Files
2022-10-26 12:25:11 +08:00

272 lines
5.8 KiB
C++

#include "SunClientPrecompiledHeader.h"
#include <cLua.h>
#ifdef _USE_LUA_SCRIPT
cLua::cLua()
{
m_pErrorHandler = NULL;
m_pScriptContext = luaL_newstate();
luaopen_base(m_pScriptContext);
luaopen_io(m_pScriptContext);
luaopen_string(m_pScriptContext);
luaopen_math(m_pScriptContext);
luaopen_debug(m_pScriptContext);
luaopen_table(m_pScriptContext);
}
cLua::~cLua()
{
if(m_pScriptContext)
lua_close(m_pScriptContext);
}
static std::string findScript(const char *pFname)
{
FILE *fTest;
char drive[_MAX_DRIVE];
char dir[_MAX_DIR];
char fname[_MAX_FNAME];
char ext[_MAX_EXT];
_splitpath( pFname, drive, dir, fname, ext );
#ifdef _NA_007192_20140428_CLIENT_LUA_MACRO_SYSTEM
std::string strTestFile = (std::string) "Data\\Scripts\\" + dir + fname + ".LUA";
fTest = fopen(strTestFile.c_str(), "r");
#else
std::string strTestFile = (std::string) drive + dir + "Scripts\\" + fname + ".LUB";
fTest = fopen(strTestFile.c_str(), "r");
if(fTest == NULL)
{
//not that one...
strTestFile = (std::string) drive + dir + "Scripts\\" + fname + ".LUA";
fTest = fopen(strTestFile.c_str(), "r");
}
if(fTest == NULL)
{
//not that one...
strTestFile = (std::string) drive + dir + fname + ".LUB";
fTest = fopen(strTestFile.c_str(), "r");
}
if(fTest == NULL)
{
//not that one...
//not that one...
strTestFile = (std::string) drive + dir + fname + ".LUA";
fTest = fopen(strTestFile.c_str(), "r");
}
#endif //_NA_007192_20140428_CLIENT_LUA_MACRO_SYSTEM
if(fTest != NULL)
{
fclose(fTest);
}
return strTestFile;
}
bool cLua::RunScript(const char *pFname)
{
std::string strFilename = findScript(pFname);
const char *pFilename = strFilename.c_str();
if (0 != luaL_loadfile(m_pScriptContext, pFilename))
{
if(m_pErrorHandler)
{
char buf[256] = {0,};
_snprintf(buf
, 256-1
, "Lua Error - Script Load\nScript Name:%s\nError Message:%s\n"
, pFilename
, luaL_checkstring(m_pScriptContext, -1));
m_pErrorHandler(buf);
}
return false;
}
if (0 != lua_pcall(m_pScriptContext, 0, LUA_MULTRET, 0))
{
if(m_pErrorHandler)
{
char buf[256] = {0,};
_snprintf(buf
, 256-1
, "Lua Error - Script Run\nScript Name:%s\nError Message:%s\n"
, pFilename
, luaL_checkstring(m_pScriptContext, -1));
m_pErrorHandler(buf);
}
return false;
}
return true;
}
bool cLua::RunString(const char *pCommand)
{
if (0 != luaL_loadbuffer(m_pScriptContext, pCommand, strlen(pCommand), NULL))
{
if(m_pErrorHandler)
{
char buf[256] = {0,};
_snprintf(buf
, 256-1
, "Lua Error - String Load\nString:%s\nError Message:%s\n"
, pCommand
, luaL_checkstring(m_pScriptContext, -1));
m_pErrorHandler(buf);
}
return false;
}
if (0 != lua_pcall(m_pScriptContext, 0, LUA_MULTRET, 0))
{
if(m_pErrorHandler)
{
char buf[256] = {0,};
_snprintf(buf
, 256-1
, "Lua Error - String Run\nString:%s\nError Message:%s\n"
, pCommand
, luaL_checkstring(m_pScriptContext, -1));
m_pErrorHandler(buf);
}
return false;
}
return true;
}
const char *cLua::GetErrorString(void)
{
return luaL_checkstring(m_pScriptContext, -1);
}
bool cLua::AddFunction(const char *pFunctionName, LuaFunctionType pFunction)
{
lua_register(m_pScriptContext, pFunctionName, pFunction);
return true;
}
const char *cLua::GetStringArgument(int num, const char *pDefault)
{
return luaL_optstring(m_pScriptContext, num, pDefault);
}
double cLua::GetNumberArgument(int num, double dDefault)
{
return luaL_optnumber(m_pScriptContext, num, dDefault);
}
void cLua::PushString(const char *pString)
{
lua_pushstring(m_pScriptContext, pString);
}
void cLua::PushNumber(double value)
{
lua_pushnumber(m_pScriptContext, value);
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#include "WinConsole.h"
// 루아 라이브러리는 유저배포용에서는 링크하지않음 'ㅅ'
// _USE_LUA_SCRIPT 디파인을 참고
#ifdef _DEBUG
#pragma comment( lib, "../../lib/"VC_DIR_REDIRECT"/lua_d.lib" )
#else
#pragma comment( lib, "../../lib/"VC_DIR_REDIRECT"/lua.lib" )
#endif
extern luaDef SunGlue[];
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
cLuaMain* cLuaMain::ms_instance = NULL;
////////////////////////////////////////////////////////////////////////////////////////////////////////////////
cLuaMain::cLuaMain()
: m_pLua(NULL)
{
ms_instance = this;
}
cLuaMain::~cLuaMain()
{
ReleaseLua();
ms_instance = NULL;
}
bool LuaFuncNameSort(util::_tstring a, util::_tstring b)
{
return a < b;
}
void cLuaMain::InitLua()
{
m_pLua = new cLua;
lua_glue_func_vec_.clear();
//// 루아 글루 함수 등록
for(int i=0; SunGlue[i].name; i++)
{
TCHAR func_name[256] = {0,};
StrnCopy(func_name, SunGlue[i].name, strlen(SunGlue[i].name));
#ifdef _NA_007192_20140428_CLIENT_LUA_MACRO_SYSTEM
#else
_strlwr(func_name);
#endif //_NA_007192_20140428_CLIENT_LUA_MACRO_SYSTEM
m_pLua->AddFunction(func_name, SunGlue[i].func);
lua_glue_func_vec_.push_back(func_name);
}
sort(lua_glue_func_vec_.begin(), lua_glue_func_vec_.end(), LuaFuncNameSort);
}
void cLuaMain::PrintLuaFuncList()
{
size_t vector_size = lua_glue_func_vec_.size();
for(size_t i = 0; i < vector_size; ++i)
{
CWinConsole::Write(lua_glue_func_vec_[i].c_str());
CWinConsole::Write("\n");
}
}
void cLuaMain::OpenLuaConsole()
{
CWinConsole::StartConsole(g_hInstance, this->m_pLua);
}
void cLuaMain::ToggleLuaConsole()
{
if (CWinConsole::ConsoleReady())
{
CWinConsole::CloseConsole();
}
else
{
CWinConsole::StartConsole(g_hInstance, this->m_pLua);
}
}
void cLuaMain::ReleaseLua()
{
lua_glue_func_vec_.clear();
SAFE_DELETE( m_pLua );
CWinConsole::StopConsole();
}
#endif