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git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

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1 <COLOR=FFE36C0A>[Quest Start- Lucid]<RETURN=1/></COLOR>This is the town of Esod, a military outpost of the Liberation Army. <RETURN=1/><FONT=m212><heroname/>, if you are willing to protect this world from being ravaged by the Empire, why don't you join the Liberation Army? </FONT><NPCNAME=63854/>/*Eimon*/ will tell you how. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can view quests by pressing [L]. <RETURN=1/>You can view the Map by pressing [M]. <RETURN=1/>Quests can be completed by finding the NPC identified in the Map as a question mark. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63854/>.
2 <NPCNAME=63854/> will explain more to you.
3 <COLOR=FFE36C0A>[Quest End- Eimon]<RETURN=1/></COLOR>I'm <NPCNAME=63854/>/*Eimon*/! What is it? Feel free to talk to me if you'd like to enlist in the Liberation Army!
4 <COLOR=FFE36C0A>[Quest Start- Eimon]<RETURN=1/></COLOR>Why, hello! <RETURN=1/><FONT=m212><heroname/>, I've already heard about you.</FONT> So you want to join the Army? Are you sure about that? <RETURN=1/>Our doors are wide open for new recruits! All you have to do is take this application form to <NPCNAME=63858/>/*Coleman*/ over there. Army volunteers are a rare sight these days. Anyways, welcome to the Army. Alright! Give this <ITEMNAME=40306/>/*Liberation Army Application*/ to Coleman! The Army is always on the lookout for people like you! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can view quests by pressing [L]. <RETURN=1/>Clicking a checkbox in the Quest window will reveal the location of Quest NPCs and monsters to kill on the Map. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40306/>/*Liberation Army Application*/ to <NPCNAME=63858/>/*Coleman*/.
5 Take the application form to Coleman!
6 <COLOR=FFE36C0A>[Quest End- Coleman]<RETURN=1/></COLOR>You brought the enlistment application! Please check back with me later. I will prepare a simple test for you.
7 <COLOR=FFE36C0A>[Quest Start- Coleman]<RETURN=1/></COLOR>Don't be alarmed at the word test. You're a member of the Liberation Army now, so I have to assess your ability to fight. Outside the town, you can find some scary monsters. Kill three of them and talk to Udo. Simple, isn't it? <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can check the Inventory by pressing [I]. <RETURN=1/>You can check your skills by pressing [K]. You can then place your skills in the Quick Slots at the bottom of the screen. <RETURN=1/>Press [L] and click on the checkbox for the quest. This will show the location of monsters to kill on the Map. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 3 <NPCNAME=403/>/*Beast Sentries*/.
8 Outside the town, you can find some scary monsters. Kill three of them and talk to Udo. Simple, isn't it? Good luck!
9 <COLOR=FFE36C0A>[Quest End- Udo]<RETURN=1/></COLOR>Wow! You're not half bad!
10 <COLOR=FFE36C0A>[Quest Start- Udo]<RETURN=1/></COLOR>Hm... Now for a more difficult test. <RETURN=1/>Just like the previous test, kill the monsters outside the town. <RETURN=1/>But this time, obtain three <ITEMNAME=6512/>/*Low Quality Leather*/ and talk to <NPCNAME=63854/>/*Eimon*/. How about it? Can you do that? <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can view your character information by pressing [C]. <RETURN=1/>You receive stat bonuses by leveling up. Try raising your stats! <RETURN=1/>You can view item information by hovering your mouse over the Low Quality Leather below. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=403/>/*Beast Sentries*/ and obtain 3 <ITEMNAME=6512/>/*Low Quality leather*/.
11 This time, obtain three Low Quality Leather from monsters. How about it? Can you do that?
12 <COLOR=FFE36C0A>[Quest End- Eimon]<RETURN=1/></COLOR>Haha! Well done! You could make yourself quite useful around here!
13 <COLOR=FFE36C0A>[Quest Start- Eimon]<RETURN=1/></COLOR>I will then test your ability to search for objects! <RETURN=1/>Now! I have hidden a <ITEMNAME=40307/>/*Key to the Spirit Woods*/ somewhere in our town. Try to find it! Once you do, take it to <NPCNAME=65108/>! How do you do that? <RETURN=1/>Haha, try reading the [TIP]. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>This quest involves collecting an item. <RETURN=1/>Accept the quest and click on objects under red exclamation marks! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Obtain a </COLOR><ITEMNAME=40307/>/*Key to the Spirit Woods*/.
14 Where's the key? Can't find it?
15 <COLOR=FFE36C0A>[Quest End- Raymond]<RETURN=1/></COLOR>You found the key? You're doing well!
16 <COLOR=FFE36C0A>[Quest Start- Raymond]<RETURN=1/></COLOR>You've passed all available tests in Esod. It's time for your final examination. <RETURN=1/>Take the portal in front of me and meet <NPCNAME=65109/>/*Scout at the Southern Forest*/ at Spirit Woods. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Use the portal and move to Spirit Woods. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65109/>/*Scout at the Southern Forest*/.
17 You no longer have any business here, so take the portal and find <RETURN=1/><NPCNAME=65109/>/*Scout at the Southern Forest*/!
18 <COLOR=FFE36C0A>[Quest End- Scout at the Southern Forest]<RETURN=1/></COLOR>Welcome to Spirit Woods.
19 <COLOR=FFE36C0A>[Quest Start- Scout at the Southern Forest]<RETURN=1/></COLOR>You completed the first portion of the test? Congratulations. Now for the final test. <RETURN=1/>Go find <NPCNAME=63860/>/*Leon*/ in the middle of the forest. He will give you the final test. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Use the Navigation to find <NPCNAME=63860/>/*Leon*/. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63860/>/*Leon*/.
20 Go find <NPCNAME=63860/>/*Leon*/ in the middle of the forest. He will give you the final test.
21 <COLOR=FFE36C0A>[Quest End- Leon]<RETURN=1/></COLOR>Are you ready for your final test?
22 <COLOR=FFE36C0A>[Quest Start- Scout at the Northern Forest]<RETURN=1/></COLOR>Hey, you! I'm taking the test for the Liberation Army, too, and... I'd like some help. <RETURN=1/>To be honest, I'm more of a paper pusher than a swordsman. Please help! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Use the Navigation and eliminate 3 <NPCNAME=403/>/*Beast Sentries*/. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 3 <NPCNAME=403/>/*Beast Sentries*/.
23 They told me to kill three <NPCNAME=403/>/*Beast sentries*/!
24 <COLOR=FFE36C0A>[Quest End- Scout at the Northern Forest]<RETURN=1/></COLOR>Thanks a bunch! Good luck on your test!
25 <COLOR=FFE36C0A>[Quest Start- Leon]<RETURN=1/></COLOR>Welcome. I'm Leon, the keeper of Spirit Woods. <RETURN=1/>I also happen to be the examiner of the final test of the Liberation Army. I will then start the final test. First, I will test basic combat skills. Come back after killing three <NPCNAME=403/>/*Beast Sentries*/. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Use the Navigation and eliminate 3 <NPCNAME=403/>/*Beast Sentries*/. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 3 <NPCNAME=403/>/*Beast Sentries*/.
26 First, I will test basic combat skills. Come back after killing three <NPCNAME=403/>/*Beast Sentries*/.
27 <COLOR=FFE36C0A>[Quest End- Leon]<RETURN=1/></COLOR>I'd say you're above average. Shall we move on to the next part of the test?
28 <COLOR=FFE36C0A>[Quest Start- Leon]<RETURN=1/></COLOR>This time, you will be tested on your gathering skills. Spirit Woods is one of few untainted forests, so you can easily find natural Ether throughout. Please find five <ITEMNAME=40308/>. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Click on objects under red exclamation marks. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=40308/>.
29 Obtain 5 <ITEMNAME=40308/>.
30 <COLOR=FFE36C0A>[Quest End- Leon]<RETURN=1/></COLOR>You're doing well. Ether is very important to us. It allows us to live. The Empire has lately been draining our world's Ether and bringing a crisis upon itself. It is important to fight the Empire, but it is equally important to protect our precious Ether.
31 <COLOR=FFE36C0A>[Quest Start- Leon]<RETURN=1/></COLOR>The test will have to wait. I received a report that a soldier from the Liberation Army was captured here. Please go rescue him. This will be the final portion of your examination. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Use the Navigation and locate <NPCNAME=65111/>/*Captured Liberator*/. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65111/>/*Captured Liberator*/.
32 This will be the final portion of your examination.
33 <COLOR=FFE36C0A>[Quest End- Captured Liberator]<RETURN=1/></COLOR>Th... Thanks... But we're still in big trouble... What should we do?
34 <COLOR=FFE36C0A>[Quest Start- Captured Liberator]<RETURN=1/></COLOR>I'm the only surviving soldier... Some Empire soldiers are headed for Esod Town! We have to hurry back there... Please go ahead and tell <NPCNAME=63860/>! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Use the Navigation and locate <NPCNAME=63860/>/*Leon*/. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63860/>/*Leon*/.
35 We must hurry back to town! Please go ahead and tell <NPCNAME=63860/>!
36 <COLOR=FFE36C0A>[Quest End- Leon]<RETURN=1/></COLOR>We thought we were safe from the Empire here... That was an oversight on our part.
37 <COLOR=FFE36C0A>[Quest Start- Leon]<RETURN=1/></COLOR>You're now officially a member of the Liberation Army. I will now open up the way to Esod. Hurry back and help <NPCNAME=63853/>/*Lucid*/ defend the town! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>A portal to Esod will open after accepting the quest. <RETURN=1/>Take the portal to Esod. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Return to Esod Town and talk to <NPCNAME=63853/>/*Lucid*/.
38 Hurry back and help <NPCNAME=63853/>/*Lucid*/ defend the town!
39 <COLOR=FFE36C0A>[Quest End- Lucid]<RETURN=1/></COLOR>A raid from the enemy! We must drive them off!
40 <COLOR=FFE36C0A>[Quest Start- Lucid]<RETURN=1/></COLOR>Are you the volunteer? Perhaps the situation may have been different if you were here. <RETURN=1/>But as you can see, it's all over. Allow me some time to think. <RETURN=1/>Please wait. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63853/> again.
41 Allow me some time to think. Please wait.
42 <COLOR=FFE36C0A>[Quest End- Lucid]<RETURN=1/></COLOR>I would like you to be our legacy. I will use my powers to help you escape.
43 <COLOR=FFE36C0A>[Quest Start- Lucid]<RETURN=1/></COLOR>It may be no easier to survive outside of this place. Even so, I will help you escape this town. I know it's hard for you, but I would like to think of this as an investment for our own future, as well. Go meet <NPCNAME=63844/>/*Eyd*/ on the outskirts of the town. I wish you luck! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Killing all monsters within the town will reveal the way out. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63844/>/*Eyd*/.
44 Go meet <NPCNAME=63844/>/*Eyd*/. I wish you luck!
45 <COLOR=FFE36C0A>[Quest End- Eyd]<RETURN=1/></COLOR>You managed to get this far. Now let's leave this place!
46 <COLOR=FFE36C0A>[Quest Start- Eyd]<RETURN=1/></COLOR>I will send you to Waldchen, another Liberation Army outpost. Don't you forget about Lucid, who gave all to save you. Once you reach Waldchen, find <NPCNAME=63816/>. May the glory of the Liberation Army be with you! Click on the stone in front of you! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Waldchen will open once you accept the quest and click on the stone. <RETURN=1/>Use the portal to get to Waldchen. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Meet <NPCNAME=63816/>/*Irhanna*/ at Waldchen.
47 Once you reach Waldchen, find <NPCNAME=63816/>. May the glory of the Liberation Army be with you!
48 <COLOR=FFE36C0A>[Quest End- Irhanna]<RETURN=1/></COLOR>Esod Town was destroyed? And you're the only survivor? Why only you? <RETURN=1/>Please wait a bit. I will decide what to do with you after discussing this with the Senate.
85 <COLOR=FFE36C0A>[Quest Start - Mondschein Combat Recruitor]<RETURN=1/></COLOR>Hello! I'm recruiting fighters to enter the battle in Mondschein Castle!<RETURN=1/>You look skilled. Why don't you enter the battle?<RETURN=1/>Of course I¡¯ll pay for your work. Bring me <ITEMNAME=40246/>, loot from the Battle of Mondschein, and I'll give you useful rewards!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a ticket for Mondschein Castle from <NPCNAME= 63907/> in front of the Combat Recruiter.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 10 <ITEMNAME=40246/> from monsters in the Mondschein Castle.
86 Have you collected <ITEMNAME=40246/> yet? What took you so long for just 10 items!<RETURN=1/>You may not be as good as I think.
87 <COLOR=FFE36C0A>[Quest Start - Mondschein Combat Messenger]<RETURN=1/></COLOR>Hello. I'm a Combat Messenger from the Mondschein Castle.<RETURN=1/>To enter the castle, you need <ITEMNAME=40245/>.<RETURN=1/>Collect 20 <ITEMNAME=40244/> and I'll make you a map.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get <ITEMNAME=40244/> from monsters in the Battle Zone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring me 20 <ITEMNAME=40244/>.
88 You can get <ITEMNAME=40244/> from monsters in the Battle Zone.
92 Collect 10 <ITEMNAME=40246/> from monsters in Mondschein Castle.
93 Collect 20 <ITEMNAME=40244/>.
95 <COLOR=FFE36C0A>[Quest End - Mondschein Combat Recruitor]<RETURN=1/></COLOR>I knew you could pull it off!! Good work!!<RETURN=1/>Here, this is <ITEMNAME=40247/>. If you gather this and bring them to the Craft Merchant, you will receive various rewards!!
96 <COLOR=FFE36C0A>[Quest End - Mondschein Combat Messenger]<RETURN=1/></COLOR>You collected all <ITEMNAME=40244/>. Here, take this <ITEMNAME=40245/>.<RETURN=1/>Enemies in Mondschein Castle are very tough. Be careful out there.
102 Go introduce yourself to <NPCNAME=62154/>. Don't want to? Then I'll make sure your stay here is anything but comfortable!
103 <COLOR=FFE36C0A>[Quest End- Luz]<RETURN=1/></COLOR>Ahaha! Irhanna sent you here? Ahaha! As if she isn't a puny newcomer herself!
104 <COLOR=FFE36C0A>[Quest Start- Luz]<RETURN=1/></COLOR>You! I'll give you something to do, too! Ahaha. <RETURN=1/>Go buy a <ITEMNAME=4001/> from that merchant over there and take it to <NPCNAME=62152/>. What's wrong? Money? Ahaha! Yeah, right. Go on! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Locate the general goods merchant on the Map. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy one <ITEMNAME=4001/> from the store and take it to <NPCNAME=62152/>.
105 Go buy one <ITEMNAME=4001/> from that merchant over there and take it to <NPCNAME=62152/>. What's wrong? Money? Yeah, right. Go on!
106 <COLOR=FFE36C0A>[Quest End- Enas]<RETURN=1/></COLOR>Did Luz send you? Sigh... How immature...
107 <COLOR=FFE36C0A>[Quest Start- Enas]<RETURN=1/></COLOR>Um... I'm not trying to use you or anything, but... I want you to give this to someone. <RETURN=1/>It's called <ITEMNAME=6501/>, and it is used in enchantments to strengthen equipment. Please take these to <NPCNAME=62193/>/*Hobin*/. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>5 <ITEMNAME=6501/>/*Maxi Stone Fragments*/ will be automatically obtained after accepting the quest. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 5 <ITEMNAME=6501/>/*Maxi Stone Fragments*/ to <NPCNAME=62193/>/*Hobin*/.
108 Please take them to <NPCNAME=62193/>/*Hobin*/.
109 <COLOR=FFE36C0A>[Quest End- Hobin]<RETURN=1/></COLOR>Wow... <ITEMNAME=6501/>/*Maxi Stone Fragments*/. With five of these, you can make a <ITEMNAME=4201/>/*Maxi Stone*/. A <ITEMNAME=4201/>/*Maxi Stone*/ can be used in enchantments.
110 <COLOR=FFE36C0A>[Quest Start- Hobin]<RETURN=1/></COLOR>That's people's way of saying hello around here, so don't feel bad. What happened to you is nothing. For me... ugh... The thought of it makes me queasy. Anyway, that's that, so go back to <NPCNAME=63816/>/*Irhanna*/. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63816/>.
111 Go to <NPCNAME=63816/>/*Irhanna*/.
112 <COLOR=FFE36C0A>[Quest End- Irhanna]<RETURN=1/></COLOR>What the... Why are you back? Done already? Did I miss a note? Why are people so nice today? <RETURN=1/>But you're not through with me! Come back once you're done with this!
113 <COLOR=FFE36C0A>[Quest Start- Irhanna]<RETURN=1/></COLOR>Haha! Surprised? <RETURN=1/>You should be able to deal with these! Hurry up! Get rid of them! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Monsters have been summoned after accepting the quest. <RETURN=1/>Eliminate the monsters and complete the quest. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
114 Haha! Surprised?
115 <COLOR=FFE36C0A>[Quest End- Irhanna]<RETURN=1/></COLOR>Well... Let's leave it at that! Congratulations! You're now our friend!
116 <COLOR=FFE36C0A>[Quest Start- Rante]<RETURN=1/></COLOR>We received a report that there is an Empire spy in our town. <RETURN=1/>I wouldn't doubt that, either. Go to <NPCNAME=63816/>/*Irhanna*/ and think of a plan to oust him. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63816/>.
117 There is an Empire spy in our town. Go to <NPCNAME=63816/>/*Irhanna*/ and think of a plan to oust him.
118 <COLOR=FFE36C0A>[Quest End- Irhanna]<RETURN=1/></COLOR>I wouldn't have thought our town's security was this loose. You aren't the spy, are you?
119 <COLOR=FFE36C0A>[Quest Start- Irhanna]<RETURN=1/></COLOR>A spy in our town? I'm shocked. What should we do with such a blatant security breach? <RETURN=1/>Find <NPCNAME=62196/>/*Dibdin*/. He used to work for the Imperial Herald, an intelligence organization. Ask for his input. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62196/>.
120 Find <NPCNAME=62196/>/*Dibdin*/. He used to work for the Imperial Herald, an intelligence organization. Ask for his input.
121 <COLOR=FFE36C0A>[Quest End- Dibdin]<RETURN=1/></COLOR>...A spy... Hm...
122 <COLOR=FFE36C0A>[Quest Start- Dibdin]<RETURN=1/></COLOR>Since when did the Imperial Army ask for our help? They've never trusted us to begin with. <RETURN=1/>Well... Fine... A spy... Look around the town. He should be fairly obvious. <RETURN=1/>Go on... He was overtly suspicious in my eyes, but to think no one noticed him... The Army's got some competent people working for them. <RETURN=1/>If you find the spy, go talk to <NPCNAME=63816/>/*Irhanna*/. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Finding the spy in the town will complete the quest. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find the spy 3.
123 Look around town. He should be fairly obvious. <RETURN=1/>Go on... He was overtly suspicious in my eyes, but to think no one noticed him... The Army's got some competent people working for them.
124 <COLOR=FFE36C0A>[Quest Start- Irhanna]<RETURN=1/></COLOR>He was right under our noses. That's embarrassing...
126 I won't say a word! Do your worst!
127 <COLOR=FFE36C0A>[Quest End- Suspicious Guard]<RETURN=1/></COLOR>I won't say a word! Do your worst!
128 <COLOR=FFE36C0A>[Quest Start- Irhanna]<RETURN=1/></COLOR>We've interrogated the spy, and it turns out he was sent by the Iron Beast Tribe. At first it seemed like he wouldn't own up, but he confessed everything when we scared him a little. We're still unclear about their motives, but tell <NPCNAME=63809/>/*Bachen*/ at Zapir Lake not to let his guard down. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=20004/> and meet <NPCNAME=63809/>.
129 Go to <MAPNAME=20004/>/*Zapir Lake*/ and relay the message to <NPCNAME=63809/>/*Bachen*/.
130 <COLOR=FFE36C0A>[Quest End- Bachen]<RETURN=1/></COLOR>Hmph! Now I'm the one responsible for the infiltration? Don't let my guard down? Why don't you go tell her that I said yes?
137 <COLOR=FFE36C0A>[Quest Start- Irhanna]<RETURN=1/></COLOR>Go see <NPCNAME=63815/>/*Rante*/. Report what happened at Esod. You managed to come here alone. I'll warn you that <NPCNAME=63815/>/*Rante*/ does not forgive cowardice. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63815/>.
138 Go see <NPCNAME=63815/>/*Rante*/.
140 <COLOR=FFE36C0A>[Quest Start- Rante]<RETURN=1/></COLOR>Now... I will give you your first official mission. Take these <ITEMNAME=40311/>/*Orders*/ to <NPCNAME=63811/>. I expect to hear great things from you. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40311/> to <NPCNAME=63811/>.
141 I expect to hear great things from you.
142 <COLOR=FFE36C0A>[Quest End- Guard Captain Von Carloan]<RETURN=1/></COLOR>The orders have been received. Please wait.
143 <COLOR=FFE36C0A>[Quest Start- Guard Captain Von Carloan]<RETURN=1/></COLOR>You will undertake some tasks at Zapir Lake. <RETURN=1/>Follow this way and listen to <NPCNAME=63809/>'s instructions. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=20004/> and meet <NPCNAME=63809/>.
144 Follow this way and listen to <NPCNAME=63809/>/*Bachen*/'s instructions.
145 <COLOR=FFE36C0A>[Quest End- Sentry Captain Bachen]<RETURN=1/></COLOR>What's this? What do they think they're doing, sending this kid here? Are they out of their minds? What are you looking at? Stay where you are!
146 <COLOR=FFE36C0A>[Quest Start- Sentry Captain Bachen]<RETURN=1/></COLOR>I'm Bachen. I don't know where you're from, nor do I care. Since you are working under me, you must follow my orders without question. Zapir Lake is a key stronghold. Loss of this lake will mean the loss of the Army's supply route, so we must do everything to protect this place. I will give you your first mission. Kill three <NPCNAME=1/> and come back. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 3 <NPCNAME=1/> .
147 Have you done what I told you to? Get a move on!
148 <COLOR=FFE36C0A>[Quest End- Sentry Captain Bachen]<RETURN=1/></COLOR>At least you're worth the gruel they serve you.
150 Have you found any evidence of contamination?
151 <COLOR=FFE36C0A>[Quest End- Sentry Captain Bachen]<RETURN=1/></COLOR>So far so good. We still have much to do.
153 Get me some <ITEMNAME=40313/>.
154 <COLOR=FFE36C0A>[Quest End- Sentry Captain Bachen]<RETURN=1/></COLOR>It seems we have sufficient evidence.
155 <COLOR=FFE36C0A>[Quest Start- Sentry Captain Bachen]<RETURN=1/></COLOR>You are to take this <ITEMNAME=40314/>/*Proof of Contamination*/ and take it to <NPCNAME=63771/>/*Dietrich*/. You are now under his direct command. <NPCNAME=63771/>/*Dietrich*/ has been working on this issue himself, so we should now be able to get to the bottom of this rumor. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40314/> to <NPCNAME=63771/>.
156 Go on.
157 <COLOR=FFE36C0A>[Quest End- Patrol Captain Dietrich]<RETURN=1/></COLOR>I will take this to the Army Command.
159 I shall discuss with <NPCNAME=63821/>/*Heinrich*/ and plan our next move.
161 <COLOR=FFE36C0A>[Mission Sinister Rumor - Guard Captain Heinrich]<RETURN=1/></COLOR>Wild creatures have been mutating throughout the forest due to Ether contamination. There appears to be a giant mutated creature contaminating its surroundings. Confirm this sighting and kill the threat if you do find it. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the eastern portal and and proceed to Mission Sinister Rumor. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38301/> in Mission Sinister Rumor.
162 Take the eastern portal and proceed to the Mission.
163 <COLOR=FFE36C0A>[Quest End- Guard Captain Heinrich]<RETURN=1/></COLOR>A giant creature contaminating our Ether... That is unheard of... <RETURN=1/>Anyway, doubtless it was a tough task. You've done well.
164 <COLOR=FFE36C0A>[Mission Sinister Rumor - Guard Captain Heinrich]<RETURN=1/></COLOR>Wild creatures have been mutating throughout the forest due to Ether contamination. There appears to be a giant mutated creature contaminating its surroundings. Confirm this sighting and kill the threat if you do find it. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>When you accept this quest, a portal to the Mission Sinister Rumor will appear. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38301/> in Mission Sinister Rumor.
165 Check the information closely and prepare for the mission.
166 <COLOR=FFE36C0A>[Quest End- Guard Captain Heinrich]<RETURN=1/></COLOR>A giant creature contaminating our Ether... That is unheard of... <RETURN=1/>Anyway, doubtless it was a tough task. You've done well.
167 <COLOR=FFE36C0A>[Mission Sinister Rumor Retry - Guard Captain Heinrich]<RETURN=1/></COLOR>Wild creatures have been mutating throughout the forest due to Ether contamination. There appears to be a giant mutated creature contaminating its surroundings. Confirm this sighting and kill the threat if you do find it. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the eastern portal and and proceed to Mission Sinister Rumor. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38301/> in Mission Sinister Rumor.
168 Take the eastern portal and proceed to the Mission.
169 <COLOR=FFE36C0A>[Quest End- Guard Captain Heinrich]<RETURN=1/></COLOR>A giant creature contaminating our Ether... That is unheard of... <RETURN=1/>Anyway, doubtless it was a tough task. You've done well.
170 <COLOR=FFE36C0A>[Mission Sinister Rumor Retry - Guard Captain Heinrich]<RETURN=1/></COLOR>Wild creatures have been mutating throughout the forest due to Ether contamination. There appears to be a giant mutated creature contaminating its surroundings. Confirm this sighting and kill the threat if you do find it. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>When you accept this quest, a portal to the Mission Sinister Rumor will appear. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38301/> in Mission Sinister Rumor.
171 Check the information closely and prepare for the mission.
172 <COLOR=FFE36C0A>[Quest End- Guard Captain Heinrich]<RETURN=1/></COLOR>A giant creature contaminating our Ether... That is unheard of... <RETURN=1/>Anyway, doubtless it was a tough task. You've done well.
173 <COLOR=FFE36C0A>[Quest Start- Guard Captain Heinrich]<RETURN=1/></COLOR>Report the findings to <NPCNAME=63771/>/*Dietrich*/ <RETURN=1/>We've managed to solve visible problems, but I have a feeling we are not quite finished. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=20004/>/*Zapir Lake*/ and talk to <NPCNAME=63771/>.
174 We've managed to solve visible problems, but I have a feeling we are not quite finished.
175 <COLOR=FFE36C0A>[Quest End- Patrol Captain Dietrich]<RETURN=1/></COLOR>I will report our findings to the Army Command. This is a grave situation. A giant monster contaminating Ether...
176 <COLOR=FFE36C0A>[Quest Start- Edmund Sieger the Collector]<RETURN=1/></COLOR>Well, um... This is bad... I... wrote a letter, you see... and it was stolen... The thing is... It's about something rather personal... I'd like to have it back. Help please? <RETURN=1/>Kill <NPCNAME=1020/> and take back <ITEMNAME=40315/>. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1020/> and obtain <ITEMNAME=40315/>.
177 Don't let it fall into someone else's hands...
178 <COLOR=FFE36C0A>[Quest Start- Edmund Sieger the Collector]<RETURN=1/></COLOR>Oh... Thank you. I have another favor to ask of you. Are you up for it?
179 <COLOR=FFE36C0A>[Quest Start- Edmund Sieger the Collector]<RETURN=1/></COLOR>Um, you know... The letter I wrote... Could you take this to <NPCNAME=65112/> at Forest Entrance? I've written this for her, but I lack the courage to give it to her myself. Pretty please? <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40315/> and go to <MAPNAME=20001/> to give it to <NPCNAME=65112/>.
180 Did she get my letter?
181 <COLOR=FFE36C0A>[Quest End- Elior]<RETURN=1/></COLOR>Hmph!
182 <COLOR=FFE36C0A>[Quest Start- Elior]<RETURN=1/></COLOR>Tell him that I don't want him to send any more letters. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40316/> and go to <MAPNAME=20004/>/*Zapir Lake*/ to give it to <NPCNAME=63820/>.
183 Tell him that I don't want him to send any more letters.
184 <COLOR=FFE36C0A>[Quest End- Edmund Sieger the Collector]<RETURN=1/></COLOR>So she got my letter? Yes? She did? Well, that's a relief. Haha. And here I was worried she might reject it. Thank you!
185 <COLOR=FFE36C0A>[Quest Start- Edmund Sieger the Collector]<RETURN=1/></COLOR>Ha... Since she bothered to write a reply back, I'm guessing she doesn't hate me. Hahaha... This time I'll try sending her a gift. Please take this <ITEMNAME=40317/> to <NPCNAME=65112/>. Ah, I'm so happy. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR> Take <ITEMNAME=40317/> and go to <MAPNAME=20001/> to give it to <NPCNAME=65112/>.
186 Please take the flower to her.
187 <COLOR=FFE36C0A>[Quest End- Elior]<RETURN=1/></COLOR>Why, this man!! You did give him my letter, yes?
188 <COLOR=FFE36C0A>[Quest Start- Elior]<RETURN=1/></COLOR>Just take this letter to my older sister. You can find her to the north of here. And tell her it's a token of appreciation from Edmund. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40317/> to <NPCNAME=63801/>.
189 People like him disgust me.
190 <COLOR=FFE36C0A>[Quest End- Martina]<RETURN=1/></COLOR>.........
191 <COLOR=FFE36C0A>[Quest Start- Edmund Sieger the Collector]<RETURN=1/></COLOR>So Elior turned down my love. How heartbreaking! <RETURN=1/>But it's alright! I've found another love. Elior's younger sister, <NPCNAME=65113/>, is my true love. Take this <ITEMNAME=40317/> to her. Along with my heartfelt sincerity! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40317/> and go to <MAPNAME=20002/>/*Collapsed Castle Ramparts*/ to give it to <NPCNAME=65113/>.
192 Fione, Fione! Elior was merely an infatuation.
193 <COLOR=FFE36C0A>[Quest End- Fione]<RETURN=1/></COLOR>What's this? How ridiculous.
194 <COLOR=FFE36C0A>[Quest Start- Fione]<RETURN=1/></COLOR>I guess I'm in luck. Take this to <NPCNAME=64020/> at the Path of the Alchemist. <RETURN=1/><NPCNAME=64020/> is so handsome! Make sure he gets it! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40317/> and go to <MAPNAME=20005/> to give it to <NPCNAME=64020/>.
195 Make sure Zernike gets it!
196 <COLOR=FFE36C0A>[Quest End- Zernike]<RETURN=1/></COLOR>......
197 <COLOR=FFE36C0A>[Quest Start- Alchemist Zernike]<RETURN=1/></COLOR> Take this <ITEMNAME=40317/> to <NPCNAME=63827/>/*Humbaba*/. For the record, it's from Fione. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40317/> and go to the <MAPNAME=20005/>/*Path of the Alchemist*/ to give it to <NPCNAME=63827/>.
198 I've nothing to say..
199 <COLOR=FFE36C0A>[Quest End- Humbaba]<RETURN=1/></COLOR>Humbaba, Humbaba! (I like it! perhaps?)
200 <COLOR=FFE36C0A>[Quest Start- Guard Captain Heinrich]<RETURN=1/></COLOR>Our recent findings of Ether contamination and the giant creature have incited a response from the Army Command. We are instructed find the culprit responsible for them, the Empire or some other third party. <RETURN=1/>This is a whole new mission. Please meet <NPCNAME=63771/> and begin investigating. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63771/>.
201 Please meet <NPCNAME=63771/> and begin investigating.
202 <COLOR=FFE36C0A>[Quest End- Patrol Captain Dietrich]<RETURN=1/></COLOR>Hm... The Army Command is giving us more difficult tasks.
203 <COLOR=FFE36C0A>[Quest Start- Patrol Captain Dietrich]<RETURN=1/></COLOR>We don't currently have anything of use. Hence, we should now take a more active approach. <RETURN=1/>We could get something out of the group of beasts that have taken control of Zapir Lake. <RETURN=1/>Attack <NPCNAME=1020/> and <NPCNAME=1032/> to find any sort of clues. You can find them at the beast camp northeast of here. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1020/> and <NPCNAME=1032/>.
204 Attack <NPCNAME=1020/> and <NPCNAME=1032/> to find any sort of clues.
205 <COLOR=FFE36C0A>[Quest End- Patrol Captain Dietrich]<RETURN=1/></COLOR>Hm... We do have something of use... There are some black Ether fragments on your body. <RETURN=1/>It should tell us something.
206 <COLOR=FFE36C0A>[Quest Start- Guard Captain Heinrich]<RETURN=1/></COLOR>Something strange has been happening. Initially the Forest of Beasts was a territory belonging to the Iron Beast Tribe. The Tribe and the Liberation Army coexisted with mutual trust. Then, suddenly, the Iron Beast Tribe disappeared. The contamination of Ether and the appearance of giant creatures occurred after this. Surely there must be some sort of link with <ITEMNAME=40318/>, as well. Take this <ITEMNAME=40318/> to <NPCNAME=65112/> near the Forest Entrance and ask for her opinion. She will be of much help. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40318/> and go to <MAPNAME=20001/> to give it to <NPCNAME=65112/>.
207 How could the Tribe and the contamination be related?
208 <COLOR=FFE36C0A>[Quest End- Elior]<RETURN=1/></COLOR>Ah... I vaguely remember seeing this. I don't know where... Hm... Where could it be?
210 Find <NPCNAME=1056/> and obtain <ITEMNAME=40043/>.
216 Take this <ITEMNAME=40320/> to <NPCNAME=63801/>. She should be able to tell you something.
218 <COLOR=FFE36C0A>[Mission Conspiracy of the Iron Beast Tribe - Martina]<RETURN=1/></COLOR>The Iron Beast Tribe seems to be delivering contaminated Ether with the help of the Empire. <RETURN=1/> Rumor has it that the Empire is constructing an enormous machine to extract a large amount of Ether in a short period of time. Our intelligence also claims the Iron Beast Tribe is providing assistance. Moreover, examining the evidence, the rumor does hold water. We discovered another area with contaminated Ether and I want you to investigate the place. The Tribe must be plotting something. If you can confirm their plot, do what you must do. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Conspiracy of the Iron Beast Tribe. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38306/> in Mission Conspiracy of the Iron Beast Tribe.
219 The Tribe must be plotting something. If you can confirm their plot, do what you must do.
220 <COLOR=FFE36C0A>[Quest End- Martina]<RETURN=1/></COLOR>We managed to confirm their plot, but it's irritating that we can't predict their next move.
221 <COLOR=FFE36C0A>[Mission Conspiracy of the Iron Beast Tribe - Martina]<RETURN=1/></COLOR>The Iron Beast Tribe seems to be delivering contaminated Ether with the help of the Empire. <RETURN=1/>Rumor has it that the Empire is constructing an enormous machine to extract a large amount of Ether in a short period of time. Our intelligence also claims the Iron Beast Tribe is providing assistance. Moreover, examining the evidence, the rumor does hold water. We discovered another area with contaminated Ether and I want you to investigate the place. The Tribe must be plotting something. If you can confirm their plot, do what you must do. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Conspiracy of the Iron Beast Tribe. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38306/> in Mission Conspiracy of the Iron Beast Tribe.
222 The Tribe must be plotting something. If you can confirm their plot, do what you must do.
223 <COLOR=FFE36C0A>[Quest End- Martina]<RETURN=1/></COLOR>We managed to confirm their plot, but it's irritating that we can't predict their next move.
224 <COLOR=FFE36C0A>[Mission Conspiracy of the Iron Beast Tribe Retry - Martina]<RETURN=1/></COLOR>The Iron Beast Tribe seems to be delivering contaminated Ether with the help of the Empire. <RETURN=1/>Rumor has it that the Empire is constructing an enormous machine to extract a large amount of Ether in a short period of time. Our intelligence also claims the Iron Beast Tribe is providing assistance. Moreover, examining the evidence, the rumor does hold water. We discovered another area with contaminated Ether and I want you to investigate the place. The Tribe must be plotting something. If you can confirm their plot, do what you must do. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Conspiracy of the Iron Beast Tribe. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38306/> in Mission Conspiracy of the Iron Beast Tribe.
225 The Tribe must be plotting something. If you can confirm their plot, do what you must do.
226 <COLOR=FFE36C0A>[Quest End- Martina]<RETURN=1/></COLOR>We managed to confirm their plot, but it's irritating that we can't predict their next move.
227 <COLOR=FFE36C0A>[Mission Conspiracy of the Iron Beast Tribe Retry - Martina]<RETURN=1/></COLOR>The Iron Beast Tribe seems to be delivering contaminated Ether with the help of the Empire. <RETURN=1/>Rumor has it that the Empire is constructing an enormous machine to extract a large amount of Ether in a short period of time. Our intelligence also claims the Iron Beast Tribe is providing assistance. Moreover, examining the evidence, the rumor does hold water. We discovered another area with contaminated Ether and I want you to investigate the place. The Tribe must be plotting something. If you can confirm their plot, do what you must do. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>When you accept this quest, a portal to the Mission Conspiracy of the Iron Beast Tribe will appear. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38306/> in Mission Conspiracy of the Iron Beast Tribe.
228 The Tribe must be plotting something. If you can confirm their plot, do what you must do.
229 <COLOR=FFE36C0A>[Quest End- Martina]<RETURN=1/></COLOR>We managed to confirm their plot, but it's irritating that we can't predict their next move.
230 <COLOR=FFE36C0A>[Quest Start- Martina]<RETURN=1/></COLOR>The existence of the Iron Beast Tribe has been confirmed, as well as the fact that they are now our enemy. I'm concerned about our future. For now, I'll report this to the Army Command. Relay this news to <NPCNAME=65112/>. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65112/>.
231 For now, I'll report this to the Army Command. Relay this news to <NPCNAME=65112/>.
232 <COLOR=FFE36C0A>[Quest End- Elior]<RETURN=1/></COLOR>Um... So that's what happened.
233 <COLOR=FFE36C0A>[Quest Start- Elior]<RETURN=1/></COLOR>Well... I tried organizing everything into one summary. <RETURN=1/>Please take this <ITEMNAME=40321/> to <NPCNAME=63821/> at Zapir Lake. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40321/> to <NPCNAME=63821/> at Zapir Lake.
234 Please take this <ITEMNAME=40321/> to <NPCNAME=63821/> at Zapir Lake.
235 <COLOR=FFE36C0A>[Quest End- Guard Captain Heinrich]<RETURN=1/></COLOR>I see. I have closely perused the report. I see a steep hill ahead of us.
237 Go to <MAPNAME=20002/>/*Collapsed Castle Ramparts*/ and meet <NPCNAME=65113/>/*Fione*/ to pursue the Iron Beast Tribe.
238 <COLOR=FFE36C0A>[Quest End- Fione]<RETURN=1/></COLOR>Welcome. I'm Fione. The Army Command dispatched me here to research the Ether contamination. It's a pleasure to meet you.
239 <COLOR=FFE36C0A>[Quest Start- Fione]<RETURN=1/></COLOR>We have so far detected no movement from the Iron Beast Tribe. All's been quiet since we uncovered their plot. Let's get started on a scouting mission. Please kill five <NPCNAME=27/>/*Black Forest Soldiers*/ in the forest. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 <NPCNAME=27/>.
240 Have you finished scouting?
241 <COLOR=FFE36C0A>[Quest Start- Fione]<RETURN=1/></COLOR>Not a single clue in sight...
243 Have you completed the task?
246 Go to the Path of the Alchemist and meet <NPCNAME=64020/>.
247 <COLOR=FFE36C0A>[Quest End- Alchemist Zernike]<RETURN=1/></COLOR>I don't know... Would I be of any help? It's alright with me as long as I can continue with my research.
248 <COLOR=FFE36C0A>[Quest Start- Forman]<RETURN=1/></COLOR>The Iron Beast Tribe and the Blue Thunder Tribe have joined forces to mount an assault on the town. The Army Command has been setting up defenses to prepare for the attack. You're the only one who can continue the investigation. Go ahead and meet <NPCNAME=64020/>. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to the <MAPNAME=20005/>/*Path of the Alchemist*/ and meet <NPCNAME=64020/>.
249 Go ahead and meet <NPCNAME=64020/>.
250 <COLOR=FFE36C0A>[Quest End- Alchemist Zernike]<RETURN=1/></COLOR>What are you saying that again for? It seems we had this exact conversation before! Am I mistaken?
252 Done already?
253 <COLOR=FFE36C0A>[Quest End- Zernike]<RETURN=1/></COLOR>Hm... Now I think I can finally work on my research. It wasn't something absolutely necessary, see, but it's taken a great load off my back.
254 <COLOR=FFE36C0A>[Quest Start- Zernike]<RETURN=1/></COLOR>Now! You have something else to do for me! For my next experiment, I will need some pollutants. <RETURN=1/><ITEMNAME=40323/> should be an example pollutant, yes? Unfortunately for me, I'm but a scholar and I have no power to obtain <ITEMNAME=40323/> among swarms of beasts. That's why I'm sending you. There should be some <ITEMNAME=40323/> near a ravine not far away from here. Get three of them and come back. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 3 <ITEMNAME=40323/>.
255 Have you obtained them?
256 <COLOR=FFE36C0A>[Quest End- Zernike]<RETURN=1/></COLOR>Hm... This is it. Nicely done.
257 <COLOR=FFE36C0A>[Quest Start- Zernike]<RETURN=1/></COLOR>I've tried to purify <ITEMNAME=40323/> multiple times, but have had no success yet. This will be my last experiment. There are the results for the experiment. Would you tell me what it says for me? I'm too nervous, you see. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 1 <ITEMNAME=40324/>.
258 How is it? Did you check?
259 <COLOR=FFE36C0A>[Quest End- Zernike]<RETURN=1/></COLOR>Yes! I was correct! This is <ITEMNAME=40324/>!
260 <COLOR=FFE36C0A>[Quest Start- Zernike]<RETURN=1/></COLOR>I want you to take this <ITEMNAME=40324/> to the Army Command. Purifying contaminated beasts and giant creatures with <ITEMNAME=40324/> will be of great help to the Liberation Army. Take this <ITEMNAME=40324/> to <NPCNAME=65115/>. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40324/> to <NPCNAME=65115/>.
261 Purifying contaminated beasts and giant creatures with <ITEMNAME=40324/> will be of great help to the Liberation Army. Take this <ITEMNAME=40324/> to <NPCNAME=65115/>.
262 <COLOR=FFE36C0A>[Quest End- Guard Captain Nobel]<RETURN=1/></COLOR>The town is under attack from the Iron Beast Tribe and the Blue Thunder Tribe. <RETURN=1/>I will take this <ITEMNAME=40323/> to the town. This will be quite helpful. You may prepare for our counteroffensive against the Beast Tribe. Victory is close at hand.
263 <COLOR=FFE36C0A>[Mission Pulverization of the Plot - Guard Captain Nobel]<RETURN=1/></COLOR>Zernike's <ITEMNAME=40323/> is significantly weakening the tribes. It's time for an attack of our own. We will attack the rear of the Iron Beast Tribe. I want you to get ready and join us in our assault as soon as possible. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Pulverization of the Plot. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38311/> in Mission Pulverization of the Plot.
264 We will attack the rear of the Iron Beast Tribe. I want you to get ready and join us in our assault as soon as possible.
265 <COLOR=FFE36C0A>[Quest End-Guard Captain Nobel]<RETURN=1/></COLOR>Your contribution was astonishing. The enemy has been effectively eradicated, and the town is safe. <RETURN=1/>It's all thanks to you and Zernike!
266 <COLOR=FFE36C0A>[Mission Pulverization of the Plot - Guard Captain Nobel]<RETURN=1/></COLOR>Zernike's <ITEMNAME=40323/>is significantly weakening the tribes. It's time for an attack of our own. We will attack the rear of the Iron Beast Tribe. I want you to get ready and join us in our assault as soon as possible. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Pulverization of the Plot. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38311/> in Mission Pulverization of the Plot.
267 We will attack the rear of the Iron Beast Tribe. I want you to get ready and join us in our assault as soon as possible.
268 <COLOR=FFE36C0A>[Quest End-Guard Captain Nobel]<RETURN=1/></COLOR>Your contribution was astonishing. The enemy has been effectively eradicated, and the town is safe. <RETURN=1/>It's all thanks to you and Zernike!
269 <COLOR=FFE36C0A>[Mission Pulverization of the Plot Retry - Guard Captain Nobel]<RETURN=1/></COLOR>Zernike's <ITEMNAME=40323/>is significantly weakening the tribes. It's time for an attack of our own. We will attack the rear of the Iron Beast Tribe. I want you to get ready and join us in our assault as soon as possible. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Pulverization of the Plot. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38311/> in Mission Pulverization of the Plot.
270 We will attack the rear of the Iron Beast Tribe. I want you to get ready and join us in our assault as soon as possible.
271 <COLOR=FFE36C0A>[Quest End-Guard Captain Nobel]<RETURN=1/></COLOR>Your contribution was astonishing. The enemy has been effectively eradicated, and the town is safe. <RETURN=1/>It's all thanks to you and Zernike!
272 <COLOR=FFE36C0A>[Mission Pulverization of the Plot Retry - Guard Captain Nobel]<RETURN=1/></COLOR>Zernike's <ITEMNAME=40323/>is significantly weakening the tribes. It's time for an attack of our own. We will attack the rear of the Iron Beast Tribe. I want you to get ready and join us in our assault as soon as possible. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>When you accept this quest, the portal to Mission Pulverization of the Plot will appear. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38311/> in Mission Pulverization of the Plot.
273 We will attack the rear of the Iron Beast Tribe. I want you to get ready and join us in our assault as soon as possible.
274 <COLOR=FFE36C0A>[Quest End-Guard Captain Nobel]<RETURN=1/></COLOR>Your contribution was astonishing. The enemy has been effectively eradicated, and the town is safe. <RETURN=1/>It's all thanks to you and Zernike!
275 <COLOR=FFE36C0A>[Quest Start- Guard Captain Nobel]<RETURN=1/></COLOR>Your contribution was astonishing. The enemy has been effectively eradicated, and the town is safe <RETURN=1/>It's all thanks to you and Zernike! Please inform Zernike of this great news and tell him that I will increase the funding for his research. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=64020/>.
276 It's all thanks to you and Zernike!
277 <COLOR=FFE36C0A>[Quest End-Guard Captain Nobel]<RETURN=1/></COLOR>I guess we weren't too late, fortunately. <RETURN=1/>You have done well, too.
279 <NPCNAME=1159/> must have taken it...
280 <COLOR=FFE36C0A>[Quest End- Schneider]<RETURN=1/></COLOR>Thanks a bunch! Now I can continue my studies!
282 Have you tried it?
283 <COLOR=FFE36C0A>[Quest End- Schneider]<RETURN=1/></COLOR>Uh... People tend to make mistakes. What did I do wrong?
284 <COLOR=FFE36C0A>[Quest Start- Schneider]<RETURN=1/></COLOR>So... I'm pretty good, huh? The motivation behind my studies is to become someone like <NPCNAME=65054/>. I want to be her apprentice, and... would you go tell her for me? You saw how good I am! <RETURN=1/>Thanks! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go speak to <NPCNAME=65054/>.
285 Still here?
286 <COLOR=FFE36C0A>[Quest End- Fritz]<RETURN=1/></COLOR>Not even worth my time. Tell him I said that.
287 <COLOR=FFE36C0A>[Quest Start- Humbaba]<RETURN=1/></COLOR>Humbaba... Humbaba!! Humbaba!!! <RETURN=1/>(Indiscernible, but appears to like <NPCNAME=63822/>. ) <RETURN=1/>Hum...baba!! <RETURN=1/>(Still indiscernible, but perhaps it wants to come up with a present...) <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1163/> and obtain <ITEMNAME=40327/>.
288 What is it?
289 <COLOR=FFE36C0A>[Quest End- Hansel Goldenwurk]<RETURN=1/></COLOR>Wha... What is this? A gift? This head of a monster? <RETURN=1/>Hum... Humbaba loves me? Oh my... Wait, Humbaba is female?
290 <COLOR=FFE36C0A>[Quest Start- Hansel Goldenwurk]<RETURN=1/></COLOR>Inconceivable! A mere monster harboring feelings for a human being. Tell it what I said before I go kill it! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63827/>.
291 A mere monster... Inconceivable!
292 <COLOR=FFE36C0A>[Quest End- Humbaba]<RETURN=1/></COLOR>¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦ <RETURN=1/>(Appears to be crying.)
293 <COLOR=FFE36C0A>[Quest Start- Humbaba]<RETURN=1/></COLOR>Humbaba! Humbaba!! Humbaba!!!!! <RETURN=1/>(Indiscernible, but appears to be cursing Hansel Goldenwurk.) <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monsters summoned by Humbaba.
294 Humbaba!!!!! <RETURN=1/>(Indiscernible.)
295 <COLOR=FFE36C0A>[Quest End- Humbaba]<RETURN=1/></COLOR>Humbaba! Humbaba!! Humbaba!!!!! <RETURN=1/>(Indiscernible, but appears to be in grief.)
297 We must propose our alliance to Ignis, the leader of Rochel Republic. Express our proposal to <NPCNAME=63822/> in front of the Etherain Castle gate.
300 We still lack complete trust with your side. Hence, we want you to convince us otherwise. As a show of trust, will you do what we ask of you? <RETURN=1/>Prove it to us.
303 Ignis is currently unavailable. All power has been temporarily transferred to the Etherain Senate and thus the decision to form an alliance will be made there.
305 <COLOR=FFE36C0A>[Quest Start- Hansel Goldenwurk]<RETURN=1/></COLOR>We regard highly of your dedication so far. I trust you will maintain it for our next requirement, as well. <RETURN=1/>We want you to help us find a missing item belonging to the Etherain Guard Regiment. We are almost done. The alliance rests on your shoulders. <RETURN=1/>The item we seek should be somewhere in the free conflict zone. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 1 <ITEMNAME=40328/> and <RETURN=1/>1 <ITEMNAME=40329/>.
306 The alliance rests on your shoulders.
307 <COLOR=FFE36C0A>[Quest End- Hansel Goldenwurk]<RETURN=1/></COLOR>You may be questioning the validity of our demands, but it is only a standard procedure. I hope you understand.
309 Persuade her to cooperate with us. This is of great concern to us.
310 <COLOR=FFE36C0A>[Quest End- Wiseman Fritz]<RETURN=1/></COLOR>Cooperate with Etherain... I don't see why not. It may hinge on the terms involved. <RETURN=1/>But that's a secondary problem. I lack trust with your side in the first place. <RETURN=1/>I will offer my unconditional support if you can pass my test. Be ready before you come back. The test shall begin immediately.
311 <COLOR=FFE36C0A>[Quest Start- Wiseman Fritz]<RETURN=1/></COLOR>Defeat the spirits I have summoned. If you do so, I will offer my unconditional support. <RETURN=1/>Can you do it? <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the spirits summoned by Fritz.
312 Come back after you defeated the spirits.
313 <COLOR=FFE36C0A>[End Infi- Wiseman Fritz]<RETURN=1/></COLOR>Ah. Remarkable. Spirits may lack strength, but by no means are they simple to deal with. <RETURN=1/>Incredible. Okay, I will cooperate. I shall notify Etherain myself.
315 They are reportedly planning a large-scale expedition, so find <NPCNAME=63822/> and join in.
317 <COLOR=FFE36C0A>[Main Mission Forest of Beasts- Hansel Goldenwurk]<RETURN=1/></COLOR>In order to confront a large power such as the Empire, we are in need of more materials and land for training our armies. You have chosen the great Etherain as your ally and we have chosen you. We must now launch an offensive and break through enemy lines. This battle will allow us to capture a key route from which we can mount further offensives. Once you are ready, join the battle! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal at the free conflict zone to proceed to Main Mission Forest of Beasts. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=25701/> in Main Mission Forest of Beasts.
318 This battle will allow us to capture a key route from which we can mount further offensives. Once you are ready, join the battle!
319 <COLOR=FFE36C0A>[Quest End- Hansel Goldenwurk]<RETURN=1/></COLOR>You were our greatest asset in today's victory!
320 [Main Mission Forest of Beasts- Hansel Goldenwurk]<RETURN=1/>In order to confront a large power such as the Empire, we are in need of more materials and land for training our armies. You have chosen the great Etherain as your ally and we have chosen you. We must now launch an offensive and break through enemy lines. This battle will allow us to capture a key route from which we can mount further offensives. Once you are ready, join the battle! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>A portal to Main Mission Forest of Beasts will appear after accepting the quest. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=25701/> in Main Mission Forest of Beasts.
321 This battle will allow us to capture a key route from which we can mount further offensives. Once you are ready, join the battle!
322 <COLOR=FFE36C0A>[Quest End- Hansel Goldenwurk]<RETURN=1/></COLOR>You were our greatest asset in today's victory!
323 <COLOR=FFE36C0A>[Main Mission Forest of Beasts Retry- Hansel Goldenwurk]<RETURN=1/></COLOR>In order to confront a large power such as the Empire, we are in need of more materiel and land for training our armies. You have chosen the great Etherain as your ally and we have chosen you. We must now launch an offensive and break through enemy lines. This battle will allow us to capture a key route from which we can mount further offensives. Once you are ready, join the battle! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal at the conflict zone to proceed to Main Mission Forest of Beasts. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=25701/> in Main Mission Forest of Beasts.
324 This battle will allow us to capture a key route from which we can mount further offensives. Once you are ready, join the battle!
325 <COLOR=FFE36C0A>[Quest End- Hansel Goldenwurk]<RETURN=1/></COLOR>You were our greatest asset in today's victory!
326 <COLOR=FFE36C0A>[Main Mission Forest of Beasts Retry- Hansel Goldenwurk]<RETURN=1/></COLOR>In order to confront a large power such as the Empire, we are in need of more materiel and land for training our armies. You have chosen the great Etherain as your ally and we have chosen you. We must now launch an offensive and break through enemy lines. This battle will allow us to capture a key route from which we can mount further offensives. Once you are ready, join the battle! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>A portal to Main Mission Forest of Beasts will appear after accepting the quest. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=25701/> in Main Mission Forest of Beasts.
327 This battle will allow us to capture a key route from which we can mount further offensives. Once you are ready, join the battle!
328 <COLOR=FFE36C0A>[Quest End- Hansel Goldenwurk]<RETURN=1/></COLOR>You were our greatest asset in today's victory!
329 <COLOR=FFE36C0A>[Quest Start- Hansel Goldenwurk]<RETURN=1/></COLOR>Congratulations on today's victory. Etherain, too, feels greatly relieved by securing our city's rear. <RETURN=1/>However, for now, our alliance will have to held off. It is the Senate's decision, and I'm afraid I have no say in it. I regret to tell you that you are not admitted to pass the castle gate. I'm sorry. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Tell <NPCNAME=64020/> about Etherain's refusal.
330 I regret to tell you that you are not admitted to pass the castle gate. I'm sorry.
331 <COLOR=FFE36C0A>[Quest End- Alchemist Zernike]<RETURN=1/></COLOR>No matter. Whatever they are up to, we have accomplished our goals anyhow, and we can entrust the Army Command with the rest. It is nothing of your business.
332 <COLOR=FFE36C0A>[Quest Start- Alchemist Zernike]<RETURN=1/></COLOR>We have secured the Forest of Beasts, so I want you to continue onward by transferring to Tringel, another military outpost. Once you're at Tringel, find <NPCNAME=63810/>. <RETURN=1/>You've done us proud! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=10001/>/*Tringel*/ and meet <NPCNAME=63810/>.
333 I want you to continue onward by transferring to Tringel, another military outpost. Once you're at Tringel, find <NPCNAME=63810/>.
334 <COLOR=FFE36C0A>[Quest End- Von Herling]<RETURN=1/></COLOR>Welcome. I have heard your role in the battle at the Forest of Beasts. I expect much from you here.
1000 End
20001 Talk to Eimon.
20002 Take the Liberation Army Application to Coleman.
20003 You have eliminated all Beast Sentries.
20004 You have obtained all Low Quality leather.
20005 You have obtained the Key to the Spirit Woods.
20006 Take the portal to Forest of Spirits.
20007 Talk to Leon.
20008 You have eliminated all Beast Sentries.
20009 You have eliminated all Beast Sentries.
20010 You have obtained all Mysterious Ether Ores.
20011 Rescue the captured soldier.
20012 Talk to Leon.
//20013 Talk to Lucid.
//20014 Talk to Lucid.
20015 The door leading outside of the town will open once all monsters are eliminated.
//20016 Meet Irhanna at Waldchen.
//20017 You gave Heim to Luz.
20018 Take the Rejuvenation Potion to Enas.
20019 Take 5 Maxi Stone Fragments to Hobin.
20020 Talk to Irhanna.
20021 Talk to Irhanna.
20022 Talk to Irhanna.
20023 Talk to Dibdin.
20024 You have completed the Catch the Spy quest.
20025 You have eliminated the spy in the town.
20026 Meet Bachen at Zapir Lake.
20027 You have eliminated all Blue Clam Sentries.
20028 You have obtained a Fishing Rod and Needle.
20029 Talk to Rante.
20030 Take Orders to Von Carloan.
20031 Meet Bachen at Zapir Lake.
20032 You have eliminated all Black Forest Sentries.
20033 You have obtained all Polluted Pond Flowers.
20034 You have eliminated the Thornwood Post Captain and obtained the Thornwood Post Captain's Blood.
20035 Take Proof of Contamination to Dietrich.
20037 You have eliminated the mission boss, Cerberus.
20038 You have eliminated the mission boss, Cerberus.
20039 Talk to Dietrich at Zapir Lake.
20040 You have eliminated Yoruba and obtained Edmund's Letter.
20041 Take Edmund's Letter to Elior at the Forest Entrance.
20042 Take the Letter of Refusal to Edmund at Zapir Lake.
20043 Take the Flowers to Elior at the Forest Entrance.
20044 Take the Flowers to Martina.
20045 Take the Flowers to Fione at the Collapsed Castle Ramparts.
20046 Take the Flowers to Zernike at the Path of the Alchemist.
20047 Take the Flowers to Humbaba at the Path of the Alchemist.
20048 Talk to Rante.
20049 You have eliminated Kunto and Yoruba.
20050 Take the Black Ether Fragment to Elior at the Forest Entrance.
20051 You have eliminated Orladu and obtained the Black Ether Jewel.
20054 You have eliminated the mission boss, Evil Sorcerer.
20055 You have eliminated the mission boss, Evil Sorcerer.
20056 Talk to Elior.
20057 Take the Ether Contamination Report to Heinrich at Zapir Lake.
20058 Meet Fione at the Collapsed Castle Ramparts.
20059 You have eliminated all the Black Forest Soldiers.
20060 You have eliminated Azatu and obtained the Operation Document.
20061 Meet Zernike at the Path of the Alchemist.
20062 Meet Zernike at the Path of the Alchemist.
20063 You have eliminated the Crimson Wood Tribe.
20064 You have obtained all the Contaminated Ether.
20065 You have obtained the Purified Ether.
20066 Take the Purified Ether to Nobel.
20067 You have eliminated the mission boss, Ether Sorcerer.
20068 You have eliminated the mission boss, Ether Sorcerer.
20069 Talk to Zernike at the Path of the Alchemist.
20070 You have eliminated Tau Post Captain and obtained the Alchemy Guide.
20071 You have eliminated the monsters of Clunky Wise Man's Stone. The stone seems to have broken off and disappeared.
20072 Talk to Wiseman Fritz.
20073 You have eliminated Jenko and obtained Jenko's Head.
20074 Talk to Humbaba.
20075 Talk to Humbaba.
20076 Talk to Hansel Goldenwurk.
20077 You have eliminated the Thunder Ridge Tribe.
20078 You have eliminated the Gray Cliff Tribe and Jenko Post Captain.
20079 You have obtained all Ether Ores and Supplies.
20080 Talk to Wiseman Fritz.
20081 Talk to Wiseman Fritz.
20082 Talk to Hansel Goldenwurk.
20083 You have eliminated the mission boss, Nivalith the Ice Dragon.
20084 You have eliminated the mission boss, Nivalith the Ice Dragon.
20085 Talk to Alchemist Zernike.
20086 Meet Von Herling at Tringel.
20087 Meet Hansen at the Incomplete Memorial via the Beast Cave.
20088 Take the Broken Staff to Dwayne at Tringel.
20089 Meet Von Herling at Tringel.
20090 Talk to Dwayne.
20091 Talk to Ranthartz.
20092 You have completed the Capturing Etherain's Spies quest.
20093 You have eliminated Rosenfelt's Henchman.
20094 You have eliminated Alon Khater's Henchman.
20095 Talk to Von Herling.
20096 Meet Scout Captain Homer at the Incomplete Memorial.
20097 You have eliminated the Rotten Ghoul Tribe.
20098 You have obtained the Map Piece of the Hidden Path.
20100 You have eliminated the mission boss, Sewer Watchman Balter.
20101 You have eliminated the mission boss, Sewer Watchman Balter.
20102 Take the Sewer Map to Scout Captain Homer.
20103 Take Homer's Orders to Scout Kay.
20104 Meet Waterworks Management Agency Employee Marks at the Passage of Chaos.
20105 Take the First Aid Kit to Scout Jay.
20106 You have eliminated Hartman and obtained Shuppenigel's Message 1.
20107 You have completed the Where is the Contact Point? quest.
20108 You have eliminated the monster, but there are no notes about the contact point. Look for other bodies.
20109 You have eliminated the monster, but there are no notes about the contact point. Look for other bodies.
20110 You appear to have found something. Look again.
20111 You have eliminated the monster, but there are no notes about the contact point. Look for other bodies.
20112 You have eliminated the monster, but there are no notes about the contact point. Look for other bodies.
20113 You have eliminated the monster, but there are no notes about the contact point. Look for other bodies.
20114 Talk to the Suspiciously Dressed Scout.
20115 Talk to the Suspiciously Dressed Scout.
20116 You have eliminated the mission boss, Proprietress Rosemary.
20117 You have eliminated the mission boss, Proprietress Rosemary.
20118 Talk to Liberation Army Scout Achim at Solemn Hallway.
20119 Talk to Scout Whitmore at the Rusted Sewer Floodgate.
20120 You have eliminated Kuno the Decayed and Egon of Despairs.
20122 You have obtained the Remains of a Frontline Soldier.
20123 Meet Senator Zigmund at the East Sewer of Maze.
20124 Meet Senator Zigmund at the East Sewer of Maze.
20125 You have eliminated the mission boss, Captain Ermunt.
20126 You have eliminated the mission boss, Captain Ermunt.
20127 Talk to Sewer Watchman Polmer at the West Sewer of Maze.
20129 You have completed the Lost Secret Document quest.
20130 You have eliminated Lacunase the Heartless.
20131 You have eliminated Helfried the Warden.
20132 Talk to Scout Captain Loran at the East Sewer of Maze.
20133 You have eliminated the mission boss, Otto Von Roshfelt.
20134 You have eliminated the mission boss, Otto Von Roshfelt.
20136 Talk to Scholar Marcy.
20137 You have completed the Purge of Empire Sympathizers quest.
20138 You have eliminated Betrae's Henchman.
20139 You have eliminated Ribalt's Henchman.
20140 You have eliminated Turncoat's Henchman.
20141 You have eliminated Stevin's Henchman.
20142 Talk to Guard Captain Alkan.
20143 Talk to Guard Captain Vulcan at the Sanctuary Fortress.
20144 You have obtained all Weapon Supplies and Food Supplies.
20145 Take the Weapon Supplies and Food Supplies to Scout Captain Hartwin.
20146 Talk to Scout Captain Hartwin.
20147 You have eliminated Mento.
20148 Examine the body of Deserter Enkel.
20149 Talk to Scout Captain Hartwin.
20150 Find the Imperial Army's Operation map.
20151 Talk to Guard Captain Vulcan.
20152 Talk to Scout Jedd.
20153 You have eliminated the mission boss Imperial Messenger Ibis.
20154 You have eliminated the mission boss Imperial Messenger Ibis.
20155 Talk to Guard Captain Vulcan.
20156 Check up on Scout Rogue at Snowy Plains.
20157 You have eliminated all Lumberjack Ghosts.
20158 Examine the body of Deserter Whitakker.
20159 You have eliminated Hut Keeper Fester.
20160 Take Whitakker's Letter to Claudia.
20161 You have obtained all Whitakker's Relics.
20162 Talk to Hermit Mellis.
20163 You have eliminated Carl.
20164 Take the Map of Snowy Plains Castle to Scout West.
20165 Meet Lost Manhunter Jordan at the Frozen Garden.
20166 You have completed the Where Are My Friends? Quest.
20167 You have located Lost Manhunter Sam.
20168 You have located Lost Manhunter Paul.
20169 You have obtained all the Torn Order Reports.
20170 You have eliminated all Lost Manhunters.
20171 Talk to Manhunter Coppola.
20172 Talk to Castle Outskirts Battle Commander.
20173 You have eliminated the mission boss, Iceblade Captain Kirjen.
20174 You have eliminated the mission boss, Iceblade Captain Kirjen.
20175 Talk to Manhunter Coppola.
20176 Talk to Snowy Fields Vanguard Captain.
20177 You have obtained Broken Lever.
20178 You have obtained Small Gear.
20179 Talk to Snowy Fields Vanguard Vice-Captain at Ice Crystal Palace.
20180 You have obtained Secret Documents of Snowy Plains 1.
20181 You have obtained Secret Documents of Snowy Plains 2.
20182 Talk to the Snowy Fields Vanguard Division Captain.
20183 You have eliminated the mission boss, the Priest of the Ice Castle.
20184 You have eliminated the mission boss, the Priest of the Ice Castle.
20185 Talk to the Snowy Fields Vanguard Vice-Captain.
20186 Talk to the Tower of Ruins Vanguard Vice-Captain at the Tower of Ruins.
20187 You have eliminated the Gatekeeper of Snowy Plains.
20188 You have completed the Tower of Ruins Exploration quest.
20189 You have located the Tower of Ruins South Scout.
//20190 You have eliminated all the Frozen Waterfall Sentries.
20191 You have eliminated Ella the Melancholic.
20192 You have located the Tower of Ruins East Scout.
20193 You have eliminated all the Crystal Tunnel Sentries.
20194 You have eliminated the Guard Captain.
20195 You have located the Tower of Ruins North Scout.
20196 You have eliminated all the Frozen Lake Sentries.
20197 You have eliminated Gallotin.
20198 Talk to the Tower of Ruins Vanguard Messenger.
20199 You have obtained the Ether Plant Research Log.
20200 You have eliminated Rumelo the Crazy and obtained the Orders of Snowy Plains Castle.
20201 Talk to the Snowy Fields Vanguard Division Captain at the Ice Crystal Palace.
20202 You have eliminated the mission boss, Erich Schutzwalt.
20203 You have eliminated the mission boss, Erich Schutzwalt.
20204 Talk to Etherain Castle Gate Guard Captain Alkan at Etherain.
20205 Talk to Guard Captain Ronken Von Michael.
20206 Take the Orders of Valley of the Dragonkin to the Grave of the Ancient Dragon Scout Vice-Captain.
20207 Take the Patrol Orders to the Grave of Ancient Dragon Scout Bach.
20208 Take the Patrol Result Report to the Grave of the Ancient Dragon Scout Captain.
20209 You have completed the Scout Captain's Woes quest.
20210 Talk to Scout Jen.
20211 You have eliminated Flame Cerberus and obtained all the Scout's Bones.
20212 Talk to the Grave of the Ancient Dragon Scout Captain.
20213 Talk to Scout Zach.
20214 You have eliminated all the Grey Earth monsters.
20215 Talk to the Grave of the Ancient Dragon Scout Captain.
20216 Talk to Messenger Treim.
20217 Talk to Charge Vice-Captain Retz at Karwan's Crater.
20218 Talk to Charge Vice-Captain Retz at Karwan's Crater.
20219 You have obtained all the Assault Charger Leather.
20220 Talk to the 1st Division Captain.
20221 Talk to the 1st Division Captain.
20222 Take the Valkyrie Spirit Powder to the 2nd Division Captain.
20223 You have eliminated all the Cave of Death Cavalrymen.
20224 You have eliminated the mission boss, the Seal Mage of Lava Valley.
20225 You have eliminated the mission boss, the Seal Mage of Lava Valley.
20226 Talk to Charge Vice-Captain Retz.
20227 Talk to Messenger Boyd.
20228 Talk to the 4th Division Captain in Red Lava Valley.
20229 You have eliminated all the Volcano Beastmen.
20230 You have eliminated all the Cave of Death Cavalrymen.
20231 You have eliminated the Cave of Death Cavalryman and obtained all the Volcano Beast Leather.
20232 Talk to Valkyrie Clan Scout Lyra.
20233 You have eliminated the Flame Drake.
20234 Talk to Charge Captain Clark.
20235 You have eliminated the mission boss, the Death Dragon Monarch.
20236 You have eliminated the mission boss, the Death Dragon Monarch.
20237 Talk to the 3rd Division Captain.
20238 Talk to the Wailing Valley Manhunter in Wailing Valley.
20239 You have eliminated the Cave of Death Cavalryman.
20240 Look for the captured Manhunter.
20241 Talk to the captured Manhunter.
20242 You have eliminated the Red Flame Beastman and obtained that.
20243 Take that to the captured Manhunter.
20244 Take that to the captured Manhunter.
20245 Talk to the captured Manhunter.
20246 You have eliminated all the Red Flame Beastmen.
20248 Talk to Valkyrie Clan Scout Xena.
20249 Talk to Valkyrie Clan Scout Xena.
20250 You have obtained the Legacy of Dragonkin.
20251 You have eliminated the mission boss, the Death Dragon Master.
20252 You have eliminated the mission boss, the Death Dragon Master.
20253 Talk to Manhunter Captain Ins.
20254 Talk to the Drake Knights Manhunter Captain at the Crater of Blood.
20255 You have eliminated all the Red Flame Beastmen.
20256 Take the Letter of Challenge to Valkyrie Clan Manhunter Captain Tina.
20257 Take the Torn Letter of Challenge to Drake Knights Manhunter Captain Arios.
20258 Take the Date Letter to Valkyrie Clan Manhunter Captain Tina.
20259 Talk to Drake Knight Captain's Spirit.
20260 You have obtained all of the Beast Soul.
20261 You have completed the Wandering Spirit of a Drake Knight Captain quest.
20262 The seal of the Memory Sealer has been broken.
20263 The seal of the Reason Sealer has been broken.
20264 Take the Head of the Drake Knight's Sanity and the Head of the Drake Knight's Memory to Kaos.
20265 Take the Orders of Entering Valley of the Dragonkin to Drake Knights Manhunter Captain Arios.
20266 You have eliminated the mission boss, the Drake Knight Captain.
20267 You have eliminated the mission boss, the Drake Knight Captain.
20268 Talk to Liberation Army Messenger Zoltan at the Graveyard of Pain.
20269 Take the Withered Flower to the Plagued Corpse.
20270 You have obtained all the Diseased Zombie's Blood.
20271 You have completed the Rise of Corpses quest.
20272 You have examined the Plagued Corpse.
20273 You have obtained the Great Ritual Guardian's Blood.
20274 Take the Crude Elixir of Immortality to the Plagued Corpse.
20275 Talk to Skull the Gravekeeper.
20276 You have eliminated 10 Corrupt Soldiers.
20277 Take the letter to Adams the Examiner.
20278 You have obtained the Plagued Corpse's Remains.
20279 You have obtained the Strange Contaminated Creature.
20280 Take the Strange Contaminated Creature to Liberation Army Messenger Canon.
20281 Take Adams's Letter to Scout Dmitri.
20282 You have eliminated all the Dark Knights.
20283 Talk to Scout Roshvof.
20284 You have eliminated the mission boss, the Preserver of the Great Ritual.
20285 You have eliminated the mission boss, the Preserver of the Great Ritual.
20286 Talk to Scout Dmitri.
20287 See Liberation Army Messenger Canon.
20288 Take the Test Result Report to Scout Dmitri.
20289 Meet Hamilton the Scholar.
20290 You have obtained all the Plants of Purification.
20291 Take the Purified Plant's Contamination Report to Scout Dmitri.
20292 Meet Adams the Examiner.
20293 Take the Purified Plant's Resin to the Plagued Corpse.
20294 You have used the Purified Plant's Resin on the corpse, but it seems to have taken no effect.
20296 You have eliminated the mission boss, Follower of Dead Souls.
20297 You have eliminated the mission boss, Follower of Dead Souls.
20298 Take the Contamination Report to Scout Dmitri.
20299 Talk to Security Officer Martis at the Castle Ruins.
20300 Take the Help Letter to Security Officer Martis.
20302 You have subdued Weinburg the Gravedigger.
20303 Talk to Security Officer Martis.
20304 You have eliminated all the Cursed Ghouls.
20305 You have completed the Lost Liberation Army Confidential Document quest.
20306 You have examined the Confidential Document, but the contents appear to be missing.
20307 You have examined the Confidential Document, but the contents appear to be missing.
20308 You have examined the Confidential Document, but the contents appear to be missing.
20309 You have examined the Confidential Document, but the contents appear to be missing.
20310 Talk to Liberation Army Police Captain Eastman.
20311 You have obtained all the Dead Liberation Army Remains.
20312 You have completed the Heretic's Offering quest.
20313 You have examined the Heretic's Offering. The dark aura seems to have vanished.
20314 You have examined the Heretic's Offering. The dark aura seems to have vanished.
20315 Take the Ether Fragment Extract to Candle the Examiner.
20317 Talk to Liberation Army Manhunter Hans.
20318 You have eliminated the mission boss, the Dark Bishop of the mission Toward the Hall of Darkness.
20319 You have eliminated the mission boss, the Dark Bishop of the mission Toward the Hall of Darkness.
20322 You have eliminated all the Possessed Knights.
20323 You have eliminated all the Guardians of the Stone Chamber.
20324 You have obtained all the Pendants.
20325 You have completed the Recovering Ritual Offerings quest.
20326 You have eliminated all the Demon's Puppets who had captured the civilians.
20327 You have eliminated all the Demon's Puppets who had captured the civilians.
20328 You have obtained the Heretic's Lab Notes.
20329 You have obtained the Great Ritual Charm.
20330 You have eliminated the mission boss, the Obsidian Zealot.
20331 You have eliminated the mission boss, the Obsidian Zealot.
20332 Talk to Liberation Army Messenger Ram at the Prison of Lost Souls.
20333 You have eliminated all the Wicked Gladiators.
20334 Talk to Liberation Army Charge Vice-Captain Scharpark Inside the Prison of Lost Souls.
20335 You have completed the Intense Battle 1 quest.
20336 You have eliminated all the Dimensional Creatures.
20337 You have eliminated all the Hungry Ravagers.
20338 You have completed the Intense Battle 2 quest.
20339 You have obtained all the Dimensional Creature's Leather.
20340 You have eliminated all the Hungry Ravagers.
20341 You have eliminated all the Spear-Flame Warriors.
20342 You have eliminated all of the Depraved.
20343 You have completed the Stopping the Great Ritual quest.
20344 You have destroyed the Great Ritual Offering.
20345 You have destroyed the Great Ritual Offering.
20346 You have destroyed the Great Ritual Offering.
20347 You have destroyed the Great Ritual Offering.
20348 You have eliminated the mission boss, the Dark Bishop of the Aiort Graveyard main mission.
20349 You have eliminated the mission boss, the Dark Bishop of the Aiort Graveyard main mission.
20350 Talk to Guard Captain Ronken Von Michael at Etherain.
20351 You have eliminated all the monsters.
40001 Talk to <NPCNAME=63854/>.
40002 Take <ITEMNAME=40306/> to <NPCNAME=63858/>.
40003 Eliminate 3 <NPCNAME=403/>.
40004 Obtain 3 <ITEMNAME=6512/> from <NPCNAME=403/>.
40005 Collect <ITEMNAME=40307/>.
40006 Talk to <NPCNAME=65109/>.
40007 Talk to <NPCNAME=63860/>.
40008 Eliminate 3 <NPCNAME=403/>.
40009 Eliminate 3 <NPCNAME=403/>.
40010 Collect 5 <ITEMNAME=40308/>.
40011 Find <NPCNAME=65111/>/*Captured Liberator*/.
40012 Talk to <NPCNAME=63860/>.
40013 Return to Esod Town and talk to <NPCNAME=63853/>.
40014 Talk to <NPCNAME=63853/> again.
40015 Talk to <NPCNAME=63844/> outside the town.
40016 Go to <MAPNAME=10002/> and talk to <NPCNAME=63816/>.
40021 Talk to <NPCNAME=63816/>.
40026 Go to <MAPNAME=20004/> and talk to <NPCNAME=63809/>.
40027 Eliminate 3 <NPCNAME=1005/>.
40028 Obtain 1 <ITEMNAME=40309/> and 1 <ITEMNAME=40310/>.
40034 Eliminate <NPCNAME=1004/> and obtain <ITEMNAME=40313/>.
40035 Take <ITEMNAME=40314/> to <NPCNAME=63771/>.
40037 Eliminate the mission boss, <NPCNAME=38301/>.
40038 Eliminate the mission boss, <NPCNAME=38301/>.
40039 Talk to <NPCNAME=63771/> at <MAPNAME=20004/>.
40040 Eliminate <NPCNAME=1020/> and obtain <ITEMNAME=40315/>.
40041 Take <ITEMNAME=40315/> to <NPCNAME=65112/> at <MAPNAME=20001/>.
40042 Take <ITEMNAME=40316/> to <NPCNAME=63820/> at <MAPNAME=20004/>.
40043 Take <ITEMNAME=40317/> to <NPCNAME=65112/> at <MAPNAME=20001/>.
40044 Take <ITEMNAME=40317/> to <NPCNAME=63801/>.
40045 Take <ITEMNAME=40317/> to <NPCNAME=65113/> at <MAPNAME=20002/>.
40046 Take <ITEMNAME=40317/> to <NPCNAME=64020/> at the Path of the Alchemist.
40047 Take <ITEMNAME=40317/> to <NPCNAME=63827/> at the Path of the Alchemist.
40048 Talk to <NPCNAME=63771/>.
40049 Eliminate <NPCNAME=1020/> and <NPCNAME=1032/>.
40050 Take <ITEMNAME=40318/> to <NPCNAME=65112/> at <MAPNAME=20001/>.
40051 Eliminate <NPCNAME=1056/> and obtain <ITEMNAME=40043/>.
40054 Eliminate the mission boss, <NPCNAME=38306/>.
40055 Eliminate the mission boss, <NPCNAME=38306/>.
40056 Talk to <NPCNAME=65112/>.
40057 Take <ITEMNAME=40321/> to <RETURN=1/><NPCNAME=63821/> at <MAPNAME=20004/>.
40058 Go to <MAPNAME=20002/> and talk to <NPCNAME=65113/>.
40059 Eliminate 5 <NPCNAME=27/>.
40060 Eliminate <NPCNAME=1106/> and obtain <ITEMNAME=40322/>.
40061 Talk to <NPCNAME=64020/> at the Path of the Alchemist.
40062 Talk to <NPCNAME=64020/> at the Path of the Alchemist.
40063 Eliminate <NPCNAME=1151/> and <NPCNAME=1154/>.
40064 Collect 3 <ITEMNAME=40323/>.
40065 Collect 1 <ITEMNAME=40324/>.
40066 Collect 1 <ITEMNAME=40324/> and take it to <NPCNAME=65115/>.
40067 Eliminate the mission boss, <NPCNAME=38311/>.
40068 Eliminate the mission boss, <NPCNAME=38311/>.
40069 Talk to <NPCNAME=64020/> at the Path of the Alchemist.
40072 Talk to <NPCNAME=65054/>.
40073 Eliminate <NPCNAME=1163/> and obtain <ITEMNAME=40327/>.
40074 Talk to <NPCNAME=63827/>.
40075 Talk to <NPCNAME=63827/>.
40076 Talk to <NPCNAME=63822/>.
40077 Eliminate the following monsters. <RETURN=1/><NPCNAME=1167/>, <NPCNAME=1164/>, <NPCNAME=1165/>
40078 Eliminate the following monsters. <RETURN=1/><NPCNAME=1163/>, <NPCNAME=1160/>, <NPCNAME=1161/>
40079 Collect 1 <ITEMNAME=40328/> and <RETURN=1/>1 <ITEMNAME=40329/>.
40080 Talk to <NPCNAME=65054/>.
40081 Talk to <NPCNAME=65054/>.
40083 Eliminate the mission boss, <NPCNAME=25701/>.
40084 Eliminate the mission boss, <NPCNAME=25701/>.
40085 Talk to <NPCNAME=64020/>.
40086 Go to <MAPNAME=10001/> and talk to <NPCNAME=63810/>.
40087 Talk to <NPCNAME=63823/> at Incomplete Memorial.
40088 Take <ITEMNAME=40330/> to <NPCNAME=62007/> at <MAPNAME=10001/>.
40089 Go to <MAPNAME=10001/> and talk to <NPCNAME=63810/>.
40090 Talk to <NPCNAME=62007/>.
40091 Talk to <NPCNAME=63814/>.
40092 Complete the quest Rosenfelt and Alon Khater the Spies.
40093 Talk to <NPCNAME=63817/>.
40094 Talk to <NPCNAME=63812/>.
40095 Talk to <NPCNAME=63810/>.
40096 Go to <MAPNAME=20104/> and talk to <NPCNAME=65118/>.
40097 Eliminate <NPCNAME=1258/> and 5 <NPCNAME=1258/>.
40098 Collect 1 <ITEMNAME=40331/>.
40099 Eliminate <NPCNAME=1254/> and obtain <ITEMNAME=40332/>.
40100 Eliminate the mission boss, <NPCNAME=38326/>.
40101 Eliminate the mission boss, <NPCNAME=38326/>.
40102 Take <ITEMNAME=40333/> to <NPCNAME=65118/>.
40103 Take <ITEMNAME=40334/> to <NPCNAME=65117/>.
40104 Go to <MAPNAME=20101/> and talk to <NPCNAME=63824/>.
40105 Within 10 minutes, take <ITEMNAME=40335/> to <NPCNAME=65120/>.
40106 Eliminate <NPCNAME=1309/> and obtain <ITEMNAME=40336/>. <RETURN=1/>Take the item to <NPCNAME=63825/> at <MAPNAME=20103/>.
40107 Complete the Search for the Dead Scout quest.
40108 Examine the Scout's Corpse.
40109 Examine the Scout's Corpse.
40110 Examine the Scout's Corpse.
40111 Examine the Scout's Corpse.
40112 Examine the Scout's Corpse.
40113 Examine the Scout's Corpse.
40114 Talk to <NPCNAME=65122/>.
40115 Talk to <NPCNAME=65122/>.
40116 Eliminate the mission boss, <NPCNAME=38321/>.
40117 Eliminate the mission boss, <NPCNAME=38321/>.
40118 Go to <MAPNAME=20103/> and talk to <NPCNAME=63825/>.
40119 Go to <MAPNAME=20102/> and talk to <NPCNAME=65125/>.
40120 Eliminate <NPCNAME=1403/> and <NPCNAME=1406/>.
40122 Collect <ITEMNAME=40338/>.
40123 Go to <MAPNAME=20106/> and talk to <NPCNAME=63803/>.
40124 Eliminate the summoned monsters.
40125 Eliminate the mission boss, <NPCNAME=38316/>.
40126 Eliminate the mission boss, <NPCNAME=38316/>.
40129 Complete the Confidential Documents quest 1 and 2.
40130 Eliminate <NPCNAME=1513/>.
40131 Eliminate <NPCNAME=1509/>.
40132 Go to <MAPNAME=20106/> and talk to <NPCNAME=65126/>.
40133 Eliminate the mission boss, <NPCNAME=25706/>.
40134 Eliminate the mission boss, <NPCNAME=25706/>.
40136 Talk to <NPCNAME=63875/>.
40137 Complete the Betrae and Ribalt quest.
40138 Talk to <NPCNAME=40029/>.
40139 Talk to <NPCNAME=40031/>.
40140 Talk to Turncoat. (Deleted)
40141 Talk to Stevin. (Deleted)
40142 Talk to <NPCNAME=63836/>.
40143 Go to <MAPNAME=20204/> and talk to <NPCNAME=65128/>.
40144 Collect <ITEMNAME=40339/>. <RETURN=1/>Collect <ITEMNAME=40340/>.
40145 Take <ITEMNAME=40339/> and <ITEMNAME=40340/> to <NPCNAME=63835/>.
40146 Talk to <NPCNAME=63835/>.
40147 Eliminate <NPCNAME=1612/>.
40148 Find <NPCNAME=63871/>'s corpse.
40149 Talk to <NPCNAME=63835/>.
40150 Go to <MAPNAME=20204/> and check or and talk to <NPCNAME=63832/>.
40151 Talk to <NPCNAME=65128/>.
40152 Talk to <NPCNAME=65129/>.
40153 Eliminate the mission boss, <NPCNAME=38331/>.
40154 Eliminate the mission boss, <NPCNAME=38331/>.
40155 Talk to <NPCNAME=65128/>.
40156 Go to <MAPNAME=20201/> and talk to <NPCNAME=65130/>.
40158 Examine <NPCNAME=63872/>.
40159 Eliminate <NPCNAME=1651/>.
40160 Take <ITEMNAME=40341/> to <NPCNAME=63874/>.
40161 Eliminate <NPCNAME=1660/>, <NPCNAME=150/> and <NPCNAME=1655/>. <RETURN=1/>Collect 10 <ITEMNAME=40342/>.
40162 Talk to <NPCNAME=63873/>.
40163 Eliminate <NPCNAME=1654/>.
40164 Take <ITEMNAME=40343/> to <NPCNAME=65131/>.
40165 Go to <MAPNAME=20202/> and meet <NPCNAME=65132/>.
40166 Complete the Lost Manhunter Sam <RETURN=1/>and Lost Manhunter Paul quests.
40167 Talk to <NPCNAME=65134/>.
40168 Talk to <NPCNAME=65133/>.
40169 Eliminate <NPCNAME=1701/> and obtain 5 <ITEMNAME=40344/>.
40170 Eliminate 3 <NPCNAME=1701/>.
40171 Talk to <NPCNAME=65135/>.
40172 Talk to <NPCNAME=65136/>.
40173 Eliminate the mission boss, <NPCNAME=38336/>.
40174 Eliminate the mission boss, <NPCNAME=38336/>.
40175 Talk to <NPCNAME=65135/>.
40176 Talk to <NPCNAME=65137/>.
40177 Collect 1 <ITEMNAME=40345/> inside the machine room.
40178 Collect 1 <ITEMNAME=40346/> inside the machine room.
40179 Go to <MAPNAME=20203/> and talk to <NPCNAME=65139/>.
40180 Obtain 1 <ITEMNAME=40347/> at Ice Crystal Palace.
40181 Obtain 1 <ITEMNAME=40348/> at Ice Crystal Palace.
40182 Talk to <NPCNAME=65137/>.
40183 Eliminate the mission boss, <NPCNAME=38342/>.
40184 Eliminate the mission boss, <NPCNAME=38342/>.
40185 Talk to <NPCNAME=65139/>.
40186 Go to <MAPNAME=20205/> and talk to <NPCNAME=65140/>.
40187 Eliminate <NPCNAME=175/>.
40188 Complete the Search for the South Scout, <RETURN=1/>Search for the West Scout and <RETURN=1/>Search for the North Scout quests.
40189 Talk to <NPCNAME=65143/>.
40191 Eliminate <NPCNAME=1804/>.
40192 Talk to <NPCNAME=65144/>.
40193 Eliminate 5 <NPCNAME=1805/>.
40194 Eliminate <NPCNAME=1808/>.
40195 Talk to <NPCNAME=65142/>.
40196 Eliminate 5 <NPCNAME=1809/>.
40197 Eliminate <NPCNAME=1812/>.
40198 Talk to <NPCNAME=65141/>.
40199 Collect <ITEMNAME=40349/>.
40200 Eliminate <NPCNAME=1816/> and obtain <ITEMNAME=40350/>.
40201 Go to <MAPNAME=20203/> and talk to <NPCNAME=65138/>.
40204 Go to <MAPNAME=10003/> and talk to <NPCNAME=63836/>.
40205 Talk to <NPCNAME=63818/>.
40206 Take <ITEMNAME=40351/> to <NPCNAME=65145/> at <MAPNAME=54061/>.
40207 Within 10 minutes, take <ITEMNAME=40352/> to <NPCNAME=65147/>.
40208 Within 5 minutes, take <ITEMNAME=40353/> to <NPCNAME=65148/>.
40210 Talk to <NPCNAME=65146/>.
40211 Eliminate <NPCNAME=207/> and <RETURN=1/>obtain 10 <ITEMNAME=40354/>.
40212 Talk to <NPCNAME=65148/>.
40213 Talk to <NPCNAME=65149/>.
40214 Eliminate 10 <NPCNAME=217/> and 10 <NPCNAME=214/>.
40215 Talk to <NPCNAME=65148/>.
40216 Talk to <NPCNAME=65150/>.
40217 Go to <MAPNAME=54081/> and talk to <NPCNAME=65151/>.
40218 Go to <MAPNAME=54081/> and talk to <NPCNAME=65151/>.
40219 Collect 6 <ITEMNAME=40355/>.
40220 Talk to <NPCNAME=65153/>.
40221 Talk to <NPCNAME=65153/>.
40222 Take <ITEMNAME=40356/> to <NPCNAME=65154/>.
40223 Eliminate 10 <NPCNAME=227/>.
40224 Eliminate the mission boss, <NPCNAME=38346/>.
40225 Eliminate the mission boss, <NPCNAME=38346/>.
40226 Talk to <NPCNAME=65151/>.
40227 Talk to <NPCNAME=65152/>.
40228 Go to <MAPNAME=54001/> and talk to <NPCNAME=65157/>.
40229 Eliminate 5 <NPCNAME=225/>.
40230 Eliminate 5 <NPCNAME=229/>.
40231 Eliminate <NPCNAME=229/> <RETURN=1/>and collect 10 <ITEMNAME=40357/>.
40232 Talk to <NPCNAME=65158/>.
40233 Eliminate <NPCNAME=233/>.
40234 Talk to <NPCNAME=65155/>.
40235 Eliminate the mission boss, <NPCNAME=38351/>.
40236 Eliminate the mission boss, <NPCNAME=38351/>.
40238 Go to <MAPNAME=54021/> and talk to <NPCNAME=65159/>.
40239 Eliminate 3 <NPCNAME=230/>.
40240 Rescue captured Manhunters. Caution! Some are fake.
40241 Eliminate the summoned monsters.
40242 Eliminate <NPCNAME=237/> and obtain 10 <ITEMNAME=40358/>.
40243 Take <ITEMNAME=40358/> to <NPCNAME=65162/>.
40244 Take <ITEMNAME=40358/> to <NPCNAME=65162/>.
40245 Talk to <NPCNAME=65163/>.
40246 Eliminate 5 <NPCNAME=237/>.
40247 Talk to <NPCNAME=65159/>.
40248 Talk to <NPCNAME=65160/>.
40249 Talk to <NPCNAME=65160/>.
40250 Collect 4 <ITEMNAME=40359/>.
40251 Eliminate the mission boss, <NPCNAME=38357/>.
40252 Eliminate the mission boss, <NPCNAME=38357/>.
40253 Talk to <NPCNAME=65161/>.
40254 Go to <MAPNAME=54041/> and talk to <NPCNAME=65164/>.
40255 Eliminate 5 <NPCNAME=239/>.
40256 Take <ITEMNAME=40360/> to <NPCNAME=65165/>.
40257 Take <ITEMNAME=40361/> to <NPCNAME=65164/>.
40258 Take <ITEMNAME=40362/> to <NPCNAME=65165/>.
40259 Talk to <NPCNAME=65166/>.
40261 Complete the Head of the Drake Knight's Memory <RETURN=1/>and the Head of the Drake Knight's Sanity quests.
40262 Talk to <NPCNAME=65168/>.
40263 Talk to <NPCNAME=65167/>.
40264 Take the following items to <NPCNAME=65169/>. <RETURN=1/><ITEMNAME=40364/> <RETURN=1/><ITEMNAME=40365/>
40265 Take <ITEMNAME=40366/> to <NPCNAME=65164/>.
40266 Eliminate the mission boss, <NPCNAME=25717/>.
40267 Eliminate the mission boss, <NPCNAME=25717/>.
40268 Go to <MAPNAME=55061/> and talk to <NPCNAME=65170/>.
40269 Take <ITEMNAME=40367/> to <NPCNAME=65172/>.
40270 Eliminate the Undying Zombies and obtain 5 <ITEMNAME=40368/>.
40271 Complete the Rise of Corpses quest.
40272 Examine <NPCNAME=65172/>.
40273 Obtain <ITEMNAME=40369/> from <NPCNAME=363/>.
40274 Take <ITEMNAME=40370/> to <NPCNAME=65172/>.
40275 Talk to <NPCNAME=65171/>.
40276 Eliminate 10 <NPCNAME=280/>.
40277 Take <ITEMNAME=40371/> to <NPCNAME=65173/>.
40278 Collect 10 <ITEMNAME=40372/>.
40279 Collect 1 <ITEMNAME=40373/>.
40280 Take <ITEMNAME=40373/> to <NPCNAME=65174/>.
40281 Take <ITEMNAME=40374/> to <NPCNAME=65175/>.
40282 Eliminate 10 <NPCNAME=285/>.
40283 Talk to <NPCNAME=65176/>.
40284 Eliminate the mission boss, <NPCNAME=363/>.
40285 Eliminate the mission boss, <NPCNAME=363/>.
40286 Talk to <NPCNAME=65175/>.
40287 Talk to <NPCNAME=65174/>.
40288 Take <ITEMNAME=40375/> to <NPCNAME=65175/>.
40289 Talk to <NPCNAME=65177/>.
40290 Collect 10 <ITEMNAME=40376/>.
40291 Take <ITEMNAME=40377/> to <NPCNAME=65175/>.
40292 Talk to <NPCNAME=65173/>.
40293 Take <ITEMNAME=40378/> to <NPCNAME=65172/>.
40294 Examine <NPCNAME=65172/> and talk to <NPCNAME=65173/>.
40296 Eliminate the mission boss, <NPCNAME=38366/>.
40297 Eliminate the mission boss, <NPCNAME=38366/>.
40298 Take <ITEMNAME=40379/> to <NPCNAME=65175/>.
40299 Go to <MAPNAME=55001/> and talk to <NPCNAME=65178/>.
40300 Take <ITEMNAME=40380/> to <NPCNAME=65178/>.
40302 Subdue <NPCNAME=65180/>.
40303 Talk to <NPCNAME=65178/>.
40304 Eliminate 5 <NPCNAME=279/>.
40305 Complete the following quests: <RETURN=1/>Liberation Army Confidential Document 1 <RETURN=1/>Liberation Army Confidential Document 2 <RETURN=1/>Liberation Army Confidential Document 3 <RETURN=1/>Liberation Army Confidential Document 4
40306 Examine the confidential report.
40307 Examine the confidential report.
40308 Examine the confidential report.
40309 Examine the confidential report.
40310 Talk to <NPCNAME=65179/>.
40311 Go to <MAPNAME=55021/> and eliminate the Forsaken. <RETURN=1/>Obtain 10 <ITEMNAME=40382/> and take them to <NPCNAME=65185/>.
40312 Complete the Heretic's Offering 1 <RETURN=1/>and Heretic's Offering 2 quests.
40313 Examine the Heretic's Offering.
40314 Examine the Heretic's Offering.
40315 Within 10 minutes, take <ITEMNAME=40385/> to <NPCNAME=65186/>.
40316 Eliminate 5 <NPCNAME=408/> and 5 <NPCNAME=409/>.
40317 Talk to <NPCNAME=65190/>.
40318 Eliminate the mission boss, <NPCNAME=36650/>.
40319 Eliminate the mission boss, <NPCNAME=36650/>.
40320 Talk to <NPCNAME=65189/>.
40321 Go to <MAPNAME=55041/> and talk to <NPCNAME=65191/>.
40322 Eliminate 10 <NPCNAME=410/>.
40323 Eliminate the following monsters. <RETURN=1/><NPCNAME=425/>, <NPCNAME=426/>, <NPCNAME=427/>, <NPCNAME=428/>
40324 Collect the following items. <RETURN=1/><ITEMNAME=40386/> <RETURN=1/><ITEMNAME=40387/> <RETURN=1/><ITEMNAME=40388/>
40325 Complete the following quests and talk to <NPCNAME=65192/>. <RETURN=1/>Captured Civilian 1 <RETURN=1/>Captured Civilian 2
40326 Eliminate <NPCNAME=414/> who has captured the civilian.
40327 Eliminate <NPCNAME=414/> who has captured the civilian.
40328 Collect <ITEMNAME=40389/>.
40329 Collect <ITEMNAME=40390/>.
40330 Eliminate the mission boss, the Obsidian Zealot, and obtain <ITEMNAME=40450/>.
40331 Eliminate the mission boss, the Obsidian Zealot, and obtain <ITEMNAME=40450/>.
40332 Go to <MAPNAME=55081/> and talk to <NPCNAME=65195/>.
40333 Eliminate 2 <NPCNAME=420/>.
40335 Complete the following quests. <RETURN=1/>Dimensional Creature <RETURN=1/>Hungry Ravager
40336 Eliminate 3 <NPCNAME=277/>.
40337 Eliminate 3 <NPCNAME=290/>.
40338 Complete the following quests. <RETURN=1/>Dimensional Creature <RETURN=1/>Hungry Ravager <RETURN=1/>Spear-Flame Warrior <RETURN=1/>The Depraved
40339 Eliminate the Dimension Creature <RETURN=1/>and obtain 10 <ITEMNAME=40391/>.
40340 Eliminate 10 <NPCNAME=290/>.
40341 Eliminate 10 <NPCNAME=274/>.
40342 Eliminate 10 <NPCNAME=275/>.
40343 Complete the following quests. <RETURN=1/>West Ritual Offering <RETURN=1/>East Ritual Offering <RETURN=1/>Southwest Ritual Offering <RETURN=1/>Southeast Ritual Offering
40344 Examine the Great Ritual Offerings.
40345 Examine the Great Ritual Offerings.
40346 Examine the Great Ritual Offerings.
40347 Examine the Great Ritual Offerings.
40348 Eliminate the mission boss, <NPCNAME=637/>.
40349 Eliminate the mission boss, <NPCNAME=637/>.
40350 Go to <MAPNAME=10003/> and talk to <NPCNAME=63818/>.
40351 Eliminate 10 of the following: <NPCNAME=424/>, <NPCNAME=423/> and <NPCNAME=422/>. <RETURN=1/>Eliminate <NPCNAME=2213/>.
3001 <COLOR=FFE36C0A>[Quest Start- Turncoat]<RETURN=1/></COLOR>The Liberation Army has already seized the Etherain Senate, but there are many who escaped. <RETURN=1/>We will provide support in finding them. It may be worthwhile for you to see <NPCNAME=63875/>. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63875/>.
3002 The Liberation Army has already seized the Etherain Senate, but there are many who escaped. <RETURN=1/>We will provide support in finding them.
3003 <COLOR=FFE36C0A>[Quest End- Scholar Marcy]<RETURN=1/></COLOR>Senator Betrae and Ribalt are two who must be arrested. We simply have no alternative.
3004 <COLOR=FFE36C0A>[Quest Start- Scholar Marcy]<RETURN=1/></COLOR>Senator Betrae and Ribalt are among those responsible for establishing ties between Etherain and the Empire despite Ignis's protests. All other traitors were arrested summarily, but these two are still at large. <RETURN=1/>But we do not expect them to have gotten out of Etherain yet. We must stop them before they make their getaway. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Betrae and Ribalt are still in Etherain. Look closely. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the Betrae and Ribalt quests.
3005 Senator Betrae and Ribalt are among those responsible for establishing ties between Etherain and the Empire despite Ignis's protests. All other traitors were arrested summarily, but these two are still at large. But we do not expect them to have gotten out of Etherain yet. We must stop them before they make their getaway.
3006 <COLOR=FFE36C0A>[Quest End- Scholar Marcy]<RETURN=1/></COLOR>Fine job. It's a big relief that they didn't get away.
3007 <COLOR=FFE36C0A>[Quest Start- Betrae]<RETURN=1/></COLOR>What do you think you're doing? All I wanted to do was preserve Etherain's peace! <RETURN=1/>You won't take me away that easily! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
3008 What do you think you're doing? All I wanted to do was preserve Etherain's peace! <RETURN=1/>You won't take me away that easily!
3009 <COLOR=FFE36C0A>[Quest End- Betrae]<RETURN=1/></COLOR>I'm begging you... Please let me go!!!
3010 <COLOR=FFE36C0A>[Quest Start- Ribalt]<RETURN=1/></COLOR>What do you think you're doing? All I wanted to do was preserve Etherain's peace! <RETURN=1/>You won't take me away that easily! Resistance to the Empire is futile! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
3011 What do you think you're doing? All I wanted to do was preserve Etherain's peace! <RETURN=1/>You won't take me away that easily! Resistance to the Empire is futile!
3012 <COLOR=FFE36C0A>[Quest End- Ribalt]<RETURN=1/></COLOR>I'm begging you... Please let me go!!!
3013 Delete
3014 Delete
3015 Delete
3016 Delete
3017 Delete
3018 Delete
3019 <COLOR=FFE36C0A>[Quest Start- Scholar Marcy]<RETURN=1/></COLOR>We interrogated Betrae and Ribalt, and it turns out a few senators managed to escape from the castle. <RETURN=1/>Please tell <NPCNAME=63836/> to secure the perimeter. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63836/>.
3020 We interrogated Betrae and Ribalt, and it turns out a few senators managed to escape from the castle. <RETURN=1/>Please tell <NPCNAME=63836/> to secure the perimeter.
3021 <COLOR=FFE36C0A>[Quest End- Guard Captain Alkan]<RETURN=1/></COLOR>Understood. I will make sure nobody gets past the castle walls!
3023 Meet <NPCNAME=65128/> at <MAPNAME=20204/> and prepare for battle against the Empire.
3024 <COLOR=FFE36C0A>[Quest End- Guard Captain Vulcan]<RETURN=1/></COLOR>We are now ready to fight the Empire!!
3025 <COLOR=FFE36C0A>[Quest Start- Guard Captain Vulcan]<RETURN=1/></COLOR>There is sufficient manpower to wage war against the Empire. Supplies, however, not so much. <RETURN=1/>We still lack a reliable source of supplies. Please take special care to procure supplies to support our armies. The supplies are not far away from here; they can be found in the northeast camp. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect <ITEMNAME=40339/>. <RETURN=1/>Collect <ITEMNAME=40340/>.
3026 Please take special care to procure supplies to support our armies. The supplies are not far away from here; they can be found in the northeast camp.
3027 <COLOR=FFE36C0A>[Quest End- Guard Captain Vulcan]<RETURN=1/></COLOR>Well done. We're still a little short, but this seems satisfactory.
3028 <COLOR=FFE36C0A>[Quest Start- Guard Captain Vulcan]<RETURN=1/></COLOR>The supplies must be delivered to the other division. Will you take care of it? <RETURN=1/>They're quite important, so pray be careful with them. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40339/> and <ITEMNAME=40340/> to <NPCNAME=63835/>.
3029 The supplies must be delivered to the other division. Will you take care of it? <RETURN=1/>They're quite important, so pray be careful with them.
3030 <COLOR=FFE36C0A>[Quest End- Scout Captain Hartwin]<RETURN=1/></COLOR>Thank you! These supplies are a godsend!
3031 <COLOR=FFE36C0A>[Quest Start- Guard Captain Vulcan]<RETURN=1/></COLOR>Etherain's runaway senators have apparently divulged our plans to the Empire. An imperial messenger is reportedly headed towards the Frozen Palace, as well. We must find that messenger and silence him! Please notify <NPCNAME=63835/> to look for the imperial messenger. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63835/>.
3032 We must find that messenger and silence him! Please notify <NPCNAME=63835/> to look for the imperial messenger.
3033 <COLOR=FFE36C0A>[Quest End- Scout Captain Hartwin]<RETURN=1/></COLOR>So far no one has passed here. I'm thinking he hasn't come to Snowy Plains yet.
3034 <COLOR=FFE36C0A>[Quest Start- Scout Captain Hartwin]<RETURN=1/></COLOR>If the Imperial messenger hasn't passed here, it is quite possible that he is close.<RETURN=1/>We must search the vicinity and oust that messenger from places suspect. Please head to the southwest camp.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1612/>.
3035 If the Imperial messenger hasn't passed here, it is quite possible that he is close.<RETURN=1/>We must search the vicinity and oust that messenger from places suspect. Please head to the southwest camp.
3037 <COLOR=FFE36C0A>[Quest Start- Scout Captain Hartwin]<RETURN=1/></COLOR>We have a deserter on our hands.. Could he be the Imperial messenger? <RETURN=1/>He can't be.. He was such a nice kid. I really hope he isn't. Would you check out the southern camp?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63871/>.
3038 We have a deserter on our hands.. Could he be the Imperial messenger? <RETURN=1/>He can't be.. He was such a nice kid. I really hope he isn't. Would you check out the southern camp?
3039 <COLOR=FFE36C0A>[Quest End- Deserter Enkel's Corpse]<RETURN=1/></COLOR>¡¦¡¦(He seems to have died long ago.)
3040 <COLOR=FFE36C0A>[Quest Start- Deserter Enkel's Corpse]<RETURN=1/></COLOR>There appears to be a message near the corpse.<RETURN=1/><RETURN=1/>[Message]<RETURN=1/>It reads that he deserted because he lost some top-secret documents.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Tell this to <NPCNAME=63835/>.
3041 There appears to be a message near the corpse.
3042 <COLOR=FFE36C0A>[Quest End- Scout Captain Hartwin]<RETURN=1/></COLOR>That idiot.. All that over something trivial..
3043 <COLOR=FFE36C0A>[Quest Start- Scout Captain Hartwin]<RETURN=1/></COLOR>The messenger may have escaped, but we know where our secret documents are. I feel I'm responsible for letting him go, but I'm certain he hasn't passed here yet. The documents were stored in the northeast camp, where our supplies were kept before.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find Imperial Army's Secret Documents.
3044 The documents were stored in the northeast camp, where our supplies were kept before.
3045 <COLOR=FFE36C0A>[Quest End- Imperial Army's Secret Document]<RETURN=1/></COLOR>It talk about the inability to break through the Allied Army's encirclement and the plan to seek haven somewhere in the east and head to Ice Crystal Palace after nightfall.
3046 <COLOR=FFE36C0A>[Quest Start- Imperial Army's Secret Document]<RETURN=1/></COLOR>The writing is almost illegible.. Northeast base..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Tell this to <NPCNAME=65128/>.
3047 The writing is almost illegible.. Northeast base..
3048 <COLOR=FFE36C0A>[Quest End-Guard Captain Vulcan]<RETURN=1/></COLOR>Ah, so.. The northeast base is.. where Scout Jedd is..
3049 <COLOR=FFE36C0A>[Quest Start-Guard Captain Vulcan]<RETURN=1/></COLOR>We have to cooperate with Scout Jedd to stop the Imperial messenger. We need to stall as much as possible! Do you understand? We must stop him!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65129/>.
3050 We have to cooperate with Scout Jedd to stop the Imperial messenger. We need to stall as much as possible! Do you understand? We must stop him!
3051 <COLOR=FFE36C0A>[Quest End-Scout Jedd]<RETURN=1/></COLOR>I'll do my best to stop that messenger!
3053 This is a difficult task, but if we do not succeed, Ignis and the Snowy Plains offensive may suffer profound setbacks. The Imperial messenger must be stopped. Be well prepared before you head out.
3055 <COLOR=FFE36C0A>[Mission Restraining Imperial Messenger-Scout Jedd]<RETURN=1/></COLOR>This is a difficult task, but if we do not succeed, Ignis and the Snowy Plains offensive may suffer profound setbacks. The Imperial messenger must be stopped. Be well prepared before you head out.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Stopping the Imperial Messenger will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38331/>.
3056 This is a difficult task, but if we do not succeed, Ignis and the Snowy Plains offensive may suffer profound setbacks. The Imperial messenger must be stopped. Be well prepared before you head out.
3057 <COLOR=FFE36C0A>[Quest End-Scout Jedd]<RETURN=1/></COLOR>I believe we failed, despite our efforts. So-called 'Master of the Castle' of Snowy Plains Palace should be alerted of our plans by now.
3058 <COLOR=FFE36C0A>[Mission Restraining Imperial Messenger Retry-Scout Jedd]<RETURN=1/></COLOR>This is a difficult task, but if we do not succeed, Ignis and the Snowy Plains offensive may suffer profound setbacks. The Imperial messenger must be stopped. Be well prepared before you head out.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Stopping the Imperial Messenger.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38331/>.
3059 This is a difficult task, but if we do not succeed, Ignis and the Snowy Plains offensive may suffer profound setbacks. The Imperial messenger must be stopped. Be well prepared before you head out.
3060 <COLOR=FFE36C0A>[Quest End-Scout Jedd]<RETURN=1/></COLOR>I believe we failed, despite our efforts. So-called 'Master of the Castle' of Snowy Plains Palace should be alerted of our plans by now.
3061 <COLOR=FFE36C0A>[Mission Restraining Imperial Messenger Retry-Scout Jedd]<RETURN=1/></COLOR>This is a difficult task, but if we do not succeed, Ignis and the Snowy Plains offensive may suffer profound setbacks. The Imperial messenger must be stopped. Be well prepared before you head out.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Stopping the Imperial Messenger will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38331/>.
3062 This is a difficult task, but if we do not succeed, Ignis and the Snowy Plains offensive may suffer profound setbacks. The Imperial messenger must be stopped. Be well prepared before you head out.
3063 <COLOR=FFE36C0A>[Quest End-Scout Jedd]<RETURN=1/></COLOR>I believe we failed, despite our efforts. So-called 'Master of the Castle' of Snowy Plains Palace should be alerted of our plans by now.
3064 <COLOR=FFE36C0A>[Quest Start-Scout Jedd]<RETURN=1/></COLOR>We now have to ask Guard Captain Vulcan for further instructions. What to do, with Snowy Plains Palace aware of our plans..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65128/>.
3065 We now have to ask Guard Captain Vulcan for further instructions. What to do, with Snowy Plains Palace aware of our plans..
3066 <COLOR=FFE36C0A>[Quest End-Guard Captain Vulcan]<RETURN=1/></COLOR>I see. Your effort, however, is commendable. We bought enough time, so I'm satisfied.
3068 We had already planned out our next move. To attack!
3069 <COLOR=FFE36C0A>[Quest End-Scout Rogue]<RETURN=1/></COLOR>We are fully prepared for battle!!
3071 The battle is already under way. From here, we must push forward!<RETURN=1/>Provide the foes all the reasons to dread our Allied Army!
3072 <COLOR=FFE36C0A>[Quest End- Scout Rogue]<RETURN=1/></COLOR>They're running for their livese! Hahaha!!
3073 <COLOR=FFE36C0A>[Quest Start- Scout Rogue]<RETURN=1/></COLOR>The Allied Army has its our fair share of cowards. Yellow-bellied cowards. But, after all, they were our comrades, so look for their bodies, at least.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Examine <NPCNAME=63872/>.
3074 The Allied Army has its our fair share of cowards. Yellow-bellied cowards. But, after all, they were our comrades, so look for their bodies, at least.
3076 <COLOR=FFE36C0A>[Quest Start- Deserter Whitakker's Corpse]<RETURN=1/></COLOR>There is a message beside the corpse.<RETURN=1/><RETURN=1/>[Message]<RETURN=1/>Hut Keeper.. Fester..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1651/> at the camp in the middle of Snowy Plains.
3077 There is a message beside the corpse.<RETURN=1/><RETURN=1/>[Message]<RETURN=1/>Hut Keeper.. Fester..
3078 <COLOR=FFE36C0A>[Quest End- Deserter Whitakker's Corpse]<RETURN=1/></COLOR>There seems to be another message.
3079 <COLOR=FFE36C0A>[Quest Start- Deserter Whitakker]<RETURN=1/></COLOR>There is a message beside the corpse.<RETURN=1/><RETURN=1/>[Message]<RETURN=1/>Take this letter to my love Claudia..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40341/> to <NPCNAME=63874/>.
3080 There is a message beside the corpse.<RETURN=1/><RETURN=1/>[Message]<RETURN=1/>Take this letter to my lover Claudia..
3081 <COLOR=FFE36C0A>[Quest End- Claudia]<RETURN=1/></COLOR>So.. That's.. what happened to him..
3082 <COLOR=FFE36C0A>[Quest Start- Claudia]<RETURN=1/></COLOR>Whitakker heard I had been captured, and, upon hearing it, came to rescue me.<RETURN=1/>It's all my fault, what happened to him.. What can I say to his family? <RETURN=1/>At least I want to return his personal effects.. Please find his belongings..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1660/>, <NPCNAME=150/> and <NPCNAME=1655/><RETURN=1/>to obtain 10 <ITEMNAME=40342/>.
3083 Please find his belongings..
3084 <COLOR=FFE36C0A>[Quest End- Claudia]<RETURN=1/></COLOR>Thank you..
3085 <COLOR=FFE36C0A>[Quest Start- Scout Rogue]<RETURN=1/></COLOR>Using to the information gathered from <NPCNAME=63873/>, we must take control of this place.<RETURN=1/>Please move according to <NPCNAME=63873/>'s instructions.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63873/>.
3086 Please move according to <NPCNAME=63873/>'s instructions.
3087 <COLOR=FFE36C0A>[Quest End- Mellis]<RETURN=1/></COLOR>I'm sorting out the information gained so far. Just a moment..
3088 <COLOR=FFE36C0A>[Quest Start- Melllis]<RETURN=1/></COLOR>We have taken control of over half of Snowy Plains.<RETURN=1/>One last major roadblock is a monster called <NPCNAME=1654/> which has been impeding our progress.<RETURN=1/>Also, a woman named Claudia was captured by <NPCNAME=1654/>. I want you to eliminate <NPCNAME=1654/> and rescue her.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1654/>.
3089 Also, a woman named Claudia was captured by <NPCNAME=1654/>. I want you to eliminate <NPCNAME=1654/> and rescue her.
3090 <COLOR=FFE36C0A>[Quest End- Claudia]<RETURN=1/></COLOR>Thank you.
3091 <COLOR=FFE36C0A>[Quest Start- Claudia]<RETURN=1/></COLOR>You saved me.. Here's something from me.<RETURN=1/>It's called <ITEMNAME=40343/>. I don't know if it'll be of much help in attacking Snowy Plains Palace.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40343/> to <NPCNAME=65131/>.
3092 It's called <ITEMNAME=40343/>. I don't know if it'll be of much help in attacking Snowy Plains Palace.
3093 <COLOR=FFE36C0A>[Quest End- Scout West]<RETURN=1/></COLOR>Where did you get this <ITEMNAME=40343/>? Ha.. This is certainly an unexpected boon.
3094 <COLOR=FFE36C0A>[Quest Start- Scout West]<RETURN=1/></COLOR>See <NPCNAME=65132/> at Frozen Garden. I expect him to be lost and scratching his head about now.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=20202/> and talk to <NPCNAME=65132/>.
3095 See <NPCNAME=65132/> at Frozen Garden. I believe he's gotten lost.
3096 <COLOR=FFE36C0A>[Quest End- Manhunter Jordan]<RETURN=1/></COLOR>There's no way out..
3097 <COLOR=FFE36C0A>[Quest Start- Manhunter Jordan]<RETURN=1/></COLOR>My colleagues are lost too and have strayed off. Please find them and lead them to the right direction. We were lost before the attack started. How embarrassing..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the quests Lost Manhunter Sam<RETURN=1/>and Lost Manhunter Paul.
3098 My colleagues are lost too and have strayed off. Please find them and lead them to the right direction. We were lost before the attack started. How embarrassing..
3099 <COLOR=FFE36C0A>[Quest End- Manhunter Jordan]<RETURN=1/></COLOR>Thank you. We'll be preparing for the assault on Snowy Plains Palace again!
3100 <COLOR=FFE36C0A>[Quest Start- Manhunter Sam]<RETURN=1/></COLOR>Where am I..? I'm lost..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
3101 Where am I..? I'm lost..
3102 <COLOR=FFE36C0A>[Quest Start- Lost Manhunter Sam]<RETURN=1/></COLOR>Ah, thank you. Have you found my friend Paul by any chance?
3103 <COLOR=FFE36C0A>[Quest Start- Manhunter Paul]<RETURN=1/></COLOR>Where am I..? I'm lost..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
3104 Where am I..? I'm lost..
3105 <COLOR=FFE36C0A>[Quest Start- Lost Manhunter Paul]<RETURN=1/></COLOR>Ah, thank you. Have you found my friend Sam by any chance?
3106 <COLOR=FFE36C0A>[Quest Start- Manhunter Paul]<RETURN=1/></COLOR>While I was lost, I ended up losing Messenger's Report to Imperial soldiers..<RETURN=1/>I must have it back. Please help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1701/> and obtain 5 <ITEMNAME=40344/>.
3107 While I was lost, I ended up losing Messenger's Report to Imperial soldiers..<RETURN=1/>I must have it back. Please help.
3108 <COLOR=FFE36C0A>[Quest End- Manhunter Coppola]<RETURN=1/></COLOR>Messenger's Report, finally.. But.. It looks like a piece of rag..
3109 <COLOR=FFE36C0A>[Quest Start- Manhunter Jordan]<RETURN=1/></COLOR>Whatever have become of my friends, I should be getting out of here and joining the offensive.<RETURN=1/>We have to get rid of the Imperial soldiers in the way. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 3 <NPCNAME=1701/>.
3110 Whatever have become of my friends, I should be getting out of here and joining the offensive.<RETURN=1/>We have to get rid of the Imperial soldiers in the way.
3111 <COLOR=FFE36C0A>[Quest End- Manhunter Jordan]<RETURN=1/></COLOR>It seems safe enough now.
3112 <COLOR=FFE36C0A>[Quest Start- Manhunter Jordan]<RETURN=1/></COLOR>You, too, should be leaving to join the offensive. <RETURN=1/>I hear they're getting ready near the outskirts of the castle. Do hurry.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65135/>.
3113 You, too, should be leaving to join the offensive. <RETURN=1/>I hear they're getting ready near the outskirts of the castle. Do hurry.
3114 <COLOR=FFE36C0A>[Quest End- Manhunter Coppola]<RETURN=1/></COLOR>You're late. Quickly prepare for the battle.
3115 <COLOR=FFE36C0A>[Quest Start- Manhunter Coppola]<RETURN=1/></COLOR>The brigade is under <NPCNAME=65136/>'s command.<RETURN=1/>Hurry up and look for <NPCNAME=65136/>!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65136/>.
3116 The brigade is under <NPCNAME=65136/>'s command.<RETURN=1/>Hurry up and look for <NPCNAME=65136/>!
3117 <COLOR=FFE36C0A>[Quest End- Castle Outskirts Battle Commander]<RETURN=1/></COLOR>What have you been doing? Promptly prepare for the attack!
3119 Onward!
3121 <COLOR=FFE36C0A>[Mission Battle at the Outskirts of the Castle- Castle Outskirts Battle Commander]<RETURN=1/></COLOR>We killed the Imperial messenger, but the enemy's army has already arrived. It may seem reckless to attack without the element of surprise, but we shall move forward! We are soldiers! We are armed and prepared for battle. Onward!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Battle at Castle Outskirts will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38336/>.
3122 Onward!
3123 <COLOR=FFE36C0A>[Quest End- Castle Outskirts Battle Commander]<RETURN=1/></COLOR>Their defenses are impregnable. It will not be an easy victory.
3124 <COLOR=FFE36C0A>[Mission Battle at the Outskirts of the Castle Retry- Castle Outskirts Battle Commander]<RETURN=1/></COLOR>We killed the Imperial messenger, but the enemy's army has already arrived. It may seem reckless to attack without the element of surprise, but we shall move forward! We are soldiers! We are armed and prepared for battle. Onward!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Battle at Castle Outskirts. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38336/>.
3125 Onward!
3126 <COLOR=FFE36C0A>[Quest End- Castle Outskirts Battle Commander]<RETURN=1/></COLOR>Their defenses are impregnable. It will not be an easy victory.
3127 <COLOR=FFE36C0A>[Mission Battle at the Outskirts of the Castle Retry- Castle Outskirts Battle Commander]<RETURN=1/></COLOR>We killed the Imperial messenger, but the enemy's army has already arrived. It may seem reckless to attack without the element of surprise, but we shall move forward! We are soldiers! We are armed and prepared for battle. Onward!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Battle at Castle Outskirts will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38336/>.
3128 Onward!
3129 <COLOR=FFE36C0A>[Quest End- Castle Outskirts Battle Commander]<RETURN=1/></COLOR>Their defenses are impregnable. It will not be an easy victory.
3130 <COLOR=FFE36C0A>[Quest Start- Castle Outskirts Battle Commander]<RETURN=1/></COLOR>I realized this amidst the heat of the battle. The Empire must be plotting something sinister within Snowy Plains Castle. I feel the same dark aura of contaminated Ether from Forest of Beasts. What could they be up to..? We have to investigate! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65135/>.
3131 What could they be up to..? We have to investigate!
3132 <COLOR=FFE36C0A>[Quest End- Manhunter Coppola]<RETURN=1/></COLOR>I will investigate the matter!
3133 <COLOR=FFE36C0A>[Quest Start- Manhunter Coppola]<RETURN=1/></COLOR>We found a suspicious machine room near the castle. Please inform <NPCNAME=65137/> and receive further instructions.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65137/>.
3134 We found a suspicious machine room near the castle. Please inform <NPCNAME=65137/> and receive further instructions.
3135 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>A suspicious machine room, you say..? Let me think..
3137 A suspicious room near the castle.. We can't leave that sort of thing as is!
3138 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>Well done.
3139 <COLOR=FFE36C0A>[Quest Start- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>There is apparently another machiine room. Examine the machines and seize whatever parts that might stop them from functioning!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 1 <ITEMNAME=40346/> from the machine room.
3140 A suspicious room near the castle.. We can't leave that sort of thing as is!
3141 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>Well done. I guess that's been taken care.
3143 Quickly relay the message to <NPCNAME=65139/>!
3144 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Vice-Captain]<RETURN=1/></COLOR>I see. I felt as if something strange was going on..
3145 <COLOR=FFE36C0A>[Quest Start- Snowy Fields Vanguard Vice-Captain]<RETURN=1/></COLOR>There must be some documents about the construction of the Ether plants. It doesn't matter how important. Find something that will serve as evidence!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 1 <ITEMNAME=40347/> from the room.
3146 There must be some documents about the construction of the Ether plants. It doesn't matter how important. Find something that will serve as evidence!
3147 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Vice-Captain]<RETURN=1/></COLOR>This... won't do.
3148 <COLOR=FFE36C0A>[Quest Start- Snowy Fields Vanguard Vice-Captain]<RETURN=1/></COLOR>There should be something we missed that could serve as evidence. Search this place again!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 1 <ITEMNAME=40348/> from the room.
3149 There should be something we missed that could serve as evidence. Search this place again!
3150 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Vice-Captain]<RETURN=1/></COLOR>Ah.. Of course.. Now I understand.
3151 <COLOR=FFE36C0A>[Quest Start- Snowy Fields Vanguard Vice-Captain]<RETURN=1/></COLOR>Tell Snowy Fields Vanguard Captain to prepare for a second offensive!<RETURN=1/>The enemy's building an Ether plant! We only have chance if we attack before it is finished! Hurry!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65137/>.
3152 Tell Snowy Fields Vanguard Captain to prepare for a second offensive!
3153 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>Begin battle preparations! Now!!
3155 This time, the objective is to destroy the Ether plant within the palace walls!
3157 <COLOR=FFE36C0A>[Mission Second Attack on Snowy Plains- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>This time, the objective is to destroy the Ether plant within the palace walls!<RETURN=1/>We don't know if it is finished, but we shall move swiftly to destroy the target!<RETURN=1/>That is all! Attack!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission The Second Offensive will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38342/>.
3158 This time, the objective is to destroy the Ether plant within the palace walls!
3159 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>This is most strange. The Ether plant wasn't there. They must have moved it. Curses.
3160 <COLOR=FFE36C0A>[Mission Second Attack on Snowy Plains Retry- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>This time, the objective is to destroy the Ether plant within the palace walls!<RETURN=1/>We don't know if it is finished, but we shall move swiftly to destroy the target!<RETURN=1/>That is all! Attack!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission The Second Offensive.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38342/>.
3161 This time, the objective is to destroy the Ether plant within the palace walls!
3162 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>This is most strange. The Ether plant wasn't there. They must have moved it. Curses.
3163 <COLOR=FFE36C0A>[Mission Second Attack on Snowy Plains Retry- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>This time, the objective is to destroy the Ether plant within the palace walls!<RETURN=1/>We don't know if it is finished, but we shall move swiftly to destroy the target!<RETURN=1/>That is all! Attack!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission The Second Offensive will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38342/>.
3164 This time, the objective is to destroy the Ether plant within the palace walls!
3165 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>This is most strange. The Ether plant wasn't there. They must have moved it. Curses.
3166 <COLOR=FFE36C0A>[Quest Start- Snowy Fields Vanguard Captain]<RETURN=1/></COLOR>Notify <NPCNAME=65139/> of the results. Attack was successful. No target in sight.<RETURN=1/>Tell him that..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65139/>.
3167 Notify <NPCNAME=65139/> of the results. Attack was successful. No target in sight.
3168 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Vice-Captain]<RETURN=1/></COLOR>Hm.. Alright. I will discuss this with the division captain.
3169 <COLOR=FFE36C0A>[Quest Start- Snowy Fields Vanguard Vice-Captain]<RETURN=1/></COLOR>The division captain believes we should widen the search radius to find that Ether plant.<RETURN=1/>I want you to go to <MAPNAME=20205/> and help <NPCNAME=65140/> find the Ether plant.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=20205/> and talk to <NPCNAME=65140/>.
3170 I want you to go to <MAPNAME=20205/> and help <NPCNAME=65140/> find the Ether plant.
3171 <COLOR=FFE36C0A>[Quest End- Tower of Ruins Vanguard Vice-Captain]<RETURN=1/></COLOR>We are searching the premises but no signs of an Ether plant yet.
3173 We are searching the premises, but no signs of an Ether plant yet. <RETURN=1/>We will broaden the search. I want you to help, as well.
3176 Get in touch with scouts in each area and gather as much information as possible.
3178 <COLOR=FFE36C0A>[Quest Start- Tower of Ruins South Scout]<RETURN=1/></COLOR>Ugh.. Too cold.. There are even monsters around here.. Wait.. Monsters? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
3179 Ugh.. Too cold..
3180 <COLOR=FFE36C0A>[Quest End- Tower of Ruins South Scout]<RETURN=1/></COLOR>I was too cold to notice the monsters around me.. Thank you.
3181 <COLOR=FFE36C0A>[Quest Start- Tower of Ruins South Scout]<RETURN=1/></COLOR>We searched the south but haven't found anything. Just occasional monsters here and there. It's safe to say there's nothing to see here. But since we came all the way out here, why not clear out the place? Care to join?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 <NPCNAME=178/>.
3182 We searched the south but haven't found anything.
3183 <COLOR=FFE36C0A>[Quest End- Tower of Ruins South Scout]<RETURN=1/></COLOR>Ugh.. You don't feel cold, do you? Thanks anyway.
3185 I'm too cold and can't move. I'm awfully sorry, but please look around the east camp for me..
3186 <COLOR=FFE36C0A>[Quest End- Tower of Ruins South Scout]<RETURN=1/></COLOR>Ugh.. You don't feel cold, do you? Thanks anyway.
3187 <COLOR=FFE36C0A>[Quest Start- Tower of Ruins East Scout]<RETURN=1/></COLOR>Ugh.. I'm so cold.. I must be hallucinating.. I'm seeing monsters around here..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
3188 Ugh.. I'm so cold..
3189 <COLOR=FFE36C0A>[Quest End- Tower of Ruins East Scout]<RETURN=1/></COLOR>I was out of it for a second. I didn't realize there were monsters right in front of me.
3192 <COLOR=FFE36C0A>[Quest End- Tower of Ruins East Scout]<RETURN=1/></COLOR>You're very kind.
3194 I'm too cold and can't move. You seem to be alright. I have a favor.. Could you.. look for it in the south camp..?
3195 <COLOR=FFE36C0A>[Quest End- Tower of Ruins East Scout]<RETURN=1/></COLOR>You're very kind.
3196 <COLOR=FFE36C0A>[Quest Start- Tower of Ruins North Scout]<RETURN=1/></COLOR>Cold.. Cold.. Cold.... I'm beginning to see things.. Monsters.. Light..<RETURN=1/>Someone waving at me.. Should I follow him..?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
3197 Cold.. Cold.. Cold....
3198 <COLOR=FFE36C0A>[Quest End- Tower of Ruins North Scout]<RETURN=1/></COLOR>I was out of it for a second there. I didn't realize there was a monster right in front of me.<RETURN=1/>Thank you. I saw a light and was about to follow it..
3199 <COLOR=FFE36C0A>[Quest Start- Tower of Ruins North Scout]<RETURN=1/></COLOR>We've searched the north, but haven't found anything. But we can't leave without having achieved nothing. Please help us clean up the area.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 <NPCNAME=1809/>.
3200 We've searched the north, but haven't found anything. But we can't leave without having achieved nothing. Please help us clean up the area.
3201 <COLOR=FFE36C0A>[Quest End- Tower of Ruins North Scout]<RETURN=1/></COLOR>It's too cold out here.. Thank you.
3202 <COLOR=FFE36C0A>[Quest Start- Tower of Ruins North Scout]<RETURN=1/></COLOR>We're done once we eliminate <NPCNAME=1812/>.<RETURN=1/>I'm too cold and can't move. You seem to be alright. I have a favor.. Could you.. look for it in the north camp..?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1812/>.
3203 We're done once we eliminate <NPCNAME=1812/>.<RETURN=1/>I'm too cold and can't move. You seem to be alright. I have a favor.. Could you.. look for it in the north camp..?
3204 <COLOR=FFE36C0A>[Quest End- Tower of Ruins North Scout]<RETURN=1/></COLOR>It's too cold out here.. Thank you.
3205 <COLOR=FFE36C0A>[Quest Start- Tower of Ruins Vanguard Vice-Captain]<RETURN=1/></COLOR>Thank you for keeping my boys company. I guess we didn't get any useful information out of it.<RETURN=1/>Here's a good news, though. <NPCNAME=65141/>found a place suspected to be remains of of an Ether plant. Please go check.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65141/>.
3206 <NPCNAME=65141/>found a place suspected to be remains of of an Ether plant. Please go check.
3207 <COLOR=FFE36C0A>[Quest End- Tower of Ruins Vanguard Vice-Captain]<RETURN=1/></COLOR>We're still uncertain, but it does warrant an investigation.
3208 <COLOR=FFE36C0A>[Quest Start- Tower of Ruins Vanguard Vice-Captain]<RETURN=1/></COLOR>We found a place suspected to have housed an Ether plant. We might discover something once we investigate the place. There is a curious structure near the middle of the Tower of Ruins. It'd be best to search the place.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect <ITEMNAME=40349/>.
3209 We're still uncertain, but it does warrant an investigation.
3211 <COLOR=FFE36C0A>[Quest Start- Tower of Ruins Vanguard Vice-Captain]<RETURN=1/></COLOR>The Allied Army is about to attack the palace. Monsters around Tower of Ruins have received orders to gather around the palace, as well. We must buy some time. <RETURN=1/>We have to take <ITEMNAME=40350/> from <NPCNAME=1816/>. There is no time to lose. Please search the southern area.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1816/> and obtain <ITEMNAME=40350/>.
3212 The Allied Army is about to attack the palace. Monsters around Tower of Ruins have received orders to gather around the palace, as well. We must buy some time.
3213 <COLOR=FFE36C0A>[Quest End- Tower of Ruins Vanguard Vice-Captain]<RETURN=1/></COLOR>Well done. While the enemy is stopped dead in its tracks, we must move quickly.
3214 <COLOR=FFE36C0A>[Quest Start- Tower of Ruins Vanguard Vice-Captain]<RETURN=1/></COLOR>It is time to launch a concerted attack against the Ice Crystal Palace. <RETURN=1/>Go to <MAPNAME=20203/> and join <NPCNAME=65138/>.<RETURN=1/>Victory is close at hand.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=20203/> and talk to <NPCNAME=65138/>..
3215 It is time to launch a concerted attack against the Ice Crystal Palace. <RETURN=1/>Go to <MAPNAME=20203/> and join <NPCNAME=65138/>.<RETURN=1/>Victory is close at hand.
3216 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Division Captain]<RETURN=1/></COLOR>Quickly prepare yourself for battle.
3217 <COLOR=FFE36C0A>[Main Mission Frozen Palace- Snowy Fields Vanguard Division Captain]<RETURN=1/></COLOR>To cripple the Empire defenses, we must destroy their source of power, their Ether plant.<RETURN=1/>All units advance and destroy the Ether plant! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Main Mission Frozen Palace.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=25711/>.
3218 To cripple the Empire defenses, we must destroy their source of power, their Ether plant. <RETURN=1/>All units advance and destroy the Ether plant!
3220 <COLOR=FFE36C0A>[Main Mission Frozen Palace- Snowy Fields Vanguard Division Captain]<RETURN=1/></COLOR>To cripple the Empire defenses, we must destroy their source of power, their Ether plant.<RETURN=1/>All units advance and destroy the Ether plant! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Main Mission Frozen Palace will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=25711/>.
3221 To cripple the Empire defenses, we must destroy their source of power, their Ether plant. <RETURN=1/>All units advance and destroy the Ether plant!
3222 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Division Captain]<RETURN=1/></COLOR>We finally defeated Master of the Castle and successfully destroyed their Ether plant.<RETURN=1/>However, the Ether plant of Snowy Plains Palace was merely an empty husk. Ignis ordered a full investigation into the matter, but due to harsh opposition from the Dragon Knights we are unable to remain here any longer. Hence, in accordance with the Dragon Knights' request, we plan to advance to Valley of the Dragonkin.
3223 <COLOR=FFE36C0A>[Main Mission Frozen Palace Retry- Snowy Fields Vanguard Division Captain]<RETURN=1/></COLOR>To cripple the Empire defenses, we must destroy their source of power, their Ether plant.<RETURN=1/>All units advance and destroy the Ether plant! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Main Mission Frozen Palace.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=25711/>.
3224 To cripple the Empire defenses, we must destroy their source of power, their Ether plant. <RETURN=1/>All units advance and destroy the Ether plant!
3225 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Division Captain]<RETURN=1/></COLOR>We finally defeated Master of the Castle and successfully destroyed their Ether plant.<RETURN=1/>However, the Ether plant of Snowy Plains Palace was merely an empty husk. Ignis ordered a full investigation into the matter, but due to harsh opposition from the Dragon Knights we are unable to remain here any longer. Hence, in accordance with the Dragon Knights' request, we plan to advance to Valley of the Dragonkin.
3226 <COLOR=FFE36C0A>[Main Mission Frozen Palace Retry- Snowy Fields Vanguard Division Captain]<RETURN=1/></COLOR>To cripple the Empire defenses, we must destroy their source of power, their Ether plant.<RETURN=1/>All units advance and destroy the Ether plant! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Main Mission Frozen Palace will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=25711/>.
3227 To cripple the Empire defenses, we must destroy their source of power, their Ether plant. <RETURN=1/>All units advance and destroy the Ether plant!
3228 <COLOR=FFE36C0A>[Quest End- Snowy Fields Vanguard Division Captain]<RETURN=1/></COLOR>We finally defeated Master of the Castle and successfully destroyed their Ether plant.<RETURN=1/>However, the Ether plant of Snowy Plains Palace was merely an empty husk. Ignis ordered a full investigation into the matter, but due to harsh opposition from the Dragon Knights we are unable to remain here any longer. Hence, in accordance with the Dragon Knights' request, we plan to advance to Valley of the Dragonkin.
3229 <COLOR=FFE36C0A>[Quest Start- Snowy Fields Vanguard Division Captain]<RETURN=1/></COLOR>For now, return to Etherain and take a brief respite. Soon, you will be sent away to Valley of the Dragonkin.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=10003/> and talk to <NPCNAME=63836/>.
3230 For now, return to Etherain and take a brief respite. Soon, you will be sent away to Valley of the Dragonkin.
3231 <COLOR=FFE36C0A>[Quest End- Guard Captain Alkan]<RETURN=1/></COLOR>I've heard of your active role at Frozen Palace. There is time until the next attack, so please rest awhile.
4001 <COLOR=FFE36C0A>[Quest Start- Guard Captain Alkan]<RETURN=1/></COLOR>I apologize for calling you so soon after your tiring work.<RETURN=1/>Please see <NPCNAME=63818/>. Apparently, a message from Valley of the Dragonkin was received.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63818/>.
4002 I apologize for calling you so soon after your tiring work. <RETURN=1/>Please see <NPCNAME=63818/>. Apparently, a message from Valley of the Dragonkin was received.
4003 <COLOR=FFE36C0A>[Quest End- Guard Captain Ronken Von Michael]<RETURN=1/></COLOR>Sorry to interrupt you. I need you to prepare immediately to go to Valley of the Dragonkin.
4004 <COLOR=FFE36C0A>[Quest Start- Guard Captain Ronken Von Michael]<RETURN=1/></COLOR>I'm sorry. Please proceed to Valley of the Dragonkin right away. The Allied Command has ordered a reclamation of the valley. The order will be effective immediately. Take this <ITEMNAME=40351/> to <NPCNAME=65145/> at Grave of Ancient Dragon. Please hurry.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40351/> to <NPCNAME=65145/> at Grave of Ancient Dragon.
4005 Please hurry.
4006 <COLOR=FFE36C0A>[Quest End- Grave of Ancient Dragon Scout Vice-Captain]<RETURN=1/></COLOR>Damnit.. I can't rest even for a second.
4007 <COLOR=FFE36C0A>[Quest Start- Grave of Ancient Dragon Scout Vice-Captain]<RETURN=1/></COLOR>Damnit.. I suppose I have no choice. Hey, you! I'm about to assess the time required for scouts to deliver a report.<RETURN=1/>Alert everyone. You are to take this <ITEMNAME=40352/> to <NPCNAME=65147/> in 10 minutes. Pretend this is the real deal and get moving!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40352/> to <NPCNAME=65147/> within 10 minutes.
4008 Pretend this is the real deal and get moving!
4009 <COLOR=FFE36C0A>[Quest End- Grave of Ancient Dragon Scout Bach]<RETURN=1/></COLOR>Damn it, he's trying to kill us all.
4010 <COLOR=FFE36C0A>[Quest Start- Grave of Ancient Dragon Scout Bach]<RETURN=1/></COLOR>We have to move quickly. I'm writing the report as we speak.<RETURN=1/>Please deliver this <ITEMNAME=40353/> to <NPCNAME=65148/> in 5 minutes!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40353/> to <NPCNAME=65148/> within 5 minutes.
4011 Move right away!
4012 <COLOR=FFE36C0A>[Quest End- Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>Hm.. They're getting too lax, I see. It's time for some discipline.
4014 Back in the days when I was in their shoes..
4015 <COLOR=FFE36C0A>[Quest End- Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>I don't feel satisfied, but shall we leave it at that?
4016 <COLOR=FFE36C0A>[Quest Start- Scout Jen]<RETURN=1/></COLOR>Did the old man send you? He just can't stand us relaxing, can he?<RETURN=1/>Are you his crony? Maybe we'll listen to you if you prove to us that you're worth our time!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
4017 Did the old man send you? He just can't stand us relaxing, can he?
4018 <COLOR=FFE36C0A>[Quest End- Scout Jen]<RETURN=1/></COLOR>Oh, you're not too shabby!
4019 <COLOR=FFE36C0A>[Quest Start- Scout Jen]<RETURN=1/></COLOR>Alright. Since you proved yourself, I'll do as I'm told.<RETURN=1/>The old man wanted us to bring <ITEMNAME=40354/>, and... pff. Obviously, by trying to recover soldiers who fell to <NPCNAME=207/>, we're endangering our own lives. I want you to help!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=207/> and obtain 10 <ITEMNAME=40354/>.
4020 The old man wanted us to bring <ITEMNAME=40354/>, and... I want you to help.
4021 <COLOR=FFE36C0A>[Quest End- Scout Jen]<RETURN=1/></COLOR>Oh, you're not too shabby!
4022 <COLOR=FFE36C0A>[Quest Start- Scout Jen]<RETURN=1/></COLOR>The job's done, so you can leave. Put in a good word for me with the old man!<RETURN=1/>When it's the real thing, I don't do too badly, you know!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65148/>.
4023 The job's done, so you can leave. Put in a good word for me with the old man!<RETURN=1/>When it's the real thing, I don't do too badly, you know!
4024 <COLOR=FFE36C0A>[Quest End- Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>Young'ns have to be forced to work, otherwise they'll start slacking off. Much appreciated.
4025 <COLOR=FFE36C0A>[Quest Start- Scout Zach]<RETURN=1/></COLOR>Did the old man send you? Damn that old man!<RETURN=1/>Are you his crony? Maybe we'll listen to you if you prove to us that you're worth our time!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
4026 Damn that old man!
4027 <COLOR=FFE36C0A>[Quest End- Scout Zach]<RETURN=1/></COLOR>You're not too shabby!
4028 <COLOR=FFE36C0A>[Quest Start- Scout Zach]<RETURN=1/></COLOR>Alright. Since you proved yourself, I'll do as I'm told.<RETURN=1/>The old man told me to get rid of some <NPCNAME=217/> and <NPCNAME=214/>, but... My knees aren't what they used to be, so... Will you please help me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 <NPCNAME=217/> and 10 <NPCNAME=214/>.
4029 Will you please help me?
4030 <COLOR=FFE36C0A>[Quest End- Scout Zach]<RETURN=1/></COLOR>You're not too shabby!
4031 <COLOR=FFE36C0A>[Quest Start- Scout Zach]<RETURN=1/></COLOR>The job's done, so you can leave. Put in a good word for me!<RETURN=1/>I used to be quite good at what I do, you know!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65148/>.
4032 The job's done, so you can leave. Put in a good word for me!
4033 <COLOR=FFE36C0A>[Quest End- Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>Young'ns have to be forced to work, otherwise they'll start slacking off. Much appreciated.
4034 <COLOR=FFE36C0A>[Quest End- Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>According to my assessment, our troops' combat strength is at its zenith.<RETURN=1/>Tell a messenger that we are ready.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65150/>.
4035 According to my assessment, our troops' combat strength is at its zenith.<RETURN=1/>Tell a messenger that we are ready.
4036 <COLOR=FFE36C0A>[Quest End- Messenger Treim]<RETURN=1/></COLOR>Understood. I shall inform the Division Command that we are prepared for battle.
4037 <COLOR=FFE36C0A>[Quest Start- Messenger Treim]<RETURN=1/></COLOR>I have informed the Division Command of our status. We have been instructed to join a charge division to prepare for an offensive. Please join a charge division.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65151/> at Karwan's Crater.
4038 Please join a charge division.
4039 <COLOR=FFE36C0A>[Quest End- Grave of Ancient Dragon Charge Vice-Captain Retz]<RETURN=1/></COLOR>Welcome. Please prepare for battle.
4040 <COLOR=FFE36C0A>[Quest Start- Messenger Treim]<RETURN=1/></COLOR>Initially, we were unable to enter Valley of the Dragonkin due to Helron's powerful magic seal. However, thanks to the wise Elementalist <COLOR=FF984806>Vashahart</COLOR>, the seal has been destroyed. Unfortunately for the Dragon Knights, their heartland was already lying in ruins. Ignis has commanded us to establish a temporary outpost from which we can reclaim Valley of the Dragonkin. You should join a charge division and help carry out the plan.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=54081/> and talk to <NPCNAME=65151/>.
4041 You should join a charge division and help carry out the plan.
4042 <COLOR=FFE36C0A>[Quest End- Charge Vice-Captain Retz]<RETURN=1/></COLOR>Welcome. Please prepare for battle.
4043 <COLOR=FFE36C0A>[Quest Start- Charge Vice-Captain Retz]<RETURN=1/></COLOR>A number of our comrades have fallen during our previous battle. Their corpses have been badly mutilated by the fiendish Imperial Army. I wish to recover their bodies before the next battle. That is the least we can do. Please recover our soldiers' corpses near the northern tree.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 6 <ITEMNAME=40355/>.
4044 I wish to recover their bodies before the next battle. That is the least we can do.
4045 <COLOR=FFE36C0A>[Quest End- Charge Vice-Captain Retz]<RETURN=1/></COLOR>Thank you. My heart feels lighter now.
4046 <COLOR=FFE36C0A>[Quest Start- Charge Vice-Captain Retz]<RETURN=1/></COLOR>Helron's seal is finally broken and we owe it to Circle Elementalist Vashahart. But the Valley is already in ruins and with it the dignity of the Dragonkin has been lost. Ignis wishes to unite the Dragonkin with the Allied Army, but there is not a single member of the Dragonkin in sight. Please look for the Dragonkins.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65153/>.
4047 Please look for the Dragonkins.
4048 <COLOR=FFE36C0A>[Quest End- 1st Division Captain]<RETURN=1/></COLOR>So far we have no leads on the Dragonkin's whereabouts. There was no one here except us.. We did find Valkyrie Spirits' Powder. I'm not sure if it's helpful..
4049 <COLOR=FFE36C0A>[Quest Start- 1st Division Captain]<RETURN=1/></COLOR>We don't know if the Valkyries have been here before. Finding Valkyrie Spirits' powder does not necessarily place them here. Despite everything, seeing such evidence in a place sealed off from the world, I believe the Valkyries have some explaining to do.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65153/> again.
4050 Despite everything, seeing such evidence in a place sealed off from the world, I believe the Valkyries have some explaining to do.
4051 <COLOR=FFE36C0A>[Quest End- 1st Division Captain]<RETURN=1/></COLOR>I've reported this to the Division Command. The Valkyries claim they know nothing. The Division Command believe there is nothing suspicious even if the Valkyries were here before to begin with, and want us to continue with our search. If you ask me, this smells fishy...
4052 <COLOR=FFE36C0A>[Quest Start- 1st Division Captain]<RETURN=1/></COLOR>Anyway, we'll keep a close eye on the Valkyries while we're scouting the area. The Valkyries are definitely here for some undisclosed interest, but we can't abandon our job.. Please share this information with other divisions.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40356/> to <NPCNAME=65154/>.
4053 Please share this information with other divisions.
4054 <COLOR=FFE36C0A>[Quest End- 2nd Division Captain]<RETURN=1/></COLOR>That guy from the 1st Division has a wild imagination, so don't take him seriously. He's got a screw loose somewhere.
4056 Still, we have to do our job.
4057 <COLOR=FFE36C0A>[Quest End- 2nd Division Captain]<RETURN=1/></COLOR>I'm wasting my time dealing with these weaklings. I want some challenge, you know?
4059 Ignis has given us the honor to get to the bottom of this matter.
4061 <COLOR=FFE36C0A>[Mission Scout the Valley Entrance- 2nd Division Captain]<RETURN=1/></COLOR>Things got interesting. The division before us came back with the unverified information that the Valkyries are making contact with the Dragonkin traitors. Dragon Knights are pointing hands to the Valkyries, while the latter is pleading innocence. Ignis has given us the honor to get to the bottom of this matter. If we don't hurry, the Allied Army may disintegrate over this dispute. Be fully prepared for our next mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Scout the Valley Entrance will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38346/>.
4062 Ignis has given us the honor to get to the bottom of this matter.
4063 <COLOR=FFE36C0A>[Quest End- 2nd Division Captain]<RETURN=1/></COLOR>Hm.. We still have no verified information, so I expect things to get ugly for a while.
4064 <COLOR=FFE36C0A>[Mission Scout the Valley Entrance Retry- 2nd Division Captain]<RETURN=1/></COLOR>Things got interesting. The division before us came back with the unverified information that the Valkyries are making contact with the Dragonkin traitors. Dragon Knights are pointing hands to the Valkyries, while the latter is pleading innocence. Ignis has given us the honor to get to the bottom of this matter. If we don't hurry, the Allied Army may disintegrate over this dispute. Be fully prepared for our next mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Scout the Valley Entrance.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38346/>.
4065 Ignis has given us the honor to get to the bottom of this matter.
4066 <COLOR=FFE36C0A>[Quest End- 2nd Division Captain]<RETURN=1/></COLOR>Hm.. We still have no verified information, so I expect things to get ugly for a while.
4067 <COLOR=FFE36C0A>[Mission Scout the Valley Entrance Retry- 2nd Division Captain]<RETURN=1/></COLOR>Things got interesting. The division before us came back with the unverified information that the Valkyries are making contact with the Dragonkin traitors. Dragon Knights are pointing hands to the Valkyries, while the latter is pleading innocence. Ignis has given us the honor to get to the bottom of this matter. If we don't hurry, the Allied Army may disintegrate over this dispute. Be fully prepared for our next mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Scout the Valley Entrance will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38346/>.
4068 Ignis has given us the honor to get to the bottom of this matter.
4069 <COLOR=FFE36C0A>[Quest End- 2nd Division Captain]<RETURN=1/></COLOR>Hm.. We still have no verified information, so I expect things to get ugly for a while.
4070 <COLOR=FFE36C0A>[Quest Start- 2nd Division Captain]<RETURN=1/></COLOR>We were unable to confirm anything. There are a lot of risks involved in informing the Division Command at this stage, so... I will confer with <NPCNAME=65151/> and then make a decision.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65151/>.
4071 I will confer with <NPCNAME=65151/> and then make a decision.
4072 <COLOR=FFE36C0A>[Quest End- Charge Vice-Captain Retz]<RETURN=1/></COLOR>I see. I think I need some time to think this over.
4074 You, on the other hand, shan't occupy yourself on these matters and instead return to your normal duties.
4075 <COLOR=FFE36C0A>[Quest End- Messenger Boyd]<RETURN=1/></COLOR>The divisions have gone ahead to Red Lava Valley. You should get a move on right away.
4077 You must join <NPCNAME=65157/> at Red Lava Valley.
4078 <COLOR=FFE36C0A>[Quest End- 4th Division Captain]<RETURN=1/></COLOR>Late. Hurry up and prepare yourself for battle.
4080 Kill <NPCNAME=225/> and help out with the charge division!
4081 <COLOR=FFE36C0A>[Quest End- 4th Division Captain]<RETURN=1/></COLOR>Well done. The battle's just starting!
4083 Kill <NPCNAME=229/> and help out with the charge division!
4084 <COLOR=FFE36C0A>[Quest End- Charge Captain Clark]<RETURN=1/></COLOR>Thank you for your help! Our division has finally broken through! <RETURN=1/>A powerful spirit¡¦ This is going to be another Valkyrie issue, isn't it?
4085 <COLOR=FFE36C0A>[Quest Start- Charge Captain Clark]<RETURN=1/></COLOR>We're in midst of a battle, so the spirit will have to wait. Cave of Death Cavalrymen are putting up a fierce resistance. They are numerous and powerful. I want you to quickly do away with them! I will look into the matter with the spirit in the meantime.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=229/> and obtain 10 <ITEMNAME=40357/>.
4086 We're in midst of a battle, so the spirit will have to wait.
4087 <COLOR=FFE36C0A>[Quest End- Charge Captain Clark]<RETURN=1/></COLOR>Great job! Meanwhile, the Valkyries have dispatched a Valkyrie Clan member <COLOR=FF984806>Genesia</COLOR> to prove that the spirit problem is an isolated incident. Expect to see more of them in the Valley.
4089 See <NPCNAME=65158/> and offer your support.
4090 <COLOR=FFE36C0A>[Quest End- Valkyrie Clan Scout Lyra]<RETURN=1/></COLOR>It is a pleasure to meet you. I am Lyra of the Valkyrie Clan. I understand you are here to assist us? We are in your debt.
4091 <COLOR=FFE36C0A>[Quest Start- Valkyrie Clan Scout Lyra]<RETURN=1/></COLOR>The Valkyrie Clan has dispatched a number of Valkyries such as myself to investigate the recent set of rumors encircling the Valley of the Dragonkin. We suspect someone to be stirring up trouble between the Valkyries and the Dragon Knights. As we fight on alongside the Allied Army, we will conduct our own investigations to arrive at more or less the truth of the issue. Beforehand, I would like to demonstrate our loyalty to the Allied Army with our military expertise. Our job is to eliminate <NPCNAME=233/> in the area as proof of our tradition of excellence. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=233/>.
4092 Our job is to eliminate <NPCNAME=233/> in the area as proof of our tradition of excellence.
4093 <COLOR=FFE36C0A>[Quest End- Valkyrie Clan Scout Lyra]<RETURN=1/></COLOR>Fine job. Please help us show our true worth to the Allied Army.
4094 <COLOR=FFE36C0A>[Quest Start- Valkyrie Clan Scout Lyra]<RETURN=1/></COLOR>After scouting through the Valley, we managed to clarify a number of issues. First, the incriminating traces left by spirits.. it is beyond doubt that those spirits have made contact with the Empire. But those spirits have turned out to be unrelated to us, as they are spirits of the Dragonkin. We believe the spirits of the Dragonkin were headed for the Empire while seeking the <COLOR=FF984806>Drake Knight Captain</COLOR> who recently vanished. We also believe this testifies to our innocence.. Please tell this to <NPCNAME=65155/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65155/>.
4095 We also believe this testifies to our innocence.. Please tell this to <NPCNAME=65155/>.
4096 <COLOR=FFE36C0A>[Quest End- Charge Captain Clark]<RETURN=1/></COLOR>Well.. I won't be the judge of that. Even if the Valkyries have betrayed us, it is no problem of mine. We can simply purge the opposition if it gets in the way. Thanks anyway.
4100 <COLOR=FFE36C0A>[Mission Clue of Track- Charge Captain Clark]<RETURN=1/></COLOR>The Army Command is looking for an indicative proof based on the Valkyrie Clan's supposed findings. The issue began out small, but it's now blown out of proportion, and the Command is surely afraid of causing a rift in the alliance. In accordance with the Valkyries' plan, I want you to pursue the spirits and get to the truth of all this!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Clue of Track will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38351/>.
4101 In accordance with the Valkyries' plan, I want you to pursue the spirits and get to the truth of all this!
4102 <COLOR=FFE36C0A>[Quest End- Charge Captain Clark]<RETURN=1/></COLOR>It is as the Valkyries claim. The spirits are likely looking for the Drake Knight Captain and wandering off to the Empire. But more importantly, a giant creature was spotted here, as well. Death Dragon, they call it.. This points to the presence of Dark Ether. The Empire must be slowly expanding their Ether plant.
4103 <COLOR=FFE36C0A>[Mission Clue of Track Retry- Charge Captain Clark]<RETURN=1/></COLOR>The Army Command is looking for an indicative proof based on the Valkyrie Clan's supposed findings. The issue began out small, but it's now blown out of proportion, and the Command is surely afraid of causing a rift in the alliance. In accordance with the Valkyries' plan, I want you to pursue the spirits and get to the truth of all this!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Clue of Track.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38351/>.
4104 In accordance with the Valkyries' plan, I want you to pursue the spirits and get to the truth of all this!
4105 <COLOR=FFE36C0A>[Quest End- Charge Captain Clark]<RETURN=1/></COLOR>It is as the Valkyries claim. The spirits are likely looking for the Drake Knight Captain and wandering off to the Empire. But more importantly, a giant creature was spotted here, as well. Death Dragon, they call it.. This points to the presence of Dark Ether. The Empire must be slowly expanding their Ether plant.
4106 <COLOR=FFE36C0A>[Mission Clue of Track Retry- Charge Captain Clark]<RETURN=1/></COLOR>The Army Command is looking for an indicative proof based on the Valkyrie Clan's supposed findings. The issue began out small, but it's now blown out of proportion, and the Command is surely afraid of causing a rift in the alliance. In accordance with the Valkyries' plan, I want you to pursue the spirits and get to the truth of all this!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Clue of Track will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38351/>.
4108 <COLOR=FFE36C0A>[Quest End- Charge Captain Clark]<RETURN=1/></COLOR>It is as the Valkyries claim. The spirits are likely looking for the Drake Knight Captain and wandering off to the Empire. But more importantly, a giant creature was spotted here, as well. Death Dragon, they call it.. This points to the presence of Dark Ether. The Empire must be slowly expanding their Ether plant.
4111 <COLOR=FFE36C0A>[Quest End- 3rd Division Captain]<RETURN=1/></COLOR>The Allied Army is profoundly disturbed by the appearance of Death Dragon. How can such creature exist? <RETURN=1/>I clearly underestimated the power of Dark Ether.
4113 Please meet <NPCNAME=65159/> at Wailing Valley.
4114 <COLOR=FFE36C0A>[Quest End- Wailing Valley Manhunter]<RETURN=1/></COLOR>Welcome to Wailing Valley. Things were a bit noisy in the Allied Army for a while, but we must once again concentrate on recovering the lost Valley of the Dragonkin.
4117 <COLOR=FFE36C0A>[Quest End- Wailing Valley Manhunter]<RETURN=1/></COLOR>No visible results yet.
4118 <COLOR=FFE36C0A>[Quest Start- Wailing Valley Manhunter]<RETURN=1/></COLOR>Our manhunters were captured by Imperial soldiers while searching for Dragonkin Chieftain Diorasis. Go rescue them!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Rescue captured manhunters. Caution! Some are fake.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the Captured Manhunter quest.
4119 Our manhunters were captured by Imperial soldiers while searching for Dragonkin Chieftain Diorasis.
4120 <COLOR=FFE36C0A>[Quest End- Wailing Valley Manhunter]<RETURN=1/></COLOR>One manhunter believes Chieftain Diorasis was kidnapped by the Imperial Army. We will form a brigade to rescue him.
4121 <COLOR=FFE36C0A>[Quest Start- Captured Manhunter]<RETURN=1/></COLOR>Die! Human!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
4122 Die! Human!!
4123 <COLOR=FFE36C0A>[Quest End- Captured Manhunter]<RETURN=1/></COLOR>I am a proud son of the Empire! Mere humans cannot break my spirit!
4124 <COLOR=FFE36C0A>[Quest Start- Captured Manhunter]<RETURN=1/></COLOR>Human!! I'm and Imperial soldier! You will never be able to get anything out of me!!<RETURN=1/>Except maybe if you had 'that'...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=237/> and obtain 10 <ITEMNAME=40358/>.
4125 Human!! I'm and Imperial soldier! You will never be able to get anything out of me!!<RETURN=1/>Except maybe if you had 'that'...
4126 <COLOR=FFE36C0A>[Quest End- Captured Manhunter]<RETURN=1/></COLOR>Impossible.. Could it be 'that'? Just kill me right now!!
4127 <COLOR=FFE36C0A>[Quest Start- Captured Manhunter]<RETURN=1/></COLOR>I won't speak!! Please get 'that' away from me!! Please!!<RETURN=1/>Just end my life here!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40358/> to <NPCNAME=65162/>.
4128 I won't talk!! Please take 'that' away from me!!
4129 <COLOR=FFE36C0A>[Quest End- Captured Manhunter]<RETURN=1/></COLOR>Please, stop! Get 'that' away from me!!
4130 <COLOR=FFE36C0A>[Quest Start- Captured Manhunter]<RETURN=1/></COLOR>I won't speak!! Please get 'that' away from me!! Please!!! Please!!<RETURN=1/>I'll do anything.. Please.. Please..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40358/> to <NPCNAME=65162/>.
4131 I won't speak!! Please get 'that' away from me!! Please!!
4132 <COLOR=FFE36C0A>[Quest End- Wailing Valley Manhunter]<RETURN=1/></COLOR>The Imperial soldier is under my supervision now. But what is 'that'?
4133 <COLOR=FFE36C0A>[Quest Start- Captured Manhunter]<RETURN=1/></COLOR>¡¦¡¦ (Appears to have lost consciousness.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65163/>.
4134 ¡¦¡¦ (Appears to have lost consciousness.)
4135 <COLOR=FFE36C0A>[Quest End- Wailing Valley Manhunter]<RETURN=1/></COLOR>Ugh.. Where am I..? Ah, I must have lost consciousness. Thank you.
4136 <COLOR=FFE36C0A>[Quest Start- Captured Manhunter]<RETURN=1/></COLOR>We must eliminate all Imperial Beastmen who had captured me. <RETURN=1/>They're looking for helpless manhunters right now, so be careful. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 <NPCNAME=237/>.
4137 We must eliminate all Imperial Beastmen who had captured me. They're quite strong, so be careful.
4138 <COLOR=FFE36C0A>[Quest End- Wailing Valley Manhunter]<RETURN=1/></COLOR>Well done. I believe our manhunters are safe now.
4139 <COLOR=FFE36C0A>[Quest Start- Captured Manhunter]<RETURN=1/></COLOR>The investigation confirmed that Diorasis was captured by the Imperial Army. The Dragonkin have lost both their Chieftain and their captain. They might even end up joining the Empire. Hurry and tell <NPCNAME=65159/> of this news.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65159/>.
4140 We must eliminate all Imperial Beastmen who had captured me. They're quite strong, so be careful.
4141 <COLOR=FFE36C0A>[Quest End- Wailing Valley Manhunter]<RETURN=1/></COLOR>I see. You brought a valuable piece of information. Thank you.
4142 <COLOR=FFE36C0A>[Quest Start- Wailing Valley Manhunter]<RETURN=1/></COLOR>As the Dragonkin Chieftain has been kidnapped, we must go rescue him. Share this development with <NPCNAME=65160/> and pursue the Imperial forces right away.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65160/>.
4143 Share this development with <NPCNAME=65160/> and pursue the Imperial forces right away.
4144 <COLOR=FFE36C0A>[Quest End- Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>The Valkyrie Clan will offer full support.
4145 <COLOR=FFE36C0A>[Quest Start- Wailing Valley Manhunter]<RETURN=1/></COLOR>As the Dragonkin Chieftain has been kidnapped, we must go rescue him. Share this development with <NPCNAME=65160/> and pursue the Imperial forces right away.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65160/>.
4146 Share this development with <NPCNAME=65160/> and pursue the Imperial forces right away.
4147 <COLOR=FFE36C0A>[Quest End- Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>The Valkyrie Clan will offer full support.
4148 <COLOR=FFE36C0A>[Quest Start- Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>To pursue the captured Chieftain, we require a specific device possessed by the Dragonkin. It is a locator of sorts. <RETURN=1/>Search the middle of the Wailing Valley and bring back <ITEMNAME=40359/>. It will lead us to the Chieftain.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 4 <ITEMNAME=40359/>.
4149 To pursue the captured Chieftain, we require a specific device possessed by the Dragonkin.
4150 <COLOR=FFE36C0A>[Quest End- Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>Good. We are all set to rescue the Chieftain.
4152 We are going to infiltrate the enemy outpose to rescue Chieftain Diorasis.
4154 <COLOR=FFE36C0A>[Mission Rescue the Head of the Dragonkin- Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>We are going to infiltrate the enemy outpose to rescue Chieftain Diorasis. <RETURN=1/>They stationed one or more Death Dragons nearby. Be well-prepared.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Rescue the Head of the Dragonkin will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38357/>.
4155 We are going to infiltrate the enemy outpose to rescue Chieftain Diorasis.
4156 <COLOR=FFE36C0A>[Quest End- Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>We have successfully rescued Chieftain Diorasis. According to him, he was kidnapped not by the Empire but by the Drake Knight Captain. Why he did that -- your guess is as good as mine.
4157 <COLOR=FFE36C0A>[Mission Rescue the Head of the Dragonkin Retry- Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>We are going to infiltrate the enemy outpose to rescue Chieftain Diorasis. <RETURN=1/>They stationed one or more Death Dragons nearby. Be well-prepared.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Rescue the Head of the Dragonkin.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38357/>.
4158 We are going to infiltrate the enemy outpose to rescue Chieftain Diorasis.
4159 <COLOR=FFE36C0A>[Quest End- Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>We have successfully rescued Chieftain Diorasis. According to him, he was kidnapped not by the Empire but by the Drake Knight Captain. Why he did that -- your guess is as good as mine.
4160 <COLOR=FFE36C0A>[Mission Rescue the Head of the Dragonkin Retry- Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>We are going to infiltrate the enemy outpose to rescue Chieftain Diorasis. <RETURN=1/>They stationed one or more Death Dragons nearby. Be well-prepared.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Rescue the Head of the Dragonkin will appear after accepting the quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38357/>.
4161 We are going to infiltrate the enemy outpose to rescue Chieftain Diorasis.
4162 <COLOR=FFE36C0A>[Quest End- Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>We have successfully rescued Chieftain Diorasis. According to him, he was kidnapped not by the Empire but by the Drake Knight Captain. Why he did that -- your guess is as good as mine.
4163 <COLOR=FFE36C0A>[Quest Start- Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>We are convinced that this entire crisis was conspired by the Drake Knight Captain himself. If so, he is fully responsible for the suspicion that had befallen us. We shall find him and put him to death. <RETURN=1/>I want you to return to your original post. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65161/>.
4164 I want you to return to your original post.
4165 <COLOR=FFE36C0A>[Quest End- Manhunter Captain Ins]<RETURN=1/></COLOR>The Valkyries seem irate. I won't complain. This will make them stronger in battle.
4166 <COLOR=FFE36C0A>[Quest Start- Manhunter Captain Ins]<RETURN=1/></COLOR>We are planning to reclaim Valley of the Dragonkin. The Drake Knights have agreed to cooperate with us under their Chieftain's behest. They wish to rescue the Drake Knight Captain, insisting that he dedicated his life to the betterment of their people. <RETURN=1/>Please see <NPCNAME=65164/> at Crater of Blood and help him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65164/> at Crater of Blood.
4167 Please see <NPCNAME=65164/> at Crater of Blood and help him.
4168 <COLOR=FFE36C0A>[Quest End- Drake Knight Manhunter Captain Arios]<RETURN=1/></COLOR>I'm glad you agreed to help. We can't abandon the Captain like this.
4169 <COLOR=FFE36C0A>[Quest Start- Drake Knight Manhunter Captain Arios]<RETURN=1/></COLOR>We mustn't abandon the Captin. He lost his soul and memory to the Empire while giving his life for the Dragonkin and became a beast. There must be a way to save him. <RETURN=1/>And we'll kill all of the Empire bastards. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 <NPCNAME=239/>.
4170 There must be a way to save him.
4171 <COLOR=FFE36C0A>[Quest End- Drake Knight Manhunter Captain Arios]<RETURN=1/></COLOR>We'll kill all of the Empire bastards.
4172 <COLOR=FFE36C0A>[Quest Start- Drake Knight Manhunter Captain Arios]<RETURN=1/></COLOR>The Valkyries are bent on killing our dear Captain, and this is absolutely unacceptable. Those Valkyries need to know their place, trying to lay their hands on our Captain... Take this <ITEMNAME=40360/> to <NPCNAME=65165/>. What extraordinary insolence. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40360/> to <NPCNAME=65165/>.
4173 Those Valkyries need to know their place.
4174 <COLOR=FFE36C0A>[Quest End- Valkyrie Clan Manhunter Captain Tina]<RETURN=1/></COLOR>It is he who must know his place. A mere Dragonkin¡¦
4175 <COLOR=FFE36C0A>[Quest Start- Valkyrie Clan Manhunter Captain Tina]<RETURN=1/></COLOR>It is he who must know his place. Tell him now's not the time for this. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40361/> to <NPCNAME=65164/>.
4176 It is he who must know his place. Tell him now's not the time for this.
4177 <COLOR=FFE36C0A>[Quest End- Drake Knight Manhunter Captain Arios]<RETURN=1/></COLOR>What!! Why, she's rather appealing when she's angry.
4178 <COLOR=FFE36C0A>[Quest Start- Drake Knight Manhunter Captain Arios]<RETURN=1/></COLOR>Fine! Tell her that I'm looking to settle this once and for all. <RETURN=1/>I may be quite fond of wild women, but... Do you think I'd ever fall in love with a Valkyrie, out of all races? This is a duel. Duel!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40362/> to <NPCNAME=65165/>.
4179 I may be quite fond of wild women, but... Do you think I'd ever fall in love with a Valkyrie, out of all races? This is a duel. Duel!!
4180 <COLOR=FFE36C0A>[Quest End- Valkyrie Clan Manhunter Captain Tina]<RETURN=1/></COLOR>Hmph! Tell him I accept his challenge!!
4181 <COLOR=FFE36C0A>[Quest Start- Drake Knight Manhunter Captain Arios]<RETURN=1/></COLOR>There's <NPCNAME=65166/>!! Please go and bring him here!! Hurry!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65166/>.
4182 There's <NPCNAME=65166/>!! Please go and bring him here!! Hurry!
4183 <COLOR=FFE36C0A>[Quest End- Drake Knight Captain's Spirit]<RETURN=1/></COLOR>I have lost everything save my soul¡¦ I am satisfied so long as our brethren are safe. I suppose my soul will soon disappear, as well.
4185 Please leave me..
4186 <COLOR=FFE36C0A>[Quest End- Drake Knight Captain's Spirit]<RETURN=1/></COLOR>What's this..? I don't want to stay in this world anymore without my body. Please let me go.
4188 If the two were to return to the body, I may be able to return to my physical state.
4189 <COLOR=FFE36C0A>[Quest End- Drake Knight Captain's Spirit]<RETURN=1/></COLOR>I suppose it was a futile attempt.
4190 <COLOR=FFE36C0A>[Quest Start- Sealer of Memory]<RETURN=1/></COLOR>Die! The Captain's ours!!
4191 Die! The Captain's ours!!
4192 <COLOR=FFE36C0A>[Quest End- Sealer of Memory]<RETURN=1/></COLOR>Ugh¡¦ This can't be¡¦
4193 <COLOR=FFE36C0A>[Quest Start- Sealer of Memory]<RETURN=1/></COLOR>Die! The Captain's ours!!
4194 Die! The Captain's ours!!
4195 <COLOR=FFE36C0A>[Quest End- Sealer of Memory]<RETURN=1/></COLOR>Ugh¡¦ This can't be¡¦
4196 <COLOR=FFE36C0A>[Quest Start- Drake Knight Captain's Spirit]<RETURN=1/></COLOR>Take my remaining memory and sanity to my brethren. I am fine as long as they receive some of my remnants. May God's grace be with the Dragonkin.. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the following items to <NPCNAME=65169/>. <RETURN=1/><ITEMNAME=40364/>, <ITEMNAME=40365/>
4197 Take my remaining memory and sanity to my brethren. I am fine as long as they receive some of my remnants. May God's grace be with the Dragonkin..
4198 <COLOR=FFE36C0A>[Quest End- Drake Knight Regiment Captain Kaos]<RETURN=1/></COLOR>We shall obey our Captain's will. It is time to show the Empire our fury.
4200 Please take <ITEMNAME=40366/> to <NPCNAME=65164/>. There will be blood and vengeance.
4201 <COLOR=FFE36C0A>[Quest End- Valley of the Dragonkin- Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>I will dedicate my life to defeat the Empire, as did our Captain!
4203 Please do your best for the sake of our Captain.
4205 <COLOR=FFE36C0A>[Main Mission Valley of the Dragonkin- Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>So it has come to this. We must eliminate the Captain with our own hands. It may be an empty shell, but he's still our Captain. We can never forgive the Empire for presenting us with this unholy dilemma. Please do your best for the sake of our Captain. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Main Mission Valley of the Dragonkin will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=25717/>.
4206 Please do your best for the sake of our Captain.
4207 <COLOR=FFE36C0A>[Quest End- Valley of the Dragonkin- Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>Thank you. The Captain may now rest easy.
4208 <COLOR=FFE36C0A>[Main Mission Valley of the Dragonkin Retry- Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>So it has come to this. We must eliminate the Captain with our own hands. It may be an empty shell, but he's still our Captain. We can never forgive the Empire for presenting us with this unholy dilemma. Please do your best for the sake of our Captain. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Main Mission Valley of the Dragonkin. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=25717/>.
4209 Please do your best for the sake of our Captain.
4210 <COLOR=FFE36C0A>[Quest End- Valley of the Dragonkin- Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>Thank you. The Captain may now rest easy.
4211 <COLOR=FFE36C0A>[Main Mission Valley of the Dragonkin Retry- Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>So it has come to this. We must eliminate the Captain with our own hands. It may be an empty shell, but he's still our Captain. We can never forgive the Empire for presenting us with this unholy dilemma. Please do your best for the sake of our Captain. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Main Mission Valley of the Dragonkin will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=25717/>.
4212 Please do your best for the sake of our Captain.
4213 <COLOR=FFE36C0A>[Quest End- Valley of the Dragonkin- Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>Thank you. The Captain may now rest easy.
4215 I bid you nothing but glorious victories in future struggles.
4216 <COLOR=FFE36C0A>[Quest End- Liberation Army Messenger Zoltan]<RETURN=1/></COLOR>Welcome to Graveyard of Pain. The earth here has been seriously polluted by Dark Ether. I reckon the battles fought here won't be as easy.
5001 <COLOR=FFE36C0A>[Quest Start- Skull the Gravekeeper]<RETURN=1/></COLOR>I'm the gravekeeper, Skull. What are you Liberation Army folks doing all the way out here? I thought you had forgotten all about us. While you fellas were busy fighting, the Empire seized life forces in all inhabitants here to use them in their Ether plant. The result was this wasteland. Our once fertile and glorious land was devastated and turned into a barren ghost town. All my loved ones perished, and soon I am the only one that remained. Would you be so kind as to honor the dead with a flower? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40367/> to <NPCNAME=65172/>.<RETURN=1/>
5002 Our once fertile and glorious land was devastated and turned into a barren ghost town. All my loved ones perished, and soon I am the only one that remained. Would you be so kind as to honor the dead with a flower?
5003 <COLOR=FFE36C0A>[Quest End- Skull the Gravekeeper]<RETURN=1/></COLOR>¡¦¡¦ (Left a flower for the corpse.)
5005 May the dead rest in peace¡¦
5006 <COLOR=FFE36C0A>[Quest End- Skull the Gravekeeper]<RETURN=1/></COLOR>I suppose they can finally rest in peace.
5007 <COLOR=FFE36C0A>[Quest Start- Skull the Gravekeeper]<RETURN=1/></COLOR>The dead, when they rose again, had turned into something terrible. Then I thought to myself, Can't I perhaps reverse the process? Please examine a plagued corpse again. Just a moment ago, I used an Elixir of Life on one of the bodies, and I expect it to have taken some sort of effect on it. Please go check. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Examine a Plagued Corpse.
5008 Examine a plagued corpse.
5009 <COLOR=FFE36C0A>[Quest End- Skull the Gravekeeper]<RETURN=1/></COLOR>Indeed.. Reviving a dead person is something beyond my powers.
5010 <COLOR=FFE36C0A>[Quest Start- Plagued Corpse]<RETURN=1/></COLOR>¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦<RETURN=1/>(The corpse has turned into an undead and is attacking you.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5011 ¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦¡¦
5012 <COLOR=FFE36C0A>[Quest End- Skull the Gravekeeper]<RETURN=1/></COLOR>It was a total failure..
5013 <COLOR=FFE36C0A>[Quest Start- Skull the Gravekeeper]<RETURN=1/></COLOR>Maybe.. Couldn't we revive the dead using the Empire's powers? <RETURN=1/>If you happen to see <NPCNAME=363/>, will you please get me a <ITEMNAME=40369/>? I can't say I'm entirely in favor of this, but.. We never know, right? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the boss <NPCNAME=363/> of Mission Tracking the Great Ritual and obtain <ITEMNAME=40369/>.<RETURN=1/>
5014 Maybe.. Couldn't we revive the dead using the Empire's powers?
5015 <COLOR=FFE36C0A>[Quest End- Skull the Gravekeeper]<RETURN=1/></COLOR>Thank you. It seems I'm always on the receiving end.
5016 <COLOR=FFE36C0A>[Quest Start- Skull the Gravekeeper]<RETURN=1/></COLOR>Using the <ITEMNAME=40369/> I made another elixir. I sure hope it's of use this time. Please try this <ITEMNAME=40370/> on <NPCNAME=65172/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40370/> to <NPCNAME=65172/>.<RETURN=1/>
5017 Please use <ITEMNAME=40370/> on <NPCNAME=65172/>.
5018 <COLOR=FFE36C0A>[Quest End- Plagued Corpse]<RETURN=1/></COLOR>Used <ITEMNAME=40370/> on Plagued Corpse. <RETURN=1/>It appears to have no effect.
5019 <COLOR=FFE36C0A>[Quest Start- Plagued Corpse]<RETURN=1/></COLOR>The corpse is silently whispering to <FONT=m212><heroname/>. <RETURN=1/><RETURN=1/>[Plagued Corpse's Whisper]<RETURN=1/>Pain... Stop... Too much... Pain... Let me go... <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></FONT></COLOR>Talk to <NPCNAME=65171/>.<RETURN=1/>
5020 The corpse is silently whispering to <FONT=m212><heroname/>.</FONT>
5021 <COLOR=FFE36C0A>[Quest End- Skull the Gravekeeper]<RETURN=1/></COLOR>I see.. I guess there isn't much I can do..
5023 We never knew the Ether plant would be this powerful.
5024 <COLOR=FFE36C0A>[Quest End- Liberation Army Messenger Zoltan]<RETURN=1/></COLOR>Well done. We must maintain a constant pressure on the Empire.
5025 <COLOR=FFE36C0A>[Quest Start- Liberation Army Messenger Zoltan]<RETURN=1/></COLOR>This graveyard directly shows the extent to which the pollution from an Ether plant can affect nature. The Army Command is preparing for the worst; that is, a wholesale contamination of our land by Dark Ether. Quickly take this <ITEMNAME=40371/> to <NPCNAME=65173/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40371/> to <NPCNAME=65173/>.<RETURN=1/>
5026 Quickly take this <ITEMNAME=40371/> to <NPCNAME=65173/>.
5027 <COLOR=FFE36C0A>[Quest End- Adams the Examiner]<RETURN=1/></COLOR>I will closely investigate the matter as instructed by the Army Command.
5028 <COLOR=FFE36C0A>[Quest Start- Adams the Examiner]<RETURN=1/></COLOR>First, we need the remains of people who succumbed to Dark Ether. Currently, we have no reports on how Dark Ether can impact the human body. Collect 10 <ITEMNAME=40372/>. <ITEMNAME=40372/> can be found in the graveyard to the east. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 10 <ITEMNAME=40372/>.<RETURN=1/>
5029 Collect 10 <ITEMNAME=40372/>.
5030 <COLOR=FFE36C0A>[Quest End- Adams the Examiner]<RETURN=1/></COLOR>We need more specimens to continue our investigation.
5031 <COLOR=FFE36C0A>[Quest Start- Adams the Examiner]<RETURN=1/></COLOR>Dark Ether was able to create a giant creature such as the Death Dragon. We require more specimen to study the effects of Dark Ether on living creatures. Reports say there are some <ITEMNAME=40373/> at an abandoned church in the middle of Graveyard of Pain. Leave right away and gather some evidence. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 1 <ITEMNAME=40373/>.
5032 Reports say there are some <ITEMNAME=40373/> at an abandoned church in the middle of Graveyard of Pain. Leave right away and gather some evidence.
5033 <COLOR=FFE36C0A>[Quest End- Adams the Examiner]<RETURN=1/></COLOR>This should be enough. Thank you.
5034 <COLOR=FFE36C0A>[Quest Start- Adams the Examiner]<RETURN=1/></COLOR>I wish to send the evidence gathered so far to a laboratory for further analysis. <RETURN=1/>Take <ITEMNAME=40373/> to <NPCNAME=65174/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40373/> to <NPCNAME=65174/>.
5035 Take <ITEMNAME=40373/> to <NPCNAME=65174/>.
5036 <COLOR=FFE36C0A>[Quest End- Liberation Army Messenger Canon]<RETURN=1/></COLOR>I will notify you as soon as I receive the analysis reports.
5037 <COLOR=FFE36C0A>[Quest Start- Adams the Examiner]<RETURN=1/></COLOR>As we wait for the results of the analysis, I believe we should share the information gathered up to now with scout divisions. <RETURN=1/>Deliver my letter to <NPCNAME=65175/>. I will continue with the investigation. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40374/> to <NPCNAME=65175/>.
5038 Deliver my letter to <NPCNAME=65175/>. I will continue with the investigation.
5039 <COLOR=FFE36C0A>[Quest End- Graveyard of Pain Scout Captain Dmitri]<RETURN=1/></COLOR>Alright. We'll keep on the lookout.
5040 <COLOR=FFE36C0A>[Quest Start- Graveyard of Pain Scout Captain Dmitri]<RETURN=1/></COLOR>During our last scouting mission, we took note of suspicious movements of Helrons. We're still trying to pursue them, but being repeatedly driven back by Imperial soldiers. I want you to eliminate <NPCNAME=285/> and assist the scout division. You can easily spot them around Graveyard of Pain. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 <NPCNAME=285/>.
5041 I want you to eliminate <NPCNAME=285/> and assist the scout division.
5042 <COLOR=FFE36C0A>[Quest End- Graveyard of Pain Scout Captain Dmitri]<RETURN=1/></COLOR>You've done well. I'm awaiting reports from our scouts.
5043 <COLOR=FFE36C0A>[Quest Start- Graveyard of Pain Scout Captain Dmitri]<RETURN=1/></COLOR>I've received no reports from the scouting party yet. Has something happened? I'm going to ask you to check up on them. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65176/>.
5044 I've received no reports from the scouting party yet. Has something happened? I'm going to ask you to check up on them.
5045 <COLOR=FFE36C0A>[Quest End- Graveyard of Pain Scout Roshvof]<RETURN=1/></COLOR>The scouts are still pursuing the Helrons. As of now, we haven't received any reports from those ahead of us.
5047 Ignis ordered us to provide a better understanding of the Helrons' sacrificial rite and the magic involved.
5049 <COLOR=FFE36C0A>[Mission Tracking the Great Ritual- Graveyard of Pain Scout Roshvof]<RETURN=1/></COLOR>The reports are in. While chasing the Helrons, some scouts witnessed the preparations for a human sacrifice used to amplify an Ether plant's Dark Ether output. The details were sent to the Army Command, and Ignis ordered us to provide a better understanding of the Helrons' sacrificial rite and the magic involved. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Tracking the Great Ritual will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=363/>.
5050 Ignis ordered us to provide a better understanding of the Helrons' sacrificial rite and the magic involved.
5051 <COLOR=FFE36C0A>[Quest End- Graveyard of Pain Scout Roshvof]<RETURN=1/></COLOR>A sacrificial ritual.. It was truly horrifying.
5052 <COLOR=FFE36C0A>[Mission Tracking the Great Ritual Retry- Graveyard of Pain Scout Roshvof]<RETURN=1/></COLOR>The reports are in. While chasing the Helrons, some scouts witnessed the preparations for a human sacrifice used to amplify an Ether plant's Dark Ether output. The details were sent to the Army Command, and Ignis ordered us to provide a better understanding of the Helrons' sacrificial rite and the magic involved. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Tracking the Great Ritual. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=363/>.
5053 Ignis ordered us to provide a better understanding of the Helrons' sacrificial rite and the magic involved.
5054 <COLOR=FFE36C0A>[Quest End- Graveyard of Pain Scout Roshvof]<RETURN=1/></COLOR>A sacrificial ritual.. It was truly horrifying.
5055 <COLOR=FFE36C0A>[Mission Tracking the Great Ritual Retry- Graveyard of Pain Scout Roshvof]<RETURN=1/></COLOR>The reports are in. While chasing the Helrons, some scouts witnessed the preparations for a human sacrifice used to amplify an Ether plant's Dark Ether output. The details were sent to the Army Command, and Ignis ordered us to provide a better understanding of the Helrons' sacrificial rite and the magic involved. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Tracking the Great Ritual will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=363/>.
5056 Ignis ordered us to provide a better understanding of the Helrons' sacrificial rite and the magic involved.
5057 <COLOR=FFE36C0A>[Quest End- Graveyard of Pain Scout Roshvof]<RETURN=1/></COLOR>A sacrificial ritual.. It was truly horrifying.
5058 <COLOR=FFE36C0A>[Quest Start- Graveyard of Pain Scout Roshvof]<RETURN=1/></COLOR>A sacrificial ritual.. It was truly horrifying. <RETURN=1/>Please report our findings to <NPCNAME=65175/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65175/>.<RETURN=1/>
5059 A sacrificial ritual.. It was truly horrifying. <RETURN=1/>Please report our findings to <NPCNAME=65175/>.
5060 <COLOR=FFE36C0A>[Quest End- Graveyard of Pain Scout Captain Dmitri]<RETURN=1/></COLOR>A human sacrifice to extract Ether from the victim¡¦ Those Empire bastards.. This is unacceptable!
5061 <COLOR=FFE36C0A>[Quest Start- Graveyard of Pain Scout Captain Dmitri]<RETURN=1/></COLOR>Experimental reports from <NPCNAME=65174/> have just arrived. You should check up on it. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65174/>.
5062 Experimental reports from <NPCNAME=65174/> have just arrived. You should check up on it.
5063 <COLOR=FFE36C0A>[Quest End- Liberation Army Messenger Canon]<RETURN=1/></COLOR>The results have arrived. Please hold on for a second.
5064 <COLOR=FFE36C0A>[Quest Start- Liberation Army Messenger Canon]<RETURN=1/></COLOR>It took less time than I expected. <RETURN=1/>Take this <ITEMNAME=40375/> to <NPCNAME=65175/>. <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40375/> to <NPCNAME=65175/>.
5065 It took less time than I expected.
5066 <COLOR=FFE36C0A>[Quest End- Graveyard of Pain Scout Captain Dmitri]<RETURN=1/></COLOR>I'll take a look at the report. It won't take long.
5068 <NPCNAME=65177/> is working on methods to purify Dark Ether using purified plants at this very place, Graveyard of Pain.
5069 <COLOR=FFE36C0A>[Quest End- Hamilton the Scholar]<RETURN=1/></COLOR>How much do you know about Ethers?
5072 <COLOR=FFE36C0A>[Quest End- Hamilton the Scholar]<RETURN=1/></COLOR>Plant of Purification will be our hope.
5073 <COLOR=FFE36C0A>[Quest Start- Hamilton the Scholar]<RETURN=1/></COLOR>You've seen <ITEMNAME=40376/> yourself, so you can report what I have to <NPCNAME=65175/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40377/> to <NPCNAME=65175/>.
5074 You've seen <ITEMNAME=40376/> yourself, so you can report what I have to <NPCNAME=65175/>.
5075 <COLOR=FFE36C0A>[Quest End- Graveyard of Pain Scout Captain Dmitri]<RETURN=1/></COLOR>What a progress he's making.
5076 <COLOR=FFE36C0A>[Quest Start- Graveyard of Pain Scout Captain Dmitri]<RETURN=1/></COLOR>Go explain to <NPCNAME=65173/> about Plant of Purification. <RETURN=1/>And ask him to carry on with his investigation.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65173/>.
5077 Go explain to <NPCNAME=65173/> about Plant of Purification.
5078 <COLOR=FFE36C0A>[Quest End- Adams the Examiner]<RETURN=1/></COLOR>I'm relieved that some progress has been made.
5079 <COLOR=FFE36C0A>[Quest Start- Adams the Examiner]<RETURN=1/></COLOR>Shall we have a look at the effects of the plant ourselves? <RETURN=1/>Use <ITEMNAME=40378/> on <NPCNAME=65172/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40378/> on <NPCNAME=65172/>.
5080 Shall we have a look at the effects of the plant ourselves? <RETURN=1/>Use <ITEMNAME=40378/> on <NPCNAME=65172/>.
5081 <COLOR=FFE36C0A>[Quest End- Plagued Corpse]<RETURN=1/></COLOR>(Used <ITEMNAME=40378/> on Plagued Corpse.)
5082 <COLOR=FFE36C0A>[Quest Start- Plagued Corpse]<RETURN=1/></COLOR>(The corpse has turned into an undead and is attacking you.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster and talk to <NPCNAME=65173/>.
5083 (The corpse has turned into an undead and is attacking you.)
5084 <COLOR=FFE36C0A>[Quest End- Adams the Examiner]<RETURN=1/></COLOR>Hamilton¡¦ Is this guy a sham? Either that or the plant has no effect on animals yet.
5086 (The corpse has turned into an undead and is attacking you.)
5089 Please concentrate your effort on destroying the Imperial Army's main source of power, the Ether plant. Take the lead if you feel ready!
5091 <COLOR=FFE36C0A>[Mission Hidden Danger- Adams the Examiner]<RETURN=1/></COLOR>Please concentrate your effort on destroying the Imperial Army's main source of power, the Ether plant. Take the lead if you feel ready!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Hidden Danger will appear after accepting the quest. <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38366/>.<RETURN=1/>
5092 Please concentrate your effort on destroying the Imperial Army's main source of power, the Ether plant. Take the lead if you feel ready!
5093 <COLOR=FFE36C0A>[Quest End- Adams the Examiner]<RETURN=1/></COLOR>Their source of power is no more, but we mustn't keep our guard down.
5094 <COLOR=FFE36C0A>[Mission Hidden Danger Retry- Adams the Examiner]<RETURN=1/></COLOR>Please concentrate your effort on destroying the Imperial Army's main source of power, the Ether plant. Take the lead if you feel ready!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Hidden Danger. <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38366/>.<RETURN=1/>
5095 Please concentrate your effort on destroying the Imperial Army's main source of power, the Ether plant. Take the lead if you feel ready!
5096 <COLOR=FFE36C0A>[Quest End- Adams the Examiner]<RETURN=1/></COLOR>Their source of power is no more, but we mustn't keep our guard down.
5097 <COLOR=FFE36C0A>[Mission Hidden Danger Retry- Adams the Examiner]<RETURN=1/></COLOR>Please concentrate your effort on destroying the Imperial Army's main source of power, the Ether plant. Take the lead if you feel ready!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Hidden Danger will appear after accepting the quest. <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38366/>.<RETURN=1/>
5098 Please concentrate your effort on destroying the Imperial Army's main source of power, the Ether plant. Take the lead if you feel ready!
5099 <COLOR=FFE36C0A>[Quest End- Adams the Examiner]<RETURN=1/></COLOR>Their hidden source of power is no more, but we mustn't keep our guard down.
5100 <COLOR=FFE36C0A>[Quest Start- Adams the Examiner]<RETURN=1/></COLOR>Their hidden source of power is no more, but we mustn't keep our guard down. The Empire is still by no means a lesser threat than before. We must keep on moving and eliminate all potential dangers of the Empire. <RETURN=1/>Please take this <ITEMNAME=40379/> to <NPCNAME=65175/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40379/> to <NPCNAME=65175/>.
5101 Please take this <ITEMNAME=40379/> to <NPCNAME=65175/>.
5102 <COLOR=FFE36C0A>[Quest End- Graveyard of Pain Scout Captain Dmitri]<RETURN=1/></COLOR>Thanks a lot. As Adams said, we must eliminate all threats from the Empire.
5103 <COLOR=FFE36C0A>[Quest Start- Graveyard of Pain Scout Captain Dmitri]<RETURN=1/></COLOR>Go to <MAPNAME=55001/> and join forces with <NPCNAME=65178/>. We will soon move onward to eliminate the dangers that threaten us. Prepare yourself. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=55001/> and talk to <NPCNAME=65178/>.
5104 Go to <MAPNAME=55001/> and join forces with <NPCNAME=65178/>. We will soon move onward to eliminate the dangers that threaten us. Prepare yourself.
5105 <COLOR=FFE36C0A>[Quest End- Security Officer Martis]<RETURN=1/></COLOR>Welcome. The frontline troops are already on their way to Hall of Darkness.
5106 <COLOR=FFE36C0A>[Quest Start- Weinburg the Gravedigger]<RETURN=1/></COLOR>Help me!! I wasn't aware of the Imperial forces and ended up being captured. <RETURN=1/>I'm from Tringel. You're not going to leave a civilian for dead, are you? <RETURN=1/>Please deliver my letter to <NPCNAME=65178/>. Please! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40380/> to <NPCNAME=65178/>.
5107 Take <ITEMNAME=40380/> to <NPCNAME=65178/>.
5108 <COLOR=FFE36C0A>[Quest End- Security Officer Martis]<RETURN=1/></COLOR>I won't waste my time on a criminal like him. So what if he dies.
5111 <COLOR=FFE36C0A>[Quest End- Weinburg the Gravedigger]<RETURN=1/></COLOR>He can't treat a civilian like this! This is an outrage!!
5112 <COLOR=FFE36C0A>[Quest Start- Weinburg the Gravedigger]<RETURN=1/></COLOR>That son of a gun!! He can't treat a civilian like this! This is an outrage!! You'll die with me! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5113 He can't treat a civilian like this! This is an outrage!! You'll die with me! <RETURN=1/>
5114 <COLOR=FFE36C0A>[Quest End- Security Officer Martis]<RETURN=1/></COLOR>Sorry!! I got excited and.. Please, have mercy on me!
5115 <COLOR=FFE36C0A>[Quest Start- Weinburg the Gravedigger]<RETURN=1/></COLOR>Please have mercy! One more chance!! Please! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65178/>.
5116 One more chance!! Please!
5117 <COLOR=FFE36C0A>[Quest End- Security Officer Martis]<RETURN=1/></COLOR>Fine. We'll save Weinburg.
5118 <COLOR=FFE36C0A>[Quest Start- Security Officer Martis]<RETURN=1/></COLOR>The frontline troops have passed Castle Ruins already. For the second wave to advance on schedule, we should first clear out this area. Please eliminate <NPCNAME=279/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 <NPCNAME=279/>.
5119 The frontline troops have passed Castle Ruins already. For the second wave to advance on schedule, we should first clear out this area. Please eliminate <NPCNAME=279/>.
5120 <COLOR=FFE36C0A>[Quest End- Security Officer Martis]<RETURN=1/></COLOR>Well done. There is still much to do, so please stand by.
5121 <COLOR=FFE36C0A>[Quest Start- Security Officer Martis]<RETURN=1/></COLOR>The frontline troops lost our confidential document while passing here. It contains classified information concerning our plans and strategy, so it is vital that we recover it. If not possible, we'll have to destroy it. Do hurry. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Find and examine 4 confidential documents. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the following quests. <RETURN=1/>Complete the Liberation Army Confidential Document 1 quest. <RETURN=1/>Complete the Liberation Army Confidential Document 2 quest. <RETURN=1/>Complete the Liberation Army Confidential Document 3 quest. <RETURN=1/>Complete the Liberation Army Confidential Document 4 quest. <RETURN=1/>
5122 The frontline troops lost our confidential document while passing here. It contains classified information concerning our plans and strategy, so it is vital that we recover it. If not possible, we'll have to destroy it. Do hurry.
5123 <COLOR=FFE36C0A>[Quest End- Security Officer Martis]<RETURN=1/></COLOR>Surely, it was a difficult task, but that didn't bog you down by the slightest, it seems.
5124 <COLOR=FFE36C0A>[Quest Start- Confidential Document 1]<RETURN=1/></COLOR>As you tried to examine the document, an Imperial soldier appeared. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5125 The document is badly damaged and illegible.
5126 <COLOR=FFE36C0A>[Quest End- Confidential Document 1]<RETURN=1/></COLOR>Destroyed the confidential document.
5127 <COLOR=FFE36C0A>[Quest Start- Confidential Document 2]<RETURN=1/></COLOR>As you tried to examine the document, an Imperial soldier appeared. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5128 The document is badly damaged and illegible.
5129 <COLOR=FFE36C0A>[Quest End- Confidential Document 2]<RETURN=1/></COLOR>Destroyed the confidential document.
5130 <COLOR=FFE36C0A>[Quest Start- Confidential Document 3]<RETURN=1/></COLOR>As you tried to examine the document, an Imperial soldier appeared. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5131 The document is badly damaged and illegible.
5132 <COLOR=FFE36C0A>[Quest End- Confidential Document 3]<RETURN=1/></COLOR>Destroyed the confidential document.
5133 <COLOR=FFE36C0A>[Quest Start- Confidential Document 4]<RETURN=1/></COLOR>As you tried to examine the document, an Imperial soldier appeared. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5134 The document is badly damaged and illegible.
5135 <COLOR=FFE36C0A>[Quest End- Confidential Document 4]<RETURN=1/></COLOR>Destroyed the confidential document.
5136 <COLOR=FFE36C0A>[Quest Start- Security Officer Martis]<RETURN=1/></COLOR>You may now join the frontline troops. You've been great help. I'll buy you a drink sometime after the war's over. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65179/>.
5137 The document is badly damaged and illegible.
5138 <COLOR=FFE36C0A>[Quest End- Liberation Army Police Captain Eastman]<RETURN=1/></COLOR>The frontline troops have already passed this area.
5140 In order to catch up to them, you must move with haste.
5141 <COLOR=FFE36C0A>[Quest End- Liberation Army Signaller Neville]<RETURN=1/></COLOR>Thank you. The death of my comrades kept me unsettled, and¡¦ Thank you very much.
5142 <COLOR=FFE36C0A>[Quest Start-Liberation Army Signaller Neville]<RETURN=1/></COLOR>We found the remains of those sacrificed for Ether extraction. Please find the victims' bodies and examine them. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the quests Ritual's Sacrifice 1 and<RETURN=1/>Ritual's Sacrifice 2.<RETURN=1/>
5143 We found the remains of those sacrificed for Ether extraction. Please find the victims' bodies and examine them.
5144 <COLOR=FFE36C0A>[Quest End- Liberation Army Signaller Neville]<RETURN=1/></COLOR>Those savages.. How sickening..
5145 <COLOR=FFE36C0A>[Quest Start- Ritual's Sacrifice 1]<RETURN=1/></COLOR>Dark Ether can be felt from the sacrifice. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5146 Dark Ether can be felt from the sacrifice.
5147 <COLOR=FFE36C0A>[Quest End- Ritual's Sacrifice 1]<RETURN=1/></COLOR>Dark Ether can no longer be felt from the sacrifice.
5148 <COLOR=FFE36C0A>[Quest Start- Ritual's Sacrifice 2]<RETURN=1/></COLOR>Dark Ether can be felt from the sacrifice. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5149 Dark Ether can be felt from the sacrifice.
5150 <COLOR=FFE36C0A>[Quest End- Ritual's Sacrifice 2]<RETURN=1/></COLOR>Dark Ether can no longer be felt from the sacrifice.
5151 <COLOR=FFE36C0A>[Quest Start- Liberation Army Signaller Neville]<RETURN=1/></COLOR>We found fragments of Ether from the sacrifices. But the dark energy within it is dissipating. Before <ITEMNAME=40385/> disappears, take it to <NPCNAME=65186/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40385/> to <NPCNAME=65186/> in 10 minutes.<RETURN=1/>
5152 Before <ITEMNAME=40385/> disappears, take it to <NPCNAME=65186/>.
5153 <COLOR=FFE36C0A>[Quest End- Candle the Examiner]<RETURN=1/></COLOR>This is quite the specimen. Thank you. I'll preserve it and send it over to the laboratory.
5154 <COLOR=FFE36C0A>[Quest Start- Candle the Examiner]<RETURN=1/></COLOR>We destroyed the enemy's Ether plant, but the Empire's savage rites are still persisting, if not worsening. Unless the dark magic responsible for the devastation of Aiort is impeded, Ether plants will continue to be built. To combat this, I suggest eliminating the ones conducting such rituals. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=408/> and <NPCNAME=409/>. Both monsters are found in Heretical Basement Altar.<RETURN=1/>
5155 We destroyed the enemy's Ether plant, but the Empire's savage rites are still persisting, if not worsening. Unless the dark magic responsible for the devastation of Aiort is impeded, Ether plants will continue to be built. To combat this, I suggest eliminating the ones conducting such rituals.
5156 <COLOR=FFE36C0A>[Quest End- Candle the Examiner]<RETURN=1/></COLOR>All potential threats must be dealt with.
5157 <COLOR=FFE36C0A>[Quest Start- Candle the Examiner]<RETURN=1/></COLOR>We are looking to annihilate the heretics that conduct human sacrifices. <RETURN=1/>Join a scouting division and prepare for battle. Find <NPCNAME=65190/> and offer your assistance. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65190/>.<RETURN=1/>
5158 We are looking to annihilate the heretics that conduct human sacrifices. <RETURN=1/>Join a scouting division and prepare for battle. Find <NPCNAME=65190/> and offer your assistance.
5159 <COLOR=FFE36C0A>[Quest End- Liberation Army Manhunter Hans]<RETURN=1/></COLOR>The frontline troops have departed toward the Hall of Darkness.
5161 You probably heard this from Candle, but Ether plants will continue to multiply if we remain passive with the heretics and their heinous rituals. Hence, our job is to active seek out for their annihilation. Please prepare for battle. This one will get intense.
5163 <COLOR=FFE36C0A>[Mission Toward the Hall of Darkness- Liberation Army Manhunter Hans]<RETURN=1/></COLOR>You probably heard this from Candle, but Ether plants will continue to multiply if we remain passive with the heretics and their heinous rituals. Hence, our job is to active seek out for their annihilation. Please prepare for battle. This one will get intense. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Toward the Hall of Darkness will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/> </COLOR>Eliminate the mission boss <NPCNAME=36650/>.<RETURN=1/>
5164 You probably heard this from Candle, but Ether plants will continue to multiply if we remain passive with the heretics and their heinous rituals. Hence, our job is to active seek out for their annihilation. Please prepare for battle. This one will get intense.
5165 <COLOR=FFE36C0A>[Quest End- Liberation Army Manhunter Hans]<RETURN=1/></COLOR>Our job is not over yet.
5166 <COLOR=FFE36C0A>[Mission Toward the Hall of Darkness Retry- Liberation Army Manhunter Hans]<RETURN=1/></COLOR>You probably heard this from Candle, but Ether plants will continue to multiply if we remain passive with the heretics and their heinous rituals. Hence, our job is to active seek out for their annihilation. Please prepare for battle. This one will get intense. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Toward the Hall of Darkness. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/> </COLOR>Eliminate the mission boss <NPCNAME=36650/>.<RETURN=1/>
5167 You probably heard this from Candle, but Ether plants will continue to multiply if we remain passive with the heretics and their heinous rituals. Hence, our job is to active seek out for their annihilation. Please prepare for battle. This one will get intense.
5168 <COLOR=FFE36C0A>[Quest End- Liberation Army Manhunter Hans]<RETURN=1/></COLOR>We still cannot say we are entirely free from danger.
5169 <COLOR=FFE36C0A>[Mission Toward the Hall of Darkness Retry- Liberation Army Manhunter Hans]<RETURN=1/></COLOR>You probably heard this from Candle, but Ether plants will continue to multiply if we remain passive with the heretics and their heinous rituals. Hence, our job is to active seek out for their annihilation. Please prepare for battle. This one will get intense. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Toward the Hall of Darkness will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/> </COLOR>Eliminate the mission boss <NPCNAME=36650/>.<RETURN=1/>
5170 You probably heard this from Candle, but Ether plants will continue to multiply if we remain passive with the heretics and their heinous rituals. Hence, our job is to active seek out for their annihilation. Please prepare for battle. This will be an intense battle.
5171 <COLOR=FFE36C0A>[Quest End- Liberation Army Manhunter Hans]<RETURN=1/></COLOR>We still cannot say we are entirely free from danger.
5172 <COLOR=FFE36C0A>[Quest Start- Liberation Army Manhunter Hans]<RETURN=1/></COLOR>Our job is not over yet. Let us advance and eliminate all heretics on the way. Please find <NPCNAME=65189/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65189/>.
5173 Our job is not over yet. Let us advance and eliminate all heretics on the way. Please find <NPCNAME=65189/>.
5174 <COLOR=FFE36C0A>[Quest End- Liberation Army Manhunter Cooper]<RETURN=1/></COLOR>The frontline troops have already parted for the Accursed Stone Chamber. We will soon join them.
5175 <COLOR=FFE36C0A>[Quest Start- Liberation Army Manhunter Cooper]<RETURN=1/></COLOR>The frontline troops have already parted for the Accursed Stone Chamber. We will soon join them. <RETURN=1/>You must go to <MAPNAME=55041/> and meet <NPCNAME=65191/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=55041/> and talk to <NPCNAME=65191/>.
5176 The frontline troops have already parted for the Accursed Stone Chamber. We will soon join them. <RETURN=1/>You must go to <MAPNAME=55041/> and meet <NPCNAME=65191/>.
5177 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Gross]<RETURN=1/></COLOR>Our soldiers are currently engaged. We must assist them right away!
5179 Our soldiers are in fierce engagement. We must assist them right away! <RETURN=1/>Help our troops by eliminating <NPCNAME=410/>!
5180 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Gross]<RETURN=1/></COLOR>Good. Please continue to support to our soldiers!
5181 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Gross]<RETURN=1/></COLOR>Heretical Protectors are hindering the troops' advance! Our job is to eliminate the Protectors so that our soldiers are free to march forward! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters. <RETURN=1/><NPCNAME=425/> in the lower right room, <NPCNAME=426/> in the upper right room, <NPCNAME=427/> in the upper left room, <NPCNAME=428/> in the lower left room.<RETURN=1/>
5182 Heretical Protectors are hindering the troops' advance! Our job is to eliminate the Protectors so that our soldiers are free to march forward!
5183 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Gross]<RETURN=1/></COLOR>Good. Please continue to support to our soldiers!
5184 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Gross]<RETURN=1/></COLOR>The frontline troops came across a strange seal reportedly used in one of the enemies' rituals! We won't leave such a thing untouched! Please confiscate all objects used in their rituals! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect the following items. <RETURN=1/><ITEMNAME=40386/> in the upper right room, <ITEMNAME=40387/> in the lower left room, <ITEMNAME=40388/> in the lower right room.<RETURN=1/>
5185 The frontline troops came across a strange seal reportedly used in one of the enemies' rituals! We won't leave such a thing untouched! Please confiscate all objects used in their rituals!
5186 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Gross]<RETURN=1/></COLOR>Good. Please continue to support to our soldiers!
5187 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Gross]<RETURN=1/></COLOR>The frontline troops have found civilians captured by the heretics! We must save those poor souls before they are sacrificed! Hurry! Head to the Accursed Stone Chamber via the northern passageway! <RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the following quests and talk to <NPCNAME=65192/> in side the Accursed Stone Chamber. <RETURN=1/>Captured Civilian 1<RETURN=1/>Captured Civilian 2 <RETURN=1/>
5188 Head to the Accursed Stone Chamber via the northern passageway!
5189 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>Well done. I hear you've been of much help to the frontline troops.
5190 <COLOR=FFE36C0A>[Quest Start- Captured Civilian 1]<RETURN=1/></COLOR>Please help me!! I can't die like this!! <RETURN=1/>(As you approach the captured civilian, a monster begins attacking you.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=414/>. <RETURN=1/>
5191 Please help me!! I can't die like this!! <RETURN=1/>
5192 <COLOR=FFE36C0A>[Quest End- Captured Civilian 1]<RETURN=1/></COLOR>Thank you!!! I owe you my life!
5193 <COLOR=FFE36C0A>[Quest Start- Captured Civilian 2]<RETURN=1/></COLOR>Please help me!! I can't die like this!! <RETURN=1/>(As you approach the captured civilian, a monster begins attacking you.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=414/>. <RETURN=1/>
5194 Please help me!! I can't die like this!! <RETURN=1/>
5195 <COLOR=FFE36C0A>[Quest End- Captured Civilian 2]<RETURN=1/></COLOR>Thank you!!! I owe you my life!
5196 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>We believe this was a site for the heretics' rituals. There are even what appears to be a laboratory. Would you examine this place? If you happen to find something related to the rituals, please bring it to me. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect <ITEMNAME=40389/>.<RETURN=1/>
5197 We believe this was a site for the heretics' rituals. There are even what appears to be a laboratory. Would you examine this place? If you happen to find something related to the rituals, please bring it to me.
5198 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>My, this is a valuable evidence!
5199 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>That altar over there seems related to the rituals, as well. Look around and report back to me if you find something important. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect <ITEMNAME=40390/>. <RETURN=1/>
5200 That altar over there seems related to the rituals, as well. Look around and report back to me if you find something important.
5201 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>My, this is a valuable evidence!
5203 The evidence you gathered was closely examined. We now believe the Emperor's right-hand man, who goes by the name Dark Bishop, has been using the heretics to turn Aiort into its present state. More, we are now aware of the Empire's attempts at maintaining its failing Ether plant by means of Great Rituals, or so it's called. Sacrificing human beings to obtain their life energy is reprehensible, to say the least. Please prepare for battle -- this time, for all humans!
5205 <COLOR=FFE36C0A>[Mission Altar of Darkness- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>The evidence you gathered was closely examined. We now believe the Emperor's right-hand man, who goes by the name Dark Bishop, has been using the heretics to turn Aiort into its present state. More, we are now aware of the Empire's attempts at maintaining its failing Ether plant by means of Great Rituals, or so it's called. Sacrificing human beings to obtain their life energy is reprehensible, to say the least. Please prepare for battle -- this time, for all humans! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Altar of Darkness will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss Obsidian Zealot and obtain <ITEMNAME=40450/>. <RETURN=1/>
5206 The evidence you gathered was closely examined. We now believe the Emperor's right-hand man, who goes by the name Dark Bishop, has been using the heretics to turn Aiort into its present state. More, we are now aware of the Empire's attempts at maintaining its failing Ether plant by means of Great Rituals, or so it's called. Sacrificing human beings to obtain their life energy is reprehensible, to say the least. Please prepare for battle -- this time, for all humans!
5207 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>You've fought well, but the battle is not yet over!
5208 <COLOR=FFE36C0A>[Mission Altar of Darkness Retry- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>The evidence you gathered was closely examined. We now believe the Emperor's right-hand man, who goes by the name Dark Bishop, has been using the heretics to turn Aiort into its present state. More, we are now aware of the Empire's attempts at maintaining its failing Ether plant by means of Great Rituals, or so it's called. Sacrificing human beings to obtain their life energy is reprehensible, to say the least. Please prepare for battle -- this time, for all humans! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Altar of Darkness. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss Obsidian Zealot and obtain <ITEMNAME=40450/>. <RETURN=1/>
5209 The evidence you gathered was closely examined. We now believe the Emperor's right-hand man, who goes by the name Dark Bishop, has been using the heretics to turn Aiort into its present state. More, we are now aware of the Empire's attempts at maintaining its failing Ether plant by means of Great Rituals, or so it's called. Sacrificing human beings to obtain their life energy is reprehensible, to say the least. Please prepare for battle -- this time, for all humans!
5210 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>You've fought well, but the battle is not yet over!
5211 <COLOR=FFE36C0A>[Mission Altar of Darkness Retry- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>The evidence you gathered was closely examined. We now believe the Emperor's right-hand man, who goes by the name Dark Bishop, has been using the heretics to turn Aiort into its present state. More, we are now aware of the Empire's attempts at maintaining its failing Ether plant by means of Great Rituals, or so it's called. Sacrificing human beings to obtain their life energy is reprehensible, to say the least. Please prepare for battle -- this time, for all humans! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Altar of Darkness will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss Obsidian Zealot and obtain <ITEMNAME=40450/>. <RETURN=1/>
5212 The evidence you gathered was closely examined. We now believe the Emperor's right-hand man, who goes by the name Dark Bishop, has been using the heretics to turn Aiort into its present state. More, we are now aware of the Empire's attempts at maintaining its failing Ether plant by means of Great Rituals, or so it's called. Sacrificing human beings to obtain their life energy is reprehensible, to say the least. Please prepare for battle -- this time, for all humans!
5213 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>You've fought well, but the battle is not yet over!
5214 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Captain Cormac]<RETURN=1/></COLOR>This could be our final battle. The Liberation Army charge division has already departed for our ultimate struggle. May the gods be with you. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=55081/> and talk to <NPCNAME=65195/>.
5215 This could be our final battle. The Liberation Army charge division has already departed for our ultimate struggle. May the gods be with you.
5216 <COLOR=FFE36C0A>[Quest End- Liberation Army Messenger Ram]<RETURN=1/></COLOR>The charge division has engaged in battle. Quickly arm yourself and join the troops.
5217 <COLOR=FFE36C0A>[Quest Start- Liberation Army Messenger Ram]<RETURN=1/></COLOR>The charge division has engaged in battle. Quickly arm yourself and join the troops. <RETURN=1/>Assist our soldiers by eliminating <NPCNAME=420/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 2 <NPCNAME=420/>.
5218 The charge division has engaged in battle. Quickly arm yourself and join the troops. <RETURN=1/>Assist our soldiers by eliminating <NPCNAME=420/>.
5219 <COLOR=FFE36C0A>[Quest End- Liberation Army Messenger Ram]<RETURN=1/></COLOR>What we're about to face is the real deal. Be ready for it.
5222 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>Let us bestow death upon the Empire!
5223 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>Upon us depend all citizens of the Brakion Continent. We shall not fail. With unyielding spirit, take up your swords and fight the Empire! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the following quests. <RETURN=1/>Dimension Creature <RETURN=1/>Hungry Ravager
5224 All citizens of the Brakion Continent are praying for our victory. We shall not fail. With unyielding spirit, take up your swords and fight the Empire!
5225 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>All soldiers: with our united effort, we shall bestow death upon the Empire!
5226 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>Take up your swords and fight the Empire! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 3 <NPCNAME=277/>.
5227 Take up your swords and fight the Empire!
5228 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>All soldiers: with our united effort, we shall bestow death upon the Empire!
5229 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>Take up your swords and fight the Empire! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 3 <NPCNAME=290/>.
5230 Take up your swords and fight the Empire!
5231 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>All soldiers: with our united effort, we shall bestow death upon the Empire!
5232 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>The Empire is putting up a staunch resistance. The casualty on our side is anything but low. However, grief for the fallen ones will only make us stronger. We shall fight the Empire and bring peace to all the people in the world! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the following quests. <RETURN=1/>Dimension Creature <RETURN=1/>Hungry Ravager <RETURN=1/>Spear-Flame Warrior <RETURN=1/>The Depraved
5233 The Empire is putting up a staunch resistance. The casualty on our side is anything but low. However, grief for the fallen ones will only make us stronger. We shall fight the Empire and bring peace to all the people in the world!
5234 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>All soldiers: with our united effort, we shall bestow death upon the Empire!
5235 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>Death to all Imperial pigs!! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate Dimension Creatures and obtain 10 <RETURN=1/><ITEMNAME=40391/>.
5236 Take up your swords and fight the Empire!
5237 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>All soldiers: with our united effort, we shall bestow death upon the Empire!
5238 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>Victory is upon us! Charge! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 <NPCNAME=290/>.
5239 Take up your swords and fight the Empire!
5240 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>All soldiers: with our united effort, we shall bestow death upon the Empire!
5241 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>History will not remember cowards! We shall prevail! Charge! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 <NPCNAME=274/>.
5242 Take up your swords and fight the Empire!
5243 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>All soldiers: with our united effort, we shall bestow death upon the Empire!
5244 <COLOR=FFE36C0A>[Quest Start-Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>Do not fear death! Forward! There is no turning back! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 <NPCNAME=275/>.
5245 Take up your swords and fight the Empire!
5246 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Scharpark]<RETURN=1/></COLOR>All soldiers: with our united effort, we shall bestow death upon the Empire!
5247 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>Even now, the Empire is preparing for its horrific sacrificial rites. <RETURN=1/>The ritual must be stopped at once! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You must examine all Great Ritual offerings outside the Prison of Lost Souls. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the following quests. <RETURN=1/>West Ritual Offering <RETURN=1/>East Ritual Offering <RETURN=1/>Southwest Ritual Offering <RETURN=1/>Southeast Ritual Offering
5248 Take up your swords and fight the Empire!
5249 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>Brace yourself towards the end.
5250 <COLOR=FFE36C0A>[Quest Start- Sacrifice for the Great Ritual 1]<RETURN=1/></COLOR>Dark Ether can be detected from the Great Ritual offering. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5251 Take up your swords and fight the Empire!
5252 <COLOR=FFE36C0A>[Quest End-Sacrifice for the Great Ritual 1]<RETURN=1/></COLOR>Dark Ether can no longer be felt.
5253 <COLOR=FFE36C0A>[Quest Start- Sacrifice for the Great Ritual 2]<RETURN=1/></COLOR>Dark Ether can be detected from the Great Ritual offering. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5254 Take up your swords and fight the Empire!
5255 <COLOR=FFE36C0A>[Quest End-Sacrifice for the Great Ritual 2]<RETURN=1/></COLOR>Dark Ether can no longer be felt.
5256 <COLOR=FFE36C0A>[Quest Start- Sacrifice for the Great Ritual 3]<RETURN=1/></COLOR>Dark Ether can be detected from the Great Ritual offering. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5257 Take up your swords and fight the Empire!
5258 <COLOR=FFE36C0A>[Quest End-Sacrifice for the Great Ritual 3]<RETURN=1/></COLOR>Dark Ether can no longer be felt.
5259 <COLOR=FFE36C0A>[Quest Start- Sacrifice for the Great Ritual 4]<RETURN=1/></COLOR>Dark Ether can be detected from the Great Ritual offering. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
5260 Take up your swords and fight the Empire!
5261 <COLOR=FFE36C0A>[Quest End-Sacrifice for the Great Ritual 4]<RETURN=1/></COLOR>Dark Ether can no longer be felt.
5263 Everyone, step forth and emerge victoriously!
5265 <COLOR=FFE36C0A>[Main Mission Aiort Graveyard- Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>All atrocities that happened in Aiort culminate into this single battle. We have repeatedly stopped the Empire's sinister aims, but should we fail now, the whole world may fall into abyss. We must not forget that the fate of our civilization depends on us! Everyone, step forth and emerge victoriously! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Aiort Graveyard will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=637/>.
5266 Everyone, step forth and emerge victoriously!
5267 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>So we have won. The Great Ritual was stopped and their Ether plant destroyed. However, the Empire already has within its grip a prodigious amount of Ether thanks to their Ether plants. Further, the knowledge of the Cursed Tower will only make the King of Immortality, Schwartz, more powerful. I believe we are short of time. We must garner enough strength for the final push. For the time being, the Liberation Army will return to Etherain until the ultimate battle. All soldiers, be at rest for the attack on Helron's Castle!
5268 <COLOR=FFE36C0A>[Main Mission Aiort Graveyard Retry- Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>All atrocities that happened in Aiort culminate into this single battle. We have repeatedly stopped the Empire's sinister aims, but should we fail now, the whole world may fall into abyss. We must not forget that the fate of our civilization depends on us! Everyone, step forth and emerge victoriously! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Aiort Graveyard. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=637/>.
5269 Everyone, step forth and emerge victoriously!
5270 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>So we have won. The Great Ritual was stopped and their Ether plant destroyed. However, the Empire already has within its grip a prodigious amount of Ether thanks to their Ether plants. Further, the knowledge of the Cursed Tower will only make the King of Immortality, Schwartz, more powerful. I believe we are short of time. We must garner enough strength for the final push. For the time being, the Liberation Army will return to Etherain until the ultimate battle. All soldiers, be at rest for the attack on Helron's Castle!
5271 <COLOR=FFE36C0A>[Main Mission Aiort Graveyard Retry- Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>All atrocities that happened in Aiort culminate into this single battle. We have repeatedly stopped the Empire's sinister aims, but should we fail now, the whole world may fall into abyss. We must not forget that the fate of our civilization depends on us! Everyone, step forth and emerge victoriously! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Aiort Graveyard will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=637/>.
5272 Everyone, step forth and emerge victoriously!
5273 <COLOR=FFE36C0A>[Quest End- Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>So we have won. The Great Ritual was stopped and their Ether plant destroyed. However, the Empire already has within its grip a prodigious amount of Ether thanks to their Ether plants. Further, the knowledge of the Cursed Tower will only make the King of Immortality, Schwartz, more powerful. I believe we are short of time. We must garner enough strength for the final push. For the time being, the Liberation Army will return to Etherain until the ultimate battle. All soldiers, be at rest for the attack on Helron's Castle!
5274 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>Return to Etherain. After a brief hiatus, we will march towards Helron's Castle! <RETURN=1/>It won't be long, so rest up while you can! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A><RETURN=1/>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=10003/> and talk to <NPCNAME=63818/>.
5275 Return to Etherain. After a brief hiatus, we will march towards Helron's Castle! <RETURN=1/>It won't be long, so rest up while you can!
5276 <COLOR=FFE36C0A>[Quest End-Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>Welcome back. It won't be long until you return to the battlefield. Please rest while you can.
5277 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>Haven't you returned to Etherain? We will turn back once we clear this area of remaining enemies. Are you willing to help? <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 <NPCNAME=424/>, <NPCNAME=423/> and <NPCNAME=422/> eah. <RETURN=1/>Eliminate <NPCNAME=2213/>.<RETURN=1/>
5278 Haven't you returned to Etherain? We will turn back once we clear this area of remaining enemies. Are you willing to help?
5279 <COLOR=FFE36C0A>[Quest Start- Liberation Army Charge Vice-Captain Grunberg]<RETURN=1/></COLOR>You're a fierce warrior. Simply amazing!
1001 <COLOR=FFE36C0A>[Quest Start- Humbaba]<RETURN=1/></COLOR>Humbaba! Humbaba! <RETURN=1/>(Incomprehensible, but perhaps it wants you to meet someone.) <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63823/> at Incomplete Memorial.
1002 Humbaba! Humbaba! <RETURN=1/>(Incomprehensible, but perhaps it wants you to meet someone.)
1003 <COLOR=FFE36C0A>[Quest End- Sewer Keeper Hansen]<RETURN=1/></COLOR>Ah! That's right. I borrowed a staff from Humbaba, and¡¦ I sort of broke it. What do I do¡¦?
1004 <COLOR=FFE36C0A>[Quest Start- Sewer Keeper Hansen]<RETURN=1/></COLOR>Oh, this is bad! I broke Humbaba's staff. If it's known, I'm in big trouble.. <RETURN=1/>Sorry, but could you take this <ITEMNAME=40330/> to <NPCNAME=62007/> at <MAPNAME=10001/>? I have to fix it first! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40330/> to <NPCNAME=62007/> at <MAPNAME=10001/>.
1005 Oh, this is bad!
1006 <COLOR=FFE36C0A>[Quest End- Dwayne]<RETURN=1/></COLOR>Why, it's broken beyond repair. I can't do it.
1007 <COLOR=FFE36C0A>[Quest Start- Sewer Keeper Hansen]<RETURN=1/></COLOR>The supplies from the town have yet to arrive! They haven't forgot about me, have they?! <RETURN=1/>I'm going to starve! Go talk to <NPCNAME=63810/> in Tringel and see what's going on! If they did forget about me, tell them I'm furious! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=10001/> and talk to <NPCNAME=63810/>.
1008 I'm going to starve!
1009 <COLOR=FFE36C0A>[Quest End- Guard Captain Von Herling]<RETURN=1/></COLOR>Ah, that's right. So¡¦ I'd forgotten completely.
1010 <COLOR=FFE36C0A>[Quest Start- Guard Captain Von Herling]<RETURN=1/></COLOR>I'd forgotten completely. This is bad. There was a pile of work, and... I forgot to do the paperwork for this month's delivery. And knowing Hansen's temper, he should be up in arms about now. Uh, could you tell <NPCNAME=62007/> to get ready? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62007/>.
1011 I'd forgotten completely. This is bad.
1012 <COLOR=FFE36C0A>[Quest End- Dwayne]<RETURN=1/></COLOR>Hansen eats too much. Almost to the point of burdening our supply system, you know.
1013 <COLOR=FFE36C0A>[Quest Start- Guard Captain Von Herling]<RETURN=1/></COLOR>Etherain has betrayed us. In response, the Army Command condemned Etherain as pro-Empire and <RETURN=1/>decided to seize control of Etherain. The Etherain Senate has amassed great power within its hands during Ignis' absence with the help of the Empire and seeks to threaten the safety of our own. Meet <NPCNAME=63814/> and ask for our next set of instructions. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63814/>.
1014 Dirty Etherain traitors¡¦
1015 <COLOR=FFE36C0A>[Quest End- Ranthartz]<RETURN=1/></COLOR>As Von Herling said, our next objective is ousting Empire sympathizers in Etherain. <RETURN=1/>I've come to believe that you are the one best fit for such a task.
1016 <COLOR=FFE36C0A>[Quest Start- Ranthartz]<RETURN=1/></COLOR>First, we'll begin by getting rid of Etherain sympathizers in the town. <RETURN=1/>Locate <NPCNAME=63817/> and <NPCNAME=63812/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You must complete the twp quests Rosenfelt the Spy and Alon Khater the Spy. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the quests Rosenfelt the Spy and Alon Khater the Spy.
1017 Locate <NPCNAME=63817/> and <NPCNAME=63812/>.
1018 <COLOR=FFE36C0A>[Quest End- Ranthartz]<RETURN=1/></COLOR>Well done. We'll interrogate them and then march to Etherain!
1019 <COLOR=FFE36C0A>[Quest Start- Rosenfelt]<RETURN=1/></COLOR>What's the meaning of this? You can't treat me like this simply because I'm from Etherain! <RETURN=1/>I'll fight back if necessary. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters and see Ranthartz.
1020 What's the meaning of this?
1021 <COLOR=FFE36C0A>[Quest End- Ranthartz]<RETURN=1/></COLOR>Great. We'll start interrogating Rosenfelt.
1022 <COLOR=FFE36C0A>[Quest Start- Alon Khater]<RETURN=1/></COLOR>What are you doing? I'm just a librarian! Yes, I'm from Etherain, but this is a bit excessive, wouldn't you say?! I know my rights! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters and see Ranthartz.
1023 I know my rights!
1024 <COLOR=FFE36C0A>[Quest End- Ranthartz]<RETURN=1/></COLOR>Great. We'll start interrogating Alon Khater.
1025 <COLOR=FFE36C0A>[Quest Start- Ranthartz]<RETURN=1/></COLOR>The interrogations revealed that a passageway to Etherain exists in the sewers. Based on this, I want you to prepare for an infiltration. <RETURN=1/>Share this information with <NPCNAME=63810/> and discuss the plan. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63810/>.
1026 Share this information with <NPCNAME=63810/> and discuss the plan.
1027 <COLOR=FFE36C0A>[Quest End- Guard Captain Von Herling]<RETURN=1/></COLOR>Let's get moving, shall we?
1028 <COLOR=FFE36C0A>[Quest Start- Guard Captain Von Herling]<RETURN=1/></COLOR>We're prepared for infiltration. The first set of troops were placed in the sewers, so I'd like you to join them. Please go to <MAPNAME=20104/>/*Incomplete Memorial*/ and act in accordance with <NPCNAME=65118/>'s orders. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=20104/> and talk to <NPCNAME=65118/>.
1029 Please go to <MAPNAME=20104/>/*Incomplete Memorial*/ and act in accordance with <NPCNAME=65118/>'s orders.
1030 <COLOR=FFE36C0A>[Quest End- Scout Captain Homer]<RETURN=1/></COLOR>Oh, are you the new volunteer? I've heard much about you. It's a pleasure.
1031 <COLOR=FFE36C0A>[Quest Start- Scout Captain Homer]<RETURN=1/></COLOR>The sewer consists of numerous twists and turns -- like a labyrinth. What's more, there are dangerous monsters throughout. Your job is to secure a safe passage for us. Can you do it? Get rid of some monsters in the western camp. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 <NPCNAME=1255/> and 1 <NPCNAME=1258/>.
1032 Your job is to secure a safe passage for us. Can you do it?
1033 <COLOR=FFE36C0A>[Quest End- Scout Captain Homer]<RETURN=1/></COLOR>Well done. You've been of great help.
1034 <COLOR=FFE36C0A>[Quest Start- Scout Captain Homer]<RETURN=1/></COLOR>Our troops are being held up here for far too long. It's all because of the maze-like structure of the sewer. There must be a map around here somewhere. Are you up for a challenge? A map was reportedly found near dead remains in the western camp. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Collect parts of a map from the southwest remains. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 1 <ITEMNAME=40331/>.
1035 A map was reportedly found near dead remains in the western camp.
1036 <COLOR=FFE36C0A>[Quest End- Scout Captain Homer]<RETURN=1/></COLOR>We'll no longer be lost with this. Thank you.
1037 <COLOR=FFE36C0A>[Quest Start- Scout Captain Homer]<RETURN=1/></COLOR>The map you found is in two pieces. Finding the other piece should be no trouble for you, yes? How about it? If you find it, take it to <NPCNAME=65116/>. The map should be near the northern camp. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1254/> and obtain <ITEMNAME=40332/>.
1038 The map you found is in two pieces. Finding the other piece should be no trouble for you, yes? How about it?
1039 <COLOR=FFE36C0A>[Quest End- Scout Jun]<RETURN=1/></COLOR>Thank you. But the map's still missing a vital piece, it seems. <RETURN=1/>Our soldiers are scouting out the sewers and filling in the missing part, but... it's not turning out to be an easy task.
1040 <COLOR=FFE36C0A>[Mission Hidden Passage- Scout Jun]<RETURN=1/></COLOR>The sewers were used as secret passages by fleeing aristocrats during a war from centuries ago. For our ambush mission to be successful, we must utilize this passageway. Once our map and scouting reports are combined, we will be able to get by it with relative ease. But first, we have to find hidden paths and complete the map. Once you're ready, I want you to join the scouts in their search efforts. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Hidden Passage. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38326/>.
1041 Once you're ready, I want you to join the scouts in their search efforts.
1042 <COLOR=FFE36C0A>[Quest End- Scout Jun]<RETURN=1/></COLOR>The new map is complete at last. There is no stopping us now.
1043 <COLOR=FFE36C0A>[Mission Hidden Passage- Scout Jun]<RETURN=1/></COLOR>The sewers were used as secret passages by fleeing aristocrats during a war from centuries ago. For our ambush mission to be successful, we must utilize this passageway. Once our map and scouting reports are combined, we will be able to get by it with relative ease. But first, we have to find hidden paths and complete the map. Once you're ready, I want you to join the scouts in their search efforts. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Hidden Passage will appear after accepting the quest. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38326/>.
1044 Once you're ready, I want you to join the scouts in their search efforts.
1045 <COLOR=FFE36C0A>[Quest End- Scout Jun]<RETURN=1/></COLOR>The new map is complete at last. There is no stopping us now.
1046 <COLOR=FFE36C0A>[Mission Hidden Passage Retry- Scout Jun]<RETURN=1/></COLOR>The sewers were used as secret passages by fleeing aristocrats during a war from centuries ago. For our ambush mission to be successful, we must utilize this passageway. Once our map and scouting reports are combined, we will be able to get by it with relative ease. But first, we have to find hidden paths and complete the map. Once you're ready, I want you to join the scouts in their search efforts. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Hidden Passage. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38326/>.
1047 Once you're ready, I want you to join the scouts in their search efforts.
1048 <COLOR=FFE36C0A>[Quest End- Scout Jun]<RETURN=1/></COLOR>The new map is complete at last. There is no stopping us now.
1049 <COLOR=FFE36C0A>[Mission Hidden Passage Retry- Scout Jun]<RETURN=1/></COLOR>The sewers were used as secret passages by fleeing aristocrats during a war from centuries ago. For our ambush mission to be successful, we must utilize this passageway. Once our map and scouting reports are combined, we will be able to get by it with relative ease. But first, we have to find hidden paths and complete the map. Once you're ready, I want you to join the scouts in their search efforts. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Hidden Passage will appear after accepting the quest. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38326/>.
1050 Once you're ready, I want you to join the scouts in their search efforts.
1051 <COLOR=FFE36C0A>[Quest End- Scout Jun]<RETURN=1/></COLOR>The new map is complete at last. There is no stopping us now.
1052 <COLOR=FFE36C0A>[Quest Start- Scout Jun]<RETURN=1/></COLOR>Our new map is complete at last. Please take <ITEMNAME=40333/> to <NPCNAME=65118/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40333/> to <NPCNAME=65118/>.
1053 Take <ITEMNAME=40333/> to <NPCNAME=65118/>.
1054 <COLOR=FFE36C0A>[Quest End- Scout Captain Homer]<RETURN=1/></COLOR>Nicely done. We can finally advance into Etherain!
1055 <COLOR=FFE36C0A>[Quest Start- Scout Captain Homer]<RETURN=1/></COLOR>Now that the map is complete, it's time to give new orders to all the troops scattered about. <RETURN=1/>Take <ITEMNAME=40334/> to <NPCNAME=65117/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40334/> to <NPCNAME=65117/>.
1056 Take <ITEMNAME=40334/> to <NPCNAME=65117/>.
1057 <COLOR=FFE36C0A>[Quest End- Scout Kay]<RETURN=1/></COLOR>I will announce the orders to everyone within the division!
1058 <COLOR=FFE36C0A>[Quest Start- Scout Kay]<RETURN=1/></COLOR>Quickly move to Passage of chaos. A fierce battle is under way. There are not enough troops. Please hurry. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=20101/>/*Passage of Chaos*/ and talk to <NPCNAME=63824/>.
1059 Please hurry.
1060 <COLOR=FFE36C0A>[Quest End- Waterworks Management Agency Employee Mark]<RETURN=1/></COLOR>The soldiers passed here a moment ago and many seemed awfully injured. There was a big clash just now.
1062 Take <ITEMNAME=40335/> to <NPCNAME=65120/>.
1063 <COLOR=FFE36C0A>[Quest End- Scout Jay\]<RETURN=1/></COLOR>Ugh¡¦ Thank you. I could have died here without your help...
1064 <COLOR=FFE36C0A>[Quest Start- Scout Jay]<RETURN=1/></COLOR>We are supposed to meet someone here. Someone named Schuppenigel, one of Ignis' faithful followers. We were to enter Etherain with her help, but... <RETURN=1/>We were attacked on the way and in the confusion I lost the memo stating our rendezvous point. It is crucial that we meet Schuppenigel. Please help me recover the memo. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1309/> and obtain <ITEMNAME=40336/>. <RETURN=1/>Take the obtained item to <NPCNAME=63825/> at <MAPNAME=20103/>.
1065 It is crucial that we meet Schuppenigel. Please help me recover the memo.
1066 <COLOR=FFE36C0A>[Quest End- Scout Achim]<RETURN=1/></COLOR>You found it! That's reassuring.
1067 <COLOR=FFE36C0A>[Quest Start- Scout Achim]<RETURN=1/></COLOR>The memo's been ripped in half. We need the other half to know the rallying point. The other half must be back where the scouts were attacked. <RETURN=1/>Please recover the other half of the message. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>One corpse among six contains Schuppenigel's memo. <RETURN=1/>If you click on the wrong corpse, monsters will be summoned. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Examine the ambushed scouts' bodies.
1068 Please recover the other half of the message.
1070 Nothing found in the corpse.
1071 Nothing found in the corpse.
1072 Nothing found in the corpse.
1073 Nothing found in the corpse.
1074 Nothing found in the corpse.
1075 Nothing found in the corpse.
1076 A memo was found in the corpse.
1077 Nothing found in the corpse.
1078 A memo was found in the corpse.
1079 Nothing found in the corpse.
1080 Nothing found in the corpse.
1081 Nothing found in the corpse.
1082 Nothing found in the corpse.
1083 Nothing found in the corpse.
1084 Nothing found in the corpse.
1085 Nothing found in the corpse.
1086 Nothing found in the corpse.
1087 Nothing found in the corpse.
1089 Move north and talk to <NPCNAME=65122/>.
//69-93 ¹®Á¦ ÀÖÀ½
1094 <COLOR=FFE36C0A>[Mission Access Road to Etherain- Suspiciously Dressed Scout]<RETURN=1/></COLOR>Lady Schupennigel is a member of the Etherain Senate. The reason she is offering a safe passage is because the Senate has deposed Ignis and struck a deal with the Empire. The Senator wished to be present here today, but, as it is clear the passage is guarded by the Empire's undead soldiers, I was chosen to come in her stead. <RETURN=1/>By passing this sewer, you can march directly toward Etherain. Only after that can we provide you any meaningful help. Is that fine with you all? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Access Road to Etherain. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38321/>.
1095 By passing this sewer, you can march directly toward Etherain. Only after that can we provide you any meaningful help. Is that fine with you all?
1096 <COLOR=FFE36C0A>[Quest End- Suspiciously Dressed Scout]<RETURN=1/></COLOR>This path will lead you directly to Etherain. <RETURN=1/>Another one of our representatives will greet you once you arrive there.
1097 <COLOR=FFE36C0A>[Mission Access Road to Etherain- Suspiciously Dressed Scout]<RETURN=1/></COLOR>Lady Schupennigel is a member of the Etherain Senate. The reason she is offering a safe passage is because the Senate has deposed Ignis and struck a deal with the Empire. The Senator wished to be present here today, but, as it is clear the passage is guarded by the Empire's undead soldiers, I was chosen to come in her stead. <RETURN=1/>By passing this sewer, you can march directly toward Etherain. Only after that can we provide you any meaningful help. Is that fine with you all? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Access Road to Etherain will appear after accepting the quest. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38321/>.
1098 By passing this sewer, you can march directly toward Etherain. Only after that can we provide you any meaningful help. Is that fine with you all?
1099 <COLOR=FFE36C0A>[Quest End- Suspiciously Dressed Scout]<RETURN=1/></COLOR>This path will lead you directly to Etherain. <RETURN=1/>Another one of our representatives will greet you once you arrive there.
1100 <COLOR=FFE36C0A>[Mission Access Road to Etherain Retry- Suspiciously Dressed Scout]<RETURN=1/></COLOR>Lady Schupennigel is a member of the Etherain Senate. The reason she is offering a safe passage is because the Senate has deposed Ignis and struck a deal with the Empire. The Senator wished to be present here today, but, as it is clear the passage is guarded by the Empire's undead soldiers, I was chosen to come in her stead. <RETURN=1/>By passing this sewer, you can march directly toward Etherain. Only after that can we provide you any meaningful help. Is that fine with you all? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Access Road to Etherain. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38321/>.
1101 By passing this sewer, you can march directly toward Etherain. Only after that can we provide you any meaningful help. Is that fine with you all?
1102 <COLOR=FFE36C0A>[Quest End- Suspiciously Dressed Scout]<RETURN=1/></COLOR>This path will lead you directly to Etherain. <RETURN=1/>Another one of our representatives will greet you once you arrive there.
1103 <COLOR=FFE36C0A>[Mission Access Road to Etherain Retry- Suspiciously Dressed Scout]<RETURN=1/></COLOR>Lady Schupennigel is a member of the Etherain Senate. The reason she is offering a safe passage is because the Senate has deposed Ignis and struck a deal with the Empire. The Senator wished to be present here today, but, as it is clear the passage is guarded by the Empire's undead soldiers, I was chosen to come in her stead. <RETURN=1/>By passing this sewer, you can march directly toward Etherain. Only after that can we provide you any meaningful help. Is that fine with you all? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Access Road to Etherain will appear after accepting the quest. <RETURN=1/>If in a Party, players will be admitted individually, while those not admitted will be disconnected from their Party members after 10 minutes. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38321/>.
1104 By passing this sewer, you can march directly toward Etherain. Only after that can we provide you any meaningful help. Is that fine with you all?
1105 <COLOR=FFE36C0A>[Quest End- Suspiciously Dressed Scout]<RETURN=1/></COLOR>This path will lead you directly to Etherain. <RETURN=1/>Another one of our representatives will greet you once you arrive there.
1106 <COLOR=FFE36C0A>[Quest Start- Suspiciously Dressed Scout]<RETURN=1/></COLOR>There was a message from your side. Something urgent must have happened. <RETURN=1/>You should hurry back. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=20103/>/*Solemn Hallway*/ and talk to <NPCNAME=63825/>.
1107 You should hurry back.
1108 <COLOR=FFE36C0A>[Quest End- Scout Achim]<RETURN=1/></COLOR>The frontline troops headed for Etherain have reportedly vanished. This is simply beyond explanation.
1110 Please help us investigate the matter -- as to what exactly is going on.
1111 <COLOR=FFE36C0A>[Quest End- Scout Whitmore]<RETURN=1/></COLOR>Hm¡¦ I must say I'm equally clueless.
1112 <COLOR=FFE36C0A>[Quest Start- Scout Whitmore]<RETURN=1/></COLOR>I haven't the foggiest as to what has happened, either. We were busy fighting the enemies here and we lost contact with the troops after they passed here. <RETURN=1/>We currently have our hands full with <NPCNAME=1403/> and <NPCNAME=1406/> <RETURN=1/>Would you be so kind? As for the missing troops, you could ask <NPCNAME=65124/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1403/> and <NPCNAME=1406/> in the middle of the Rusty Floodgate Sewer.
1113 Could you assist us for the time being?
1114 <COLOR=FFE36C0A>[Quest End- Scout White]<RETURN=1/></COLOR>I don't know. We did, however, confirm that they went past here and entered the West Sewer of Maze. Beyond that, well¡¦
1116 We have confirmed that they went past here and entered the West Sewer of Maze. Anything after that you should ask someone else.
1117 <COLOR=FFE36C0A>[Quest End- Sewer Watchman Polmer]<RETURN=1/></COLOR>I think I, uh¡¦ saw a ghost¡¦
1119 I should at least recovered their bodies... Could you help?
1120 <COLOR=FFE36C0A>[Quest End- Sewer Watchman Polmer]<RETURN=1/></COLOR>Thank you. At least we have their bodies¡¦
1122 I suggest going to East Sewer of Maze and discussing the matter with <NPCNAME=63803/>.
1123 <COLOR=FFE36C0A>[Quest End- Senator Seigmund]<RETURN=1/></COLOR>I'm sorry¡¦ I took off by myself¡¦
1125 I'm sorry¡¦ This place is haunted with ghosts. Be careful.
1127 <COLOR=FFE36C0A>[Mission Grave of the Siegel Knights- Senator Seigmund]<RETURN=1/></COLOR>Long ago, there was a group of chivalrous knights who enjoyed countless victories against the Empire. They were called the Siegel Knights. One day, their honor and virtues began to decay, as did their flesh. Soon, they became bloodthirsty monsters. They are the ones who killed all of the soldiers. The Knights are now but soulless minions of the Empire, but bear in mind that they were once glorious heroes of the people. It is time for them to find eternal peace. Pray god have mercy on them... <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Grave of the Siegel Knights. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38316/>.
1128 It is time for them to find eternal peace. Pray god have mercy on them...
1129 <COLOR=FFE36C0A>[Quest End- Senator Seigmund]<RETURN=1/></COLOR>Good¡¦ Let us now prepare for our attack.
1130 <COLOR=FFE36C0A>[Mission Grave of the Siegel Knights- Senator Seigmund]<RETURN=1/></COLOR>Long ago, there was a group of chivalrous knights who enjoyed countless victories against the Empire. They were called the Siegel Knights. One day, their honor and virtues began to decay, as did their flesh. Soon, they became bloodthirsty monsters. They are the ones who killed all of the soldiers. The Knights are now but soulless minions of the Empire, but bear in mind that they were once glorious heroes of the people. It is time for them to find eternal peace. Pray god have mercy on them... <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Grave of the Siegel Knights will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38316/>.
1131 It is time for them to find eternal peace. Pray god have mercy on them...
1132 <COLOR=FFE36C0A>[Quest End- Senator Seigmund]<RETURN=1/></COLOR>Good¡¦ Let us now prepare for our attack.
1133 <COLOR=FFE36C0A>[Mission Grave of the Siegel Knights Retry- Senator Seigmund]<RETURN=1/></COLOR>Long ago, there was a group of chivalrous knights who enjoyed countless victories against the Empire. They were called the Siegel Knights. One day, their honor and virtues began to decay, as did their flesh. Soon, they became bloodthirsty monsters. They are the ones who killed all of the soldiers. The Knights are now but soulless minions of the Empire, but bear in mind that they were once glorious heroes of the people. It is time for them to find eternal peace. Pray god have mercy on them... <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Mission Grave of the Siegel Knights. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38316/>.
1134 It is time for them to find eternal peace. Pray god have mercy on them...
1135 <COLOR=FFE36C0A>[Quest End- Senator Seigmund]<RETURN=1/></COLOR>Good¡¦ Let us now prepare for our attack.
1136 <COLOR=FFE36C0A>[Mission Grave of the Siegel Knights Retry- Senator Seigmund]<RETURN=1/></COLOR>Long ago, there was a group of chivalrous knights who enjoyed countless victories against the Empire. They were called the Siegel Knights. One day, their honor and virtues began to decay, as did their flesh. Soon, they became bloodthirsty monsters. They are the ones who killed all of the soldiers. The Knights are now but soulless minions of the Empire, but bear in mind that they were once glorious heroes of the people. It is time for them to find eternal peace. Pray god have mercy on them... <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Mission Grave of the Siegel Knights will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=38316/>.
1137 It is time for them to find eternal peace. Pray god have mercy on them...
1138 <COLOR=FFE36C0A>[Quest End- Senator Seigmund]<RETURN=1/></COLOR>Good¡¦ Let us now prepare for our attack.
1143 All divisions have been informed to prepare for battle. However, the message did not get across to Messenger Juno. Could you please notify him?
1147 <COLOR=FFE36C0A>[Quest End- Terrified Messenger Juno]<RETURN=1/></COLOR>Thank you!!! Now I'm safe!!
1148 <COLOR=FFE36C0A>[Quest Start- Terrified Messenger Juno]<RETURN=1/></COLOR>The first document was stolen by <NPCNAME=1513/>. All you have to do is kill <NPCNAME=1513/> while I gather the document. <NPCNAME=1513/> can be found in the northeastern camp on the map! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1513/>.
1149 The first document was stolen by <NPCNAME=1513/>. All you have to do is kill <NPCNAME=1513/> while I gather the document.
1150 <COLOR=FFE36C0A>[Quest End- Terrified Messenger Juno]<RETURN=1/></COLOR>Thank you!!
1151 <COLOR=FFE36C0A>[Quest Start- Terrified Messenger Juno]<RETURN=1/></COLOR>The second document was stolen by <NPCNAME=1509/>. All you have to do is kill <NPCNAME=1513/> while I gather the document. <NPCNAME=1509/> can be found in the northeastern camp on the map! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1509/>.
1152 The second document was stolen by <NPCNAME=1509/>. All you have to do is kill <NPCNAME=1509/> while I gather the document.
1153 <COLOR=FFE36C0A>[Quest End- Terrified Messenger Juno]<RETURN=1/></COLOR>Thank you!!
1155 Well, they say they're preparing for the final battle in Etherain, so you should probably go see <NPCNAME=65126/> in <MAPNAME=20106/>. I'll wish you luck!
1156 <COLOR=FFE36C0A>[Quest End- Scout Captain Loran]<RETURN=1/></COLOR>My name's Loran, the scout captain. You managed to arrive on time. We're about to engage in the final battle before entering Etherain. Arm yourself beforehand.
1157 <COLOR=FFE36C0A>[Main Mission Etherain Sewer- Scout Captain Loran]<RETURN=1/></COLOR>This is the final hurdle standing between us and Etherain. The Empire's undead army will be expecting us. It is time! Victory shall be ours! March! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Main Mission Etherain Sewer. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=25706/>.
1158 It is time! Victory shall be ours! March!
1159 <COLOR=FFE36C0A>[Quest End- Scout Captain Loran]<RETURN=1/></COLOR>That was a precarious battle. ¡¦Yet, our struggle is never over. We must enter Etherain and seize the Senate right away!
1160 <COLOR=FFE36C0A>[Main Mission Etherain Sewer- Scout Captain Loran]<RETURN=1/></COLOR>This is the final hurdle standing between us and Etherain. The Empire's undead army will be expecting us. It is time! Victory shall be ours! March! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Main Mission Etherain Sewer will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=25706/>.
1161 It is time! Victory shall be ours! March!
1162 <COLOR=FFE36C0A>[Quest End- Scout Captain Loran]<RETURN=1/></COLOR>That was a precarious battle. ¡¦Yet, our struggle is never over. We must enter Etherain and seize the Senate right away!
1163 <COLOR=FFE36C0A>[Main Mission Etherain Sewer Retry- Scout Captain Loran]<RETURN=1/></COLOR>This is the final hurdle standing between us and Etherain. The Empire's undead army will be expecting us. It is time! Victory shall be ours! March! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Take the portal to proceed to Main Mission Etherain Sewer. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=25706/>.
1164 It is time! Victory shall be ours! March!
1165 <COLOR=FFE36C0A>[Quest End- Scout Captain Loran]<RETURN=1/></COLOR>That was a precarious battle. ¡¦Yet, our struggle is never over. We must enter Etherain and seize the Senate right away!
1166 <COLOR=FFE36C0A>[Main Mission Etherain Sewer Retry- Scout Captain Loran]<RETURN=1/></COLOR>This is the final hurdle standing between us and Etherain. The Empire's undead army will be expecting us. It is time! Victory shall be ours! March! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portal to Main Mission Etherain Sewer will appear after accepting the quest. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the mission boss <NPCNAME=25706/>.
1167 It is time! Victory shall be ours! March!
1168 <COLOR=FFE36C0A>[Quest End- Scout Captain Loran]<RETURN=1/></COLOR>That was a precarious battle. ¡¦Yet, our struggle is never over. We must enter Etherain and seize the Senate right away!
1170 Our troops have seized control of Etherain Senate and arrested Empire sympathizers. <RETURN=1/>But I still expect there to be small pro-Empire pockets within Etherain. You must help oust them.
//
6001 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>Strange Scale? Never heard of it. If you get your hands on one, I could show it to the Senate. I can't say when the answer would come, however. Can you tell me more? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40128/>/*Strange Scale*/ to <NPCNAME=63814/>/*Ranthartz */.
6002 When can I see that <ITEMNAME=40128/>/*Strange Scale*/?
6003 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>(You explained to <NPCNAME=63814/>/*Ranthartz*/ regarding where and how you obtained the Strange Scale.)<RETURN=1/>This scale was found in the sewer? Indeed, this is an oddly shaped scale. <RETURN=1/>I will ask the Senate about this item. I cannot guarantee when the answer will come. I will contact you as soon as I am informed.
6004 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>My brother, <NPCNAME=63815/>/*Rante*/, who visited here not too long ago, spoke of an idiotic story. <RETURN=1/>Somewhere in the Etherain Sewer, there are allegedly monsters that exhibit human qualities. <RETURN=1/>But monsters are so called for a reason, and they cannot conceivably obtain our superior physical traits and strength. Would you not agree? It briefly piqued my interest, but believing such a tale would be idiodic. <RETURN=1/>On the other hand, that gullible <NPCNAME=63815/>/*Rante*/ took that story to heart. If you're into that sort of thing yourself, feel free to go to <MAPNAME=10002/>/*Waldchen*/ and meet <NPCNAME=63815/>/*Rante*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=10002/>/*Waldchen*/ and talk to <NPCNAME=63815/>/*Rante*/.
6005 <COLOR=FFE36C0A>[Quest End-Rante]<RETURN=1/></COLOR>Idiodic, huh¡¦ Sigh, I suppose he thinks my story is some sort of perverse fiction. At least there are some people who take legitimate interest in the rumor.
6006 <COLOR=FFE36C0A>[Quest Start-Rante]<RETURN=1/></COLOR>A while ago, I heard from a soldier of the Liberation Army that he came across a bizarre creature in the hidden passage. A few weeks back, there were even a few caravans losing their lives to mysterious ambushes. <RETURN=1/>Based on the testimony, the monster is unrelated to humans. However, there are multiple correlations between its physical appearance and that of our ancestors. <RETURN=1/>The creature looks as though it's related to those who fled to an alternate world during an anient dragon hunt. Will you bring me some specimen for analysis? Say, something like <FONT=m212>the monster's skin tissue</FONT>. <RETURN=1/>Please look for <NPCNAME=40018/>/*Mutant Dragon Youngling*/ in the Hidden Passage. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40129/>/*Skin of Dragon Youngling*/ from <NPCNAME=40018/>/*Mutant Dragon Youngling*/ at Hidden Passage and take it to <NPCNAME=63815/>/*Rante*/.
6007 The place frequented by the monster could be where you know very well about. I've heard that you recently obtained some strange scale for my brother. I suspect that the leader of the monsters is somewhere in that place.<RETURN=1/>I want you to get a skin sample of the monster leader as soon as possible.
6008 <COLOR=FFE36C0A>[Quest End-Rante]<RETURN=1/></COLOR>So this is the monster's skin. I will report this to the Senate and carry out further investigations.
6009 <COLOR=FFE36C0A>[Quest Start-Rante]<RETURN=1/></COLOR>That reminds me -- my brother at <MAPNAME=10001/>/*Tringel*/ was looking for you after receiving a message from the Senate. If you're free, why not go to <MAPNAME=10001/>/*Tringel*/ and see <NPCNAME=63814/>/*Ranthartz.*/? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=10001/>/*Tringel*/ and talk to <NPCNAME=63814/>/*Ranthartz*/.
6010 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>You're late. Perhaps it was too much to ask my moronic brother to deliver the message?
6011 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>Following your report on the mystery creature, the Senate was made aware of the monster's appearance in other places. It's a quite unnerving thought, but I suspect some Senators honestly believe the monster is related to us. <RETURN=1/>The council has ordered us to assess the validity of that claim by gathering additional evidence. I want you to travel to <FONT=m212>Hidden Passage</FONT> and slay <FONT=m212>Mutant Dragon</FONT> to bring back <ITEMNAME=40130/>/*Monster's Blood*/. Ah, and if you do find an egg, bring back <ITEMNAME=40131/>/*Monster's Egg*/ while you're at it. <RETURN=1/>Those monsters are apparently capable of distorting space. There have been sightings of unusual portals near their territories. I must warn you, finding them will not be easy. An oscure corner someplace, perhaps? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40130/>/*Monster's Blood*/ and <ITEMNAME=40131/>/*Monster's Egg*/ at Hidden Passage and take them to <NPCNAME=63814/>/*Ranthartz*/.
6012 I want you to travel to <FONT=m212>Hidden Passage</FONT> and slay <FONT=m212>Mutant Dragon</FONT> to bring back <ITEMNAME=40130/>/*Monster's Blood*/. Ah, and if you do find an egg, bring back <ITEMNAME=40131/>/*Monster's Egg*/ while you're at it. <RETURN=1/>Those monsters are apparently capable of distorting space. There have been sightings of unusual portals near their territories. I must warn you, finding them will not be easy. An oscure corner someplace, perhaps?
6013 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>So these are <ITEMNAME=40131/>/*Monster's Egg*/ and <ITEMNAME=40130/>/*Monster's Blood*/. Well done. I will put in good word for you with the Senate.
6014 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>The Senate is reacting rather sensitively to the monsters. My observation is that they don't bother doing anything themselves, but are intent on letting people under them do all the work for them. Do you think so too? <RETURN=1/>Anyway, some people were looking into the issue and found something interesting. <RETURN=1/>A mysterious person was seen around the monsters' territories. I want you to find out anything about that person in relation to the monsters. <RETURN=1/>The last sighting was somewhere near <FONT=m212>Access Road to Etherain</FONT>. Search the area and, you know, if he happens to be investigating the monsters, as well, then it shouldn't be all that bad to cooperate. Still, if that person's responsible for the monsters' sudden appearance... <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63880/>/*Inshilia Generis*/ at Access Road to Etherain .
6015 <COLOR=FFE36C0A>[Quest End-Inshilia Generis]<RETURN=1/></COLOR>Have you come looking for me? <RETURN=1/>I don't know if you're here to see me, but I am certainly here to see you. <RETURN=1/>It is my pleasure to meet you, young warrior of the Dragonkin. My name is <NPCNAME=63880/>/*Inshilia*/. I'm from a world far away.
6016 <COLOR=FFE36C0A>[Quest Start-Inshilia Generis]<RETURN=1/></COLOR>Do not be alarmed. We do not intend harm. We only seek to annihilate the contaminated ones. <RETURN=1/>A great catastrophe has befallen our world, and, as a result, 'Contaminated Blood' has been corrupting our people. We fought the contaminated ones and achieved near victory, but the contaminated ones crossed time and space to find refuge in this world, harming local lifeforms. I was sent here by our people's leader to hunt them down. However, it will beyond my powers to do it alone. <RETURN=1/>I have been watching your people for a while, and we appear to have a common goal. Would it be then not wise to pursue that common goal together? <RETURN=1/>And I also possess exclusive knowledge that could help your people obtain the unobtainable. If you cannot make your own decision, you may ask <FONT=m212>your superior</FONT>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=10001/>/*Tringel*/ and talk to <NPCNAME=63814/>/*Ranthartz*/.
6017 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>Fine. I still have my doubts about that woman, but I will report this to the Senate.
6018 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>Speaking of the Senate, the Senate has examined the scale, egg and blood you brought and has concluded that the monsters might indeed be related to our ancestors. <RETURN=1/>The mere thought that those grotesque things are related to us makes you queasy, doesn't it? <RETURN=1/>But if this will lead to us regaining our lost powers, perhaps pursuing those monsters may not be such a bad idea. <RETURN=1/>Investigators from the Senate believe the monsters are using some artificial device to enter this world. We think we found that device in the <FONT=m212>Hidden Passage </FONT>. The Senate has ordered you to examine the equipment. <RETURN=1/>Ah, and there have been some investigators from the Imperial Army wandering around the area, so you could <FONT=m212>interrogate them to see if they know anything we don't. <RETURN=1/><RETURN=1/></FONT><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40132/>/*Summoning Device Report*/ from Mission Hidden Passage and take it to <NPCNAME=63814/>/*Ranthartz*/.
6019 Have you forgot about your mission? <RETURN=1/>There is a strange device somewhere in the <FONT=m212>Hidden Passage</FONT>. I'll say it again: make sure you capture <FONT=m212>the Imperial Army's intelligence</FONT>. At the same time, protect our own intelligence. <RETURN=1/>Of course, our superior blood wouldn't permit us from making the same kind of mistake ourselves, right.
6020 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>Hm.. The Empire was more deeply involved in this than we'd imagined. According to their reports, they are already aware of the summoning devices' location. <RETURN=1/>Just where the Empire's dogs could use that sort of technology is anybody's guess, but it wouldn't be far off to say it would be something covert and sinister. We definitely need to shift our focus to investigating those devices.
6021 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>But beforehand, you have another task from the top. The Senate is inclied to cooperate with the woman you met, <NPCNAME=63880/>/*Inshilia*/. Here's the Senate's document expressing that intent, so give this to her. <RETURN=1/>Until further notice from the Senate, you are to help her investigate the monsters. That is all. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63880/>/*Inshilia*/ at Access Road to Etherain.
6022 <COLOR=FFE36C0A>[Quest End-Inshilia Generis]<RETURN=1/></COLOR>Your people's Senate send me a letter? Haha. <RETURN=1/>(<NPCNAME=63880/>/*Inshilia*/ is reading the document in amusement)
6023 <COLOR=FFE36C0A>[Quest Start-Inshilia Generis]<RETURN=1/></COLOR>You people are always so arrogant. But I accept this proposal. A mutual cooperation will surely benefit both of us. <RETURN=1/>Before I let you in on my knowledge, I want you to do me a favor. I have so far obtained two specimens of Contaminated Blood. Like I said prior, I lack the power to fight all the contaminated creatures myself. <RETURN=1/>If you assist me in acquiring three more specimens of Contaminated Blood, I will do my part in helping your people regain the lost powers. <RETURN=1/>To collect the blood, you must go around three summoning devices and kill <NPCNAME=40021/>/*Parent Body of Youngling*/, <NPCNAME=40026/>/*Parent Body of Monster*/ and <NPCNAME=40027/>/*Parent Body of Dragon*/. Only then can you obtain <FONT=m212>all three types of Contamined Blood</FONT>. The reports on the summoning device reads that they are found in the<FONT=m212>Hidden Passage</FONT>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=40021/>/*Parent Body of Youngling*/, <NPCNAME=40026/>/*Parent Body of Monster*/ and <NPCNAME=40027/>/*Parent Body of Dragon*/ and obtain <ITEMNAME=40134/>/*First Contaminated Blood*/, <ITEMNAME=40135/>/*Second Contaminated Blood*/ and <ITEMNAME=40136/>/*Third Contaminated Blood*/. Take them to <NPCNAME=63880/>/*Inshilia*/.
6024 To collect the blood, you must go around three summoning devices and kill <NPCNAME=40021/>/*Parent Body of Youngling*/, <NPCNAME=40026/>/*Parent Body of Monster*/ and <NPCNAME=40027/>/*Parent Body of Dragon*/.
6025 <COLOR=FFE36C0A>[Quest End-Inshilia Generis]<RETURN=1/></COLOR>So you're back with the specimens¡¦ <RETURN=1/>Allow me to take a look. <RETURN=1/>¡¦Ugh!<RETURN=1/>(Inshilia lost consciousness)
6026 <COLOR=FFE36C0A>[Quest Start-Inshilia Generis]<RETURN=1/></COLOR>It was the Imperial Army's doing. They were planning to run off with the blood while I was distracted. Contaminated Blood is a dangerous substance! Please don't let the blood fall into their hands. You have to capture those <NPCNAME=40022/>/*Imperial Army Assassins*/. They wouldn't have escaped the Access Road to Etherain yet! <RETURN=1/>If the <NPCNAME=40022/>/*Imperial Army Assassins*/ don't have the blood, then they must have <ITEMNAME=40143/>/*Orders*/ for their next mission. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=40022/>/*Imperial Army Assassins*/ at the Access Road to Etherain and obtain <ITEMNAME=40143/>/*Imperial Army Order*/.
6027 <COLOR=FFE36C0A>[Quest End-Imperial Army Order]<RETURN=1/></COLOR>(Inside the assassin's pocket, a document was found instead of Contaminated Blood.)
6028 <COLOR=FFE36C0A>[Quest Start-Imperial Army Order]<RETURN=1/></COLOR>(According to the document, <ITEMNAME=40137/>/*Contaminated Blood*/ was given to <NPCNAME=40023/>/*Imperial Spies*/. They still must be in the <FONT=m212>Access Road to Etherain</FONT>, so eliminate <NPCNAME=40023/>/*Imperial Spies*/ and recover <ITEMNAME=40137/>/*Contaminated Blood*/. Take it to <NPCNAME=63880/>/*Inshilia*/) <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=40023/>/*Imperial Spies*/ and obtain 4 <ITEMNAME=40137/>/*Contaminated Blood*/. Take them to <NPCNAME=63880/>/*Inshilia*/.
6030 <COLOR=FFE36C0A>[Quest End-Inshilia Generis]<RETURN=1/></COLOR>Is that all you could recover?
6031 <COLOR=FFE36C0A>[Quest Start-Inshilia Generis]<RETURN=1/></COLOR>I suppose it's not possible to chase down all of them. <RETURN=1/>The Imperial Spy with the last specimen must have gotten out of the Hidden Passage. Then... he could be in the Access Road to Etherain. Please find him and recover the last specimen. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=63881/>/*Corpse of the Imperial Spy*/ in the Access Road to Etherain.
6032 <COLOR=FFE36C0A>[Quest End-Corpse of the Imperial Spy]<RETURN=1/></COLOR>(<NPCNAME=63881/>/*Corpse of the Imperial Spy*/ has been badly damaged by a sharp blade. There is something shiny beside the corpse.)
6033 <COLOR=FFE36C0A>[Quest Start-Corpse of the Imperial Spy]<RETURN=1/></COLOR>(There is a weapon near the corpse. It definitely belongs to the Dragonkin. Report these findings to <NPCNAME=63880/>/*Inshilia*/.) <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63880/>/*Inshilia*/.
6034 <COLOR=FFE36C0A>[Quest End-Inshilia Generis]<RETURN=1/></COLOR>¡¦ My god¡¦ The weapon belonged to your people? <RETURN=1/>Then someone from your side has taken the blood!
6035 <COLOR=FFE36C0A>[Quest Start-Inshilia Generis]<RETURN=1/></COLOR>Your people don't understand the gravity of the situation! <RETURN=1/>That blood can transform all of you into the deformed creatures you've seen up to now! If one of your people took the blood, then it has to be recovered at once. This might end up in a catastrophe for all I know! <RETURN=1/>You must inform your Senate immediately and find that blood before things are too late! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=10001/>/*Tringel*/ and talk to <NPCNAME=63814/>/*Ranthartz*/.
6036 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>¡¦ I can't trust that woman entirely, but¡¦ indeed I heard from the Senate that they acquired a sample of Contaminated Blood.
6037 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>Using your samples, the Senate had some promising findings about the nature of the monsters. A secret laboratory was recently constructed near the Access Road to Etherain to allow for ease of finding more specimens. It's been analyzing the monsters' tissue and blood. <RETURN=1/>I can't say if the blood has caused any trouble so far, though... As the Senate knows the blood of the monsters hold the key to our race's lost powers, you won't be able to halt the research effort by any reasonable means. If you're absolutely convinced that the blood warrants that much fear, why not talk to one of the researchers yourself? It takes quite a while for me to speak to the Senate, you see. <RETURN=1/>Coincidentally, the path to the laboratory is near where you first met that woman <NPCNAME=63880/>/*Inshilia*/ -- <FONT=m212>the Access Road to Etherain.</FONT> Not everyone has access to the laboratory, so I'll come up with a work-around. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=63882/>/*Senate Researcher*/ at the Access Road to Etherain.
6038 <COLOR=FFE36C0A>[Quest End-Senate Researcher]<RETURN=1/></COLOR>(A badly injured <NPCNAME=63882/>/*Senate Researcher*/ is catching his breath in pain.)
6039 <COLOR=FFE36C0A>[Quest Start-Senate Researcher]<RETURN=1/></COLOR>Th.. There's been a problem.. My colleague drank some of the test potion and turned into a monster. I don't know what to do... <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=40024/>/*Contaminated Researcher*/ and obtain Contaminated Blood. Take the blood to <NPCNAME=63880/>/*Inshilia*/.
6040 <COLOR=FFE36C0A>[Quest End-Inshilia Generis]<RETURN=1/></COLOR>If only had we been quicker to act, we wouldn't have come to this. Now you understand the dangers that blood poses to your kind.
6041 <COLOR=FFE36C0A>[Quest Start-Inshilia Generis]<RETURN=1/></COLOR>Up to now, I have been able to sense from you an honest and sincere attitude. <RETURN=1/>I will share my knowledge with you not as an expression of gratitude towards your people, but you alone. <RETURN=1/>The blood of the dragons that flows through your body is being suppressed by magic. Death Dragons seem to use that power to a limited degree using Dark Ether now and then. That involves using another source of power as a medium and is not in its purest form. <RETURN=1/>To tap into the true, unadulterated power of the Dragonkin, you must awaken the spirit of dragons within your blood. To do so, you need to perform a ritual at a particular location using a sacred sacrifice. <RETURN=1/>First, I want you to find those offerings. <RETURN=1/>The items you must bring are 1 <ITEMNAME=40140/>/*Pure Ether Crystal*/, 20 <ITEMNAME=8081/>/*Forest Relic*/, 10 <ITEMNAME=6521/>/*Silver*/, 10 <ITEMNAME=6538/>/*Bone Piece of Soul*/ and 3 <ITEMNAME=40141/>/*Dragon's Wing Scale*/. Your people must have needed <ITEMNAME=40140/>/*Pure Ether Crystals*/ for your experiments. I would suspect the laboratory was built near a place where one could be found. As for <ITEMNAME=40141/>/*Dragon's Wing Scale*/, you must have seen one already. They would have been found on the contaminated creatures' bodies.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 1 <ITEMNAME=40140/>/*Pure Ether Crystal*/, 20 <ITEMNAME=8081/>/*Forest Relic*/, 10 <ITEMNAME=6521/>/*Silver*/, 10 <ITEMNAME=6538/>/*Bone Piece of Soul*/ and 3 <ITEMNAME=40141/>/*Dragon's Wing Scale*/ to <NPCNAME=63880/>/*Inshilia*/.
6042 The items you must bring are 1 <ITEMNAME=40140/>/*Pure Ether Crystal*/, 20 <ITEMNAME=8081/>/*Forest Relic*/, 10 <ITEMNAME=6521/>/*Silver*/, 10 <ITEMNAME=6538/>/*Bone Piece of Soul*/ and 3 <ITEMNAME=40141/>/*Dragon's Wing Scale*/. They are all found in the Access Road to Etherain.
6043 <COLOR=FFE36C0A>[Quest End-Inshilia Generis]<RETURN=1/></COLOR>I have been waiting for you. I trust you brought all the material.
6044 <COLOR=FFE36C0A>[Quest Start-Inshilia Generis]<RETURN=1/></COLOR>Once you go to a place where the power of the dragon is felt the strongest, the suppressed power of the dragons in your blood will be awakened. The blood of the dragons will fight back, but you must tame it to recover your lost powers. <RETURN=1/>Take these holy offerings and travel to the deepest depths of the Access Road to Etherain. You shall find yourself in a place never seen before. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=40025/>/*Dragon's Blood*/ and talk to <NPCNAME=63814/>/*Ranthartz*/.
6045 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>I'm already aware of the researchers' tragic deaths. Their demise was unfortunate, but since it allowed you to obtain great powers, should it not be exalted? Something's bugging me, however. How did that woman from an alternate world know so much about this one, and particularly about the lost secrets of the Dragonkin? <RETURN=1/>Well, that's for another time. Again, I congratulate you for your newfound powers. <RETURN=1/>We shall continuously strive to reclaim the glories of our proud race. For you, who took the first step to the road to glory, I pray you our great ancestors' blessings.
6046 <COLOR=FFE36C0A>[Quest Start-Changeup Quest]<RETURN=1/></COLOR>The Liberation Army is seeking your help for our search for new power. <RETURN=1/>Talk to <NPCNAME=63836/>/*Alkan*/ and learn about the new power. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=10003/>/*Etherain*/ and talk to <NPCNAME=63836/>/*Alkan*/.
6047 Visit Castle Gate Guard Captain Alkan, and check the information on new power.
6048 <COLOR=FFE36C0A>[Quest End-Castle Gate Guard Captain Alkan]<RETURN=1/></COLOR>We need your help for for the Guidance Liberation Army. The Liberation Army is pursuing new power. It will be a difficult journey, but I trust that you will be able to demonstrate that new power to us. If you are ready to search for that new power, accept the Ancient People's Secret quest.
6049 <COLOR=FFE36C0A>[Quest Start-Castle Gate Guard Captain Alkan]<RETURN=1/></COLOR>According to an ancient scroll found in the Cursed Tower, our ancestors harnessed the power of the ancient god <NPCNAME=38414/>/*Alfendus*/. <NPCNAME=38414/>/*Alfendus*/ was a demon that had near infinite power. <RETURN=1/>If the Liberation Army can tap into that amazing power, it will benefit us in our war. <RETURN=1/><NPCNAME=65054/>/*Wiseman Fritz*/ must know something about this, so please ask <NPCNAME=65054/>/*Wiseman Fritz*/ if she can help us. <RETURN=1/>She should be expecting you at the <MAPNAME=20005/>/*Path of the Alchemist*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to the <MAPNAME=20005/>/*Path of the Alchemist*/ and talk to <NPCNAME=65054/>/*Wiseman Fritz*/.
6050 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>So you are that famous person. And do you know who I am? <RETURN=1/>You do not? Indeed, you are as ignorant as they say! You must be the only individual in the entire continent who has not heard of the great sage Wiseman Fritz. Anywho, remember my name! Well, that's enough, so let us proceed to the subject at hand. <RETURN=1/>I recall you are searching for ways to use Alfendus' power? If so, you must be out of your mind, thinking you could control a demon's power. Of course, I know well of <NPCNAME=38414/>/*Alfendus*/ and the ancients' power. I know everything, after all. Nonetheless, if you lack the courage or determination, do renounce all hopes of pursuing such a perilous quest.
6051 <COLOR=FFE36C0A>[Quest Start-Wiseman Fritz]<RETURN=1/></COLOR>I assume you are also as reckless as they say. Great! I will tell you! <RETURN=1/>The demon <NPCNAME=38414/>/*Alfendus*/ was a god that literally had infinite power. The ancient people attempted to control its power by confining the demon's body into four parts. The demon's body was so divided and locked in the depths of Gray Dungeon. You must first be able to find yourself at Gray Dungeon. <RETURN=1/>However, Gray Dungeon is located in between time and the mind, a place unimaginable and unreachable by mere humans. The only way to go there is by using <ITEMNAME=40204/>/*Orb of Fantasy*/ to transport the user's soul alone. Unfortunately for us, <ITEMNAME=40204/>/*Orb of Fantasy*/ no longer exists, but... If you find me all the components, I can certainly make one for you. <RETURN=1/>Bring me <ITEMNAME=40183/>/*Elemental Magic Scroll*/, <ITEMNAME=40180/>/*Flaming Eye*/, <ITEMNAME=40192/>/*Dark Magic Orb*/ and <ITEMNAME=40191/>/*Dragon's Scale*/. <RETURN=1/><ITEMNAME=40183/>/*Elemental Magic Scroll*/ can be obtained from <NPCNAME=25701/>/*Nivalith*/ at the Forest of Beasts, <ITEMNAME=40180/>/*Flaming Eye*/ from <NPCNAME=25706/>/*Roshfelt*/ at the Etherain Sewer, <ITEMNAME=40192/>/*Dark Magic Orb*/ from <NPCNAME=25711/>/*Schutzwalt*/ at the Snowy Plains and <ITEMNAME=40191/>/*Dragon's Scale*/ from <NPCNAME=25717/>/*Captain of the Drake Knights*/ at the Valley of the Dragonkin. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40183/>/*Elemental Magic Scroll*/, <ITEMNAME=40180/>/*Flaming Eye*/, <ITEMNAME=40192/>/*Dark Magic Orb*/ and <ITEMNAME=40191/>/*Dragon's Scale*/ to <NPCNAME=65054/>/*Wiseman Fritz*/.
6052 You cannot travel to Aukra without <ITEMNAME=40204/>/*Orb of Fantasy*/.
6053 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>Now you can go to Gray Dungeon using <ITEMNAME=40204/>/*Orb of Fantasy*/. <RETURN=1/>Nobody has been there; what lies there nobody knows.<RETURN=1/>I'd like to see how far you can get with the foolhardy recklessness of yours.
6054 <COLOR=FFE36C0A>[Quest Start-Wiseman Fritz]<RETURN=1/></COLOR>This <ITEMNAME=40204/>/*Orb of Fantasy*/ will lead you to Gray Dungeon. <RETURN=1/>However, much greater problems lie ahead. Although <NPCNAME=38414/>/*Alfendus*/' body has been divided and locked away, he still is a god. <RETURN=1/>It is a dreadfully powerful being despite its confinement. <RETURN=1/>I have no intention to stop you or even encourage you. This is entirely a decision on your part. <RETURN=1/>Destroy <NPCNAME=38414/>/*Alfendus*/ within Gray Dungeon. Afterwards, I will help transfer some of its power to you. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38414/>/*Alfendus*/ and talk to <NPCNAME=65054/>/*Wiseman Fritz*/.
6055 <ITEMNAME=40204/>/*Orb of Fantasy*/ will lead you to Gray Dungeon.
6056 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>I suppose your determination transcended the demon's unlimited power. <RETURN=1/>A new power will now live within you. Please master that power and prove the undying determination of yours to the world.
6064 Please talk to <NPCNAME=62030/>/*Kerden*/ from Tringel about the new weapon development program.
6065 <COLOR=FFE36C0A>[Quest End-Kerden]<RETURN=1/></COLOR>Ah, you're here to check up on the new weapons? <RETURN=1/>I'm aware I missed the deadline. I'm not trying to make up an excuse or anything, but I've been plagued by a few unforeseen circumstances. I'd like to ask you something... <RETURN=1/>Please help me! This is going to help you in the end! Please don't tell the Captain yet and help me. Think about it, and, if you intend to help, get back to me.
6066 <COLOR=FFE36C0A>[Quest Start-Kerden]<RETURN=1/></COLOR>Whew.. Thank you. The Liberation Army asked me to develop a strategic Ether weapon. So I designed a weapon that would attach to something called <ITEMNAME=7265/>/*Ether Discharger*/, but I couldn't make a single prototype of that discharger. <RETURN=1/>I think the Army's going to send someone over to check up on my progress, and if they catch me without anything tangible, I'm going to lose my biggest customer. That's why I'm asking for your help. For <ITEMNAME=7265/>/*Ether Discharger*/ to be usable, you need ejectable energy. <RETURN=1/>I decided to call that a bullet. I need to do is compress Ether into a bullet-like form and load it into the <ITEMNAME=7265/>/*Ether Discharger*/ so that it can be fired. If you bring me 2 <ITEMNAME=6519/>/*Steel Pieces*/ and 5 <ITEMNAME=6520/>/*Copper*/, I'll make a <ITEMNAME=7276/>/*Metal Bullet*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 2 <ITEMNAME=6519/>/*Steel Pieces*/ and 5 <ITEMNAME=6520/>/*Copper*/ to <NPCNAME=62030/>/*Kerden*/.
6067 If you bring me 2 <ITEMNAME=6519/>/*Steel Pieces*/ and 5 <ITEMNAME=6520/>/*Copper*/, I'll make a <ITEMNAME=7276/>/*Metal Bullet*/.
6068 <COLOR=FFE36C0A>[Quest End-Kerden]<RETURN=1/></COLOR>Thank you. I made a <ITEMNAME=7276/>/*Metal Bullet*/ and test-fired it. <RETURN=1/>It was a success, but I'm still at testing stage and need some more help.
6071 <COLOR=FFE36C0A>[Quest End-Kerden]<RETURN=1/></COLOR>Thank you. I test-fired the <ITEMNAME=7277/>/*Ether Bullet*/ as well and was successful. Now to make the heart of the weapon, the <ITEMNAME=7265/>/*Ether Discharger*/itself. Please help me until the end.
6074 <COLOR=FFE36C0A>[Quest End-Kerden]<RETURN=1/></COLOR>Thank you so much. With your help I finally completed the first <ITEMNAME=7265/>/*Ether Discharger*/. For that, I'll give you my first <ITEMNAME=7265/>/*Ether Discharger*/. You can use it by attaching the <ITEMNAME=7265/>/*Ether Discharger*/ to a weapon. <RETURN=1/><RETURN=1/>Do attach it to a weapon, double click on the <ITEMNAME=7265/>/*Ether Discharger*/ in you inventory and select a weapon. To load bullets, right click on bullets while having the <ITEMNAME=7265/>/*Ether Discharger*/ equipped. Note that you can use it only when it is loaded with bullets.
6078 <COLOR=FFE36C0A>[Quest Start-Guirandor]<RETURN=1/></COLOR>Ah, hello. <RETURN=1/>Are you headed for the Cursed Tower by any chance? Or, you've been there already? <RETURN=1/>Sorry, my name's <NPCNAME=62181/>/*Guirandor*/. What can I call you? <RETURN=1/><FONT=m212><heroname/></FONT>? <RETURN=1/><FONT=m212><heroname/></FONT>, I hapened to obtain an item, and... <RETURN=1/>Would you be willing to tell me some tales of your adventure in return for my item? <RETURN=1/>Frankly, I don't think I can use this. <RETURN=1/>Of course, I have the skills, but to use this, ... <RETURN=1/>I need a Magic Stone from the Cursed Tower. <RETURN=1/>You could bring me 2 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/ and <RETURN=1/>1 <ITEMNAME=6651/>/*Faint Magic Stone Fragment*/. </FONT>I'd get them myself, but I'm not strong enough to go into the tower by myself. <RETURN=1/>So, if you bring me the <FONT=m212>Magic Stones, I'll give you a </FONT><ITEMNAME=49105/>/*Secret Book of Magic Crafting*/<FONT=m212>. <RETURN=1/><RETURN=1/></FONT><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 2 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/ and <RETURN=1/>1 <ITEMNAME=6651/>/*Faint Magic Stone Fragment*/ to <NPCNAME=62181/>/*Guirandor*/.
6079 So, if you bring me the <FONT=m212>Magic Stones, I'll give you a </FONT><ITEMNAME=49105/>/*Secret Book of Magic Crafting*/<FONT=m212>.
6080 <COLOR=FFE36C0A>[Quest End - Guirandor]<RETURN=1/></COLOR>(You¡¯ve talked with Guirandor. Although the story wasn¡¯t very exciting, he seemed quite impressed.)<RETURN=1/>I have a very pleasant chat with you. They don¡¯t call you Liberation Army for nothing!<RETURN=1/>May I share the story of your next adventure?<RETURN=1/>Here it is, <ITEMNAME=49105/>/*Secret Book of Magic Crafting*/.<RETURN=1/>If you use <FONT=m212>2</FONT> <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/ and <FONT=m212>1</FONT> <ITEMNAME=6651/>/*Faint Magic Stone Fragment*/ together, you'll get something nice.
6081 <COLOR=FFE36C0A>[Quest Start - Guirandor]<RETURN=1/></COLOR>Hello, <FONT=m212><heroname/></FONT>.<RETURN=1/>You look more tense than you did when I asked for the story of your adventure. Are you getting accustomed to a tough life?<RETURN=1/>This time, I have something called <ITEMNAME=49106/>/*Sealed Ring of Wisemen*/ and<RETURN=1/>I thought this item would be more fitting for you, <FONT=m212><heroname/></FONT>.<RETURN=1/>To remove this item's seal, you will have to combine <FONT=m212>6</FONT> <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/,<RETURN=1/><FONT=m212>3</FONT> <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/,<RETURN=1/>and <FONT=m212>1</FONT> <ITEMNAME=6652/>/*Glittering Magic Stone Fragment*/.<RETURN=1/><FONT=m212>Once the Magic Stones are prepared, I'll give you this</FONT> <ITEMNAME=49106/>/*Sealed Ring of Wisemen*/<FONT=m212>.</FONT><RETURN=1/>Why am I giving it away?<RETURN=1/>I just want to help you. Is that a good answer?<RETURN=1/>I can't help you with the cost for crafting, though...<RETURN=1/>Please tell me if you have all the material.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <FONT=m212>6</FONT> <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, <FONT=m212>3</FONT> <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/, and <FONT=m212>1</FONT> <ITEMNAME=6652/>/*Glittering Magic Stone Fragment*/ to <NPCNAME=62181/>/*Guirandor*/.
6082 Please bring me 6 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, 3 <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/ and 1 <ITEMNAME=6652/>/*Glittering Magic Stone Fragment*/.
6083 <COLOR=FFE36C0A>[Quest End - Guirandor]<RETURN=1/></COLOR>Oh, have you brought the Magic Stones?<RETURN=1/>Could you tell me the about the battles you braved to obtain all this?<RETURN=1/>(Like the last time, you shared your story with Guirandor. This time, you felt like a much better storyteller than before.)<RETURN=1/>Is that so? That's amazing.<RETURN=1/>It would have been nice if I was there with you...<RETURN=1/>Here's <ITEMNAME=49106/>/*Sealed Ring of Wisemen*/.<RETURN=1/>If you give me <FONT=m212>6</FONT> <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, <FONT=m212>3</FONT> <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/, and 1 <ITEMNAME=6652/>/*Glittering Magic Stone Fragment*/, I'll unlock the seal.
6084 <COLOR=FFE36C0A>[Quest Start-Guirandor]<RETURN=1/></COLOR>Oh, <FONT=m212><heroname/></FONT>! Are you busy? <RETURN=1/>Are you going to the Cursed Tower again? <RETURN=1/>I've been meaning to give you something. <RETURN=1/>It's called <ITEMNAME=49107/>/*Sealed Necklace of Wisemen*/, you see... <RETURN=1/>This, too, needs a tremndous amount of Magic Stones to unlock the seal. As you may remember, Magic Stones can only be obtained at the Cursed Tower. <RETURN=1/>Just like before, I'll give you this for free! <RETURN=1/>However, only when you show me that you have enough Magic Stones to break the seal. <RETURN=1/>Please bring me <RETURN=1/>20 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, <RETURN=1/>8 <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/, <RETURN=1/>3 <ITEMNAME=6652/>/*Glittering Magic Stone Fragments*/ <RETURN=1/>and 1 <ITEMNAME=6653/>/*Shiny Magic Stone Fragment*/. <RETURN=1/><FONT=m212>Once I see that you have enough Magic Stones, I'll give you this</FONT> <ITEMNAME=49107/>/*Sealed Necklace of Wisemen*/<FONT=m212>. <RETURN=1/><RETURN=1/></FONT><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 20 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, 8 <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/, 3 <ITEMNAME=6652/>/*Glittering Magic Stone Fragments*/ and 1 <ITEMNAME=6653/>/*Shiny Magic Stone Fragment*/ to <NPCNAME=62181/>/*Guirandor/.
6085 Please bring me <RETURN=1/>20 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, <RETURN=1/>8 <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/, <RETURN=1/>3 <ITEMNAME=6652/>/*Glittering Magic Stone Fragments*/ <RETURN=1/>and 1 <ITEMNAME=6653/>/*Shiny Magic Stone Fragment*/. <RETURN=1/>Once I see that you have enough Magic Stones, I'll give you this <ITEMNAME=49107/>/*Sealed Necklace of Wisemen*/<FONT=m212>.
6086 <COLOR=FFE36C0A>[Quest Start-Guirandor]<RETURN=1/></COLOR>Welcome back. <RETURN=1/>Here's the <ITEMNAME=49107/>/*Sealed Necklade of Wisemen*/ that I promised. <RETURN=1/>I'll break the seal for you with all the Magic Stones you just brought. <RETURN=1/>Ah, stories? That'd be great! What happened today? <RETURN=1/>(You considered telling him about the war with the Empire, and asked for Guirandor's opinion. With glittering eyes, Guirandor replied yes. You told the story with great finesse and complementary gestures.) <RETURN=1/>Wow, it looks like you're always the hero. <RETURN=1/>I can't wait to hear what you will tell me when you're stronger. <RETURN=1/>Maybe I should start looking for some better reward than a necklace, haha.
6087 <COLOR=FFE36C0A>[Quest Start-Guirandor]<RETURN=1/></COLOR><FONT=m212><heroname/></FONT>, it's been a while! I was waiting for you. <RETURN=1/>Do you remember the <ITEMNAME=49106/>/*Sealed Ring of Wisemen*/? <RETURN=1/>This time, I have <ITEMNAME=49108/>/*Sealed Ring of the Great Wiseman*/, made by the grandson of the person who made the previous ring. <RETURN=1/>It's loads better than the items I've been giving you so far. <RETURN=1/>Naturally, I'll give it to you for free! <RETURN=1/>Again, the materials needed for breaking the seal are Magic Stones. <RETURN=1/>For this item, you need 50 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, <RETURN=1/>20 <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/, <RETURN=1/></FONT>8 <ITEMNAME=6652/>/*Glittering Magic Stone Fragments*/, <RETURN=1/></FONT>3 <ITEMNAME=6653/>/*Shiny Magic Stone Fragments*/ <RETURN=1/> and finally 1 <ITEMNAME=6654/>/*Bright Magic Stone Fragment*/. <RETURN=1/><FONT=m212>Once I see that you brought all the Magic Stones, I'll give you this</FONT> <ITEMNAME=49108/>/*Sealed Ring of the Great Wiseman*/<FONT=m212>. <RETURN=1/><RETURN=1/></FONT><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 50 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, 20 <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/, </FONT>8 <ITEMNAME=6652/>/*Glittering Magic Stone Fragments*/, </FONT>3 <ITEMNAME=6653/>/*Shiny Magic Stone Fragments*/ and 1 <ITEMNAME=6654/>/*Bright Magic Stone Fragment*/ to <NPCNAME=62181/>/*Guirandor*/.
6088 50 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, <RETURN=1/>20 <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/, <RETURN=1/></FONT>8 <ITEMNAME=6652/>/*Glittering Magic Stone Fragments*/, <RETURN=1/></FONT>3 <ITEMNAME=6653/>/*Shiny Magic Stone Fragments*/ <RETURN=1/> and finally 1 <ITEMNAME=6654/>/*Bright Magic Stone Fragment*/. These are the items you need to show me.
6089 <COLOR=FFE36C0A>[Quest End-Guirandor]<RETURN=1/></COLOR>Since you're this much stronger, I can't wait to listen to your tales of bravery! <RETURN=1/>(You told Guirandor about the ruins of the Cursed Tower. This time, you felt as if you were now a professional storyteller.)<RETURN=1/>Ruins, you say. You lived up to my expectations! <RETURN=1/>I wanted to see the Cursed Tower, too, but <RETURN=1/>since I'm too weak, that's a lost cause for sure. <RETURN=1/>All the other folks from the Liberation Army would only stop by briefly to tell me stories, but you, <FONT=m212><heroname/>,</FONT> were not only unfazed by my difficult requests, but also trying to make your stories interesting. Thank you so much. <RETURN=1/>Here's <ITEMNAME=49108/>/*Sealed Ring of the Great Wiseman*/. Using the Magic Stones you brought, I'll break the ring's seal for you.
6110 <COLOR=FFE36C0A>[Quest Start-Guard Captain Von Herling]<RETURN=1/></COLOR>Do you have the courage to test your abilities? Do you think you are fit to fight in the Liberation Army? Test your strength by challenging the trials of the Cursed Towe. If you pass all trials, you will become the honorary hero of the Liberation Army. If you wish to undertake the trials, tell me. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63810/>/*Von Herling*/.
6111 Are you ready to challenge the Trials of the Cursed Tower?
6112 <COLOR=FFE36C0A>[Quest End-Guard Captain Von Herling]<RETURN=1/></COLOR>You will now undergo a series of trials at the Cursed Tower. Please tell me once you are fully prepared.
6113 <COLOR=FFE36C0A>[Quest Start-Guard Captain Von Herling]<RETURN=1/></COLOR>Are you ready? If so, use this <ITEMNAME=63020/>/*Key of Wiesbaden*/ to travel to the Cursed Tower. The first trial will await you. There, you must slay the <NPCNAME=6428/>/*Beastman Lord*/. Can you do it? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=6428/>/*Beastman Lord*/ and talk to <NPCNAME=63810/>/*Von Herling*/.
6114 Use this <ITEMNAME=63020/>/*Key of Wiesbaden*/ to travel to the Cursed Tower and defeat the <NPCNAME=6428/>/*Beastman Lord*/. Will you be strong enough to slay it?
6115 <COLOR=FFE36C0A>[Quest End-Guard Captain Von Herling]<RETURN=1/></COLOR>Impressive. But the trials of the Cursed Tower are not yet over. <RETURN=1/>Are you willing to undertake the next trial?
6116 <COLOR=FFE36C0A>[Quest Start-Guard Captain Von Herling]<RETURN=1/></COLOR>Congratulations for beating the Trial of Earth. I assure you this trial will not be as easy. Use <ITEMNAME=63021/>/*Key of Luiren*/ and go to the Cursed Tower. You will be greeted by the second trial, the Trial of Water, where you will have to defeat the <NPCNAME=6097/>/*Soul Taker*/ and the <NPCNAME=6429/>/*Master of the Castle*/. Are you ready for the next trial? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=6097/>/*Soul Taker*/ and <NPCNAME=6429/>/*Master of the Castle*/ and talk to <NPCNAME=63810/>/*Von Herling*/.
6117 Use <ITEMNAME=63021/>/*Key of Luiren*/ and go to the Cursed Tower. You will be greeted by the second trial, the Trial of Water, where you will have to defeat the <NPCNAME=6097/>/*Soul Taker*/ and the <NPCNAME=6429/>/*Master of the Castle*/.
6118 <COLOR=FFE36C0A>[Quest End-Guard Captain Von Herling]<RETURN=1/></COLOR>Impressive. But the trials of the Cursed Tower are not yet over. <RETURN=1/>Do you wish to undertake the next trial? It is not the time. Please come back once your level is 50 or higher.
6119 <COLOR=FFE36C0A>[Quest Start-Guard Captain Von Herling]<RETURN=1/></COLOR>You are ready to take on the next trial. The person who will now supervise your trials will be <NPCNAME=63811/>/*Von Carloan*/ of the town <MAPNAME=10002/>/*Waldchen*/. Please talk to <NPCNAME=63811/>/*Von Carloan*/ and accept your next trial. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=10002/>/*Waldchen*/ and talk to <NPCNAME=63811/>/*Von Carloan*/.
6120 Please talk to <NPCNAME=63811/>/*Von Carloan*/ of the town <MAPNAME=10002/>/*Waldchen*/ and accept your next trial.
6121 <COLOR=FFE36C0A>[Quest End-Guard Captain Von Carloan]<RETURN=1/></COLOR>I heard from <NPCNAME=63810/>/*Von Herling*/ that you'd be coming. Are you looking to take on the next trial? <RETURN=1/>So you managed to pass the Trial of Earth and the Trial of Water. This time, I guarantee it will not be easy. Tell me once you feel prepared for the Trial of Fire.
6122 <COLOR=FFE36C0A>[Quest Start-Guard Captain Von Carloan]<RETURN=1/></COLOR>The third trial you will undertake is called the Trial of Fire. I don't know how far you would get, but knowing you, you just may be able to make it. <RETURN=1/>Using this <ITEMNAME=63022/>/*Key of Mara*/ will take you to the third trial of the Cursed Tower. For the Trial of Fire, you must defeat <NPCNAME=6158/>/*Dark Spellcaster*/, <NPCNAME=6195/>/*White Escort Captain*/ and <NPCNAME=6430/>/*Prince of the Flames*/. I will be anticipating your result. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=6158/>/*Dark Spellcaster*/, <NPCNAME=6195/>/*White Escort Captain*/ and <NPCNAME=6430/>/*Prince of the Flames*/ and talk to <NPCNAME=63811/>/*Von Carloan*/.
6123 For the Trial of Fire, you must defeat <NPCNAME=6158/>/*Dark Spellcaster*/, <NPCNAME=6195/>/*White Escort Captain*/ and <NPCNAME=6430/>/*Prince of the Flames*/.
6124 <COLOR=FFE36C0A>[Quest End-Guard Captain Von Carloan]<RETURN=1/></COLOR>Amazing! I knew it'd be possible, but to actually see you pass with flying colors! <RETURN=1/>You surpassed my expectations. Do you have the courage to take on the next trial? Hm, it seems you are not yet eligible for it. Please come back when you are level 70 or higher.
6125 <COLOR=FFE36C0A>[Quest Start-Guard Captain Von Carloan]<RETURN=1/></COLOR>You are able to take on the next trial of the Cursed Tower. Your next supervisor will be <NPCNAME=63818/>/*Von Michael*/ of <MAPNAME=10003/>/*Etherain*/. Please ask <NPCNAME=63818/>/*Von Michael*/ for your next trial. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=10003/>/*Etherain*/ and talk to <NPCNAME=63818/>/*Von Michael*/.
6126 Please ask <NPCNAME=63818/>/*Von Michael*/ for your next trial.
6127 <COLOR=FFE36C0A>[Quest End-Guard Captain Ronken Von Michael ]<RETURN=1/></COLOR>Are you here for your next trial? I never expected to see someone attempting the Trial of Wind. This trial is different from all of the other trials so far. Please tell me if you are prepared.
6128 <COLOR=FFE36C0A>[Quest Start-Guard Captain Ronken Von Michael ]<RETURN=1/></COLOR>The fourth trial of the Cursed Tower is the Trial of Wind. It is a trial of extreme pain and suffering. Jumping into it headlong is suicide. Think over your decision. <RETURN=1/>If you are so willing, use this <ITEMNAME=63023/>/*Key of Despinion*/. There, you must defeat <NPCNAME=6294/>/*Contractor of Blood*/, <NPCNAME=6313/>/*Ashen Destroyer*/ and <NPCNAME=6431/>/*Kalbus*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=6294/>/*Contractor of Blood*/, <NPCNAME=6313/>/*Ashen Destroyer*/ and <NPCNAME=6431/>/*Kalbus*/ and talk to <NPCNAME=63818/>/*Von Michael*/.
6129 If you are so willing, use this <ITEMNAME=63023/>/*Key of Despinion*/. There, you must defeat <NPCNAME=6294/>/*Contractor of Blood*/, <NPCNAME=6313/>/*Ashen Destroyer*/ and <NPCNAME=6431/>/*Kalbus*/.
6130 <COLOR=FFE36C0A>[Quest End-Guard Captain Ronken Von Michael ]<RETURN=1/></COLOR>Unbelievable! You passed all four trials of the Cursed Tower, a feat never accomplished before. <RETURN=1/>Your strength must come not from your body alone, but also someplace else. That is the only possible explanation. On behalf of the Guidance Liberation Army, I congratulate you!
40352 Take <ITEMNAME=40128/>/*Strange Scale*/ to <NPCNAME=63814/>/*Ranthartz*/ and explain to him about the details.
40353 Go to <MAPNAME=10002/>/*Waldchen*/ and ask <NPCNAME=63815/>/*Rante*/ about the strange rumor.
40354 In the hidden area of the Hidden Passage, eliminate <NPCNAME=40018/>/*Mutant Dragon Youngling*/ and take its skin to <NPCNAME=63815/>/*Rante*/.
40355 See <NPCNAME=63814/>/*Ranthartz*/ and ask him about the Senate's urgent message.
40356 Investigate the Mysterious Structure somewhere on the Hidden Passage, and bring back the eggs and blood of the Mysterious Creature that lives there.
40357 Find <NPCNAME=63880/>/*Inshilia*/ wandering in the Access Road to Etherain.
40358 Deliver <NPCNAME=63880/>/*Inshilia*/'s proposal to the Senate through <NPCNAME=63814/>/*Ranthartz*/.
40359 Examine the monsters' summoning device in the Hidden Passage and take <ITEMNAME=40132/>/*Summoning Device Report*/ from the Imperial Army soldiers in the area.
40360 Take the Senate's message to <NPCNAME=63880/>/*Inshilia*/.
40361 Go around the three summoning devices in the Hidden Passage and obtain Contaminated blood. Take the blood to <NPCNAME=63880/>/*Inshilia*/.
40362 Eliminate <NPCNAME=40022/>/*Imperial Army Assassin*/ and obtain <ITEMNAME=40143/>/*Order*/.
40363 Eliminate <NPCNAME=40023/>/*Imperial Spies*/ and obtain 4 <ITEMNAME=40137/>/*Contaminated Blood*/.
40364 Search the Access Road to Etherain for the last of the Contaminated Blood.
40365 Tell <NPCNAME=63880/>/*Inshilia*/ about the Dragonkin's weapon lying near the <NPCNAME=63881/>/*Corpse of the Imperial Spy*/.
40366 Tell the Senate of <NPCNAME=63880/>/*Inshilia*/'s warning through <NPCNAME=63814/>/*Ranthartz*/ of <MAPNAME=10001/>/*Tringel*/.
40367 Find the secret laboratory in the Access Road to Etherain and talk to <NPCNAME=63882/>/*Senate Researcher*/.
40368 Eliminate <NPCNAME=40024/>/*Contaminated Researcher*/ and recover Contaminated Blood. Take the blood to <NPCNAME=63880/>/*Inshilia*/.
40369 Gather the materials needed for <ITEMNAME=40142/>/*Sacred Sacrifice*/..
40370 Eliminate <NPCNAME=40025/>/*Dragon's Blood*/ and talk to <NPCNAME=63814/>/*Ranthartz*/ of <MAPNAME=10001/>/*Tringel*/.
40371 Talk to <NPCNAME=63836/>/*Alkan*/ about the new power.
40372 Go to <MAPNAME=20005/>/*Path of the Alchemist*/ and talk to <NPCNAME=65054/>/*Wiseman Fritz*/ about the new power.
40373 Take 1 <ITEMNAME=40183/>/*Elemental Magic Scroll*/, 1 <ITEMNAME=40180/>/*Flaming Eye*/, 1 <ITEMNAME=40192/>/*Dark Magic Orb*/ and 1 <ITEMNAME=40191/>/*Dragon's Scale*/ to <NPCNAME=65054/>/*Wiseman Fritz*/.
40374 Use <ITEMNAME=40204/>/*Orb of Fantasy*/ and travel to Gray Dungeon. Eliminate <NPCNAME=38414/>/*Alfendus*/.
40377 Go to <MAPNAME=10001/>/*Tringel*/ and talk to <NPCNAME=62030/>/*Kerden*/.
40378 Take 2 <ITEMNAME=6519/>/*Metal Pieces*/ and 5 <ITEMNAME=6520/>/*Copper*/ to <NPCNAME=62030/>/*Kerden*/ of <MAPNAME=10001/>/*Tringel*/.
40382 Take 2 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/ and 1 <ITEMNAME=6651/>/*Faint Magic Stone Fragment*/ to <NPCNAME=62181/>/*Guirandor*/ (Not taken).
40383 Take 6 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, 3 <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/ and 1 <ITEMNAME=6652/>/*Glittering Magic Stone Fragment*/ to <NPCNAME=62181/>/*Guirandor*/ (Not taken).
40384 Take 20 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, 8 <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/, 3 <ITEMNAME=6652/>/*Glittering Magic Stone Fragments*/ and 1 <ITEMNAME=6653/>/*Shiny Magic Stone Fragment*/ to <NPCNAME=62181/>/*Guirandor*/ (Not taken).
40385 Take 50 <ITEMNAME=6650/>/*Lightless Magic Stone Fragments*/, 20 <ITEMNAME=6651/>/*Faint Magic Stone Fragments*/, 8 <ITEMNAME=6652/>/*Glittering Magic Stone Fragments*/, 3 <ITEMNAME=6653/>/*Shiny Magic Stone Fragments*/ and 1 <ITEMNAME=6654/>/*Bright Magic Stone Fragment*/ to <NPCNAME=62181/>/*Guirandor*/ (Not taken).
40390 Go to <MAPNAME=10001/>/*Tringel*/ and talk to <NPCNAME=63810/>/*Von Herling*/.
40391 Use <ITEMNAME=63020/>/*Key of Wiesbaden*/ to travel to the Cursed Tower and eliminate <NPCNAME=6428/>/*Beastman Lord*/.
40392 Use <ITEMNAME=63021/>/*Key of Luiren*/ to travel to the Cursed Tower and eliminate <NPCNAME=6097/>/*Soul Taker*/ and <NPCNAME=6429/>/*Master of the Castle*/.
40393 Go to <MAPNAME=10002/>/*Waldchen*/ and talk to <NPCNAME=63811/>/*Von Carloan*/.
40394 Use <ITEMNAME=63022/>/*Key of Mara*/ and travel to the Cursed Tower and eliminate <NPCNAME=6158/>/*Dark Spellcaster*/, <NPCNAME=6195/>/*White Escort Captain*/ and <NPCNAME=6430/>/*Prince of the Flame*/.
40395 Go to <MAPNAME=10003/>/*Etherain*/ and talk to <NPCNAME=63818/>/*Von Michael*/.
40396 Use <ITEMNAME=63023/>/*Key of Despinion*/ and travel to the Cursed Tower and eliminate <NPCNAME=6294/>/*Contractor of Blood*/, <NPCNAME=6313/>/*Ashen Destroyer*/ and <NPCNAME=6431/>/*Kalbus*/.
//2009-04-06
1172 <COLOR=FFE36C0A>[Quest Start-Guard Captain Von Herling]<RETURN=1/></COLOR>I know you're lost because you haven't been here long, but I have to ask you a favor. <RETURN=1/><MAPNAME=10001/>/*Tringel*/ has been rather chaotic of late due to all the repair works going on around the town. There's been a shortage of hands, so I thought you might be able to help. Can you help us? Thank you! You're wonderful! Then, please help out with the stone tower over there. <RETURN=1/>It used to stand proudly in the center of the town, but through time's wear and raids by monsters it's become an eyesore around the town. <RETURN=1/>To repair to tower, we need <ITEMNAME=6580/>/*Small Stones*/ from monsters at the <MAPNAME=20104/>/*Incomplete Memorial*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 10 <ITEMNAME=6580/>/*Small Stones*/ to <NPCNAME=63810/>/*Von Herling*/ of Tringel.
1173 Have you gathered all the <ITEMNAME=6580/>/*Small Stones*/? We still have a mountain of work, you know.
1174 <COLOR=FFE36C0A>[Quest End-Guard Captain Von Herling]<RETURN=1/></COLOR><FONT=m212>Thank you. Finally that tower is going to look like one. </FONT>
1175 <COLOR=FFE36C0A>[Quest Start-Guard Captain Von Herling]<RETURN=1/></COLOR>The next on the repair list is the Crystal Pillar. The Crystal Pillar was built by magicians and provides buff to novice soldiers, but it tends to malfunction and provide debuff now and then. <RETURN=1/>Imagine getting wounded when there are no potions. Whew...<RETURN=1/>Anyway, I asked the magicians and they say the Crystal Pillar is likely low on magic power. <RETURN=1/>To recharge the pillar with magic, we'll need a <ITEMNAME=40451/>/*Magic Stone*/ possessed by <NPCNAME=1262/>/*Stephan*/. I want you to go get us a <ITEMNAME=40451/>/*Magic Stone*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1262/>/*Stephan*/ at <MAPNAME=20104/>/*Incomplete Memorial*/ and obtain <ITEMNAME=40451/>/*Magic Stone*/.
1176 <NPCNAME=1262/>/*Stephan*/ is quite strong, so you could bring your friends along.
1177 <COLOR=FFE36C0A>[Quest End-Guard Captain Von Herling]<RETURN=1/></COLOR><FONT=m212>Oh¡¦ So this is a </FONT><ITEMNAME=40451/>/*Magic Stone*/. Thank you!
1178 <COLOR=FFE36C0A>[Quest Start-Guard Captain Von Herling]<RETURN=1/></COLOR>We'll have to repair that Private Shop Bulletin over there, as well. <RETURN=1/>After we made it, we didn't properly maintain it. The chains have become all rusty and dripping with rust stains. <RETURN=1/>We're planning on replacing the chains, so could you bring me 10 <ITEMNAME=6523/>/*Chains*/? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6523/>/*Chain*/ can be easily obtained throughout <MAPNAME=20104/>/*Incomplete Memorial*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 10 <ITEMNAME=6523/>/*Chains*/ and take them to <NPCNAME=63810/>/*Von Herling*/.
1179 Have you brought me the <ITEMNAME=6523/>/*Chains*/?
1180 <COLOR=FFE36C0A>[Quest End-Guard Captain Von Herling]<RETURN=1/></COLOR><FONT=m212>They're in excellent condition. Thank you.</FONT>
1181 <COLOR=FFE36C0A>[Quest Start-Guard Captain Von Herling]<RETURN=1/></COLOR>Next up is the waypoint. <RETURN=1/>For some strange reason, the waypoint has been malfunctioning, eating up Heim or teleporting people to the wrong place. <RETURN=1/>If novice soldiers end up in a dangerous place, it's gonna be trouble. <RETURN=1/>Anyway, the fellow who built the waypoint said the waypoint is powered by Wind Ether, so you'll have to get me some <ITEMNAME=6594/>/*Wind Ether*/. <RETURN=1/>We're not quite certain if it's Wind Ether, so you can just bring us one for now. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6594/>/*Wind Ether*/ can be obtained throughout the continent. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 1 <ITEMNAME=6594/>/*Wind Ether*/ to <NPCNAME=63810/>/*Von Herling*/.
1182 <ITEMNAME=6594/>/*Wind Ehter*/ should be more difficult to obtain than steel chains.
1183 <COLOR=FFE36C0A>[Quest End-Guard Captain Von Herling]<RETURN=1/></COLOR><FONT=m212>It wouldn't have been easy to get your hand on one of these. Thanks!</FONT>
1184 <COLOR=FFE36C0A>[Quest Start-Guard Captain Von Herling]<RETURN=1/></COLOR>Using the Wind Ether you brought us, we confirmed that the problem is caused by the lack of Wind Ether. We'll need 2 more <ITEMNAME=6594/>/*Wind Ether*/ to fully repair the waypoint. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 2 <ITEMNAME=6594/>/*Wind Ether*/ to <NPCNAME=63810/>/*Von Herling*/.
1185 Could you hurry? The situation's getting worse¡¦
1186 <COLOR=FFE36C0A>[Quest End-Guard Captain Von Herling]<RETURN=1/></COLOR><FONT=m212>Thank you!! Now we can get to work!!</FONT>
1187 <COLOR=FFE36C0A>[Quest Start-Nomer]<RETURN=1/></COLOR>Hey look.. I'm starving.. <RETURN=1/>In our town, there's a strange baby <NPCNAME=63268/>/*Chick*/ that lays eggs.. <RETURN=1/>I'll give you a chicken <ITEMNAME=40452/>/*Feed*/, so please give that to the Chick and get me 1 <ITEMNAME=40453/>/*Egg*/. <RETURN=1/>I'm so hungry.. <RETURN=1/>Ah.. This feed will go bad pretty soon, so you should hurry.. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The <ITEMNAME=40452/>/*Feed*/ will go bad. You must quickly take it to the Chick. <RETURN=1/>The <NPCNAME=63268/>/*Chick*/ is not fast but difficult to catch. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40452/>/*Feed*/ to the <NPCNAME=63268/>/*Chick*/.
1188 <COLOR=FFE36C0A>[Quest End-Chick]<RETURN=1/></COLOR><FONT=m212>Cheep cheep¡¦ Cheep cheep¡¦(It seems to enjoy the feed)</FONT>
1189 <COLOR=FFE36C0A>[Quest Start-Chick]<RETURN=1/></COLOR>Peep¡¦ Peep¡¦ Cheeeeeep!!!!(There is indeed an <ITEMNAME=40453/>/*Egg*/ behind the Chick. It doesn't look so appetizing.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40453/>/*Egg*/ to <NPCNAME=62004/>/*Nomer*/.
1190 <COLOR=FFE36C0A>[Quest End-Nomer]<RETURN=1/></COLOR>Thanks.. This looks good.. Hahaha!! Seeya..
1191 <COLOR=FFE36C0A>[Quest Start-Emelda]<RETURN=1/></COLOR>Hey, you there. That's right, you. Are from the Liberation Army too? <RETURN=1/>Turn around for a sec... Do you want to die? With that kind of weapons, do you think you stand a chance against the Imperial Army? Well, that's just great. I have some weapons reserved for novices like you, so go talk to <NPCNAME=62029/>/*Isloge*/ over there. Just say my name once and it'll be fine. Ah.. the name's <NPCNAME=62002/>/*Emelda*/!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62029/>/*Isloge*/.
1192 <COLOR=FFE36C0A>[Quest End-Isloge]<RETURN=1/></COLOR>Hello. What can I do for you?
1193 <COLOR=FFE36C0A>[Quest Start-Isloge]<RETURN=1/></COLOR>Ah... <NPCNAME=62002/>/*Emelda*/ sent you? <RETURN=1/>Here are the weapons <NPCNAME=62002/>/*Emelda*/ ordered. I suppose they're for you? Hahaha. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40454/>/*Hand Bow Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
1194 <COLOR=FFE36C0A>[Quest End-Emelda]<RETURN=1/></COLOR>This is the right one. So, items like this one with their names in purple are called Divine Items! <RETURN=1/>They're generally better equipment than white-named ones. <RETURN=1/>It's a rare item, so take a good care of it!
1195 <COLOR=FFE36C0A>[Quest Start-Emelda]<RETURN=1/></COLOR>Hey, you there. That's right, you. Are from the Liberation Army too? <RETURN=1/>Turn around for a sec... Do you want to die? With that kind of weapons, do you think you stand a chance against the Imperial Army? Well, that's just great. I have some weapons reserved for novices like you, so go talk to <NPCNAME=62029/>/*Isloge*/ over there. Just say my name once and it'll be fine. Ah.. the name's <NPCNAME=62002/>/*Emelda*/!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62029/>/*Isloge*/.
1196 <COLOR=FFE36C0A>[Quest End-Isloge]<RETURN=1/></COLOR>Hello. What can I do for you?
1197 <COLOR=FFE36C0A>[Quest Start-Isloge]<RETURN=1/></COLOR>Ah... <NPCNAME=62002/>/*Emelda*/ sent you? <RETURN=1/>Here are the weapons <NPCNAME=62002/>/*Emelda*/ ordered. I suppose they're for you? Hahaha. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40455/>/*Ether Weapon Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
1198 <COLOR=FFE36C0A>[Quest End-Emelda]<RETURN=1/></COLOR>This is the right one. So, items like this one with their names in purple are called Divine Items! <RETURN=1/>They're generally better equipment than white-named ones. <RETURN=1/>It's a rare item, so take a good care of it!
1199 <COLOR=FFE36C0A>[Quest Start-Pavka]<RETURN=1/></COLOR>Hello, I'm <NPCNAME=62005/>/*Pavka*/. <RETURN=1/>I mean no disrespect, but you look like a disgrace to the Dragonkin... <RETURN=1/>With that sort of equipment, all you'll be doing is tarnish our race's great reputation! <RETURN=1/>Please go ask <NPCNAME=62029/>/*Isloge*/ for the weapon I ordered. Just say you were sent by me, and everything will be taken care of. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62029/>/*Isloge*/.
1200 <COLOR=FFE36C0A>[Quest End-Isloge]<RETURN=1/></COLOR>Hello. What can I do for you?
1201 <COLOR=FFE36C0A>[Quest Start-Isloge]<RETURN=1/></COLOR>Ah... <NPCNAME=62005/>/*Pavka*/ sent you? <RETURN=1/>Here are the weapons <NPCNAME=62005/>/*Pavka*/ ordered. I suppose they're for you? Hahaha. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40456/>/*One-Handed Sword Bundle*/ to <NPCNAME=62005/>/*Pavka*/.
1202 <COLOR=FFE36C0A>[Quest End-Pavka]<RETURN=1/></COLOR>Here we are. Now, the weapons of which names are in purple are called Divine Items. They are powerful but difficult to obtain. <RETURN=1/>Please take your pick. <RETURN=1/>It will be of great help to you on the battlefield. Next time, please try not to dirty our reputation.
1203 <COLOR=FFE36C0A>[Quest Start-Pavka]<RETURN=1/></COLOR>Hello, I'm <NPCNAME=62005/>/*Pavka*/. <RETURN=1/>I mean no disrespect, but you look like a disgrace to the Dragonkin... <RETURN=1/>With that sort of equipment, all you'll be doing is tarnish our race's great reputation! <RETURN=1/>Please go ask <NPCNAME=62029/>/*Isloge*/ for the weapon I ordered. Just say you were sent by me, and everything will be taken care of. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62029/>/*Isloge*/.
1204 <COLOR=FFE36C0A>[Quest End-Isloge]<RETURN=1/></COLOR>Hello. What can I do for you?
1205 <COLOR=FFE36C0A>[Quest Start-Isloge]<RETURN=1/></COLOR>Ah... <NPCNAME=62005/>/*Pavka*/ sent you? <RETURN=1/>Here are the weapons <NPCNAME=62005/>/*Pavka*/ ordered. I suppose they're for you? Hahaha. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40457/>/*Spear Bundle*/ to <NPCNAME=62005/>/*Pavka*/.
1206 <COLOR=FFE36C0A>[Quest End-Pavka]<RETURN=1/></COLOR>Here we are. Now, the weapons of which names are in purple are called Divine Items. They are powerful but difficult to obtain. <RETURN=1/>Please take your pick. <RETURN=1/>It will be of great help to you on the battlefield. Next time, please try not to dirty our reputation.
1207 <COLOR=FFE36C0A>[Quest Start-Nomer]<RETURN=1/></COLOR>Hi. You call those weapons..?<RETURN=1/>You're going to die.. Go ask <NPCNAME=62029/>/*Isloge*/ for my weapons.. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62029/>/*Isloge*/.
1208 <COLOR=FFE36C0A>[Quest End-Isloge]<RETURN=1/></COLOR>Hello. What can I do for you?
1209 <COLOR=FFE36C0A>[Quest Start-Isloge]<RETURN=1/></COLOR>Ah... <NPCNAME=62004/>/*Nomer*/ sent you? <RETURN=1/>Here are the weapons <NPCNAME=62004/>/*Nomer*/ ordered. I suppose they're for you? Hahaha. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40458/>/*Two-Handed Sword Bundle*/ to <NPCNAME=62004/>/*Nomer*/.
1210 <COLOR=FFE36C0A>[Quest End-Nomer]<RETURN=1/></COLOR>The weapons in purple are called Divine Weapons.. <RETURN=1/>Divine Weapons are super strong!! <RETURN=1/>Here.. Take a weapon you like.. If you use this, you won't die much..
1211 <COLOR=FFE36C0A>[Quest Start-Nomer]<RETURN=1/></COLOR>Hi. You call those weapons..?<RETURN=1/>You're going to die.. Go ask <NPCNAME=62029/>/*Isloge*/ for my weapons.. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62029/>/*Isloge*/.
1212 <COLOR=FFE36C0A>[Quest End-Isloge]<RETURN=1/></COLOR>Hello. What can I do for you?
1213 <COLOR=FFE36C0A>[Quest Start-Isloge]<RETURN=1/></COLOR>Ah... <NPCNAME=62004/>/*Nomer*/ sent you? <RETURN=1/>Here are the weapons <NPCNAME=62004/>/*Nomer*/ ordered. I suppose they're for you? Hahaha. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40459/>/*Two-Handed Axe Bundle*/ to <NPCNAME=62004/>/*Nomer*/.
1214 <COLOR=FFE36C0A>[Quest End-Nomer]<RETURN=1/></COLOR>The weapons in purple are called Divine Weapons.. <RETURN=1/>Divine Weapons are super strong!! <RETURN=1/>Here.. Take a weapon you like.. If you use this, you won't die much..
1215 <COLOR=FFE36C0A>[Quest Start-Goddard]<RETURN=1/></COLOR>Hey, you over there! Do those weapons serve you well? <RETURN=1/>I bet they don't. Don't lie to yourself. <RETURN=1/>But not to worry, my friend. I have something prepared for novices like you. Go ask <NPCNAME=62029/>/*Isloge*/ for the weapons I ordered. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62029/>/*Isloge*/.
1216 <COLOR=FFE36C0A>[Quest End-Isloge]<RETURN=1/></COLOR>Hello. What can I do for you?
1217 <COLOR=FFE36C0A>[Quest Start-Isloge]<RETURN=1/></COLOR>Ah... <NPCNAME=62050/>/*Goddard*/ sent you? <RETURN=1/>Here are the weapons <NPCNAME=62050/>/*Goddard*/ ordered. I suppose they're for you? Hahaha. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40460/>/*Dagger Bundle*/ to <NPCNAME=62050/>/*Goddard*/.
1218 <COLOR=FFE36C0A>[Quest End-Goddard]<RETURN=1/></COLOR>Back again? Let's take a look¡¦ great.<RETURN=1/>Weapons like these with their names in purple are called Divine Items. They sport excellent performance, you see. <RETURN=1/>Please pick one you like. <RETURN=1/>I'm sure this new weapon will be unlike anything you used before.
1219 <COLOR=FFE36C0A>[Quest Start-Goddard]<RETURN=1/></COLOR>Hey, you over there! Do those weapons serve you well? <RETURN=1/>I bet they don't. Don't lie to yourself. <RETURN=1/>But not to worry, my friend. I have something prepared for novices like you. Go ask <NPCNAME=62029/>/*Isloge*/ for the weapons I ordered. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62029/>/*Isloge*/.
1220 <COLOR=FFE36C0A>[Quest End-Isloge]<RETURN=1/></COLOR>Hello. What can I do for you?
1221 <COLOR=FFE36C0A>[Quest Start-Isloge]<RETURN=1/></COLOR>Ah... <NPCNAME=62050/>/*Goddard*/ sent you? <RETURN=1/>Here are the weapons <NPCNAME=62050/>/*Goddard*/ ordered. I suppose they're for you? Hahaha. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40461/>/*Whipsword Bundle*/ to <NPCNAME=62050/>/*Goddard*/.
1222 <COLOR=FFE36C0A>[Quest End-Goddard]<RETURN=1/></COLOR>Back again? Let's take a look¡¦ great.<RETURN=1/>Weapons like these with their names in purple are called Divine Items. They sport excellent performance, you see. <RETURN=1/>Please pick one you like. <RETURN=1/>I'm sure this new weapon will be unlike anything you used before.
1223 <COLOR=FFE36C0A>[Quest Start-Waterain]<RETURN=1/></COLOR>Hello. Hm.. I believe your equipment aren't able to express your potential to the fullest extent. <RETURN=1/>I have some weapons prepared for you, so would you please ask <NPCNAME=62029/>/*Isloge*/ for them? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62029/>/*Isloge*/.
1224 <COLOR=FFE36C0A>[Quest End-Isloge]<RETURN=1/></COLOR>Hello. What can I do for you?
1225 <COLOR=FFE36C0A>[Quest Start-Isloge]<RETURN=1/></COLOR>Ah... <NPCNAME=62006/>/*Waterain*/ sent you? <RETURN=1/>Here are the weapons <NPCNAME=62006/>/*Waterain*/ ordered. I suppose they're for you? Hahaha. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40462/>/*Staff Bundle*/ to <NPCNAME=62006/>/*Waterain*/.
1226 <COLOR=FFE36C0A>[Quest End-Waterain]<RETURN=1/></COLOR>Did you bring them? Let's see... Yes, these are the ones! <RETURN=1/>Weapons such as these with their names colored in purple are called Divine Items. <RETURN=1/>They are more powerful than normal weapons. <RETURN=1/>Please take your pick between these weapons. <RETURN=1/>It will serve to draw out your hidden abilities.
1227 <COLOR=FFE36C0A>[Quest Start-Waterain]<RETURN=1/></COLOR>Hello. Hm.. I believe your equipment aren't able to express your potential to the fullest extent. <RETURN=1/>I have some weapons prepared for you, so would you please ask <NPCNAME=62029/>/*Isloge*/ for them? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62029/>/*Isloge*/.
1228 <COLOR=FFE36C0A>[Quest End-Isloge]<RETURN=1/></COLOR>Hello. What can I do for you?
1229 <COLOR=FFE36C0A>[Quest Start-Isloge]<RETURN=1/></COLOR>Ah... <NPCNAME=62006/>/*Waterain*/ sent you? <RETURN=1/>Here are the weapons <NPCNAME=62006/>/*Waterain*/ ordered. I suppose they're for you? Hahaha. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40463/>/*Orb Bundle*/ to <NPCNAME=62006/>/*Waterain*/.
1230 <COLOR=FFE36C0A>[Quest End-Waterain]<RETURN=1/></COLOR>Did you bring them? Let's see... Yes, these are the ones! <RETURN=1/>Weapons such as these with their names colored in purple are called Divine Items. <RETURN=1/>They are more powerful than normal weapons. <RETURN=1/>Please take your pick between these weapons. <RETURN=1/>It will serve to draw out your hidden abilities.
1231 <COLOR=FFE36C0A>[Quest Start-Kerden]<RETURN=1/></COLOR>Hello.<RETURN=1/>Could you please help me with my research? We're in need of some <ITEMNAME=4951/>/*Garnet Crystals*/, but I'm much too busy. <RETURN=1/><ITEMNAME=4951/>/*Garnet Crystal*/ can be obtained by talking to <NPCNAME=62029/>/*Isloge*/ over there and selecting Crystallization menu. <RETURN=1/>You can crystallize useless equipment obtained from battle into 10 <ITEMNAME=4951/>/*Garnet Crystals*/ and bring them to me. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Items with too low a quality may not be able to be crystallized. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 10 <ITEMNAME=4951/>/*Garnet Crystals*/ to <NPCNAME=62030/>/*Kerden*/.
1232 Have you brought the <ITEMNAME=4951/>/*Garnet Crystals*/?
1233 <COLOR=FFE36C0A>[Quest End-Kerden]<RETURN=1/></COLOR>Oh! <ITEMNAME=4951/>/*Garnet Crystals*/!! Now our research can finally continue! Thank you so much!
1237 <COLOR=FFE36C0A>[Quest Start-Laman]<RETURN=1/></COLOR>Ah.. How do you do? I'm Laman.. <RETURN=1/>I have, uh... a favor and... Huh? Yes, yes.. Thank you.. <RETURN=1/>It's nothing important, but.. I caught wind of this rumor that some <NPCNAME=1273/>/*Imperial Supply Carriers*/ have <ITEMNAME=40464/>/*Pouch of Magic Ingredients*/ with them.. <RETURN=1/>If I could get my hand on that <ITEMNAME=40464/>/*Pouch of Magic Ingredients*/, I won't have to worry about buying any more feeds.. So I ask you politely.. Could you please get me a <ITEMNAME=40464/>/*Pouch of Magic Ingredients*/? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><NPCNAME=1273/>/*Imperial Supply Carrier*/ is found in 3 places along the northeastern camp of the <MAPNAME=20104/>/*Incomplete Memorial*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1273/>/*Imperial Supply Carrier*/ and obtain <ITEMNAME=40464/>/*Pouch of Magic Ingredients*/. Take it to <NPCNAME=62022/>/*Laman*/.
1238 But could such a thing really exist?
1239 <COLOR=FFE36C0A>[Quest End-Laman]<RETURN=1/></COLOR>Is.. Is it? It is!! <ITEMNAME=40464/>/*Pouch of Magic Ingredients*/! <RETURN=1/>Here... (Laman takes a handful of ingredients and looks inside the pouch) Oh.. L.. Look at this.. <RETURN=1/>The ingredients are refilling themselves!! This is incredible.. Thank you so much.. <RETURN=1/>I can now rest easy, thanks to you.
1240 <COLOR=FFE36C0A>[Quest Start-Dwayne]<RETURN=1/></COLOR>Ah, hello.. My name is Dwayne.. <RETURN=1/>I have a favor to ask.. Huh? Yes, yes.. Thank you.. <RETURN=1/>I ran out of <ITEMNAME=40465/>/*Magic Powder of Recall*/, an item used to craft Recall Scrolls.. <RETURN=1/>According to my colleague, Laman, <RETURN=1/><NPCNAME=1273/>/*Imperial Supply Carriers*/ in the <MAPNAME=20104/>/*Incomplete Memorial*/ carry with them <ITEMNAME=40465/>/*Magic Powder of Recall*/.. <RETURN=1/>Could you get some for me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><NPCNAME=1273/>/*Imperial Supply Carrier*/ is found in 3 places along the northeastern camp of the <MAPNAME=20104/>/*Incomplete Memorial*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1273/>/*Imperial Supply Carrier*/ and obtain <ITEMNAME=40465/>/*Magic Powder of Recall*/. Take it to <NPCNAME=62007/>/*Dwayne*/.
1241 My colleague, Laman, apparently got a <ITEMNAME=40464/>/*Pouch of Magic Ingredients*/ and came into loads of money.. Whoever gave that to him must be a complete idiot. Why would anyone forfeit life's fortunes?
1242 <COLOR=FFE36C0A>[Quest End-Dwayne]<RETURN=1/></COLOR>Ah.. This is it!! This is <ITEMNAME=40465/>/*Magic Powder of Recall*/.. <RETURN=1/>Thank you.. I'll forever be indebted to you.
1243 <COLOR=FFE36C0A>[Quest Start-Schtor]<RETURN=1/></COLOR>Ah, hello.. My name's Schtor.. <RETURN=1/>I'm in trouble!! I have to make Recovery Potions, but I'm all out of the ingredients. Now I'm unable to treat the rank of soldiers coming to me for help.. <RETURN=1/>According to my colleague, Laman, <NPCNAME=1273/>/*Imperial Supply Carriers*/ in the <MAPNAME=20104/>/*Incomplete Memorial*/ carry with them the potion ingredients.. <RETURN=1/>Could you please get me <ITEMNAME=40466/>/*Recovery Potion Ingredient*/? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><NPCNAME=1273/>/*Imperial Supply Carrier*/ is found in 3 places along the northeastern camp of the <MAPNAME=20104/>/*Incomplete Memorial*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1273/>/*Imperial Supply Carrier*/ and obtain <ITEMNAME=40466/>/*Recovery Potion Ingredient*/. Take it to <NPCNAME=62111/>/*Schtor*/.
1244 My colleague, Laman, found himself a <ITEMNAME=40464/>/*Powder of Magic Ingredients*/ and became filthy rich. ¡¦Would I also be blessed with such stroke of luck?
1245 <COLOR=FFE36C0A>[Quest End-Schtor]<RETURN=1/></COLOR>Thank you!! Finally I can prepare Recovery Potions!!
1246 <COLOR=FFE36C0A>[Quest Start-Bjorn]<RETURN=1/></COLOR>Ahh!!! You!!! I need your help with my storage service!!! <RETURN=1/>For some reason, there has been a wave of new recruits and now our storehouse is overwhelmed. <RETURN=1/>We're going to expand our storage to meet the demands, so please gather up 10 <ITEMNAME=6587/>/*Pieces of Wood*/!! <RETURN=1/><ITEMNAME=6587/>/*Pieces of Wood*/ can be obtained from the Imperial soldiers! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6587/>/*Piece of Wood*/ can be obtained in the <MAPNAME=20105/>/*West Sewer of Maze*/ and <MAPNAME=20106/>/*East Sewer of Maze*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 10 <ITEMNAME=6587/>/*Pieces of Wood*/ to <NPCNAME=62003/>/*Bjorn*/.
1247 Get a move on!! Can't you see the storehouse is overflowing with items?
1248 <COLOR=FFE36C0A>[Quest End-Bjorn]<RETURN=1/></COLOR>Great!! You got everything we need!! Hm.. The quality is surprisingly good, too. Fantastic job!! Hahaha!!!
1249 <COLOR=FFE36C0A>[Quest Start-Waterain]<RETURN=1/></COLOR>Hello. <RETURN=1/>How's the weapon I gave you? <RETURN=1/>I contacted you because I needed your help. <RETURN=1/>I'm researching a skill called Teleport, and I suddenly realized that its principles could be applied for levitation. <RETURN=1/>Unfortunately for me, I'm lacking adequate <ITEMNAME=6591/>/*Magic Feathers*/ to be used for research. <RETURN=1/>May I ask you to bring some for me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6591/>/*Magic Feather*/ can be obtained in the <MAPNAME=20105/>/*West Sewer of Maze*/ and <MAPNAME=20106/>/*East Sewer of Maze*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 10 <ITEMNAME=6591/>/*Magic Feather*/ to <NPCNAME=62006/>/*Waterain*/.
1250 Every night, I dream of myself soaring through the skies¡¦
1251 <COLOR=FFE36C0A>[Quest End-Waterain]<RETURN=1/></COLOR>Thank you. Once I'm able to fly, you'll be the first one to witness it.
1252 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>Good day. <RETURN=1/>I'm Ranthartz and I work at the Senate. <RETURN=1/>I have a rather difficult request. Can you help? <RETURN=1/>In the <MAPNAME=20106/>/*East Sewer of Maze*/ dwells a powerful creature called <NPCNAME=2002/>/*Nacrat*/. <RETURN=1/>The Senators have been having major headaches dealing with that thing. Thus, could you please do away with this nuisance of a monster? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>1. Bring along Party members to fight powerful monsters. <RETURN=1/>2. <NPCNAME=2002/>/*Nacrat*/ is found randomly throughout the <MAPNAME=20106/>/*East Sewer of Maze*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=2002/>/*Nacrat*/ and talk to <NPCNAME=63814/>/*Ranthartz*/.
1253 If you can't kill it, you don't have to feel compelled to do so.
1254 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>You killed it! Thank you. I certainly feel better with one less problem to deal with.
1255 <COLOR=FFE36C0A>[Quest Start-Doherty]<RETURN=1/></COLOR>Why, hello... Ahaha... <RETURN=1/>Do you know why whipswords is made to be extended? It's to penetrate deeper into the victim's body and cause profuse bleeding and pain... Ahahaha... A splendid weapon, wouldn't you say...? <RETURN=1/>Well, what I really wanted to tell you is the rumor of a certain <NPCNAME=1505/>/*Hugo the Examiner*/ which lives in the <MAPNAME=20106/>/*East Sewer of Maze*/. It reportedly wields a weapon as painful as our own whipswords... I'd like to ask you to dispense with them and bring me their weapon. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Bring along Party members to fight powerful monsters. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1505/>/*Hugo the Examiner*/ and obtain <ITEMNAME=40467/>/*Hugo's Weapon*/. Take the weapon to <NPCNAME=62117/>/*Doherty*/.
1256 I wonder what it looks like¡¦ Sharp? Pointed? Ahahahaha¡¦
1257 <COLOR=FFE36C0A>[Quest End-Doherty]<RETURN=1/></COLOR>So this is the weapon¡¦ Hm.. It looks just like an ordinary swords.. How can this dole out such extreme pain¡¦? I appreciate your help anyway¡¦
1258 <COLOR=FFE36C0A>[Quest Start - Walchen]<RETURN=1/></COLOR> Why, hello, Ms. Beautiful!! Hahaha!!!<RETURN=1/>I've become quite interested in fashion, you see!! I was looking to use <ITEMNAME=6590/>/*Silk Cloth*/ to tailor an elegant clothing, and... I'll give you all the materials you need, so could you please go to <NPCNAME=62030/>/*Kerden*/'s place and make me some Silk Cloth?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>1. Take <ITEMNAME=6578/>/*Worn Clothes*/ and <ITEMNAME=6583/>/*Additive*/ from Walchen to Kerden to craft <ITEMNAME=6590/>/*Silk Cloth*/.<RETURN=1/>2. <ITEMNAME=6590/>/*Silk Cloth*/ can be found in the 'Materials' menu under the 'Crafting Low Grade Ingredients' section.<RETURN=1/>3. The crafting may fail. If it fails, abandon the quest and talk to <NPCNAME=63813/>/*Walchen*/ again to obtain the materials again.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 1 <ITEMNAME=6590/>/*Silk Cloth*/ to <NPCNAME=63813/>/*Walchen*/.
1259 I'll appreciate it if you hurry..
1260 <COLOR=FFE36C0A>[Quest End-Walchen]<RETURN=1/></COLOR>Haha!! Thank you very much! I could make a splendid clothing with this!
20352 Obtained all Small Stones. Take them to Guard Captain Von Herling at Tringel.
20353 Eliminated Squad Captain Stephan and obtained Magic Stone. Take it to Guard Captain Von Herling at Tringel.
20354 Obtained all Chains. Take them to Guard Captain Von Herling at Tringel.
20355 Obtained Wind Ether. Take it to Guard Captain Von Herling at Tringel.
20356 Obtained Wind Ether. Take it to Guard Captain Von Herling at Tringel.
20357 Find and feed a Chick living in Tringel somewhere.
20358 Take the Egg to Nomer.
20359 Talk to Isloge.
20360 Take the Hand Bow Bundle to Emelda.
20361 Talk to Isloge.
20362 Take the Ether Weapon Bundle to Emelda.
20363 Talk to Isloge.
20364 Take the One-Hand Sword Bundle to Emelda.
20365 Talk to Isloge.
20366 Take the Spear Bundle to Emelda.
20367 Talk to Isloge.
20368 Take the Two-Hand Sword Bundle to Emelda.
20369 Talk to Isloge.
20370 Take the Two-Hand Axe Bundle to Emelda.
20371 Talk to Isloge.
20372 Take the Dagger Bundle to Emelda.
20373 Talk to Isloge.
20374 Take the Whipsword Bundle to Emelda.
20375 Talk to Isloge.
20376 Take the Staff Bundle to Emelda.
20377 Talk to Isloge.
20378 Take the Orb Bundle to Emelda.
20379 Obtained Garnet Crystal. Take it to Kerden.
20381 Obtained Pouch of Magic Ingredients. Take it to Laman at Tringel.
20382 Obtained Magic Powder of Recall. Take it to Dwayne at Tringel.
20383 Obtained Recovery Potion Ingredient. Take it to Schtor at Tringel.
20384 Obtained all Pieces of Wood. Take them to Bjorn at Tringel.
20385 Obtained all Magic Feathers. Take them to Waterain at Tringel.
20386 Eliminated Dark Nacrat. Talk to Ranthartz at Tringel.
20387 Obtain Hugo's Weapon. Take it to Doherty.
20388 Obtained Silk Cloth. Take it to Walchen.
40397 Take 10 <ITEMNAME=6580/>/*Small Stones*/ to <NPCNAME=63810/>/*Von Herling*/ at Tringel.
40398 Eliminate <NPCNAME=1262/>/*Stephan*/ in the <MAPNAME=20104/>/*Incomplete Memorial*/ and obtain <ITEMNAME=40451/>/*Magic Stone*/.
40399 Obtain 10 <ITEMNAME=6523/>/*Chains*/ and take them to <NPCNAME=63810/>/*Von Herling*/.
40400 Take 1 <ITEMNAME=6594/>/*Wind Ether*/ to <NPCNAME=63810/>/*Von Herling*/.
40401 Take 2 <ITEMNAME=6594/>/*Wind Ether*/ to <NPCNAME=63810/>/*Von Herling*/.
40402 Take <ITEMNAME=40452/>/*Feed*/ to <NPCNAME=63268/>/*Chick*/.
40403 Take <ITEMNAME=40453/>/*Egg*/ to <NPCNAME=62004/>/*Nomer*/.
40404 Talk to <NPCNAME=62029/>/*Isloge*/.
40405 Take <ITEMNAME=40454/>/*Hand Bow Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
40406 Talk to <NPCNAME=62029/>/*Isloge*/.
40407 Take <ITEMNAME=40454/>/*Ether Weapon Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
40408 Talk to <NPCNAME=62029/>/*Isloge*/.
40409 Take <ITEMNAME=40454/>/*One-Hand Sword Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
40410 Talk to <NPCNAME=62029/>/*Isloge*/.
40411 Take <ITEMNAME=40454/>/*Spear Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
40412 Talk to <NPCNAME=62029/>/*Isloge*/.
40413 Take <ITEMNAME=40454/>/*Two-Hand Sword Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
40414 Talk to <NPCNAME=62029/>/*Isloge*/.
40415 Take <ITEMNAME=40454/>/*Two-Hand Axe Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
40416 Talk to <NPCNAME=62029/>/*Isloge*/.
40417 Take <ITEMNAME=40454/>/*Dagger Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
40418 Talk to <NPCNAME=62029/>/*Isloge*/.
40419 Take <ITEMNAME=40454/>/*Whipsword Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
40420 Talk to <NPCNAME=62029/>/*Isloge*/.
40421 Take <ITEMNAME=40454/>/*Staff Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
40422 Talk to <NPCNAME=62029/>/*Isloge*/.
40423 Take <ITEMNAME=40454/>/*Orb Bundle*/ to <NPCNAME=62002/>/*Emelda*/.
40424 Take 10 <ITEMNAME=4951/>/*Garnet Crystals*/ to <NPCNAME=62030/>/*Kerden*/.
40426 Take 1 <ITEMNAME=40464/>/*Pouch of Magic Ingredients*/ to <NPCNAME=62022/>/*Laman*/.
40427 Take 1 <ITEMNAME=40465/>/*Magic Powder of Recall*/ to <NPCNAME=62007/>/*Dwayne*/.
40428 Take 1 <ITEMNAME=40466/>/*Recovery Potion Ingredient*/ to <NPCNAME=62111/>/*Schtor*/.
40429 Take 10 <ITEMNAME=6587/>/*Pieces of Wood*/ to <NPCNAME=62003/>/*Bjorn*/.
40430 Take 10 <ITEMNAME=6591/>/*Magic Feathers*/ to <NPCNAME=62006/>/*Waterain*/.
40431 Eliminate <NPCNAME=2002/>/*Nacrat*/ and talk to <NPCNAME=63814/>/*Ranthartz*/.
40432 Eliminate <NPCNAME=1505/>/*Hugo the Examiner*/ and obtain <ITEMNAME=40467/>/*Hugo's Weapon*/. Take the weapon to <NPCNAME=62117/>/*Doherty*/.
40433 Take 1 <ITEMNAME=6590/>/*Silk Cloth*/ to <NPCNAME=63813/>/*Walchen*/.
//2009-04-21
6131 <COLOR=FFE36C0A>[Quest Start- Liberation Army Event Agent Wind]<RETURN=1/></COLOR>Ignis has prepared an event for all the new Liberation Army recruits. She flew thousands of balloons filled with Lucky Tickets throughout the continent. <RETURN=1/><RETURN=1/>You will be able to find <NPCNAME=41028/>/*Red*/,<NPCNAME=41029/>/*Blue*/ and <NPCNAME=41030/>/*Yellow*/ balloons scattered all across the continent. Pop the balloons and bring back 10 <ITEMNAME=40468/>/*Lucky Tickets*/. I will exchange them with various prizes. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 10 <ITEMNAME=40468/>/*Lucky Tickets*/.
6132 The balloons are easily found throughout the continent.
6133 <COLOR=FFE36C0A>[Quest End- Liberation Army Event Agent Wind]<RETURN=1/></COLOR>I will now exchange your tickets with a prize. Please click on the OK button.
20389 Confirmed 10 Lucky Tickets.
40434 Pop <NPCNAME=41028/>/*Red*/,<NPCNAME=41029/>/*Blue*/ and <NPCNAME=41030/>/*Yellow*/ balloons to obtain 10 <ITEMNAME=40468/>/*Lucky Tickets*/.
//2009-05-12
6134 <COLOR=FFE36C0A>[Quest Start-Liberators Event Agent Wind]<RETURN=1/></COLOR>Are you ready for a different event?<RETURN=1/><RETURN=1/>I have distributed <ITEMNAME=40469/>/*Wind's Invitation*/ all over the continent. You will find them from the monsters you hunt. <ITEMNAME=40469/>Bring me 10 /*Wind's Invitation*/. This one is good, have some faith. (Managing events is killing me...whew...)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 10 <ITEMNAME=40469/>/*Wind's Invitation*/ from the monsters in the field.
6135 (Managing events is killing me¡¦whew...)
6136 <COLOR=FFE36C0A>[Quest End-Liberators Event Agent Wind]<RETURN=1/></COLOR>The event has only just begun.
6137 <COLOR=FFE36C0A>[Quest Start-Liberation Army Event Agent Wind]<RETURN=1/></COLOR>You can enter the Monster Rush Event map by clicking the <ITEMNAME=40470/>/*Monster Ticket*/. <RETURN=1/><RETURN=1/>This is a simple event that involves wiping out all the attacking monsters for a minute. No need to stress over it. Just enjoy the event. It's a good opportunity to earn some decent experience. <RETURN=1/><RETURN=1/>The <ITEMNAME=40471/>/*Wind's Badge*/ you collect is a beneficial sidekick. Bring me 10 of them and I will exchange them for a <ITEMNAME=40472/>/*Wind's Free Gift Token*/. Remember, this event is supposed to be stress-free and fun. <ITEMNAME=40471/>/*Wind's Badge*/ can be obtained from the monsters in the event map!<RETURN=1/><RETURN=1/> <COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Hunt monsters in the Monster Rush Event map and collect 10 <ITEMNAME=40471/>/*Wind's Badge*/.
6138 You can enter the Monster Rush Event map by clicking the <ITEMNAME=40470/>/*Monster Ticket*/.
6139 <COLOR=FFE36C0A>[Quest End - Liberation Army Event Agent Wind]<RETURN=1/></COLOR>Bring your prize ticket to any craft merchant for a prize.
6140 <COLOR=FFE36C0A>[Quest Start-Liberators Event Agent Wind]<RETURN=1/></COLOR>Do you still remember last year's thanksgiving event by any chance?<RETURN=1/><RETURN=1/><ITEMNAME=9033/>It's your chance to get rid of those /*Full Moon*/ items if you have any. <ITEMNAME=9033/>Bring me /*Full Moon*/. Don't be sad¡¦ in case you don't have any. You're not missing out much from this anyway.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR><ITEMNAME=9033/>Bring me a /*Full Moon*/.
6141 <ITEMNAME=9033/>It's okay if you don't have any /*Full Moon*/. This is a simple bartering.
6142 <COLOR=FFE36C0A>[Quset End- Liberators Event Agent Wind]<RETURN=1/></COLOR>If you have more <ITEMNAME=9033/>/*Full Moon*/, keep them coming.
20390 You have obtained all Wind's Invitations. Find the event agent Wind.
20391 You have obtained 10 Wind's Badges. Find the event agent Wind.
20392 You have a Full Moon item in your inventory. Find the event agent Wind.
40435 Obtain 10 <ITEMNAME=40469/>/*Wind's Invitation*/.
40436 Obtain 10 <ITEMNAME=40471/>/*Wind's Badge*/.
40437 Bring 1 <ITEMNAME=9033/>/*Full Moon*/.
20190 You have eliminated all the white mages.
//2009-05-20
2001 <COLOR=FFE36C0A>[Quest Start-Ribalt]<RETURN=1/></COLOR>Look. I am no longer affiliated with the empire. What happened last time was regrettable, but let's clean the slate. What matters is that I am digging herbalism these days and am in need of some material.<RETURN=1/>The items I need are not something obscenely rare. <ITEMNAME=6537/>Could I entice you to go find 5 /*Pollunted Tentacle*/ and <ITEMNAME=6589/>10 /*Poision Tentacle*/ for me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6537/>/*Polluted Tentacle*/ and <ITEMNAME=6589/>/*Poison Tentacle*/ can be easily found in Etherain Sewer or Frozen Palace.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR><ITEMNAME=6537/>Obtain 5 /*Polluted Tentacle*/ and 10 <ITEMNAME=6589/>/*Poison Tentacle*/, and then take them to <NPCNAME=40031/>/*Ribalt*/.
2002 Don't give me that look. I am not extracting poison from them but trying to formulate the antidote.
2003 <COLOR=FFE36C0A>[Quest End-Ribalt]<RETURN=1/></COLOR>Thank you. Now I can begin my work¡¦
2004 <COLOR=FFE36C0A>[Quest Start-Ribalt]<RETURN=1/></COLOR>Finally! It's done. This is my new invention called the <ITEMNAME=40473/>/*Dash Potion*/. The potency of this potion is beyond all comparison. I would like to have this sample delivered to <NPCNAME=40033/>/*Turncoat*/ who still holds the incident against me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40473/>/*Dash Potion*/ to <NPCNAME=40033/>/*Turncoat*/.
2005 <COLOR=FFE36C0A>[Quest End-Turncoat]<RETURN=1/></COLOR>You say this is from <NPCNAME=40031/>/*Ribalt*/? <ITEMNAME=40473/>/*Dash Potion*/? I don't understand why¡¦
2006 <COLOR=FFE36C0A>[Quest Start-Turncoat]<RETURN=1/></COLOR><FONT=m212><heroname/>! This isn't a vial of potion, it's poison. And a very potent one at that¡¦ But I have this feeling that crafty </FONT><NPCNAME=40031/>/*Ribalt*/ tricked you into this deed. I guess that he wants to pay me back for what I did last time¡¦ Ah! I have an idea. Tell <NPCNAME=40031/>/*Ribalt*/ that I was knocked unconscious after drinking the potion, and give him this <ITEMNAME=40474/>/*Rotten Chocolate*/ saying that it's my gift to make peace with him. It is two years old and spoiled very badly now.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the badly <ITEMNAME=40474/>/*Rotten Chocolate*/ to <NPCNAME=40031/>/*Ribalt*/.
2007 <COLOR=FFE36C0A>[Quest End-Ribalt]<RETURN=1/></COLOR>Hahaha!! Did he really drink the potion? Good!! Excellent!!! Huh?? A gift?? What is it? Oh, a tasty looking chocolate bar. I didn't know that she was so naive. Haha!! Eh?? It's pungent? What kind of taste is this?? Mm¡¦ Do you perhaps know what kind of.. Argh! Hh.. Hey!! What is this¡¦ yuck¡¦ Ack!! This chocolate is¡¦ oh¡¦ I'm sick¡¦
2008 <COLOR=FFE36C0A>[Quest Start-Obis]<RETURN=1/></COLOR>Good day. I have a strong faith in the revival of the dragonkin. Someday, we dragonkins will once again regain our former glory and reign high above all others. Ah¡¦ forgive me. I let my zeal get the better of me¡¦ Rumors have it that <ITEMNAME=6524/>/*Blue Scale*/ and <ITEMNAME=6525/>/*Gold Scale*/ can be found on the monsters roaming about Frozen Palace. They might prove a valuable resource in regaining our lost power. Please help me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6524/>/*Blue Scale*/ and <ITEMNAME=6525/>/*Gold Scale*/ can be found throughout Frozen Palace. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=6524/>/*Blue Scale*/ and 1 <ITEMNAME=6525/>/*Gold Scale*/ and take them to <NPCNAME=62055/>/*Obis*/.
2009 I suspect that <ITEMNAME=6525/>/*Gold Scale*/ will be hard to come by. But please keep trying.
2010 <COLOR=FFE36C0A>[Quest End-Obis]<RETURN=1/></COLOR>Hmm¡¦ I can tell that these are not the scales of dragonkins at a glance. I better invesitigate them for more information¡¦ I owe you one!
2011 <COLOR=FFE36C0A>[Quest Start-Arbenheno]<RETURN=1/></COLOR>How are you? May I ask you a favor? I happened to get my hands on a new type of metal and this thing won't melt. It seems beyond our technology. I would like to try imperial <ITEMNAME=6584/>/*Medium*/ on this metal¡¦ Please get me 1 medium for my experiment.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6584/>/*Medium*/ can be found throughout Frozen Palace.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 1 <ITEMNAME=6584/>/*Medium*/ and take it to <NPCNAME=62096/>/*Arbenheno*/.
2012 <ITEMNAME=6584/>/*Medium*/ can be easily found throughout Frozen Palace.
2013 <COLOR=FFE36C0A>[Quest End-Arbenheno]<RETURN=1/></COLOR>Thank you very much. I hope this will work¡¦
2014 <COLOR=FFE36C0A>[Quest Start-Arbenheno]<RETURN=1/></COLOR>Good news. The metal reacted to the imperial medium. I suspect that the empire has develeoped a new school of metallurgy. Well, would you please get me 5 more <ITEMNAME=6584/>/*Medium*/?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=6584/>/*Medium*/ and take them to <NPCNAME=62096/>/*Arbenheno*/.
2015 Now that I have confirmed the required medium for smelting this metal, no need to hurry. Take your time.
2016 <COLOR=FFE36C0A>[Quest End-Arbenheno]<RETURN=1/></COLOR>You have returned already. Your effort and this new metal are a boon to the Liberators.
2017 <COLOR=FFE36C0A>[Quest Start-Guard Captain Ronken von Michael]<RETURN=1/></COLOR>How have you been? <FONT=m212><heroname/>!<RETURN=1/>Long time no see. I have something to ask of you. The emperor has dispatched troublesome pawns to </FONT><MAPNAME=20204/>/*Sanctuary of Fortress*/ to the east of Etherain.<RETURN=1/>They pose little theat to us, but sending our troops there would be a waste of precious resources. I believe that someone of your caliber could learn a thing or two from combating them. No offense, really. Could you take them out for me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1604/>/*Kuando*/, <NPCNAME=1608/>/*Garuhu the Destroyer*/, <NPCNAME=1612/>/*Mento*/, and <NPCNAME=1616/>/*Angus*/at <MAPNAME=20204/>/*Sanctuary of Fortress*/, and then talk to <NPCNAME=63818/>/*Michael*/.
2018 Are you not good enough to take care of them?
2019 <COLOR=FFE36C0A>[Quest End-Guard Captain Ronken von Michael]<RETURN=1/></COLOR>Well done! I knew you could pull it off. I know a good one when I see one. Our operations at Sanctuary of Fortress will go smoother than before, thanks to you. You have my gratitude!
2020 <COLOR=FFE36C0A>[Quest Start-Otma]<RETURN=1/></COLOR>Hi there. I wish to brew more potent recovery potions so the Liberators will win the war against the empire. Will you help me? It's quite simple. The milk from mountain goats is very nutritious. A recovery potion based on it would prove more potent than others. The real problem is¡¦ to find mountain goats¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=63284/>/*Goat*/.
2021 <COLOR=FFE36C0A>[Quest End-Goat]<RETURN=1/></COLOR>Baa~ Baaaa~~
2022 <COLOR=FFE36C0A>[Quest Start-Goat]<RETURN=1/></COLOR>Baaa~ Baaa!!!! Baa!!!!!!!!<RETURN=1/>(You try hard to milk it but nothing comes out. This goat seems male)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62069/>/*Otma*/.
2023 <COLOR=FFE36C0A>[Quest End-Otma]<RETURN=1/></COLOR>Well, finding a *female* goat is the problem¡¦ but that doesn't mean I am not grateful for your effort. I better ask around to find their whereabouts.
2024 <COLOR=FFE36C0A>[Quest Start-Anna]<RETURN=1/></COLOR>Hi. Aren't you the new town troubleshooter,<FONT=m212><heroname/><RETURN=1/> Could you do me a favor too? As you can see, I am a bowyer.A bow stimulates my professional interest.<RETURN=1/></FONT>I found a very peculiar bow in the hands of an imperial soldier. At <MAPNAME=20202/>/*Frozen Garden*/ is an imperial fellow named <NPCNAME=1704/>/*Jacob*/, whose duty is to guard the gate to Frozen Palace. Can you please take care of him and bring me his bow?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1704/>/*Jacob*/, obtain ITEMNAME=40475/>/*Jacob's Bow*/, and take it to <NPCNAME=62058/>/*Anna*/.
2025 Would you please hurry? I am dying to have a look at the bow!!
2026 <COLOR=FFE36C0A>[Quest End-Anna]<RETURN=1/></COLOR>Nice¡¦ This is the bow!! I think I will like you. Thank you!!
2027 <COLOR=FFE36C0A>[Quest Start-Anna]<RETURN=1/></COLOR>Listen to me. something is not right¡¦ with this bow. Take a look at the size of the arrow rest. It is designed to launch a different arrow than we use.<RETURN=1/>Judging from its size, I would say <ITEMNAME=6599/>/*Hawk's Feather*/... What is it? Is it ridiculous that a feather can replace an arrow? It might be, if the feather isn't from a hawk. The calamus of a hawk's feather is unbelievably strong! Anyway, I would like to ask you to get me some <ITEMNAME=6599/>/*Hawk's Feather*/!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6599/>/*Hawk's Feather*/ can be found throughout Frozen Palace.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=6599/>/*Hawk's Feather*/ and take them to <NPCNAME=62058/>/*Anna*/.
2028 Have you fetched them yet? Are you normally so sluggish?
2029 <COLOR=FFE36C0A>[Quest End-Anna]<RETURN=1/></COLOR>At last! Thanks!
2030 <COLOR=FFE36C0A>[Quest Start-Guard Captain Ronken von Michael]<RETURN=1/></COLOR>How are you doing? I still remember your effort at Sanctuary of Fortress. Now I see you have become stronger than before, I have a more challenging task for you. Are you interested? As I expected! I knew you would be up for this. This task is about the same as the last one. The emperor sent his lackeys to <MAPNAME=20205/>/*Tower of Ruins*/, too. You are to eliminate those trouble makers. Good hunting then.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1804/>/*Ella*/, <NPCNAME=1808/>/*Guard Captain*/, <NPCNAME=1812/>/*Guillotine*/, and <NPCNAME=1816/>/*Rumelo*/ at <MAPNAME=20205/>/*Tower of Ruins*/ and talk to <NPCNAME=63818/>/*Michael*/.
2031 I understand that you're stronger now, but traveling Sanctuary of Fortress is a picnic compared to traveling Tower of Ruins. Be careful out there.
2032 <COLOR=FFE36C0A>[Quest End-Guard Captain Ronken von Michael]<RETURN=1/></COLOR>I may have underestimated you. To be honest with you, I didn't expect such a performance from you. Outstanding job!
2033 <COLOR=FFE36C0A>[Quest Start-Guard Captain Ronken von Michael]<RETURN=1/></COLOR>Since you're heading that way, I have one more task for you. Please take <ITEMNAME=40476/>/*Mysterious Orb*/ from <NPCNAME=2003/>/*Sitnarta*/ and bring it to me. Priest Sitnarta is hard to locate. I think that he is using the orb to teleport back and forth. If my theory is correct, the orb could help us fight against the empire. Please bring the orb at all costs.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><NPCNAME=2003/>/*Sitnarta*/ can be found at a random location in Tower of Ruins.<RETURN=1/>To make the search easier, form a party.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40476/>/*Mysterious Orb*/ and take it to <NPCNAME=63818/>/*Michael*/.
2034 It's going to be a real challenge to locate Sitnarta.
2035 <COLOR=FFE36C0A>[Quest End-Guard Captain Ronken von Michael]<RETURN=1/></COLOR>Well done in hunting down that elusive priest.
2036 <COLOR=FFE36C0A>[Quest Start-Shuttleworth]<RETURN=1/></COLOR>Howdy. What brought you here, to the far corner of the town? It's quite a remote place and it's a rare occasion to have a customer. And the kiln fire is sinking. I can attract customers alright, but a cold furnace means the end of my business. I need very hot flame to keep the furnace going¡¦<RETURN=1/>The only place I know for such hot flame is Valley of Dragonkin - a place that is not for a simple blacksmith. Would you please bring me <ITEMNAME=6543/>/*Everlasting Fire*/ from there?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6543/>/*Everlasting Fire*/ can be found throughout Valley of Dragonkin.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=6543/>/*Everlasting Fire*/ and take them to <NPCNAME=62113/>/*Shuttleworth*/.
2037 I beg you. I am a dead man if I travel to the valley¡¦
2038 <COLOR=FFE36C0A>[Quest End-Shuttleworth]<RETURN=1/></COLOR>Oh¡¦ you did a good job! The everlasting fire!! Now my furnace will be hot forever!
2039 <COLOR=FFE36C0A>[Quest Start-Betrae]<RETURN=1/></COLOR>It's you. Well, I have bad memories regarding you but... I have no choice as everyone else is so. You may find <ITEMNAME=6013/>/*Treasure Key of Helron*/ while hunting at Valley of Dragonkin. People say it's a fake, but I disagree. Will you get me the key?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6013/>/*Treasure Key of Helron*/ can be found throughout Valley of Dragonkin.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 1 <ITEMNAME=6013/>/*Treasure Key of Helron*/ and take it to <NPCNAME=40029/>/*Betrae*/.
2040 Treasure box key or not, it's quite common. It's going to be easy. Maybe that's why people think that they are fake¡¦
2041 <COLOR=FFE36C0A>[Quest End-Betrae]<RETURN=1/></COLOR>Is this the key? Mmm¡¦ I agree that this looks fake... Good job.
2042 <COLOR=FFE36C0A>[Quest Start-Scholar Marcy]<RETURN=1/></COLOR>Welcome! Would you please assist my research? I decided to invent a flying device when I saw a bird flying the other day. According to my theory, it is not totally impossible. I wish to have some samples for the preliminary research. 5 <ITEMNAME=6605/>/*Alt's Feather*/ and <ITEMNAME=6610/>/*Phoenix Feather*/ will suffice.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6605/>/*Alt's Feather*/ and <ITEMNAME=6610/>/*Phoenix Feather*/ can be found throughout Valley of Dragonkin.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=6605/>/*Alt's Feather*/, 5 <ITEMNAME=6610/>/*Phoenix Feather*/ and take them to <NPCNAME=63875/>/*Scholar Marcy*/.
2043 Let's fly!
2044 <COLOR=FFE36C0A>[Quest End-Scholar Marcy]<RETURN=1/></COLOR>Thank you! Now! It's time to conduct some experiments!! Oh¡¦ And it seems you and I are of similar age. Why don't we be friends? Thanks, friend!! <FONT=m212><heroname/>!!</FONT>
2045 <COLOR=FFE36C0A>[Quest Start-Helbarm]<RETURN=1/></COLOR>How do you do? <FONT=m212><heroname/>, </FONT>I have heard of you from the townsfolk.<RETURN=1/>I would like to ask you a favor since they say that you are a quite capable person. If what people say is true, it would be a cakewalk for someone like you. I am a blacksmith, as you can see. It's every blacksmith's dream to find a way to produce harder iron. Producing harder metal requires higher furnace temperature¡¦<RETURN=1/>And I have heard of a rumor that there is something that would provide enormous heat to the furnace in Valley of Dragonkin. It's called <ITEMNAME=6614/>/*Hell's Fireworks*/. Please secure 10 of those for me. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6614/>/*Hell's Fireworks*/ can be found throughout Valley of Dragonkin.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 10 <ITEMNAME=6614/>/*Hell's Fireworks*/ and take them to <NPCNAME=62098/>/*Helbarm*/.
2046 I am excited to see what kind of heat it will produce¡¦
2047 <COLOR=FFE36C0A>[Quest End-Helbarm]<RETURN=1/></COLOR>Wow¡¦ the heat¡¦ I see it lives up to its name. I am very grateful.
2048 <COLOR=FFE36C0A>[Quest Start-Wilt's Possession]<RETURN=1/></COLOR>¡°This box is full of shoddy stuff.¡±<RETURN=1/>¡°On the lid of it is inscribed the word 'Wilt'.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Wilt is the name of the storagekeeper at Etherain.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40478/>/*Wilt's Possession*/ to the storagekeeper named <NPCNAME=62071/>/*Wilt*/ in Etherain.
2049 <COLOR=FFE36C0A>[Quest End-Wilt]<RETURN=1/></COLOR>Eh? Where did you find it? I had thought that I lost it forever!! Hahaha!! Thanks friend!!
2050 <COLOR=FFE36C0A>[Quest Start-Wilt]<RETURN=1/></COLOR>By the way, haven't you seen a bottle of ale in the box? That was the most important item in the box and it's missing!!!<RETURN=1/>That was my most prized <ITEMNAME=40479/>/*Premium Ale*/¡¦ Could you please go back to where you found this box and look around?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Search the monsters at <MAPNAME=54001/>/*Red Lava Valley*/ that claimed <ITEMNAME=40478/>/*Wilt's Possession*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40479/>/*Premium Ale*/ and take it to <NPCNAME=62071/>/*Wilt*/.
2086 I will bite my tongue if that baby is broken!!
2087 <COLOR=FFE36C0A>[Quest End-Wilt]<RETURN=1/></COLOR>Yessss!! I thought that I had lost you forever, darling! I am lucky today!!!
2051 <COLOR=FFE36C0A>[Quest Start-Guard Captain Ronken von Michael]<RETURN=1/></COLOR><FONT=m212><heroname/>, </FONT>I have important news for you! I have just received a report that a pack of drakes moved in <MAPNAME=54041/>/*Crater of Blood*/ and are breeding rapidly! The crater and its environment provide a perfect breeding ground for drakes. Soon, they will breed enough to pose a great threat to us if we don't show initiative. Please cull out those drakes this instant.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 1 <NPCNAME=40046/>/*Drake Brood Mother*/ and 5 <NPCNAME=40045/>/*Drake Youngling*/, and report to <NPCNAME=63818/>/*Michael*/.
2052 They breed faster than rabbits. Please hurry.
2053 <COLOR=FFE36C0A>[Quest End-Guard Captain Ronken von Michael]<RETURN=1/></COLOR><FONT=m212>Are you sure you killed all the drakes there? Good then. You did a fine job.</FONT>
2054 <COLOR=FFE36C0A>[Quest Start-Nihil]<RETURN=1/></COLOR><FONT=m212>Hi? Name's Nihil. You do what I ask.<RETURN=1/></FONT>There is this fellow named <NPCNAME=2012/>/*Suraky*/. He lives in <MAPNAME=54081/>/*Karwan's Crater*/.<RETURN=1/>He wears a pair of big and fine bracelets!! I want them! Be careful though. He's very tough!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Suraky spawns in a random spot within Karwan's Crater.<RETURN=1/>He is too powerful for any player to fight alone. Party with friends to defeat him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40480/>/*Suraky's Bracelets*/ from Suraky, and take them to <NPCNAME=62051/>/*Nihil*/.
2055 Suraky is very tough!! You be careful!!!
2056 <COLOR=FFE36C0A>[Quest End-Nihil]<RETURN=1/></COLOR><FONT=m212>Suraky's Bracelets!! So big!! Thankie!! Come again!!</FONT>
2057 <COLOR=FFE36C0A>[Quest Start-Scholar Marcy]<RETURN=1/></COLOR><FONT=m212>How are you friend? Ah¡¦ remember the experiment the other day? It failed!! It must be hard to fly in the end¡¦<RETURN=1/>I've heard a very interesting rumor, by the way! </FONT>I heard that there is a colony of <ITEMNAME=40481/>/*Polluted Foxtail*/ near the watermill southeast from <MAPNAME=55061/>/*Graveyard of Pain*/. Can you bring me those?<RETURN=1/>I am studying herbalism these days! Do it for a good friend of yours!!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40481/>/*Polluted Foxtail*/, and take it to <NPCNAME=63875/>/*Scholar Marcy*/.
2058 What would a Polluted Foxtail look like?
2059 <COLOR=FFE36C0A>[Quest End-Scholar Marcy]<RETURN=1/></COLOR><FONT=m212>Wow!! This is the Polluted Foxtail!! I was expecting a much more severe mutation though.</FONT>
2060 <COLOR=FFE36C0A>[Quest Start-Scholar Marcy]<RETURN=1/></COLOR>Um, I have one more thing to ask!! I can't do much with just foxtails, can I?<RETURN=1/>I need some <ITEMNAME=6583/>/*Condiment*/ and <ITEMNAME=6586/>/*Combiner*/!! Please!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 10 <ITEMNAME=6583/>/*Condiment*/ and 10 <ITEMNAME=6586/>/*Combiner*/, and take them to <NPCNAME=63875/>/*Scholar Marcy*/.
2061 Have you brought them yet? You're a slow friend!
2062 <COLOR=FFE36C0A>[Quest End-Scholar Marcy]<RETURN=1/></COLOR>What would happen if I mix the foxtail, combiner, and condiment together? Aren't you curious?
2063 <COLOR=FFE36C0A>[Quest Start-Etherain Castle Gate Guard Captain Alkan]<RETURN=1/></COLOR>Hello. I need your help.<RETURN=1/>I am in charge of guarding the eastern caslte gate of Etherain. The gate has been beaten badly due to frequent attacks from the imperial troops. My men say that they have seen some hardwood laying around <MAPNAME=55001/>/*Castle Ruins*/ in Aiort Graveyard. Would you please go there and collect some hardwood since I can't leave my post?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=40482/>/*Usable Hardwood*/, and take them to <NPCNAME=63836/>/*Alkan*/.
2064 I am very uncomfortable looking at the damaged gate¡¦ Please hurry.
2065 <COLOR=FFE36C0A>[Quest End-Etherain Castle Gate Guard Captain Alkan]<RETURN=1/></COLOR>They look better than I anticipated! These will do! Thank you!
2066 <COLOR=FFE36C0A>[Quest Start-Etherain Castle Gate Guard Captain Alkan]<RETURN=1/></COLOR>I am sorry to say this, but not only the gate itself but also the wall is badly damaged. Is it possible for you to go back to Castle Ruins and find some <ITEMNAME=40483/>/*Usable Brick*/?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=40483/>/*Usable Brick*/ in Castle Ruins, and take them to <NPCNAME=63836/>/*Alkan*/.
2067 I am sorry to be demanding. But you must hurry.
2068 <COLOR=FFE36C0A>[Quest End-Etherain Castle Gate Guard Captain Alkan]<RETURN=1/></COLOR>That ruined castle must had been a solid one, seeing these bricks. Nevertheless, I am very grateful! The eastern wall can be repaired now!
2069 <COLOR=FFE36C0A>[Quest Start-Monster's Remains]<RETURN=1/></COLOR>¡°The severed remains of a tainted plant.¡±<RETURN=1/>¡°It still wiggles even though it was cut off from the main body.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You better consult someone with great knowledge such as an elementalist.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40485/>/*Monster's Remains*/ to <NPCNAME=62062/>/*Seren*/ in Etherain.
2070 <COLOR=FFE36C0A>[Quest End-Seren]<RETURN=1/></COLOR>What on earth is this? As if¡¦
2071 <COLOR=FFE36C0A>[Quest Start-Seren]<RETURN=1/></COLOR>Did you just say that this plant moved using a monster that looked like a boar?<RETURN=1/>I have never read such a thing before¡¦ I am very curious to know how this plant feeds. I don't know whether it's a plant or animal though¡¦ could you perhaps find some sample of its diet?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40486/>/*Monster's Food*/ from a Contaminated Plant, and take it to <NPCNAME=62062/>/*Seren*/.
2072 More and more strange happenings these days¡¦ A monster that is a hybrid of animal and plant¡¦
2073 <COLOR=FFE36C0A>[Quest End-Seren]<RETURN=1/></COLOR>This¡¦ is mostly soil¡¦ I suspect some kind of contamination to the soil around that place then...<RETURN=1/>Well, I will keep in touch with you.
2074 <COLOR=FFE36C0A>[Quest Start-Walberg]<RETURN=1/></COLOR>Hey hey!!! I have a very interesting plan. Can you help me?<RETURN=1/>There are starving evils roaming around <MAPNAME=55041/>/*Outside the Accursed Stone Chamber*/ in Aiort Graveyard. You go take care of them and bring me 1 <ITEMNAME=40487/>/*Pendant of Evil*/!<RETURN=1/>I will tell you more when you return!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 1 <ITEMNAME=40487/>/*Pendant of Evil*/ from the masters of starving evil in <MAPNAME=55041/>/*Outside the Accursed Stone Chamber*/, and take it to <NPCNAME=62115/>/*Walberg*/.
2075 By the way, are you strong-willed? The pendant might consume you if you're not!! Hahaha!!!
2076 <COLOR=FFE36C0A>[Quest End-Walberg]<RETURN=1/></COLOR>This is it!! Good job!!
2077 <COLOR=FFE36C0A>[Quest Start-Walberg]<RETURN=1/></COLOR>Now you have to give this pendant to <NPCNAME=62070/>/*Manfred*/, the coward over there!! Simple, isn't it? Haha!!<RETURN=1/>Hey hey¡¦ Don't look at me like that! <NPCNAME=62070/>That /*Manfred*/ is too timid! Someone like him could be gone any time!! I am only trying to help him survive, not just a prank!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40487/>/*Pendant of Evil*/ to <NPCNAME=62070/>/*Manfred*/.
2078 <COLOR=FFE36C0A>[Quest End-Manfred]<RETURN=1/></COLOR>What is it? What is that¡¦ something¡¦¡¦ Ack!!! Arrrrrgh!!!!<RETURN=1/>(Manfred passes out the moment he sees the pendant).
2079 <COLOR=FFE36C0A>[Quest Start-Manfred]<RETURN=1/></COLOR>I don't know what you were thinking when you helped Walberg but I am not going to tolerate this prank. There are masters of decayed wraith roaming <MAPNAME=55101/>/*Inside the Accursed Stone Chamber*/. They carry a more powerful pendant than the others called <ITEMNAME=40488/>/*Pendant of Wraith*/. I want one of them!! I must get revenge on him!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 1 <ITEMNAME=40488/>/*Pendant of Wraith*/ from the masters of decayed wraith in <MAPNAME=55101/>/*Inside the Accursed Stone Chamber*/, and take it to <NPCNAME=62070/>/*Manfred*/.
2080 Revenge is mine!!!
2081 <COLOR=FFE36C0A>[Quest End-Manfred]<RETURN=1/></COLOR>Er¡¦ um¡¦ Would you stay away from me please?
2082 <COLOR=FFE36C0A>[Quest Start-Manfred]<RETURN=1/></COLOR>Now, show it to Walberg!! Imagine him fainting! Just thinking of it makes me¡¦ hahaha¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40488/>/*Pendant of Wraith*/ to <NPCNAME=62115/>/*Walberg*/.
2083 <COLOR=FFE36C0A>[Quest End-Walberg]<RETURN=1/></COLOR>Oh? What is this¡¦ from Manfred? Muwahahaha!! The boy must have gotten used to my pranks!!! Haha!!!
2084 <COLOR=FFE36C0A>[Quest Start-Walberg]<RETURN=1/></COLOR>Hey now¡¦ this pendant doesn't look like the one before? Isn't this a pendant of wraith?<RETURN=1/>Does he even know the worth of this item? This is no mere pendant!!<RETURN=1/>This will fetch a king's ransom among the mages!! Say thank you to him for me!! What a welcome windfall!! Hahaha!!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62070/>/*Manfred*/.
2085 <COLOR=FFE36C0A>[Quest End-Manfred]<RETURN=1/></COLOR>Huh? Are you serious?? Man, Lady Luck hates me¡¦ awww¡¦
4217 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Charge Captain Retz]<RETURN=1/></COLOR>In many places around here, Karwan's Crater, there is powerful equipment that can even restrain ancient dragons. It is a product of the high knowledge of dragons. If we can find such knowledge, it will greatly help us fight against the empire. First things first. Can you bring me some <ITEMNAME=40489/>/*Dragon Shackle*/? They can be found all over the place.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Dragon Shackles can be found in the clearing northwest from Karwan's Crater.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 6 <ITEMNAME=40489/>/*Dragon Shackle*/, and take them to <NPCNAME=65151/>/*Retz*/.
4218 A mighty shackle that can restrain even a dragon¡¦ I can't imagine the hardness of such a thing.
4219 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Charge Captain Retz]<RETURN=1/></COLOR>That's one mighty shackle!! I can't think of a proper method to move these things¡¦ Um, how the hell did you haul¡¦
4220 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Charge Captain Retz]<RETURN=1/></COLOR>I have one more task for you. One can't restrain something just with a pair of shackles. There must be stakes lying around where you found these shackles.<RETURN=1/>Bring me those stakes which even mighty dragons couldn't pull out.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 4 <ITEMNAME=40490/>/*Dragon Stake*/, and take them to <NPCNAME=65151/>/*Retz*/.
4221 I wonder what kind of wood is needed to craft such a thing.
4222 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Charge Captain Retz]<RETURN=1/></COLOR>Look at the size of that thing¡¦
4223 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Charge Captain Retz]<RETURN=1/></COLOR>I have one last task for you. One of the division captains seems troubled. I asked him why but he said nothing of it¡¦ I think you, a traveler, might be privy to his trouble, unlike me, his superior officer. Would you please chat with the 1st division captain to find out what his problem is?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65153/>/*1st Division Captain*/.
4224 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon 1st Division Captain]<RETURN=1/></COLOR>How can I help you?
4225 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon 1st Division Captain]<RETURN=1/></COLOR>Well¡¦ Have you seen Nevi, a brother in arms of mine around the crater?<RETURN=1/>We always stick to the cleared path when we operate here as this place is full of dangers. But the other day, Nevi volunteered to find an alternative route. I haven't seen him since. Please let me know if you see him. I beg you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65151/>/*Retz*/.
4226 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Charge Captain Retz]<RETURN=1/></COLOR>Is that so? Are you saying Nevi has gone missing?
4227 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Charge Captain Retz]<RETURN=1/></COLOR>Bah, I sing a song about sticking to the safe path¡¦ excuse me but could you search for him?<RETURN=1/>He has a problem with authority but he's invaluable to us, as long as Karwan's Crater is concerned.<RETURN=1/>It's a serious setback for us¡¦ if he's fallen¡¦ Please, go quickly find him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>This quest is on a timer. Find Nevi in 10 minutes.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=63920/>/*Nevi*/ and talk to him.
4228 <COLOR=FFE36C0A>[Quest End-Scout Nevi]<RETURN=1/></COLOR>Who are you? Have you come for me?
4229 <COLOR=FFE36C0A>[Quset Start- Scout Nevi]<RETURN=1/></COLOR>Hahaha!!! Well well¡¦ I am fine. I feel sorry for making the officers worry. I was merely delayed while searching the inner crater for a new route.<RETURN=1/>Well, I am suffering from this burn though¡¦<RETURN=1/>Inside the caves around here grow <ITEMNAME=40491/>/*Flameweed*/. Could you bring me some of their leaves?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 4 <ITEMNAME=40491/>/*Flameweed*/, and take them to <NPCNAME=63920/>/*Nevi*/.
4230 Flameweed is a rare herb. They only grow in the crater, where it is moist.
4231 <COLOR=FFE36C0A>[Quest End-Scout Nevi]<RETURN=1/></COLOR>My thanks. I can ease the pain now.
4232 <COLOR=FFE36C0A>[Quest Start-Scout Nevi]<RETURN=1/></COLOR>I am sorry to say this but I can't return to my unit just now. I must continue searching the inner crater.<RETURN=1/>But you can tell my superior that I am well and alive.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65151/>/*Retz*/.
4233 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Charge Captain Retz]<RETURN=1/></COLOR>Nevi¡¦ That son of a¡¦ It's good to know that he's well.
4234 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Charge Captain Retz]<RETURN=1/></COLOR>You better inform the 1st division captain of Nevi's survival.<RETURN=1/>Seeing the captain's blue face is unbearable...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65153/>/*1st Division Captain*/.
4235 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon 1st Division Captain]<RETURN=1/></COLOR>Ah, I remember you. What is it? Yes? This better be true!!! You found Nevi??<RETURN=1/>And he is well and alive? Ah¡¦ Thank God¡¦ I am relieved¡¦ I wouldn't be able to forgive myself if something bad happened to him¡¦
4236 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon 1st Division Captain]<RETURN=1/></COLOR>Thank you for finding Nevi. Could I ask you a favor though?<RETURN=1/>See this dragon egg here? I cooked some healthy food from the juice of this egg. The taste is terrible but it's quite healthy. I wish to have one of my fellow captains taste my dish¡¦ If you're willing, he's in Karwan's Crater for a combat mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40494/>/*Salted Dragon's Egg in Juice*/ to <NPCNAME=65154/>/*2nd Division Captain*/.
4237 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon 2nd Division Captain]<RETURN=1/></COLOR>How do you do? What is that you have? Salted Dragon's Egg in Juice?? The 1st division captain cooked it? Hm¡¦ Why do I have this feeling of uneasiness¡¦
4238 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon 2nd Division Captain]<RETURN=1/></COLOR>You're most welcome by the way. I've just broken my weapon from my last battle. I can't do much against the monsters around here without steel. Fortunate thing is, there is a place where dragon bones are piled up, not far from here. Bones from dragons are very tough. I can use one as a makeshift weapon. Could you please find me a suitable bone that could replace my weapon?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 1 <ITEMNAME=40497/>/*Usable Bone*/, and take it to <NPCNAME=65154/>/*2nd Division Captain*/.
4239 My favorite weapon is a spear. Please find me a long and sharp bone.
4240 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon 2nd Division Captain]<RETURN=1/></COLOR>This is sharper and harder than I thought!! Man, this bone is better than my weapon. Haha!!
4241 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon 2nd Division Captain]<RETURN=1/></COLOR>Oh¡¦ speaking of <ITEMNAME=40494/>/*Salted Dragon's Egg in Juice*/, I don't have the stomach for it.<RETURN=1/>It might make me healthier but I can't stand the horrible¡¦ Please deliver it to messenger Boyd.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40494/>/*Salted Dragon's Egg in Juice*/ to <NPCNAME=65152/>/*Boyd*/.
4242 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Messenger Boyd]<RETURN=1/></COLOR>What's this? Salted Dragon's Egg in Juice?? I don't remember asking for such food¡¦ such rudeness¡¦<RETURN=1/>I am not taking this.
4243 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Messenger Boyd]<RETURN=1/></COLOR>Hey you. Are you free? If so, could you please find the 4th division captain and give him a hand? He's in Red Lava Valley.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65157/>/*4th Division Captain*/.
4244 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon 4th Division Captain]<RETURN=1/></COLOR>Well met. Do you need any assistance?
4245 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon 4th Division Captain]<RETURN=1/></COLOR>There are five drawbridges in Red Lava Valley. Each one of them can be operated to draw or connect the bridge. The monsters got smarter or something, so they keep destroying the operating device. If this keeps happening, we would be better off disabling the bridge in the connected position. Would you please retrieve the cogwheels from the 5 bridges in the valley?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 14 <ITEMNAME=40498/>/*Bridge Cogwheel*/, and take them to <NPCNAME=65157/>/*4th Division Captain*/.
4246 Remember, there are total of five bridges in the valley.
4247 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon 4th Division Captain]<RETURN=1/></COLOR>A tougher job than you thought? Well done.
4248 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon 4th Division Captain]<RETURN=1/></COLOR>I have one thing to ask if you don't mind? Are you up for delivering the cogwheels to our charge captain in the middle of the valley? He's a little paranoid. He won't believe what he can't see. I will count on you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40499/>/*Sack of Bridge Cogwheels*/ to <NPCNAME=65155/>/*Clark*/.
4249 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Charge Captain Clark]<RETURN=1/></COLOR>From the captain of the 4th division? I see¡¦ He disabled all the drawbridges.
4250 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Charge Captain Clark]<RETURN=1/></COLOR>Hey there. Are you heading toward the southern part of the valley? If so, can you stop by the captain of the 3rd division and ask him whether he performed the orders I gave? And please tell him to submit the proof to me, too. It has been days since he went for the mission and I haven't had any word from him¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65156/>/*3rd Division Captain*/.
4251 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon 3rd Division Captain]<RETURN=1/></COLOR>The charge captain sent you?
4252 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon 3rd Division Captain]<RETURN=1/></COLOR>Ah, he really is a tiresome person. He can't live without being a pain to those who are under his command.<RETURN=1/>Is it possible for you to help me? Nothing too serious. My order was to cull out the red flame beasts that nested in the clearing in front of us, but we've met a heavier resistance than we had expected. Could you perhaps give us a hand? Oh!! He won't be convinced until he sees hard proof, so please do collect some evidence.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=40500/>/*Red Flame Beast Wing*/ and 5 <ITEMNAME=40501/>/*Red Flame Beast Horn*/, and take them to <NPCNAME=65156/>/*3rd Division Captain*/.
4253 Sorry to ask you this. But this mission proved to be beyond me.
4254 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon 3rd Division Captain]<RETURN=1/></COLOR>You're stronger than I thought. I can't believe that you took them out this fast¡¦
4255 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon 3rd Division Captain]<RETURN=1/></COLOR>You saved me from the torment I was due. Thank you very much. Please deliver this sack of proof to the charge captain.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40502/>/*Sack of Beast Hunting Proof*/ to <NPCNAME=65155/>/*Clark*/.
4256 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Charge Captain Clark]<RETURN=1/></COLOR>Ho, maybe I had underestimated the capability of the captain of the 3rd division.
4257 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Charge Captain Clark]<RETURN=1/></COLOR>It seems now that Red Lava Valley is fully under my control. Why don't you head to Wailing Valley?<RETURN=1/>Troops stationed in that place sure could use your help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65159/>/*Wailing Valley Manhunter*/.
4258 <COLOR=FFE36C0A>[Quest End-Wailing Valley Manhunter]<RETURN=1/></COLOR>You're new to here. Welcome.
4259 <COLOR=FFE36C0A>[Quest Start-Wailing Valley Manhunter]<RETURN=1/></COLOR>Since you're new here, why don't you get yourself familiar with the surrounding geography while helping us search?<RETURN=1/>There has been a rumor that a monstrosity came into the valley and started to sell rare items but I couldn't locate that person. Can you search out the monstrosity? If he's really selling rare items as the rumor goes, I would like to buy a <ITEMNAME=3028/>/*Red Sign*/ from him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy 1 <ITEMNAME=3028/>/*Red Sign*/ from <NPCNAME=63921/>/*Monstrosity*/ somewhere in Wailing Valley, and take it to <NPCNAME=65159/>/*Wailing Valley Manhunter*/.
4260 Do you believe the existence of that monstrosity? Maybe the rumor is just rubbish¡¦
4261 <COLOR=FFE36C0A>[Quest End-Wailing Valley Manhunter]<RETURN=1/></COLOR>Whoa!! This¡¦ is really a red sign you bought!! The rumor was true then.
4262 <COLOR=FFE36C0A>[Quest Start-Wailing Valley Manhunter]<RETURN=1/></COLOR>The captain must be informed of this immediately.<RETURN=1/>Please, tell the captain of your findings.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65161/>/*Ins*/.
4263 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Manhunter Captain Ins]<RETURN=1/></COLOR>A monstrosity? Are you certain that such a person exists?
4264 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Manhunter Captain Ins]<RETURN=1/></COLOR>It is a very interesing development if your words are true. Rumors have it that he has many wondrous items¡¦ Perhaps you can bring me one of them? I am very curious!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><FONT=m212><heroname/>! The only item you</FONT>can remember from the monstrosity is none other than Salted Dragon's Egg in Juice for some mysterious reason.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy 1 <ITEMNAME=40496/>/*Salted Dragon's Egg in Juice*/ from the monstrosity, and take it to <NPCNAME=65161/>/*Ins*/.
4265 I wonder if he has the elixir of youth?
4266 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Manhunter Captain Ins]<RETURN=1/></COLOR>Oh¡¦ What could it be? Sickled Dragon Egg Juice? Salted Dragon's Egg in Juice?? Mmm, it looks quite... peculiar?
4267 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Manhunter Captain Ins]<RETURN=1/></COLOR>¡°Ins instantly suffers an overwhelming pain for a while after having a sip of Salted Dragon's Egg in Juice.¡±<RETURN=1/>Bah¡¦ Stupid¡¦ That monstrosity¡¦ Where is he!! I will pull out his¡¦ *pant*¡¦ I can't travel in this state. Tell him that I will pay a visit to him in person in the near future. He will pay for this.<RETURN=1/>Selling something unedible as food?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40505/>/*Ins' Warning Notice*/ to <NPCNAME=63921/>/*Monstrosity*/.
4268 <COLOR=FFE36C0A>[Quest End-Monstrosity]<RETURN=1/></COLOR>Muwahahah¡¦
4269 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Manhunter Captain Ins]<RETURN=1/></COLOR>By the way, can you travel to <MAPNAME=54041/>/*Crater of Blood*/?<RETURN=1/>They're in a rougher situation than we are, from what I heard.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65164/>/*Arios*/ in <MAPNAME=54041/>/*Crater of Blood*/.
4270 <COLOR=FFE36C0A>[Quest End-Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>Well met. I am the captain of the Dragon Knights Manhunters, Arios.
4271 <COLOR=FFE36C0A>[Quest Start-Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>Hello. Could you do me a favor please?<RETURN=1/>I lost my diary the other day¡¦ I wrote some sensitive information in it. I will be in trouble if anyone reads it¡¦ Can you please find it before someone else does?<RETURN=1/>I can't let anyone else read my diary!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>There is a good chance that monsters would have torn the diary apart when they picked it up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40506/>/*Piece of Xena's Diary 1*/, <ITEMNAME=40507/>/*Piede of Xena's Diary 2*/, <ITEMNAME=40508/>/*Piece of Xena's Diary 3*/, <ITEMNAME=40509/>/*Piece of Xena's Diary 4*/, and talk to <NPCNAME=65160/>/*Xena*/.
4272 Hello? Have you found it yet? It is very important to me!!!
4273 <COLOR=FFE36C0A>[Quest End-Valkyrie Clan Scout Xena]<RETURN=1/></COLOR>You didn't read my diary, did you? I trust that you're a man of manners.
4274 <COLOR=FFE36C0A>[Quest Start-Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>It's a shame to ask you, but I need your help. I lost my weapon during the last operation. The monsters inside the cave over yonder took my weapon¡¦ Is it possible for you to search for it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Considering the identity of the suspects, his weapon is as good as unusable by now.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40510/>/*Arios' Broken Weapon*/, and talk to <NPCNAME=65164/>/*Arios*/.
4275 Is it wishful thinking to see my weapon without a scratch?
4276 <COLOR=FFE36C0A>[Quest End-Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>Well, it is broken beyond any repair as I was afraid¡¦ It served me well ¡¦
4277 <COLOR=FFE36C0A>[Quest Start-Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>Well, it's fortunate of me that I had commissioned someone to forge a new weapon and it's about ready.<RETURN=1/>There is a merchant named <NPCNAME=62055/>/*Obis*/ in Etherain. He's the one crafting my new and special weapon. Would you please retrieve it for me? He won't part with it unless you show him my letter. It's a high profile commission after all.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40511/>/*Arios' Letter*/ to <NPCNAME=62055/>/*Obis*/.
4278 <COLOR=FFE36C0A>[Quest End-Obis]<RETURN=1/></COLOR>Mr. Arios has sent you? Do you bear his letter?
4279 <COLOR=FFE36C0A>[Quest Start-Obis]<RETURN=1/></COLOR>You're in luck. You are about to witness the finest weapon of all¡¦ Hahaha!!<RETURN=1/>This is some of my finest work. Deliver it to Mr. Arios, please.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40512/>/*Arios' New Weapon*/ to <NPCNAME=65164/>/*Arios*/.
4280 <COLOR=FFE36C0A>[Quest End-Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>It has arrived! My new weapon¡¦ Hahaha!!!
4281 <COLOR=FFE36C0A>[Quest Start-Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>Do you mind finding Captain Kaos and delivering him the news of my new weapon?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65169/>/*Kaos*/.
4282 <COLOR=FFE36C0A>[Quest End-Drake Knight Captain Kaos]<RETURN=1/></COLOR>Is that true? I am glad to see his weapon crafted this soon¡¦ Very good news¡¦ This will bolster our unit strength!! Welcome news indeed¡¦
4283 <COLOR=FFE36C0A>[Quest Start-Drake Knight Captain Kaos]<RETURN=1/></COLOR>Our operations here are important, but the operations at <MAPNAME=55061/>/*Graveyard of Pain*/ are equally so. You better visit that place.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65170/>/*Zoltan*/ in <MAPNAME=55061/>/*Graveyard of Pain*/.
4284 <COLOR=FFE36C0A>[Quest End-Liberators Messenger Zoltan]<RETURN=1/></COLOR>I see you've come from Crater of Blood. Be careful out there. It's a far more dangerous place than Crater of Blood.
4285 <COLOR=FFE36C0A>[Quest Start-Luxurious Book]<RETURN=1/></COLOR>¡°The book has a silk cover.¡±<RETURN=1/>¡°It is full of illegible Draconic words and magical diagrams.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>No one but Kaos around here fits to the station the book confers.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40514/>/*Luxurious Book*/ to <NPCNAME=65169/>/*Kaos*/.
4286 <COLOR=FFE36C0A>[Quest End-Drake Knight Captain Kaos]<RETURN=1/></COLOR>What¡¦ where did you find this book? I thought that I had lost it forever¡¦ Good work¡¦ I was lead to think that the book had fell into the lava.
5280 <COLOR=FFE36C0A>[Quest Start-Liberators Messenger Zoltan]<RETURN=1/></COLOR>Can I ask you a personal favor?<RETURN=1/>I had found a fine suit of armor the other day while patrolling the graveyard, but soon encountered a fimbulbert. I hid the armor in a box in the nearby building and fled the monster.<RETURN=1/>Could you retrieve the armor for me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Zoltan says the box is at the backside of the watermill past the bridge, to the south.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40515/>/*Cached Armor*/, and take it to <NPCNAME=65170/>/*Zoltan*/.
5281 I hope it will still be there untouched¡¦
5282 <COLOR=FFE36C0A>[Quest End-Liberators Messenger Zoltan]<RETURN=1/></COLOR>Thank you. I owe you one.
5283 <COLOR=FFE36C0A>[Quest Start-Adams the Examiner]<RETURN=1/></COLOR>I have a personal favor to ask, please?<RETURN=1/>I am investigating the graveyard to the east these days. I often come across very aggressive monsters, and have to flee them. I keep losing my possessions while running away from them. Some of them are very important to me and I wish to recover those items.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Adams was investigating the grave with a grid pattern on it to the east.<RETURN=1/>He has lost his house key, a necklace, a ring, and some coins.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 1 <ITEMNAME=40516/>/*Key to Adams' House*/, 1 <ITEMNAME=40517/>/*Adams' Necklace*/ ,1 <ITEMNAME=40518/>/*Adams' Ring*/, 5 <ITEMNAME=40519/>/*Adams' Coin*/, and take them to <NPCNAME=65173/>/*Adams*/.
5284 I really need the key. I haven't been able to go home for days now.
5285 <COLOR=FFE36C0A>[Quest End-Adams the Examiner]<RETURN=1/></COLOR>Nice¡¦ You've recovered all the stuff I had lost. Thank you.
5286 <COLOR=FFE36C0A>[Quest Start-Liberators Messenger Canon]<RETURN=1/></COLOR>I have one thing to ask. Do you see the house on a tree? On the hill to my side?<RETURN=1/>It is difficult to tell if the tree grew on the house... or if the house was built on the tree. Are you up for investigating the house?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40520/>/*Strange Root*/, and take it to <NPCNAME=65174/>/*Canon*/.
5287 I have a bad feeling about the house.
5288 <COLOR=FFE36C0A>[Quest End-Liberators Messenger Canon]<RETURN=1/></COLOR>Is this the root of the tree?
5289 <COLOR=FFE36C0A>[Quest Start-Liberators Messenger Canon]<RETURN=1/></COLOR>It is beyond my knowledge, which is not much I must say. Can you please bring that root to <NPCNAME=65177/>/*Hamilton*/? He should be in the middle of Graveyard of Pain. Hamilton might know the nature of this root.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40520/>/*Strange Root*/ to <NPCNAME=65177/>/*Hamilton*/.
5290 <COLOR=FFE36C0A>[Quest End-Scholar Hamilton]<RETURN=1/></COLOR>What brought you here? What is that?
5291 <COLOR=FFE36C0A>[Quest Start-Scholar Hamilton]<RETURN=1/></COLOR>Mmm¡¦ it is quite a strange root. It is still alive even though it was cut off from the main body...<RETURN=1/>I will need <ITEMNAME=40521/>/*Well Water*/ and <ITEMNAME=40522/>/*Purification Stone*/ to examine the root. You can get a bucket of well water from the well behind me, and a purification stone from the deathlesses that roam around here.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40521/>/*Well Water*/, 1 <ITEMNAME=40522/>/*Purification Stone*/, and take them to <NPCNAME=65177/>/*Hamilton*/.
5292 The root is slowly dying off. Please do hurry.
5293 <COLOR=FFE36C0A>[Quest End-Scholar Hamilton]<RETURN=1/></COLOR>Excellent!! Let's have a look at the root!
5294 <COLOR=FFE36C0A>[Quest Start-Scholar Hamilton]<RETURN=1/></COLOR>Take a look at this. The root is truly amazing. It's regenerating itself even after being cut off from the main body. I could brew a wondrous potion if I could find a way to exploit the regenerative nature of this root. Speaking of which, is it possible to get me 6 <ITEMNAME=6623/>/*High Quality Bottle*/?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 6 <ITEMNAME=6623/>/*High Quality Bottle*/ to <NPCNAME=65177/>/*Hamilton*/.
5295 According to my estimation, I could brew 6 vials of elixir from this root.
5296 <COLOR=FFE36C0A>[Quest End-Scholar Hamilton]<RETURN=1/></COLOR>Ah, there they are!! Hand them to me¡¦
5297 <COLOR=FFE36C0A>[Quest Start-Scholar Hamilton]<RETURN=1/></COLOR>It's done! I shall call this creation <ITEMNAME=40523/>/*Strange Root Elixir*/!!<RETURN=1/>Deliver this elixir to <NPCNAME=65174/>/*Canon*/ without hesitation.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40523/>/*Strange Root Elixir*/ to <NPCNAME=65174/>/*Canon*/.
5298 <COLOR=FFE36C0A>[Quest End-Liberators Messenger Canon]<RETURN=1/></COLOR>Hamilton has never let me down¡¦ What made him so excited? How good is this elixir?
5299 <COLOR=FFE36C0A>[Quest Start-Weinburg the Gravedigger]<RETURN=1/></COLOR>You there. I will not be convinced to leave the castle without scoring one!<RETURN=1/>What about you help me with my plan while keeping Martis in the dark? You will fetch a handsome reward, I assure you! The state of affairs is that I got wind of the untold riches hidden somewhere in the castle ruins!<RETURN=1/>I was drawn here by that information alone, and I need a business partner. It's not too much of a hassle to keep a sharp eye on something shiny while you're there, since you're heading that way anyway, ain't it? And if we find it who knows what, we both would be well off! What say you? Do we have a deal?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40525/>/*Treasure Box*/ from Castle Ruins, and take it to <NPCNAME=65180/>/*Weinburg*/.
5300 You better hurry before Martis takes me away.
5301 <COLOR=FFE36C0A>[Quest End-Weinburg the Gravedigger]<RETURN=1/></COLOR>So the rumor was true!!! There really is the treasure chest!! Hahaha!!!
5302 <COLOR=FFE36C0A>[Quest Start-Weinburg the Gravedigger]<RETURN=1/></COLOR>Don't tell me you're done and gone. There must be more treasure to be claimed. Now go, before Martis comes back!! Move!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40525/>/*Treasure Box*/ from Castle Ruins, and take it to <NPCNAME=65180/>/*Weinburg*/.
5303 You better hurry before Martis takes me away.
5304 <COLOR=FFE36C0A>[Quest End-Weinburg the Gravedigger]<RETURN=1/></COLOR>Oh sweet Lord!! Keep them coming, partner!!
5305 <COLOR=FFE36C0A>[Quest Start-Weinburg the Gravedigger]<RETURN=1/></COLOR>We still have some more time. Go back and search for more!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40525/>/*Treasure Box*/ from Castle Ruins, and take it to <NPCNAME=65180/>/*Weinburg*/.
5306 You better hurry before Martis takes me away.
5307 <COLOR=FFE36C0A>[Quest End-Weinburg the Gravedigger]<RETURN=1/></COLOR>Crap¡¦ The party's over me think, not that I am happy about it¡¦
5308 <COLOR=FFE36C0A>[Quest Start-Liberators Messenger Neville]<RETURN=1/></COLOR>A pack of mysterious creatures was spotted in the buried tabernacle.<RETURN=1/>Our passage through the underground tunnel is threatened by them. Will you lend us a hand?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 6 <NPCNAME=273/>/*Contaminated Plant*/, and report to <NPCNAME=65185/>/*Neville*/.
5309 Keep your wits about you. Several soldiers fell prey to those creatures so far.
5310 <COLOR=FFE36C0A>[Quest End-Liberators Messenger Neville]<RETURN=1/></COLOR>Are all of them taken care of? Thank god, I am relieved now.
5311 <COLOR=FFE36C0A>[Quest Start-Black Feather]<RETURN=1/></COLOR>¡°This is a ghastly black feather from a huge raven.¡±<RETURN=1/>¡°You can sense an unexplainable and leery energy surrounding it.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><NPCNAME=65186/>/*Candle*/ might find out what this feather is all about.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40527/>/*Treasure Box*/ to <NPCNAME=65186/>/*Candle*/.
5312 <COLOR=FFE36C0A>[Quest End-Candle the Examiner]<RETURN=1/></COLOR>You say this dropped from a huge raven? Hm¡¦ This feather does have some strange aura around it¡¦ It might be worthy of further investigation.
5313 <COLOR=FFE36C0A>[Quest Start-Old Small Ring]<RETURN=1/></COLOR>¡°The ring the fanatic dropped is covered with thick dust.¡±<RETURN=1/>¡°Judging from its shape of a split heart, it is very probable that there is a matching pair to this ring.¡±<RETURN=1/>¡°The size of the ring suggests that the owner is a woman.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Find the owner of this ring.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40529/>/*Small Ring*/ to <NPCNAME=65187/>/*Heretics' Sacrifice*/.
5314 <COLOR=FFE36C0A>[Quest End-Heretics' Sacrifice]<RETURN=1/></COLOR>¡°The ring fits perfectly on the index finger of the poor woman who was sacrificed by heretics.¡±
5315 <COLOR=FFE36C0A>[Quest Start-Old Ring]<RETURN=1/></COLOR>¡°The ring the fanatic dropped is covered with thick dust.¡±<RETURN=1/>¡°Judging from its shape of a split heart, it is very probable that there is a matching pair to this ring.¡±<RETURN=1/>¡°The size of the ring suggests that the owner is a man.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Find the owner of this ring.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40531/>/*Ring*/ to <NPCNAME=65188/>/*Heretics' Sacrifice*/.
5316 <COLOR=FFE36C0A>[Quest End-Heretics' Sacrifice]<RETURN=1/></COLOR>¡°The ring fits perfectly in the index finger of the poor man who was sacrificed by heretics.¡±
5318 If I find a way to use this power, I can bring back the corpse in front of me!
5319 <COLOR=FFE36C0A>[Quest End-Stone Chamber Investigator Bill]<RETURN=1/></COLOR>I appreciate your effort!! Now¡¦ let me see¡¦
5320 <COLOR=FFE36C0A>[Quest Start-Stone Chamber Investigator Bill]<RETURN=1/></COLOR>Finally!! The process is complete. I have condensed the samples you brought into a single medium.<RETURN=1/>Use this on the corpse in front of me and it will be revived for sure. Let's prove that my theory is right to that Gross person!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40533/>/*Synthesized Cursed Power*/ to <NPCNAME=65191/>/*Gross*/.
5321 <COLOR=FFE36C0A>[Quest End-Liberators Charge Captain Gross]<RETURN=1/></COLOR>Is this from Bill? Cursed power?? Not that nonsense again¡¦
5322 <COLOR=FFE36C0A>[Quest Start-Liberators Charge Vice-Captain Gross]<RETURN=1/></COLOR>Fine, fine. I will let you demonstrate it for your sake¡¦ Now, show me what this is about.<RETURN=1/>I will be convinced only when the cadaver comes back to life.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the Returned Corpse quest.
5323 Come now, be reasonable. The dead are dead.
5324 <COLOR=FFE36C0A>[Quest End-Liberators Charge Captain Gross]<RETURN=1/></COLOR>Holy mother of God¡¦ I am speechless¡¦ I guess I owe Bill an aplogy¡¦
5325 <COLOR=FFE36C0A>[Quest Start-corpse Lying in Front of Sarcophagus]<RETURN=1/></COLOR>¡°It's quite obvious that the thing is dead.¡±<RETURN=1/>¡°It seems a fool's errand whichever way you see it.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=40047/>/*Returned corpse*/, and talk to <NPCNAME=65191/>/*Gross*/.
5326 <COLOR=FFE36C0A>[Quest End-Liberators Charge Captain Gross]<RETURN=1/></COLOR>My¡¦ How is this possible¡¦
5327 <COLOR=FFE36C0A>[Quest Start-Liberators Charge Captain Gross]<RETURN=1/></COLOR>Tell Bill that I am sorry. And tell him that he can feel free to request any help.<RETURN=1/>He has my full support.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63922/>/*Bill*/.
5328 <COLOR=FFE36C0A>[Quest End-Stone Chamber Investigator Bill]<RETURN=1/></COLOR>I told you!! My theory is rock solid!! Mr. Gross will feel cheap now!! Haha!!!
5329 <COLOR=FFE36C0A>[Quest Start-Captured Civilian]<RETURN=1/></COLOR>Thank you for helping me, but there is an urgent matter!! I overheard the captors in my captivity.<RETURN=1/>They are making explosives. They must have used explosives to dig such a huge hole underground. Such a powerful explosive is a serious threat to us!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65192/>/*Cormac*/.
5330 <COLOR=FFE36C0A>[Quest End-Liberators Charge Captain Cormac]<RETURN=1/></COLOR>Explosives? Are you certain?
5331 <COLOR=FFE36C0A>[Quest Start-Liberators Charge Captain Cormac]<RETURN=1/></COLOR>Explosives¡¦ but it's not entirely impossible. Now thinking of it, it is only natural to use explosives to dig this much space underground¡¦<RETURN=1/>But I need solid evidence. Please comb through the stone chamber.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40534/>/*Explosive*/, and take it to <NPCNAME=65192/>/*Cormac*/.
5332 I have a bad feeling about this¡¦
5333 <COLOR=FFE36C0A>[Quest End-Liberators Charge Captain Cormac]<RETURN=1/></COLOR>Well, our guess was right then¡¦ You did a good job. I will take care of the rest.
5334 <COLOR=FFE36C0A>[Quest Start-Valkyrie Dispatch Agent Clara]<RETURN=1/></COLOR>Ow¡¦ It has been ages since I have talked to another soul¡¦ You're most welcome!<RETURN=1/>I am an agent from the Valkyrie Clan sent here to fight. But I am out of arrows now.<RETURN=1/>I had a good look at the arrows which the enemy is using. I think I can use those with my bow. Can you please collect about 200 arrows from enemy archers around here?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Pit scouts use the arrows that Clara mentioned.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 200 <ITEMNAME=40535/>/*Serviceable Arrow*/, and take them to <NPCNAME=63924/>/*Clara*/.
5335 The sooner the better. I feel naked without a single arrow¡¦<RETURN=1/>I knew I should have learned close combat skills¡¦
5336 <COLOR=FFE36C0A>[Quest End-Valkyrie Dispatch Agent Clara]<RETURN=1/></COLOR>Thanks!! You're my savior, handsome!!
5337 <COLOR=FFE36C0A>[Quest Start-Burgwein the Gravedigger]<RETURN=1/></COLOR>Greetings. My name is Burgwein. I have a quite profitable business proposal, if you're willing.<RETURN=1/>What? Weinburg?? How do you know him? He is my younger brother. You've met him in Castle Ruins?<RETURN=1/>Tsk tsk¡¦ Digging up such a worthless place¡¦ That's why he can never be a big time gravedigger like myself¡¦<RETURN=1/>Look. What my brother paid you for your trouble is a pocket money compared to what I am willing to pay.<RETURN=1/>There are piles of treasure hidden in the graveyard to the north. <ITEMNAME=40536/>/*Necklace*/, <ITEMNAME=40537/>/*Fire*/, <ITEMNAME=40538/>/*Gold Coin*/, <ITEMNAME=40539/>/*Perfumed Oil*/¡¦ you name it!!<RETURN=1/>We better hurry before others seize them all! Chopchop!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 1 <ITEMNAME=40536/>/*Necklace*/, 5 <ITEMNAME=40537/>/*Fire*/, 3 <ITEMNAME=40538/>/*Gold Coin*/, 10 <ITEMNAME=40539/>/*Perfumed Oil*/, and take them to <NPCNAME=63925/>/*Burgwein*/.
5338 Have you found them yet?
5339 <COLOR=FFE36C0A>[Quest End-Burgwein the Gravedigger]<RETURN=1/></COLOR>Awesome!! I knew you could pull it off!!! Here, take this reward as I promised!!!
5340 <COLOR=FFE36C0A>[Quest Start-Spell Scroll of Death]<RETURN=1/></COLOR>¡°This is a thick tome from a sorcerer of death.¡±<RETURN=1/>¡°It exudes a malicious aura.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><NPCNAME=63926/>/*Sara*/ should know something about this book.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40541/>/*Spell Scroll*/ to <NPCNAME=63926/>/*Sara*/.
5341 <COLOR=FFE36C0A>[Quest End-Ether Researcher Sara]<RETURN=1/></COLOR>What is this book?
5342 <COLOR=FFE36C0A>[Quest Start-Ether Researcher Sara]<RETURN=1/></COLOR>Where did you find it? From a sorcerer of death? Hm¡¦<RETURN=1/>It seems to be some kind of journal involving black ether and death¡¦<RETURN=1/>But I need more information to be sure.<RETURN=1/>Inside the Prison of Lost Souls, there still exists many tomes regarding ether.<RETURN=1/>You must bring those books.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 4 <ITEMNAME=40542/>/*Tome*/, and take them to <NPCNAME=63926/>/*Sara*/.
5343 The empire seems to have far more knowledge than us in terms of ether.
5344 <COLOR=FFE36C0A>[Quest End-Ether Researcher Sara]<RETURN=1/></COLOR>Well done. Ether is such a deep subject¡¦
40438 Obtain 5 <ITEMNAME=6537/>/*Polluted Tentacle*/, 10 <ITEMNAME=6589/>/*Poison Tentacle*/, and take them to <NPCNAME=40031/>/*Ribalt*/.
40439 Take <ITEMNAME=40473/>/*Dash Potion*/ to <NPCNAME=40033/>/*Turncoat*/.
40440 Take the badly <ITEMNAME=40474/>/*Rotten Chocolate*/ to <NPCNAME=40031/>/*Ribalt*/.
40441 Obtain 5 <ITEMNAME=6524/>/*Blue Scale*/, 1 <ITEMNAME=6525/>/*Gold Scale*/, and take them to <NPCNAME=62055/>/*Obis*/.
40442 Obtain 1 <ITEMNAME=6584/>/*Medium*/, and take it to <NPCNAME=62096/>/*Arbenheno*/.
40443 Obtain 5 <ITEMNAME=6584/>/*Medium*/, and take them to <NPCNAME=62096/>/*Arbenheno*/.
40444 Eliminate <NPCNAME=1604/>/*Kuando*/, <NPCNAME=1608/>/*Garuhu the Destroyer*/, <NPCNAME=1612/>/*Mentor*/, <NPCNAME=1616/>/*Angus*/ in <MAPNAME=20204/>/*Sanctuay of Fortress*/, and talk to <NPCNAME=63818/>/*Michael/.
40445 Find a <NPCNAME=63284/>/*Goat*/.
40446 Talk to <NPCNAME=62069/>/*Otma*/.
40447 Eliminate <NPCNAME=1704/>/*Jacob*/, take <ITEMNAME=40475/>/*Jacob's Bow*/ from him, and take it to <NPCNAME=62058/>/*Anna*/.
40448 Obtain 5 <ITEMNAME=6599/>/*Falcon Feather*/, and take them to <NPCNAME=62058/>/*Anna*/.
40449 Eliminate <NPCNAME=1804/>/*Ella*/, <NPCNAME=1808/>/*Guard Captain*/, <NPCNAME=1812/>/*Guillotine*/, <NPCNAME=1816/>/*Rumelo*/ in <MAPNAME=20205/>/*Tower of Ruins*/, and talk to <NPCNAME=63818/>/*Michael*/.
40450 Obtain <ITEMNAME=40476/>/*Mysterious Crystal*/, and take it to <NPCNAME=63818/>/*Michael*/.
40451 Obtain 5 <ITEMNAME=6543/>/*Everlasting Fire*/, and take them to <NPCNAME=62113/>/*Shuttleworth*/.
40452 Obtain 1 <ITEMNAME=6013/>/*Treasure Key of Helron*/, and take it to <NPCNAME=40029/>/*Betrae*/.
40453 Obtain 5 <ITEMNAME=6605/>/*Alt's Feather*/, 5 <ITEMNAME=6610/>/*Phoenix Feather*/, and take them to <NPCNAME=63875/>/*Scholar Marcy*/.
40454 Obtain 10 <ITEMNAME=6614/>/*Hell's Fireworks*/, and take them to <NPCNAME=62098/>/*Helbarm*/.
40455 Take <ITEMNAME=40478/>/*Wilt's Possession*/ to <NPCNAME=62071/>/*Wilt*/, who is the storagekeeper of Etherain.
40456 Obtain <ITEMNAME=40479/>/*Premium Ale*/, and take it to <NPCNAME=62071/>/*Wilt*/.
40457 Eliminate 1 <NPCNAME=40046/>/*Drake Brood Mother*/, 5 <NPCNAME=40045/>/*Drake Youngling*/, and report to <NPCNAME=63818/>/*Michael*/.
40458 Obtain <ITEMNAME=40480/>/*Suraky's Bracelets*/ from Suraky, and take them to <NPCNAME=62051/>/*Nihil*/.
40459 Obtain <ITEMNAME=40481/>/*Polluted Foxtail*/, and take it to <NPCNAME=63875/>/*Scholar Marcy*/.
40460 Obtain 10 <ITEMNAME=6583/>/*Combiner*/, 10 <ITEMNAME=6586/>/*Condiment*/, and take them to <NPCNAME=63875/>/*Scholar Marcy*/.
40461 Obtain 5 <ITEMNAME=40482/>/*Usable Hardwood*/ from Castle Ruins, and take them to <NPCNAME=63836/>/*Alkan*/.
40462 Obtain 5 <ITEMNAME=40483/>/*Usable Brick*/ from Castle Ruins, and take them to <NPCNAME=63836/>/*Alkan*/.
40463 Take <ITEMNAME=40485/>/*Monster's Remains*/ to <NPCNAME=62062/>/*Seren*/ in Etherain.
40464 Obtain <ITEMNAME=40486/>/*Monster;s Food*/ from a Contaminated Plant, and take it to <NPCNAME=62062/>/*Seren*/.
40465 Obtain a <ITEMNAME=40487/>/*Pendant of Evil*/ from the masters of starving evil at <MAPNAME=55041/>/*Outside the Accursed Stone Chamber*/, and take it to <NPCNAME=62115/>/*Walberg*/.
40466 Take <ITEMNAME=40487/>/*Pendant of Evil*/ to <NPCNAME=62070/>/*Manfred*/.
40467 Obtain a <ITEMNAME=40488/>/*Pendant of Wraith*/ from the masters of decayed wraith at <MAPNAME=55101/>/*Inside the Accursed Stone Chamber*/, and take it to <NPCNAME=62070/>/*Manfred*/.
40468 Talk to <NPCNAME=62070/>/*Manfred*/.
40469 Obtain 6 <ITEMNAME=40489/>/*Dragon Shackle*/, and take them to <NPCNAME=65151/>/*Retz*/.
40470 Obtain 4 <ITEMNAME=40490/>/*Dragon Stake*/, and take them to <NPCNAME=65151/>/*Retz*/.
40471 Talk to <NPCNAME=65153/>/*1st Division Captain*/.
40472 Talk to <NPCNAME=65151/>/*Retz*/.
40473 Find <NPCNAME=63920/>/*Nevi*/ and talk to him.
40474 Obtain 4 <ITEMNAME=40491/>/*Flameweed*/, and talk to <NPCNAME=63920/>/*Nevi*/.
40475 Talk to <NPCNAME=65151/>/*Retz*/.
40476 Talk to <NPCNAME=65153/>/*1st Division Captain*/.
40477 Take <ITEMNAME=40494/>/*Salted Dragon's Egg in Juice*/ to <NPCNAME=65154/>/*2nd Division Captain*/.
40478 Obtain a <ITEMNAME=40497/>/*Usable Bone*/, and take it to <NPCNAME=65154/>/*2nd Division Captain*/.
40479 Take <ITEMNAME=40494/>/*Salted Dragon's Egg in Juice*/ to <NPCNAME=65152/>/*Boyd*/.
40480 Talk to <NPCNAME=65157/>/*4th Division Captain*/.
40481 Obtain 14 <ITEMNAME=40498/>/*Bridge Cogwheel*/, and take them to <NPCNAME=65157/>/*4th Division Captain*/.
40482 Take <ITEMNAME=40502/>/*Sack of Bridge Cogwheels*/ to <NPCNAME=65155/>/*Clark*/.
40483 Talk to <NPCNAME=65156/>/*3rd Division Captain*/.
40484 Obtain 5 <ITEMNAME=40500/>/*Red Flame Beast Wing*/, 5 <ITEMNAME=40501/>/*Red Flame Beast Horn*/, and take them to <NPCNAME=65156/>/*3rd Division Captain*/.
40485 Take <ITEMNAME=40502/>/*Sack of Beast Hunting Proofs*/ to <NPCNAME=65155/>/*Clark*/.
40486 Talk to <NPCNAME=65159/>/*Wailing Valley Manhunter*/.
40487 Buy a <ITEMNAME=3028/>/*Red Sign*/ from <NPCNAME=63921/>/*Monstrosity*/ in Wailing Valley, and take it to <NPCNAME=65159/>/*Wailing Valley Manhunter*/.
40488 Talk to <NPCNAME=65161/>/*Ins*/.
40489 Buy <ITEMNAME=40496/>/*Salted Dragon's Egg in Juice*/ from Monstrosity, and take it to <NPCNAME=65161/>/*Ins*/.
40490 Take <ITEMNAME=40505/>/*Ins' Warning Notice*/ to <NPCNAME=63921/>/*Monstrosity*/.
40491 Talk to <NPCNAME=65164/>/*Arios*/ in <MAPNAME=54041/>/*Crater of Blood*/.
40492 Obtain <ITEMNAME=40506/>/*Piece of Xena's Diary 1*/, <ITEMNAME=40507/>/*Piece of Xena's Diary 2*/, <ITEMNAME=40508/>/*Piece of Xena's Diary 3*/, <ITEMNAME=40509/>/*Piece of Xena's Diary 4*/, and take them to <NPCNAME=65160/>/*Xena*/.
40493 Obtain <ITEMNAME=40510/>/*Arios' Broken Weapon*/, and take it to <NPCNAME=65164/>/*Arios*/.
40494 Take <ITEMNAME=40511/>/*Arios' Letter*/ to <NPCNAME=62055/>/*Obis*/.
40495 Take <ITEMNAME=40512/>/*Arios' New Weapon*/ to <NPCNAME=65164/>/*Arios*/.
40496 Talk to <NPCNAME=65169/>/*Kaos*/.
40497 Talk to <NPCNAME=65170/>/*Zoltan*/ in <MAPNAME=55061/>/*Graveyard of Pain*/.
40498 Take <ITEMNAME=40514/>/*Luxurious Book*/ to <NPCNAME=65169/>/*Kaos*/.
40499 Obtain <ITEMNAME=40515/>/*Cached Armor*/, and take it to <NPCNAME=65170/>/*Zoltain*/.
40500 Obtain 1 <ITEMNAME=40516/>/*Key to Adams' House*/, 1 <ITEMNAME=40517/>/*Adams' Necklace*/, 1 <ITEMNAME=40518/>/*Adams' Ring*/, 5 <ITEMNAME=40519/>/*Adams' Coin*/, and take them to <NPCNAME=65173/>/*Adams*/.
40501 Obtain <ITEMNAME=40520/>/*Strange Root*/, and take it to <NPCNAME=65174/>/*Canon*/.
40502 Take <ITEMNAME=40520/>/*Strange Root*/ to <NPCNAME=65177/>/*Hamilton*/.
40503 Obtain a bucket of <ITEMNAME=40521/>/*Well Water*/, 1 <ITEMNAME=40522/>/*Purification Stone*/, and take them to <NPCNAME=65177/>/*Hamilton*/.
40504 Take 6 <ITEMNAME=6623/>/*High Quality Bottle*/ to <NPCNAME=65177/>/*Hamilton*/.
40505 Obtain <ITEMNAME=40525/>/*Treasure Box*/ from Castle Ruins, and take it to <NPCNAME=65180/>/*Weinburg*/.
40506 Eliminate 6 <NPCNAME=273/>/*Contaminated Plant*/, and report to <NPCNAME=65185/>/*Neville*/.
40507 Take <ITEMNAME=40527/>/*Treasure Box*/ to <NPCNAME=65186/>/*Candle*/.
40508 Take <ITEMNAME=40529/>/*Old Small Ring*/ to <NPCNAME=65187/>/*Heretics' Sacrifice*/.
40509 Take <ITEMNAME=40531/>/*Old Ring*/ to <NPCNAME=65188/>/*Heretics' Sacrifice*/.
40510 Obtain 4 <ITEMNAME=40532/>/*Cursed Power*/, and take them to <NPCNAME=63922/>/*Bill*/.
40511 Take <ITEMNAME=40533/>/*Synthesized Cursed Power*/ to <NPCNAME=65191/>/*Gross*/.
40512 Complete the Returned corpse quest.
40513 Eliminate <NPCNAME=40047/>/*Returned corpse*/, and talk to <NPCNAME=65191/>/*Gross*/.
40514 Talk to <NPCNAME=63922/>/*Bill*/.
40515 Talk to <NPCNAME=65192/>/*Cormac*/.
40516 Obtain <ITEMNAME=40534/>/*Explosive*/, and take it to <NPCNAME=65192/>/*Cormac*/.
40517 Obtain 200 <ITEMNAME=40535/>/*Serviceable Arrow*/, and take them to <NPCNAME=63924/>/*Clara*/.
40518 Obtain 1 <ITEMNAME=40536/>/*Necklace*/, 5 <ITEMNAME=40537/>/*Fire*/, 3 <ITEMNAME=40538/>/*Gold Coin*/, 10 <ITEMNAME=40539/>/*Perfumed Oil*/, and take them to <NPCNAME=63925/>/*Burgwein*/.
40519 Take <ITEMNAME=40541/>/*Spell Scroll*/ to <NPCNAME=63926/>/*Sara*/.
40520 Obtain 4 <ITEMNAME=40542/>/*Book*/, and take them to <NPCNAME=63926/>/*Sara*/.
40521 Take <ITEMNAME=40488/>/*Pendant of Wraith*/ to <NPCNAME=62115/>/*Walberg*/.
40522 Take <ITEMNAME=40523/>/*Strange Root Elixir*/ to <NPCNAME=65174/>/*Canon*/.
20393 You have obtained all the Polluted Tentacles and Poison Tentacles. Take them to Ribalt.
20394 Take the Dash Potion to Turncoat.
20395 Take the Rotten Chocolate to Ribalt.
20396 Obtained all the Blue Scales and Gold Scales. Take them to Obis.
20397 Obtained Medium. Take it to Arbenheno.
20398 Obtained all the Medium. Take them to Arbenheno.
20399 Eliminated all the Problems at Sanctuary of Fortress. Report to Guard Captain Ronken von Michael.
20400 Find a Goat.
20401 Talk to Otma.
20402 Obtained Jacob's Bow from Castle Gate Guard Captain Jacob. Take it to Anna.
20403 Obtained all Falcon Feathers. Take them to Anna.
20404 Eliminated all the Problems at Tower of Ruins. Report to Guard Captain Ronken von Michael.
20405 Obtained Mysterious Crystal from Priest Sitnarta. Take it to Guard Captain Ronken von Michael.
20406 Obtained all Everlasting Fire. Take them to Shuttleworth.
20407 Obtained Treasure Key of Helron. Take it to Betrae.
20408 Obtained all Alt's Feathers and Phoenix Feathers. Take them to Scholar Marcy.
20409 Obtained all Hell's Fireworks. Take them to Helbarm.
20410 Take Wilt's Possession to Wilt, the storagekeeper of Etherain.
20411 Obtained Premium Ale. Take it to Storagekeeper Wilt.
20412 Eliminated all Drakes. Report to Guard Captain Ronken von Michael.
20413 Obtained Suraky's Bracelets from Suraky. Take them to Nihil.
20414 Obtained Polluted Foxtail. Take it to Scholar Marcy.
20415 Obtained alll Condiments and Combiners. Take them to Scholar Marcy.
20416 Obtained all Usable Hardwood. Take them to Etherain Castle Gate Guard Captain Alkan.
20417 Obtained all Usable Bricks. Take them to Etherain Castle Gate Guard Captain Alkan.
20418 Take Monster's Remains to Seren in Etherain.
20419 Obtained Monster's Food. Take it to Seren.
20420 Obtained Pendant of Evil. Take it to Walberg.
20421 Take Pendant of Evil to Madfred.
20422 Obtained Pendant of Wraith. Take it to Manfred.
20423 Talk to Manfred.
20424 Obtained all Dragon Shackles. Take them to Grave of Ancient Dragon Charge Captain Retz.
20425 Obtained all Dragon Stakes. Take them to Grave of Ancient Dragon Charge Captain Retz.
20426 Talk to Grave of Ancient Dragon 1st Division Captain.
20427 Talk to Grave of Ancient Dragon Charge Captain Retz.
20428 Locate Scout Nevi in 10 minutes.
20429 Obtained all Flameweeds. Take them to Scout Nevi.
20430 Talk to Grave of Ancient Dragon Charge Captain Retz.
20431 Talk to Grave of Ancient Dragon 1st Division Captian.
20432 Take Salted Dragon's Egg in Juice to Grave of Ancient Dragon 2nd Division Captain.
20433 Obtained Usable Bone. Take it to Grave of Ancient Dragon 2nd Division Captain.
20434 Take Salted Dragon's Egg in Juice to Grave of Ancient Dragon Messenger Boyd.
20435 Talk to Grave of Ancient Dragon 4th Division Captain.
20436 Obtained all Bridge Cogwheels. Take them to Grave of Ancient Dragon 4th Division Captain.
20437 Take Sack of Bridge Cogwheels to Grave of Ancient Dragon Charge Captain Clark.
20438 Talk to Grave of Ancient Dragon 3rd Division Captain.
20439 Obtained all Red Flame Beast Wings and Red Flame Beast Horns. Take them to Grave of Ancient Dragon 3rd Division Captain.
20440 Take Sack of Beast Hunting Proof to Grave of Ancient Dragon Charge Captain Clark.
20441 Talk to Wailling Valley Manhunter.
20442 Obtained Red Sign. Take it to Wailing Valley Manhunter.
20443 Talk to Grave of Ancient Dragon Manhunter Captain Ins.
20444 Obtained Salted Dragon's Egg in Juice. Take it to Grave of Ancient Dragon Manhunter Captain Ins.
20445 Take Ins' Warning Notice to Monstrosity.
20446 Talk to Dragon Knights Manhunter Captain Arios.
20447 Obtained all Pieces of Xena's Diary. Take them to Valkyrie Clan Scout Xena.
20448 Obtained Arios' Broken Weapon. Take it to Dragon Knights Manhunter Captain Arios.
20449 Take Arios' Letter to Obis.
20450 Take Arios' New Weapon to Dragon Knights Manhunter Captain Arios.
20451 Talk to Drake Knight Captain Kaos.
20452 Talk to Liberators Messenger Zoltan in Graveyard of Pain.
20453 Obtained Luxurious Book. Take it to Drake Knight Captain Kaos.
20454 Obtained Cached Armor. Take it to Liberators Messenger Zoltan.
20455 Obtained all the lost items of Adams. Take them to Adams the Examiner.
20456 Obtained Strange Root. Take it to Liberators Messenger Canon.
20457 Take Strange Root to Scholar Hamilton.
20458 Obtained Well Water and Purification Stone. Take them to Scholar Hamilton.
20459 Obtained all High Quality Bottles. Take them to Scholar Hamilton.
20460 Obtained Treasure Box from Ruined Castle. Take it to Weinburg the Gravedigger.
20461 Eliminated all Contaminated Plants. Report to Liberators Messenger Neville.
20462 Take Black Feather to Candle the Examiner.
20463 Take Old Small Ring to Heretics' Sacrifice.
20464 Take Old Ring to Heretics' Sacrifice.
20465 Obtained all Cursed Powers. Take them to Stone Chamber Inspector Bill.
20466 Take Snythesized Cursed Power to Liberators Charge Captain Gross.
20467 Eliminated Returned corpse. Talk to Liberators Charge Captain Gross.
20468 Talk to Stone Chamber Inspector Bill.
20469 Talk to Liberators Charge Captain Cormac.
20470 Obtained Explosive Powder. Take it to Liberators Charge Captain Cormac.
20471 Obtained all Serviceable Arrows. Take them to Valkyrie Dispatch Agent Clara.
20472 Obtained all the treasure. Take it to Burgwein the Gravedigger.
20473 Take Spell Scroll of Death to Ether Researcher Sara.
20474 Obtained all Ether Reference Books. Take them to Ether Researcher Sara.
20475 Take Pendant of Wraith to Walberg.
20476 Take Strange Root Elixir to Liberators Messenger Canon.
//09-05-30
20477 Eliminated Barooka. The blocked path is now open.
20478 Eliminated Cerberus.
20479 Eliminated Cerberus.
20480 Eliminated Cerberus and obtained Head of Cerberus.
20482 Talk to Jullie in the next area.
20483 Obtained Manhunter's Insignia. Rescue the mage and eliminate Tree of Seal.
20484 Obtained Manhunter's Insignia. Rescue the mage and eliminate Tree of Seal.
20485 Obtained Manhunter's Insignia. Rescue the mage and eliminate Tree of Seal.
20486 Obtained Manhunter's Insignia. Rescue the mage and eliminate Tree of Seal.
20487 Obtained Ether Source.
20488 Eliminated Pagadu.
20489 Take Missive to Manhunter Erfurt.
20490 Obtained Supply Box
20491 Take Supply Box to Manhunter Erlangen.
20492 Obtained the magic of Sorcerer.
20493 Take the magic of Sorcerer to Wiseman Fritz.
20494 Eliminated Cunning Deff.
20495 Eliminated Helron Mage Bayon.
20496 Take Uter's Information to Manhunter Hodge.
20497 Eliminated Beast King Rufus.
20498 Find Manhunter Essen.
20499 Obtained Head of Ice Dragon.
20500 Eliminated all Manhunters in the Sewer.
20501 Eliminated all Manhunters in the Sewer.
20502 Eliminated all Manhunters in the Sewer.
20503 Find Manhunter Holstein.
20504 Eliminated all Manhunters in the Sewer.
20505 Obtained Head of Valter.
20506 Find Manhunter Krakow.
20507 Eliminated Skeleton Mage.
20508 Find Manhunter Meintz.
20509 Eliminated Skeleton Mage.
20510 Eliminated Skeleton Mage.
20511 Take Letter of Imperial Spy to Manhunter Mitterand.
20512 Eliminated Mage of the Golden Hall.
20513 Eliminated all Mages of the Golden Hall.
20514 Find Manhunter Remscheid.
20515 Obtained Magic of Rosemary.
20516 Eliminated Ghoul of Altar.
20517 Eliminated The Dead of Bone.
20518 Talk to Manhunter Ruhr.
20519 Eliminated The Dead of Blood.
20520 Find Manhunter Gigen.
20521 Eliminated The Dead of Flesh.
20522 Find Knight Eldin.
20523 Found Skeleton of Seal. Find the burning skeleton lamp and click it.
20524 Found Skeleton of Seal. Find the burning skeleton lamp and click it.
20525 Mission completed.
20526 Eliminated Vice-Captain Vern.
20527 Eliminated The Dead of Spirit.
20528 Find Assault Charger Oste.
20529 Obtained Drive Device.
20530 Eliminated Bloody Armor Konus.
20531 Take Comat Ration to Assault Charger Hass.
20532 Talk to Messenger Bearbaum.
20533 Find Jos the Coward in the next area.
20534 Eliminated Dark Knight Kirsh.
20535 Obtained Sickle of Roshfelt.
20536 Talk to Priest Dryades of Trial of Earth.
20537 Completed the Trial of Earth quest. Find Priest Dryades.
20538 Eliminated Beastman Maser.
20539 Completed the Conqueror of Earth quest.
20540 Talk to Priest Nayades of Trial of Water.
20541 Completed the Trial of Water quest. Talk to Priest Nayades.
20542 Eliminated Master of the Castle.
20543 Completed the Conqueror of Water quest.
20544 Talk to Priest Orayades of Trial of Fire.
20545 Completed the Trial of Fire quest. Talk to Priest Orayades.
20546 Eliminated Prince of the Flames.
20547 Completed the Conqueror of Fire quest.
20548 Talk to Priest Naffayas of Trial of Wind.
20549 Completed the Trial of Wind quest. Talk to Priest Naffayas.
20550 Eliminated Kalbus.
20551 Completed the Conqueror of Wind quest.
20552 Talk to Priest Nereide of Trial of Darkness.
20553 Completed the Trial of Darkness quest. Talk to Priest Nereide.
20554 Eliminated Berserker the God of Destruction.
20555 This is a test!
40523 Eliminate <NPCNAME=32007/>/*Barooka*/.
40524 Eliminate <NPCNAME=32005/>/*Leader Cerberus*/.
40525 Eliminate <NPCNAME=36501/>/*Captain Cerberus*/.
40526 Eliminate <NPCNAME=38301/>/*Boss Cerberus*/, and obtain <ITEMNAME=40543/>/*Head of Cerberus*/.
40528 Talk to <NPCNAME=63753/>/*Patrol Jullie*/.
40529 Find and obtain <ITEMNAME=40544/>/*Manhunter's Insignia 1*/.
40530 Find and obtain <ITEMNAME=40545/>/*Manhunter's Insignia 2*/.
40531 Find and obtain <ITEMNAME=40546/>/*Manhunter's Insignia 3*/.
40532 Find and obtain <ITEMNAME=40547/>/*Manhunter's Insignia 4*/.
40533 Eliminate <NPCNAME=38306/>/*Ether Sorcerer*/, and obtain <ITEMNAME=40548/>/*Ether Source*/.
40534 Eliminate <NPCNAME=32036/>/*Pagadu*/.
40535 Take <ITEMNAME=40549/>/*Missive*/ to <NPCNAME=65227/>/*Erfurt*/.
40536 Eliminate <NPCNAME=34722/>/*Omadu*/, and obtain <ITEMNAME=40212/>/*Supply Box*/.
40537 Take <ITEMNAME=40212/>/*Supply Box*/ to <NPCNAME=65227/>/*Erfurt*/.
40538 Eliminate <NPCNAME=38311/>/*Evil Sorcerer*/, and obtain <ITEMNAME=40551/>/*The magic of Sorcerer*/.
40539 Take <ITEMNAME=40551/>/*The magic of Sorcerer*/ to <NPCNAME=65054/>/*Fritz*/.
40540 Eliminate <NPCNAME=40008/>/*Deff*/.
40541 Eliminate <NPCNAME=25101/>/*Bayon*/.
40542 Take <ITEMNAME=40552/>/*Uter's Information*/ to <NPCNAME=65230/>/*Manhunter Hodge*/.
40543 Eliminate <NPCNAME=25102/>/*Rufus*/.
40544 Talk to <NPCNAME=65231/>/*Manhunter Essen*/.
40545 Eliminate <NPCNAME=25701/>/*Nivalith*/, and obtain <ITEMNAME=40553/>/*Head of Dragon*/.
40546 Eliminate the following monsters.<RETURN=1/><NPCNAME=26774/>/*Manhunter*/<RETURN=1/><NPCNAME=26778/>/*Manhunter*/
40547 Eliminate the following monsters.<RETURN=1/><NPCNAME=26779/>/*Manhunter*/<RETURN=1/><NPCNAME=26775/>/*Manhunter*/
40548 Eliminate the following monsters.<RETURN=1/><NPCNAME=32079/>/*Manhunter*/<RETURN=1/><NPCNAME=32078/>/*Manhunter*/
40549 Talk to <NPCNAME=65235/>/*Holstein*/.
40550 Eliminate the following monsters.<RETURN=1/><NPCNAME=32081/>/*Manhunter*/<RETURN=1/><NPCNAME=32080/>/*Manhunter*/
40551 Eliminate <NPCNAME=38326/>/*Valter*/, and obtain <ITEMNAME=40554/>/*Head of Valter*/.
40552 Talk to <NPCNAME=65236/>/*Krakow*/.
40553 Eliminate <NPCNAME=32064/>/*Skeleton Mage*/.
40554 Talk to <NPCNAME=65238/>/*Meintz*/.
40555 Eliminate <NPCNAME=32065/>/*Skeleton Mage*/.
40556 Eliminate <NPCNAME=32066/>/*Skeleton Mage*/.
40557 Take <ITEMNAME=40555/>/*Letter of Imperial Spy*/ to <NPCNAME=65239/>/*Mitterand*/.
40558 Eliminate <NPCNAME=36541/>/*Mage of the Golden Hall*/.
40559 Eliminate the following monsters.<RETURN=1/><NPCNAME=36542/>/*Mage of the Golden Hall*/<RETURN=1/><NPCNAME=36543/>/*Mage of the Golden Hall*/
40560 Talk to <NPCNAME=65240/>/*Remscheid*/.
40561 Eliminate <NPCNAME=38321/>/*Rosemary*/, and obtain her <ITEMNAME=40556/>/*Magic*/.
40562 Eliminate <NPCNAME=34731/>/*Ghoul of Altar*/.
40563 Eliminate <NPCNAME=36531/>/*The Dead of Bone*/.
40564 Talk to <NPCNAME=65244/>/*Ruhr*/.
40565 Eliminate <NPCNAME=36532/>/*The Dead of Blood*/.
40566 Talk to <NPCNAME=65245/>/*Gigen*/.
40567 Eliminate <NPCNAME=36533/>/*The Dead of Flesh*/.
40568 Talk to <NPCNAME=63758/>/*Eldin*/.
40569 Obtain <ITEMNAME=40557/>/*Skeleton of Seal 1*/.
40570 Obtain the following items.<RETURN=1/><ITEMNAME=40558/>/*Skeleton of Seal 2*/<RETURN=1/><ITEMNAME=40559/>/*Skeleton of Seal 3*/
40571 Obtain <ITEMNAME=40560/>/*Skeleton of Seal 4*/, and eliminate <NPCNAME=34732/>/*Ghoul of Altar*/.
40572 Eliminate <NPCNAME=34734/>/*Vice-Captain Vern*/.
40573 Eliminate <NPCNAME=36534/>/*Vice-Captain Vern*/.
40574 Blank
40575 Blank
40576 Eliminate <NPCNAME=25111/>/*Konus*/.
40577 Take <ITEMNAME=40562/>/*Type 1 Combat Ration*/ to <NPCNAME=65251/>/*Hass*/.
40578 Talk to <NPCNAME=65252/>/*Bearbaum*/.
40579 Talk to <NPCNAME=65253/>/*Jos*/.
40580 Eliminate <NPCNAME=25112/>/*Kirsh*/.
40581 Eliminate <NPCNAME=25706/>/*Roshfelt*/, and obtain his <ITEMNAME=40563/>/*Sickle*/.
40582 Talk to <NPCNAME=65257/>/*Dryades*/.
40583 Obtain the following items.<RETURN=1/><ITEMNAME=40576/>/*Master's Insignia*/<RETURN=1/><ITEMNAME=40577/>/*Conqueror of Earth*/
40584 Eliminate <NPCNAME=41024/>/*Beastman Master*/.
40585 Eliminate <NPCNAME=41024/>/*Beastman Master*/ of Trial of Earth in 90 minutes.
40586 Talk to <NPCNAME=65258/>/*Nayades*/.
40587 Obtain the following items.<RETURN=1/><ITEMNAME=40578/>/*Master's Insignia*/<RETURN=1/><ITEMNAME=40579/>/*Conqueror of Earth*/
40588 Eliminate <NPCNAME=41025/>/*Master of the Castle*/.
40589 Eliminate <NPCNAME=41025/>/*Master of the Castle*/ of Trial of Water in 90 minutes.
40590 Talk to <NPCNAME=65259/>/*Orayades*/.
40591 Obtain the following items.<RETURN=1/><ITEMNAME=40580/>/*Master's Insignia*/<RETURN=1/><ITEMNAME=40581/>/*Conqueror of Earth*/
40592 Eliminate <NPCNAME=41026/>/*Prince of the Flames*/.
40593 Eliminate <NPCNAME=41026/>/*Prince of the Flames*/ of Trial of Fire in 90 minutes.
40594 Talk to <NPCNAME=65260/>/*Naffayas*/.
40595 Obtain the following items.<RETURN=1/><ITEMNAME=40582/>/*Master's Insignia*/<RETURN=1/><ITEMNAME=40583/>/*Conqueror of Earth*/
40596 Eliminate <NPCNAME=41027/>/*Kalbus*/.
40598 Talk to <NPCNAME=65261/>/*Nereide*/.
40599 Obtain the following items.<RETURN=1/>2 <ITEMNAME=40584/>/*Insignia of Darkness*/
40600 Eliminate <NPCNAME=6503/>/*Berserker*/.
40601 Blank
335 <COLOR=FFE36C0A>[Quest Start-Manhunter Ahen]<RETURN=1/></COLOR>Some strange seal is blocking our way.<RETURN=1/>We can't search further. We must find a way to unseal it..<RETURN=1/>Please unseal it for us! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You sense the power of the seal from the object in front of you. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=32007/>/*Barooka*/.
336 You must find a way to remove it!
337 <COLOR=FFE36C0A>[Quest End-Manhunter Agram]<RETURN=1/></COLOR>I can sense a strange aura here.
338 <COLOR=FFE36C0A>[Quest Start-Manhunter Agram]<RETURN=1/></COLOR>I sense an eerie energy from the wolf statue just before me.<RETURN=1/>Better take a close look at it. <RETURN=1/>Investigate the statue. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Click the wolf statue.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=32005/>/*Leader Cerberus*/.
339 The wolf statue is unsettling.
340 <COLOR=FFE36C0A>[Quest End-Manhunter Altona]<RETURN=1/></COLOR>This place is eerie too.
341 <COLOR=FFE36C0A>[Quest Start-Manhunter Altona]<RETURN=1/></COLOR>This place is not right either. We better check out the statue. <RETURN=1/>If you see ominous creatures, just kill them all!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=32005/>/*Leader Cerberus*/.
342 The wolf statue just before you exudes an unsettling aura.
343 <COLOR=FFE36C0A>[Quest End-Manhunter Schwitz]<RETURN=1/></COLOR>This place is full of polluted creatures! I will take them all!
344 <COLOR=FFE36C0A>[Quest Start-Manhunter Schwitz]<RETURN=1/></COLOR>This is the last statue we've found. I am going to investigate it and kill all the polluted creatures that come out.<RETURN=1/>Are you with me? It's your call.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38301/>/*Boss Cerberus*/, and obtain <ITEMNAME=40543/>/*Head of Cerberus*/.
345 The wolf statue just before you exudes an unsettling aura.
348 Please help us find the seal!
350 <COLOR=FFE36C0A>[Quest Start-Manhunter Baden]<RETURN=1/></COLOR>The power of the ether seal has gone. The seal is broken. We're free to advance now. <RETURN=1/>You must go ahead and talk to <NPCNAME=63753/>/*Patrol Jullie*/. The enemy has captured some of the mages.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63753/>/*Patrol Jullie*/.
351 Please help us find the seal!
352 <COLOR=FFE36C0A>[Quest End-Manhunter Jullie]<RETURN=1/></COLOR>We've located the captured mages. You must help us rescue them.
353 <COLOR=FFE36C0A>[Quest Start-Manhunter Jullie]<RETURN=1/></COLOR>My men have located the captured mages' whereabouts. Free the mages if you see them.<RETURN=1/>Oh, and please retrieve manhunter's insignias if you can. They must be near the tree of seal, which binds the mages.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and obtain <ITEMNAME=40544/>/*Manhunter's Insignia 1*/.
354 Our manhunters have located the captured mages' whereabouts. You must free them if you see them.
355 <COLOR=FFE36C0A>[Quest End-Manhunter Bohum]<RETURN=1/></COLOR>We've pinpointed the location of the mages. Keep advancing.
356 <COLOR=FFE36C0A>[Quest Start-Manhunter Bohum]<RETURN=1/></COLOR>Freed mages have reported that the tree of seal suppressed their magic.<RETURN=1/>We must investigate that tree while rescuing the remaining mages. Follow the order from our insignias, find the tree and then disable the seal. But you must first secure <ITEMNAME=40545/>/*Manhunter's Insignia 2*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and obtain <ITEMNAME=40545/>/*Manhunter's Insignia 2*/.
357 Follow the insignias.
358 <COLOR=FFE36C0A>[Quest End-Manhunter Boden]<RETURN=1/></COLOR>We've pinpointed the location of the mages. Keep advancing.
359 <COLOR=FFE36C0A>[Quest Start-Manhunter Boden]<RETURN=1/></COLOR>You must find the tree and disable it by the instructions on the insignias. To do so, you will need manhunter's insignia. Secure <ITEMNAME=40546/>/*Manhunter's Insignia 3*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and obtain <ITEMNAME=40546/>/*Manhunter's Insignia 3*/.
360 Follow the insignias.
361 <COLOR=FFE36C0A>[Quest End-Manhunter Ifel]<RETURN=1/></COLOR>We've pinpointed the location of the mages. Keep advancing.
362 <COLOR=FFE36C0A>[Quest Start-Manhunter Ifel]<RETURN=1/></COLOR>You must find the tree and disable it with the instructions on the insignias. Are you disabling the seal alright? You must disable the tree of seal while rescuing the mages. Secure <ITEMNAME=40547/>/*Manhunter's Insignia 4*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and obtain <ITEMNAME=40547/>/*Manhunter's Insignia 4*/.
363 Follow the insignias.
364 <COLOR=FFE36C0A>[Quest End-Manhunter Emden]<RETURN=1/></COLOR>We've pinpointed the location of the mages. Keep advancing.
369 We must send reinforcement.
370 <COLOR=FFE36C0A>[Quest End-Manhunter Ems]<RETURN=1/></COLOR>Good job. The remaining troops here will take care of the rest.
371 <COLOR=FFE36C0A>[Quest Start-Manhunter Ems]<RETURN=1/></COLOR>We can now double our searching effort as you have defeated <NPCNAME=32036/>/*Pagadu*/. Someone must send the <ITEMNAME=40549/>/*Missive*/ to intensify their effort. Please deliever this <ITEMNAME=40549/>/*Missive*/ to them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40549/>/*Missive*/ to <NPCNAME=65227/>/*Erfurt*/.
372 We must double our effort.
373 <COLOR=FFE36C0A>[Quest End-Manhunter Erfurt]<RETURN=1/></COLOR>Understood, we will give it all we've got.
374 <COLOR=FFE36C0A>[Quest Start-Manhunter Erfurt]<RETURN=1/></COLOR>The troops are in panic as they've lost supply. From what I heard, a fellow named <NPCNAME=34722/>/*Omadu*/ was responsible for this robbery. We can't tolerate any more of his crime. You must eliminate <NPCNAME=34722/>/*Omadu*/ and retrieve <ITEMNAME=40212/>/*Supply Box*/ from him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=34722/>/*Omadu*/, and obtain <ITEMNAME=40212/>/*Supply Box*/.
375 The manhunters have lost their supplies and are in a panic.
376 <COLOR=FFE36C0A>[Quest End-Manhunter Erlangen]<RETURN=1/></COLOR>Thank you. I feel better now as we've gotten our supplies back.
377 <COLOR=FFE36C0A>[Quest Start-Manhunter Erlangen]<RETURN=1/></COLOR>The supply must be distributed evenly. <RETURN=1/>Please deliver <ITEMNAME=40212/>/*Supply Box*/ to <NPCNAME=65227/>/*Erfurt*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40212/>/*Supply Box*/ to <NPCNAME=65227/>/*Erfurt*/.
378 The supplies must be distributed evenly.
379 <COLOR=FFE36C0A>[Quest End-Manhunter Erfurt]<RETURN=1/></COLOR>Thank you. You took it back.
380 <COLOR=FFE36C0A>[Quest Start-Manhunter Erfurt]<RETURN=1/></COLOR>There is something suspicious in front of here. It feels very unsettling.<RETURN=1/>Maybe it's the <NPCNAME=38311/>/*Evil Sorcerer*/ we have been chasing. <RETURN=1/>Please scout ahead and eliminate the target should you confirm it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38311/>/*Evil Sorcerer*/, and obtain <ITEMNAME=40551/>/*The magic of Sorcerer*/.
381 I sense an unsettling presence over there. It's quite unpleasant.
383 <COLOR=FFE36C0A>[Quest Start-Guard Captain Nobel]<RETURN=1/></COLOR>It may have some use if it's from an <NPCNAME=38311/>/*Evil Sorcerer*/. You should take it to <NPCNAME=65054/>/*Fritz*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40551/>/*The magic of Sorcerer*/ to <NPCNAME=65054/>/*Fritz*/.
384 You better show it to <NPCNAME=65054/>/*Fritz*/.
385 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>Hm... This may help researching the magic of Helron demons.
386 <COLOR=FFE36C0A>[Quest Start-Karen]<RETURN=1/></COLOR>Many of our commrades lost their lives to <NPCNAME=40008/>/*Deff*/.<RETURN=1/>We can't afford any more victims. Please search and destroy <NPCNAME=40008/>/*Deff*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=40008/>/*Deff*/.
387 We can't afford any more victims.
388 <COLOR=FFE36C0A>[Quest End-Manhunter Gotta]<RETURN=1/></COLOR>May the fallen rest in peace.
389 <COLOR=FFE36C0A>[Quest Start-Manhunter Gotta]<RETURN=1/></COLOR><NPCNAME=25101/>/*Bayon*/ has our scouts cut off from the rest. <RETURN=1/>He's preventing the main troops behind from advancing with powerful spells. We must eliminate <NPCNAME=25101/>/*Bayon*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=25101/>/*Bayon*/.
390 Liberators scouts are cut off from the main troops by <NPCNAME=25101/>/*Bayon*/.
391 <COLOR=FFE36C0A>[Quest End-Uter]<RETURN=1/></COLOR>You're late. Is the main force behind us coming?
392 <COLOR=FFE36C0A>[Quest Start-Uter]<RETURN=1/></COLOR>Our intel reports of the presence of powerful Helron demons in the vicinity. We must warn others. Could you please warn <NPCNAME=65230/>/*Manhunter Hodge*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40552/>/*Uter's Information*/ to <NPCNAME=65230/>/*Manhunter Hodge*/.
393 Our intel reports of the presence of powerful Helron demons in the vicinity.
394 <COLOR=FFE36C0A>[Quest End-Manhunter Hodge]<RETURN=1/></COLOR>Well, your information is not up to date. We are already confronting the demons.
395 <COLOR=FFE36C0A>[Quest Start-Manhunter Hodge]<RETURN=1/></COLOR>Is it <NPCNAME=25102/>/*Rufus*/ that you warned us about? <RETURN=1/>It's a real monster. We can't advance any further. I will fight the thing one more time, and if I fail again, I will step back from the frontline. Let's go together!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=25102/>/*Rufus*/.
396 Our intel reports of the presence of powerful Helron demons in the vicinity.
397 <COLOR=FFE36C0A>[Quest End-Elena]<RETURN=1/></COLOR>The beasts are up to something.
399 We must regroup.
400 <COLOR=FFE36C0A>[Quest End-Manhunter Essen]<RETURN=1/></COLOR>We can't hold any longer. We must advance at all costs!
401 <COLOR=FFE36C0A>[Quest Start-Manhunter Essen]<RETURN=1/></COLOR>We're so close to <NPCNAME=25701/>/*Nivalith*/. <RETURN=1/>There is no time to wait for the rear unit. We can avenge our fallen comrades, it's now or never. Come! Let's send that evil Helron bastard to the darkness from whence it came!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=25701/>/*Nivalith*/, and obtain <ITEMNAME=40553/>/*Head of Dragon*/.
402 Come! Let's send that evil Helron bastard to the darkness from whence it came!
6143 <COLOR=FFE36C0A>[Quest Start-Priest Dryades]<RETURN=1/></COLOR>My name is <NPCNAME=65257/>/*Dryades*/.<RETURN=1/>I am a priest in charge of trial of earth.<RETURN=1/>A worthy warrior of the Liberators should be able to pass the trial.<RETURN=1/>Come back to me whenever you want to take the trial¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65257/>/*Dryades*/.
6144 A worthy warrior of the Liberators should be able to pass the trial.
6145 <COLOR=FFE36C0A>[Quest End-Priest Dryades]<RETURN=1/></COLOR>Are you sure? Is your heart true?
6146 <COLOR=FFE36C0A>[Quest Start-Priest Dryades]<RETURN=1/></COLOR>To pass the trial of earth, you must complete the tasks I give.<RETURN=1/>Do as I say and bring back the proof. Only then will I recognize you as the conqueror of the trial. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the following items.<RETURN=1/><ITEMNAME=40576/>/*Master's Insignia*/<RETURN=1/><ITEMNAME=40577/>/*Conqueror of Earth*/
6147 A worthy warrior of the Liberators should be able to pass the trial.
6148 <COLOR=FFE36C0A>[Quest End-Priest Dryades]<RETURN=1/></COLOR>Excellent. May the Goddess of Earth bless you...
6149 <COLOR=FFE36C0A>[Quest Start-Priest Dryades]<RETURN=1/></COLOR>Eliminate <NPCNAME=41024/>/*Beastman Master*/ on top of the trial of earth.<RETURN=1/>Can you take this challenge? The trial of earth gives no quarter. It's not too late to give up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=41024/>/*Beastman Master*/.
6150 A worthy warrior of the Liberators should be able to pass the trial.
6151 <COLOR=FFE36C0A>[Quest End-Priest Dryades]<RETURN=1/></COLOR>Excellent. May the Goddess of Earth bless you...
6152 <COLOR=FFE36C0A>[Quest Start-Priest Dryades]<RETURN=1/></COLOR>Eliminate <NPCNAME=41024/>/*Beastman Master*/ on top of the trial of earth.<RETURN=1/>But, you must complete this task in 90 minutes. Can you take this challenge? The trial of earth gives no quarter. It's not too late to give up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=41024/>/*Beastman Master*/ of trial of earth in 90 minutes.
6153 A worthy warrior of the Liberators should be able to pass the trial.
6154 <COLOR=FFE36C0A>[Quest End-Priest Dryades]<RETURN=1/></COLOR>Excellent. May the Goddess of Earth bless you...
6155 <COLOR=FFE36C0A>[Quest Start-Priest Nayades]<RETURN=1/></COLOR>My name is <NPCNAME=65258/>/*Nayades*/.<RETURN=1/>I am a priest in charge of the trial of water.<RETURN=1/>A worthy warrior of the Liberators should be able to pass the trial.<RETURN=1/>Come back to me whenever you're ready for the trial of water¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65258/>/*Nayades*/.
6156 A worthy warrior of the Liberators should be able to pass the trial.
6157 <COLOR=FFE36C0A>[Quest End-Priest Nayades]<RETURN=1/></COLOR>Are you sure? Is your heart true?
6158 <COLOR=FFE36C0A>[Quest Start-Priest Nayades]<RETURN=1/></COLOR>To pass the trial of water, you must complete the tasks I give.<RETURN=1/>Do as I say and bring back the proof. Only then will I recognize you as the conqueror of the trial. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the following items.<RETURN=1/><ITEMNAME=40578/>/*Master's Insignia*/<RETURN=1/><ITEMNAME=40579/>/*Conqueror of Earth*/
6159 A worthy warrior of the Liberators should be able to pass the trial.
6160 <COLOR=FFE36C0A>[Quest End-Priest Nayades]<RETURN=1/></COLOR>Excellent. May the Goddess of Water bless you..
6161 <COLOR=FFE36C0A>[Quest Start-Priest Nayades]<RETURN=1/></COLOR>Eliminate <NPCNAME=41025/>/*Master of the Castle*/ on top of the trial of water.<RETURN=1/>Can you take this challenge? The trial of water is harsh. It's not too late to give up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=41025/>/*Master of the Castle*/.
6162 A worthy warrior of the Liberators should be able to pass the trial.
6163 <COLOR=FFE36C0A>[Quest End-Priest Nayades]<RETURN=1/></COLOR>Excellent. May the Goddess of Water bless you..
6164 <COLOR=FFE36C0A>[Quest Start-Priest Nayades]<RETURN=1/></COLOR>Eliminate <NPCNAME=41025/>/*Master of the Castle*/ on top of the trial of water.<RETURN=1/>But, you must complete this task in 90 minutes. Can you take this challenge? The trial of water is harsh. It's not too late to give up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=41025/>/*Master of the Castle*/ of trial of water in 90 minutes.
6165 A worthy warrior of the Liberators should be able to pass the trial.
6166 <COLOR=FFE36C0A>[Quest End-Priest Nayades]<RETURN=1/></COLOR>Excellent. May the Goddess of Water bless you..
6168 A worthy warrior of the Liberators should be able to pass the trial.
6169 <COLOR=FFE36C0A>[Quest End-Priest Orayades]<RETURN=1/></COLOR>Are you sure? Is your heart true?
6170 <COLOR=FFE36C0A>[Quest Start-Priest Orayades]<RETURN=1/></COLOR>To pass the trial of fire, you must complete the tasks I give.<RETURN=1/>Do as I say and bring back the proof. Only then will I recognize you as the conqueror of the trial. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the following items.<RETURN=1/><ITEMNAME=40580/>/*Master's Insignia*/<RETURN=1/><ITEMNAME=40581/>/*Conqueror of Earth*/
6171 A worthy warrior of the Liberators should be able to pass the trial.
6172 <COLOR=FFE36C0A>[Quest End-Priest Orayades]<RETURN=1/></COLOR>Excellent. May the Goddess of Fire bless you...
6173 <COLOR=FFE36C0A>[Quest Start-Priest Orayades]<RETURN=1/></COLOR>Eliminate <NPCNAME=41026/>/*Prince of the Flames*/ on top of the trial of fire.<RETURN=1/>Can you take this challenge? The trial of fire is harsh. It's not too late to give up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=41026/>/*Prince of the Flames*/.
6174 A worthy warrior of the Liberators should be able to pass the trial.
6175 <COLOR=FFE36C0A>[Quest End-Priest Orayades]<RETURN=1/></COLOR>Excellent. May the Goddess of Fire bless you...
6176 <COLOR=FFE36C0A>[Quest Start-Priest Orayades]<RETURN=1/></COLOR>Eliminate <NPCNAME=41026/>/*Prince of the Flames*/ on top of the trial of fire.<RETURN=1/>But, you must complete this task in 90 minutes. Can you take this challenge? The trial of fire is harsh. It's not too late to give up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=41026/>/*Prince of the Flames*/ of the trial of fire in 90 minutes.
6177 A worthy warrior of the Liberators should be able to pass the trial.
6178 <COLOR=FFE36C0A>[Quest End-Priest Orayades]<RETURN=1/></COLOR>Excellent. May the Goddess of Fire bless you...
6180 A worthy warrior of the Liberators should be able to pass the trial.
6181 <COLOR=FFE36C0A>[Quest End-Priest Naffayas]<RETURN=1/></COLOR>Are you sure? Is you heart true?
6182 <COLOR=FFE36C0A>[Quest Start-Priest Naffayas]<RETURN=1/></COLOR>To pass the trial of wind, you must complete the tasks I give.<RETURN=1/>Do as I say and bring back the proof. Only then will I recognize you as the conqueror of the trial <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the following items.<RETURN=1/><ITEMNAME=40582/>/*Master's Insignia*/<RETURN=1/><ITEMNAME=40583/>/*Conqueror of Earth*/
6183 A worthy warrior of the Liberators should be able to pass the trial.
6184 <COLOR=FFE36C0A>[Quest End-Priest Naffayas]<RETURN=1/></COLOR>Excellent. May the Goddesss of Wind bless you..
6185 <COLOR=FFE36C0A>[Quest Start-Priest Naffayas]<RETURN=1/></COLOR>Eliminate <NPCNAME=41027/>/*Kalbus*/ on top of the trial of wind.<RETURN=1/>Can you take this challenge? The trial of wind is harsh. It's not too late to give up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=41027/>/*Kalbus*/.
6186 A worthy warrior of the Liberators should be able to pass the trial.
6187 <COLOR=FFE36C0A>[Quest End-Priest Naffayas]<RETURN=1/></COLOR>Excellent. May the Goddess of Fire bless you...
6189 A worthy warrior of the Liberators should be able to pass the trial.
6190 <COLOR=FFE36C0A>[Quest End-Pirest Naffayas]<RETURN=1/></COLOR>Excellent. May the Goddesss of Wind bless you..
6191 <COLOR=FFE36C0A>[Quest Strat- Priest Nereide]<RETURN=1/></COLOR>My name is <NPCNAME=65261/>/*Nereide*/.<RETURN=1/>I am a priest in charge of the trial of darkness.<RETURN=1/>A worthy warrior of Libertaion Army should be able to pass the trial.<RETURN=1/>Come back to me whenver you're ready for the trial¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65261/>/*Nereide*/.
6192 A worthy warrior of the Liberators should be able to pass the trial.
6193 <COLOR=FFE36C0A>[Quest End-Priest Nereide]<RETURN=1/></COLOR>Are you sure? Is your heart true?
6194 <COLOR=FFE36C0A>[Quest Start-Priest Nereide]<RETURN=1/></COLOR>To pass the trial of darkness, you must complete the tasks I give.<RETURN=1/>Do as I say and bring back the proof. Only then will I recognize you as the conqueror of the trial. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 2 <ITEMNAME=40584/>/*Insignia of Darkenss*/.
6195 A worthy warrior of the Liberators should be able to pass the trial.
6196 <COLOR=FFE36C0A>[Quest End-Priest Nereide]<RETURN=1/></COLOR>Excellent. May the Goddess of Darkness bless you...
6197 <COLOR=FFE36C0A>[Quest Start-Priest Nereide]<RETURN=1/></COLOR>Eliminate <NPCNAME=6503/>/*Berserker*/ on top of the trial of darkness.<RETURN=1/>Can you take this challenge? Despair is the name of the trial... It's not too late to give up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=6503/>/*Berserker*/.
6198 A worthy warrior of the Liberators should be able to pass the trial.
6199 <COLOR=FFE36C0A>[Quest End-Priest Nereide]<RETURN=1/></COLOR>Excellent. May the Goddess of Darkness bless you...
6200 <COLOR=FFE36C0A>[Quest Start-Priest Nereide]<RETURN=1/></COLOR>Eliminate <NPCNAME=6503/>/*Berserker*/ on top of the trial of darkness.<RETURN=1/>But, you must complete this task in 90 minutes. Can you take this challenge? Nothing but despair awaits you... It's not too late to give up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=6503/>/*Berserker*/ of the trial of darkness in 90 minutes.
6201 A worthy warrior of the Liberators should be able to pass the trial.
6202 <COLOR=FFE36C0A>[Quest End-Priest Nereide]<RETURN=1/></COLOR>Excellent. May the Goddess of Darkness bless you...
1261 <COLOR=FFE36C0A>[Quest Start-Hanelone]<RETURN=1/></COLOR>This place is a maze. there are secret devices here and there... I just want to be done with this place as soon as possible. I hate this place. But a mission is a mission¡¦ I can't run away from it...<RETURN=1/>Can you help me searching the area? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Click the sealed statue and eliminate the following monsters.<RETURN=1/><NPCNAME=26774/>/*Manhunter*/<RETURN=1/><NPCNAME=26778/>/*Manhunter*/
1262 Please help me search the area.
1263 <COLOR=FFE36C0A>[Quest End-Manhunter Hagen]<RETURN=1/></COLOR>We must move quickly. Speed is of the essence.
1264 <COLOR=FFE36C0A>[Quest Start-Manhunter Hagen]<RETURN=1/></COLOR>Our mission is to scout and chart out the underground sewers.<RETURN=1/>Join us in completing the mission. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Click the sealed statue and eliminate the following monsters.<RETURN=1/><NPCNAME=26779/>/*Manhunter*/<RETURN=1/><NPCNAME=26775/>/*Manhunter*/
1265 Please help me search the area.
1266 <COLOR=FFE36C0A>[Quest End-Manhunter Halrey]<RETURN=1/></COLOR>We must move quickly. Speed is of the essence.
1267 <COLOR=FFE36C0A>[Quest Start-Manhunter Hagen]<RETURN=1/></COLOR>This place is a maze filled with secret devices. <RETURN=1/>As you probably know, our mission here is to scout and chart out the underground sewers.<RETURN=1/>And your mission is to help us. So back me up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Click the sealed statue and eliminate the following monsters.<RETURN=1/><NPCNAME=32079/>/*Manhunter*/<RETURN=1/><NPCNAME=32078/>/*Manhunter*/
1268 Please help me search the area.
1269 <COLOR=FFE36C0A>[Quest End-Manhunter Hessen]<RETURN=1/></COLOR>We must move quickly. Speed is of the essence.
1270 <COLOR=FFE36C0A>[Quest Start-Manhunter Hessen]<RETURN=1/></COLOR>We've covered a significant portion of the sewers with the information we acquired.<RETURN=1/>The others heard of our progression. They are trying to catch up with us.<RETURN=1/>Tell <NPCNAME=65235/>/*Holstein*/ to hurry as it seems we're in a race. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65235/>/*Holstein*/.
1271 We've covered a significant portion of the sewers with the information we acquired so far.
1272 <COLOR=FFE36C0A>[Quest End-Manhunter Holstein]<RETURN=1/></COLOR>I see. I will tell my men to hurry.
1273 <COLOR=FFE36C0A>[Quest Start-Manhunter Holstein]<RETURN=1/></COLOR>The mission is almost finished. We've collected a lot of information.<RETURN=1/>The map will be completed once we're done scouting this area. Keep up the good work.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Click the sealed statue and eliminate the following monsters.<RETURN=1/><NPCNAME=32081/>/*Manhunter*/<RETURN=1/><NPCNAME=32080/>/*Manhunter*/
1274 We've covered a significant portion of the sewers with the information we acquired so far.
1275 <COLOR=FFE36C0A>[Quest End-Manhunter Holstein]<RETURN=1/></COLOR>Good job. We've collected a lot of information.
1276 <COLOR=FFE36C0A>[Quest Start-Manhunter Holstein]<RETURN=1/></COLOR>I heard others' reports and it seems there is a shady figure in the area.<RETURN=1/>We don't know if the person is a Helron demon or an Etherain spy, but orders are orders. Eliminate the target immediately upon sight. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38326/>/*Valter*/, and obtain <ITEMNAME=40554/>/*Head of Valter*/.
1277 I heard others' reports and it seems there is a shady figure in the area.
1279 <COLOR=FFE36C0A>[Quest Start-Inshilia Generis]<RETURN=1/></COLOR>We've lost contact with the forward unit. They vanished into thin air. <RETURN=1/>The doors are sealed again. We can't do anything.<RETURN=1/>You must consult <NPCNAME=65236/>/*Krakow*/ about this matter and find a solution.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65236/>/*Krakow*/.
1280 We've lost contact with the forward unit. They vanished into thin air.
1281 <COLOR=FFE36C0A>[Quest End-Manhunter Krakow]<RETURN=1/></COLOR>I've seen a suspicious shadow here. I better check it out.
1282 <COLOR=FFE36C0A>[Quest Start-Manhunter Krakow]<RETURN=1/></COLOR>Some <NPCNAME=32064/>/*Skeleton Mage*/ have sealed all the ramps. The door won't open until they're all dead. We must eliminate <NPCNAME=32064/>/*Skeleton Mage*/. Check out the door. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=32064/>/*Skeleton Mage*/.
1283 We must eliminate NPCNAME=32064/>/*Skeleton Mage*/.
1284 <COLOR=FFE36C0A>[Quest End-Manhunter Krefeld]<RETURN=1/></COLOR>The ramp here is sealed too.
1285 <COLOR=FFE36C0A>[Quest Start-Manhunter Krefeld]<RETURN=1/></COLOR>The ramp here is sealed too.<RETURN=1/>As <NPCNAME=65236/>/*Krakow*/ found out, there might be some <NPCNAME=32064/>/*Skeleton Mage*/ around here. Link up with <NPCNAME=65238/>/*Meintz*/ and take action.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65238/>/*Meintz*/.
1286 Link up with <NPCNAME=65238/>/*Meintz*/.
1287 <COLOR=FFE36C0A>[Quest End-Manhunter Meintz]<RETURN=1/></COLOR>Understood. I will search the vicinity.
1288 <COLOR=FFE36C0A>[Quest Start-Manhunter Meintz]<RETURN=1/></COLOR>I have scouted the area. There is a presence of a <NPCNAME=32065/>/*Skeleton Mage*/ inside the room. Search and destroy the mage upon sight.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=32065/>/*Skeleton Mage*/.
1289 Eliminate <NPCNAME=32065/>/*Skeleton Mage*/.
1290 <COLOR=FFE36C0A>[Quest End-Manhunter Krefeld]<RETURN=1/></COLOR>Good job. I have another mission for you.
1291 <COLOR=FFE36C0A>[Quest Start-Manhunter Krefeld]<RETURN=1/></COLOR>There remains only one <NPCNAME=32066/>/*Skeleton Mage*/ to be taken care of before the ramp is finally open.<RETURN=1/>Search around the <NPCNAME=63881/>/*Corpse of Imperial Spy*/. If you find the mage, destroy it immediately.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=32065/>/*Skeleton Mage*/.
1292 Search around the <NPCNAME=63881/>/*Corpse of Imperial Spy*/.
1293 <COLOR=FFE36C0A>[Quest End-Corpse of Imperial Spy]<RETURN=1/></COLOR>(It seems to be holding an object.)
1294 <COLOR=FFE36C0A>[Quest Start-Corpse of Imperial Spy]<RETURN=1/></COLOR>You found a letter on the corpse.<RETURN=1/>Although the letter is encrypted, you can read the intended receiver - Liberators manhunter unit.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40555/>/*Letter of Imperial Spy*/ to <NPCNAME=65239/>/*Mitterand*/.
1295 You found a letter from the corpse.<RETURN=1/>Although the letter is encrypted, you can read the intended receiver - Liberators manhunter unit.
1296 <COLOR=FFE36C0A>[Quest End-Manhunter Mitterand]<RETURN=1/></COLOR>This letter is encrypted. I will send it to my superior.
1297 <COLOR=FFE36C0A>[Quest Start-Manhunter Mitterand]<RETURN=1/></COLOR>The ramp is open now, but there are other mages who are trying to lure us.<RETURN=1/>Find those mages and eliminate them. You can move on to the next area once they're properly dealt with. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=36541/>/*Mage of the Golden Hall*/.
1298 Find evil sorcerers and eliminate them.
1299 <COLOR=FFE36C0A>[Quest End-Manhunter Koblentz]<RETURN=1/></COLOR>Our mages sent to scout ahead were caught. We must free them.
1300 <COLOR=FFE36C0A>[Quest Start-Manhunter Koblentz]<RETURN=1/></COLOR>Our mages sent to scout ahead were caught. We must free them. <RETURN=1/>They are charmed and confused by the spells of evil sorcerers.<RETURN=1/>To rescue the mages, you must find and eliminate evil sorcerers in the rooms at the end of both wings.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters.<RETURN=1/><NPCNAME=36542/>/*Mage of the Golden Hall*/<RETURN=1/><NPCNAME=36543/>/*Mage of the Golden Hall*/
1301 Find evil sorcerers and eliminate them.
1302 <COLOR=FFE36C0A>[Quest End-Manhunter Koblentz]<RETURN=1/></COLOR>Superb job. It's time to advance.
1303 <COLOR=FFE36C0A>[Quest Start-Manhunter Koblentz]<RETURN=1/></COLOR>We can advance now. Link up with <NPCNAME=65240/>/*Remscheid*/ and continue your mission. Victory is within our grasp.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65240/>/*Remscheid*/.
1304 Find evil sorcerers and eliminate them.
1305 <COLOR=FFE36C0A>[Quest End-Manhunter Remscheid]<RETURN=1/></COLOR>Time to move on.
1306 <COLOR=FFE36C0A>[Quest Start-Manhunter Remscheid]<RETURN=1/></COLOR>Ahead of us is the evil witch <NPCNAME=38321/>/*Rosemary*/. She's a dread witch who has claimed many of our troops. You must eliminate <NPCNAME=38321/>/*Rosemary*/ without delay!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38321/>/*Rosemary*/, and obtain <ITEMNAME=40556/>/*Magic of Rosemary*/.
1307 Ahead of us is the evil witch <NPCNAME=38321/>/*Rosemary*/.
1309 <COLOR=FFE36C0A>[Quest Start-Manhunter Posen]<RETURN=1/></COLOR>It seems we've set foot on tough ground. Our troops are unable to find a safe path through here because of all the traps and maze-like corridors. We can advance only when we destroy <NPCNAME=34731/>/*Ghoul of Altar*/. Search the area, find <NPCNAME=34731/>/*Ghoul of Altar*/, and eliminate it. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=34731/>/*Ghoul of Altar*/.
1310 Our troops are unable to find a safe path through here because of all the traps and maze-like corridors.
1311 <COLOR=FFE36C0A>[Quest End-Manhunter Faltz]<RETURN=1/></COLOR>You're awesome. Please keep helping us.
1312 <COLOR=FFE36C0A>[Quest Start-Manhunter Faltz]<RETURN=1/></COLOR>We must eliminate <NPCNAME=36531/>/*The Dead of Bone*/, who is the master of this place.<RETURN=1/><NPCNAME=36531/>/*The Dead of Bone*/ seems to be located in the middle of the seal, but it's difficult to to reach it as there are many monsters from other seals. Destroying <NPCNAME=36531/>/*The Dead of Bone*/ is our primary goal. Please support us.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=36531/>/*The Dead of Bone*/.
1313 We must find <NPCNAME=36531/>/*The Dead of Bone*/, the master of this place, and eliminate it.
1314 <COLOR=FFE36C0A>[Quest End-Manhunter Faltz]<RETURN=1/></COLOR>You're awesome. Please keep helping us.
1315 <COLOR=FFE36C0A>[Quest Start-Manhunter Faltz]<RETURN=1/></COLOR>The other areas are no different than here, I assume. What twisted mongrel would craft all these devices and torture us? Whew... You can leave us and help others in different areas.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65244/>/*Ruhr*/.
1316 Help others in different areas.
1317 <COLOR=FFE36C0A>[Quest End-Manhunter Ruhr]<RETURN=1/></COLOR>Thank you. You must help us.
1318 <COLOR=FFE36C0A>[Quest Start-Manhunter Ruhr]<RETURN=1/></COLOR>This place is ruled by <NPCNAME=36532/>/*The Dead of Blood*/. It's sitting in the center of the seal, but reaching it is difficult. We need your help to defeat <NPCNAME=36532/>/*The Dead of Blood*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=36532/>/*The Dead of Blood*/.
1319 We need your help to defeat <NPCNAME=36532/>/*The Dead of Blood*/.
1320 <COLOR=FFE36C0A>[Quest End-Manhunter Ruhr]<RETURN=1/></COLOR>You're awesome. Please keep helping us.
1321 <COLOR=FFE36C0A>[Quest Start-Manhunter Ruhr]<RETURN=1/></COLOR>I am afraid that the others are having the same problems. Please go find <NPCNAME=65245/>/*Gigen*/ and help him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65245/>/*Gigen*/.
1322 Help others in different areas.
1323 <COLOR=FFE36C0A>[Quest End-Manhunter Gigen]<RETURN=1/></COLOR>Thank you. You must help us.
1324 <COLOR=FFE36C0A>[Quest Start-Manhuner Gigen]<RETURN=1/></COLOR>This place is ruled by <NPCNAME=36533/>/*The Dead of Flesh*/. It's sitting in the center of the seal, but reaching it is difficult. Please help us defeat <NPCNAME=36533/>/*The Dead of Flesh*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=36533/>/*The Dead of Flesh*/.
1325 This place is ruled by <NPCNAME=36533/>/*The Dead of Flesh*/.
1326 <COLOR=FFE36C0A>[Quest End-Manhunter Gigen]<RETURN=1/></COLOR>You did a tough job.
1327 <COLOR=FFE36C0A>[Quest Start-Manhunter Gigen]<RETURN=1/></COLOR>You must go find <NPCNAME=63758/>/*Eldin*/. <RETURN=1/>He is a descendant of the Siegel Knights and one of our most valuable supporters. Go find <NPCNAME=63758/>/*Eldin*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63758/>/*Eldin*/.
1328 You must go find <NPCNAME=63758/>/*Eldin*/.
1329 <COLOR=FFE36C0A>[Quest End-Knight Eldin]<RETURN=1/></COLOR>The Siegel Knights still prevail.
1330 <COLOR=FFE36C0A>[Quest Start-Knight Eldin]<RETURN=1/></COLOR>Please find <ITEMNAME=40557/>/*Skeleton of Seal 1*/.<RETURN=1/>Many Siegel Knights had perished here a long time ago. Four of our masters fought on to the last, but their fate was grizzly. They became a cursed being who protects the seal here. <RETURN=1/>You must find <ITEMNAME=40557/>/*Skeleton of Seal 1*/ for the Siegel Knights.<RETURN=1/>Then you must douse all the flames of the altar to move on.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40557/>/*Skeleton of Seal 1*/.
1331 Many Siegel Knights had perished here a long time ago.
1332 <COLOR=FFE36C0A>[Quest End-Manhunter Sitten]<RETURN=1/></COLOR>Tough place. I'm dizzy.
1333 <COLOR=FFE36C0A>[Quest Start-Manhunter Sitten]<RETURN=1/></COLOR>I will help the Siegel Knights in finding the skeleton. <RETURN=1/>Find the skeleton and bring it to me. Remeber to douse the flames nearby the skeleton.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the following items.<RETURN=1/><ITEMNAME=40558/>/*Skeleton of Seal 2*/<RETURN=1/><ITEMNAME=40559/>/*Skeleton of Seal 3*/
1334 Search the nearby area.
1335 <COLOR=FFE36C0A>[Quest End-Manhunter Sitten]<RETURN=1/></COLOR>You did a good job.
1336 <COLOR=FFE36C0A>[Quest Start-Manhunter Sitten]<RETURN=1/></COLOR>We must find 4 skeletons of seal from the remains of 4 masters. We have only one left.<RETURN=1/>Find the last skeleton of seal and eliminate <NPCNAME=34732/>/*Ghoul of Altar*/ that is defending the area.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40560/>/*Skeleton of Seal 4*/, and eliminate <NPCNAME=34732/>/*Ghoul of Altar*/.
1337 Search the nearby area.
1338 <COLOR=FFE36C0A>[Quest End-Knight Eldin]<RETURN=1/></COLOR>I am very grateful. You have done well.
1339 <COLOR=FFE36C0A>[Quest Start-Knight Eldin]<RETURN=1/></COLOR>We should be able to move to the place where the soul of the grandmaster is now.<RETURN=1/>But there is one thing before we go. Find and eliminate <NPCNAME=34734/>/*Vice-Captain Vern*/ who betrayed us. <NPCNAME=34734/>/*Vice-Captain Vern*/ should be at the end of this corridor.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=34734/>/*Vice-Captain Vern*/.
1340 We should be able to move to the place where the soul of the grandmaster is now.
1341 <COLOR=FFE36C0A>[Quest End-Vice-Captain Selena]<RETURN=1/></COLOR>I am so tired. I wish to leave.
1342 <COLOR=FFE36C0A>[Quest Start-Vice-Captain Selena]<RETURN=1/></COLOR>I am so tired.. I wish to leave now... Could you please free our souls from the evil captors? Seeing the grandmaster in such a state is heartbreaking¡¦ I beg you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=36534/>/*The Dead of Spirit*/.
1343 I am so tired... I wish to leave now.
//2009-06-01À§Ç׸ñ´©¶ôºÎºÐ
1351 <COLOR=FFE36C0A>[Quest Start-Assault Charger Oste]<RETURN=1/></COLOR>Our single purpose is to win. Winning at all costs, that is.<RETURN=1/><NPCNAME=25111/>/*Konus*/ is greatly interfering with our mission. No one stands between assault chargers and their mission. Take him down immediately.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=25111/>/*Konus*/.
1352 We need nothing but victory.
1353 <COLOR=FFE36C0A>[Quest End-Logistic Officer Jonnas]<RETURN=1/></COLOR>What delayed you so much?
1354 <COLOR=FFE36C0A>[Quest Start-Logistic Officer Jonnas]<RETURN=1/></COLOR>Whew... Those assault charger wolves are killing me. I supplied them with rations not long ago¡¦ and they are already done with the rations and have requested more¡¦ I am sorry to ask but could you?<RETURN=1/>Ah! If you can't reach the other side of the sewers because the current is too strong, activate the lock gate switch.<RETURN=1/>You can find it behind the <NPCNAME=65262/>/*Goods*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40562/>/*Type 1 Combat Ration*/ to <NPCNAME=65251/>/*Hass*/.
1355 Whew... Those assault charger wolves are killing me.
1356 <COLOR=FFE36C0A>[Quest End-Assault Charger Hass]<RETURN=1/></COLOR>The last one tasted like dog food.... I hope this one will taste better than that.
1357 <COLOR=FFE36C0A>[Quest Start-Assault Charger Hass]<RETURN=1/></COLOR>That stupid messenger of ours is isolated I hear. The current went crazy all of a sudden or something... You must lock the gate before you cross the sewers. The switch is right behind you..<RETURN=1/><RETURN=1/> <COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65252/>/*Bearbaum*/.
1358 Combat ration¡¦ tastes like crap..
1359 <COLOR=FFE36C0A>[Quest End-Messenger Bearbaum]<RETURN=1/></COLOR>I thought everyone forgot about me. Oh¡¦ I was so scared.
1360 <COLOR=FFE36C0A>[Quest Start-Messenger Bearbaum]<RETURN=1/></COLOR>Oh.. How should I put this? A fellow messenger of mine is too scared to move. I know the outfit calls him <NPCNAME=65253/>/*Jos the Coward*/, but I didn't know that he was really a coward. Can you help him?<RETURN=1/><RETURN=1/> <COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65253/>/*Jos*/.
1361 For your information, my unit is infamous for housing many a faint of heart, for example, that Juno...
1362 <COLOR=FFE36C0A>[Quest End-Jos the Coward]<RETURN=1/></COLOR>Come on now, just put yourself in my shoes. Would you cross THAT? Alone?
1363 <COLOR=FFE36C0A>[Quest Start-Jos the Coward]<RETURN=1/></COLOR>Have you heard of <NPCNAME=25112/>/*Kirsh*/?<RETURN=1/>A monster... Something that someone like me must avoid.<RETURN=1/>But. that monster is just in front of me¡¦ And you're saying that I should pass it through to the vice-captain?<RETURN=1/>Just tell me to commit suicide instead¡¦ This is bullshit! Why don't you go instead¡¦<RETURN=1/><RETURN=1/> <COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=25112/>/*Kirsh*/.
1364 For the record, I am no coward. I am only being realisitc.
1365 <COLOR=FFE36C0A>[Quest End-Vice-Captian Wolfsburg]<RETURN=1/></COLOR>Why is it you're here? Where is my messenger? Has he fled again?
1366 <COLOR=FFE36C0A>[Quest Start-Vice-Captain Wolfsburg]<RETURN=1/></COLOR>The Liberators has advanced this far without help. Reclaiming Etherain draws near.<RETURN=1/>But the imperial troops in Etherain are dug in nicely.. Can you see? The famous warrior of the empire, <NPCNAME=25706/>/*Roshfelt*/ himself is leading the defenders. But we will advance without hesitation!<RETURN=1/>Go boys! Kill anything that stands in the way and charge straight to Etherain! <RETURN=1/><RETURN=1/> <COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=25706/>/*Roshfelt*/, and obtain <ITEMNAME=40563/>/*Sickle*/.
1367 Soon we will reclaim Etherain from the empire.
//2009-07-14Áß±¹Äݷμ¼¿òÀ̺¥Æ®
6203 <COLOR=FFE36C0A>[Quest Start-Coliseum Warrior]<RETURN=1/></COLOR>Do you want to challenge Monster Coliseum? A hell of a fight will await you there!<RETURN=1/>But it's not for just anyone. If you want to go in and fight, prove to me that you have the combat instinct of a beast! Bring me 30 <ITEMNAME=6795/>/*Blood-Stained Leather*/! You can get them from the life spirits and field bosses in contested area!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 30 <ITEMNAME=6795/>/*Blood-Stained Leather*/.<RETURN=1/>
6204 Do you want to challenge Monster Coliseum?
6205 <COLOR=FFE36C0A>[Quest End-Coliseum Warrior]<RETURN=1/></COLOR>Nice work! I will give you a ticket to Monster Coliseum in return!
40602 Obtain 30 <ITEMNAME=6795/>/*Blood-Stained Leather*/.
20556 Obtained all Blood-Stained Leather.
//¿ÀÈÄ 3:17 2009-07-17
40190 Eliminate 5 <NPCNAME=178/>.
//¿ÀÀü 11:33 2009-07-20
6206 As you probably heard, we have new brothers in arms who call themselves <COLOR=FFFFC000>Shadow</COLOR> joining our ranks. I am sure that you've heard of the Imperial Knights.<RETURN=1/>Correct, being the personal bodyguards of Ignis, they are reknowned knights. It's a shame to cross blades with such fine warriors in battle, even if they are Helron. The empire is throwing their best at us. The outcome of this war will soon be decided.<RETURN=1/><RETURN=1/>This development prompts us to regroup and refit. The shadows will fight alongside us, so each unit that receives a rank of shadows needs to adjust unit balance to accomodate them. Go talk to store keeper <COLOR=FFFFC000>Nomer</COLOR> now. He will give you<COLOR=FF31849B>some supplies that can adjust your abilities</COLOR>. You better hurry before he's out of supplies.
6208 As you probably heard, we have new brothers in arms who call themselves <COLOR=FFFFC000>Shadow</COLOR> joining our ranks. I am sure that you've heard of the Imperial Knights.<RETURN=1/>Correct, being the personal bodyguards of Ignis, they are reknowned knights. It's a shame to cross blades with such fine warriors in battle, even if they are Helron. The empire is throwing their best at us. The outcome of this war will soon be decided.<RETURN=1/><RETURN=1/>This development prompts us to regroup and refit. The shadows will fight alongside us, so each unit that receives a rank of shadows needs to adjust unit balance to accomodate them. Go talk to store keeper <COLOR=FFFFC000>Pavka</COLOR> now. He will give you<COLOR=FF31849B>some supplies that can adjust your abilities</COLOR>. You better hurry before he's out of supplies.
6210 Oh, you are one of the COLOR=FFFFC000>Shadow</COLOR> they are talking about?<RETURN=1/>I've heard a lot about you. You guys can melt into the shadows like magic, and can fight on equal terms with the imperial knights, right? Ah~ Wish you were not a Helron¡¦<RETURN=1/>Hm, hm!<RETURN=1/>Excuse me. My apology friend, I was little carried away. Do forgive my manners.<RETURN=1/><RETURN=1/>All our soldiers are busy adjusting their abilities now. Maybe you've come to me to <COLOR=FF0070C0>adjust your abilities</COLOR>, too?<RETURN=1/>Right. I see. Talk to store keeper <COLOR=FFFFC000>Goddard</COLOR> now. He will give you the new supplies.
6212 As you probably heard, we have new brothers in arms who call themselves <COLOR=FFFFC000>Shadow</COLOR> joining our ranks. I am sure that you've heard of the Imperial Knights.<RETURN=1/>Correct, being the personal bodyguards of Ignis, they are reknowned knights. It's a shame to cross blades with such fine warriors in battle, even if they are Helron. The empire is throwing their best at us. The outcome of this war will soon be decided.<RETURN=1/><RETURN=1/>This development prompts us to regroup and refit. The shadows will fight alongside us, so each unit that receives a rank of shadows needs to adjust unit balance to accomodate them. Go talk to store keeper <COLOR=FFFFC000>Emelda</COLOR> now. She will give you<COLOR=FF31849B>some supplies that can adjust your abilities</COLOR>. You better hurry before she's out of supplies.
6214 As you probably heard, we have new brothers in arms who call themselves <COLOR=FFFFC000>Shadow</COLOR> joining our ranks. I am sure that you've heard of Imperial Knights.<RETURN=1/>Correct, being the personal bodyguards of Ignis, they are reknowned knights. It's a shame to cross blades with such fine warriors in battle, even if they are Helron. The empire is throwing their best at us. The outcome of this war will soon be decided.<RETURN=1/><RETURN=1/>This development prompts us to regroup and refit. The shadows will fight alongside us, so each unit that receives a rank of shadows needs to adjust unit balance to accomodate them. Go talk to store keeper <COLOR=FFFFC000>Waterain</COLOR> now. He will give you<COLOR=FF31849B>some supplies that can adjust your abilities</COLOR>. You better hurry before he's out of supplies.
6207 Ah, I was waiting for you. Came for the <COLOR=FF0070C0>new supplies?</COLOR> I have stacks of them so no need to hurry.
6209 I was waiting for you, son of dragons. I have prepared these <COLOR=FF0070C0>new supplies</COLOR> for you. They're all yours.
6211 Howdy. You've come here for the <COLOR=FF0070C0>new supplies</COLOR>, right? Here are yours. Take care then.
6213 There you are. Come, I've got some stuff for you. A <COLOR=FF0070C0>new supplies</COLOR>. This is why you're here, isn't it?
6215 Welcome, elementalist. I trust you came for the item sent to you from HQ? Here, take these <COLOR=FF0070C0>new supplies</COLOR>. This is a one time only supply, so please use it carefully.
40603 Obtain your new supplies from store keeper <COLOR=FFFFC000>Nomer</COLOR>.
40604 Obtain your new supplies from store keeper <COLOR=FFFFC000>Pavka</COLOR>.
40605 Obtain your new supplies from store keeper <COLOR=FFFFC000>Goddard</COLOR>.
40606 Obtain your new supplies from store keeper <COLOR=FFFFC000>Emelda</COLOR>.
40607 Obtain your new supplies from store keeper <COLOR=FFFFC000>Waterain</COLOR>.
//¿ÀÈÄ 10:59 2009-08-04
//¿ÀÈÄ 10:33 2009-08-04 0904¿¬¼ÓÄù½ºÆ®
8001 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Welcome. There are tasks that I want you to do. But first, I will give you a couple of tests to prove your worth. Are you up for this? This journey may prove a long and tough one. If you're sure, you will complete 4 tasks for me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The follow-up quests will appear after accepting the Shuzet's Trial quest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Shuzet's Trial quest and complete the 4 follow-up quests.<RETURN=1/>
8002 This journey may prove a long and tough one.
8003 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Good. But you haven't passed the trial yet.
8004 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Eliminate 20 60+ level normal monsters. Remember, they must be normal monster, and of at least level 60.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 60+ level normal monsters.<RETURN=1/>
8005 Can you do it?
8006 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Well done. Shall we continue?
8007 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Eliminate 20 60+ level elite monsters. Remember, they must be elite, and of at least level 60.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 60+ level elite monsters.<RETURN=1/>
8008 Can you do it?
8009 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Well done. Shall we continue?
8010 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Eliminiate 20 60+ level leader monsters. Remember, they must be leader monsters of at least level 60.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 60+ level leader monsters.<RETURN=1/>
8011 Can you do it?
8012 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Well done. Shall we continue?
8014 Can you do it?
8015 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Well done. Shall we continue?
8016 »èÁ¦µÈ ÅØ½ºÆ® ÄÚµå(¹ø¿ªÇÏÁö ¸¶¼¼¿ä.)
8017 »èÁ¦µÈ ÅØ½ºÆ® ÄÚµå(¹ø¿ªÇÏÁö ¸¶¼¼¿ä.)
8018 »èÁ¦µÈ ÅØ½ºÆ® ÄÚµå(¹ø¿ªÇÏÁö ¸¶¼¼¿ä.)
8019 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Good start. I will give you a couple more tasks. Go find <NPCNAME=65145/>/*Grave of Ancient Dragon Scout Captain*/. He will give you further instructions.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65145/>/*Grave of Ancient Dragon Scout Captain*/.<RETURN=1/>
8020 This journey may prove a long and tough one.
8021 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>So, Shuzet sent you? What is she thinking?
8022 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>I don't know why she sent you here, but you will follow my orders to the letter since you're under my command now. I will give you 4 tasks. You are to complete them. When they are complete, Shuzet will call for you again.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Favor from Scout Captain quest and complete the 4 follow-up quests.<RETURN=1/>
8023 I will give you 4 tasks. You are to complete them.
8024 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>Superb job, as always! Wait a little. I will contact Shuzet.
8025 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>I will assign you with a scouting mission. Scout the skirmish area and report back to me. Pretty simple, isn't it? The skirmish area is to the west. Good luck!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Scout the skirmish area!<RETURN=1/>
8026 I will assign you with a scouting mission.
8027 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>Superb job, as always! Well done!
8029 Check your map and head south!
8030 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>Superb Job, as always! Well done!
8031 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>Eliminate 15 normal monsters and 15 leader monsters of at least 65 level!<RETURN=1/>The monsters are riled up real good, and we're little short-handed here! You are a capable warrior, aren't you?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 15 65+ level normal mosnters!<RETURN=1/>Eliminate 15 65+ level leader monsters!<RETURN=1/>
8032 You're a capable warrior, aren't you?
8033 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>Yes, you are capable!
8034 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>We're short of weapons! Especially the arrows. And we can't expect to be resupplied any time soon! That's where you come in. Please secure 10 <ITEMNAME=40647/>/*Stack of Arrows*/! You can get them from Gray Earth Archers!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate Gray Earth Archers and obtain 10 <ITEMNAME=40647/>/*Stack of Arrows*/.<RETURN=1/>
8035 We won't be resupplied any time soon.
8036 <COLOR=FFE36C0A>[Quest End-Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>Superb Job, as always! Well done!
8037 »èÁ¦µÈ ÅØ½ºÆ® ÄÚµå(¹ø¿ªÇÏÁö ¸¶¼¼¿ä.)
8038 »èÁ¦µÈ ÅØ½ºÆ® ÄÚµå(¹ø¿ªÇÏÁö ¸¶¼¼¿ä.)
8039 »èÁ¦µÈ ÅØ½ºÆ® ÄÚµå(¹ø¿ªÇÏÁö ¸¶¼¼¿ä.)
8040 <COLOR=FFE36C0A>[Quest Start-Grave of Ancient Dragon Scout Captain]<RETURN=1/></COLOR>Your performance so far was excellent! Now go back to Etherain and talk to <NPCNAME=62066/>/*Shuzet*/! I bet she has another assignment for you! Safe journey.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go back to Etherain and talk to <NPCNAME=62066/>/*Shuzet*/.
8041 You've done well!
8042 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>You did a good job performing the tasks. I will give you a real mission now.
8044 Listen to me and do as I say.
8045 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>I am trying to uncover the secrets of a forgotten kingdom called Altheim, based on the information I have secured. The kingdom we speak of carries a significant weight as the lord of darkness, Schwartz, was from there. He was a legendary hero of Altheim. What made him such a hero, I don't know. We must uncover the missing pieces of the puzzle and find a way to defeat him. Do you understand what I am proposing now? Will you do my bidding?
8046 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Obtain <ITEMNAME=40610/>/*Ali 1*/ and<ITEMNAME=40611/>/*Ali 2*/. <RETURN=1/>Check the top floor of Etherain where there is a statue of a goddess. One of them must be there. For the other, <RETURN=1/>You must travel to Karwan's Crater. Search the southern part of it until you find the <NPCNAME=65328/>/*Ghost of Altheim*/. Defeat it, and retrieve the book.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR><ITEMNAME=40610/>/*Ali 1*/ and <ITEMNAME=40611/>/*Ali 2*/. <RETURN=1/>Eliminate <NPCNAME=65328/>/*Ghost of Altheim*/ at the top floor of Etherain, and in Karwan's Crater, and obtain the books.<RETURN=1/>
8047 Perform the tasks for me.
8048 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Good job. This book contains the history of the long-forgotten kingdom Altheim. Unfortunately however, their language is not known to us. I will let you know as soon as we decipher the manuscript.
8049 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Go find Fritz and ask him <ITEMNAME=40612/>/*Hero 1*/. I've confirmed his possession of the book.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65054/>/*Wiseman Fritz*/.
8050 Perform the tasks for me.
8051 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>How can I help you? What? You want to me part with my precious research material? This is outrageous. Shuzet or not, I won't hand it over. Leave me.
8052 <COLOR=FFE36C0A>[Quest Start-Wiseman Fritz]<RETURN=1/></COLOR>What are you still doing here? Curses! Shuzet sure knows that I owe to her... Fine, do what I ask, and I will give you the book in return. I will call forth a wraith. Your job is to destroy it. Do this and the book is yours.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept his quest, eliminate the wraith he summons, and obtain <ITEMNAME=40612/>/*Hero 1*/.<RETURN=1/>
8053 Such rudeness.
8054 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>Fine fine... There should be a good reason for this rudeness though. Here, take it.
8055 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Let's start with an entree, shall we? I've found an interesing recipe for a potion of unknown use while digging through the manuscript. You must do as I say.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Record of Kingdom of Altheim 2 quest and complete the follow-up quest.
8056 Perform the tasks for me.
8057 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>It seems that the recovery potions we use today are originally invented by the Altheims. How interesting.
8058 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Bring me 30 <ITEMNAME=40613/>/*Dirty Eye of Volcano Beast*/. The recipe reads that they are the main ingredient of the elixir of life. Well, obviously, you can get <ITEMNAME=40613/>/*Dirty Eye of Volcano Beast*/ from volcano beasts. I think Karwan's Crater would be a good place to start with.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 30 <ITEMNAME=40613/>/*Dirty Eye of Volcano Beast*/.<RETURN=1/>
8059 The elixir of life¡¦
8060 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Interesting, the elixir works just like a recovery potion.
8061 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Bring me 30 <ITEMNAME=40614/>/*Evil Burning Soul*/. The recipe reads that they are the main ingredient of some elixir. You can get <ITEMNAME=40614/>/*Evil Burning Soul*/ from Cave of Death cavarlyman. I think Karwan's Crater would be a good place to start with.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 30 <ITEMNAME=40614/>/*Evil Burning Soul*/.<RETURN=1/>
8062 Perform the tasks for me.
8063 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Interesting, it works like a mana potion.
8064 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>There are still many sites of Altheim ruins throughout the continent. Those ruins still contain artifacts in good condition despite the time passed. Visit the places I name, search the ruins, and obtain information from the spirits who guard the records. Those guardian spirits are very aggressive. Be on your guard.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Record of Kingdom of Altheim 3 quest and complete the follow-up quests.<RETURN=1/>
8065 This one may take a long time...
8066 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Very good job. As the records from the ruins suggest, each races of today were carving their own history with heroic deeds in the ancient time of Altheim. Regardless, the power of Altheim waned and it fell in the end. We know that their downfall was caused by Schwartz, the dark lord who proclaimed the throne of the empire. But we don't know exactly what happened. We must continue unraveling this mystery.
8067 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>There is a huge tower amidst Tower of Ruins. I suggest you to go search that place. There is an Ice Spirit in that place, so have a conversation with it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Search the central ruin of Tower of Ruins.<RETURN=1/>
8068 ¡¦¡¦
8069 <COLOR=FFE36C0A>[Quest End-Ice Spirit]<RETURN=1/></COLOR>This is where the record of the berserker in the time of Altheim is kept. What knowledge do you seek?
8070 <COLOR=FFE36C0A>[Quest Start-Ice Spirit]<RETURN=1/></COLOR>This tower is the record of the berserkers who fought bravely in the time of Altheim. They fought on until the last days of the kingdom. We wouldn't exist today if they didn't sacrifice themselves. Do you wish to meet one of those berserkers? Accept the quest. And I arrange you a meeting with one of the berserkers. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and eliminate the summoned <NPCNAME=65331/>/*Specter of Berserker*/.<RETURN=1/>
8071 ¡¦¡¦
8072 <COLOR=FFE36C0A>[Quest End-Ice Spirit]<RETURN=1/></COLOR>We had witnessed the downfall of such a powerful kingdom. We spirits yearn for the glorious days of Altheim. But do you know that it was the foolishness of humans which resulted the downfall? For that, we don't trust humans. You can leave me now...
8073 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Somewhere in the northern part of Tower of Ruins lies an enormous statue carved from ice. I suggest you to go search that place. There must be a snow spirit nearby, so talk to it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Search the northern ruin of Tower of Ruins.<RETURN=1/>
8074 ¡¦¡¦
8075 <COLOR=FFE36C0A>[Quest End-Snow Spirit]<RETURN=1/></COLOR>What brought you here?
8076 <COLOR=FFE36C0A>[Quest Start-Snow Spirit]<RETURN=1/></COLOR>This place bears the scars from the hundred year war, also called Roshfelt War, which happened in the ancient times of Altheim. Toward the end of the war, the brothers Prammes, the two heroes of Altheim fell at great peril. It was then the great elementalist Ayrene who saved the brothers. Afterward, she was frozen to death by a curse. You can see her now. She is the ice statue. Accept the quest. I will let you glimpse at one of the mages of Altheim.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and eliminate the summoned <NPCNAME=65333/>/*Specter of Mage*/.<RETURN=1/>
8077 ¡¦¡¦
8078 <COLOR=FFE36C0A>[Quest End-Snow Spirit]<RETURN=1/></COLOR>Had not Ayrene thew her life to save the Frammes, had the brothers died in battle, what would have happened?
8079 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>There is a remain of a huge dragonkin in the eastern part of Red Lava Valley. I suggest you to go search the place. There is a Fire Spirit in that place, so have a conversation with it..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Search the remain of a dragonkin in the eastern part of Red Lava Valley.<RETURN=1/>
8080 ¡¦¡¦
8081 <COLOR=FFE36C0A>[Quest End-Fire Spirit]<RETURN=1/></COLOR>What do you seek?
8082 <COLOR=FFE36C0A>[Quest Start-Fire Spirit]<RETURN=1/></COLOR>This valley is a graveyard for dragonkins who fell in the course of Roshfelt War. This particular remain is also one of the warriors who fell in the battlefield long time ago. Dragonkins joined forces with the Frammes of Kingdom of Oswalt and went war. They pledged Oswalt, the younger brother of the Frammes, to provide their valor in arms and wisdom. But the dragonkins of today are sapped all their strengh, succumbing to the shadow of the past, like the corpse in front of you. Accpet the quest. I will present you a glorious dragonkin of the past.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and eliminate the summoned <NPCNAME=65335/>/*Specter of Dragonkin*/.<RETURN=1/>
8083 ¡¦¡¦
8084 <COLOR=FFE36C0A>[Quest End-Fire Spirit]<RETURN=1/></COLOR>Was it wise for them to join forces with the Frammes? I don't know.
8085 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>You will find an altar in the northern part of Red Lava Valley. I suggest you to go search the place. There is a warrior spirit nearby, so talk to it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Search for an altar dedicated to Valkyrie Clan in the northern part of Red Lava Valley.<RETURN=1/>
8086 ¡¦¡¦
8087 <COLOR=FFE36C0A>[Quest End-Warrior Spirit]<RETURN=1/></COLOR>What is it you want to know?
8088 <COLOR=FFE36C0A>[Quest Start-Warrior Spirit]<RETURN=1/></COLOR>I don't now why Valkyries, the friends of spirits helped Altheim. They were known to be affiliated with the Frammes, not Altheim itself. It seems to me that their goal and the goals the Frammes tried to achieve were the same. Or maybe it was their rivalry againt the dragonkins who increased their influence in the kingdom after they had decided to serve the younger brother of the Frammes, Oswalt. Accept the quest. And I will show a magnificient Valkyrie warrior in the past.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and eliminate the summoned <NPCNAME=65337/>/*Specter of Dragonkin*/.<RETURN=1/>
8089 ¡¦¡¦
8090 <COLOR=FFE36C0A>[Quest End-Warrior Spirit]<RETURN=1/></COLOR>In the end, the Valkyries secured a full support from Oswalt Framme, but in doing so, they earned the enmity of dragonkins. Nobody knew this would play a significant role in the downfall of Kingdom of Oswalt and the family tragedy of the Frammes.
8091 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>I sent all the information you've collected so far to <NPCNAME=63812/>/*Alon Khater*/. Report to him and offer him assisstance in any way you can.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63812/>/*Alon Khater*/.<RETURN=1/>
8092 Mm.. Give me more time..
8093 <COLOR=FFE36C0A>[Quest End-Alon Khater]<RETURN=1/></COLOR>Mmm.. Give me more time. This is a difficult task.
8094 <COLOR=FFE36C0A>[Quest Start-Alon Khater]<RETURN=1/></COLOR>The request from Shuzet will take quite some time to be done. I will let you know as soon as I find something. Meamwhile, you could do me a favor. I was in the frame as an imperial spy. Although I proved my innocence, <NPCNAME=63814/>/*Ranthartz*/ still thinks I am a spy. I can't do my job under the suspicious eyes. Please help me prove my innocence to him!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63814/>/*Ranthartz*/.<RETURN=1/>
8095 I need no betrayer.
8096 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>Alon Khater is clearly a spy. It's a fact. Don't pursuade me otherwise.
8097 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>If he's so innocent, why doesn't he come to me and prove it himself? Tell him that I will give him a chance to regain honor, but he would do it without any help. Tell him to do as I say.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Chance for Regaining Honor quest and complete the follow-up quest.
8098 I need no betrayer.
8099 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>Are you certain that Alon himself did it? I think not... It's far beyond for an old man...
8101 I need no betrayer.
8102 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>He made it? I am not convinced¡¦
8104 I need no betrayer.
8105 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>He made it? I can't believe this¡¦ Such old man did it?
8107 I need no betrayer.
8108 <COLOR=FFE36C0A>[Quest End-Ranthartz]<RETURN=1/></COLOR>He made it? I can't believe this¡¦ Such old man did it? What is he? A beast in disguise of an old man?
8109 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>I am still skeptical, but I gave him my word. I will free him of the cirimial chrages, officially. By saying officially, I mean I will keep a sharp eye on that old coot unofficially.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63812/>/*Alon Khater*/.<RETURN=1/>
8110 I am no spy!
8111 <COLOR=FFE36C0A>[Quest End-Alon Khater]<RETURN=1/></COLOR>Whew.. Thank you. It would buy me peace... for some time.
8112 <COLOR=FFE36C0A>[Quest Start-Alon Khater]<RETURN=1/></COLOR>He doesn't trust me, does he? What if I help fiding real spies? Would he then trust me? There are spies in Etherain. I can tell you that. Find and eliminate them for me. From what I know, they're disguised as the guards. These guys are not good. You will be able to spot them when you see them. Please have a tour around Etherain and root out the spies.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Spy Game quest, and complete the follow-up quest.<RETURN=1/>
8113 I am no spy!
8114 <COLOR=FFE36C0A>[Quest End-Alon Khater]<RETURN=1/></COLOR>Thank you. It looks like I have finally gained his trust.
8115 <COLOR=FFE36C0A>[Quest Start-Suspicious Guard]<RETURN=1/></COLOR>What is it? Why are you looking at me like that? Can't you see I am busy?<RETURN=1/>(The guard seems possessed by something.)<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.<RETURN=1/>
8116 ¡¦¡¦¡¦
8117 <COLOR=FFE36C0A>[Quest End-Suspicious Guard]<RETURN=1/></COLOR>Where..where am I? I want to go home. I am so tired.
8118 <COLOR=FFE36C0A>[Quest End-Suspicious Guard]<RETURN=1/></COLOR>Go away, I am busy! You dirty little human... uh... I mean... You know it...<RETURN=1/>(The guard seems possessed by something.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.<RETURN=1/>
8119 ¡¦¡¦¡¦
8120 <COLOR=FFE36C0A>[Quest End-Suspicious Guard]<RETURN=1/></COLOR>Ah¡¦ What happened to me? Was I knocked unconscious?
8121 <COLOR=FFE36C0A>[Quest Start-Suspicious Guard]<RETURN=1/> </COLOR>(The guard seems possessed, and gives you a threatening look.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.<RETURN=1/>
8122 ¡¦¡¦¡¦
8123 <COLOR=FFE36C0A>[Quest End-Suspicious Guard]<RETURN=1/></COLOR>Ah... Was I knocked unconscious for a moment? Man, I am almost done with the service, only 10 years to go! Only 10 years... Damn...
8124 <COLOR=FFE36C0A>[Quest Start-Alon Khater]<RETURN=1/></COLOR>While you were busy catching spies in Etherain, I have found a hard evidence proving that <NPCNAME=40033/>/*Turncoat*/ is an imperial spy. It's quite probable that he is only possessed by the real spy, so try not to harm him while interrogating him. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Interrogation Result quest and complete the follow-up quest.<RETURN=1/>
8125 Have you interrogated him yet?
8126 <COLOR=FFE36C0A>[Quest End-Alon Khater]<RETURN=1/></COLOR>You should move against the spy soon.
8127 <COLOR=FFE36C0A>[Quest Start-Turncoat]<RETURN=1/></COLOR>What did you just say? Are you framing me as a spy? I am innocent. Alon Khater must have gone completely insane... That stupid old human bastard...no...what did I say? Does anyone know that you are here?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.<RETURN=1/>
8128 ¡¦¡¦¡¦
8129 <COLOR=FFE36C0A>[Quest End-Turncoat]<RETURN=1/></COLOR>Mmm¡¦ I wasn't myself for a moment. I am afraid that the slain spy is not the one possessed me earlier. He fled already¡¦
8130 <COLOR=FFE36C0A>[Quest Start-Turncoat]<RETURN=1/></COLOR>The one possessed me left as soon as you were coming. I overheard him heading toward the deepest main mission area of Frozen Palace while I regained my conscious for a moment. We must find a way to stop him. Alon Khater should do this as he could come out clean if he does it. Please let him know of this.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/> </COLOR>Talk to <NPCNAME=63812/>/*Alon Khater*/.<RETURN=1/>
8131 ¡¦¡¦¡¦
8132 <COLOR=FFE36C0A>[Quest End-Alon Khater]<RETURN=1/></COLOR>That's how it is going to be, I see. I appreciate your information.
8133 <COLOR=FFE36C0A>[Quest Start-Alon Khater]<RETURN=1/></COLOR>So, the <NPCNAME=65342/>/*Imperial Spy*/ is hiding in the deepest place of the main mission area of Frozen Palace. If I can find and eliminate him, I will be able to put an end to their unwarrented suspicion. You must help me end him!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Fled Spy quest and complete the follow-up quest.<RETURN=1/>
8134 ¡¦¡¦¡¦
8135 <COLOR=FFE36C0A>[Quest End-Alon Khater]<RETURN=1/></COLOR>Tahnk you so much. I can now live in peace, without prying eyes.
8136 <COLOR=FFE36C0A>[Quest Start-Imperial Spy]<RETURN=1/></COLOR>You stubborn son of a bitch... Have you come for me? Die! Nothing but die!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and eliminate the summoned monster.<RETURN=1/>
8137 ¡¦¡¦¡¦
8138 <COLOR=FFE36C0A>[Quest End-Alon Khater]<RETURN=1/></COLOR>Excellent. Well done!
8139 <COLOR=FFE36C0A>[Quest Start-Alon Khater]<RETURN=1/></COLOR>The manuscript is partially deciphered as Shuzet's request. It will take quite some time to decipher the whole text. However, you could deliver what has been deciphered to Shuzet, for now.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Deliver <ITEMNAME=40617/>/*Alon Khater's Report*/.<RETURN=1/>
8140 ¡¦¡¦¡¦
8141 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Mmhm.. This is interesing... Very interesting.
8142 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>According to the report from Alon Khater, <NPCNAME=40033/>/*Turncoat*/ is a some sort of descendant of Altheim. The record shows his connection to the royal family, however thin that may be. You'd better pay her a visit and investigate this further.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=40033/>/*Turncoat*/.<RETURN=1/>
8143 ¡¦¡¦¡¦
8144 <COLOR=FFE36C0A>[Quest End-Turncoat]<RETURN=1/></COLOR>Yes?.. Ah... That's correct, I am a descendant of the royal line of Altheim. How did you know that by the way? I don't feel well right now, I am afraid that I wouldn't be talkative. I will lend you an item that would help you in this matter though. Please wait a moment.
8146 ¡¦¡¦¡¦
8147 <COLOR=FFE36C0A>[Quest End-Turncoat]<RETURN=1/></COLOR>Good that I could find it.
8148 <COLOR=FFE36C0A>[Quest Start-Imperial Spy]<RETURN=1/></COLOR>You.. What do you want from me? Die you insolent cur!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest, eliminate the summoned monster, and obtain <ITEMNAME=40618/>/*Turncoat's Family Heirloom*/.<RETURN=1/>
8149 ¡¦¡¦¡¦
8150 <COLOR=FFE36C0A>[Quest End-Imperial Spy]<RETURN=1/></COLOR>No... I should have not failed like this!!!
8151 <COLOR=FFE36C0A>[Quest Start-Turncoat]<RETURN=1/></COLOR>This is my family heirloom. Research it for as long as you must, but return it to me when it is done. Although it's true that the royal blood of Altheim runs through my veins, it's not as thick as you have wished. I hope this heirloom could fill your inquiry.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40618/>/*Turncoat's Family Heirloom*/ to <NPCNAME=62066/>/*Shuzet*/.<RETURN=1/>
8152 ¡¦¡¦¡¦
8153 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Hmm.. How strange. I think I have seen it before.
8154 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>I am sure that I have seen it before... Where was it? Right! The portrait! I have seen this portrait before. It's the statue of a goddess in the ballroom of the top floor of Etherain. Could you confirm this for me? I must take a closer look at this.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Check the goddess' staute in the ballroom of the top floor of Etherain.<RETURN=1/>
8155 ¡¦¡¦¡¦
8156 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>As I have guessed... The text and portrait suggest that the model of that statue was princess Alicia of Altheim. She must have a closer relation to Altheim royal family than she thinks.
8157 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>I don't have any information regarding Alicia. You must retrieve a book for me from Alon Khater's study. I believe a certain book, titled the Book of Brothers, contains the information we seek.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40623/>/*Book of Brothers Vol. 1*/, <ITEMNAME=40626/>/*Book of Brothers Vol. 2*/ from Alon Khater's study, and bring them back.<RETURN=1/>
8158 ¡¦¡¦¡¦
8159 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>This book only has brief information of her. It reads that there was a princess named Alicia in Altheim and she was married to Oswalt Framme of House Framme. The rest of the story is unknown. It looks like we come across House Framme very often.
8160 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>You should talk to <NPCNAME=65054/>/*Wiseman Fritz*/. If there is someone among us who knows history like the back of their hand, it is Fritz. Seek and listen to him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Fritz's Tale quest and complete the follow-up quest. You can obtain <ITEMNAME=40627/>/*Fritz's Note*/ when you complete the follow-up quest.<RETURN=1/>
8161 ¡¦¡¦¡¦
8162 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>This is a truly interesting fact.
8163 <COLOR=FFE36C0A>[Quest Start-Wiseman Fritz]<RETURN=1/></COLOR>So, you want to know about Alicia? The tale is almost ancient. I need some help to refresh my memory. Listen, I will summon <NPCNAME=65345/>/*Sepcter of Past*/, you eliminate it. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and eliminate the summoned monster.<RETURN=1/>
8164 ¡¦¡¦¡¦
8165 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>That did it. By the time when Altheim waged a vicious war, the war we know now as Roshfelt War, two hereos led her forces. You already know them. They are Schwartz and Oswalt Framme of House Framme. Schwartz was the older. Schwartz Framme... Although he is fallen as to assume the crown of the empire himself, he used to be a hero in his own time... I will tell you more of this later.
8166 <COLOR=FFE36C0A>[Quest Start-Wiseman Fritz]<RETURN=1/></COLOR>To continue, you must eliminate the <NPCNAME=65346/>/*Specter of Past*/ that I summon again. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and eliminate the summoned monster.<RETURN=1/>
8167 ¡¦¡¦¡¦
8168 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>The brothers were no doubt the pride of Altheim, a shining example of chivalry. They were close to each other at first, at least until some incident strained their relationship. Alicia... She was the cause of tragedy. I will tell you more of this later.
8169 <COLOR=FFE36C0A>[Quest Start-Wiseman Fritz]<RETURN=1/></COLOR>To continue, you must eliminate the <NPCNAME=65347/>/*Specter of Past*/ that I summon again. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and eliminate the summoned monster.<RETURN=1/>
8170 ¡¦¡¦¡¦
8171 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>As the glory and fame of Schwartz grew, so did the distress of His Majesty. Alerted by Schwartz' ever growing influence, the king betrothed his daughter Alicia to Schwartz hoping that his tie to the royal family would check his ambition. However, Oswalt had already fell in love with Alicia in secret. He was enraged by the announcement of Schwartz and Alicia's engagement... I will tell you more of this later.
8172 <COLOR=FFE36C0A>[Quest Start-Wiseman Fritz]<RETURN=1/></COLOR>To continue, you must eliminate the <NPCNAME=65348/>/*Specter of Past*/ that I summon again. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and eliminate the summoned monster.<RETURN=1/>
8173 ¡¦¡¦¡¦
8174 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>Schwartz headed to the front right after the ceremony. Knowing his brother's feeling of Alicia and the king's intention, Schwartz decided to break the engagement when the war is over. But Oswalt, who was completely overcome by his rage and jealously , conspired against his older brother, framing him as a traitor. Oswalt was charged to hunt down his brother by royal decree. In doing so, Oswalt held Alicia in a crystal cave, where Castle Helron now stands, and lured Schwartz there. In the end, an arrow from Oswalt struck Schwartz, and he fell into the bottomless crevasse in the cave. I will tell you more of this later.
8175 <COLOR=FFE36C0A>[Quest Start-Wiseman Fritz]<RETURN=1/></COLOR>To continue, you must eliminate the <NPCNAME=65349/>/*Specter of Past*/ that I summon again. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and eliminate the summoned monster.<RETURN=1/>
8176 ¡¦¡¦¡¦
8177 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>Schwartz, who fell into the crevasse, was dying. Fortune or misfortune, his life was spared by an outcast from Higher Dimension, not some power that belongs our Mirror Dimension. Maybe it was the dark energy he harbored in his last moment that drew the outcast. We're still trying to learn the outcasts... Anyways... The dark beings we call outcasts formed black ether, and Schwartz embodied the power of that outcast and the black ether and became the lord of darkness. And then... Well, I guess you know the rest of the story. Don't you? It is difficult to shorten a very lengthy story like this. I hope we're at the same page now.
8178 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>I want more details. We could learn the aftermath of Schwartz's ascension to the dark throne if we could call forth the spirit of Alicia. You must collect materials to call forth her spirit. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40628/>/*Psychic's Stein*/, <ITEMNAME=40630/>/*Soul of Spirit*/, <ITEMNAME=40631/>/*Demon Soul*/, and <ITEMNAME=40632/>/*Alicia's Legacy*/. Accept the Alicia's Soul quest and complete the follow-up quests to obtain the needed items. <RETURN=1/>
8179 ¡¦¡¦¡¦
8180 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>Well done. The preparations for the summoning ritual is complete.
8181 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Go find the <NPCNAME=63921/>/*Monstrosity*/ in Wailing Valley.<RETURN=1/>You can get <ITEMNAME=40628/>/*Psychic's Stein*/ from him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63921/>/*Monstrosity*/ in Wailing Valley.<RETURN=1/>
8182 ¡¦¡¦¡¦
8183 <COLOR=FFE36C0A>[Quest End-Monstrosity]<RETURN=1/></COLOR>Hehehe... You want me to give it for free?
8185 Hehehe...hehe...hehehe.
8186 <COLOR=FFE36C0A>[Quest End-Monstrosity]<RETURN=1/></COLOR>Hehehe... Fine, promise is promise.
8187 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>To obtain <ITEMNAME=40630/>/*Soul of Spirit*/, you need some monster blood. Go eliminate 10 75+ level elite monsters and 10 75+ level leader monsters.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 75+ level elite monsters.<RETURN=1/>Eliminate 10 75+ level leader monsters.<RETURN=1/>
8188 ¡¦¡¦¡¦
8189 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>That will suffice. Good work.
8191 ¡¦¡¦¡¦
8192 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>That will suffice. Good work.
8193 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>You can borrow <ITEMNAME=40632/>/*Alicia's Legacy*/ from <NPCNAME=40033/>/*Turncoat*/. Talk to <NPCNAME=40033/>/*Turncoat*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=40033/>/*Turncoat*/.
8194 ¡¦¡¦¡¦
8195 <COLOR=FFE36C0A>[Quest End-Turncoat]<RETURN=1/></COLOR>Opps... I don't have it now.
8196 <COLOR=FFE36C0A>[Quest Start-Turncoat]<RETURN=1/></COLOR>Go ask <NPCNAME=63812/>/*Alon Khater*/. He borrowed it from me. When will I get back my precious heirloom, by the way?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=63812/>/*Alon Khater*/.
8197 ¡¦¡¦¡¦
8198 <COLOR=FFE36C0A>[Quest End-Alon Khater]<RETURN=1/></COLOR>Ah... Please forgive my senile moment. I did borrow it.
8199 <COLOR=FFE36C0A>[Quest Start-Alon Khater]<RETURN=1/></COLOR>I left it somewhere in the inn... Why don't you go there and find it yourself? Was it the drawers?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40632/>/*Alicia's Legacy*/.
8200 ¡¦¡¦¡¦
8201 <COLOR=FFE36C0A>[Quest End-Alon Khater]<RETURN=1/></COLOR>Ah.. I am relieved. Why did I left it in the inn? You see, an old man in his second childhood.
8202 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Please deliver this <ITEMNAME=40633/>/*Soul Orb*/ to <NPCNAME=65054/>/*Wiseman Fritz*/. He will need this to summon Alicia's spirit.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40633/>/*Soul Orb*/ to <NPCNAME=65054/>/*Wiseman Fritz*/.<RETURN=1/>
8203 ¡¦¡¦¡¦
8204 <COLOR=FFE36C0A>[Quest End-Wiseman Fritz]<RETURN=1/></COLOR>Well... You know, it's difficult to summon the spirit of the long-dead.
8205 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>It is possible to summon someone else's soul through the ritual. It could be anyone's soul. But let us hope that the ritual would summon a soul that is related to Alicia. Are you ready? I will start the ritual. Make sure that you get <ITEMNAME=40634/>/*Message from Soul*/ when it appears.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest, eliminate the summoned monster, and obtain <ITEMNAME=40634/>/*Message from Soul*/.<RETURN=1/>
8206 ¡¦¡¦¡¦
8207 <COLOR=FFE36C0A>[Quest Ened- Wiseman Fritz]<RETURN=1/></COLOR>That wasn't Alicia. The message is not helpful either.
8208 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Return to <NPCNAME=62066/>/*Shuzet*/ and tell him that summoning Alicia's soul has failed. Meanwhile, I will figure out how to contact her soul.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62066/>/*Shuzet*/.<RETURN=1/>
8209 ¡¦¡¦¡¦
8210 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>I see. I will put the operation off until Fritz finds a solution.
8211 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Please go to Crater of Blood and help <NPCNAME=65169/>/*Kaos*/ while we wait for Fritz. Help him as much as you can, for he is tasked to mob up the remaining enemy.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65169/>/*Kaos*/.<RETURN=1/>
8212 ¡¦¡¦¡¦
8213 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>I am happy to have Shuzet's support.
8214 <COLOR=FFE36C0A>[Quest Start-Kaos]<RETURN=1/></COLOR>We've underestimated the strength of surviving enemy. We might not have enough strength to mop them out. You could imagine how thankful I would be at the sight of you. Please accomplish the missions by following my instructions. We will soon reclaim Valley of Dragonkin.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Remaining Enemy 1 quest and complete the follow-up quests.<RETURN=1/>
8215 ¡¦¡¦¡¦
8216 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>Shuzet was nice enough to send help this way.
8217 <COLOR=FFE36C0A>[Quest Start-Kaos]<RETURN=1/></COLOR>Please go hunt down 20 76+ level normal monsters. You won't have a problem finding them. Just look around. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 76+ level normal monsters.<RETURN=1/>
8218 ¡¦¡¦¡¦
8219 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>Shuzet was nice enough to send help this way.
8221 ¡¦¡¦¡¦
8222 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>Shuzet was nice enough to send help this way.
8223 <COLOR=FFE36C0A>[Quest Start-Kaos]<RETURN=1/></COLOR>Please go hunt down 10 76+ level leader monsters. You won't have a problem finding them. Just look around. The victory is near. Give it all you got!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 76+ level leader monsters.<RETURN=1/>
8224 ¡¦¡¦¡¦
8225 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>Shuzet was nice enough to send help this way.
8226 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>Shuzet was nice enough to send help this way. Your performance exceeds my expectations. We're winning the war, but we haven't won it yet. We could lose the region if we let ourselves off guard. Be vigilant and keep to my instructions.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Remaining Enemy 2 quest and complete the follow-up quests.<RETURN=1/>
8227 ¡¦¡¦¡¦
8228 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>Shuzet was nice enough to send help this way. We have the upper hand now.
8230 ¡¦¡¦¡¦
8231 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>We have the upper hand now.
8233 ¡¦¡¦¡¦
8234 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>Our victory is within grasp.
8236 ¡¦¡¦¡¦
8237 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>Our victory is within grasp.
8239 ¡¦¡¦¡¦
8240 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>You have accomplished much.
8241 <COLOR=FFE36C0A>[Quest End-Kaos]<RETURN=1/></COLOR>Shuzet was nice enough to send help this way. Please pass my gratitude to Shuzet. I wish you could stay with us, but we will do what we can without your help from now on. You must report back to <NPCNAME=62066/>/*Shuzet*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62066/>/*Shuzet*/.<RETURN=1/>
8242 ¡¦¡¦¡¦
8243 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Fritz have found a way to contact Alicia's soul.
8244 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>He said that he would need to prepare a proper ritual to call forth the soul of the long-dead, such as Alicia. For example, the ritual should be held in a place where there are strong monsters, say, Cursed Tower. Accomplish what I ask of you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Message from Soul 2, and complete the follow-up quest.<RETURN=1/>
8245 ¡¦¡¦¡¦
8246 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>It seems our part of the preparation is done now...
8247 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Bring me 20 <ITEMNAME=40635/>/*Champion's Soul*/ from Trial of Earth of Tower of Cursed Tower.<RETURN=1/>You can find them from the monsters in Trial of Earth.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 20 <ITEMNAME=40635/>/*Champion's Soul*/.<RETURN=1/>
8248 ¡¦¡¦¡¦
8249 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>One less task to be done.
8250 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Bring me 20 <ITEMNAME=40636/>/*Demonic Blood*/ from Trial of Earth of Cursed Tower.<RETURN=1/>You can find them from the monsters in Trial of Earth.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 20 <ITEMNAME=40636/>/*Demonic Blood*/.<RETURN=1/>
8251 ¡¦¡¦¡¦
8252 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>One less task to be done.
8253 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Bring me 20 <ITEMNAME=40637/>/*Cursed Necklace*/ from Trial of Earth of Cursed Tower.<RETURN=1/>You can get them from the monsters in Trial of Earth.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 20 <ITEMNAME=40637/>/*Cursed Necklace*/.<RETURN=1/>
8254 ¡¦¡¦¡¦
8255 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>One less task to be done.
8256 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Bring me 20 <ITEMNAME=40638/>/*Cursed Ring*/ from Trial of Water of Cursed Tower.<RETURN=1/>You can get them from the monsters in Trial of Water.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 20 <ITEMNAME=40638/>/*Cursed Ring*/.<RETURN=1/>
8257 ¡¦¡¦¡¦
8258 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>One less task to be done.
8259 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Bring me 20 <ITEMNAME=40639/>/*Demon Soul*/ from Trial of Water of Cursed Tower.<RETURN=1/>You can get them from the monsters in Trial of Water.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 20 <ITEMNAME=40639/>/*Demon Soul*/.<RETURN=1/>
8260 ¡¦¡¦¡¦
8261 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>One less task to be done.
8262 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>We now have all the necessary items to summon Alicia's soul. I will prepare the ritual while you're gone scouting Graveyard of Pain. I will contact you as soon as the ritual is ready. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65170/>/*Zoltan*/ in Graveyard of Pain.<RETURN=1/>
8263 ¡¦¡¦¡¦
8264 <COLOR=FFE36C0A>[Quest End-Zoltan]<RETURN=1/></COLOR>Welcome to Graveyard of Pain. It is a quite eerie place though.
8265 <COLOR=FFE36C0A>[Quest Start-Zoltan]<RETURN=1/></COLOR>Graveyard of Pain is unfamiliar ground to us. We need to collect and send the precise geographic information to the main force behind us. Please accomplish the mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Land of Death quest and complete the follow-up quest.
8266 ¡¦¡¦¡¦
8267 <COLOR=FFE36C0A>[Quest End-Zoltan]<RETURN=1/></COLOR>Well done. You helped me much.
8268 <COLOR=FFE36C0A>[Quest Start-Zoltan]<RETURN=1/></COLOR>You must scout out the northern section of the graveyard. Please head north and scout the graveyard there.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Scout the northern graveyard.
8269 ¡¦¡¦¡¦
8270 <COLOR=FFE36C0A>[Quest End-Zoltan]<RETURN=1/></COLOR>Well done. You helped me much.
8271 <COLOR=FFE36C0A>[Quest Start-Zoltan]<RETURN=1/></COLOR>You must scout the chapel in the middle of Graveyard of Pain this time. You should be careful as it seems some creatures unknown to us roam around it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Scout the central chapel.
8272 ¡¦¡¦¡¦
8273 <COLOR=FFE36C0A>[Quest End-Zoltan]<RETURN=1/></COLOR>Well done. You helped me much.
8274 <COLOR=FFE36C0A>[Quest Start-Zoltan]<RETURN=1/></COLOR>Well done. You are a pride of the scouts. Shuzet sent word requesting your immediate return. Go to Etherain without delay.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=62066/>/*Shuzet*/.
8275 ¡¦¡¦¡¦
8276 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>I appreciate your effort as always. I have another mission for you.
8277 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Our troops are dangerously depleted and we need some time to regain strength. Forget Alicia for a while and help us buy time to refit. Accomplish the mission I will give you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Supporting Friendlies quest and complete the follow-up quest.
8278 ¡¦¡¦¡¦
8279 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Well done. Now we can go back to Alicia.
8280 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Hunt down 50 78+ level normal monsters. Though this is a tough assignment, we're counting on you. Please hunt them down as soon as possible.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 50 78+ level normal monsters.<RETURN=1/>
8281 ¡¦¡¦¡¦
8282 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Well done. Your help is indispensable.
8284 ¡¦¡¦¡¦
8285 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Well done. Your help is indispensable.
8287 ¡¦¡¦¡¦
8288 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Well done. Your help is indispensable.
8290 ¡¦¡¦¡¦
8291 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>Well done. Your help is indispensable.
8292 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Well done. Shall we go back to Alicia business? Please deliver this <ITEMNAME=40640/>/*Soul Orb*/ to <NPCNAME=65054/>/*Fritz*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40640/>/*Soul Orb*/ to <NPCNAME=65054/>/*Fritz*/.<RETURN=1/>
8293 ¡¦¡¦¡¦
8294 <COLOR=FFE36C0A>[Quest End-Fritz]<RETURN=1/></COLOR>Yes... The preparations seem adequate... Get ready.
8295 <COLOR=FFE36C0A>[Quest Start-Fritz]<RETURN=1/></COLOR>As I told you before, this ritual is not foolproof. With a ritual this powerful, a very powerful soul around Alicia could appear instead. So prepare yourself.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and eliminate the summoned monster.
8296 ¡¦¡¦¡¦
8297 <COLOR=FFE36C0A>[Quest End-Fritz]<RETURN=1/></COLOR>Well, that wasn't Alicia, but we got her message for sure. I could read the past through the soul that was just summoned. You know that Schwartz came back alive and became the lord of darkness after Oswalt's betrayal, right? The now-dark lord Schwartz wiped Altheim from the map and killed his younger brother Oswalt with his own hands.<RETURN=1/><RETURN=1/>The record reads that Schwartz wept when he learned about Alicia's suicide. To my surprise, Schwartz must have loved Alicia even after he had become the lord of darkness. It's a shame but we must exploit his love. The tomb of Alicia is said to be somewhere in Schwartz's own castle. It is unfortunate for her that her soul is bound there for more than thosand years. It will be the weakness of the lord of darkness if we can free her soul.
8298 <COLOR=FFE36C0A>[Quest Start-Fritz]<RETURN=1/></COLOR>Liberatoin Army must take advantage of this. It will be a leverage in the final siege for Castle Helron. You should now return and prepare for the coming battle.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40641/>/*Message from Soul*/ to <NPCNAME=62066/>/*Shuzet*/.<RETURN=1/>
8299 ¡¦¡¦¡¦
8300 <COLOR=FFE36C0A>[Quest End-Shuzet]<RETURN=1/></COLOR>So that's what happened... I'd hate to use this tragedy against him, but I will sure take it in consideration. You're to be tasked to do other things until I summon you again. It won't take long.
40703 Accept the Shuzet's Trial quest and complete the 4 follow-up quests.
40704 Eliminate 20 60+ level normal monsters.
40705 Eliminate 20 60+ level elite monsters.
40706 Eliminate 20 60+ level leader monsters.
40708 »èÁ¦µÈ ÅØ½ºÆ® ¹ø¿ªÇÏÁö ¸¶¼¼¿ä.
40709 Talk to <NPCNAME=65145/>/*Grave of Ancient Dragon Scout Captain*/.
40710 Accept the Favor from Scout Captain quest and complete the 4 follow-up quests.
40711 Search the skirmish area!
40712 Locate the missing messenger.<RETURN=1/>Eliminate 10 65+ level normal monsters.
40713 Eliminate 15 65+ level normal monsters!<RETURN=1/>Eliminate 15 65+ level leader monsters!
40714 Eliminate Gray Earth Archers and obtain 10 <ITEMNAME=40647/>/*Stack of Arrows*/.
40715 »èÁ¦µÈ ÅØ½ºÆ® ¹ø¿ªÇÏÁö¸¶¼¼¿ä.
40716 Return to Etherian and talk to <NPCNAME=62066/>/*Shuzet*/.
40718 Obtain <ITEMNAME=40610/>/*Ali 1*/ and <ITEMNAME=40611/>/*Ali 2*/. <RETURN=1/>Eliminate <NPCNAME=65328/>/*Ghost of Altheim*/ at the top floor of Etherain, and in Karwan's Crater, and obtain the books.<RETURN=1/>
40719 Talk to <NPCNAME=62154/>/*Wiseman Fritz*/.
40720 Accept the quest, eliminate the summoned monster from Fritz, and obtain <ITEMNAME=40612/>/*Hero 1*/.
40721 Accept the Record of Kingdom of Altheim 2 quest and complete the follow-up quest.
40722 Obtain 30 <ITEMNAME=40613/>/*Dirty Eye of Volcano Beast*/.
40723 Obtain 30 <ITEMNAME=40614/>/*Evil Burning Soul*/.
40724 Accept the Record of Kingdom of Altheim 3 quest and complete the follow-up quests.
40725 Search the ruins in the central area of Tower of Ruins.
40726 Accept the quest, and eliminate the summoned <NPCNAME=65331/>/*Specter of Berserker*/.
40727 Search the northern section of Tower of Ruins.
40728 Accept the quest and eliminate the summoned <NPCNAME=65333/>/*Specter of Mage*/.
40729 Find the dragonkin remains in the eastern part of Red Lava Valley.
40730 Accept the quest and eliminate the summoned <NPCNAME=65335/>/*Specter of Dragonkin*/.
40731 Find the altar dedicated to the Valkyries in the northen part of Red Lava Valley.
40732 Accept the quest and eliminate the summoned <NPCNAME=65337/>/*Specter of Dragonkin*/.
40733 Talk to <NPCNAME=63812/>/*Alon Khater*/.
40734 Talk to <NPCNAME=63814/>/*Ranthartz*/.
40735 Accept the Chance for Regaining Honor quest and complete the follow-up quest.
40739 Talk to <NPCNAME=63812/>/*Alon Khater*/.
40740 Accept the Spy Game quest and complete the follow-up quest.
40741 Eliminate the summoned monster.
40742 Eliminate the summoned monster.
40743 Eliminate the summoned monster.
40744 Accept the Interrogation Result quest and complete the follow-up quest.
40745 Eliminate the summoned monster.
40746 Talk to <NPCNAME=63812/>/*Alon Khater*/.
40747 Accept the Fled Spy quest and complete the follow-up quest.
40748 Accept the quest and eliminate the summoned monster.
40749 Deliver <ITEMNAME=40617/>/*Alon Khater's Report*/.
40750 Talk to <NPCNAME=40033/>/*Turncoat*/.
40752 Accept the quest, eliminate the summoned monster, and obtain <ITEMNAME=40618/>/*Turncoat's Family Heirloom*/.
40753 Take <ITEMNAME=40618/>/*Turncoat's Family Heirloom*/ to <NPCNAME=62066/>/*Shuzet*/.
40754 Check the goddess statue in the ballroom at the top floor of Etherain.
40755 Obtain <ITEMNAME=40623/>/*Book of Brothers Vol. 1*/ and <ITEMNAME=40626/>/*Book of Brothers Vol. 2*/ from Alon Khater's study.
40756 Accept the Fritz's Tale quest and complete the follow-up quest. You can obtain <ITEMNAME=40627/>/*Fritz's Note*/ when you complete the follow-up quest.
40757 Accept the quest and eliminate the summoned monster.
40758 Accept the quest and eliminate the summoned monster.
40759 Accept the quest and eliminate the summoned monster.
40760 Accept the quest and eliminate the summoned monster.
40761 Accept the quest and eliminate the summoned monster.
40762 Obtain <ITEMNAME=40628/>/*Psychic's Stein*/, <ITEMNAME=40630/>/*Soul of Spirit*/, <ITEMNAME=40631/>/*Demon Soul*/, and <ITEMNAME=40632/>/*Alicia's Legacy*/. Accept the Alicia's Soul quest and complete the follow-up quests to obtain the needed items.
40763 Talk to the <NPCNAME=63921/>/*Monstrosity*/ in Wailing Valley.
40764 Obtain 30 <ITEMNAME=40629/>/*Sorcerer's Flame*/. You can find them from flame sorcerers.
40765 Eliminate 10 75+ level elite monsters.<RETURN=1/>Eliminate 10 75+ level leader monsters.
40767 Talk to <NPCNAME=40033/>/*Turncoat*/.
40768 Talk to <NPCNAME=63812/>/*Alon Khater*/.
40769 Obtain <ITEMNAME=40632/>/*Alicia's Legacy*/.
40770 Take <ITEMNAME=40633/>/*Soul Orb*/ to <NPCNAME=65054/>/*Wiseman Fritz*/.
40771 Accept the quest, eliminate the summoned monster, and obtain <ITEMNAME=40634/>/*Message from Soul*/.
40772 Talk to <NPCNAME=62066/>/*Shuzet*/.
40773 Talk to <NPCNAME=65169/>/*Kaos*/.
40774 Accept the Remaining Enemy 1 quest and complete the follow-up quests.
40775 Eliminate 20 76+ level normal monsters.
40777 Eliminate 10 76+ level leader monsters.
40778 Accept the Remaining Enemy 2 quest and complete the follow-up quests.
40783 Talk to <NPCNAME=62066/>/*Shuzet*/.
40784 Accept the Message from Soul 2 quest and complete the follow-up quest.
40785 Obtain 20 <ITEMNAME=40635/>/*Champion's Soul*/.
40786 Obtain 20 <ITEMNAME=40636/>/*Demonic Blood*/.
40787 Obtain 20 <ITEMNAME=40637/>/*Cursed Necklace*/.
40788 Obtain 20 <ITEMNAME=40638/>/*Cursed Ring*/.
40789 Obtain 20 <ITEMNAME=40639/>/*Demon Soul*/.
40790 Talk to <NPCNAME=65170/>/*Zoltan*/ in Graveyard of Pain.
40791 Accept the Land of Death quest and complete the follow-up quest.
40792 Search the northern graveyard.
40793 Search the central chapel.
40794 Talk to <NPCNAME=62066/>/*Shuzet*/.
40795 Accept the Supporting Friendlies quest and complete the follow-up quest.
40796 Eliminate 50 78+ level normal monsters.
40800 Take <ITEMNAME=40640/>/*Soul Orb*/ to <NPCNAME=65054/>/*Fritz*/.
40801 Accept the quest and eliminate the summoned monster.
40802 Take <ITEMNAME=40641/>/*Message from Soul*/ to <NPCNAME=62066/>/*Shuzet*/.
//¿ÀÈÄ 4:07 2009-08-05
20652 Mission completed.
20653 You have eliminated all the monsters.
20654 You have eliminated all the monsters.
20655 You have eliminated all the monsters.
20656 You have eliminated all the monsters.
20657 »èÁ¦ÅؽºÆ® ¹ø¿ªÇÏÁö¸¶¼¼¿ä.
20658 Go to Grave of Ancient Dragon.
20659 Mission completed.
20660 Searching completed.
20661 You have eliminated all the monsters.
20662 Mission completed.
20663 Obtained all Stacks of Arrows.
20664 »èÁ¦ÅؽºÆ® ¹ø¿ªÇÏÁö¸¶¼¼¿ä.
20665 Return to Shuzet.
20666 Mission completed.
20667 Obtained all Books of Alicia.
20668 Talk to Wiseman Fritz.
20669 Obtained the Altheim Saga.
20670 Mission completed.
20671 Obtained all Dirty Eyes of Volcano Beast.
20672 Obtained all Evil Burning Souls.
20673 Mission completed.
20674 Searching completed.
20675 Eliminated the Specter of Berserker.
20676 Searching completed.
20677 Eliminated the Specter of Mage.
20678 Searching completed.
20679 Eliminated the Specter of Dragonkin.
20680 Searching completed.
20681 Eliminate the Specter of Warrior.
20682 Talk to Alon Khater.
20683 Talk to Ranthartz.
20684 Mission completed.
20685 You have eliminated all the monsters.
20686 You have eliminated all the monsters.
20687 You have eliminated all the monsters.
20688 Talk to Alon Khater.
20689 Mission completed.
20690 You have found and eliminated the spy.
20691 You have found and eliminated the spy.
20692 You have found and eliminated the spy.
20693 Mission completed.
20694 You have eliminated the monster that possessed Turncoat.
20696 Mission completed.
20698 Take the report to Shuzet.
20699 Talk to turncoat.
20700 Mission completed.
20701 Obtained the Turncoat's Family Heirloom.
20702 Take the heirloom to Shuzet.
20703 You have checked the statue.
20704 Obtained all Books of Brothers.
20705 Mission completed.
20706 You have eliminated the Specter of Past and helped Fritz to abosrb its memory.
20707 You have eliminated the Specter of Past and helped Fritz to abosrb its memory.
20708 You have eliminated the Specter of Past and helped Fritz to abosrb its memory.
20709 You have eliminated the Specter of Past and helped Fritz to abosrb its memory.
20710 You have eliminated the Specter of Past and helped Fritz to abosrb its memory.
20711 Mission completed.
20712 Talk to the Monstrosity.
20713 Obtained all Sorcerer's Flame.
20714 You have eliminated all the monsters.
20715 You have eliminated all the monsters.
20716 Talk to Turncoat.
20717 Talk to Alon Khater.
20718 Obtained the Alicia's Legacy.
20719 Take Soul Orb to Fritz.
20720 Obtained the Message from Soul.
20721 Talk to Shuzet.
20722 Talk to Kaos.
20723 Mission completed.
20724 You have eliminated all the monsters.
20725 You have eliminated all the monsters.
20726 You have eliminated all the monsters.
20727 Mission completed.
20728 You have eliminated all the monsters.
20729 You have eliminated all the monsters.
20730 You have eliminated all the monsters.
20731 You have eliminated all the monsters.
20732 Talk to Shuzet.
20733 Mission completed.
20734 Obtained all Champion's Souls.
20735 Obtained all Demonic Blood.
20736 Obtained all Cursed Necklaces.
20737 Obtained all Cursed Rings.
20738 Obtained all Demon Souls.
20739 Talk to Zoltan.
20740 Mission completed.
20741 Completed seraching the northern graveyard.
20742 Completed searching the central chapel.
20744 Mission completed.
20745 You have eliminated all the monsters.
20746 You have eliminated all the monsters.
20747 You have eliminated all the monsters.
20748 You have eliminated all the monsters.
20749 Take Soul Orb to Fritz.
20750 Obtained the Message from Soul.
20751 Take the Message from Soul to Shuzet.
//¿ÀÈÄ 4:50 2009-08-05
1069 <COLOR=FFE36C0A>[Quest End-Scout Achim]<RETURN=1/></COLOR>We've located the rendezvous point to Schuppenigel. Get ready.
1088 <COLOR=FFE36C0A>[Quest Start-Scout Achim]<RETURN=1/></COLOR>We've located the rendezvous point to Schuppenigel. She won't come herself but will send one of her agents to deliver us message. <RETURN=1/><RETURN=1/><COLOR=FFFF00D9>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65122/>.
1090 <COLOR=FFE36C0A>[Quest End-Suspiciously Dressed Scout]<RETURN=1/></COLOR>I am the agent sent from Lady Schuppenigel. Hold a bit please.
1091 <COLOR=FFE36C0A>[Quest Start-Suspiciously Dressed Scout]<RETURN=1/></COLOR>You must excuse me. I must test you with one thing.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.
1092 <COLOR=FFE36C0A>You must excuse me. I will test you with one thing.</COLOR>
1093 <COLOR=FFE36C0A>[Quest Start-Suspiciously Dressed Scout]<RETURN=1/></COLOR>You must excuse me. I hope you understand this as our lives are at stake.
//¿ÀÈÄ 7:56 2009-08-06(¹Ì¼ÇÄù½ºÆ® ÅØ½ºÆ® Ãß°¡)
3232 <COLOR=FFE36C0A>[Quest Start-Special Agent Pabel]<RETURN=1/></COLOR>Greeting. We're pouring all our effort to intercept that imperial spy.<RETURN=1/>You should first find <NPCNAME=65267/>/*Sophy*/.<RETURN=1/>She can be reached by the portal at the end of the valley.<RETURN=1/>The problem is that the portal is guarded by <NPCNAME=36566/>/*Kaila*/ and his men. You must fight through to use it. Godspeed.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=36566/>/*Kaila*/, and use the portal to reach <NPCNAME=65267/>/*Sophy*/.
3233 <COLOR=FFE36C0A>[Quest End-Scout Sophy]<RETURN=1/></COLOR>Ah, it's you. I was expecting your arrival. Pabel told me.
3234 <COLOR=FFE36C0A>[Quest Start-Scout Sophy]<RETURN=1/></COLOR>According to my observation, the enemy are using five transportation devices to move around.<RETURN=1/>You just activated one of them behind the ice wall.<RETURN=1/>However, the second device won't be easy to activate as it is heavily guarded.<RETURN=1/><NPCNAME=34763/>/*Atrata*/ and <NPCNAME=34764/>/*Felir*/ are the one's guarding the device. You must eliminate them to activate it.<RETURN=1/>Then you must report to <NPCNAME=65268/>/*Sion*/ who is investigating those devices.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=34763/>/*Artrata*/ and <NPCNAME=34764/>/*Felir*/, activate the transportation device, and report to <NPCNAME=65268/>/*Sion*/.
3235 <COLOR=FFE36C0A>[Quest End-Scout Sion]<RETURN=1/></COLOR>Have you activated the second device? Shoot, this is a trap!!
3236 <COLOR=FFE36C0A>[Quest Start-Scout Sophy]<RETURN=1/></COLOR>Oh, if the devide doesn't activate after you eliminate Artrata and Felir,<RETURN=1/>try eliminating more leaders and soldiers of imperial attack squards.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 2 Imperial Attack Squard Leaders and 6 Imperial Attack Squard Soldiers, activate the device, and report to <NPCNAME=65268/>/*Sion*/.
3237 <COLOR=FFE36C0A>[Quest End-Scout Sion]<RETURN=1/></COLOR>Have you activated the second device? Shoot, this is a trap!!
3238 <COLOR=FFE36C0A>[Quest Start-Scout Sion]<RETURN=1/></COLOR>Whew, it's good that you are with me. That was a close one. Thank you very much.<RETURN=1/>We've activated two of them so far without getting ourselves killed.<RETURN=1/>I don't think the next device is nearby though. I have already combed through the place.<RETURN=1/>You must take the portals to my side and at the top of that ice pillar to get to <NPCNAME=65269/>/*Gibbs*/, who is scouting the upper side of the valley.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The portals are guarded by enemy. You should be careful approaching them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Use the portal in the corner and the one at the top of the ice pillar to move to <NPCNAME=65269/>/*Gibbs*/.
3239 <COLOR=FFE36C0A>[Quest End-Special Agent Gibbs]<RETURN=1/></COLOR>Well met. I was in need of a combat specialist anyway.
3240 <COLOR=FFE36C0A>[Quest Start-Special Agent Gibbs]<RETURN=1/></COLOR>I trust that you already know the details?<RETURN=1/>There are three more devices to go! I have located all of them already.<RETURN=1/>I have dispatched <NPCNAME=65270/>/*Tim*/, <NPCNAME=65271/>/*Viper*/, and <NPCNAME=65272/>/*Moss*/ to each device, so find and talk to them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the following quests. Five Travel Devices (5), Five Travel Devices (6), and Five Travel Devices (7).
3241 We don't have much time. Hurry.
3242 <COLOR=FFE36C0A>[Quest End-Special Agent Gibbs]<RETURN=1/></COLOR>Nicely done!!
3243 <COLOR=FFE36C0A>[Quest Start-Scout Tim]<RETURN=1/></COLOR>Welcome. This device here doesn't seem to be protected by a seal. I am lucky. I don't have a seal to deal with¡¦haha!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Click the device to activate it.
3244 You could just activate it since it doesn't have any seal on it.
3245 <COLOR=FFE36C0A>[Quest End-Scout Tim]<RETURN=1/></COLOR>Well done!!
3246 <COLOR=FFE36C0A>[Quest Start-Scout Viper]<RETURN=1/></COLOR>You've come at last. I need your help. I found the device but I can't take them down by myself. Besides, this devide has a seal on it.<RETURN=1/>I think the seal is connected to <NPCNAME=32100/>/*Ungoose*/, <NPCNAME=26806/>/*Snowy Plains Imperial Archer*/, and <NPCNAME=26805/>/*Snowy Plains Imperial Spearman*/. Eliminate them and activate the device.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=32100/>/*Ungoose*/, <NPCNAME=26806/>/*Snowy Plains Imperial Archer*/, <NPCNAME=26805/>/*Snowy Plains Imperial Spearman*/, and activate the device.
3247 We don't have much time. Hurry.
3248 <COLOR=FFE36C0A>[Quest End-Scout Viper]<RETURN=1/></COLOR>Well done!
3249 <COLOR=FFE36C0A>[Quest Start-Scout Moss]<RETURN=1/></COLOR>How's it going? You're most welcome. I was having a hard time here alone.<RETURN=1/>Seeing that you're here now, you must have activated two other devices, right?<RETURN=1/>The device here is also sealed.<RETURN=1/>Eliminate <NPCNAME=36570/>/*Archer*/ and <NPCNAME=34770/>/*Spearman*/ to activate the device.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=36570/>/*Archer*/ and <NPCNAME=34770/>/*Spearman*/, and activate the device.
3250 Be careful.
3251 <COLOR=FFE36C0A>[Quest End-Scout Moss]<RETURN=1/></COLOR>Well done. You should report back to special agent Gibbs now that you're done activating all the devices.
3252 <COLOR=FFE36C0A>[Quest Start-Speical Agent Gibbs]<RETURN=1/></COLOR>The imperial spy has appeared by the bridge you have crossed before! The devices worked alirght I guess! Go take care of that spy! I can't wait to see his half-witted face when he learns that we activated the devices!! Hahaha!!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=34766/>/*Radensan*/ and <NPCNAME=38331/>/*Ibis*/, and report to <NPCNAME=65129/>/*Jedd*/ in <MAPNAME=20204/>/*Sanctuary of Fortress*/.
3254 <COLOR=FFE36C0A>[Quest Start-Battle Commander Thompson]<RETURN=1/></COLOR>Well met. I am Thompson, the supreme commander of this battle.<RETURN=1/>Intense battles take place here now. According to my battle reports, each path is guarded by two kinds of demons.<RETURN=1/>The one is a formation of the Iceblade Clan, and the other is a formation of the Frostbitten Clan.<RETURN=1/>Either is an easy adversary, so choose which pass to take.<RETURN=1/>I will give you time to think it over.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Decide one formation to assault - The Iceblade Clan, or the Frostbitten Clan.
3255 Have you decided yet?
3256 <COLOR=FFE36C0A>[Quest End-Battle Commander Thompson]<RETURN=1/></COLOR>Good! What's your decision?
3257 <COLOR=FFE36C0A>[Quest Start-Battle Commander Thompson]<RETURN=1/></COLOR>So, you chose to assault the Iceblades?<RETURN=1/>Then eliminate <NPCNAME=34777/>/*Warrior*/, <NPCNAME=34779/>/*Mage*/, <NPCNAME=34778/>/*Archer*/, and <NPCNAME=34781/>/*Gatekeeper*/, and report to Cross, the 1st squard captain. He will instruct you further.<RETURN=1/>Now move!! Good hunting out there!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=34777/>/*Warrior*/, <NPCNAME=34779/>/*Mage*/, <NPCNAME=34778/>/*Archer*/, and <NPCNAME=34781/>/*Gatekeeper*/, and report to First Squard Captain Cross.
3258 <COLOR=FFE36C0A>[Quest End-First Squard Captain Cross]<RETURN=1/></COLOR>Welcome. You're a really capable person!
3259 <COLOR=FFE36C0A>[Quest Start-Battle Commander Thompson]<RETURN=1/></COLOR>So, you chose to assault the Frostbittens?<RETURN=1/>Then eliminate <NPCNAME=34774/>/*Warrior*/, <NPCNAME=34776/>/*Mage*/, <NPCNAME=34775/>/*Archer*/, and <NPCNAME=34780/>/*Gatekeeper*/, and report to Smith, the 2nd squard captain. He will instruct you further.<RETURN=1/>Now move!! Good hunting out there!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=34774/>/*Warrior*/, <NPCNAME=34776/>/*Mage*/, <NPCNAME=34775/>/*Archer*/, and <NPCNAME=34780/>/*Gatekeeper*/, and report to Second Squard Captain Smith.
3260 <COLOR=FFE36C0A>[Quest End-Second Squard Captain Smith]<RETURN=1/></COLOR>Weclome. You're a really capable person!
3261 <COLOR=FFE36C0A>[Quest Start-Second Squard Captain Smith]<RETURN=1/></COLOR>The next thing for you do do is to enter the portal conjured there.<RETURN=1/>The fellow overthere named Gunther is your guide, but I can't trust him. Nonetherless, we have no other options but to follow him.<RETURN=1/>The most important thing is that you must eliminate their leader <NPCNAME=34787/>/*Kalkan*/.<RETURN=1/>Report to Bane, the captain of the 3rd squard once you eliminate it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=34787/>/*Kalkan*/, and talk to Third Squard Captain Bane.
3262 <COLOR=FFE36C0A>[Quest End-Third Squard Captain Bane]<RETURN=1/></COLOR>Good that you were able to get to here. I was thrown to this place by the portal, and I couldn't find a way back.
3263 <COLOR=FFE36C0A>[Quest Start-First Squard Captain Cross]<RETURN=1/></COLOR>You must step into the newly conjured portal.<RETURN=1/>I don't know what will await you inside.<RETURN=1/>But you must eliminate their leader, a <NPCNAME=34787/>/*Kalkan*/.<RETURN=1/>When the need is done, report to Bane, who is the captain of the 3rd squard.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=34787/>/*Kalkan*/, and talk to Third Squard Captain Bane.
3264 <COLOR=FFE36C0A>[Quest End-Third Squard Captain Bane]<RETURN=1/></COLOR>You did well coming all the way to here. I was thrown to this place by the portal, and I couldn't find a way back.
3265 <COLOR=FFE36C0A>[Quest Start-Third Squard Captain Bane]<RETURN=1/></COLOR>What? You've met Gunther on your way?<RETURN=1/>He is the leader of Frostbitten Clan!! Damn¡¦ Nothing can be done now¡¦except paying him a visit¡¦ Frontal assault!!<RETURN=1/>You must eliminate the two <NPCNAME=34786/>/*Wolf*/ and two <NPCNAME=34790/>/*Beast*/, and their <NPCNAME=34789/>/*Boss*/ that guard the gate, and break into the castle, and eliminate <NPCNAME=38337/>/*Gunther*/!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 2 <NPCNAME=34786/>/*Wolf*/, 2 <NPCNAME=34790/>/*Beast*/, and <NPCNAME=34789/>/*Boss*/, then eliminate <NPCNAME=38337/>/*Gunther*/, and report to Castle Outskirts Battle Commander.
3267 <COLOR=FFE36C0A>[Quest Start-Third Squard Captain Bane]<RETURN=1/></COLOR>The time for final battle has come.<RETURN=1/>Eliminate the two <NPCNAME=34786/>/*Wolf*/, two <NPCNAME=34790/>/*Beast*/, and their <NPCNAME=34789/>/*Boss*/ that guard the gate, and break into the castle and eliminate <NPCNAME=38336/>/*Kirjen*/!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill 2 <NPCNAME=34786/>/*Wolf*/, 2 <NPCNAME=34790/>/*Beast*/, <NPCNAME=34789/>/*Captain*/, <NPCNAME=38336/>/*Kirjen*/. Report to Castle Outskirts Battle Commander once you accomplish them.
3269 <COLOR=FFE36C0A>[Quest Start-Snowy Fields Vanguard Company Captain Cain]<RETURN=1/></COLOR>How do you do? My name is Cain, and I am in charge of the Snowy Fields Vangaurd company.<RETURN=1/>This place is like a maze.<RETURN=1/>But don't worry. My patrols have laready found a way through the garden.<RETURN=1/>We've spotted four watchtowers inside the garden.<RETURN=1/>We must destroy them all before we enter the garden.<RETURN=1/>First, you must eliminate the guards and destroy the eastern watchtower. Are you up for the task?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 4 <NPCNAME=32112/>/*Sentry*/, destroy <NPCNAME=39272/>/*Watchtower*/, and report to Partol Micky.
3270 <COLOR=FFE36C0A>[Quest End-Patrol Micky]<RETURN=1/></COLOR>Have you destroyed the eastern watchtower?
3271 <COLOR=FFE36C0A>[Quest Start-Snowy Fields Vanguard Company Captain Cain]<RETURN=1/></COLOR>Now to the southern watchtower.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 4 <NPCNAME=32111/>/*Sentry*/, destroy <NPCNAME=39271/>/*Watchtower*/, and report to Patrol Micky.
3272 <COLOR=FFE36C0A>[Quest End-Patrol Micky]<RETURN=1/></COLOR>Have you destroyed the southern watchtower?
3273 <COLOR=FFE36C0A>[Quest Start-Snowy Fields Vanguard Company Captain Cain]<RETURN=1/></COLOR>Destroy the western watchtower.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 4 <NPCNAME=32113/>/*Sentry*/, destroy <NPCNAME=39273/>/*Watchtower*/, and report to Patrol Micky.
3274 <COLOR=FFE36C0A>[Quest End-Patrol Micky]<RETURN=1/></COLOR>Have you destroyed the western watchtower?
3275 <COLOR=FFE36C0A>[Quest Start-Snowy Fields Vanguard Company Captain Cain]<RETURN=1/></COLOR>Now to the northen watchtower.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 4 <NPCNAME=32111/>/*Sentry*/, destroy <NPCNAME=39271/>/*Watchtower*/, and report to Patrol Micky.
3276 <COLOR=FFE36C0A>[Quest End-Patrol Micky]<RETURN=1/></COLOR>Have you destroyed the northern watchtower?
3277 <COLOR=FFE36C0A>[Quest Start-Patrol Micky]<RETURN=1/></COLOR>Now we can enter the garden. Thanks mate.<RETURN=1/>But inside the garden is a problem too. My company Willson got seperated from me when we fell into an ambush.<RETURN=1/>It looks like some ether followers and a guard have pinned him down.<RETURN=1/>Eliminate them and find Willson.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 2 <NPCNAME=32115/>/*Follower*/, 2 <NPCNAME=32116/>/*Follower*/, and <NPCNAME=32117/>/*Gatekeeper*/, and talk to Patrol Willson.
3278 <COLOR=FFE36C0A>[Quest End-Patrol Willson]<RETURN=1/></COLOR>Thank god! I thought I was as good as dead!!
3279 <COLOR=FFE36C0A>[Quest Start-Patrol Willson]<RETURN=1/></COLOR>I figured out a way to enter into the castle. The only problem was that I couldn't do it myself. Good that you showed up.<RETURN=1/>First of all, you must eliminate the guards at the western tower.<RETURN=1/>Be careful, for their number is great..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 2 <NPCNAME=26830/>/*Gatekeeper*/, <NPCNAME=32127/>/*Pendragon*/, <NPCNAME=32126/>/*Troy*/, and <NPCNAME=32125/>/*Guardian*/, and report to Patrol Willson.
3280 Their number is great. You must use caution.
3281 <COLOR=FFE36C0A>[Quest End-Patrol Willson]<RETURN=1/></COLOR>Have you eliminated them already?
3282 <COLOR=FFE36C0A>[Quest Start-Patrol Willson]<RETURN=1/></COLOR>Now, it's time to go for the guardians of the eastern tower.<RETURN=1/>Like the other tower, this one has many guardians. Be careful.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 2 <NPCNAME=26831/>/*Gatekeeper*/, and <NPCNAME=32124/>/*Guardian*/, and report to Patrol Willson.
3283 Be careful out there.
3284 <COLOR=FFE36C0A>[Quest End-Patrol Willson]<RETURN=1/></COLOR>Damn, you're fast!
3285 <COLOR=FFE36C0A>[Quest Start-Patrol Willson]<RETURN=1/></COLOR>One last gate before we enter the castle.<RETURN=1/>The portal to the castle will only work when <NPCNAME=32128/>/*Misya*/ at the top of the stairs.<RETURN=1/>There are a lot of enemies around Misya, so be careful.<RETURN=1/>Once you're in the castle, find Marco, one of our veterans.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=32128/>/*Misya*/, and report to Veteran Patrol Marco.
3286 <COLOR=FFE36C0A>[Quest End-Veteran Patrol Marco]<RETURN=1/></COLOR>Glad to see a fellow soldier in a place like this... Welcome.
3287 <COLOR=FFE36C0A>[Quest Start-Veteran Patrol Marco]<RETURN=1/></COLOR>We will find the priest of Ice Castle once we can get out of this room.<RETURN=1/>But this room is guarded by five commanders of Ice Castle.<RETURN=1/>Operate the stone statue in front of me and you will face them.<RETURN=1/>Be prepared. They're strong.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=32135/>/*Destruction*/, <NPCNAME=32136/>/*Protection*/, <NPCNAME=32138/>/*Bow*/, <NPCNAME=32137/>/*Magic*/, and <NPCNAME=32139/>/*Spear*/, and talk to Veteran Patrol Marco.
3288 Once the stone statue is activated, you can't rest until all the commanders are eliminated.
3289 <COLOR=FFE36C0A>[Quest End-Veteran Patrol Marco]<RETURN=1/></COLOR>Wow, you killed them all... I have never seen someone like you¡¦
3290 <COLOR=FFE36C0A>[Quest Start-Veteran Patrol Marco]<RETURN=1/></COLOR>Like I said, there is now one battle remains. The priest..<RETURN=1/>But the way to him will be blocked by a magic seal. You can deactivate it by eliminating <NPCNAME=32140/>/*Xyroks*/ in the room in the other side of the magic seal. Good luck!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=32140/>/*Xyroks*/ and <NPCNAME=38342/>/*Priest*/, and report to Snowy Fields Vanguard Captain.
3292 <COLOR=FFE36C0A>[Quest Start-Scout Vin]<RETURN=1/></COLOR>Welcome. I have only arrived here not long ago but I am already trapped.<RETURN=1/>The only way to clear this path is to roll down those logs up the hill.<RETURN=1/>Please eliminate the enemy on the hill and release the logs.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=20136/>/*Woodman*/, and operate the log to clear the path.
3293 This better work out nicely, or...
3294 <COLOR=FFE36C0A>[Quest End-Scout Vin]<RETURN=1/></COLOR>Awesome!! It worked!!
3295 <COLOR=FFE36C0A>[Quest Start-Scout Vin]<RETURN=1/></COLOR>Now you must catch up with Daniel, my company.<RETURN=1/>He left far earlier than I did, so he will be far ahead of us. You better hurry up to catch him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Scout Daniel.
3296 <COLOR=FFE36C0A>[Quest End-Scout Daniel]<RETURN=1/></COLOR>My¡¦ Someone caught me already¡¦ Who the hell are you?
3297 <COLOR=FFE36C0A>[Quest Start-Scout Daniel]<RETURN=1/></COLOR>The lever that operates the bridge to Frozen Castle is frozen up.<RETURN=1/>I have had a close look at it, and I think it's not natural ice but some kind of seal magic..<RETURN=1/>The ice pillar over there look suspicious. Can you check it out?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 2 <NPCNAME=23058/>/*Spirit*/ and 1 <NPCNAME=24522/>/*Greater Spirit*/, and talk to Scout Daniel.
3298 What kind of magic would freeze the lever like this?
3299 <COLOR=FFE36C0A>[Quest End-Scout Daniel]<RETURN=1/></COLOR>They were the cause of this trouble.
3300 <COLOR=FFE36C0A>[Quest Start-Scout Daniel]<RETURN=1/></COLOR>We can operate the lever now. But this is not all.<RETURN=1/>The way into the garden is guarded by <NPCNAME=24521/>/*Satard*/, <NPCNAME=25121/>/*Hark*/, and <NPCNAME=23059/>/*Guardian*/. You need to eliminate them.<RETURN=1/>Once you're inside the garden, you will find Willy. He's one of us. He will guide you from there.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=24521/>/*Satard*/, <NPCNAME=25121/>/*Hark*/, and <NPCNAME=23059/>/*Guardian*/, and talk to Manhuner Willy in the garden.
3301 <COLOR=FFE36C0A>[Quest End-Manhunter Willy]<RETURN=1/></COLOR>Welcome to¡¦ Ack!! Stop¡¦ You just triggered a trap!
3302 <COLOR=FFE36C0A>[Quest Start-Manhunter Willy]<RETURN=1/></COLOR>You complicated the matters when you stepped on that trap.<RETURN=1/>Well, don't panic though. I am a master of traps¡¦<RETURN=1/>Activate the lever in the corner of the garden to the southeast first, eliminate two <NPCNAME=23069/>/*Ice Spirit*/, and then come back to me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Acticate the lever in the corner of southeastern garden, and eliminate 2 <NPCNAME=23069/>/*Ice Spirit*/.
3303 Hurry up. We're short on time.
3304 <COLOR=FFE36C0A>[Quest End-Manhunter Willy]<RETURN=1/></COLOR>Good job. See the wall that was in front of us is now gone?
3305 <COLOR=FFE36C0A>[Quest Start-Manhunter Willy]<RETURN=1/></COLOR>Next, you must activate the northwest lever and eliminate 5 <NPCNAME=23060/>/*Ice Spirit*/. Come back to me when it's done.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Activate the northwest lever and eliminate 5 <NPCNAME=23060/>/*Ice Spirit*/.
3306 Hurry up. We're short on time.
3307 <COLOR=FFE36C0A>[Quest End-Manhunter Willy]<RETURN=1/></COLOR>Good job!
3308 <COLOR=FFE36C0A>[Quest Start-Manhunter Willy]<RETURN=1/></COLOR>Now there is only one trap left. The last one will trigger on your way to manhunter Max. Don't panic. Do as before to deactive it, and go see Max.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 4 <NPCNAME=23070/>/*Ice Spirit*/, and talk to Manhunter Max.
3309 <COLOR=FFE36C0A>[Quest End-Manhunter Max]<RETURN=1/></COLOR>Got trapped on your way, I see. Well met.
3310 <COLOR=FFE36C0A>[Quest Start-Manhunter Max]<RETURN=1/></COLOR>I understand that you had some troubles on your way, but the real trouble will start from here.<RETURN=1/>There are two bridges in the garden ahead. You must activate both pulleys to connect the bridges.<RETURN=1/>But it won't be an easy task as enemy are blocking the way.<RETURN=1/>Activate both pulleys to connect the bridges, and talk to Charles, a manhunter.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Connect the bridges by activating the pulleys and talk to Manhunter Charles.
3311 <COLOR=FFE36C0A>[Quest End-Manhunter Charles]<RETURN=1/></COLOR>Good to see you!
3312 <COLOR=FFE36C0A>[Quest Start-Manhunter Charles]<RETURN=1/></COLOR>The castle gate is guarded by Behilit and his clones.<RETURN=1/>Eliminate his clones at western and eastern tower and you can confront Behilit himself.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=23071/>/*Clone 1*/ and <NPCNAME=23072/>/*Clone 2*/, eliminate <NPCNAME=24523/>/*Behilit*/m, and then report to Manhunter Watson in the castle.
3313 <COLOR=FFE36C0A>[Quest End-Manhunter Watson]<RETURN=1/></COLOR>Hi there! I haven't seen a freindly face for the longest time!
3314 <COLOR=FFE36C0A>[Quest Start-Manhunter Watson]<RETURN=1/></COLOR>This room is guarded by <NPCNAME=25122/>/*Baron*/ and his followers.<RETURN=1/>You must eliminate them to move on.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the <NPCNAME=25122/>/*Baron*/ and 6 <NPCNAME=23064/>/*Follower*/, and report to Manhunter Sudan in the castle.
3315 <COLOR=FFE36C0A>[Quest End-Manhunter Sudan]<RETURN=1/></COLOR>Hello. Good job coming all the way up here.
3316 <COLOR=FFE36C0A>[Quest Start-Manhunter Sudan]<RETURN=1/></COLOR>We will soon confront the master of this frozen castle. Keep up the good work.<RETURN=1/>This room consists of east and west rooms, and the central hall.<RETURN=1/>The east room is guarded by <NPCNAME=24524/>/*Heinrich*/, the west room, <NPCNAME=24525/>/*Clyte*/, and teh central hall, <PCNAME=24526/>/*Tablian*/. You can confront Tablian once you eliminate the two escort captains in each room.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=24524/>/*Heinrich*/ and <NPCNAME=24525/>/*Clyte*/, eliminate <NPCNAME=24526/>/*Tablian*/, then talk to Ranger Captain Mite.
3317 <COLOR=FFE36C0A>[Quest End-Ranger Captain Mite]<RETURN=1/></COLOR>Good to see you. I have been expecting you.
3318 <COLOR=FFE36C0A>[Quest Start-Ranger Captain Mite]<RETURN=1/></COLOR>Finally we will fight <NPCNAME=25711/>/*Schutzwalt*/, the master of Frozen Castle.<RETURN=1/>Hiding in this room is not only Schwartz himself, but his <NPCNAME=24528/>/*Chamberlain*/ and <NPCNAME=24527/>/*Steward*/. Please be careful.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=25711/>/*Schutzwalt*/, <NPCNAME=24528/>/*Chamberlain*/, and <NPCNAME=24527/>/*Steward*/, and report to Snowy Fields Vangaurd Captain.
4287 <COLOR=FFE36C0A>[Quest Start-Scout Nillson]<RETURN=1/></COLOR>Howdy. This valley is very suspicious...<RETURN=1/>Vashahart next to you will fill you up.<RETURN=1/>The information about Volcano Imperial Army seems to be written in three different scrolls.<RETURN=1/>Those scrolls are guarded by <NPCNAME=26890/>/*Messenger 1*/, <NPCNAME=36598/>/*Messenger 2*/, and <NPCNAME=36599/>/*Vice-Messenger*/, so eliminate them and obtain the scrolls.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=26890/>/*Messenger 1*/, <NPCNAME=36598/>/*Messenger 2*/, and <NPCNAME=36599/>/*Vice-Messenger*/, obtain the scrolls, and report to Scout Dan.
4288 <COLOR=FFE36C0A>[Quest End-Scout Dan]<RETURN=1/></COLOR>Have you acquired information from the scrolls?
4289 <COLOR=FFE36C0A>[Quest Start-Scout Dan]<RETURN=1/></COLOR>Wait a second, punishing a betrayer?<RETURN=1/>I have seen something that looked like a death dragon escorted in handcuffs the other day.<RETURN=1/>It headed to the valley just south from here. Maybe you want to search that valley?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 <NPCNAME=32148/>/*Dragonkin*/ that are guarding Rotools, and hear his story.
4290 <COLOR=FFE36C0A>[Quest End-Scout Mark]<RETURN=1/></COLOR>Is that certain?
4291 <COLOR=FFE36C0A>[Quest Start-Scout Mark]<RETURN=1/></COLOR>The Valkyries were contacting the death dragons... What a¡¦<RETURN=1/>You must report this immediately.<RETURN=1/>Go north and you will find Harigger the scout on the other side of the bridge.<RETURN=1/>Tell him what you have learned.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Report to Scout Harigger on the other side of the bridge to the north.
4292 <COLOR=FFE36C0A>[Quest End-Scout Harigger]<RETURN=1/></COLOR>Wha!! The Valkyries are contacting the death dragons??
4293 <COLOR=FFE36C0A>[Quest Start-Scout Mark]<RETURN=1/></COLOR>Wait. This information of the dealings of the Valkyries is important, but I have another important matter at hand.<RETURN=1/>Drake Knight Chasers, who have been intefering with our missions will soon appear.<RETURN=1/>Each one of them is strong enough and when they band together, we are no match for them.<RETURN=1/>Can you help us defeat them?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate all the <NPCNAME=27212/>/*Chaser*/, and report to Scout Mark.
4294 They are frequently seen in the clearing over there.
4295 <COLOR=FFE36C0A>[Quest End-Scout Mark]<RETURN=1/></COLOR>You're unbelievable, you killed them all!! Now our missions will be easier!
4296 <COLOR=FFE36C0A>[Quest Start-Scout Harigger]<RETURN=1/></COLOR>You must deliver this news as soon as possible.<RETURN=1/>But the bridge ahead of us is guarded by <NPCNAME=36596/>/*Spearman*/ and <NPCNAME=36597/>/*Gatekeeper*/.<RETURN=1/>Eliminate them and cross the bridge, and then report to Scout Jack.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=36596/>/*Spearman*/ and <NPCNAME=36597/>/*Gatekeeper*/, then report to Scout Jack.
4297 <COLOR=FFE36C0A>[Quest End-Scout Jack]<RETURN=1/></COLOR>Mm... How could that happen¡¦<RETURN=1/>But I hesitate to believe the news as it is.<RETURN=1/>Tell Vashahart who is next to me about the news.
4298 <COLOR=FFE36C0A>[Quest Start-Scout Haidon]<RETURN=1/></COLOR>Come. You must have been tired to come to here.<RETURN=1/>You're almost to the town, but it is not as easy as you might think.<RETURN=1/>Walk down along the winding path and you will find a portal that will lead you to the outside.<RETURN=1/>But reaching it won't be easy as the enemy reinforced the guarding troops there.<RETURN=1/>You must eliminate <NPCNAME=27201/>/*Guardian Knight*/, <NPCNAME=27202/>/*Trainee*/, <NPCNAME=27211/>/*Shield Warrior*/, and <NPCNAME=38346/>/*Boss*/ who are likely to ambush you somewhere along the way. Good luck.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=27201/>/*Guardian Knight*/, <NPCNAME=27202/>/*Trainee*/, <NPCNAME=27211/>/*Shield Warrior*/, and <NPCNAME=38346/>/*Boss*/, and report to Grave of Ancient Dragon 2nd Division Captain.
4300 <COLOR=FFE36C0A>[Quest Start-Valkyrie Clanner Phibi]<RETURN=1/></COLOR>Did you hear the suspicious voice too?<RETURN=1/>I must chase them but the troops here won't let me pass.<RETURN=1/>I understand that it's their job. Please do Pabel a favor.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=34802/>/*High-Rank Mage*/ in front of the bridge to the west, and report to Valkyrie Clanner Phibi.
4301 Their numbers are many. Be extra careful.
4302 <COLOR=FFE36C0A>[Quest End-Valkyrie Clanner Phibi]<RETURN=1/></COLOR>Nicely done. Now they will let me pass.
4303 <COLOR=FFE36C0A>[Quest Start-Valkyrie Clanner Phibi]<RETURN=1/></COLOR>One of us, Jean, is waiting at the other side of the portal to the west.<RETURN=1/>The way to the portal is guarded by <NPCNAME=36601/>/*Guardian Warrior*/ and <NPCNAME=36605/>/*Blood Gladiator*/, so you must eliminate them to go to Jean.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=36601/>/*Guardian Warrior*/ and <NPCNAME=36605/>/*Blood Gladiator*/, and report to Valkyrie Clanner Jean.
4304 <COLOR=FFE36C0A>[Quest End-Valkyrie Clanner Jean]<RETURN=1/></COLOR>Hi. I was waiting for you.
4305 <COLOR=FFE36C0A>[Quest Start-Valkyrie Clanner Jean]<RETURN=1/></COLOR>I have secured this place before you came, but I couldn't open the door that leads to the left aisle.<RETURN=1/>I think it's sealed by enemy.<RETURN=1/>It would be wise to ask the forgotten spirits to lend us their power if we can't break the seal ourselves.<RETURN=1/>I have searched the area, and it looks like they're at the sourthern most tip of the valley.<RETURN=1/>The passage is riddled with traps, so be very careful.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=36602/>/*Spirit*/, and report to Valkyrie Clanner Xena.
4306 <COLOR=FFE36C0A>[Quest End-Valkyrie Clanner Xena]<RETURN=1/></COLOR>The right door is open at last!
4307 <COLOR=FFE36C0A>[Quest Start-Valkyrie Clanner Xena]<RETURN=1/></COLOR>I couldn't contact Jane, one of our clan members, because of the closed door, but I am sure that she will await you on the other side of the door. Please go to her and accomplish your next task.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Valkyrie Clanner Jane.
4308 <COLOR=FFE36C0A>[Quest End-Valkyrie Clanner Jane]<RETURN=1/></COLOR>That disgusting door is finally open!
4309 <COLOR=FFE36C0A>[Quest Start-Valkyrie Clanner Jane]<RETURN=1/></COLOR>Now you must take the portal to the north to move to the next area.<RETURN=1/>The way to the next area is guarded by <NPCNAME=32156/>/*Spirit*/ and <NPCNAME=36603/>/*Mage*/, so you need to eliminate them.<RETURN=1/>Well, now go!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=32156/>/*Spirit*/ and <NPCNAME=36603/>/*Mage*/, and report to Valkyrie Clanner Julia in the next area.
4310 <COLOR=FFE36C0A>[Quest End-Valkyrie Clanner Julia]<RETURN=1/></COLOR>You have come!!
4313 <COLOR=FFE36C0A>[Quest Start-Rescue Team Leader Wanes]<RETURN=1/></COLOR>Come, come!! Are you ready to rescue the leader of the dragonkins Diorasis?<RETURN=1/>It won't be easy though!!<RETURN=1/>Our scouts are already there and done scouting, you go to them and receive their briefing!!<RETURN=1/>Take the road until you see Rina, one of our scout agents.<RETURN=1/>Report to him!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Scout Agent Rina.
4314 <COLOR=FFE36C0A>[Quest End-Scout Agent Rina]<RETURN=1/></COLOR>Welcome. You were expected.
4315 <COLOR=FFE36C0A>[Quest Start-Scout Agent Rina]<RETURN=1/></COLOR>You can connect this bridge by operating the horn you see.<RETURN=1/>One thing though, avoid the volcanic mist on the other side of the bridge.<RETURN=1/>The heat and terrible odor of it can knock you unconscious. Pass through it as fast as you can.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Pass through the black volcanic mist and talk to Search Agent Tami.
4316 <COLOR=FFE36C0A>[Quest End-Search Agent Tami]<RETURN=1/></COLOR>How do you do?
4317 <COLOR=FFE36C0A>[Quest Start-Search Agent Tami]<RETURN=1/></COLOR>This place has a sinister feeling about it.<RETURN=1/>And I was seperated from the rest when the door ahead was shut.<RETURN=1/>That portal over there is very suspicious, but I couldn't dare investigating it as I can't fight.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Check the portal to see if you can open the closed door. You better prepare for combat.
4318 <COLOR=FFE36C0A>[Quest End-Scout Agent Harry]<RETURN=1/></COLOR>Well met. Nice to see you!
4319 <COLOR=FFE36C0A>[Quest Start-Scout Agent Harry]<RETURN=1/></COLOR>You're a savior. I didn't know what to do when the both doors shut.<RETURN=1/>This door doesn't seem to be sealed, but I heard enemy behind it.<RETURN=1/>There must be many of them, judging from the noise.<RETURN=1/>Eliminate them and find Miguel. He went ahead of me to scout.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the enemy behind the door and talk to Scout Agent Miguel.
4320 <COLOR=FFE36C0A>[Quest End-Scout Agent Miguel]<RETURN=1/></COLOR>Howdy.
4321 <COLOR=FFE36C0A>[Quest Start-Scout Agent Miguel]<RETURN=1/></COLOR>We should go to the next area by now¡¦<RETURN=1/>But something about that door ain't right.<RETURN=1/>I expect ambush, but there is no other way around.<RETURN=1/>Let's bash the door open and charge in!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Open the door at the end of the path and talk to Search Agent Darcy who is waiting in the next area. Expect enemy ambush.
4322 <COLOR=FFE36C0A>[Quest End-Search Agent Darcy]<RETURN=1/></COLOR>Hi. It must have been a hell of journey to come to here.
4323 <COLOR=FFE36C0A>[Quest Start-Search Agent Darcy]<RETURN=1/></COLOR>I've found three portals so far.<RETURN=1/>One of them may lead to where Diorasis is being held.<RETURN=1/>Agent Alex went into the closest one, so you should meet up with him inside.<RETURN=1/>He went through the portal in the clearing just ahead of us.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Search Agent Alex who went through the first portal.
4324 <COLOR=FFE36C0A>[Quest End-Search Agent Alex]<RETURN=1/></COLOR>Hey.
4325 <COLOR=FFE36C0A>[Quest Start-Search Agent Alex]<RETURN=1/></COLOR>I am afraid that this one is a bait.<RETURN=1/>Besides, it's one-way portal. There is no way out.<RETURN=1/>The portal is gone¡¦<RETURN=1/>I think we need to eliminate the bosses in the room.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 1 <NPCNAME=38356/>/*Guardian*/ and 2 <NPCNAME=36612/>/*Knight*/, and report to Search Agent Alex.
4326 They look stronger than I thought. We should be doubly cautious.
4327 <COLOR=FFE36C0A>[Quest End-Search Agent Alex]<RETURN=1/></COLOR>You're very strong!! Haha!!
4328 <COLOR=FFE36C0A>[Quest Start-Search Agent Alex]<RETURN=1/></COLOR>The portal is open again.<RETURN=1/>Now you must investigate the second portal.<RETURN=1/>The second one should be somewhere in the cave from what I heard.<RETURN=1/>Fiss was tasked to search that one. You should be able to find him inside.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Search Agent Fiss who went through the second portal.
4329 <COLOR=FFE36C0A>[Quest End-Search Agent Fiss]<RETURN=1/></COLOR>My my¡¦ You have come already¡¦
4330 <COLOR=FFE36C0A>[Quest Start-Search Agent Fiss]<RETURN=1/></COLOR>This one is a fake.<RETURN=1/>I was hoping that you'd pass this one¡¦ The exit portal is blocked by a seal.<RETURN=1/>Please defeat the enemy bosses.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38356/>/*Guardian*/, and talk to Search Agent Fiss.
4331 <COLOR=FFE36C0A>[Quest End-Search Agent Fiss]<RETURN=1/></COLOR>That was easy!
4332 <COLOR=FFE36C0A>[Quest Start-Search Agent Fiss]<RETURN=1/></COLOR>Whatever you haven't investigated should be the one where Diorasis is being held.<RETURN=1/>Get outside, follow the path through the lava pool. James will be waiting for you at the far side. ASk him what he have found.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Scout Agent James.
4333 <COLOR=FFE36C0A>[Quest End-Scout Agent James]<RETURN=1/></COLOR>This way.
4334 <COLOR=FFE36C0A>[Quest Start-Scout Agent James]<RETURN=1/></COLOR>This uphill is very dangerous. The lava, it splashes. I got seperated from Lila because of it. Prepare yourself.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Pass the dangerous uphill through splashing lava and talk to Search Agent Lila.
4335 <COLOR=FFE36C0A>[Quest End-Search Agent Lila]<RETURN=1/></COLOR>You made it. This must be the most scary trap I have ever seen¡¦ God¡¦
4336 <COLOR=FFE36C0A>[Quest Start-Search Agent Lila]<RETURN=1/></COLOR>See the portal up there? Agent Bears went through it and is waiting your arrival.<RETURN=1/>As always, the enemy won't let us pass without a fuss.<RETURN=1/>The bars are blocking our way.<RETURN=1/>You must operate the lever at the end of the left passage.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Operate the lever to lower the bars, and talk to Scout Agent Bears.
4337 <COLOR=FFE36C0A>[Quest End-Scout Agent Bears]<RETURN=1/></COLOR>You must have come through hell.
4338 <COLOR=FFE36C0A>[Quest Start-Scout Agent Bears]<RETURN=1/></COLOR>That one over there seems to be Diorasis itself.<RETURN=1/>But the security is too lax to be believed. There must be traps¡¦<RETURN=1/>Since when did we have other options but to trigger them anway?<RETURN=1/>Prepare for enemy ambush and talk to him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38357/>/*Ruler*/, and report to Valkyrie Clan scout Xena.
4340 <COLOR=FFE36C0A>[Quest Start-Scout Green]<RETURN=1/></COLOR>Hi there.<RETURN=1/>This lava valley houses three bridges in total.<RETURN=1/>Each bridge has a pulley, and you need the key to operate it.<RETURN=1/><NPCNAME=24535/>/*Patrol*/, <NPCNAME=24531/>/*Vice-Captain*/, and <NPCNAME=23078/>/*Sentry*/ carry each key, so you must obtain the keys from them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=24535/>/*Patrol*/, <NPCNAME=24531/>/*Vice-Captain*/, and <NPCNAME=23078/>/*Sentry*/, and talk to Scout Gay.
4341 <COLOR=FFE36C0A>[Quest End-Scout Gay]<RETURN=1/></COLOR>Are all the bridges connected?
4342 <COLOR=FFE36C0A>[Quest Start-Scout Gay]<RETURN=1/></COLOR>We must move to the next area now¡¦<RETURN=1/>The portal to the next area is to the north. But the death dragons erected an altar to seal the portal.<RETURN=1/>Eliminate <NPCNAME=24534/>/*Mage*/ and <NPCNAME=25132/>/*Guradian*/ that guard the altar, and move to the next area.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=24534/>/*Mage*/ and <NPCNAME=25132/>/*Guardian*/, and talk to Search Agent Ress in the next area.
4343 <COLOR=FFE36C0A>[Quest End-Search Agent Ress]<RETURN=1/></COLOR>Welcome.
4344 <COLOR=FFE36C0A>[Quest Start-Search Agent Ress]<RETURN=1/></COLOR>This place is guarded by <NPCNAME=24532/>/*Guardian Beast*/ and <NPCNAME=25133/>/*Seal*/.<RETURN=1/>Disable the both seals, eliminate them, and then move to the next area!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=24532/>/*Guardian Beast*/ and <NPCNAME=25133/>/*Seal*/, and report to Scout Agent Kidd in the next area.
4345 <COLOR=FFE36C0A>[Quest End-Scout Agent Kidd]<RETURN=1/></COLOR>You must be good, coming here without a scratch.
4346 <COLOR=FFE36C0A>[Quest Start-Scout Agent Kidd]<RETURN=1/></COLOR>I was in need of your help, you were wise when you did.<RETURN=1/>Follow this road until you see Jones. He is waiting for you.<RETURN=1/>He's searching for a way out since we're trapped here.<RETURN=1/>I am worried. He's not combat-oriented. You should find him now.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Expert Archaeologist Jones.
4347 <COLOR=FFE36C0A>[Quest End-Expert Archaeologist Jones]<RETURN=1/></COLOR>Is that you?
4348 <COLOR=FFE36C0A>[Quest Start-Expert Archaeologist Jones]<RETURN=1/></COLOR>About time to show up. The bridge over there must be operated by the horns jutting out from the wall¡¦<RETURN=1/>It's a common practice to set traps on wrong levers...<RETURN=1/>There are four horns. Take your pick.<RETURN=1/>Oh, try finding the coward who took flight without me once you cross the bridge. He's quite a capable escort¡¦ Ha¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Operate the horns, cross the bridge, and talk to Vin the Coward.
4349 <COLOR=FFE36C0A>[Quest End-Vin the Coward]<RETURN=1/></COLOR>Ack.. Oh, hello.
4350 <COLOR=FFE36C0A>[Quest Start-Vin the Coward]<RETURN=1/></COLOR>Don't you hear the voice? Such sweet voice¡¦<RETURN=1/>I wanted to free her but I couldn't disable all these seals by myself.<RETURN=1/>You must help me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>The voice Vin is hearing has a feeling of wickedness in it. Prepare for combat.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=24538/>/*Blocker*/, and talk to Veteran Manhunter Bekkins.
4351 <COLOR=FFE36C0A>[Quest End-Veteran Manhunter Bekkins]<RETURN=1/></COLOR>A scroll of unsealment?
4352 <COLOR=FFE36C0A>[Quest Start-Veteran Manhunter Bekkins]<RETURN=1/></COLOR>A scroll of unsealment¡¦ Where did you get it?<RETURN=1/>I thought I was stuck forever¡¦ Hahaha!!<RETURN=1/>Well, a veteran manhunter who needs help¡¦<RETURN=1/>Mmm¡¦ Seeing that there are three seals resembling a dragon, I guess you'd need two more scrolls.<RETURN=1/>Find the rest of the scrolls and move to the next area.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 2 more Scrolls of Unsealment, and activate the portal to the next map.
4353 <COLOR=FFE36C0A>[Quest End-Veteran Scout Mulderk]<RETURN=1/></COLOR>Greeting!
4354 <COLOR=FFE36C0A>[Quest Start-Veteran Scout Mulderk]<RETURN=1/></COLOR>I am in an embarrassing situation.<RETURN=1/>We triggered a trap and my partner Scullin is locked away inside the bars.<RETURN=1/>I wasn't sure if I could rescue her, but since you're here, I am hopeful.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Help Mulderk and Scullin who are trapped.
4355 <COLOR=FFE36C0A>[Quest End-Veteran Scout Scullin]<RETURN=1/></COLOR>I was scared to death¡¦ I should have listened to Mulderk¡¦
4356 <COLOR=FFE36C0A>[Quest Start-Veteran Scout Scullin]<RETURN=1/></COLOR>I heard enemies whispering while I was locked away.<RETURN=1/><NPCNAME=25136/>/*Guardian*/ will appear.<RETURN=1/>Eliminate him to enter the next area.<RETURN=1/>Thank you for helping me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>A <NPCNAME=25136/>/*Guardian*/ will appear in the main hall if you touch this statue.<RETURN=1/>Eliminate him and you can move to the next area.
4357 <COLOR=FFE36C0A>[Quest End-Scout Captain Miller]<RETURN=1/></COLOR>Good job coming here.
4358 <COLOR=FFE36C0A>[Quest Start-Scout Captain Miller]<RETURN=1/></COLOR>We're close to the magic barriers of the Dragon Knights.<RETURN=1/>According to the reports from my men, you must eliminate 5 <NPCNAME=27244/>/*Wha'd*/, 5 <NPCNAME=20191/>/*Wha'd*/, and a <NPCNAME=25137/>/*Yui'd*/ to pass through the mucus flim in the cave. Captain Leon is in charge of the other side, so you better talk to him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 <NPCNAME=27244/>/*Wha'd*/, 5 <NPCNAME=20191/>/*Wha'd*/, and a <NPCNAME=25137/>/*Yui'd*/, and report to Elite Agent Ethan.
4359 <COLOR=FFE36C0A>[Quest End-Elite Agent Ethan]<RETURN=1/></COLOR>Well done.
4360 <COLOR=FFE36C0A>[Quest Start-Manhunter Captain Leon]<RETURN=1/></COLOR>I will skip the first part as you heard it from Miller.<RETURN=1/>My men say that the portal to the next area is protected by powerful magic seal energy.<RETURN=1/>Move to the next area after you have destroyed 2 <NPCNAME=26037/>/*Magic Seal*/, 2 <NPCNAME=26038/>/*Magic Seal*/, and 3 <NPCNAME=26039/>/*Magic Seal*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Destroy 2 <NPCNAME=26037/>/*Magic Seal*/, 2 <NPCNAME=26038/>/*Magic Seal*/, and 3 <NPCNAME=26039/>/*Magic Seal*/, and move to the next area.
4361 <COLOR=FFE36C0A>[Quest End-Elite Agent Ethan]<RETURN=1/></COLOR>Well done.
4362 <COLOR=FFE36C0A>[Quest Start-Elite Agent Ethan]<RETURN=1/></COLOR>Now we need to destroy the last magic seal.<RETURN=1/>The enemy are many and strong, unlike before.<RETURN=1/>You should be careful.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the original <NPCNAME=25716/>/*Captain*/ and the tranformed <NPCNAME=25717/>/*Captain*/, destroy 4 <NPCNAME=26039/>/*Magic Seal*/, and report to Dragon Knights Manhunter Captain Arios.
4363 <COLOR=FFE36C0A>[Quest End-Dragon Knights Manhunter Captain Arios]<RETURN=1/></COLOR>Diorasis the ancient dragon can join us now.
5345 <COLOR=FFE36C0A>[Quest Start-Sharp Claw]<RETURN=1/></COLOR>¡°A sharp nail cut from a sealed destroyer.¡±<RETURN=1/>¡°You might use it as a weapon if you could refine it.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in to <NPCNAME=65323/>/*Weinburg*/ in the Tracking the Great Ritual mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40585/>/*Claw*/ to <NPCNAME=65323/>/*Weinburg*/.
5346 <COLOR=FFE36C0A>[Quest End-Weinburg the Gravedigger]<RETURN=1/></COLOR>Mm¡¦ A claw? It's¡¦ oh¡¦ incredibly tough!!<RETURN=1/>hmhm¡¦ Well, this isn't too rare. I will buy it from you. Take this!!
5347 <COLOR=FFE36C0A>[Quest Start-Hard Chipped Heel Bone]<RETURN=1/></COLOR>¡°A piece of bone chipped from the heel of a sealed destroyer.¡±<RETURN=1/>¡°You might use it as a weapon if you could refine it.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in to <NPCNAME=65323/>/*Weinburg*/ in the Tracking the Great Ritual mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40587/>/*Heel Bone*/ to <NPCNAME=65323/>/*Weinburg*/.
5348 <COLOR=FFE36C0A>[Quest End-Weinburg the Gravedigger]<RETURN=1/></COLOR>Oh¡¦ What bone is that? It's¡¦ oh¡¦ just¡¦ amazing!!<RETURN=1/>Hmhm¡¦ Well, will you part with it for what I offer?
5349 <COLOR=FFE36C0A>[Quest Start-Severed Thick Fang]<RETURN=1/></COLOR>¡°A fang severed from a sealed destroyer.¡±<RETURN=1/>¡°The fang is dirty as the destroyer never brush teeth.¡±<RETURN=1/>¡°You might use it as a weapon and inflict disease effect on target.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in to <NPCNAME=65323/>/*Weinburg*/ in the Tracking the Great Ritual mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40589/>/*Fang*/ to <NPCNAME=65323/>/*Weinburg*/.
5350 <COLOR=FFE36C0A>[Quest End-Weinburg the Gravedigger]<RETURN=1/></COLOR>Yuck¡¦ That fang is really dirty¡¦ It will make a venomous weapon¡¦<RETURN=1/>Mm¡¦ Yeah I think so¡¦ Will you sell it for the price I offer?
5351 <COLOR=FFE36C0A>[Quest Start-Ring of Eternity]<RETURN=1/></COLOR>¡°A ring dropped from a sealed destroyer.¡±<RETURN=1/>¡°The ring seems be the source of a destroyer's incredible power.¡±<RETURN=1/>¡°Its smooth and brilliant glow shows the power of this item.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in to <NPCNAME=65323/>/*Weinburg*/ in the Tracking the Great Ritual mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40591/>/*Ring*/ to <NPCNAME=65323/>/*Weinburg*/.
5352 <COLOR=FFE36C0A>[Quest End-Weinburg the Gravedigger]<RETURN=1/></COLOR>Oh¡¦ That ring is a masterpiece!!<RETURN=1/>Sell it to me¡¦ I will pay you handsomely!!
5353 <COLOR=FFE36C0A>[Quest Start-Fanatic's Helm]<RETURN=1/></COLOR>¡°A helm a cursed fanatic dropped.¡±<RETURN=1/>¡°It's too big for me, rather for humans to wear.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in to <NPCNAME=65324/>/*Weinburg*/ in the Hidden Danger mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40593/>/*Helm*/ to <NPCNAME=65324/>/*Weinburg*/.
5354 <COLOR=FFE36C0A>[Quest End-Weinburg the Gravedigger]<RETURN=1/></COLOR>Dang¡¦ Look at the size of that thing!! It will make an excellent antique¡¦<RETURN=1/>Here, take this and be gone!!
5355 <COLOR=FFE36C0A>[Quest Start-Guard Dog's Sharp Molar]<RETURN=1/></COLOR>¡°A molar pulled off from a guard dog. It still has some blood on it.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in to <NPCNAME=65324/>/*Weinburg*/ in the Hidden Danger mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40595/>/*Molar*/ to <NPCNAME=65324/>/*Weinburg*/.
5356 <COLOR=FFE36C0A>[Quest End-Weinburg the Gravedigger]<RETURN=1/></COLOR>Mm¡¦ It's fresh with blood¡¦ It could fetch some serious coinage if I preserve it¡¦<RETURN=1/>I offer you this for the fang.
5357 <COLOR=FFE36C0A>[Quest Start-Fanatic's Pendant]<RETURN=1/></COLOR>¡°A pendant that was dropped from a returned fanatic.¡±<RETURN=1/>¡°The discoloration and stains testify its long history.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in to <NPCNAME=65324/>/*Weinburg*/ in the Hidden Danger mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40597/>/*Pendant*/ to <NPCNAME=65324/>/*Weinburg*/.
5358 <COLOR=FFE36C0A>[Quest End-Weinburg the Gravedigger]<RETURN=1/></COLOR>Oh¡¦ This pendant looks really old¡¦ I will offer you a premium price¡¦ Deal?
5359 <COLOR=FFE36C0A>[Quest Start-Sword of Forgotten Knight]<RETURN=1/></COLOR>¡°The sword of a forgotten knight.¡±<RETURN=1/>¡°Although its blade is chipped here and there, the pommel design is vintage.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in to <NPCNAME=65324/>/*Weinburg*/ in the Hidden Danger mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40599/>/*Sword*/ to <NPCNAME=65324/>/*Weinburg*/.
5360 <COLOR=FFE36C0A>[Quest End-Weinburg the Gravedigger]<RETURN=1/></COLOR>Oh¡¦ This sword is quite nice¡¦ It's damaged, but the design is¡¦<RETURN=1/>It ain't a cheap sword¡¦ I will buy it from you for a good price!!
5361 <COLOR=FFE36C0A>[Quest Start-Heidel Family Spear]<RETURN=1/></COLOR>¡°The spear used by the master of House Heidel.¡±<RETURN=1/>¡°It has a rough design but is still sharp.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in <NPCNAME=65325/>/*Burgwein*/ in the Toward the Hall of Darkness mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40601/>/*Spear*/ to <NPCNAME=65325/>/*Burgwein*/.
5362 <COLOR=FFE36C0A>[Quest End-Burgwein the Gravedigger]<RETURN=1/></COLOR>Hm¡¦ This spear is only bulky¡¦ But not much worth¡¦<RETURN=1/>The price I offer is almost too good for this one.
5363 <COLOR=FFE36C0A>[Quest Start-Pendant of Flame]<RETURN=1/></COLOR>¡°A pendant from a mage-scholar of the flame.¡±<RETURN=1/>¡°This must used be the source of his power. It is hot to touch.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in <NPCNAME=65325/>/*Burgwein*/ in the Toward the Hall of Darkness mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40603/>/*Flame*/ to <NPCNAME=65325/>/*Burgwein*/.
5364 <COLOR=FFE36C0A>[Quest End-Burgwein the Gravedigger]<RETURN=1/></COLOR>Oh¡¦ A real stuff for the longest time¡¦<RETURN=1/>How about my price?
5365 <COLOR=FFE36C0A>[Quest Start-Magic Hammer]<RETURN=1/></COLOR>¡°The hammer that was dangling about the waist of the cursed blacksmith.¡±<RETURN=1/>¡°The faint green glow suggests that this thing is no mundane tool of trade.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in <NPCNAME=65325/>/*Burgwein*/ in the Toward the Hall of Darkness mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40605/>/*Hammer*/ to <NPCNAME=65325/>/*Burgwein*/.
5366 <COLOR=FFE36C0A>[Quest End-Burgwein the Gravedigger]<RETURN=1/></COLOR>This sure is a magical hammer¡¦ You won't disappoint with the price I offer.
5367 <COLOR=FFE36C0A>[Quest Start-Pendant of Sidereal Knight]<RETURN=1/></COLOR>¡°A pendant from a sidereal knight.¡±<RETURN=1/>¡°This old pendant still glows brightly as if it is newly made.¡±<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get a reward if you turn it in <NPCNAME=65325/>/*Burgwein*/ in the Toward the Hall of Darkness mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40607/>/*Star*/ to <NPCNAME=65325/>/*Burgwein*/.
5368 <COLOR=FFE36C0A>[Quest End-Burgwein the Gravedigger]<RETURN=1/></COLOR>Mm¡¦ This pendant is an expensive piece of jewelry¡¦ This is my offer. And not a coin more!
5369 <COLOR=FFE36C0A>[Quest Start-Maryanne]<RETURN=1/></COLOR>A group of <NPCNAME=526/>/*Fight-Master*/ murdered my family in cold blood.<RETURN=1/>I want revenge¡¦<RETURN=1/>Will you help me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 1 <NPCNAME=526/>/*Fight-Master*/ in 10 minutes, and report to Maryanne.
5370 Their death won't ease my pain though¡¦
5371 <COLOR=FFE36C0A>[Quest End-Maryanne]<RETURN=1/></COLOR>Thank you. Take this as a token of my goodwill.
5372 <COLOR=FFE36C0A>[Quest Start-Maryanne]<RETURN=1/></COLOR>A group of <NPCNAME=526/>/*Fight-Master*/ murdered my family in cold blood.<RETURN=1/>I want revenge¡¦<RETURN=1/>Will you help me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 2 <NPCNAME=526/>/*Fight-Master*/ in 10 minutes, and report to Maryanne.
5373 <COLOR=FFE36C0A>[Quest End-Maryanne]<RETURN=1/></COLOR>Thank you. Take this as a token of my goodwill.
5374 <COLOR=FFE36C0A>[Quest Start-Maryanne]<RETURN=1/></COLOR>A group of <NPCNAME=526/>/*Fight-Master*/ murdered my family in cold blood.<RETURN=1/>I want revenge¡¦<RETURN=1/>Will you help me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 3 <NPCNAME=526/>/*Fight-Master*/ in 10 minutes, and report to Maryanne.
5375 <COLOR=FFE36C0A>[Quest End-Maryanne]<RETURN=1/></COLOR>Thank you. Take this as a token of my goodwill.
5376 <COLOR=FFE36C0A>[Quest Start-Maryanne]<RETURN=1/></COLOR>A group of <NPCNAME=526/>/*Fight-Master*/ murdered my family in cold blood.<RETURN=1/>I want revenge¡¦<RETURN=1/>Will you help me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 4 <NPCNAME=526/>/*Fight-Master*/ in 10 minutes, and report to Maryanne.
5377 <COLOR=FFE36C0A>[Quest End-Maryanne]<RETURN=1/></COLOR>Thank you. Take this as a token of my goodwill.
5378 <COLOR=FFE36C0A>[Quest Start-Assassin Kriss]<RETURN=1/></COLOR>Huh, you've come this far.. Not some useless buffoon, I see¡¦<RETURN=1/>Want to know where you stand?<RETURN=1/>I will give you 11 minutes. 11 minutes. And you are to eliminate 47 <NPCNAME=632/>/*Phantasmic Demon*/, 4 <NPCNAME=633/>/*Ironclad*/, 10 <NPCNAME=634/>/*Steel*/, 8 <NPCNAME=635/>/*Hunter*/, and 4 <NPCNAME=636/>/*Rite-Master*/...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 47 <NPCNAME=632/>/*Phantasmic Demon*/, 4 <NPCNAME=633/>/*Ironclad*, 10 <NPCNAME=634/>/*Steel*/, 8 <NPCNAME=635/>/*Hunter*/, and 4 <NPCNAME=636/>/*Rite-Master*/ in 11 minutes, and report to Assassin Kriss.
5379 Don't get yourself killed¡¦
5380 <COLOR=FFE36C0A>[Quest End-Assassin Kriss]<RETURN=1/></COLOR>Heh¡¦ Don't flatter yourself too much¡¦ This was nothing¡¦
5381 <COLOR=FFE36C0A>[Quest Start-Assassin Kriss]<RETURN=1/></COLOR>You've come this far.. Not some useless buffoon, I see¡¦<RETURN=1/>Want to know where you stand?<RETURN=1/>I will give you 11 minutes. 11 minutes. And you are to eliminate 55 <NPCNAME=632/>/*Phantasmic Demon*/, 5 <NPCNAME=633/>/*Ironclad*/, 12 <NPCNAME=634/>/*Steel*/, 10 <NPCNAME=635/>/*Hunter*/, and 4 <NPCNAME=636/>/*Rite-Master*/...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 55 <NPCNAME=632/>/*Phantasmic Demon*/, 5 <NPCNAME=633/>/*Ironclad*, 12 <NPCNAME=634/>/*Steel*/, 10 <NPCNAME=635/>/*Hunter*/, and 4 <NPCNAME=636/>/*Rite-Master*/ in 11 minutes, and report to Assassin Kriss.
5382 <COLOR=FFE36C0A>[Quest End-Assassin Kriss]<RETURN=1/></COLOR>Well, I guess I underestimated you¡¦ Heh¡¦ But you're not strong enough¡¦
5383 <COLOR=FFE36C0A>[Quest Start-Assassin Kriss]<RETURN=1/></COLOR>You've come this far.. Not some useless buffoon, I see¡¦<RETURN=1/>Want to know where you stand?<RETURN=1/>I will give you 11 minutes. 11 minutes. And you are to eliminate 62 <NPCNAME=632/>/*Phantasmic Demon*/, 6 <NPCNAME=633/>/*Ironclad*/, 14 <NPCNAME=634/>/*Steel*/, 11 <NPCNAME=635/>/*Hunter*/, and 5 <NPCNAME=636/>/*Rite-Master*/...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 62 <NPCNAME=632/>/*Phantasmic Demon*/, 6 <NPCNAME=633/>/*Ironclad*, 14 <NPCNAME=634/>/*Steel*/, 11 <NPCNAME=635/>/*Hunter*/, and 5 <NPCNAME=636/>/*Rite-Master*/ in 11 minutes, and report to Assassin Kriss.
5384 <COLOR=FFE36C0A>[Quest End-Coliseum Warrior]<RETURN=1/></COLOR>Excellent... You will do it!
5385 <COLOR=FFE36C0A>[Quest Start-Assassin Kriss]<RETURN=1/></COLOR>You've come this far.. Not some useless buffoon, I see¡¦<RETURN=1/>Want to know where you stand?<RETURN=1/>I will give you 11 minutes. 11 minutes. And you are to eliminate 78 <NPCNAME=632/>/*Phantasmic Demon*/, 7 <NPCNAME=633/>/*Ironclad*/, 17 <NPCNAME=634/>/*Steel*/, 14 <NPCNAME=635/>/*Hunter*/, and 6 <NPCNAME=636/>/*Rite-Master*/...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 78 <NPCNAME=632/>/*Phantasmic Demon*/, 7 <NPCNAME=633/>/*Ironclad*, 17 <NPCNAME=634/>/*Steel*/, 14 <NPCNAME=635/>/*Hunter*/, and 6 <NPCNAME=636/>/*Rite-Master*/ in 11 minutes, and report to Assassin Kriss.
5386 <COLOR=FFE36C0A>[Quest End-Assassin Kriss]<RETURN=1/></COLOR>Hahaha!! You have incredible combat prowess... Let's keep it friendly!!!
40803 Eliminate <NPCNAME=36566/>/*Kaila*/, take the portal to go to <NPCNAME=65267/>/*Sophy*/.
40804 Eliminate <NPCNAME=34763/>/*Artrata*/ and <NPCNAME=34764/>/*Felir*/, activate the device, and report to <NPCNAME=65268/>/*Sion*/.
40805 Eliminate 2 Imperial Attack Squard Leaders and 6 Imperial Attack Squard Soldiers, activate the device, and report to <NPCNAME=65268/>/*Sion*/.
40806 Go to <NPCNAME=65269/>/*Gibbs*/ through the portal in the corner.
40807 Complete the following quests. 5 Travel Devices (5), 5 Travel Devices (6), and 5 Travel Devices (7)
40808 Click the device to activate it.
40809 Eliminate <NPCNAME=32100/>/*Ungoose*/, <NPCNAME=26806/>/*Snowy Plains Imperial Archer*/, and <NPCNAME=26805/>/*Snowy Plains Imperial Spearman*/, and activate the device.
40810 Eliminate <NPCNAME=36570/>/*Archer*/ and <NPCNAME=34770/>/*Spearman*/, and activate the device.
40811 Eliminate <NPCNAME=34766/>/*Radensan*/ and <NPCNAME=38331/>/*Ibis*/, and report to <NPCNAME=65129/>/*Jedd*/ in <MAPNAME=20204/>/*Sanctuary of Fortress*/.
40812 Eliminate <NPCNAME=34777/>/*Warrior*/, <NPCNAME=34779/>/*Mage*/, <NPCNAME=34778/>/*Archer*/, and <NPCNAME=34781/>/*Gatekeeper*/, and report to First Squard Captain Cross.
40813 Eliminate <NPCNAME=34774/>/*Warrior*/, <NPCNAME=34776/>/*Mage*/, <NPCNAME=34775/>/*Archer*/, and <NPCNAME=34780/>/*Gatekeeper*/, and report to Second Squard Captain Smith.
40814 Eliminate 2 <NPCNAME=34786/>/*Wolf*/, 2 <NPCNAME=34790/>/*Beast*/, <NPCNAME=34789/>/*Boss*/, and <NPCNAME=38337/>/*Gunther*/, and report to Castle Outskirts Battle Commander.
40815 Eliminate 2 <NPCNAME=34786/>/*Wolf*/, 2 <NPCNAME=34790/>/*Beast*/, <NPCNAME=34789/>/*Boss*/, and <NPCNAME=38336/>/*Kirjen*/, and report to Castle Outskirts Battle Commander.
40816 Eliminate 4 <NPCNAME=32112/>/*Sentry*/, destroy <NPCNAME=39272/>/*Watchtower*/, and report to Patrol Micky.
40817 Eliminate 4 <NPCNAME=32111/>/*Sentry*/, destroy <NPCNAME=39271/>/*Watchtower*/, and report to Patrol Micky.
40818 Eliminate 4 <NPCNAME=32113/>/*Sentry*/, destroy <NPCNAME=39273/>/*Watchtower*/, and report to Patrol Micky.
40819 Eliminate 4 <NPCNAME=32114/>/*Sentry*/, destroy <NPCNAME=39274/>/*Watchtower*/, and report to Patrol Micky.
40820 Eliminate 2 <NPCNAME=32115/>/*Follower*/, 2 <NPCNAME=32116/>/*Follower*/, and <NPCNAME=32117/>/*Gatekeeper*/, and talk to Patrol Willson.
40821 Eliminate 2 <NPCNAME=26830/>/*Gatekeeper*/, <NPCNAME=32127/>/*Pendragon*/, <NPCNAME=32126/>/*Troy*/, and <NPCNAME=32125/>/*Guardian*/, and report to Patrol Willson.
40822 Eliminate 2 <NPCNAME=26831/>/*Gatekeeper*/ and 1 <NPCNAME=32124/>/*Guardian*/, and report to Patrol Willson.
40823 Eliminate <NPCNAME=32128/>/*Misya*/, and report to Veteran Patrol Marco.
40824 Eliminate <NPCNAME=32135/>/*Destruction*/, <NPCNAME=32136/>/*Protection*/, <NPCNAME=32138/>/*Archer*/, <NPCNAME=32137/>/*Magic*/, and <NPCNAME=32139/>/*Spear*/, and talk to Veteran Patrol Marco.
40825 Eliminate <NPCNAME=32140/>/*Xyroks*/ and <NPCNAME=38342/>/*Priest*/, and report to Snowy Fields Charge Captain.
40826 Eliminate <NPCNAME=20136/>/*Woodman*/, and operate the log to clear the path.
40827 Talk to Scout Daniel.
40828 Eliminate 2 <NPCNAME=23058/>/*Spirit*/ and 1 <NPCNAME=24522/>/*Greater Spirit*/, and talk to Scout Daniel.
40829 Eliminate <NPCNAME=24521/>/*Satard*/, <NPCNAME=25121/>/*Hark*/, and <NPCNAME=23059/>/*Guardian*/, and talk to Manhunter Willy in the garden.
40830 Activate the lever in the southeastern corner of the garden, and eliminate 2 <NPCNAME=23069/>/*Ice Spirit*/.
40831 Eliminate 4 <NPCNAME=23070/>/*Ice Spirit*/, and talk to Manhunter Max.
40832 Use the pulley to connect the garden bridge, cross it, and talk to Manhunter Charles.
40833 Eliminate <NPCNAME=23071/>/*Clone 1*/, <NPCNAME=23072/>/*Clone 2*/, and <NPCNAME=24523/>/*Behilit*/, and report to Manhunter Watson.
40834 Eliminate <NPCNAME=25122/>/*Baron*/ and 6 <NPCNAME=23064/>/*Follower*/, and report to Manhunter Sudan in the castle.
40835 Eliminate <NPCNAME=24524/>/*Heinrich*/, <NPCNAME=24525/>/*Clyte*/, and <NPCNAME=24526/>/*Tablian*/, and talk to Ranger Captain Mite in the castle.
40836 Eliminate <NPCNAME=25711/>/*Schutwalt*/, <NPCNAME=24528/>/*Chamberlain*/, and <NPCNAME=24527/>/*Steward*/, and report to Snowy Fields Charge Captain.
40837 Eliminate <NPCNAME=26890/>/*Messenger 1*/, <NPCNAME=36598/>/*Messenger 2*/, and <NPCNAME=36599/>/*Vice-Messenger*/, check the scroll, and report to Scout Dan.
40838 As you eliminate the <NPCNAME=32148/>/*Dragonkin*/, the bone pillars crumble. Hear Rotools' tale, and report to Scout Dan.
40839 Report what you learned to Scout Harigger on the other side of the bridge to the north.
40840 Eliminate all the <NPCNAME=27212/>/*Chaser*/, and report to Scout Mark.
40841 Eliminate <NPCNAME=36596/>/*Spearman*/ and <NPCNAME=36597/>/*Gatekeeper*/, and report to Scout Jack.
40842 Eliminate <NPCNAME=27201/>/*Guardian Knight*/, <NPCNAME=27202/>/*Trainee*/, <NPCNAME=27211/>/*Shield Warrior*/, and <NPCNAME=38346/>/*Boss*/, and report to Grave of Ancient Dragon 2nd Division Captain.
40843 Eliminate the <NPCNAME=34802/>/*High-Rank Mage*/ in frot of the bridge to the west, and report to Valkyrie Clanner Phibi.
40844 Eliminate <NPCNAME=36601/>/*Guardian Warrior*/ and <NPCNAME=36605/>/*Blood Gladiator*/, and report to Valkyrie Clanner Jean.
40845 Eliminate <NPCNAME=36602/>/*Spirit*/, and report to Valkyrie Clanner Xena.
40846 Talk to Valkyrie Clanner Jane.
40847 Eliminate <NPCNAME=32156/>/*Spirit*/ and <NPCNAME=36603/>/*Mage*/, and report to Valkyrie Clanner Julia in the next area.
40848 Eliminate <NPCNAME=38351/>/*Mornach*/, and report to Grave of Ancient Dragon Charge Captain Clark.
40849 Talk to Scout Agent Rina.
40850 Pass through the black volcanic mist and talk to Search Agent Tami.
40851 Investigate the portal to see if the door can be open. Prepare for possible battle.
40852 Eliminate the enemy behind the door and talk to Scout Agent Miguel.
40853 Open the door at the end of the road, and talk to Search Agent Darcy who is waiting in the next area. Expect enemy ambush.
40854 Talk to Search Agent Alex who went through the first portal.
40855 Eliminate <NPCNAME=38356/>/*Guardian*/ and 2 <NPCNAME=36612/>/*Knight*/, and report to Search Agent Alex.
40856 Talk to Search Agent Fiss who went through the second portal.
40857 Eliminate <NPCNAME=38356/>/*Guardian*/, and talk to Search Agent Fiss.
40858 Talk to Scout Agent James.
40859 Climb the dangerous uphill through splashing lava, and talk to Search Agent Lila.
40860 Operate the lever to lower the bars, and talk to Scout Agent Bears.
40861 Eliminate <NPCNAME=38357/>/*Ruler*/, and report to Valkyrie Clan Scout Xena.
40862 Eliminate <NPCNAME=24535/>/*Patrol*/, <NPCNAME=24531/>/*Vice-Captain*/, and <NPCNAME=23078/>/*Sentry*/, and talk to Scout Gay.
40863 Eliminate <NPCNAME=24534/>/*Mage*/ and <NPCNAME=25132/>/*Guardian*/, and talk to Search Agent Ress who is waiting in the next area.
40864 Eliminate <NPCNAME=24532/>/*Guardian Beast*/ and <NPCNAME=25133/>/*Seal*/, and report to Scout Agent Kidd in the next area.
40865 Talk to Expert Archaeologist Jones.
40866 Operate the horns to cross the bridge, and talk to Vin the Coward.
40867 Eliminate <NPCNAME=24538/>/*Blocker*/, and talk to Veteran Manhunter Bekkins.
40868 Obtain the other scrolls of unsealment, and activate the portal to the next map.
40869 Help agent Mulderk and Scullin who are trapped.
40870 Eliminate <NPCNAME=25136/>/*Guardian*/, and move to the next area.
40871 Eliminate 5 <NPCNAME=27244/>/*Wha'd*/, 5 <NPCNAME=20191/>/*Wha'd*/, and <NPCNAME=25137/>/*Yui'd*/, and report to Elite Agent Ethan.
40872 Destroy 2 <NPCNAME=26037/>/*Magic Barrier*/, 2 <NPCNAME=26038/>/*Magic Barrier*/, and 3 <NPCNAME=26039/>/*Magic Barrier*/, and move to the next area.
40873 Eliminate the original <NPCNAME=25716/>/*Captain*/ and the transformed <NPCNAME=25717/>/*Captain*/, destroy 4 <NPCNAME=26039/>/*Magic Barrier*/, and report to Dragon Knights Manhunter Captain Arios.
40874 Take the <ITEMNAME=40585/>/*Claw*/ to <NPCNAME=65323/>/*Weinburg*/.
40875 Take the <ITEMNAME=40587/>/*Heel Bone*/ to <NPCNAME=65323/>/*Weinburg*/.
40876 Take the <ITEMNAME=40589/>/*Fang*/ to <NPCNAME=65323/>/*Weinburg*/.
40877 Take the <ITEMNAME=40591/>/*Ring*/ to <NPCNAME=65323/>/*Weinburg*/.
40878 Take the <ITEMNAME=40593/>/*Helm*/ to <NPCNAME=65324/>/*Weinburg*/.
40879 Take the <ITEMNAME=40595/>/*Molar*/ to <NPCNAME=65324/>/*Weinburg*/.
40880 Take the <ITEMNAME=40597/>/*Pendant*/ to <NPCNAME=65324/>/*Weinburg*/.
40881 Take the <ITEMNAME=40599/>/*Sword*/ to <NPCNAME=65324/>/*Weinburg*/.
40882 Take the <ITEMNAME=40601/>/*Spear*/ to <NPCNAME=65325/>/*Burgwein*/.
40883 Take the <ITEMNAME=40603/>/*Fire*/ to <NPCNAME=65325/>/*Burgwein*/.
40884 Take the <ITEMNAME=40605/>/*Hammer*/ to <NPCNAME=65325/>/*Burgwein*/.
40885 Take the <ITEMNAME=40607/>/*Star*/ to <NPCNAME=65325/>/*Burgwein*/.
40886 Eliminate 1 <NPCNAME=526/>/*Fight-Master*/ in 10 minutes, and report to Maryanne.
40887 Eliminate 2 <NPCNAME=526/>/*Fight-Master*/ in 10 minutes, and report to Maryanne.
40888 Eliminate 3 <NPCNAME=526/>/*Fight-Master*/ in 10 minutes, and report to Maryanne.
40889 Eliminate 4 <NPCNAME=526/>/*Fight-Master*/ in 10 minutes, and report to Maryanne.
40890 Eliminate 47 <NPCNAME=632/>/*Phantasmic Demon*/, 4 <NPCNAME=633/>/*Ironclad*/, 10 <NPCNAME=634/>/*Steel*/, 8 <NPCNAME=635/>/*Hunter*/, and 4 <NPCNAME=636/>/*Rite-Master*/ in 11 minutes, and report to Assassin Kriss.
40891 Eliminate 55 <NPCNAME=632/>/*Phantasmic Demon*/, 5 <NPCNAME=633/>/*Ironclad*/, 12 <NPCNAME=634/>/*Steel*/, 10 <NPCNAME=635/>/*Hunter*/, and 4 <NPCNAME=636/>/*Rite-Master*/ in 11 minutes, and report to Assassin Kriss.
40892 Eliminate 62 <NPCNAME=632/>/*Phantasmic Demon*/, 6 <NPCNAME=633/>/*Ironclad*/, 14 <NPCNAME=634/>/*Steel*/, 11 <NPCNAME=635/>/*Hunter*/, and 5 <NPCNAME=636/>/*Rite-Master*/ in 11 minutes, and report to Assassin Kriss.
40893 Eliminate 78 <NPCNAME=632/>/*Phantasmic Demon*/, 7 <NPCNAME=633/>/*Ironclad*/, 17 <NPCNAME=634/>/*Steel*/, 14 <NPCNAME=635/>/*Hunter*/, and 6 <NPCNAME=636/>/*Rite-Master*/ in 11 minutes, and report to Assassin Kriss.
40894 Choose a formation to assault - the Iceblade and the Frostbitten.
40895 Eliminate <NPCNAME=34787/>/*Kalkan*/, and talk to Third Squard Captain Bane.
40896 Activate the lever in the northwestern corner of the garden, and eliminate 5 <NPCNAME=23060/>/*Ice Spirit*/.
20752 Eliminated Snowy Plains Imperial Mage Kaila. Report to Scout Sophy.
20753 Eliminated Attack Squad Knight Atrata and Attack Squad Captain Felir. Activate the device and report to Scout Sion.
20754 Eliminated all the Imperial Attack Squard Leaders and Imperial Attack Squard Soldiers. Activate the device and report to Scout Sion.
20755 Use the portal in the corner and the one on top of the ice pillar to go to Special Agent Gibbs who is searching the upper valley.
20756 Completed the following quests. 5 Travel Devices (5), 5 Travel Devices (6), and 5 Travel Devices (7) Report to Special Agent Gibbs.
20757 Click the device to activate it.
20758 Eliminated all the enemy from the seal of the device. Activate the device and report to Scout Viper.
20759 Eliminated all the enemy from the seal of the device. Activate the device and report to Scout Moss.
20760 Eliminated Messenger Escort Captain Radensan and Imperial Messenger Ibis Report to Jedd in Sanctuary of Fortress.
20761 Eliminated all enemy. Report to First Squard Captain Cross.
20762 Eliminated all enemy. Report to Second Squard Captain Smith.
20763 Decimated the Frostbitten formation. Report to Castle Outskirts Battle Commander.
20764 Decimated the Iceblade formation. Report to Castle Outskirts Battle Commander.
20765 Destroyed the eastern watchtower. Report to Patrol Micky.
20766 Destroyed the southern watchtower. Report to Patrol Micky.
20767 Destroyed the western watchtower. Report to Patrol Micky.
20768 Destroyed the northern watchtower. Report to Patrol Micky.
20769 The wall blocking your way to Patrol Wiilson has disappeared. Talk to Patrol Willson.
20770 Eliminated all the guardians of the western tower. Report to Patrol Willson.
20771 Eliminated all the guardians of the eastern tower. Report to Patrol Willson.
20772 Eliminated Frozen Palace Commander Misya. Report to Veteran Patrol Marco.
20773 Eliminated all 5 commanders of Frozen Castle. Report to Veteran Patrol Marco.
20774 Eliminated Frozen Palace Priest. Report to Snowy Fields Vangaurd Captain.
20775 Eliminated all the Snowflower Tree Woodmen who were guarding the logs. Operate the logs to clear the path.
20776 Talk to Scout Daniel.
20777 Eliminated all the Ice Spirits. Talk to Scout Daniel.
20778 A portal to the garden appears as the Schutwalt Guard falls to the ground. Talk to Scout Willy in the garden.
20779 Eliminated all the Ice Spirits. Report to Scout Willy.
20780 Eliminated all the Ice Spirits. Report to Scout Willy.
20781 Eliminated all the Ice Spirits. Report to Scout Max.
20782 Use the pulley to connect the garden bridge, cross it, and talk to Manhunter Charles.
20783 Eliminatd Behilit and all his clones. Report to Manhunter Watson in the castle.
20784 Eliminated Baron Von Ribich and all his followers. Report to Manhunter Sudan in the castle.
20785 Eliminated Tablian and Escort Captains. Talk to Ranger Captain Mite in the castle.
20786 Eliminated the Master of Frozen Castle and all his retinue. Talk to the Snowy Fields Vanguard Division Captain.
20787 Eliminated all the Drake Knight Messengers and Vice-Messengers. Click the scroll to check the information within, and report to Scout Dan.
20788 The bone bars crumble as you defeat all the Dragonkin of Lava Valley. Hear Rotools' tale, and report to Scout Dan.
20789 Report what you learned to Scout Harigger on the other side of the bridge to the north.
20790 Eliminated all the Drake Knight Chasers. Report to Scout Mark.
20791 The bridge reconnects itself as you eliminate the Lava Valley Spearmen and Gatekeeper. Report to Scout Jack.
20792 Eliminated all enemy. Report to Grave of Ancient Dragon 2nd Division Captain.
20793 Eliminated the Death Dragon High-Rank Mages. Report to Valkyrie Clanner Phibi.
20794 A portal shows up as you eliminate all the enemy. Talk to Valkyrie Clanner Jean.
20795 The Forgotten Spirits opened the door to the right passage. Talk to Valkyrie Clanner Xena.
20796 Talk to Valkyrie Clanner Jane.
20797 A portal shows up as you eliminate the Dark Ether Mage.
20798 A portal shows up as you eliminate the Death Dragon Monarchs. Report to Grave of Ancient Dragon Charge Captain Clark.
20799 Talk to Scout Agent Rina.
20800 Pass through the black volcanic mist and talk to Search Agent Tami.
20801 Investigate the portal to see if the door can be open. Prepare for possible battle.
20802 Eliminate the enemy behind the door and talk to Scout Agent Miguel.
20803 Open the door at the end of the road, and talk to Search Agent Darcy who is waiting in the next area. Expect enemy ambush.
20804 Talk to Search Agent Alex who went through the first portal.
20805 An exit portal shows up as you eliminate the Death Dragon Guardian and his Volcano Knights. Report to Search Agent Alex.
20806 Talk to Search Agent Fiss who went through the second portal.
20807 An exit portal shows up as you eliminate the Death Dragon Guardian. Report to Search Agent Fiss.
20808 Talk to Scout Agent James.
20809 Climb the dangerous uphill through splashing lava, and talk to Search Agent Lila.
20810 Operate the lever to lower the bars, and talk to Scout Agent Bears.
20811 You have successfuly rescued the Head of the Dragonkin and eliminated the Death Dragon Master. Report to Valkyrie Clan Scout Xena.
20812 Eliminated all the enemy key carriers. Talk to Scout Gay.
20813 You can sense a portal to the north as you defeat the last Defender of Altar. Go to Search Agent Ress.
20814 A portal to the next area shows up as you eliminate the Death Dragon of Seal. Report to Scout Agent Kidd.
20815 Talk to Expert Archaeologist Jones.
20816 Operate the horns to cross the bridge, and talk to Vin the Coward.
20817 Eliminated The Sealed and obtained 2 Scrolls of Unsealment. Report to Veteran Manhunter Bekkins.
20818 Obtain the other scrolls of unsealment, and activate the portal to the next map.
20819 Help agent Mulderk and Scullin who are trapped.
20820 A portal to the next area shows up as you eliminate the Guardian of Holy Place.
20821 The mucus flim that was blocking the path disappears as you eliminate the pack of Flame Drakes.
20822 The portal to the next area has been activated as you eliminated all the Magic Seal Energy.
20823 Eliminated the Drake Knight Captain and all the Magic Seal Energy. Take it to Dragon Knights Manhunter Captain Arios.
20824 Obtained the Sharp Claw. Take it to Weinburg the Gravedigger.
20825 Obtained the Hard Chipped Heel Bone. Take it to Weinburg the Gravedigger.
20826 Obtained the Severed Thick Fang. Take it to Weinburg the Gravedigger.
20827 Obtained the Ring of Eternity. Take it to Weinburg the Gravedigger.
20828 Obtained the Fanatic's Helm. Take it to Weinburg the Gravedigger.
20829 Obtained the Guard Dog's Sharp Molar. Take it to Weinburg the Gravedigger.
20830 Obtained the Fanatic's Pendant. Take it to Weinburg the Gravedigger.
20831 Obtained the Sword of Forgotten Knight. Take it to Weinburg the Gravedigger.
20832 Obtained the Heidel Family Spear. Take it to Burgwein the Gravedigger.
20833 Obtained the Fanatic's Pendant. Take it to Burgwein the Gravedigger.
20834 Obtained the Magic Hammer. Take it to Burgwein the Gravedigger.
20835 Obtained the Pendant of Sidereal Knight. Take it to Burgwein the Gravedigger.
20836 Eliminated 1 Fight-Master of the Demonic Hell. Report to Maryanne.
20837 Eliminated 2 Fight-Masters of the Demonic Hell. Report to Maryanne.
20838 Eliminated 3 Fight-Masters of the Demonic Hell. Report to Maryanne.
20839 Eliminated 4 Fight-Masters of the Demonic Hell. Report to Maryanne.
20840 You have passed Assassin Kriss' gauntlet. Report back to him.
20841 Choose a formation to assault - the Iceblade or the Frostbitten - and talk to Battle Commander Thompson.
20842 Eliminated the Kalkan of Storm. Report to Third Squard Captain Bane.
//¿ÀÈÄ 2:30 2009-08-10ÀÒ¾î¹ö¸°±â·Ï ³»¿ë¼öÁ¤
40751 Retrieve <ITEMNAME=40618/>/*Turncoat's Family Heirloom*/ from the <NPCNAME=65342/>/*Imperial Spy*/ in the final main mission area of Frozen Palace.
8145 <COLOR=FFE36C0A>[Quest Start-Turncoat]<RETURN=1/></COLOR>No... My family heirloom is gone... I get to faint out often lately, and I think someone took it while I was helpless. Thinking of it now... I think he said something about heading toward the final main mission area of Frozen Palace¡¦ Ah, I am dizzy, as if someone is causing it. I might pass out again¡¦ Please retrieve my family heirloom.. I must retire now... It's too dizzy..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Retrieve <ITEMNAME=40618/>/*Turncoat's Family Heirloom*/ from the <NPCNAME=65342/>/*Imperial Spy*/ in the final main mission area of Frozen Palace.<RETURN=1/>
//¿ÀÈÄ 4:57 2009-08-14
8100 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>Tell him to kill 70+ level normal monsters and leader monsters. I don't care whether he could do it, but if he can't he's a spy!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 30 70+ level normal monsters and 20 70+ leader monsters.<RETURN=1/>
40736 Eliminate 30 70+ level normal monsters and 20 70+ level leader monsters.
8103 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>Tell him to kill 10 70+ level elite monsters and 5 70+ level captain monsters. I don't care whether he could do it, but if he can't he's a spy!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 70+ level elite monsters and 5 70+ captain monsters.<RETURN=1/>
40737 Eliminate 10 70+ level elite monsters and 5 70+ level captain monsters.
8229 <COLOR=FFE36C0A>[Quest Start-Kaos]<RETURN=1/></COLOR>Please go hunt down 15 76+ level leader monsters. You won't have a problem finding them. Just look around. The victory is near. Give it all you got!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 15 76+ level leader monsters.<RETURN=1/>
40779 Eliminate 15 76+ level leader monsters.
8232 <COLOR=FFE36C0A>[Quest Start-Kaos]<RETURN=1/></COLOR>Please go hunt down 15 76+ level elite monsters. You won't have a problem finding them. Just look around. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 15 76+ level elite monsters.<RETURN=1/>
8235 <COLOR=FFE36C0A>[Quest Start-Kaos]<RETURN=1/></COLOR>Please go hunt down 5 76+ level captain monsters. This task might be too hard for you..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 76+ level captain monsters.
40781 Eliminate 5 76+ level captain monsters.
8238 <COLOR=FFE36C0A>[Quest Start-Kaos]<RETURN=1/></COLOR>Please go hunt down a 76+ level boss monster. This task might be too hard for you..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate a 76+ level boss monster.
40782 Eliminate a 76+ level boss monster.
8283 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Hunt down 30 78+ level leader monsters. Though this is a tough assignment, we're counting on you. Killing this many leader monsters will be difficult.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 30 78+ level leader monsters.<RETURN=1/>
40797 Eliminate 30 78+ level leader monsters.
8289 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Hunt down 2 78+ level boss monsters. Though this is a tough assignment, we're counting on you. You should be on your guard as they are bosses.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 2 78+ level boss monsters.<RETURN=1/>
40799 Eliminate 2 78+ level boss monsters.
20697 Caught the Imperial Spy.
40202 Eliminate <NPCNAME=25711/> in the main mission of Frozen Palace.
40203 Eliminate <NPCNAME=1653/> in the main mission of Frozen Palace.
8184 <COLOR=FFE36C0A>[Quest Start-Monstrosity]<RETURN=1/></COLOR>Hehehe... You want me to give it for free? There is no free lunch..<RETURN=1/>I would like to have 30 <ITEMNAME=40629/>/*Sorcerer's Flame*/. Give them to me and I will consider giving you what you want... Hehehe... There are many flame sorcerers in Wailing Valley and Crater of Blood. You can get <ITEMNAME=40629/>/*Sorcerer's Flame*/ from them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 30 <ITEMNAME=40629/>/*Sorcerer's Flame*/. You can obtain it from flame sorcerers.<RETURN=1/>
20099 Eliminated Ottrun, and obtained the Map Piece of Hidden Path 2.
//¿ÀÈÄ 3:14 2009-08-20
20743 Talk to Shuzet.
40776 Eliminate 10 76+ level elite monsters.
8220 <COLOR=FFE36C0A>[Quest Start-Kaos]<RETURN=1/></COLOR>Please go hunt down 10 76+ level elite monsters. You won't have a problem finding them. Just look around. The victory is near. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 76+ level elite monsters.<RETURN=1/>
20695 Talk to Alon Khater.
5220 <COLOR=FFE36C0A>[Quest Start-Liberators Messenger Ram]<RETURN=1/></COLOR>All available units of Liberators are to be assembled at the rally point. <RETURN=1/>Join <NPCNAME=65196/> in <MAPNAME=55121/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Join <NPCNAME=65196/> in <MAPNAME=55121/>.
5221 The Liberators is being assembled. <RETURN=1/>Join <NPCNAME=65196/> in <MAPNAME=55121/>.
40334 Talk to <NPCNAME=65196/> in <MAPNAME=55121/>.
//¿ÀÈÄ 2:48 2009-08-31
8043 <COLOR=FFE36C0A>[Quest Start-Shuzt]<RETURN=1/></COLOR>Do you know why we fight against the empire? How much do you know about the empire and Schwartz, the lord of darkness? It's unfortunate that we Liberators don't know much about him. From now on, it's more important for you to uncover the stories of Schwartz and the empire than warring them. Your absence from the frontline will be felt sorely, but this is very important. You will start the process with acomplishing tasks and collecting information as I order.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the Record of Kingdom of Altheim 1 quest and complete the follow-up quest.
40717 Accept the Record of Kingdom of Altheim 1 quest and complete the follow-up quest.
//¿ÀÈÄ 1:38 2009-09-04
8301 <COLOR=FFE36C0A>[Quest Start-Holiday Event Agent]<RETURN=1/></COLOR>Hi there!! You came here to see if the rumor is true?<RETURN=1/>Welcome!! Hahaha!!<RETURN=1/>The Liberators has prepared a new gift for each and every soldiers, I hear!!<RETURN=1/>But it ain't free!!<RETURN=1/>You will find some pieces that read <ITEMNAME=6825/>/*Kun*/, <ITEMNAME=6826/>/*Gook*/, <ITEMNAME=6827/>/*Dae*/, <ITEMNAME=6828/>/*Up*/ from the empire troops!!<RETURN=1/>Collect all four pieces and I will give you an item which you can use to exchange it with a gift!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect <ITEMNAME=6825/>/*Kun*/, <ITEMNAME=6826/>/*Gook*/, <ITEMNAME=6827/>/*Dae*/, and <ITEMNAME=6828/>/*Up*/ items, and take them to <NPCNAME=65353/>/*Holiday Event NPC*/.
8302 You better hurry!! Awesome rewards await!!
8303 <COLOR=FFE36C0A>[Quest End-Holiday Event Agent]<RETURN=1/></COLOR>Have you collected them? Good work!!<RETURN=1/>Take this item to Alchemist Ein for reward!!!
20843 Collected all the event items. Take them to the Holiday Event Agent in Waldchen.
40897 Collect the <ITEMNAME=6825/>/*Kun*/, <ITEMNAME=6826/>/*Gook*/, <ITEMNAME=6827/>/*Dae*/, <ITEMNAME=6828/>/*Up*/ items, and take them to the <NPCNAME=65353/>/*Holiday Event NPC*/.
//¿ÀÈÄ 2:20 2009-09-29
347 <COLOR=FFE36C0A>[Quest Start-Patroller Malilane]<RETURN=1/></COLOR>The patrolling mages are captured by the Iron Beast Tribe. We tried to rescue them but a powerful seal is blocking our way. Please help us find the seal!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate an <NPCNAME=39213/>/*Ether Seal*/.
349 <COLOR=FFE36C0A>[Quest Start-Manhunter Baden]<RETURN=1/></COLOR>The power of ether seal has gone.
20481 Eliminated the Ether Seal.
40527 Eliminate an <NPCNAME=39213/>/*Ether Seal*/.
//¿ÀÈÄ 4:07 2009-09-30
365 <COLOR=FFE36C0A>[Quest Start-Manhunter Baden]<RETURN=1/></COLOR>The Helron demons are behind this. They possessed the Iron Beast Tribe.<RETURN=1/>We must cleanse this place of dirty Helrons. Rescue the last mage and eliminate the monsters from Helron.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38306/>/*Ether Sorcerer*/, and obtain <ITEMNAME=40548/>/*Ether Source*/.
366 The Helron demons are behind this. They possessed the Iron Beast Tribe.
//¿ÀÀü 1:35 2009-11-03
41070 Talk to <NPCNAME=65079/>/*Zayanti*/.
40899 Talk to <NPCNAME=65085/>/*Kalidas*/.
40900 Talk to <NPCNAME=65096/>/*Croliversa*/.
40901 Accept this quest and complete the follow-up quest.
40902 Obtain 20 <ITEMNAME=40742/>/*Devil Grasses*/ at the Graveyard of Pain.
40903 Obtain 20 <ITEMNAME=40656/>/*Blood of a Lesser Demon*/ at the Graveyard of Pain.
40904 Take <ITEMNAME=40657/>/*Love Potion Ingredients*/ to <NPCNAME=65096/>/*Croliversa*/.
40905 Obtain the <ITEMNAME=40658/>/*Love Potion*/ by collecting its ingredients.
40906 Deliver <ITEMNAME=40659/>/*Kalidas's Handkerchief*/.
40907 Eliminate the monster summoned by <NPCNAME=65085/>/*Kalidas*/.
40908 Talk to <NPCNAME=65096/>/*Croliversa*/.
40909 Talk to <NPCNAME=65096/>/*Croliversa*/.
40910 Take a <ITEMNAME=40660/>/*Purse*/ to <NPCNAME=65096/>/*Croliversa*/.
40911 Obtain 5 <ITEMNAME=40661/>/*Gems of the Faithful*/.
40912 Eliminate the <NPCNAME=65362/>/*Protector of the Gem*/.
40913 Eliminate the <NPCNAME=65363/>/*Protector of the Gem*/.
40914 Eliminate the <NPCNAME=65364/>/*Protector of the Gem*/.
40915 Eliminate the <NPCNAME=65365/>/*Protector of the Gem*/.
40916 Eliminate the <NPCNAME=65366/>/*Protector of the Gem*/.
40917 Accept this quest and complete the follow-up quests.
40918 Talk to <NPCNAME=65086/>/*Abha*/.
40919 Eliminate <NPCNAME=65383/>/*Abha's Bodyguard*/ and collect <ITEMNAME=40663/>/*Abha's Possession*/.
40920 Take <ITEMNAME=40664/>/*Lilinan's Gift*/ to <NPCNAME=65096/>/*Croliversa*/.
40921 Take the <ITEMNAME=40665/>/*Cash Box*/ to <NPCNAME=65096/>/*Croliversa*/.
40922 Eliminate <NPCNAME=65383/>/*Abha's Bodyguard*/ and collect <ITEMNAME=40666/>/*Abha's Treasure Box*/.
40923 Take the <ITEMNAME=40667/>/*Crocodile Broth*/ to <NPCNAME=65088/>/*Idgy*/.
40924 Eliminate <NPCNAME=695/>/*Black Ether Crocodiles*/ and obtain 5 <ITEMNAME=40668/>/*Crocodile Meat*/.
40925 Eliminate <NPCNAME=695/>/*Black Ether Crocodiles*/ and obtain 10 <ITEMNAME=40668/>/*Crocodile Meat*/.
40926 Obtain an <ITEMNAME=40670/>/*Aged Liquor*/.
40927 Obtain 3 <ITEMNAME=40671/>/*Worn Boxes*/.
40928 Talk to <NPCNAME=65097/>/*Ravimora*/.
40929 Obtain a <ITEMNAME=40672/>/*Worn Liquor Box*/.
40930 Obtain the <ITEMNAME=40673/>/*Secret Book of Weaponry*/.
40933 Talk to <NPCNAME=65080/>/*Madav*/.
40934 Obtain <ITEMNAME=40679/>/Yamil's Investment*/ and <ITEMNAME=40680/>/*Nikil's Investment*/.
40935 Talk to <NPCNAME=65084/>/*Yamil*/.
40936 Eliminate 10 <NPCNAME=693/>/*Swamp Man-Eating Flowers*/.
40937 Talk to <NPCNAME=65081/>/*Nikil*/.
40939 Take the <ITEMNAME=40681/>/*Union Investment*/ to <NPCNAME=65096/>/*Croliversa*/.
40940 Eliminate <NPCNAME=65383/>/*Abha's Bodyguard*/ and obtain the <ITEMNAME=40682/>/*Stolen Investment*/.
40941 Talk to <NPCNAME=65080/>/*Madav*/.
40942 Accept the quest and complete the follow-up quests to obtain <ITEMNAME=40683/>/*Yamil's Investment*/.
40943 Eliminate <NPCNAME=694/>/*Monster Birds of the Seal*/ and obtain 5 <ITEMNAME=40684/>/*Rotten Eggs*/.
40944 Take the <ITEMNAME=40685/>/*Egg Box*/ to <NPCNAME=65080/>/*Madav*/.
40945 Eliminate <NPCNAME=694/>/*Monster Birds of the Seal*/ and obtain 5 <ITEMNAME=40684/>/*Rotten Eggs*/.
40946 Take the <ITEMNAME=40687/>/*Egg Box 2*/ to <NPCNAME=65080/>/*Madav*/.
40947 Take the <ITEMNAME=40688/>/*Bankbook*/ to the <NPCNAME=65094/>/*Vigilante Leader*/.
40948 Accept the quest and complete the follow-up quests to obtain <ITEMNAME=40689/>/*Nikil's Investment*/.
40949 Eliminate <NPCNAME=693/>/*Swamp Man-Eating Flowers*/ and obtain 5 <ITEMNAME=40690/>/*Scent Glands*/.
40950 Take the <ITEMNAME=40691/>/*Concentrated Scent Resin*/ to <NPCNAME=65080/>/*Madav*/.
40951 Eliminate <NPCNAME=693/>/*Swamp Man-Eating Flowers*/ and obtain 5 <ITEMNAME=40690/>/*Scent Glands*/.
40952 Take the <ITEMNAME=40693/>/*Concentrated Scent Resin 2*/ to <NPCNAME=65080/>/*Madav*/.
40953 Take the <ITEMNAME=40694/>/*Estate Document*/ to the <NPCNAME=65094/>/*Vigilante Leader*/.
40954 Talk to <NPCNAME=65096/>/*Croliversa*/.
40955 Talk to <NPCNAME=65096/>/*Croliversa*/.
40956 Talk to <NPCNAME=65090/>/*Rudy*/.
40957 Talk to <NPCNAME=65097/>/*Ravimora*/.
40958 Talk to <NPCNAME=65374/>/*Bishulrar*/.
40959 Accept the quest and complete the follow-up quests to obtain <ITEMNAME=40695/>/*Lambert's Results*/ and <ITEMNAME=40696/>/*Driesch's Results*/.
40960 Talk to <NPCNAME=65381/>/*Lambert*/.
40961 Accept the quest and complete the follow-up quests.
40962 Obtain 5 <ITEMNAME=40698/>/*Meteorite Fragments*/. <RETURN=1/><ITEMNAME=40698/>/*Meteorite Fragments*/ can be found in a <ITEMNAME=40697/>/*Crocodile Stomach*/, which can be obtained from <NPCNAME=695/>/*Black Ether Crocodiles*/.
40963 Obtain 5 <ITEMNAME=40699/>/*Torn Journal Pages*/. <RETURN=1/><ITEMNAME=40699/>/*Torn Journal Pages*/ can be found in a <ITEMNAME=40700/>/*Monster Bird Stomach*/, which can be obtained from <NPCNAME=694/>/*Monster Birds of the Seal*/.
40964 Take <ITEMNAME=40701/>/*Lambert's Note*/ to <NPCNAME=65417/>/*Lucca*/.
40965 Talk to <NPCNAME=65380/>/*Driesch*/.
40966 Accept the quest and complete the follow-up quests.
40967 Eliminate a <NPCNAME=65384/>/*Mutated Swamp Man-Eating Flower*/ and obtain the <ITEMNAME=40702/>/*Polluted Creature's Blood*/.
40968 Collect 4 <ITEMNAME=40703/>/*Plants of Purification*/.
40969 Take the <ITEMNAME=40704/>/*Mixture*/ to <NPCNAME=65090/>/*Rudy*/.
40970 Talk to <NPCNAME=65097/>/*Ravimora*/.
40971 Talk to <NPCNAME=65379/>/*Senator Wundt*/.
40972 Talk to <NPCNAME=65377/>/*Sherler*/.
40973 Accept the quest and complete the follow-up quests.
40974 Eliminate 10 <NPCNAME=693/>/*Swamp Man-Eating Flowers*/.
40975 Eliminate 8 <NPCNAME=694/>/*Monster Birds of the Seal*/.
40976 Eliminate 8 <NPCNAME=695/>/*Black Ether Crocodiles*/.
40977 Eliminate 5 <NPCNAME=696/>/*Zombie Ether Crocodiles*/.
40978 Talk to <NPCNAME=65376/>/*Sherling*/.
40979 Accept the quest and complete the follow-up quests.
40980 Eliminate 10 106+ level normal monsters.
40981 Eliminate 3 106+ level leader monsters.
40982 Eliminate 20 106+ level normal monsters.<RETURN=1/>Eliminate 5 106+ level leader monsters.
40983 Talk to the <NPCNAME=65385/>/*Small Ether Gorilla*/.
40984 Eliminate <NPCNAME=697/>/*Black Ether Gorillas*/ and obtain 2 <ITEMNAME=40705/>/*Hearts*/.
40985 Eliminate the <NPCNAME=65386/>/*Huge Ether Gorillas*/.
40986 Accept the quest and complete the follow-up quests to obtain the <ITEMNAME=40706/>/*Huge Heart*/.
40987 Eliminate <NPCNAME=697/>/*Black Ether Gorillas*/ and obtain 5 <ITEMNAME=40705/>/*Hearts*/.
40988 Eliminate the <NPCNAME=65387/>/*Huge Ether Gorilla*/.
40989 Talk to <NPCNAME=65096/>/*Croliversa*/.
40990 Talk to <NPCNAME=65417/>/*Lucca*/.
40991 Talk to <NPCNAME=65094/>/*Karnankumari*/.
40992 Obtain a <ITEMNAME=40708/>/*Telescope Lens*/.
40994 Talk to <NPCNAME=65381/>/*Lambert*/.
40995 Eliminate <NPCNAME=65383/>/*Abha's Bodyguard*/ and obtain a <ITEMNAME=40709/>/*Fallen Meteorite*/.
40996 Eliminate <NPCNAME=696/>/*Zombie Ether Crocodiles*/ and obtain 5 <ITEMNAME=40710/>/*Meteor Fragments*/.
40998 Complete the quest.
40999 Eliminate 20 100+ level normal monsters.
41000 Eliminate 20 100+ level elite monsters.
41001 Eliminate 20 100+ level leader monsters.
41002 Eliminate 1 100+ level captain monster.
41003 Accept the quest and complete the follow-up quests.
41004 Eliminate 20 105+ level normal monsters.
41005 Eliminate 20 105+ level elite monsters.
41006 Eliminate 20 105+ level leader monsters.
41007 Eliminate 1 105+ level captain monster.
41008 Accept the quest and complete the follow-up quests.
41009 Eliminate 20 108+ level normal monsters.
41010 Eliminate 20 108+ level elite monsters.
41011 Eliminate 20 108+ level leader monsters.
41012 Eliminate 1 108+ level captain monster.
41013 Accept the quest and complete the follow-up quest.
41014 Eliminate 20 110+ level normal monsters and 20 110+ level leader monsters.
41015 Accept the quest and complete the follow-up quest.
41016 Eliminate 20 110+ level normal monsters, 20 110+ level leader monsters, 20 110+ level elite monsters, and 1 110+ level captain monster.
41017 Talk to <NPCNAME=65388/>/*Gabrielle*/.
41018 Obtain <ITEMNAME=40713/>/*Lysippos's Report*/.
41019 Eliminate 10 <NPCNAME=699/>/*Mutated Dog-Men*/.
41020 Eliminate an <NPCNAME=698/>/*Armed Monster Bird of the Seal*/ and obtain a <ITEMNAME=40714/>/*Mutated Cell*/.
41021 Accept the quest and complete the follow-up quests to obtain the <ITEMNAME=40715/>/*Analyzed Sample*/.
41022 Eliminate <NPCNAME=65408/>/*Sergeant Hotdog*/ and obtain a <ITEMNAME=40716/>/*Battery*/.
41023 Obtain a <ITEMNAME=40717/>/*Dissolving Sample*/.
41024 Obtain <ITEMNAME=40718/>/*Michels's Report*/.
41025 Talk to <NPCNAME=65395/>/*Michels*/.
41026 Complete the spying mission quests.
41027 Eliminate the summoned monster.
41028 Eliminate the summoned monster.
41029 Eliminate the summoned monster.
41030 Complete the spying mission again.
41031 Eliminate the summoned monster.
41032 Eliminate the summoned monster.
41033 Eliminate the summoned monster.
41034 Complete the spying mission again.
41035 Eliminate the summoned monster.
41036 Obtain 4 <ITEMNAME=40719/>/*Mutated Black Hearts*/.
41037 Eliminate <NPCNAME=699/>/*Mutated Dog-Men*/ and obtain 5 <ITEMNAME=40720/>/*Mutated Dog-Men's Hearts*/.
41038 Eliminate <NPCNAME=700/>/*Armed Dog-Men*/ and obtain 2 <ITEMNAME=40721/>/*Armed Dog-Men's Hearts*/.
41039 Eliminate <NPCNAME=701/>/*Knights of Restraint*/ and obtain 5 <ITEMNAME=40722/>/*Knight's Hearts*/.
41040 Eliminate <NPCNAME=702/>/*Spear-Flame Warriors*/ and obtain 5 <ITEMNAME=40723/>/*Warrior's Hearts*/.
41043 Talk to <NPCNAME=65401/>/*Strabon*/.
41044 Talk to <NPCNAME=65392/>/*Papen*/.
41045 Obtain <ITEMNAME=40727/>/*Albrecht's Report*/ and <ITEMNAME=40728/>/*Bertolt's Report*/.
41046 Accept the quest and complete the follow-up quest.
41047 Obtain 3 <ITEMNAME=40729/>/*Mutated Black Ethers*/.<RETURN=1/>You can find a <ITEMNAME=40730/>/*Mage Orb*/ from <NPCNAME=703/>/*Lead Mages*/. <ITEMNAME=40729/>/*Mutated Black Ethers*/ can be found in the <ITEMNAME=40730/>/*Mage Orbs*/.
41048 Talk to <NPCNAME=65392/>/*Papen*/.
41049 Accept the quest and complete the follow-up quest.
41051 Talk to <NPCNAME=65392/>/*Papen*/.
41052 Talk to <NPCNAME=65391/>/*Speyer*/.
41053 Obtain <ITEMNAME=40732/>/*Karamanlis's Report*/.
41054 Talk to <NPCNAME=65403/>/*Karamanlis*/.
41056 Obtain 5 <ITEMNAME=40735/>/*Batteries*/.
41057 Obtain <ITEMNAME=40736/>/*Purifying Water*/.
41058 Talk to <NPCNAME=65402/>/*Thespis*/.
41059 Talk to <NPCNAME=65389/>/*Ergotimos*/.
41060 Obtain the <ITEMNAME=40737/>/*Black Heart's Energy*/.
41061 Eliminate the summoned monster.
41062 Take the <ITEMNAME=40737/>/*Black Heart's Energy*/ to <NPCNAME=65402/>/*Thespis*/.
41064 Take the <ITEMNAME=40739/>/*Scepter of Purification*/ to <NPCNAME=65388/>/*Gabrielle*/.
41065 Talk to <NPCNAME=65401/>/*Strabon*/.
41066 Eliminate 30 111+ level normal monsters and 10 113+ level leader monsters.
41067 Eliminate 30 114+ level normal monsters and 10 115+ level leader monsters.
41068 Obtain 50 <ITEMNAME=40740/>/*Enemy's Decapitated Heads*/.<RETURN=1/><ITEMNAME=40740/>/*Enemy's Decapitated Heads*/ can be found from the defeated monsters' bodies in Bronze Moon City.
//¿ÀÈÄ 4:22 2009-11-03
7001 <COLOR=FFE36C0A>[Quest Start-Zayanti]<RETURN=1/></COLOR>What, you have come for some business? Very well, I have something for you to kill some time. You see that bulky guy over there? Go tell him to stop bugging me unless he wants to have the Vigilantes kick his butt, alright? Say this out loud to him: No, I don't like you!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65085/>/*Kalidas*/.
7002 <COLOR=FFE36C0A>[Quest End-Kalidas]<RETURN=1/></COLOR>What? Did she say I harassed her? I don't understand. I only said, Let's have a baby. Why is she so furious?
7003 <COLOR=FFE36C0A>[Quest Start-Kalidas]<RETURN=1/></COLOR>In Aukra, there is a rumor about a wonderful love potion that would make even the most stern person fall in love. If it is true, <NPCNAME=65096/>/*Croliversa*/ would know. I must get the potion and have a Kalidas Jr.!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65096/>/*Croliversa*/.
7004 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>That half-witted idiot... But as the provost of this town I can't ignore his inquiry. Go back to <NPCNAME=65085/>/*Kalidas*/ and tell him that he may have what he wants if he does what I say...
7005 <COLOR=FFE36C0A>[Quest Start-Kalidas]<RETURN=1/></COLOR>Oh, <NPCNAME=65096/>/*Crolivera*/ is such a wise man... I will do whatever Father <NPCNAME=65096/>/*Crolivera*/ asks me to do. You must help me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept this quest and complete the follow-up quest.
7006 <COLOR=FFE36C0A>[Quest End-Kalidas]<RETURN=1/></COLOR>I have been waiting for this all my life! <NPCNAME=65079/>/*Zayanti*/ will be mine after all. Hahaha!
7007 <COLOR=FFE36C0A>[Quest Start-Kalidas]<RETURN=1/></COLOR>20 <ITEMNAME=40742/>/*Devil Grasses*/! The priest says I can find them from the monsters in the Graveyard of Pain... Please help me. You're a strong warrior, aren't you? Please?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 20 <ITEMNAME=40742/>/*Devil Grasses*/ in the Graveyard of Pain.
7008 <COLOR=FFE36C0A>[Quest End-Kalidas]<RETURN=1/></COLOR>At last! The <ITEMNAME=40742/>/*Devil Grasses*/! Thanks!
7009 <COLOR=FFE36C0A>[Quest Start-Kalidas]<RETURN=1/></COLOR>20 <ITEMNAME=40656/>/*Blood of a Lesser Demon*/! The priest says I can find them from the monsters in the Graveyard of Pain... Please help me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 20 <ITEMNAME=40656/>/*Blood of Lesser Demon*/ at Graveyard of Pain.
7010 <COLOR=FFE36C0A>[Quest End-Kalidas]<RETURN=1/></COLOR>At last! The <ITEMNAME=40656/>/*Blood of a Lesser Demon*/! Thank you very much!
7011 <COLOR=FFE36C0A>[Quest Start-Kalidas]<RETURN=1/></COLOR>Now that I have all the ingredients, it's time to brew the potion! Come, take these <ITEMNAME=40657/>/*Love Potion Ingredients*/ to Father <NPCNAME=65096/>/*Croliversa*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40657/>/*Love Potion Ingredients*/ to <NPCNAME=65096/>/*Croliversa*/.
7012 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>Mm¡¦ I see you have all the ingredients. Shall we begin?
7013 <COLOR=FFE36C0A>[Quest Start-Croliversa]<RETURN=1/></COLOR>Well, the potion is ready. Take this potion you see before me. Use only a couple of drops at one time. Anyone can fall in love with this potion, so be careful when you use it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the <ITEMNAME=40658/>/*Love Potion*/.
7014 <COLOR=FFE36C0A>[Quest End-Kalidas]<RETURN=1/></COLOR>Oh, so this is the <ITEMNAME=40658/>/*Love Potion*/? Hehehe, you're mine now, <NPCNAME=65079/>/*Zayanti*/!
7015 <COLOR=FFE36C0A>[Quest Start-Kalidas]<RETURN=1/></COLOR>Here, take my handkerchief. I have poured a good dose of the <ITEMNAME=40658/>/*Love Potion*/ on it.<RETURN=1/>Please, give this handkerchief to <NPCNAME=65079/>/*Zayanti*/ immediately!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Deliver <ITEMNAME=40659/>/*Kalidas's Handkerchief*/.
7016 <COLOR=FFE36C0A>[Quest End-Zayanti]<RETURN=1/></COLOR>What is this rag?<RETURN=1/>Oh... Aren't you quite handsome?<RETURN=1/>Well, are you single?<RETURN=1/>I think I am enchanted by you!
7017 <COLOR=FFE36C0A>[Quest Start-Kalidas]<RETURN=1/></COLOR>Hey, you did that on purpose, didn't you?<RETURN=1/>Feel my wrath, you cretin!<RETURN=1/>Take this, you thief!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]</COLOR><RETURN=1/>Defeat the monster summoned by <NPCNAME=65085/>/*Kalidas*/.
7018 <COLOR=FFE36C0A>[Quest End-Kalidas]<RETURN=1/></COLOR>Boo hoo. What should I do now? It's all your fault!
7019 <COLOR=FFE36C0A>[Quest Start-Kalidas]<RETURN=1/></COLOR>I am sorry.<RETURN=1/>I wasn't myself. The only person who can save me from this disaster is Father <NPCNAME=65096/>/*Croliversa*/. Please go seek his counsel in my stead!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65096/>/*Croliversa*/.
7020 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>That is most unfortunate, but I can't reverse what has happened. It seems that poor <NPCNAME=65085/>/*Kalidas*/ won't find a wife in this town, as all women in town now know his loathsome deed.
7021 <COLOR=FFE36C0A>[Quest Start-Abha]<RETURN=1/></COLOR>My business is going downhill these days.<RETURN=1/>I am having difficulty finding suppliers, while my rivals are making a fortune, probably with Father <NPCNAME=65096/>/*Croliversa*/'s blessing. I must seek our spiritual leader <NPCNAME=65096/>/*Croliversa*/'s wisdom.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65096/>/*Croliversa*/.
7022 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>Ah, of course, the gods blesses everyone, including merchants.<RETURN=1/>I might have a way to help him.
7023 <COLOR=FFE36C0A>[Quest Start-Croliversa]<RETURN=1/></COLOR>I will say a prayer for him.<RETURN=1/>However, I must present the Almighty with proof of Abha's devotion. Simply put, I need some offerings.<RETURN=1/>Believe me, I have done so many prayers like this as the spiritual leader of the town. Pleading to God is laborious work, and Abha must show the church enough devotion to earn my effort. Return to me with his offerings, child.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take a <ITEMNAME=40660/>/*Purse*/ to <NPCNAME=65096/>/*Croliversa*/.
7024 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>Oh well, his devotion to the church is not so strong, I see.<RETURN=1/>I will pray to God for what his offering is worth. His business will recover for a bit.
7025 <COLOR=FFE36C0A>[Quest Start-Abha]<RETURN=1/></COLOR>Devotion to the church? That greedy priest said that? Such corruption was unthinkable when we had Father <NPCNAME=65097/>/*Ravimora*/. Good old days. Fine, if he plays dirty, so will I. Go to the fountain in the middle of the town or to the lake nearby. There are gems in the water, thrown in by his 'children' saying good prayers. I want you to retrieve some of them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=40661/>/*Gems of the Faithful*/.
7026 <COLOR=FFE36C0A>[Quest End-Abha]<RETURN=1/></COLOR>I feel ashamed of myself, but I had no choice. That greedy priest made me do it. Thanks anyway.
7027 <COLOR=FFE36C0A>[Quest Start-Gem of the Faithful]<RETURN=1/></COLOR>The gem warns you as you try to pick it up.<RETURN=1/><RETURN=1/>Do not touch what is offered to God!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the <NPCNAME=65362/>/*Protector of the Gem*/.
7028 <COLOR=FFE36C0A>[Quest End-Gem of the Faithful]<RETURN=1/></COLOR>The gem warns you as you try to pick it up and then disappears.<RETURN=1/><RETURN=1/>Thief!
7029 <COLOR=FFE36C0A>[Quest Start-Gem of the Faithful]<RETURN=1/></COLOR>The gem warns you as you try to pick it up.<RETURN=1/><RETURN=1/>Do not touch what is offered to God!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the <NPCNAME=65363/>/*Protector of the Gem*/.
7030 <COLOR=FFE36C0A>[Quest End-Gem of the Faithful]<RETURN=1/></COLOR>The gem warns you as you try to pick it up and then disappears.<RETURN=1/><RETURN=1/>Cretin!
7031 <COLOR=FFE36C0A>[Quest Start-Gem of the Faithful]<RETURN=1/></COLOR>The gem warns you as you try to pick it up.<RETURN=1/><RETURN=1/>Stay away!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the <NPCNAME=65364/>/*Protector of the Gem*/.
7032 <COLOR=FFE36C0A>[Quest End-Gem of the Faithful]<RETURN=1/></COLOR>The gem warns you as you try to pick it up and then disappears.<RETURN=1/><RETURN=1/>You black-hearted...
7033 <COLOR=FFE36C0A>[Quest Start-Gem of the Faithful]<RETURN=1/></COLOR>The gem warns you as you try to pick it up.<RETURN=1/><RETURN=1/>Do you want to die? Get lost!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the <NPCNAME=65365/>/*Protector of the Gem*/.
7034 <COLOR=FFE36C0A>[Quest End-Gem of the Faithful]<RETURN=1/></COLOR>The gem warns you as you try to pick it up and then disappears.<RETURN=1/><RETURN=1/>I have failed you, Master Croliversa¡¦
7035 <COLOR=FFE36C0A>[Quest Start-Gem of the Faithful]<RETURN=1/></COLOR>The gem warns you as you try to pick it up.<RETURN=1/><RETURN=1/>Hey, you will pay for this¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the <NPCNAME=65366/>/*Protector of the Gem*/.
7036 <COLOR=FFE36C0A>[Quest End-Gem of the Faithful]<RETURN=1/></COLOR><NPCNAME=65366/> spits the foulest curse at you and disappears.
7037 <COLOR=FFE36C0A>[Quest Start-Lilinan]<RETURN=1/></COLOR>I am worried to death because I have not secured the offering for Father <NPCNAME=65096/>/*Croliversa*/.<RETURN=1/>I must collect all the money that I lent to the townsfolk. Can you help me? I don't want to be a loan shark, but I don't want to face the Order of the Priests' wrath by being disobedient. You must understand my situation.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept this quest and complete the follow-up quests.
7038 <COLOR=FFE36C0A>[Quest End-Lilinan]<RETURN=1/></COLOR>Um, that should do it. Thank you.
7039 <COLOR=FFE36C0A>[Quest Start-Lilinan]<RETURN=1/></COLOR>Would you please collect some money from <NPCNAME=65086/>/*Abha*/? He has help me a lot in the past, but business is business. I need the money right now, whether <NPCNAME=65086/>/*Abha*/ can pay me or not. Please.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65086/>/*Abha*/.
7040 <COLOR=FFE36C0A>[Quest End-Abha]<RETURN=1/></COLOR>Well, must she pick the worst time for that? I guess this is the thanks I get from her...
7041 <COLOR=FFE36C0A>[Quest Start-Abha]<RETURN=1/></COLOR>There is my personal storage in Nirvelle Swamp. You're free to collect the money from it... If you can, that is. It is protected by my bodyguard. Now go and have fun!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65383/>/*Abha's Bodyguard*/ and collect <ITEMNAME=40663/>/*Abha's Possession*/.
7042 <COLOR=FFE36C0A>[Quest End-Lilinan]<RETURN=1/></COLOR>Well done. I feel sorry for him, but I had no choice. I can't disobey the Order of the Priests.
7043 <COLOR=FFE36C0A>[Quest Start-Lilinan]<RETURN=1/></COLOR>Well, would you please deliver this proof of 'devotion' to Father <NPCNAME=65096/>/*Croliversa*/? He will be satisfied to see that my devotion has increased.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40664/>/*Lilinan's Gift*/ to <NPCNAME=65096/>/*Croliversa*/.
7044 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>Hm, I am sad to see such a lack of devotion. So sad.
7045 <COLOR=FFE36C0A>[Quest Start-Croliversa]<RETURN=1/></COLOR>Her offering is insufficient. I will not pray for her. Please go tell <NPCNAME=65087/>/*Lilinan*/ that she must show me more devotion. Well, child, off you go. I am a little preoccupied at the moment.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40665/>/*Cash Box*/ to <NPCNAME=65096/>/*Croliversa*/.
7046 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>Oh, this will do it. I shall pray for her.
7047 <COLOR=FFE36C0A>[Quest Start-Lilinan]<RETURN=1/></COLOR>You have seen enough. Things have gotten worse since that <NPCNAME=65096/>/*Croliversa*/ came to town. But we cannot disobey the Order of the Priests' decisions. We're helpless. Please go to <NPCNAME=65086/>/*Abha*/'s storage again and get some more. I beg you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65383/>/*Abha's Bodyguard*/ and collect <ITEMNAME=40666/>/*Abha's Treasure Box*/.
7048 <COLOR=FFE36C0A>[Quest End-Lilinan]<RETURN=1/></COLOR>Well done. I feel sorry for him. I hope the Order is satisfied with me now.
7049 <COLOR=FFE36C0A>[Quest Start-Idgy]<RETURN=1/></COLOR>Argh, this headache... Bad hangover. I borrowed money from <NPCNAME=65087/>/*Lilinan*/. That wench took all the money I had... She charged an outrageous amount of interest... All I have left is the liquor. I want to drink more, but before that I need to get rid of this hangover.<RETURN=1/><RETURN=1/>Would you please ask <NPCNAME=65086/>/*Abha*/ to cook some broth for me? His <ITEMNAME=40667/>/*Broth*/ is the best around for a hangover.<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40667/>/*Crocodile Broth*/ to <NPCNAME=65088/>/*Idgy*/.
7050 <COLOR=FFE36C0A>[Quest End-Idgy]<RETURN=1/></COLOR>Thank you. I feel better now.
7051 <COLOR=FFE36C0A>[Quest Start-Abha]<RETURN=1/></COLOR>It seems <NPCNAME=65088/>/*Idgy*/ is having trouble with the Order, too. They took everything from me, but still, I guess I can cook some <ITEMNAME=40667/>/*Crocodile Broth*/ for her. I need the ingredients first. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=695/>/*Black Ether Crocodiles*/ and obtain 5 <ITEMNAME=40668/>/*Crocodile Meat*/.
7052 <COLOR=FFE36C0A>[Quest End-Abha]<RETURN=1/></COLOR>Good job. I will cook the broth now.
7053 <COLOR=FFE36C0A>[Quest Start-Abha]<RETURN=1/></COLOR>If you want more <ITEMNAME=40667/>/*Crocodile Broth*/, just bring me the ingredients. I can cook them for you anytime. Oh, hm... This might be my new job.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=695/>/*Black Ether Crocodiles*/ and obtain 10 <ITEMNAME=40668/>/*Crocodile Meat*/.
7054 <COLOR=FFE36C0A>[Quest End-Abha]<RETURN=1/></COLOR>Well done. Feel free to bring me more ingredients. I can cook for you anytime.
7055 <COLOR=FFE36C0A>[Quest Start-Idgy]<RETURN=1/></COLOR>My father loved drinking. He can't drink anymore, though.<RETURN=1/><RETURN=1/>I want you to find the liquor my father stowed away when he was alive. That liquor should help me get back to work. Can you find it for me, please? His drinking buddy used to be <NPCNAME=65375/>/*Valentinus*/. You should ask him about the cache.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain an <ITEMNAME=40670/>/*Aged Liquor*/.
7056 <COLOR=FFE36C0A>[Quest End-Idgy]<RETURN=1/></COLOR>Good job. So this is the liquor.<RETURN=1/>It has a good aroma and a pleasant color. I bet it also tastes excellent. Thanks.
7057 <COLOR=FFE36C0A>[Quest Start-Valentinus]<RETURN=1/></COLOR>I only know the whereabouts of some of them. <NPCNAME=65088/>/*Idgy*/'s father hid so many of them here and there. There are three altars: two to the north and one in the center of the map. Look behind those altars.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 3 <ITEMNAME=40671/>/*Worn Boxes*/.
7058 <COLOR=FFE36C0A>[Quest End-Valentinus]<RETURN=1/></COLOR>Those are...empty.
7059 <COLOR=FFE36C0A>[Quest Start-Valentinus]<RETURN=1/></COLOR>Why don't you ask <NPCNAME=65097/>/*Ravimora*/? He and <NPCNAME=65088/>/*Idgy*/'s father used to work closely together for the Order of the Priests. He should know something.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65097/>/*Ravimora*/.
7060 <COLOR=FFE36C0A>[Quest End-Ravimora]<RETURN=1/></COLOR><NPCNAME=65088/>/*Idgy*/ loves drinking just like her father did, I see. Wait a moment, please. I must recollect my memories.
7061 <COLOR=FFE36C0A>[Quest Start-Ravimora]<RETURN=1/></COLOR>Check behind the head altar of <NPCNAME=65096/>/*Croliversa*/. I remember <NPCNAME=65088/>/*Idgy*/'s father hiding a bottle there.<RETURN=1/><RETURN=1/> <NPCNAME=65088/>/*Idgy*/'s father and that <NPCNAME=65096/>/*Croliversa*/ had argued over every matter of the Order since that weasel became the parish priest. They soon expelled Idgy's father from the Order, and so he drank by the altar every day... I am sure you can find his bottles there.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the <ITEMNAME=40672/>/*Worn Liquor Box*/.
7062 <COLOR=FFE36C0A>[Quest End-Ravimora]<RETURN=1/></COLOR>It is as I remembered. It saddens me to know that the box is the only legacy of her father.
7063 <COLOR=FFE36C0A>[Quest Start-Ganessa]<RETURN=1/></COLOR>Nirvelle Swamp used to be one of the Helrons' lairs. There must be a Helron weapon book lying somewhere in the marsh, but I was unable to find it.<RETURN=1/><RETURN=1/>I have narrowed down the likely area of the book, but I can't go near it because of the monsters. Can you please go there and find the book for me? I will share whatever is written inside with the Liberators. Please help me.<RETURN=1/>You can find the book somewhere in the southwestern area tunnel. The book should be there.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the <ITEMNAME=40673/>/*Secret Book of Weaponry*/.
7064 <COLOR=FFE36C0A>[Quest End-Ganessa]<RETURN=1/></COLOR>Yes, this is it. Let me read it.
7069 <COLOR=FFE36C0A>[Quest Start-Croliversa]<RETURN=1/></COLOR>My children lack devotion these days.<RETURN=1/><RETURN=1/>I must find a way to increase their devotion to the church. Why don't you go talk to <NPCNAME=65080/>/*Madav*/? Tell him that I have some secular matter to discuss with him. He will understand.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65080/>/*Madav*/.
7070 <COLOR=FFE36C0A>[Quest End-Madav]<RETURN=1/></COLOR>Ah, I see. Developing Nirvelle Swamp for sightseeing... I am impressed by the wisdom of our father. I am up for this! I shall raise the funds.
7071 <COLOR=FFE36C0A>[Quest Start-Madav]<RETURN=1/></COLOR>I think two investors would be sufficient. Help me find investors. I promise that part of the profits will go to the Liberators. This is a win-win situation.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests to obtain <ITEMNAME=40679/>/*Yamil's Investment*/ and <ITEMNAME=40680/>/*Nikil's Investment*/.
7072 <COLOR=FFE36C0A>[Quest End-Madav]<RETURN=1/></COLOR>Good. The project is going smoothly. Very good!
7073 <COLOR=FFE36C0A>[Quest Start-Madav]<RETURN=1/></COLOR>Please go talk <NPCNAME=65084/>/*Yamil*/ into this. He's richer than one might guess. Tell <NPCNAME=65084/>/*Yamil*/ that he will earn some special favor of the Order if he invests in this project.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65084/>/*Yamil*/.
7074 <COLOR=FFE36C0A>[Quest End-Yamil]<RETURN=1/></COLOR>I... I see. I am not sure whether I am allowed to do this, but I can't ignore what they ask of me. What should I do?
7075 <COLOR=FFE36C0A>[Quest Start-Yamil]<RETURN=1/></COLOR>Well, I give full credit to the Order, but this one thing bothers me. I can't see the project yielding a profit when the marsh is packed with <NPCNAME=693/>/*Swamp Man-Eating Flowers*/. They can have my money once the <NPCNAME=693/>/*Swamp Man-Eating Flowers*/ are gone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 <NPCNAME=693/>/*Swamp Man-Eating Flowers*/.
7076 <COLOR=FFE36C0A>[Quest End-Yamil]<RETURN=1/></COLOR>Have you taken care of the <NPCNAME=693/>/*Swamp Man-Eating Flowers*/? Very well, I am in. Am I to believe that there is no risk, since this is sanctioned by the Order?
7077 <COLOR=FFE36C0A>[Quest Start-Madav]<RETURN=1/></COLOR>Our next prospect is <NPCNAME=65081/>/*Nikil*/. Tell him that the project is directly managed by the Order and is totally secure. Don't forget to remind him of the penalties for not being cooperative with the Order.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65081/>/*Nikil*/.
7078 <COLOR=FFE36C0A>[Quest End-Nikil]<RETURN=1/></COLOR>Are you sure this really is risk free?
7080 <COLOR=FFE36C0A>[Quest End-Nikil]<RETURN=1/></COLOR>Yes, yes. I will invest.
7081 <COLOR=FFE36C0A>[Quest Start-Madav]<RETURN=1/></COLOR>Finally, I have enough investments. Please deliver this to the Order. Hahaha. This will earn their favor. I might get a decent title within the Order or the Vigilantes.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40681/>/*Union Investment*/ to <NPCNAME=65096/>/*Croliversa*/.
7082 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>Well done. You're very resourceful. Are you perhaps interested in working for us instead of for the Liberators?
7083 <COLOR=FFE36C0A>[Quest Start-Croliversa]<RETURN=1/></COLOR>A terrible thing has happened! Someone stole the investment money. I am sure someone around here doesn't approve of our project. I am speechless. I have lost face with the investors now...<RETURN=1/><RETURN=1/>But not all is lost. I have a witness claiming that <NPCNAME=65383/>/*Abha's Bodyguard*/ is responsible.<RETURN=1/>Would you please investigate this case?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65383/>/*Abha's Bodyguard*/ and obtain the <ITEMNAME=40682/>/*Stolen Investment*/.
7084 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>The money is already gone... Too bad. Regardless, you have my gratitude.<RETURN=1/><RETURN=1/>Since it's <NPCNAME=65383/>/*Abha's Bodyguard*/ who stole the money, <NPCNAME=65086/>/*Abha*/ will have to take responsibility. He will be punished. But considering his devotion to the church, I will just wrap up this case with property confiscation.
7085 <COLOR=FFE36C0A>[Quest Start-Croliversa]<RETURN=1/></COLOR>What about <NPCNAME=65080/>/*Madav*/? Oh, tell him that the project has been canceled. It is most regrettable, but the investment can't be returned since it was stolen. Well, that is all. Will you excuse me now? I am rather busy.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65080/>/*Madav*/.
7086 <COLOR=FFE36C0A>[Quest End-Madav]<RETURN=1/></COLOR>What? I raised the funds because I trusted the Order! How could they cancel the project like this? What am I suppose to tell the investors?<RETURN=1/><RETURN=1/>I have a feeling that the Order used me to squeeze extra money out of people in the first place. What should I do? Disappear from the town?
7087 <COLOR=FFE36C0A>[Quest Start-Yamil]<RETURN=1/></COLOR>I know that <NPCNAME=65080/>/*Madav*/ cheated us from the beginning. The Order is a greedy lot, but this is beyond them. I will get my money back from that <NPCNAME=65080/>/*Madav*/.<RETURN=1/>I must contact the Vigilantes. Please find the leader of the Vigilantes!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests to obtain <ITEMNAME=40683/>/*Yamil's Investment*/.
7088 <COLOR=FFE36C0A>[Quest End-Madav]<RETURN=1/></COLOR>This, this is not even the half of the invested money! Scoundrels!
7089 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>Oh, we can take care of it...for a price.<RETURN=1/>Do what I ask and I will show you how the experts do it. Here.<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=694/>/*Monster Birds of the Seal*/ and obtain 5 <ITEMNAME=40684/>/*Rotten Eggs*/.
7090 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>Excellent. The stench is quite awesome. Here.
7091 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>Take this <ITEMNAME=40685/>/*Box of Rotten Eggs*/ to <NPCNAME=65080/>/*Madav*/. He won't stand the smell. Here.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40685/>/*Box of Rotten Eggs*/ to <NPCNAME=65080/>/*Madav*/.
7092 <COLOR=FFE36C0A>[Quest End-Madav]<RETURN=1/></COLOR>Yuck... What is the meaning of this? I know I am responsible but I was fooled by the Order! I don't have the money! Please leave me be!
7093 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>He doesn't get the message, does he? Well, I will make things nastier for him, then. Go back and collect more eggs!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=694/>/*Monster Birds of the Seal*/ and obtain 5 <ITEMNAME=40684/>/*Rotten Eggs*/.
7094 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>Excellent. The stench is quite awesome. Here.
7095 <COLOR=FFE36C0A>[Quest Start-Madav]<RETURN=1/></COLOR>Please stop. I have suffered enough already. Please leave me alone. You know that the Order is behind all this. The Vigilantes and the Order of the Priests are collaborating to steal our money. Don't be fooled by them!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Deliver the <ITEMNAME=40687/>/*Box of Rotten Eggs 2*/.
7096 <COLOR=FFE36C0A>[Quest End-Madav]<RETURN=1/></COLOR>Enough... I'm sorry, I am responsible. I was stupid enough to be fooled by the Order. Take anything from me!
7097 <COLOR=FFE36C0A>[Quest Start-Madav]<RETURN=1/></COLOR>Take the money. That's all I have. Take it to the Vigilantes. And stop harassing me, please.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40688/>/*Bankbook*/ to the <NPCNAME=65094/>/*Vigilante Leader*/.
7098 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>It's time for accounting. We will collect 80% of the money as a fee. What, you think that is unfair? Well, we have to pay the Order, you know. Take the rest and be gone!
7099 <COLOR=FFE36C0A>[Quest Start-Nikil]<RETURN=1/></COLOR><NPCNAME=65080/>/*Madav*/ ripped me off! I must get my money back.<RETURN=1/>I will ask the Vigilantes to get my money back from Madav. You must seek their leader.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests to obtain <ITEMNAME=40689/>/*Nikil's Investment*/.
7100 <COLOR=FFE36C0A>[Quest End-Nikil]<RETURN=1/></COLOR>They are all thieves! The Order and the Vigilantes! Oh, screw this. I am done. Bah!
7101 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>Oh, we can take care of it...for a price.<RETURN=1/>Do what I ask and I will show you how the experts do it. Here.<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=693/>/*Swamp Man-Eating Flowers*/ and obtain 5 <ITEMNAME=40690/>/*Scent Glands*/.
7102 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>Excellent. The stench is quite awesome. Here.
7103 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>Take this <ITEMNAME=40691/>/*Scent Resin*/ to <NPCNAME=65080/>/*Madav*/. He won't stand the smell. Here.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40691/>/*Scent Resin*/ to <NPCNAME=65080/>/*Madav*/.
7104 <COLOR=FFE36C0A>[Quest End-Madav]<RETURN=1/></COLOR>Yuck... What is the meaning of this? I know I am responsible but I was fooled by the order! I don't have the money! Please leave me be!
7105 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>He doesn't get the message, does he? Well, I will make things nastier for him, then. Go back and collect more eggs!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=693/>/*Swamp Man-Eating Flowers*/ and obtain 5 <ITEMNAME=40690/>/*Scent Resins*/.
7106 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>Excellent. The stench is quite awesome. Here.
7107 <COLOR=FFE36C0A>[Quest Start-Madav]<RETURN=1/></COLOR>This is unfair! You know that the Order is behind all this. The Vigilantes and the Order of the Priests are collaborating to steal our money. Don't be fooled by them!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Deliver the <ITEMNAME=40693/>/*Scent Resin 2*/.
7108 <COLOR=FFE36C0A>[Quest End-Madav]<RETURN=1/></COLOR>I was stupid enough to be fooled by the order. Take anything from me!
7109 <COLOR=FFE36C0A>[Quest Start-Madav]<RETURN=1/></COLOR>Take the money. That's all I have. Take it to the Vigilantes. And stop harassing me, please.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40694/>/*Estate Document*/ to the <NPCNAME=65094/>/*Vigilante Leader*/.
7110 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>It's time for accounting. We will collect 80% of the money as a fee. What, you think that is unfair? Well, we have to pay the Order, you know. Take the rest and be gone!
7111 <COLOR=FFE36C0A>[Quest Start-Yamil]<RETURN=1/></COLOR>I can't believe this... They took 80% of the money and gave me only 20%? I must report this to Father <NPCNAME=65096/>/*Croliversa*/.<RETURN=1/><RETURN=1/>Someone should monitor the Vigilantes so they won't extract money from people so boldly. I am sure Father <NPCNAME=65096/>/*Croliversa*/ will take care of them. He's our parish priest, after all.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65096/>/*Croliversa*/.
7112 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>I am sorry to say this, but the Vigilantes are getting paid for their earnest work. Besides, the Order is not powerful enough to take action against the Vigilantes. There must be some misunderstanding, I am sure. Excuse me.
7113 <COLOR=FFE36C0A>[Quest Start-Larhart]<RETURN=1/></COLOR>Well met. We will soon march to the Helron's Castle. Aukra is an important strategic strongpoint around here, and we need its cooperation to be able to operate here. Commander Ignis ordered me to secure Aukra's cooperation, but a parish priest named <NPCNAME=65096/>/*Croliversa*/ dislikes us and is being uncooperative. Please contact <NPCNAME=65096/>/*Croliversa*/ and find out what he wants.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65096/>/*Croliversa*/.
7114 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>I have nothing to do with your war. The Empire has done nothing to this village.<RETURN=1/>Tell me why we should risk our lives to help you. We will not get involved, so don't waste your time with us. You're free to enjoy the beautiful scenery around here, but that is all we offer.
7115 <COLOR=FFE36C0A>[Quest Start-Larhart]<RETURN=1/></COLOR>That priest <NPCNAME=65096/>/*Croliversa*/ sure is stubborn. I would have sent my troops to secure the town if it weren't the orders from the commander.<RETURN=1/><RETURN=1/>I want some input from <NPCNAME=65090/>/*Rudy*/. Would you please go talk to Rudy and find out what she thinks?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65090/>/*Rudy*/.
7116 <COLOR=FFE36C0A>[Quest End-Rudy]<RETURN=1/></COLOR>Ignis's order is clear. The village should not be taken by force. We must ask for its help. Let's find a way to gain their willing support.
7117 <COLOR=FFE36C0A>[Quest Start-Rudy]<RETURN=1/></COLOR>Please contact <NPCNAME=65097/>/*Ravimora*/. I heard that he used to be the parish priest of the town and that he is trusted and wise, unlike <NPCNAME=65096/>/*Croliversa*/. Tell him of our intentions here.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65097/>/*Ravimora*/.
7118 <COLOR=FFE36C0A>[Quest End-Ravimora]<RETURN=1/></COLOR>I don't understand why <NPCNAME=65096/>/*Croliversa*/ has changed. You must understand our situation. We're sitting very close to the heart of the Empire. Taking your side would be most perilous.<RETURN=1/><RETURN=1/>Although the Empire has not taken any hostile action against us, I know it's just a matter of time. As the former leader of the village, I must find a way to answer to this threat, and I will.
7119 <COLOR=FFE36C0A>[Quest Start-Ravimora]<RETURN=1/></COLOR>There are still some priests who would follow me in Aukra. They will join my cause. They're doing their best to restore the village. It would be a prudent choice to gain their support first by helping them. Please help those priests.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65374/>/*Bishulrar*/.
7120 <COLOR=FFE36C0A>[Quest End-Bishulrar]<RETURN=1/></COLOR>I understand that's the will of Father <NPCNAME=65097/>/*Ravimora*/. I and my friends here are working hard to restore the village. Our new parish priest, <NPCNAME=65096/>/*Croliversa*/ has been instilling fear among the townsfolk by scaring them with the monsters from Nirvelle Swamp, which have been appearing ever since the swamp was polluted.<RETURN=1/><RETURN=1/>He's preaching doomsday as well, saying that it is the word of God. He did so to increase the influence of the Order of the Priests. If we purify Nirvelle Swamp and prove that his preaching is false, <NPCNAME=65096/>/*Croliversa*/ will lose his cause to interfere with us.
7121 <COLOR=FFE36C0A>[Quest Start-Bishulrar]<RETURN=1/></COLOR>You must help <NPCNAME=65381/>/*Lambert*/ and <NPCNAME=65380/>/*Driesch*/. <RETURN=1/>They are the ones who have worked to purify the marsh and reveal the folly of the doomsday theory. You should help them achieve their goals.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests to obtain the <ITEMNAME=40695/>/*Lambert's Results*/ and <ITEMNAME=40696/>/*Driesch's Results*/.
7122 <COLOR=FFE36C0A>[Quest End-Bishulrar]<RETURN=1/></COLOR>It's a good start, though we will need a better outcome.
7123 <COLOR=FFE36C0A>[Quest Start-Bishulrar]<RETURN=1/></COLOR><NPCNAME=65381/>/*Lambert*/ is an astronomer. He studies the stars because he believes that there is a connection between the doomsday theory and the celestial movement. <NPCNAME=65381/>/*Lambert*/'s study is very important. Please help his research.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65381/>/*Lambert*/.
7124 <COLOR=FFE36C0A>[Quest End-Lambert]<RETURN=1/></COLOR>Ah, I am honored to have your help. Thank you!
7125 <COLOR=FFE36C0A>[Quest Start-Lambert]<RETURN=1/></COLOR>What started <NPCNAME=65096/>/*Croliversa*/ preaching about the doomsday was a meteorite that fell on the Helrons' Ether research facility in Nirvelle Swamp.<RETURN=1/><RETURN=1/>A terrible explosion blew up the facility and polluted matter poured out, damaging the marsh beyond recovery. My guess is that some of the polluted matter would contain fragments from the meteorite. We must trace such evidence.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests.
7126 <COLOR=FFE36C0A>[Quest End-Lambert]<RETURN=1/></COLOR>Ah, as I assumed. Well done. Now I can start some experiments.
7127 <COLOR=FFE36C0A>[Quest Start-Lambert]<RETURN=1/></COLOR>Please find me some <ITEMNAME=40698/>/*Meteorite Fragments*/. I am sure the monsters in the marsh still bear some traces of the accident.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=40698/>/*Meteorite Fragments*/.<RETURN=1/> <ITEMNAME=40698/>/*Meteorite Fragments*/ can be found in a <ITEMNAME=40697/>/*Crocodile Stomach*/, which can be obtained from <NPCNAME=695/>/*Black Ether Crocodiles*/.
7128 <COLOR=FFE36C0A>[Quest End-Lambert]<RETURN=1/></COLOR>Now I see some real progress.
7129 <COLOR=FFE36C0A>[Quest Start-Lambert]<RETURN=1/></COLOR>The Order of the Priests has sabotaged my work! I am trying to reproduce the original documents, but I must have the data sheets with critical research data. I bet they are now with some monsters in Nirvelle Swamp. Help me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=40699/>/*Torn Journal Pages*/. <RETURN=1/><ITEMNAME=40699/>/*Torn Journal Pages*/ can be found in a <ITEMNAME=40700/>/*Monster Bird Stomach*/, which can be obtained from <NPCNAME=694/>/*Monster Bird of the Seal*/.
7130 <COLOR=FFE36C0A>[Quest End-Lambert]<RETURN=1/></COLOR>Now I see some real progress.
7131 <COLOR=FFE36C0A>[Quest Start-Lambert]<RETURN=1/></COLOR>Would you please deliver my research results to <NPCNAME=65417/>/*Lucca*/? Together with her research, we might be able to come to a breakthrough.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40701/>/*Lambert's Note*/ to <NPCNAME=65417/>/*Lucca*/.
7132 <COLOR=FFE36C0A>[Quest End-Lucca]<RETURN=1/></COLOR>Please convey my gratitude to <NPCNAME=65381/>/*Lambert*/.
7133 <COLOR=FFE36C0A>[Quest Start-Bishulrar]<RETURN=1/></COLOR><NPCNAME=65380/>/*Driesch*/ is studying about the contamination in Nirvelle Swamp. Her research is expected to yield results soon. Please go help <NPCNAME=65380/>/*Driesch*/ and her work.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65380/>/*Driesch*/.
7134 <COLOR=FFE36C0A>[Quest End-Bishulrar]<RETURN=1/></COLOR>Ah, I am honored to have your help. Thank you!
7135 <COLOR=FFE36C0A>[Quest Start-Driesch]<RETURN=1/></COLOR>My research is closely connected to the research at the Graveyard of Pain, which is about purifying the land using Purifying Plants. I am currently experimenting to calculate its effectiveness, and I will need some help from you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests.
7136 <COLOR=FFE36C0A>[Quest End-Driesch]<RETURN=1/></COLOR>Now I see some real progress.
7137 <COLOR=FFE36C0A>[Quest Start-Driesch]<RETURN=1/></COLOR>I need some samples to test the purification process. There are some mutated creatures on a mound near the lake to the south. Would you please bring me some samples of those creatures?<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate a <NPCNAME=65384/>/*Mutated Swamp Man-Eating Flower*/ and obtain some <ITEMNAME=40702/>/*Polluted Creature's Blood*/.
7138 <COLOR=FFE36C0A>[Quest End-Driesch]<RETURN=1/></COLOR>You've found some excellent samples. Thank you.
7139 <COLOR=FFE36C0A>[Quest Start-Driesch]<RETURN=1/></COLOR>I have planted the Purifying Plants in many areas of Nirvelle Swamp. They're very large, so you can't miss them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 4 <ITEMNAME=40703/>/*Purifying Plants*/.
7140 <COLOR=FFE36C0A>[Quest End-Driesch]<RETURN=1/></COLOR>You've found some excellent samples. Thank you.
7141 <COLOR=FFE36C0A>[Quest Start-Driesch]<RETURN=1/></COLOR>I will share my research results with the Liberators. Collaborating with them will produce a better result because they have experience with those plants as well.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40704/>/*Mixture*/ to <NPCNAME=65090/>/*Rudy*/.
7142 <COLOR=FFE36C0A>[Quest End-Rudy]<RETURN=1/></COLOR>The pace of her research is amazing. I will send the samples to Etherain for our research.
7143 <COLOR=FFE36C0A>[Quest Start-Bishulrar]<RETURN=1/></COLOR><NPCNAME=65097/>/*Ravimora*/ requested your presence. I think he's overjoyed with the outcome of this mission. Please don't make <NPCNAME=65097/>/*Ravimora*/ wait.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65097/>/*Ravimora*/.
7144 <COLOR=FFE36C0A>[Quest End-Ravimora]<RETURN=1/></COLOR>You did a good job in Nirvelle Swamp. We can't support you openly yet because of <NPCNAME=65096/>/*Croliversa*/, but you will have our full support when the time is right.
7145 <COLOR=FFE36C0A>[Quest Start-Ravimora]<RETURN=1/></COLOR>Please let <NPCNAME=65379/>/*Senator Wundt*/ know of my decision. We will help you any way we can in scouting Bronze Moon City, which is past Nirvelle Swamp. But in return, you must purify the marsh and protect us from any harm.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65379/>/*Senator Wundt*/.
7146 <COLOR=FFE36C0A>[Quest End-Senator Wundt]<RETURN=1/></COLOR>So you gained <NPCNAME=65097/>/*Ravimora*/'s trust. Very good.<RETURN=1/>I will call you again when we reach Bronze Moon City. But until then, you must keep a sharp eye on the Order of the Priests and the Vigilantes. It will be even more advantageous if we could get their help.<RETURN=1/><RETURN=1/>Truth be told, <NPCNAME=65096/>/*Croliversa*/ would be more useful than <NPCNAME=65097/>/*Ravimora*/. So we don't have to pick a side.
7147 <COLOR=FFE36C0A>[Quest Start-Valentinus]<RETURN=1/></COLOR>Father <NPCNAME=65096/>/*Croliversa*/ is displeased with the Vigilantes, saying that their side businesses are blinding them from fulfilling their duty, despite expectations and support from the Order.<RETURN=1/><RETURN=1/>Look at Nirvelle Swamp. An ample dose of fear among the populace is a good thing, but the number of monsters in the marsh is getting out of hand. You must send our message to <NPCNAME=65377/>/*Sherler*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65377/>/*Sherler*/.
7148 <COLOR=FFE36C0A>[Quest End-Sherler]<RETURN=1/></COLOR>Very well. We will do as Father <NPCNAME=65096/>/*Croliversa*/ requests.
7149 <COLOR=FFE36C0A>[Quest Start-Sherler]<RETURN=1/></COLOR>I guess we're in business for the first time in eons. Sweeping Nirvelle Swamp. Hm, sounds like a hassle.<RETURN=1/><RETURN=1/>But we have no choice but to do so since it's a request from the Order. Perhaps you can give us a hand? The Order will be most pleased if you do.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests.
7150 <COLOR=FFE36C0A>[Quest End-Sherler]<RETURN=1/></COLOR>You're good. Want to join us?
7151 <COLOR=FFE36C0A>[Quest Start-Sherler]<RETURN=1/></COLOR>We should take care of those <NPCNAME=693/>/*Swamp Man-Eating Flowers*/. There are too many of them. They reproduce so fast... Let's mop them up!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 <NPCNAME=693/>/*Swamp Man-Eating Flowers*/.
7152 <COLOR=FFE36C0A>[Quest End-Sherler]<RETURN=1/></COLOR>You got some skills.
7153 <COLOR=FFE36C0A>[Quest Start-Sherler]<RETURN=1/></COLOR>We should take care of those <NPCNAME=694/>/*Monster Birds of the Seal*/. There are too many of them. They are very fierce creatures and I am little nervous about fighting them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 8 <NPCNAME=694/>/*Monster Birds of the Seal*/.
7154 <COLOR=FFE36C0A>[Quest End-Sherler]<RETURN=1/></COLOR>You're good. Want to join us?
7155 <COLOR=FFE36C0A>[Quest Start-Sherler]<RETURN=1/></COLOR>We should take care of those <NPCNAME=695/>/*Black Ether Crocodiles*/. There are too many of them. Maybe we could make a handsome profit from their hides as well.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 8 <NPCNAME=695/>/*Black Ether Crocodiles*/.
7156 <COLOR=FFE36C0A>[Quest End-Sherler]<RETURN=1/></COLOR>You got some skills.
7157 <COLOR=FFE36C0A>[Quest Start-Sherler]<RETURN=1/></COLOR>We should take care of those <NPCNAME=696/>/*Zombie Ether Crocodiles*/. There are too many of them. Oh man, I am getting tired of this. Maybe I should just take a vacation. No, never mind.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 <NPCNAME=696/>/*Zombie Ether Crocodiles*/.
7158 <COLOR=FFE36C0A>[Quest End-Sherler]<RETURN=1/></COLOR>You're good. Want to join us?
7159 <COLOR=FFE36C0A>[Quest Start-Valentinus]<RETURN=1/></COLOR>It's not enough. Tell them that they will be out of our favor if they let us down one more time. Go tell <NPCNAME=65376/>/*Sherling*/ what I have just said.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65376/>/*Sherling*/.
7160 <COLOR=FFE36C0A>[Quest End-Sherling]<RETURN=1/></COLOR>Bah, I hear you.
7161 <COLOR=FFE36C0A>[Quest Start-Sherling]<RETURN=1/></COLOR>Well, guess another boring hunting season has begun. The Vigilantes must make a living, and sadly that depends on money from the Order. Time to earn our pay. Please help us again.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests.
7162 <COLOR=FFE36C0A>[Quest End-Sherling]<RETURN=1/></COLOR>I recommend that you take the trial and join us later on when you have time.
7163 <COLOR=FFE36C0A>[Quest Start-Sherling]<RETURN=1/></COLOR>Let's take it easy here. We just have to show them that we're working. Say, let's hunt down some 106+ level normal monsters. God, I hate this crap sometimes.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 106+ level normal monsters.
7164 <COLOR=FFE36C0A>[Quest End-Sherling]<RETURN=1/></COLOR>Why don't you join us?
7165 <COLOR=FFE36C0A>[Quest Start-Sherling]<RETURN=1/></COLOR>Let's take it easy here. We just have to show them that we're working. Say, let's hunt down some 106+ level leader monsters. Bah, I would rather be a priest than to do this again and again.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 3 106+ level leader monsters.
7166 <COLOR=FFE36C0A>[Quest End-Sherling]<RETURN=1/></COLOR>Why don't you join us?
7167 <COLOR=FFE36C0A>[Quest Start-Sherling]<RETURN=1/></COLOR>Let's take it easy here. We just have to show them that we're working. Say, let's hunt down some 106+ level normal monsters and leader monsters. This one is better than the others because completing this also means completing two other quests as well.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 106+ level normal monsters.<RETURN=1/>Eliminate 5 106+ level leader monsters.
7168 <COLOR=FFE36C0A>[Quest End-Sherling]<RETURN=1/></COLOR>Why don't you join us?
7169 <COLOR=FFE36C0A>[Quest Start-Sherling]<RETURN=1/></COLOR>We've found a strange monster. It looked like a gorilla but it was standing alone and did not attack us on sight.<RETURN=1/>Do you care to see it for yourself?<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to the <NPCNAME=65385/>/*Small Ether Gorilla*/.
7170 <COLOR=FFE36C0A>[Quest End-Small Ether Gorilla]<RETURN=1/></COLOR> (The gorilla looks at you with a longing gaze.)
7171 <COLOR=FFE36C0A>[Quest Start-Small Ether Gorilla]<RETURN=1/></COLOR>......<RETURN=1/> (The gorilla looks at you with a longing gaze.)<RETURN=1/><RETURN=1/>.......<RETURN=1/>(It is trying hard to tell you something).<RETURN=1/><RETURN=1/>It gave a look of surprise when you said the word <ITEMNAME=40705/>/*Heart*/.<RETURN=1/><RETURN=1/>......<RETURN=1/>(The gorilla starts to beg you. Perhaps you have correctly guessed what it wanted).<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=697/>/*Black Ether Gorillas*/ and obtain 2 <ITEMNAME=40705/>/*Hearts*/.
7172 <COLOR=FFE36C0A>[Quest End-Small Ether Gorilla]<RETURN=1/></COLOR>.......<RETURN=1/>(It appears to be thankful.)
7173 <COLOR=FFE36C0A>[Quest Start-Small Ether Gorilla]<RETURN=1/></COLOR>Something is happening to the gorilla.<RETURN=1/>......<RETURN=1/>(It glares at you in rage as if it is about to attack.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster <NPCNAME=65386/>/*Huge Ether Gorilla*/.
7174 <COLOR=FFE36C0A>[Quest End-Small Ether Gorilla]<RETURN=1/></COLOR>.......<RETURN=1/>(It is looking at you as if it is sorry.)
7175 <COLOR=FFE36C0A>[Quest Start-Valentinus]<RETURN=1/></COLOR>A <NPCNAME=65385/>/*Small Ether Gorilla*/? Intriguingly, Ether gorillas are well known for their enormous size, yet you've found a specimen that small? Could it be caused by the contamination? This might be good news for us if so. Bring some of the mutating agent to us.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quest to obtain the <ITEMNAME=40706/>/*Huge Heart*/.
7176 <COLOR=FFE36C0A>[Quest End-Valentinus]<RETURN=1/></COLOR>Incomprehensible power! It might give the Order a new source of power.
7177 <COLOR=FFE36C0A>[Quest Start-Valentinus]<RETURN=1/></COLOR>You must kill <NPCNAME=697/>/*Black Ether Gorillas*/ and bring that <NPCNAME=65385/>/*Small Ether Gorilla*/ 5 <NPCNAME=65385/>/*Hearts*/. Let's see that mysterious power.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=697/>/*Black Ether Gorillas*/ and obtain 5 <ITEMNAME=40705/>/*Hearts*/.
7178 <COLOR=FFE36C0A>[Quest End-Small Ether Gorilla]<RETURN=1/></COLOR>.......<RETURN=1/>(It is looking at you with suspicion.)
7179 <COLOR=FFE36C0A>[Quest Start-Small Ether Gorilla]<RETURN=1/></COLOR>Something is happening to the gorilla.<RETURN=1/>......<RETURN=1/>(It glares at you in rage as if it is about to attack.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster <NPCNAME=65387/>/*Huge Ether Gorilla*/.
7180 <COLOR=FFE36C0A>[Quest End-Small Ether Gorilla]<RETURN=1/></COLOR>.......<RETURN=1/>(It is looking at you in anguish.)
7181 <COLOR=FFE36C0A>[Quest Start-Lucca]<RETURN=1/></COLOR>Please tell <NPCNAME=65096/>/*Croliversa*/ about my research results.<RETURN=1/>I have found some information about the death star, which has been cited in the doomsday theory for so long.<RETURN=1/><RETURN=1/>I observed the movement of this star for a long time and have figured out that it's an ordinary star with a fixed orbit. Tell <NPCNAME=65096/>/*Croliversa*/ that he must withdraw his doomsday theory as the death star is not really what he thinks it is.<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65096/>/*Croliversa*/.
7182 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>How dare you! That is blasphemy... But I get your message.
7183 <COLOR=FFE36C0A>[Quest Start-Croliversa]<RETURN=1/></COLOR>You go tell <NPCNAME=65417/>/*Lucca*/ that although I understand the research results, there are mysteries that science can't solve, such as the sudden breakdown of research tools or the untimely death of researchers from a sudden accident.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65417/>/*Lucca*/.
7184 <COLOR=FFE36C0A>[Quest End-Lucca]<RETURN=1/></COLOR>Bullheaded old man he is. I see.
7185 <COLOR=FFE36C0A>[Quest Start-Croliversa]<RETURN=1/></COLOR>Seek <NPCNAME=65094/>/*Karnankumari*/. You might not understand, but this village needs order. Besides, the cooperation between us and the Vigilantes won't hurt the Liberators a bit. The choice is yours.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65094/>/*Karnankumari*/.
7186 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>Haha, I see what is happening. Mm, I will do what I must then.
7187 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>Go to where <NPCNAME=65417/>/*Lucca*/ is researching stars and steal her <ITEMNAME=40708/>/*Telescope Lens*/. I would rather not challenge the will of the Order. This is nothing compared to what is in store for me if I disappoint them. Give the lens to <NPCNAME=65096/>/*Croliversa*/ once you have secured it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the <ITEMNAME=40708/>/*Telescope Lens*/.
7188 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>You have done well. This should be enough for now.
7190 <COLOR=FFE36C0A>[Quest End-Lucca]<RETURN=1/></COLOR>Thank you. I can resume my research now.
7191 <COLOR=FFE36C0A>[Quest Start-Lucca]<RETURN=1/></COLOR>Please give <NPCNAME=65381/>/*Lambert*/ a briefing of the current situation here.<NPCNAME=65381/>/*Lambert*/ will know what to do.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65381/>/*Lambert*/.
7192 <COLOR=FFE36C0A>[Quest End-Lambert]<RETURN=1/></COLOR>I see. Wait a moment. I will find a way.
7193 <COLOR=FFE36C0A>[Quest Start-Lambert]<RETURN=1/></COLOR>The materials for the lens are kept by <NPCNAME=65383/>/*Abha's Bodyguard*/. Please handle them with care as they are rare materials.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65383/>/*Abha's Bodyguard*/ and obtain <ITEMNAME=40709/>/*Fallen Meteorite*/.
7194 <COLOR=FFE36C0A>[Quest End-Lambert]<RETURN=1/></COLOR>Good job, but I need more material. Hold on a second.
7195 <COLOR=FFE36C0A>[Quest Start-Lambert]<RETURN=1/></COLOR>Kill <NPCNAME=696/>/*Zombie Crocodiles*/ and get me 5 <ITEMNAME=40710/>/*Meteorite Fragments*/. They are very special materials. Once you collect them, give them to <NPCNAME=65083/>/*Ganessa*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=696/>/*Zombie Crocodiles*/ and obtain 5 <ITEMNAME=40710/>/*Meteorite Fragments*/.
7196 <COLOR=FFE36C0A>[Quest End-Ganessa]<RETURN=1/></COLOR>This lens has a defect. It must have been contaminated while being transported.
7198 <COLOR=FFE36C0A>[Quest End-Ganessa]<RETURN=1/></COLOR>I will give you an <ITEMNAME=40712/>/*Alchemy Box*/. Check to see if you can find <ITEMNAME=40741/>/*Ganessa's Lens*/ inside.
7199 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>Hey, you. Don't you want to join us? You look very capable.<RETURN=1/>You can take the trials to join us if you want. Try it when you have the time.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests.
7200 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>I know a good one when I see it.
7201 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>This is a simple test of defeating some monsters. It will be a cakewalk for someone like you. Now why don't you go and warm up?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 100+ level normal monsters.
7202 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>You're good. The Vigilantes could use you.
7203 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>This is a simple test of defeating some monsters. It will be a cakewalk for someone like you. Now why don't you go and warm up?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 100+ level elite monsters.
7204 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>You're good. The Vigilantes could use you.
7205 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>This is a simple test of defeating some monsters. It will be a cakewalk for someone like you. Now why don't you go and warm up?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 100+ level leader monsters.
7206 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>You're good. The Vigilantes could use you.
7207 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>This is a simple test of defeating some monsters. It will be a cakewalk for someone like you. Now why don't you go and warm up?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 1 100+ level captain monster.
7208 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>You're good. The Vigilantes could use you.
7209 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>The first stage of the test has been easy. Now let's move on to the second stage.<RETURN=1/>This one is not so easy, so keep on your toes.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests.
7210 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>I know a good one when I see it.
7211 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>This one is a little harder than the last! You must defeat 105+ level normal monsters!<RETURN=1/>Go show them who's the boss!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 105+ level normal monsters.
7212 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>You're good. The Vigilantes could use you.
7213 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>This one is a little harder than the last! You must defeat 105+ level elite monsters!<RETURN=1/>Go show them who's the boss!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 105+ level elite monsters.
7214 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>You're good. The Vigilantes could use you.
7215 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>This one is a little harder than the last! You must defeat 105+ level leader monsters!<RETURN=1/>Go show them who's the boss!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 105+ level leader monsters.
7216 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>You're good. The Vigilantes could use you.
7217 <COLOR=FFE36C0A>[Quest Start-Karnankumari]<RETURN=1/></COLOR>This one is a little harder than the last! You must defeat a 105+ level captain monster!<RETURN=1/>Go show it who's the boss!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 1 105+ level captain monster.
7218 <COLOR=FFE36C0A>[Quest End-Karnankumari]<RETURN=1/></COLOR>You're good. The Vigilantes could use you.
7219 <COLOR=FFE36C0A>[Quest Start-Alf]<RETURN=1/></COLOR>You've taken the trials to join the Vigilantes? Don't degrade yourself by hanging around with those thugs. Join our mercenary guild. You will benefit from our proud history and decent income. Take the trials and be a proud member of our mercenary guild.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests.
7220 <COLOR=FFE36C0A>[Quest End-Alf]<RETURN=1/></COLOR>Excellent. Please continue the test.
7221 <COLOR=FFE36C0A>[Quest Start-Alf]<RETURN=1/></COLOR>You must kill 20 108+ level normal monsters.<RETURN=1/>This one should be easy, no?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 108+ level normal monsters.
7222 <COLOR=FFE36C0A>[Quest End-Alf]<RETURN=1/></COLOR>Most impressive. You won't regret joining us. The pay is better.
7223 <COLOR=FFE36C0A>[Quest Start-Alf]<RETURN=1/></COLOR>You must kill 20 108+ level elite monsters.<RETURN=1/>This one should not be easy, yes? But you must prove yourself to join us.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 108+ level elite monsters.
7224 <COLOR=FFE36C0A>[Quest End-Alf]<RETURN=1/></COLOR>Good. Your expertise is quite impressive!
7225 <COLOR=FFE36C0A>[Quest Start-Alf]<RETURN=1/></COLOR>You must kill 20 108+ level leader monsters.<RETURN=1/>This one should be easy, no? Give it all you have!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 108+ level leader monsters.
7226 <COLOR=FFE36C0A>[Quest End-Alf]<RETURN=1/></COLOR>Most impressive. The guild grants its members a generous amount in annual bonuses.
7227 <COLOR=FFE36C0A>[Quest Start-Alf]<RETURN=1/></COLOR>You must kill 1 108+ level captain monster.<RETURN=1/>This one is tough, no? But you must prove yourself to be able to join us!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 1 108+ level captain monster.
7228 <COLOR=FFE36C0A>[Quest End-Alf]<RETURN=1/></COLOR>Good. Your expertise is quite impressive!
7229 <COLOR=FFE36C0A>[Quest End-Alf]<RETURN=1/></COLOR>Let's get down to the second phase of the test. It won't give you much trouble, seeing how good you are.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quest.
7230 <COLOR=FFE36C0A>[Quest End-Alf]<RETURN=1/></COLOR>Good. Your expertise is quite impressive!
7231 <COLOR=FFE36C0A>[Quest Start-Alf]<RETURN=1/></COLOR>You must kill 40 110+ level normal and leader monsters.<RETURN=1/>This is a very tough test. But I trust that you can handle it without a problem.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 110+ level normal monsters and 20 110+ level leader monsters.
7232 <COLOR=FFE36C0A>[Quest End-Alf]<RETURN=1/></COLOR>Good. Your expertise is quite impressive!
7233 <COLOR=FFE36C0A>[Quest End-Alf]<RETURN=1/></COLOR>Here comes the third phase of the test. You will be put to the limit. But you must prove your worth to be able to join us.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quest.
7234 <COLOR=FFE36C0A>[Quest End-Alf]<RETURN=1/></COLOR>Good. Your expertise is quite impressive!<RETURN=1/>The guild will notify you of the test results later.
7235 <COLOR=FFE36C0A>[Quest Start-Alf]<RETURN=1/></COLOR>This is the last test. Kill 20 110+ level normal monsters, 20 110+ level leader monsters, 20 110+ level elite monsters, and 1 110+ level captain monster. Pass this test and you will be granted membership privilege.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 110+ level normal monsters, 20 110+ level leader monsters, 20 110+ level elite monsters, and 1 110+ captain monster.
7236 <COLOR=FFE36C0A>[Quest End-Alf]<RETURN=1/></COLOR>Good. Your expertise is quite impressive!
7237 <COLOR=FFE36C0A>[Quest Start-Wundt]<RETURN=1/></COLOR>Our scouts have successfully infiltrated Bronze Moon City with the help of <NPCNAME=65097/>/*Ravimora*/. Meet up with <NPCNAME=65388/>/*Gabrielle*/ and help the scouts.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65388/>/*Gabrielle*/.
7238 <COLOR=FFE36C0A>[Quest End-Gabrielle]<RETURN=1/></COLOR>This is Bronze Moon City, the gate to the Helrons. The city once teemed with life is now dead. Our mission is limited to scouting as we haven't secured the support from Aukra yet. Help scouting until reinforcements arrive.
7239 <COLOR=FFE36C0A>[Quest Start-Gabrielle]<RETURN=1/></COLOR>I have ordered <NPCNAME=65390/>/*Lysippos*/ to scout the city proper. Your job is to help him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40713/>/*Lysippos's Report*/.
7240 <COLOR=FFE36C0A>[Quest End-Gabrielle]<RETURN=1/></COLOR>Continue with your missions.
7241 <COLOR=FFE36C0A>[Quest Start-Lysippos]<RETURN=1/></COLOR>There are too many hostile creatures to scout safely, especially those <NPCNAME=699/>/*Mutated Dog-Men*/. Prevent the <NPCNAME=699/>/*Mutated Dog-Men*/ from interfering with my mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 10 <NPCNAME=699/>/*Mutated Dog-Men*/.
7242 <COLOR=FFE36C0A>[Quest End-Lysippos]<RETURN=1/></COLOR>Thanks. Things are now looking much better.
7243 <COLOR=FFE36C0A>[Quest Start-Lysippos]<RETURN=1/></COLOR>I have read <NPCNAME=65380/>/*Driesch*/'s research files. His work on Purifying Plants is very interesting, and I intend to further his research. But I will need some samples... Obtain a <ITEMNAME=40714/>/*Mutated Cell*/ from <NPCNAME=698/>/*Armed Monster Birds of the Seal*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=698/>/*Armed Monster Birds of the Seal*/ and obtain a <ITEMNAME=40714/>/*Mutated Cell*/.
7244 <COLOR=FFE36C0A>[Quest End-Lysippos]<RETURN=1/></COLOR>Thanks, this should be good.
7245 <COLOR=FFE36C0A>[Quest Start-Lysippos]<RETURN=1/></COLOR>The cell must be analyzed with the analyzer, but it seems that we lack the fuel. This is unfortunate.<RETURN=1/>We must find fuel for the analyzer to get the <ITEMNAME=40715/>/*Analyzed Sample*/.<RETURN=1/>Please help me prepare the machine to get the <ITEMNAME=40715/>/*Analyzed Sample*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quest to obtain the <ITEMNAME=40715/>/*Analyzed Sample*/.
7246 <COLOR=FFE36C0A>[Quest End-Lysippos]<RETURN=1/></COLOR>Well done. I have collected just enough data, though I wish I could get some more.
7247 <COLOR=FFE36C0A>[Quest Start-Lysippos]<RETURN=1/></COLOR>We must find a <ITEMNAME=40716/>/*Battery*/. I believe that <NPCNAME=65408/>/*Sergeant Hotdog*/ has one such <ITEMNAME=40716/>/*Battery*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65408/>/*Sergeant Hotdog*/ and obtain a <ITEMNAME=40716/>/*Battery*/.
7248 <COLOR=FFE36C0A>[Quest End-Lysippos]<RETURN=1/></COLOR>Well done. I can start the analyzer with this.
7249 <COLOR=FFE36C0A>[Quest Start-Lysippos]<RETURN=1/></COLOR>I was able to run the analyzer thanks to the <ITEMNAME=40716/>/*Battery*/ you brought. Please remove the sample from the analyzer as the process is now complete.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the <ITEMNAME=40717/>/*Dissolving Sample*/.
7250 <COLOR=FFE36C0A>[Quest End-Lysippos]<RETURN=1/></COLOR>Good job. This doesn't look bad at all.
7251 <COLOR=FFE36C0A>[Quest Start-Speyer]<RETURN=1/></COLOR>Several scouts were dispatched as soon as we arrived at Bronze Moon City, but none of them are reporting back yet. They might have been killed. You will find them and bring their scouting reports to me should they still be alive.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40718/>/*Michels's Report*/.
7252 <COLOR=FFE36C0A>[Quest End-Speyer]<RETURN=1/></COLOR>This isn't much information. You have done well anyway.
7253 <COLOR=FFE36C0A>[Quest Start-Geppert]<RETURN=1/></COLOR>You better find that coward <NPCNAME=65395/>/*Michels*/. He is likely hiding somewhere like that <NPCNAME=65127/>/*Juno*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65395/>/*Michels*/.
7254 <COLOR=FFE36C0A>[Quest End-Michels]<RETURN=1/></COLOR>Well, I am not afraid. You see, subtlety is the name of the game.
7255 <COLOR=FFE36C0A>[Quest Start-Michels]<RETURN=1/></COLOR>I am not afraid of them... But don't that priest and the vigilante look dangerous to you? I know you're on good terms with them. Why don't you go over there and take a look?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the spying mission.
7256 <COLOR=FFE36C0A>[Quest End-Michels]<RETURN=1/></COLOR>Ah, they totally ignored you.
7257 <COLOR=FFE36C0A>[Quest Start-Basinas]<RETURN=1/></COLOR>What in the bloody hell? You scared the crap out of me! What is your business? Leave me be!<RETURN=1/><RETURN=1/>(The startled priest starts to summon a guardian.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.
7258 <COLOR=FFE36C0A>[Quest End-Basinas]<RETURN=1/></COLOR>Oh? You're with that strange soldier? He was peeking at me over there for some time. Sorry for summoning a guardian.
7259 <COLOR=FFE36C0A>[Quest Start-Zagorakis]<RETURN=1/></COLOR>What is this? Why are you spying on me!<RETURN=1/><RETURN=1/>(The startled vigilante starts to summon a guardian.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.
7260 <COLOR=FFE36C0A>[Quest End-Zagorakis]<RETURN=1/></COLOR>Oh, it's you. I am sorry about that monster. I was a little too surprised.
7261 <COLOR=FFE36C0A>[Quest Start-Karagounis]<RETURN=1/></COLOR>What is this? Why are you spying on me?<RETURN=1/><RETURN=1/>(The startled vigilante starts to summon a guardian.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.
7262 <COLOR=FFE36C0A>[Quest End-Karagounis]<RETURN=1/></COLOR>Oh, it's you. I am sorry about that monster. I was a little too surprised.
7263 <COLOR=FFE36C0A>[Quest Start-Michels]<RETURN=1/></COLOR>Well, that was fruitless. I am sure that they are up to something. I am sorry to ask this, but can you spy on them again?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the spying mission again.
7264 <COLOR=FFE36C0A>[Quest End-Michels]<RETURN=1/></COLOR>Ah, they totally ignored you.
7265 <COLOR=FFE36C0A>[Quest Start-Basinas]<RETURN=1/></COLOR>What in the bloody hell? You scared the crap out of me! What is your business? Leave me be!<RETURN=1/><RETURN=1/>(The startled priest starts to summon a guardian.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.
7266 <COLOR=FFE36C0A>[Quest End-Basinas]<RETURN=1/></COLOR>You again? We're innocent.
7267 <COLOR=FFE36C0A>[Quest Start-Zagorakis]<RETURN=1/></COLOR>What is this? Why are you spying on me?<RETURN=1/><RETURN=1/>(The startled vigilante starts to summon a guardian.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.
7268 <COLOR=FFE36C0A>[Quest End-Zagorakis]<RETURN=1/></COLOR>Oh, it's you. I am sorry about that monster. I was a little too surprised.
7269 <COLOR=FFE36C0A>[Quest Start-Karagounis]<RETURN=1/></COLOR>What is this? Why are you spying on me?<RETURN=1/><RETURN=1/>(The startled vigilante starts to summon a guardian.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.
7270 <COLOR=FFE36C0A>[Quest End-Karagounis]<RETURN=1/></COLOR>Oh, it's you again. I am sorry about that monster. I was a little too surprised. But why are you stalking me?
7271 <COLOR=FFE36C0A>[Quest Start-Michels]<RETURN=1/></COLOR>I am terribly sorry to ask this, but can you spy on them again?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the spying mission again.
7272 <COLOR=FFE36C0A>[Quest End-Michels]<RETURN=1/></COLOR>I told you I was right. They were up to something.
7273 <COLOR=FFE36C0A>[Quest Start-Basinas]<RETURN=1/></COLOR>What in the bloody hell? You scared the crap out of me! What is your business? Leave me be!<RETURN=1/><RETURN=1/>(The startled priest starts to summon a guardian.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.
7274 <COLOR=FFE36C0A>[Quest End-Basinas]<RETURN=1/></COLOR>You again? Tsk tsk, You're helping that idiot, right? I feel sorry for you. I was told to do something here by the order of Father <NPCNAME=65096/>/*Croliversa*/. That is all I can tell you. Why don't you tell this to that idiot and leave me alone for good?
7275 <COLOR=FFE36C0A>[Quest Start-Basinas]<RETURN=1/></COLOR>Father <NPCNAME=65096/>/*Croliversa*/ is very interested in the power that mutated the <NPCNAME=65385/>/*Small Ether Gorilla*/. We're here to investigate that power. Why don't you collaborate with us? I am sure your command will be pleased if you gain a little favor from <NPCNAME=65096/>/*Croliversa*/. What say you?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task] Obtain 4 <ITEMNAME=40719/>/*Mutated Black Hearts*/.
7276 <COLOR=FFE36C0A>[Quest End-Basinas]<RETURN=1/></COLOR>Hm, this is much more potent than the matter we acquired from Nirvelle Swamp.
7277 <COLOR=FFE36C0A>[Quest Start-Zagorakis]<RETURN=1/></COLOR>So, you people decided to side with the Order?<RETURN=1/> I don't know the whole story, but you can surely help us kill <NPCNAME=699/>/*Mutated Dog-Men*/ and find 5 <ITEMNAME=40720/>/*Mutated Dog-Men's Hearts*/. This is a disgusting job.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=699/>/*Mutated Dog-Men*/ and obtain 5 <ITEMNAME=40720/>/*Mutated Dog-Men's Hearts*/.
7278 <COLOR=FFE36C0A>[Quest End-Zagorakis]<RETURN=1/></COLOR>Are they <ITEMNAME=40720/>/*Mutated Dog-Men's Hearts*/? How gross!
7279 <COLOR=FFE36C0A>[Quest Start-Zagorakis]<RETURN=1/></COLOR>So, you people decided to side with the Order? I don't know the whole story, but you can surely help us kill <NPCNAME=700/>/*Armed Dog-Men*/ and find 2 <ITEMNAME=40721/>/*Armed Dog-Men's Hearts*/. This is a disgusting job.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=700/>/*Armed Dog-Men*/ and obtain 2 <ITEMNAME=40721/>/*Armed Dog-Men's Hearts*/.
7280 <COLOR=FFE36C0A>[Quest End-Zagorakis]<RETURN=1/></COLOR>Yuck, take that away from me.
7281 <COLOR=FFE36C0A>[Quest Start-Zagorakis]<RETURN=1/></COLOR>So, you people decided to side with the Order? I don't know the whole story, but you can surely help us kill <NPCNAME=701/>/*Knights of Restraint*/ and find 5 <ITEMNAME=40722/>/*Knight's Hearts*/. This is a disgusting job.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=701/>/*Knights of Restraint*/ and obtain 5 <ITEMNAME=40722/>/*Knight's Hearts*/.
7282 <COLOR=FFE36C0A>[Quest End-Zagorakis]<RETURN=1/></COLOR>Yuck, take that away from me.
7283 <COLOR=FFE36C0A>[Quest Start-Zagorakis]<RETURN=1/></COLOR>So, you people decided to side with the order? I don't know the whole story, but you can surely help us kill <NPCNAME=702/>/*Spear-Flame Warriors*/ and find 5 <ITEMNAME=40723/>/*Warrior's Hearts*/. This is a disgusting job. I don't have the stomach for it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=702/>/*Spear-Flame Warriors*/ and obtain 5 <ITEMNAME=40723/>/*Warrior's Hearts*/.
7284 <COLOR=FFE36C0A>[Quest End-Zagorakis]<RETURN=1/></COLOR>Yuck, take that away from me.
7289 <COLOR=FFE36C0A>[Quest Start-Basinas]<RETURN=1/></COLOR>I got what I wanted. I know <NPCNAME=65401/>/*Strabon*/ is still around. Tell that traitor <NPCNAME=65401/>/*Strabon*/ that Father <NPCNAME=65096/>/*Croliversa*/ has acquired a great power, and that it might be a good time for him to come back to us for the repentance of his stupidity. The Order might show him generosity. Haha.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65401/>/*Strabon*/.
7290 <COLOR=FFE36C0A>[Quest End-Strabon]<RETURN=1/></COLOR>It seems that <NPCNAME=65096/>/*Croliversa*/ is meddling in affairs that he shouldn't be. Well, I have no intention of giving in. It is not the first time <NPCNAME=65096/>/*Croliversa*/ has threatened me.
7291 <COLOR=FFE36C0A>[Quest Start-Speyer]<RETURN=1/></COLOR><NPCNAME=65392/>/*Papen*/ was supposed to send me a regular report quite some time ago, but I have lost contact with him. Please find out <NPCNAME=65392/>/*Papen*/'s whereabouts.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65392/>/*Papen*/.
7292 <COLOR=FFE36C0A>[Quest End-Papen]<RETURN=1/></COLOR>I've lost contact with my men.
7293 <COLOR=FFE36C0A>[Quest Start-Papen]<RETURN=1/></COLOR>I have sent two of my men, <NPCNAME=65393/>/*Albrecht*/ and <NPCNAME=65394/>/*Bertolt*/, on scouting missions, but they haven't reported back yet. Please find them and tell them to report back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40727/>/*Albrecht's Report*/ and <ITEMNAME=40728/>/*Bertolt's Report*/.
7294 <COLOR=FFE36C0A>[Quest End-Papen]<RETURN=1/></COLOR>Oh, at least they weren't hiding.
7295 <COLOR=FFE36C0A>[Quest Start-Albrecht]<RETURN=1/></COLOR>Shhh, I am hiding from the enemy for now. I am on a difficult mission and almost gave away my position. Did the second in command send you? Man, I am in trouble. Can you help me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quest.
7296 <COLOR=FFE36C0A>[Quest End-Albrecht]<RETURN=1/></COLOR>Whew, I barely managed to produce the report.
7297 <COLOR=FFE36C0A>[Quest Start-Albrecht]<RETURN=1/></COLOR>I must secure 3 <ITEMNAME=40729/>/*Mutated Black Ether*/.<RETURN=1/><ITEMNAME=40729/>/*Mutated Black Ether*/ can be found from <ITEMNAME=40730/>/*Mage Orbs*/, which in turn can be found on <NPCNAME=703/>/*Lead Mages*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 3 <ITEMNAME=40729/>/*Mutated Black Ether*/.<RETURN=1/><ITEMNAME=40730/>/*Mage Orbs*/ can be found on <NPCNAME=703/>/*Lead Mages*/.<ITEMNAME=40729/>/*Mutated Black Ether*/ can be found from <ITEMNAME=40730/>/*Mage Orbs*/.
7298 <COLOR=FFE36C0A>[Quest End-Albrecht]<RETURN=1/></COLOR>Whew, that was the hardest part.
7299 <COLOR=FFE36C0A>[Quest Start-Albrecht]<RETURN=1/></COLOR>Whew... Tell <NPCNAME=65392/>/*Papen*/ that I wasn't just hiding.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65392/>/*Papen*/.
7300 <COLOR=FFE36C0A>[Quest End-Papen]<RETURN=1/></COLOR>Hm, I see. They were working hard after all. I misjudged the situation.
7301 <COLOR=FFE36C0A>[Quest Start-Bertolt]<RETURN=1/></COLOR>How is <NPCNAME=65393/>/*Albrecht*/ doing? I am afraid that the lazy bugger might be taking a little break from his mission again. Anyways, I am doing my best to carry out the mission, as you can see. It's just a little beyond my capabilities. You must help me out.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quest.
7302 <COLOR=FFE36C0A>[Quest End-Bertolt]<RETURN=1/></COLOR>Have you checked on <NPCNAME=65393/>/*Albrecht*/ yet?
7304 <COLOR=FFE36C0A>[Quest End-Bertolt]<RETURN=1/></COLOR>You think this should be enough, yes?
7305 <COLOR=FFE36C0A>[Quest Start-Bertolt]<RETURN=1/></COLOR>You tell the second in command that I am the best among his men, hehe.<RETURN=1/><RETURN=1/>Well, maybe not the best, but better than <NPCNAME=65393/>/*Albrecht*/ at least.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65392/>/*Papen*/.
7306 <COLOR=FFE36C0A>[Quest End-Papen]<RETURN=1/></COLOR>Oh well, <NPCNAME=65393/>/*Albrecht*/ seemed more diligent.
7307 <COLOR=FFE36C0A>[Quest Start-Bertolt]<RETURN=1/></COLOR>Deliver our scouting reports to <NPCNAME=65391/>/*Speyer*/. I will stay here until I get further orders from the captain.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65391/>/*Speyer*/.
7308 <COLOR=FFE36C0A>[Quest End-Speyer]<RETURN=1/></COLOR>Ah, understood. You've done well.
7309 <COLOR=FFE36C0A>[Quest Start-Strabon]<RETURN=1/></COLOR>We're continuing with the research on Purifying Plants. It's true that <NCNAME=65096/>/*Croliversa*/ and his schemes are a little concerning, but we will do what we're here to do regardless. You should meet up with <NPCNAME=65403/>/*Karamanlis*/ and help him finish the research. Talk to <NPCNAME=65402/>/*Thespis*/ when you're ready.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40732/>/*Karamanlis's Report*/.
7310 <COLOR=FFE36C0A>[Quest End-Strabon]<RETURN=1/></COLOR>The results are better than I expected. We must push further.
7311 <COLOR=FFE36C0A>[Quest Start-Thespis]<RETURN=1/></COLOR><NPCNAME=65403/>/*Karamanlis*/ is also on this project. It's about time to hear something from <NPCNAME=65403/>/*Karamanlis*/, but I haven't received anything from him. Can you check his progress?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65403/>/*Karamanlis*/.
7312 <COLOR=FFE36C0A>[Quest End-Karamanlis]<RETURN=1/></COLOR>I am collecting some samples for my experiment. I could use some help.
7314 <COLOR=FFE36C0A>[Quest End-Thespis]<RETURN=1/></COLOR>Oh, I am most relieved to see the samples.
7315 <COLOR=FFE36C0A>[Quest Start-Thespis]<RETURN=1/></COLOR>Well, the samples are ready but the energy to conduct the experiment is not. 5 <ITEMNAME=40735/>/*Batteries*/ should do it. You can get them from the streetlights nearby. Do me a favor please.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 5 <ITEMNAME=40735/>/*Batteries*/.
7316 <COLOR=FFE36C0A>[Quest End-Thespis]<RETURN=1/></COLOR>Thanks. I will start the machine now.
7317 <COLOR=FFE36C0A>[Quest Start-Thespis]<RETURN=1/></COLOR>At last! It's finished. All we have to do now is getting the purified samples from where <NPCNAME=65403/>/*Karamanlis*/ is. Please go to <NPCNAME=65403/>/*Karamanlis*/ and check the final samples.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=40736/>/*Purifying Water*/.
7318 <COLOR=FFE36C0A>[Quest End-Karamanlis]<RETURN=1/></COLOR>This is better than I hoped it to be. It completely cleansed out the pollution! Now if we can do just little more research...
7319 <COLOR=FFE36C0A>[Quest Start-Karamanlis]<RETURN=1/></COLOR>Please tell <NPCNAME=65402/>/*Thespis*/ of the experiment's result. We're not completely done here and <NPCNAME=65402/>/*Thespis*/ has more things to do.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65402/>/*Thespis*/.
7320 <COLOR=FFE36C0A>[Quest End-Thespis]<RETURN=1/></COLOR>This is most impressive. The purifying property of it is off the chart. I can't wait to conduct another experiment.
7321 <COLOR=FFE36C0A>[Quest Start-Gabrielle]<RETURN=1/></COLOR>I have reviewed <ITEMNAME=40732/>/*Karamanlis's Report*/ and what <NPCNAME=65096/>/*Croliversa*/ told me. In conclusion, I have decided that collaborating with him is beneficial.<RETURN=1/><RETURN=1/>Of course, we don't' have to pick a side. Tell <NPCNAME=65389/>/*Ergotimos*/ of my decision.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65389/>/*Ergotimos*/.
7322 <COLOR=FFE36C0A>[Quest End-Ergotimos]<RETURN=1/></COLOR>Are you certain that it is his decision? I am not sure whether Command Ignis would approve of this, though.
7323 <COLOR=FFE36C0A>[Quest Start-Ergotimos]<RETURN=1/></COLOR>To carry out his will, we need to acquire <ITEMNAME=40737/>/*Black Heart's Energy*/ from the Order. Please talk to <NPCNAME=65398/>/*Basinas*/ and acquire the <ITEMNAME=40737/>/*Black Heart's Energy*/ from him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the <ITEMNAME=40737/>/*Black Heart's Energy*/.
7324 <COLOR=FFE36C0A>[Quest End-Ergotimos]<RETURN=1/></COLOR>This is not something the Liberators should do.
7325 <COLOR=FFE36C0A>[Quest Start-Basinas]<RETURN=1/></COLOR>Is this a challenge to <NPCNAME=65096/>/*Croliversa*/ and the Order? Fine, you will pay for your insolence. Why, try me if you are so bold. You know I have the <ITEMNAME=40737/>/*Black Heart's Energy*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.
7326 <COLOR=FFE36C0A>[Quest End-Basinas]<RETURN=1/></COLOR>You won't be able to get away with this. Father <NPCNAME=65096/>/*Croliversa*/ will make you pay.
7327 <COLOR=FFE36C0A>[Quest Start-Ergotimos]<RETURN=1/></COLOR>Please give <NPCNAME=65402/>/*Thespis*/ the <ITEMNAME=40737/>/*Black Heart's Energy*/. And tell <NPCNAME=65097/>/*Ravimora*/ that I will combine the power of the <ITEMNAME=40736/>/*Purifying Water*/ and <ITEMNAME=40737/>/*Black Heart's Energy*/, which is of course a lie.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40737/>/*Black Heart's Energy*/ to <NPCNAME=65402/>/*Thespis*/.
7328 <COLOR=FFE36C0A>[Quest End-Thespis]<RETURN=1/></COLOR>If we can create such power, we will be able to completely purify the marsh. Thanks for delivering it to us.
7330 <COLOR=FFE36C0A>[Quest End-Thespis]<RETURN=1/></COLOR>Everything is ready now.
7331 <COLOR=FFE36C0A>[Quest Start-Thespis]<RETURN=1/></COLOR>I named it the <ITEMNAME=40739/>/*Scepter of Purification*/. A word of caution - it can be used only once as it is still unstable. Deliver the <ITEMNAME=40739/>/*Scepter of Purification*/ to <NPCNAME=65388/>/*Gabrielle*/. We will wait for the word.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40739/>/*Scepter of Purification*/ to <NPCNAME=65388/>/*Gabrielle*/.
7332 <COLOR=FFE36C0A>[Quest End-Gabrielle]<RETURN=1/></COLOR>The <ITEMNAME=40739/>/*Scepter of Purification*/! Excellent!
7333 <COLOR=FFE36C0A>[Quest Start-Gabrielle]<RETURN=1/></COLOR>Our plan is to use the <ITEMNAME=40739/>/*Scepter of Purification*/ for the Castle Mondschein siege in our territory, not for Nirvelle Swamp.<RETURN=1/><RETURN=1/>The castle was inaccessible due to severe contamination, but this <ITEMNAME=40739/>/*Scepter of Purification*/ will change that situation.<RETURN=1/><RETURN=1/>It is regrettable to say this, especially to the people of Aukra and <NPCNAME=65097/>/*Ravimora*/, but we will find a different solution to their problem.<RETURN=1/><RETURN=1/>Explain this to <NPCNAME=65401/>/*Strabon*/ so that <NPCNAME=65097/>/*Ravimora*/ won't take our action as a betrayal. It will be difficult, but give him some hope that the marsh will be restored soon.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65401/>/*Strabon*/.
7334 <COLOR=FFE36C0A>[Quest End-Strabon]<RETURN=1/></COLOR>I can't believe this. They used both the Order and us. I will tell <NPCNAME=65097/>/*Ravimora*/ about this. They are no better than the Empire.
7335 <COLOR=FFE36C0A>[Quest Start-Speyer]<RETURN=1/></COLOR>Soon our reinforcements will advance to Bronze Moon City. We must bring down as many enemies as we can before they arrive. Go kill 30 111+ level normal monsters and 10 113+ level leader monsters.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 30 111+ level normal monsters and 10 113+ level leader monsters.
7336 <COLOR=FFE36C0A>[Quest End-Speyer]<RETURN=1/></COLOR>Job well done.
7337 <COLOR=FFE36C0A>[Quest Start-Speyer]<RETURN=1/></COLOR>We must bring down as many enemies as we can before the reinforcements arrive. Go kill 30 114+ level normal monsters and 10 115+ level leader monsters.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 30 114+ level normal monsters and 10 115+ level leader monsters.
7338 <COLOR=FFE36C0A>[Quest End-Speyer]<RETURN=1/></COLOR>Job well done.
7339 <COLOR=FFE36C0A>[Quest Start-Speyer]<RETURN=1/></COLOR>It's time to attack them with all we have. Bring me 50 <ITEMNAME=40740/>/*Enemy's Decapitated Heads*/. You will find plenty of them in Bronze Moon City.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 50 <ITEMNAME=40740/>/*Enemy's Decapitated Heads*/. <ITEMNAME=40740/>/*Enemy's Decapitated Heads*/ can be found on any monsters in Bronze Moon City.
7340 <COLOR=FFE36C0A>[Quest End-Speyer]<RETURN=1/></COLOR>Job well done.
7342 <COLOR=FFE36C0A>[Quest End-Gabrielle]<RETURN=1/></COLOR>Good job. The main force of the Liberators will soon arrive. Help the scout unit fight the monsters until they arrive.
7344 <COLOR=FFE36C0A>[Quest Start-Zayanti]<RETURN=1/></COLOR>Strangers... What brings you here? I am sorry, but I am not in the mood to walk you through town. Please go away.
//¿ÀÈÄ 12:22 2009-11-26
6216 <COLOR=FFE36C0A>[Quest Start-Perky Santa]<RETURN=1/></COLOR>Oy! Yes, you. You!<RETURN=1/>You see that uninteresting Christmas tree behind me?<RETURN=1/>I want to decorate that tree with <ITEMNAME=6840/>/*Perky Stars*/ to give it some flare!<RETURN=1/>But being Santa, such tedious labor is a little inappropriate.<RETURN=1/>So, it will be you who has to collect the stars!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6840/>/*Perky Stars*/ can be found on any monsters in the continent of Brakion.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 10 <ITEMNAME=6840/>/*Perky Stars*/ and take them to <NPCNAME=65420/>/*Perky Santa*/.
6217 What is this? You spent that much time collecting only this? Disappointing.
6218 <COLOR=FFE36C0A>[Quest End-Perky Santa]<RETURN=1/></COLOR>I could do better than you in my sleep, young one.<RETURN=1/>Move now! Get more stars. Don't you see the size of the tree?
6219 <COLOR=FFE36C0A>[Quest Start-Randy Santa]<RETURN=1/></COLOR>Hey, Don't you want to help this old man?<RETURN=1/>I need some <ITEMNAME=6841/>/*Randy Bells*/ to send my girlfriends for Christmas, but I have little too many girlfriends, you see? I can't collect them all by myself.<RETURN=1/>You must help me! Please!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6841/>/*Randy Bells*/ can be found on any monsters in the continent of Brakion.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 10 <ITEMNAME=6841/>/*Randy Bells*/ and take them to <NPCNAME=65421/>/*Randy Santa*/.
6220 My old hags are waiting! Can't you hurry?
6221 <COLOR=FFE36C0A>[Quest End-Randy Santa]<RETURN=1/></COLOR>Oh, I've just found another hot auntie! I will need more <ITEMNAME=6841/>/*Randy Bells*/!
6222 <COLOR=FFE36C0A>[Quest Start-Wild Santa]<RETURN=1/></COLOR>Bah! I want to decorate the tree but can't find anything good but small and soft cotton canes!<RETURN=1/>I won't decorate my tree with these sissy canes!<RETURN=1/>What I need is big, crude, and manly staves!<RETURN=1/>You, you must find <ITEMNAME=6842/>/*Wild Staves*/ for me! Move now!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=6842/>/*Wild Staves*/ can be found on any monsters in the continent of Brakion.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain 10 <ITEMNAME=6842/>/*Wild Staves*/ and take them to <NPCNAME=65422/>/*Wild Santa*/.
6223 Hurry up! Christmas will be over soon!<RETURN=1/>Will you move faster if I beat you with my staff?
6224 <COLOR=FFE36C0A>[Quest End-Wild Santa]<RETURN=1/></COLOR>I need far more staves than you've collected! Go get 10 more staves. You have 10 minutes!<RETURN=1/>Each extra minute you spend will earn you a nasty beating!
41071 Obtain 10 <ITEMNAME=6840/>/*Perky Stars*/ and take them to <NPCNAME=65420/>/*Perky Santa*/.
41072 Obtain 10 <ITEMNAME=6841/>/*Randy Bells*/ and take them to <NPCNAME=65421/>/*Randy Santa*/.
41073 Obtain 10 <ITEMNAME=6842/>/*Wild Staves*/ and take them to <NPCNAME=65422/>/*Wild Santa*/.
20557 You have collected 10 Perky Stars. Take them to Perky Santa in Waldchen!
20558 You have collected 10 Randy Bells. Take them to Randy Santa in Waldchen!
20559 You have collected 10 Wild Staves. Take them to Wild Santa in Waldchen!
//¿ÀÀü 10:47 2009-12-08-wops5602
8286 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Hunt down 30 78+ level elite monsters. Though this is a tough assignment, we'll be counting on you. Killing this many elite monsters will be difficult.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 30 78+ level elite monsters.
40798 Eliminate 30 78+ level elite monsters.
//¿ÀÀü 10:51 2009-12-08-wops5601
40780 Eliminate 15 76+ level elite monsters.
//¿ÀÀü 10:53 2009-12-08-wops5599
8190 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>To obtain <ITEMNAME=40631/>/*Demon Soul*/, you need some monster blood. Go eliminate 20 75+ level normal monsters and 1 75+ level boss monster.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 75+ level normal monsters.<RETURN=1/>Eliminate 1 75+ level boss monster.<RETURN=1/>
40766 Eliminate 20 75+ level normal monsters.<RETURN=1/>Eliminate 1 75+ boss monster.
//¿ÀÀü 10:57 2009-12-08-wops5596
8106 <COLOR=FFE36C0A>[Quest Start-Ranthartz]<RETURN=1/></COLOR>Tell him to kill a 60+ level boss monster. I don't care whether he can do it, but if he can't he's a spy! He will surely fail!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 1 60+ level boss monster.<RETURN=1/>
40738 Eliminate 1 60+ level boss monster.
//¿ÀÀü 11:14 2009-12-08-wops5592
8013 <COLOR=FFE36C0A>[Quest Start-Shuzet]<RETURN=1/></COLOR>Eliminate 5 60+ level captain monsters. Remember, they must be captain monsters of at least level 60.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 20 60+ level captain monsters.<RETURN=1/>
40707 Eliminate 20 60+ level captain monsters.
//¿ÀÀü 11:14 2010-01-26-Áß±¹ ±¸Á¤ À̺¥Æ® Äù½ºÆ®
6225 <COLOR=FFE36C0A>[Quest Start-Premium Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6847/>/*Big Four Winds - A*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6941/>/*Premium Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6847/>/*Big Four Winds - A*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
6226 <COLOR=FFE36C0A>[Quest Start-Premium Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the east.<RETURN=1/>I was bringing mahjong tiles and many other gifts in celebration of Chinese new year to here!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6848/>/*Big Four Winds - B*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6941/>/*Premium Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6848/>/*Big Four Winds - B*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
6227 <COLOR=FFE36C0A>[Quest Start-Premium Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6848/>/*Big Four Winds - C*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6941/>/*Premium Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6848/>/*Big Four Winds - B*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
6228 <COLOR=FFE36C0A>[Quest Start-Premium Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6850/>/*Four Pure Shifted Pongs - A*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6941/>/*Premium Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6850/>/*Four Pure Shifted Pongs - A*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
6229 <COLOR=FFE36C0A>[Quest Start-Premium Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6851/>/*Four Pure Shifted Pongs - B*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6941/>/*Premium Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6851/>/*Four Pure Shifted Pongs - B*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
6230 <COLOR=FFE36C0A>[Quest Start-Premium Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6852/>/*Four Pure Shifted Pongs - C*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6941/>/*Premium Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6852/>/*Four Pure Shifted Pongs - C*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
6231 <COLOR=FFE36C0A>[Quest Start-Premium Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6853/>/*All Terminals - A*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6942/>/*Luxurious Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6853/>/*All Terminals - A*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
6232 <COLOR=FFE36C0A>[Quest Start-Premium Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6854/>/*All Terminals - B*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6942/>/*Luxurious Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6854/>/*All Terminals - B*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
6233 <COLOR=FFE36C0A>[Quest Start-Luxurious Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6855/>/*All Terminals - C*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6942/>/*Luxurious Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6855/>/*All Terminals - C*/ and take it to the <NPCNAME=65428/>/*Luxurious Silk Pouch Manager*/.
6234 <COLOR=FFE36C0A>[Quest Start-Luxurious Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6856/>/*All Terminals - D*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6942/>/*Luxurious Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6856/>/*All Terminals - D*/ and take it to the <NPCNAME=65428/>/*Luxurious Silk Pouch Manager*/.
6235 <COLOR=FFE36C0A>[Quest Start-Luxurious Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6857/>/*All Terminals - E*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6942/>/*Luxurious Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6857/>/*All Terminals - E*/ and take it to the <NPCNAME=65428/>/*Luxurious Silk Pouch Manager*/.
6236 <COLOR=FFE36C0A>[Quest Start-Luxurious Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6858/>/*All Terminals - F*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6942/>/*Luxurious Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6858/>/*All Terminals - F*/ and take it to the <NPCNAME=65428/>/*Luxurious Silk Pouch Manager*/.
6237 <COLOR=FFE36C0A>[Quest Start-Average Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6859/>/*All Pongs - A*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6943/>/*Average Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6859/>/*All Pongs - A*/ and take it to the <NPCNAME=65428/>/*Average Silk Pouch Manager*/.
6238 <COLOR=FFE36C0A>[Quest Start-Average Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6860/>/*All Pongs - B*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6943/>/*Average Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6860/>/*All Pongs - B*/ and take it to the <NPCNAME=65428/>/*Average Silk Pouch Manager*/.
6239 <COLOR=FFE36C0A>[Quest Start-Average Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6861/>/*All Pongs - C*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6943/>/*Average Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6861/>/*All Pongs - C*/ and take it to the <NPCNAME=65428/>/*Average Silk Pouch Manager*/.
6240 <COLOR=FFE36C0A>[Quest Start-Average Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6862/>/*All Pongs - D*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6943/>/*Average Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6862/>/*All Pongs - D*/ and take it to the <NPCNAME=65428/>/*Average Silk Pouch Manager*/.
6241 <COLOR=FFE36C0A>[Quest Start-Average Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6863/>/*All Pongs - E*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6943/>/*Average Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6863/>/*All Pongs - E*/ and take it to the <NPCNAME=65428/>/*Average Silk Pouch Manager*/.
6242 <COLOR=FFE36C0A>[Quest Start-Average Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6864/>/*All Pongs - F*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6943/>/*Average Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6864/>/*All Pongs - F*/ and take it to the <NPCNAME=65428/>/*Average Silk Pouch Manager*/.
6243 <COLOR=FFE36C0A>[Quest Start-Basic Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6865/>/*General Meld - A*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6944/>/*Basic Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6865/>/*General Meld - A*/ and take it to the <NPCNAME=65428/>/*Basic Silk Pouch Manager*/.
6244 <COLOR=FFE36C0A>[Quest Start-Basic Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6866/>/*General Meld - B*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6944/>/*Basic Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6866/>/*General Meld - B*/ and take it to the <NPCNAME=65428/>/*Basic Silk Pouch Manager*/.
6245 <COLOR=FFE36C0A>[Quest Start-Basic Silk Pouch Manager]<RETURN=1/></COLOR>Hear me, dear inhabitants of Brakion!<RETURN=1/>I am a herald of mahjong from a distant land in the East.<RETURN=1/>I was bringing mahjong tiles and many other gifts here in celebration of Chinese New Year!<RETURN=1/>But those Empire thieves took all the gifts from me!<RETURN=1/>You must take them back from the Empire thieves!<RETURN=1/>If you ever find some of my stolen goods, you will be able to create <ITEMNAME=6867/>/*General Meld - C*/ crafted from the crafter NPC.<RETURN=1/>I am ready to give you a <ITEMNAME=6944/>/*Basic Silk Pouch*/ in return for your crafted item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6867/>/*General Meld - C*/ and take it to the <NPCNAME=65428/>/*Basic Silk Pouch Manager*/.
6246 You'd better hurry!! Awesome rewards are waiting for you!!
6247 <COLOR=FFE36C0A>[Quest End-Premium Silk Pouch Manager]<RETURN=1/></COLOR>Have you brought it? Well done!<RETURN=1/>Here, take this premium silk pouch as I promised. Please do open it!
6248 <COLOR=FFE36C0A>[Quest End-Luxurious Silk Pouch Manager]<RETURN=1/></COLOR>Have you brought it? Well done!<RETURN=1/>Here, take this luxurious silk pouch as I promised. Please do open it!
6249 <COLOR=FFE36C0A>[Quest End-Average Silk Pouch Manager]<RETURN=1/></COLOR>Have you brought it? Well done!<RETURN=1/>Here, take this average silk pouch as I promised. Please do open it!
6250 <COLOR=FFE36C0A>[Quest End-Basic Silk Pouch Manager]<RETURN=1/></COLOR>Have you brought it? Well done!<RETURN=1/>Here, take this basic silk pouch as I promised. Please do open it!
20844 You have collected all the mahjong items. Please bring them to the Premium Silk Pouch Manager in Etherain.
20845 You have collected all the mahjong items. Please bring them to the Luxurious Silk Pouch Manager in Etherain.
20846 You have collected all the mahjong items. Please bring them to the Average Silk Pouch Manager in Etherain.
20847 You have collected all the mahjong items. Please bring them to the Basic Silk Pouch Manager in Etherain.
41074 Obtain <ITEMNAME=6847/>/*Big Four Winds - A*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
41075 Obtain <ITEMNAME=6848/>/*Big Four Winds - B*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
41076 Obtain <ITEMNAME=6849/>/*Big Four Winds - C*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
41077 Obtain <ITEMNAME=6850/>/*Four Pure Shifted Pongs - A*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
41078 Obtain <ITEMNAME=6851/>/*Four Pure Shifted Pongs - B*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
41079 Obtain <ITEMNAME=6852/>/*Four Pure Shifted Pongs - C*/ and take it to the <NPCNAME=65428/>/*Premium Silk Pouch Manager*/.
41080 Obtain <ITEMNAME=6853/>/*All Terminals - A*/ and take it to the <NPCNAME=65429/>/*Luxurious Silk Pouch Manager*/.
41081 Obtain <ITEMNAME=6854/>/*All Terminals - B*/ and take it to the <NPCNAME=65429/>/*Luxurious Silk Pouch Manager*/.
41082 Obtain <ITEMNAME=6855/>/*All Terminals - C*/ and take it to the <NPCNAME=65429/>/*Luxurious Silk Pouch Manager*/.
41083 Obtain <ITEMNAME=6856/>/*All Terminals - D*/ and take it to the <NPCNAME=65429/>/*Luxurious Silk Pouch Manager*/.
41084 Obtain <ITEMNAME=6857/>/*All Terminals - E*/ and take it to the <NPCNAME=65429/>/*Luxurious Silk Pouch Manager*/.
41085 Obtain <ITEMNAME=6858/>/*All Terminals - F*/ and take it to the <NPCNAME=65429/>/*Luxurious Silk Pouch Manager*/.
41086 Obtain <ITEMNAME=6859/>/*All Pongs - A*/ and take it to the <NPCNAME=65430/>/*Average Silk Pouch Manager*/.
41087 Obtain <ITEMNAME=6860/>/*All Pongs - B*/ and take it to the <NPCNAME=65430/>/*Average Silk Pouch Manager*/.
41088 Obtain <ITEMNAME=6861/>/*All Pongs - C*/ and take it to the <NPCNAME=65430/>/*Average Silk Pouch Manager*/.
41089 Obtain <ITEMNAME=6862/>/*All Pongs - D*/ and take it to the <NPCNAME=65430/>/*Average Silk Pouch Manager*/.
41090 Obtain <ITEMNAME=6863/>/*All Pongs - E*/ and take it to the <NPCNAME=65430/>/*Average Silk Pouch Manager*/.
41091 Obtain <ITEMNAME=6864/>/*All Pongs - F*/ and take it to the <NPCNAME=65430/>/*Average Silk Pouch Manager*/.
41092 Obtain <ITEMNAME=6865/>/*General Meld - A*/ and take it to the <NPCNAME=65431/>/*Basic Silk Pouch Manager*/.
41093 Obtain <ITEMNAME=6866/>/*General Meld - B*/ and take it to the <NPCNAME=65431/>/*Basic Silk Pouch Manager*/.
41094 Obtain <ITEMNAME=6867/>/*General Meld - C*/ and take it to the <NPCNAME=65431/>/*Basic Silk Pouch Manager*/.
//¿ÀÈÄ 7:10 2010-02-06
7345 <COLOR=FFE36C0A>[Quest Start-Gabrielle]<RETURN=1/></COLOR>Our plan to capture Castle Montshine with the Scepter of Purification has failed. The scepter began to lose its power soon after it left the power center of the Helrons and was useless by the time we arrived at the castle.<RETURN=1/><RETURN=1/>Now, it's obvious that the manner of our acquisition destroyed our friendship and support from Aukra, but Commander Ignis is hoping that <NPCNAME=65097/>/*Ravimora*/ will forgive her and give the Liberators one more chance.<RETURN=1/><RETURN=1/>Here is a letter from Ignis to <NPCNAME=65097/>/*Ravimora*/. Deliver this letter to him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40750/>/*Ignis's Letter*/ to <NPCNAME=65097/>/*Ravimora*/.
7346 I thought that we and the Liberators were done with each other?
7347 <COLOR=FFE36C0A>[Quest End-Ravimora]<RETURN=1/></COLOR>I have read Ignis's letter. Well, you're lucky that your commander is a wise person. Fine, I will support you only if Ignis, as the letter's writer, keeps her promise. However, I don't think she can gain support from Croliversa. Sorry, the content of the letter is for my eyes only.
7348 <COLOR=FFE36C0A>[Quest Start-Ravimora]<RETURN=1/></COLOR>I am sorry to say this, but the Scepter of Purification that the Liberators took is a fake. We had already used its power and were observing its effect by then. You must talk to <NPCNAME=65380/>/*Driesch*/. She will tell you what to do.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65380/>/*Driesch*/.
7349 I tried to accelerate the activity of the Purifying Plant with the Scepter of Purification.
7350 <COLOR=FFE36C0A>[Quest End-Driesch]<RETURN=1/></COLOR>I tried to accelerate the activity of the Purifying Plant with the Scepter of Purification. The result? Well, what do you think?
7351 <COLOR=FFE36C0A>[Quest Start-Driesch]<RETURN=1/></COLOR>The contamination of Nirvelle Swamp is noticeably decreasing as a result of accelerated Purifying Plants. Furthermore, Helron monsters guarding the source of contamination, the Tainted Shrine, are also decreasing in numbers. Maybe now is the time for the Liberators to provide us some help. Of course, reclaiming the marshes is important, but the effect of Purifying Plants is more important to me. If I can acquire the result data, I may be able to fight off the Ether contamination from the continent forever.<RETURN=1/>When you're ready to reclaim the marshes, please bring me the results of the Purifying Plants.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate monsters in the <MAPNAME=27/>/*Tainted Shrine*/ and obtain 20 <ITEMNAME=40751/>/*Purified Energy*/.
7352 We will share all data with the Liberators. The research should benefit everyone who lives in the continent of Brakion.
7353 <COLOR=FFE36C0A>[Quest End-Driesch]<RETURN=1/></COLOR>Fantastic! This is really awesome! I can further improve the effectiveness of Purifying Plants with this data!
7354 <COLOR=FFE36C0A>[Quest Start-Larhart]<RETURN=1/></COLOR>The Senate has entrusted you with a secret task. The <NPCNAME=65427/>/*Swamp Scout*/ in the <MAPNAME=27/>/*Tainted Shrine*/ will give you the details. Godspeed.<RETURN=1/>The vanguard of the Liberators is already on their way to reclaim the marshes.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65427/>/*Swamp Scout*/ in the <MAPNAME=27/>/*Tainted Shrine*/.
7355 Move swiftly.
7356 <COLOR=FFE36C0A>[Quest End-Swamp Scout]<RETURN=1/></COLOR>The charge division has already engaged the enemy. However, you are not part of that effort. You have your orders from the Senate. Please prepare to leave as soon as possible. We don't have much time.
7358 There's little time. You must hurry.
7360 <COLOR=FFE36C0A>[Quest Start-Swamp Scout]<RETURN=1/></COLOR>You must go to the <MAPNAME=27/>/*Tainted Shrine*/ and destroy <NPCNAME=708/>/*Artemis*/ inside.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=708/>/*Artemis*/ in the <MAPNAME=27/>/*Tainted Shrine*/ within 20 minutes.
7361 <COLOR=FFE36C0A>In-between Dialog</COLOR>
7362 <COLOR=FFE36C0A>[Quest End-Larhart]<RETURN=1/></COLOR>Good job.
7364 That is quite an eerie thing.
7365 <COLOR=FFE36C0A>[Quest End-Strabon]<RETURN=1/></COLOR>Thank you. Croliversa must not have this. It seems that his only concern is his own power and the town of Aukra, not restoring the marshes or peace.
7366 <COLOR=FFE36C0A>[Quest Start-Strabon]<RETURN=1/></COLOR>I see some evil aura seeping out of the <ITEMNAME=40752/>/*Artemis's Heart*/...What is this?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>A monster will be summoned when you accept the quest.<RETURN=1/>Eliminate the summoned monster, the <NPCNAME=65432/>/*Specter of Artemis*/.
7367 Eliminate the <NPCNAME=65432/>/*Specter of Artemis*/.
7368 <COLOR=FFE36C0A>[Quest End-Strabon]<RETURN=1/></COLOR>The evil aura has dissipated from <ITEMNAME=40752/>/*Artemis's Heart*/, I think.
7369 <COLOR=FFE36C0A>[Quest Start-Strabon]<RETURN=1/></COLOR>You must go back to <NPCNAME=65097/>/*Ravimora*/ in <MAPNAME=10004/>/*Aukra Village*/. Tell him, as you told me, that the purification and reclaiming of the marshes is under control, and that the source of contamination is safe from Croliversa. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=65097/>/*Ravimora*/ in <MAPNAME=10004/>/*Aukra Village*/.
7370 Yes, what can I do for you?
7371 <COLOR=FFE36C0A>[Quest End-Ravimora]<RETURN=1/></COLOR>Well done. Soon, Nirvelle Swamp will be completely under our control and be fully restored from contamination thanks to the power of Purifying Plants. Your new priority is to concentrate on eliminating the remaining Helrons in the <MAPNAME=27/>/*Tainted Shrine*/ with the Liberators, who will appear in Aukra at any moment.
7372 <COLOR=FFE36C0A>[Quest Start-Sherling]<RETURN=1/></COLOR>I see you people are siding with Ravimora? Think again. Will his allegiance benefit you in the long run? Croliversa can provide better help for a lesser favor. <RETURN=1/><RETURN=1/>Soon, you'll have a battle in the <MAPNAME=27/>/*Tainted Shrine*/, am I right? There is something you can help us with. You see, we're not against purifying the swamp. <RETURN=1/><RETURN=1/>We've been looking for the source of contamination to help the village and the Liberator as well. If you ever find the <ITEMNAME=40754/>/*Mutated Artifact's Energy*/, please bring it to me. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate monsters in the <MAPNAME=27/>/*Tainted Shrine*/ and obtain 10 <ITEMNAME=40754/>/*Mutated Artifact's Energy*/.
7373 Father Croliversa is working hard for the town as well. Ravimora is not the only one who cares.
7374 <COLOR=FFE36C0A>[Quest End-Sherling]<RETURN=1/></COLOR>Thank you. Father Croliversa also thanks you.
7375 <COLOR=FFE36C0A>[Quest Start-Sherling]<RETURN=1/></COLOR>Please bring me more of the <ITEMNAME=40754/>/*Mutated Artifact's Energy*/. I am sure you have more battles to come to reclaim the marshes.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate monsters in the <MAPNAME=27/>/*Tainted Shrine*/ and obtain 10 <ITEMNAME=40754/>/*Mutated Artifact's Energy*/.
7376 Please bring me more <ITEMNAME=40754/>/*Mutated Artifact's Energy*/.
7377 <COLOR=FFE36C0A>[Quest End-Sherling]<RETURN=1/></COLOR>Thank you. Father Croliversa also thanks you.
7378 <COLOR=FFE36C0A>[Quest Start-Sherling]<RETURN=1/></COLOR>The Liberators are thinking that Ravimora is the only person who cares about Aukra, but that's not true. In fact, Ravimora has no right to criticize Father Croliversa when he and his colleagues used to simply watch the tragedy of Aukra with their arms folded, staying under the wings of outsiders. Do you think that Croliversa and the Order haven't tried hard to reclaim the marshes? Oh yes, we have. We fought so many times only to find ourselves in defeat. Do you know how many of our brethren still lie dead around the <MAPNAME=27/>/*Tainted Shrine*/? What I will ask of you is to collect their bodies when you fight at the <MAPNAME=27/>/*Tainted Shrine*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate monsters at the <MAPNAME=27/>/*Tainted Shrine*/ and obtain 10 <ITEMNAME=40756/>/*Remains of the Cat People*/ (You can obtain the remains only when you have accepted the Collect the Power of Artifacts quest).
7379 Ravimora is not the only hero in Aukra.
7380 <COLOR=FFE36C0A>[Quest End-Sherling]<RETURN=1/></COLOR>Thank you. Father Croliversa also thanks you.
7381 <COLOR=FFE36C0A>[Quest Start-Valentinus]<RETURN=1/></COLOR>The Order will fight alongside the Liberators. The Tainted Shrine is a special place for us. The five artifacts that guard the shrine are constantly contaminating Ether. Find and bring me those <ITEMNAME=40759/>/*Mutated Artifacts*/. Father Croliversa is willing to reward anyone who brings them. Be warned though, for <ITEMNAME=40759/>/*Mutated Artifacts*/ are owned and guarded by the <NPCNAME=692/>/*Guardian of Tainted Artifacts*/. You must be extra careful when dealing with them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the <NPCNAME=692/>/*Guardians of Tainted Artifacts*/ in the <MAPNAME=27/>/*Tainted Shrine*/ and obtain 5 <ITEMNAME=40759/>/*Mutated Artifacts*/.
7382 Ravimora is not the only hero in Aukra.
7383 <COLOR=FFE36C0A>[Quest End-Valentinus]<RETURN=1/></COLOR>Thank you. Father Croliversa also thanks you. The Order is working hard to bring peace to Aukra.
7384 <COLOR=FFE36C0A>[Quest Start-Valentinus]<RETURN=1/></COLOR>You must return to <MAPNAME=10004/>/*Aukra Village*/ and deliver this <ITEMNAME=40760/>/*Mutated Artifact Box*/ to Father <NPCNAME=65096/>/*Croliversa*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=40760/>/*Mutated Artifact Box*/ to <NPCNAME=65096/>/*Croliversa*/ in <MAPNAME=10004/>/*Aukra Village*/.
7385 Soon, we will reclaim the marshes.
7386 <COLOR=FFE36C0A>[Quest End-Croliversa]<RETURN=1/></COLOR>Thank you. I can feel a raw evil aura from the <ITEMNAME=40760/>/*Mutated Artifact Box*/. It might have been possible to craft a strong weapon out of this if we had <ITEMNAME=40752/>/*Artemis's Heart*/, but that possibility is now gone.<RETURN=1/><RETURN=1/>The fight against the Helrons has begun with the battle at Nirvelle Swamp. Many more battles will follow, and no one can be sure of the survival of Aukra.<RETURN=1/><RETURN=1/>I hoped to have a weapon so that we could protect ourselves without the Liberators' help... Well, this is not the best outcome I expected, but we will fully support the Liberators in future battles. I guess that is the only way we can survive.
41095 Take <ITEMNAME=40750/>/*Ignis's Letter*/ to <NPCNAME=65097/>/*Ravimora*/.
41096 Talk to <NPCNAME=65380/>/*Driesch*/.
41097 Eliminate monsters in the <MAPNAME=27/>/*Tainted Shrine*/ and obtain 20 <ITEMNAME=40751/>/*Purified Energy*/.
41098 Talk to the <NPCNAME=65427/>/*Swamp Scout*/ in the <MAPNAME=27/>/*Tainted Shrine*/.
41100 Eliminate <NPCNAME=708/>/*Artemis*/ in the <MAPNAME=27/>/*Tainted Shrine*/ within 20 minutes.
41101 Take <ITEMNAME=40752/>/*Artemis's Heart*/ to <NPCNAME=65401/>/*Priest Strabon*/ in <MAPNAME=56021/>/*Bronze Moon City*/.
41102 Eliminate the summoned monster, the <NPCNAME=65432/>/*Specter of Artemis*/.
41103 Go to <NPCNAME=65097/>/*Ravimora*/ in <MAPNAME=10004/>/*Aukra Village*/.
41104 Eliminate monsters in the <MAPNAME=27/>/*Tainted Shrine*/ and obtain 10 <ITEMNAME=40751/>/*Mutated Artifact's Energy*/.
41105 Eliminate monsters in the <MAPNAME=27/>/*Tainted Shrine*/ and obtain 10 <ITEMNAME=40751/>/*Mutated Artifact's Energy*/.
41106 Eliminate monsters at the <MAPNAME=27/>/*Tainted Shrine*/ and obtain 10 <ITEMNAME=40756/>/*Remains of the Cat People*/ (You can obtain the remains only when you have accepted the Collect the Power of Artifacts quest).
41107 Eliminate the <NPCNAME=692/>/*Guardians of Mutated Artifacts*/ in the <MAPNAME=27/>/*Tainted Shrine*/ and obtain 5 <ITEMNAME=40759/>/*Mutated Artifacts*/.
41108 Take the <ITEMNAME=40760/>/*Mutated Artifact Box*/ to <NPCNAME=65096/>/*Croliversa*/ in <MAPNAME=10004/>/*Aukra Village*/.
20848 You have collected all the Purified Energy.
20849 You have collected all the Mutated Artifact's Energy.
20850 You have collected all the Remains of the Cat People.
20851 You have collected all the Mutated Artifacts.
//¿ÀÈÄ 6:15 2010-03-02
7363 <COLOR=FFE36C0A>[Quest Start-Larhart]<RETURN=1/></COLOR>This is the heart of <NPCNAME=708/>/*Artemis*/, which is the source of contamination at Nirvelle Swamp. The Helrons' magic could make a living creature into a weapon. They are truly fearsome.<RETURN=1/><RETURN=1/>Please deliver <ITEMNAME=40752/>/*Artemis's Heart*/ to <NPCNAME=65401/>/*Priest Strabon*/ in <MAPNAME=56021/>/*Bronze Moon City*/. I don't want to hand it over to <NPCNAME=65097/>/*Ravimora*/ but a promise is a promise.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40752/>/*Artemis's Heart*/ to <NPCNAME=65401/>/*Priest Strabon*/ in <MAPNAME=56021/>/*Bronze Moon City*/.
41099 Eliminate <NPCNAME=708/>/*Artemis*/ in the <MAPNAME=27/>/*Tainted Shrine*/ within 30 minutes.
//¿ÀÈÄ 1:53 2010-04-07 Áß±¹3ÁÖ³âÄù½ºÆ®
8304 <COLOR=FFE36C0A>[Quest Start-Third Anniversary Event-Manager]<RETURN=1/></COLOR>How do you do? It has already been 3 years since the release of SUN Online.<RETURN=1/>I have brought you some gifts as a token of our gratitude for your support.<RETURN=1/>Please find and bring me the <ITEMNAME=6946>/*Celebration*/ card, which is hidden in the fields around the town.<RETURN=1/><ITEMNAME=6946>/*Celebration*/ card can be found from 20- level monsters and the boss monster who guards the Forest of Beasts.<RETURN=1/>Your reward will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the <ITEMNAME=6946>/*Celebration*/ item<RETURN=1/>and take it to the <NPCNAME=64663/>/*Third Anniversary Event-Manager*/ in the Main Mission Forest of Beasts.
8305 <COLOR=FFE36C0A>[Quest Start-Third Anniversary Event-Manager]<RETURN=1/></COLOR>How do you do? It has already been 3 years since the release of SUN Online.<RETURN=1/>I have brought you some gifts as a token of our gratitude for your support.<RETURN=1/>Please find and bring me the <ITEMNAME=6947>/*For*/ card, which is hidden in the fields around the town.<RETURN=1/>The <ITEMNAME=6947>/*For*/ card can be found from 21 - 40 level monsters and the boss monster who guards Etherain Sewers.<RETURN=1/>Your reward will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the <ITEMNAME=6947>/*For*/ item<RETURN=1/>and take it to the <NPCNAME=64663/>/*Third Anniversary Event-Manager*/ in the Main Mission Etherain Sewers.
8306 <COLOR=FFE36C0A>[Quest Start-Third Anniversary Event-Manager]<RETURN=1/></COLOR>How do you do? It has already been 3 years since the release of SUN Online.<RETURN=1/>I have brought you some gifts as a token of our gratitude for your support.<RETURN=1/>Please find and bring me the <ITEMNAME=6948>/*The*/ card, which is hidden in the fields around the town.<RETURN=1/>The <ITEMNAME=6948>/*The*/ card can be found from 41 - 60 level monsters and the boss monster who guards the Frozen Palace.<RETURN=1/>Your reward will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the <ITEMNAME=6948>/*The*/ item<RETURN=1/>and take it to the <NPCNAME=64665/>/*Third Anniversary Event-Manager*/ in the Main Mission Frozen Palace.
8307 <COLOR=FFE36C0A>[Quest Start-Third Anniversary Event-Manager]<RETURN=1/></COLOR>How do you do? It has already been 3 years since the release of SUN Online.<RETURN=1/>I have brought you some gifts as a token of our gratitude for your support.<RETURN=1/>Please find and bring me the <ITEMNAME=6949>/*Third*/ card, which is hidden in the fields around the town.<RETURN=1/>The <ITEMNAME=6949>/*Third*/ card can be found from 61-80 level monsters and the boss monster who guards the Valley of the Dragonkin.<RETURN=1/>Your reward will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the <ITEMNAME=6949>/*Third*/ item<RETURN=1/>and take it to the <NPCNAME=64666/>/*Third Anniversary Event-Manager*/ in the Main Mission Valley of the Dragonkin.
8308 <COLOR=FFE36C0A>[Quest Start-Third Anniversary Event-Manager]<RETURN=1/></COLOR>How do you do? It has already been 3 years since the release of SUN Online.<RETURN=1/>I have brought you some gifts as a token of our gratitude for your support.<RETURN=1/>Please find and bring me the <ITEMNAME=6950>/*Anniversary*/ card, which is hidden in the fields around the town.<RETURN=1/>The <ITEMNAME=6950>/*Anniversary*/ card can be found from 81+ level monsters and the boss monster who guards Aiort Graveyard.<RETURN=1/>Your reward will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain the <ITEMNAME=6950>/*Anniversary*/ item<RETURN=1/>and take it to the <NPCNAME=64667/>/*Third Anniversary Event-Manager*/ in the Main Mission Aiort Graveyard.
8309 <COLOR=FFE36C0A>[Quest Start-Third Anniversary Event-Manager]<RETURN=1/></COLOR>How do you do? It has already been 3 years since the release of SUN Online.<RETURN=1/>I have brought you some gifts as a token of our gratitude for your support.<RETURN=1/>Please find and bring me <ITEMNAME=6946>/*Celebration*/, <ITEMNAME=6947>/*For*/, <ITEMNAME=6948>/*The*/, <ITEMNAME=6949>/*Third*/, and <ITEMNAME=6950>/*Anniversary*/ cards.<RETURN=1/>Your reward will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=6946>/*Celebration*/, <ITEMNAME=6947>/*For*/, <ITEMNAME=6948>/*The*/, <ITEMNAME=6949>/*Third*/, and <ITEMNAME=6950>/*Anniversary*/ items<RETURN=1/>and take them to the <NPCNAME=64668/>/*Third Anniversary Event-Manager*/ in Etherain.
8310 Act now! Claim your gift before the chance is gone!
8311 <COLOR=FFE36C0A>[Quest End-Third Anniversary Event-Manager]<RETURN=1/></COLOR>Take this gift. It's my token of gratitude.<RETURN=1/>I hope to see your continued affection and support.
20852 You have collected all the third anniversary event items. Bring them to the Third Anniversary Event-Manager in Main Mission Forest of Beasts.
20853 You have collected all the third anniversary event items. Bring them to the Third Anniversary Event-Manager in Main Mission Etherain Sewer.
20854 You have collected all the third anniversary event items. Bring them to the Third Anniversary Event-Manager in Main Mission Frozen Palace.
20855 You have collected all the third anniversary event items. Bring them to the Third Anniversary Event-Manager in Main Mission Valley of the Dragonkin.
20856 You have collected all the third anniversary event items. Bring them to the Third Anniversary Event-Manager in the Main Mission Aiort Graveyard.
20857 You have collected all the third anniversary event items. Bring them to the Third Anniversary Event-Manager in Etherain.
41109 Obtain the <ITEMNAME=6946>/*Celebration*/ item<RETURN=1/>and take it to the <NPCNAME=64663/>/*Third Anniversary Event-Manager*/ in Main Mission Forests of Beasts.
41110 Obtain the <ITEMNAME=6947>/*For*/ item<RETURN=1/>and take it to the <NPCNAME=64664/>/*Third Anniversary Event-Manager*/ in Main Mission Etherain Sewer.
41111 Obtain the <ITEMNAME=6948>/*The*/ item<RETURN=1/>and take it to the <NPCNAME=64665/>/*Third Anniversary Event-Manager*/ in Main Mission Frozen Palace.
41112 Obtain the <ITEMNAME=6949>/*Third*/ item<RETURN=1/>and take it to the <NPCNAME=64666/>/*Third Anniversary Event-Manager*/ in Main Mission Valley of the Dragonkin.
41113 Obtain the <ITEMNAME=6950>/*Anniversary*/ item<RETURN=1/>and take it to the <NPCNAME=64667/>/*Third Anniversary Event-Manager*/ in Main Mission Aiort Graveyard.
41114 Obtain <ITEMNAME=6946>/*Celebration*/, <ITEMNAME=6947>/*For*/, <ITEMNAME=6948>/*The*/, <ITEMNAME=6949>/*Third*/, and <ITEMNAME=6950>/*Anniversary*/ and take them to the <NPCNAME=64668/>/*Third Anniversary Event-Manager*/ in Etherain.
//¿ÀÈÄ 3:28 2010-04-28
41115 Complete the subquests.
41116 Find and eliminate <NPCNAME=1817/>/*Castle Keepers*/ and <NPCNAME=1818/>/*Castle Keeper Leader*/.
41117 Find and eliminate <NPCNAME=1819/>/*Castle Keepers*/ and <NPCNAME=1820/>/*Castle Keeper Leaders*/.
41118 Complete the subquests.
41119 Find and eliminate <NPCNAME=1821/>/*Helron Warriors*/ and <NPCNAME=1822/>/*Helron Warrior Leaders*/.
41120 Find and eliminate <NPCNAME=1823/>/*Helron Warriors*/ and <NPCNAME=1824/>/*Helron Warrior Leaders*/.
41121 Complete the subquests.
41122 Eliminate every monster in the <MAPNAME=56041/>/*Helron's Castle Underground*/ and obtain <ITEMNAME=40770/>/*Helron's Decapitated Heads*/.
41123 Complete the subquests.
41124 Eliminate every monster in the <MAPNAME=56041/>/*Helron's Castle Underground*/ and obtain <ITEMNAME=40770/>/*Helron's Decapitated Heads*/.
41125 Complete the subquests.
41126 Eliminate every monster in the <MAPNAME=56041/>/*Helron's Castle Underground*/ and obtain <ITEMNAME=40770/>/*Helron's Decapitated Heads*/.
41127 Talk to <NPCNAME=65436/>/*Priest Gracchus*/.
41128 Complete the subquests.
41129 Eliminate the summoned monster.
41130 Eliminate the summoned monster.
41132 Eliminate <NPCNAME=1822/>/*Helron Warrior Leaders*/ and <NPCNAME=1824/>/*Helron Warrior Leaders*/ to obtain the <ITEMNAME=40772/>/*Blood of Helron*/.
41133 Complete the subquests.
41134 Eliminate a <NPCNAME=65457/>/*Dying Spirit*/ and obtain the <ITEMNAME=40773/>/*Shard of Memory*/.
41135 Eliminate a <NPCNAME=65458/>/*Wondering Spirit*/ and obtain the <ITEMNAME=40774/>/*Shard of Soul*/.
41136 Eliminate a <NPCNAME=65459/>/*Tormented Spirit*/ and obtain the <ITEMNAME=40775/>/*Shard of Flesh*/.
41137 Complete the subquests.
41138 Eliminate a <NPCNAME=65457/>/*Dying Spirit*/, <NPCNAME=65458/>/*Wondering Spirit*/ and <NPCNAME=65459/>/*Tormented Spirit*/, to obtain the <ITEMNAME=40776/>/*Blood Stone of Soul*/.
41139 Eliminate a <NPCNAME=65457/>/*Dying Spirit*/, <NPCNAME=65458/>/*Wondering Spirit*/ and <NPCNAME=65459/>/*Tormented Spirit*/ to obtain the <ITEMNAME=40776/>/*Helron's Blood Stone*/.
41140 Talk to <NPCNAME=65446/>/*Specimen 9999*/.
41141 Talk to <NPCNAME=65445/>/*Priest Berokio*/.
41142 Talk to <NPCNAME=65448/>/*Scholar Resco*/.
41143 Check <NPCNAME=65449/>/*The Spell Control Device*/.
41144 Eliminate <NPCNAME=65460/>/*Spell Initiator A*/ through <NPCNAME=65463/>/*Spell Initiator D*/ within 3 minutes.
41145 Complete the subquests.
41147 Talk to <NPCNAME=65447/>/*Scholar Ramark*/.
41148 Talk to <NPCNAME=65450/>/*Liberators' Charge Captain Morgan*/ in <MAPNAME=56061/>/*Helron's Castle Ground Level*/.
41149 Complete the subquests and obtain <ITEMNAME=40782/>/*Valmer's Report*/.
41150 Eliminate the <NPCNAME=1804/>/*Gardener*/.
41151 Eliminate the Gardener and obtain the <ITEMNAME=40783/>/*Antidote Weed*/.
41152 Eliminate <NPCNAME=65464/>/*Vito the Wicked*/ and obtain a <ITEMNAME=40784/>/*Combat Ration*/.
41153 Complete the subquests and obtain <ITEMNAME=40785/>/*Valmer's Report*/.
41154 Find and eliminate <NPCNAME=1841/>/*Helron Beastmasters*/ and <NPCNAME=1842/>/*Helron Beastmaster Leaders*/.
41155 Find and eliminate <NPCNAME=65465/>/*Overseer Cracheck*/, <NPCNAME=1849/>/*Watcher of the Study*/, <NPCNAME=65466/>/*Overseer Rycheck*/, and <NPCNAME=1851/>/*Watcher of the Study*/.
41156 Find and check the <NPCNAME=65452/>/*Spell Control Device*/.
41157 Eliminate <NPCNAME=65467/>/*Spell Amplifier A*/ through <NPCNAME=65469/>/*Spell Amplifier C*/ within 3 minutes.
41158 Eliminate <NPCNAME=65467/>/*Spell Initiator A*/ through <NPCNAME=65469/>/*Spell Initiator C*/ and obtain <ITEMNAME=40786/>/*Spell Control Code A*/ through <ITEMNAME=40788/>/*Spell Control Code D*/ within 3 minutes.
41159 Eliminate the summoned monster.
41160 Obtain <ITEMNAME=40789/>/*Refining Ether Vol. 1*/ through <ITEMNAME=40793/>/*Refining Ether Vol. 5*/ from the study located in the <MAPNAME=56061/>/*Helron's Castle Ground Level*/.
41161 Find <NPCNAME=65454/>/*Overseer No. 5*/ and talk to him.
41162 Complete the subquests.
41167 Complete the subquests and obtain <ITEMNAME=40814/>/*Battle Report from Valmer*/.
41168 Find and eliminate <NPCNAME=1853/>/*Altar Spellcasters*/, <NPCNAME=1854/>/*Altar Spellcaster Leaders*/, <NPCNAME=1855/>/*Altar Mage*/, and <NPCNAME=1586/>/*Altar Mage*/.
41169 Eliminate every monster in the <MAPNAME=56061/>/*Helron's Castle Ground Level*/ and obtain a <ITEMNAME=40814/>/*Helron's Torn Heart*/.
//¿ÀÈÄ 3:28 2010-04-28
7387 <COLOR=FFE36C0A>[Quest Start: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>The rotten scent is everywhere. <RETURN=1/><RETURN=1/>We barely made it out of <MAPNAME=56021/>/*Bronze Moon City*/, but it's hardly an ending.<RETURN=1/>We were fortunate to get Aukra's cooperation, but from this point on it will be a battle for the Liberation Army. The Etherain Senate has delivered us a mission. The Liberation Army and Aukra's Investigation Unit will conduct a full investigation into what is going on here. Our Assault Chargers must protect the Investigation Unit from Helron's beasts.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7388 Our Assault Chargers must protect the Investigation Unit from Helron's beasts.
7389 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>You've done well. However, their resistance was too weak to think it was Helron's headquarters. Don't lower your guard.
7390 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>Did you receive the mission from the captain?<RETURN=1/><RETURN=1/>It shouldn't be too hard for you. Just like before, destroy all enemies in sight.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=1817/>/*Castle Keepers*/, and <NPCNAME=1818/>/*Castle Keeper Leaders*/.
7391 Destroy all enemies!
7392 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>The enemy forces are overwhelming. We could die if we hesitate even a little.
7393 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>The enemy forces are overwhelming. If we're not careful, it may be the death of us.<RETURN=1/><RETURN=1/> Don't think about anything. Just destroy the hideous looking beasts before your eyes!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=1819/>/*Castle Keepers*/, and <NPCNAME=1820/>/*Castle Keeper Leaders*/.
7394 I want to return home.... The war should be over soon, right?
7395 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>They're like cockroaches....<RETURN=1/><RETURN=1/>It's amazing to see there are still more enemies after we destroyed so many of them. Still they maintain their forces.... Anyhow, report to the captain that the mission is complete.
7396 <COLOR=FFE36C0A>[Quest Start: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>The Investigation Unit's preparations are complete.<RETURN=1/><RETURN=1/>Our mission is to continue to support the activities of the Investigation Unit. As you performed before, lead the Assault Chargers so that the Investigation Unit can complete its mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7397 Continue the mission with <NPCNAME=65434/>/*Liberation Army Assault Charger Burbank*/.
7398 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>We have created an environment for the Investigation Unit to perform. Now, we're going to take on a mission to fully support the Investigation Unit. Support the Investigation Unit.
7399 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>You received the mission from the captain right?<RETURN=1/><RETURN=1/>I think I'm going to be stuck here with this kind of mission.... I can't believe I'm fighting these cockroach-like monsters.... I'm saddened to see that the captain doesn't appreciate my capabilities. Your situation isn't much different than mine.... Anyway, let's get started!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=1821/>, <NPCNAME=1822/>, <NPCNAME=1823/>, and <NPCNAME=1824/>.
7400 Let's hurry up and finish so we can rest.
7401 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>Good work. The job isn't finished yet....
7402 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>They're like bugs. No matter how many we kill, they keep coming.<RETURN=1/><RETURN=1/>After this, I'm going to request a change in assignment from the captain. I want to do something more worthy. Assault Chargers are cool but... seriously... I'm not fit for this type of battle. Finish quickly and then come back here. We should be able to rest after we finish.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=1823/>/*Helon's Warriors*/, and <NPCNAME=1824/>/*Helron Warrior Leaders*/.
7403 I want to work in comfort at the Liberation Army Headquarters.
7404 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>Good work. Report to the captain that the mission is complete.
7405 <COLOR=FFE36C0A>[Quest Start: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>The enemy is up to something.<RETURN=1/><RETURN=1/>It's all out war now. We will devote all available forces to recapture <MAPNAME=56041/>/*Helron's Castle Lower Level*/. Help <NPCNAME=65434/>/*Liberation Army Assault Charger Burbank*/ and eliminate all enemies in your sight!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7406 Carry out the mission with <NPCNAME=65434/>/*Liberation Army Assault Charger Burbank*/.
7407 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>The enemy forces are still overwhelming us. The support troops will arrive soon, so let's give it our all.
7408 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>Eliminate all enemies in sight!<RETURN=1/><RETURN=1/>The captain should be so lucky.... He thinks what's said is done. But I'm the one risking my life... and that goes for you too. The captain denied my request for a transfer to the Liberation Army Headquarters. Anyway, let's just do the job we've been given well.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate all monsters on <MAPNAME=56041/>/*Helon's Castle Lower Level*/ and retrieve <ITEMNAME=40770/>/*Helron's Decapitated Head*/.
7409 Eliminate all enemies in sight! That's easier said than done, right?
7410 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>Good work. Report to the captain that the mission is complete.
7411 <COLOR=FFE36C0A>[Quest Start: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>I think the enemy is still superior to us in terms of supply.<RETURN=1/><RETURN=1/>But the enemy is desperate too.... We can't lose to them. We need to overcome this serious situation, even if we devote all our troops to it. Help <NPCNAME=65434/>/*Liberation Army Assault Charger Burbank*/ and eliminate all enemies in your sight!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7412 Help <NPCNAME=65434/>/*Liberation Army Assault Charger Burbank*/ and eliminate all enemies in your sight!
7413 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>It's been quiet for a long time.<RETURN=1/><RETURN=1/>However, the enemy is preparing troops, and war should break out soon. For now, support the Investigation Unit in its mission.
7414 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>Eliminate all enemies in your sight!<RETURN=1/><RETURN=1/>It's an order, so I must follow it... but, my strength is running low. How can we accomplish this mission without backup? It's so worrying. Be the guiding strength for us. Let's hurry and get this done so we can rest.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate all monsters on <MAPNAME=56041/>/*Helon's Castle Lower Level*/ and retrieve <ITEMNAME=40770/>/*Helron's Decapitated Head*/.
7415 It's an order, so I must follow it... but, I'm running out of strength.
7416 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>Good work. Report to the captain that the mission is complete.
7417 <COLOR=FFE36C0A>[Quest Start: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>The enemy has started showing themselves again.<RETURN=1/><RETURN=1/>The spirit of the enemy is high. Depending on this battle, we can take control of <MAPNAME=56041/>/*Helon's Castle Lower Level*/. Do you understand the importance of this battle? Destroy all living things before your eyes.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7418 Eliminate all living things with <NPCNAME=65434/>/*Liberation Army Assault Charger Burbank*/!
7419 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>Good work. Now, we can pass and go up to the first floor. Good job.
7420 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>Orders came down from the captain.<RETURN=1/><RETURN=1/>Let's put aside any grievances, and focus on the mission. As the captain says, lets destroy all living things in sight!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate all monsters on <MAPNAME=56041/>/*Helon's Castle Lower Level*/ and retrieve <ITEMNAME=40770/>/*Helron's Decapitated Head*/.
7421 As the captain says, lets destroy all living things in sight!
7422 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Burbank]<RETURN=1/></COLOR>Good work. Report to the captain that the mission is complete.
7423 <COLOR=FFE36C0A>[Quest Start: Priest Berokio]<RETURN=1/></COLOR>Nice to meet you. I am <NPCNAME=65435/>/*Priest Berokio*/ in charge of the Investigation Unit.<RETURN=1/><RETURN=1/>It is understood that many citizens of Aukra have been taken in this <MAPNAME=56041/>/*Lower Level*/. The citizens that have been dragged here are used in some type of experiment. For the past several years, Aukra's citizens have gone missing. Eventually, they met their fate in this place. Investigate the experiment with <NPCNAME=65436/>/*Priest Gracchus*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65436/>/*Priest Gracchus*/.
7424 Do you feel the vindictive spirit of those sacrificed here?
7425 <COLOR=FFE36C0A>[Quest End: Priest Gracchus]<RETURN=1/></COLOR>Do you feel the vindictive spirit of those sacrificed here? What kind of experiments have they done?
7426 <COLOR=FFE36C0A>[Quest Start: Priest Gracchus]<RETURN=1/></COLOR>Do you see those people over there?<RETURN=1/><RETURN=1/>The damage to their bodies is so severe that we can't help them. I don't know if it's a blessing or a curse, but we found out that they're still conscious. I'm just speculating, but we can't rule out the role of <NPCNAME=65096/>/*Croliversa*/ and the disappearance of Aukra's citizens. We can be sure after further investigation. Investigate those people over there.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7427 Do you see those people over there?
7428 <COLOR=FFE36C0A>[Quest End: Priest Gracchus]<RETURN=1/></COLOR>Thank you for your efforts. We didn't uncover much information.
7429 <COLOR=FFE36C0A>[Quest Start: Specimen No.332]<RETURN=1/></COLOR>I'm in agony!<RETURN=1/><RETURN=1/>What have you done to me! I'll kill you! All of you!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
7430 ¡¦¡¦¡¦.
7431 <COLOR=FFE36C0A>[Quest End: Specimen No.332]<RETURN=1/></COLOR>(There's no response from the specimen.)
7432 <COLOR=FFE36C0A>[Quest Start: Specimen No.333]<RETURN=1/></COLOR>I want to die!<RETURN=1/><RETURN=1/>What have you done to me! I will kill you! All of you!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monsters.
7433 ¡¦¡¦¡¦.
7434 <COLOR=FFE36C0A>[Quest End: Specimen No.333]<RETURN=1/></COLOR>(There is no response from the specimen.)
7436 I need blood.... Monster blood...
7437 <COLOR=FFE36C0A>[Quest End: Specimen No.334]<RETURN=1/></COLOR>(There is no response from the specimen.)
7438 <COLOR=FFE36C0A>[Quest Start: Specimen No.335]<RETURN=1/></COLOR>I don't want to die....<RETURN=1/><RETURN=1/>I need blood.... Monster blood... My family is waiting for me at home.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task] <RETURN=1/></COLOR>Eliminate <NPCNAME=1825/>, <NPCNAME=1826/>, <NPCNAME=1827/>, and <NPCNAME=1828/> to retrieve <ITEMNAME=40772/>/*Blood of Helron*/
7439 I don't want to die.
7440 <COLOR=FFE36C0A>[Quest End: Specimen No.335]<RETURN=1/></COLOR>(There is no response from the specimen.)
7441 <COLOR=FFE36C0A>[Quest Start: Priest Gracchus]<RETURN=1/></COLOR>We haven't obtained much information, as we thought.<RETURN=1/><RETURN=1/>There are people that have been used in experiments in the next room. Investigate them. I'm sure you'll find something. They are all alive, but... like the others, we can no longer call them human beings. None the less, proceed with the investigation.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7442 There are people that have been used in experiments in the next room. Investigate them.
7443 <COLOR=FFE36C0A>[Quest End: Priest Gracchus]<RETURN=1/></COLOR>There's a condition present in all of them. Their hearts have turned dark.... Interestingly, it's the same dark heart condition found in the swamp and Bronze Moon City.
7444 <COLOR=FFE36C0A>[Quest Start: Specimen No.7000]<RETURN=1/></COLOR>Who am I?<RETURN=1/><RETURN=1/>I'm still alive. They took a part of me.... Please return it....<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65457/>/*Dying Spirit*/ and retrieve <ITEMNAME=40773/>/*Shard of Memory*/.
7445 I'm still alive. They took a part of me. Please return it.
7446 <COLOR=FFE36C0A>[Quest End: Specimen No.7000]<RETURN=1/></COLOR>(There is no response from the specimen.)
7447 <COLOR=FFE36C0A>[Quest Start: Specimen No.7672]<RETURN=1/></COLOR>I'm not human anymore. I'm just a shell without a soul.<RETURN=1/><RETURN=1/>They took a part of me.... I want to die as a human.... Give it back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65458/>/*Wandering Spirit*/ and retrieve <ITEMNAME=40774/>/*Shard of Soul*/.
7448 They took a part of me.... I want to die as a human.... Give it back.
7449 <COLOR=FFE36C0A>[Quest End: Specimen No.7672]<RETURN=1/></COLOR>(There is no response from the specimen.)
7450 <COLOR=FFE36C0A>[Quest Start: Specimen No.8001]<RETURN=1/></COLOR>I want to be free from this agony. Let me return so at least I can feel the warmth of the place.<RETURN=1/><RETURN=1/>They took a part of me. I don't want to die like this.... Give it back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65459/>/*Tormented Spirt*/ and retrieve <ITEMNAME=40775/>/*Shard of Flesh*/.
7451 They took a part of me. I don't want to die like this.... Give it back.
7452 <COLOR=FFE36C0A>[Quest End: Specimen No.8001]<RETURN=1/></COLOR>(There is no response from the specimen.)
7453 <COLOR=FFE36C0A>[Quest Start: Priest Gracchus]<RETURN=1/></COLOR>I don't think we can find a solution to return them to their previous form.<RETURN=1/><RETURN=1/>If we can, I want to try and put an end to their agony. Investigate the rest, and if you can free them from their agony, please do so.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7454 I don't think we can find a solution to return them to their previous form.
7455 <COLOR=FFE36C0A>[Quest End: Priest Gracchus]<RETURN=1/></COLOR>Thank you for your efforts. I need some time to organize. Please wait.
7456 <COLOR=FFE36C0A>[Quest Start: No.8855]<RETURN=1/></COLOR>I don't want to suffer anymore. Please let it end....<RETURN=1/><RETURN=1/>They took everything from me.... I need it to end my life... but they aren't going to return it....<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65457/>/*Dying Spirit*/, <NPCNAME=65458/>/*Wandering Spirit*/, <NPCNAME=65459/>/*Tormented Spirit*/ and retrieve <ITEMNAME=40776/>/*Blood Stone of Soul*/.
7457 I don't want to suffer anymore. Please let it end.
7458 <COLOR=FFE36C0A>[Quest End: Specimen No.8855]<RETURN=1/></COLOR>(There is no response from the specimen.)
7459 <COLOR=FFE36C0A>[Quest Start: Specimen NO.9008]<RETURN=1/></COLOR>They took everything from me.<RETURN=1/><RETURN=1/>I really need it... but they won't give it back to me. They were one of us.... They'll never let us leave...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65457/>/*Dying Spirit*/, <NPCNAME=65458/>/*Wandering Spirit*/, <NPCNAME=65459/>/*tormented spirit*/ and retrieve <ITEMNAME=40777/>/*Blood Stone of Helron*/.
7460 I really need it... but they won't give it back.
7461 <COLOR=FFE36C0A>[Quest End: Specimen No.9008]<RETURN=1/></COLOR>(There is no response from the specimen.)
7465 <COLOR=FFE36C0A>[Quest Start: Priest Gracchus]<RETURN=1/></COLOR>A mysterious experiment with life forms... It almost seems like a life production facility.<RETURN=1/><RETURN=1/>If you look at the cases of missing hearts and hearts that turn dark... and then turning into creatures... they were using these missing people to produce something. The motive is clear, but we need to further analyze the information we uncovered. Share the information that was dug up with <NPCNAME=65435/>/*Priest Berokio*/. <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65435/>/*Priest Berokio*/.
7466 What's their purpose?
7467 <COLOR=FFE36C0A>[Quest End: Priest Berokio]<RETURN=1/></COLOR>I see.<RETURN=1/><RETURN=1/>If we investigate the facility further, we might find more evidence. Good work. Please keep helping the Investigation Unit with their tasks. You can start the next investigation with <NPCNAME=65447/>/*Scholar Ramark*/.
7468 <COLOR=FFE36C0A>[Quest Start: Scholar Ramark]<RETURN=1/></COLOR>With the help from the Order of the Priests, I have gathered plenty of information. <RETURN=1/><RETURN=1/>This place, we presume, is probably Helron's large scale Ether refining facility. The missing people would have been used as a living refinery device. And the left over toxic residue has spread from here to the far reaches of Brakion Continent. We can attribute most of the Ether contamination to this place. Investigate the rest of the details with <NPCNAME=65448/>/*Scholar Resco*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65448/>/*Scholar Resco*/.
7469 We need to stop the control device to rescue these people from agony.
7470 <COLOR=FFE36C0A>[Quest End: Scholar Resco]<RETURN=1/></COLOR>We need to stop the refinery form running. I can't see people sacrificed anymore.
7471 <COLOR=FFE36C0A>[Quest Start: Scholar Resco]<RETURN=1/></COLOR>We need to stop the refinery from running.<RETURN=1/><RETURN=1/><NPCNAME=65447/>/*Scholar Ramark*/ and the rest of the Investigation Unit will track the flow of refined Ether. Look around the vicinity and see if you can manipulate the <NPCNAME=65449/>/*Spell Control Device*/ and stop the refinery.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Check the <NPCNAME=65449/>/*Spell Control Device*/.
7472 ¡¦.
7473 <COLOR=FFE36C0A>[Quest End: The Spell Device]<RETURN=1/></COLOR>Input the Access Code.
7474 <COLOR=FFE36C0A>[Quest Start: The Spell Device]<RETURN=1/></COLOR>The Ether refining process is starting.<RETURN=1/><RETURN=1/>Would you like to stop the process? Enter the Access Code or stop the Spell Activation Device.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Destroy <NPCNAME=65460/>/*Spell Activation Device A*/ ~ <NPCNAME=65463/>/*Spell Activation Device D*/.
7475 ¡¦.
7476 <COLOR=FFE36C0A>[Quest End: The Spell Control Device]<RETURN=1/></COLOR>Recover the Spell Activation Device. <RETURN=1/>To control the Ether refining process, enter the Access Code.
7477 <COLOR=FFE36C0A>[Quest Start: Scholar Resco]<RETURN=1/></COLOR>The system in this facility is protecting the Spell Device. <RETURN=1/><RETURN=1/>Physical destruction has no merit. Attain the Access Code to stop the system. Reinvestigate the <NPCNAME=65449/>/*Spell Control Device*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7478 Attain the Access Code to stop the system. Reinvestigate the <NPCNAME=65449/>/*Spell Control Device*/.
7479 <COLOR=FFE36C0A>[Quest End: Scholar Resco]<RETURN=1/></COLOR>It seems this facility alone cannot stop the entire system.
7480 <COLOR=FFE36C0A>[Quest Start: The Spell Control Device]<RETURN=1/></COLOR>5 minutes until the Ether refining process...<RETURN=1/><RETURN=1/>The Ether refining process will start in 5 minutes. Experiment subject change completed.<RETURN=1/><RETURN=1/>Would you like to stop the process? Input the Access Code.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In 5 minutes eliminate <NPCNAME=65460/>/*Spell Control Device A*/ ~ <NPCNAME=65463/>/*Spell Control Device D*/ and retrieve <ITEMNAME=40778/>/*Access Code A*/ ~ <ITEMNAME=40781/>/*Access Code D*/.
7481 Would you like to stop the process? Input the Access Code.
7482 <COLOR=FFE36C0A>[Quest End: The Spell Control Device]<RETURN=1/></COLOR>The Ether refining process has been temporarily stopped.<RETURN=1/><RETURN=1/>The Ether refining process will restart in 10 minutes.<RETURN=1/><RETURN=1/>To stop the process, take control of the main system.
7483 <COLOR=FFE36C0A>[Quest Start: Scholar Resco]<RETURN=1/></COLOR>The system has stopped temporarily, but to no avail.<RETURN=1/><RETURN=1/>I think finding the main system to shut down everything is crucial. Return to headquarters and talk with <NPCNAME=65447/>/*Scholar Ramark*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Find </COLOR><NPCNAME=65447/>/*Scholar Ramark*/.
7484 The main system...
7485 <COLOR=FFE36C0A>[Quest End: Scholar Ramark]<RETURN=1/></COLOR>Good work.<RETURN=1/><RETURN=1/>We investigated the flow of refined Ether. The refined Ether flows to <MAPNAME=56061/>/*Helron's Castle Ground Level*/. We will investigate further. However, if it involves the upper floors, we will need the support of the Liberation Army. Please support our efforts.
7486 <COLOR=FFE36C0A>[Quest Start: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>Good job with the Investigation Unit mission!<RETURN=1/><RETURN=1/>Find Helron's power and destroy it! That will be your mission. On <MAPNAME=56061/>/*Helron's Castle Ground Level*/ join forces with <NPCNAME=65450/>/*Liberation Army Charge Captain Morgan*/. From there, support the Investigation Unit and help the Liberation Army in battle.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR><MAPNAME=56061/>/*Helron's Castle Ground Level*/ is where you can find <NPCNAME=65450/>/*Liberation Army Charge Captain Morgan*/. Talk to him.
7487 Are you reinforcement?
7488 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>You're reinforcement.<RETURN=1/><RETURN=1/>The mission in the lower levels and <MAPNAME=56061/>/*Helron's Castle Ground Level*/ shouldn't be so different.
7489 <COLOR=FFE36C0A>[Quest Start: Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>Eliminate opposing forces that interfere with the activities of the Investigation Unit. <RETURN=1/><RETURN=1/>This place looks like a well kept garden, but it's full of curious plants found in the swamps. There are many that have been poisoned by the plants. Whatever's out there, keep your guard. We need to organize so that the investigation team can operate. The mission has been given to <NPCNAME=65451/>/*Assault Charger Valmer*/, so please support him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests to retrieve <ITEMNAME=40782/>/*Valmer's Report*/.
7490 The mission has been given to <NPCNAME=65451/>/*Assault Charger Valmer*/, so please support him.
7491 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>The mission has been carried out successfully. Please provide continuous support.
7492 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>This place is called the Devil's Arboretum.<RETURN=1/><RETURN=1/>Well... it sounds like a fitting name. The plants in the garden have a potent poison that threatens our lives. <NPCNAME=1839/>/*The Gardner*/ who's in charge of the area is a big problem. We need to start the removal process right now. We need your help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1839/>/*the Gardner*/.
7493 The plants in the garden contain a potent poison that threatens our lives.
7494 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>The elimination of <NPCNAME=1839/>/*The Gardner*/ has reduced the danger. But our lives are still threatened by the poison. We need to find a way to neutralize the danger posed by the poison.
7495 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>Find the <ITEMNAME=40783/>/*Antidote Weed*/.<RETURN=1/><RETURN=1/><NPCNAME=1839/>/*The Gardner*/ and <NPCNAME=1841/>/*The Helron Warrior*/ can roam the gardens without harm because they're immune to the poison. You need to get <ITEMNAME=40783/>/*Antidote Weed*/ from them so that we can reduce the damage to friendly forces. Please help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1839/>/*the Gardner*/ and <NPCNAME=1841/>/*Helron Warrior*/ to get the <ITEMNAME=40783/>/*Antidote Weed*/.
7496 You have to find the <ITEMNAME=40783/>/*Antidote Weed*/.
7497 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>Good work. We don't need to worry about the damage caused by the poison.
7498 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR><ITEMNAME=40784/>/*Combat Ration*/ has been stolen.<RETURN=1/><RETURN=1/>I guess a burglar has been here. <ITEMNAME=40784/>/*Combat Ration*/ is in short supply. According to witness reports, the burglar ran off towards the Devil's Arboretum. You have to find the <ITEMNAME=40784/>/*Combat Ration*/. We ask for your support.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the <NPCNAME=65464/>/*Malicious Thief*/ and get the <ITEMNAME=40784/>/*Combat Ration*/.
7499 According to witness reports, the burgular ran off towards the Devil's Arboretum.
7500 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>Good work. It could have been a dangerous situation, had it not been for you. Return to the Vice Captain and report your findings.
7501 <COLOR=FFE36C0A>[Quest Start: Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>The Investigation Unit has started the operation.<RETURN=1/><RETURN=1/>But it's too dangerous out there for it to operate freely. We warned the Investigation Unit to delay its operation, but they took no notice. Our mission is to face danger head on and remedy the situation. The Investigation Unit's actions are dangerous, but since we're here, we need to help them out.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest and get <ITEMNAME=40785/>/*Valmer's Battle Report*/.
7502 It's still too dangerous for the Investigation Unit to operate freely.
7503 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>Good work.<RETURN=1/><RETURN=1/>We'll stay and do our best to blockade the enemies. From now on, join forces with the Investigation Unit and help them with their operation.
7504 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>Did the vice captain brief you on the situation?<RETURN=1/><RETURN=1/>The Investigation Unit is operating recklessly. They should wait until we can eliminate the threat of danger. Their actions could cause casualties in the Assault Division. The best thing we can do is take down anything posing a risk to their safety. Move quickly and eliminate the enemy.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=1841/>/*Helron Beastmasters*/, and <NPCNAME=1842/>/*Helron Beastmaster Leader*/.
7505 The Investigation Unit is operating recklessly.
7506 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>I don't think the enemy has caught wind of us yet. We need to take out all risk of danger.
7507 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>The Investigation Unit will soon move toward the library region.<RETURN=1/><RETURN=1/>We asked the Investigation Unit to reduce their speed, but they say they'll push on regardless. I don't know if they're brave... or stupid. They have no regard for us whatsoever. We don't have much time. We must move quickly and eliminate the enemy. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=65465/>/*Overseer Cracheck*/ <NPCNAME=1849/>/*Watcher of the Study*/, <NPCNAME=65466/>/*Overseer Rycheck*/, and <NPCNAME=1851/>/*Watcher of the Study*/.
7508 Time is ticking. We must move quickly and eliminate the enemy.
7509 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>Good work. Return to the Vice Captain and report your findings.
7510 <COLOR=FFE36C0A>[Quest Start: Priest Bergson]<RETURN=1/></COLOR>Nice to meet you. I'm <NPCNAME=65475/>/*Priest Bergson*/.<RETURN=1/><RETURN=1/>I gather from the report that the missing people have been used to refine Ether. We tried to find the main system that controls the Ether refining device, but we've had no luck. I'm sure Helron has the main system tightly guarded. <RETURN=1/><RETURN=1/>But we have some leads on it. <NPCNAME=65452/>/*The Spell Control Device*/ has also been found in this region. This region's <NPCNAME=65452/>/*The Spell Control Device*/ should have been installed for the same purpose, right? Look into it. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65452/>/*The Spell Control Device*/ and make sure it's what we think.
7511 ¡¦.
7512 <COLOR=FFE36C0A>[Quest End: The Spell Control Device]<RETURN=1/></COLOR>You need the control code to access the system.
7513 <COLOR=FFE36C0A>[Quest Start: The Spell Control Device]<RETURN=1/></COLOR>Ether refining process is currently running.<RETURN=1/><RETURN=1/>Would you like to stop the refining process?<RETURN=1/><RETURN=1/>Enter the Access Code or destroy the spell operation switch.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Destroy <NPCNAME=65467/>/*Spell Amplifier A*/ - <NPCNAME=65469/>/*Spell Amplifier C*/.
7514 Would you like to stop the process? Enter the Access Code.
7515 <COLOR=FFE36C0A>[Quest End: The Spell Control Device]<RETURN=1/></COLOR>The spell operation device is being restored.<RETURN=1/><RETURN=1/>The refining process will be restarted.
7516 <COLOR=FFE36C0A>[Quest Start: The Spell Control Device]<RETURN=1/></COLOR>The Ether refining process will be restarted. <RETURN=1/><RETURN=1/>Would you like to stop the process? Enter the Access Code. <RETURN=1/><RETURN=1/>If the Access Code isn't entered, the process will be restarted in 3 minutes.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In 3 minutes destroy <NPCNAME=65467/>/*Spell Amplifier A*/ - <NPCNAME=65469/>/*Spell Amplifier C*/ and get <ITEMNAME=40786/>/*Spell Control Code A*/ - <ITEMNAME=40788/>/*Spell Control Code D*/.
7517 If the Access Code isn't entered, the process will be restarted in 3 minutes.
7518 <COLOR=FFE36C0A>[Quest End: The Spell Control Device]<RETURN=1/></COLOR>The process will be stopped using the Access Code.
7519 <COLOR=FFE36C0A>[Quest Start: The Spell Control Device]<RETURN=1/></COLOR>Access Code error detected! Error detected!<RETURN=1/><RETURN=1/>An Access Code error has been detected.<RETURN=1/><RETURN=1/>Guardian has been summoned!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster.
7520 An Access Code error has been detected. The account user will be considered an enemy!
7521 <COLOR=FFE36C0A>[Quest End: The Spell Control Device]<RETURN=1/></COLOR>Incorrect Access Code.<RETURN=1/><RETURN=1/>Control of the Ether refining process willl be moved to the main system.
7522 <COLOR=FFE36C0A>[Quest Start: Scholar Clara]<RETURN=1/></COLOR>Nice to meet you. I'm <NPCNAME=65453/>/*Scholar Clara*/.<RETURN=1/><RETURN=1/>Helron's library contains an abundance of information we never knew about. We've never thought about the details of their Ether refining. If we don't have the lowdown on their plans, it'll be hard to find a countermeasure. Bring us their knowledge.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <ITEMNAME=40789/>/*Refining Ether Vol. 1*/ - <ITEMNAME=40793/>/*Refining Ether Vol. 5*/ from the library in <MAPNAME=56061/>/*Helron's Castle Ground Level*/ and retrieve them.
7523 Helron's library contains an abundance of information we didn't know about.
7524 <COLOR=FFE36C0A>[Quest End: Scholar Clara]<RETURN=1/></COLOR>Thank you. I can't believe you brought so many books. It should be a lot of help!
7525 <COLOR=FFE36C0A>[Quest Start: Scholar Clara]<RETURN=1/></COLOR>Details in one of the books are missing.<RETURN=1/><RETURN=1/>And they're the most important details about refining Ether, too. Some core details are missing. But fortunately, the Assault Force has captured <NPCNAME=65454/>/*Overseer No. 5*/, the author of the book. Please investigate.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65454/>/*Overseer No. 5*/ and talk to him.
7526 ¡¦.
7527 <COLOR=FFE36C0A>[Quest End: Overseer No. 5]<RETURN=1/></COLOR>It's my research! No one can take it!
7528 <COLOR=FFE36C0A>[Quest Start: Overseer No. 5]<RETURN=1/></COLOR>You're all thieves! <RETURN=1/><RETURN=1/>Liberation Army... Helron... they're all thieves! No one should have my research! Another darn overseer stole my research. If you get it from him, I'll think about cooperating with the Liberation Army! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7529 Do you know <NPCNAME=63827/>/*Humbaba*/ by any chance? He should be waiting for me at my hometown....
7530 <COLOR=FFE36C0A>[Quest End: Overseer No. 5]<RETURN=1/></COLOR>Oh my... You really got it!
7532 Do you know <NPCNAME=63827/>/*Humbaba*/ by any chance?
7533 <COLOR=FFE36C0A>[Quest End: Overseer No. 5]<RETURN=1/></COLOR>Get the rest of the files.
7535 Do you know <NPCNAME=63827/>/*Humbaba*/ by any chance? Do you think she met another man?
7536 <COLOR=FFE36C0A>[Quest End: Overseer No. 5]<RETURN=1/></COLOR>That's impressive.... I can't believe you got the files from him.
7538 I'm trying to impress <NPCNAME=63827/>/*Humbaba*/ by working here and earning money. You don't think she met a new man, do you?
7539 <COLOR=FFE36C0A>[Quest End: Overseer No. 5]<RETURN=1/></COLOR>That's impressive.... I can't believe you got the files from him.
7541 If <NPCNAME=63827/>/*Humbaba*/ becomes my woman, I'll cooperate fully with the Liberation Army!
7542 <COLOR=FFE36C0A>[Quest End: Overseer No. 5]<RETURN=1/></COLOR>That's impressive.... I can't believe you got the files from him.
7543 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Vice Captain Morgan]<RETURN=1/></COLOR>The enemy is closing in.<RETURN=1/><RETURN=1/>This is a tough one. The enemy is about to start its offensive. We can't guarantee the safety of the Investigation Unit. We can't stop them with the troops we have now. We need to hold strong. Until reinforcements arrive... Hold the enemy with <NPCNAME=65451/>/*Assault Charger Valmer*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests to retrieve <ITEMNAME=40814/>/*Valmer's Battle Report*/.
7544 Stop the enemy with <NPCNAME=65451/>/*Assault Charger Valmer*/.
7545 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Vice Captain Morgan]<RETURN=1/></COLOR>We can breathe again.<RETURN=1/><RETURN=1/>Reinforcements will be here soon. After the Investigation Unit concludes its operation, there will be a big battle. Be prepared for that.
7546 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>If we're not careful, we might die here.<RETURN=1/><RETURN=1/>I don't want to die yet. Well... if we fight hard enough, we just might survive. If we think positively, the reinforcements will be here soon. If we're not dead by then, we can go back home right? Let's think positive! Attack the enemy with caution!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=1853/>/*Altar Spellcasters*/, <NPCNAME=1854/>/*Altar Spellcaster Leaders*/, <NPCNAME=1855/>/*Altar Mage*/, and <NPCNAME=1586/>/*Altar Mage*/ and kill them.
7547 Attack the enemy with caution!
7548 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>We overcame this crisis. Do you think we'll come out alive next time?
7549 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>What we need here is time.<RETURN=1/><RETURN=1/>We just need to persevere. The reinforcements will be here soon. We just need time to pass quickly. I don't know if we can survive till then. We can make time our ally. Eliminate all living things in sight!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate all monsters on <MAPNAME=56061/>/*Helron's Castle Ground Level*/ and obtain the <ITEMNAME=40815/>/*Helron's Torn Heart*/.
7550 We can use time to our advantage. Eliminate all living things in sight!
7551 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Valmer]<RETURN=1/></COLOR>Whew... We barely made it alive. Report back to the captain. Battle will soon break out again. Try to get as much rest as possible.
//¿ÀÈÄ 9:52 2010-04-28
41170 Complete the subquests.
7552 <COLOR=FFE36C0A>[Quest Start: Overseer No. 5]<RETURN=1/></COLOR>There are still documents yet to be found.<RETURN=1/><RETURN=1/>How about it? Can you do it? If you retrieve the rest of the documents... I'll cooperate fully with the Liberation Army. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7553 Do you know <NPCNAME=63827/>/*Humbaba*/ by any chance? She should be waiting for me back home....
7554 <COLOR=FFE36C0A>[Quest End: Overseer No. 5]<RETURN=1/></COLOR>Wow... You really found them all!<RETURN=1/><RETURN=1/>Hmm, I'm not from Helron and I don't need to be loyal to them. But... okay... I guess I'll cooperate when I can. But the chief administrators of this research are known as Imperial 4 Star, also known as the Queen of the Underworld Rumanka, and the Undead King Brukelt. There's only so much help I can give you on this one.
//¿ÀÈÄ 7:26 2010-05-04
7555 <COLOR=FFE36C0A>[Quest Start: Overseer No. 5]<RETURN=1/></COLOR>Okay, I'll keep my promise!<RETURN=1/><RETURN=1/>I gave all my documents to <NPCNAME=65453/>/*Scholar Clara*/. I'm sure they found out most of the information.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65453/>/*Scholar Clara*/.
7556 The files I received... I can't understand the writing.
7557 <COLOR=FFE36C0A>[Quest End: Scholar Clara]<RETURN=1/></COLOR>The files I received... I can't understand the writing.
7559 Unfortunately, those that have been used in the experiments are beyond help.
7560 <COLOR=FFE36C0A>[Quest End: Scholar Clara]<RETURN=1/></COLOR>Thank you for your efforts. We dealt a hefty blow to the enemy.
7561 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Vice Captain Morgan]<RETURN=1/></COLOR>I heard most of what happened.<RETURN=1/><RETURN=1/>The Assault Forces have already left to destroy the Ether refining facility. According to <NPCNAME=65453/>/*Scholar Clara*/ the destruction of this facility will greatly hinder the enemy. But I still have many questions. I'm talking about the contaminated Ether and the secrets it holds. <RETURN=1/><RETURN=1/>The reports don't really have what we want to know, just some drawings of the facility. From our investigation, we know <NPCNAME=756/> is at the Ether refining facility. It's one of Imperial 4 Star. That kind of monster shouldn't be there without good reason. From the <MAPNAME=28/>/*Secret of the Contaminated Ether*/ find <NPCNAME=65478/>/*Liberation Army Assault Charger Dalgas*/ and complete the mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>From the <MAPNAME=28/>/*Secret of the Contaminated Ether*/ find <NPCNAME=65478/>/*Liberation Army Assault Charger Dalgas*/.
7562 The enemy is up to something.
7563 <COLOR=FFE36C0A>[Quest End: Liberation Army Assault Charger Dalgas]<RETURN=1/></COLOR>Hello. The enemy is up to something.
7566 <COLOR=FFE36C0A>[Quest End: Liberation Army Vice Captain Morgan]<RETURN=1/></COLOR>I'm glad that you're alive. You completed the mission safely. In the end, we couldn't discover the secrets of the Ether refining facility. However, this facility wasn't for Schwartz. This facility was made for <NPCNAME=756/>. <RETURN=1/><RETURN=1/>That's why.... You think there were no reinforcements, even though an important facility has been destroyed and their henchmen have been slaughtered? <NPCNAME=756/> and Schwartz... were they enemies? Even the empire that focuses on Schwartz shows signs of cracks. This is a good omen for us.
7567 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Charger Dalgas]<RETURN=1/></COLOR>Eliminate <NPCNAME=756/>.<RETURN=1/><RETURN=1/>When the mission's complete you'll receive some online points.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=756/>.
7568 <NPCNAME=756/> has been eliminated?
7569 <COLOR=FFE36C0A>[Quest End: Grit]<RETURN=1/></COLOR>Thank you for your efforts. This mission, <MAPNAME=28/>/*Secret of the Contaminated Ether*/, can be played again.
41171 Find <NPCNAME=65453/>/*Scholar Clara*/.
41173 From the <MAPNAME=28/>/*Secret of the Contaminated Ether*/, find <NPCNAME=65478/>/*Liberation Army Assault Charger Dalgas*/.
41174 <NPCNAME=756/> needs to be eliminated.
41175 <NPCNAME=756/> needs to be eliminated.
//¿ÀÈÄ 8:40 2010-05-15
8312 <COLOR=FFE36C0A>[Quest Start: Rante (Waldchen Branch Senator)]<RETURN=1/></COLOR>With many heroes, you've been fighting for the liberation of Brakion Continent for over 4 years now.<RETURN=1/>Walchen is aware of your pivotal role in attack through Helron's Castle.<RETURN=1/>We appreciate your hard work and wanted to make some supplies for you. However... <RETURN=1/>5 <ITEMNAME=6969/>/*Pledge of Sun*/ are needed.<RETURN=1/>These days the Brakion Continent soldiers carry <ITEMNAME=6969/>/*Pledge of Sun*/ for fashion. If you can retrieve them for us, we'll provide you with supplies...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>From the soldiers on Brakion Continent, retrieve 5 <ITEMNAME=6969/>/*Pledge of Sun*/, and deliver them to <NPCNAME=63815/>/*Rante (Waldchen Branch Senator)*/ in <MAPNAME=10002/>/*Waldchen Village*/.<RETURN=1/><RETURN=1/>
8313 What are you still doing here?
8314 <COLOR=FFE36C0A>[Quest End: Rante (Waldchen Branch Senator)]<RETURN=1/></COLOR>Wow... You finally got it?<RETURN=1/>To tell you the truth, this is the first time I've seen it....<RETURN=1/>I think I've seen this shape before... but it's a little different.<RETURN=1/>Well, it shouldn't matter....<RETURN=1/>Here, take this ornament....<RETURN=1/>And you can take the extra <ITEMNAME=6969/>/*Pledge of Sun*/ to Alchemist Ein in Walchen and Tringel to collect extra supplies....
20858 You have retrieved all Pledges of Sun. Please give it to Rante in Wadchen Village.
41176 The retrieval of <ITEMNAME=6969/>/*Pledge of Sun*/ is complete. Give it to <NPCNAME=63815/>/*Rante (Waldchen Branch Senator)*/ in <RETURN=1/><MAPNAME=10002/>/*Waldchen Village*/.
//¿ÀÈÄ 5:24 2010-05-31
7558 <COLOR=FFE36C0A>[Quest Start: Scholar Clara]<RETURN=1/></COLOR>I barely understand the information.<RETURN=1/><RETURN=1/>You don't need complex details. However, onething's important. If we're lucky, we can save the kidnapped Aukra citizens that were used in the experiments. To immobilize the Ether refining facility, you must destroy 4 backup power plants and the main power plant. However, if you don't destroy <NPCNAME=754/> protecting it, the system will restore itself. We need to start the mission right now. Start your mission from the <MAPNAME=28/>/*Secret of the Contaminated Ether*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In <MAPNAME=28/>/*Secret of the Contaminated Ether*/ eliminate <NPCNAME=754/>.
41172 In <MAPNAME=28/>/*Secret of the Contaminated Ether*/ destroy <NPCNAME=754/>.
//¿ÀÈÄ 4:02 2010-06-09
8315 <COLOR=FFE36C0A>[Quest Start: Soccer WordCur]<RETURN=1/></COLOR>A big soccer tournament is held every 4 years, and this year the festival is held in the faraway lands of South Africa....<RETURN=1/>Collect the <ITEMNAME=6970/>/*Sign of Victory*/ that holds the wish of the Taegeuk Warriors.<RETURN=1/>They say the <ITEMNAME=6970/>/*Sign of Victory*/ is carried by the soldiers of the Brakion Continent as a fashion accessory. Why would they have so many flairs...?<RETURN=1/><RETURN=1/>Don't worry about the name, just collect them for me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Visit all soldiers of Brakion continent and retrieve 5 <ITEMNAME=6970/>/*Sign of Victory*/. Deliver them to <MAPNAME=10002/>/*Waldchen Village*/ <NPCNAME=64669/>/*Soccer WordCur*/.
8316 Haha... That guy and I look alike, but it's probably just a feeling.<RETURN=1/>Hurry and collect <ITEMNAME=6970/>/*Sign of Victory*/.
8317 <COLOR=FFE36C0A>[Quest End: Soccer WordCur]<RETURN=1/></COLOR>Wow! You finally collected them?<RETURN=1/>This looks like a familiar shape....<RETURN=1/>No matter....<RETURN=1/><RETURN=1/>Here... take this lucky charm.<RETURN=1/>It gives power to the Taegeuk Warriors.... It's called <ITEMNAME=6971/>/*Taegeukgi*/. It's said to contain the wishes of the final 16.<RETURN=1/>Take the rest of the <ITEMNAME=6970/>/*Sign of Victory*/ to Alchemist Ein in Waldchen and Tringel village. He will give you a nice present.
20859 You've retrieved all Signs of Victory. Please give them to Soccer WordCur in Wadchen village.
41177 After collecting the <ITEMNAME=6970/>/*Sign of Victory*/,<RETURN=1/>deliver them to <NPCNAME=64669/>/*Soccer WordCur*/ in <MAPNAME=10002/>/*Waldchen*/.
//¿ÀÈÄ 5:53 2010-07-21-ver.1004
41178 In <MAPNAME=56081/>/*Mid Level*/ find <NPCNAME=65480/>/*Galenos*/and talk to him.
41179 Complete the subquests and retrieve <ITEMNAME=40831/>/*Bunyan's Report*/.
41180 In <MAPNAME=56081/>/*Mid Level*/ find <NPCNAME=1866/>, and <NPCNAME=1865/> and eliminate them.
41181 In <MAPNAME=56081/>/*Mid Level*/ find <NPCNAME=1860/>, and <NPCNAME=1861/> and eliminate them.
41182 Complete the subquests and get <ITEMNAME=40832/>/*Bunyan's Report 2*/.
41183 In <MAPNAME=56081/>/*Mid Level*/ find <NPCNAME=1885/> and <NPCNAME=1886/> and eliminate them.
41184 In <MAPNAME=56081/>/*Mid Level*/ find <NPCNAME=1887/> and <NPCNAME=1888/> and eliminate them.
41185 Complete the subquests.
41186 In <MAPNAME=56081/>/*Mid Level*/ find <NPCNAME=1859/> and eliminate them.
41187 From <MAPNAME=56081/>/*Mid Level*/ find <NPCNAME=1864/> and eliminate them.
41188 Complete the subquests.
41189 In <MAPNAME=56081/>/*Mid Level*/ find and eliminate <NPCNAME=65505/> and <NPCNAME=65505/>'s summoned monster <NPCNAME=65506/>, and get the <ITEMNAME=40846/>. You can obtain <ITEMNAME=40846/> from the summoned monster <NPCNAME=65506/>.
41190 In <MAPNAME=56081/>/*Mid Level*/ find <ITEMNAME=40833/> and collect them.
41191 Complete the subquests.
41192 In <MAPNAME=56081/>/*Mid Level*/ find and eliminate the <NPCNAME=65507/> and <NPCNAME=65508/>, and get the <ITEMNAME=40834/> and <ITEMNAME=40836/>.
41193 In <MAPNAME=56081/>/*Mid Level*/, find and collect <ITEMNAME=40835/> and <ITEMNAME=40837/>. The <ITEMNAME=40835/> can be obtained from the <NPCNAME=65507/>'s summoned monster <NPCNAME=65509/>. <ITEMNAME=40837/> can be obtained from the <NPCNAME=65507/>'s summoned monster<NPCNAME=65510/>.
41194 Complete the subquest to get the <ITEMNAME=40838/>.
41195 Eliminate <NPCNAME=65511/>'s summoned monster <NPCNAME=65515/> and retrieve <ITEMNAME=40839/>.
41196 Eliminate the summoned monster <NPCNAME=65519/>.
41197 Eliminate <NPCNAME=65512/>'s summoned monster <NPCNAME=65516/> and retrieve <ITEMNAME=40840/>.
41198 Eliminate the summoned monster <NPCNAME=65520/>.
41199 Eliminate <NPCNAME=65513/>'s summoned monster <NPCNAME=65517/> and get <ITEMNAME=40841/>.
41200 Eliminate the summoned monster <NPCNAME=65521/>.
41201 Eliminate <NPCNAME=65514/>'s summoned monster <NPCNAME=65518/> and retrieve <ITEMNAME=40842/>.
41202 Eliminate the summoned monster <NPCNAME=65522/>.
41204 Eliminate the summoned monster <NPCNAME=65523/>.
41205 In <MAPNAME=29/>/*Mid Level*/ find <NPCNAME=65488/> and talk to him.
41206 Find <NPCNAME=728/> in <MAPNAME=29/> and eliminate him.
41207 Find <NPCNAME=728/> in <MAPNAME=29/> and eliminate him.
41208 In <MAPNAME=29/> find <NPCNAME=724/> and <NPCNAME=725/> and eliminate them.
41209 In <MAPNAME=29/> find <NPCNAME=722/> and <NPCNAME=723/> and eliminate them.
41210 In <MAPNAME=29/> find <NPCNAME=715/> and eliminate them.
41211 Complete the subquests and bring the reward of <ITEMNAME=40843/> and <ITEMNAME=40844/>.
41212 In <MAPNAME=56041/> find <NPCNAME=65476/> and talk to him.
41213 Complete the subquests. <RETURN=1/><RETURN=1/>In <MAPNAME=56041/> find 4 <NPCNAME=65490/> and eliminate <NPCNAME=28004/> that <NPCNAME=65490/> summons.<RETURN=1/>Click on <NPCNAME=65490/> to summon the monster.
41214 Find <NPCNAME=28004/> and eliminate them.
41215 Find <NPCNAME=28005/> and eliminate them.
41216 Find <NPCNAME=28006/> and eliminate them.
41217 Find <NPCNAME=28007/> and eliminate them.
41218 In <MAPNAME=56061/> find <NPCNAME=65450/> and talk to him.
41219 Complete the subquests. <RETURN=1/><RETURN=1/>In <MAPNAME=56061/>, find 5 <NPCNAME=65494/> and eliminate <NPCNAME=28018/> that <NPCNAME=65494/> summons.<RETURN=1/>Click <NPCNAME=65494/> to summon the monster.
41220 Find <NPCNAME=28018/> and eliminate them.
41221 Find <NPCNAME=28019/> and eliminate them.
41222 Find <NPCNAME=28020/> and eliminate them.
41223 Find <NPCNAME=28021/> and eliminate them.
41224 Find <NPCNAME=28022/> and eliminate them.
41225 Complete the subquests and get 6 <ITEMNAME=40845/> items.<RETURN=1/><RETURN=1/>From <MAPNAME=56081/> find 6 <NPCNAME=65499/> and eliminate <NPCNAME=28041/> summoned by <NPCNAME=65499/>. Click <NPCNAME=65499/> to summon the monster.
41226 Find <NPCNAME=28041/> and eliminate them.
41227 Find <NPCNAME=28042/> and eliminate them.
41228 Find <NPCNAME=28043/> and eliminate them.
41229 Find <NPCNAME=28044/> and eliminate them.
41230 Find <NPCNAME=28045/> and eliminate them.
41231 Find <NPCNAME=28046/> and eliminate them.
//¿ÀÈÄ 5:17 2010-07-25
7570 <COLOR=FFE36C0A>[Quest Start: Liberation Army Assault Vice Captain Morgan]<RETURN=1/></COLOR>There's a support request from <MAPNAME=56081/>/*Mid Level*/. Liberation headquarters at <RETURN=1/><RETURN=1/> sent <NPCNAME=65480/>/*Galenos*/ to take back to <MAPNAME=56081/>/*Mid Level*/. In <MAPNAME=56081/>/*Mid Level*/ follow the order of <NPCNAME=65480/>/*Galenos*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In <MAPNAME=56081/>/*Mid Level*/ find <NPCNAME=65480/>/*Galenos*/ and talk to him.
7571 I'm <NPCNAME=65480/>/*Galenos*/.
7572 <COLOR=FFE36C0A>[Quest End: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>The winds of victory have changed in our favor. Let's fight just a little bit harder!
7573 <COLOR=FFE36C0A>[Quest Start: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>In combat, the most important thing is the flow.<RETURN=1/><RETURN=1/>Until now, the flow of combat was to our advantage, but it's changing toward Helron. The concept, enemy's defeat is not the victory of the allies is shown at <MAPNAME=56081/>/*Mid Level*/. What's important now is to suppress the enemy. Together with <NPCNAME=65481/>, stop them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests and retrieve <ITEMNAME=40831/>/*Bunyan's Report*/
7574 What's important now is to suppress the enemy. <NPCNAME=65481/> and you must stop them.
7575 <COLOR=FFE36C0A>[Quest End: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>The enemy forces won't budge....<RETURN=1/><RETURN=1/>Let's try harder.
7576 <COLOR=FFE36C0A>[Quest Start: Adjutant Bunyan]<RETURN=1/></COLOR>We will carry out the Deputy Commander's orders. <RETURN=1/><RETURN=1/>Make sure the enemy doesn't crawl its way back here.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In <MAPNAME=56081/>/*Mid Level*/ find and eliminate <NPCNAME=1866/> and <NPCNAME=1865/>.
7577 Make sure the enemy doesn't crawl its way back here.
7578 <COLOR=FFE36C0A>[Quest End: Adjutant Bunyan]<RETURN=1/></COLOR>Good work.<RETURN=1/><RETURN=1/>In regard to the Deputy Commander's orders, we must get ready for our next battle.
7579 <COLOR=FFE36C0A>[Quest Start: Adjutant Bunyan]<RETURN=1/></COLOR>We will carry out the Deputy Commander's orders.<RETURN=1/><RETURN=1/>We can no longer afford to lose the upper hand in battle.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>In <MAPNAME=56081/>/*Mid Level*/ find and eliminate those monsters, <NPCNAME=1860/> and <NPCNAME=1861/>.
7580 We can no longer afford to lose the upper hand in battle.
7581 <COLOR=FFE36C0A>[Quest End: Adjutant Bunyan]<RETURN=1/></COLOR>Good Work.<RETURN=1/><RETURN=1/>Report back to Deputy Commander about our progress in battle.
7582 <COLOR=FFE36C0A>[Quest Start: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>I believe Helron has a highly functional organization.<RETURN=1/><RETURN=1/>Don't underestimate them. The enemy can't help but feel desperate right now. They're afraid of us. As they're afraid, their concentration on the battlefield is at its highest right now. They're well prepared for battle right now. Together with <NPCNAME=65481/>, stop the enemy.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests and retrieve <ITEMNAME=40832/>/*Bunyan's Report 2*/.
7583 I believe Helron has a highly functional organization.
7584 <COLOR=FFE36C0A>[Quest End: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>The enemy forces won't budge....<RETURN=1/><RETURN=1/>How long will this draining battle continue....
7585 <COLOR=FFE36C0A>[Quest Start: Adjutant Bunyan]<RETURN=1/></COLOR>We'll carry out the Deputy Commander's orders.<RETURN=1/><RETURN=1/>The orders were to minimize casualties while the mission is being carried out. At this stage in war, both sides are taking a lot of damage. Let's give it our best.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In <MAPNAME=56081/>/*Mid Level*/ find <NPCNAME=1885/> and <NPCNAME=1886/> and eliminate them.
7586 At this stage in war, both sides are taking a lot of damage. Let's give it our best.
7587 <COLOR=FFE36C0A>[Quest End: Aduntant Bunyan]<RETURN=1/></COLOR>Good Work.<RETURN=1/><RETURN=1/>We received our next orders from the Deputy Commander. Let's get prepared.
7588 <COLOR=FFE36C0A>[Quest Start: Adjutant Bunyan]<RETURN=1/></COLOR>We'll carry out the Deputy Commander's orders.<RETURN=1/><RETURN=1/>Carry out the mission to the letter.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In <MAPNAME=56081/>/*Mid Level*/ find and eliminate <NPCNAME=1887/> and <NPCNAME=1888/>.
7589 Carry out the mission to the letter.
7590 <COLOR=FFE36C0A>[Quest End: Adjutant Bunyan]<RETURN=1/></COLOR>Thank you for your efforts. <RETURN=1/><RETURN=1/>Please report to Deputy Commander with the results of the battle.
7591 <COLOR=FFE36C0A>[Quest Start: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>That's interesting....<RETURN=1/><RETURN=1/>There's definitely signs that the flow of victory is turning our way. It's hard to understand their behavior. There are signs of fear of death, but others show a concentration in battle to overcome that fear.<RETURN=1/><RETURN=1/>However, looking at the enemy and their actions, I feel a sense of horror. I can sense sacrifice among them. What do you think it is? Do you think these things we call monsters understand sacrifice the same way we do? It's starting to frighten me. Maybe it's just a feeling. We shouldn't be shaken up by this. Together with <NPCNAME=65481/>, stop the enemy.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7592 That's odd....
7593 <COLOR=FFE36C0A>[Quest End: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Please wait a moment and organize yourself.
7594 <COLOR=FFE36C0A>[Quest Start: Adjutant Bunyan]<RETURN=1/></COLOR>We'll carry out the Deputy Commander's orders.<RETURN=1/><RETURN=1/>The Deputy Commander has ordered us to eliminate their captain, and cause confusion among their ranks. Be careful.<RETURN=1/>This mission isn't easy.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In <MAPNAME=56081/>/*Mid Level*/ eliminate <NPCNAME=1859/>.
7595 Be careful.<RETURN=1/><RETURN=1/>This mission isn't easy.
7596 <COLOR=FFE36C0A>[Quest End: Adjutant Bunyan]<RETURN=1/></COLOR>Thank you for your efforts. <RETURN=1/><RETURN=1/>It wasn't an easy mission. Good work.
7597 <COLOR=FFE36C0A>[Quest Start: Adjutant Bunyan]<RETURN=1/></COLOR>We'll carry out the Deputy Commander's orders.<RETURN=1/><RETURN=1/>The Deputy Commander has ordered us to eliminate their captain and cause confusion among their ranks. Be careful.<RETURN=1/>This mission isn't easy.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In <MAPNAME=56081/>/*Mid Level*/ eliminate <NPCNAME=1864/>.
7598 Be careful.<RETURN=1/>This mission isn't easy.
7599 <COLOR=FFE36C0A>[Quest End: Adjutant Bunyan]<RETURN=1/></COLOR>Thank you for your efforts. <RETURN=1/><RETURN=1/>It wasn't an easy mission. Good work.
7600 <COLOR=FFE36C0A>[Quest Start: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>The enemy's movements have changed.<RETURN=1/><RETURN=1/>In <MAPNAME=56081/>/*Mid Level*/ there have been sightings of odd organisms. This must be the new provision the enemy has created. This must have been the root of the sick feeling I felt. ..With <NPCNAME=65481/> investigate these findings.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Misssion]<RETURN=1/></COLOR>Complete the subquests.
7601 The enemy's movements have changed.
7602 <COLOR=FFE36C0A>[Quest End: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>What's this? <RETURN=1/><RETURN=1/>These new organisms look like they multiply by themselves.... It doesn't look that harmful to us, but who knows.... There are several reports like this from the front line.<RETURN=1/>I think it requires further investigation.
7604 <NPCNAME=65505/> needs to be found.
7605 <COLOR=FFE36C0A>[Quest End: Adjutant Bunyan]<RETURN=1/></COLOR>Thank you for your efforts. <RETURN=1/><RETURN=1/>It wasn't an easy mission. Good work.
7606 <COLOR=FFE36C0A>[Quest Start: Adjutant Magellan]<RETURN=1/></COLOR>We found an ex... explosive!<RETURN=1/><RETURN=1/>The enemy is laying explosives in <MAPNAME=56081/>/*Mid Level*/. We've dedicated many soldiers to search for these explosives, but there are still many out there we haven't found. Find the explosives.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In <MAPNAME=56081/>/*Mid Level*/, find the <ITEMNAME=40833/> retrieve it.
7607 The enemy is using explosives? Be quick and get them.
7608 <COLOR=FFE36C0A>[Quest End: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>Looks like the enemy's strategy has changed. If we don't find a countermeasure, we'll be swallowed up by their strategy.
7609 <COLOR=FFE36C0A>[Quest Start: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>The enemy's movements have changed.<RETURN=1/><RETURN=1/>They also saw it'd be a long exhausting war that they wouldn't stand long, so they made a change. They made the right move. However, a change in strategy means there's a chance we can change the winds of war to our advantage. <RETURN=1/>Together with <NPCNAME=65482/>, investigate these findings.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Misssion]<RETURN=1/></COLOR>Complete the subquests.
7610 Continue the mission with <NPCNAME=65482/>.
7611 <COLOR=FFE36C0A>[Quest End: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>Good work!<RETURN=1/><RETURN=1/>In the end, this battle belongs to us.
7612 <COLOR=FFE36C0A>[Quest Start: Adjutant Magellan]<RETURN=1/></COLOR>We must stop the enemy from using explosives!<RETURN=1/><RETURN=1/><NPCNAME=65507/> and <NPCNAME=65508/> must be found so that they can't use explosives or booby traps.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In <MAPNAME=56081/>/*Mid Level*/ find <NPCNAME=65507/> and <NPCNAME=65508/> and get <ITEMNAME=40834/> and <ITEMNAME=40836/>.
7613 <NPCNAME=65507/> and <NPCNAME=65508/> must be found so that they can't use explosives or booby traps.
7614 <COLOR=FFE36C0A>[Quest End: Adjutant Magellan]<RETURN=1/></COLOR>Good work.<RETURN=1/><RETURN=1/>Victory is within our grasp.
7615 <COLOR=FFE36C0A>[Quest Start: Adjutant Magellan]<RETURN=1/></COLOR><ITEMNAME=40837/> and <ITEMNAME=40835/> must be found!<RETURN=1/><RETURN=1/><NPCNAME=65507/> and <NPCNAME=65508/>'s soldiers have <ITEMNAME=40837/> and <ITEMNAME=40835/>, so they must be caught and relieved of these dangerous items.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>In <MAPNAME=56081/>/*Mid Level*/ find and retrieve <ITEMNAME=40835/> and <ITEMNAME=40837/>. <ITEMNAME=40835/> can be obtained from <NPCNAME=65509/> summoned by <NPCNAME=65507/>, and <ITEMNAME=40837/> can be obtained from <NPCNAME=65510/> summoned by <NPCNAME=65507/>.
7616 <ITEMNAME=40837/> and <ITEMNAME=40835/> must be found!
7617 <COLOR=FFE36C0A>[Quest End: Adjutant Magellan]<RETURN=1/></COLOR>Good work.<RETURN=1/><RETURN=1/>Victory is close at hand.
7618 <COLOR=FFE36C0A>[Quest Start: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>The tides of war have finally turned to our advantage.<RETURN=1/><RETURN=1/>If we can destroy their defense mechanisms, there's no need to bring more forces to this location. If we can do that, this battle will be easily won. To bring down their defense mechanisms, we need to take out the power supply. Destroy the power supply!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests to retrieve the <ITEMNAME=40838/>.
7619 The tides of war have finally turned to our advantage.
7620 <COLOR=FFE36C0A>[Quest End: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>Good work!<RETURN=1/><RETURN=1/>Now the battle at <MAPNAME=56081/>/*Mid Level*/ should soon be over.
7621 <COLOR=FFE36C0A>[Quest Start: Magic Barrier Device of the Red Seal]<RETURN=1/></COLOR>To disable the Barrier Device, you must have <ITEMNAME=40839/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Located in the middle of the map, destroy <NPCNAME=65515/> summoned by <NPCNAME=65511/> and get the <ITEMNAME=40839/>.
7622 To disable the Barrier Device, you must have <ITEMNAME=40839/>.
7623 <COLOR=FFE36C0A>[Quest End: Magic Barrier Device of the Red Seal]<RETURN=1/></COLOR>You need final approval from <NPCNAME=65519/> to disable the Barrier Device.
7624 <COLOR=FFE36C0A>[Quest Start: Magic Barrier Device of the Red Seal]<RETURN=1/></COLOR>You need final approval from <NPCNAME=65519/> to disable the Barrier Device.<RETURN=1/><NPCNAME=65519/> will be summoned.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster <NPCNAME=65519/>.
7625 You need final approval from <NPCNAME=65519/> in order to disable the Barrier Device.
7626 <COLOR=FFE36C0A>[Quest End: Magic Barrier Device of the Red Seal]<RETURN=1/></COLOR>The Barrier Device will be deactivated.
7627 <COLOR=FFE36C0A>[Quest Start: Magic Barrier Device of the Black Seal]<RETURN=1/></COLOR>To control the Barrier Device, you need <ITEMNAME=40840/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Located in the middle of the map, destroy <NPCNAME=65516/> summoned by <NPCNAME=65512/> and get <ITEMNAME=40840/>.
7628 To disable the Barrier Device, you must have <ITEMNAME=40840/>.
7629 <COLOR=FFE36C0A>[Quest End: Magic Barrier Device of the Black Seal]<RETURN=1/></COLOR>You need final approval from <NPCNAME=65520/> in order to disable the Barrier Device.
7630 <COLOR=FFE36C0A>[Quest Start: Magic Barrier Device of the Black Seal]<RETURN=1/></COLOR>You need final approval from <NPCNAME=65520/> in order to disable the Barrier Device.<RETURN=1/><NPCNAME=65520/> will be summoned.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster <NPCNAME=65520/>.
7631 You need final approval from <NPCNAME=65520/> in order to disable the Barrier Device.
7632 <COLOR=FFE36C0A>[Quest End]<RETURN=1/></COLOR>The Barrier Device will be deactivated.
7633 <COLOR=FFE36C0A>[Quest Start: Magic Barrier Device of the Corrupt Seal]<RETURN=1/></COLOR>To disable the Barrier Device, you must have <ITEMNAME=40841/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Located in the middle of the map, destroy <NPCNAME=65517/> summoned by <NPCNAME=65513/> and get the <ITEMNAME=40841/>.
7634 To disable the Barrier Device, you must have <ITEMNAME=40841/>.
7635 <COLOR=FFE36C0A>[Quest End: Magic Barrier Device of the Corrupt Seal]<RETURN=1/></COLOR>You need final approval from <NPCNAME=65521/> in order to disable the Barrier Device.
7636 <COLOR=FFE36C0A>[Quest Start: Magic Barrier Device of the Corrupt Seal]<RETURN=1/></COLOR>You need final approval from <NPCNAME=65521/> in order to disable the Barrier Device.<RETURN=1/><RETURN=1/><NPCNAME=65521/> will be summoned.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster <NPCNAME=65521/>.
7637 <NPCNAME=65521/>'s approval is necessary before you can disable the Barrier Device.
7638 <COLOR=FFE36C0A>[Quest End: Magic Barrier Device of the Corrupt Seal]<RETURN=1/></COLOR>The Barrier Device will be deactivated.
7639 <COLOR=FFE36C0A>[Quest Start: Magic Barrier Device of the Foul Seal]<RETURN=1/></COLOR>To disable the Barrier Device, you must have <ITEMNAME=40842/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Located in the middle of the map, destroy <NPCNAME=65518/> summoned by <NPCNAME=65514/> and get the <ITEMNAME=40842/>.
7640 To disable the Barrier Device, you must have <ITEMNAME=40842/>.
7641 <COLOR=FFE36C0A>[Quest End: Magic Barrier Device of the Foul Seal]<RETURN=1/></COLOR>You need final approval from <NPCNAME=65522/> in order to disable the Barrier Device.
7642 <COLOR=FFE36C0A>[Quest Start: Magic Barrier Device of the Foul Seal]<RETURN=1/></COLOR>You need final approval from <NPCNAME=65522/> in order to disable the Barrier Device.<RETURN=1/><NPCNAME=65522/> will be summoned.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster <NPCNAME=65522/>.
7643 <NPCNAME=65522/>'s final approval is necessary to disable the Barrier Device.
7644 <COLOR=FFE36C0A>[Quest End: Magic Barrier Device of the Foul Seal]<RETURN=1/></COLOR>The Barrier Device will be deactivated.
7648 <COLOR=FFE36C0A>[Quest Start: Magic Barrier Controller]<RETURN=1/></COLOR>To get the final approval, you need the approval of <NPCNAME=65523/>.<RETURN=1/>Procedure for final approval will be started.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the summoned monster <NPCNAME=65523/>.
7651 <COLOR=FFE36C0A>[Quest Start: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>Now we can face our enemies on one stage.<RETURN=1/><RETURN=1/>We might have to face <NPCNAME=728/>, a mightier foe than Schwartz. His influence is formidable. The Helron soldiers here are probably under his influence.<RETURN=1/>I'm not quite sure what he's up to. He's trying to buy some time here, and we've obliged by wasting it. <RETURN=1/><RETURN=1/>Fear and sacrifice of Helron soldiers, the appearance of the strange Proliferous Cells, and all these other little surprises we weren't aware of, are all part of his plan. Maybe, buying time with these battles is part of his master plan. Whew. It doesn't help to think too much when we're about to face battle. I just hope luck is on our side. I've already sent <NPCNAME=65488/> to battle. Go with her troops and make victory ours!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65488/> at <MAPNAME=29/> and talk to her.
7652 Nice to meet you. I'm <NPCNAME=65488/>.
7653 <COLOR=FFE36C0A>[Quest End: Valkyrie Clan Deputy Commander Theresa]<RETURN=1/></COLOR>Nice to meet you. We've devoted a lot of troops, but it's not an easy fight.
7655 What's <NPCNAME=728/> up to?
7657 <COLOR=FFE36C0A>[Quest Start: Valkyrie Clan Deputy Commander Theresa]<RETURN=1/></COLOR>Eliminating <NPCNAME=728/> is our mission.<RETURN=1/><RETURN=1/>Since we're here, we need to eliminate him no matter how many casualties there are. Don't think about anything else, just find <NPCNAME=728/> and eliminate him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=728/> in <MAPNAME=29/> and eliminate him.
7658 Find <NPCNAME=728/> in <MAPNAME=29/> and eliminate him.
7659 <COLOR=FFE36C0A>[Quest End: Grit]<RETURN=1/></COLOR>Good job. The quest can be replayed at <MAPNAME=29/>.
7660 <COLOR=FFE36C0A>[Quest Start: Adjutant Flora]<RETURN=1/></COLOR>The ally casualties are high!<RETURN=1/><RETURN=1/>The damage caused by <NPCNAME=724/> and <NPCNAME=725/> is serious. They're creating plant-type monsters and it's hard to move forward. Eliminate <NPCNAME=724/> and <NPCNAME=725/>!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=724/> and <NPCNAME=725/> at <MAPNAME=29/>.
7661 Find <NPCNAME=724/> and <NPCNAME=725/> and eliminate them!
7662 <COLOR=FFE36C0A>[Quest End: Adjutant Flora]<RETURN=1/></COLOR>Thank you for your efforts. <RETURN=1/><RETURN=1/>Complete the next mission!
7663 <COLOR=FFE36C0A>[Quest Start: Adjutant Flora]<RETURN=1/></COLOR>The study of <NPCNAME=728/> is here!<RETURN=1/><RETURN=1/>There might be Helron technology and all kinds of secrets. However, the defense of the Keeper of the Study is making things difficult. We need victory in battle, but we also need to collect the spoils of war, don't we?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=722/>and <NPCNAME=723/> at <MAPNAME=29/>.
7664 We need victory in battle, but we also need to collect the spoils of war, don't we?
7665 <COLOR=FFE36C0A>[Quest End: Adjutant Flora]<RETURN=1/></COLOR>You're good aren't you?<RETURN=1/><RETURN=1/>Please complete the next mission!
7666 <COLOR=FFE36C0A>[Quest Start: Adjutant Flora]<RETURN=1/></COLOR>There's a favor from <NPCNAME=65482/>.<RETURN=1/><RETURN=1/>The brother of <NPCNAME=65482/> was in the battle. He was killed by <NPCNAME=715/>. He said that we can't let him flee, and asked that you eliminate <NPCNAME=715/> to avenge his brother's death. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=715/> at <MAPNAME=29/> and eliminate him.
7667 Has <NPCNAME=715/> been eliminated?
7668 <COLOR=FFE36C0A>[Quest End: Adjutant Magellan]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>I'm sorry to ask personal favors at a time of war. But, I must be here to protect this place. Thank you.
7669 <COLOR=FFE36C0A>[Quest Start: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>The appearance of Proliferous Cells has made the men agitated.<RETURN=1/><RETURN=1/>Word has it, the Proliferous Cells have been spreading and they're increasing Helron forces. I want you to investigate these findings and eliminate them with <NPCNAME=65481/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest and get the quest reward of <ITEMNAME=40843/> and <ITEMNAME=40844/>.
7670 Help <NPCNAME=65481/>.
7671 <COLOR=FFE36C0A>[Quest End: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>I didn't realize their counterattack would be that big....
7672 <COLOR=FFE36C0A>[Quest Start: Adjutant Bunyan]<RETURN=1/></COLOR>We'll carry out the Deputy Commander's orders.<RETURN=1/><RETURN=1/>The Proliferous Cells have appeared in all areas of Helron Castle. We need a quick plan to stop the Proliferous Cells. Stop the Proliferous Cells with <NPCNAME=65476/> in <MAPNAME=56041/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65476/> in <MAPNAME=56041/> and talk to them.
7673 Proliferous Cells?
7674 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>The damage caused by the Proliferous Cells to our troops is great....
7675 <COLOR=FFE36C0A>[Quest Start: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>Their counterattack is causing us a lot of damage!<RETURN=1/><RETURN=1/>Thanks to quick thinking on behalf of Deputy Commander, we found 4 Proliferous Cells in this region.... A lot of Helron soliders are being created! We need to block them! Hurry up!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.<RETURN=1/><RETURN=1/>Find 4 <NPCNAME=65490/> in <MAPNAME=56041/> and eliminate the <NPCNAME=65490/>'s summoned monster, <NPCNAME=28004/>.<RETURN=1/>Click <NPCNAME=65490/> to summon the monsters.
7676 We found 4 Proliferous Cells in this region.... From these cells, many Helron soldiers are being created! We need to block them! Hurry up!
7677 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>There still might be Proliferous Cells we haven't found yet. Keep searching for them.
7678 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=28004/>.
7679 We found 4 Proliferous Cells in this region.... From these cells, many Helron soldiers are being created! We need to block them! Hurry up!
7680 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>There still might be Proliferous Cells we haven't found yet. Keep searching for them.
7681 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=28005/>.
7682 We found 4 Proliferous Cells in this region.... From these cells, many Helron soldiers are being created! We need to block them! Hurry up!
7683 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>There still might be Proliferous Cells we haven't found yet. Keep searching for them.
7684 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=28006/>.
7685 We found 4 Proliferous Cells in this region.... From these cells, many Helron soldiers are being created! We need to block them! Hurry up!
7686 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>There still might be Proliferous Cells we haven't found yet. Keep searching for them.
7687 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=28007/>.
7688 We found 4 Proliferous Cells in this region.... From these cells, many Helron soldiers are being created! We need to block them! Hurry up!
7690 <COLOR=FFE36C0A>[Quest Start: Adjutant Bunyan]<RETURN=1/></COLOR>We'll carry out the Deputy Commander's orders.<RETURN=1/><RETURN=1/>The Proliferous Cells have appeared in all areas of Helron Castle. We need a quick plan to stop them. Stop the Proliferous Cells with <NPCNAME=65450/> in <MAPNAME=56061/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65450/> at <MAPNAME=56061/> and talk to them.
7691 Proliferous Cells...
7692 <COLOR=FFE36C0A>[Quest End: Liberation Army charge Vice Captain Morgan]<RETURN=1/></COLOR>As a matter of fact... our casualties are high.... What is that odd organism?
7693 <COLOR=FFE36C0A>[Quest Start:Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>Their counterattack is causing us a lot of damage.<RETURN=1/><RETURN=1/>We found 5 Proliferous Cells in this area. They're creating countless enemies. Hurry up!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests. <RETURN=1/><RETURN=1/>In <MAPNAME=56061/> find 5 <NPCNAME=65494/> and eliminate <NPCNAME=65494/>'s summoned monster, <NPCNAME=28018/>.<RETURN=1/>Click <NPCNAME=65494/> to summon the monster.
7694 We found 5 Proliferous Cells in this area.... They're creating many enemies. Please hurry up!
7695 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>There still might be Proliferous Cells that are hiding. We need to keep searching for them....
7696 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28018/> and eliminate it.
7697 Their counterattacking is causing us a lot of damage.
7698 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>There still might be Proliferous Cells that are hiding. We need to keep searching for them....
7699 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28019/> and eliminate it.
7700 Their counterattacking is causing us a lot of damage.
7701 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>There still might be Proliferous Cells that are hiding. We need to keep searching for them....
7702 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28020/> and eliminate it.
7703 Their counterattacking is causing us a lot of damage.
7704 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>There still might be Proliferous Cells that are hiding. We need to keep searching for them....
7705 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28021/> and eliminate it.
7706 Their counterattacking is causing us a lot of damage.
7707 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>There still might be Proliferous Cells that are hiding. We need to keep searching for them....
7708 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28022/> and eliminate it.
7709 Their counterattacking is causing us a lot of damage.
7710 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Vice Captain Morgan]<RETURN=1/></COLOR>There still might be Proliferous Cells that are hiding. We need to keep searching for them....
7711 <COLOR=FFE36C0A>[Quest Start: Adjutant Bunyan]<RETURN=1/></COLOR>We'll carry out the Deputy Commander's orders.<RETURN=1/><RETURN=1/>We found 6 Proliferous Cells in this area. They've mutated into a powerful enemy. You must eliminate them quickly!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Clear sub quests and get 6 <ITEMNAME=40845/>s.<RETURN=1/><RETURN=1/>In <MAPNAME=56081/> find 6 <NPCNAME=65499/> and eliminate <NPCNAME=65499/>'s summoned monster, <NPCNAME=28041/>. Click <NPCNAME=65499/> to summon the monster.
7712 We found 6 Proliferous Cells in this area. The Proliferous Cells have mutated into a powerful enemy. Find and eliminate the enemy quickly!
7713 <COLOR=FFE36C0A>[Quest End: Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>It looks like the work of <NPCNAME=728/>...That's tremendous. This is how they generate reinforcements. Is this the power of Black Ether?
7714 <COLOR=FFE36C0A>[Quest Start: Proliferous Cell]<RETURN=1/></COLOR>¡¦¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28041/> and eliminate it.
7715 We found 6 Proliferous Cells in this area. The Proliferous Cells have mutated into a powerful enemy. Find and eliminate the enemy quickly!
7716 <COLOR=FFE36C0A>[Quest End: Aduntant Bunyan]<RETURN=1/></COLOR>There are still many hidden Proliferous Cells! Eliminate the Proliferous Cells, quickly!
7717 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28042/> and eliminate it.
7718 We found 6 Proliferous Cells in this area. The Proliferous Cells have mutated into a powerful enemy. Find and eliminate the enemy quickly!
7719 <COLOR=FFE36C0A>[Quest End: Aduntant Bunyan]<RETURN=1/></COLOR>There are still many hidden Proliferous Cells! Eliminate the Proliferous Cells, quickly!
7720 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28043/> and eliminate it.
7721 We found 6 Proliferous Cells in this area. The Proliferous Cells have mutated into a powerful enemy. Find and eliminate the enemy quickly!
7722 <COLOR=FFE36C0A>[Quest End: Aduntant Bunyan]<RETURN=1/></COLOR>There are still many hidden Proliferous Cells! Eliminate the Proliferous Cells, quickly!
7723 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28044/> and eliminate it.
7724 We found 6 Proliferous Cells in this area. The Proliferous Cells have mutated into a powerful enemy. Find and eliminate the enemy quickly!
7725 <COLOR=FFE36C0A>[Quest End: Aduntant Bunyan]<RETURN=1/></COLOR>There are still many hidden Proliferous Cells! Eliminate the Proliferous Cells, quickly!
7726 <COLOR=FFE36C0A>[Quest Start: Proliferous Cell]<RETURN=1/></COLOR>¡¦¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28045/> and eliminate it.
7727 We found 6 Proliferous Cells in this area. The Proliferous Cells have mutated into a powerful enemy. Find and eliminate the enemy quickly!
7728 <COLOR=FFE36C0A>[Quest End: Aduntant Bunyan]<RETURN=1/></COLOR>There are still many hidden Proliferous Cells! Eliminate the Proliferous Cells, quickly!
7729 <COLOR=FFE36C0A>[Quest Start: Proliferous Cells]<RETURN=1/></COLOR>¡¦¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28046/> and eliminate it.
7730 We found 6 Proliferous Cells in this area. The Proliferous Cells have mutated into a powerful enemy. Find and eliminate the enemy quickly!
7731 <COLOR=FFE36C0A>[Quest End: Aduntant Bunyan]<RETURN=1/></COLOR>There are still many hidden Proliferous Cells! Eliminate the Proliferous Cells, quickly!
//Áß±¹±¹°æÀýÀ̺¥Æ®
//8318 <COLOR=FFE36C0A>[Quest Start: Kyonwoo Who Lost Memory]<RETURN=1/></COLOR>Hello! I've been waiting for you.<RETURN=1/>Please help me meet Jiknyo!<RETURN=1/>If only I could gather <ITEMNAME=6735>/*Kyonwoo's Broken Heart*/ (created out of a longing for Jiknyo) and<RETURN=1/><ITEMNAME=6736>/*Jiknyo's Shattered Heart*/ (created out of a longing for me)....<RETURN=1/>Then I could combine them and summon a <ITEMNAME=6737>/*Magpie*/ so that we could meet.<RETURN=1/>Please I beg you. I believe in you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>From all the monsters on Brakion Continent, collect <ITEMNAME=6735>/*Kyonwoo's Broken Heart*/ and <ITEMNAME=6736/>/*Jiknyo's Shattered Heart*/<RETURN=1/> and deliver them to <NPCNAME=63904/>/*Kyonwoo Who Lost Memory*/ at Tringel village.
//8319 Did you find my broken heart and Jiknyo's shattered heart?
//8320 <COLOR=FFE36C0A>[Quest End: Kyonwoo Who Lost Memory]<RETURN=1/></COLOR>You found me! Thank you.<RETURN=1/>Please let it summon the <ITEMNAME=6737>/*Magpie*/....<RETURN=1/>Don't be upset if a <ITEMNAME=6738>/*Crow*/ is summoned.<RETURN=1/>It will help you make the Milky Way Galaxy bridge.
//8321 I believe in you.[Task]<ITEMNAME=6735>From all the monsters on Brakion Continent, collect <ITEMNAME=6736/>/*Kyonwoo's Broken Heart*/ and <ITEMNAME=6736/>/*Jiknyo's Shattered Heart*/ and deliver it to <NPCNAME=63904/>/*Kyonwoo who lost memory*/at Tringel village.
//8322 <COLOR=FFE36C0A>[Quest Start: Kyonwoo Who Lost Memory]<RETURN=1/></COLOR>Hello. I've been waiting for you.<RETURN=1/>Please help me meet Jiknyo.<RETURN=1/>Bring me 7 summoned <ITEMNAME=6737>/*Magpie*/ by combining our two hearts.<RETURN=1/>If you do, we can meet again.<RETURN=1/>I believe in you. I beg you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 7 summoned <ITEMNAME=6737>/*Magpie*/ by combining <ITEMNAME=6735>/*Kyonwoo's Broken Heart*/ and <ITEMNAME=6736>/*Jiknyo's Shattered Heart*/ to <NPCNAME=63904/>/*Kyonwoo Who Lost Memory*/ at Tringel Village.
//8323 Please bring me 7 Magpies. I beg of you.
//8324 <COLOR=FFE36C0A>[Quest End: Kyonwoo Who Lost Memory]<RETURN=1/></COLOR>You brought the 7 <ITEMNAME=6737>/*Magpie*/.<RETURN=1/>Thank you for helping me meet Jiknyo.<RETURN=1/>This is a small token of my appreciation.
//8325 Combine <ITEMNAME=6735>/*Kyonwoo's Broken Heart*/ and <ITEMNAME=6736>/*Jiknyo's Shattered Heart*/ to summon 7 <ITEMNAME=6737>/*Magpie*/, and bring them to <NPCNAME=63904/>/*Kyonwoo Who Lost Memory*/ in Tringel Village.
//8326 <COLOR=FFE36C0A>[Quest Start: Kyonwoo Who Lost Memory]<RETURN=1/></COLOR>Hello. I've been waiting for you.<RETURN=1/>Please help me build the Milky Way Galaxy bridge!<RETURN=1/>To make the Milky Way Galaxy bridge, you need 77 <ITEMNAME=6737>/*Magpie*/ summoned by combining Jiknyo's and my heart, and 77 <ITEMNAME=6738>/*Crow*/.<RETURN=1/>If you help me, I'll give you a present.<RETURN=1/>I believe in you. I beg you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring 77 summoned <ITEMNAME=6737>/*Magpie*/ and 77 <ITEMNAME=6738>/*Crow*/ by combining <ITEMNAME=6735>/*Kyonwoo's Broken Heart*/ and <ITEMNAME=6736>/*Jiknyo's Shattered Heart*/ to <NPCNAME=63904/>/*Kyonwoo Who Lost Memory*/ at Tringel Village.
//8327 Bring me 77 magpies and 77 crows. I beg of you.
//8328 <COLOR=FFE36C0A>[Quest End: Kyonwoo Who Lost Memory]<RETURN=1/></COLOR>You've brought 77 <ITEMNAME=6737>/*Magpie*/ and 77 <ITEMNAME=6738>/*Crow*/.<RETURN=1/>Now we can make the Milky Way Galaxy bridge. Thank you.<RETURN=1/>This is a small token of my appreciation.
//8329 Bring 77 summoned <ITEMNAME=6737>/*Magpie*/ and 77 <ITEMNAME=6738>/*Crow*/ by combining <ITEMNAME=6735>/*Kyonwoo's Broken Heart*/ and <ITEMNAME=6736>/*Jiknyo's Shattered Heart*/ to <NPCNAME=63904/>/*Kyonwoo Who Lost Memory*/ at Tringel Village.
//¿ÀÈÄ 5:37 2010-08-04
41232 Complete the subquests.
41233 Please talk to <NPCNAME=63812/>.
41234 Please talk to <NPCNAME=63817/>.
//¿ÀÈÄ 6:24 2010-08-04
7733 Did you learn about the system?
7734 <COLOR=FFE36C0A>[Quest End: Secret Agent Michelle]<RETURN=1/></COLOR>Do you understand the <COLOR=FFFF0000>Etheria System</COLOR>?<RETURN=1/><RETURN=1/>Now that you heard the explanation..You can test the system with the <ITEMNAME=4985/> item.
7736 Hmm... I don't know much about Etheria... The instructions...
7739 Where were the Etheria instructions...?
//Áß±¹±¹°æÀýÀ̺¥Æ® 2010-08-12
//8330 <COLOR=FFE36C0A>[Quest Start: Kyonwoo Who Lost Memory]<RETURN=1/></COLOR>The verification item that I gave you has a problem.<RETURN=1/><RETURN=1/>I will give you the real item. Give back the <ITEMNAME=6978>/*Invalid Token of the Milky Way Galaxy Constructor*/ that I just gave to you.<RETURN=1/> I'll provide you with the real verification item.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Give the <ITEMNAME=6978>/*Invalid Token of the Milky Way Galaxy Constructor*/ to <NPCNAME=63904/>/*Kyonwoo Who Lost Memory*/ of Tringel Village.
//8331 Please give me an invalid Token of the Milky Way Galaxy Constructor.
//8332 <COLOR=FFE36C0A>[Quest End: Kyonwoo Who Lost Memory]<RETURN=1/></COLOR>You brought the <ITEMNAME=6978>/*Invalid Token of the Milky Way Galaxy Constructor*/. I will give you the genuine Token item.
//8333 Give the <ITEMNAME=6978>/*Invalid Token of the Milky Way Galaxy Constructor*/ to <NPCNAME=63904/>/*Kyonwoo Who Lost Memory*/ of Tringel Village.
//¿À·ù¼öÁ¤¿ÀÈÄ 12:51 2010-08-19
7735 <COLOR=FFE36C0A>[Quest Start: Alon Khater]I will explain the <RETURN=1/></COLOR><COLOR=FFFF0000>Etheria System</COLOR> to you and the procedures of ability exchange.<RETURN=1/><RETURN=1/>For instance, you can extract the ability of an elite weapon, and insert it into a common weapon. It appears to be a ordinary weapon, but in use, it's a weapon of elite ability.<RETURN=1/><RETURN=1/>Do you want more detailed information? Please wait a moment....<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Please talk to <NPCNAME=63812/>.
//Áß±¹Ãß¼®À̺¥Æ® 12:51 2010-09-09
//8334 <COLOR=FFE36C0A>[Quest Start - White Full Moon Rabbit NPC]<RETURN=1/></COLOR>Greetings. Thanksgiving of 2010 is almost upon us.<RETURN=1/>Now that Thanksgiving is approaching, I suddenly have a craving for moon cakes.<RETURN=1/>Do you happen to have a Moon Cake Set<ITEMNAME=6981/>/*Moon Cake Set*/ with you?<RETURN=1/>If you bring me 30 Moon Cake Sets<ITEMNAME=6981/>/*Moon Cake Set*/,<RETURN=1/>I'll make you Grade 3 or 4 splendid clothing with my mysterious powers.<RETURN=1/>Thanks for doing this for me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring 30 <ITEMNAME=6981/>/*Moon Cake Set*/ to <NPCNAME=65527/>/*White Full Moon Rabbit*/ in <MAPNAME=10001/>/*Tringel village*/.
//8335 Please hurry. I really want some of those moon cakes.
//8336 <COLOR=FFE36C0A>[Quest End - White Full Moon Rabbit NPC]<RETURN=1/>You have brought me 30 </COLOR><ITEMNAME=6981/>/*Moon Cake Set*/.<RETURN=1/>Now it's my turn to give you some nice clothes.<RETURN=1/>Here, this is your gift, sealed with my mysterious powers.
//8337 Bring 30 <ITEMNAME=6981/>/*Moon Cake Set*/ to <NPCNAME=65527/>/*White Full Moon Rabbit*/ in <MAPNAME=10001/>/*Tringel village*/.
//8338 <COLOR=FFE36C0A>[Quest Start - White Full Moon Rabbit NPC]<RETURN=1/></COLOR>Greetings. Thanksgiving of 2010 is almost upon us.<RETURN=1/>Now that Thanksgiving is approaching, I suddenly have a craving for moon cakes.<RETURN=1/>Do you happen to have a Moon Cake Set<ITEMNAME=6981/>/*Moon Cake Set*/ with you?<RETURN=1/>If you bring me 60 Moon Cake Sets<ITEMNAME=6981/>/*Moon Cake Set*/,<RETURN=1/>I'll make you Grade 5 or 6 splendid clothing using my mysterious powers.<RETURN=1/>Thanks for doing this for me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Bring 60 </COLOR><ITEMNAME=6981/>/*Moon Cake Set*/ to <NPCNAME=65527/>/*White Full Moon Rabbit*/ in <MAPNAME=10001/>/*Tringel village*/.
//8339 Please hurry. I really want some of those moon cakes.
//8340 <COLOR=FFE36C0A>[Quest End - White Full Moon Rabbit NPC]<RETURN=1/>You have brought me 60 </COLOR><ITEMNAME=6981/>/*Moon Cake Set*/.<RETURN=1/>Now it's my turn to give you some nice clothes.<RETURN=1/>Here, this is your gift, sealed with my mysterious powers.
//8341 Bring 60 <ITEMNAME=6981/>/*Moon Cake Set*/ to <NPCNAME=65527/>/*White Full Moon Rabbit*/ in <MAPNAME=10001/>/*Tringel village*/.
//8342 <COLOR=FFE36C0A>[Quest Start - White Full Moon Rabbit NPC]<RETURN=1/></COLOR>Greetings. Thanksgiving of 2010 is almost upon us.<RETURN=1/>I've prepared a Thanksgiving surprise gift for all of you.<RETURN=1/>Search the continent and bring me 30 Event Tickets<ITEMNAME=6980/>/*Thanksgiving Event Ticket*/<RETURN=1/>that I've hidden all over the land.<RETURN=1/>When you bring the tickets, I'll give you an Iron Moon Cake with Tooth Marks<ITEMNAME=6987/>/*Iron Moon Cake with Tooth Marks*/.<RETURN=1/>Amazing powers are hidden in these moon cakes.<RETURN=1/>So why don't you try looking for them?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Bring 30 </COLOR><ITEMNAME=6980/>/*Thanksgiving Event Ticket*/ to <NPCNAME=65527/>/*White Full Moon Rabbit*/ in <MAPNAME=10001/>/*Tringel village*/.
//8343 Did you find the Thanksgiving Event Tickets?
//8344 <COLOR=FFE36C0A>[Quest End - White Full Moon Rabbit NPC]<RETURN=1/></COLOR>You have brought me 30 <ITEMNAME=6980/>/*Thanksgiving Event Ticket*/.<RETURN=1/>I'll give you the moon cake I promised.<RETURN=1/>The amazing powers of this moon cake will bring you great happiness.
//8345 Bring 30 <ITEMNAME=6980/>/*Thanksgiving Event Ticket*/ to <NPCNAME=65527/>/*White Full Moon Rabbit*/ in <MAPNAME=10001/>/*Tringel village*/.
//¿ÀÈÄ 10:11 2010-10-07
7741 <COLOR=FFE36C0A>[Quest Start - Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>The path to the upper levels of Helron's Castle is finally open!<RETURN=1/><RETURN=1/>I'm sure this will be our last battle. Our main strike forces are already deployed to the upper level. Join the forces after you've found <NPCNAME=28056/> in <MAPNAME=56101/>!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28056/> in <MAPNAME=56101/>.
7742 ¡¦.
7743 <COLOR=FFE36C0A>[Quest End - Liberation Army Deputy Commander Erhard]<RETURN=1/></COLOR>Victory is near! Make the final push!
7744 <COLOR=FFE36C0A>[Quest Start - Liberation Army Deputy Commander Erhard]<RETURN=1/></COLOR>Why would you hesitate, when victory is in our sights?<RETURN=1/><RETURN=1/>The tide has turned. It's their turn to feel the fear they've cast upon us for all this time! I've given the task to my adjutant. Go with him and make it happen!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7745 Show us what you're made of!
7746 <COLOR=FFE36C0A>[Quest End - Liberation Army Deputy Commander Erhard]<RETURN=1/></COLOR>Good job! Don't forget... our victory is nigh!
7747 <COLOR=FFE36C0A>[Quest Start - Liberation Army Adjutant Diogenes]<RETURN=1/></COLOR>The Deputy Commander's orders couldn't be any clearer. Give them shock and awe! When I think of all our years of suffering, even blasting them to smithereens wouldn't be enough. Shall we get on with the task, then?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate the following monsters in <MAPNAME=56101/>.<RETURN=1/>They are <NPCNAME=1875/>, <NPCNAME=1871/>, <NPCNAME=1869/>, <NPCNAME=1867/>, and <NPCNAME=1873/>.
7748 Show us what you're made of!
7749 <COLOR=FFE36C0A>[Quest End - Liberation Army Adjutant Diogenes]<RETURN=1/></COLOR>Fantastic! Show them no mercy! Eliminate every last one of them!
7750 <COLOR=FFE36C0A>[Quest Start - Liberation Army Adjutant Diogenes]<RETURN=1/></COLOR>The Deputy Commander's orders couldn't be any clearer. When I think of all our years of suffering, even blasting them to smithereens wouldn't be enough. Shall we get on with the task, then?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monsters in <MAPNAME=56101/> to obtain <ITEMNAME=40848/>.<RETURN=1/>
7751 We can go home when the war's over, right?
7752 <COLOR=FFE36C0A>[Quest End - Liberation Army Adjutant Diogenes]<RETURN=1/></COLOR>Fantastic! Show them no mercy!
7753 <COLOR=FFE36C0A>[Quest Start - Liberation Army Deputy Commander Erhard]<RETURN=1/></COLOR>It's still not enough!<RETURN=1/><RETURN=1/>I want to see more Helron's Blood. And more of Schwartz, too! I want their blood and the offerings they have! I'm at peace when I see them spill blood. Now do you understand what I want? I've given the task to my adjutant. Go with him and make it happen!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7754 Make this task quick!
7755 <COLOR=FFE36C0A>[Quest End - Liberation Army Deputy Commander Erhard]<RETURN=1/></COLOR>Good job! Don't forget... our victory is nigh!
7756 <COLOR=FFE36C0A>[Quest Start - Liberation Army Adjutant Diogenes]<RETURN=1/></COLOR>The Deputy Commander's orders couldn't be any clearer. We're to render the enemy helpless by locating and taking out their leaders. If the enemy's chain of command collapses, it'll be a piece of cake for us. Shall we get on with the task, then?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate the following monsters in <MAPNAME=56101/>.<RETURN=1/><NPCNAME=1879/>, <NPCNAME=1883/>, <NPCNAME=1880/>, <NPCNAME=1884/>
7757 Make this task quick!
7758 <COLOR=FFE36C0A>[Quest End - Liberation Army Adjutant Diogenes]<RETURN=1/></COLOR>Fantastic! Show them no mercy!
7759 <COLOR=FFE36C0A>[Quest Start - Liberation Army Adjutant Diogenes]<RETURN=1/></COLOR>The Deputy Commander's orders couldn't be any clearer. He wants us to destroy them completely, and leave no sacrifice untaken. Most of the sacrifices will be used to restore our land that they destroyed. And he promised that some of it will be set aside for our soldiers! <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the leader monsters in <MAPNAME=56101/> to obtain <ITEMNAME=40849/>.
7760 I think war is driving me a little... insane. I want to get it over and done with as soon as possible.
7761 <COLOR=FFE36C0A>[Quest End - Liberation Army Adjutant Diogenes]<RETURN=1/></COLOR>Fantastic! Show them no mercy!
7762 <COLOR=FFE36C0A>[Quest Start - Liberation Army Commander Adenauer]<RETURN=1/></COLOR>I can feel the presence of Schwartz.<RETURN=1/><RETURN=1/>This place is filled with evil. It seems to have a negative effect on us. The aura of evil spread by Schwartz seems to affect us significantly. We must keep clear heads! I need your help to end this battle quickly. We might all go insane if we stay here too long....<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Carry out the other quests generated after accepting the quest, and bring the following items.<RETURN=1/><ITEMNAME=40868/>, <ITEMNAME=40869/>
7763 Show me the power of the Liberation Army!
7764 <COLOR=FFE36C0A>[Quest End - Liberation Army Commander Adenauer]<RETURN=1/></COLOR>I made an interesting discovery in Brukelt's journal.... It seems the soul of Princess Alicia, one of the causes of Schwartz's corruption, may be kept here somewhere. If we could take her soul to Schwartz... and somehow wake the humanity that may still linger inside the Demon... it may just give us an advantage.
7765 <COLOR=FFE36C0A>[Quest Start - Scout Enrique]<RETURN=1/></COLOR>I will carry out the commander's orders. It looks like this is a lab where Brukelt performed experiments. The production of Helron soldiers with Proliferous Cells is a serious threat to us. Search for any information about the experiments Brukelt was doing here. We might find a solution.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect and obtain <ITEMNAME=40850/> - <ITEMNAME=40854/>.
7766 Where did he hide them?
7767 <COLOR=FFE36C0A>[Quest End - Scout Enrique]<RETURN=1/></COLOR>Thank you... The commander will be pleased!
7769 Where did he hide them?
7770 <COLOR=FFE36C0A>[Quest End - Scout Enrique]<RETURN=1/></COLOR>Thank you... The commander will be pleased!
7771 <COLOR=FFE36C0A>[Quest Start - Scout Enrique]<RETURN=1/></COLOR>The soldiers are suffering.... They're getting weary of war, yes.... But the biggest concerns are hunger and thirst.Without overcoming these problems, we can't be assured of victory. Quartermaster Corps has departed from left Aukra village, but it'll be a while before they can reach us. Please give us a hand in securing food.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monsters in <MAPNAME=56101/> to obtain <ITEMNAME=40863/> and <ITEMNAME=40864/>.
7772 We need food! When's our next supply...?
7773 <COLOR=FFE36C0A>[Quest End - Scout Enrique]<RETURN=1/></COLOR>Thank you. But we're still very short. Your efforts will be rewarded for sure. Do your best!
7774 <COLOR=FFE36C0A>[Quest Start - Scout Enrique]<RETURN=1/></COLOR>You've done some great work here! I've already reported your contribution to the commander. The commander was pleased... and said he'll reward you. Go and see the commander now.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=28057/>.
7775 ¡¦
7776 <COLOR=FFE36C0A>[Quest End - Liberation Army Commander Adenauer]<RETURN=1/></COLOR>Good job! I'll give you a reward I prepared for you.<RETURN=1/><RETURN=1/>I'd like to put you on leave for a whole fortnight... but you know we're having a tough time, don't you? I'll think about giving you leave once the war is over.
7777 <COLOR=FFE36C0A>[Quest Start - Scout Roberto]<RETURN=1/></COLOR>I will carry out the commander's orders. It looks like this is a lab where Brukelt performed experiments. The production of Helron soldiers with Proliferous Cells is a serious threat to us. It's a matter of urgency that we destroy every last Proliferous Cell we find. Please hurry.<RETURN=1/><RETURN=1/> <COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=56101/> and eliminate <NPCNAME=28050/> summoned by <NPCNAME=28049/> and <NPCNAME=28049/>.
7778 Proliferous Cells are so... so creepy.
7779 <COLOR=FFE36C0A>[Quest End - Scout Roberto]<RETURN=1/></COLOR>It seems we've managed to contain them for a while. Let's proceed to the next task at once.
7780 <COLOR=FFE36C0A>[Quest Start - Scout Roberto]<RETURN=1/></COLOR>Our task is to come up with a preventive measure to stop the Proliferous Cells from multiplying any further. The information we found in the library on the first floor of Helron's Castle contains something important. It seems a substance that represses Proliferous Cells can be obtained from creatures that are spawned from the cells. Brukelt's research journal could help us to confirm it.... But without it, this is still the best course of action for us.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=56101/> and eliminate <NPCNAME=28050/> summoned by <NPCNAME=28049/> to obtain <ITEMNAME=40870/>.
7781 Our task is to come up with a preventive measure to stop the Proliferous Cells from multiplying any further.
7782 <COLOR=FFE36C0A>[Quest End - Scout Roberto]<RETURN=1/></COLOR>Well done! But I'd like more samples if it's possible.
7783 <COLOR=FFE36C0A>[Quest Start - Scout Roberto]<RETURN=1/></COLOR>We're synthesizing an elixir based on the Proliferation Inhibitor we obtained. But we don't have enough samples to carry out the experiments. We need to get more samples. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <MAPNAME=56101/> and eliminate <NPCNAME=28050/> summoned by <NPCNAME=28049/> to obtain <ITEMNAME=40870/>.
7784 We need more material.
7785 <COLOR=FFE36C0A>[Quest End - Scout Roberto] <RETURN=1/></COLOR>Well done! But I'd like more samples if it's possible.
7786 <COLOR=FFE36C0A>[Quest Start - Scout Roberto]<RETURN=1/></COLOR>Well done! It's a difficult task you've completed. I've told the commander of your accomplishments. Go and see the commander now.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=28057/>.
7787 <COLOR=FFE36C0A>¡¦</COLOR>
7788 <COLOR=FFE36C0A>[Quest End - Liberation Army Commander Adenauer]<RETURN=1/></COLOR>Good job! I'll give you a reward I prepared for you.<RETURN=1/><RETURN=1/>I'd like to put you on leave for a whole fortnight... but you know we're having a tough time, don't you? I'll think about giving you leave once the war is over.
7789 <COLOR=FFE36C0A>[Quest Start - Liberation Army Commander Adenauer]<RETURN=1/></COLOR>I made an interesting discovery in Brukelt's journal.... It seems the soul of Princess Alicia, one of the causes of Schwartz's corruption, may be kept here somewhere. If we could take her soul to Schwartz... and somehow wake the humanity that may still linger inside the Demon... it may just give us an advantage. I've talked to <NPCNAME=28062/> about this. I'd like you to go and help her.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=28062/>.
7790 ¡¦
7791 <COLOR=FFE36C0A>[Quest End - Wiseman Lara]<RETURN=1/></COLOR>The four crystals here seal Alicia's Soul within.... But only very faint traces of her remain....
7792 <COLOR=FFE36C0A>[Quest Start - Wiseman Lara]<RETURN=1/></COLOR>It seems Schwartz left only a piece of Alicia's Soul here. The essence of what's left of her soul is very faint. But I'll see if there's anything we can do with it. Work with <NPCNAME=28063/>... and inform me of the result.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests to obtain <ITEMNAME=40872/>.
7793 It seems Schwartz left only a piece of Alicia's Soul here.
7794 <COLOR=FFE36C0A>[Quest End - Wiseman Lara]<RETURN=1/></COLOR>I couldn't talk for long.... The soul was very weak. However, I learned that a part of Alicia's Soul rests within Schwartz. And because her soul is with Schwartz, he hasn't completely lost his sense of humanity... yet. I believe we might have a chance of victory in the last battle if Alicia's Soul can wake the sense of humanity lying dormant inside Schwartz.... Still, it's incredible that there's still even a little human left in Schwartz....
7795 <COLOR=FFE36C0A>[Quest Start - Sorcerer Bakoyanis]<RETURN=1/></COLOR>Bring me the parts of Alicia's Soul.... We can only commune with the dead when the soul is made whole again.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather and bring <ITEMNAME=40871/>.
7796 The soul's power is still too weak....
7797 <COLOR=FFE36C0A>[Quest End - Sorcerer Bakoyanis]<RETURN=1/></COLOR>I'll start casting the spell now.... Ah, it seems something is watching the soul.... You must get rid of it.
7798 <COLOR=FFE36C0A>[Quest Start - Sorcerer Bakoyanis]<RETURN=1/></COLOR>My commune with the soul is being interrupted. The watcher guarding the soul must be destroyed.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monster that's summoned when you accept the quest.
7799 ¡¦
7800 <COLOR=FFE36C0A>[Quest End - Sorcerer Bakoyanis]<RETURN=1/></COLOR>Thank you. But the soul is too weak for me to commune with it....
7801 <COLOR=FFE36C0A>[Quest Start - Sorcerer Bakoyanis]<RETURN=1/></COLOR>Bring me the parts of Alicia's Soul.... We can only commune with the dead when the soul is made whole again.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather and bring <ITEMNAME=40871/>.
7802 Even when the soul is made whole again, it will soon disappear....
7803 <COLOR=FFE36C0A>[Quest End - Sorcerer Bakoyanis]<RETURN=1/></COLOR>I'll start casting the spell now.... Ah, it seems something is watching the soul.... You must get rid of it.
7804 <COLOR=FFE36C0A>[Quest Start - Sorcerer Bakoyanis]<RETURN=1/></COLOR>My commune with the soul is being interrupted. The watcher guarding the soul must be destroyed.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monster that's summoned when you accept the quest.
7805 Talking with beings from the past is always interesting....
7806 <COLOR=FFE36C0A>[Quest End - Sorcerer Bakoyanis]<RETURN=1/></COLOR>Thank you. But the soul is too weak for me to commune with it....
7807 <COLOR=FFE36C0A>[Quest Start - Sorcerer Bakoyanis]<RETURN=1/></COLOR>Bring me the parts of Alicia's Soul.... We can only commune with the dead when the soul is made whole again.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather and bring <ITEMNAME=40871/>.
7808 Talking with beings from the past is always interesting....
7809 <COLOR=FFE36C0A>[Quest End - Sorcerer Bakoyanis]<RETURN=1/></COLOR>I'll start casting the spell now.... Ah, it seems something is watching the soul.... You must get rid of it.
7810 <COLOR=FFE36C0A>[Quest Start - Sorcerer Bakoyanis]<RETURN=1/></COLOR>My commune with the soul is being interrupted. The watcher guarding the soul must be destroyed.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monster that's summoned when you accept the quest.
7811 Talking with beings from the past is always interesting....
7812 <COLOR=FFE36C0A>[Quest End - Sorcerer Bakoyanis]<RETURN=1/></COLOR>Thank you. But the soul is too weak for me to commune with it....
7813 <COLOR=FFE36C0A>[Quest Start - Sorcerer Bakoyanis]<RETURN=1/></COLOR>Bring me the parts of Alicia's Soul.... We can only commune with the dead when the soul is made whole again.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather and bring <ITEMNAME=40871/>.
7814 Talking with beings from the past is always interesting....
7815 <COLOR=FFE36C0A>[Quest End - Sorcerer Bakoyanis]<RETURN=1/></COLOR>I'll start casting the spell now.... Ah, it seems something is watching the soul.... You must get rid of it.
7816 <COLOR=FFE36C0A>[Quest Start - Sorcerer Bakoyanis]<RETURN=1/></COLOR>My commune with the soul is being interrupted. The watcher guarding the soul must be destroyed.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monster that's summoned when you accept the quest.
7817 Talking with beings from the past is always interesting....
7818 <COLOR=FFE36C0A>[Quest End - Sorcerer Bakoyanis]<RETURN=1/></COLOR>Now we have all four parts of Alicia's soul. I believe the Wiseman can try communing with the soul now. But I wonder if it'll be possible at all, with the soul being so weak and all....
7820 <COLOR=FFE36C0A>¡¦</COLOR>
7823 <COLOR=FFE36C0A>¡¦</COLOR>
7825 <COLOR=FFE36C0A>[Quest Start - Ignis' Elite Guard Caliope]<RETURN=1/></COLOR>We'll follow Ignis' orders and vanquish Schwartz. Ignis will be with us until the very end as well.... So please carry out her orders. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Vanquish <NPCNAME=853/> in <MAPNAME=26/>.
7826 ¡¦
7827 <COLOR=FFE36C0A>[Quest End - Grit]<RETURN=1/></COLOR>Victory always tastes so sweet.<RETURN=1/><RETURN=1/>And your victory will make you even stronger.
7828 <COLOR=FFE36C0A>[Quest Start - Grit]<RETURN=1/></COLOR>Victory always tastes so sweet.<RETURN=1/><RETURN=1/>And your victory will make you even stronger. Bring me proof of your victory.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring <ITEMNAME=40873/>.
7829 Victory always tastes so sweet.
7830 <COLOR=FFE36C0A>[Quest End - Grit]<RETURN=1/></COLOR>I shall remember your victory.
7831 <COLOR=FFE36C0A>[Quest Start - Grit]<RETURN=1/></COLOR>Victory always tastes so sweet.<RETURN=1/><RETURN=1/>And your victory will make you even stronger. Bring me proof of your victory.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring <ITEMNAME=40873/>.
7832 Victory always tastes so sweet.
7833 <COLOR=FFE36C0A>[Quest End - Grit] <RETURN=1/></COLOR>Your victory will make you even stronger.
7834 <COLOR=FFE36C0A>[Quest Start - Grit]<RETURN=1/></COLOR>Victory always tastes so sweet.<RETURN=1/><RETURN=1/>And your victory will make you even stronger. Bring me proof of your victory.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring <ITEMNAME=40873/>.
7835 Victory always tastes so sweet.
7836 <COLOR=FFE36C0A>[Quest End - Grit]<RETURN=1/></COLOR>Your victory will make you even stronger.
7837 <COLOR=FFE36C0A>[Quest Start - Grit]<RETURN=1/></COLOR>Victory always tastes so sweet.<RETURN=1/><RETURN=1/>And your victory will make you even stronger. Bring me proof of your victory.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring <ITEMNAME=40873/>.
7838 Victory always tastes so sweet.
7839 <COLOR=FFE36C0A>[Quest End - Grit]<RETURN=1/></COLOR>Your victory will make you even stronger.
7840 <COLOR=FFE36C0A>[Quest Start - Grit]<RETURN=1/></COLOR>Victory always tastes so sweet.<RETURN=1/><RETURN=1/>And your victory will make you even stronger. Bring me proof of your victory.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring <ITEMNAME=40873/>.
7841 Victory always tastes so sweet.
7842 <COLOR=FFE36C0A>[Quest End - Grit]<RETURN=1/></COLOR>Your victory will make you even stronger.
7843 <COLOR=FFE36C0A>[Quest Start - Ignis' Elite Guard Cleio]<RETURN=1/></COLOR>The dead are rising again.<RETURN=1/><RETURN=1/>We'll eradicate the fools who dare stand in Ignis' way.... All of them! Help me destroy those who dare stand in Ignis' way.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7844 Help me destroy those who dare stand in Ignis' way.
7845 <COLOR=FFE36C0A>[Quest End - Liberation Army Deputy Commander Erhard]<RETURN=1/></COLOR>The world will change. It will be however Ignis wishes it to be.
7846 <COLOR=FFE36C0A>[Quest Start - Ignis' Elite Guard Cleio]<RETURN=1/></COLOR>Return the dead to their eternal sleep. <RETURN=1/><RETURN=1/>Give them a death that lasts forever!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eradicate the following monsters in <MAPNAME=26/>.<RETURN=1/><NPCNAME=838/>, <NPCNAME=839/>, <NPCNAME=840/>, <NPCNAME=841/>
7847 ¡¦
7848 <COLOR=FFE36C0A>[Quest End - Liberation Army Deputy Commander Erhard]<RETURN=1/></COLOR>Ignis' Elite Guards are killing themselves....
7849 <COLOR=FFE36C0A>[Quest Start - Ignis' Elite Guard Cleio]<RETURN=1/></COLOR>Return the dead to their eternal sleep. <RETURN=1/><RETURN=1/>Give them a death that lasts forever!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eradicate the following monsters in <MAPNAME=26/>.<RETURN=1/><NPCNAME=842/>, <NPCNAME=843/>, <NPCNAME=844/>, <NPCNAME=845/>, <NPCNAME=846/>
7850 ¡¦
7851 <COLOR=FFE36C0A>[Quest End - Liberation Army Deputy Commander Erhard]<RETURN=1/></COLOR>Ignis' Elite Guards are killing themselves.... To be so blindly loyal to Ignis... it's concerning.
7852 <COLOR=FFE36C0A>[Quest Start - Ignis' Elite Guard Euterpe]<RETURN=1/></COLOR>There are soldiers who dare defy the orders of Ignis.... They must be executed immediately... but Ignis is benevolent and has agreed to give these traitors want they want. They're nothing but a bunch of greedy pigs.... However, I shall do as she commands.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monsters in <MAPNAME=26/> and bring <ITEMNAME=40874/>.
7853 ¡¦
7854 <COLOR=FFE36C0A>[Quest End - Adjutant Schmitt] <RETURN=1/></COLOR>Wow! Thank you so much!<RETURN=1/><RETURN=1/>But... could you bring a bit more?
7855 <COLOR=FFE36C0A>[Quest Start - Adjutant Schmitt]<RETURN=1/></COLOR>We need more money! I know we're in the middle of a war and things are frantic. But still... it's absolutely necessary. Please help us.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monsters in <MAPNAME=26/> and bring <ITEMNAME=40874/>.
7856 We need more money!
7857 <COLOR=FFE36C0A>[Quest End - Adjutant Schmitt]<RETURN=1/></COLOR>Wow! Thank you so much!<RETURN=1/><RETURN=1/>But... could you bring a bit more?
7858 <COLOR=FFE36C0A>[Quest Start - Adjutant Schmitt]<RETURN=1/></COLOR>Wow! Thank you so much!<RETURN=1/><RETURN=1/>The Deputy Commander wishes to express his gratitude. Pay him a visit.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=28058/>.
7859 ¡¦.
7860 <COLOR=FFE36C0A>[Quest End - Liberation Army Deputy Commander Brandt]<RETURN=1/></COLOR>I thank you.... The war is almost over... and there are signs of dissension among the ranks of the Liberation Army.... While the army and Etherain City Council are concentrating on Helron's Castle, Ignis is gathering people around her.<RETURN=1/><RETURN=1/>I don't know what their intentions are. But those so called Elite Guards... I don't know what sort of people they are.... No one knows what might happen after the war is over, so I had to gather the funds to fight Ignis and her followers.... Well, I hope my apprehensions prove to be wrong....
7861 <COLOR=FFE36C0A>[Quest Start - Ignis' Elite Guard Euterpe]<RETURN=1/></COLOR>If Ignis has our Elite Guard, and Schwartz has his Wraiths guarding him... they'll be truly formidable foes. However, we can't forgive anyone who stands in our mistress' way, whoever it might be. They must be wiped out!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=26/>.<RETURN=1/><NPCNAME=847/>, <NPCNAME=848/>, <NPCNAME=849/>, <NPCNAME=850/>
7862 ..
7863 <COLOR=FFE36C0A>[Quest End - Liberation Army Commander Adenauer]<RETURN=1/></COLOR>Good job!<RETURN=1/><RETURN=1/>It seems the Elite Guards of Ignis are doing fine work.
7864 <COLOR=FFE36C0A>[Quest Start - Liberation Army Deputy Commander Brandt]<RETURN=1/></COLOR>Let Ignis' Elite Guards deal with important tasks, while we of the Liberation Army take care of clean up duties?<RETURN=1/><RETURN=1/>Those Elite Guards are really... getting on my nerves.... I'll accept their demands since the situation is quite critical... but the day of reckoning will come.... Get the cleanup done with my adjutant and report to me when you finish!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7865 Those Elite Guards are really... getting on my nerves.... I'll accept their demands since the situation is quite critical... but the day of reckoning will come.... Get the cleanup done with my adjutant and report to me when you finish!
7866 <COLOR=FFE36C0A>[Quest End - Liberation Army Deputy Commander Brandt]<RETURN=1/></COLOR>Shall I prod around and find out what the Elite Guards are up to?
7867 <COLOR=FFE36C0A>[Quest Start - Adjutant Schmitt]<RETURN=1/></COLOR>It looks like the Deputy Commander is very angry....<RETURN=1/><RETURN=1/>He's quite hot-tempered.... So it's best not to get on his nerves.... Let's carry out the task diligently instead.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate level 116+ normal monsters.
7868 It looks like the Deputy Commander is very angry....
7869 <COLOR=FFE36C0A>[Quest End - Adjutant Schmitt]<RETURN=1/></COLOR>Well done!<RETURN=1/><RETURN=1/>I hope the war ends soon....
7870 <COLOR=FFE36C0A>[Quest Start - Adjutant Schmitt]<RETURN=1/></COLOR>It looks like the Deputy Commander is very angry....<RETURN=1/><RETURN=1/>He's quite hot-tempered.... So it's best not to get on his nerves.... Let's carry out the task diligently instead.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate level 116+ leader monsters.
7871 The Deputy Commander can be quite covetous... which makes my job difficult at times.
7872 <COLOR=FFE36C0A>[Quest End - Adjutant Schmitt]<RETURN=1/></COLOR>Well done!<RETURN=1/><RETURN=1/>I'd love to return home soon....
7873 <COLOR=FFE36C0A>[Quest Start - Liberation Army Deputy Commander Brandt]<RETURN=1/></COLOR>I'll tell those Elite Guards exactly who I am.<RETURN=1/><RETURN=1/>Those Elite Guards are really... getting on my nerves.... I'll accept their demands since the situation is quite critical... but the day of reckoning will come.... Get the cleanup done with my adjutant and report to me when you finish!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7874 I'll tell those Elite Guards exactly who I am.
7875 <COLOR=FFE36C0A>[Quest End - Liberation Army Deputy Commander Brandt]<RETURN=1/></COLOR>My agents informed me that... a lot of people are gathering around Ignis.... Quite a mob, in fact... What could she be up to?
7876 <COLOR=FFE36C0A>[Quest Start - Adjutant Schmitt]<RETURN=1/></COLOR>It looks like the Deputy Commander is very angry....<RETURN=1/><RETURN=1/>He's quite hot-tempered.... So it's best not to get on his nerves.... Let's carry out the task diligently instead.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate level 122+ normal monsters.
7877 It looks like the Deputy Commander is very angry....
7878 <COLOR=FFE36C0A>[Quest End - Adjutant Schmitt]<RETURN=1/></COLOR>Well done!<RETURN=1/><RETURN=1/>I'd love to return home soon....
7879 <COLOR=FFE36C0A>[Quest Start - Adjutant Schmitt]<RETURN=1/></COLOR>It looks like the Deputy Commander is very angry....<RETURN=1/><RETURN=1/>He's quite hot-tempered.... So it's best not to get on his nerves.... Let's carry out the task diligently instead.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate level 122+ leader monsters.
7880 It looks like the Deputy Commander is very angry....
7881 <COLOR=FFE36C0A>[Quest End - Adjutant Schmitt]<RETURN=1/></COLOR>Well done!<RETURN=1/><RETURN=1/>I'd love to return home soon....
7882 <COLOR=FFE36C0A>[Quest Start - Liberation Army Commander Brandt]<RETURN=1/></COLOR>Those Elite Guards seem to regard me as a mere figure head.... They give me no respect at all... bah.<RETURN=1/><RETURN=1/>Those Elite Guards are really... getting on my nerves.... I'll accept their demands since the situation is quite critical... but the day of reckoning will come.... Get the cleanup done with my adjutant and report to me when you finish!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7883 Those Elite Guards seem to regard me as a mere figure head.... They give me no respect at all... bah.
7884 <COLOR=FFE36C0A>[Quest End - Liberation Army Commander Brandt]<RETURN=1/></COLOR>This is it.... I'll make my move.... Ignis... I can't trust you....
7885 <COLOR=FFE36C0A>[Quest Start - Adjutant Schmitt]<RETURN=1/></COLOR>It looks like the Deputy Commander is very angry....<RETURN=1/><RETURN=1/>He's quite hot-tempered.... So it's best not to get on his nerves.... Let's carry out the task diligently instead.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the captains on the mid and upper levels of Helron's Castle to obtain the following items.<RETURN=1/><ITEMNAME=40876/>, <ITEMNAME=40877/>, <ITEMNAME=40878/>, <ITEMNAME=40879/>
7886 It looks like the Deputy Commander is very angry....
7887 <COLOR=FFE36C0A>[Quest End - Adjutant Schmitt]<RETURN=1/></COLOR>Well done!<RETURN=1/><RETURN=1/>When will this war end?
7888 <COLOR=FFE36C0A>[Quest Start - Adjutant Schmitt]<RETURN=1/></COLOR>It looks like the Deputy Commander is very angry....<RETURN=1/><RETURN=1/>He's quite hot-tempered.... So it's best not to get on his nerves.... Let's carry out the task diligently instead.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the leader captains in Helron's Castle to obtain <ITEMNAME=40875/>.
7889 It looks like the Deputy Commander is very angry....<RETURN=1/><RETURN=1/>He's quite hot-tempered.... So it's best not to get on his nerves.... Let's carry out the task diligently instead.
7890 <COLOR=FFE36C0A>[Quest End - Adjutant Schmitt]<RETURN=1/></COLOR>Well done!<RETURN=1/><RETURN=1/>When will this war end?
7891 <COLOR=FFE36C0A>[Quest Start - Adjutant Schmitt]<RETURN=1/></COLOR>These are the Deputy Commander's orders. Collect as much as money as possible!<RETURN=1/><RETURN=1/>I have no idea... what he might be thinking.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the leader captains in Helron's Castle to obtain <ITEMNAME=40875/>.
7892 These are the Deputy Commander's orders. Collect as much as money as possible!
7893 <COLOR=FFE36C0A>[Quest End - Adjutant Schmitt]<RETURN=1/></COLOR>He says it's still not enough....<RETURN=1/><RETURN=1/>What is he thinking about...?
7894 <COLOR=FFE36C0A>[Quest Start - Adjutant Schmitt]<RETURN=1/></COLOR>I think we can stop now.<RETURN=1/><RETURN=1/>The Deputy Commander is asking for you. Go see him immediately.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=28058/>.
7895 <COLOR=FFE36C0A>¡¦</COLOR>
7896 <COLOR=FFE36C0A>[Quest End - Liberation Army Deputy Commander Brandt]<RETURN=1/></COLOR>Good job!<RETURN=1/><RETURN=1/>I can't divulge anything yet... but I'll tell you the reason for recent actions before too long. Good job!
7897 <COLOR=FFE36C0A>[Quest Start - Grit]<RETURN=1/></COLOR>Victory always tastes so sweet.<RETURN=1/><RETURN=1/>And your victory will make you even stronger. Bring me proof of your victory.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring <ITEMNAME=40873/>.
7898 Victory always tastes so sweet.
7899 <COLOR=FFE36C0A>[Quest End - Grit]<RETURN=1/></COLOR>Your victory will make you even stronger.
41235 Find <NPCNAME=28056/> in <MAPNAME=56101/>.
41236 Complete the subquests.
41237 Find and eliminate the following monsters in <MAPNAME=56101/>.<RETURN=1/>They are <NPCNAME=1875/>, <NPCNAME=1871/>, <NPCNAME=1869/>, <NPCNAME=1867/>, and <NPCNAME=1873/>.
41238 Eliminate the monsters in <MAPNAME=56101/> to obtain <ITEMNAME=40848/>.
41239 Complete the subquests.
41240 Find and eliminate the following monsters in <MAPNAME=56101/>.<RETURN=1/><NPCNAME=1879/>, <NPCNAME=1883/>, <NPCNAME=1880/>, <NPCNAME=1884/>
41241 Eliminate the leader monsters in <MAPNAME=56101/> to obtain <ITEMNAME=40849/>.
41242 Carry out the other quests generated after accepting the quest, and bring the following items.<RETURN=1/><ITEMNAME=40868/>, <ITEMNAME=40869/>
41243 Collect and obtain <ITEMNAME=40850/> - <ITEMNAME=40854/>.
41245 Eliminate the monsters in <MAPNAME=56101/> to obtain <ITEMNAME=40863/> and <ITEMNAME=40864/>.
41246 Go to <NPCNAME=28057/>.
41247 Go to <MAPNAME=56101/> and eliminate <NPCNAME=28050/> summoned by <NPCNAME=28049/> and <NPCNAME=28049/>.
41248 Go to <MAPNAME=56101/> and eliminate <NPCNAME=28050/> summoned by <NPCNAME=28049/> to obtain <ITEMNAME=40870/>.
41249 Go to <MAPNAME=56101/> and eliminate <NPCNAME=28050/> summoned by <NPCNAME=28049/> to obtain <ITEMNAME=40870/>.
41250 Go to <NPCNAME=28057/>.
41251 Talk with Wiseman Lara
41252 Complete the subquests to obtain <ITEMNAME=40872/>.
41253 Gather and bring <ITEMNAME=40871/>.
41254 Eliminate the monster that's summoned when you accept the quest.
41255 Gather and bring <ITEMNAME=40871/>.
41256 Eliminate the monster that's summoned when you accept the quest.
41257 Gather and bring <ITEMNAME=40871/>.
41258 Eliminate the monster that's summoned when you accept the quest.
41259 Gather and bring <ITEMNAME=40871/>.
41260 Eliminate the monster that's summoned when you accept the quest.
41262 Vanquish <NPCNAME=853/> in <MAPNAME=26/>.
41263 Vanquish <NPCNAME=853/> in <MAPNAME=26/>.
41264 Bring <ITEMNAME=40873/>.
41265 Bring <ITEMNAME=40873/>.
41266 Bring <ITEMNAME=40873/>.
41267 Bring <ITEMNAME=40873/>.
41268 Bring <ITEMNAME=40873/>.
41269 Complete the subquests.
41270 Eliminate the following monsters in <MAPNAME=26/>.<RETURN=1/><NPCNAME=838/>, <NPCNAME=839/>, <NPCNAME=840/>, <NPCNAME=841/>
41271 Eliminate the following monsters in <MAPNAME=26/>.<RETURN=1/><NPCNAME=842/>, <NPCNAME=843/>, <NPCNAME=844/>, <NPCNAME=845/>, <NPCNAME=846/>
41272 Eliminate the monsters in <MAPNAME=26/> and bring <ITEMNAME=40874/>.
41273 Eliminate the monsters in <MAPNAME=26/> and bring <ITEMNAME=40874/>.
41274 Go to <NPCNAME=28058/>.
41275 Eliminate the following monsters in <MAPNAME=26/>.<RETURN=1/><NPCNAME=847/>, <NPCNAME=848/>, <NPCNAME=849/>, <NPCNAME=850/>
41276 Complete the subquests.
41277 Eliminate level 116+ normal monsters.
41278 Eliminate level 116+ leader monsters.
41279 Complete the subquests.
41280 Eliminate level 122+ normal monsters.
41281 Eliminate level 122+ leader monsters.
41282 Complete the subquests.
41283 Eliminate the captains on the mid and upper levels of Helron's Castle to obtain the following items.<RETURN=1/><ITEMNAME=40876/>, <ITEMNAME=40877/>, <ITEMNAME=40878/>, <ITEMNAME=40879/>
41284 Eliminate the leader captains in Helron's Castle to obtain <ITEMNAME=40875/>.
41285 Eliminate the leader captains in Helron's Castle to obtain <ITEMNAME=40875/>.
41286 Go to <NPCNAME=28058/>.
41287 Bring <ITEMNAME=40873/>.
//¿ÀÈÄ 6:33 2010-10-15
41244 Eliminate the monsters in <MAPNAME=56101/> to obtain <ITEMNAME=40858/> - <ITEMNAME=40862/>.
//¿ÀÈÄ 2:57 2010-10-28
20869 The compass points towards Etherain.
7900 <COLOR=FFE36C0A>[Quest Start - Rochel's Compass]<RETURN=1/></COLOR>Rochel's Compass points towards Etherain.<RETURN=1/><RETURN=1/>Rochel's treasures must be hidden somewhere in Etherain.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect <ITEMNAME=49126/>.
41288 Search for and collect <ITEMNAME=49126/> hidden somewhere in Etherain.
7901 <COLOR=FFE36C0A>[Quest End - Shuzet]<RETURN=1/></COLOR>Did you know that Etherain means "the hope of Rochel"?<RETURN=1/><RETURN=1/>Etherain was founded 500 years ago by the people of the Altheim and Roshfelt alliance, along with other rebels of the Empire who fled from Schwartz the King of Immortality. It's a miracle how the city was built and remains standing after all this time. Especially when you consider the kind of hardship it had to endure.<RETURN=1/><RETURN=1/>The fierce territorial battles against the natives, as well as other events that the people of Rochel went through for their survival, became legends for later generations. But this land, which was yet to be marked on any map, was just a wild wasteland to be tamed by the first settlers of Rochel.<RETURN=1/><RETURN=1/>Only after countless rebuilding and defending against hundreds of incursions, the capital of Rochel Republic was born. It became known as Etherain and means hope of complete freedom.<RETURN=1/><RETURN=1/>You're the hope of Etherain, and the true conqueror of the Brakion continent.
//¿ÀÈÄ 7:09 2010-11-05
41289 Go to <NPCNAME=28069/> in Etherain.
41290 Go to <NPCNAME=28070/>.
41291 Eliminate <NPCNAME=867/>.
41292 Eliminate <NPCNAME=873/>.
41293 Eliminate <NPCNAME=868/>.
41294 Go to <NPCNAME=28069/>.
7902 <COLOR=FFE36C0A>[Quest Start - Liberation Army Commander Adenauer]<RETURN=1/></COLOR>The Etherain City Council is looking for you.<RETURN=1/><RETURN=1/>The City Council is investigating Ignis and wants your help. Hurry back to Etherain now. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=28069/> in Etherain.
7903 ¡¦
7904 <COLOR=FFE36C0A>[Quest End - Examiner Urania]<RETURN=1/></COLOR>Greetings. My name is <NPCNAME=28069/>. I was sent by the Etherain City Council.<RETURN=1/><RETURN=1/>Shall we start by searching Ignis' office? It doesn't matter how trifle it is. Search for any shred of evidence in her office.
7905 <COLOR=FFE36C0A>[Quest Start - Examiner Urania]<RETURN=1/></COLOR>The city is under attack! <RETURN=1/><RETURN=1/>I... I don't know what's going on.... Citizens are being taken away... and the city is still being attacked, even now. Go to <NPCNAME=28070/>. The city must be defended at all costs. Please hurry.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Go to </COLOR><NPCNAME=28070/>.
7906 ¡¦
7907 <COLOR=FFE36C0A>[Quest End - Examiner Erato]<RETURN=1/></COLOR>It's not certain who the culprits are.... It could be the last remaining Helrons.... Anyway, do what you can to defend the city.
7908 <COLOR=FFE36C0A>[Quest Start - Examiner Erato]<RETURN=1/></COLOR>The citizens have taken great losses. <RETURN=1/><RETURN=1/>We just can't hold off an attack like this... especially when most of our main forces are occupying Helron's Castle.... The attackers seem to know a lot about us. We must find out who's behind this. But for now the defense of the city comes first. Eliminate enemies blocking our path.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Eliminate </COLOR><NPCNAME=867/>.
7909 ¡¦
7910 <COLOR=FFE36C0A>[Quest End - Etherain Escort Grivas]<RETURN=1/></COLOR>We can't hold off the enemy any longer. We need action, right now!
7911 <COLOR=FFE36C0A>[Quest Start - Etherain Escort Grivas]<RETURN=1/></COLOR>We still don't know who's attacking us.<RETURN=1/><RETURN=1/>Attacks are coming from all directions. There's no way of knowing who the attackers might be. I can only wonder who would drop such a huge bomb on Etherain, especially when the Demon of Helron is no more.... Anyway, we must defend the city. Eliminate enemies blocking our path.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Eliminate </COLOR><NPCNAME=873/>.
7912 We still don't know who's attacking us.
7913 <COLOR=FFE36C0A>[Quest End - Etherain Escort Alcibiades]<RETURN=1/></COLOR>We can't hold off the enemy any longer. We need lightning quick reactions, right now!
7914 <COLOR=FFE36C0A>[Quest Start - Etherain Escort Alcibiades]<RETURN=1/></COLOR>We toiled so hard to attain this peace....<RETURN=1/><RETURN=1/>Yet here we are... with Etherain falling right before our eyes. I guess Helrons weren't our only enemy. But whoever it is... let's save the city first. Eliminate enemies blocking our path!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Eliminate </COLOR><NPCNAME=868/>.
7915 ¡¦
7916 <COLOR=FFE36C0A>[Quest End - Guard Captain Alkan]<RETURN=1/></COLOR>So it was a betrayal....<RETURN=1/><RETURN=1/>Ignis has quite clearly revealed her intentions to us all by attacking Etherain. Our forces occupying Helron's Castle are also marching back as we speak. We can't let Ignis go unpunished. As soon as the main force arrives, I'm going to request the City Council launch an expedition to pursue Ignis. Yes, I'm talking about an expedition to the Serient continent. You should start getting ready as well.
7917 <COLOR=FFE36C0A>[Quest Start - Guard Captain Alkan]<RETURN=1/></COLOR><NPCNAME=28069/> is looking for you right now.<RETURN=1/><RETURN=1/>She's an examiner appointed by the City Council.... So tell her everything you've seen and heard.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Go to </COLOR><NPCNAME=28069/>.
7918 ¡¦.
7919 <COLOR=FFE36C0A>[Quest End - Examiner Urania]<RETURN=1/></COLOR>Ignis...<RETURN=1/><RETURN=1/>Just what were you thinking...? Soon the City Council will start to discuss launching an expedition to the Serient continent. We're about to have a new war on our hands....
//¿ÀÈÄ 3:51 2010-11-30
7689 <COLOR=FFE36C0A>[Quest End: Liberation Army Charge Captain Nanark]<RETURN=1/></COLOR>There still might be Proliferous Cells we haven't found yet. Keep searching for them.
//¿ÀÈÄ 6:18 2010-12-08
8346 <COLOR=FFE36C0A>[Quest Start - Old Man Santa]<RETURN=1/></COLOR>This Christmas, I'm thinking of making presents for children in the next village. But I've grown old and it's hard to find the materials by myself. Get 10 <ITEMNAME=6602/>/*Water Ether*/, 10 <ITEMNAME=6520/>/*Copper*/, 10 <ITEMNAME=6523/>/*Chains*/, and 2 <ITEMNAME=6514/>/*Brakion String*/ for me. It's for the children, and I'd appreciate your help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring 10 <ITEMNAME=6602/>/*Water Ether*/, 10 <ITEMNAME=6520/>/*Copper*/, 10 <ITEMNAME=6523/>/*Chains*/, and 2 <ITEMNAME=6514/>/*Brakion String*/ to <NPCNAME=65070/>/*Old Man Santa*/ in <MAPNAME=10003/>/*Etherain*/.
8347 I can't make presents for many children if you don't bring me those materials soon. Please hurry.
8348 <COLOR=FFE36C0A>[Quest End - Old Man Santa]<RETURN=1/></COLOR>You're quite extraordinary, indeed. You managed to get 10 <ITEMNAME=6602/>/*Water Ether*/, 10 <ITEMNAME=6520/>/*Copper*/, 10 <ITEMNAME=6523/>/*Chains*/, and 2 <ITEMNAME=6514/>/*Brakion String*/ so quickly! I can make the presents now that you got the materials for me. It isn't anything fancy, but here's a gift box as a token of my gratitude.
8349 <COLOR=FFE36C0A>[Quest Start - Old Man Santa]<RETURN=1/></COLOR>This Christmas, I'm thinking of making presents for children in the next village. But I've grown old and it's hard to find the materials by myself. Get 20 <ITEMNAME=6594/>/*Wind Ether*/, 10 <ITEMNAME=6519/>/*Steel Piece*/, 5 <ITEMNAME=6601/>/*Sun Leaf*/, and 2 <ITEMNAME=6585/>/*Abrasive*/ for me. It's for the children, and I'd appreciate your help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring 20 <ITEMNAME=6594/>/*Wind Ether*/, 10 <ITEMNAME=6519/>/*Steel Piece*/, 5 <ITEMNAME=6601/>/*Sun Leaf*/, and 2 <ITEMNAME=6585/>/*Abrasive*/ to <NPCNAME=65070/>/*Old Man Santa*/ in <MAPNAME=10003/>/*Etherain*/.
8350 If you find it a little difficult to get all the materials, then do something else for me.
8351 <COLOR=FFE36C0A>[Quest End - Old Man Santa]<RETURN=1/></COLOR>You're quite extraordinary, indeed. You managed to get 20 <ITEMNAME=6594/>/*Wind Ether*/, 10 <ITEMNAME=6519/>/*Steel Piece*/, 5 <ITEMNAME=6601/>/*Sun Leaf*/, and 2 <ITEMNAME=6585/>/*Abrasive*/ so quickly! I can make the presents now that you got the materials for me. It isn't anything fancy, but here's a gift box as a token of my gratitude.
8352 <COLOR=FFE36C0A>[Quest Start - Old Man Santa]<RETURN=1/></COLOR>This Christmas, I'm thinking of making presents for children in the next village. But I've grown old and it's hard to find the materials by myself. Get 20 <ITEMNAME=6608/>/*Fire Ether*/, 5 <ITEMNAME=6591/>/*Magic Feather*/, 2 <ITEMNAME=6589/>/*Poison Tentacle*/, and 5 <ITEMNAME=6614/>/*Hell's Fireworks*/ for me. It's for the children, and I'd appreciate your help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring 20 <ITEMNAME=6608/>/*Fire Ether*/, 5 <ITEMNAME=6591/>/*Magic Feather*/, 2 <ITEMNAME=6589/>/*Poison Tentacle*/, and 5 <ITEMNAME=6614/>/*Hell's Fireworks*/ to <NPCNAME=65070/>/*Old Man Santa*/ in <MAPNAME=10003/>/*Etherain*/.
8353 You'll have to travel to a number of regions to get all the materials.
8354 <COLOR=FFE36C0A>[Quest End - Old Man Santa]<RETURN=1/></COLOR>You're quite extraordinary, indeed. You managed to get 20 <ITEMNAME=6608/>/*Fire Ether*/, 5 <ITEMNAME=6591/>/*Magic Feather*/, 2 <ITEMNAME=6589/>/*Poison Tentacle*/, and 5 <ITEMNAME=6614/>/*Hell's Fireworks*/ so quickly! I can make the presents now that you got the materials for me. It isn't anything fancy, but here's a gift box as a token of my gratitude.
8355 <COLOR=FFE36C0A>[Quest Start - Old Man Santa]<RETURN=1/></COLOR>This Christmas, I'm thinking of making presents for children in the next village. But I've grown old and it's hard to find the materials by myself. Get 20 <ITEMNAME=6611/>/*Earth Ether*/, 10 <ITEMNAME=6623/>/*High Quality Bottle*/, 5 <ITEMNAME=6528/>/*Orharcon*/, and 5 <ITEMNAME=6553/>/*Roshfelt Cloth*/ for me. It's for the children, and I'd appreciate your help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring 20 <ITEMNAME=6611/>/*Earth Ether*/, 10 <ITEMNAME=6623/>/*High Quality Bottle*/, 5 <ITEMNAME=6528/>/*Orharcon*/, and 5 <ITEMNAME=6553/>/*Roshfelt Cloth*/ to <NPCNAME=65070/>/*Old Man Santa*/ in <MAPNAME=10003/>/*Etherain*/.
8356 You'll probably have some trouble finding the materials this time.
8357 <COLOR=FFE36C0A>[Quest End - Old Man Santa]<RETURN=1/></COLOR>You're quite extraordinary, indeed. You managed to get 20 <ITEMNAME=6611/>/*Earth Ether*/, 10 <ITEMNAME=6623/>/*High Quality Bottle*/, 5 <ITEMNAME=6528/>/*Orharcon*/, and 5 <ITEMNAME=6553/>/*Roshfelt Cloth*/ so quickly! I can make the presents now that you got the materials for me. It isn't anything fancy, but here's a gift box as a token of my gratitude.
8358 <COLOR=FFE36C0A>[Quest Start - Old Man Santa]<RETURN=1/></COLOR>I've prepared a special present this Christmas. I can't just give it to you for nothing, of course. But if you bring me 50 <ITEMNAME=6582/>/*Dark Ether*/, 10 <ITEMNAME=6989/>/*Blessed Star*/, and 10 <ITEMNAME=6990/>/*Chosen Bell*/, I'll give you this special present. And don't forget that I'll make you the present only twice this time.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring 50 <ITEMNAME=6582/>/*Dark Ether*/, 10 <ITEMNAME=6989/>/*Blessed Star*/, and 10 <ITEMNAME=6990/>/*Chosen Bell*/ to <NPCNAME=65070/>/*Old Man Santa*/ in <MAPNAME=10003/>/*Etherain*/.
8359 Search for gift boxes as you can find materials inside them.
8360 <COLOR=FFE36C0A>[Quest End - Old Man Santa]<RETURN=1/></COLOR>You're quite extraordinary, indeed. You managed to get 50 <ITEMNAME=6582/>/*Dark Ether*/, 10 <ITEMNAME=6989/>/*Blessed Star*/, and 10 <ITEMNAME=6990/>/*Chosen Bell*/ so quickly! I can make the presents now that you got the materials for me. As a reward, you can have either a Rudolph's Necklace or a Chris' Ring. Choose which one you'd like.
41295 Bring 10 <ITEMNAME=6602/>/*Water Ether*/, 10 <ITEMNAME=6520/>/*Copper*/, 10 <ITEMNAME=6523/>/*Chains*/, and 2 <ITEMNAME=6514/>/*Brakion String*/ to <NPCNAME=65070/>/*Old Man Santa*/ in <MAPNAME=10003/>/*Etherain*/.
41296 Bring 20 <ITEMNAME=6594/>/*Wind Ether*/, 10 <ITEMNAME=6519/>/*Steel Piece*/, 5 <ITEMNAME=6601/>/*Sun Leaf*/, and 2 <ITEMNAME=6585/>/*Abrasive*/ to <NPCNAME=65070/>/*Old Man Santa*/ in <MAPNAME=10003/>/*Etherain*/.
41297 Bring 20 <ITEMNAME=6608/>/*Fire Ether*/, 5 <ITEMNAME=6591/>/*Magic Feather*/, 2 <ITEMNAME=6589/>/*Poison Tentacle*/, and 5 <ITEMNAME=6614/>/*Hell's Fireworks*/ to <NPCNAME=65070/>/*Old Man Santa*/ in <MAPNAME=10003/>/*Etherain*/.
41298 Bring 20 <ITEMNAME=6611/>/*Earth Ether*/, 10 <ITEMNAME=6623/>/*High Quality Bottle*/, 5 <ITEMNAME=6528/>/*Orharcon*/, and 5 <ITEMNAME=6553/>/*Roshfelt Cloth*/ to <NPCNAME=65070/>/*Old Man Santa*/ in <MAPNAME=10003/>/*Etherain*/.
41299 Bring 50 <ITEMNAME=6582/>/*Dark Ether*/, 10 <ITEMNAME=6989/>/*Blessed Star*/, and 10 <ITEMNAME=6990/>/*Chosen Bell*/ to <NPCNAME=65070/>/*Old Man Santa*/ in <MAPNAME=10003/>/*Etherain*/.
20860 You've got all the required materials. Bring them to Old Man Santa in Etherain.
//¿ÀÈÄ 4:05 2010-12-09
7920 <COLOR=FFE36C0A>[Quest Start - Croliversa]<RETURN=1/></COLOR>You have a message from a Dragon Knight elder, "Antiqus Draco."<RETURN=1/><RETURN=1/><COLOR=FFC0504D>"The Cursed Tower has fallen, and the traitor, 'Kalbus,' has turned into a wraith and no longer feels the freedom of sky.... Kalbus is more powerful than ever.... His soul will become immortal and pose as the greatest threat we've ever faced.... We must find a 'Container for Souls' for Kalbus and seal 'Kalbus' Soul' inside..."<RETURN=1/><RETURN=1/></COLOR>That's the end of the message. With the war against the Helrons having just ended, we lack the strength to wage a new war. As "Antiqus Draco" said, we need help from someone skilled in spells to seal Kalbus. Request help from <NPCNAME=65097/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Go to </COLOR><NPCNAME=65097/>.
7921 ¡¦
7922 <COLOR=FFE36C0A>[Quest End - Labimora]<RETURN=1/></COLOR>How unexpected... I never thought Croliversa would ask me for help.<RETURN=1/><RETURN=1/>I understand. I'll start getting ready for the sealing.
7923 <COLOR=FFE36C0A>[Quest Start - Labimora]<RETURN=1/></COLOR>To seal Kalbus, I'll use a spell often used by Voodoo practitioners.<RETURN=1/><RETURN=1/>However, as Kalbus is immensely powerful, we need special materials. We need a container to hold his soul, as well as his cursed soul. Return when you've completed all the preparations.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
7924 As Kalbus is immensely powerful, we need special materials....
7925 <COLOR=FFE36C0A>[Quest End - Labimora]<RETURN=1/></COLOR>You've done it!<RETURN=1/><RETURN=1/>The soul of Kalbus will remain sealed in that little doll for an eternity.
7926 <COLOR=FFE36C0A>[Quest Start - Labimora]<RETURN=1/></COLOR>We need a container to hold the soul of Kalbus.<RETURN=1/><RETURN=1/>Kalbus is immensely powerful. We need special materials if we're to hold his soul. What we need is the energy of the Cursed Souls in the "Trial of Darkness" of the Cursed Tower. Collect their energy and return to me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40882/>, <ITEMNAME=40886/>, <ITEMNAME=40890/>, and <ITEMNAME=40894/> from the Trial of Darkness of the Cursed Tower.
7927 We need a container to hold the soul of Kalbus.
7928 <COLOR=FFE36C0A>[Quest End - Labimora]<RETURN=1/></COLOR>You've done it!<RETURN=1/><RETURN=1/>Now I can construct a container that will hold the soul of Kalbus.
7929 <COLOR=FFE36C0A>[Quest Start - Labimora]<RETURN=1/></COLOR>Now we should save the soul of Kalbus.<RETURN=1/><RETURN=1/>We must construct a container to hold the soul of Kalbus, and seal his soul in the container. You'll find his soul in <MAPNAME=26/>. Bring me his soul.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40898/> in <MAPNAME=26/>.
7930 We must construct a container to hold the soul of Kalbus, and seal his soul in the container.
7931 <COLOR=FFE36C0A>[Quest End - Labimora]<RETURN=1/></COLOR>You've done it!<RETURN=1/><RETURN=1/>Now we can seal the soul of Kalbus.
41301 Complete the subquests.
41302 Get <ITEMNAME=40882/>, <ITEMNAME=40886/>, <ITEMNAME=40890/>, and <ITEMNAME=40894/> from the Trial of Darkness of the Cursed Tower.
41303 Get <ITEMNAME=40898/> in <MAPNAME=26/>.
//¿ÀÈÄ 12:40 2011-01-13
//20861 You have collected all Chinese New Year Event Items. Take them to the Forest of Beasts Main Mission Chinese New Year Event-Manager.
//20862 You have collected all Chinese New Year Event Items. Take them to Etherain Sewer Main Mission Chinese New Year Event-Manager.
//20863 You have collected all Chinese New Year Event Items. Take them to Frozen Palace Main Mission Chinese New Year Event-Manager.
//20864 You have collected all Chinese New Year Event Items. Take them to Valley of the Dragonkin Main Mission Chinese New Year Event-Manager.
//20865 You have collected all Chinese New Year Event Items. Take them to Aiort Graveyard Main Mission Chinese New Year Event-Manager.
//20866 You have collected all Chinese New Year Event Items. Take them to Helron's Castle Main Mission Chinese New Year Event-Manager.
//8361 <COLOR=FFE36C0A>[Quest Start - Chinese New Year Event-Manager]<RETURN=1/></COLOR>Hello! In celebration of 2011, Year of the Rabbit, rabbits have prepared a surprise gift for you.<RETURN=1/>Please find and bring me the <ITEMNAME=6995/>/*Lucky Rabbit Gift-Forest of Beasts*/, which is hidden in the fields around the town.<RETURN=1/><ITEMNAME=6995/>/*Lucky Rabbit Gift-Forest of Beasts*/ can be found from monsters in the Forest of Beasts.<RETURN=1/>Your reward and lucky energy for 2011 will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Obtain the </COLOR><ITEMNAME=6995/>/*Lucky Rabbit Gift-Forest of Beasts*/<RETURN=1/>and take it to the Forest of Beasts Main Mission <NPCNAME=64663/>/*Chinese New Year Event-Manager*/.
//8362 <COLOR=FFE36C0A>[Quest Start - Chinese New Year Event-Manager]<RETURN=1/></COLOR>Hello! In celebration of 2011, Year of the Rabbit, rabbits have prepared a surprise gift for you.<RETURN=1/>Please find and bring me the <ITEMNAME=6996/>/*Lucky Rabbit Gift-Etherain Sewer*/, which is hidden in the fields around the town.<RETURN=1/><ITEMNAME=6996/>/*Lucky Rabbit Gift-Etherain Sewer*/ can be found from monsters in the Etherain Sewer.<RETURN=1/>Your reward and lucky energy for 2011 will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Obtain the </COLOR><ITEMNAME=6996/>/*Lucky Rabbit Gift-Etherain Sewer*/<RETURN=1/>and take it to the Etherain Sewer Main Mission <NPCNAME=64664/>/*Chinese New Year Event-Manager*/.
//8363 <COLOR=FFE36C0A>[Quest Start - Chinese New Year Event-Manager]<RETURN=1/></COLOR>Hello! In celebration of 2011, Year of the Rabbit, rabbits have prepared a surprise gift for you.<RETURN=1/>Please find and bring me the <ITEMNAME=6997/>/*Lucky Rabbit Gift-Frozen Palace*/, which is hidden in the fields around the town.<RETURN=1/><ITEMNAME=6997/>/*Lucky Rabbit Gift-Frozen Palace*/ can be found from monsters in Frozen Palace.<RETURN=1/>Your reward and lucky energy for 2011 will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Obtain the </COLOR><ITEMNAME=6997/>/*Lucky Rabbit Gift-Frozen Palace*/<RETURN=1/>and take it to Frozen Palace Main Mission <NPCNAME=64665/>/*Chinese New Year Event-Manager*/.
//8364 <COLOR=FFE36C0A>[Quest Start - Chinese New Year Event-Manager]<RETURN=1/></COLOR>Hello! In celebration of 2011, Year of the Rabbit, rabbits have prepared a surprise gift for you.<RETURN=1/>Please find and bring me the <ITEMNAME=6998/>/*Lucky Rabbit Gift-Valley of the Dragonkin*/, which is hidden in the fields around the town.<RETURN=1/><ITEMNAME=6998/>/*Lucky Rabbit Gift-Valley of the Dragonkin*/ can be found from monsters in Valley of the Dragonkin.<RETURN=1/>Your reward and lucky energy for 2011 will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Obtain the </COLOR><ITEMNAME=6998/>/*Lucky Rabbit Gift-Valley of the Dragonkin*/<RETURN=1/>and take it to Valley of the Dragonkin Main Mission <NPCNAME=64666/>/*Chinese New Year Event-Manager*/.
//8365 <COLOR=FFE36C0A>[Quest Start - Chinese New Year Event-Manager]<RETURN=1/></COLOR>Hello! In celebration of 2011, Year of the Rabbit, rabbits have prepared a surprise gift for you.<RETURN=1/>Please find and bring me the <ITEMNAME=6999/>/*Lucky Rabbit Gift-Aiort Graveyard*/, which is hidden in the fields around the town.<RETURN=1/><ITEMNAME=6999/>/*Lucky Rabbit Gift-Aiort Graveyard*/ can be found from monsters in Aiort Graveyard.<RETURN=1/>Your reward and lucky energy for 2011 will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Obtain the </COLOR><ITEMNAME=6999/>/*Lucky Rabbit Gift-Aiort Graveyard*/<RETURN=1/>and take it to Aiort Graveyard Main Mission <NPCNAME=64667/>/*Chinese New Year Event-Manager*/.
//8366 <COLOR=FFE36C0A>[Quest Start - Chinese New Year Event-Manager]<RETURN=1/></COLOR>Hello! In celebration of 2011, Year of the Rabbit, rabbits have prepared a surprise gift for you.<RETURN=1/>Please find and bring me the <ITEMNAME=7000/>/*Lucky Rabbit Gift-Helron's Castle*/, which is hidden in the fields around the town.<RETURN=1/><ITEMNAME=6970/>/*Lucky Rabbit Gift-Helron's Castle*/ can be found from monsters in Helron's Castle.<RETURN=1/>Your reward and lucky energy for 2011 will be ready when you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Obtain the </COLOR><ITEMNAME=7000/>/*Lucky Rabbit Gift-Helron's Castle*/<RETURN=1/>and take it to Helron's Castle Main Mission <NPCNAME=64668/>/*Chinese New Year Event-Manager*/.
//8367 We, SUN, wish you all the best in 2011.
//8368 <COLOR=FFE36C0A>[Quest End - Chinese New Year Event-Manager]<RETURN=1/></COLOR>We, SUN, wish you all the best in 2011.<RETURN=1/>We hope to see your continued affection and support.
//41304 Obtain the <ITEMNAME=6995/>/*Lucky Rabbit Gift-Forest of Beasts*/<RETURN=1/>and take it to the Forest of Beasts Main Mission <NPCNAME=64663/>/*Chinese New Year Event-Manager*/.
//41305 Obtain the <ITEMNAME=6996/>/*Lucky Rabbit Gift-Etherain Sewer*/<RETURN=1/>and take it to the Etherain Sewer Main Mission <NPCNAME=64664/>/*Chinese New Year Event-Manager*/.
//41306 Obtain the <ITEMNAME=6997/>/*Lucky Rabbit Gift-Frozen Palace*/<RETURN=1/>and take it to Frozen Palace Main Mission <NPCNAME=64665/>/*Chinese New Year Event-Manager*/.
//41307 Obtain the <ITEMNAME=6998/>/*Lucky Rabbit Gift-Valley of the Dragonkin*/<RETURN=1/>and take it to Valley of the Dragonkin Main Mission <NPCNAME=64666/>/*Chinese New Year Event-Manager*/.
//41308 Obtain the <ITEMNAME=6999/>/*Lucky Rabbit Gift-Aiort Graveyard*/<RETURN=1/>and take it to Aiort Graveyard Main Mission <NPCNAME=64667/>/*Chinese New Year Event-Manager*/.
//41309 Obtain the <ITEMNAME=7000/>/*Lucky Rabbit Gift-Helron's Castle*/<RETURN=1/>and take it to Helron's Castle Main Mission <NPCNAME=64668/>/*Chinese New Year Event-Manager*/.
//¿ÀÈÄ 5:10 2011-01-15
9001 <COLOR=FFE36C0A>[Quest Start - Secret Agent O'Sherley]<RETURN=1/></COLOR>Orders came down from the Republic.<RETURN=1/><RETURN=1/>The Republic declared <COLOR=FFFF0000>Ignis a traitor</COLOR> and <COLOR=FFFF0000>her followers a rebellion</COLOR>. They've decided to send most of their military force to Serient to cull the rebellion. The Republic's orders couldn't be any clearer. Destroy Ignis and retrieve the ancient artifacts stolen by her. <RETURN=1/><RETURN=1/>You need to use a Flying Vessel to go to Serient. Assemble in Serient using a Flying Vessel.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=28093/>.
9002 Use a Teleportation Device to get on the Flying Vessel.
9003 <COLOR=FFE36C0A>[Quest End - Device Manager Kripica]<RETURN=1/></COLOR>Hello?<RETURN=1/><RETURN=1/>This is a crew, Kripica, from the Republic's best <COLOR=FFFF0000>Flying Vessel Sleipnir</COLOR>! The Flying Vessel is now in the sky over Aukra.
9004 <COLOR=FFE36C0A>[Quest Start - Device Manager Kripica]<RETURN=1/></COLOR>To get on the Flying Vessel, you must use the <COLOR=FFFF0000>Teleportation Device</COLOR> behind me. <RETURN=1/><RETURN=1/>No matter how far Serient is, the Flying Vessel can take you there in a second. Board the Flying Vessel using the <COLOR=FFFF0000>Teleportation Device</COLOR> and meet <NPCNAME=28067/>. Enjoy your travel.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Board the Flying Vessel and talk to <NPCNAME=28067/>.
9005 Do you want to travel to Serient?
9006 <COLOR=FFE36C0A>[Quest End - Captain Grunhilt]<RETURN=1/></COLOR>Welcome aboard Sleipnir.<RETURN=1/><RETURN=1/>I can fly the Flying Vessel to Serient.
9007 <COLOR=FFE36C0A>[Quest Start - Captain Grunhilt]<RETURN=1/></COLOR>I can fly the Flying Vessel to Serient.<RETURN=1/><RETURN=1/>Select me to see available flight paths on the map. Available flight paths will be shown as icons shaped like Flying Vessels. Check the paths and move to the place you want. Move to Kortoq Coast in Serient and go to <NPCNAME=28094/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Move to Kortoq Coast in Serient and go to <NPCNAME=28094/>.
9008 You have to pursue Ignis.
9009 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>Welcome to Expedition!<RETURN=1/><RETURN=1/>This is Kortoq Coast in Serient. Serient is an unknown territory to Republic people. We need to attract more Republic soldiers to Kortoq Coast. That's what our army has to do, so please help us with it.
9010 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Security]<RETURN=1/></COLOR>Our mission is to make Kortoq Coast a safe military base. Please help us as much as you can.<RETURN=1/><RETURN=1/>After the battle with Schwartz, the Liberation Army in Etherain rallied all forces in the Brakion Continent and formed the Republic. We could've pursued Ignis earlier, but establishment of the Expedition was delayed for this reason.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1889/> and <NPCNAME=1890/>.
9011 Our mission is to make Kortoq Coast safe a military base. Please help us as much as you can.
9012 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Security]<RETURN=1/></COLOR>We're the first Expedition to arrive here. The Republic has great expectations of us.
9013 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Security]<RETURN=1/></COLOR>Monsters on the coast are a menace to our Expedition. Kill the monsters on the coast!<RETURN=1/><RETURN=1/>We're the first Expedition to arrive here. The Republic has great expectations of us. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1900/> and <NPCNAME=1899/>.
9014 Monsters on the coast are a menace to our Expedition! Kill the monsters on the coast!
9015 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Security]<RETURN=1/></COLOR>There was news that Kortoq Coast villagers were found. I don't know if they'll be friendly to us.
9016 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Security]<RETURN=1/></COLOR>Monsters on the coast are a menace to our Expedition. Kill monsters on the coast!<RETURN=1/><RETURN=1/>Kortoq Coast is beautiful but still dangerous. Please do your best to eliminate monsters for the Expedition that will arrive soon.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1892/>.
9017 Kortoq Coast is beautiful but still dangerous. Please do your best to eliminate monsters for the Expedition that will arrive soon.
9018 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Security]<RETURN=1/></COLOR>There are lots of things you have to do for the Republic. You need to lean forward in the saddle.
9019 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Vice Captain Droysen]<RETURN=1/></COLOR>Welcome to the Kortoq Expedition. Complete the mission I give you.<RETURN=1/><RETURN=1/>The size of the Expedition is small now, but it'll get bigger soon. The circumstances aren't very good. Everything is in short supply, including accommodation, food and defense camps. Setting up a stronghold is the most urgent matter. Take special care to build a stronghold together with Securities.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
9020 Welcome to the Kortoq Expedition. Complete the mission I give you.
9021 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Vice Captain Droysen]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Don't leave the Kortoq Coast yet. The environment of the Kortoq Coast is very different from that of the Republic. Don't travel alone until Scouts report on the environment.
9022 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Security]<RETURN=1/></COLOR>We need to obtain items to set up a stronghold by order of the Vice Captain.<RETURN=1/><RETURN=1/>Items were lost while being shipped by the Flying Vessel. Flying Vessel<RETURN=1/>A crew gave us lots of trouble by making a foolish mistake. I think they were carried away to the coastline. Find the supplies on the west coastline.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <ITEMNAME=40904/> near the coastline.
9023 We need to obtain items to set up a stronghold by order of the Vice Captain.
9024 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Security]<RETURN=1/></COLOR>Now that we have items, we can soon build a good stronghold.
9025 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Vice Captain Droysen]<RETURN=1/></COLOR>A soldier has disappeared as he was out on his own on Kortoq Coast.<RETURN=1/><RETURN=1/>Going it alone on the Kortoq Coast before reconnaissance is very dangerous. I don't want the precious military force of the Expedition to disappear like this. Go and find the missing soldier with the Expedition Warriors.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests and bring me <ITEMNAME=40905/>.
9026 Going it alone on the Kortoq Coast before reconnaissance is very dangerous.
9027 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Vice Captain Droysen]<RETURN=1/></COLOR>Traces of Ignis seem to start here.<RETURN=1/><RETURN=1/>According to a girl from Kortoq Village, Ignis' army has passed here. Kortoq Village is now infested with vicious monsters possessed by Ignis. There's nothing better for our Expedition than to take control of Kortoq Village. I'm going to make plans to reclaim the village.
9028 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Warrior]<RETURN=1/></COLOR>The missing soldier has been found. Unfortunately, he was already dead.<RETURN=1/><RETURN=1/>You'll be able to find the missing soldier's body at the rocky area of the south coast. Look around the body and find useful items.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <ITEMNAME=40906/> near the body.
9029 You'll be able to find the missing soldier's body at the rocky area of the south coast. Look around the body and find useful items.
9030 <COLOR=FFE36C0A>[Quest End - Body of the Soldier]<RETURN=1/></COLOR>Check out the body of the soldier.<RETURN=1/><RETURN=1/>"It's been confirmed that the knife wound on the body is identical to the shape of the knife found near the body."<RETURN=1/><RETURN=1/>"The weapon used to attack the body is the same as the one the Republic soldiers carry with them." He might have been killed by our army or the rebel army of Ignis."<RETURN=1/><RETURN=1/>"A book that looks like a journal has been found torn up in his bag."
9031 <COLOR=FFE36C0A>[Quest Start - Trina]<RETURN=1/></COLOR>I witnessed the murder! His item was taken by <NPCNAME=28111/>!<RETURN=1/><RETURN=1/>My name is Trina, and I'm from Kortoq Village. My village was occupied by people who look like you. Now... they all left to the north.... They detected the soldier... before they left... and they killed him. Hiding near the scene, I saw the murder by accident.<RETURN=1/><RETURN=1/>After he died, <NPCNAME=28111/> came and took some of his items. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=28111/> and get <ITEMNAME=40907/>.
9032 I witnessed the murder! His item was taken by <NPCNAME=28111/>!
9033 <COLOR=FFE36C0A>[Quest End - Trina]<RETURN=1/></COLOR>Have you found the item you're looking for?<RETURN=1/><RETURN=1/>If I was of any help... could you do me a favor? Please!
9035 Have you completed the task?
9036 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Warrior]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Many things happened. I'll add them to the report.
9037 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>We need information about Kortoq Coast.<RETURN=1/><RETURN=1/>We have little information on this place. A Scout Report is required to control soldiers and determine the range of activity. Help <NPCNAME=28100/> complete the Scout Mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests and bring me <ITEMNAME=40908/>.
9038 How's the task coming along?
9039 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>Good job!<RETURN=1/><RETURN=1/>We may be able to establish a brief strategy if other Scouts give us their information.
9040 <COLOR=FFE36C0A>[Quest Start - Valkyrie Clan Ludvina]<RETURN=1/></COLOR>Greetings. I'm Ludvina from the Valkyrie Clan.<RETURN=1/><RETURN=1/>I asked <NPCNAME=28101/> for reconnaissance as I have another task to do. So you should supervise him and complete the mission for me. Did you get it? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=28101/>.
9041 What is it?
9042 <COLOR=FFE36C0A>[Quest End - Mercenary Yansen]<RETURN=1/></COLOR>Hello?<RETURN=1/><RETURN=1/>Remember. I'm a mercenary. I do what you pay me to.
9043 <COLOR=FFE36C0A>[Quest Start - Mercenary Yansen]<RETURN=1/></COLOR>This is not the amount you promised at first....<RETURN=1/><RETURN=1/>I haven't received half the amount that Valkyrie lady promised to pay. I'm a mercenary. I do what you pay me to. Obstacles must be removed before scouting the area. Eliminating obstacles is not included in the payment. That's not my job. Good luck.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1894/> and <NPCNAME=1897/>.
9044 I'm a mercenary. I do what you pay me to.
9045 <COLOR=FFE36C0A>[Quest End - Mercenary Yansen]<RETURN=1/></COLOR>You're doing very well!<RETURN=1/><RETURN=1/>What do you think? Don't you want to work as a mercenary? I guarantee you a friendly work environment and 3,000,000 Heim a month! Think about it.
9046 <COLOR=FFE36C0A>[Quest Start - Mercenary Yansen]<RETURN=1/></COLOR>I like you! <RETURN=1/><RETURN=1/>But it doesn't mean that I can work for free. Scouts are doing their duties on the Kortoq Coast. I heard that they found trace of Ignis. We need to find something too. Go south and find traces of the Rebel Army near Jade Beetle Tribe.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go find <ITEMNAME=40909/> and bring it to me.
9047 I like you!
9048 <COLOR=FFE36C0A>[Quest End - Mercenary Yansen]<RETURN=1/></COLOR>Thank you. I've done all I can do here.
9049 <COLOR=FFE36C0A>[Quest Start - Mercenary Yansen]<RETURN=1/></COLOR>Thank you. I've done all I can do here.<RETURN=1/><RETURN=1/>Now, go back to the stingy woman and report the completion of the scouting mission. And let me give you a piece of advice. Don't work for her if possible. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=28100/>.
9050 How's the task coming along?
9051 <COLOR=FFE36C0A>[Quest End - Valkyrie Clan Ludvina]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>I'm preparing for a Scout Report. Please wait a second.
9052 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>An infectious disease is spreading.<RETURN=1/><RETURN=1/>Scouts are suffering from a high fever after returning from their missions. I think it's due to an endemic on the Kortoq Coast. We need the cure as soon as possible. I hope you work together with <NPCNAME=28100/> on this one.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=28100/>.
9053 Yes, what can I do for you?
9054 <COLOR=FFE36C0A>[Quest End - Valkyrie Clan Ludvina]<RETURN=1/></COLOR>An infectious disease...<RETURN=1/><RETURN=1/>You'll be able to solve the problem if you get help from the natives.
9055 <COLOR=FFE36C0A>[Quest Start - Valkyrie Clan Ludvina]<RETURN=1/></COLOR>Go and meet <NPCNAME=28102/>.<RETURN=1/><RETURN=1/>They're natives who lived on the Kortoq Coast for a long time. If we help them, they'll help us as well. Go to <NPCNAME=28102/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=28102/>.
9056 ¡¦¡¦.
9057 <COLOR=FFE36C0A>[Quest End - Chief of Blue Beak Tribe]<RETURN=1/></COLOR>What brings you here?<RETURN=1/><RETURN=1/>We have no reason to help intruders like you.
9058 <COLOR=FFE36C0A>[Quest Start - Chief of Blue Beak Tribe]<RETURN=1/></COLOR>We have no reason to help intruders like you.<RETURN=1/><RETURN=1/>My tribe had to move our home in land from the Kortoq Coast because of intruders like you and hooked insects living on the coast. I'd like to restore my village. If you're not an intruder, do what I'm telling you now. If you complete it, I'll also help you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
9059 We have no reason to help intruders like you.
9060 <COLOR=FFE36C0A>[Quest End - Chief of Blue Beak Tribe]<RETURN=1/></COLOR>Hmm... A promise is a promise.<RETURN=1/><RETURN=1/>Right! I'll help you.
9061 <COLOR=FFE36C0A>[Quest Start - Chief of Blue Beak Tribe]<RETURN=1/></COLOR>Bring <ITEMNAME=40910/>.<RETURN=1/><RETURN=1/>Hooked insects are a terrible threat to us, but their eggs are the best food. If you get us hooked insect's eggs, we can breed them to solve our food shortage.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1894/> and get <ITEMNAME=40910/>.
9062 Bring <ITEMNAME=40910/>.
9063 <COLOR=FFE36C0A>[Quest End - Chief of Blue Beak Tribe]<RETURN=1/></COLOR>It's not over yet.<RETURN=1/><RETURN=1/>Please wait a moment.
9065 Hooked insects are a terrible threat to us.<RETURN=1/>
9066 <COLOR=FFE36C0A>[Quest End - Chief of Blue Beak Tribe]<RETURN=1/></COLOR>You're doing well.<RETURN=1/><RETURN=1/>I need to hold a tribal meeting to discuss your matter. It won't take long. You'll know the result soon enough.
9067 <COLOR=FFE36C0A>[Quest Start - Chief of Blue Beak Tribe]<RETURN=1/></COLOR>We've decided to help you.<RETURN=1/><RETURN=1/>I need some ingredients to make cures. Please prepare them for me. I'll tell you what to do. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests and get <ITEMNAME=40911/>.
9068 I need some ingredients to make cures. Please prepare them for me.
9069 <COLOR=FFE36C0A>[Quest End - Chief of Blue Beak Tribe]<RETURN=1/></COLOR>If you're done, take the cure and leave.
9070 <COLOR=FFE36C0A>[Quest Start - Chief of Blue Beak Tribe]<RETURN=1/></COLOR>You need to bring <ITEMNAME=40912/> from the habitat of Jade Beetles.<RETURN=1/><RETURN=1/>Jade Beetles have lived on the Kortoq Coast for a long time, perhaps longer than us. They're born strong against infectious diseases. Their eggs can be the best cure for diseases. So bring me their eggs. Then I can make cures.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40912/> from the habitat of Jade Beetles.
9071 You need to bring <ITEMNAME=40912/> from the habitat of Jade Beetles.
9072 <COLOR=FFE36C0A>[Quest End - Chief of Blue Beak Tribe]<RETURN=1/></COLOR>You're doing well.<RETURN=1/><RETURN=1/>To make cures, we have to do something. We need help from other tribes. Please wait.
9073 <COLOR=FFE36C0A>[Quest Start - Chief of Blue Beak Tribe]<RETURN=1/></COLOR>Take <ITEMNAME=40912/> to <NPCNAME=28104/>. <RETURN=1/><RETURN=1/><NPCNAME=28104/> has a friendly relationship with us. He's also the best pharmacist. <NPCNAME=28104/> is a sensitive person. Be on your best behavior.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40912/> to <NPCNAME=28104/>.
9074 ¡¦¡¦¡¦
9075 <COLOR=FFE36C0A>[Quest End - Chief of Lantern Swallow Tribe]<RETURN=1/></COLOR>Wait a moment.<RETURN=1/><RETURN=1/>I don't normally make cures for people from other regions, but Blue Beak Tribe especially asked for it. So wait a moment.
9076 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Vice Captain Droysen]<RETURN=1/></COLOR>We need to investigate creatures in Serient.<RETURN=1/><RETURN=1/>If you consider the natives here and the infectious disease that swept the Expedition, you'll see why we need to know more about the environment here. Investigate Kortoq Coast with <NPCNAME=28105/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests and get <ITEMNAME=40913/>.
9077 We need to investigate creatures in Serient.
9078 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Vice Captain Droysen]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>Information is power.
9079 <COLOR=FFE36C0A>[Quest Start - Scholar Alkapen]<RETURN=1/></COLOR>We need to know more about <NPCNAME=28114/>!<RETURN=1/><RETURN=1/>We need to study the ecological environment of this place. And <NPCNAME=28114/> is a special case. They're adapted to the Kortoq environment better than other creatures. Conduct a study on <NPCNAME=28114/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=28114/> to get <ITEMNAME=40915/> and <ITEMNAME=40916/>.
9080 We need to study the ecological environment of this place.
9081 <COLOR=FFE36C0A>[Quest End - Scholar Alkapen]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>You've been a great help. Keep up the good work.
9082 <COLOR=FFE36C0A>[Quest Start - Scholar Alkapen]<RETURN=1/></COLOR>Gather and bring <ITEMNAME=40917/>. <RETURN=1/><RETURN=1/>It's a mysterious plant that doesn't grow on our continent. I'm going to analyze samples of it. Take some <ITEMNAME=40917/> from the rocky area of the south coast.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take some <ITEMNAME=40917/> from the rocky area of the south coast.
9083 Take some <ITEMNAME=40917/> from the rocky area of the south coast.
9084 <COLOR=FFE36C0A>[Quest End - Scholar Alkapen]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>You've been a great help. Keep up the good work.
9085 <COLOR=FFE36C0A>[Quest Start - Scholar Alkapen]<RETURN=1/></COLOR>You have to go back to the Brakion Continent with the samples.<RETURN=1/><RETURN=1/>Take <ITEMNAME=40917/> to <NPCNAME=65380/> in Nirvelle Swamp. <RETURN=1/>She provides more accurate analysis. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40917/> to <NPCNAME=65380/>.
9086 Yes, what can I do for you?
9087 <COLOR=FFE36C0A>[Quest End - Driesch]<RETURN=1/></COLOR>Samples from Serient!<RETURN=1/><RETURN=1/>That's interesting. It'll be useful to the study.
9088 <COLOR=FFE36C0A>[Quest Start - Driesch]<RETURN=1/></COLOR>The samples you brought me are very interesting!<RETURN=1/><RETURN=1/>I found out that the plants on the Kortoq Coast have excellent detoxifying properties. With these remarkable detoxifying properties, we'll be able to restore the contaminated swamp sooner than we expected! To proceed with my research, I need more samples. Please help me here.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65384/> and get <ITEMNAME=40918/>.
9089 The samples you brought me are very interesting!
9090 <COLOR=FFE36C0A>[Quest End - Driesch]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>I'll let you know the findings of the research.
9091 <COLOR=FFE36C0A>[Quest Start - Driesch]<RETURN=1/></COLOR>The research is complete, and the results will have been delivered to <NPCNAME=28105/> by now.<RETURN=1/><RETURN=1/>There are many other mysterious plants in Serient. Tell <NPCNAME=28105/> to take more samples.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=28105/>.
9092 What is it?
9093 <COLOR=FFE36C0A>[Quest End - Scholar Alkapen]<RETURN=1/></COLOR>Well done!<RETURN=1/><RETURN=1/>The Illustrated Book of Kortoq Coastal Plants is almost complete. It won't take long!
9094 <COLOR=FFE36C0A>[Quest Start - Captain Grunhilt]<RETURN=1/></COLOR>I gave engineers the task of Flying Vessel maintenance.<RETURN=1/><RETURN=1/>I ordered vessel upgrade work to enhance the Flying Vessel's performance. Help the engineers finish their work.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests and bring me <ITEMNAME=40919/> and <ITEMNAME=40920/>.
9095 I ordered vessel upgrade work to enhance the Flying Vessel's performance. Help the engineers finish their work.
9096 <COLOR=FFE36C0A>[Quest End - Captain Grunhilt]<RETURN=1/></COLOR>Good job!<RETURN=1/><RETURN=1/>The Flying Vessel performance has gotten a lot better.
9098 First of all, we need some materials to stabilize the Teleportation Device.
9099 <COLOR=FFE36C0A>[Quest End - Engineer Gerry]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>Its performance has improved a little!
9101 Please help!
9102 <COLOR=FFE36C0A>[Quest End - Engineer Gerry]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>Its performance has improved greatly!
9104 Please help!
9105 <COLOR=FFE36C0A>[Quest End - Engineer Gerry]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>Its performance has improved greatly!
9106 <COLOR=FFE36C0A>[Quest Start - Engineer Gerry]<RETURN=1/></COLOR>Thank you for helping me with the upgrade work!<RETURN=1/><RETURN=1/>I told the Captain about your great contributions. You'll be given some rewards!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=28067/>.
9107 What is it?
9108 <COLOR=FFE36C0A>[Quest End - Captain Grunhilt]<RETURN=1/></COLOR>I heard you helped a lot.<RETURN=1/><RETURN=1/>Keep up the good work.
9110 The engine output needs to be increased! Increased engine output allows easier teleportation between continents.
9111 <COLOR=FFE36C0A>[Quest End - Chief Engineer Hugin]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>Its performance has improved greatly!
9113 The engine output needs to be increased! Increased engine output allows easier teleportation between continents.
9114 <COLOR=FFE36C0A>[Quest End - Chief Engineer Hugin]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>Its performance has improved greatly!
9116 The engine output needs to be increased! Increased engine output allows easier teleportation between continents.
9117 <COLOR=FFE36C0A>[Quest End - Chief Engineer Hugin]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>Its performance has improved greatly!
9118 <COLOR=FFE36C0A>[Quest Start - Chief Engineer Hugin]<RETURN=1/></COLOR>Thank you for helping me with the upgrade work!<RETURN=1/><RETURN=1/>I told the Captain about your great contributions. You'll be given some rewards!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=28067/>.
9119 What is it?
9120 <COLOR=FFE36C0A>[Quest End - Captain Grunhilt]<RETURN=1/></COLOR>I heard from Hugin that you helped a lot.<RETURN=1/><RETURN=1/>You've done so much to help lazy Hugin. Keep up the good work.
9121 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>A shipwrecked person was found while scouting the area.<RETURN=1/><RETURN=1/>Meet him and find out how and why he came here. Be careful. He might be an Ignis spy.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=28106/>.
9122 ¡¦
9123 <COLOR=FFE36C0A>[Quest End - Paulo]<RETURN=1/></COLOR>I... have been locked up in here for... two years? No... three years? No...<RETURN=1/><RETURN=1/>I argued with my father and went fishing. That's all. I took a short nap and awoke to find myself in the middle of the ocean. Then I arrived here. I didn't want to come here at all. I've been locked up for... I don't know. I gave up counting the date after a year. Are you going to take me home?
9124 <COLOR=FFE36C0A>[Quest Start - Paulo]<RETURN=1/></COLOR>Actually... being locked up here for a long time, I have a memory problem.<RETURN=1/><RETURN=1/>Sometimes I forget who and where I am. If I can get my stuff back, I wouldn't lose myself. If nothing changes, I won't be able to remember who I am. Help me. Bring me my stuff.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=28115/> and get <ITEMNAME=40921/>.
9125 Sometimes I forget who and where I am.
9126 <COLOR=FFE36C0A>[Quest End - Paulo]<RETURN=1/></COLOR>Thanks!<RETURN=1/><RETURN=1/>It will be a lot of help. Thank you very much!
9128 Sometimes I forget who and where I am.
9129 <COLOR=FFE36C0A>[Quest End - Paulo]<RETURN=1/></COLOR>Thanks!<RETURN=1/><RETURN=1/>It will be a lot of help. Thank you very much!
9130 <COLOR=FFE36C0A>[Quest Start - Paulo]<RETURN=1/></COLOR>Please tell my father I'm here.<RETURN=1/><RETURN=1/>Ask him to take me out of here... or come by himself. He may not believe you, so take my stuff.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40922/> to <NPCNAME=65096/>.
9131 Sometimes I forget who and where I am.
9132 <COLOR=FFE36C0A>[Quest End - Croliversa]<RETURN=1/></COLOR>Stupid boy...
9133 <COLOR=FFE36C0A>[Quest Start - Croliversa]<RETURN=1/></COLOR>He is foolish... but...<RETURN=1/><RETURN=1/>He is my only son who can succeed me. He must have suffered a lot. I'm going to make Aukra's secret medicine that restores his vigor. Please find and bring me its materials.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=65384/> and get <ITEMNAME=40923/>.
9134 Sometimes I forget who and where I am.
9135 <COLOR=FFE36C0A>[Quest End - Croliversa]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Please wait a moment.
9136 <COLOR=FFE36C0A>[Quest Start - Croliversa]<RETURN=1/></COLOR>The secret medicine is ready now.<RETURN=1/><RETURN=1/>Take <ITEMNAME=40924/> to <NPCNAME=28106/> and tell him I'll go and get him out soon.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40924/> to <NPCNAME=28106/>.
9137 Sometimes I forget who and where I am.
9138 <COLOR=FFE36C0A>[Quest End - Paulo]<RETURN=1/></COLOR>Father's secret medicine?<RETURN=1/><RETURN=1/>Hmm... It's suspicious... but he said this is good for health. I'll drink it.<RETURN=1/><RETURN=1/>Hmm...<RETURN=1/><RETURN=1/>Hmm...<RETURN=1/><RETURN=1/>Hmm...<RETURN=1/><RETURN=1/>Yeck...<RETURN=1/><RETURN=1/>Yecck...<RETURN=1/><RETURN=1/>Where am I? And... who am I?
9139 <COLOR=FFE36C0A>[Quest Start - Captain Gerhilde]<RETURN=1/></COLOR>The Flying Vessel provides shipping service as well.<RETURN=1/><RETURN=1/>It's not profitable enough just carrying passengers in the Flying Vessel around the Republic. But... business is already facing up to many difficulties. Shipping has been delayed. I don't want to lose confidence at the beginning of business. Please. Help me here!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Deliver <ITEMNAME=40925/> to <NPCNAME=63836/> in Etherain in 10 minutes.
9140 ¡¦.
9141 <COLOR=FFE36C0A>[Quest End - Guard Captain Alkan]<RETURN=1/></COLOR>Oh... I didn't order this.... It must be the wrong address.
9142 <COLOR=FFE36C0A>[Quest Start - Guard Captain Alkan]<RETURN=1/></COLOR>Oh... I didn't order this... It must be the wrong address.<RETURN=1/><RETURN=1/>Look at the address. The destination is Aukra. You'd better hurry.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Deliver <ITEMNAME=40925/> to <NPCNAME=65417/> in Aukra in 5 minutes.
9143 ¡¦.
9144 <COLOR=FFE36C0A>[Quest End - Astronomer Lucca]<RETURN=1/></COLOR>Oh, thank you.<RETURN=1/><RETURN=1/>Your delivery service is very quick.
9146 ¡¦.
9147 <COLOR=FFE36C0A>[Quest End - Captain Grunhilt]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>I'll take the delivery fee from <NPCNAME=28068/>.
9149 Please join us in keeping our Flying Vessel safe!
9150 <COLOR=FFE36C0A>[Quest End - Deputy Captain Balmung]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>We'll do our all to become the best Flying Vessel in the Republic!
9152 Please join us in keeping our Flying Vessel safe!
9153 <COLOR=FFE36C0A>[Quest End - Deputy Captain Balmung]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>We'll do our all to become the best Flying Vessel in the Republic!
9155 Please join us in keeping our Flying Vessel safe!
9156 <COLOR=FFE36C0A>[Quest End - Deputy Captain Balmung]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>We'll do our all to become the best Flying Vessel in the Republic!
9157 <COLOR=FFE36C0A>[Quest Start - Deputy Captain Balmung]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>The performance of our weapons has improved thanks to you! I recommended you get rewards from Kortoq Expedition. Go visit <NPCNAME=28094/> on the Kortoq Coast.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Go to </COLOR><NPCNAME=28094/>.
9158 ¡¦..
9159 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>Good job!<RETURN=1/><RETURN=1/>We, the Republic, appreciate your help!
9160 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>The scouting mission is finished!<RETURN=1/><RETURN=1/>I'll reclaim Kortoq and establish a foothold to chase Ignis! Once Kortoq is reclaimed, the Republic will dispatch an expeditionary force.... Then we'll begin the war again. It's just tragic that the enemy we have to fight was once our hope.<RETURN=1/><RETURN=1/>We can't afford to go through war again! The sooner we finish war, the less impact it will have on us. Reclaim Kortoq as soon as possible!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Go to </COLOR><NPCNAME=28107/>.
9161 ¡¦..
9162 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Messenger]<RETURN=1/></COLOR>The war will begin soon.
9163 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Messenger]<RETURN=1/></COLOR>We'll carry out the commander's orders.<RETURN=1/><RETURN=1/>The forward unit is accomplishing tasks to reclaim Kortoq. You should join the forward unit and help them reclaim Kortoq. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go into the portal and find <NPCNAME=28108/>.
9164 ¡¦..
9165 <COLOR=FFE36C0A>[Quest End - Mage Iona]<RETURN=1/></COLOR>We should find the Earth Guardian and purify him. He's under Ignis' spell.
9166 <COLOR=FFE36C0A>[Quest Start - Mage Iona]<RETURN=1/></COLOR>We'll carry out the commander's orders.<RETURN=1/><RETURN=1/>Kortoq is ruled by the Earth Guardian. But the Earth Guardian is controlled by Ignis, and he's not in his right mind. We can't eliminate him though. If we eliminate him, all the Ents in Kortoq Coast would attack us. The only solution is to free his mind from Ignis' control. Remember. Don't kill the Earth Guardian.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=1969/>.
9167 ¡¦..
9168 <COLOR=FFE36C0A>[Quest End - Purified Earth Guardian]<RETURN=1/></COLOR>Thanks.<RETURN=1/><RETURN=1/>She told me in a whisper... that the world would never change, and I should join the festival of ruin. My spirit was controlled by her whisper... and I fell asleep. She kept whispering in the dark... but I tried not to listen to her.<RETURN=1/><RETURN=1/>The world is changing. We Ents weren't interested in what was going on in the world. But she got us involved, and many Ents still follow her, like me.
9169 <COLOR=FFE36C0A>[Quest Start - Mage Plavin]<RETURN=1/></COLOR>I need <ITEMNAME=40927/>.<RETURN=1/><RETURN=1/>I need a large amount of energy to remove the Magic Barrier around Kortoq. A Mages' power is not enough to break it. Defeat enemies and get <ITEMNAME=40927/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate monsters and get <ITEMNAME=40927/>.
9170 ¡¦..
9171 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>Good job!<RETURN=1/><RETURN=1/>The Magic Barrier around the village has weakened!
9172 <COLOR=FFE36C0A>[Quest Start - Mage Plavin]<RETURN=1/></COLOR>Eliminate elite monsters!<RETURN=1/><RETURN=1/>Our friendly units have suffered serious damage. Elite monsters caused considerable damage. Find and kill elite monsters!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate elite monsters of level 134 or higher.
9173 ¡¦..
9174 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>Good job!<RETURN=1/><RETURN=1/>Our victory is largely credited to you!
9176 ¡¦..
9177 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>Good job!<RETURN=1/><RETURN=1/>Our victory is largely credited to you!
9178 <COLOR=FFE36C0A>[Quest Start - Mage Plavin]<RETURN=1/></COLOR>I need <ITEMNAME=40927/>.<RETURN=1/><RETURN=1/>To regain the Earth Guardian's vigor, we need a large amount of energy. Eliminate monsters and get <ITEMNAME=40927/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate monsters and get <ITEMNAME=40927/>.
9179 ¡¦..
9180 <COLOR=FFE36C0A>[Quest End - Earth Guardian]<RETURN=1/></COLOR>Thanks.<RETURN=1/><RETURN=1/>My power isn't fully recovered yet. Get me more <ITEMNAME=40927/>.
9181 <COLOR=FFE36C0A>[Quest Start - Purified Earth Guardian]<RETURN=1/></COLOR>Thanks.<RETURN=1/><RETURN=1/>I'm fully recovered now thanks to you. I won't forget your kindness. I sent small gifts for you to share with your fellows.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=28094/>.
9182 ¡¦..
9183 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>Good job!<RETURN=1/><RETURN=1/>Our victory is largely credited to you!
9184 <COLOR=FFE36C0A>[Quest Start - Purified Earth Guardian]<RETURN=1/></COLOR>Thanks.<RETURN=1/><RETURN=1/>I found myself again thanks to you. I won't forget your kindness. I sent small gifts for you to share with your fellows.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=28094/>.
9185 ¡¦..
9186 <COLOR=FFE36C0A>[Quest End - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>Good job!<RETURN=1/><RETURN=1/>Our victory is largely credited to you!
9187 <COLOR=FFE36C0A>[Quest Start - Kortoq Expedition Captain Humbolt]<RETURN=1/></COLOR>Go to <NPCNAME=1964/> in <MAPNAME=10006/>.<RETURN=1/><RETURN=1/>Now that we reclaimed the village, go visit their leader and establish cooperatives relations. If there's anything to help with, give them a hand. Someday we'll need their help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=1964/> in <MAPNAME=10006/>.
9188 ¡¦..
9189 <COLOR=FFE36C0A>[Quest End - Chieftain Siede]<RETURN=1/></COLOR>Oh... Nice to meet you!<RETURN=1/><RETURN=1/>We're a small village, but we welcome you sincerely! Please tell me if you need anything.
9190 <COLOR=FFE36C0A>[Quest Start - Chieftain Siede]<RETURN=1/></COLOR>I can't find <ITEMNAME=40928/> anywhere.<RETURN=1/><RETURN=1/>It probably disappeared when the village was attacked. <NPCNAME=28099/> is missing too. I think he's hiding out of town to protect <ITEMNAME=40928/>. Find <NPCNAME=28099/> and ask where <ITEMNAME=40928/> is. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests and get <ITEMNAME=40928/>.
9191 ¡¦..
9192 <COLOR=FFE36C0A>[Quest End - Chieftain Siede]<RETURN=1/></COLOR>Oh... <NPCNAME=28099/> is safe.<RETURN=1/><RETURN=1/>The statue is unharmed as well. That's a relief. It seems that you bring us good luck.
9193 <COLOR=FFE36C0A>[Quest Start - Trina]<RETURN=1/></COLOR>I don't have <ITEMNAME=40928/> with me.<RETURN=1/><RETURN=1/>I was robbed of it by the Golden Lizard Tribe when I was hiding here. I ran away. I was too scared to think about the statue. If it's not found, the Chieftain won't forgive me. Help me please.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1905/> and get <ITEMNAME=40929/>.
9194 If the statue isn't found, the Chieftain won't forgive me. Help me please.
9195 <COLOR=FFE36C0A>[Quest End - Trina]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>But... There's... no key.
9196 <COLOR=FFE36C0A>[Quest Start - Trina]<RETURN=1/></COLOR>We have to find <ITEMNAME=40930/>.<RETURN=1/><RETURN=1/>Jade Beetles have taken the key.... Please find it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1908/> and get <ITEMNAME=40930/>.
9197 If the statue isn't found, the Chieftain won't forgive me. Help me please.
9198 <COLOR=FFE36C0A>[Quest End - Trina]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>But... This isn't... the right key.
9199 <COLOR=FFE36C0A>[Quest Start - Trina]<RETURN=1/></COLOR>Go to <NPCNAME=28106/>!<RETURN=1/><RETURN=1/>There's a witness who saw him stealing the key from Jade Beetles. Go and get the key from him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=28106/>.
9200 If the statue isn't found, the Chieftain won't forgive me. Help me please.
9201 <COLOR=FFE36C0A>[Quest End - Paulo]<RETURN=1/></COLOR>What key?<RETURN=1/><RETURN=1/>Don't accuse me!
9202 <COLOR=FFE36C0A>[Quest Start - Paulo]<RETURN=1/></COLOR>Stop bothering me!<RETURN=1/><RETURN=1/>I'm innocent! If you keep annoying me... I won't stand for it any longer!<RETURN=1/><RETURN=1/>Leave me alone if you don't want to get hurt!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monsters summoned by <NPCNAME=28106/>.
9203 ¡¦.
9204 <COLOR=FFE36C0A>[Quest End - Paulo]<RETURN=1/></COLOR>Ugh... I don't believe it.<RETURN=1/><RETURN=1/>Stop hitting me, please!
9205 <COLOR=FFE36C0A>[Quest Start - Paulo]<RETURN=1/></COLOR>Ugh... Take the key.<RETURN=1/><RETURN=1/>I'm sorry. Ugh... Stop hitting me, please....<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40931/> to <NPCNAME=28099/>.
9206 ¡¦.
9207 <COLOR=FFE36C0A>[Quest End - Trina]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>I can go back to my village now!
9244 <COLOR=FFE36C0A>[Quest Start - Healer Biyona]<RETURN=1/></COLOR>I'm going to make a powerful medicine for the expeditionary force.<RETURN=1/><RETURN=1/>As you already experienced, there are many venomous insects in Serient. It's due to the unique climate, but people from other regions are vulnerable to endemic diseases in Serient. <RETURN=1/><RETURN=1/>Our Chieftain ordered me to make a medicine for you who saved our village, and I'm going to make the best medicine I can. I need your help to do so.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate Jade Beetles and get <ITEMNAME=40932/>.
9245 ¡¦.
9246 <COLOR=FFE36C0A>[Quest End - Healer Biyona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>I still need some more materials. Please help me complete it.
9247 <COLOR=FFE36C0A>[Quest Start - Healer Biyona]<RETURN=1/></COLOR>I need help from the best pharmacist in the village.<RETURN=1/><RETURN=1/>Go to <NPCNAME=1967/>. She should be a lot of help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=1967/>.
9248 ¡¦.
9249 <COLOR=FFE36C0A>[Quest End - Pharmacist Chaya]<RETURN=1/></COLOR>Are you looking for the best pharmacist?<RETURN=1/><RETURN=1/>Well, that's me. You've come to the right place.
9250 <COLOR=FFE36C0A>[Quest Start - Pharmacist Chaya]<RETURN=1/></COLOR>I need one last thing to make the best medicine.<RETURN=1/><RETURN=1/>The best material is the monster <NPCNAME=1929/>, summoned by <NPCNAME=1928/>.<RETURN=1/><RETURN=1/>Eliminate <NPCNAME=1929/> and get <ITEMNAME=40933/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monsters summoned by <NPCNAME=1928/> and get <ITEMNAME=40933/>.
9251 ¡¦.
9252 <COLOR=FFE36C0A>[Quest End - Pharmacist Chaya]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>I can make the best medicine now.
9253 <COLOR=FFE36C0A>[Quest Start - Pharmacist Chaya]<RETURN=1/></COLOR>I want to make the best medicine in large quantities. But there aren't enough materials.<RETURN=1/><RETURN=1/>The best material is the monster <NPCNAME=1929/>, summoned by <NPCNAME=1928/>.<RETURN=1/><RETURN=1/>Eliminate <NPCNAME=1929/> and get <ITEMNAME=40933/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monsters summoned by <NPCNAME=1928/> and get <ITEMNAME=40933/>.
9254 ¡¦.
9255 <COLOR=FFE36C0A>[Quest End - Pharmacist Chaya]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>But I need some more materials.
9256 <COLOR=FFE36C0A>[Quest Start - Pharmacist Chaya]<RETURN=1/></COLOR>I can make the medicine in large quantities now.<RETURN=1/><RETURN=1/>Thank you for your work. I prepared a small gift for you. Go to <NPCNAME=1965/>.<RETURN=1/>Thank you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=1965/>.
9257 ¡¦.
9258 <COLOR=FFE36C0A>[Quest End - Healer Biyona]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>Thank you for your work.
9259 <COLOR=FFE36C0A>[Quest Start - Hunter Pedetu]<RETURN=1/></COLOR>Thank you for fighting for our village.<RETURN=1/><RETURN=1/>Now we have our village back, we need to fight all threats against it. Are you going to join us to fight them? I hope you do!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
9260 ¡¦.
9261 <COLOR=FFE36C0A>[Quest End - Hunter Pedetu]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>But there are still many dangers around us.
9262 <COLOR=FFE36C0A>[Quest Start - Hunter Pedetu]<RETURN=1/></COLOR>We'll eliminate Beetle Tribesmen.<RETURN=1/><RETURN=1/>We'll eliminate Beetle Tribesmen and confront our enemies. We'll eliminate as many of them as possible as an example to our other enemies.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate Beetle Tribesmen in <MAPNAME=33/> and get <ITEMNAME=40935/>.
9263 We'll eliminate Beetle Tribesmen.
9264 <COLOR=FFE36C0A>[Quest End - Hunter Pedetu]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>But there are still many dangers around us.
9265 <COLOR=FFE36C0A>[Quest Start - Hunter Pedetu]<RETURN=1/></COLOR>We'll eliminate Lizard Tribesmen.<RETURN=1/><RETURN=1/>We'll eliminate Lizard Tribesmen and confront our enemies. We'll eliminate as many of them as possible as an example to our other enemies.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate Lizard Tribesman in <MAPNAME=33/> and get <ITEMNAME=40936/>.
9266 We'll eliminate Lizard Tribesmen.
9267 <COLOR=FFE36C0A>[Quest End - Hunter Pedetu]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>But there are still many dangers around us.
9268 <COLOR=FFE36C0A>[Quest Start - Hunter Pedetu]<RETURN=1/></COLOR>The threat of our enemies hasn't disappeared.<RETURN=1/><RETURN=1/>We have to punish Lizard and Beetle Tribes for intruding into our village. So they won't even think of invading our village. Help me defeat them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquests.
9269 ¡¦.
9270 <COLOR=FFE36C0A>[Quest End - Hunter Pedetu]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>The village has no threats now.
9271 <COLOR=FFE36C0A>[Quest Start - Hunter Pedetu]<RETURN=1/></COLOR>We'll eliminate Beetle Tribesmen.<RETURN=1/><RETURN=1/>We'll eliminate Beetle Tribesmen and confront our enemies. We'll eliminate as many of them as possible as an example to our other enemies.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate Beetle Tribesmen in <MAPNAME=10006/> and get <ITEMNAME=40935/>.
9272 We'll eliminate Beetle Tribesmen.
9273 <COLOR=FFE36C0A>[Quest End - Hunter Pedetu]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>But there are still many dangers around us.
9274 <COLOR=FFE36C0A>[Quest Start - Hunter Pedetu]<RETURN=1/></COLOR>We'll eliminate Lizard Tribesmen.<RETURN=1/><RETURN=1/>We'll eliminate Lizard Tribesmen and confront our enemies. We'll eliminate as many of them as possible as an example to our other enemies.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate Lizard Tribesmen in <MAPNAME=10006/> and get <ITEMNAME=40936/>.
9275 We'll eliminate Lizard Tribesmen.
9276 <COLOR=FFE36C0A>[Quest End - Hunter Pedetu]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>But there are still many dangers around us.
9277 <COLOR=FFE36C0A>[Quest Start - Drake Knight Reben]<RETURN=1/></COLOR>It seems that our battle skills have weakened since the war against the Helrons.<RETURN=1/><RETURN=1/>If we were at full strength, we'd have defeated a village like this in no time. We need to sharpen our battle skills which have weakened in times of peace. Enhance your battle skill!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate leader or elite monsters of level 130 or higher.
9278 It seems that our battle skills have weakened since the war against the Helrons.
9279 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Hmm... It's not enough yet.
9280 <COLOR=FFE36C0A>[Quest Start - Drake Knight Reben]<RETURN=1/></COLOR>It's not quite enough yet.<RETURN=1/><RETURN=1/>If we'd had our full strength, we'd have defeated elite monsters in no time. We need to sharpen our battle skills which have weakened in times of peace. Enhance your battle skill!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate Captain Monsters of level 130 or higher.
9281 It seems that our battle skills have weakened since the war against the Helrons.
9282 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Hmm... It's not enough yet.
9283 <COLOR=FFE36C0A>[Quest Start - Drake Knight Reben]<RETURN=1/></COLOR>It's not quite enough yet.<RETURN=1/><RETURN=1/>If we'd been at full strength, we'd have defeated the Captain Monsters in no time. We need to sharpen our battle skills which have weakened in times of peace. Enhance your battle skill!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate Boss Monsters of level 130 or higher.
9284 It seems that our battle skills have weakened since the war against the Helrons.
9285 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Hmm... It seems alright now. Well done.
9287 We'd like to trade with the Republic.
9288 <COLOR=FFE36C0A>[Quest End - Chieftain Siede]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Our village will prosper soon!
9289 <COLOR=FFE36C0A>[Quest Start - Chieftain Siede]<RETURN=1/></COLOR>Prepare to trade with Aukra Village.<RETURN=1/><RETURN=1/>Meet the leader of Aukra village and pass on my messages. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Go to <NPCNAME=65096/>.
9290 ¡¦..
9291 <COLOR=FFE36C0A>[Quest End - Croliversa]<RETURN=1/></COLOR>Hmm... The new continent wants to trade with us?
9293 ¡¦..
9294 <COLOR=FFE36C0A>[Quest End - Croliversa]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>As I promised, I'll allow the trade.
9295 <COLOR=FFE36C0A>[Quest Start - Chieftain Siede]<RETURN=1/></COLOR>Prepare to trade with Etherain.<RETURN=1/><RETURN=1/>Please convey my messages to Etherain. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Go to <NPCNAME=63818/>.
9296 ¡¦..
9297 <COLOR=FFE36C0A>[Quest End - Guard Captain Ronken von Michael]<RETURN=1/></COLOR>Hmm... The new continent wants to trade with us?
9299 ¡¦..
9300 <COLOR=FFE36C0A>[Quest End - Guard Captain Ronken von Michael]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>As I promised, I'll allow the trade.
9301 <COLOR=FFE36C0A>[Quest Start - Chieftain Siede]<RETURN=1/></COLOR>Prepare to trade with Tringel Village.<RETURN=1/><RETURN=1/>Please convey my messages to Tringel. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Go to <NPCNAME=63814/>.
9302 ¡¦..
9303 <COLOR=FFE36C0A>[Quest End - Ranthartz]<RETURN=1/></COLOR>Hmm... The new continent wants to trade with us?
9305 ¡¦..
9306 <COLOR=FFE36C0A>[Quest End - Ranthartz]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>As I promised, I'll allow the trade.
9307 <COLOR=FFE36C0A>[Quest Start - Chieftain Siede]<RETURN=1/></COLOR>Prepare to trade with Waldchen Village.<RETURN=1/><RETURN=1/>Please convey my messages to Waldchen. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Go to <NPCNAME=63815/>.
9308 ¡¦..
9309 <COLOR=FFE36C0A>[Quest End - Rante]<RETURN=1/></COLOR>Hmm... The new continent wants to trade with us?
9311 ¡¦..
9312 <COLOR=FFE36C0A>[Quest End - Guard Captain Ronken von Michael]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>As I promised, I'll allow the trade.
41304 Go to <NPCNAME=28093/>.
41305 Board the Flying Vessel and talk to <NPCNAME=28067/>.
41306 Go to <NPCNAME=28094/>.
41307 Eliminate <NPCNAME=1889/> and <NPCNAME=1890/>.
41308 Eliminate <NPCNAME=1900/> and <NPCNAME=1899/>.
41309 Eliminate <NPCNAME=1892/>.
41310 Complete the subquests.
41311 Find <ITEMNAME=40904/> near the coastline.
41312 Complete the subquests and bring me <ITEMNAME=40905/>.
41313 Find <ITEMNAME=40906/> near the body.
41314 Eliminate <NPCNAME=28111/> and get <ITEMNAME=40907/>.
41315 Talk to <NPCNAME=28097/>.
41316 Complete the subquests and bring me <ITEMNAME=40908/>.
41317 Talk to <NPCNAME=28101/>.
41318 Eliminate <NPCNAME=1894/> and <NPCNAME=1897/>.
41319 Go find <ITEMNAME=40909/> and bring it to me.
41320 Talk to <NPCNAME=28100/>.
41321 Talk to <NPCNAME=28100/>.
41322 Talk to <NPCNAME=28102/>.
41323 Complete the subquests.
41324 Eliminate <NPCNAME=1894/> and get <ITEMNAME=40910/>.
41326 Complete the subquests and get <ITEMNAME=40911/>.
41327 Get <ITEMNAME=40912/> from the habitat of Jade Beetles.
41328 Take <ITEMNAME=40912/> to <NPCNAME=28104/>.
41329 Complete the subquests and get <ITEMNAME=40913/>.
41330 Eliminate <NPCNAME=28114/> to get <ITEMNAME=40915/> and <ITEMNAME=40916/>.
41331 Take some <ITEMNAME=40917/> from the rocky area of the south coast.
41332 Take <ITEMNAME=40917/> to <NPCNAME=65380/>.
41333 Eliminate <NPCNAME=65384/> and get <ITEMNAME=40918/>.
41334 Talk to <NPCNAME=28105/>.
41335 Complete the subquests and bring me <ITEMNAME=40919/> and <ITEMNAME=40920/>.
41339 Go to <NPCNAME=28067/>.
41343 Go to <NPCNAME=28067/>.
41344 Go to <NPCNAME=28106/>.
41345 Eliminate <NPCNAME=28115/> and get <ITEMNAME=40921/>.
41346 Eliminate <NPCNAME=1898/> and get <ITEMNAME=40922/>.
41347 Take <ITEMNAME=40922/> to <NPCNAME=65096/>.
41348 Eliminate <NPCNAME=65384/> and get <ITEMNAME=40923/>.
41349 Take <ITEMNAME=40924/> to <NPCNAME=28106/>.
41350 Deliver <ITEMNAME=40925/> to <NPCNAME=63836/> in Etherain in 10 minutes.
41351 Deliver <ITEMNAME=40925/> to <NPCNAME=65417/> in Aukra in 5 minutes.
41352 Take <ITEMNAME=40926/> to <NPCNAME=28067/>.
41356 Go to <NPCNAME=28094/>.
41357 Go to <NPCNAME=28107/>.
41358 Go into the portal and find <NPCNAME=28108/>.
41359 Talk to <NPCNAME=1969/>.
41360 Eliminate monsters and get <ITEMNAME=40927/>.
41361 Eliminate elite monsters of level 134 or higher.
41363 Eliminate monsters and get <ITEMNAME=40927/>.
41364 Talk to <NPCNAME=28094/>.
41365 Talk to <NPCNAME=28094/>.
41366 Go to <NPCNAME=1964/> in <MAPNAME=10006/>.
41367 Complete the subquests and get <ITEMNAME=40928/>.
41368 Eliminate <NPCNAME=1905/> and get <ITEMNAME=40929/>.
41369 Eliminate <NPCNAME=1908/> and get <ITEMNAME=40930/>.
41370 Talk to <NPCNAME=28106/>.
41371 Eliminate the monsters summoned by <NPCNAME=28106/>.
41372 Take <ITEMNAME=40931/> to <NPCNAME=28099/>.
41385 Eliminate Jade Beetles and get <ITEMNAME=40932/>.
41386 Go to <NPCNAME=1967/>.
41387 Eliminate the monsters summoned by <NPCNAME=1928/> and get <ITEMNAME=40933/>.
41388 Eliminate the monsters summoned by <NPCNAME=1928/> and get <ITEMNAME=40933/>.
41389 Go to <NPCNAME=1965/>.
41390 Complete the subquests.
41391 Eliminate Beetle Tribesmen in <MAPNAME=33/> and get <ITEMNAME=40935/>.
41392 Eliminate Lizard Tribesmen in <MAPNAME=33/> and get <ITEMNAME=40936/>.
41393 Complete the subquests.
41394 Eliminate Beetle Tribesmen in <MAPNAME=10006/> and get <ITEMNAME=40935/>.
41395 Eliminate Lizard Tribesmen in <MAPNAME=10006/> and get <ITEMNAME=40936/>.
41396 Eliminate leader or elite monsters of level 130 or higher.
41397 Eliminate Captain Monsters of level 130 or higher.
41398 Eliminate Boss Monsters of level 130 or higher.
41400 Go to <NPCNAME=65096/>.
41402 Go to <NPCNAME=63818/>.
41404 Go to <NPCNAME=63814/>.
41406 Go to <NPCNAME=63815/>.
//¿ÀÈÄ 12:02 2011-01-19
9034 <COLOR=FFE36C0A>[Quest Start - Trina]<RETURN=1/></COLOR>You've come to chase the intruders who have destroyed my village, haven't you? <RETURN=1/><RETURN=1/>Then, please do me a favor. Save my village. The intruders have gone, but the Earth Guardian protecting the village has been bewitched by the hooded woman. Now he attacks people and causes trouble. Please. Save the village.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=28097/>.
9127 <COLOR=FFE36C0A>[Quest Start - Paulo]<RETURN=1/></COLOR>I don't remember what my family look like.<RETURN=1/><RETURN=1/>The most painful thing while I'm captured here is loneliness. I would feel better if I could see their faces, but I lost their photos. Can you find them for me please?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1898/> and get <ITEMNAME=40922/>.
9145 <COLOR=FFE36C0A>[Quest Start - Astronomer Lucca]<RETURN=1/></COLOR>The fee is collect on delivery, isn't it?<RETURN=1/><RETURN=1/>Here you are. Thank you, bye!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40926/> to <NPCNAME=28067/>.
9175 <COLOR=FFE36C0A>[Quest Start - Mage Plavin]<RETURN=1/></COLOR>Get rid of the obstacles!<RETURN=1/><RETURN=1/>Many of the expeditionary force have been attacked by <NPCNAME=1926/>. To seize Kortoq as soon as possible, we need to kill <NPCNAME=1926/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1926/>.
41362 Eliminate <NPCNAME=1926/>.
//¿ÀÈÄ 12:12 2011-02-01
6188 <COLOR=FFE36C0A>[Quest Start-Priest Naffayas]<RETURN=1/></COLOR>Eliminate <NPCNAME=41027/>/*Kalbus*/ on top of the trial of wind.<RETURN=1/>But, you must complete this task in 90 minutes. Can you take this challenge? The trial of wind is cruel. It's not too late to give up.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=41027/>/*Kalbus*/ of the Trial of Wind in 90 minutes.
40597 Eliminate <NPCNAME=41027/>/*Kalbus*/ of Trial of Wind in 90 minutes.
//¿ÀÈÄ 12:55 2011-02-08
41408 Go to <NPCNAME=63858/>.
41409 Eliminate <NPCNAME=372/>, the monster that's summoned when you accept the quest.
41410 Eliminate <NPCNAME=373/>, the monster that's summoned when you accept the quest.
41411 Eliminate Black Forest Sentries and Beastman Sentries in Zapir Lake to get <ITEMNAME=40945/> and <ITEMNAME=40946/>.
41412 Assemble <ITEMNAME=40945/> and <ITEMNAME=40946/> using <ITEMNAME=7294/> to create <ITEMNAME=40947/>.
41413 Eliminate <NPCNAME=1004/> and get <ITEMNAME=40948/>.
9323 There's nothing useless in the world!
9324 <COLOR=FFE36C0A>[Quest End - Sentry Captain Bachen]<RETURN=1/> </COLOR>It's because we Liberation Army have created <ITEMNAME=7294/>!<RETURN=1/><RETURN=1/>I have no idea how it works. Alchemists made it, and apparently it's based on the Law of Equivalent Exchange.<RETURN=1/><RETURN=1/>If you put your items in <ITEMNAME=7294/> and press "Assemble," a whole new item is created. Would you like to try it?
9325 <COLOR=FFE36C0A>[Quest Start - Sentry Captain Bachen]<RETURN=1/></COLOR>Test <ITEMNAME=7294/>!<RETURN=1/><RETURN=1/>If you insert the two items you've just obtained into <ITEMNAME=7294/> and press "Assemble," then a new item will be created. Try it now! Make a new item for yourself!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Assemble <ITEMNAME=40945/> and <ITEMNAME=40946/> using <ITEMNAME=7294/> to create <ITEMNAME=40947/>.
9326 Test <ITEMNAME=7294/>!
9327 <COLOR=FFE36C0A>[Quest End - Sentry Captain Bachen]<RETURN=1/></COLOR>It's not difficult, is it?<RETURN=1/><RETURN=1/>From now on, make new items using <ITEMNAME=7294/>!
9328 <COLOR=FFE36C0A>[Quest Start - Sentry Captain Bachen]<RETURN=1/></COLOR>Do you want to know about the disassembly function of <ITEMNAME=7294/>?<RETURN=1/><RETURN=1/>If you want to know about the disassembly function, retrieve my lost weapon. I guess... <NPCNAME=1004/> stole it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1004/> and get <ITEMNAME=40948/>.
9329 If you want to know about the disassembly function, retrieve my lost weapon. I guess... <NPCNAME=1004/> stole it.<RETURN=1/>
9330 <COLOR=FFE36C0A>[Quest End - Sentry Captain Bachen]<RETURN=1/></COLOR>Oh my... my sword is broken.<RETURN=1/><RETURN=1/>Disassembly is to dispose of unnecessary equipment and weapons like this. If you're lucky, you may get Zard after disassembling items, so don't throw anything away without thinking about it.
//¿ÀÈÄ 4:09 2011-02-10
9313 <COLOR=FFE36C0A>[Quest Start - Udo]<RETURN=1/></COLOR>Do you know about elements?<RETURN=1/><RETURN=1/>Elements are the root of everything in the universe, and this world follows the law of elements. We can't live in this world without elements like water, darkness, fire, wind and earth. Do you want to know more?<RETURN=1/>Go to <NPCNAME=63858/> to find out more.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=63858/>.
9314 Do you know about elements?
9315 <COLOR=FFE36C0A>[Quest End - Coleman]<RETURN=1/></COLOR>It takes a long time to understand elements. But we don't have much time, so I'll only tell you about the intransitive relationship between elements. You must understand the intransitive relationship between elements to fight in battles.<RETURN=1/><RETURN=1/><COLOR=FFFF0000>Water defeats Fire.<RETURN=1/><RETURN=1/>Fire defeats Darkness.<RETURN=1/><RETURN=1/>Darkness defeats Wind.<RETURN=1/><RETURN=1/>Wind defeats Earth.<RETURN=1/><RETURN=1/>Earth defeats Water.<RETURN=1/><RETURN=1/></COLOR>This is the absolute principle. Everything in the world has its own element. The same applies to battles as well. Don't ever forget this relationship.
9316 <COLOR=FFE36C0A>[Quest Start - Coleman]<RETURN=1/></COLOR><COLOR=FFFF0000>Wait! After you accept the quest, monsters will be summoned.<RETURN=1/><RETURN=1/></COLOR>The summoned monster is <NPCNAME=372/>. <COLOR=FFFF0000>This is a water elemental monster, which is defeated by earth.<RETURN=1/><RETURN=1/></COLOR>Equip your weapon with the <COLOR=FFFF0000>Zard</COLOR> that you've just received for rewards. Use its elemental weakness. If the Zard installation is finished, accept the quest and kill the monster.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=372/>, the monster that's summoned when you accept the quest.
9317 The summoned monster is <NPCNAME=372/>. <COLOR=FFFF0000>This is a water elemental monster, which is defeated by earth.</COLOR>
9318 <COLOR=FFE36C0A>[Quest End - Coleman]<RETURN=1/></COLOR>Well done! Do you understand the intransitive relationship between elements now?<RETURN=1/><RETURN=1/>Let's practice again. This time I'll summon a fire elemental monster that is defeated by water.
9319 <COLOR=FFE36C0A>[Quest Start - Coleman]<RETURN=1/></COLOR><COLOR=FFFF0000>Wait! After you accept the quest, monsters will be summoned.<RETURN=1/><RETURN=1/></COLOR>The summoned monster is <NPCNAME=373/>. <COLOR=FFFF0000>This is a fire elemental monster, which is defeated by water.<RETURN=1/><RETURN=1/></COLOR>Equip your weapon with the <COLOR=FFFF0000>Zard</COLOR> that you've just received for rewards. Use its elemental weakness. If the Zard installation is finished, accept the quest and kill the monster.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=373/>, the monster that's summoned when you accept the quest.
9320 The summoned monster is <NPCNAME=373/>. <COLOR=FFFF0000>This is a fire elemental monster, which is defeated by water.</COLOR>
9321 <COLOR=FFE36C0A>[Quest End - Udo]<RETURN=1/></COLOR>Are you fully aware of the elements now?<RETURN=1/><RETURN=1/>The world of elements is extensive, so you need to study a lot. You just need to understand the intransitive relationship between elements for today. As you keep fighting in battles, you'll understand it more and more.
//¿ÀÈÄ 4:34 2011-02-15
7768 <COLOR=FFE36C0A>[Quest Start - Scout Enrique]<RETURN=1/></COLOR>Unfortunately... Brukelt's research journal that we found is missing some pages. The enemy must have done something to prevent information from falling into the wrong hands. Retrieve all the lost parts of the research diary.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monsters in <MAPNAME=56101/> to obtain <ITEMNAME=40858/> - <ITEMNAME=40862/>.
//¿ÀÈÄ 4:18 2011-02-22
41414 Talk to <NPCNAME=64672/>/*Ardor Recruiter J.J.Island*/ in <MAPNAME=10002/>/*Waldchen*/.
41415 Check <NPCNAME=64673/>/*Tame Kortoq Coast Crayfish*/ in <MAPNAME=10002/>/*Waldchen*/.
41416 Talk to the person who is related to fish in <MAPNAME=20004/>/*Zapir Lake*/.
41417 Kill <NPCNAME=64674/>/*Drifting Kortoq Coast Crayfish*/ in <MAPNAME=20004/>/*Zapir Lake*/.
41418 Take <ITEMNAME=7112/> to <NPCNAME=64673/>/*Tame Kortoq Coast Crayfish*/ in <MAPNAME=10002/>/*Waldchen*/.
8369 <COLOR=FFE36C0A>[Quest Start - Ardor Recruiter J.J.Island]<RETURN=1/></COLOR>Ah. I think my pet crayfish likes you!<RETURN=1/>Now that it's eating something, it'll recover soon. Thanks.<RETURN=1/><RETURN=1/>I've been watching you, and I guess you're a competent <COLOR=FFE36C0A><heroclass/></COLOR>.<RETURN=1/>Why don't you listen to my story?<RETURN=1/><RETURN=1/>After Etherain was ruined, the Liberation Army organized Ardor Expedition and advanced to Kortoq Coast in Serient.<RETURN=1/>But Karnatus Army was so strong that they struggled.<RETURN=1/>Dirty Karnatus scoundrels...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A><HERONAME/> </COLOR>You're quite strong, even among <COLOR=FFE36C0A><heroclass/></COLOR>, aren't you?<RETURN=1/>What do you think? Can you join and help Ardor Expedition?<RETURN=1/><RETURN=1/> Make up your mind, <COLOR=FFE36C0A><heroclass/><RETURN=1/></COLOR>I have to finish recruiting and fly back to Serient. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/> </COLOR>Talk to <NPCNAME=64672/>/*Ardor Recruiter J.J.Island*/ and join Ardor Expedition.<RETURN=1/>
8370 If you wish to join the Ardor Expedition, sign here.
8371 <COLOR=FFE36C0A>[Quest End - Ardor Recruiter J.J.Island]<RETURN=1/></COLOR>Brave <COLOR=FFE36C0A><heroclass/></COLOR>, <COLOR=FFE36C0A><HERONAME/>.<RETURN=1/></COLOR>Welcome to Ardor Expedition.<RETURN=1/>I'll give you <ITEMNAME=7111/>/*Crest of Ardor Expedition*/. The crest will make you even stronger for a while. I'll be counting on you to fight bravely against Karnatus Army.
8372 <COLOR=FFE36C0A>[Quest Start - Ardor Recruiter J.J.Island]<RETURN=1/></COLOR>Hello? I'm J.J.Island from Kortoq in Serient.<RETURN=1/>Next to me is my pet crayfish. Isn't it cute?<RETURN=1/><RETURN=1/>But it's having a hard time here, probably uneasy with a new village. It doesn't even eat its favorite fish.<RETURN=1/><RETURN=1/>Did you say your name is <COLOR=FFE36C0A><HERONAME/></COLOR>?<RETURN=1/>I heard <COLOR=FFE36C0A><heroclass/></COLOR> from Brakion is good with animals.<RETURN=1/>Could you take a look please?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Check <NPCNAME=64673/>/*Tame Kortoq Coast Crayfish*/.<RETURN=1/>
8373 Not me! My cute pet crayfish is just next to me!
8374 <COLOR=FFE36C0A>[Quest End - Cry of Tame Kortoq Coast Crayfish]<RETURN=1/></COLOR>Grrrrrrrrrr, kurrrrrrrrrrr<RETURN=1/>Grrrrrrrrrr, kurrrrrrrrrrr...<RETURN=1/>Ughhhhhhhhhh...<RETURN=1/><RETURN=1/>(What's it saying...?)
8375 <COLOR=FFE36C0A>[Quest Start - Cry of Tame Kortoq Coast Crayfish]<RETURN=1/></COLOR>Grrrrrrrrrr, kurrrrrrrrrrr...<RETURN=1/>Kurrrrrrrrrrrr, ughhhhhhhhhhhhhhh...<RETURN=1/>Yeck, yeck.<RETURN=1/><RETURN=1/>(Okay, okay, calm down. Um, he said it likes fish, so maybe he can do something.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to the person who is related to fish in <MAPNAME=20004/>/*Zapir Lake*/.<RETURN=1/>
8376 Grrrrrrrrrr, kurrrrrrrrrrr...<RETURN=1/>Kurrrrrrrrrrrr, ughhhhhhhhhhhhhhh...<RETURN=1/>Yeck, yeck.<RETURN=1/><RETURN=1/>Grrrrrrrrrr, kurrrrrrrrrrr...<RETURN=1/>Grrrrrrrrrr, kurrrrrrrrrrr...<RETURN=1/>Ughhhhhhhhhh...<RETURN=1/><RETURN=1/><RETURN=1/>(Okay, okay)
8377 <COLOR=FFE36C0A>[Quest End - Fischermann the Fisher]<RETURN=1/></COLOR>Ah, are you by any chance <COLOR=FFE36C0A><HERONAME/></COLOR>?<RETURN=1/>Hmm? What? You need fish?<RETURN=1/>I'm glad you came. Can you do me a favor?<RETURN=1/>Then I'll give you <ITEMNAME=7112/>/*Fresh Zapir Lake Fish*/.
8378 <COLOR=FFE36C0A>[Quest Start - Fischermann the Fisher]<RETURN=1/></COLOR>Are you ready to listen to me?<RETURN=1/>Since many people migrate to Serient, strange creatures keep appearing here and they affect fishing.<RETURN=1/>It turned out that they're scary looking gigantic crayfish. They're big trouble.<RETURN=1/>You're very famous <COLOR=FFE36C0A><heroclass/></COLOR> around here. Can you take care of them please?<RETURN=1/><RETURN=1/>Oh... There's one coming, ah!<RETURN=1/>
8379 Get rid of them, quickly! They're a big problem!<RETURN=1/><RETURN=1/>(If they've already been killed by someone else, abandon the quest and try again. Hmm? Who was it talking to me?)
8380 <COLOR=FFE36C0A>[Quest End - Fischermann the Fisher]<RETURN=1/></COLOR>Oh, thank you very much. I'd better do something.<RETURN=1/>Those crayfish ruin everything.<RETURN=1/><RETURN=1/>What? How have crayfish come to a lake?<RETURN=1/>How do I know such things?<RETURN=1/><RETURN=1/>Anyway, what was it you asked for?
8381 <COLOR=FFE36C0A>[Quest Start - Fischermann the Fisher]<RETURN=1/></COLOR>Did you say you need fish?<RETURN=1/>I'll give you big fish as a present in return for solving this headache.<RETURN=1/>Take this <ITEMNAME=7112/>.<RETURN=1/>This kind isn't caught often these days, but it's a special gift from me.<RETURN=1/><RETURN=1/>By the way, <ITEMNAME=7112/> goes bad if it's left for five minutes at room temperature. <RETURN=1/>Time is gold, friend!<RETURN=1/><RETURN=1/>Hurry or it'll spoil!<RETURN=1/><RETURN=1/>
8382 Time is gold, friend!<RETURN=1/><RETURN=1/>Hurry or it'll spoil!
8383 <COLOR=FFE36C0A>[Quest End - Cry of Tame Kortoq Coast Crayfish]<RETURN=1/></COLOR>(It's lucky it's not stale yet. Shall I feed it now?)<RETURN=1/><RETURN=1/>Grrrrrrrrrr, kurrrrrrrrrrr...<RETURN=1/>Kurrrrrrrrrrrr, ughhhhhhhhhhhhhhh...<RETURN=1/>Yeck, yeck.<RETURN=1/><RETURN=1/>(The crayfish gobbles up <ITEMNAME=7112/>.)<RETURN=1/><RETURN=1/>Grrrrrrrrrr, kurrrrrrrrrrr...<RETURN=1/>Grrrrrrrrrr, kurrrrrrrrrrr...<RETURN=1/>Ughhhhhhhhhh...<RETURN=1/><RETURN=1/>(It's still not clear what it says, but somehow it looks happy now.)
20870 Talk to Ardor Recruiter J.J.Island.
20871 Check /*Tame Kortoq Coast Crayfish*/.
20872 Go to the person who is related to fish in Zapir Lake.
20873 You killed Drifting Kortoq Coast Crayfish. Talk to Fischermann the Fisher.
20874 Let's take this fish to the crayfish while it's still fresh.
//
9208 <COLOR=FFE36C0A>[Quest Start - Sharte]<RETURN=1/></COLOR>This is the Combat Test.<RETURN=1/><RETURN=1/>There's nothing more important than prompt completion of missions.<RETURN=1/><RETURN=1/>Purify <NPCNAME=1928/> by completing the mission. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Purify <NPCNAME=1928/> by completing the mission. 40 minutes time limit
9209 ¡¦.
9210 <COLOR=FFE36C0A>[Quest End - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.
9211 <COLOR=FFE36C0A>[Quest Start - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.<RETURN=1/><RETURN=1/>You passed the test. Now, return to <NPCNAME=1961/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=1961/>.
9212 ¡¦.
9213 <COLOR=FFE36C0A>[Quest End - Sharte]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>The test isn't finished. Keep challenging yourself.
9214 <COLOR=FFE36C0A>[Quest Start - Sharte]<RETURN=1/></COLOR>Do you want to take the test?<RETURN=1/><RETURN=1/>There's nothing more important than prompt completion of missions.<RETURN=1/><RETURN=1/>Purify <NPCNAME=1928/> by completing the mission. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Purify <NPCNAME=1928/> by completing the mission. 35 minutes time limit
9215 ¡¦.
9216 <COLOR=FFE36C0A>[Quest End - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.
9217 <COLOR=FFE36C0A>[Quest Start - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.<RETURN=1/><RETURN=1/>You passed the test. Now, return to <NPCNAME=1961/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=1961/>.
9218 ¡¦.
9219 <COLOR=FFE36C0A>[Quest End - Sharte]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>The test isn't finished. Keep challenging yourself.
9220 <COLOR=FFE36C0A>[Quest Start - Sharte]<RETURN=1/></COLOR>Do you want to take the test?<RETURN=1/><RETURN=1/>There's nothing more important than prompt completion of missions.<RETURN=1/><RETURN=1/>Purify <NPCNAME=1928/> by completing the mission. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Purify <NPCNAME=1928/> by completing the mission. 30 minutes time limit
9221 ¡¦.
9222 <COLOR=FFE36C0A>[Quest End - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.
9223 <COLOR=FFE36C0A>[Quest Start - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.<RETURN=1/><RETURN=1/>You passed the test. Now, return to <NPCNAME=1961/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=1961/>.
9224 ¡¦.
9225 <COLOR=FFE36C0A>[Quest End - Sharte]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>The test isn't finished. Keep challenging yourself.
9226 <COLOR=FFE36C0A>[Quest Start - Sharte]<RETURN=1/></COLOR>Do you want to take the test?<RETURN=1/><RETURN=1/>There's nothing more important than prompt completion of missions.<RETURN=1/><RETURN=1/>Purify <NPCNAME=1928/> by completing the mission. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Purify <NPCNAME=1928/> by completing the mission. 25 minutes time limit
9227 ¡¦.
9228 <COLOR=FFE36C0A>[Quest End - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.
9229 <COLOR=FFE36C0A>[Quest Start - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.<RETURN=1/><RETURN=1/>You passed the test. Now, return to <NPCNAME=1961/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=1961/>.
9230 ¡¦.
9231 <COLOR=FFE36C0A>[Quest End - Sharte]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>The test isn't finished. Keep challenging yourself.
9232 <COLOR=FFE36C0A>[Quest Start - Sharte]<RETURN=1/></COLOR>Do you want to take the test?<RETURN=1/><RETURN=1/>There's nothing more important than prompt completion of missions.<RETURN=1/><RETURN=1/>Purify <NPCNAME=1928/> by completing the mission. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Purify <NPCNAME=1928/> by completing the mission. 20 minutes time limit
9233 ¡¦.
9234 <COLOR=FFE36C0A>[Quest End - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.
9235 <COLOR=FFE36C0A>[Quest Start - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.<RETURN=1/><RETURN=1/>You passed the test. Now, return to <NPCNAME=1961/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=1961/>.
9236 ¡¦.
9237 <COLOR=FFE36C0A>[Quest End - Sharte]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>The test isn't finished. Keep challenging yourself.
9238 <COLOR=FFE36C0A>[Quest Start - Sharte]<RETURN=1/></COLOR>Do you want to take the test?<RETURN=1/><RETURN=1/>There's nothing more important than prompt completion of missions.<RETURN=1/><RETURN=1/>Purify <NPCNAME=1928/> by completing the mission. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Purify <NPCNAME=1928/> by completing the mission. 18 minutes time limit
9239 ¡¦.
9240 <COLOR=FFE36C0A>[Quest End - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.
9241 <COLOR=FFE36C0A>[Quest Start - Purified Earth Guardian]<RETURN=1/></COLOR>You're better than I expected.<RETURN=1/><RETURN=1/>But don't be content with your current level. You have to do better next time.<RETURN=1/><RETURN=1/>You passed the test. Now, return to <NPCNAME=1961/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=1961/>.
9242 ¡¦.
9243 <COLOR=FFE36C0A>[Quest End - Sharte]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>The test is finished. Thank you.
41373 Purify <NPCNAME=1928/> by completing the mission. 40 minutes time limit
41374 Go to <NPCNAME=1961/>.
41375 Purify <NPCNAME=1928/> by completing the mission. 35 minutes time limit
41376 Go to <NPCNAME=1961/>.
41377 Purify <NPCNAME=1928/> by completing the mission. 30 minutes time limit
41378 Go to <NPCNAME=1961/>.
41379 Purify <NPCNAME=1928/> by completing the mission. 25 minutes time limit
41380 Go to <NPCNAME=1961/>.
41381 Purify <NPCNAME=1928/> by completing the mission. 20 minutes time limit
41382 Go to <NPCNAME=1961/>.
41383 Purify <NPCNAME=1928/> by completing the mission. 18 minutes time limit
41384 Go to <NPCNAME=1961/>.
//¿ÀÈÄ 2:45 2011-03-02
9334 <COLOR=FFE36C0A>[Quest Start - Goat]<RETURN=1/></COLOR>Moo!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Check that all the goats are unharmed.
9335 Moo...?
9336 <COLOR=FFE36C0A>[Quest End - Goat]<RETURN=1/></COLOR>Moo!
9337 <COLOR=FFE36C0A>[Quest Start - Goat]<RETURN=1/></COLOR>Moo!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Check that all the goats are unharmed.
9338 Moo...?
9339 <COLOR=FFE36C0A>[Quest End - Goat]<RETURN=1/></COLOR>Moo!
9340 <COLOR=FFE36C0A>[Quest Start - Goat]<RETURN=1/></COLOR>Moo!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Check that all the goats are unharmed.
9341 Moo...?
9342 <COLOR=FFE36C0A>[Quest End - Goat]<RETURN=1/></COLOR>Moo!
9343 <COLOR=FFE36C0A>[Quest Start - Goat]<RETURN=1/></COLOR>Moo!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Check that all the goats are unharmed.
9344 Moo...?
9345 <COLOR=FFE36C0A>[Quest End - Goat]<RETURN=1/></COLOR>Moo!
9346 <COLOR=FFE36C0A>[Quest Start - Brandon]<RETURN=1/></COLOR>Is the Etherain horse good enough?<RETURN=1/><RETURN=1/>There's something that makes a war horse stronger and faster! It's a Mount Equipment Item! The only flaw is its high price.... But you helped me the other day... so I suggest you pay with something other than Heim, <heroname/>. What I need is evidence that you completed a mission in Frozen Palace. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Obtain <ITEMNAME=40400/> - <ITEMNAME=40403/>.
9347 What I need is evidence that you completed a mission in Frozen Palace.
9348 <COLOR=FFE36C0A>[Quest End - Brandon]<RETURN=1/></COLOR>Oh! Thank you. I needed something to brag about when I got back to my hometown! <RETURN=1/><RETURN=1/>I'll give you the Equipment Item as I promised!
9349 <COLOR=FFE36C0A>[Quest Start - Brandon]<RETURN=1/></COLOR>Is the Mount Equipment Item good enough?<RETURN=1/><RETURN=1/>A High Grade Equipment Item has been developed. It makes a war horse even stronger than the Equipment Item does. The only flaw is its high price.... But you helped me the other day... so I suggest you pay with something other than Heim, <heroname/>. What I need is evidence that you completed a mission in the Valley of the Dragonkin. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Get <ITEMNAME=40404/> - <ITEMNAME=40405/> and <ITEMNAME=40950/>.<RETURN=1/>You can get <ITEMNAME=40950/> from Dragonkin Sub Mission 2 Boss.
9350 What I need is evidence that you completed a mission in the Valley of the Dragonkin.
9351 <COLOR=FFE36C0A>[Quest End - Brandon]<RETURN=1/></COLOR>Oh! Thank you. I needed something to brag about when I got back to my hometown! <RETURN=1/><RETURN=1/>I'll give you the Equipment Item as I promised!
9352 <COLOR=FFE36C0A>[Quest Start - Brandon]<RETURN=1/></COLOR>Are you satisfied with the High Grade Equipment Item?<RETURN=1/><RETURN=1/>Don't you need other equipment items? I suggest you pay with something other than Heim, <heroname/>. What I need is evidence that you completed a mission in the Valley of the Dragonkin. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Get <ITEMNAME=40405/> - <ITEMNAME=40406/> and <ITEMNAME=40951/>.<RETURN=1/>You can get <ITEMNAME=40951/> from Dragonkin Sub Mission 3 Boss.
9353 What I need is evidence that you completed a mission in the Valley of the Dragonkin.
9354 <COLOR=FFE36C0A>[Quest End - Brandon]<RETURN=1/></COLOR>Oh! Thank you. I needed something to brag about when I got back to my hometown! <RETURN=1/><RETURN=1/>I'll give you the Equipment Item as I promised!
9355 <COLOR=FFE36C0A>[Quest Start - Brandon]<RETURN=1/></COLOR>Are you satisfied with the High Grade Equipment Item? This is the last Equipment Item.<RETURN=1/><RETURN=1/>I need to get paid in Heim, but you can pay with other items, <heroname/>. What I need is evidence that you completed a mission in Valley of the Dragonkin. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Get <ITEMNAME=40406/> - <ITEMNAME=40407/> and <ITEMNAME=40952/>.<RETURN=1/>You can get <ITEMNAME=40952/> from Valley of the Dragonkin Main Mission Boss.
9356 What I need is evidence that you completed a mission in the Valley of the Dragonkin.
9357 <COLOR=FFE36C0A>[Quest End - Brandon]<RETURN=1/></COLOR>Oh! Thank you. I needed something to brag about when I got back to my hometown! <RETURN=1/><RETURN=1/>I'll give you the Equipment Item as I promised!
41420 Talk to the goat.
41421 Talk to the goat.
41422 Talk to the goat.
41423 Talk to the goat.
41424 Get <ITEMNAME=40400/> - <ITEMNAME=40403/>.
41425 Get <ITEMNAME=40404/> - <ITEMNAME=40405/> and <ITEMNAME=40950/>.<RETURN=1/>You can get <ITEMNAME=40950/> from Valley of the Dragonkin Sub Mission 2 Boss.
41426 Get <ITEMNAME=40405/> - <ITEMNAME=40406/> and <ITEMNAME=40951/>.<RETURN=1/>You can get <ITEMNAME=40951/> from the Valley of the Dragonkin Sub Mission 3 Boss.
41427 Get <ITEMNAME=40406/> - <ITEMNAME=40407/> and <ITEMNAME=40952/>.<RETURN=1/>You can get <ITEMNAME=40952/> from the Valley of the Dragonkin Main Mission Boss.
//¿ÀÈÄ 1:01 2011-03-04
8384 <COLOR=FFE36C0A>[Quest Start - Strange Traveler]<RETURN=1/></COLOR>Hi, <COLOR=FFE36C0A><heroname/></COLOR>?<RETURN=1/>I'm a traveler drifting from town to town like the wind. I'm from a far west village, where my journey began. And my destiny led me here. It may not be a coincidence that we met, so I'll tell you a story.<RETURN=1/><RETURN=1/>A long time ago, there was a huge temple in the east of the continent, where sacrifice was offered to the gods. It collapsed with age, but recently the energy of Corrupt Evil is hanging over the ancient temple to coincide with the appearance of King of Immortality. Many of the soldiers hired to defeat this evil have been killed in battle, and they were locked in armor darkened by their grudge. Now they continue meaningless battles every night <COLOR=FF9933FF>when the Ether becomes the most unstable</COLOR>, unaware of their own death.<RETURN=1/>As a result, the temple and nearby towns were abandoned and people now call it the <COLOR=FFE36C0A>Corrupted Temple</COLOR>.<RETURN=1/><RETURN=1/>This story became known throughout the world, and more and more soldiers are visiting the temple to prove their strength. And they look exactly the same as the souls killed by demons!<RETURN=1/>Do you know why I tell you this?<RETURN=1/><RETURN=1/>Let me know if you're ready to listen to me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR><NPCNAME= 64066/>Listen to the /*Strange Traveler*/.
8385 <COLOR=FFE36C0A>[Quest End - Strange Traveler]<RETURN=1/></COLOR>Take this.<RETURN=1/><RETURN=1/>(<NPCNAME= 64066/>/*Strange Traveler*/ takes a small piece of paper from his pocket.)<RETURN=1/><RETURN=1/>This is an <COLOR=FFE36C0A>Invitation</COLOR> that I got from a villager who left town.<RETURN=1/>You need the invitation to enter the <COLOR=FFE36C0A>Corrupted Temple</COLOR>.<RETURN=1/>Now, how about going and seeing if the story is true?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can also buy the <ITEMNAME=55601/>/*Strange Invitation*/ from Temple Fighters in town.
8386 <COLOR=FFE36C0A>[Quest Start - Strange Traveler]<RETURN=1/></COLOR>There are strong souls called <COLOR=FFE36C0A>Reincarnations of Devils</COLOR> in the Corrupted Temple.<RETURN=1/>They're <COLOR=FFE36C0A>gigantic fighters</COLOR> who fell into evil spirits due to the endless battle.<RETURN=1/>If you can eliminate all of them, the evil spirits may disappear for a while.<RETURN=1/>There are five Reincarnations of Devils. Can you eliminate them all?
8387 Did you see the Reincarnations of Devils? Are you sure you killed all of them?<RETURN=1/>You must eliminate five Reincarnations of Devils. Make sure you kill all of them.
8388 <COLOR=FFE36C0A>[Quest End - Strange Traveler]<RETURN=1/></COLOR>Excellent! Did you really kill all five of them?<RETURN=1/>The evil energy in the Corrupted Temple will be reduced at least for a while!<RETURN=1/>I'll ask you for help again when the Reincarnations of Devils reappear!
8392 <COLOR=FFE36C0A>[Quest Start - Strange Traveler]<RETURN=1/></COLOR><COLOR=FFE36C0A>Source</COLOR> is a condensed form of elemental energy which originally existed as a <COLOR=FFE36C0A>Particle</COLOR>, and a little magic power can break it down into particles.<RETURN=1/>Bring me a <ITEMNAME=55603/>/*Source of Light and Darkness*/ and I'll break it down into 10 <ITEMNAME=55602/>/*Particles of Light and Darkness*/ for you.
8393 Bring me a <ITEMNAME=55603/>/*Source of Light and Darkness*/ and I'll break it down into 10 <ITEMNAME=55602/>/*Particles of Light and Darkness*/ for you.
8394 <COLOR=FFE36C0A>[Quest End - Strange Traveler]<RETURN=1/></COLOR>Now, putting magical power to this source and... like this... Ho!<RETURN=1/><RETURN=1/>(A strong, intensive light is coming from the Strange Traveler's hands.)<RETURN=1/><RETURN=1/>It's done. It successfully broke down in 10 <ITEMNAME=55602/>/*Particles of Light and Darkness*/.
8395 <COLOR=FFE36C0A>[Quest Start - Strange Traveler]<RETURN=1/></COLOR>The <COLOR=FFE36C0A>Particle</COLOR> is the smallest form of an element, and it changes into <COLOR=FFE36C0A>Source</COLOR> when magical power is added to it.<RETURN=1/>Bring me 10 <ITEMNAME=55602/>/*Particles of Light and Darkness*/ and I'll make a <ITEMNAME=55603/>/*Source of Light and Darkness*/ for you.
8396 Bring me 10 <ITEMNAME=55602/>/*Particles of Light and Darkness*/ and I'll make a <ITEMNAME=55603/>/*Source of Light and Darkness*/ for you.
8397 <COLOR=FFE36C0A>[Quest End - Strange Traveler]<RETURN=1/></COLOR>Now, putting magical power to these particles and... like this... Ho!<RETURN=1/><RETURN=1/>(A strong, intensive light is coming from the Strange Traveler's hands.)<RETURN=1/><RETURN=1/>It's done. <ITEMNAME=55603/>A Source of Light and Darkness has been successfully created.
20875 Strange Traveler is looking at you. He seems to have something to tell you.
20876 All the Reincarnations of Devils were eliminated at last. The Strange Traveler in Etherain is waiting to hear from you.
20878 Kill the summoned monster!
20879 Fischermann the Fisher is pointing at the ship in the lake and the Bonfire in the West.
20880 Try to use the Black Ether that you received from Elior.
20881 Use Clunky Wise Man's Stone that you received from Schneider.
41428 Continue the conversation with the Strange Traveler.
41429 Eliminate the Reincarnations of Devils from five classes in the Corrupted Temple one by one.<RETURN=1/>(Reincarnations of Devils appear in no particular order.)
41431 Take a Source of Light and Darkness to the Strange Traveler.
41432 Take 10 Particles of Light and Darkness to the Strange Traveler.
//¿ÀÀü 11:54 2011-04-26
41433 Complete the subquests.
41434 Eliminate <NPCNAME= 1973/>.
41435 Eliminate <NPCNAME= 1976/>.
41436 Collect <ITEMNAME=40982/>
41437 Collect <ITEMNAME=40983/>
41438 Eliminate <NPCNAME= 1976/> and <NPCNAME= 1977/> and get <ITEMNAME=40984/>.
41439 Take <ITEMNAME=40986/> to <NPCNAME= 28133/>.
41440 Collect <ITEMNAME=40988/>.
41441 Take <ITEMNAME=40989/> to <NPCNAME= 28131/>.
41442 Go to <NPCNAME= 1964/>.
41443 Complete the subquests.
41444 Eliminate <NPCNAME= 1978/> and <NPCNAME= 1979/> and get <ITEMNAME=40990/>.
41445 Eliminate <NPCNAME= 1976/> and <NPCNAME= 1977/> and get <ITEMNAME=40991/>.
41446 Eliminate <NPCNAME= 1978/> and <NPCNAME= 1979/> and get <ITEMNAME=40990/>.
41447 Eliminate <NPCNAME= 1976/> and <NPCNAME= 1977/> and get <ITEMNAME=40991/>.
41448 Go to <NPCNAME= 1964/>.
41449 Go to <NPCNAME= 28136/>.
41450 Complete the subquests.
41451 Eliminate <NPCNAME= 1982/> and <NPCNAME= 1983/>.
41452 Eliminate <NPCNAME= 1985/> and <NPCNAME= 1987/>.
41453 Complete the subquests and get <ITEMNAME=40992/>, <ITEMNAME=40993/> and <ITEMNAME=40994/>.
41454 Eliminate the summoned monster.
41455 Eliminate the summoned monster.
41456 Eliminate the summoned monster.
41457 Go to <NPCNAME= 28140/>.
41458 Talk to <NPCNAME= 28141/>.
41459 Eliminate <NPCNAME= 28154/> and get <ITEMNAME=40997/>.
41460 Eliminate <NPCNAME= 28154/> and get <ITEMNAME=40997/>.
41461 Go to <NPCNAME= 28140/>.
41462 Complete the subquests.
41463 Eliminate <NPCNAME= 1982/> and <NPCNAME= 1983/> and get <ITEMNAME=40995/>.
41464 Eliminate <NPCNAME= 1980/> and <NPCNAME= 1981/> and get <ITEMNAME=40996/>.
41465 Eliminate <NPCNAME= 1982/> and <NPCNAME= 1983/> and get <ITEMNAME=40995/>.
41466 Eliminate <NPCNAME= 1980/> and <NPCNAME= 1981/> and get <ITEMNAME=40996/>.
41467 Go to <NPCNAME= 1964/>.
41468 Go to <NPCNAME= 28142/>.
41469 Eliminate <NPCNAME= 1995/> and <NPCNAME= 1996/>.
41470 Eliminate <NPCNAME= 28155/> and get <ITEMNAME=40999/>.
41471 Take <ITEMNAME=41000/> to <NPCNAME= 28140/>.
41472 Complete the subquests.
41473 Eliminate <NPCNAME= 1994/>.
41474 Eliminate <NPCNAME= 1990/>, <NPCNAME= 1991/>, <NPCNAME= 1993/> and <NPCNAME= 1992/>.
41475 <COLOR=FFFF0000>Eliminate the boss monster <NPCNAME= 916/> in <MAPNAME=34/>.</COLOR>
41476 Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
41477 Eliminate <NPCNAME= 894/> in <MAPNAME=34/>.
41478 Eliminate <NPCNAME= 937/> in <MAPNAME=34/>.
41479 <COLOR=FFFF0000>Eliminate the boss monster <NPCNAME= 916/> in <MAPNAME=34/>.</COLOR>
41480 Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
41481 Eliminate <NPCNAME= 894/> in <MAPNAME=34/>.
41483 <COLOR=FFFF0000>Eliminate the boss monster <NPCNAME= 916/> in <MAPNAME=34/>.</COLOR>
41484 Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
41485 Eliminate <NPCNAME= 894/> in <MAPNAME=34/>.
41487 <COLOR=FFFF0000>Eliminate the boss monster <NPCNAME= 916/> in <MAPNAME=34/>.</COLOR>
41488 Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
41489 Eliminate <NPCNAME= 894/> in <MAPNAME=34/>.
41491 <COLOR=FFFF0000>Eliminate <NPCNAME= 1984/> in <MAPNAME=58021/>.</COLOR>
41492 Eliminate <NPCNAME= 1989/> in <MAPNAME=58021/>.
41493 Eliminate <NPCNAME= 1994/> in <MAPNAME=58021/>.
41494 Eliminate Captain Monsters of level 140 or higher.
41495 Eliminate Captain Monsters of level 140 or higher.
41496 Eliminate elite monsters of level 136 or higher.
41497 Eliminate leader monsters of level 136 or higher.
41498 Eliminate elite monsters of level 140 or higher.
41499 Eliminate leader monsters of level 140 or higher.
41500 Eliminate elite monsters of level 140 or higher.
41501 Eliminate leader monsters of level 140 or higher.
41502 Eliminate <NPCNAME= 708/> in <MAPNAME=27/>.
41503 Eliminate <NPCNAME= 756/> in <MAPNAME=28/>.
41504 Eliminate <NPCNAME= 728/> in <MAPNAME=29/>.
41505 Eliminate <NPCNAME= 853/> in <MAPNAME=26/>.
41506 Get the following item. <ITEMNAME=40972/>
41507 Get the following item. <ITEMNAME=40973/>
41508 Get the following item. <ITEMNAME=40974/>
41509 Get the following item. <ITEMNAME=40972/>
41510 Get the following item. <ITEMNAME=40973/>
41511 Get the following item. <ITEMNAME=40974/>
41512 Get the following item. <ITEMNAME=40975/>
41513 Get the following item. <ITEMNAME=40972/>
41514 Get the following item. <ITEMNAME=40973/>
41515 Get the following item. <ITEMNAME=40974/>
41516 Get the following item. <ITEMNAME=40975/>
41517 Get the following item. <ITEMNAME=40972/>
41518 Get the following item. <ITEMNAME=40973/>
41519 Get the following item. <ITEMNAME=40974/>
41520 <COLOR=FFFF0000>Get the following item. <ITEMNAME=40975/></COLOR>
41521 Eliminate the following monsters in <MAPNAME=27/>. <NPCNAME= 692/>
41522 Eliminate the following monsters in <MAPNAME=28/>. <NPCNAME= 752/>
41523 Eliminate the following monsters in <MAPNAME=29/>. <NPCNAME= 724/>, <NPCNAME= 725/>
41524 Get <ITEMNAME=40977/>.
41525 Get <ITEMNAME=40977/>.
41526 Get <ITEMNAME=40977/>.
41530 Get <ITEMNAME=40979/>.
41531 Get <ITEMNAME=40979/>.
41532 Get <ITEMNAME=40979/>.
41533 Eliminate the following monsters in <MAPNAME=27/>. <NPCNAME= 692/>
41534 Eliminate the following monsters in <MAPNAME=28/>. <NPCNAME= 752/> <NPCNAME= 753/>, <NPCNAME= 754/>
41535 Eliminate the following monsters in <MAPNAME=29/>. <NPCNAME= 724/>, <NPCNAME= 725/>, <NPCNAME= 722/>, <NPCNAME= 723/>, <NPCNAME= 715/>
41536 Eliminate the following monsters in <MAPNAME=26/>. <NPCNAME= 847/>, <NPCNAME= 848/>, <NPCNAME= 849/>, <NPCNAME= 850/>
41537 Get <ITEMNAME=40981/>.
41538 Get <ITEMNAME=40981/>.
41539 Get <ITEMNAME=40981/>.
41540 Get the following item. <ITEMNAME=40972/>,<ITEMNAME=40973/>
41541 Get the following item. <ITEMNAME=40973/>,<ITEMNAME=40974/>
41542 Get the following item. <ITEMNAME=40974/>,<ITEMNAME=40975/>
41543 Get the following item. <ITEMNAME=40408/>
41544 Get the following item. <ITEMNAME=40409/>
41545 Get the following item. <ITEMNAME=40410/>
41546 Get the following item. <ITEMNAME=40408/>
41547 Get the following item. <ITEMNAME=40409/>
41548 Get the following item. <ITEMNAME=40410/>
41549 Get the following item. <ITEMNAME=40411/>
41550 Get the following item. <ITEMNAME=40408/>
41551 Get the following item. <ITEMNAME=40409/>
41552 Get the following item. <ITEMNAME=40410/>
41553 Get the following item. <ITEMNAME=40411/>
41554 Get the following item. <ITEMNAME=40408/>
41555 Get the following item. <ITEMNAME=40409/>
41556 Get the following item. <ITEMNAME=40410/>
41557 Get the following item. <ITEMNAME=40411/>
41558 Get the following item. <ITEMNAME=40412/>
41559 Eliminate the following monsters in <MAPNAME=22/>. <NPCNAME= 361/>
41560 Eliminate the following monsters in <MAPNAME=23/>. <NPCNAME= 36632/>
41561 Eliminate the following monsters in <MAPNAME=24/>. <NPCNAME= 36642/>
41562 Get <ITEMNAME=40967/>.
41563 Get <ITEMNAME=40967/>.
41564 Get <ITEMNAME=40967/>.
41567 Eliminate the following monsters in <MAPNAME=24/>. <NPCNAME= 38374/>, <NPCNAME= 36642/>
41568 Eliminate the following monsters in <MAPNAME=25/>. <NPCNAME= 555/>, <NPCNAME= 556/>
41569 Get <ITEMNAME=40969/>.
41570 Get <ITEMNAME=40969/>.
41571 Get <ITEMNAME=40969/>.
41572 Get <ITEMNAME=40969/>.
41573 Eliminate the following monsters in <MAPNAME=22/>. <NPCNAME= 361/>, <NPCNAME= 365/>
41574 Eliminate the following monsters in <MAPNAME=23/>. <NPCNAME= 36632/>, <NPCNAME= 36631/>, <NPCNAME= 36633/>
41575 Eliminate the following monsters in <MAPNAME=24/>. <NPCNAME= 38374/>, <NPCNAME= 36642/>, <NPCNAME= 36641/>
41576 Eliminate the following monsters in <MAPNAME=25/>. <NPCNAME= 555/>, <NPCNAME= 556/>
41577 Eliminate the following monsters in <MAPNAME=21/>. <NPCNAME= 580/>
41578 Get <ITEMNAME=40971/>.
41579 Get <ITEMNAME=40971/>.
41580 Get <ITEMNAME=40971/>.
41581 Get <ITEMNAME=40971/>.
41582 Eliminate the following monsters in <MAPNAME=60001/>. <NPCNAME= 6428/>
41583 Get <ITEMNAME=40956/>.
41584 Get <ITEMNAME=40956/>.
41585 Get <ITEMNAME=40956/>.
41586 Eliminate the following monsters in <MAPNAME=60101/>. <NPCNAME= 6429/>
41587 Get <ITEMNAME=40958/>.
41588 Get <ITEMNAME=40958/>.
41589 Get <ITEMNAME=40958/>.
41590 Eliminate the following monsters in <MAPNAME=60201/>. <NPCNAME= 6430/>
41591 Get <ITEMNAME=40960/>.
41592 Get <ITEMNAME=40960/>.
41593 Get <ITEMNAME=40960/>.
41594 Eliminate the following monsters in <MAPNAME=60301/>. <NPCNAME= 6431/>
41595 Get <ITEMNAME=40962/>.
41596 Get <ITEMNAME=40962/>.
41597 Get <ITEMNAME=40962/>.
41598 Eliminate the following monsters in <MAPNAME=60401/>. <NPCNAME= 6503/>
41599 Get <ITEMNAME=40964/>.
41600 Get <ITEMNAME=40964/>.
41601 Get <ITEMNAME=40964/>.
41602 Get the following item. <ITEMNAME=40392/>
41603 Get the following item. <ITEMNAME=40393/>
41604 Get the following item. <ITEMNAME=40394/>
41605 Get the following item. <ITEMNAME=40395/>
41606 Get the following item. <ITEMNAME=40392/>~<ITEMNAME=40395/>
41607 Get the following item. <ITEMNAME=40396/>
41608 Get the following item. <ITEMNAME=40397/>
41609 Get the following item. <ITEMNAME=40398/>
41610 Get the following item. <ITEMNAME=40399/>
41611 Get the following item. <ITEMNAME=40396/>~<ITEMNAME=40399/>
41612 Get the following item. <ITEMNAME=40400/>
41613 Get the following item. <ITEMNAME=40401/>
41614 Get the following item. <ITEMNAME=40402/>
41615 Get the following item. <ITEMNAME=40403/>
41616 Get the following item. <ITEMNAME=40400/>~<ITEMNAME=40403/>
41617 Get the following item. <ITEMNAME=40404/>
41618 Get the following item. <ITEMNAME=40405/>
41619 Get the following item. <ITEMNAME=40406/>
41620 Get the following item. <ITEMNAME=40407/>
41621 Get the following item. <ITEMNAME=40404/>~<ITEMNAME=40407/>
41622 Get <ITEMNAME=40964/>.
//¿ÀÀü 11:55 2011-04-26
9358 <COLOR=FFE36C0A>[Quest Start - Captain Arrhenius]<RETURN=1/></COLOR>Are you reinforcement?<RETURN=1/><RETURN=1/>Welcome to the jungle. As you see, our march stopped at Galenoa Jungle. We can't advance any more. Galenoa Jungle doesn't seem to want us here. But we must pass through this jungle. Please eliminate all threats.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest.
9359 Galenoa Jungle doesn't want us here.
9360 <COLOR=FFE36C0A>[Quest End - Captain Arrhenius]<RETURN=1/></COLOR>I feel hostility in every direction. Always be alert.
9361 <COLOR=FFE36C0A>[Quest Start - Scout Pregl]<RETURN=1/></COLOR>In this jungle, we should always be cautious.<RETURN=1/><RETURN=1/>You must not ignore even ordinary-looking plants. Their deadly poison may kill you at any time. Many of the expedition members have been poisoned.<RETURN=1/><RETURN=1/>We need to eliminate threats by order of the Captain. Please help us.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Eliminate </COLOR><NPCNAME= 1973/>.
9362 Never let your guard down in this jungle.
9363 <COLOR=FFE36C0A>[Quest End - Pregl]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>Never let your guard down in the jungle.
9364 <COLOR=FFE36C0A>[Quest Start - Pregl]<RETURN=1/></COLOR>You must not go around on your own.<RETURN=1/><RETURN=1/>Some of our members went missing while they were scouting. Don't go around alone, and don't eat or touch anything or you'll suffer fatal consequences. Be always alert.<RETURN=1/><RETURN=1/>We'll carry out the Captain's order and eliminate threats. Please help us.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Eliminate </COLOR><NPCNAME= 1976/>.
9365 We'll carry out the Captain's order and eliminate threats. Please complete the task.
9366 <COLOR=FFE36C0A>[Quest End - Pregl]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>Never let your guard down in the jungle.
9367 <COLOR=FFE36C0A>[Quest Start - Captain Arrhenius]<RETURN=1/></COLOR>Many of our members went missing.<RETURN=1/><RETURN=1/>The disappearance of scouts and soldiers is not an accident. There are rumors among soldiers that it's because of the curse of the jungle, and they're scared! It's not possible that the jungle comes alive and attacks us! To find out the real culprit of this incident, we have to look for clues! Start with missing soldiers' effects!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect <ITEMNAME=40982/>.
9368 Curse of the jungle... Nonsense.
9369 <COLOR=FFE36C0A>[Quest End - Captain Arrhenius]<RETURN=1/></COLOR>We found marks of arrowheads from missing soldiers' effects. There's someone who wants to stop us in this jungle!
9370 <COLOR=FFE36C0A>[Quest Start - Captain Arrhenius]<RETURN=1/></COLOR>There is a cave near <NPCNAME= 28135/>. Investigate it.<RETURN=1/><RETURN=1/>Curse of the jungle? There's no such a thing. I'm sure the attacks are from well trained soldiers. But threats are still out there in the jungle.<RETURN=1/><RETURN=1/>Especially poison! That is what we can call the curse of the jungle. We need to prepare for it. Antidotes are necessary. There's a cave near <NPCNAME= 28135/>. Collect mushrooms with deadly poision.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect <ITEMNAME=40983/>.
9371 There is a cave near <NPCNAME= 28135/>. Search it.
9372 <COLOR=FFE36C0A>[Quest End - Captain Arrhenius]<RETURN=1/></COLOR>Well done. But we need more mushrooms to formulate antidotes.
9373 <COLOR=FFE36C0A>[Quest Start - Captain Arrhenius]<RETURN=1/></COLOR>We need more mushrooms.<RETURN=1/><RETURN=1/>It seems that the mushrooms found in Galenoa Jungle do not grow naturally and are planted instead. By Old Golems moving around the jungle. Eliminate them and get more mushrooms.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1976/> and <NPCNAME= 1977/>, and get <ITEMNAME=40984/>.
9374 We need more mushrooms.
9375 <COLOR=FFE36C0A>[Quest End - Captain Arrhenius]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>We're well prepared against poison now.
9376 <COLOR=FFE36C0A>[Quest Start - Expedition Captain Arrhenius]<RETURN=1/></COLOR>We produced the medicine that neutralizes toxic mushrooms.<RETURN=1/><RETURN=1/>One of our soldiers is poisoned by toxic mushroom. Take this to him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40986/> to <NPCNAME= 28133/>.
9377 Ahh...
9378 <COLOR=FFE36C0A>[Quest End - Expedition Warrior Van't Hof]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Can I have some more medicine?
9379 <COLOR=FFE36C0A>[Quest Start - Arrhenius]<RETURN=1/></COLOR>There is a plant called Galenoa in this jungle.<RETURN=1/><RETURN=1/>Isn't it funny? Galenoa in Galenoa jungle. I don't know what it means, but Kortoq people named it like that. What's interesting is that Galenoa root has excellent detoxifying properties. Healing wounds from the jungle with the jungle... it's funny. Anyway, bring me <ITEMNAME=40988/>. Go up a bit and you'll see red plants soon.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect <ITEMNAME=40988/>.
9380 To formulate antidotes, we need Galenoa root.
9381 <COLOR=FFE36C0A>[Quest End - Scholar Mary]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Now I can formulate antidotes.
9382 <COLOR=FFE36C0A>[Quest Start - Scholar Mary]<RETURN=1/></COLOR>The antidote is complete now!<RETURN=1/><RETURN=1/>Take <ITEMNAME=40989/> to <NPCNAME= 28131/>. But antidotes are not sufficient yet. We'd better obtain as many <ITEMNAME=40988/> as possible.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=40989/> to <NPCNAME= 28131/>.
9383 What is it?
9384 <COLOR=FFE36C0A>[Quest End - Captain Arrhenius]<RETURN=1/></COLOR>Well done!<RETURN=1/><RETURN=1/>But we still need more antidotes. Please get us more antidotes.
9385 <COLOR=FFE36C0A>[Quest Start - Captain Arrhenius]<RETURN=1/></COLOR>You're very good at your job!<RETURN=1/><RETURN=1/>Go to the chieftain of Kortoq. He'll give you some rewards. Return to the town and have a rest before you come back.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME= 1964/>.
9386 What is it?
9387 <COLOR=FFE36C0A>[Quest End - Chieftain Siede]<RETURN=1/></COLOR>You've done a great job!<RETURN=1/><RETURN=1/>All the people in our town greatly appreciate your help with antidotes. We believe that you'll let us know the formula.
9388 <COLOR=FFE36C0A>[Quest Start - Lambrakis]<RETURN=1/></COLOR>Can you help me for a moment?<RETURN=1/><RETURN=1/>Thank you for helping us reclaim Kortoq. After all the confusion, the town is becoming stable. I can't say it's as prosperous as the old days, but all of us are trying our best to develop our town. To reconstruct the town, we need a large amount of resources. Can you help me restore Kortoq?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest.
9389 Can you help me restore Kortoq?
9390 <COLOR=FFE36C0A>[Quest End - Lambrakis]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>It'll be of great help for the reconstruction of town.
9391 <COLOR=FFE36C0A>[Quest Start - Lambrakis]<RETURN=1/></COLOR>We need <ITEMNAME=40990/>.<RETURN=1/><RETURN=1/>Many houses were damaged and in need of repair. <ITEMNAME=40990/> will make it much easier to do the work.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Eliminate <NPCNAME= 1978/> and <NPCNAME= 1979/> to get <ITEMNAME=40990/>.
9392 I need <ITEMNAME=40990/>.
9393 <COLOR=FFE36C0A>[Quest End - Lambrakis]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>It'll be of great help for reconstruction of the town.
9394 <COLOR=FFE36C0A>[Quest Start - Lambrakis]<RETURN=1/></COLOR>We need <ITEMNAME=40991/>.<RETURN=1/><RETURN=1/><ITEMNAME=40991/> is essential to develop our town. There's a definite shortage <ITEMNAME=40991/> in our town. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1976/> and <NPCNAME= 1977/> to get <ITEMNAME=40991/>.
9395 I need <ITEMNAME=40991/>.
9396 <COLOR=FFE36C0A>[Quest End - Lambrakis]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>It'll be of great help for reconstruction of the town.
9397 <COLOR=FFE36C0A>[Quest Start - Lambrakis]<RETURN=1/></COLOR>We need more <ITEMNAME=40990/>.<RETURN=1/><RETURN=1/>Please get us as many <ITEMNAME=40990/> as possible. We need your help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1978/> and <NPCNAME= 1979/> to get <ITEMNAME=40990/>.
9398 We need more <ITEMNAME=40990/>.
9399 <COLOR=FFE36C0A>[Quest End - Lambrakis]<RETURN=1/></COLOR>Thank you very much!<RETURN=1/><RETURN=1/>If the town is successfully reconstructed, it's all because of you.
9400 <COLOR=FFE36C0A>[Quest Start - Lambrakis]<RETURN=1/></COLOR>We need more <ITEMNAME=40991/>.<RETURN=1/><RETURN=1/>Please get us as many <ITEMNAME=40991/> as possible. We need your help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1976/> and <NPCNAME= 1977/> to get <ITEMNAME=40991/>.
9401 We need more <ITEMNAME=40991/>.
9402 <COLOR=FFE36C0A>[Quest End - Lambrakis]<RETURN=1/></COLOR>Thank you very much!<RETURN=1/><RETURN=1/>If the town is successfully reconstructed, it's all because of you.
9403 <COLOR=FFE36C0A>[Quest Start - Lambrakis]<RETURN=1/></COLOR>Thank you for your help.<RETURN=1/><RETURN=1/>We still have long way to go, but you've definitely been a great help. Return to the town and go to <NPCNAME= 1964/>. I prepared a small gift as a token of your gratitude.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME= 1964/>.
9404 What is it?
9405 <COLOR=FFE36C0A>[Quest End - Chieftain Siede]<RETURN=1/></COLOR>On behalf of the town, I'd like to thank you.<RETURN=1/><RETURN=1/>We'll give our full support to the Republic.
9406 <COLOR=FFE36C0A>[Quest Start - Captain Arrhenius]<RETURN=1/></COLOR>We must pass through Galenoa Jungle to chase Ignis.<RETURN=1/><RETURN=1/>But the advance of the Liberation Army has been delayed because of attacks of an unknown enemy. Scout the area to find out about the enemy.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME= 28136/>.
9407 What is it?
9408 <COLOR=FFE36C0A>[Quest End - Scout Richard]<RETURN=1/></COLOR>Are you reinforcement?<RETURN=1/><RETURN=1/>We have got nothing from the scout.
9409 <COLOR=FFE36C0A>[Quest Start - Scout Richard]<RETURN=1/></COLOR>Other scouts are searching the area as well.<RETURN=1/><RETURN=1/>They're competent soldiers, and I'm sure they'll be back with reliable information. We must clear the surrounding area for the scouts to return safely.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest.
9410 We must clear the surrounding area for the scouts to return safely.
9411 <COLOR=FFE36C0A>[Quest End - Scout Richard]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>The scouts are late. I'm worried that something happened to them.
9412 <COLOR=FFE36C0A>[Quest Start - Scout Richard]<RETURN=1/></COLOR>We have to eliminate everything standing in their way.<RETURN=1/><RETURN=1/>Eliminate <NPCNAME= 1982/> and <NPCNAME= 1983/> to help scouts return safely.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1982/> and <NPCNAME= 1983/>.
9413 We have to eliminate everything standing in their way.
9414 <COLOR=FFE36C0A>[Quest End - Scout Richard]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>The scouts are late. I'm worried that something might have happened to them.
9415 <COLOR=FFE36C0A>[Quest Start - Scout Richard]<RETURN=1/></COLOR>We have to eliminate everything standing in their way.<RETURN=1/><RETURN=1/>Eliminate <NPCNAME= 1985/> and <NPCNAME= 1987/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1985/> and <NPCNAME= 1987/>.
9416 We have to eliminate everything standing in their way.
9417 <COLOR=FFE36C0A>[Quest End - Scout Richard]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Scouts are late. They wouldn't be taking a little break, would they?
9418 <COLOR=FFE36C0A>[Quest Start - Scout Richard]<RETURN=1/></COLOR>Scouts were taken captive!<RETURN=1/><RETURN=1/><NPCNAME= 28137/>, <NPCNAME= 28138/> and <NPCNAME= 28139/> were taken captive on their way back from scouting. The information they got is very important to us. Rescue the scouts and secure the information they have.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest and get <ITEMNAME=40992/>, <ITEMNAME=40993/> and <ITEMNAME=40994/>.
9419 Rescue the scouts and secure the information they have.
9420 <COLOR=FFE36C0A>[Quest End - Scout Richard]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Now we'll be able to find out a lot from our intelligence. Wait for the next order.
9421 <COLOR=FFE36C0A>[Quest Start - Scout Balter]<RETURN=1/></COLOR>There are enemies hiding somewhere out there. Don't get too close to them!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate summoned monsters.
9422 ¡¦.
9423 <COLOR=FFE36C0A>[Quest End - Scout Balter]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>You can read the report to see the information I found.
9424 <COLOR=FFE36C0A>[Quest Start - Scout Otto]<RETURN=1/></COLOR>There are enemies hiding somewhere out there. Don't get too close to them!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate summoned monsters.
9425 ¡¦.
9426 <COLOR=FFE36C0A>[Quest End - Scout Otto]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>Take the map of Galenoa Jungle I obtained.
9427 <COLOR=FFE36C0A>[Quest Start - Scout Fisher]<RETURN=1/></COLOR>There are enemies hiding somewhere out there. Don't get too close to them!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate summoned monsters.
9428 ¡¦
9429 <COLOR=FFE36C0A>[Quest End - Scout Fisher]<RETURN=1/></COLOR>You can read the report to see the information I found.
9430 <COLOR=FFE36C0A>[Quest Start - Scout Richard]<RETURN=1/></COLOR>Based on the information from the scouts, we got a basic idea of the enemy.<RETURN=1/><RETURN=1/>Scout Balter says in his report that the Golden Lizard Tribe and Bloody Fang Tribe are the two forces ruling Galenoa Jungle. They have some connection with Ignis, and try to keep us in this jungle.<RETURN=1/><RETURN=1/>According to Scout Fisher's report, the trace of Ignis is heading towards the Noble Scarlet Cave, where we cannot go now. To go to the Noble Scarlet Cave, the Expedition Army must rule Galenoa Jungle.<RETURN=1/><RETURN=1/>The Expedition Army is already carrying out the operation based on this information. Join <NPCNAME= 28140/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME= 28140/>.
9431 Are you reinforcement?
9432 <COLOR=FFE36C0A>[Quest End - Captain Bergius]<RETURN=1/></COLOR>Are you reinforcement?<RETURN=1/><RETURN=1/>The information from the scouts turned out to be very useful! I believe you'll prove your competence.
9433 <COLOR=FFE36C0A>[Quest Start - Captain Bergius]<RETURN=1/></COLOR>The information from scouts was effective!<RETURN=1/><RETURN=1/>With the help of this information, we could capture one of the Bloody Fang tribesmen. We'll struggle to make him confess though. We must know whether our enemy is the Golden Lizard Tribe or the Bloody Fang Tribe. Do you want to see <NPCNAME= 28141/>?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME= 28141/>.
9434 ¡¦..
9435 <COLOR=FFE36C0A>[Quest End - Bloody Fang Fever]<RETURN=1/></COLOR>What do you want to know?<RETURN=1/><RETURN=1/>Get out of our territory!
9436 <COLOR=FFE36C0A>[Quest Start - Captain Bergius]<RETURN=1/></COLOR>I may need some tools to interrogate the prisoner.<RETURN=1/><RETURN=1/>Do you know about Dieffenbachia? It doesn't have lethal poison, but if you eat it you feel severe pain and become temporarily blind. There are Dieffenbachias around stepping stones. Get me <ITEMNAME=40997/>. I'll see if it works on him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 28154/> and get <ITEMNAME=40997/>.
9437 Get out of our land!
9438 <COLOR=FFE36C0A>[Quest End - Bloody Fang Fever]<RETURN=1/></COLOR>Wh- what are you doing to me?<RETURN=1/><RETURN=1/>What are you feeding me? No!
9439 <COLOR=FFE36C0A>[Quest Start - Captain Bergius]<RETURN=1/></COLOR>He's quite stubborn.<RETURN=1/><RETURN=1/>But I don't think he can bear the pain of Dieffenbachia. Let's try again. Get me <ITEMNAME=40997/> again. How long will he hold out?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 28154/> and get <ITEMNAME=40997/>.
9440 What are you doing...? I can't see!
9441 <COLOR=FFE36C0A>[Quest End - Bloody Fang Fever]<RETURN=1/></COLOR>Aaahh! Damn you!
9442 <COLOR=FFE36C0A>[Quest Start - Bloody Fang Fever]<RETURN=1/></COLOR>Stop!<RETURN=1/><RETURN=1/>We, the Bloody Fang Tribe, are peaceful people. We don't want to fight with you. I saw strangers like you dealing with the Golden Lizard Tribe a while ago. Then we were attacked by the Golden Lizard Tribe and outsiders, and now my tribe is under their control. Please stop now.<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME= 28140/>.
9443 Are you done with the interrogation?
9444 <COLOR=FFE36C0A>[Quest End - Captain Bergius]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>I'm not sure how much we can trust his word, but you'd better find out more about the Golden Lizard Tribe. I'll question him again while you do it.
9445 <COLOR=FFE36C0A>[Quest Start - Theodorakis]<RETURN=1/></COLOR>Hi!<RETURN=1/><RETURN=1/>I took a risk coming to Galenoa Jungle for Kortoq! They're suffering from food shortages. Can you help the town?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest.
9446 Can you help me restore Kortoq?
9447 <COLOR=FFE36C0A>[Quest End - Theodorakis]<RETURN=1/></COLOR>Thank you! <RETURN=1/><RETURN=1/>You've been a great help!
9448 <COLOR=FFE36C0A>[Quest Start - Theodorakis]<RETURN=1/></COLOR>We need <ITEMNAME=40995/>.<RETURN=1/><RETURN=1/>Eliminate <NPCNAME= 1982/> and <NPCNAME= 1983/> to get <ITEMNAME=40995/>. People are starving.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1982/> and <NPCNAME= 1983/> get <ITEMNAME=40995/>.
9449 People are starving.
9450 <COLOR=FFE36C0A>[Quest End - Theodorakis]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>You've been a great help.
9451 <COLOR=FFE36C0A>[Quest Start - Theodorakis]<RETURN=1/></COLOR>We need <ITEMNAME=40996/>.<RETURN=1/><RETURN=1/>Eliminate <NPCNAME= 1980/> and <NPCNAME= 1981/> to get us <ITEMNAME=40996/>. People are starving.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1980/> and <NPCNAME= 1981/> get <ITEMNAME=40996/>.
9452 We need meat.
9453 <COLOR=FFE36C0A>[Quest End - Theodorakis]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>You've been a great help.
9454 <COLOR=FFE36C0A>[Quest Start - Theodorakis]<RETURN=1/></COLOR>We need more <ITEMNAME=40995/>.<RETURN=1/><RETURN=1/>Eliminate <NPCNAME= 1982/> and <NPCNAME= 1983/> to get us <ITEMNAME=40995/>. People are starving.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1982/> and <NPCNAME= 1983/> get <ITEMNAME=40995/>.
9455 We need more meat.
9456 <COLOR=FFE36C0A>[Quest End - Theodorakis]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>But we need more meat.
9457 <COLOR=FFE36C0A>[Quest Start - Theodorakis]<RETURN=1/></COLOR>We need more <ITEMNAME=40996/>.<RETURN=1/><RETURN=1/>Eliminate <NPCNAME= 1980/> and <NPCNAME= 1981/> to get us <ITEMNAME=40996/>. People are starving.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1980/> and <NPCNAME= 1981/> get <ITEMNAME=40996/>.
9458 We need more meat.
9459 <COLOR=FFE36C0A>[Quest End - Theodorakis]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>But we need more meat.
9460 <COLOR=FFE36C0A>[Quest Start - Theodorakis]<RETURN=1/></COLOR>Thank you! We now have enough meat.<RETURN=1/><RETURN=1/>Thank you for bearing my demand. You must be a very good person. Go back to the town and the chieftain will give you rewards. Thank you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME= 1964/>.
9461 What is it?
9462 <COLOR=FFE36C0A>[Quest End - Chieftain Siede]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>You've worked very hard for my town. I'm impressed. We'll give our full support to the Republic.
9463 <COLOR=FFE36C0A>[Quest Start - Captain Bergius]<RETURN=1/></COLOR>Find out more about the Golden Lizard Tribe.<RETURN=1/><RETURN=1/>I can't fully trust what the prisoner said. We'll get the truth by interrogating him more. Until then, I want you to join scouts to get accurate information.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME= 28142/>.
9464 Are you reinforcement?
9465 <COLOR=FFE36C0A>[Quest End - Scout Kuznets]<RETURN=1/></COLOR>Are you reinforcement?<RETURN=1/><RETURN=1/>We must investigate the Golden Lizard Tribe.
9466 <COLOR=FFE36C0A>[Quest Start - Scout Kuznets]<RETURN=1/></COLOR>A temple in the jungle... interesting.<RETURN=1/><RETURN=1/>We must find out the relation between Golden Lizard Tribe and Ignis. Eliminate obstacles while I investigate this area.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1995/> and <NPCNAME= 1996/>.
9467 Eliminate obstacles while I investigate this area.
9468 <COLOR=FFE36C0A>[Quest End - Scout Kuznets]<RETURN=1/></COLOR>I can't see anything to do with us.<RETURN=1/><RETURN=1/>Are you sure they're attacking us?
9469 <COLOR=FFE36C0A>[Quest Start - Scout Kuznets]<RETURN=1/></COLOR>I have some doubts about the reliability of this information.<RETURN=1/><RETURN=1/>I investigated the Golden Lizard Tribe and they don't have any connection with Ignis, nor do they have a reason to attack us. They look exhausted from constant battle with the Bloody Fang Tribe. It appears that they're inferior in fighting power to the Bloody Fang Tribe and can't afford to care about other matters. <RETURN=1/><RETURN=1/>I even got the impression that they're under the control of the Bloody Fang Tribe, but there's no evidence for that. We'll know from further investigation. <NPCNAME= 28155/> will be able to give us reliable information.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 28155/> and get <ITEMNAME=40999/>.
9470 NPCNAME=28155<//>will be able to give us reliable information.
9471 <COLOR=FFE36C0A>[Quest End - Scout Kuznets]<RETURN=1/></COLOR>It has been confirmed that the Golden Lizard Tribe is under the control of the Bloody Fang Tribe.<RETURN=1/><RETURN=1/>The Bloody Fang Tribe seem to be stalling for time to prevent the Expedition Army from passing through Galenoa Jungle. Now we know who our enemy is. It's now our turn to take action.
9472 <COLOR=FFE36C0A>[Quest Start - Scout Kuznets]<RETURN=1/></COLOR>We know who our enemy is.<RETURN=1/><RETURN=1/>It's now our turn to take action. Deliver the document obtained from the enemy to <NPCNAME= 28140/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=41000/> to <NPCNAME= 28140/>.
9473 What is it?
9474 <COLOR=FFE36C0A>[Quest End - Captain Bergius]<RETURN=1/></COLOR>Our prisoner lied to us.<RETURN=1/><RETURN=1/>I'll make him pay for it.
9475 <COLOR=FFE36C0A>[Quest Start - Captain Bergius]<RETURN=1/></COLOR>Our real enemy is the Bloody Fang Tribe.<RETURN=1/><RETURN=1/>They held the Expedition Army up, deceived us, and most unforgivably followed Ignis, traitor of the Republic. We'll have no mercy on them. We'll kill all the Bloody Fang Tribemen.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest.
9476 We'll have no mercy on them. We'll kill all the Bloody Fang Tribemen.<RETURN=1/>
9477 <COLOR=FFE36C0A>[Quest End - Captain Bergius]<RETURN=1/></COLOR>It's time we took over Galenoa Jungle!<RETURN=1/><RETURN=1/>Check your equipment.
9478 <COLOR=FFE36C0A>[Quest Start - Captain Bergius]<RETURN=1/></COLOR>We'll have no mercy on them. We'll kill all Bloody Fang Tribemen.<RETURN=1/><RETURN=1/>Go into the enemy camp and kill the commander.<RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1994/>.
9479 We'll have no mercy on them. We'll kill all the Bloody Fang Tribemen.
9480 <COLOR=FFE36C0A>[Quest Start - Captain Bergius]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>We'll have no mercy on them.
9481 <COLOR=FFE36C0A>[Quest Start - Captain Bergius]<RETURN=1/></COLOR>We'll have no mercy on them. We'll kill all the Bloody Fang Tribemen.<RETURN=1/><RETURN=1/>Go into enemy camp and kill all of them!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1990/>, <NPCNAME= 1991/>, <NPCNAME= 1993/> and <NPCNAME= 1992/>.
9482 Go into the enemy camp and kill them all!
9483 <COLOR=FFE36C0A>[Quest Start - Captain Bergius]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>We'll have no mercy on them.
9484 <COLOR=FFE36C0A>[Quest Start - Captain Bergius]<RETURN=1/></COLOR>The Bloody Fang Tribe has not been completely wiped out from Galenoa Jungle yet. <RETURN=1/><RETURN=1/>They took jungle natives hostage to threaten us. We're elite soldiers who defeated Helron monsters. Now it's time to show them what the price of their sabotage is!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the boss monster <NPCNAME= 916/> in <MAPNAME=34/>.
9485 We'll have no mercy on them.
9486 <COLOR=FFE36C0A>[Quest End - Captain Bergius]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>I'm glad we finally reclaimed Galenoa Jungle. We can start tracing Ignis again. It'd take some time to pass through Noble Scarlet Cave. Because the Bloody Fang Tribe blocked the cave. They're a bunch of sheep, but I guess they at least held us up as Ignis intended.
9487 <COLOR=FFE36C0A>[Quest Start - Assault Soldier Frisch]<RETURN=1/></COLOR>The battle to reclaim Galenoa Jungle has begun.<RETURN=1/><RETURN=1/>We must eliminate all enemies as ordered by the Captain. We need to kill their leader to make the battle easier. Eliminate their leader.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
9488 Eliminate <NPCNAME= 887/>.
9489 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Thanks to you eliminating <NPCNAME= 887/>, it was much easier to reclaim the jungle.
9490 <COLOR=FFE36C0A>[Quest Start - Assault Soldier Suttner]<RETURN=1/></COLOR>We must eliminate all enemies!<RETURN=1/><RETURN=1/>We must eliminate all enemies as ordered by the Captain. We need to kill their leader to make the battle easier. Eliminate their leader.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 894/> in <MAPNAME=34/>.
9491 Eliminate <NPCNAME= 894/>.
9492 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Thanks to you eliminating <NPCNAME= 894/>, it was much easier to reclaim the jungle.
9493 <COLOR=FFE36C0A>[Quest Start - Assault Soldier Nata]<RETURN=1/></COLOR>Are you ready to begin the battle?<RETURN=1/><RETURN=1/>We must eliminate all enemies as ordered by the Captain. We need to kill their leader to make the battle easier. Eliminate their leader.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 937/> in <MAPNAME=34/>.
9494 Eliminate <NPCNAME= 937/>.
9495 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Thanks to you eliminating <NPCNAME= 937/>, it was much easier to reclaim the jungle.
9496 <COLOR=FFE36C0A>[Quest Start - Assault Soldier Frisch]<RETURN=1/></COLOR>Recall that you reclaimed Galenoa Jungle.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 887/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
9497 What is it?
9498 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>The record of the victory has been widely disseminated all over the continent.
9499 <COLOR=FFE36C0A>[Quest Start - Suttner]<RETURN=1/></COLOR>Recall that you reclaimed Galenoa Jungle.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 894/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Eliminate <NPCNAME= 894/> in <MAPNAME=34/>.
9500 What is it?
9501 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>The record of the victory has been widely disseminated all over the continent.
9502 <COLOR=FFE36C0A>[Quest Start - Assault Soldier Nata]<RETURN=1/></COLOR>Recall that you reclaimed Galenoa Jungle.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 937/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 937/> in <MAPNAME=34/>.
9503 What is it?
9504 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>The record of the victory has been widely disseminated all over the continent.
9505 <COLOR=FFE36C0A>[Quest Start - Lamia]<RETURN=1/></COLOR>Recall that you reclaimed Galenoa Jungle.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 916/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 916/> in <MAPNAME=34/>.
9506 Eliminate <NPCNAME= 916/> in <MAPNAME=34/>.
9507 <COLOR=FFE36C0A>[Quest End - Lamia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>The record of our victory will remain for a long time.
9508 <COLOR=FFE36C0A>[Quest Start - Assault Soldier Frisch]<RETURN=1/></COLOR>Recall that you reclaimed Galenoa Jungle.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 887/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
9509 Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
9510 <COLOR=FFE36C0A>[Quest End - Lamia]<RETURN=1/></COLOR>
9511 <COLOR=FFE36C0A>[Quest Start - Suttner]<RETURN=1/></COLOR>Recall that you reclaimed Galenoa Jungle.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 894/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Eliminate <NPCNAME= 894/> in <MAPNAME=34/>.
9512 Eliminate <NPCNAME= 894/> in <MAPNAME=34/>.
9513 <COLOR=FFE36C0A>[Quest End - Lamia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>The record of our victory will remain for a long time.
9514 <COLOR=FFE36C0A>[Quest Start - Assault Soldier Nata]<RETURN=1/></COLOR>Recall that you reclaimed Galenoa Jungle.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 937/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 937/> in <MAPNAME=34/>.
9515 Eliminate <NPCNAME= 937/> in <MAPNAME=34/>.
9516 <COLOR=FFE36C0A>[Quest End - Lamia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>The record of our victory will remain for a long time.
9517 <COLOR=FFE36C0A>[Quest Start - Lamia]<RETURN=1/></COLOR>Recall that you reclaimed Galenoa Jungle.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 916/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 916/> in <MAPNAME=34/>.
9518 Eliminate <NPCNAME= 916/> in <MAPNAME=34/>.
9519 <COLOR=FFE36C0A>[Quest End - Lamia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>The record of our victory will remain for a long time.
9520 <COLOR=FFE36C0A>[Quest Start - Assault Soldier Frisch]<RETURN=1/></COLOR>The glory of victory is forever.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 887/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
9521 Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
9522 <COLOR=FFE36C0A>[Quest End - Lamia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>The record of our victory will remain for a long time.
9523 <COLOR=FFE36C0A>[Quest Start - Assault Soldier Suttner]<RETURN=1/></COLOR>The glory of victory is forever.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 887/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
9524 Eliminate <NPCNAME= 887/> in <MAPNAME=34/>.
9525 <COLOR=FFE36C0A>[Quest End - Lamia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>The record of our victory will remain for a long time.
9526 <COLOR=FFE36C0A>[Quest Start - Assault Soldier Nata]<RETURN=1/></COLOR>The glory of victory is forever.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 937/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 937/> in <MAPNAME=34/>.
9527 Eliminate <NPCNAME= 937/> in <MAPNAME=34/>.
9528 <COLOR=FFE36C0A>[Quest End - Lamia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>The record of our victory will remain for a long time.
9529 <COLOR=FFE36C0A>[Quest Start - Lamia]<RETURN=1/></COLOR>The glory of victory is forever.<RETURN=1/><RETURN=1/>The record of eliminating <NPCNAME= 916/> will remain forever. We have to let everybody know about our victory by making a record of it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 916/> in <MAPNAME=34/>.
9530 Eliminate <NPCNAME= 916/> in <MAPNAME=34/>.
9531 <COLOR=FFE36C0A>[Quest End - Lamia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>The record of our victory will remain for a long time.
9532 <COLOR=FFE36C0A>[Quest Start - Scylla]<RETURN=1/></COLOR>You successfully reclaimed Galenoa Jungle.<RETURN=1/><RETURN=1/>The jungle is definitely ours now, but some are still resisting. Eliminate them and raise our dignity.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1984/> in <MAPNAME=58021/>.
9533 Eliminate <NPCNAME= 1984/> in <MAPNAME=58021/>.
9534 <COLOR=FFE36C0A>[Quest End - Scylla]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>All of the unit members are praising you.
9535 <COLOR=FFE36C0A>[Quest Start - Scylla]<RETURN=1/></COLOR>You successfully reclaimed Galenoa Jungle.<RETURN=1/><RETURN=1/>The jungle is definitely ours now, but some are still resisting. Eliminate them and raise our dignity.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1989/> in <MAPNAME=58021/>.
9536 Eliminate <NPCNAME= 1989/> in <MAPNAME=58021/>.
9537 <COLOR=FFE36C0A>[Quest End - Scylla]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>All of the unit members are praising you.
9538 <COLOR=FFE36C0A>[Quest Start - Scylla]<RETURN=1/></COLOR>You successfully reclaimed Galenoa Jungle.<RETURN=1/><RETURN=1/>The jungle is definitely ours now, but some are still resisting. Eliminate them and raise our dignity.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 1994/> in <MAPNAME=58021/>.
9539 Eliminate <NPCNAME= 1994/> in <MAPNAME=58021/>.
9540 <COLOR=FFE36C0A>[Quest End - Scylla]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>All of the unit members are praising you.
9541 <COLOR=FFE36C0A>[Quest Start - Scylla]<RETURN=1/></COLOR>The glory of victory must be recorded.<RETURN=1/><RETURN=1/>Everybody is praising our victory. It's a great achievement to eliminate the captain of the enemy, and you deserve all the praise. We should keep a record of eliminating the enemy captain so that people will continue to remember and celebrate it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate captain monsters of Lv. 140 or higher.
9542 The glory of our victory must be recorded.
9543 <COLOR=FFE36C0A>[Quest End - Scylla]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Everyone will remember today's victory.
9544 <COLOR=FFE36C0A>[Quest Start - Scylla]<RETURN=1/></COLOR>We need more records of victory.<RETURN=1/><RETURN=1/>Everybody is praising us. It's a great achievement to eliminate the captain of the enemy, and you deserve all the praise. We should keep a record of eliminating the enemy captain so that people will continue to remember and celebrate it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate captain monsters of Lv. 140 or higher.
9545 <RETURN=1/>
9546 <COLOR=FFE36C0A>[Quest End - Scylla]<RETURN=1/></COLOR>We need more records of victory.
9547 <COLOR=FFE36C0A>[Quest Start - Scylla]<RETURN=1/></COLOR>People love the story of a hero.<RETURN=1/><RETURN=1/>They get excited about the story of a hero fighting in battle. It's my job to record these stories. People will laud the story of a hero and join the Republic army with pride. How about putting your story of war to paper? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate leader monsters of level 136 or higher.
9548 Eliminate leader monsters of level 136 or higher.
9549 <COLOR=FFE36C0A>[Quest End - Scylla]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>People will love your story.
9550 <COLOR=FFE36C0A>[Quest Start - Scylla]<RETURN=1/></COLOR>People love the story of a hero.<RETURN=1/><RETURN=1/>They get excited about the story of a hero fighting in battle. It's my job to record these stories. People will laud the story of a hero and join the Republic army with pride. How about putting your story of war to paper? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate leader monsters of level 136 or higher.
9551 People will love your story.
9552 <COLOR=FFE36C0A>[Quest End - Scylla]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>People will love your story.
9553 <COLOR=FFE36C0A>[Quest Start - Scylla]<RETURN=1/></COLOR>People are excited about your story.<RETURN=1/><RETURN=1/>There's nothing more interesting than a story of a hero at a time of war like this. It's inspiring. And more and more people are joining the army. We want to see more of your heroic deeds.<RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate leader monsters of level 140 or higher.
9554 People love your story.
9555 <COLOR=FFE36C0A>[Quest End - Scylla]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>People will love your story.
9556 <COLOR=FFE36C0A>[Quest Start]<RETURN=1/></COLOR>People are excited about your story.<RETURN=1/><RETURN=1/>There's nothing more interesting than the story of a hero at a time of war like this. It's inspiring. And more and more people are joining the army. We want to see more of your heroic deeds.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate leader monsters of level 140 or higher.
9557 People will love your story.
9558 <COLOR=FFE36C0A>[Quest End - Scylla]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>People will love your story.
9559 <COLOR=FFE36C0A>[Quest Start - Scylla]<RETURN=1/></COLOR>People are so into your story.<RETURN=1/><RETURN=1/>There's nothing more interesting than the story of a hero at a time of war like this. It's inspiring. And more and more people are joining the army. We want to see more of your heroic deeds.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate leader monsters of level 140 or higher.
9560 People will love your story.
9561 <COLOR=FFE36C0A>[Quest End - Scylla]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>People will love your story.
9562 <COLOR=FFE36C0A>[Quest Start - Scylla]<RETURN=1/></COLOR>People are so into your story.<RETURN=1/><RETURN=1/>There's nothing more interesting than the story of a hero at a time of war like this. It's inspiring. And more and more people are joining the army. We want to see more of your heroic deeds.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate leader monsters of level 140 or higher.
9563 People will love your story.
9564 <COLOR=FFE36C0A>[Quest End - Scylla]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>People will love your story.
9565 <COLOR=FFE36C0A>[Quest Start - Asteria]<RETURN=1/></COLOR>The Pledge of Helron is an honorable pledge given only to those who win wars.<RETURN=1/><RETURN=1/>Do you want the Pledge of Helron? Prove to me that you are a true warrior.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 708/> in <MAPNAME=27/>.
9566 Eliminate <NPCNAME= 708/> in <MAPNAME=27/>.
9567 <COLOR=FFE36C0A>[Quest End - Asteria]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>I'll give you the Pledge of Helron as proof of your victory.
9568 <COLOR=FFE36C0A>[Quest Start - Asteria]<RETURN=1/></COLOR>The Pledge of Helron is an honorable pledge given only to those who win wars.<RETURN=1/><RETURN=1/>Do you want the Pledge of Helron? Prove to me that you are a true warrior.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 756/> in <MAPNAME=28/>.
9569 Eliminate <NPCNAME= 756/> in <MAPNAME=28/>.
9570 <COLOR=FFE36C0A>[Quest End - Asteria]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>I'll give you the Pledge of Helron as proof of your victory.
9571 <COLOR=FFE36C0A>[Quest Start - Asteria]<RETURN=1/></COLOR>The Pledge of Helron is an honorable pledge given only to those who win wars.<RETURN=1/><RETURN=1/>Do you want the Pledge of Helron? Prove to me that you are a true warrior.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 728/> in <MAPNAME=29/>.
9572 Eliminate <NPCNAME= 728/> in <MAPNAME=29/>.
9573 <COLOR=FFE36C0A>[Quest End - Asteria]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>I'll give you the Pledge of Helron as proof of your victory.
9574 <COLOR=FFE36C0A>[Quest Start - Asteria]<RETURN=1/></COLOR>The Pledge of Helron is an honorable pledge given only to those who win wars.<RETURN=1/><RETURN=1/>Do you want the Pledge of Helron? Prove to me that you are a true warrior.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 853/> in <MAPNAME=26/>.
9575 Eliminate <NPCNAME= 853/> in <MAPNAME=26/>.
9576 <COLOR=FFE36C0A>[Quest End - Asteria]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>I'll give you the Pledge of Helron as proof of your victory.
9577 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>People are waiting to hear the story of a hero.<RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize war-stricken people. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40972/>
9578 People are waiting to hear the story of a hero.
9579 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People will find hope in your story.
9580 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>People are waiting to hear the story of a hero.<RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize war-stricken people. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40973/>
9581 People are waiting to hear the story of a hero.
9582 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People will find hope in your story.
9583 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>People are waiting to hear the story of a hero.<RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize war-stricken people. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40974/>
9584 People are waiting to hear the story of a hero.
9585 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People will find hope in your story.
9586 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>People are excited about your story. <RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40972/>
9587 People are excited about your story.
9588 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion.
9589 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>People are excited about your story. <RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40973/>
9590 People are excited about your story.
9591 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion.
9592 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>People are excited about your story. <RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40974/>
9593 People are excited about your story.
9594 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion.
9595 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>People are excited about your story. <RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40975/>
9596 People are excited about your story.
9597 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion.
9598 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>Your heroic story is spreading all over Brakion.<RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40972/>
9599 Your heroic story is spreading all over Brakion.
9600 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People are praising the hero and rushing to join the army.
9601 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>Your heroic story is spreading all over Brakion.<RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40973/>
9602 Your heroic story is spreading all over Brakion.
9603 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People are praising the hero and rushing to join the army.
9604 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>Your heroic story is spreading all over Brakion.<RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40974/>
9605 Your heroic story is spreading all over Brakion.
9606 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People are praising the hero and rushing to join the army.
9607 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>Your heroic story is spreading all over Brakion.<RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40975/>
9608 Your heroic story is spreading all over Brakion.
9609 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People are praising the hero and rushing to join the army.
9610 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>People are excited about the story of a hero.<RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40972/>
9611 People are excited about the story of a hero.
9612 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People are finding hope in the story of a hero.
9613 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>People are excited about the story of a hero.<RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40973/>
9614 People are excited about the story of a hero.
9615 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People are finding hope in the story of a hero.
9616 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>People are excited about the story of a hero.<RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40974/>
9617 People are excited about the story of a hero.
9618 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People are finding hope in the story of a hero.
9619 <COLOR=FFE36C0A>[Quest Start - Bellona]<RETURN=1/></COLOR>People are excited about the story of a hero.<RETURN=1/><RETURN=1/>Anyone with the Pledge of Helron is a hero, and your story will vitalize the war-stricken. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40975/>
9620 People are excited about the story of a hero.
9621 <COLOR=FFE36C0A>[Quest End - Bellona]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People are finding hope in the story of a hero.
9622 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you remember the victory in <MAPNAME=27/>?<RETURN=1/><RETURN=1/>Eliminate demons in <MAPNAME=27/> to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=27/>. <NPCNAME= 692/>
9623 Eliminate demons to prove your strength.
9624 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>I can see why you are the hero!
9625 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you remember the victory in <MAPNAME=28/>?<RETURN=1/><RETURN=1/>Eliminate demons in <MAPNAME=28/> to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=28/>. <NPCNAME= 752/>
9626 Eliminate demons to prove your strength.
9627 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>I can see why you are the hero!
9628 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you remember the victory in <MAPNAME=29/>?<RETURN=1/><RETURN=1/>Eliminate demons in <MAPNAME=29/> to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=29/>. <NPCNAME= 724/>, <NPCNAME= 725/>
9629 Eliminate demons to prove your strength.
9630 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>I can see why you are the hero!
9631 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you have <ITEMNAME=40977/>?<RETURN=1/><RETURN=1/>I've always wanted it. Do you have it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40977/>.
9632 War loot is always welcome.
9633 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9634 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you have <ITEMNAME=40977/>?<RETURN=1/><RETURN=1/>I've always wanted it. Do you have it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40977/>.
9635 War loot is always welcome.
9636 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9637 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you have <ITEMNAME=40977/>?<RETURN=1/><RETURN=1/>I've always wanted it. Do you have it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40977/>.
9638 War loot is always welcome.
9639 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9649 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you have <ITEMNAME=40979/>?<RETURN=1/><RETURN=1/>I've always wanted it. Do you have it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40979/>.
9650 War loot is always welcome.
9651 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9652 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you have <ITEMNAME=40979/>?<RETURN=1/><RETURN=1/>I've always wanted it. Do you have it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40979/>.
9653 War loot is always welcome.
9654 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9655 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you have <ITEMNAME=40979/>?<RETURN=1/><RETURN=1/>I've always wanted it. Do you have it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40979/>.
9656 War loot is always welcome.
9657 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9658 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>You're a hero.<RETURN=1/><RETURN=1/>Eliminate more powerful demons to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=27/>. <NPCNAME= 692/>
9659 Eliminate more powerful demons to prove you're a hero.
9660 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Everyone admires you as a hero.
9661 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>You're a hero.<RETURN=1/><RETURN=1/>Eliminate more powerful demons to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=28/>. <NPCNAME= 752/> <NPCNAME= 753/>, <NPCNAME= 754/>
9662 Eliminate more powerful demons to prove you're a hero.
9663 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Everyone admires you as a hero.
9664 <COLOR=FFE36C0A>[Quest Start]<RETURN=1/></COLOR>You're a hero.<RETURN=1/><RETURN=1/>Eliminate more powerful demons to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=29/>. <NPCNAME= 724/>, <NPCNAME= 725/>, <NPCNAME= 722/>, <NPCNAME= 723/>, <NPCNAME= 715/>
9665 Eliminate more powerful demons to prove you're a hero.
9666 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Everyone admires you as a hero.
9667 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>You're a hero.<RETURN=1/><RETURN=1/>Eliminate more powerful demons to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=26/>. <NPCNAME= 847/>, <NPCNAME= 848/>, <NPCNAME= 849/>, <NPCNAME= 850/>
9668 Eliminate more powerful demons to prove you're a hero.
9669 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Everyone admires you as a hero.
9670 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you have <ITEMNAME=40981/>?<RETURN=1/><RETURN=1/>I've always wanted it. Do you have it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40981/>.
9671 Do you have <ITEMNAME=40981/>?
9672 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9673 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you have <ITEMNAME=40981/>?<RETURN=1/><RETURN=1/>I've always wanted it. Do you have it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40981/>.
9674 Do you have <ITEMNAME=40981/>?
9675 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9676 <COLOR=FFE36C0A>[Quest Start - Hilara]<RETURN=1/></COLOR>Do you have <ITEMNAME=40981/>?<RETURN=1/><RETURN=1/>I've always wanted it. Do you have it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40981/>.
9677 Do you have <ITEMNAME=40981/>?
9678 <COLOR=FFE36C0A>[Quest End - Hilara]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9679 <COLOR=FFE36C0A>[Quest Start - Asteria]<RETURN=1/></COLOR>I have the best equipment for the Etherain War Horse.<RETURN=1/><RETURN=1/>But only heroes can have it. Are you a hero? Then bring me proof.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40972/>,<ITEMNAME=40973/>
9680 I have the best equipment for the Etherain War Horse.
9681 <COLOR=FFE36C0A>[Quest End - Asteria]<RETURN=1/></COLOR>Forgive me for not knowing your greatness.<RETURN=1/><RETURN=1/>Please use it well.
9682 <COLOR=FFE36C0A>[Quest Start - Asteria]<RETURN=1/></COLOR>It's you again.<RETURN=1/><RETURN=1/>I have the best equipment for the Etherain War Horse. Give me proof that you are a hero, and I'll give you the equipment. Can you do it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40973/>,<ITEMNAME=40974/>
9683 I have the best equipment for the Etherain War Horse.
9684 <COLOR=FFE36C0A>[Quest End - Asteria]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Please use it well.
9685 <COLOR=FFE36C0A>[Quest Start - Asteria]<RETURN=1/></COLOR>You came for the last time.<RETURN=1/><RETURN=1/>I have the best equipment for the Etherain War Horse. Give me proof that you are a hero, and I'll give you the equipment. Can you do it?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40974/>,<ITEMNAME=40975/>
9686 I also have the best equipment for Etherain War Horse.
9687 <COLOR=FFE36C0A>[Quest End - Asteria]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Please use it well.
9688 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>Bring me the Pledge of Graveyards.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40408/>
9689 Bring me the Pledge of Graveyard.
9690 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People love your story.
9691 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>Bring me the Pledge of Graveyards.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40409/>
9692 Bring me the Pledge of Graveyard.
9693 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People love your story.
9694 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>Bring me the Pledge of Graveyards.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40410/>
9695 Bring me the Pledge of Graveyard.
9696 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People love your story.
9697 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>Bring me the Pledge of Graveyard. People love your story.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40408/>
9698 Bring me the Pledge of Graveyard. People love your story.
9699 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>People admire you as a hero.
9700 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>Bring me the Pledge of Graveyard. People love your story.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40409/>
9701 Bring me the Pledge of Graveyard. People love your story.
9702 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People admire you as a hero.
9703 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>Bring me the Pledge of Graveyard. People love your story.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40410/>
9704 Bring me the Pledge of Graveyard. People love your story.
9705 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People admire you as a hero.
9706 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>Bring me the Pledge of Graveyard. People love your story.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40411/>
9707 Bring me the Pledge of Graveyard. People love your story.
9708 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People admire you as a hero.
9709 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>People need the story of a hero. I mean your story.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40408/>
9710 If you're a hero, prove it and tell us your story.
9711 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People see hope in your story.
9712 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>People need the story of a hero. I mean your story.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40409/>
9713 If you're a hero, prove it and tell us your story.
9714 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People see hope in your story.
9715 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>People need the story of a hero. I mean your story.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40410/>
9716 People need the story of a hero. I mean your story.
9717 <COLOR=FFE36C0A>[Quest End- Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People see hope in your story.
9718 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>People need the story of a hero. I mean your story.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40411/>
9719 People need the story of a hero. I mean your story.
9720 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>People see hope in your story.
9721 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>Do you hear the cheers of the people? They're cheering for you.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40408/>
9722 People need the story of a hero. I mean your story.
9723 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Your story will bring hope to people.
9724 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>Do you hear the cheers of the people? They're cheering for you.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40409/>
9725 People need the story of a hero. I mean your story.
9726 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Your story will bring hope to people.
9727 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>Do you hear the cheers of the people? They're cheering for you.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following item. <ITEMNAME=40410/>
9728 People need the story of a hero. I mean your story.
9729 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Your story will bring hope to people.
9730 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/>[Task]<RETURN=1/><RETURN=1/></COLOR>Get the following item. <ITEMNAME=40411/>
9731 People need the story of a hero. I mean your story.
9732 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Your story will bring hope to people.
9733 <COLOR=FFE36C0A>[Quest Start - Doris]<RETURN=1/></COLOR>Do you hear the cheers of the people? They're cheering for you.<RETURN=1/><RETURN=1/>Your heroic story is spreading all over Brakion. If you're a hero, prove it and tell us your story. Your story will be a hope for everyone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Get the following item. <ITEMNAME=40412/>
9734 People need the story of a hero. I mean your story.
9735 <COLOR=FFE36C0A>[Quest End - Doris]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Your story will bring hope to people.
9736 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Do you remember the victory in <MAPNAME=22/>?<RETURN=1/><RETURN=1/>Eliminate demons to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monster in <MAPNAME=22/>. <NPCNAME= 361/>
9737 Eliminate demons to prove your strength.
9738 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>You'll have to eliminate more demons to prove your strength.
9739 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Do you remember the victory in <MAPNAME=23/>?<RETURN=1/><RETURN=1/>Eliminate demons to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monster in <MAPNAME=23/>. <NPCNAME= 36632/>
9740 Eliminate demons to prove your strength.
9741 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>You'll have to eliminate more demons to prove your strength.
9742 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Do you remember the victory in <MAPNAME=24/>?<RETURN=1/><RETURN=1/>Eliminate demons to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monster in <MAPNAME=24/>. <NPCNAME= 36642/>
9743 Eliminate demons to prove your strength.
9744 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>You'll have to eliminate more demons to prove your strength.
9745 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Did you find <ITEMNAME=40967/>?<RETURN=1/><RETURN=1/>Can you give it to me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40967/>.
9746 War loot is always welcome.
9747 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9748 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Did you find <ITEMNAME=40967/>?<RETURN=1/><RETURN=1/>Can you give it to me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40967/>.
9749 War loot is always welcome.
9750 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9751 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Did you find <ITEMNAME=40967/>?<RETURN=1/><RETURN=1/>Can you give it to me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40967/>.
9752 War loot is always welcome.
9753 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9760 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Do you remember the victory in <MAPNAME=24/>?<RETURN=1/><RETURN=1/>Eliminate more powerful demons to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=24/>. <NPCNAME= 38374/>, <NPCNAME= 36642/>
9761 Eliminate more powerful demons to prove your strength.
9762 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>You'll have to eliminate more demons to prove your strength.
9763 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Do you remember the victory in <MAPNAME=25/>?<RETURN=1/><RETURN=1/>Eliminate more powerful demons to prove your strength.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=25/>. <NPCNAME= 555/>, <NPCNAME= 556/>
9764 Eliminate more powerful demons to prove your strength.
9765 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>You'll have to eliminate more demons to prove your strength.
9766 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Did you find <ITEMNAME=40969/>?<RETURN=1/><RETURN=1/>Can you give it to me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40969/>.
9767 War loot is always welcome.
9768 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9769 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Did you find <ITEMNAME=40969/>?<RETURN=1/><RETURN=1/>Can you give it to me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40969/>.
9770 War loot is always welcome.
9771 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9772 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Did you find <ITEMNAME=40969/>?<RETURN=1/><RETURN=1/>Can you give it to me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40969/>.
9773 War loot is always welcome.
9774 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9775 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Did you find <ITEMNAME=40969/>?<RETURN=1/><RETURN=1/>Can you give it to me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40969/>.
9776 War loot is always welcome.
9777 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9778 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Are you sure you can prove your strength?<RETURN=1/><RETURN=1/>You've successfully proved how strong you are so far. For the last time, you have to eliminate more powerful demons to prove you're a hero.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=22/>. <NPCNAME= 361/>, <NPCNAME= 365/>
9779 Are you sure you can prove your strength?
9780 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/>You're certainly a hero.
9781 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Are you sure you can prove your strength?<RETURN=1/><RETURN=1/>You've successfully proved how strong you are so far. For the last time, you have to eliminate more powerful demons to prove you're a hero.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=23/>. <NPCNAME= 36632/>, <NPCNAME= 36631/>, <NPCNAME= 36633/>
9782 Are you sure you can prove your strength?
9783 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/>You're certainly a hero.
9784 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Are you sure you can prove your strength?<RETURN=1/><RETURN=1/>You've successfully proved how strong you are so far. For the last time, you have to eliminate more powerful demons to prove you're a hero.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=24/>. <NPCNAME= 38374/>, <NPCNAME= 36642/>, <NPCNAME= 36641/>
9785 Are you sure you can prove your strength?
9786 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/>You're certainly a hero.
9787 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Are you sure you can prove your strength?<RETURN=1/><RETURN=1/>You've successfully proved how strong you are so far. For the last time, you have to eliminate more powerful demons to prove you're a hero.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=25/>. <NPCNAME= 555/>, <NPCNAME= 556/>
9788 Are you sure you can prove your strength?
9789 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/>You're certainly a hero.
9790 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Are you sure you can prove your strength?<RETURN=1/><RETURN=1/>You've successfully proved how strong you are so far. For the last time, you have to eliminate more powerful demons to prove you're a hero.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monsters in <MAPNAME=21/>. <NPCNAME= 580/>
9791 Are you sure you can prove your strength?
9792 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/>You're certainly a hero.
9793 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Did you find <ITEMNAME=40971/>?<RETURN=1/><RETURN=1/>Can you give it to me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40971/>.
9794 Did you find <ITEMNAME=40971/>?
9795 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9796 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Did you find <ITEMNAME=40971/>?<RETURN=1/><RETURN=1/>Can you give it to me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40971/>.
9797 Did you find <ITEMNAME=40971/>?
9798 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9799 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Did you find <ITEMNAME=40971/>?<RETURN=1/><RETURN=1/>Can you give it to me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40971/>.
9800 Did you find <ITEMNAME=40971/>?
9801 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9802 <COLOR=FFE36C0A>[Quest Start - Maia]<RETURN=1/></COLOR>Did you find <ITEMNAME=40971/>?<RETURN=1/><RETURN=1/>Can you give it to me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40971/>.
9803 Did you find <ITEMNAME=40971/>?
9804 <COLOR=FFE36C0A>[Quest End - Maia]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9805 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you want to test your power?<RETURN=1/><RETURN=1/>You've done well so far. But how strong do you think you are? Don't you want to test yourself? Cursed Tower, Trial of Fire will give you the answer. Do you want to try?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monster in <MAPNAME=60001/>. <NPCNAME= 6428/>
9806 Cursed Tower, Trial of Fire will give you the answer. Do you want to try?
9807 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Come back any time to test your competence.
9808 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40956/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40956/>.
9809 Do you have <ITEMNAME=40956/>?
9810 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9811 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40956/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40956/>.
9812 Do you have <ITEMNAME=40956/>?
9813 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9814 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40956/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40956/>.
9815 Do you have <ITEMNAME=40956/>?
9816 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>Bring me items any time.
9817 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you want to test your power?<RETURN=1/><RETURN=1/>You've done well so far. But how strong do you think you are? Don't you want to test yourself? Cursed Tower, Trial of Fire will give you the answer. Do you want to try?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monster in <MAPNAME=60101/>. <NPCNAME= 6429/>
9818 Do you want to test your power?
9819 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Good job.<RETURN=1/><RETURN=1/>Come back any time to test your competence.
9820 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40958/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Get <ITEMNAME=40958/>.
9821 War loot is always welcome.
9822 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9823 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40958/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40958/>.
9824 War loot is always welcome.
9825 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9826 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40958/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40958/>.
9827 War loot is always welcome.
9828 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9830 Do you want to test your power?
9831 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9832 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/> </COLOR>Do you have <ITEMNAME=40960/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40960/>.
9833 War loot is always welcome.
9834 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9835 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40960/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40960/>.
9836 War loot is always welcome.
9837 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9838 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40960/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40960/>.
9839 War loot is always welcome.
9840 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9842 War loot is always welcome.
9843 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9844 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40962/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40962/>.
9845 War loot is always welcome.
9846 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9847 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40962/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40962/>.
9848 War loot is always welcome.
9849 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9850 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40962/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40962/>.
9851 War loot is always welcome.
9852 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9853 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you want to test your power?<RETURN=1/><RETURN=1/>You've done well so far. But how strong do you think you are? Don't you want to test yourself? Cursed Tower, Trial of Fire will give you the answer. Do you want to try?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the following monster in <MAPNAME=60401/>. <NPCNAME= 6503/>
9854 War loot is always welcome.
9855 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9856 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40964/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40964/>.
9857 War loot is always welcome.
9858 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9859 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40964/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40964/>.
9860 War loot is always welcome.
9861 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9862 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>Do you have <ITEMNAME=40964/>?<RETURN=1/><RETURN=1/>Can you give it to me? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40964/>.
9863 War loot is always welcome.
9864 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Bring me items any time.
9865 <COLOR=FFE36C0A>[Quest Start - Byblis]<RETURN=1/></COLOR>I respect your bravery shown in the Forest of Beasts.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40392/>
9866 Bring me the pledge to use for the recording of war.
9867 <COLOR=FFE36C0A>[Quest End - Byblis]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9868 <COLOR=FFE36C0A>[Quest Start - Byblis]<RETURN=1/></COLOR>I respect your bravery shown in the Forest of Beasts.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Get the following items. <ITEMNAME=40393/>
9869 Bring me the pledge to use for the recording of war.
9870 <COLOR=FFE36C0A>[Quest End - Byblis]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9871 <COLOR=FFE36C0A>[Quest Start - Byblis]<RETURN=1/></COLOR>I respect your bravery shown in the Forest of Beasts.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Get the following items. <ITEMNAME=40394/>
9872 Bring me the pledge to use for the recording of war.
9873 <COLOR=FFE36C0A>[Quest End - Byblis]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9874 <COLOR=FFE36C0A>[Quest Start - Byblis]<RETURN=1/></COLOR>I respect your bravery shown in the Forest of Beasts.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40395/>
9875 Bring me the pledge to use for the recording of war.
9876 <COLOR=FFE36C0A>[Quest End - Byblis]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9877 <COLOR=FFE36C0A>[Quest Start - Byblis]<RETURN=1/></COLOR>I respect your bravery shown in the Forest of Beasts.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Get the following items. <ITEMNAME=40392/>~<ITEMNAME=40395/>
9878 Bring me the pledge to use for the recording of war.
9879 <COLOR=FFE36C0A>[Quest End - Byblis]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9880 <COLOR=FFE36C0A>[Quest Start - Semele]<RETURN=1/></COLOR>I respect your bravery shown in the Etherain Sewer.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Get the following items. <ITEMNAME=40396/>
9881 Bring me the pledge to use for the recording of war.
9882 <COLOR=FFE36C0A>[Quest End - Semele]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9883 <COLOR=FFE36C0A>[Quest Start - Semele]<RETURN=1/></COLOR>I respect your bravery shown in the Etherain Sewer.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40397/>
9884 Bring me the pledge to use for the recording of war.
9885 <COLOR=FFE36C0A>[Quest End - Semele]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9886 <COLOR=FFE36C0A>[Quest Start - Semele]<RETURN=1/></COLOR>I respect your bravery shown in the Etherain Sewer.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40398/>
9887 Bring me the pledge to use for the recording of war.
9888 <COLOR=FFE36C0A>[Quest End - Semele]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9889 <COLOR=FFE36C0A>[Quest Start - Semele]<RETURN=1/></COLOR>I respect your bravery shown in the Etherain Sewer.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40399/>
9890 Bring me the pledge to use for the recording of war.
9891 <COLOR=FFE36C0A>[Quest End - Semele]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9892 <COLOR=FFE36C0A>[Quest Start - Semele]<RETURN=1/></COLOR>I respect your bravery shown in the Etherain Sewer.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40396/>~<ITEMNAME=40399/>
9893 Bring me the pledge to use for the recording of war.
9894 <COLOR=FFE36C0A>[Quest End - Semele]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9895 <COLOR=FFE36C0A>[Quest Start - Ortia]<RETURN=1/></COLOR>I respect your bravery shown in the Frozen Palace.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Get the following items. <ITEMNAME=40400/>
9896 Bring me the pledge to use for the recording of war.
9897 <COLOR=FFE36C0A>[Quest End - Ortia]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9898 <COLOR=FFE36C0A>[Quest Start - Ortia]<RETURN=1/></COLOR>I respect your bravery shown in the Frozen Palace.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40401/>
9899 Bring me the pledge to use for the recording of war.
9900 <COLOR=FFE36C0A>[Quest End - Orti]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9901 <COLOR=FFE36C0A>[Quest Start - Ortia]<RETURN=1/></COLOR>I respect your bravery shown in the Frozen Palace.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40402/>
9902 Bring me the pledge to use for the recording of war.
9903 <COLOR=FFE36C0A>[Quest End - Ortia]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9904 <COLOR=FFE36C0A>[Quest Start - Ortia]<RETURN=1/></COLOR>I respect your bravery shown in the Frozen Palace.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40403/>
9905 Bring me the pledge to use for the recording of war.
9906 <COLOR=FFE36C0A>[Quest End - Ortia]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9907 <COLOR=FFE36C0A>[Quest Start - Ortia]<RETURN=1/></COLOR>I respect your bravery shown in the Frozen Palace.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40400/>~<ITEMNAME=40403/>
9908 Bring me the pledge to use for the recording of war.
9909 <COLOR=FFE36C0A>[Quest End - Ortia]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9910 <COLOR=FFE36C0A>[Quest Start - Cabeiri]<RETURN=1/></COLOR>I respect your bravery shown in the Valley of the Dragonkin.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40404/>
9911 Bring me the pledge to use for the recording of war.
9912 <COLOR=FFE36C0A>[Quest End - Cabeira]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9913 <COLOR=FFE36C0A>[Quest Start - Cabeiri]<RETURN=1/></COLOR>I respect your bravery shown in the Valley of the Dragonkin.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40405/>
9914 Bring me the pledge to use for the recording of war.
9915 <COLOR=FFE36C0A>[Quest End]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9916 <COLOR=FFE36C0A>[Quest Start - Cabeiri]<RETURN=1/></COLOR>I respect your bravery shown in the Valley of the Dragonkin.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40406/>
9917 Bring me the pledge to use for the recording of war.
9918 <COLOR=FFE36C0A>[Quest End - Cabeiri]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9919 <COLOR=FFE36C0A>[Quest Start - Cabeiri]<RETURN=1/></COLOR>I respect your bravery shown in the Valley of the Dragonkin.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40407/>
9920 Bring me the pledge to use for the recording of war.
9921 <COLOR=FFE36C0A>[Quest End - Cabeiri]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9922 <COLOR=FFE36C0A>[Quest Start - Cabeiri]<RETURN=1/></COLOR>I respect your bravery shown in the Valley of the Dragonkin.<RETURN=1/><RETURN=1/>I hope other Liberation soldiers model themselves after you. Your contribution will be put into a record so that everyone can learn from you. Bring me the pledge to use it for the recording of war.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get the following items. <ITEMNAME=40404/>~<ITEMNAME=40407/>
9923 Bring me the pledge to use for the recording of war.
9924 <COLOR=FFE36C0A>[Quest End - Cabeiri]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>The record of victory will remain forever.
9925 <COLOR=FFE36C0A>[Quest Start - Priest of the Cursed Tower]<RETURN=1/></COLOR>A special reward will be given to those who complete the Cursed Tower.<RETURN=1/><RETURN=1/>The reward is the ingredients for two strong rings. But it's going to be tough and difficult. The rings are only for those who take over the Cursed Tower.... Will you be one of those?<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get <ITEMNAME=40964/>.
9926 Go to the Craft Merchant to find out more about the ring of the Cursed Tower.
9927 <COLOR=FFE36C0A>[Quest End - Priest of the Cursed Tower]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>But, it's just one ingredient. We have a long way to go.
//¿ÀÈÄ 3:37 2011-05-02
41623 Eliminate <NPCNAME= 38301/> in the Sinister Rumor mission.
41624 Eliminate <NPCNAME= 38306/> in the Conspiracy of the Iron Beast Tribe mission.
41625 Eliminate <NPCNAME= 38311/> in the Foiled Conspiracy mission.
41626 Eliminate <NPCNAME= 25701/> in the Forest of Beasts main mission.
41627 Eliminate <NPCNAME= 38326/> in the Hidden Passage mission.
41628 Eliminate <NPCNAME= 38321/> in the Access Road to Etherain mission.
41629 Eliminate <NPCNAME= 38316/> in the Grave of Siegel Knights mission.
41630 Eliminate <NPCNAME= 25706/> in the Sewer main mission.
41631 Eliminate <NPCNAME= 38331/> in the Restraining Imperial Messenger mission.
41632 Eliminate <NPCNAME= 38336/> in the Mission Battle at the Outskirts of the Castle.
41633 Eliminate <NPCNAME= 38342/> in the Second Attack on Snowy Plains mission.
41634 Eliminate <NPCNAME= 25711/> in the Frozen Palace main mission.
41635 Eliminate <NPCNAME= 38346/> in the Scout the Valley Entrance mission.
41636 Eliminate <NPCNAME= 38351/> in the Clue of Track mission.
41637 Eliminate <NPCNAME= 38357/> in the Rescue the Head of the Dragonkin mission.
41638 Eliminate <NPCNAME= 25717/> in the Valley of the Dragonkin main mission.
41639 Eliminate <NPCNAME= 363/> in the Tracking the Great Ritual mission.
41640 Eliminate <NPCNAME= 38366/> in the Hidden Danger mission.
41641 Eliminate <NPCNAME= 36650/> in the Toward the Hall of Darkness mission.
41642 Eliminate the boss monster Obsidian Zealot in the Altar of Darkness mission, and get <ITEMNAME=40450/>.
41643 Eliminate <NPCNAME= 637/> in the Aiort Graveyard main mission.
9928 <COLOR=FFE36C0A>[Quest Start - Melpomene]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38301/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38301/> in the Sinister Rumor mission.
9929 Eliminate <NPCNAME= 38301/> in the Sinister Rumor mission.
9930 <COLOR=FFE36C0A>[Quest End - Melpomene]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9931 <COLOR=FFE36C0A>[Quest Start - Melpomene]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38306/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38306/> in the Conspiracy of the Iron Beast Tribe mission.
9932 Eliminate <NPCNAME= 38306/> in the Conspiracy of the Iron Beast Tribe mission.
9933 <COLOR=FFE36C0A>[Quest End - Melpomene]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9934 <COLOR=FFE36C0A>[Quest Start - Melpomene]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38311/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38311/> in the Foiled Conspiracy mission.
9935 Eliminate <NPCNAME= 38311/> in the Foiled Conspiracy mission.
9936 <COLOR=FFE36C0A>[Quest End - Melpomene]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9937 <COLOR=FFE36C0A>[Quest Start - Melpomene]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 25701/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 25701/> in the Forest of Beasts main mission.
9938 Eliminate <NPCNAME= 25701/> in the Forest of Beasts main mission.
9939 <COLOR=FFE36C0A>[Quest End - Melpomene]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9940 <COLOR=FFE36C0A>[Quest Start - Harmonia]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38326/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38326/> in the Hidden Passage mission.
9941 Eliminate <NPCNAME= 38326/> in the Hidden Passage mission.
9942 <COLOR=FFE36C0A>[Quest End - Harmonia]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9943 <COLOR=FFE36C0A>[Quest Start - Harmonia]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38321/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38321/> in the Access Road to Etherain mission.
9944 Eliminate <NPCNAME= 38321/> in the Access Road to Etherain mission.
9945 <COLOR=FFE36C0A>[Quest End - Harmonia]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9946 <COLOR=FFE36C0A>[Quest Start - Harmonia]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38316/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38316/> in the Grave of Siegel Knights mission.
9947 Eliminate <NPCNAME= 38316/> in the Grave of Siegel Knights mission.
9948 <COLOR=FFE36C0A>[Quest End - Harmonia]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9949 <COLOR=FFE36C0A>[Quest Start - Harmonia]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 25706/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 25706/> in the Sewer main mission.
9950 Eliminate <NPCNAME= 25706/> in the Sewer main mission.
9951 <COLOR=FFE36C0A>[Quest End - Harmonia]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9952 <COLOR=FFE36C0A>[Quest Start - Airede]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38331/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38331/> in the Restraining Imperial Messenger mission.
9953 Eliminate <NPCNAME= 38331/> in the Restraining Imperial Messenger mission.
9954 <COLOR=FFE36C0A>[Quest End - Airede]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9955 <COLOR=FFE36C0A>[Quest Start - Airede]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38336/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38336/> in the Battle at the Outskirts of the Castle mission.
9956 Eliminate <NPCNAME= 38336/> in the Mission Battle at the Outskirts of the Castle.
9957 <COLOR=FFE36C0A>[Quest End - Airede]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9958 <COLOR=FFE36C0A>[Quest Start - Airede]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38342/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38342/> in the Second Attack on Snowy Plains missions.
9959 Eliminate <NPCNAME= 38342/> in the Second Attack on Snowy Plains mission.
9960 <COLOR=FFE36C0A>[Quest End - Airede]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9961 <COLOR=FFE36C0A>[Quest Start - Airede]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 25711/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 25711/> in the Frozen Palace main mission.
9962 Eliminate <NPCNAME= 25711/> in the Frozen Palace main mission.
9963 <COLOR=FFE36C0A>[Quest End - Airede]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9964 <COLOR=FFE36C0A>[Quest Start - Iulus]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38346/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38346/> in the Scout the Valley Entrance mission.
9965 Eliminate <NPCNAME= 38346/> in the Scout the Valley Entrance mission.
9966 <COLOR=FFE36C0A>[Quest End - Iulus]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9967 <COLOR=FFE36C0A>[Quest Start - Iulus]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38351/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38351/> in the Clue of Track mission.
9968 Eliminate <NPCNAME= 38351/> in the Clue of Track mission.
9969 <COLOR=FFE36C0A>[Quest End - Iulus]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9970 <COLOR=FFE36C0A>[Quest Start - Iulus]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38357/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38357/> in the Rescue the Head of the Dragonkin mission.
9971 Eliminate <NPCNAME= 38357/> in the Rescue the Head of the Dragonkin mission.
9972 <COLOR=FFE36C0A>[Quest End - Iulus]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9973 <COLOR=FFE36C0A>[Quest Start - Iulus]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 25717/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 25717/> in the Valley of the Dragonkin main mission.
9974 Eliminate <NPCNAME= 25717/> in the Valley of the Dragonkin main mission.
9975 <COLOR=FFE36C0A>[Quest End - Iulus]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9976 <COLOR=FFE36C0A>[Quest Start - Galatea]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 363/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 363/> in the Tracking the Great Ritual mission.
9977 Eliminate <NPCNAME= 363/> in the Tracking the Great Ritual mission.
9978 <COLOR=FFE36C0A>[Quest End - Galatea]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9979 <COLOR=FFE36C0A>[Quest Start - Galatea]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 38366/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 38366/> in the Hidden Danger mission.
9980 Eliminate <NPCNAME= 38366/> in the Hidden Danger mission.
9981 <COLOR=FFE36C0A>[Quest End - Galatea]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9982 <COLOR=FFE36C0A>[Quest Start - Galatea]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 36650/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 36650/> in Mission Toward the Hall of Darkness.
9983 Eliminate <NPCNAME= 36650/> in the Toward the Hall of Darkness mission.
9984 <COLOR=FFE36C0A>[Quest End - Galatea]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9985 <COLOR=FFE36C0A>[Quest Start - Galatea]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <ITEMNAME=40450/>.<RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the boss monster Obsidian Zealot in the Altar of Darkness mission, and get <ITEMNAME=40450/>.
9986 Eliminate the boss monster Obsidian Zealot in the Altar of Darkness mission, and get <ITEMNAME=40450/>.
9987 <COLOR=FFE36C0A>[Quest End - Galatea]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
9988 <COLOR=FFE36C0A>[Quest Start - Galatea]<RETURN=1/></COLOR>The morale of the army is very high as a result of your elimination of <NPCNAME= 637/>.<RETURN=1/><RETURN=1/>I'm proud that you successfully completed the mission for the Liberation Army. Why don't you try again and spread the name of <heroname/> in the Liberation Army?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME= 637/> in the Aiort Graveyard main mission.
9989 Eliminate <NPCNAME= 637/> in the Aiort Graveyard main mission.
9990 <COLOR=FFE36C0A>[Quest End - Galatea]<RETURN=1/></COLOR>Excellent.<RETURN=1/><RETURN=1/><heroname/> is highly reputed among soldiers!
//¿ÀÈÄ 12:50 2011-06-27
8398 <COLOR=FFE36C0A>[Quest Start - Alon Khater]<RETURN=1/></COLOR>Oh, good to see you, <COLOR=FFE36C0A><heroname/></COLOR>.<RETURN=1/><RETURN=1/>I heard there are new items looking the same as Incomplete Elite.<RETURN=1/>I looked up in the library and found that Incomplete Elite items could be complemented by adding some material to make them Elite items.<RETURN=1/><RETURN=1/>My back hurts.<RETURN=1/>I have a small favor to ask of you.<RETURN=1/><RETURN=1/>I want to see the Incomplete Elite Armor for myself before I die.<RETURN=1/>I've got all the Incomplete Elite items in the storage over there except the Armor.<RETURN=1/>I've had difficulty getting it. I'm too old to go hunting for myself.<RETURN=1/>Hey, look. It's true. I used to go hunting everywhere when I was young, but I can't anymore.<RETURN=1/><RETURN=1/>So, can you get me the Incomplete Elite Armor so that I can at least see it?<RETURN=1/><RETURN=1/>Probably <NPCNAME= 63810/>/*Guard Captain von Herling*/ has more information about it.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR><MAPNAME=10001/>Get more information from <NPCNAME= 63810/>/*Guard Captain von Herling*/ in /*Tringel*/.<RETURN=1/><RETURN=1/>
8399 Oh... will I ever see it in my lifetime? The beauty of something incomplete...
8400 <COLOR=FFE36C0A>[Quest End - Guard Captain Von Herling]<RETURN=1/></COLOR>Huh? <COLOR=FFFF00D9><heroname/></COLOR>. What brought you here?<RETURN=1/><RETURN=1/>You want to know about the Incomplete Elite Armor?
8401 <COLOR=FFE36C0A>[Quest Start - Guard Captain Von Herling]<RETURN=1/></COLOR>Incomplete Elite Armor...<RETURN=1/>It's real trouble to me as well, <COLOR=FFFF00D9><heroname/></COLOR>.<RETURN=1/><RETURN=1/>My Valkyrie girlfriend keeps asking for it as it's new and shiny.<RETURN=1/>She only wants <ITEMNAME=53025/>/*Incomplete Nike Armor*/ and nothing else.<RETURN=1/>Talking about beauty of something incomplete...<RETURN=1/><RETURN=1/>Anyway, I thought it would be easier in a bigger city than here and I asked <NPCNAME= 63818/>/*Guard Captain Ronken von Michael*/ in <MAPNAME=10003/>/*Etherain*/ to get it for me.<RETURN=1/><RETURN=1/>If you want to know more about it, go meet him.<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Get more information from <NPCNAME= 63818/>/*Guard Captain Ronken von Michael*/ in <MAPNAME=10003/>/*Etherain*/.<RETURN=1/><RETURN=1/>
8402 I recently bought her <ITEMNAME=45797/>/*Agile Conqueror of Helron Helmet*/.<RETURN=1/><RETURN=1/>How much does she want, whew...?<RETURN=1/><RETURN=1/>My salary isn't enough for all this.
8403 <COLOR=FFE36C0A>[Quest End - Guard Captain Ronken Von Michael]<RETURN=1/></COLOR>Are you <COLOR=FFFF00D9><heroname/></COLOR>?<RETURN=1/><RETURN=1/>Oh, the thing Herling asked me for?<RETURN=1/><RETURN=1/>Well, I have a problem.
8404 <COLOR=FFE36C0A>[Quest Start - Guard Captain Ronken Von Michael]<RETURN=1/></COLOR>Let's pick up where we left off, <COLOR=FFFF00D9><heroname/></COLOR>.<RETURN=1/><RETURN=1/>Herling asked me to get <ITEMNAME=53025/>/*Incomplete Nike Armor*/ for his girlfriend.<RETURN=1/>But it's not easy to get it here too. It's too expensive for Guard Captain's salary, you know.<RETURN=1/><RETURN=1/>Then I heard about <ITEMNAME=7134/>/*Elaborate False Incomplete Nike Armor*/, which looked exactly the same.<RETURN=1/><RETURN=1/>I got information about the counterfeiter from <NPCNAME= 40029/>/*Betrae*/. Go and meet him. <RETURN=1/><RETURN=1/><RETURN=1/>[Task]<RETURN=1/>Get information about the counterfeiter from <NPCNAME= 40029/>/*Betrae*/ in <MAPNAME=10003/>/*Etherain*/.<RETURN=1/><RETURN=1/>
8405 He wont't give it to you for free.<RETURN=1/><RETURN=1/>Tasks are not difficult, but I'm busy working. Go meet him.<RETURN=1/><RETURN=1/>He may ask you a little favor.
8406 <COLOR=FFE36C0A>[Quest End -Betrae]<RETURN=1/></COLOR>You're looking for a counterfeiter?<RETURN=1/><RETURN=1/>I know someone who makes very elaborate imitations. Haha.<RETURN=1/><RETURN=1/>Do you think I'd give you the info for free? Hahaha.
8407 <COLOR=FFE36C0A>[Quest Start - Betrae]<RETURN=1/></COLOR>What? Who's Alon Khater? I don't know who he is.<RETURN=1/><RETURN=1/>Librarian in Tringel?<RETURN=1/>What a boring job in a boring country town. I feel sorry for the guy who looks like me.<RETURN=1/><RETURN=1/>Well, anyway. You've come for information about a counterfeiter?<RETURN=1/>That's right. I know the best counterfeiter in Brakion. Hehe...<RETURN=1/><RETURN=1/>But nothing comes for free, mate.<RETURN=1/><RETURN=1/>You need to do me a favor.<RETURN=1/><RETURN=1/>Do you know anything about <NPCNAME= 38346/>/*Seal Mage of Lava Valley*/, <NPCNAME= 38351/>/*Death Dragon Monarch*/ and <NPCNAME= 38357/>/*Death Dragon Master */?<RETURN=1/><RETURN=1/>They're big trouble.<RETURN=1/><RETURN=1/>Can you eliminate them for me?<RETURN=1/><RETURN=1/>If you kill all of them, I'll introduce you to the counterfeiter.<RETURN=1/><RETURN=1/>[Task]<RETURN=1/>Eliminate <NPCNAME= 38346/>/*Seal Mage of Lava Valley*/, <NPCNAME= 38351/>/*Death Dragon Monarch*/ and <NPCNAME= 38357/>/*Death Dragon Master */, and report it to <NPCNAME= 40029/>/*Betrae*/ in <MAPNAME=10003/>/*Etherain*/.<RETURN=1/><RETURN=1/>
8408 Time is gold, my friend. Hehe...<RETURN=1/><RETURN=1/>Don't you want to know where the counterfeiter is?
8409 <COLOR=FFE36C0A>[Quest End -Betrae]<RETURN=1/></COLOR>Wow. Are all <COLOR=FFFF00D9><heroclass/></COLOR> strong like you?<RETURN=1/> <RETURN=1/>Now I'll keep my promise.<RETURN=1/><RETURN=1/>His name... His name is... What was it...? Hmm. Let me think for a moment. (Darn, what was it.)
8410 <COLOR=FFE36C0A>[Quest Start - Betrae]<RETURN=1/></COLOR>(Oh, I remember now!)<RETURN=1/>Hmm, let me continue. I didn't forget, you know. I'm not forgetful yet.<RETURN=1/><RETURN=1/>His name is <NPCNAME= 64694/>/*Real Sharmani*/.<RETURN=1/><RETURN=1/>He lives at the obscure corner of an isolated place.<RETURN=1/><RETURN=1/>Perhaps somewhere behind the northern building in <MAPNAME=10003/>/*Etherain*/. Look for him there.<RETURN=1/><RETURN=1/>And look well! This is all I can tell you. Don't bother me anymore and leave.<RETURN=1/><RETURN=1/>Hey, don't get me wrong. It's not because I forgot that I told you his location in an ambiguous way. Never.<RETURN=1/><RETURN=1/><RETURN=1/>[Task]<RETURN=1/>Find <NPCNAME= 64694/>/*Real Sharmani*/ in <MAPNAME=10003/>/*Etherain*/.<RETURN=1/><RETURN=1/>
8411 What? How are you?<RETURN=1/><RETURN=1/>Ah, yeah, <COLOR=FFFF00D9><heroname/></COLOR>. It's you.<RETURN=1/><RETURN=1/>No, no. I remember. I remember you! Haha. Now go. You said you're busy.
8412 <COLOR=FFFF00D9>[Quest End - Real Sharmani]<RETURN=1/></COLOR>Huh? How did you know I'm here?<RETURN=1/><RETURN=1/>What? <NPCNAME= 40029/>/*Betrae*/ told you? Hmm. I heard he's forgetful these days, but he remembered this time.<RETURN=1/><RETURN=1/>So, what can I do for you, <COLOR=FFFF00D9><heroclass/></COLOR>?
8413 <COLOR=FFE36C0A>[Quest Start - Real Sharmani]<RETURN=1/></COLOR>The Incomplete Elite Armor again.<RETURN=1/><RETURN=1/>They're quite popular and out of stock.<RETURN=1/><RETURN=1/>Because they look real, many people want to buy them.<RETURN=1/><RETURN=1/>Incomplete Elite items can be upgraded to Elite items too.<RETURN=1/><RETURN=1/>Mmm, what should I do? You've come all the way to get it.<RETURN=1/><RETURN=1/>Oh! Are you the famous <COLOR=FFFF00D9><heroname/></COLOR> from <COLOR=FFFF00D9><heroclass/></COLOR>? <RETURN=1/>I heard a lot about you.<RETURN=1/>If you're really <COLOR=FFFF00D9><heroname/></COLOR>, you'll be able to do it. <RETURN=1/><RETURN=1/>To craft the fake "Incomplete Elite Armor," I need <ITEMNAME=7136/>/*Unstable Spirit Stone*/.<RETURN=1/>And I process <ITEMNAME=7137/>/*Unstable Spirit Stone Lump*/ to get the Spirit Stone.<RETURN=1/><RETURN=1/>The problem is <NPCNAME= 25717/>/*Captain of the Drake Knights*/ has the <ITEMNAME=7137/>/*Unstable Spirit Stone Lump*/. No one dared to fight him for it.<RETURN=1/><RETURN=1/>If you get <ITEMNAME=7137/>/*Unstable Spirit Stone Lump*/ from <NPCNAME= 25717/>/*Captain of the Drake Knights*/, I'll craft the item for free.<RETURN=1/><RETURN=1/>[Task]<RETURN=1/> Eliminate <NPCNAME= 25717/>/*Captain of the Drake Knights*/ and take <ITEMNAME=7137/>/*Unstable Spirit Stone Lump*/ to <NPCNAME= 64694/>/*Real Sharmani*/ in <MAPNAME=10003/>/*Etherain*/.<RETURN=1/><RETURN=1/>
8414 Did you bring me <ITEMNAME=7137/>/*Unstable Spirit Stone Lump*/?
8415 <COLOR=FFE36C0A>[Quest Start - Real Sharmani]<RETURN=1/></COLOR>Wow, you really are the <COLOR=FFFF00D9><heroname/></COLOR>.<RETURN=1/><RETURN=1/>Besides, look at this <ITEMNAME=7137/>/*Unstable Spirit Stone Lump*/.<RETURN=1/>Isn't it fabulous? It's big and beautiful.<RETURN=1/><RETURN=1/>Now, let me show you my skills.<RETURN=1/><RETURN=1/>Wamp Wamp Wamp<RETURN=1/>Bang Bang Bang<RETURN=1/>Thump Thump Thump<RETURN=1/>Pop Pop Pop<RETURN=1/><RETURN=1/>Wamp Wamp Wamp<RETURN=1/>Bang Bang Bang<RETURN=1/>Thump Thump Thump<RETURN=1/>Pop Pop Pop<RETURN=1/><RETURN=1/><RETURN=1/>It's complete now! You brought enough material so I crafted all five types.<RETURN=1/><RETURN=1/>I performed to the best of my ability. Even the great master Andre J can't tell the fake from the outside.<RETURN=1/><RETURN=1/>Only from outside, that is. It's okay to try it on, but don't use it much.
8416 <COLOR=FFE36C0A>[Quest Start - Real Sharmani]<RETURN=1/></COLOR>Can I ask what you're going to use it for?<RETURN=1/><RETURN=1/>What? Hahaha. A hero <COLOR=FFFF00D9><heroclass/> </COLOR>like you does such things too!<RETURN=1/><RETURN=1/>Well, the quality of my works is high enough to fool <NPCNAME= 63812/>/*Alon Khater*/'s eyes.<RETURN=1/>As I said, even the great master Andre J cannot tell it's a replica!<RETURN=1/><RETURN=1/>What a shame I can't see the old librarian Alon Khater fall for it!<RETURN=1/><RETURN=1/>Drop by soon to tell me about it.<RETURN=1/><RETURN=1/>[Task]<RETURN=1/>Take the fake Incomplete Elite Armor to <NPCNAME= 63812/>/*Alon Khater*/.<RETURN=1/><RETURN=1/>
8417 What do you think? Did you fool Alon Khater?
8418 <COLOR=FFE36C0A>[Quest End - Real Sharmani]<RETURN=1/></COLOR>Oh, you brought all these for me?<RETURN=1/><RETURN=1/>And this gift. How can I express my gratitude...?<RETURN=1/><RETURN=1/>Thank you very much for doing all this hard work for me. <RETURN=1/><RETURN=1/>Just one would have been enough, but I'm lucky to see all five types thank to you, <COLOR=FFFF00D9><heroname/> </COLOR>.<RETURN=1/><RETURN=1/>I don't know if I deserve it. Haha.<RETURN=1/><RETURN=1/>Now let me reward you for this, even if it would hardly be equivalent to the five kinds of armor you brought me.<RETURN=1/><RETURN=1/>Huh. It's not polite to decline gifts from an old man.<RETURN=1/><RETURN=1/>Take this Incomplete Elite Helmet and information on other Incomplete Elite items.<RETURN=1/>I hope these will help. Haha.
41644 Get more information from <NPCNAME= 63810/>/*Guard Captain Von Herling*/ in <MAPNAME=10001/>/*Tringel*/.
41645 Get more information from <NPCNAME= 63818/>/*Guard Captain Ronken Von Michael*/ in <MAPNAME=10003/>/*Etherain*/.
41646 Get information about the counterfeiter from <NPCNAME= 40029/>*Betrae*/ in <MAPNAME=10003/>/*Etherain*/.
41647 Eliminate <NPCNAME= 38346/>/*Seal Mage of Lava Valley*/, <NPCNAME= 38351/>/*Death Dragon Monarch*/ and <NPCNAME= 38357/>/*Death Dragon Master */, and report it to <NPCNAME= 40029/>/*Betrae*/ in <MAPNAME=10003/>/*Etherain*/.
41648 Find <NPCNAME= 64694/>/*Real Sharmani*/ in north of <MAPNAME=10003/>/*Etherain*/.
41649 Eliminate <NPCNAME= 25717/>/*Captain of the Drake Knights*/ and take <ITEMNAME=7137/>/*Unstable Spirit Stone Lump*/ to <NPCNAME= 64694/>/*Real Sharmani*/ in <MAPNAME=10003/>/*Etherain*/.
41650 Take the fake Incomplete Elite Armor to <NPCNAME= 63812/>/*Alon Khater*/ in <MAPNAME=10001/>/*Tringel*/.
//¿ÀÈÄ 6:29 2011-06-30
40033 <ITEMNAME=40312/>À» äÁý ÇÏ¿© ÀÔ¼öÇϼ¼¿ä.
//¿ÀÈÄ 3:00 2011-07-27
6070 To make an <ITEMNAME=7277/>/*Ether Bullet*/, I need 5 <ITEMNAME=6519/>/*Metal Pieces*/ and 5 <ITEMNAME=6521/>/*Silver*/.
6072 <COLOR=FFE36C0A>[Quest Start- Kerden]<RETURN=1/></COLOR> I made <ITEMNAME=7276/>/*Metal Bullet*/ and <ITEMNAME=7277/>/*Ether Bullet*/ so far. Once I make an <ITEMNAME=7265/>/*Ether Discharger*/, my new weapon will be complete. If you bring me <ITEMNAME=6519/>/*Metal Piece*/, <ITEMNAME=6520/>/*Copper*/ and <ITEMNAME=6521/>/*Silver*/, I¡¯ll show you a brand-new <ITEMNAME=7265/>/*Ether Discharger*/. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR> Take If you bring me <ITEMNAME=6519/>/*Metal Piece*/, <ITEMNAME=6520/>/*Copper*/ and <ITEMNAME=6521/>/*Silver*/ to <NPCNAME=62030/>/*Kerden*/.
6073 Please bring me <ITEMNAME=6519/>/*Metal Piece*/, <ITEMNAME=6520/>/*Copper*/ and <ITEMNAME=6521/>/*Silver*/.
40379 Take 5 <ITEMNAME=6519/>/*Metal Pieces*/ and 5 <ITEMNAME=6521/>/*Silver*/ to <NPCNAME=62030/>/*Kerden*/ of <MAPNAME=10001/>/*Tringel*/.
40380 Take <ITEMNAME=6519/>/*Metal Piece*/, <ITEMNAME=6520/>/*Copper*/ and <ITEMNAME=6521/>/*Silver*/ to <NPCNAME=62030/>/*Kerden*/.
//¿ÀÈÄ 6:52 2011-08-08_¿¡¼Òµå½ºÅµ¼öÁ¤
135 What is it?
132 Please do away with those evil <NPCNAME=1005/>/*Blue Clam Sentries*/! I'm begging you! Please!"
133 <COLOR=FFE36C0A>[Quest End - Fischermann]<RETURN=1/></COLOR>Oh, thank you. Thank you so much.
//¿ÀÈÄ 4:42 2011-08-16
1234 <COLOR=FFE36C0A>[Quest Start - Walchen]<RETURN=1/></COLOR>I'm Walchen of the Mercenary Guild. I have a small favor to ask of you. Is that fine with you?<RETURN=1/>My underwear is made out of cheap leather and it rubs against my skin.<RETURN=1/>Uh ... wait. It's not what you're thinking. I mean my undershirt, and not underpants!<RETURN=1/>Humph! So I'm planning on making new underwear using <ITEMNAME=6590/>/*Silk Cloth*/, although it's more expensive. I'll give you the materials for a <ITEMNAME=6590/>/*Silk Cloth*/!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>1. Use <ITEMNAME=6578/>/*Worn Cloths*/ and <ITEMNAME=6583/>/*Additive*/ from Walchen to make a <ITEMNAME=6590/>/*Silk Cloth*/.<RETURN=1/>2. Use the Cube in your inventory.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take 1 <ITEMNAME=6590/>/*Silk Cloth*/ to <NPCNAME=63813/>/*Walchen*/.
1235 Please hurry up. It's killing me ...
1236 <COLOR=FFE36C0A>[Quest End - Walchen]<RETURN=1/></COLOR>Oh, thank you. Thank you so much! It will be enough to make new underwear!
20380 You got the Silk Cloth. Take it to Mercenary Guild Member Walchen.
40425 Take 1 <NPCNAME=63813/>/*Silk Cloth*/ to <ITEMNAME=6590/>/*Walchen*/.
//¿ÀÈÄ 6:01 2011-08-25
9991 <COLOR=FFE36C0A>[Quest Start - Expeditionary Operations Officer Morris] <RETURN=1/></COLOR>It will take a long time ... to overcome the barrier in the Galenoa Jungle.<RETURN=1/><RETURN=1/>There's a cave over there called the Noble Scarlet Cave. Kortoq villagers hold it sacred, but our Research has found that it is rich in Ether. Our government is very interested in the resources of Serient. We'd better go and check it closely. Join the Research and check it yourself.<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to Research Leader Albarez.
9992 Hello. The villagers call this place the Noble Scarlet Cave.
9993 <COLOR=FFE36C0A>[Quest End - Research Leader Albarez]<RETURN=1/></COLOR>Welcome.<RETURN=1/><RETURN=1/>Our council has a strong interest in the resources of Serient. By the order of the council, the Research will explore the cave to secure Ether and other resources.
9994 <COLOR=FFE36C0A>[Quest Start - Research Leader Albarez] <RETURN=1/></COLOR>The Noble Scarlet Cave is very big.<RETURN=1/><RETURN=1/>It is rich in Ether and other resources and is also home to a variety of animals and plants. After liberating Kortoq, the Expeditionary Force has maintained friendly relations with Kortoq, but some villagers think poorly of our exploration of the cave. They believe the plague that is now rampant in the village is related with our exploration. Truth or not, we must do our work. <RETURN=1/><RETURN=1/>Find and eliminate whatever that may interrupt our exploration. <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=3001/> and <NPCNAME=3002/>.
9995 Find and eliminate whatever that may interrupt our exploration.
9996 <COLOR=FFE36C0A>[Quest End - Research Leader Albarez]<RETURN=1/></COLOR>Thank you. If we finish our exploration, we can clear away their doubts.
9998 We have no tools! What do you expect us to do?
9999 <COLOR=FFE36C0A>[Quest End - Miner Appleton]<RETURN=1/></COLOR>The tools are now ready.<RETURN=1/><RETURN=1/>We can start to work!
10000 <COLOR=FFE36C0A>[Quest Start - Miner Appleton] <RETURN=1/></COLOR>This area has very high quality Ether.<RETURN=1/><RETURN=1/>If smelted properly, it will be quite useful. Workers are mining Ether ores. Go collect them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather <ITEMNAME=41023/>.
10001 How's it going?
10002 <COLOR=FFE36C0A>[Quest End - Research Leader Albarez]<RETURN=1/></COLOR>Thank you. We'll secure resources as much as possible from the Noble Scarlet Cave.
10003 <COLOR=FFE36C0A>[Quest Start - Research Leader Albarez] <RETURN=1/></COLOR>The Noble Scarlet Cave has many resources.<RETURN=1/><RETURN=1/><NPCNAME=28161/> reported that a vein of gold was discovered there. Go and help <NPCNAME=28161/>. Secure both gold and Ether.<RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to Research Member Gascoigne.
10004 Gold!!
10005 <COLOR=FFE36C0A>[Quest End - Research Member Gascoigne]<RETURN=1/></COLOR>A vein of gold was discovered.<RETURN=1/><RETURN=1/>How lucky are we! We'll be rich ... no. I mean the gold will be of great help to the Expeditionary Force.
10006 <COLOR=FFE36C0A>[Quest Start - Research Member Gascoigne]<RETURN=1/></COLOR>Miners are digging the newly discovered vein of gold.<RETURN=1/><RETURN=1/>We also found that many animals here have gold in their bodies. To hire more miners, we need to gather gold as much as possible. I know it means that we will have to kill those animals, but we need gold more than anything else. Go now, and get gold.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=3003/> or <NPCNAME=3004/> to obtain <ITEMNAME=41024/>.
10007 What are you doing here? Bring me gold!
10008 <COLOR=FFE36C0A>[Quest End - Research Member Gascoigne]<RETURN=1/></COLOR>Well, it's not enough, but I won't ask you any more. Other members will bring me more gold.
10010 What are you doing here? Bring me the poison!
10011 <COLOR=FFE36C0A>[Quest End - Research Member Gascoigne]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Although some workers are suffering from poisoning, we are now able to secure gold and Ether. Everything goes as planned. The gold and Ether will make us rich ... I mean they will be of great help to the Expeditionary Force.
10012 <COLOR=FFE36C0A>[Quest Start - Research Member Gascoigne] <RETURN=1/></COLOR>The Ether digging team has a problem.<RETURN=1/><RETURN=1/>Go and talk to <NPCNAME=28162/>. He discovered something special. Go and help <NPCNAME=28162/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=28162/>.
10013 I should sell that special thing ...
10014 <COLOR=FFE36C0A>[Quest End - Research Member Barkla]<RETURN=1/></COLOR>I've heard that they used poison to smelt gold. We need that smelting technique. Please help us.
10015 <COLOR=FFE36C0A>[Quest Start - Research Member Barkla] <RETURN=1/></COLOR>Poison makes it easier to refine Ether.<RETURN=1/><RETURN=1/>Most workers are not aware of the danger involved in using poison. Encourage workers to get Ether that is refined by poison.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest to get <ITEMNAME=41027/>.
10016 Encourage workers to get Ether that is refined by poison.
10017 <COLOR=FFE36C0A>[Quest End - Research Member Barkla]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Workers from Kortoq are industrious, but not that smart. They will be very useful.
10018 <COLOR=FFE36C0A>[Quest Start - Miner Bunch] <RETURN=1/></COLOR>Cough. Poison makes it easier to refine Ether, but it seems to be very harmful to my health. I feel sick.<RETURN=1/><RETURN=1/>Would you help me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather <ITEMNAME=41028/> and eliminate <NPCNAME=3006/> to get <ITEMNAME=41029/>.
10019 Cough. Poison makes it easier to refine Ether, but it seems to be very harmful to my health. I feel sick.
10020 <COLOR=FFE36C0A>[Quest End - Miner Bunch]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>Cough, cough. I feel very sick.
10021 <COLOR=FFE36C0A>[Quest Start - Research Member Barkla] <RETURN=1/></COLOR>We've had much success.<RETURN=1/><RETURN=1/>Go report the results to <NPCNAME=28158/>. Tell him that everything will be fine.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to <NPCNAME=28158/>.
10022 The townspeople are not as friendly as before.
10023 <COLOR=FFE36C0A>[Quest End - Expeditionary Operations Officer Morris]<RETURN=1/></COLOR>We've made much success in the Noble Scarlet Cave. But, I'm worried that we've lost the support of the townspeople.
10024 <COLOR=FFE36C0A>[Quest Start - Expeditionary Operations Officer Morris]<RETURN=1/></COLOR>What's going on there?<RETURN=1/><RETURN=1/>We're losing the support of the town. The town gave us the right to exploit the Noble Scarlet Cave for ores. We have to share the profit we make with the town. The town is also supplying labor. We should not make any trouble to keep its support. Deliver my message to <NPCNAME=28159/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to Research Leader Albarez.
10025 What is it?
10026 <COLOR=FFE36C0A>[Quest End - Research Leader Albarez]<RETURN=1/></COLOR>I understand. Well, this kind of development project always causes conflicts with local people. The workers ... well, if given more Heim, they will be more cooperative.
10027 <COLOR=FFE36C0A>[Quest Start - Overseer Asturias] <RETURN=1/></COLOR>Hello.<RETURN=1/><RETURN=1/>I'm glad to help the Expeditionary Force. All of the townspeople are honored to work with them. We will do our best to help the Expeditionary Force.<RETURN=1/><RETURN=1/>However, there are a few lazy workers. Would you encourage them to work harder?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest.
10028 I'm glad to help the Expeditionary Force. All of the townspeople are honored to work with them. We will do our best to help the Expeditionary Force.
10029 <COLOR=FFE36C0A>[Quest End - Overseer Asturias]<RETURN=1/></COLOR>Thank you! I appreciate your cooperation.
10030 <COLOR=FFE36C0A>[Quest Start - Worker Aiger]<RETURN=1/></COLOR>(The worker looks inert and inactive.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monster to be summoned when you accept the quest.
10031 ...
10032 <COLOR=FFE36C0A>[Quest End - Worker Aiger]<RETURN=1/></COLOR>Ah, thank you so much.<RETURN=1/><RETURN=1/>It seems that the strange plant controlled me somehow. I've never seen that kind of monstrous plant. Anyway, thank you for helping me.
10033 <COLOR=FFE36C0A>[Quest Start - Worker Schusker]<RETURN=1/></COLOR>(The worker looks inert and inactive.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monster to be summoned when you accept the quest.
10034 ...
10035 <COLOR=FFE36C0A>[Quest End - Worker Schusker]<RETURN=1/></COLOR>Ah, thank you so much.<RETURN=1/><RETURN=1/>It seems that the strange plant controlled me somehow. I've never seen that kind of monstrous plant. Anyway, thank you for helping me.
10036 <COLOR=FFE36C0A>[Quest Start - Worker Bashevis]<RETURN=1/></COLOR>(The worker looks inert and inactive.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate the monster to be summoned when you accept the quest.
10037 ...
10038 <COLOR=FFE36C0A>[Quest End - Worker Bashevis]<RETURN=1/></COLOR>Ah, thank you so much.<RETURN=1/><RETURN=1/>It seems that the strange plant controlled me somehow. I've never seen that kind of monstrous plant. Anyway, thank you for helping me.
10039 <COLOR=FFE36C0A>[Quest Start - Overseer Asturias] <RETURN=1/></COLOR>The expedition party dispatched by the Expeditionary Force has made a request.<RETURN=1/><RETURN=1/>They have asked us to get materials to polish ores. Go and help <NPCNAME=28166/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest to get <ITEMNAME=41030/>.
10040 They have asked us to get materials to polish ores. Go and help <NPCNAME=28166/>.
10041 <COLOR=FFE36C0A>[Quest End - Overseer Asturias]<RETURN=1/></COLOR>Thank you! I didn't expect the Expeditionary Force to support us so actively. They will be very helpful to the town's development.
10042 <COLOR=FFE36C0A>[Quest Start - Worker Schusker]<RETURN=1/></COLOR>We have to gather the deadly poison.<RETURN=1/><RETURN=1/>But, we are no match for those creatures. If you kill them, we'll gather poison from them. What do you think?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=3005/> and <NPCNAME=3006/>.
10043 We are no match for those creatures.
10044 <COLOR=FFE36C0A>[Quest End - Worker Schusker]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>The Research confirmed that the poison is harmless to us. I feel dizzy when working long hours, but I should believe what the Research said.
10045 <COLOR=FFE36C0A>[Quest Start - Worker Schusker]<RETURN=1/></COLOR>We have to gather some deadly poison.<RETURN=1/><RETURN=1/>Please kill the creature with deadly poison. We'll gather poison from it when you are done.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=3007/>.
10046 Please kill the creature with deadly poison. We'll gather poison from it when you are done.
10047 <COLOR=FFE36C0A>[Quest End - Worker Schusker]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Most workers complain of dizziness after being exposed to the poison. They will be fine, won't they?
10048 <COLOR=FFE36C0A>[Quest Start - Overseer Asturias]<RETURN=1/></COLOR>Most workers complain of dizziness after being exposed to the poison.<RETURN=1/><RETURN=1/>I'm sending those in a serious state back to the town, but I'm worried about them. I believe the Expeditionary Force will take care of them. Anyway, let's go back to work. Go find <NPCNAME=28167/>and help him.<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the subquest to get <ITEMNAME=41031/>.
10049 Most workers complain of dizziness after being exposed to the poison.
10050 <COLOR=FFE36C0A>[Quest End - Overseer Asturias]<RETURN=1/></COLOR>The source where we get our drinking water is not clean any more.<RETURN=1/><RETURN=1/>As the workers who have been exposed to the poison get seriously ill and the water source becomes dirtier, the townspeople are complaining all the more loudly. We can take care of sick workers, but the drinking water problem must be fixed as quickly as possible.
10051 <COLOR=FFE36C0A>[Quest Start - Worker Bashevis]<RETURN=1/></COLOR>The water source is not clean any more.<RETURN=1/><RETURN=1/>We don't know what has polluted it, but those animals and plants that have drank or absorbed water in the cave show abnormal symptoms. The Research may help us to figure out the cause of the pollution. Gather some tree sap.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather <ITEMNAME=41032/>.
10052 Yes, what can I do for you?
10053 <COLOR=FFE36C0A>[Quest End - Worker Bashevis]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>We will soon know the current state of the water source. If it gets worse, the townspeople won't support the Expeditionary Force any longer.
10054 <COLOR=FFE36C0A>[Quest Start - Worker Bashevis]<RETURN=1/></COLOR>Inspect <ITEMNAME=41032/>.<RETURN=1/><RETURN=1/>No matter what happens, the Expeditionary Force must fix the problem. Otherwise, we won't help the Expeditionary Force.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Deliver <ITEMNAME=41032/> to<NPCNAME=28161/>.
10055 Yes, what can I do for you?
10056 <COLOR=FFE36C0A>[Quest End - Research Member Gascoigne]<RETURN=1/></COLOR>We are not responsible for the pollution of the water source.<RETURN=1/><RETURN=1/>We've done nothing to it. I don't understand why we have to take the responsibility.
10057 <COLOR=FFE36C0A>[Quest Start - Research Member Gascoigne]<RETURN=1/></COLOR>Well, if you say so.<RETURN=1/><RETURN=1/>The pollution may affect our exploitation of resources. I'll examine the problem. It is true that the drinking water source is polluted, but it's not our fault. We found that some creatures in the cave went violent after drinking the polluted water. It seems like the pollutant causes these reactions. Eliminate those violent creatures first.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=3019/> and <NPCNAME=3020/>.
10058 It is true that the drinking water source is polluted, but it's not our fault.
10059 <COLOR=FFE36C0A>[Quest End - Research Member Gascoigne]<RETURN=1/></COLOR>The Research is not responsible for the pollution of the water source. This is unfair.
10060 <COLOR=FFE36C0A>[Quest Start - Research Member Gascoigne]<RETURN=1/></COLOR>As soon as the test is done, I'll tell you the result.<RETURN=1/><RETURN=1/>Meanwhile, persuade the workers to go back to work and mine the ores as scheduled.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to <NPCNAME=28167/>.
10061 Did you get the test result?
10062 <COLOR=FFE36C0A>[Quest End - Research Member Bashevis]<RETURN=1/></COLOR>I hope you understand the gravity of the situation.<RETURN=1/><RETURN=1/>I don't think the leaders of the Expeditionary Force realize it. If things go on like this, we'll lose the support of the Kortoq.
10063 <COLOR=FFE36C0A>[Quest Start - Overseer Asturias]<RETURN=1/></COLOR>I cannot order the workers to go back to work.<RETURN=1/><RETURN=1/>It is subject to the Chieftain's approval. Go back to the town and talk to the Chieftain.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to <NPCNAME=1964/>.
10064 What is it?
10065 <COLOR=FFE36C0A>[Quest End - Chieftain Siede]<RETURN=1/></COLOR>Give me some more time.<RETURN=1/><RETURN=1/>I'll check the reports of our workers.
10066 <COLOR=FFE36C0A>[Quest Start - Chieftain Siede]<RETURN=1/></COLOR>I'm sorry, but I've decided to prohibit the Expeditionary Force from entering the cave until it purifies the water source.<RETURN=1/><RETURN=1/>In addition, my town will not cooperate with the Expeditionary Force unless it promises to heal the poisoned workers and gives them better treatment. After careful consideration, I've concluded that the leaders of the Expeditionary Force are unaware of our acquiesces to the high-handedness of the Research. It's time for the Expeditionary Force to prove its sincerity to us. Go to tell it to withdraw the Research.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to <NPCNAME=28159/>.
10067 What is it?
10068 <COLOR=FFE36C0A>[Quest End - Research Leader Albarez]<RETURN=1/></COLOR>Umm, it's embarrassing.<RETURN=1/><RETURN=1/>It seems that some Research members were overambitious. They will be justly punished in due time.
10069 <COLOR=FFE36C0A>[Quest Start - Research Leader Albarez]<RETURN=1/></COLOR>The Chieftain prohibited us from entering the cave, but ended the restriction under the condition that we find the cause of the pollution and remove it.<RETURN=1/><RETURN=1/>Solve the problem with <NPCNAME=28168/> as we promised.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to <NPCNAME=28168/>.
10070 I need samples.
10071 <COLOR=FFE36C0A>[Quest End - Scholar Shutark]<RETURN=1/></COLOR>I need samples.<RETURN=1/><RETURN=1/>The Research will receive direct orders from the Expeditionary Force from now on. I will also receive orders from the Expeditionary Force. And you, too.
10072 <COLOR=FFE36C0A>[Quest Start - Scholar Shutark] <RETURN=1/></COLOR>I need blood samples from the contaminated creatures.<RETURN=1/><RETURN=1/>I have to closely inspect the symptoms of the plague spread by the polluted water source. To do so, I need blood samples.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=28180/> to get <ITEMNAME=41033/>.
10073 I have to closely inspect the symptoms of the plague spread by the polluted water source.
10074 <COLOR=FFE36C0A>[Quest End - Scholar Shutark]<RETURN=1/></COLOR>I need more samples. Get some more for me.
10075 <COLOR=FFE36C0A>[Quest Start - Scholar Bednorz] <RETURN=1/></COLOR>I'm trying to eliminate pollutants from the polluted sample by using a purifier.<RETURN=1/><RETURN=1/>I made the purifier based on what I've learned from Nirvelle Swamp, but I'm not sure how it will work in this case. Get me a purified sample.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather <ITEMNAME=41034/>.
10076 I'm trying to eliminate pollutants from the polluted sample by using a purifier.
10077 <COLOR=FFE36C0A>[Quest End - Scholar Bednorz]<RETURN=1/></COLOR>It doesn't work as I expected.<RETURN=1/><RETURN=1/>Nirvelle Swamp was polluted by a toxic material, but I found the traces of strong sorcery as well as pollutants in this sample. I need to look at it more closely. I wonder who this evil sorcerer is?
10078 <COLOR=FFE36C0A>[Quest Start - Scholar Bednorz]<RETURN=1/></COLOR>I think the pollution of the water source was caused by a pollutant enchanted by evil sorcery.<RETURN=1/><RETURN=1/>In other words, someone deliberately polluted it in order to break the partnership between the town and the Expeditionary Force. My job is to suggest a theory. Your job is to obtain clues to figure out whether my theory is wrong or right. Go back to <NPCNAME=28159/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to <NPCNAME=28159/>.
10079 Did you get the test result?
10080 <COLOR=FFE36C0A>[Quest End - Research Leader Albarez]<RETURN=1/></COLOR>So that's what happened.<RETURN=1/><RETURN=1/>Someone polluted the water source to attack us. I understand. The Research members are investigating the case and repenting their wrongdoings. Let's decide what to do after checking their findings.
10081 <COLOR=FFE36C0A>[Quest Start - Overseer Asturias]<RETURN=1/></COLOR>The Chieftain has prohibited us from working with the Expeditionary Force.<RETURN=1/><RETURN=1/>I want to fix this problem as quickly as possible and work with the Expeditionary Force again. We have to call the Research to account for their wrongdoings.<RETURN=1/><RETURN=1/>However, it is more important to purify the water source and to restore our relations. Go talk to <NPCNAME=28165/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to <NPCNAME=28165/>.
10082 We must purify the water source for the town.
10083 <COLOR=FFE36C0A>[Quest End - Worker Aiger]<RETURN=1/></COLOR>We must purify the water source for the town.<RETURN=1/><RETURN=1/>We can deal with the other matters later.
10084 <COLOR=FFE36C0A>[Quest Start - Worker Aiger]<RETURN=1/></COLOR>Gather mushrooms in the Red Queen Bees' Strongholds.<RETURN=1/><RETURN=1/>We have traditionally used them to get sacred power. I think they may be effective in purifying the water source to a certain extent.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather <ITEMNAME=41035/>.
10085 Gather mushrooms in the Red Queen Bees' Strongholds.
10086 <COLOR=FFE36C0A>[Quest End - Worker Aiger]<RETURN=1/></COLOR>We may need more mushrooms.
10087 <COLOR=FFE36C0A>[Quest Start - Scholar Veltman] <RETURN=1/></COLOR><ITEMNAME=41035/> works quite well.<RETURN=1/><RETURN=1/>It may be more effective if combined with our purifier. But the Red Queen Bees hinder our work. They have attacked some of our troops and also stolen our medicine. Recover the medicine.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=28181/> to get <ITEMNAME=41036/>.
10088 Red Queen Bees hinder our work.
10089 <COLOR=FFE36C0A>[Quest End - Scholar Veltman]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Now we can operate the purifier normally.
10090 <COLOR=FFE36C0A>[Quest Start - Scholar Veltman] <RETURN=1/></COLOR>According to <NPCNAME=28168/>, who operates the purifier,<RETURN=1/><RETURN=1/>the pollution was caused by a pollutant at first, then by evil magic. The first source of pollution is a toxic material, which can be eliminated easily. However, to eliminate the sorcery, the second source of pollution, we need to find its caster. Let <NPCNAME=28164/> know this.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to <NPCNAME=28164/>.
10091 We must purify the water source for the town.
10092 <COLOR=FFE36C0A>[Quest End - Overseer Asturias]<RETURN=1/></COLOR>I see. It is polluted by sorcery.<RETURN=1/><RETURN=1/>Is there anything we can do?
10093 <COLOR=FFE36C0A>[Quest Start - Overseer Asturias] <RETURN=1/></COLOR>The pollution is caused by sorcery. I never thought about it.<RETURN=1/><RETURN=1/>If it's true, what do we have to do now? If there's anything we can do, just let us know. Deliver our message to <NPCNAME=28159/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go talk to <NPCNAME=28159/>.
10094 What is it?
10095 <COLOR=FFE36C0A>[Quest End - Research Leader Albarez]<RETURN=1/></COLOR>Thank you.<RETURN=1/><RETURN=1/>Now that we know the cause, we need to eliminate it.
10096 <COLOR=FFE36C0A>[Quest Start - Research Leader Albarez] <RETURN=1/></COLOR>The Expeditionary Force formed a special operation unit to solve the problem.<RETURN=1/><RETURN=1/>Join the unit to help it eliminate the cause of the pollution.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go find <NPCNAME=28171/>.
10097 We must find this hidden enemy.
10098 <COLOR=FFE36C0A>[Quest End - Expeditionary Operations Officer Stern]<RETURN=1/></COLOR>We suspect that the Red Queen Bee Tribe is responsible for the pollution.<RETURN=1/><RETURN=1/>It's time to fix the problem. The operation will start soon. Go check your equipment.
10099 <COLOR=FFE36C0A>[Quest Start - Expeditionary Operations Officer Stern]<RETURN=1/></COLOR>We are convinced that the Red Queen Bee Tribe is responsible.<RETURN=1/><RETURN=1/>The operation must be done in secret and with haste. We must also find who the mastermind is and what the Red Queen Bee Tribe intends to do. Join <NPCNAME=28172/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go find Expeditionary Soldier Wigner.
10100 The Owl Tribe has agreed to help us.
10101 <COLOR=FFE36C0A>[Quest End - Expeditionary Soldier Wigner]<RETURN=1/></COLOR>The Owl Tribe has agreed to help us. We'll cooperate with it to solve the problem.
10102 <COLOR=FFE36C0A>[Quest Start - Expeditionary Soldier Wigner]<RETURN=1/></COLOR>The Owl Tribe has agreed to help us.<RETURN=1/><RETURN=1/><NPCNAME=4019/> may give you some clues.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=4019/>.
10103 My brother Dos went after them. I'm really worried about him.
10104 <COLOR=FFE36C0A>[Quest End - Owl Uno]<RETURN=1/></COLOR>My brother Dos went after them. I'm really worried about him.
10105 <COLOR=FFE36C0A>[Quest Start - Owl Uno]<RETURN=1/></COLOR>My brother Dos went after them. <RETURN=1/><RETURN=1/>We were searching for the area polluted by the Red Queen Bee Tribe when my brother Dos went after them.<RETURN=1/>I'm really worried about him. Please find my brother.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=4023/> and <NPCNAME=4022/>.
10106 You ... you are ... a mere ... in ... insect ... I ... I ... am ... a ... a ... lot ... be ... better!
10107 <COLOR=FFE36C0A>[Quest End - Owl Dos]<RETURN=1/></COLOR>Sigh. Thank you ...
10108 <COLOR=FFE36C0A>[Quest Start - Owl Dos]<RETURN=1/></COLOR>Nor ... north. Their den ... is in the north. <RETURN=1/><RETURN=1/>I ... I'm ... okay. I ... can ... can ... get ... out of ... here ... myself. Go and stop them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=4015/>.
10109 No ... north. Their den ... is in the north.
10110 <COLOR=FFE36C0A>[Quest End - Owl Dos]<RETURN=1/></COLOR>The water is decontaminated, but<RETURN=1/><RETURN=1/>it's still noxious. There must be some pollutants that are still present.
10111 <COLOR=FFE36C0A>[Quest Start - Owl Dos]<RETURN=1/></COLOR>The water is decontaminated, but<RETURN=1/><RETURN=1/>it's still noxious. There must be some pollutants that are still present. We must find them. As the pollutant is bound by powerful sorcery, we have to kill the sorcerer to remove it.<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=4016/>.
10112 As the pollutant is bound by powerful sorcery, you must kill the sorcerer to remove it.
10113 <COLOR=FFE36C0A>[Quest End - Expeditionary Soldier Kastle]<RETURN=1/></COLOR>You move quite quickly for an insect ...
10114 <COLOR=FFE36C0A>[Quest Start - Expeditionary Soldier Kastle]<RETURN=1/></COLOR>We have to kill the sorcerer to eliminate the pollutants completely.<RETURN=1/><RETURN=1/>However, the sorcerer has ran away and we haven't found any traces yet. An Owl boy was parted from the search party. He might have seen something that we didn't.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=4021/>.
10115 Tres here. Don't tell my brothers.
10116 <COLOR=FFE36C0A>[Quest End - Owl Tres]<RETURN=1/></COLOR>Tres here. Don't tell my brothers. <RETURN=1/><RETURN=1/>Tres watches in secret. <RETURN=1/><RETURN=1/>Bee lady. Went left.
10117 <COLOR=FFE36C0A>[Quest Start - Expeditionary Soldier Kastle]<RETURN=1/></COLOR>I'm not sure if I can believe the boy ... he doesn't know even how to speak ...<RETURN=1/><RETURN=1/>Anyway, the search party went north just like the boy said. All of the searchers came back except one. He must have found something. <RETURN=1/><RETURN=1/>Go talk to <NPCNAME= 28174/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME= 28174/>.
10118 Red Queen Bee is nothing but a bee.
10119 <COLOR=FFE36C0A>[Quest End - Expeditionary Soldier Smoot]<RETURN=1/></COLOR>It's not something that the Red Queen Bee could do alone.
10120 <COLOR=FFE36C0A>[Quest Start - Expeditionary Soldier Smoot]<RETURN=1/></COLOR>It's not something that the Red Queen Bee could do alone.<RETURN=1/><RETURN=1/>I'm sure that it was Ignis' Army, who carried out the orders of the Karnatus Blue Knights. You should not underestimate them. Most of the soldiers who joined Ignis' Army are veterans who fought in the Helron's Castle Battle. Eliminate Red Queen Bee and those traitors.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=4017/> and <NPCNAME=4018/>.
10121 Most of the soldiers who joined Ignis' Army are veterans who fought in the Helron's Castle Battle.
10122 <COLOR=FFE36C0A>[Quest End - Expeditionary Operations Officer Morris]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>I think they planned this to keep the Expeditionary Force in Green Earth as long as possible. We eliminated them, but wasted time here as they intended. The real problem starts now.
10123 <COLOR=FFE36C0A>[Quest Start - Expeditionary Operations Officer Morris]<RETURN=1/></COLOR>You must get accustomed to fighting in the Noble Scarlet Cave. The Blue Knights are only a small part of enemies. Practice makes perfect, you know. Challenge the mission once more.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=4017/>, <NPCNAME=4018/>, <NPCNAME=4015/>, and <NPCNAME=4016/>.
10124 You must get accustomed to fighting in the Noble Scarlet Cave.
10125 <COLOR=FFE36C0A>[Quest End - Expeditionary Operations Officer Morris]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>Remember that practice makes perfect.
10126 <COLOR=FFE36C0A>[Quest Start - Expeditionary Operations Officer Morris]<RETURN=1/></COLOR>Since we have solved the water problem, the Kortoq Villagers are now friendlier than before.<RETURN=1/><RETURN=1/>But there are still many who show unpardonable behaviors to some Research members. We have to prove them that the Research will not harm them any more. Join the Research and help appease the villagers.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to <NPCNAME=28159/>.
10127 Yes, what can I do for you?
10128 <COLOR=FFE36C0A>[Quest End - Research Leader Albarez]<RETURN=1/></COLOR>The Research will carry out any request without question.
10129 <COLOR=FFE36C0A>[Quest Start - Research Leader Albarez]<RETURN=1/></COLOR>The Research will carry out any request without question.<RETURN=1/><RETURN=1/>We'll do whatever we can that will show the villagers proof that we're not their enemies. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=3018/> and the Red Queen Bee Tribe and obtain <ITEMNAME=41037/>.
10130 The Research will carry out any request without question.
10131 <COLOR=FFE36C0A>[Quest End - Research Leader Albarez]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>Do you think it's enough to win the villagers' trust?
10132 <COLOR=FFE36C0A>[Quest Start - Research Leader Albarez]<RETURN=1/></COLOR>Go to <NPCNAME=28164/>.<RETURN=1/><RETURN=1/>Listen to what the Overseer wants and do whatever he asks.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Overseer Asturias.
10133 Yes, what can I do for you?
10134 <COLOR=FFE36C0A>[Quest End - Overseer Asturias]<RETURN=1/></COLOR>The villagers are still resentful of the Research.<RETURN=1/><RETURN=1/>It will take time.
10135 <COLOR=FFE36C0A>[Quest Start - Overseer Asturias]<RETURN=1/></COLOR>What we want is safety.<RETURN=1/><RETURN=1/>If the Research gives us safety devices and provides assistance for patients, the villagers will open their hearts. If you help us, I'll think it over.<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=3007/> and Echidnas and obtain <ITEMNAME=41038/>.
10136 What we want is safety.
10137 <COLOR=FFE36C0A>[Quest End - Overseer Asturias]<RETURN=1/></COLOR>Thank you. <RETURN=1/><RETURN=1/>I can now see that the Research really means it.
10138 <COLOR=FFE36C0A>[Quest Start - Overseer Asturias]<RETURN=1/></COLOR>There is one thing that the Research should take care of in order to carry out its missions here without interruption.<RETURN=1/><RETURN=1/>Eliminate the remnants of the Red Queen Bee. If you do so, we will fully cooperate with the Research.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=2411/> and <NPCNAME=2412/>.
10139 We have to repair the relations with the Kortoq villagers.
10140 <COLOR=FFE36C0A>[Quest End - Expeditionary Operations Officer Morris]<RETURN=1/></COLOR>Well done.<RETURN=1/><RETURN=1/>We now have to get ready to leave here and chase Ignis again. It won't take long. Get yourself prepared until then.
41651 Go talk to Research Leader Albarez.
41652 Eliminate <NPCNAME=3001/> and <NPCNAME=3002/>.
41653 Gather <ITEMNAME=41020/>, <ITEMNAME=41021/>, and <ITEMNAME=41022/>.
41654 Gather <ITEMNAME=41023/>.
41655 Go talk to Research Member Gascoigne.
41656 Eliminate <NPCNAME=28175/> or <NPCNAME=28176/> and obtain <ITEMNAME=41024/>.
41658 Go talk to Research Member Barkla.
41659 Gather <ITEMNAME=41027/>.
41660 Gather <ITEMNAME=41028/>, eliminate <NPCNAME=3006/>, and obtain <ITEMNAME=41029/>.
41661 Go talk to Expeditionary Operations Officer Morris.
41662 Go talk to Research Leader Albarez.
41663 Complete the subquests.
41664 Eliminate the monster that's summoned when you accept the quest.
41665 Eliminate the monster that's summoned when you accept the quest.
41666 Eliminate the monster that's summoned when you accept the quest.
41667 Complete the subquest to get <ITEMNAME=41030/>.
41668 Eliminate <NPCNAME=3005/> and <NPCNAME=3006/>.
41669 Eliminate <NPCNAME=3007/>.
41670 Complete the subquest to get <ITEMNAME=41031/>.
41671 Gather <ITEMNAME=41032/>.
41672 Take <ITEMNAME=41032/> to <NPCNAME=28161/>.
41673 Eliminate <NPCNAME=3019/> and <NPCNAME=3020/>.
41674 Go talk to Worker Bashevis.
41675 Go talk to Chieftain Siede.
41676 Go talk to Research Leader Albarez.
41677 Go talk to Scholar Shutark.
41678 Eliminate <NPCNAME=28180/> and obtain <ITEMNAME=41033/>.
41679 Gather <ITEMNAME=41034/>.
41680 Go talk to Research Leader Albarez.
41681 Go talk to Worker Aiger.
41682 Gather <ITEMNAME=41035/>.
41683 Eliminate <NPCNAME=28181/> and obtain <ITEMNAME=41036/>.
41684 Go find Overseer Asturias.
41685 Go talk to Research Leader Albarez.
41686 Go talk to Expeditionary Operations Officer Stern.
41687 Go talk to Expeditionary Soldier Wigner.
41688 Talk to Owl Uno.
41689 Eliminate <NPCNAME=4023/> and <NPCNAME=4022/>.
41690 Eliminate <NPCNAME=4015/>.
41691 Eliminate <NPCNAME=4016/>.
41692 Talk to Owl Tres.
41693 Talk to Expeditionary Soldier Smoot.
41695 Eliminate <NPCNAME=4017/>, <NPCNAME=4018/>, <NPCNAME=4015/>, and <NPCNAME=4016/>.
41696 Talk to Research Leader Albarez.
41697 Eliminate <NPCNAME=3018/> and the Red Queen Bee Tribe and obtain <ITEMNAME=41037/>.
41698 Go find Overseer Asturias.
41699 Eliminate <NPCNAME=3007/> and Echidnas and obtain <ITEMNAME=41038/>.
41700 Eliminate <NPCNAME=2411/> and <NPCNAME=2412/>.
//¿ÀÈÄ 4:54 2011-09-05
9997 <COLOR=FFE36C0A>[Quest Start - Research Leader Albarez] <RETURN=1/></COLOR>We started to mine Ether ores.<RETURN=1/><RETURN=1/>Many workers including <NPCNAME=28160/> are digging at the mine. Some of them are being sabotaged, for some complain that they have no tools or have lost them. Please find the mining tools and take them back to the workers. <RETURN=1/><RETURN=1/><COLOR=FFFF0000>You can find the tools on your way to <NPCNAME=28160/>.<RETURN=1/><RETURN=1/></COLOR><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather <ITEMNAME=41020/>, <ITEMNAME=41021/>, and <ITEMNAME=41022/>.
//¿ÀÈÄ 6:42 2011-09-23
41701 Take <ITEMNAME=41039/> to <NPCNAME=28183/>.
41702 Take <ITEMNAME=41039/> to <NPCNAME=63811/>.
41703 Take <ITEMNAME=41039/> to <NPCNAME=40043/>.
41704 Take <ITEMNAME=41039/> to <NPCNAME=62154/>.
41705 Take <ITEMNAME=41039/> to <NPCNAME=62170/>.
41706 Take <ITEMNAME=41039/> to <NPCNAME=64068/>.
41707 Take <ITEMNAME=41040/> to <NPCNAME=63767/> in Zapir Lake.<RETURN=1/>You can reaccept the quest if you are out of time.
41708 Eliminate <NPCNAME=1206/>, <NPCNAME=1205/>, and <NPCNAME=1204/> in the Beast Cave.
41709 Eliminate <NPCNAME=1059/>, <NPCNAME=1058/>, and <NPCNAME=1057/> at the Forest Entrance.
41710 Kill the summoned <NPCNAME=28195/>.
41711 Kill the summoned <NPCNAME=28196/>.
41712 Kill the summoned <NPCNAME=28197/>.
41713 Kill <NPCNAME=15/> in Zapir Lake and obtain 5 <ITEMNAME=41041/>.
41714 Kill <NPCNAME=22/> in Zapir Lake and obtain 3 <ITEMNAME=41042/>.
41715 Gather <ITEMNAME=41043/> in the Conflict Area at the center of the Path of the Alchemist.
41716 Take <ITEMNAME=41044/> to <NPCNAME=28182/>.
41717 Take <ITEMNAME=41045/> to <NPCNAME=63811/>.
41718 Take <ITEMNAME=41046/> to <NPCNAME=28183/>.
41719 Kill Beasts in the Valley Conflict Area in the Path of the Alchemist and obtain 5 <ITEMNAME=41047/>.
41720 Kill the Red Tree Tribe in the Path of the Alchemist and obtain 3 <ITEMNAME=41048/>.
41721 Kill the Deep Shadow Tribe in the Path of the Alchemist and obtain 3 <ITEMNAME=41049/>.
41775 Take <ITEMNAME=41050/> to <NPCNAME=65179/> in the Castle Ruins.
41776 Kill 7 <NPCNAME=284/>, 7<NPCNAME=285/>, and 7 <NPCNAME=286/> that are wandering in the Graveyard of Pain.
41777 Gather 2 <ITEMNAME=41051/> nearby the water south of the Graveyard of Pain.
41778 Take <ITEMNAME=41052/> to <NPCNAME=65176/> in the Graveyard of Pain.<RETURN=1/>You can reaccept the quest if you are out of time.
41779 Take <ITEMNAME=41052/> to <NPCNAME=65185/> in the Heretical Basement Altar.<RETURN=1/>You can reaccept the quest if you are out of time.
41780 Take <ITEMNAME=41052/> to <NPCNAME=65170/> in the Graveyard of Pain.<RETURN=1/>You can reaccept the quest if you are out of time.
41781 Kill 10 <NPCNAME=283/> in the Graveyard of Pain.
41782 Kill 10 <NPCNAME=281/> in the Castle Ruins.
41783 Kill 10 <NPCNAME=270/> in the Heretical Basement Altar.
41784 Take <ITEMNAME=41079/> to <NPCNAME=28202/>.
41785 Take <ITEMNAME=41079/> to <NPCNAME=65185/> in the Heretical Basement Altar.
41786 Take <ITEMNAME=41079/> to <NPCNAME=65179/> in the Castle Ruins.
41787 Take <ITEMNAME=41079/> to <NPCNAME=65177/>.
41788 Take <ITEMNAME=41079/> to <NPCNAME=65173/>.
41789 Recollect 5 <ITEMNAME=41053/> dropped near the Fallen Adventurer at the border of the Conflict Area in the Graveyard of Pain.
41790 Kill 10 <NPCNAME=278/> and 10 <NPCNAME=279/> that are wandering around the Graveyard.
41791 Clean 4 tombstones and gather 4 <ITEMNAME=41054/>.
41792 Kill <NPCNAME=282/> and <NPCNAME=283/> in the Graveyard of Pain to obtain 5 <ITEMNAME=41055/> and 3 <ITEMNAME=41056/>.
41793 Kill <NPCNAME=279/> in the Graveyard of Pain and obtain 5 <ITEMNAME=41057/>.
41794 Gather 4 <ITEMNAME=41058/> in the farm of <NPCNAME=65177/>.
41795 Kill <NPCNAME=287/> in the Castle Ruins and obtain 2 <ITEMNAME=41059/>.
41796 Kill <NPCNAME=273/> in the Heretical Basement Altar and obtain 3 <ITEMNAME=41060/>.
41797 Kill <NPCNAME=280/> and obtain 3 <ITEMNAME=41062/>. Put them into the Cube and combine them with <ITEMNAME=41061/> that <NPCNAME=28209/> gave you.
41798 Kill <NPCNAME=283/> and obtain 3 <ITEMNAME=41064/>. Put them into the Cube and combine them with <ITEMNAME=41061/> that <NPCNAME=28210/> gave you.
41799 Kill <NPCNAME=282/> in the Graveyard of Pain and obtain 5 <ITEMNAME=41066/>.
41800 Kill <NPCNAME=281/> in the Castle Ruins and obtain 5 <ITEMNAME=41067/>.
41801 Excavate 5 <ITEMNAME=41068/> near the Tracking the Great Ritual Mission Portal south of the Graveyard of Pain.
41802 Excavate 5 <ITEMNAME=41069/> in the farm of the Graveyard of Pain.
41803 Kill 6 <NPCNAME=279/>.
41804 Talk with <NPCNAME=28211/> and listen to his problem.
41805 Talk with <NPCNAME=28212/> and listen to his problem.
41806 Take <ITEMNAME=41070/> to <NPCNAME=28213/>.
41807 Take <ITEMNAME=41070/> to <NPCNAME=28214/>.
41808 Take <ITEMNAME=41071/> to <NPCNAME=28215/>.
41809 Take <ITEMNAME=41071/> to <NPCNAME=28223/>.
41810 Kill the summoned <NPCNAME=28228/>.
41811 Kill the summoned <NPCNAME=28229/>.
41812 Take <ITEMNAME=41072/> to <NPCNAME=65096/>.
41813 Kill <NPCNAME=693/> in the Nirvelle Swamp and obtain 5 <ITEMNAME=41073/>.
41814 Gather 4 <ITEMNAME=41074/> stuck on the outer wall of the Aukra Observatory.
41815 Gather 2 <ITEMNAME=41075/> from the cart in the Nirvelle Swamp Safe Zone.
41816 Kill the summoned <NPCNAME=28224/>.
41817 Kill the summoned <NPCNAME=28225/>.
41818 Kill the summoned <NPCNAME=28226/>.
41819 Take <ITEMNAME=41076/> to <NPCNAME=65096/>.
41820 Check the altar behind <NPCNAME=65096/>.
41821 Obtain the intelligence report dropped in front of the Ardor Expedition Office, where <NPCNAME=65091/> stays, southwest of Aukra.
41822 Take <ITEMNAME=41078/> to <NPCNAME=28227/>.
//¿ÀÈÄ 6:03 2011-09-27
10141 How are you, <heroname/>?<RETURN=1/>I don't know what makes him so busy working at the Recruit Training Camp in this small country town, but <COLOR=FFFF00D6><NPCNAME=28183/></COLOR> hasn't come to get the "<COLOR=FFFF00D8><ITEMNAME=41039/></COLOR>," a daily newsletter of the city council.<RETURN=1/>I'd like to deliver it personally, but I can't leave here. Would you deliver today's newsletter to him?
10142 -
10143 Good to see you, <heroname/>!<RETURN=1/>Huh? This is the "<COLOR=FFFF00D8><ITEMNAME=41039/></COLOR>," isn't it? Oh, I forgot to go to get it today.<RETURN=1/>Thank you, <heroname/>. I'll buy you a beer next time.
10144 How are you, <heroname/>?<RETURN=1/>I don't know why the guard captain of this small country town is so busy in this time of peace, but <COLOR=FFFF00D6><NPCNAME=63811/></COLOR> hasn't come to get the "<COLOR=FFFF00D8><ITEMNAME=41039/></COLOR>," a daily newsletter of the city council.<RETURN=1/>I'd like to deliver it personally, but I can't leave here. Would you deliver today's newsletter to him?
10145 -
10146 Good to see you, <heroname/>!<RETURN=1/>Huh? This is the "<COLOR=FFFF00D8><ITEMNAME=41039/></COLOR>," isn't it? Oh, I forgot to go to get it today.<RETURN=1/>Thank you, <heroname/>. I'll bake you a delicious cake next time!
10147 How are you, <heroname/>?<RETURN=1/>I think everyone has received today's newsletter. That means you are free today. Hahaha.<RETURN=1/>Ah, I forgot <COLOR=FFFF00D6><NPCNAME=40043/></COLOR>. Would you deliver the "<COLOR=FFFF00D8><ITEMNAME=41039/></COLOR>" to him?<RETURN=1/>I've haven't seen him for quite a while, so have no idea what he does. I do know that when people visit this town for the first time, they usually talk to him ...
10148 -
10149 What ... who are you?<RETURN=1/>What is that? "<COLOR=FFFF00D8><ITEMNAME=41039/></COLOR>"?<RETURN=1/>Whatever. Leave ... leave it there and go away if you have no other business.<RETURN=1/>I ... I am busy!<RETURN=1/><RETURN=1/>(He is obviously flustered and tries to hide something, breaking into a cold sweat.)
10150 How are you, <heroname/>?<RETURN=1/>I don't know what makes a merchant of this small country town so busy, but <COLOR=FFFF00D6><NPCNAME=62154/></COLOR> hasn't come to get the "<COLOR=FFFF00D8><ITEMNAME=41039/></COLOR>," a daily newsletter of the city council.<RETURN=1/>I'd like to deliver it personally, but I can't leave here. Would you deliver today's newsletter to him?
10151 -
10152 Hello, <heroname/>!<RETURN=1/>Ah? Is that today's "<COLOR=FFFF00D8><ITEMNAME=41039/></COLOR>"?<RETURN=1/>I must be getting old. I always forget to go to get it!<RETURN=1/>I'll give you a discount next time!
10153 How are you, <heroname/>?<RETURN=1/>I don't know what makes a merchant of this small country town so busy, but <COLOR=FFFF00D6><NPCNAME=62170/></COLOR> hasn't come to get the "<COLOR=FFFF00D8><ITEMNAME=41039/></COLOR>," a daily newsletter of the city council.<RETURN=1/>I'd like to deliver it personally, but I can't leave here. Would you deliver today's newsletter to him?
10154 -
10155 Uh ... Uh ... How are you, <heroname/>!<RETURN=1/>Yes ... what?? What ... do you want?<RETURN=1/>Ah, you've brought "<COLOR=FFFF00D8><ITEMNAME=41039/></COLOR>"!<RETURN=1/>Sorry ... I'm sorry! I ... I ... caused you trouble ... so ... so many times!<RETURN=1/>Thank you, <heroname/>!
10156 How are you, <heroname/>?<RETURN=1/>I think everyone has received today's newsletter. That means you are free today. Hahaha.<RETURN=1/>Ah, I forgot <COLOR=FFFF00D6><NPCNAME=64068/></COLOR>. Would you deliver today's "<COLOR=FFFF00D8><ITEMNAME=41039/></COLOR>" to him?<RETURN=1/>He has moved here recently, but does not talk a lot.
10157 -
10158 <RETURN=1/>......<RETURN=1/><RETURN=1/>(You can't see well, but the helmet hides his face. His eyes are full of doubt and hostility. However, he doesn't stop you from approaching. Hand over the newsletter and leave him.)
10159 Hello, <heroname>!<RETURN=1/>A soldier forgot to take his lunchbox. He's standing guard at Zapir Lake. <RETURN=1/>I'm sorry to bother you, but would you go to Zapir Lake and deliver the <COLOR=FFFF00D8><ITEMNAME=41040/></COLOR> to <COLOR=FFFF00D6><NPCNAME=63767/></COLOR>?<RETURN=1/>As you see, I'm so busy that I can't leave here. Humph, humph!
10160 -
10161 Wow! Thank you, <heroname/>!<RETURN=1/>I thought I would be hungry all day while on watch. Thanks!
10162 Hello, <heroname/>!<RETURN=1/>Some travelers have complained that it is unsafe to travel this area.<RETURN=1/>According to their reports, in the area near the <COLOR=FFFF00D9>fountain</COLOR> at the center of the <COLOR=FFFF00D7>Beast Cave</COLOR>, beasts called the "<COLOR=FFFF00D9>Black Cave Tribe</COLOR>" attacked travelers.<RETURN=1/>We're so shorthanded that we haven't sent any guards there. I need you to check the area.<RETURN=1/>Would you help me, <heroname/>?
10163 Did you get rid of all "<COLOR=FFFF00D9>Black Cave Tribe</COLOR>"?<RETURN=1/>If any of them survives, it will bring its pack again.<RETURN=1/>You can find the beasts in the <COLOR=FFFF00D7>fountain</COLOR> at the center of the <COLOR=FFFF00D9>Beast Cave</COLOR>.
10164 Thank you, <heroname/>!!<RETURN=1/>The forest is now safe thanks to you.<RETURN=1/>I asked you to help me only once, but I may need your help again if this thing happens again. Hahaha!
10165 Hello, <heroname/>!<RETURN=1/>Some travelers have complained that it is unsafe to travel this area.<RETURN=1/>According to their reports, in the area at the bottom of the hill at the center of the <COLOR=FFFF00D7>Forest Entrance</COLOR>, beasts called the "<COLOR=FFFF00D9>Narrow Valley Tribe</COLOR>" attacked travelers.<RETURN=1/>We're so shorthanded that we haven't sent any guards there. I need you to check the area.<RETURN=1/>Would you help me, <heroname/>?
10166 Did you get rid of all "<COLOR=FFFF00D9>Narrow Valley Tribe</COLOR>"?<RETURN=1/>If any of them survives, it will bring its pack again.<RETURN=1/>You can find the beasts at the bottom of the hill at the center of the <COLOR=FFFF00D7>Forest Entrance</COLOR>.
10167 Thank you, <heroname/>!!<RETURN=1/>The forest is now safe thanks to you.<RETURN=1/>I asked you to help me only once, but I may need your help again if this thing happens again. Hahaha!
10168 The old are reluctant to give up their positions, leaving young warriors unemployed. As prices rise each and every day, it is increasingly more difficult to get potions and weapons, no matter how hard you work. The so-called heroes fight amongst themselves to get more power. There are so many things that I worry about, that lures me in this world so it is difficult to focus only on training ... What should I do? What should I do ... <RETURN=1/><RETURN=1/>Ah? <heroname/>!<RETURN=1/>I'm sorry. I didn't know you were here,<RETURN=1/><RETURN=1/><heroname/>! Please get rid of these <COLOR=FFFF00D9>Distractions</COLOR> so that I can focus on training!<RETURN=1/>Please, <heroname/>!!
10169 Please! I'm begging you, <heroname/>! Get rid of these <COLOR=FFFF00D9>Distractions</COLOR>!
10170 Thank you, <heroname/>!<RETURN=1/>My head has cleared up.<RETURN=1/>I can focus on training now, but I'm not sure if the training commander will allow me to join the training.
10171 <RETURN=1/>ZzzZzzZ ...<RETURN=1/><RETURN=1/>(A trainee dozes off. )<RETURN=1/>
10172 <RETURN=1/>Zzzzzzz.<RETURN=1/><RETURN=1/>(The trainee nods off and falls asleep.)
10173 Oops!!! When did I fall asleep?<RETURN=1/>I'm still sleepy, but I can go for some training!<RETURN=1/>Thanks, <heroname/>!
10174 <RETURN=1/>[Rumble, rumble!]<RETURN=1/><RETURN=1/>I'm too hungry to stand up!<RETURN=1/>I'm using all of my energy just to stand up. I can't do anything else.<RETURN=1/>This <COLOR=FFFF00D9>Hunger</COLOR> never goes away. Please get rid of it, <heroname/>!
10175 Ah, I'm really hungry. Get rid of this <COLOR=FFFF00D9>Hunger</COLOR>.
10176 Thanks, <heroname/>!<RETURN=1/>I don't feel hungry any more. I can go back to training!<RETURN=1/>... Only after finishing this chicken.
10177 Glad to meet you, <heroname/>!<RETURN=1/>The Recruit Training Camp receives very little support from the town, so it always needs supplies.<RETURN=1/>If you go to <COLOR=FFFF00D7>Zapir Lake</COLOR>, you can easily find <COLOR=FFFF00D6><NPCNAME=15/></COLOR> carrying <COLOR=FFFF00D8><ITEMNAME=41041/></COLOR>. If we reprocess it, it may be quite handy. Could you get me 5 of them?
10178 Could you get 5 <COLOR=FFFF00D8><ITEMNAME=41041/></COLOR> carried by <COLOR=FFFF00D6><NPCNAME=15/></COLOR>?<RETURN=1/>You can find them in <COLOR=FFFF00D7>Zapir Lake</COLOR>.
10179 Did you get them, <heroname/>?<RETURN=1/>Thank you!<RETURN=1/>I should take them to <COLOR=FFFF00D6><NPCNAME=62181/></COLOR> for reprocessing.<RETURN=1/>I'll call you up again if I need you.
10180 Glad to meet you, <heroname/>!<RETURN=1/>The Recruit Training Camp receives very little support from the town, so it always needs supplies.<RETURN=1/>If you go to the <COLOR=FFFF00D7>Forest Entrance</COLOR>, you can easily find <COLOR=FFFF00D6><NPCNAME=22/></COLOR> carrying <COLOR=FFFF00D8><ITEMNAME=41042/></COLOR>. If we reprocess them, they may be quite handy. Could you get me 3 of them?
10181 Could you get 3 <COLOR=FFFF00D8><ITEMNAME=41042/></COLOR> carried by <COLOR=FFFF00D6><NPCNAME=22/></COLOR>?<RETURN=1/>You can find them in the <COLOR=FFFF00D7>Forest Entrance</COLOR>.
10182 Did you get what I asked for, <heroname/>?<RETURN=1/>Well ... This is ... I thought it was a bow, but it looks different ...<RETURN=1/>Right! Yes! It looks exactly like a <COLOR=FFFF00D9>fishing rod!<RETURN=1/></COLOR>Thank you!<RETURN=1/>I'll call you again if I need you.
10183 Glad to meet you, <heroname/>!<RETURN=1/>The Recruit Training Camp receives very little support from the town, so it always needs supplies, especially food.<RETURN=1/>Could you go to the <COLOR=FFFF00D7>Path of the Alchemist</COLOR> and get some <COLOR=FFFF00D8><ITEMNAME=41043/></COLOR> for us? It's said that there are many in the <COLOR=FFFF0000>Free Conflict Zone</COLOR> near the Waypoint in the middle of the path.<RETURN=1/>Barrels are piled up in the building. Just bring me one of them!<RETURN=1/>Ah, be careful not to be caught by the Beast Master.
10184 You can find <ITEMNAME=41043/> in a building, where <COLOR=FFFF00D6><NPCNAME=2141/> </COLOR> stands before, at the <COLOR=FFFF0000>Skirmish Area</COLOR> in the middle of the <COLOR=FFFF00D7>Path of the Alchemist</COLOR>.
10185 Did you get it, <heroname/>?<RETURN=1/>You weren't caught by <COLOR=FFFF00D6><NPCNAME=2141/></COLOR>?<RETURN=1/>It's good to see you well.<RETURN=1/>I'll call you if I need you again.
10186 Uh ... Uh ... Welcome, <heroname/>!<RETURN=1/>I ... I'm sorry ... I have ... to send it until today ... but ... I can't leave here.<RETURN=1/>I'm sorry ... but would you deliver this <COLOR=FFFF00D8><ITEMNAME=41044/></COLOR> to <COLOR=FFFF00D6><NPCNAME=28182/></COLOR>?<RETURN=1/>I ... I'm sorry. I ... I ... caused you trouble ... so ... so many times!
10187 <RETURN=1/>
10188 Hello, <heroname/>.<RETURN=1/>Ah, <COLOR=FFFF00D6><NPCNAME=62170/></COLOR> sent you?<RETURN=1/>I always appreciate your service, <heroname/>.
10189 Uh ... Uh ... Welcome, <heroname/>!<RETURN=1/>I ... I'm sorry ... I have ... to send it until today ... but ... I can't leave here.<RETURN=1/>I'm sorry ... but would you deliver this <COLOR=FFFF00D8><ITEMNAME=41045/></COLOR> to <COLOR=FFFF00D6><NPCNAME=63811/></COLOR>?<RETURN=1/>I ... I'm sorry. I ... I ... caused you trouble ... so ... so many times!
10190 <RETURN=1/>
10191 Hello, <heroname/>!<RETURN=1/>Ah, <COLOR=FFFF00D6><NPCNAME=62170/></COLOR> sent you to deliver it.<RETURN=1/>Thank you, <heroname/>!
10192 Uh ... Uh ... Welcome, <heroname/>!<RETURN=1/>I ... I'm sorry ... I have ... to send it until today ... but ... I can't leave here.<RETURN=1/>I'm sorry ... but would you deliver this <COLOR=FFFF00D8><ITEMNAME=41046/></COLOR> to <COLOR=FFFF00D6><NPCNAME=28183/> </COLOR>?<RETURN=1/>I ... I'm sorry. I ... I ... caused you trouble ... so ... so many times!
10193 <RETURN=1/>
10194 Welcome, <heroname/>!<RETURN=1/>Ah, <COLOR=FFFF00D6><NPCNAME=62170/></COLOR> must have asked you to deliver it.<RETURN=1/>But look at this ... It's all they give to the blossoming youth. It's too little ...<RETURN=1/>Thank you anyway, <heroname/>!
10195 Uh ... Uh ... Welcome, <heroname/>!<RETURN=1/>I ... I'm sorry ... I have to go get some goods, but I can't leave here.<RETURN=1/>Could you go to the <COLOR=FFFF00D7>Path of the Alchemist</COLOR> and get 5 <COLOR=FFFF00D8><ITEMNAME=41047/></COLOR> from the beasts living in the <COLOR=FFFF00D9>Conflict Area</COLOR>?<RETURN=1/>I'm so ... sorry. I ... I ... caused you trouble ... so ... so many times!
10196 If ... if you kill the beasts living at the valley in the <COLOR=FFFF00D9>Conflict Area</COLOR> on the <COLOR=FFFF00D7>Path of the Alchemist</COLOR>, you can get <COLOR=FFFF00D8><ITEMNAME=41047/></COLOR>!
10197 Thank ... thank you ... <heroname/>.<RETURN=1/>I can finally deal with my regular client's order.<RETURN=1/>I'm so ... sorry ... but I may need your help ... again ... soon.
10198 Uh ... Uh ... Welcome, <heroname/>!<RETURN=1/>I ... I'm sorry ... I have to go get some goods, but I can't leave here. Could you go to the<RETURN=1/><COLOR=FFFF00D7>Path of the Alchemist</COLOR> and get 3 <COLOR=FFFF00D8><ITEMNAME=41048/></COLOR> from the <COLOR=FFFF00D9>Red Tree Tribe</COLOR> living at the <COLOR=FFFF00D9>Beast Cave Entrance</COLOR>?<RETURN=1/>Once you arrive at the <COLOR=FFFF00D7>Path of the Alchemist</COLOR>, you can find it easily near <COLOR=FFFF00D6><NPCNAME=63827/></COLOR>.<RETURN=1/>I'm ... so ... sorry! I ... I ... caused you trouble ... so ... so many times!
10199 If ... if you kill the <COLOR=FFFF00D9>Red Tree Tribe</COLOR> living at the top of the valley in the <COLOR=FFFF00D7>Path of the Alchemist</COLOR>, you can get <COLOR=FFFF00D8><ITEMNAME=41048/></COLOR>!<RETURN=1/>Climb the hill ... behind the Waypoint ... cross the bridge ... and you can find the tribe near Humbaba!
10200 Thank ... thank you ... <heroname/>.<RETURN=1/>I can finally deal with my regular client's order.<RETURN=1/>I'm so ... sorry ... but I may need your help ... again ... soon.
10201 Uh ... Uh ... Welcome, <heroname/>!<RETURN=1/>I ... I'm sorry ... I have to go get some goods but I can't leave here.<RETURN=1/>Could you go to the <COLOR=FFFF00D7>Path of the Alchemist</COLOR> and get 3 <COLOR=FFFF00D8><ITEMNAME=41049/></COLOR> from the <COLOR=FFFF00D9>Deep Shadow Tribe</COLOR> living at the top of the valley in the Conflict Area?<RETURN=1/>Climb the hill right behind the Waypoint ... cross the bridge ... and you can find the tribe!<RETURN=1/>I'm ... so ... sorry! I ... I ... caused you trouble ... so ... so many times!
10202 If ... if you kill ... the <COLOR=FFFF00D9>Deep Shadow Tribe</COLOR> living at the top of the valley in the <COLOR=FFFF00D7>Path of the Alchemist</COLOR>, you can get <COLOR=FFFF00D8><ITEMNAME=41049/></COLOR>!<RETURN=1/>Climb the hill ... behind the Waypoint ... cross the bridge ... and you can find the tribe!
10203 Thank ... thank you ... <heroname/>.<RETURN=1/>I can finally deal with my regular client's order.<RETURN=1/>I'm so ... sorry ... but I may need your help ... again ... soon.
//¿ÀÈÄ 6:04 2011-09-30
10363 Glad to see you, <heroname/>.<RETURN=1/>In order to restore the glory of Aiort, we must restore its symbol, Aiort Castle, first.<RETURN=1/>If you understand, would you do me a favor? Go to<MAPNAME=55001/> and give <NPCNAME=65179/> this <ITEMNAME=41050/>.
10364 <RETURN=1/>
10365 Ah, I've been waiting for <ITEMNAME=41050/>.<RETURN=1/>Give it to me.<RETURN=1/>Thank you, <heroname/>.
10366 Glad to see you, <heroname/>.<RETURN=1/>In order to restore the glory of Aiort, we must get rid of the monsters that are swarmed in the Graveyard of Pain first.<RETURN=1/>If you understand, would you do me a favor? Get rid of 7 <NPCNAME=284/>, 7 <NPCNAME=285/>, and 7 <NPCNAME=286/>.<RETURN=1/>You can find them anywhere in the Graveyard of Pain.
10367 Get rid of 7 <NPCNAME=284/>, 7 <NPCNAME=285/>, and 7 <NPCNAME=286/>.<RETURN=1/>You can find them anywhere in the Graveyard of Pain.
10368 Thank you, <heroname/>.<RETURN=1/>We can't eliminate all of them now, but someday this place will be free from monsters.
10369 Glad to see you, <heroname/>.<RETURN=1/>In order to restore the glory of Aiort, we must get rid of the monsters that are swarmed in the Graveyard of Pain first.<RETURN=1/>If you understand, would you do me a favor? Go and collect the unknown pollutant that was recently found in the southeast area of the Graveyard of Pain.<RETURN=1/>A suspicious substance was found in <COLOR=FFFF0000>two buildings by the water in the southeast</COLOR>.
10370 A suspicious substance was found in <COLOR=FFFF0000>two buildings by the water in the southeast</COLOR>. Go and collect it.
10371 So this is <ITEMNAME=41051/>.<RETURN=1/>Thank you, <heroname/>.<RETURN=1/>We can't eliminate it all now, but someday, clean water will flow again in this land.
10372 Hello, <heroname/>.<RETURN=1/>It seems that <NPCNAME=65176/> forgot to take his lunchbox.<RETURN=1/>Would you deliver him this <ITEMNAME=41052/>?
10373 <RETURN=1/>
10374 Thank you, <heroname/>!<RETURN=1/>I often forget to bring my lunch. I thought I would be hungry all day long.<RETURN=1/>Thank you very much!
10375 Hello, <heroname/>.<RETURN=1/>It seems that <NPCNAME=65185/> forgot to take his lunchbox.<RETURN=1/>Would you deliver him this <ITEMNAME=41052/>?
10376 <RETURN=1/>
10377 Thank you, <heroname/>!<RETURN=1/>I often forget to bring my lunch. I thought I would be hungry all day long. And you've come this far to bring it to me.<RETURN=1/>Thank you very much!
10378 Hello, <heroname/>.<RETURN=1/>It seems that <NPCNAME=65170/> forgot to take his lunchbox.<RETURN=1/>Would you deliver him this <ITEMNAME=41052/>?
10379 <RETURN=1/>
10380 Thank you, <heroname/>!<RETURN=1/>I often forget to bring my lunch. I thought I would be hungry all day long.<RETURN=1/>Thank you very much!
10381 Hello, <heroname/>.<RETURN=1/>Dead mages have been resurrected recently, harassing travelers as well as Aiort's residents.<RETURN=1/>Would you go to <MAPNAME=55061/> and kill <NPCNAME=283/>?<RETURN=1/>10 will be enough for today.
10382 Go to <MAPNAME=55061/> and kill 10 <NPCNAME=283/>.
10383 Thank you, <heroname/>.<RETURN=1/>You've been a great help.<RETURN=1/>If there is anything I can do for you, just tell me.
10384 Hello, <heroname/>.<RETURN=1/>The fallen warriors have been resurrected recently, harassing travelers as well as Aiort's residents.<RETURN=1/>Would you go to <MAPNAME=55001/> and kill <NPCNAME=281/>?<RETURN=1/>10 will be enough for today.
10385 Go to <MAPNAME=55001/> and kill 10 <NPCNAME=281/>.
10386 Thank you, <heroname/>.<RETURN=1/>You've been a great help.<RETURN=1/>If there is anything I can do for you, just tell me.
10387 Hello, <heroname/>.<RETURN=1/>Dead citizens have been resurrected recently, harassing travelers as well as Aiort's residents.<RETURN=1/>Would you go to <MAPNAME=55021/> and kill <NPCNAME=270/>?<RETURN=1/>10 will be enough for today.
10388 Go to <MAPNAME=55021/> and kill 10 <NPCNAME=270/>.
10389 Thank you, <heroname/>.<RETURN=1/>You've been a great help.<RETURN=1/>If there is anything I can do for you, just tell me.
10390 It's nice to meet you, <heroname/>!<RETURN=1/>I'm very busy, for I'm taking care of all funeral services alone.<RETURN=1/>I'm sorry, but could you deliver <NPCNAME=28202/> this <ITEMNAME=41079/> for me?
10391 <RETURN=1/>
10392 Hello, <heroname/>.<RETURN=1/>What? This is the leaflet of <NPCNAME=28203/> Funeral Service!<RETURN=1/><RETURN=1/>(He reads the leaflet.)<RETURN=1/><RETURN=1/>Tell <NPCNAME=28203/> that I'll visit him soon!
10393 It's nice to meet you, <heroname/>!<RETURN=1/>I'm very busy, for I'm taking care of all funeral services alone.<RETURN=1/>I'm sorry, but could you deliver this <ITEMNAME=41079/> to <NPCNAME=65185/> in <mapname=55021/>?
10394 <RETURN=1/>
10395 Hello, <heroname/>.<RETURN=1/>What? This is the leaflet of <NPCNAME=28203/> Funeral Service!<RETURN=1/><RETURN=1/>(He reads the leaflet.)<RETURN=1/><RETURN=1/>Tell <NPCNAME=28203/> that I'll visit him soon!
10396 It's nice to meet you, <heroname/>!<RETURN=1/>I'm very busy, for I'm taking care of all funeral services alone.<RETURN=1/>I'm sorry, but could you deliver this <ITEMNAME=41079/> to <NPCNAME=65179/> in <mapname=55001/>?
10397 <RETURN=1/>
10398 Hello, <heroname/>.<RETURN=1/>What? This is the leaflet of <NPCNAME=28203/> Funeral Service!<RETURN=1/><RETURN=1/>(He reads the leaflet.)<RETURN=1/><RETURN=1/>Tell <NPCNAME=28203/> that I'll visit him soon!
10399 It's nice to meet you, <heroname/>!<RETURN=1/>I'm very busy, for I'm taking care of all funeral services alone.<RETURN=1/>I'm sorry, but could you deliver <NPCNAME=65177/> this <ITEMNAME=41079/> for me?
10400 <RETURN=1/>
10401 Hello, <heroname/>.<RETURN=1/>What? This is the leaflet of <NPCNAME=28203/> Funeral Service!<RETURN=1/><RETURN=1/>(He reads the leaflet.)<RETURN=1/><RETURN=1/>Tell <NPCNAME=28203/> that I'll visit him soon!
10402 It's nice to meet you, <heroname/>!<RETURN=1/>I'm very busy, for I'm taking care of all funeral services alone.<RETURN=1/>I'm sorry, but could you deliver <NPCNAME=65173/> this <ITEMNAME=41079/> for me?
10403 <RETURN=1/>
10404 Hello, <heroname/>.<RETURN=1/>What? This is the leaflet of <NPCNAME=28203/> Funeral Service!<RETURN=1/><RETURN=1/>(He reads the leaflet.)<RETURN=1/><RETURN=1/>Tell <NPCNAME=28203/> that I'll visit him soon!
10405 It s nice to see you, <heroname/>!<RETURN=1/>I have to distribute the "Goddess Scrolls" to the Funeral Service Members, but I'm running out of it.<RETURN=1/>I've heard that many adventurers were killed in the battle against monsters in the Conflict Area. They must have dropped some unused Goddess Scrolls.<RETURN=1/>Could you go to the Conflict Area and collect 5 <ITEMNAME=41053/> that are dropped near <NPCNAME=28204/>?
10406 Could you go to the Conflict Area and collect 5 <ITEMNAME=41053/> that are dropped near <NPCNAME=28204/>?
10407 Thank you, <heroname/>!<RETURN=1/>This will be enough for a while.
10408 It's nice to see you, <heroname/>!<RETURN=1/>Bodies, dead bodies are on the rampage in the graveyard where the deceased members of the Funeral Service are buried!<RETURN=1/>Please eliminate 10 <NPCNAME=278/> and 10 <NPCNAME=279/> from the cemetery.
10409 Please eliminate 10 <NPCNAME=278/> and 10 <NPCNAME=279/> from the graveyard.
10410 Thank you, <heroname/>!<RETURN=1/>I won't need to worry about the cemetery for a while.
10411 It's nice to see you, <heroname/>!<RETURN=1/>The tombstones of the deceased members of the Funeral Service are very dirty. I have to clean them, but I can't get close because of those scary things!<RETURN=1/>I'm sorry to bother you, but could you clean 4 tombstones?<RETURN=1/>You can find a rag hung over the tombstone. After cleaning the tombstones, bring me <ITEMNAME=41054/> back.
10412 After cleaning the tombstones, bring me 5 <ITEMNAME=41054/>.
10413 Thank you, <heroname/>!<RETURN=1/>The tombstones will be clean for a while.
10414 Hello, <heroname/>.<RETURN=1/>As you may know, I'm running an apple farm. I'm so shorthanded that I'd like to ask a favor of you.<RETURN=1/>The soil is not rich here, so I need a fertilizer like <ITEMNAME=41055/> or <ITEMNAME=41056/>.<RETURN=1/>If you kill <NPCNAME=282/> and <NPCNAME=283/> when they come out of the ground, you can collect the fertilizer from their bodies.<RETURN=1/>I think 5 <ITEMNAME=41055/> and 3 lumps of <ITEMNAME=41056/> will be enough for now.
10415 Could you kill <NPCNAME=282/> and <NPCNAME=283/> and collect 5 <ITEMNAME=41055/> and 3 <ITEMNAME=41056/> that are stuck on their bodies?
10416 Thank you, <heroname/>.<RETURN=1/>This will be enough for now.<RETURN=1/>Of course, I will need much more to change the soil completely. But I don't know if it's even possible ...
10417 Hello, <heroname/>.<RETURN=1/>As you may know, I'm running an apple farm. I'm so shorthanded that I'd like to ask a favor of you.<RETURN=1/>Only a few crops grow in this land, so it is very hard to get their seeds.<RETURN=1/>If you kill <NPCNAME=279/> when it comes out of the ground, you can collect seeds from its body.<RETURN=1/>5 of <ITEMNAME=41057/> will be enough for now.
10418 Could you kill <NPCNAME=279/> and collect 5 <ITEMNAME=41057/> from its body?
10419 Thank you, <heroname/>.<RETURN=1/>This will be enough for now.<RETURN=1/>Of course, I will need much more seeds, but even if I sow them in the entire farm, I cannot take care of them all at once.
10420 Hello, <heroname/>.<RETURN=1/>As you may know, I'm running an apple farm. I'm so shorthanded that I'd like to ask a favor of you.<RETURN=1/>Today, I have to harvest apples that I've grown with my heart, but these Earth Apples can get easily damaged if handled improperly.<RETURN=1/>Could you dig up 4 <ITEMNAME=41058/> without damaging them?<RETURN=1/>Be careful not to scratch them! Any scratch reduces their taste and efficacy!
10421 You must dig up 4 without any scratches or damage!
10422 Oh, you dug up <ITEMNAME=41058/>?<RETURN=1/>Thank you, <heroname/>.<RETURN=1/>I'm working on a dish that uses Earth Apples. If I succeed, I'll make it for you!
10423 Hello, <heroname/>?<RETURN=1/>Hamilton asked me to make a dish. I'm looking for its recipe, but there is no known recipe using the Earth Apple because it has been recently discovered.<RETURN=1/>So, I decided to use the secret recipe of my family. I need some ingredients.<RETURN=1/>Would you get me 2 <ITEMNAME=41059/> that <NPCNAME=287/> carries around in <MAPNAME=55001/>?
10424 I need 2 <ITEMNAME=41059/> carried by <NPCNAME=287/> in <MAPNAME=55001/>!
10425 Let me see ...<RETURN=1/>They look great. These will be enough for now.<RETURN=1/>Thanks, <heroname/>.
10426 Hello, <heroname/>.<RETURN=1/>Hamilton asked me to make a dish with the Earth Apple, but I've never made any with it.<RETURN=1/>So, I decided to use the secret recipe of my family. I need some ingredients.<RETURN=1/>Would you get me 3 <ITEMNAME=41060/>, the leg meat of <NPCNAME=273/> that often appears in <MAPNAME=55021/>?
10427 Would get me 3 <ITEMNAME=41060/>, the leg meat of <NPCNAME=273/> that often appears in <MAPNAME=55021/>?
10428 Let me see...<RETURN=1/>They look great. These will be enough for now.<RETURN=1/>Thanks, <heroname/>.
10429 Hello, <heroname/>.<RETURN=1/>I'm looking for a sweetener for the dish that Hamilton asked for. I need some ingredients and the power of <ITEMNAME=7294/>.<RETURN=1/>First kill <NPCNAME=280/> that are wandering in this area and collect 3 <ITEMNAME=41062/> from its body.<RETURN=1/>Then, put <COLOR=FFFF0000>3 <ITEMNAME=41062/> and this <ITEMNAME=41061/> into the <ITEMNAME=7294/> and mix them</COLOR>, and you can get <ITEMNAME=41063/>.
10430 Kill <NPCNAME=280/> that are wandering in this area and collect <COLOR=FFFF0000>3 <ITEMNAME=41062/> from its body, and put them with <ITEMNAME=41061/> into the <ITEMNAME=7294/>, and mix them</COLOR> to get <ITEMNAME=41063/>.
10431 This is quite good, <heroname/>.<RETURN=1/>Thank you very much.
10432 Hello, <heroname/>.<RETURN=1/>I'm looking for a spice for the dish that Hamilton asked for. I need some ingredients and the power of <ITEMNAME=7294/>.<RETURN=1/>First, kill <NPCNAME=283/> that are wandering in this area and collect <ITEMNAME=41064/> from their bodies.<RETURN=1/>Then, put <COLOR=FFFF0000>3 <ITEMNAME=41064/> and this <ITEMNAME=41061/> into the <ITEMNAME=7294/> and mix them</COLOR>, so you can get <ITEMNAME=41065/>.
10433 Kill <NPCNAME=283/> that are wandering in this area and collect <COLOR=FFFF0000>3 <ITEMNAME=41064/> from their bodies, and put them with <ITEMNAME=41061/> into the <ITEMNAME=7294/> and mix them</COLOR>, so you can get <ITEMNAME=41065/>.
10434 This is quite good, <heroname/>.<RETURN=1/>You can be a good cook yourself.<RETURN=1/>Help me again next time.
10435 Hello, <heroname/>!<RETURN=1/>What has shocked me the most since I started the research party is that the monsters in this area are using our precious relics as tools!<RETURN=1/>First, collect the bow that is carried by <NPCNAME=282/>. 5 will be enough for now.<RETURN=1/>What? Why do I want the bow? Are you kidding me, <heroname/>? You really don't know why? It's not an ordinary bow! It's <ITEMNAME=41066/>!
10436 5 bows of <NPCNAME=282/>. Now, bring me 5 <ITEMNAME=41066/>!
10437 Oh ...! You've collected the precious <ITEMNAME=41066/> safely!<RETURN=1/>Those monsters have taken and damaged so many relics that it will take a very long to recover them all.<RETURN=1/>Thank you, <heroname/>. See you next time!
10438 Hello, <heroname/>!<RETURN=1/>What has shocked me the most since I started the research party is that the monsters in this area are using our precious relics as tools!<RETURN=1/>First collect the breastplate that is carried by <NPCNAME=281/>. 5 will be enough for now.<RETURN=1/>What? Why do I want the breastplate? Are you kidding me, <heroname/>? You really don't know why? It's not an ordinary breastplate! It's <ITEMNAME=41067/>!
10439 5 breastplates of <NPCNAME=281/>. Now, bring me 5 <ITEMNAME=41067/>!
10440 Oh ...! You've collected the precious <ITEMNAME=41067/> safely!<RETURN=1/>Those monsters have taken and damaged so many relics that it will take a very long to recover them all.<RETURN=1/>Thank you, <heroname/>. See you next time!
10441 Hello, <heroname/>!<RETURN=1/>Aiort is barren and desolate as a graveyard, but it was once the symbol of prosperity and wealth.<RETURN=1/>I've been investigating the mysterious power of the Shiny Pillars surrounding the Mission Portal in the southwest. Could you go there and excavate <ITEMNAME=41068/>?<RETURN=1/>Collect the fragments that are scattered around the Shiny Pillars.
10442 Gather 5 <ITEMNAME=41068/> that are under the pillars surrounding the Mission Portal, southwest to the Graveyard of Pain.
10443 Oh ...! You've collected this precious <ITEMNAME=41068/> safely!<RETURN=1/>Those monsters have taken and damaged so many relics that it will take a very long to recover them all.<RETURN=1/>Thank you, <heroname/>. See you next time!
10444 Hello, <heroname/>!<RETURN=1/>Aiort is barren and desolate as a graveyard, but it was once the symbol of prosperity and wealth.<RETURN=1/><NPCNAME=65177/> is growing a strange fruit called "Earth Apple." I was informed that the Earth Apple could be related with the ancient relics.<RETURN=1/>Go to the apple farm of <NPCNAME=65177/> and gather 5 <ITEMNAME=41069/> in the fertilizer bucket.
10445 Go to the apple farm of <NPCNAME=65177/> and gather 5 <ITEMNAME=41069/> in the fertilizer bucket.
10446 Oh ...! Oh, this is <ITEMNAME=41069/>!<RETURN=1/>If we reveal its secret, we'll be able to make great progress in the restoration of the ancient relics.<RETURN=1/>Thank you so much, <heroname/>. See you next time!
10447 Hello, <heroname/>!<RETURN=1/><NPCNAME=28203/> is going to start an innovative funeral service. I was informed that <ITEMNAME=41053/>, the main content of the funeral service, could be related with the ancient relics!<RETURN=1/>Go to <NPCNAME=28203/>'s Funeral Service and kill 6 <NPCNAME=279/> that are wandering in the area!<RETURN=1/>I'm sure you can get a clue from them!
10448 Go to <NPCNAME=28203/>'s Funeral Service and kill 6 <NPCNAME=279/> that are wandering in the area!
10449 What? You killed the Ghouls, but got nothing?<RETURN=1/>That's strange. I can't be wrong.<RETURN=1/>Thank you anyway, <heroname/>. See you next time!
10450 Hello, <heroname/>!<RETURN=1/>One of the elite members of the "True Excavation," <NPCNAME=28211/>, appears to be gloomy and listless.<RETURN=1/>I'm worried that he may be sick or he may have a problem at home. No matter what the problem is, he doesn't want to tell me.<RETURN=1/>Go to the southwest from here, and you can find <NPCNAME=28211/> in the camp located at the bottom of the hill. Will you listen to what he has to say?
10451 -
10452 Hello, <heroname/>.<RETURN=1/>What? What am I worried about?<RETURN=1/>Nothing special. I just ...<RETURN=1/>I left my hometown Aukra to join the Research Party only for my sincere interest in the ancient relics. However, it seems like Adams' actions does not match with his original statement.<RETURN=1/>He ordered me to steal fertilizer from the farm, or collect information about the funeral service business. I can't find any connection between these orders and the excavation of ancient relics.<RETURN=1/>Well, we discovered magic pillars southwest from here, but I doubt that Adams is even capable of using those relic fragments properly.<RETURN=1/>Well, at least he pays me on time. I won't quit for I have a family.<RETURN=1/>Thank you for listening to my boring story, <heroname/>.
10453 Hello, <heroname/>!<RETURN=1/>One of the elite members of the "True Excavation," <NPCNAME=28212/>, appears to be gloomy and listless.<RETURN=1/>I'm worried that he may be sick or he may have a problem at home. No matter what the matter is, he doesn't want to tell me.<RETURN=1/>Go to the southwest from here, and you can find <NPCNAME=28212/> in the camp located at the bottom of the hill. Will you listen to what he has to say?
10454 -
10455 Hello, <heroname/>.<RETURN=1/>What? What am I worried about?<RETURN=1/>Nothing special. I just ...<RETURN=1/>My hometown Tringel is quite far from here. I came to this barren Aiort to join the Research Party only for my sincere interest in ancient relics.<RETURN=1/>But I don't know what Adams is thinking.<RETURN=1/>How can we find clues on the ancient relics from Hamilton's Apple Farm and Vincent's funeral service, the Gate of Heaven?<RETURN=1/>Yes, we did discover magic pillars southwest from here, but we were just lucky. We encountered them by accident while we were playing hide-and-seek with Uncle Ozy.<RETURN=1/>Don't worry, I won't quit. At least, he pays on time. It's not easy to find a job like this these days.<RETURN=1/>Sigh, thank you for listening to my boring story, <heroname/>.
10204 <COLOR=FFE36C0A>[Quest Start - </COLOR><COLOR=FFFF00D9>[Tringel Council] Chairman Durendal</COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroname/>!<RETURN=1/></COLOR>Would you do me a favor if you're not busy?<RETURN=1/>The latest issue of the "Tringel Council" has been released, but I don't have enough men to distribute it.<RETURN=1/>Well, they may not read the newsletter even if you deliver it, but it's my job to distribute it.<RETURN=1/>Please deliver the newsletter to <NPCNAME=63810/>/*Guard Captain Von Herling*/.
10205 [Deliver the Latest Issue of the Daily "Tringel Council"-Dialog for Tringel Guard Unit]
10206 <COLOR=FFFF00D9>[Quest End - Guard Captain Von Herling]<RETURN=1/><RETURN=1/></COLOR>Huh? <COLOR=FFFF00D9><heroname/>?<RETURN=1/></COLOR>You're now delivering the <COLOR=FFFF00D9>[Tringel Council]</COLOR>?<RETURN=1/>You really do everything.<RETURN=1/>Okay. I see. I'll try to read it because you've delivered it.<RETURN=1/>Leave it there and go back.
10207 <COLOR=FFE36C0A>[Quest Start - </COLOR><COLOR=FFFF00D9>[Tringel Council] Chairman Durendal</COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroname/>!<RETURN=1/></COLOR>Would you do me a favor if you're not busy?<RETURN=1/>The latest issue of the "Tringel Council" has been released, but I don't have enough men to distribute it.<RETURN=1/>Well, they may not read the newsletter even if you deliver it, but it's my job to distribute it.<RETURN=1/>Please deliver the newsletter to <NPCNAME=28231/>/*[Tringel Guard Unit] Guard Ture*/.
10208 [Deliver the Latest Issue of the Daily "Tringel Council"-Dialog for Tringel Guard Unit]
10209 <COLOR=FFFF00D9>[Quest End - [Tringel Guard Unit] Guard Ture]<RETURN=1/><RETURN=1/></COLOR>Oh, so this is the latest issue of the "Tringel Council."<RETURN=1/>Why did you take so long? I've been waiting all day long!<RETURN=1/><RETURN=1/>(Browses the newsletter) What's my fortune for today?<RETURN=1/><RETURN=1/>Huh? Why are you still here?<RETURN=1/>You can leave now.
10210 <COLOR=FFE36C0A>[Quest Start - </COLOR><COLOR=FFFF00D9>[Tringel Council] Chairman Durendal</COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroname/>!<RETURN=1/></COLOR>Would you do me a favor if you're not busy?<RETURN=1/>The latest issue of the "Tringel Council" has been released, but I don't have enough men to distribute it.<RETURN=1/>Well, they may not read the newsletter even if you deliver it, but it's my job to distribute it.<RETURN=1/>Please deliver the newsletter to <NPCNAME=28232/>/*[Tringel Guard Unit] Guard Yaya*/.
10211 [Deliver the Latest Issue of the Daily "Tringel Council"-Dialog for Tringel Guard Unit]
10212 <COLOR=FFFF00D9>[Quest End - [Tringel Guard Unit] Guard Yaya]<RETURN=1/><RETURN=1/></COLOR>Great! You've brought the latest issue of the "Tringel Council!"<RETURN=1/><RETURN=1/>You came just in time because I was quite bored.<RETURN=1/>Thank you, <heroname/>.
10213 <COLOR=FFE36C0A>[Quest Start - </COLOR><COLOR=FFFF00D9>[Tringel Council] Chairman Durendal</COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroname/>!<RETURN=1/></COLOR>Would you do me a favor if you're not busy?<RETURN=1/>The latest issue of the "Tringel Council" has been released, but I don't have enough men to distribute it.<RETURN=1/>Well, they may not read the newsletter even if you deliver it, but it's my job to distribute it.<RETURN=1/>Please deliver the newsletter to <NPCNAME=63812/>/*Alon Khater*/.
10214 [Deliver the Latest Issue of the Daily "Tringel Council"-Dialog for Hall of Knowledge]
10215 <COLOR=FFFF00D9>[Quest End - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>Oh, here it is. The latest issue of the "Tringel Council."<RETURN=1/><RETURN=1/>Let me see ... there must be an article about me.(browses the newsletter)<RETURN=1/>What! Look at this picture!<RETURN=1/>I told them to take my picture from the best angle to show off my elegance! And what is this stupid picture?<RETURN=1/><RETURN=1/>I'm not blaming you.<RETURN=1/>Tell them that I won't give any more interviews if they keep ignoring my request!
10216 <COLOR=FFE36C0A>[Quest Start - </COLOR><COLOR=FFFF00D9>[Tringel Council] Chairman Durendal</COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroname/>!<RETURN=1/></COLOR>Would you do me a favor if you're not busy?<RETURN=1/>The latest issue of the "Tringel Council" has been released, but I don't have enough men to distribute it.<RETURN=1/>Well, they may not read the newsletter even if you deliver it, but it's my job to distribute it.<RETURN=1/>Please deliver the newsletter to <NPCNAME=28233/>/*[Part-Timer] Siena Alba*/.
10217 [Deliver the Latest Issue of the Daily "Tringel Council"-Dialog for Hall of Knowledge]
10218 <COLOR=FFFF00D9>[Quest End - [Part-Timer] Siena Alba]<RETURN=1/><RETURN=1/></COLOR>What?<RETURN=1/>Ah, this is the latest issue of the "Tringel Council."<RETURN=1/>Well. Leave it there.<RETURN=1/><RETURN=1/>I didn't know that they would give it to a part timer like me. Interesting.
10219 <COLOR=FFE36C0A>[Quest Start - </COLOR><COLOR=FFFF00D9>[Tringel Council] Chairman Durendal</COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroname/>!<RETURN=1/></COLOR>Would you do me a favor if you're not busy?<RETURN=1/>The latest issue of the "Tringel Council" has been released, but I don't have enough men to distribute it.<RETURN=1/>Well, they may not read the newsletter even if you deliver it, but it's my job to distribute it.<RETURN=1/>Please deliver the newsletter to <NPCNAME=63817/>/*Rosenfelt (Expeditionary Mage)*/.
10220 [Deliver the Latest Issue of the Daily "Tringel Council"-Dialog for Hall of Knowledge]
10221 <COLOR=FFFF00D9>[Quest End - Rosenfelt(Expeditionary Mage)]<RETURN=1/><RETURN=1/></COLOR>Oh, delivery service. Thank you.<RETURN=1/><RETURN=1/>By the way, do you know how much damage each latest issue of the "Tringel Council" inflicts on the environment of the Brakion Continent?<RETURN=1/>According to the book I've recently read ...<RETURN=1/><RETURN=1/>(You run away.)<RETURN=1/>Eh? Hey, where are you going? Listen to my story!<RETURN=1/>Wait! Hey, carrier!
10222 <COLOR=FFE36C0A>[Quest Start - </COLOR><COLOR=FFFF00D9>[Tringel Council] Chairman Durendal</COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroname/>!<RETURN=1/></COLOR>Would you do me a favor if you're not busy?<RETURN=1/>The latest issue of the "Tringel Council" has been released, but I don't have enough men to distribute it.<RETURN=1/>Well, they may not read the newsletter even if you deliver it, but it's my job to distribute it.<RETURN=1/>Please deliver the newsletter to <NPCNAME=28236/>/*[Sewer Excavation Party] Leader Simon*/.
10223 [Deliver the Latest Issue of the Daily "Tringel Council"-Dialog for Sewer Excavation Party]
10224 <COLOR=FFFF00D9>[Quest End - [Sewer Excavation Party] Leader Simon]<RETURN=1/><RETURN=1/></COLOR>Ah, is this the latest issue of the "Tringel Council?"<RETURN=1/><RETURN=1/>I was wondering what Madness B, the main character of the cartoon <COLOR=FFFF0000>"Madness B"</COLOR>, would do this time. I should read it right now!<RETURN=1/><RETURN=1/>By the way, a monster that often appears in this Etherain Sewer looks like Madness B from the cartoon. You know which monster I'm talking about.<RETURN=1/><RETURN=1/>Be careful if you encounter it in the Etherain Sewer. He may do something that is worse than what Madness B does in the cartoon. Like Madness B, the monster commits atrocious acts and slips away at all times. He is either very smart or very lucky.<RETURN=1/><RETURN=1/>But a cartoon is just a cartoon, you know.
10225 <COLOR=FFE36C0A>[Quest Start - </COLOR><COLOR=FFFF00D9>[Tringel Council] Chairman Durendal</COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroname/>!<RETURN=1/></COLOR>Would you do me a favor if you're not busy?<RETURN=1/>The latest issue of the "Tringel Council" has been released, but I don't have enough men to distribute it.<RETURN=1/>Well, they may not read the newsletter even if you deliver it, but it's my job to distribute it.<RETURN=1/>Please deliver the newsletter to <NPCNAME=28238/>/*[Sewer Excavation Party] Excavator Anike*/.
10226 [Deliver the Latest Issue of the Daily "Tringel Council"-Dialog for Sewer Excavation Party]
10227 <COLOR=FFFF00D9>[Quest End - [Sewer Excavation Party] Excavator Anike]<RETURN=1/><RETURN=1/></COLOR>Who do you think I am?<RETURN=1/><RETURN=1/>Oops, I'm sorry.<RETURN=1/>Is this the<ITEMNAME=41080/>/*Daily Tringel Council(Latest Issue)*/?<RETURN=1/><RETURN=1/>As you see, I'm very busy. Leave it there.<RETURN=1/><RETURN=1/>I was practicing the words I'd use to the monsters in the Sewer.<RETURN=1/><RETURN=1/>What do you think?<RETURN=1/><RETURN=1/>I! We! Who do you think we are?
10228 <COLOR=FFE36C0A>[Quest Start - </COLOR><COLOR=FFFF00D9>[Tringel Council] Chairman Durendal</COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroname/>!<RETURN=1/></COLOR>Would you do me a favor if you're not busy?<RETURN=1/>The latest issue of the "Tringel Council" has been released, but I don't have enough men to distribute it.<RETURN=1/>Well, they may not read the newsletter even if you deliver it, but it's my job to distribute it.<RETURN=1/>Please deliver the newsletter to <NPCNAME=28239/>/*[Sewer Excavation Party] Excavator Yoko*/.
10229 [Deliver the Latest Issue of the Daily "Tringel Council"-Dialog for Sewer Excavation Party]
10230 <COLOR=FFFF00D9>[Quest End - [Sewer Excavation Party] Excavator Yoko]<RETURN=1/><RETURN=1/></COLOR>Thank you for delivering it.<RETURN=1/><RETURN=1/>I was quite bored because there are only fools here, like the one who shouts a stupid sentence, and the one who reads only comics.<RETURN=1/><RETURN=1/>Bring me the next issues as well.
10231 <COLOR=FFE36C0A>[Quest Start - Nomer (Berserker Store)</COLOR><COLOR=FFFF00D9></COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Ah, you're <COLOR=FFFF00D9><heroname/>,</COLOR> the one who fed my chick.<RETURN=1/><RETURN=1/>I'm sorry but I'd like to ask you to feed my chick once more.<RETURN=1/><RETURN=1/>I know it's my job,<RETURN=1/>but I'm too busy with this store.<RETURN=1/>No, it's not because I'm bad at catching the chick.<RETURN=1/><RETURN=1/>Oh, and you will also have to feed it in 2 minutes.<RETURN=1/>I know I'm asking you too much, but the feed goes bad after 2 minutes.
10232 [Dialog for Feed Chicks II]
10233 <COLOR=FFFF00D9>[Quest End - Chick??]<RETURN=1/><RETURN=1/></COLOR>Peep peep peep!<RETURN=1/>(You have no idea what it talks about.)
10234 <COLOR=FFE36C0A>[Quest Start - [Tringel Guard Unit] Food Distributor Foody</COLOR><COLOR=FFFF00D9></COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hey! <heroclass/>!<RETURN=1/>Yes, you!<RETURN=1/><RETURN=1/>Do you know how hard the Tringel Guard Unit works to protect Tringel?<RETURN=1/>We work overtime every night, on guard for twenty-four hours.<RETURN=1/>It may be too hard for newbies. Most of them quit in three days.<RETURN=1/>We're seriously shorthanded now. If you have time, please take this lunch box to <NPCNAME=28235/>/*Hungry Guard Hungler*/ in the Incomplete Memorial.<RETURN=1/><RETURN=1/>Like his name says, he always feels hungry no matter how much he eats.<RETURN=1/><RETURN=1/>Deliver him the lunch before it gets cold.
10235 [Dialog for Before Lunch Gets Cold ...]
10236 <COLOR=FFFF00D9>[Quest End - Hungry Guard Hungler]<RETURN=1/><RETURN=1/></COLOR>Oh, it's food! Yes!<RETURN=1/>Thanks. Thanks. I was dying of hunger.<RETURN=1/><RETURN=1/>Oh, it's still warm! Great!<RETURN=1/>I don't know why, but I always feel hungry.<RETURN=1/><RETURN=1/>See you soon!
10237 <COLOR=FFE36C0A>[Quest Start - Harte (Berserker Store)</COLOR><COLOR=FFFF00D9></COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Today we have to supplement the Tringel Guard Unit with new equipment.<RETURN=1/><RETURN=1/>What? Did you forget that I'm a member of the Tringel Guard Unit?<RETURN=1/><RETURN=1/>It's not a big deal.<RETURN=1/><NPCNAME=63810/>/*Guard Captain Von Herling*/ has already ordered equipment and other supplies. Your job is to deliver them to him.<RETURN=1/><RETURN=1/><RETURN=1/>It's simple, isn't it? Hurry up. The captain must be waiting for them.
10238 [Dialog for Supplement Guard Equipment]
10239 <COLOR=FFFF00D9>[Quest End - Guard Captain Von Herling]<RETURN=1/><RETURN=1/></COLOR>Ah, you've brought the supplies.<RETURN=1/><RETURN=1/>You can do better things than delivering goods, but we're really shorthanded.<RETURN=1/><RETURN=1/>Thank you. I appreciate your help.<RETURN=1/>
10240 <COLOR=FFE36C0A>[Quest Start - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>The Imperial Army raided and destroyed the carts that were delivering books to the Tringel Library.<RETURN=1/><RETURN=1/>Fortunately, we could save some books, but most of them are seriously burned. Do you have an object called <ITEMNAME=7294/>/*Cube*/?<RETURN=1/><RETURN=1/>It is said that if you put <ITEMNAME=41084/>/*Burned Book*/ and <ITEMNAME=41085/>/*Restoration Powder*/ in the Cube and mix them, you can restore the book.<RETURN=1/><RETURN=1/>Can you do that?
10241 <COLOR=FFE36C0A>[Quest - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>If you don't have a Cube, complete the quest in <MAPNAME=20004/>/*Zapir Lake*/ or go find an "Online Point Merchant."
10242 <COLOR=FFFF00D9>[Quest End - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>Oh, it's completely restored. It's as clean as a new one.<RETURN=1/><RETURN=1/>Thank you very much.<RETURN=1/><RETURN=1/>We still have many books to be restored, but I think you've done enough for today.<RETURN=1/><RETURN=1/>I'll ask you again next time.
10243 <COLOR=FFE36C0A>[Quest Start - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>The last supplies included a book "The Amazing Recipes of Tringel," but some of its pages were missing.<RETURN=1/><RETURN=1/>I want you to find those missing pages from "The Amazing Recipes of Tringel."<RETURN=1/><RETURN=1/>Ah, "The Amazing Recipes of Tringel" is a best seller and is not difficult to find copies. Well, I may need to ask you for a favor more often.<RETURN=1/><RETURN=1/>Today, you need to find ... Let me see. Yes, these pages are missing.<RETURN=1/><ITEMNAME=41089/>/*The Amazing Recipes of Tringel, Page 4*/<RETURN=1/><ITEMNAME=41094/>/*The Amazing Recipes of Tringel, Page 16*/<RETURN=1/><ITEMNAME=41099/>/*The Amazing Recipes of Tringel, Page 47*/<RETURN=1/><ITEMNAME=41101/>/*The Amazing Recipes of Tringel, Page 75*/<RETURN=1/>, and <ITEMNAME=41103/>/*The Amazing Recipes of Tringel, Page 99*/.<RETURN=1/><RETURN=1/>Right! I almost forgot. I must be getting old.<RETURN=1/>It is said that the Imperial Army in the Etherain Sewer has those pages. Well, even the Imperial Army has good taste.
10244 <COLOR=FFFF00D9>[Quest - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>How is it? Did you find the pages?
10245 <COLOR=FFFF00D9>[Quest End - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>Did you find it all?<RETURN=1/>Let me see ... 4 ... 16 ... 47 ... 75 ... 99. You've brought them all.<RETURN=1/>I knew I could count on you!<RETURN=1/><RETURN=1/>Also, <heroname/>, I'm telling this only because I owe you a favor. Some of the pages you've collected may not be useful this time, but you may need them some day. You'd better keep them.
10246 <COLOR=FFE36C0A>[Quest Start - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>The last supplies included a book "The Amazing Recipes of Tringel," but some of its pages were missing.<RETURN=1/><RETURN=1/>I want you to find those missing pages from "The Amazing Recipes of Tringel."<RETURN=1/><RETURN=1/>Ah, "The Amazing Recipes of Tringel" is a best seller and is not difficult to find copies. Well, I may need to ask you for a favor more often.<RETURN=1/><RETURN=1/>Today, you need to find ... Let me see. Yes, these pages are missing.<RETURN=1/><ITEMNAME=41090/>/*The Amazing Recipes of Tringel, Page 5*/<RETURN=1/><ITEMNAME=41091/>/*The Amazing Recipes of Tringel, Page 7*/<RETURN=1/><ITEMNAME=41092/>/*The Amazing Recipes of Tringel, Page 10*/<RETURN=1/><ITEMNAME=41095/>/*The Amazing Recipes of Tringel, Page 21*/<RETURN=1/>, and <ITEMNAME=41098/>/*The Amazing Recipes of Tringel, Page 31*/.<RETURN=1/><RETURN=1/>Right! I almost forgot. I must be getting old.<RETURN=1/>It is said that the Imperial Army in the Etherain Sewer has those pages. Well, even the Imperial Army has good taste.
10247 <COLOR=FFFF00D9>[Quest - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>How is it? Did you find the pages?
10248 <COLOR=FFFF00D9>[Quest End - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>Did you find them?<RETURN=1/>Let me see ... 5 ... 7 ... 10 ... 21 ... 31. You've brought all.<RETURN=1/>I knew I could count on you!<RETURN=1/><RETURN=1/>Also, <heroname/>, I'm telling this only because I owe you a favor. Some of the pages you've collected may not be useful this time, but you may need them some day. You'd better keep them.
10249 <COLOR=FFE36C0A>[Quest Start - Alon Khater</COLOR><COLOR=FFFF00D9></COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Would you do me one more favor?<RETURN=1/><RETURN=1/>As you may know, the library was robbed a while ago.<RETURN=1/><RETURN=1/>In fact, I forgot to lock the door when I left from the library that day.<RETURN=1/><RETURN=1/>Well, the Tringel Council and the Hall of Knowledge felt pity for this old man and decided to let my mistake through. But I still feel guilty.<RETURN=1/><RETURN=1/>I suspect that the Imperial Army in the Etherain Sewer stole some books from the library.<RETURN=1/><RETURN=1/>I wish they could read, at the least.<RETURN=1/><RETURN=1/>Anyway, could take back those books?<RETURN=1/><RETURN=1/>I'm sorry to bother you again.
10250 <COLOR=FFFF00D9>[Quest - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>Oh! Did you find them?<RETURN=1/><RETURN=1/>No? Not yet? I see. Could you hurry up a little bit?<RETURN=1/><RETURN=1/>I'm impatient? No, I'm not. Don't worry. Take your time ... huhu.<RETURN=1/>
10251 <COLOR=FFFF00D9>[Quest End - Alon Khater]<RETURN=1/><RETURN=1/></COLOR>Yes, these are the books!<RETURN=1/><RETURN=1/>Truth be told, the library was robbed many times.<RETURN=1/><RETURN=1/>I may need your help again ... huhuhu.<RETURN=1/>
10252 <COLOR=FFE36C0A>[Quest Start - [Part-Timer] Siena Alba</COLOR><COLOR=FFFF00D9></COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hello.<RETURN=1/><RETURN=1/>The Tringel Library offers delivery service.<RETURN=1/><RETURN=1/>You came at just the right time. I was shorthanded.<RETURN=1/><RETURN=1/>Deliver this book to <NPCNAME=63817/>/*Rosenfelt*/. He had already paid, so just deliver the book.<RETURN=1/><RETURN=1/>Hurry up. Go now!
10253 [Dialog for Quick Delivery]
10254 <COLOR=FFFF00D9>[Quest End - Rosenfelt(Expeditionary Mage)]<RETURN=1/><RETURN=1/></COLOR>Oh! I ordered the book today, and I got it now!<RETURN=1/><RETURN=1/>The Tringel Library always delivers quickly.<RETURN=1/><RETURN=1/>I wanted to read the book as soon as possible.<RETURN=1/><RETURN=1/><RETURN=1/>Thank you. <heroclass/> <RETURN=1/>
10255 <COLOR=FFE36C0A>[Quest Start - [Part-Timer] Siena Alba</COLOR><COLOR=FFFF00D9></COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Hello.<RETURN=1/><RETURN=1/>The Tringel Library offers delivery service.<RETURN=1/><RETURN=1/>You came at just the right time. I was shorthanded.<RETURN=1/><RETURN=1/>Deliver this book to <NPCNAME=63814/>/*Ranthartz*/. He had already paid, so just deliver the book.<RETURN=1/><RETURN=1/>Hurry up. Go now!
10256 [Dialog for Quick Delivery]
10257 <COLOR=FFFF00D9>[Quest End - Ranthartz (Tringel Branch Senator)]<RETURN=1/><RETURN=1/></COLOR>Oh! You delivered the book?<RETURN=1/><RETURN=1/>You didn't open the package, did you?<RETURN=1/><RETURN=1/>Huh ... Don't get me wrong, there's nothing wrong with the book. Hem! <RETURN=1/><RETURN=1/>Now go away. Ahem.
10258 <COLOR=FFE36C0A>[Quest Start - Dwayne (General Store)</COLOR><COLOR=FFFF00D9> </COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>Uh? <COLOR=FFFF00D9><heroname/>!<RETURN=1/></COLOR><RETURN=1/><RETURN=1/>I'm sorry to bother you again, but it's urgent.<RETURN=1/><RETURN=1/>I borrowed a book from the Tringel Library but forgot to return it in time.<RETURN=1/><RETURN=1/>Would you return the book to the library?<RETURN=1/><RETURN=1/>I don't know why, but the new part-timer there always gives me a fierce scowl.<RETURN=1/><RETURN=1/>Please do me this favor.
10259 [Dialog for Overdue Problem]
10260 <COLOR=FFFF00D9>[Quest End - [Part-Timer] Siena Alba]<RETURN=1/><RETURN=1/></COLOR>What? Dwayne sent you? Again?<RETURN=1/><RETURN=1/>His general store is not so busy. Why does he always ask you to return the overdue library books?<RETURN=1/><RETURN=1/>No, I'm not blaming you, <heroname/>.<RETURN=1/><RETURN=1/>Thank you anyway.
10261 <COLOR=FFE36C0A>[Quest Start - Bjorn (Storage)</COLOR><COLOR=FFFF00D9></COLOR><COLOR=FFE36C0A>]<RETURN=1/><RETURN=1/></COLOR>You are <COLOR=FFE36C0A><heroclass/>!<RETURN=1/><RETURN=1/></COLOR>I saw you working in the Tringel Library!<RETURN=1/><RETURN=1/>You're familiar with the old man in the library, aren't you?<RETURN=1/><RETURN=1/>I borrowed a book from the library.<RETURN=1/><RETURN=1/>I have to return it, but I'm just too busy.<RETURN=1/><RETURN=1/>Would you return the book for me?<RETURN=1/><RETURN=1/>I don't know why, but I feel like I know you well enough. Huh ...<RETURN=1/><RETURN=1/>It's interesting.
10262 [Dialog for Overdue Problem]
10263 <COLOR=FFFF00D9>[Quest End - [Part-Timer] Siena Alba]<RETURN=1/><RETURN=1/></COLOR>What? Bjorn sent you this time?!<RETURN=1/><RETURN=1/>Why do they send others to return the overdue books?<RETURN=1/><RETURN=1/>Tell them to return the books themselves!<RETURN=1/><RETURN=1/>I wouldn't say this if they did it only once or twice.
//¿ÀÈÄ 2:44 2011-10-04¿ÀŸ¼öÁ¤
41482 <MAPNAME=34/>¿¡¼­ <NPCNAME=916/>¸¦ Á¦°ÅÇϼ¼¿ä.
41486 <MAPNAME=34/>¿¡¼­ <NPCNAME=916/>¸¦ Á¦°ÅÇϼ¼¿ä.
41490 <MAPNAME=34/>¿¡¼­ <NPCNAME=916/>¸¦ Á¦°ÅÇϼ¼¿ä.
//¿ÀÈÄ 2:24 2011-10-05
10265 <COLOR=FFFF00D9>[Quest - </COLOR><COLOR=FFE36C0A>[Sewer Excavation Party] Leader Simon</COLOR><COLOR=FFFF00D9>]<RETURN=1/><RETURN=1/></COLOR>Did you get the Holy Grail?<RETURN=1/><RETURN=1/>I was reported that it is often found in 7 o'clock from the Incomplete Memorial.
10266 <COLOR=FFFF00D9>[Quest End - </COLOR><COLOR=FFE36C0A>[Sewer Excavation Party] Leader Simon</COLOR><COLOR=FFFF00D9>]<RETURN=1/><RETURN=1/></COLOR>Did you discover it?<RETURN=1/><RETURN=1/>Oh, this is the Holy Grail! It's amazing. Thank you very much.<RETURN=1/><RETURN=1/>Ah ... Is this my first time seeing it? No, I saw it many times!<RETURN=1/>Don't get me wrong. Hem ... Who do you think we are?<RETURN=1/><RETURN=1/>We've excavated these relics so many times! <RETURN=1/><RETURN=1/><RETURN=1/>Now then, go on. I'll call you again when I need you. Hahahahaha.<RETURN=1/><RETURN=1/>Anike! Look at this! It's the Holy Grail! Hahahahaha.
10271 <COLOR=FFFF00D9>[Quest - [Sewer Excavation Party] Excavator Yoko]<RETURN=1/><RETURN=1/></COLOR>It's difficult, right? It's almost done. Cheer up!<RETURN=1/>
10272 <COLOR=FFFF00D9>[Quest End - </COLOR><COLOR=FFE36C0A>[Sewer Excavation Party] Excavator Yoko</COLOR>]<RETURN=1/><RETURN=1/>Sigh, I wish they rest in peace now.<RETURN=1/><RETURN=1/>There are still too many unburied bodies of the Liberation Army in the Sewer.<RETURN=1/><RETURN=1/>You may need to do this task again some day.<RETURN=1/>
10274 <COLOR=FFFF00D9>[Quest - </COLOR><COLOR=FFE36C0A>[Sewer Excavation Party] Excavator Anike]<RETURN=1/><RETURN=1/></COLOR>None of the searchers who went there returned back. I'm really worried about them.
10275 <COLOR=FFFF00D9>[Quest End - </COLOR><COLOR=FFE36C0A>[Sewer Excavation Party] Excavator Anike]<RETURN=1/></COLOR>Sigh. I was afraid of this. He was a nice guy.<RETURN=1/><RETURN=1/>I swear I will make the Imperial Army pay for this.<RETURN=1/><RETURN=1/>Thank you anyway. Let's watch the situation for a while.<RETURN=1/><RETURN=1/>Take a break.
10277 <COLOR=FFFF00D9>[Quest - </COLOR><COLOR=FFE36C0A>[Sewer Excavation Party] Excavator Anike]<RETURN=1/><RETURN=1/></COLOR>So, how was it over there?
10278 <COLOR=FFFF00D9>[Quest End - </COLOR><COLOR=FFE36C0A>[Sewer Excavation Party] Excavator Anike]<RETURN=1/><RETURN=1/></COLOR>Ah, he was revived again.<RETURN=1/><RETURN=1/>Thank you anyway. They'll be quiet for a while.<RETURN=1/><RETURN=1/>Take a break.
10279 <COLOR=FFE36C0A>[Quest Start - [Sewer Excavation Party] Excavator Anike]<RETURN=1/><RETURN=1/></COLOR>Hey. <COLOR=FFE36C0A><heroname/></COLOR>.<RETURN=1/><RETURN=1/>We have detected many suspicious movements of the Imperial Army in the Etherain Sewer.<RETURN=1/><RETURN=1/>No matter what it plans, I won't let it happen.<RETURN=1/><RETURN=1/>I should go check and deal with them personally, but I also have to protect the party leader. I want you to go and check for me.<RETURN=1/><RETURN=1/>Today, you will need to go to the <MAPNAME=20104/>/*Incomplete Memorial*/. <RETURN=1/>You'll see <NPCNAME=1254/>/*Ottrun*/ there. We've killed him many times, but he always seems to come back to life.<RETURN=1/>Kill him again.<RETURN=1/><RETURN=1/>It seems that the Imperial Army soldiers in the Sewer are reincarnated after a certain amount of time. <RETURN=1/>It often takes longer for them to be revived when their leader is killed. I'll count on you.
10280 <COLOR=FFFF00D9>[Quest - </COLOR><COLOR=FFE36C0A>[Sewer Excavation Party] Excavator Anike]<RETURN=1/><RETURN=1/></COLOR>So, how was it over there?
10281 <COLOR=FFFF00D9>[Quest End - </COLOR><COLOR=FFE36C0A>[Sewer Excavation Party] Excavator Anike]<RETURN=1/><RETURN=1/></COLOR>Ah, he was revived again.<RETURN=1/><RETURN=1/>Thank you anyway. The Undead are really scary.<RETURN=1/><RETURN=1/>They will always come back no matter how many times we kill them. Sigh ...<RETURN=1/><RETURN=1/>Thank you anyway. Take a break.
10573 <COLOR=FFE36C0A>[Quest Start - Pumpkin Trader Irellia]<RETURN=1/></COLOR>Happy Halloween!!!<RETURN=1/>Yes, it's Halloween, but we don't have enough pumpkins. How could this happen?<RETURN=1/>Hey, you! Would you gather pumpkins for me?<RETURN=1/>If you gather 100 <ITEMNAME=55622/>/*Pumpkin*/, I will give you this glittering <ITEMNAME=55624/>/*Silver Box*/!<RETURN=1/>What do you think?
10574 <COLOR=FFE36C0A>[Quest - Pumpkin Trader Irellia]<RETURN=1/></COLOR>How many pumpkins did you gather?<RETURN=1/>I need a lot of them. I mean a lot!!!
10575 <COLOR=FFE36C0A>[Quest End - Pumpkin Trader Irellia]<RETURN=1/></COLOR>Thank you!!<RETURN=1/>You've gathered a lot!<RETURN=1/>You know where you can find me. If you need <ITEMNAME=55624/>/*Silver Box*/, just bring me more pumpkins!
10576 <COLOR=FFE36C0A>[Quest Start - Pumpkin Trader Irellia]<RETURN=1/></COLOR>Happy Halloween!!!<RETURN=1/>Yes, it's Halloween, but we don't have enough pumpkins. How could this happen?<RETURN=1/>Hey, you! Would you gather pumpkins for me?<RETURN=1/>If you gather 200 <ITEMNAME=55622/>/*Pumpkin*/, I will give you this glittering <ITEMNAME=55623/>/*Gold Box*/!<RETURN=1/>What do you think?
10577 <COLOR=FFE36C0A>[Quest End - Pumpkin Trader Irellia]<RETURN=1/></COLOR>Thank you!!<RETURN=1/>You've gathered a lot!<RETURN=1/>You know where you can find me. If you need <ITEMNAME=55623/>/*Gold Box*/, just bring me more pumpkins!
10578 <COLOR=FFE36C0A>[Quest Start - Pumpkin Trader Elin]<RETURN=1/></COLOR>Happy Halloween!!!<RETURN=1/>Yes, it's Halloween but we don't have enough pumpkins. How could this happen?<RETURN=1/>Hey, you! Would you gather pumpkins for me?<RETURN=1/>If you gather 100 <ITEMNAME=55622/>/*Pumpkin*/, I will give you this glittering <ITEMNAME=55624/>/*Silver Box*/!<RETURN=1/>What do you think?
10579 <COLOR=FFE36C0A>[Quest - Pumpkin Trader Elin]<RETURN=1/></COLOR>How many pumpkins did you gather?<RETURN=1/>I need a lot of them. I mean a lot!!!
10580 <COLOR=FFE36C0A>[Quest End - Pumpkin Trader Elin]<RETURN=1/></COLOR>Thank you!!<RETURN=1/>You've gathered a lot!<RETURN=1/>You know where you can find me. If you need <ITEMNAME=55624/>/*Silver Box*/, just bring me more pumpkins!
10581 <COLOR=FFE36C0A>[Quest Start - Pumpkin Trader Elin]<RETURN=1/></COLOR>Happy Halloween!!!<RETURN=1/>Yes, it's Halloween but we don't have enough pumpkins. How could this happen?<RETURN=1/>Hey, you! Would you gather pumpkins for me?<RETURN=1/>If you gather 200 <ITEMNAME=55622/>/*Pumpkin*/, I will give you this glittering <ITEMNAME=55623/>/*Gold Box*/!<RETURN=1/>What do you think?
10582 <COLOR=FFE36C0A>[Quest End - Pumpkin Trader Elin]<RETURN=1/></COLOR>Thank you!!<RETURN=1/>You've gathered a lot!<RETURN=1/>You know where you can find me. If you need <ITEMNAME=55623/>/*Gold Box*/, just bring me more pumpkins!
41845 Gather <ITEMNAME=55622/>/*Pumpkin*/ and deliver them to <NPCNAME=64079/>/*Waldchen Elin*/ in Waldchen Town.
41846 Gather <ITEMNAME=55622/>/*Pumpkin*/ and deliver them to <NPCNAME=64080/>/*Tringel Irellia*/ in Tringel Town.
//¿ÀÀü 11:20 2011-10-06
10267 <COLOR=FFE36C0A>[Quest Start - [Sewer Excavation Party] Mummy Jones]<RETURN=1/><RETURN=1/></COLOR>Hey, wait! Don't hit me! I'm not a member of the Imperial Army!<RETURN=1/><RETURN=1/>What I mean is that I used to belong to the Imperial Army, but not any more.<RETURN=1/><RETURN=1/>In fact, I had belonged to the Liberation Army, but the Imperial Army used evil magic, turning me into their soldier.<RETURN=1/><RETURN=1/>I also lost my memory.<RETURN=1/>I've recovered a bit since I met those Sewer Excavation Party members! And I've returned. To here, Tringel.<RETURN=1/><RETURN=1/>What I unearthed in the Sewer may still be there. <RETURN=1/><RETURN=1/>I hid them near <NPCNAME=1455/>/*[Captain] Ishido]*/ in the <MAPNAME=20105/>/*West Sewer of Maze*/, but he betrayed me to get my treasures.<RETURN=1/><RETURN=1/>Please punish him for me and bring me back my treasures. <RETURN=1/>Even if you kill him, he will rise again because he's an Undead. But resurrection is very painful.<RETURN=1/>Let him pay the price for betraying me. <RETURN=1/><RETURN=1/>My treasures are quite heavy. You may be able to carry only 1 at a time.<RETURN=1/>
10268 <COLOR=FFFF00D9>[Quest - [Sewer Excavation Party] Mummy Jones]<RETURN=1/><RETURN=1/></COLOR>I don't feel hungry after I turned into this.<RETURN=1/><RETURN=1/>By the way, did you punish <NPCNAME=1755/>/*[Captain] Ishido]*/?<RETURN=1/><RETURN=1/>Where are my treasures?<RETURN=1/>
10269 <COLOR=FFFF00D9>[Quest End - [Sewer Excavation Party] Mummy Jones]<RETURN=1/><RETURN=1/></COLOR>Yes. Oh, yes. These are the relics I have discovered.<RETURN=1/><RETURN=1/>Thank you, thank you so much.<RETURN=1/><RETURN=1/>You probably saw how many there were, right?<RETURN=1/><RETURN=1/>I may need to ask you to get them again. I hope you won't turn me down.<RETURN=1/><RETURN=1/>As you may already know, I neither get old nor die. Kekekeke ...<RETURN=1/>
//¿ÀÈÄ 12:19 2011-10-12
10456 Hello, <heroname/>.<RETURN=1/>You've come at just the right time. I was going to send a letter.<RETURN=1/>Could you deliver this letter to <NPCNAME=28213/>, who is located a bit north of the fountain down there?<RETURN=1/>I promised to deliver it today, but I can't leave here.
10457 <RETURN=1/>
10458 Hello?<RETURN=1/>Ah, <NPCNAME=65096/> sent the letter?<RETURN=1/>Thank you, <heroname/>!
10459 Hello, <heroname/>.<RETURN=1/>You've come at just the right time. I was going to send a letter.<RETURN=1/>Could you deliver this letter to <NPCNAME=28214/>, who is waiting on the bridge, that links to the fountain down there?<RETURN=1/>I promised to deliver it today, but I can't leave here.
10460 <RETURN=1/>
10461 Hello? What brought you here?<RETURN=1/>Ah, <NPCNAME=65096/> sent the letter?<RETURN=1/>Thank you, <heroclass/>.
10462 Hello, <heroname/>.<RETURN=1/>You've come at just the right time. I was going to send an order.<RETURN=1/>Could you deliver this order to <NPCNAME=28215/>, who is waiting in the camp, a bit northwest from the town?<RETURN=1/>I should deliver it today, but I can't leave here.
10463 <RETURN=1/>
10464 What brings you here, <heroclass/>?<RETURN=1/>Ah, <NPCNAME=65096/> sent the order?<RETURN=1/>Thank you, <heroclass/>.<RETURN=1/>Now then, go on.
10465 Hello, <heroname/>.<RETURN=1/>You've come at just the right time. I was going to send an order.<RETURN=1/>Could you deliver this order to <NPCNAME=28223/>, who is waiting in the windmill, west of this town?<RETURN=1/>I should deliver it today, but I can't leave here.
10466 <RETURN=1/>
10467 What brings you here, <heroclass/>?<RETURN=1/>Ah, <NPCNAME=65096/> sent the order?<RETURN=1/>Thank you, <heroclass/>.
10468 Hello, <heroclass/>. Would you come over here?<RETURN=1/>I had a small problem in my test room.<RETURN=1/>One of the specimens is going on a rampage. No, it's not so serious. Don't make a fuss about nothing.<RETURN=1/>Ah, here it comes.<RETURN=1/>Could you take care of that <NPCNAME=28228/>?<RETURN=1/>Please do it as quickly as possible.
10469 Hello, <heroclass/>. Did you eliminate <NPCNAME=28228/>?
10470 Great. Well done, <heroclass/>.<RETURN=1/>You've done enough today. Now leave me be.
10471 Hello, <heroclass/>. Would you come over here?<RETURN=1/>I had a small problem in my test room.<RETURN=1/>One of the specimens is going on a rampage. No, it's not so serious. Don't make a fuss about nothing.<RETURN=1/>Ah, here it comes.<RETURN=1/>Could you take care of that <NPCNAME=28229/>?<RETURN=1/>Please clear it away from here.
10472 Hello, <heroclass/>. Did you eliminate <NPCNAME=28229/>?
10473 Great. Well done, <heroclass/>.<RETURN=1/>You've done enough today. Now leave me be.
10474 Hello, <heroclass/>. Could you come here?<RETURN=1/>We have to report <NPCNAME=65096/> of our tests.<RETURN=1/>You don't look so busy. Would you deliver him this report?
10475 <RETURN=1/>
10476 Ah, is it the <ITEMNAME=41072/> of the Aukra Priesthood?<RETURN=1/>Give it to me.<RETURN=1/>Thank you, <heroname/>. I appreciate your service.
10477 Hello, <heroclass/>. Could you come here?<RETURN=1/>We've been testing something, but we ran into a brick wall.<RETURN=1/>We need some materials for the test. No, they are nothing special.<RETURN=1/>We have everything, except 5 <ITEMNAME=41073/>, which can be obtained from the mouth of <NPCNAME=693/> in <MAPNAME=56001/>.<RETURN=1/>Did you hear me, <heroclass/>? Hurry then, go get them now!
10478 Why are you still here, <heroclass/>?<RETURN=1/>Kill <NPCNAME=693/> and bring me 5 <ITEMNAME=41073/>. The test should continue!
10479 Do you have all of the materials?<RETURN=1/>Great. Well done, <heroclass/>.<RETURN=1/>You've done enough today. Now leave me be.
10480 Hello, <heroclass/>. Could you come here?<RETURN=1/>We've been testing something, but we ran into a brick wall.<RETURN=1/>We need some materials for the test. No, they are nothing special.<RETURN=1/>We have everything, except 4 <ITEMNAME=41074/>, which can be obtained from the outer wall of the Observatory.<RETURN=1/>Go borrow some.<RETURN=1/>I told you to borrow them. Yes, we borrow them and not steal them.<RETURN=1/>Did you hear me, <heroclass/>? Hurry then, go get them now!
10481 Why are you still here, <heroclass/>?<RETURN=1/>Go to the Observatory and get 4 <ITEMNAME=41074/>. The test should continue!
10482 Do you have all of the materials?<RETURN=1/>Great. Well done, <heroclass/>.<RETURN=1/>You've done enough today. Now leave me be.
10483 Hello, <heroclass/>. Could you come here?<RETURN=1/>We've been testing something, but we ran into a brick wall.<RETURN=1/>We need some materials for the test. No, they are nothing special.<RETURN=1/>We have everything, except 2 <ITEMNAME=41075/>, which can be obtained from the <MAPNAME=56001/> Safe Zone.<RETURN=1/>You can easily find them in the cart.<RETURN=1/>Go borrow some.<RETURN=1/>I told you to borrow them. Yes, we borrow them and not steal them.<RETURN=1/>Did you hear me, <heroclass/>? Hurry then, go get them now!
10484 Why are you still here, <heroclass/>?<RETURN=1/>Go to the <MAPNAME=56001/> Safe Zone and get 2 boxes of <ITEMNAME=41075/> loaded on the cart. The test should continue!
10485 Do you have all of the materials?<RETURN=1/>Great. Well done, <heroclass/>.<RETURN=1/>You've done enough today. Now leave me be.
10486 <heroclass/>? What is it?<RETURN=1/>Ah, you want to help us?<RETURN=1/>Then, interrogate this <NPCNAME=28224/> first.<RETURN=1/>If beaten enough, he will confess something.<RETURN=1/>I'll bring him out. I want a confession from him.
10487 What is it, <heroclass/>? You have business with <NPCNAME=28224/>, and not with me.
10488 I see. You didn't get anything from him?<RETURN=1/>He won't say a word.<RETURN=1/>We'll take care of him from now on using our special way.<RETURN=1/>Thank you, <heroclass/>. You did well today.
10489 <heroclass/>? What is it?<RETURN=1/>Ah, you want to help us?<RETURN=1/>Well then, could you interrogate this <NPCNAME=28225/> first?<RETURN=1/>Rumor has it that he looks exactly like the cartoon character that is published in the <ITEMNAME=41080/>. We must check if this is true.<RETURN=1/>I'll bring him out.
10490 What is it, <heroclass/>? You have business with <NPCNAME=28225/>, and not with me.
10491 I see. You didn't get anything from him?<RETURN=1/>He won't say a word.<RETURN=1/>Thank you, <heroclass/>. You did well today.<RETURN=1/>We'll take care of him from now on using our special way.<RETURN=1/>Madness B. Out!
10492 <heroclass/>? What is it?<RETURN=1/>Ah, you want to help us?<RETURN=1/>Then, interrogate this <NPCNAME=28226/> first.<RETURN=1/>If beaten enough, he will confess something.<RETURN=1/>I'll bring him out. I want a confession from him.
10493 What is it, <heroclass/>? You have business with <NPCNAME=28226/>, and not with me.
10494 I see. You didn't get anything from him?<RETURN=1/>He won't say a word.<RETURN=1/>We'll take care of him from now using our special way.<RETURN=1/>Thank you, <heroclass/>. You did well today.
10495 You've come at just the right time, <heroclass/>.<RETURN=1/>We have to send <NPCNAME=65096/> a report about the prisoners we have interrogated.<RETURN=1/>Would you deliver it?<RETURN=1/>We have urgent business to attend to.
10496 <RETURN=1/>
10497 Ah, is it the <ITEMNAME=41076/> of the Faceless Watcher?<RETURN=1/>Give it to me.<RETURN=1/>Thank you, <heroname/>. I appreciate your service.
10498 You've come at just the right time, <heroclass/>.<RETURN=1/>We got a request and we can't handle it.<RETURN=1/>The Ardor Expedition suspects <NPCNAME=65096/>.<RETURN=1/>It asked us to keep watch on his movements.<RETURN=1/>Go and check the altar in the southeast to find <NPCNAME=65096/>.<RETURN=1/>Hurry up. If others see us talking together, they will make a fuss about nothing.
10499 Go and check the altar in the southeast to find <NPCNAME=65096/>.<RETURN=1/>It's a piece of cake for you, <heroclass/>, isn't it?
10500 Did you find something, <heroclass/>?<RETURN=1/>Nothing? I see ... okay. You've done enough for today.<RETURN=1/>You can go back.
10501 You've come at just the right time, <heroclass/>.<RETURN=1/>The Ardor Expedition Office asked us to find a document. What? You know, I never talk about my clients.<RETURN=1/>Anyway, if you go to the Ardor Expedition Office, check if there are any documents on the ground. The office is located in the southwest from the fountain, at the center of the town. <NPCNAME=65091/> stands in front of the building.
10502 If you go to the Ardor Expedition Office, check if there are any documents on the ground. The office is located in the southwest from the fountain, at the center of the town. <NPCNAME=65091/> stands in front of the building.
10503 Ah, <heroclass/>.<RETURN=1/>Did you find what I asked for?<RETURN=1/>Let me see ... hum. This is good enough.<RETURN=1/>You've done enough for today, <heroclass/>. Bye.
10504 You've come at just the right time, <heroclass/>.<RETURN=1/>The Aukra Priesthood asked us to test a medicine.<RETURN=1/>No, it's nothing special. Just deliver this <ITEMNAME=41078/> to <NPCNAME=28227/> at the bottom of the southern hill.<RETURN=1/>Tell him it's an "invigorating drink."
10505 <RETURN=1/>
10506 Hello, <heroname/>.<RETURN=1/>Ah, is this an invigorating drink?<RETURN=1/>Thank you. I feel very slow these days.<RETURN=1/>I hope it gives me some energy.
//¿ÀÈÄ 10:29 2011-10-26
10273 <COLOR=FFE36C0A>[Quest Start - [Sewer Excavation Party] Excavator Anike]<RETURN=1/><RETURN=1/></COLOR>Hey. <COLOR=FFE36C0A><heroname/></COLOR>.<RETURN=1/><RETURN=1/>We have detected many suspicious movements of the Imperial Army in the Etherain Sewer.<RETURN=1/><RETURN=1/>No matter what it plans, I won't let it happen.<RETURN=1/><RETURN=1/>I should go check and deal with them personally, but I also have to protect the party leader. I want you to go and check for me.<RETURN=1/><RETURN=1/>Today, you need to go to the <MAPNAME=20106/>/*East Sewer of Maze*/. <RETURN=1/>A person went missing there. See what you can find about him.<RETURN=1/><RETURN=1/>He was last seen moving towards 12 o'clock from the <MAPNAME=20106/>/*East Sewer of Maze*/. Check there.
10270 <COLOR=FFE36C0A>[Quest Start - [Sewer Excavation Party] Excavator Yoko]<RETURN=1/><RETURN=1/><heroname/> </COLOR>The Excavation Party has received a request.<RETURN=1/><RETURN=1/>It's about gathering the identification tags of the fallen Liberation Army soldiers in the <MAPNAME=20104/>/*Incomplete Memorial*/.<RETURN=1/><RETURN=1/>The army thinks we are the right people for the job because we enter the sewers frequently.<RETURN=1/><RETURN=1/>I know it's dangerous, but I believe <COLOR=FFE36C0A><heroname/></COLOR> can do it.<RETURN=1/><RETURN=1/>Remember, the soldiers died in battle to protect the town from the Imperial Army.<RETURN=1/><RETURN=1/>Most of them died near a pond at the center of the Incomplete Memorial. Check the area.<RETURN=1/>
10264 <COLOR=FFE36C0A>[Quest Start - [Sewer Excavation Party] Leader Simon]<RETURN=1/><RETURN=1/></COLOR>Hey, you!<RETURN=1/><RETURN=1/>You look quite strong!<RETURN=1/><RETURN=1/>Excavation is the best job for <COLOR=FFE36C0A><heroclass/></COLOR>. Don't you think so?<RETURN=1/><RETURN=1/>A great number of the <ITEMNAME=41107/>/*Holy Grail of the Sewer*/, a part of Brakion's Legacy, are buried in the <MAPNAME=20104/>/*Incomplete Memorial*/.<RETURN=1/><RETURN=1/>The Sewer Excavation Party has been excavating them, but there are just too many.<RETURN=1/><RETURN=1/>It is reported that a great number of the <ITEMNAME=41107/>/*Holy Grail of the Sewer*/ are piled up in a chamber in the direction of 7 o'clock from the <MAPNAME=20104/>/*Incomplete Memorial*/.<RETURN=1/><RETURN=1/>I want you to collect them for us.<RETURN=1/><RETURN=1/>I believe you'll help us.<RETURN=1/>
//¿ÀÈÄ 4:23 2011-11-09
10282 <COLOR=FFE36C0A>[Quest Start - [Etherain City Council] Chairman Mason J.]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroclass/></COLOR>.<RETURN=1/>If you're not busy, would you do me a favor?<RETURN=1/><RETURN=1/>The latest issue of the "Etherain City Council" has been released.<RETURN=1/>It's a really interesting newsletter. Yes, it is full of interesting stories.<RETURN=1/>I'd like to tell you all in detail, but I can't.<RETURN=1/><RETURN=1/>Anyway, I'm in charge of distributing this newsletter.<RETURN=1/>But I'm too busy as you can see.<RETURN=1/>Would you deliver it to <NPCNAME=63818/>/*Guard Captain Ronken Von Michael*/ of the Etherain Guard Unit? Thank you.<RETURN=1/><RETURN=1/>
10283 Deliver the Latest Issue of the Daily "Etherain City Council"-Etherain Guard
10284 <COLOR=FFE36C0A>[Quest End - Guard Captain Ronken Von Michael]<RETURN=1/><RETURN=1/></COLOR>Oh, it's finally here. The latest issue of "Etherain City Council!"<RETURN=1/><RETURN=1/>I can kill time by reading it!<RETURN=1/>Thanks, <heroname/>.<RETURN=1/>
10285 <COLOR=FFE36C0A>[Quest Start - [Etherain City Council] Chairman Mason J.]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroclass/></COLOR>.<RETURN=1/>If you're not busy, would you do me a favor?<RETURN=1/><RETURN=1/>The latest issue of the "Etherain City Council" has been released.<RETURN=1/>It's a really interesting newsletter. Yes, it is full of interesting stories.<RETURN=1/>I'd like to tell you all in detail, but I can't.<RETURN=1/><RETURN=1/>Anyway, I'm in charge of distributing this newsletter.<RETURN=1/>But I'm too busy as you can see.<RETURN=1/>Would you deliver it to <NPCNAME=28245/>/*Guard Vacus*/? Thank you.<RETURN=1/><RETURN=1/>
10286 Deliver the Latest Issue of the Daily "Etherain City Council"-Etherain Guard
10287 <COLOR=FFE36C0A>[Quest End - [Etherain Guard Unit] Guard Vacus]<RETURN=1/><RETURN=1/></COLOR>Lunch! <COLOR=FFFF00D9><heroname/></COLOR>.<RETURN=1/>You are delivering the <COLOR=FFFF00D9>[Etherain City Council]</COLOR>?<RETURN=1/>Thank you! You must be busy. I won't keep you. Bye!<RETURN=1/>
10288 <COLOR=FFE36C0A>[Quest Start - [Etherain City Council] Chairman Mason J.]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroclass/></COLOR>.<RETURN=1/>If you're not busy, would you do me a favor?<RETURN=1/><RETURN=1/>The latest issue of the "Etherain City Council" has been released.<RETURN=1/>It's a really interesting newsletter. Yes, it is full of interesting stories.<RETURN=1/>I'd like to tell you all in detail, but I can't.<RETURN=1/><RETURN=1/>Anyway, I'm in charge of distributing this newsletter.<RETURN=1/>But I'm too busy as you can see.<RETURN=1/>Would you deliver it to <NPCNAME=28246/>/*Guard Tired*/? Thank you.<RETURN=1/><RETURN=1/>
10289 Deliver the Latest Issue of the Daily "Etherain City Council"-Etherain Guard
10290 <COLOR=FFE36C0A>[Quest End - [Etherain Guard Unit] Guard Tired]<RETURN=1/><RETURN=1/></COLOR>You've brought the latest issue of the "Etherain City Council."<RETURN=1/>I've looking forward to it.<RETURN=1/><RETURN=1/>Thank you!<RETURN=1/>But I didn't know that you delivered newsletters.<RETURN=1/>Well, it's good to work no matter what it is.<RETURN=1/>I won't keep you. Have a good day!<RETURN=1/>
10291 <COLOR=FFE36C0A>[Quest Start - [Etherain City Council] Chairman Mason J.]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroclass/></COLOR>.<RETURN=1/>If you're not busy, would you do me a favor?<RETURN=1/><RETURN=1/>The latest issue of the "Etherain City Council" has been released.<RETURN=1/>It's a really interesting newsletter. Yes, it is full of interesting stories.<RETURN=1/>I'd like to tell you all in detail, but I can't.<RETURN=1/><RETURN=1/>Anyway, I'm in charge of distributing this newsletter.<RETURN=1/>But I'm too busy as you can see.<RETURN=1/>Would you deliver it to <NPCNAME=28247/>/*Edward Photon*/? Thank you.<RETURN=1/><RETURN=1/>
10292 Deliver the Latest Issue of the Daily "Etherain City Council"-Alchemy Council
10293 <COLOR=FFE36C0A>[Quest End - [Alchemy Council] Edward Photon]<RETURN=1/><RETURN=1/></COLOR>Wow, the latest issue of the "Etherain City Council." <RETURN=1/><RETURN=1/>What does [Today's Alchemy] talk about?<RETURN=1/><RETURN=1/>Are there any bonus books?<RETURN=1/><RETURN=1/>I see. It's okay. Thank you. Now go.<RETURN=1/>
10294 <COLOR=FFE36C0A>[Quest Start - [Etherain City Council] Chairman Mason J.]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroclass/></COLOR>.<RETURN=1/>If you're not busy, would you do me a favor?<RETURN=1/><RETURN=1/>The latest issue of the "Etherain City Council" has been released.<RETURN=1/>It's a really interesting newsletter. Yes, it is full of interesting stories.<RETURN=1/>I'd like to tell you all in detail, but I can't.<RETURN=1/><RETURN=1/>Anyway, I'm in charge of distributing this newsletter.<RETURN=1/>But I'm too busy as you can see.<RETURN=1/>Would you deliver it to <NPCNAME=28248/>/*Alfonso Photon*/? Thank you.<RETURN=1/><RETURN=1/>
10295 Deliver the Latest Issue of the Daily "Etherain City Council"-Alchemy Council
10296 <COLOR=FFE36C0A>[Quest End - [Alchemy Council] Alfonso Photon]<RETURN=1/><RETURN=1/></COLOR>Eh? I thought you brought it for Edward?<RETURN=1/>Oh, thank you. Thank you so much.<RETURN=1/><RETURN=1/>Ah, did I surprise you? I look weird, right?<RETURN=1/><RETURN=1/>It's a long story, but I can't tell you.<RETURN=1/>I'm sorry. I'm really sorry.<RETURN=1/>
10297 <COLOR=FFE36C0A>[Quest Start - [Etherain City Council] Chairman Mason J.]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroclass/></COLOR>.<RETURN=1/>If you're not busy, would you do me a favor?<RETURN=1/><RETURN=1/>The latest issue of the "Etherain City Council" has been released.<RETURN=1/>It's a really interesting newsletter. Yes, it is full of interesting stories.<RETURN=1/>I'd like to tell you all in detail, but I can't.<RETURN=1/><RETURN=1/>Anyway, I'm in charge of distributing this newsletter.<RETURN=1/>But I'm too busy as you can see.<RETURN=1/>Would you deliver it to <NPCNAME=28249/>/*Roy Photon*/? Thank you.<RETURN=1/><RETURN=1/>
10298 Deliver the Latest Issue of the Daily "Etherain City Council"-Alchemy Council
10299 <COLOR=FFE36C0A>[Quest End - [Alchemy Council] Roy Photon]<RETURN=1/><RETURN=1/></COLOR>Oh, you've brought the "Etherain City Council."<RETURN=1/><RETURN=1/>Let me see how the story of "Madness B." goes this week.<RETURN=1/><RETURN=1/>I've heard that this comic is also published serially in the "Tringel Council."<RETURN=1/><RETURN=1/>Is it popular in Tringel?<RETURN=1/>
10300 <COLOR=FFE36C0A>[Quest Start - [Etherain City Council] Chairman Mason J.]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroclass/></COLOR>.<RETURN=1/>If you're not busy, would you do me a favor?<RETURN=1/><RETURN=1/>The latest issue of the "Etherain City Council" has been released.<RETURN=1/>It's a really interesting newsletter. Yes, it is full of interesting stories.<RETURN=1/>I'd like to tell you all in detail, but I can't.<RETURN=1/><RETURN=1/>Anyway, I'm in charge of distributing this newsletter.<RETURN=1/>But I'm too busy as you can see.<RETURN=1/>Would you deliver it to <NPCNAME=28250/>/*Sundal*/? Thank you.<RETURN=1/><RETURN=1/>
10301 Deliver the Latest Issue of the Daily "Etherain City Council"-Trade Union
10302 <COLOR=FFE36C0A>[Quest End - [Trade Union] Sundal]<RETURN=1/><RETURN=1/></COLOR>Oh, you've brought the "Etherain City Council."<RETURN=1/><RETURN=1/>Let me see ... what's the price of "Etherain Rice" today?<RETURN=1/><RETURN=1/>Ah, thank you for delivering it. See you next time.<RETURN=1/>
10303 <COLOR=FFE36C0A>[Quest Start - [Etherain City Council] Chairman Mason J.]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroclass/></COLOR>.<RETURN=1/>If you're not busy, would you do me a favor?<RETURN=1/><RETURN=1/>The latest issue of the "Etherain City Council" has been released.<RETURN=1/>It's a really interesting newsletter. Yes, it is full of interesting stories.<RETURN=1/>I'd like to tell you all in detail, but I can't.<RETURN=1/><RETURN=1/>Anyway, I'm in charge of distributing this newsletter.<RETURN=1/>But I'm too busy as you can see.<RETURN=1/>Would you deliver it to <NPCNAME=28251/>/*Columbas*/? Thank you.<RETURN=1/><RETURN=1/>
10304 Deliver the Latest Issue of the Daily "Etherain City Council"-Trade Union
10305 <COLOR=FFE36C0A>[Quest End - [Trade Union] Columbas]<RETURN=1/><RETURN=1/></COLOR>Oh, yes.<RETURN=1/><RETURN=1/>I write a series of articles about my travels in <MAPNAME=58001/>/*Kortoq Coastline*/, <MAPNAME=58021/>/*Galenos Jungle*/, and <MAPNAME=58041/>/*Noble Scarlet Cave*/ in the Serient Continent for the "Etherain City Council."<RETURN=1/><RETURN=1/><heroname/> You should read them!<RETURN=1/>
10306 <COLOR=FFE36C0A>[Quest Start - [Etherain City Council] Chairman Mason J.]<RETURN=1/><RETURN=1/></COLOR>Hello, <COLOR=FFFF00D9><heroclass/></COLOR>.<RETURN=1/>If you're not busy, would you do me a favor?<RETURN=1/><RETURN=1/>The latest issue of the "Etherain City Council" has been released.<RETURN=1/>It's a really interesting newsletter. Yes, it is full of interesting stories.<RETURN=1/>I'd like to tell you all in detail, but I can't.<RETURN=1/><RETURN=1/>Anyway, I'm in charge of distributing this newsletter.<RETURN=1/>But I'm too busy as you see.<RETURN=1/>Would you deliver it to <NPCNAME=28252/>/*Bogo*/? Thank you.<RETURN=1/><RETURN=1/>
10307 Deliver the Latest Issue of the Daily "Etherain City Council"-Trade Union
10308 <COLOR=FFE36C0A>[Quest End - [Trade Union] Bogo]<RETURN=1/><RETURN=1/></COLOR>Is this latest issue of the "Etherain City Council?"<RETURN=1/><RETURN=1/>It should report the trade route that I've recently developed!<RETURN=1/><RETURN=1/>I'm ready to give an interview!<RETURN=1/><RETURN=1/>Hey! Wait!<RETURN=1/>
10309 <COLOR=FFE36C0A>[Quest Start - Bernard (Shadow Store)]<RETURN=1/><RETURN=1/></COLOR>I've heard a lot of good things about you from the Tringel Guard.<RETURN=1/><RETURN=1/>Etherain needs a great amount of supplies and equipment to fight back the Imperial Army.<RETURN=1/><RETURN=1/>Your job is to deliver what <NPCNAME=63818/>/*Guard Captain Ronken von Michael*/ needs.<RETURN=1/><RETURN=1/>Thank you.<RETURN=1/><RETURN=1/>
10310 Supplement Etherain Guard Equipment
10311 <COLOR=FFE36C0A>[Quest End - Guard Captain Ronken Von Michael]<RETURN=1/><RETURN=1/></COLOR>I owe you another favor. <heroname/>.<RETURN=1/><RETURN=1/>Thank you.<RETURN=1/><RETURN=1/>Let me buy you a drink sometime.<RETURN=1/>
10312 <COLOR=FFE36C0A>[Quest Start - [TwoPot Lunch Etherain Branch] Manager Mayo]<RETURN=1/><RETURN=1/></COLOR>I'm very grateful that the [Etherain Guard Unit] always protects Etherain from the Imperial Army.<RETURN=1/><RETURN=1/>Peace is essential to my business.<RETURN=1/><RETURN=1/>Do you know that I supply the Etherain Guard Unit with a packed lunch at discount prices?<RETURN=1/><RETURN=1/>All of the guards, except one, have picked up their lunch boxes. He always forgets to get it.<RETURN=1/><RETURN=1/>I want you to deliver this lunch box to <NPCNAME=28253/>/*[Etherain Guard Unit] Guard Hungrier*/.<RETURN=1/><RETURN=1/>He must be dying of hunger. <RETURN=1/><RETURN=1/>
10313 TwoPot Lunch
10314 <COLOR=FFE36C0A>[Quest End - [Etherain Guard Unit] Guard Hungrier]<RETURN=1/><RETURN=1/></COLOR>Lunch! It's lunch!<RETURN=1/><RETURN=1/>Sigh, I'm always hungry.<RETURN=1/><RETURN=1/>No matter how much I eat, I feel hungry again. <RETURN=1/><RETURN=1/>I should go to get it, but I'm too hungry to move even a step.<RETURN=1/><RETURN=1/>Thank you for bringing me lunch every time.<RETURN=1/>
10315 <COLOR=FFE36C0A>[Quest Start - [Etherain Guard Unit] Vice Captain Vacus]<RETURN=1/><RETURN=1/></COLOR>Hey, <heroclass/>!<RETURN=1/><RETURN=1/>If you see <NPCNAME=28246/>/*Weary Guard Tired*/, give this <ITEMNAME=41114/>/*[End of Fatigue] Barusa*/ to him.<RETURN=1/><RETURN=1/>He must be very tired today as usual.<RETURN=1/><RETURN=1/><RETURN=1/>I made this drink all by myself. It is quite good at getting rid of fatigue.<RETURN=1/><RETURN=1/>I'd like to give the drink to all soldiers, but it's still in the test stage.<RETURN=1/><RETURN=1/>Don't tell Tired about the test.<RETURN=1/><RETURN=1/>It tastes weird, but is good for health. I think ...<RETURN=1/><RETURN=1/>
10316 Here Is the Real Pick-me-up.
10317 <COLOR=FFE36C0A>[Quest End - [Etherain Guard Unit] Guard Tired]<RETURN=1/><RETURN=1/></COLOR>Ah, thank you.<RETURN=1/><RETURN=1/>Truth be told, I feel more tired whenever I drink this.<RETURN=1/><RETURN=1/>It picks me up temporarily, but tastes very strange.<RETURN=1/><RETURN=1/><RETURN=1/>I feel ill and more tired these days.<RETURN=1/><RETURN=1/>I'm worried that I may not be able to protect Etherain.<RETURN=1/><RETURN=1/><RETURN=1/>I've heard that there are soldiers whose eyes are bigger than their bellies in Tringel and Etherain.<RETURN=1/><RETURN=1/>I want to meet them, but I'm too tired now.<RETURN=1/>
10318 <COLOR=FFE36C0A>[Quest Start - Guard Captain Ronken Von Michael]<RETURN=1/><RETURN=1/></COLOR><HERONAME/>.<RETURN=1/>Sorry to bother you again, but you need to go to the <MAPNAME=20204/>/*Sanctuary of Fortress*/ today.<RETURN=1/><RETURN=1/>I'm sorry that I always give you this kind of task. I should deliver the orders to the soldiers over there, but you are the only <HEROCLASS/> I can trust.<RETURN=1/><RETURN=1/>I believe you won't turn me down.<RETURN=1/><RETURN=1/>
10319 Deliver Orders-Sanctuary of Fortress
10320 <COLOR=FFE36C0A>[Quest End - Guard Captain Vulcan]<RETURN=1/><RETURN=1/></COLOR>What brings you here, <HERONAME/>?<RETURN=1/><RETURN=1/>Ah, you've brought the orders again.<RETURN=1/><RETURN=1/>I'm honored that someone like you delivers the orders to me personally.<RETURN=1/><RETURN=1/>Thank you.<RETURN=1/>
10321 <COLOR=FFE36C0A>[Quest Start - Guard Captain Ronken Von Michael]<RETURN=1/><RETURN=1/></COLOR><HERONAME/>.<RETURN=1/>I'm sorry to bother you again, but today, I want you to go to the wedding hall over there.<RETURN=1/><RETURN=1/>I'm sorry that I always give you this kind of task. I have to deliver the orders to the soldiers guarding Etherain, but as you can see, I'm shorthanded.<RETURN=1/><RETURN=1/>Would you help me?<RETURN=1/><RETURN=1/>
10322 Deliver Orders-Etherain Wedding Hall
10323 <COLOR=FFE36C0A>[Quest End - [Etherain Guard Unit] Guard Picci]<RETURN=1/><RETURN=1/></COLOR>All clear! Ah, you've brought the orders.<RETURN=1/><RETURN=1/><RETURN=1/>I'll guard the Etherain Wedding Hall today as tight as I always do.<RETURN=1/><RETURN=1/>Thank you!<RETURN=1/><RETURN=1/>
10325 Deliver Orders-Karwan's Crater
10326 <COLOR=FFE36C0A>[Quest End - Grave of the Ancient Dragon Charge Captain Retz]<RETURN=1/><RETURN=1/></COLOR>Hello, <HERONAME/>.<RETURN=1/><RETURN=1/>Ah, you've brought the orders again.<RETURN=1/><RETURN=1/>We owe you a favor again. Thank you!<RETURN=1/>
10327 <COLOR=FFE36C0A>[Quest Start - [Alchemy Council] Roy Photon]<RETURN=1/><RETURN=1/></COLOR>I'll tell you about the foundation of alchemy.<RETURN=1/><RETURN=1/>It is based on the Law of Equivalent Exchange ... Hey, <heroclass/>? Are you listening to me?<RETURN=1/><RETURN=1/>I'm planning to test something.<RETURN=1/><RETURN=1/>And I need you to help me.<RETURN=1/><RETURN=1/>If you go to the <MAPNAME=54061/>/*Grave of the Ancient Dragon*/, you can find a guy called <NPCNAME=28255/>/*[Ancient Dragon Excavator] Jurassicparker*/. <RETURN=1/><RETURN=1/>He's crazy about Ancient Dragons and he believes he can revive those Ancient Dragons that are extinct. He's selling mysterious objects that are related with Ancient Dragons to raise funds for his research.<RETURN=1/><RETURN=1/>Go to him and buy the <ITEMNAME=41116/>/*Ancient Dragon's Huge Bone*/ for me.<RETURN=1/><RETURN=1/>He has made a contract with the Alchemy Council, and so he will give you the pouch if you give this <ITEMNAME=41135/>/*Alchemy Council Insignia*/. Remember! It's the <ITEMNAME=41116/>/*Ancient Dragon's Huge Bone*/ that I need.<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFFF0000>Caution! If you exchange the insignia with a wrong object, give up the quest and start it from the beginning.<RETURN=1/><RETURN=1/></COLOR><RETURN=1/><RETURN=1/>
10328 Lost Ancient Dragon
10329 <COLOR=FFE36C0A>[Quest End - [Alchemy Council] Roy Photon]<RETURN=1/><RETURN=1/></COLOR>Yes! This is it! <ITEMNAME=41116/>/*Ancient Dragon's Huge Bone*/.<RETURN=1/><RETURN=1/>Anyway, <NPCNAME=28255/>/*[Ancient Dragon Excavator] Jurassicparker*/ is an amazing guy. He's still doing business in such a harsh land.<RETURN=1/><RETURN=1/>If my research succeeds, I'd better go to see him to discuss the resurrection of the Ancient Dragons.<RETURN=1/><RETURN=1/>Thank you, anyway! I'll call you again when I need you.<RETURN=1/>
10330 <COLOR=FFE36C0A>[Quest Start - [Alchemy Council] Roy Photon]<RETURN=1/><RETURN=1/></COLOR>I'll tell you about foundation of alchemy.<RETURN=1/><RETURN=1/>It is based on the Law of Equivalent Exchange ... Hey, <heroclass/>? Are you listening to me?<RETURN=1/><RETURN=1/>I'm planning to test something.<RETURN=1/><RETURN=1/>And I need you to help me.<RETURN=1/><RETURN=1/>If you go to the <MAPNAME=54061/>/*Grave of the Ancient Dragon*/, you can find a guy called <NPCNAME=28255/>/*[Ancient Dragon Excavator] Jurassicparker*/. <RETURN=1/><RETURN=1/>He's crazy about Ancient Dragons and he believes he can revive those Ancient Dragons that are extinct. He's selling mysterious objects that are related with Ancient Dragons to raise funds for his research.<RETURN=1/><RETURN=1/>Go to him and buy the <ITEMNAME=41117/>/*Ancient Dragon's Soul Pouch*/ for me.<RETURN=1/><RETURN=1/>He has made a contract with the Alchemy Council, and so he will give you the pouch if you show this insignia. Remember! It's the <ITEMNAME=41117/>/*Ancient Dragon's Soul Pouch*/ that I need.<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFFF0000>Caution! If you exchange the insignia with a wrong object, give up the quest and start it from the beginning.<RETURN=1/></COLOR><RETURN=1/><RETURN=1/>
10331 Lost Ancient Dragon
10332 <COLOR=FFE36C0A>[Quest End - [Alchemy Council] Roy Photon]<RETURN=1/><RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>Look at this shape! This is the <ITEMNAME=41117/>/*Ancient Dragon's Soul Pouch*/.<RETURN=1/><RETURN=1/>Is <NPCNAME=28255/>/*[Ancient Dragon Excavator] Jurassicparker*/ still alive?<RETURN=1/>
10333 <COLOR=FFE36C0A>[Quest Start - [Alchemy Council] Roy Photon]<RETURN=1/><RETURN=1/></COLOR>I'll tell you about foundation of alchemy.<RETURN=1/><RETURN=1/>It is based on the Law of Equivalent Exchange ... Hey, <heroclass/>? Are you listening to me?<RETURN=1/><RETURN=1/>I'm planning to test something.<RETURN=1/><RETURN=1/>And I need you to help me.<RETURN=1/><RETURN=1/>If you go to the <MAPNAME=54061/>/*Grave of the Ancient Dragon*/, you can find a guy called <NPCNAME=28255/>/*[Ancient Dragon Excavator] Jurassicparker*/. <RETURN=1/><RETURN=1/>He's crazy about Ancient Dragons and he believes he can revive those Ancient Dragons that are extinct. He's selling mysterious objects that are related with Ancient Dragons to raise funds for his research.<RETURN=1/><RETURN=1/>Go to him and buy the <ITEMNAME=41118/>/*Ancient Dragon Heart*/ for me.<RETURN=1/><RETURN=1/>He has made a contract with the Alchemy Council, and so he will give you the pouch if you show this insignia. Remember! It's the <ITEMNAME=41118/>/*Ancient Dragon Heart*/ that I need!<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFFF0000>Caution! If you exchange the insignia with a wrong object, give up the quest and start it from the beginning.<RETURN=1/><RETURN=1/></COLOR><RETURN=1/><RETURN=1/>
10334 Lost Ancient Dragon
10335 <COLOR=FFE36C0A>[Quest End - [Alchemy Council] Roy Photon]<RETURN=1/><RETURN=1/></COLOR>Oh! Right! This is <ITEMNAME=41118/>/*Ancient Dragon Heart*/!<RETURN=1/><RETURN=1/>I should study it right now. You can leave me.<RETURN=1/><RETURN=1/>See you next time.<RETURN=1/>
10336 <COLOR=FFE36C0A>[Quest Start - [Alchemy Council] Edward Photon]<RETURN=1/><RETURN=1/></COLOR>Photon is really interesting.<RETURN=1/><RETURN=1/>Look at this unusually bright color.<RETURN=1/><RETURN=1/>I've been studying it for a while,<RETURN=1/><RETURN=1/>but I'm lacking some materials. Could you buy some for me?<RETURN=1/><RETURN=1/><NPCNAME=28257/>/**/ sells alchemy articles.<RETURN=1/><RETURN=1/>What I need is <ITEMNAME=41119/>/*Giant Rat Claws*/, <ITEMNAME=41120/>/*Goat Horn*/, and <ITEMNAME=41121/>/*Drake Wings*/.<RETURN=1/><RETURN=1/>Get me these materials!<RETURN=1/><RETURN=1/>
10337 Photon Alchemist-Edward Photon
10338 <COLOR=FFE36C0A>[Quest End - [Alchemy Council] Edward Photon]<RETURN=1/><RETURN=1/></COLOR>Wow, you got them all!<RETURN=1/><RETURN=1/>You are much better than I thought. Things are going to get easier.<RETURN=1/><RETURN=1/>Ah, don't get me wrong. Well, I don't mean that ... uh ... so, what I mean is ... well, I don't mean that I'm going to use you for my work ... I'm not that mean ... Ne ... never. I hope you not mistaken. Hem! <RETURN=1/><RETURN=1/>I thought you were busy. You can leave now. It's okay.<RETURN=1/>
10339 <COLOR=FFE36C0A>[Quest Start - [Alchemy Council] Edward Photon]<RETURN=1/><RETURN=1/></COLOR>Listen, <heroname/>. If you have the <ITEMNAME=7294/>/*Cube*/, you can use alchemy.<RETURN=1/>We alchemists don't need the <ITEMNAME=7294/>/*Cube*/, but it is required to learn alchemy, for people like you.<RETURN=1/><RETURN=1/>Let's give it a try.<RETURN=1/>I'll give you <ITEMNAME=41130/>/*Strange Bone*/ and <ITEMNAME=41131/>/*Strange Cluster of Thoughts*/. <RETURN=1/><RETURN=1/>And you need one more material. Go to the <MAPNAME=20005/>/*Path of the Alchemist*/, where you can find <NPCNAME=28257/>/*Alchemy Item Seller Sellas*/. Buy <ITEMNAME=41132/>/*Strange Powder*/ from her, put it into the <ITEMNAME=7294/>/*Cube*/, and mix them.<RETURN=1/><RETURN=1/>Then, you will get an <ITEMNAME=41128/>/*Amazing Item Assembled from the Cube*/. If used, it will turn into another item. Then, bring it to me.<RETURN=1/><RETURN=1/>Easy, right?<RETURN=1/><RETURN=1/>I have to remind you of this once again. It is prohibited to use alchemy to kill or to revive someone. Keep it in your mind at all times.<RETURN=1/><RETURN=1/>
10340 Understanding Alchemy
10341 <COLOR=FFE36C0A>[Quest End - [Alchemy Council] Edward Photon]<RETURN=1/><RETURN=1/></COLOR>You've done well as always!<RETURN=1/><RETURN=1/>Your alchemy class goes well and my research does, too. We are a good team.<RETURN=1/><RETURN=1/>You will master alchemy soon enough if you keep up the pace.<RETURN=1/><RETURN=1/><RETURN=1/><RETURN=1/>(At a low voice) Winry ... Winry Tiana ...<RETURN=1/>
10342 <COLOR=FFE36C0A>[Quest Start - [Alchemy Council] Edward Photon]<RETURN=1/><RETURN=1/></COLOR>If you want to get something, you must give up an equivalent to it. That's the basis of alchemy and a principle called the Law of Equivalent Exchange.<RETURN=1/><RETURN=1/>Okay, then, let's practice this law again today.<RETURN=1/><RETURN=1/>Take these <ITEMNAME=41133/>/*Strange Bone*/ and <ITEMNAME=41134/>/*Strange Cluster of Thoughts*/ to <NPCNAME=28257/>/*Alchemy Item Seller Sellas*/ at the <MAPNAME=20005/>/*Path of the Alchemist*/.<RETURN=1/>Buy <ITEMNAME=41132/>/*Strange Powder*/ from her, put it into the <ITEMNAME=7294/>/*Cube*/ and mix them.<RETURN=1/><RETURN=1/><RETURN=1/>Then, you will get an <ITEMNAME=41129/>/*Amazing Item Assembled from the Cube*/ as you did last time. Use it and you will be surprised to see what it produces. Then, bring the product to me.<RETURN=1/><RETURN=1/>Go right now.<RETURN=1/><RETURN=1/>
10343 Law of Equivalent Exchange
10344 <COLOR=FFE36C0A>[Quest End - [Alchemy Council] Edward Photon]<RETURN=1/><RETURN=1/></COLOR>(Sigh ... it failed again ... then, I must ...)<RETURN=1/><RETURN=1/><RETURN=1/>Gosh. You scared me! Okay, now I see what happened.<RETURN=1/><RETURN=1/>That's why you must be always careful about alchemy. It could fail any time.<RETURN=1/><RETURN=1/>But you are an excellent <heroclass/> and I knew you could handle it either way.<RETURN=1/><RETURN=1/>I think it's enough for today. Well done. Go now.<RETURN=1/><RETURN=1/><RETURN=1/><RETURN=1/>(Lowering voice) When could I see you again ... Winry ... Winry Tiana ...<RETURN=1/>
10345 <COLOR=FFE36C0A>[Quest Start - [Trade Union] Bogo]<RETURN=1/><RETURN=1/></COLOR>We, the Trade Union, take every possible means to make money.<RETURN=1/>But then, that damned Imperial Army blocked our trade route!<RETURN=1/><RETURN=1/>Despicable rats!<RETURN=1/><RETURN=1/><heroname/>! As you're an excellent <heroclass/>, I believe you can handle this.<RETURN=1/><RETURN=1/>I've already sent many warriors to deal with the Imperial Army.<RETURN=1/>The problem is that they keep reviving and blocking our way again and again. They must be protected by the Spell of Death or something like that!<RETURN=1/>They're driving me crazy.<RETURN=1/><RETURN=1/>Today, you will need to go to the <MAPNAME=20204/>/*Sanctuary of Fortress*/.<RETURN=1/>Kill <NPCNAME=1616/>/*[Captain] Angus*/ and his men in the <MAPNAME=20204/>/*Sanctuary of Fortress*/ and bring me back our goods!<RETURN=1/><RETURN=1/>The Trade Union always returns the favor.<RETURN=1/><RETURN=1/>
10346 Today, you have to go to the <MAPNAME=20204/>/*Sanctuary of Fortress*/.<RETURN=1/><RETURN=1/>You've been there already?<RETURN=1/>
10347 <COLOR=FFE36C0A>[Quest End - [Trade Union] Bogo]<RETURN=1/><RETURN=1/></COLOR>Thank you. We can be relieved for a while.<RETURN=1/><RETURN=1/>But as I said, the Spell of Death will soon revive the Imperial Army to attack our traders. I may need your help again.<RETURN=1/><RETURN=1/>Meanwhile, if you need our help, just tell me.<RETURN=1/><RETURN=1/>The Trade Union always returns the favor.<RETURN=1/>
10348 <COLOR=FFE36C0A>[Quest Start - [Trade Union] Bogo]<RETURN=1/><RETURN=1/></COLOR>We, the Trade Union, take every possible means to make money.<RETURN=1/>But then, that damned Imperial Army blocked our trade route!<RETURN=1/><RETURN=1/>Despicable rats!<RETURN=1/><RETURN=1/><heroname/>! As you're an excellent <heroclass/>, I believe you can handle this.<RETURN=1/><RETURN=1/>I've already sent many warriors to deal with the Imperial Army.<RETURN=1/>The problem is that they keep reviving and blocking our way again and again. They must be protected by the Spell of Death or something like that!<RETURN=1/>They're driving me crazy.<RETURN=1/><RETURN=1/>Today, you will need to go to the <MAPNAME=54041/>/*Crater of Blood*/.<RETURN=1/>Kill <NPCNAME=28242/>/*[Captain] Steel Death Dragon*/ and his men in the <MAPNAME=54041/>/*Crater of Blood*/ and bring me back our goods!<RETURN=1/><RETURN=1/>The Trade Union always returns the favor.<RETURN=1/><RETURN=1/>
10349 Today, you have to go to the <MAPNAME=54041/>/*Crater of Blood*/.<RETURN=1/><RETURN=1/>You've been there already?<RETURN=1/>
10350 <COLOR=FFE36C0A>[Quest End - [Trade Union] Bogo]<RETURN=1/><RETURN=1/></COLOR>Thank you. We can be relieved for a while.<RETURN=1/><RETURN=1/>But as I said, the Spell of Death will soon revive the Imperial Army to attack our traders. I may need your help again.<RETURN=1/><RETURN=1/>Meanwhile, if you need our help, just tell me.<RETURN=1/><RETURN=1/>The Trade Union always returns the favor.<RETURN=1/><RETURN=1/>
10351 <COLOR=FFE36C0A>[Quest Start - [Trade Union] Bogo]<RETURN=1/><RETURN=1/></COLOR>We, the Trade Union, take every possible means to make money.<RETURN=1/>But then, that damned Imperial Army blocked our trade route!<RETURN=1/><RETURN=1/>Despicable rats!<RETURN=1/><RETURN=1/><heroname/>! As you're an excellent <heroclass/>, I believe you can handle this.<RETURN=1/><RETURN=1/>I've already sent many warriors to deal with the Imperial Army.<RETURN=1/>The problem is that they keep reviving and blocking our way again and again. They must be protected by the Spell of Death or something like that!<RETURN=1/>They're driving me crazy.<RETURN=1/><RETURN=1/>Today, you will need to go to <MAPNAME=54081/>/*Karwan's Crater*/.<RETURN=1/>Kill <NPCNAME=28243/>/*[Captain] Bronze Dragon's Puppet*/ and his men in the <MAPNAME=54081/>/*Karwan's Crater*/ and bring me back our goods!<RETURN=1/><RETURN=1/>The Trade Union always returns the favor.<RETURN=1/><RETURN=1/>
10352 Today, you have to go to <MAPNAME=54081/>/*Karwan's Crater*/.<RETURN=1/><RETURN=1/>You've been there already?<RETURN=1/><RETURN=1/>
10353 <COLOR=FFE36C0A>[Quest End - [Trade Union] Bogo]<RETURN=1/><RETURN=1/></COLOR>Thank you. We can be relieved for a while.<RETURN=1/><RETURN=1/>But as I said, the Spell of Death will soon revive the Imperial Army to attack our traders. I may need your help again.<RETURN=1/><RETURN=1/>Meanwhile, if you need our help, just tell me.<RETURN=1/><RETURN=1/>The Trade Union always returns the favor.<RETURN=1/>
10354 <COLOR=FFE36C0A>[Quest Start - [Trade Union] Sundal]<RETURN=1/><RETURN=1/></COLOR>You may already know that we trade with anyone who brings us profit, either the Liberation Army or the Imperial Army.<RETURN=1/><RETURN=1/>I know you belong to the Liberation Army, but you've promised to help us.<RETURN=1/><RETURN=1/>So what's the big deal? Business is business.<RETURN=1/>I'll draw water from Zapir Lake if it earns me money. Huhu.<RETURN=1/><RETURN=1/>How can we miss this great business opportunity?<RETURN=1/>And it will also be a good chance for you to make money and win our trust.<RETURN=1/><RETURN=1/>Understand? Okay. Today, you will have to trade with <NPCNAME=28258/>/*Captain Ermunt*/. <RETURN=1/><RETURN=1/>I know you have a history with him, just tell him that the [Trade Union] has sent you.<RETURN=1/><RETURN=1/>Then, you'll be fine.<RETURN=1/><RETURN=1/>He has already paid the deposit as he always does. If he gives anything else, just keep it. It's a tip for your service.<RETURN=1/><RETURN=1/>
10355 Dangerous Trade 1
10356 <COLOR=FFE36C0A>[Quest End - Captain Ermunt]<RETURN=1/><RETURN=1/></COLOR>You damned <heroclass/>!<RETURN=1/><RETURN=1/>You came back to bully me again?<RETURN=1/>Resurrection is a painful process. You have no idea.<RETURN=1/><RETURN=1/><RETURN=1/>What? You are a messenger from the [Trade Union]?<RETURN=1/>If so, I don't need to be afraid of you!<RETURN=1/><RETURN=1/>Here is the rest. Just give me the goods and go away!<RETURN=1/>By the way, even you can be persuaded by money, <heroname/>. Kekekeke ...<RETURN=1/><RETURN=1/>
10357 <COLOR=FFE36C0A>[Quest Start - [Trade Union] Sundal]<RETURN=1/><RETURN=1/></COLOR>You may already know that we trade with anyone who brings us profit, either the Liberation Army or the Imperial Army.<RETURN=1/><RETURN=1/>I know you belong to the Liberation Army, but you've promised to help us.<RETURN=1/><RETURN=1/>So what's the big deal? Business is business.<RETURN=1/>I'll draw water from Zapir Lake if it earns me money. Huhu.<RETURN=1/><RETURN=1/>How can we miss this great business opportunity?<RETURN=1/>And it will also be a good chance for you to make money and win our trust.<RETURN=1/><RETURN=1/>Understand? Okay. Today, you will have to trade with the <NPCNAME=28259/>/*Master of the Castle*/. <RETURN=1/><RETURN=1/>I know you have a history with him, just tell him that the [Trade Union] has sent you.<RETURN=1/><RETURN=1/>Then, you'll be fine.<RETURN=1/><RETURN=1/>He has already paid the deposit as he always does. If he gives anything else, just keep it. It's a tip for your service.<RETURN=1/><RETURN=1/>
10358 Dangerous Trade 2
10359 <COLOR=FFE36C0A>[Quest End - Master of the Castle]<RETURN=1/><RETURN=1/></COLOR>You rascal, <heroname/>!<RETURN=1/><RETURN=1/>You placed me in hot water and have the nerve to come here again?<RETURN=1/><RETURN=1/>What? The messenger of the [Trade Union]?<RETURN=1/><RETURN=1/>Khahaha. That arrogant <heroclass/> <heroname/> is now a messenger of the [Trade Union]?<RETURN=1/><RETURN=1/>Khahaha. Even money makes you move.<RETURN=1/><RETURN=1/>Okay. As I can't turn my back to the [Trade Union], I'll let you go this time.<RETURN=1/><RETURN=1/>Give me the goods and go away.<RETURN=1/><RETURN=1/>Khahaha. This is funny. So funny.<RETURN=1/><RETURN=1/>
10360 <COLOR=FFE36C0A>[Quest Start - [Trade Union] Sundal]<RETURN=1/><RETURN=1/></COLOR>You may already know that we trade with anyone who brings us profit, either the Liberation Army or the Imperial Army.<RETURN=1/><RETURN=1/>I know you belong to the Liberation Army, but you've promised to help us.<RETURN=1/><RETURN=1/>So what's the big deal? Business is business.<RETURN=1/>I'll draw water from Zapir Lake if it earns me money. Huhu.<RETURN=1/><RETURN=1/>How can we miss this great business opportunity?<RETURN=1/>And it will be also a good chance for you to make money and win our trust.<RETURN=1/><RETURN=1/>Understand? Okay. Today, you will have to trade with the <NPCNAME=28260/>/*Death Dragon Master*/. <RETURN=1/><RETURN=1/>I know you have a history with him, just tell him that the [Trade Union] has sent you.<RETURN=1/><RETURN=1/>Then, you'll be fine.<RETURN=1/><RETURN=1/>He has already paid the deposit as he always does. If he gives anything else, just keep it. It's a tip for your service.<RETURN=1/><RETURN=1/>
10361 Dangerous Trade 3
10362 <COLOR=FFE36C0A>[Quest End - ]<RETURN=1/><RETURN=1/></COLOR>What! It's you! <heroname/>!<RETURN=1/><RETURN=1/>I told you not to show your face to me ever again!<RETURN=1/><RETURN=1/>What? You're the messenger of the [Trade Union]?<RETURN=1/><RETURN=1/>Damn. That means you're untouchable.<RETURN=1/><RETURN=1/>Just give me the goods and go away!<RETURN=1/><RETURN=1/>Here is the rest. Piss off quickly!<RETURN=1/><RETURN=1/>
//¿ÀÈÄ 10:58 2011-11-24
8633 Press F11 to load a Battle Zone.
8634 <COLOR=FFE36C0A>[Quest End - Helga]<RETURN=1/></COLOR>A giant creature contaminating our Ether.... That is unheard of....<RETURN=1/>Anyway, doubtless it was a tough task. You've done well.
8635 <COLOR=FFE36C0A>[Quest Start - Helga]<RETURN=1/></COLOR>The Iron Beast Tribe seems to be delivering contaminated Ether with the help of the Empire. <RETURN=1/>Rumor has it that the Empire is constructing an enormous machine to extract a large amount of Ether in a short period of time. Our intelligence also claims the Iron Beast Tribe is providing assistance. Moreover, examining the evidence, the rumor holds up. We discovered another area with contaminated Ether and I want you to investigate the place. The Iron Beast Tribe must be plotting something. If you can confirm their plot, do what you must do.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Press F11 to load a Battle Zone. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=38306/> in Mission: the Conspiracy of the Iron Beast Tribe.
8636 The Iron Beast Tribe must be plotting something. If you can confirm their plot, do what you must do.
8637 <COLOR=FFE36C0A>[Quest End - Helga]<RETURN=1/></COLOR>We managed to confirm their plot, but it's irritating that we can't predict their next move.
8639 We will attack the rear of the Iron Beast Tribe. I want you to get ready and join us in our assault as soon as possible.
//¿ÀÈÄ 12:05 2011-11-25
125 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- ¼ö»óÇÑ °æºñº´ÀÇ ¸»]<RETURN=1/></COLOR>Ç䡦¡¦°É·È±º....Çѹø¸¸ ºÁÁà!!
//¿ÀÈÄ 7:04 2011-11-25
8419 <COLOR=FFE36C0A>[Quest Start - Guard Captain Heinrich]<RETURN=1/></COLOR>We don't have enough information yet. Find more information with <NPCNAME=28265/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28265/>.
8420 Hello!
8421 <COLOR=FFE36C0A>[Quest End - Patrolman Aiman]<RETURN=1/></COLOR>Ominous energy is felt in Zapir Lake.
8422 <COLOR=FFE36C0A>[Quest Start - Patrolman Aiman]<RETURN=1/></COLOR>Beasts are behaving more violently.<RETURN=1/><RETURN=1/>Due to an attack by beasts, the fishers lost their village and the village was devastated. It is not known if the beasts became violent due to contaminated Ether but it is urgent to drive them out of the village.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1006/> with <NPCNAME=1005/>.
8423 Beasts are behaving more violently.
8424 <COLOR=FFE36C0A>[Quest End - Patrolman Aiman]<RETURN=1/></COLOR>Great work! But the number of beasts has not been reduced.
8425 <COLOR=FFE36C0A>[Quest Start - Patrolman Aiman]<RETURN=1/></COLOR>Beasts seem to keep coming out of the ship over there.<RETURN=1/><RETURN=1/>I guess the leader of the beasts is aboard the ship. Once their leader is eliminated, they should be just a bunch of sheep.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1008/> in the ship seen behind Patrolman Aiman.
8426 Beasts seem to keep coming out of the ship over there.
8429 The leader of the beasts is aboard the ship behind.
8432 What brings you here?
8433 <COLOR=FFE36C0A>[Quest End - Patrolman Seidt]<RETURN=1/></COLOR>Ominous energy is felt in Zapir Lake.
8434 <COLOR=FFE36C0A>[Quest Start - Patrolman Seidt]<RETURN=1/></COLOR>Zapir Lake is unstable.<RETURN=1/><RETURN=1/>The increasing number of beasts and their ferocious force are really threatening. Their vigor is really threatening. We need to put a damper on their vigor. Eliminate the enemy leader.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1032/>.
8435 Zapir Lake is unstable.
8436 <COLOR=FFE36C0A>[Quest End - Patrolman Seidt]<RETURN=1/></COLOR>Great work! But they don't seem to have been discouraged.
8437 <COLOR=FFE36C0A>[Quest Start - Patrolman Seidt]<RETURN=1/></COLOR>We need to attack the beasts once more.<RETURN=1/><RETURN=1/>The increasing number of beasts and their ferocious force are really threatening. Their vigor is really threatening. We need to put a damper on their vigor. Eliminate the enemy leader.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1020/>.
8438 We need to attack the beasts once more.
8439 <COLOR=FFE36C0A>[Quest End - Patrolman Seidt]<RETURN=1/></COLOR>Great work! But they don't seem to have been discouraged.
8440 <COLOR=FFE36C0A>[Quest Start - Patrolman Seidt]<RETURN=1/></COLOR>Instability has increased due to the increasing number of beasts in Zapir Lake.<RETURN=1/><RETURN=1/>Now they are too strong to be stopped. We need to find a countermeasure. Find Guard Captain and discuss it with him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=63821/>.
8441 What brings you here?
8442 <COLOR=FFE36C0A>[Quest End - Guard Captain Heinrich]<RETURN=1/></COLOR>Great work! I hope our soldiers hold out a little longer.
8443 <COLOR=FFE36C0A>[Quest Start - Guard Captain Heinrich]<RETURN=1/></COLOR>We are studying the beasts which turned violent. We caught one of the aggressive beasts and try to find out what made them violent. Go to the entrance of the forest and find <NPCNAME=65112/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR> Find <NPCNAME=65112/>.
8444 Hello!
8445 <COLOR=FFE36C0A>[Quest End - Elior]<RETURN=1/></COLOR>We captured beasts. The captured beasts were sent to Waldchen and this is the one I've just captured.
8446 <COLOR=FFE36C0A>[Quest Start - Elior]<RETURN=1/></COLOR>This captured beast is not a wild one but just a normal one.<RETURN=1/><RETURN=1/>To test the violence of the beasts, I will feed the "thing" that should not be spoken to this beast and see what will happen. Go out and bring me <ITEMNAME=41427/>.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate beast soldiers and bring me <ITEMNAME=41427/>.
8447 ......
8449 <COLOR=FFE36C0A>[Quest Start - Elior]<RETURN=1/></COLOR>The beast became calm after showing violent behaviors for a short time.<RETURN=1/><RETURN=1/>This time I'll feed a little more amount of <ITEMNAME=41427/> to it and observe its violence.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate beast soldiers and bring me <ITEMNAME=41427/>.
8450 ....
8451 <COLOR=FFE36C0A>[Quest End - The Captured Beast Scout]<RETURN=1/></COLOR>(The beast ate <ITEMNAME=41427/> and began to cry, looking aghast.)
8453 I'm afraid the result of my test has nothing to do with the cause.
8454 <COLOR=FFE36C0A>[Quest End - Elior]<RETURN=1/></COLOR>Great work! There are still lots of enemies.
8456 I'm afraid the result of my test has nothing to do with the cause.
8457 <COLOR=FFE36C0A>[Quest End - Elior]<RETURN=1/></COLOR>Great work! There are still lots of enemies.
8458 <COLOR=FFE36C0A>[Quest Start - Elior]<RETURN=1/></COLOR>Deliver my message to Guard Captain.<RETURN=1/><RETURN=1/>My experiment seems to be a failure.... Please tell him to wait for the result of the experiment from Waldchen. And tell him to send forces to the Forest Path as well.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=63821/>.
8459 What brings you here?
8460 <COLOR=FFE36C0A>[Quest End - Guard Captain Heinrich]<RETURN=1/></COLOR>The experiment failed..., but it doesn't matter. I've heard from Waldchen.
8462 What brings you here?
8464 <COLOR=FFE36C0A>[Quest Start - Helga]<RETURN=1/></COLOR>Now you have to go on a mission. After accepting the Quest, receive the follow-up Quest.<RETURN=1/><RETURN=1/>Press F11 to load a Battle Zone. You can create a room or enter a created room. You can begin the missions [Sinister Rumor] and [Conspiracy of the Iron Beast Tribe]. You can complete these missions or return to Zapir Lake to perform tasks. The choice is yours. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the Quest which occurs when you accept [Forest War].
8465 Now you have to go on a mission. After accepting the Quest, receive the follow-up Quest.
8466 <COLOR=FFE36C0A>[Quest End - Helga]<RETURN=1/></COLOR>Great work! Please continue your mission.
8467 <COLOR=FFE36C0A>[Quest Start - Apprentice Alchemist Wulff]<RETURN=1/></COLOR>Hello! I'm an apprentice alchemist.<RETURN=1/><RETURN=1/>I am learning from the renowned Alchemist Zernike. In fact, however, learning from Master Zernike costs a lot. The tuition rose by 30% from the last year. I tried to borrow money but the interest was too high for me. I can't ask my parents for money, either.... I don't know what to do. Can you help me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1151/> and <NPCNAME=1153/> and obtain <ITEMNAME=41428/>.
8468 Can you help me?
8469 <COLOR=FFE36C0A>[Quest End - Apprentice Alchemist Wulff]<RETURN=1/></COLOR>Thank you! Please help me one more time.
8470 <COLOR=FFE36C0A>[Quest Start - Apprentice Alchemist Wulff]<RETURN=1/></COLOR>Please help me a little bit more.<RETURN=1/><RETURN=1/>What bothers me is not only the tuition. As I live away from home, I am also burdened with overdue rent and food and other living expenses. You've already helped me, so please help me a little more.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1151/> and <NPCNAME=1153/> and obtain <ITEMNAME=41428/>.
8471 Can you help me?
8472 <COLOR=FFE36C0A>[Quest End - Apprentice Alchemist Wulff]<RETURN=1/></COLOR>Thank you! Please help me one more time.
8473 <COLOR=FFE36C0A>[Quest Start - Apprentice Alchemist Wulff]<RETURN=1/></COLOR>I'm really sorry!<RETURN=1/><RETURN=1/>But please help me one more time. Recently a moneylender visited and told me to pay back Heim or give up my body. Please help such a poor guy like me a little bit more!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1151/> and <NPCNAME=1153/> and obtain <ITEMNAME=41428/>.
8474 Can you help me?
8475 <COLOR=FFE36C0A>[Quest End - Apprentice Alchemist Wulff]<RETURN=1/></COLOR>Thank you! Thank you so much! I promise I'll be a great alchemist!
8476 <COLOR=FFE36C0A>[Quest Start - Apprentice Alchemist Wulff]<RETURN=1/></COLOR>Thank you! Now I'm relieved a little.<RETURN=1/><RETURN=1/>Can you tell Master Zernike that I will take the next semester off? I think I need to take a break. I'm thinking about backpacking beyond Aukra Village.~<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=64020/>.
8477 What brings you here?
8478 <COLOR=FFE36C0A>[Quest End - Alchemist Zernike]<RETURN=1/></COLOR>What are you talking about? I don't teach anyone....
8479 <COLOR=FFE36C0A>[Quest Start - Zernike]<RETURN=1/></COLOR>The phenomenon of beasts going berserk which started in the Forest of Beasts is now spreading to the whole continent.<RETURN=1/><RETURN=1/>We can't stop them only with the forces of Waldchen and Tringel. So, it's time to combine our forces with Etherain. That is the only way for all of us to survive. Now we need to talk with Etherain. Go find them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28268/>.
8480 What brings you here?
8481 <COLOR=FFE36C0A>[Quest End - Guard Joschka]<RETURN=1/></COLOR>I'm Joschka, a Guard of Etherain. What brings you here?
8483 The soldiers of Etherain cherish their honor.
8484 <COLOR=FFE36C0A>[Quest End - Guard Joschka]<RETURN=1/></COLOR>Oh.... It's a good start..., but this is not enough....
8485 <COLOR=FFE36C0A>[Quest Start - Guard Joschka]<RETURN=1/></COLOR>The soldiers of Etherain cherish their honor.<RETURN=1/><RETURN=1/>I don't mean your effort is not enough. Nevertheless, if you can show a little more effort....<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy <ITEMNAME=4007/> at the shop and bring it to him.
8486 The soldiers of Etherain cherish their honor.
8487 <COLOR=FFE36C0A>[Quest End - Guard Joschka]<RETURN=1/></COLOR>Eh ... you will never know what I want until I say it.
8488 <COLOR=FFE36C0A>[Quest Start - Guard Joschka]<RETURN=1/></COLOR>The soldiers of Etherain cherish their honor.<RETURN=1/><RETURN=1/>Probably you always play by the book ... if your effort is just like this.... Well, then, I have some bothering tasks and can you deal with them for me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1164/> and obtain <ITEMNAME=41429/>.
8489 The soldiers of Etherain cherish their honor.
8490 <COLOR=FFE36C0A>[Quest End - Guard Joschka]<RETURN=1/></COLOR>You are great at this kind of job..., but you are not good at showing me Heim ... no ... I mean, efforts.
8491 <COLOR=FFE36C0A>[Quest Start - Guard Joschka]<RETURN=1/></COLOR>The soldiers of Etherain cherish their honor.<RETURN=1/><RETURN=1/>Beasts going berserk are also a serious problem in the Path of the Alchemist. The number of the enemies won't be reduced. You look competent in combat, so can you do a task?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1164/> and obtain <ITEMNAME=41429/>.
8492 The soldiers of Etherain cherish their honor.
8493 <COLOR=FFE36C0A>[Quest End - Guard Joschka]<RETURN=1/></COLOR>You are great at this kind of job..., but you are not good at showing me Heim ... no ... I mean, efforts.
8494 <COLOR=FFE36C0A>[Quest Start - Guard Joschka]<RETURN=1/></COLOR>The soldiers of Etherain cherish their honor.<RETURN=1/><RETURN=1/>As I am just a low-ranking soldier, I can't do what you want. But I will try.... I saw a soldier from Waldchen over there. Go and find him. Try to address the problem with him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65115/>.
8495 The soldiers of Etherain cherish their honor.
8496 <COLOR=FFE36C0A>[Quest End - Guard Captain Nobel]<RETURN=1/></COLOR>The soldiers of Etherain cherish their honor. I never believe the saying. People of Etherain are insincere.
8497 <COLOR=FFE36C0A>[Quest Start - Guard Captain Nobel]<RETURN=1/></COLOR>Return to Waldchen and find <NPCNAME=62168/>.<RETURN=1/><RETURN=1/>Missions are launched again.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Return to Waldchen and find <NPCNAME=62168/>.
8498 What brings you here?
8499 <COLOR=FFE36C0A>[Quest End - Helga]<RETURN=1/></COLOR>I have some missions for you soon.
8500 <COLOR=FFE36C0A>[Quest Start - Helga]<RETURN=1/></COLOR>Now you have to go on a mission. After accepting the Quest, receive the follow-up Quest.<RETURN=1/><RETURN=1/>Press F11 to load a Battle Zone. You can create a room or enter a created room. You can go on the missions [Foiled Conspiracy] and [Forest of Beasts]. You can go on the missions or return to Zapir Lake to complete the task. The choice is yours. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the Quest which occurs when you accept [Forest War].
8501 Now you have to go on a mission. After accepting the Quest, receive the follow-up Quest.
8502 <COLOR=FFE36C0A>[Quest End - Helga]<RETURN=1/></COLOR>Great work! Please continue your mission.
8503 <COLOR=FFE36C0A>[Quest Start - Guard Captain Von Herling]<RETURN=1/></COLOR>Welcome to Tringel Village.<RETURN=1/><RETURN=1/>Tringel Village is the outpost of the Liberation Army. As our outpost, its security is of great importance. Can you check the condition of our guards and help them?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete Sub-Quests [Checking Security Status 1~4].
8504 Welcome to Tringel Village.
8505 <COLOR=FFE36C0A>[Quest End - Guard Captain Von Herling]<RETURN=1/></COLOR>Great work! Tasks are waiting for you.
8506 <COLOR=FFE36C0A>[Quest Start - [Tringel Guard Unit] Yaya]<RETURN=1/></COLOR>What?<RETURN=1/><RETURN=1/>We are all in front of him and why does he ask for a security check? Security has no problem but we don't have enough supplies as we are paid small salaries. Can you supplement them? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy <ITEMNAME=6623/> at the shop and bring it to him.
8507 Welcome to Tringel Village.
8508 <COLOR=FFE36C0A>[Quest End - [Tringel Guard Unit] Yaya]<RETURN=1/></COLOR>Oh.... Thank you. You really brought it.
8509 <COLOR=FFE36C0A>[Quest Start - [Tringel Guard Unit] Yaya]<RETURN=1/></COLOR>Can I ask one more thing?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy <ITEMNAME=48501/> from a secret agent and bring it to him.
8510 Welcome to Tringel Village.
8511 <COLOR=FFE36C0A>[Quest End - [Tringel Guard Unit] Yaya]<RETURN=1/></COLOR>Oh.... Thank you. You really brought it.
8512 <COLOR=FFE36C0A>[Quest Start - [Tringel Guard Unit] Ture]<RETURN=1/></COLOR>I had a dream...<RETURN=1/><RETURN=1/>Not working as a guard here but becoming a war hero..., but the reality is, I'm just a guard suffering from insufficient supplies.... Please buy me some supplies!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy <ITEMNAME=4195/> at the shop and bring it to him.
8513 Buy me some supplies!
8514 <COLOR=FFE36C0A>[Quest End - [Tringel Guard Unit] Ture]<RETURN=1/></COLOR>Oh.... Thank you. You really brought it.
8515 <COLOR=FFE36C0A>[Quest Start - [Tringel Guard Unit] Ture]<RETURN=1/></COLOR>Can I ask one more thing?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy <ITEMNAME=3301/> at the shop and bring it to him.
8516 Can I ask one more favor?
8517 <COLOR=FFE36C0A>[Quest End - [Tringel Guard Unit] Ture]<RETURN=1/></COLOR>Oh.... Thank you. You really brought it.
8518 <COLOR=FFE36C0A>[Quest Start - Guard Captain Von Herling]<RETURN=1/></COLOR>We will search the Etherain Sewer.<RETURN=1/><RETURN=1/>Starting from the Incomplete Memorial, we will head to Etherain. However, the sewer is very complex and dangerous. Now get started.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the follow-up Quest that occurs when you accept the Quest [An Order from Von Herling 1] and complete up to the Quest [Map of the Sewer].
8519 From now we'll search the Etherain Sewer.
8520 <COLOR=FFE36C0A>[Quest End - Guard Captain Von Herling]<RETURN=1/></COLOR>Great work! Take a rest for a while.
8521 <COLOR=FFE36C0A>[Quest Start - Guard Captain Von Herling]<RETURN=1/></COLOR>Thank you for competing the task.<RETURN=1/><RETURN=1/>The guards were looking for you while you were taking a rest. I guess you've already become friends with them. Go back to the guards.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the Sub-Quests [A Request from Guards 1 ~ 4].
8522 Thank you for completing the task.
8523 <COLOR=FFE36C0A>[Quest End - Guard Captain Von Herling]<RETURN=1/></COLOR>Great work! Take a rest for a while.
8525 I have to ask you a favor.
8526 <COLOR=FFE36C0A>[Quest End - [Tringel Guard Unit] Yaya]<RETURN=1/></COLOR>Thank you every time!
8527 <COLOR=FFE36C0A>[Quest Start - [Tringel Guard Unit] Yaya]<RETURN=1/></COLOR>Go to the craft merchant and you can make a good item.<RETURN=1/><RETURN=1/>I want to possess <ITEMNAME=4122/>. It requires some materials and the craft merchant. I really want you to make it for me.<RETURN=1/><RETURN=1/>[Task]<RETURN=1/>Obtain <ITEMNAME=4122/>. You can make it by taking <ITEMNAME=4951/> and <ITEMNAME=6623/> to the craft merchant.
8528 Go to the craft merchant and you can make a good item.
8529 <COLOR=FFE36C0A>[Quest End - [Tringel Guard Unit] Yaya]<RETURN=1/></COLOR>Thank you every time!
8530 <COLOR=FFE36C0A>[Quest Start - [Tringel Guard Unit] Ture]<RETURN=1/></COLOR>We're always short of supplies.<RETURN=1/><RETURN=1/>We sacrifice ourselves for the village but supplies for us are always insufficient. You will help us, won't you? Please~<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy <ITEMNAME=6623/> at the shop and bring it to him.
8531 Thank you every time!
8532 <COLOR=FFE36C0A>[Quest End - [Tringel Guard Unit] Ture]<RETURN=1/></COLOR>Thank you every time!
8533 <COLOR=FFE36C0A>[Quest Start - [Tringel Guard Unit] Ture]<RETURN=1/></COLOR>We're always short of supplies.<RETURN=1/><RETURN=1/>There is a secret agent in the village and she appears to sell something ... like special potions. Em ... I wish I could taste one. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy <ITEMNAME=48501/> from the secret agent and bring it to her.
8534 The secret agent is pretty....
8535 <COLOR=FFE36C0A>[Quest End - [Tringel Guard Unit] Ture]<RETURN=1/></COLOR>Thank you every time!
8536 <COLOR=FFE36C0A>[Quest Start - Guard Captain Von Herling]<RETURN=1/></COLOR>We should resume our mission.<RETURN=1/><RETURN=1/>We should search the Etherain Sewer again. This time we may search even beyond the Incomplete Memorial. Go check your equipment and complete your mission faithfully.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the follow-up Quest that occurs when you accept the Quest [An Order from Von Herling 2] and complete up to the Quest [Missing Scouts].
8537 We should resume our mission.
8538 <COLOR=FFE36C0A>[Quest End - Guard Captain Von Herling]<RETURN=1/></COLOR>The Etherain Sewer is always a tough place. You did a good job!
8540 What brings you here?
8541 <COLOR=FFE36C0A>[Quest End - Yibet]<RETURN=1/></COLOR>Now you have to go on a mission.
8542 <COLOR=FFE36C0A>[Quest Start - Yibet]<RETURN=1/></COLOR>Now you have to go on a mission. After accepting the quest, receive the follow-up quest.<RETURN=1/><RETURN=1/>Press F11 to load a Battle Zone. You can create a room or enter a created room. You can begin the missions [Hidden Passage] and [Access Road to Etherain]. You can complete these missions or return to the Sewer to perform tasks. The choice is yours.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest [Sewer War] and complete the follow-up quests.
8543 Now you have to go on a mission. After accepting the quest, receive the follow-up quest.
8544 <COLOR=FFE36C0A>[Quest End - Yibet]<RETURN=1/></COLOR>Great work! Retry the task.
8545 <COLOR=FFE36C0A>[Quest Start - Guard Captain Von Herling]<RETURN=1/></COLOR>Hey.<RETURN=1/><RETURN=1/>You are known to be merciful to others. As you know, there are many needy neighbors around us. Go over there and find <NPCNAME=28237/>. He is a cursed man. Don't you feel pity for him? Help needy neighbors.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the sub-quests [Helping Needy Neighbors 1 ~ 4].
8546 Can you see the guy who looks like a mummy? Poor thing, isn't he? Go and help needy neighbors.
8547 <COLOR=FFE36C0A>[Quest End - Ranthartz]<RETURN=1/></COLOR>You have a kind heart.
8549 The curse ruined my life.
8550 <COLOR=FFE36C0A>[Quest End - [Sewer Excavation Party] Mummy Jones]<RETURN=1/></COLOR>Oh, thank you. You are so kind.
8552 The curse ruined my life.
8553 <COLOR=FFE36C0A>[Quest End - [Sewer Excavation Party] Mummy Jones]<RETURN=1/></COLOR>Oh, thank you. You are so kind.
8554 <COLOR=FFE36C0A>[Quest Start - [Sewer Excavation Party] Mummy Jones]<RETURN=1/></COLOR>I have heard a lot about you... I hear that you are kind. Can you help me a little?<RETURN=1/><RETURN=1/>Even though I live a life working for the Sewer Excavation Party, this job is not stable because I'm a temporary worker. I need money to live. Can you get me anything that can bring me money even if it's not Heim?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=4122/>. You can make it by taking <ITEMNAME=4951/> and <ITEMNAME=6623/> to the craft merchant.
8555 The curse ruined my life.
8556 <COLOR=FFE36C0A>[Quest End - [Sewer Excavation Party] Mummy Jones]<RETURN=1/></COLOR>Oh, thank you. You are so kind.
8557 <COLOR=FFE36C0A>[Quest Start - [Sewer Excavation Party] Mummy Jones]<RETURN=1/></COLOR>Are you rich? Help me if you are.<RETURN=1/><RETURN=1/>Even though I live a life working for the Sewer Excavation Party, this job is not stable because I'm a temporary worker. I need money to live. Can you get me anything that can bring me money even if it's not Heim?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy <ITEMNAME=48501/> from the secret agent and bring it to him.
8558 The curse ruined my life.
8559 <COLOR=FFE36C0A>[Quest End - [Sewer Excavation Party] Mummy Jones]<RETURN=1/></COLOR>Oh, thank you. You are so kind.
8560 <COLOR=FFE36C0A>[Quest Start - Ranthartz]<RETURN=1/></COLOR>Carry out the orders from the Council.<RETURN=1/><RETURN=1/>You will search the Rusty Floodgate Sewer. The advance party that was searching the sewer has already gone missing. Find their whereabouts and the way out to Etherain.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the follow-up quests that occur when you accept the quest [Tringel Council's Order 1] and complete up to the quest [Eternal Rest].
8561 Carry out the orders from the Council.
8562 <COLOR=FFE36C0A>[Quest End - Ranthartz]<RETURN=1/></COLOR>Great work! Uhm ... ghosts....
8563 <COLOR=FFE36C0A>[Quest Start - Ranthartz]<RETURN=1/></COLOR>Carry out the orders from the Council.<RETURN=1/><RETURN=1/>You look rich and seem to have a spirit of self sacrifice. I was wondering if you could help restore this village. Just think. You only need to make little contributions to this village.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete sub-quests [Village Restoration 1~4].
8564 Carry out the orders from the Council.
8565 <COLOR=FFE36C0A>[Quest End - Ranthartz]<RETURN=1/></COLOR>Thank you. You're a real pushover. No, I meant to say, hero.
8567 We receive donations to restore the village!
8568 <COLOR=FFE36C0A>[Quest End - Walchen]<RETURN=1/></COLOR>Thank you. Your efforts are saving our village.
8569 <COLOR=FFE36C0A>[Quest Start - Walchen]<RETURN=1/></COLOR>We receive donations, money or items. Anything!<RETURN=1/><RETURN=1/>Your little efforts will save our village! Donate your items!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy <ITEMNAME=6623/> at the shop and bring it to him.
8570 We receive donations to restore the village!
8571 <COLOR=FFE36C0A>[Quest End - Walchen]<RETURN=1/></COLOR>Thank you. Your efforts are saving our village.
8572 <COLOR=FFE36C0A>[Quest Start - Walchen]<RETURN=1/></COLOR> We are taking donations for the welfare of the village!<RETURN=1/><RETURN=1/>Your help can save the village! Please donate your items!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Obtain <ITEMNAME=4122/>. You can make it by taking <ITEMNAME=4951/> and <ITEMNAME=6623/> to the craft merchant.
8573 We receive donations to restore the village!
8574 <COLOR=FFE36C0A>[Quest End - Walchen]<RETURN=1/></COLOR>Thank you. Your efforts are saving our village.
8575 <COLOR=FFE36C0A>[Quest Start - Walchen]<RETURN=1/></COLOR>We receive donations for our village.<RETURN=1/><RETURN=1/>Your little efforts will save our village! Donate your items!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy <ITEMNAME=48501/> from the secret agent and bring it to him.
8576 We receive donations to restore the village!
8577 <COLOR=FFE36C0A>[Quest End - Walchen]<RETURN=1/></COLOR>Thank you. Your efforts are saving our village.
8578 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¶õÆ®ÇÏÃ÷ÀÇ ¸»]<RETURN=1/></COLOR>ÀÇȸÀÇ ¸í·ÉÀ¸·Î Àڳ׿¡°Ô ÀÓ¹«¸¦ ºÎ¿©Çϳ×.<RETURN=1/><RETURN=1/>ÀÌÁ¦ °ð ¿¡ÅÚ·¹ÀÎÀ¸·ÎÀÇ ±æÀÌ ¿­¸± °ÍÀ̳×..ÀÚ³×´Â ¼­ÂÊ ¹Ì·ÎÀÇ ÁöÇϼö·Î·Î ÇâÇØ ÀÓ¹«¸¦ ¼öÇà ÇÒ °ÍÀ̳×..¿¡ÅÚ·¹ÀÎÀ¸·Î ÇâÇÏ´Â ±æÀ» ¿­¾îº¸µµ·Ï ÇϰÔ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Æ®¸µ°Ö ÀÇȸÀÇ ¸í·É2 ¼ö¶ô ½Ã ¹ß»ýÇÏ´Â Äù½ºÆ®µéÀ» ¼öÇàÇÏ¿© Äù½ºÆ® [¿¡ÅÚ·¹ÀÎ ÀÔ¼º]±îÁö ¿Ï·áÇϼ¼¿ä.
8579 I will assign tasks by the order from the Council.
8580 <COLOR=FFE36C0A>[Quest End - Ranthartz]<RETURN=1/></COLOR>Great work! We now have power to fight against the Empire.
8581 <COLOR=FFE36C0A>[Quest Start - Ranthartz]<RETURN=1/></COLOR>Head to the Rusty Floodgate Sewer.<RETURN=1/><RETURN=1/>The advance party has gone missing ... and all of the soldiers are afraid of entering the sewer at the moment, so I'm counting on your courage. Head to the sewer.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=65124/>. The fastest way to get to the Rusty Floodgate Sewer is through the waypoint to the West Sewer of Maze.
8582 Head to the Rusty Floodgate Sewer.
8583 <COLOR=FFE36C0A>[Quest End - Scout White]<RETURN=1/></COLOR>The advance party ... I'm not sure.
8584 <COLOR=FFE36C0A>[Quest Start - Scout White]<RETURN=1/></COLOR>There are many rumors ... some say they saw ghosts.<RETURN=1/><RETURN=1/>After the party went missing, wild rumors were the only thing available. Ghosts? I don't believe in ghosts. I'm already busy fighting against the monsters in my sight. Let's fight together!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests.
8585 Some say they saw ghosts ... there are many rumors.
8586 <COLOR=FFE36C0A>[Quest End - Scout White]<RETURN=1/></COLOR>Great work! The enemies in our sight are scarier than ghosts.
8588 The enemies are flooding us.
8591 The enemies are flooding us.
8593 <COLOR=FFE36C0A>[Quest Start - Ranthartz]<RETURN=1/></COLOR>Head to the West Sewer of Maze.<RETURN=1/><RETURN=1/>Soon, the path to Etherain will be opened. You will carry out tasks along the West Sewer of Maze. Try hard to open the path to Etherain.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=28269/>.
8594 What brings you here?
8595 <COLOR=FFE36C0A>[Quest End - Watchman Johachim]<RETURN=1/></COLOR>I'm not afraid of the enemies, but ghosts are scary.
8596 <COLOR=FFE36C0A>[Quest Start - Watchman Johachim]<RETURN=1/></COLOR>I'm not afraid of the enemies.<RETURN=1/><RETURN=1/>Soon, the path to Etherain will be opened. We need to defeat the enemies blocking each stronghold so that the second party can move on. Carry out the task.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest and complete the follow-up quests.
8597 I'm not afraid of the enemies.
8598 <COLOR=FFE36C0A>[Quest End - Watchman Johachim]<RETURN=1/></COLOR>Great work! I'm not afraid of the enemies, but ghosts are scary.
8599 <COLOR=FFE36C0A>[Quest Start - Watchman Johachim]<RETURN=1/></COLOR>I'm not afraid of the enemies, but ghosts are scary.<RETURN=1/><RETURN=1/>Vindictive spirits or whatever, we should eliminate them as soon as they appear. Carry out the task.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=7103/>.
8600 I'm not afraid of the enemies.
8601 <COLOR=FFE36C0A>[Quest End - Watchman Johachim]<RETURN=1/></COLOR>Great work! I'm not afraid of the enemies, but ghosts are scary.
8602 <COLOR=FFE36C0A>[Quest Start - Watchman Johachim]<RETURN=1/></COLOR>We need to defeat the enemies blocking each stronghold so that the second party can move on. <RETURN=1/><RETURN=1/>Carry out the task.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=7108/>.
8603 I'm not afraid of the enemies.
8604 <COLOR=FFE36C0A>[Quest End - Watchman Johachim]<RETURN=1/></COLOR>Great work! I'm not afraid of the enemies, but ghosts are scary.
8605 <COLOR=FFE36C0A>[Quest Start - Watchman Johachim]<RETURN=1/></COLOR>We need to defeat the enemies blocking each stronghold so that the second party can move on.<RETURN=1/><RETURN=1/>Carry out the task.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find and remove <NPCNAME=1454/>.
8606 I'm not afraid of the enemies.
8607 <COLOR=FFE36C0A>[Quest End - Watchman Johachim]<RETURN=1/></COLOR>Great work! I'm not afraid of the enemies, but ghosts are scary.
8608 <COLOR=FFE36C0A>[Quest Start - Watchman Johachim]<RETURN=1/></COLOR>Vindictive sprits, monsters, enemies, or whatever, all you have to do is eliminate them.<RETURN=1/><RETURN=1/>Some may oppose my opinion, but I think all enemies should be eliminated. Exorcism ... I don't believe such a thing. Anyway, continue your task.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=63829/>.
8609 What brings you here?
8610 <COLOR=FFE36C0A>[Quest End - Watchman Polmer]<RETURN=1/></COLOR>There are an awful lot of enemies. Get ready.
8612 There are an awful lot of enemies.
8615 There are an awful lot of enemies.
8618 There are an awful lot of enemies.
8620 <COLOR=FFE36C0A>[Quest Start - Guard Captain Alkan]<RETURN=1/></COLOR>We, Etherain, will join the war as part of the Liberation Army. Return to Tringel Village and pass our resolution to them. Etherain is now part of the Liberation Army.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=63814/>.
8621 We, Etherain, will join the war as part of the Liberation Army.
8622 <COLOR=FFE36C0A>[Quest End - Ranthartz]<RETURN=1/></COLOR>Great .... Great. Now we can see a ray of hope.
8623 <COLOR=FFE36C0A>[Quest Start - Ranthartz]<RETURN=1/></COLOR>Now you have to go on some missions. You have to finish the tasks in the Etherain Sewer. Get ready for the mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=62001/>.
8624 What brings you here?
8625 <COLOR=FFE36C0A>[Quest End - Yibet]<RETURN=1/></COLOR>Now you have to go on a mission.
8626 <COLOR=FFE36C0A>[Quest Start - Yibet]<RETURN=1/></COLOR>Now you have to go on a mission. After accepting the Quest, receive the follow-up quest.<RETURN=1/><RETURN=1/>Press F11 to load a Battle Zone. You can create a room or enter a created room. You can begin the Missions [Grave of the Siegel Knights] and [Etherain Sewer]. You can complete these missions or return to the Sewer to perform tasks. The choice is yours.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Accept the quest [Sewer War 2] and complete the follow-up quests.
8627 Now you have to go on a mission. After accepting the quest, receive the follow-up quest.
8628 <COLOR=FFE36C0A>[Quest End - Yibet]<RETURN=1/></COLOR>Great work! Retry the task.
8629 <COLOR=FFE36C0A>[Quest Start - Ranthartz]<RETURN=1/></COLOR>You will now head to Etherain.<RETURN=1/><RETURN=1/>We will recapture all of our land around Etherain. Move to Etherain. May the grace of the Liberation Army be with you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Move to Etherain and find <NPCNAME=63836/>.
8630 What brings you here?
8631 <COLOR=FFE36C0A>[Quest End - Guard Captain Alkan]<RETURN=1/></COLOR>Welcome. New tasks are waiting for you!
41867 Find <NPCNAME=28265/>.
41868 Eliminate <NPCNAME=1005/> and <NPCNAME=1006/>.
41869 Eliminate <NPCNAME=1008/>.
41870 Eliminate <NPCNAME=1016/>.
41871 Find <NPCNAME=28266/>.
41872 Eliminate <NPCNAME=1032/>.
41873 Eliminate <NPCNAME=1020/>.
41874 Find <NPCNAME=63821/>.
41875 Find <NPCNAME=65112/>.
41876 Eliminate Beastman Soldiers and obtain <ITEMNAME=41427/>.
41877 Eliminate Beastman Soldiers and obtain <ITEMNAME=41427/>.
41878 Eliminate <NPCNAME=1053/>.
41879 Eliminate <NPCNAME=1059/>.
41880 Find <NPCNAME=63821/>.
41881 Return to the Waldchen Village and find <NPCNAME=62168/>.
41882 Complete the follow-up quests that occur when you accept the quest [Forest War].
41883 Eliminate <NPCNAME=1151/> and <NPCNAME=1153/> to obtain <ITEMNAME=41428/>.
41884 Eliminate <NPCNAME=1151/> and <NPCNAME=1153/> to obtain <ITEMNAME=41428/>.
41885 Eliminate <NPCNAME=1151/> and <NPCNAME=1153/> to obtain <ITEMNAME=41428/>.
41886 Find <NPCNAME=64020/>.
41887 Find <NPCNAME=28268>.
41889 Buy <ITEMNAME=4007/> at the shop and come back.
41890 Eliminate <NPCNAME=1164/> and obtain <ITEMNAME=41429/>.
41891 Eliminate <NPCNAME=1164/> and obtain <ITEMNAME=41429/>.
41892 Find <NPCNAME=65115/>.
41893 Return to the Waldchen Village and find <NPCNAME=62168/>.
41894 Accept the quest [Forest War]and complete the follow-up quests.
41895 Complete the sub-quests [Checking Security Status 1~4].
41896 Buy <ITEMNAME=6623/> at the shop and come back.
41897 Buy <ITEMNAME=48501/> from the secret agent and come back.
41898 Buy <ITEMNAME=4195/> at the shop and come back.
41899 Buy <ITEMNAME=3301/> at the shop and come back.
41900 Accept the follow-up quests that occurs when you accept the quest [An Order from Von Herling 1] and complete up to the quest [Map of the Sewer].
41901 Complete sub-quests [A Request from Guards 1~4].
41903 Obtain <ITEMNAME=4122/>. You can make it by taking <ITEMNAME=4951/> and <ITEMNAME=6623/> to the craft merchant.
41904 Buy <ITEMNAME=6623/> at the shop and come back.
41905 Buy <ITEMNAME=48501/> from the secret agent and come back.
41906 Accept the follow-up quests that occurs when you accept the quest [An Order from Von Herling 2] and complete up to the quest [Missing Scouts].
41907 Find <NPCNAME=62001>. You can travel fast by using the waypoint.
41908 Accept the quest [Sewer War] and complete the follow-up quests.
41909 Complete sub-quests [Helping Needy Neighbors 1~4].
41911 Buy <ITEMNAME=6623/> at the shop and come back.
41912 Obtain <ITEMNAME=4122/>. You can make it by taking <ITEMNAME=4951/> and <ITEMNAME=6623/> to the craft merchant.
41913 Buy <ITEMNAME=48501/> from the secret agent and come back.
41914 Accept the follow-up quests that occurs when you accept the quest [Tringel Council's Order 1] and complete up to the quest [Eternal Rest].
41915 Complete sub-quests [Village Restoration 1~4].
41917 Buy <ITEMNAME=6623/> at the shop and come back.
41918 Obtain <ITEMNAME=4122/>. You can make it by taking <ITEMNAME=4951/> and <ITEMNAME=6623/> to the craft merchant.
41919 Buy <ITEMNAME=48501/> from the secret agent and come back.
41920 Æ®¸µ°Ö ÀÇȸÀÇ ¸í·É2 ¼ö¶ô ½Ã ¹ß»ýÇÏ´Â Äù½ºÆ®µéÀ» ¼öÇàÇÏ¿© Äù½ºÆ® [¿¡ÅÚ·¹ÀÎ ÀÔ¼º]±îÁö ¿Ï·áÇϼ¼¿ä.
41921 Find <NPCNAME=65124/>. The fastest way to get to the Rusty Floodgate Sewer is through the waypoint to the West Sewer of Maze.
41922 Accept the quest and complete the follow-up quests.
41923 Eliminate 20 normal monsters that are level 25 and higher.
41924 Eliminate 10 leader monsters that are level 25 and higher.
41925 Find <NPCNAME=28269/>.
41926 Accept the quest and complete the follow-up quests.
41927 Find and eliminate <NPCNAME=7103/>.
41928 Find and eliminate <NPCNAME=7108/>.
41929 Find and eliminate <NPCNAME=1454/>.
41930 Find <NPCNAME=63829/>.
41931 Accept the quest and complete the follow-up quests.
41932 Eliminate 60 normal monsters that are level 30 and higher.
41934 Find <NPCNAME=63814/>.
41935 End of conversation with Yibet
41936 Accept the quest [Sewer War 2] and complete the follow-up quests.
41937 Move to Etherain and find <NPCNAME=63836/>.
//¿ÀÈÄ 7:20 2011-11-25
213 Àú¸¦ ÁöÄѺÁÁÖ¼¼¿ä.
40052 Äù½ºÆ® ¼ö¶ô ½Ã ¼ÒȯµÇ´Â ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä.
1140 ÀÌÁ¦ ¿ì¸®¸¦ °¡·Î ¸·´ø °ÍµéÀÌ »ç¶óÁ³À¸´Ï, ´Ù½Ã Áø°Ý Áغñ¸¦ ÇØ¾ß ÇÕ´Ï´Ù.
//¿ÀÈÄ 12:42 2011-11-28
10613 <COLOR=FFE36C0A>[Quest Start - Groom Brandon]<RETURN=1/><RETURN=1/></COLOR>Hey, you!<RETURN=1/><RETURN=1/>I've got this letter.<RETURN=1/><RETURN=1/>The recipient is <NPCNAME=28264/>/*Drunkard Santa*/.<RETURN=1/><RETURN=1/>I guess the man at the bonfire is him....<RETURN=1/><RETURN=1/>As you know, I can't leave here.<RETURN=1/><RETURN=1/>Can you deliver this letter to him?<RETURN=1/><RETURN=1/><RETURN=1/>Frankly speaking, I don't want to get involved in any troublesome work.<RETURN=1/><RETURN=1/>Did the sender think I should receive this because I am the closest to animals in this village?<RETURN=1/>I don't understand why it was sent to me. Haha.<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Deliver <ITEMNAME=41136/>/*Anonymous Letter*/ to <NPCNAME=28264/>/*Drunkard Santa*/.<RETURN=1/><RETURN=1/>
10614 <RETURN=1/>
10615 <COLOR=FFE36C0A>[Quest End - Drunkard Santa]<RETURN=1/><RETURN=1/></COLOR>Hiccup! What?<RETURN=1/><RETURN=1/>You giving this letter to me? <heroclass/> do you love me?<RETURN=1/><RETURN=1/>Ah ... this is not a letter from you. Hiccup! You should have said it earlier. Hiccup.<RETURN=1/><RETURN=1/>What is this ... a fan letter? Hiccup!<RETURN=1/><RETURN=1/>
10616 <COLOR=FFE36C0A>[Quest Start - Drunkard Santa]<RETURN=1/><RETURN=1/></COLOR>Hiccup! Anyway, I'll read it later!<RETURN=1/><RETURN=1/>As you see, I'm a little bit drunk. No, I mean, I am a bit in a daze now. Hiccup!<RETURN=1/><RETURN=1/>I'm not drunk!! Who says I'm drunk? Hiccup!<RETURN=1/><RETURN=1/>Anyway, I am a bit in a daze ... so<RETURN=1/>Can you do me a favor? <RETURN=1/>What? You accepted a request from the horse-selling guy, but you can't do the same for an old man like me? Hiccup!<RETURN=1/><RETURN=1/>Well, I'm not asking you for something big. All you have to do is deliver <ITEMNAME=41137/>/*Christmas Gift to Be Delivered*/ to <NPCNAME=64077/>/*Corrupt Little Devil*/ in <MAPNAME=10001/>/*Tringel*/. Hiccup!<RETURN=1/><RETURN=1/>Hiccup. Frankly how can I trust <Heroclass/> without reserve?<RETURN=1/>Receive the recipient's signature on this <ITEMNAME=41138/>/*Empty Delivery Note*/ and bring it to me. <RETURN=1/><RETURN=1/><RETURN=1/>Hiccup. By the way, where the hell is Rudolph?<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Deliver <ITEMNAME=41137/>/*Christmas Gift to Be Delivered*/ to <NPCNAME=64077/>/*Corrupt Little Devil*/ in <MAPNAME=10001/>/*Tringel*/ and return with the recipient's signature on <ITEMNAME=41138/>/*Empty Deliver Note*/.<RETURN=1/><RETURN=1/>
10617 <RETURN=1/>
10618 <COLOR=FFE36C0A>[Quest End - Corrupt Little Devil]<RETURN=1/><RETURN=1/></COLOR>Wow! Is this a Christmas gift for me??<RETURN=1/><RETURN=1/>I heard only those who did something good can receive a Christmas gift. Oh, maybe it was because I didn't cry at all?<RETURN=1/>Devils don't cry easily. Em....<RETURN=1/><RETURN=1/>I think the box smells like alcohol, but thank you!<RETURN=1/><RETURN=1/>What? You must receive my signature on the delivery note?<RETURN=1/><RETURN=1/>
10619 <COLOR=FFE36C0A>[Quest Start - Corrupt Little Devil]<RETURN=1/><RETURN=1/></COLOR>Well....<RETURN=1/><RETURN=1/>I've never received a Christmas gift before, but do people usually do such a thing when they receive a gift?<RETURN=1/><RETURN=1/>I've never signed my name before.<RETURN=1/><RETURN=1/>Well ... is it okay to sign my name like this?<RETURN=1/><RETURN=1/>Here you are. Is it enough?<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Deliver <ITEMNAME=41139/>/*Delivery Note*/ to <NPCNAME=28264/>/*Drunkard Santa*/.<RETURN=1/><RETURN=1/>
10620 <RETURN=1/>
10621 <COLOR=FFE36C0A>[Quest End - Drunkard Santa]<RETURN=1/><RETURN=1/></COLOR>You came back. Hiccup!<RETURN=1/><RETURN=1/>Oh ... you received the signature. Great work!<RETURN=1/><RETURN=1/>By the way, I must ask you another favor. Hiccup!<RETURN=1/>
10622 <COLOR=FFE36C0A>[Quest Start - Drunkard Santa]<RETURN=1/><RETURN=1/></COLOR>Ah.... Yes. Hiccup.<RETURN=1/><RETURN=1/>I must ask you for another favor. Hiccup!<RETURN=1/><RETURN=1/>While you were away, I read the <ITEMNAME=41136/>/*Anonymous Letter*/.<RETURN=1/><RETURN=1/>And I think my Rudolph called for a strike. Hiccup!<RETURN=1/>Hiccup. He must thank me as I took him in and raised him so far.<RETURN=1/><RETURN=1/>Did I overwork him? All he had to do was deliver gifts to around 2,000 people while I was taking a drink! Hiccup!<RETURN=1/><RETURN=1/>Did he go on a strike and send me this letter just for that? Hiccup!<RETURN=1/><RETURN=1/>Hiccup. Oh damn!<RETURN=1/>While you were delivering the gift, I found the whereabouts of him and his friends.<RETURN=1/>Go there right now and suppress the strike and bring a token to me! Hiccup. He will pay for this!<RETURN=1/><RETURN=1/>Use this <ITEMNAME=41140/>/*Map of Rudolph's Base*/ and you can move to the base immediately. Hiccup!<RETURN=1/>Bear in mind that you can move through it only by yourself because it was quickly made.<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Suppress Rudolph's Strike by using <ITEMNAME=41140/>/*Map of Rudolph's Base*/ and bring <ITEMNAME=41147/>/*Token of the End of Rudolph's Strike*/.<RETURN=1/><RETURN=1/>
10623 Get me some alcohol! Alcohol!<RETURN=1/><RETURN=1/>Hiccup! Eh? Are you still here? Go and bring me some alcohol!<RETURN=1/>
10624 <COLOR=FFE36C0A>[Quest End - Drunkard Santa]<RETURN=1/><RETURN=1/></COLOR>Hiccup! Yes ... this is it. You clearly suppressed him.<RETURN=1/><RETURN=1/>How does he dare disobey me. He now should know what will happen when he disobeys me!<RETURN=1/><RETURN=1/>Ah, don't worry about Rudolph. He is growing very fast.<RETURN=1/>Maybe it has grown fully by this time.<RETURN=1/><RETURN=1/><RETURN=1/>Hiccup! Here you are ... this is a Christmas gift for you.<RETURN=1/>Consider it as a reward and open it. Hiccup!<RETURN=1/><RETURN=1/>Hiccup. Frankly, I don't know what is inside. Hahaha! <RETURN=1/><RETURN=1/>Hey you! Get me some alcohol!<RETURN=1/><RETURN=1/>Eh? Are you still here?<RETURN=1/>
10625 <COLOR=FFE36C0A>[Quest Start - Drunkard Santa]<RETURN=1/><RETURN=1/></COLOR>Ah.... You came back.<RETURN=1/>I want to ask you another favor.<RETURN=1/><RETURN=1/>That damn Rudolph called for a strike again!<RETURN=1/><RETURN=1/>Suppress Rudolph's Strike and bring me the token again! Hiccup. This time I will never forgive him!<RETURN=1/><RETURN=1/>As you did before, use this <ITEMNAME=41140/>/*Map of Rudolph's Base*/ to move to the base immediately. Hiccup!<RETURN=1/>As you know, you can move through it only by yourself.<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Suppress Rudolph's strike again by using <ITEMNAME=41140/>/*Map of Rudolph's Base*/ and bring <ITEMNAME=41147/>/*Token of the End of Rudolph's Strike*/.<RETURN=1/><RETURN=1/>
10626 Get me some alcohol! Alcohol!<RETURN=1/><RETURN=1/>Hiccup! Eh? Are you still here? Go and bring me some alcohol!<RETURN=1/>
10627 <COLOR=FFE36C0A>[Quest End - Drunkard Santa]<RETURN=1/><RETURN=1/></COLOR>Hiccup! Yes ... this is it. You clearly suppressed him.<RETURN=1/><RETURN=1/>Once again, don't worry about him.<RETURN=1/>You also saw it, right? His antler is growing very fast.<RETURN=1/>Maybe it has fully grown by this time.<RETURN=1/><RETURN=1/><RETURN=1/>Hiccup! I will give you a Christmas gift this time as well.<RETURN=1/><RETURN=1/>I still don't know what is inside. Hahaha! <RETURN=1/><RETURN=1/>
41857 Deliver <ITEMNAME=41136/>/*Anonymous Letter*/ to <NPCNAME=28264/>/*Drunkard Santa*/.
41858 Deliver <ITEMNAME=41137/>/*Christmas Gift to Be Delivered*/ to <NPCNAME=64077/>/*Corrupt Little Devil*/ in <MAPNAME=10001/>/*Tringel*/ and come back with the recipient's signature on the <ITEMNAME=41138/>/*Empty Delivery Note*/.
41859 Deliver <ITEMNAME=41139/>/*Delivery Note*/ to <NPCNAME=28264/>/*Drunkard Santa*/.
41860 Suppress Rudolph's Strike by using the <ITEMNAME=41140/>/*Map of Rudolph's Base*/ and bring the <ITEMNAME=41147/>/*Token of the End of Rudolph's Strike*/.
41861 Suppress Rudolph's Strike again by using the <ITEMNAME=41140/>/*Map of Rudolph's Base*/ and bring the <ITEMNAME=41147/>/*Token of the End of Rudolph's Strike*/.
//¿ÀÈÄ 5:50 2011-11-28
8524 <COLOR=FFE36C0A>[Quest Start - [Tringel Guard Unit] Yaya]<RETURN=1/></COLOR>Have you heard about Crystallization?<RETURN=1/><RETURN=1/>If you take useless equipment to enhancement merchants and ask them for <COLOR=FFFF0000>Crystallization</COLOR>, they will crystallize it into <ITEMNAME=4951/>. <ITEMNAME=4951/> is a necessary item to make Recovery Potions. Bring <ITEMNAME=4951/> to me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR> Obtain <ITEMNAME=4951/>. You can go to an enhancement merchant and crystallize unnecessary equipment.
8548 <COLOR=FFE36C0A>[Quest Start - [Sewer Excavation Party] Mummy Jones]<RETURN=1/></COLOR>Have you ever heard about Crystallization?<RETURN=1/><RETURN=1/>If you take useless equipment to enhancement merchants and ask them for <COLOR=FFFF0000>Crystallization</COLOR>, they will crystallize it into <ITEMNAME=4951/>. <ITEMNAME=4951/> is a necessary item to make Recovery Potions. Bring <ITEMNAME=4951/> to me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR> Obtain <ITEMNAME=4951/>. You can go to an enhancement merchant and crystallize unnecessary equipment.
41902 Obtain <ITEMNAME=4951/>. You can go to an enhancement merchant and crystallize unnecessary equipment.
41910 Obtain <ITEMNAME=4951/>. You can go to an enhancement merchant and crystallize unnecessary equipment.
8566 <COLOR=FFE36C0A>[Quest Start - Walchen]<RETURN=1/></COLOR>Have you ever heard about Crystallization?<RETURN=1/><RETURN=1/>If you take useless equipment to enhancement merchants and ask them for <COLOR=FFFF0000>Crystallization</COLOR>, they will crystallize it into <ITEMNAME=4951/>. <ITEMNAME=4951/> is a necessary item to make Recovery Potions. Bring <ITEMNAME=4951/> to me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR> Obtain <ITEMNAME=4951/>. You can go to an enhancement merchant and crystallize unnecessary equipment.
41916 Obtain <ITEMNAME=4951/>. You can go to an enhancement merchant and crystallize unnecessary equipment.
//¿ÀÈÄ 7:53 2011-11-29
8539 <COLOR=FFE36C0A>[Quest Start - Guard Captain Von Herling]<RETURN=1/></COLOR>You have completed your task according to the order.<RETURN=1/><RETURN=1/>Find <NPCNAME=62001/> and you can receive the tasks for the mission [Etherain Sewer]. Find her and receive the tasks for the mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <NPCNAME=62001/>. You can travel fast by using the waypoint.
//¿ÀÀü 11:23 2011-12-06
10324 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë - °æºñ´ëÀå ·ÐÄË º» ¹ÌÇÏ¿¤ÀÇ ¸»]<RETURN=1/></COLOR><RETURN=1/><HERONAME/>.<RETURN=1/>¹Ì¾ÈÇÑ ºÎŹÀÌÁö¸¸, ¿À´ÃÀº <MAPNAME=54081/>/*Ä«¸£¿ÏÀÇ ºÐÈ­±¸*/¿¡ Á» ´Ù³à¿ÍÁà¾ß°Ú³×.<RETURN=1/><RETURN=1/>Ç×»ó ÀÌ·± ºÎʏ¸Çؼ­ ¹Ì¾ÈÇϳ׸¸ ±×ÂÊ¿¡ ³ª°¡ÀÖ´Â º´»çµé¿¡°Ô ¸í·É¼­¸¦ Àü´ÞÇØ¾ß Çϴµ¥, Àڳ׸¸Å­ ¹ÏÀ»¸¸ÇÑ <HEROCLASS/>°¡ ¾øÀݳª.<RETURN=1/><RETURN=1/>
//¿ÀÀü 12:59 2012-01-02
10583 <COLOR=FFE36C0A>[Quest Start - Chieftain Siede]<RETURN=1/></COLOR>I can feel the good mood of the village.<RETURN=1/>The people of the republic are the most happy, and it's all thanks to you.<RETURN=1/><RETURN=1/>What?<RETURN=1/>How to get stronger?<RETURN=1/>I see. To deal with hardships in the future, you need to be stronger.<RETURN=1/>Sadly, there are no shortcuts for that.<RETURN=1/>Well, most likely not. <NPCNAME=1967/> hears lots of rumors, so maybe she knows something?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go to <NPCNAME=1967/> and ask how to become stronger.
10584 <NPCNAME=1967/> hears lots of rumors, so maybe she knows something?
10585 <COLOR=FFE36C0A>[Quest End - Chaya the Bard]<RETURN=1/></COLOR>Yes? You want to be stronger, don't you?
10586 <COLOR=FFE36C0A>[Quest Start - Chaya the Bard]<RETURN=1/></COLOR>Hm...<RETURN=1/><RETURN=1/>I know many old stories and legends, but they won't be of much help.<RETURN=1/>Maybe <NPCNAME=1965/> can help you.<RETURN=1/>She meets many warriors as a healer.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Ask <NPCNAME=1965/> how to become stronger.
10587 Maybe <NPCNAME=1965/> can help you.
10588 <COLOR=FFE36C0A>[Quest End - Biyona the Healer]<RETURN=1/></COLOR>Yes? You want to be stronger?
10589 <COLOR=FFE36C0A>[Quest Start - Biyona the Healer]<RETURN=1/></COLOR>Well, the best way is simply to train harder.<RETURN=1/>If you really must know more, talk to <NPCNAME=1968/>.<RETURN=1/>He gets wounded more often than anyone I know, probably from training hard. Oh, and he said something once.<RETURN=1/>He mentioned getting hurt while dreaming?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Ask <NPCNAME=1968/> how you can become stronger.
10590 <NPCNAME=1968/> trains very rigorously lately.
10591 <COLOR=FFE36C0A>[Quest End - Pedetu the Hunter]<RETURN=1/></COLOR>What do you want? You want to be stronger?
10592 <COLOR=FFE36C0A>[Quest Start - Pedetu the Hunter]<RETURN=1/></COLOR>Training?<RETURN=1/>I don't train any more than you, probably, I'm just not scared of monsters.<RETURN=1/>My wounds?<RETURN=1/>No, I didn't get them while hunting. At night, monsters I killed before appear in my dreams, and they're much stronger than they were in life. I fear someone might have cursed me.<RETURN=1/>Go ask <NPCNAME=1967/> if you want. I'm sure he can explain it better than I can.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Ask <NPCNAME=1967/> about fighting in dreams.
10593 Did you talk to <NPCNAME=1967/>?
10594 <COLOR=FFE36C0A>[Quest End - Chaya the Bard]<RETURN=1/></COLOR>Yes? Fighting while dreaming?
10595 <COLOR=FFE36C0A>[Quest Start - Chaya the Bard]<RETURN=1/></COLOR>My great-great-grandmother once penned this poem.<RETURN=1/><RETURN=1/>O Gormeos, warrior of Volkan.<RETURN=1/>Your courage pierces even the heavens.<RETURN=1/>Your honor shines clearer than water.<RETURN=1/>None can dream to approach your wisdom.<RETURN=1/>How did you become so strong?<RETURN=1/>O Volkan hero, vanquish your nightmares.<RETURN=1/>O moonlit hero, overcome the trials of your dreams.<RETURN=1/><RETURN=1/>It's not much, but it's all I know. Maybe <NPCNAME=1964/> will know more.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Ask <NPCNAME=1964/> about the meaning of the poem.
10596 Maybe <NPCNAME=1964/> will know more.
10597 <COLOR=FFE36C0A>[Quest End - Siede]<RETURN=1/></COLOR>Trials in the dreams of the Volkans?
10598 <COLOR=FFE36C0A>[Quest Start - Siede]<RETURN=1/></COLOR>Before the Great Arcane Catastrophe, many tribes lived in Serient.<RETURN=1/>One was the Ancient Moon Dragons, a tribe of Volkans.<RETURN=1/>They supposedly selected their bravest warriors by having them undergo trials in their dreams.<RETURN=1/>These trials were basically to fight battles of the past once more, but in their dreams. The enemies were much stronger there than they ever were in life.<RETURN=1/>Any warrior who passed this trial suddenly experienced a great surge in his abilites.<RETURN=1/>Sadly, the Ancient Moon Dragons only exist in legends now.<RETURN=1/>Their nightmare trials faded away long ago.<RETURN=1/><RETURN=1/>Wait, really? <NPCNAME=1968/> seems to be fighting in his dreams?<RETURN=1/>That's impossible! Can it be? Has the old magic returned...?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find out who is using Volkan magic in Kortoq.
10599 Did you find who rediscovered the old magic?
10600 <COLOR=FFE36C0A>[Quest End - Sharte]<RETURN=1/></COLOR>This place is really interesting.<RETURN=1/>I started deciphering a stone tablet found recently, and I think it's a kind of spell.<RETURN=1/>I tried casting it on that oaf of a hunter, and the next day, he was covered in wounds.<RETURN=1/>No matter, my research must continue.
10601 <COLOR=FFE36C0A>[Quest Start - Sharte]<RETURN=1/></COLOR>Do you want to become stronger?<RETURN=1/>Good! That's not too difficult. My little lab rat... No, no, I didn't say anything.<RETURN=1/>By studying the writings of the Aukrans from Brakion and relics of Serient, we were able to recreate the secret spell of the Volkans used to create the nightmare trials. We thought we were successful. Sadly, we didn't have a proper test subject for our experiments. Instead, chose that foolish hunter, but studying him's proven very difficult.<RETURN=1/>Maybe you'd like to volunteer? I'm sure it would be advantageous for you, as well. You want to become stronger than you are now, no?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Ask Moze, the Scholar of Fantasy, about the experiment.
10602 Will you help with our experiment? Then go to the coast and talk to Moze, the Scholar of Fantasy.
10603 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>What is it? Are you offering to help with the experiment? Ho ho! Then you're very welcome here.
10604 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm.<RETURN=1/>First I need to see if you're good enough to survive the nightmare trials. Hmmm.<RETURN=1/>I want you to kill the strongest monsters in the Forest of Beasts to prove your skill.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=38301/>, <NPCNAME=38306/>, <NPCNAME=38311/>, and <NPCNAME=25701/>.
10605 Did you kill the monsters I asked you to in the Forest of Beasts?
10606 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm. Very impressive. You've successfully proved your strength to me, <HERONAME/>.<RETURN=1/>I'll need some time, please. Yes, <HERONAME/>, very good indeed.<RETURN=1/>I'll make a special talisman for you.
10607 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm.<RETURN=1/>First I need to see if you're good enough to survive the nightmare trials. Hmmm.<RETURN=1/>I want you to kill the strongest monsters in the Etherain Sewer to prove your skill.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=38326/>, <NPCNAME=38321/>, <NPCNAME=38316/>, and <NPCNAME=25706/>.
10608 Did you kill the monsters I asked you to in the Etherain Sewer?
10609 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm. Very impressive. You've successfully proved your strength to me, <HERONAME/>.<RETURN=1/>I'll need some time, please. Yes, <HERONAME/>, very good indeed.<RETURN=1/>I'll make a special talisman for you.
10610 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm.<RETURN=1/>First I need to see if you're good enough to survive the nightmare trials. Hmmm.<RETURN=1/>I want you to kill the strongest monsters in the Frozen Palace to prove your skill.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=38311/>, <NPCNAME=38336/>, <NPCNAME=38342/>, and <NPCNAME=25711/>.
10611 Did you kill the monsters I asked you to in the Frozen Palace?
10612 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm. Very impressive. You've successfully proved your strength to me, <HERONAME/>.<RETURN=1/>I'll need some time, please. Yes, <HERONAME/>, very good indeed.<RETURN=1/>I'll make a special talisman for you.
10628 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm.<RETURN=1/>First I need to see if you're good enough to survive the nightmare trials. Hmhm.<RETURN=1/>I want you to kill the strongest monsters in the Valley of the Dragonkin to prove your skill.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=38346/>, <NPCNAME=38351/>, <NPCNAME=38357/>, and <NPCNAME=25717/>.
10629 Did you kill the monsters I asked you to in the Valley of the Dragonkin?
10630 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm. Very impressive. You've successfully proved your strength to me, <HERONAME/>.<RETURN=1/>I'll need some time, please. Yes, <HERONAME/>, very good indeed.<RETURN=1/>I'll make a special talisman for you.
10631 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm.<RETURN=1/>First I need to see if you're good enough to survive the nightmare trials. Hmhm.<RETURN=1/>I want you to kill the strongest monsters in the Aiort Graveyard to prove your skill.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=363/>, <NPCNAME=38366/>, <NPCNAME=36650/>, and <NPCNAME=637/>.
10632 Did you kill the monsters I asked you to in the Aiort Graveyard?
10633 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm. Very impressive. You've successfully proved your strength to me, <HERONAME/>.<RETURN=1/>I'll need some time, please. Yes, <HERONAME/>, very good indeed.<RETURN=1/>I'll make a special talisman for you.
10634 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm.<RETURN=1/>First I need to see if you're good enough to survive the nightmare trials. Hmhm.<RETURN=1/>I want you to kill the strongest monsters in Helron's Castle to prove your skill.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=708/>, <NPCNAME=756/>, <NPCNAME=728/>, and <NPCNAME=853/>.
10635 Did you kill the monsters I asked you to in Helron's Castle?
10636 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm. Very impressive. You've successfully proved your strength to me, <HERONAME/>.<RETURN=1/>I'll need some time, please. Yes, <HERONAME/>, very good indeed.<RETURN=1/>I'll make a special talisman for you.
10637 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm.<RETURN=1/>First I need to see if you're good enough to survive the nightmare trials. Hmhm.<RETURN=1/>I want you to kill the strongest monsters in Green Earth to prove your skill.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=1928/>, <NPCNAME=916/>, <NPCNAME=4018/>.
10638 Did you kill the monsters I asked you to in Green Earth?
10639 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm. Very impressive. You've successfully proved your strength to me, <HERONAME/>.<RETURN=1/>I'll need some time, please. Yes, <HERONAME/>, very good indeed.<RETURN=1/>I'll make a special talisman for you.
10640 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm.<RETURN=1/>First I need to see if you're good enough to survive the nightmare trials. Hmhm.<RETURN=1/>I want you to kill the strongest monsters in the Shelter for Spirits to prove your skill.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=/>, <NPCNAME=/>, <NPCNAME=/>, and <NPCNAME=/>.
10641 Did you kill the monsters I asked you to in the Shelter for Spirits?
10642 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm. Very impressive. You've successfully proved your strength to me, <HERONAME/>.<RETURN=1/>I'll need some time, please. Yes, <HERONAME/>, very good indeed.<RETURN=1/>I'll make a special talisman for you.
10643 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm.<RETURN=1/>First I need to see if you're good enough to survive the nightmare trials. Hmhm.<RETURN=1/>I want you to kill the strongest monsters in the Boreas Mountains to prove your skill.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=/>, <NPCNAME=/>, <NPCNAME=/>, and <NPCNAME=/>.
10644 Did you kill the monsters I asked you to in the Boreas Mountains?
10645 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm. Very impressive. You've successfully proved your strength to me, <HERONAME/>.<RETURN=1/>I'll need some time, please. Yes, <HERONAME/>, very good indeed.<RETURN=1/>I'll make a special talisman for you.
10646 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm.<RETURN=1/>First I need to see if you're good enough to survive the nightmare trials. Hmhm.<RETURN=1/>I want you to kill the strongest monsters in the Valley of Life to prove your skill.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=/>, <NPCNAME=/>, <NPCNAME=/>, and <NPCNAME=/>.
10647 Did you kill the monsters I asked you to in the Valley of Life?
10648 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm. Very impressive. You've successfully proved your strength to me, <HERONAME/>.<RETURN=1/>I'll need some time, please. Yes, <HERONAME/>, very good indeed.<RETURN=1/>I'll make a special talisman for you.
10650 Hmm. They might be too difficult to fight alone. You should gather some friends and go together.
10651 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Oh. You succeeded.<RETURN=1/>Yes, I can tell. You're enveloped by a powerful energy.<RETURN=1/>Fascinating. Eh? But that's... You have something on your clothes. Right here.
10653 Hmm. They might be too difficult to fight alone. You should gather some friends and go together.
10654 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Oh. You succeeded.<RETURN=1/>Yes, I can tell. You're enveloped by a powerful energy.<RETURN=1/>Fascinating. Eh? But that's... You have something on your clothes. Right here.
10656 Hmm. They might be too difficult to fight alone. You should gather some friends and go together.
10657 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Oh. You succeeded.<RETURN=1/>Yes, I can tell. You're enveloped by a powerful energy.<RETURN=1/>Fascinating. Eh? But that's... You have something on your clothes. Right here.
10659 Hmm. They might be too difficult to fight alone. You should gather some friends and go together.
10660 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Oh. You succeeded.<RETURN=1/>Yes, I can tell. You're enveloped by a powerful energy.<RETURN=1/>Fascinating. Eh? But that's... You have something on your clothes. Right here.
10662 Hmm. They might be too difficult to fight alone. You should gather some friends and go together.
10663 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Oh. You succeeded.<RETURN=1/>Yes, I can tell. You're enveloped by a powerful energy.<RETURN=1/>Fascinating. Eh? But that's... You have something on your clothes. Right here.
10665 Hmm. They might be too difficult to fight alone. You should gather some friends and go together.
10666 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Oh. You succeeded.<RETURN=1/>Yes, I can tell. You're enveloped by a powerful energy.<RETURN=1/>Fascinating. Eh? But that's... You have something on your clothes. Right here.
10668 Hmm. They might be too difficult to fight alone. You should gather some friends and go together.
10669 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Oh. You succeeded.<RETURN=1/>Yes, I can tell. You're enveloped by a powerful energy.<RETURN=1/>Fascinating. Eh? But that's... You have something on your clothes. Right here.
10671 Hmm. They might be too difficult to fight alone. You should gather some friends and go together.
10672 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Oh. You succeeded.<RETURN=1/>Yes, I can tell. You're enveloped by a powerful energy.<RETURN=1/>Fascinating. Eh? But that's... You have something on your clothes. Right here.
10674 Hmm. They might be too difficult to fight alone. You should gather some friends and go together.
10675 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Oh. You succeeded.<RETURN=1/>Yes, I can tell. You're enveloped by a powerful energy.<RETURN=1/>Fascinating. Eh? But that's... You have something on your clothes. Right here.
41847 Talk to <NPCNAME=1967/>.
41848 Talk to <NPCNAME=1965/>.
41849 Talk to <NPCNAME=1968/>.
41850 Talk to <NPCNAME=1967/>.
41851 Talk to <NPCNAME=1964/>.
41852 Find who rediscovered the old magic of the Volkans at Kortoq.
41853 Talk to <NPCNAME=50112/>.
41854 Kill <NPCNAME=38301/>, <NPCNAME=38306/>, <NPCNAME=38311/> and <NPCNAME=25701/>.
41855 Kill <NPCNAME=38326/>, <NPCNAME=38321/>, <NPCNAME=38316/> and <NPCNAME=25706/>.
41856 Kill <NPCNAME=38331/>, <NPCNAME=38336/>, <NPCNAME=38342/> and <NPCNAME=25711/>.
41938 Kill <NPCNAME=38346/>, <NPCNAME=38351/>, <NPCNAME=38357/> and <NPCNAME=25717/>.
41939 Kill <NPCNAME=363/>, <NPCNAME=38366/>, <NPCNAME=36650/> and <NPCNAME=637/>.
41940 Kill <NPCNAME=708/>, <NPCNAME=756/>, <NPCNAME=728/> and <NPCNAME=853/>.
41941 Kill <NPCNAME=1928/>, <NPCNAME=916/>, and <NPCNAME=4018/>.
41942 Qualification - Shelter for Spirits Summary
41943 Qualification - Boreas Mountains Summary
41944 Qualification - Valley of Life Summary
41945 Enter the Nightmare Trial Battlezone for the Forest of Beasts and kill <NPCNAME=50048/>.
41946 Enter the Nightmare Trial Battlezone for the Etherain Sewer and kill <NPCNAME=50110/>.
41948 Nightmare Trials - Valley of the Dragonkin Summary
41949 Nightmare Trials - Aiort Graveyard Summary
41950 Nightmare Trials - Helron's Castle Summary
41951 Nightmare Trials - Green Earth Summary
41952 Nightmare Trials - Shelter for Spirits Summary
41953 Nightmare Trials - Boreas Mountains Summary
41954 Nightmare Trials - Valley of Life Summary
//¿ÀÈÄ 6:42 2012-01-18
11000 <COLOR=FFE36C0A>[Quest Start - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Good day. We pilgrims have traveled a long way to see the Holy Tree of Knowledge, Yggdrasil. Our journey to the Eternal Land has been harsh and wearying. We've come so far, but have now run out of food and can't continue on our way. We're so hungry... Forgive me for asking, but could you spare some food?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect <ITEMNAME=41430/>.
11001 We're so hungry...
11002 <COLOR=FFE36C0A>[Quest End - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Bless you! Ah... That is a lot of mushrooms. Shame you couldn't find a little meat.
11003 <COLOR=FFE36C0A>[Quest Start - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Thank you for helping us. Many pilgrims have passed through here, suffering from hunger just as we were. I'm worried some might die of starvation out in the wilderness. Please find those pilgrims and help them in their need.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the quests [Pilgrim's Staff], [Raptor Meat], [Echidna Scales].
11004 Please find the other pilgrims and help them.
11005 <COLOR=FFE36C0A>[Quest End - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Well done! Thank you for helping the pilgrims. They're all very grateful.
11006 <COLOR=FFE36C0A>[Quest Start - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Please find Sadart. He must have gotten lost. I'm so worried about him. He must be exhausted and in need of help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find Sadart the Pilgrim.
11007 I lost something.
11008 <COLOR=FFE36C0A>[Quest End - Sadart the Pilgrim]<RETURN=1/></COLOR>Nice to meet you. I was quite nervous when I lost the others, but I feel safe now.
11009 <COLOR=FFE36C0A>[Quest Start - Sadart the Pilgrim]<RETURN=1/></COLOR>I lost some things that are very precious to me, a simple staff and a bag. For pilgrims, a good staff is worth more than gold on a pilgrimage. In olden days, a wiseman would carry nothing but a staff on the journey here. We honor them as their descendants by also carrying only a staff and a bag. Please, find my staff and my bag. I know they must be close by.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find <ITEMNAME=41431/> and <ITEMNAME=41432/>. You can find Sadart's belongings to the west of him.
11010 Please, find my staff and my bag.
11011 <COLOR=FFE36C0A>[Quest End - Sadart the Pilgrim]<RETURN=1/></COLOR>Bless you! I'll be able to finish my pilgrimage safely now. Thank you.
11012 <COLOR=FFE36C0A>[Quest Start - Sadart the Pilgrim]<RETURN=1/></COLOR>Amartia, a fellow pilgrim, also lost his staff recently. I have an extra staff that he can use. Please take this staff to Amartia.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take <ITEMNAME=41431/> to Amartia the Pilgrim.
11013 My staff...
11014 <COLOR=FFE36C0A>[Quest End - Amartia the Pilgrim]<RETURN=1/></COLOR>Oh, my staff! Thank you. I was in a quite a predicament without it. You are so kind.
11015 <COLOR=FFE36C0A>[Quest Start - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Find Amartia the Pilgrim. He must have gotten lost. I'm so worried about him. He must be exhausted and in need of help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find Amartia the Pilgrim.
11016 I'm so hungry...
11017 <COLOR=FFE36C0A>[Quest End - Amartia the Pilgrim]<RETURN=1/></COLOR>I'm so hungry... Please kind stranger, share your food with me?
11018 <COLOR=FFE36C0A>[Quest Start - Amartia the Pilgrim]<RETURN=1/></COLOR>I'm so hungry. I can't take even one more step. I wish I had something to eat... Do you have any food to spare? Please, I'm desperate.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=3031/> and collect <ITEMNAME=41433/>.
11019 A little meat would replenish my strength.
11020 <COLOR=FFE36C0A>[Quest End - Amartia the Pilgrim]<RETURN=1/></COLOR>Bless you. I can now continue my journey. Thank you so much!
11021 <COLOR=FFE36C0A>[Quest Start - Amartia the Pilgrim]<RETURN=1/></COLOR>Could you search for Ounset the Pilgrim? I think he might be suffering from hunger, as well. Please take this food to Ounset.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=41433/> to Ounset the Pilgrim.
11022 Shame you couldn't find a little meat.
11023 <COLOR=FFE36C0A>[Quest End - Ounset the Pilgrim]<RETURN=1/></COLOR>Oh thank you! Just when I thought I was done for, you come along!
11024 <COLOR=FFE36C0A>[Quest Start - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Please find Ounset the Pilgrim. He must have gotten lost. I'm so worried about him. He must be exhausted and in need of help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find Ounset the Pilgrim.
11025 His shoes are completely worn and he can't go any further.
11026 <COLOR=FFE36C0A>[Quest End - Ounset the Pilgrim]<RETURN=1/></COLOR>Sorry to make you worry and come all the way here, but I'm just fine. My shoes, on the other hand... They've fallen to shreds.
11027 <COLOR=FFE36C0A>[Quest Start - Ounset the Pilgrim]<RETURN=1/></COLOR>My shoes are so ragged that I can't take another step. I simply wish to make new shoes. I think I remember stories that the snakes in the Eternal Land have scales that can be made into supple but tough leather. With a few scales and what's left of my shoes, I can make a new pair. I hate to trouble you, but could you get me some? I would be so grateful.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=3035/> and collect <ITEMNAME=41434/>.
11028 I need new shoes...
11029 <COLOR=FFE36C0A>[Quest End - Ounset the Pilgrim]<RETURN=1/></COLOR>Thank you. Now I can continue my journey. I have some materials left. Maybe someone else in need can use them.
11030 <COLOR=FFE36C0A>[Quest Start - Ounset the Pilgrim]<RETURN=1/></COLOR>I have some snake scales left. I should give them to others. Have you met Sadart, a fellow pilgrim? When I saw him last, his shoes and clothes were in rough shape. He'll make good use of these scales.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=41434/> to Sadart the Pilgrim.
11031 His shoes were so old, too.
11032 <COLOR=FFE36C0A>[Quest End - Sadart the Pilgrim]<RETURN=1/></COLOR>Bless you! My shoes and clothes are in horrible shape. Now I can mend them. Thank you!
11033 <COLOR=FFE36C0A>[Quest Start - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Now we can continue our pilgrimage to the Holy Land. If you want to find out more about the Godtree, you should visit the Guardian of Earth. The Godtree Yggdrasil is not a regular tree, it bears fruits containing the essence of ancient knowledge. You should really speak with the Guardian of Earth.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Agrawal, Guardian of Earth.
11034 Are you a visitor?
11035 <COLOR=FFE36C0A>[Quest End - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>I am Agrawal, guardian of the Godtree Yggdrasil and keeper of the Eternal Land. Lately, I feel less like a guardian and more like a tour guide. This is a holy place, after all, and the flow of visitors never ceases. I suppose it is my responsibility to make sure they stay safe, as well. Just let me know if you ever need a guide.
11036 <COLOR=FFE36C0A>[Quest Start - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>Something terrible has happened. The Godtree is slowly withering and fewer people make the pilgrimage to see it. It should be in full bloom and very beautiful right now. But over the past year... The Tree has only gotten worse. I'm worried. The local people are preparing a festival to encourage more visitors, but if the Tree dies, so do they. We must revive the Godtree. I know asking an outsider like you is a bit rude, but we are desperate.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Find the pilgrims and complete the quests [Magic of the Tree Spirits], [Magic of the River Spirits], [Magic of the Wind Spirits], and [Magic of the Rock Spirits].
11037 We need to keep the Godtree alive.
11038 <COLOR=FFE36C0A>[Quest End - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>Well done. We must discover why the Godtree began to wither in the first place. The spirits did what they could, but weren't able to fully revive it.
11039 <COLOR=FFE36C0A>[Quest Start - Ounset the Pilgrim]<RETURN=1/></COLOR>We pilgrims will do anything we can to save the Godtree. Perhaps it will be best to collect energy from the spirits that live in these woods and give it to the Godtree. Please, get the energy of the spirits.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=28280/> and collect <ITEMNAME=41435/>.
11040 Find the spirits.
11041 <COLOR=FFE36C0A>[Quest End - Ounset the Pilgrim]<RETURN=1/></COLOR>Did you get the spirits' magic? Good. I hope this will help revive the Godtree.
11042 <COLOR=FFE36C0A>[Quest Start - Ounset the Pilgrim]<RETURN=1/></COLOR>Please, take the spirit magic to Agrawal, Guardian of Earth. I hope this will help revive the Godtree.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=41435/> to Agrawal, Guardian of Earth.
11043 We need to keep the Godtree alive.
11044 <COLOR=FFE36C0A>[Quest End - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>Thank you. I will use the magic of the spirits to revive the energy of the Godtree.
11045 <COLOR=FFE36C0A>[Quest Start - Amartia the Pilgrim]<RETURN=1/></COLOR>We pilgrims will do anything we can to help the Godtree. Perhaps it will be best to collect energy from the spirits that live in these woods and give it to the Godtree. Please, get the energy of the spirits.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=28281/> and collect <ITEMNAME=41436/>.
11046 Find the spirits.
11047 <COLOR=FFE36C0A>[Quest End - Amartia the Pilgrim]<RETURN=1/></COLOR>Did you get the spirits' magic? Good. I hope this will help revive the Godtree.
11048 <COLOR=FFE36C0A>[Quest Start - Amartia the Pilgrim]<RETURN=1/></COLOR>Please, take the spirit magic to Agrawal, Guardian of Earth. I hope this will help revive the Godtree.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=41436/> to Agrawal, Guardian of Earth.
11049 We need to keep the Godtree alive.
11050 <COLOR=FFE36C0A>[Quest End - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>Thank you. I will use the magic of the spirits to revive the energy of the Godtree.
11051 <COLOR=FFE36C0A>[Quest Start - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>We pilgrims will do anything we can to help the Godtree. Perhaps it will be best to collect energy from the spirits that live in these woods and give it to the Godtree. Please, get the energy of the spirits.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=28282/> and collect <ITEMNAME=41437/>.
11052 Find the spirits.
11053 <COLOR=FFE36C0A>[Quest End - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Did you get the spirits' magic? Good. I hope this will help revive the Godtree.
11054 <COLOR=FFE36C0A>[Quest Start - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Please, take the spirit magic to Agrawal, Guardian of Earth. I hope this will help revive the Godtree.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=41437/> to Agrawal, Guardian of Earth.
11055 We need to keep the Godtree alive.
11056 <COLOR=FFE36C0A>[Quest End - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>Thank you. I will use the magic of the spirits to revive the energy of the Godtree.
11057 <COLOR=FFE36C0A>[Quest Start - Ounset the Pilgrim]<RETURN=1/></COLOR>We pilgrims will do anything we can to save the Godtree. Perhaps it will be best to collect energy from the spirits that live in these woods and give it to the Godtree. Please, get the energy of the spirits.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=28283/> and collect <ITEMNAME=41438/>.
11058 Find the spirits.
11059 <COLOR=FFE36C0A>[Quest End - Ounset the Pilgrim]<RETURN=1/></COLOR>Did you get the spirits' magic? Good. I hope this will help revive the Godtree.
11060 <COLOR=FFE36C0A>[Quest Start - Ounset the Pilgrim]<RETURN=1/></COLOR>Please, take the spirit magic to Agrawal, Guardian of Earth. I hope this will help revive the Godtree.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Take the <ITEMNAME=41438/> to Agrawal, Guardian of Earth.
11061 We need to keep the Godtree alive.
11062 <COLOR=FFE36C0A>[Quest End - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>Thank you. I will use the magic of the spirits to revive the energy of the Godtree.
11063 <COLOR=FFE36C0A>[Quest Start - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>I used the magic of the spirits to revive the Godtree, but it wasn't as effective as I hoped it'd be. I must find a way to permanently boost the spirits' magic. The best way is probably to provide the Godtree with new energy. However, certain enemies in this forest constantly steal the tree's energy. We'd have to get rid of them first. Visit Krishna and discuss this problem with him.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Krishna, Sentry of Earth.
11064 ¡¡
11065 <COLOR=FFE36C0A>[Quest End - Krishna the Sentry]<RETURN=1/></COLOR>Nice to meet you! I'm Krishna, a sentry for this forest. I live under the blessing of the Godtree Yggdrasil, never wanting for anything. It hurts my heart to see the tree wither so.
11066 <COLOR=FFE36C0A>[Quest Start - Krishna, Sentry of Earth]<RETURN=1/></COLOR>Guardian Agrawal must have told you, the forest here is blessed by the Godtree Yggdrasil. The fish in the river and the humans on the earth, we all live under its blessing. No one can and should claim the blessing for themselves. The Godtree is growing weaker because some inhabitants of this forest are siphoning its power away. I did some investigating on my own and found out who's behind it. Help us punish those who steal the tree's energy. Aishiwara, another sentry, can give you a list of names.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the quests [Captain Amumu], [Captain Skira], and [Captain Kuzan].
11067 No one is allowed to hoard the Godtree's blessing for themselves.
11068 <COLOR=FFE36C0A>[Quest End - Krishna the Sentry]<RETURN=1/></COLOR>You did well! As one of the sentries responsible for this forest, I thank you. I made sure that nothing else is stealing energy from the Godtree. The only thing left to do is revive it again.
11069 <COLOR=FFE36C0A>[Quest Start - Aishiwara, Sentry of Earth]<RETURN=1/></COLOR>Yes, the ones we must punish are <NPCNAME=3037/> and <NPCNAME=3036/>. How dare they steal energy from the Godtree? They could never be forgiven for this blasphemy, not even in ten lifetimes! They must all be punished.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=3037/> and <NPCNAME=3036/>.
11070 You must find and kill anyone on the list.
11071 <COLOR=FFE36C0A>[Quest End - Aishiwara, Sentry of Earth]<RETURN=1/></COLOR>Thank you for helping us dispense justice. May the blessing of the Godtree be with you.
11072 <COLOR=FFE36C0A>[Quest Start - Aishiwara, Sentry of Earth]<RETURN=1/></COLOR>Yes, the ones we must punish are <NPCNAME=3045/> and <NPCNAME=3044/>. How dare they steal energy from the Godtree? They could never be forgiven for this blasphemy, not even in ten lifetimes! They must all be punished.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=3045/> and <NPCNAME=3044/>.
11073 You must find and kill anyone on the list.
11074 <COLOR=FFE36C0A>[Quest End - Aishiwara, Sentry of Earth]<RETURN=1/></COLOR>Thank you for helping us dispense justice. May the blessing of the Godtree be with you.
11075 <COLOR=FFE36C0A>[Quest Start - Aishiwara, Sentry of Earth]<RETURN=1/></COLOR>Yes, the ones we must punish are <NPCNAME=3040/> and <NPCNAME=3039/>. How dare they steal energy from the Godtree? They could never be forgiven for this blasphemy, not even in ten lifetimes! They must all be punished.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=3040/> and <NPCNAME=3039/>.
11076 You must find and kill anyone on the list.
11077 <COLOR=FFE36C0A>[Quest End - Aishiwara, Sentry of Earth]<RETURN=1/></COLOR>Thank you for helping us dispense justice. May the blessing of the Godtree be with you.
11078 <COLOR=FFE36C0A>[Quest Start - Krishna, Sentry of Earth]<RETURN=1/></COLOR>I did what I can do. Now, I hope you and Agrawal together will be able to revive the Godtree. Please help Agrawal.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Agrawal, Guardian of Earth.
11079 We must find a way to revive the Godtree.
11080 <COLOR=FFE36C0A>[Quest End - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>Well done. The Godtree has stopped withering, but it is not fully healed yet. Next, we must find a way to make it healthy again.
11081 <COLOR=FFE36C0A>[Quest Start - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>A merchant named Rapaklua travels through here often. He has a potion that can revive even dead plants. Perhaps we can try that. Will you get one for us?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete Rapaklua's quest and get the <ITEMNAME=41439/>.
11082 A potion that revives dead plants... I wonder what would happen if a human drank it.
11083 <COLOR=FFE36C0A>[Quest End - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>I think... It's working! Hmm, only a slight improvement. Maybe we need a stronger dose?
11084 <COLOR=FFE36C0A>[Quest Start - Rapaklua, Merchant of Knowledge]<RETURN=1/></COLOR>I can't just give away my potion for nothing, you know! If you can defeat my henchman, you can have it!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill the monster that appears when you accept the quest.
11085 I can't just give away my potion for nothing, you know! If you can defeat my henchman, you can have it!
11086 <COLOR=FFE36C0A>[Quest End - Rapaklua, Merchant of Knowledge]<RETURN=1/></COLOR>Haha! I apologize. I know that the Godtree is suffering. Its revival is in my own best interest, too. Please forgive any offense. I meant no harm, just wanted a bit of a show.
11087 <COLOR=FFE36C0A>[Quest Start - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>I wish we had a stronger potion. See if you can get a stronger dose from Rapaklua.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the quest and get the <ITEMNAME=41440/>.
11088 A potion that revives dead plants... I wonder what would happen if a human drank it.
11089 <COLOR=FFE36C0A>[Quest End - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>It's not perfect, but it is helping. If we just take good care of the tree, everything should be fine.
11090 <COLOR=FFE36C0A>[Quest Start - Rapaklua, Merchant of Knowledge]<RETURN=1/></COLOR>You again? I can't just give away my potion for nothing, you know! If you can defeat my henchman, you can have it! I promise, merchant's honor!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill the monster that appears when you accept the quest.
11091 If you can defeat my henchman, you can have it! I promise, merchant's honor!
11092 <COLOR=FFE36C0A>[Quest End - Rapaklua, Merchant of Knowledge]<RETURN=1/></COLOR>Haha! I apologize. I know that the Godtree is suffering. Its revival is in my own best interest, too. Please forgive any offense. I meant no harm, just wanted a bit of a show.
11094 Strangers are trying to destroy our forest...
11095 <COLOR=FFE36C0A>[Quest End - Shastry, Guardian of the Godtree]<RETURN=1/></COLOR>Strangers are trying to destroy our forest. They're after the magic hidden within the Godtree Yggdrasil.
11096 <COLOR=FFE36C0A>[Quest Start - Shastry, Guardian of the Godtree]<RETURN=1/></COLOR>The Godtree Yggdrasil is also called the Tree of Knowledge. Legend tells us that the ancients imbued the tree with the essence of pure knowledge. Power-hungry thieves must have heard the same legend and came from the mainland to take it for themselves. As Guardian of the Godtree, I can't stand by and watch them harm the tree. We are sworn to protect the tree, even if its power is used against us. You are a stranger to this land, as well, but you have proven yourself honest and honorable. Please, lend us your strength to repel these invaders.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=4062/>.
11097 Please, lend us your strength to repel these invaders.
11098 <COLOR=FFE36C0A>[Quest End - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>We managed to protect the tree after all. Thank you. The invaders have been driven away for good. The Godtree was cut deeply in the fight, but with proper care, it will recover.
11099 <COLOR=FFE36C0A>[Quest Start - Shastry, Guardian of the Godtree]<RETURN=1/></COLOR>Everyone thanks you for protecting the Godtree Yggdrasil. To honor the memory of your great battle, I want you to repeat the fight once more.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=4062/>.
11101 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Great work! That was an impressive fight.
11103 Have you completed your mission?
11104 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Great work! You dealt the enemy quite a blow.
11106 Have you completed your mission?
11107 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Great work! You dealt the enemy quite a blow.
11109 Have you completed your mission?
11110 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Great work! You dealt the enemy quite a blow.
11112 Have you completed your mission?
11113 <COLOR=FFE36C0A>[Quest End - Drake Knight Reben]<RETURN=1/></COLOR>Great work! You dealt the enemy quite a blow.
11114 <COLOR=FFE36C0A>[Quest Start - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>We need the strength of the pilgrims here to help the Godtree recover. Sadly, we cannot draw upon their strength indefinitely. They've promised to help us once a day. Please, add your strength to the pilgrims and help us revive the Godtree.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Ramakrishu the Pilgrim.
11115 We will do our best to help.
11116 <COLOR=FFE36C0A>[Quest End - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>The pilgrims will do their best to help revive the Godtree. The tenants of our faith require that we preserve our mind and body, so we can only help once each day. Please understand.
11117 <COLOR=FFE36C0A>[Quest Start - Sadart the Pilgrim]<RETURN=1/></COLOR>I will help you fight the monsters that feed on the Godtree. As reward for helping us, I'll give you a seed of knowledge. If you collect enough seeds of knowledge, take them to Rapaklua, the Merchant of Knowledge. He'll trade them for an appropriate good.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=3037/>, <NPCNAME=3045/>, and <NPCNAME=3040/>.
11118 Gather seeds of knowledge.
11119 <COLOR=FFE36C0A>[Quest End - Sadart the Pilgrim]<RETURN=1/></COLOR>Well done. As promised, I'll reward you with a seed of knowledge. Seeds of knowledge show others how much you have helped protect the Godtree.
11120 <COLOR=FFE36C0A>[Quest Start - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>I can help gather spirit magic and use it to restore the Godtree's energy. As reward for helping us, I'll give you a seed of knowledge. If you collect enough seeds of knowledge, take them to Rapaklua, the Merchant of Knowledge. He'll trade them for an appropriate good.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=28280/>, <NPCNAME=28281/>, <NPCNAME=28282/>, and <NPCNAME=28283/> to collect <ITEMNAME=41441/>.
11121 Gather seeds of knowledge.
11122 <COLOR=FFE36C0A>[Quest End - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Well done! As promised, I'll reward you with a seed of knowledge. Seeds of knowledge show others how much you have helped protect the Godtree.
11123 <COLOR=FFE36C0A>[Quest Start - Ounset the Pilgrim]<RETURN=1/></COLOR>I can help you with the monsters that threaten our safety. As reward for helping us, I'll give you a seed of knowledge. If you collect enough seeds of knowledge, take them to Rapaklua, the Merchant of Knowledge. He'll trade them for an appropriate good.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill 30 leader monsters and 60 normal monsters of level 145 or above.
11124 Gather seeds of knowledge.
11125 <COLOR=FFE36C0A>[Quest End - Ounset the Pilgrim]<RETURN=1/></COLOR>You did well. As promised, I'll reward you with a seed of knowledge. Seeds of knowledge show others how much you have helped protect the Godtree.
11126 <COLOR=FFE36C0A>[Quest Start - Amartia the Pilgrim]<RETURN=1/></COLOR>I can gather fallen fruits of knowledge from the tree and use them to plant new Godtrees. As reward for helping us, I'll give you a seed of knowledge. If you collect enough seeds of knowledge, take them to Rapaklua, the Merchant of Knowledge. He'll trade them for an appropriate good.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather <ITEMNAME=41442/>.
11127 Gather seeds of knowledge.
11128 <COLOR=FFE36C0A>[Quest End - Amartia the Pilgrim]<RETURN=1/></COLOR>Well done. As promised, I'll reward you with a seed of knowledge. Seeds of knowledge show others how much you have helped protect the Godtree.
11129 <COLOR=FFE36C0A>[Quest Start - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>If you don't need those seeds of knowledge, will you give them to me? I enjoy collecting these seeds.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect <ITEMNAME=41443/>.
11130 I enjoy collecting these seeds.
11131 <COLOR=FFE36C0A>[Quest End - Agrawal the Pilgrim]<RETURN=1/></COLOR>Thank you. If you have any more seeds you don't need, bring them to me.
//¿ÀÈÄ 7:12 2012-01-18
41955 Collect <ITEMNAME=41430/>.
41956 Complete the quests [Pilgrim's Staff], [Raptor Meat], and [Echidna Scales].
41957 Talk to Sadart the Pilgrim.
41958 Gather <ITEMNAME=41431/> and <ITEMNAME=41432/>.
41959 Deliver <ITEMNAME=41431/> to Amartia the Pilgrim.
41960 Talk to Amartia the Pilgrim.
41961 Kill <NPCNAME=3031/> and collect <ITEMNAME=41433/>.
41962 Deliver <ITEMNAME=41433/> to Ounset the Pilgrim.
41963 Talk to Ounset the Pilgrim.
41964 Kill <NPCNAME=3035/> and get <ITEMNAME=41434/>.
41965 Deliver <ITEMNAME=41434/> to Sadart the Pilgrim.
41966 Talk to Agrawal, Guardian of Earth.
41967 Complete the quests [Magic of the Tree Spirits], [Magic of the River Spirits], [Magic of the Wind Spirits], and [Magic of the Rock Spirits].
41968 Kill <NPCNAME=28280/> and get <ITEMNAME=41435/>.
41969 Deliver <ITEMNAME=41435/> to the Agrawal, Guardian of Earth.
41970 Kill <NPCNAME=28281/> and get <ITEMNAME=41436/>.
41971 Deliver <ITEMNAME=41436/> to the Agrawal, Guardian of Earth.
41972 Kill <NPCNAME=28282/> and get <ITEMNAME=41437/>.
41973 Deliver <ITEMNAME=41437/> to the Agrawal, Guardian of Earth.
41974 Kill <NPCNAME=28283/> and get <ITEMNAME=41438/>.
41975 Deliver <ITEMNAME=41438/> to the Agrawal, Guardian of Earth.
41976 Talk to Krishna, Sentry of Earth.
41977 Complete the quests [Captain Amumu], [Captain Skira], and [Captain Kuzan].
41978 Kill <NPCNAME=3037/> and <NPCNAME=3036/>.
41979 Kill <NPCNAME=3045/> and <NPCNAME=3044/>.
41980 Kill <NPCNAME=3040/> and <NPCNAME=3039/>.
41981 Talk to Agrawal, Guardian of Earth.
41982 Complete the quest to collect <ITEMNAME=41439/>.
41983 Eliminate the monster that's summoned when you accept the quest.
41984 Complete the quest to collect <ITEMNAME=41440/>.
41985 Eliminate the monster that's summoned when you accept the quest.
41987 Kill <NPCNAME=4062/>.
41988 Kill <NPCNAME=4062/>.
41993 Talk to Ramakrishu the Pilgrim.
41994 Kill <NPCNAME=3037/>, <NPCNAME=3045/>, and <NPCNAME=3040/>.
41995 Kill <NPCNAME=28280/>, <NPCNAME=28281/>, <NPCNAME=28282/>, and <NPCNAME=28283/> to collect <ITEMNAME=41441/>.
41996 Kill 30 leader monsters and 60 normal monsters of level 145 or above.
41997 Gather <ITEMNAME=41442/>.
41998 Collect <ITEMNAME=41443/>.
//¿ÀÈÄ 7:20 2012-01-31
9640 <COLOR=FFE36C0A>[Content Start Speech of Hilara]<RETURN=1/></COLOR>Prove your strength by eliminating evils. Eliminate leader monsters above Lv. 115.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Duty]<RETURN=1/></COLOR>Eliminate leader monsters above Lv. 115.
9641 Prove your strength by eliminating strong evils.
9642 <COLOR=FFE36C0A>[Content End Speech of Hilara]<RETURN=1/></COLOR>Good Job. You are certainly a hero.
9644 Prove your strength by eliminating strong evils.
9645 <COLOR=FFE36C0A>[Content End Speech of Hilara]<RETURN=1/></COLOR>Good Job. You are certainly a hero.
9646 <COLOR=FFE36C0A>[Content Start Speech of Hilara]<RETURN=1/></COLOR>Prove your strength by eliminating evils. Eliminate Captain monsters above Lv. 115.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>115·¹º§ ÀÌ»óÀÇ Ä¸Æ¾ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä.
9647 Prove your strength by eliminating strong evils.
9648 <COLOR=FFE36C0A>[Content End Speech of Hilara]<RETURN=1/></COLOR>Good Job. You are certainly a hero.
41527 Eliminate Leader Monster above Lv. 115.
41529 Eliminate Captain Monster above Lv. 115.
9754 <COLOR=FFE36C0A>[Content Start Speech of Maia]<RETURN=1/></COLOR>Prove your strength by eliminating evils. Eliminate Elite monsters above Lv. 98.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Duty]<RETURN=1/></COLOR>Eliminate Elite monsters above Lv. 98.
9755 Prove your strength by eliminating strong evils.
9756 <COLOR=FFE36C0A>[Content End Speech of Maia]<RETURN=1/></COLOR>Good Job. Please keep proving your strength by eliminate more evils.
9757 <COLOR=FFE36C0A>[Content Start Speech of Maia]<RETURN=1/></COLOR>Prove your strength by eliminating evils. Eliminate Captain monsters above Lv. 98.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Duty]<RETURN=1/></COLOR>Eliminate Captain monsters above Lv. 98.
9758 Prove your strength by eliminating strong evils.
9759 <COLOR=FFE36C0A>[Content End Speech of Maia]<RETURN=1/></COLOR>Good Job. Please keep proving your strength by eliminate more evils.
41565 Eliminate Elite Monster above Lv. 98.
41566 Eliminate Captain Monster above Lv. 98.
//¿ÀÈÄ 5:45 2012-02-06
101 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- À̸£ÇѳªÀÇ ¸»]<RETURN=1/></COLOR>½Åº´µéÀº ±âÃÊÀûÀÎ ÈÆ·ÃÀ» ¹Þ¾Æ¾ß ÇØ¿ä. ±×·±µ¥¡¦¡¦À̺Á¿ä..³»¸»À» µè°í ÀÖ´Â °Ç°¡¿ä? Áö±Ý ¼³¸¶ Á¹°í ÀÖ´Â °Ç°¡¿ä?<RETURN=1/><RETURN=1/>´ç½Å ¾ÆÁ÷ ÇØ¹æ±ºÀ¸·Î ÀÎÁ¤ÇÑ°Ç ¾Æ´Ï¿¹¿ä. ¹º°¡ ½Åº´ÀÌ¸é ½Åº´´ä°Ô ¿©±âÀú±â Àλ絵 ÇÏ°í ¹º°¡ º¸¿©Áà¾ß ÇÏÁö ¾Ê³ª¿ä? ¿ì¼± °¡º±°Ô <NPCNAME=62154/>¿¡°Ô Àλç ÇÏ°í ¿À¼¼¿ä. ½È¾î¿ä? ±×·¯¸é Á» ÇØ¹æ±º »ýȰÀÌ Èûµé¾î Áú °Å¿¹¿ä!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>³×ºñ°ÔÀ̼ǿ¡¼­ <NPCNAME=62154/>ÀÇ À§Ä¡¸¦ È®ÀÎÇϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=62154/>¿Í ´ëÈ­Çϼ¼¿ä.
139 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë- ¶õÅ×ÀÇ ¸»]<RETURN=1/></COLOR>¿À´ÃºÎÅÍ ÀÚ³×´Â Á¤½Ä ÇØ¹æ±ºÀ̳×. ÀÚÀ¯¸¦ À§ÇØ ÀÚ³×°¡ Àß ÇØÁÖ±æ ¹Ù¶ó³×..
//¿ÀÈÄ 20:40 2012-02-06
8656 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>Hmmm.<RETURN=1/>Come back in a little bit.<RETURN=1/>I'll make the nightmare talisman for you in the meantime.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Give <NPCNAME=50112/> some time and talk to him again.
8657 Talk to <NPCNAME=50112/>.
8658 <COLOR=FFE36C0A>[Quest End - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>As promised, I made this talisman to get you started on the nightmare trials.<RETURN=1/>I can only make one per day, so use this wisely.
10649 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>All preparations appear to be complete.<RETURN=1/>Aren't you excited to see what dreams you'll have?<RETURN=1/>Hmmm.<RETURN=1/>They might be challenging on your own. If possible, attempt your trials with friends.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Enter the Nightmare Trial Battlezone for the Forest of Beasts and kill <NPCNAME=50048/>.
10652 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>All preparations appear to be complete.<RETURN=1/>Aren't you excited to see what dreams you'll have?<RETURN=1/>Hmmm.<RETURN=1/>They might be challenging on your own. If possible, attempt your trials with friends.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Enter the Nightmare Trial Battlezone for the Etherain Sewer and kill <NPCNAME=50110/>.
10658 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>All preparations appear to be complete.<RETURN=1/>Aren't you excited to see what dreams you'll have?<RETURN=1/>Hmmm.<RETURN=1/>They might be challenging on your own. If possible, attempt your trials with friends.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Enter the Nightmare Trial Battlezone for the Valley of the Dragonkin and kill <NPCNAME=/>.
10661 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>All preparations appear to be complete.<RETURN=1/>Aren't you excited to see what dreams you'll have?<RETURN=1/>Hmmm.<RETURN=1/>They might be challenging on your own. If possible, attempt your trials with friends.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Enter the Nightmare Trial Battlezone for Helron's Castle and kill <NPCNAME=/>.
10664 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>All preparations appear to be complete.<RETURN=1/>Aren't you excited to see what dreams you'll have?<RETURN=1/>Hmmm.<RETURN=1/>They might be challenging on your own. If possible, attempt your trials with friends.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Enter the Nightmare Trial Battlezone for Green Earth and kill <NPCNAME=/>.
10667 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>All preparations appear to be complete.<RETURN=1/>Aren't you excited to see what dreams you'll have?<RETURN=1/>Hmmm.<RETURN=1/>They might be challenging on your own. If possible, attempt your trials with friends.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Enter the Nightmare Trial Battlezone for the Shelter for Spirits and kill <NPCNAME=/>.
10670 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>All preparations appear to be complete.<RETURN=1/>Aren't you excited to see what dreams you'll have?<RETURN=1/>Hmmm.<RETURN=1/>They might be challenging on your own. If possible, attempt your trials with friends.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Enter the Nightmare Trial Battlezone for the Boreas Mountains and kill <NPCNAME=/>.
10673 <COLOR=FFE36C0A>[Quest Start - Moze, Scholar of Fantasy]<RETURN=1/></COLOR>All preparations appear to be complete.<RETURN=1/>Aren't you excited to see what dreams you'll have?<RETURN=1/>Hmmm.<RETURN=1/>They might be challenging on your own. If possible, attempt your trials with friends.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Enter the Nightmare Trial Battlezone for the Valley of Life and kill <NPCNAME=/>.
42002 Go to <NPCNAME=50112/> and get <ITEMNAME=41407/>.
42003 Go to <NPCNAME=50112/> and get <ITEMNAME=41408/>.
42004 Go to <NPCNAME=50112/> and get <ITEMNAME=41409/>.
42005 Go to <NPCNAME=50112/> and get <ITEMNAME=41410/>.
42006 Go to <NPCNAME=50112/> and get <ITEMNAME=41411/>.
42007 Go to <NPCNAME=50112/> and get <ITEMNAME=41412/>.
42008 Go to <NPCNAME=50112/> and get <ITEMNAME=41413/>.
42009 Go to <NPCNAME=50112/> and get <ITEMNAME=41415/>.
42010 Go to <NPCNAME=50112/> and get <ITEMNAME=41416/>.
42011 Go to <NPCNAME=50112/> and get <ITEMNAME=41417/>.
//¿ÀÈÄ 3:28 2012-02-08
7303 <COLOR=FFE36C0A>[Quest Start - Bertolt]<RETURN=1/></COLOR>I'm about to steal some of the enemy's weapons. I want to pass <NPCNAME=65393/>/*Albrecht*/ in rank by doing more. I can't wait to see <NPCNAME=65393/>/*Albrecht*/'s face when I become his boss! Hahaha.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=701/>/*Knights of Restraint*/ and <NPCNAME=702/>/*Spear-Flame Warriors*/ to collect 20 <ITEMNAME=40731/>/*Plundered Weapons*/.
41050 Kill <NPCNAME=701/>/*Knights of Restraint*/ and <NPCNAME=702/>/*Spear-Flame Warriors*/ and collect 20 <ITEMNAME=40731/>/*Plundered Weapons*/.
7313 <COLOR=FFE36C0A>[Quest Start - Karamanlis]<RETURN=1/></COLOR>I'll need 3 <ITEMNAME=40733/>/*Mutated Energies*/. I'll be honest, I'm in no shape to get them myself. Could you perhaps collect some samples and take them to <NPCNAME=65402/>/*Thespis*/?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 3 <ITEMNAME=40733/>/*Mutated Energies*/.<RETURN=1/><RETURN=1/>Kill <NPCNAME=699/>/*Mutated Dog-Men*/ and <NPCNAME=700/>/*Armed Dog-Men*/ to find <RETURN=1/><ITEMNAME=40734/>/*Black Orbs*/. Look for <ITEMNAME=40733/>/*Mutated Energy*/ inside <ITEMNAME=40734/>/*Black Orbs*/.
41055 Collect 3 <ITEMNAME=40733/>/*Mutated Energies*/.<RETURN=1/> <NPCNAME=699/>Kill /*Mutated Dog-Men*/ and <NPCNAME=700/>/*Armed Dog-Men*/ to collect <RETURN=1/><ITEMNAME=40734/>/*Black Orbs*/. Look for <ITEMNAME=40733/>/*Mutated Energy*/ inside <ITEMNAME=40734/>/*Black Orbs*/.
7329 <COLOR=FFE36C0A>[Quest Start - Ergotimos]<RETURN=1/></COLOR>Combining energy requires an even stronger source of energy. I'll need about 5 <ITEMNAME=40743/>/*High-Powered Batteries*/. Please hurry and get them for me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 5 <ITEMNAME=40743/>/*High-Powered Batteries*/.<RETURN=1/>You can find <ITEMNAME=40738/>/*Battery Magazines*/ on monsters in Bronze Moon City. Look for <ITEMNAME=40743/>/*High-Powered Batteries*/ inside <ITEMNAME=40738/>/*Battery Magazines*/.
41063 Collect 5 <ITEMNAME=40743/>/*High-Powered Batteries*/. You can find <ITEMNAME=40738/>/*Battery Magazines*/<RETURN=1/> on monsters in Bronze Moon City. Look for <ITEMNAME=40743/>/*High-Powered Batteries*/ inside <ITEMNAME=40738/>/*Battery Magazines*/.
//¿ÀÈÄ 6:24 2012-02-21
41989 Kill 50 elite monsters of level 151 or higher.
41990 Kill 100 leader monsters of level 151 or higher.
41991 Kill 50 elite monsters of level 151 or higher.
41992 Kill 100 leader monsters of level 151 or higher.
11102 <COLOR=FFE36C0A>[Quest Start - Millstein, Expeditionary Operations Officer]<RETURN=1/></COLOR>We have reports that Ignis' troops are heading here, so we came as quickly as we could. The head of our expedition doesn't know what Ignis seeks to accomplish here, but it most likely involves the Godtree Yggdrasil. We have orders to keep him from reaching it. To do that, we must eliminate his forces. We could certainly use your help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill 50 elite monsters of level 151 or higher.
11105 <COLOR=FFE36C0A>[Quest Start - Millstein, Expeditionary Operations Officer]<RETURN=1/></COLOR>We have reports that Ignis' troops are heading here, so we came as quickly as we could. The head of our expedition doesn't know what Ignis seeks to accomplish here, but it most likely involves the Godtree Yggdrasil. We have orders to keep him from reaching it. To do that, we must eliminate his forces. We could certainly use your help.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill 100 leader monsters of level 151 or higher.
11108 <COLOR=FFE36C0A>[Quest Start - Millstein, Expeditionary Operations Officer]<RETURN=1/></COLOR>Our orders are to not cease attacks until the enemy is completely eliminated. To battle!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill 50 elite monsters of level 151 or higher.
11111 <COLOR=FFE36C0A>[Quest Start - Millstein, Expeditionary Operations Officer]<RETURN=1/></COLOR>Our orders are to not cease attacks until the enemy is completely eliminated. To battle!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill 100 leader monsters of level 151 or higher.
//¿ÀÈÄ 6:30 2012-02-27
7065 <COLOR=FFE36C0A>[Quest Start - Ganessa]<RETURN=1/></COLOR>These are plans to build a weapon, but they require materials I don't have. Please, help me craft this.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the quest "Ganessa's Alchemic Apparatus."
7066 <COLOR=FFE36C0A>[Quest End - Ganessa]<RETURN=1/></COLOR>Err, is this really the Helron's secret book? These are designs to construct fireworks!
7067 <COLOR=FFE36C0A>[Quest Start - Ganessa]<RETURN=1/></COLOR>Collect the necessary materials. If you're lucky, we'll be able to make a <ITEMNAME=40674/>/*Mysterious Bomb*/. <RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill a <NPCNAME=695/>/*Black Ether Crocodile*/ for <ITEMNAME=40675/>/*Crocodile Oil*/, a <NPCNAME=693/>/*Swamp Man-Eating Flower*/ for a <ITEMNAME=40676/>/*Man-Eating Flower Petal*/, and a <NPCNAME=694/>/*Monster Bird of the Seal*/ for a <ITEMNAME=40677/>/*Heart of Monster Bird*/.
7068 <COLOR=FFE36C0A>[Quest End - Ganessa ]<RETURN=1/></COLOR>You succeeded! I can't wait to see how powerful this bomb will be...
7285 <COLOR=FFE36C0A>[Quest Start - Basinas]<RETURN=1/></COLOR>One more thing, I need a <ITEMNAME=40724/>/*Mage's Scepter*/. Go with <RETURN=1/><NPCNAME=65399/>/*Zagorakis*/ to find a <ITEMNAME=40724/>/*Mage's Scepter*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the quest "Mage's Scepter."
7286 <COLOR=FFE36C0A>[Quest End - Basinas]<RETURN=1/></COLOR>Ah, that's it, a <ITEMNAME=40724/>/*Mage's Scepter*/. Excellent!
7287 <COLOR=FFE36C0A>[Quest Start - Zagorakis]<RETURN=1/></COLOR>Are we done yet? I don't like this place. It's... unsettling. I want to go back to town.<RETURN=1/>We need to create an <ITEMNAME=40726/>/*Alchemy Box*/ to make a <ITEMNAME=40724/>/*Mage's Scepter*/, right? According to this, we need 2 <ITEMNAME=40725/>/*Lead Mage's Magical Energies*/.<RETURN=1/><RETURN=1/>It says we can get them from <NPCNAME=703/>/*Lead Mages*/. Let's get this done as soon as possible.<RETURN=1/>We can finish this task on the first try if we're lucky with the <ITEMNAME=40726/>/*Alchemy Box*/.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=703/>/*Lead Mages*/ and collect 2 <ITEMNAME=40725/>/*Lead Mage's Magical Energies*/.
7288 <COLOR=FFE36C0A>[Quest End - Zagorakis]<RETURN=1/></COLOR>Is that it? I want to get out of here...
40931 Complete the quest "Ganessa's Alchemic Box."
40932 Kill a <NPCNAME=695/>/*Black Ether Crocodile*/ for <ITEMNAME=40675/>/*Crocodile Oil*/, a <NPCNAME=693/>/*Swamp Man-Eating Flower*/ for a <ITEMNAME=40676/>/*Man-Eating Flower Petal*/, and a <NPCNAME=694/>/*Monster Bird of the Seal*/ for a <ITEMNAME=40677/>/*Heart of Monster Bird*/.
41041 Complete the quest "Mage's Scepter."
41042 Kill <NPCNAME=703/>/*Lead Mages*/ and collect 2 <ITEMNAME=40725/>/*Lead Mage's Magical Energy*/.
7531 <COLOR=FFE36C0A>[Quest Start - Overseer No. 5]<RETURN=1/></COLOR><NPCNAME=65471/>/*Overseer No. 1*/ stole my files!<RETURN=1/><RETURN=1/>He's an agent of Helron's and is absolutely terrifying. He used refined ether to become even more of a monster. Beware, he won't die easily.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=65471/>/*Overseer No. 1*/ and get <ITEMNAME=40794/>/*Research Data Sheet Pg. 1*/.
7534 <COLOR=FFE36C0A>[Quest Start - Overseer No. 5]<RETURN=1/></COLOR><NPCNAME=65472/>/*Overseer No. 2*/ stole my files!<RETURN=1/><RETURN=1/>We once studied together long ago, but he used refined ether to transform into a monster, just like Helron. He's terrible and won't die easily. He's not immortal, but he does regenerate quickly.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=65472/>/*Overseer No. 2*/ and get <ITEMNAME=40799/>/*Research Data Pg. 6*/.
7540 <COLOR=FFE36C0A>[Quest Start - Overseer No. 5]<RETURN=1/></COLOR><NPCNAME=65474/>/*Overseer No. 4*/ stole my files!<RETURN=1/><RETURN=1/>He was always a violent man, but now he's used refined ether to turn himself into a literal monster. He's horrifying and his ability to regenerate quickly makes him difficult to kill. Thankfully, he didn't use enough ether to make himself immortal. All the same, I'm worried.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=65474/>/*Overseer No. 4*/ and get <ITEMNAME=40809/>/*Research Data Pg. 16*/.
41163 Kill <NPCNAME=65471/>/*Overseer No. 1*/ and get <ITEMNAME=40794/>/*Research Data Sheet Pg. 1*/.
41164 Kill <NPCNAME=65472/>/*Overseer No. 2*/ and get <ITEMNAME=40799/>/*Research Data Sheet Pg. 6*/.
41166 Kill <NPCNAME=65474/>/*Overseer No. 4*/ and get <ITEMNAME=40809/>/*Research Data Sheet Pg. 16*/.
//¿ÀÈÄ 4:53 2012-03-06
10276 <COLOR=FFE36C0A>[Quest Start - [Sewer Excavation Party] Excavator Anike]<RETURN=1/><RETURN=1/></COLOR>Hey. <COLOR=FFE36C0A><heroname/></COLOR>.<RETURN=1/><RETURN=1/>We have detected many suspicious movements of the Imperial Army in the Etherain Sewer.<RETURN=1/><RETURN=1/>No matter what it plans, I won't let it happen.<RETURN=1/><RETURN=1/>I should go check and deal with them personally, but I also have to protect the party leader. I want you to go check for me.<RETURN=1/><RETURN=1/>Today, you'll need to head for the <MAPNAME=20103/>/*Solemn Hallway*/. <RETURN=1/>You'll see <NPCNAME=1356/>/*Manual the Revered*/ there. We've killed him many times, but he always seems to come back to life.<RETURN=1/>Kill him again.<RETURN=1/><RETURN=1/>It seems that the Imperial Army soldiers in the Sewer are reincarnated after a certain amount of time. <RETURN=1/>It often takes longer for them to be revived when their leader is killed. I'll count on you.
//¿ÀÈÄ 5:20 2012-03-07
7189 <COLOR=FFE36C0A>[Quest Start - Lucca]<RETURN=1/></COLOR>*Sigh* Just look at the heavens. Like jewels in the sky, the stars are truly a blessing from the gods. But those filthy thieves from The Order took my telescope lens. Now I can't admire their beauty. Well, there's no use crying about it I suppose. If they're going to steal my lens, I'll just carve a new one. I'll need your help, though. Please talk to <NPCNAME=65083/>/*Ganessa*/. She'll know where to start. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Complete the 'Ganessa's Alchemic Apparatus' quest.
40993 Complete the 'Ganessa's Alchemic Apparatus' quest.
7197 <COLOR=FFE36C0A>[Quest Start - Ganessa]<RETURN=1/></COLOR>Bring me the necessary materials. <RETURN=1/>Kill <NPCNAME=696/>/*Zombie Crocodiles*/ and obtain 5 <ITEMNAME=40710/>/*Meteorite Fragments*/. I dare say I'm quite the craftsman. I might even be able to make the lens on the first try if I'm lucky. If I don't succeed, though, have to keep bringing me materials until I get it right..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=696/>/*Zombie Crocodiles*/ and obtain 5 <ITEMNAME=40710/>/*Meteorite Fragments*/.
40997 Kill <NPCNAME=696/>/*Zombie Crocodiles*/ and get 5 <ITEMNAME=40710/>/*Meteorite Fragments*/.
//¿ÀÈÄ 2:47 2012-03-08 ±æµåÀÏÄù
10685 Good day, <heroname/>. Well, if you're here, you must be looking for work.<RETURN=1/>The folks at Etherain's Waterwork Management Center sent us a request for some help.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>East Sewer Maze</COLOR> and kill the Undead bands roaming around there. It's an easy job for someone like you. Kill 10 <npcname=105/>s, 10 <npcname=110/>s, and 10 <npcname=7115/>s.<RETURN=1/><RETURN=1/>Think you can handle it? This job is a breeze for someone of your talents, right, <heroname/>? Show them what a <heroclass/> is made of!
10686 Still here? What are you doing still hanging around here? You're not afraid, are you? <RETURN=1/><RETURN=1/>Perhaps you've just forgotten. Here's a reminder: kill 10 <npcname=105/>s, 10 <npcname=110/>s, and 10 <npcname=7115/>s.<RETURN=1/><RETURN=1/>You'll find them at the <COLOR=FFFF0000>East Sewer Maze</COLOR>.
10687 That's the <heroname/> I know! I knew you'd make short work of them!<RETURN=1/><RETURN=1/>I may need your help tomorrow too. Think you'd be up for it <heroname/>? Meet me here tomorrow. I'll have more work for you then.
10688 Good day, <heroname/>. Well, if you're here, you must be looking for work.<RETURN=1/>The Waldchen Recruit Training Commander has sent us a request. I think you could handle the assignment.<RETURN=1/><RETURN=1/>Some trainees went into the Etherain Sewer for training and they haven't returned. Hmph! Damn rookies!<RETURN=1/><RETURN=1/>I'm sure it's nothing. Probably just got lost down there. Anyway, head to the <COLOR=FFFF0000>Solemn Hallway</COLOR> and kill 3 <npcname=92/>s, 3 <npcname=7093/>s, 3 <npcname=96/>s, and 3 <npcname=7098/>s. Maybe you'll find some hint of what happened to them.
10689 The Recruit Training Commander is starting to get worried. You'd better go find out what happened and give him an update.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>Solemn Hallway</COLOR> and kill <npcname=92/>s, <npcname=7093/>s, <npcname=96/>s, and <npcname=7098/>s, so he'll know more!
10690 Back already, <heroname/>? Wha-What's that in your hand?<RETURN=1/><RETURN=1/>No...not again. Another group of trainees lost before they were ready.<RETURN=1/><RETURN=1/>It's a shame to see this happen so often. This town is in dire need of help, <heroname/>. <RETURN=1/>Despite today's tragedy, I'm still going to need you to do some work tomorrow. Please come back and see me. There's work to be done. Don't blame yourself for what happened. We should have taken better care of our trainees.
10691 Good day, <heroname/>. Well, if you're here, you must be looking for work.<RETURN=1/>Today's request comes from the Crafting Association.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>Hidden Passage</COLOR> and get <itemname=41450/> from the <npcname=36552/>s there.<RETURN=1/><RETURN=1/>I'll need 3 <itemname=41450/>s.
10692 Not done yet? You need to work faster <heroname/>! Your word is your bond. If you say you'll do something, I expect you to do it.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>Hidden Passage</COLOR> and kill the <npcname=36552/>s. Bring me 3 <itemname=41450/>s.
10693 That's the <heroname/> I know! I knew you'd make short work of them!<RETURN=1/><RETURN=1/>I may need your help tomorrow too. Think you'd be up for it <heroname/>? Meet me here tomorrow. I'll have more work for you then.
10694 Good day, <heroname/>. Well, if you're here, you must be looking for work.<RETURN=1/>Today's request is from Some Expedition Association.<RETURN=1/><RETURN=1/>They want to explore the Forest of Beasts but a <npcname=38301/> is lurking around deep inside the woods.<RETURN=1/><RETURN=1/>Please go and kill the <npcname=38301/> and bring back <itemname=41451/> as proof.<RETURN=1/><RETURN=1/>You'll probably find him at the end of the <COLOR=FFFF0000>[Mission] Sinister Rumor</COLOR>.<RETURN=1/>You may find some similar monsters on the way, but the one you need is the strongest!
10695 Did you kill the <itemname=41451/>? What? Well, get to it!<RETURN=1/><RETURN=1/>Take care of the<npcname=38301/>before it becomes an even bigger problem!
10696 That's the <heroname/> I know! I knew you'd make short work of them!<RETURN=1/><RETURN=1/>I may need your help tomorrow too. Think you'd be up for it <heroname/>? Meet me here tomorrow. I'll have more work for you then.
10697 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/>Today it's a request from the Crafting Association.<RETURN=1/><RETURN=1/>Anyone who knows how to wield a spear will have heard about <npcname=1651/>. He works for the Imperial Army now, but there are rumors that he used to be a spear master, even more skilled than Dragon Knights! The Senate refuses to admit anything about it, though.<RETURN=1/><RETURN=1/>Anyway, the Crafting Association is looking for something he's carrying. It's called the <itemname=41452/>. Think you can manage it?<RETURN=1/><RETURN=1/>You'll find him somewhere in the <COLOR=FFFF0000>Snowy Plains</COLOR>.
10698 Eh? You didn't get the <itemname=41452/> yet?<RETURN=1/>If you're a real mercenary, then <npcname=1651/> should be a piece of cake for you.<RETURN=1/><RETURN=1/>Look at your map to find the <COLOR=FFFF0000>Snowy Plains</COLOR>!
10699 That's the <heroname/> that I know! I knew you'd make short work of it!<RETURN=1/><RETURN=1/>I may need your help tomorrow too. Think you'd be up for it <heroname/>? Meet me here tomorrow. I'll have more work for you then.
10700 Good day, <heroname/>? Well, if you're here, you must be looking for work.<RETURN=1/>Today's request is from the Crafting Association.<RETURN=1/><RETURN=1/>They requested the Sewer Knight's Iron Mace last time. Remember? What? Ah, this old mind of mine. Not what it used to be! Well, enough of that.<RETURN=1/><RETURN=1/>Go to <COLOR=FFFF0000>Karwan's Crater</COLOR> and get me 5 <itemname=41453/>s from the <npcname=7226/> there.
10701 Finished yet, <heroname/>? Your word is your bond. If you say you'll do something, I expect you to do it.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>Karwan's Crater</COLOR> and kill the <npcname=7226/>s and bring me 5 <itemname=41453/>s.
10702 That's the <heroname/> I know! I knew you'd make short work of it!<RETURN=1/><RETURN=1/>I may need your help tomorrow too. Think you'd be up for it <heroname/>? Meet me here tomorrow. I'll have more work for you then.
10703 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/>Today, it's a request from Some Rare Item Collector.<RETURN=1/><RETURN=1/>I don't know what he needs it for, but he wants the chair <npcname=25711/> sits on. I think he wants the ice piece the chair is made of.<RETURN=1/><RETURN=1/>Please go get the <itemname=41454/>.<RETURN=1/><RETURN=1/>You'll find it deep inside the <COLOR=FFFF0000>Ice Crystal Palace</COLOR>.
10704 Well, did you get the <itemname=41454/>?<RETURN=1/><RETURN=1/>You haven't even seen <npcname=25711/>, yet?<RETURN=1/><RETURN=1/>What did I hire you for if you don't even do the work I ask? Hurry on now! Get to the <COLOR=FFFF0000>Ice Crystal Palace</COLOR>.
10705 That's the <heroname/> I know! I knew you'd make short work of it! I hate to tell you this after all the hard work you did, but the collector says you didn't get enough.<RETURN=1/><RETURN=1/>I'll have a talk with him and we'll sort this out tomorrow. Meet me here tomorrow. I'll have more work for you then.
10706 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/>Today's request is from the Etherain Alchemist Association.<RETURN=1/><RETURN=1/>They're looking for a rare ingredient for some research they're doing. Go to the <COLOR=FFFF0000>Valley of the Dragonkin</COLOR> and get the <npcname=25717/>'s <itemname=41455/>.
10707 Ah, there you are! Did you get the <itemname=41455/>?<RETURN=1/><RETURN=1/>You haven't even seen <npcname=25717/>, yet?<RETURN=1/><RETURN=1/>What did I hire you for if you don't even do the work I ask? Hurry on now! Get to the <COLOR=FFFF0000>Valley of the Dragonkin</COLOR>!
10708 That's the <heroname/> I know! I knew you'd make short work of it!<RETURN=1/><RETURN=1/>I may need your help tomorrow too. Think you'd be up for it <heroname/>? Meet me here tomorrow. I'll have more work for you then.
10709 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/>Today's request comes from the Magic Lab.<RETURN=1/><RETURN=1/>Apparently some of the Elementalists are having a hard time. No matter. All they need is a mercenary's strong hand. You'll be perfect for the job! Right now they're doing some research on flying.<RETURN=1/><RETURN=1/>They need <npcname=271/>'s wings to continue with their work. More specifically, they need 5 <itemname=41456/>s.<RETURN=1/><RETURN=1/>You can find <npcname=271/> at the <COLOR=FFFF0000>Heretical Basement Altar</COLOR>.
10710 No use waiting around here. Get going! Didn't you hear me? I told you to go to the <COLOR=FFFF0000>Heretical Basement Altar</COLOR>!<RETURN=1/><RETURN=1/>Those Elementalists need our help.
10711 That's the <heroname/> I know! I knew you'd make short work of it!<RETURN=1/><RETURN=1/>I may need your help tomorrow too. Think you'd be up for it <heroname/>? Meet me here tomorrow. I'll have more work for you then.
10712 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/>Today's request is from the Mercenary Guild.<RETURN=1/><RETURN=1/>We need to secure new funds. Do you think you could get some <itemname=41457/>s that we can sell to the collectors? We really need that money.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>Nirvelle Swamp</COLOR> and kill <npcname=697/>s to obtain 3 <itemname=41457/>s!
10713 Quickly now. Bring me <itemname=41457/>s.<RETURN=1/><RETURN=1/>You don't have much time.
10714 That's the <heroname/> I know! I knew you'd make short work of it!<RETURN=1/><RETURN=1/>I may need your help tomorrow too. Think you'd be up for it <heroname/>? Meet me here tomorrow. I'll have more work for you then.
10718 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/>Today's request is from the Mercenary Guild.<RETURN=1/><RETURN=1/>We need to secure new funds. Do you think you could get some <itemname=41459/>s that we can sell to the collectors? We really need that money.<RETURN=1/><RETURN=1/>Go to the<COLOR=FFFF0000>Tainted Shrine</COLOR>, kill <npcname=692/>s and get 5 <itemname=41459/>s.
10719 Quickly now. Bring me <itemname=41459/>s.<RETURN=1/><RETURN=1/>You don't have much time.
10720 That's the <heroname/> I know! I knew you'd make short work of it!<RETURN=1/><RETURN=1/>I may need your help tomorrow too. Think you'd be up for it <heroname/>? I'll be waiting for you with new work!
10721 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/>I have a special assignment for you today. I'm doing some research on the battle tactics of the Beast Tribe. <RETURN=1/><RETURN=1/>I need you to go to the <COLOR=FFFF0000>Beast Cave</COLOR> to do a little intelligence gathering for me.<RETURN=1/><RETURN=1/>Fight the <npcname=40/>s at least 10 times. Be careful though. They are no slouches when it comes to battle. They follow the way of the knights just as we do. Show honor in battle. Give them a proper knight's death.
10722 Did you find the <npcname=40/>?<RETURN=1/><RETURN=1/>They're at the <COLOR=FFFF0000>Beast Cave</COLOR>.
10723 Back already, <heroname/>? Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10724 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/>I've got another special assignment. I'm doing some research on the battle tactics of the Undeads- the ones that don't have an Evil Sorcerer helping them.<RETURN=1/>I need you to go to the <RETURN=1/>Incomplete Memorial</COLOR> to do a little intelligence gathering for me.<RETURN=1/><RETURN=1/>Fight the<npcname=77/>s 10 times. Be careful though. Unlike other undead creatures, these zombies have a will of their own.
10725 Did you find the <npcname=77/>?<RETURN=1/><RETURN=1/>They're at the <COLOR=FFFF0000>Incomplete Memorial</COLOR>.
10726 Back already, <heroname/>? Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10727 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/>I've got another special assignment for you. I'm trying to uncover how the Empire has been able to control those beasts for so long.<RETURN=1/><RETURN=1/>I need you to go to the<COLOR=FFFF0000>Forest of Beasts</COLOR>.<RETURN=1/><RETURN=1/>Kill the <npcname=25102/>s, and <npcname=25701/>s and bring me their magical possessions.
10728 Did you find what I asked for?<RETURN=1/><RETURN=1/>You need to go kill the <npcname=25101/>s, <npcname=25102/>s, and <npcname=25701/>s. They're in the<COLOR=FFFF0000>Forest of Beasts</COLOR>.
10729 Back already, <heroname/>?<RETURN=1/>Let's see what you've brought me.<RETURN=1/><RETURN=1/>Excellent!<RETURN=1/>Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10730 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/>I've got another special assignment for you. I'm trying to find a way to control all those Undead hanging out near the Sewer. There are hundreds of them!<RETURN=1/>I want you to go to the <COLOR=FFFF0000> Access Road to Etherain</COLOR> .<RETURN=1/><RETURN=1/>Start by bringing me <itemname=41463/> from <npcname=38321/>.
10731 Did you see <npcname=38321/>?<RETURN=1/><RETURN=1/>She's somewhere near the<COLOR=FFFF0000> Access Road to Etherain</COLOR>.
10732 Back already, <heroname/>?<RETURN=1/>Let's see what you've brought me.<RETURN=1/><RETURN=1/>Excellent!<RETURN=1/>Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10733 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/>I've got another special assignment for you. I need to find out who's been controlling the Frostbitten Wolves.<RETURN=1/>I want you to go to the <COLOR=FFFF0000>Fortress Sanctuary</COLOR>.<RETURN=1/>Kill <npcname=1604/> the head of the Gate Sentries and bring me <itemname=41464/>. That should tell us how they are organizing things.
10734 Did you find the <npcname=1604/>?<RETURN=1/><RETURN=1/>He's somewhere in the <COLOR=FFFF0000>Fortress Sanctuary</COLOR>.
10735 Back already, <heroname/>?<RETURN=1/>Let's see what you've brought me.<RETURN=1/><RETURN=1/>Excellent!<RETURN=1/>Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10736 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/>I've got another special assignment for you. The Drakes have become far too strong for their own good. They must have a weakness, but I've no idea what it could be.<RETURN=1/> I want you to go to the<COLOR=FFFF0000>Red Lava Valley</COLOR> .<RETURN=1/><RETURN=1/>Kill the <npcname=231/>s and bring me 5 <itemname=41465/>s.
10737 Did you find the <npcname=231/>?<RETURN=1/><RETURN=1/>They're near the <COLOR=FFFF0000>Red Lava Valley</COLOR>.
10738 Back already, <heroname/>?<RETURN=1/>Let's see what you've brought me.<RETURN=1/><RETURN=1/>Excellent!<RETURN=1/>Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10739 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/>I've got another special assignment for you. A few of the tribes at the Snowy Plains have been dealing with some inner conflict. They split into new tribes and I need to find out more about them.<RETURN=1/> I want you to go to the<COLOR=FFFF0000> Second Attack on Snowy Plains</COLOR>.<RETURN=1/>Bring me blood samples from the <npcname=32128/>s and the <npcname=32140/>s. They've got blood of Demons and Death Dragons running through their veins.
10740 Did you find the <npcname=32128/>s and the <npcname=32140/>s?<RETURN=1/><RETURN=1/>They're near the <COLOR=FFFF0000>Second Attack on Snowy Plains</COLOR>.
10741 Back already, <heroname/>?<RETURN=1/><RETURN=1/>Hm... Let's see what you've brought me.<RETURN=1/><RETURN=1/>Excellent!<RETURN=1/>Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10742 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/>I've got another special assignment for you. That cursed Death Dragon imprisoned the head of the Dragonkin.<RETURN=1/>I want you to go to the <COLOR=FFFF0000>Rescue the Head of the Dragonkin</COLOR>.<RETURN=1/><RETURN=1/>Enter the two dimension gates and kill the 2 <npcname=38356/>s!
10743 Did you find the <npcname=38356/>s?<RETURN=1/><RETURN=1/>They're just inside the dimension gate near the <COLOR=FFFF0000>Rescue the Head of the Dragonkin</COLOR>!
10744 Back already, <heroname/>? The Death Dragons pose a real and dangerous threat. We need to keep their numbers low or we will be in serious trouble.<RETURN=1/><RETURN=1/>Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10745 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/>I've got another special assignment for you. I'm doing some research on our ancestry. <RETURN=1/>I want you to go to the <COLOR=FFFF0000>Inside the Accursed Stone Chamber</COLOR>.<RETURN=1/><RETURN=1/>There you should find the ancient writings of Aiort. Those writings are the only good records of our history. Gather pieces of the writings in Aiort's Scholars Lab. Be careful when you're there, though. It was destroyed by the Undead.<RETURN=1/><RETURN=1/>Get 10 <itemname=41468/>s from the <npcname=415/>s, <npcname=417/>s, and <npcname=418/>s in the stone chamber and then <COLOR=FFFF0000>combine</COLOR> them with 5 <itemname=41469/>s from the <npcname=419/>s inside the <itemname=7294/>. Follow these instructions and you'll be able to get a <COLOR=FFFF0000>clean document</COLOR>.
10746 Do I need to repeat the instructions again? You can't just get the <itemname=41468/>.<RETURN=1/><RETURN=1/>You need to get the <itemname=41469/> and <itemname=7294/> and <COLOR=FFFF0000>combine</COLOR> them.
10747 Back already, <heroname/>?<RETURN=1/><RETURN=1/>Did the <itemname=7294/> give you any troubles? No worries there. You'll get used to it with a little practice.<RETURN=1/><RETURN=1/>Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10748 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/> I've got another special assignment for you. The Clan thinks rather lowly of us. They compare us to those Lizards at Helron's Castle. And what have we done to earn their hatred? Hmph.<RETURN=1/>I want you to go to the <COLOR=FFFF0000>middle level of Helron's Castle</COLOR>.<RETURN=1/><RETURN=1/> Kill any <npcname=1866/>s you lay eyes on! We'll show those Clan scum what the Dragonkin is made of.
10749 Did you find the <npcname=1866/>?<RETURN=1/><RETURN=1/>They are near the <COLOR=FFFF0000>Middle Level of Helron's Castle</COLOR>!
10750 Back already, <heroname/>? The Clan can think whatever it wants about us. We're the ones out there protecting their hides. They'll come around soon enough.<RETURN=1/><RETURN=1/>Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10751 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/>I've got another special assignment for you. I've been doing some research about a rare item that the Heidel Family used to own. It's an ancient relic with unknown power. Right now it's existence is nothing but a rumor.<RETURN=1/> I want you to go to the <COLOR=FFFF0000>Towards the Hall of Darkness</COLOR>.<RETURN=1/><RETURN=1/>. Search for the relic. I think you can find the <itemname=41471/> in one of the graves.
10752 Did you go to the <COLOR=FFFF0000>Towards the Hall of Darkness</COLOR>?<RETURN=1/><RETURN=1/>Be on guard at all times. That place is swarming with<npcname=27050/> and <npcname=38374/>. If they get in your way, don't hesitate to cut them down.
10753 Back already, <heroname/>? Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10754 Good day, <heroname/>! Well, if you're here, you must be looking for work.<RETURN=1/><RETURN=1/>I've got another special assignment for you. It seems that we've been betrayed. Those so-called loyal and brave knights of Etherain have switched sides. We'll teach that traitorous scum to raise their lances at us!<RETURN=1/>I want you to go to <COLOR=FFFF0000>Helron's Castle</COLOR>.<RETURN=1/><RETURN=1/> Kill the <npcname=828/>s! Show them how we handle traitors!
10755 Did you go to <COLOR=FFFF0000>Helron's Castle</COLOR>?<RETURN=1/><RETURN=1/>Hurry now. Kill the <npcname=828/>s!
10756 Back already, <heroname/>? Thanks to you, the Senate is becoming stronger by the day.<RETURN=1/><RETURN=1/>The work you've done today will have a lasting impact. Meet me here tomorrow. I'll have more work for you then.
10757 Shh! Lower your voice, <heroname/>!<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>Forest Entrance</COLOR>.<RETURN=1/><RETURN=1/>The Empire's orders are relayed through the beasts.<RETURN=1/><RETURN=1/>Look for any beasts acting strangely and bring them to me <itemname=41472/>.
10758 No time to waste.<RETURN=1/><RETURN=1/>Hurry and go to the <COLOR=FFFF0000>Forest Entrance</COLOR> and get me <itemname=41472/> from the beasts.
10759 Good job, <heroname/>!<RETURN=1/><RETURN=1/>You never let me down.<RETURN=1/>Come back tomorrow and I'll have more work for you.
10760 Shh! Lower your voice, <heroname/>.<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>Passage of Chaos</COLOR>.<RETURN=1/><RETURN=1/>I received word about someone manipulating the Undead in the Sewer.<RETURN=1/>I'd bet my last gold coin that <npcname=1306/> is behind it.<RETURN=1/><RETURN=1/>Go investigate and bring me <itemname=41473/>. We need to sort this situation out before it gets out of hand.
10761 No time to waste.<RETURN=1/><RETURN=1/>Hurry and go to the <COLOR=FFFF0000>Passage of Chaos</COLOR> and get me <itemname=41473/> from the <npcname=1306/>.
10762 Good job, <heroname/>!<RETURN=1/><RETURN=1/>You never let me down.<RETURN=1/>Come back tomorrow and I'll have more work for you.
10763 Shh! Lower your voice, <heroname/>.<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>Forest of Beasts</COLOR>.<RETURN=1/><RETURN=1/>We received an order from our superiors to kill the Beast King.<RETURN=1/><RETURN=1/> They didn't tell me why, but they said it was urgent.<RETURN=1/>Waste no time.<RETURN=1/><RETURN=1/>Kill <npcname=25701/>!
10764 Need I remind you again? Listen up. Don't make me repeat this again.<RETURN=1/><RETURN=1/><npcname=25701/> is in the <COLOR=FFFF0000>Forest of Beasts</COLOR>.
10765 Good job, <heroname/>!<RETURN=1/><RETURN=1/>You never let me down.<RETURN=1/>Come back tomorrow and I'll have more work for you.
10766 Shh! Lower your voice, <heroname/>.<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>Etherain Sewer</COLOR>.<RETURN=1/><RETURN=1/>We received orders from the higher-ups to go retrieve an item from the area.<RETURN=1/><RETURN=1/> They didn't tell me why, but they said it was urgent.<RETURN=1/>Waste no time.<RETURN=1/><RETURN=1/><RETURN=1/>Kill <npcname=25706/> and get <itemname=41475/>.
10767 Need I remind you again? Listen up. Don't make me repeat this again.<RETURN=1/><RETURN=1/>It's <npcname=25707/> in the <COLOR=FFFF0000>Etherain Sewer</COLOR>.
10768 Good job, <heroname/>!<RETURN=1/><RETURN=1/>You never let me down.<RETURN=1/>Come back tomorrow and I'll have more work for you.
10769 Shh! Lower your voice, <heroname/>.<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>Tower of Ruins</COLOR>.<RETURN=1/><RETURN=1/>There's a rat amongst us and we need to snuff him out. Someone's been trading intelligence between the Empire and the Expedition team. We have to find him and kill him before any sensitive information gets out.<RETURN=1/><RETURN=1/> Lucky for you, we already know who he is. They call him <npcname=1816/>. We've lucked out so far, but who knows what intelligence he might have access to?<RETURN=1/><RETURN=1/>Take special care that no one finds out about this.
10770 Need I remind you again? Listen up. Don't make me repeat this again.<RETURN=1/><RETURN=1/>It's <npcname=1816/> you're looking for at the <COLOR=FFFF0000>Tower of Ruins</COLOR>.
10771 Hmm... Good job, <heroname/>!<RETURN=1/><RETURN=1/>You never let me down.<RETURN=1/>Come back tomorrow and I'll have more work for you.
10772 Shh! Lower your voice, <heroname/>.<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>Crater of Blood</COLOR>.<RETURN=1/><RETURN=1/>We've got wind of some rumors that the Empire has been using Death Dragons to deliver their orders. We haven't confirmed it yet, though.<RETURN=1/><RETURN=1/>Go and kill <npcname=245/> to acquire proof.
10773 Need I remind you again? Listen up. Don't make me repeat this again.<RETURN=1/><RETURN=1/>It's <npcname=245/>you're looking for at the <COLOR=FFFF0000>Crater of Blood</COLOR>.
10774 Good job, <heroname/>!<RETURN=1/>You never let me down.<RETURN=1/><RETURN=1/>Come back tomorrow and I'll have more work for you.
10775 Shh! Lower your voice, <heroname/>.<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>Restraining Imperial Messenger</COLOR>.<RETURN=1/><RETURN=1/>We received orders to assassinate the Empire's messenger.<RETURN=1/><RETURN=1/>Waste no time. Eliminate <npcname=38331/>.
10776 Need I remind you again? Listen up. Don't make me repeat this again.<RETURN=1/><RETURN=1/>It's <npcname=38331/> you're looking for in the <COLOR=FFFF0000>Restraining Imperial Messenger</COLOR>.
10777 Good job, <heroname/>!<RETURN=1/>You never let me down.<RETURN=1/><RETURN=1/>Come back tomorrow and I'll have more work for you.
10778 Shh! Lower your voice, <heroname/>.<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>Scout the Valley Entrance</COLOR>.<RETURN=1/><RETURN=1/>Intelligence reports show that the Death Dragons and the imperial troops are working together. We need to confirm that this is the case first.<RETURN=1/><RETURN=1/>Go and kill <npcname=36598/> and <npcname=36599/> and get me proof that they're working together.
10779 Need I remind you again? Listen up. Don't make me repeat this again.<RETURN=1/><RETURN=1/>It's <npcname=36598/> and <npcname=36599/> that you're looking for in the <COLOR=FFFF0000>Scout the Valley Entrance</COLOR>.
10780 So the plot thickens. By the looks of it, the Demons are involved too.<RETURN=1/>Our superiors need to hear about this. I'll report to them immediately.<RETURN=1/> Good job, <heroname/>!<RETURN=1/><RETURN=1/>You never let me down.<RETURN=1/>Come back tomorrow and I'll have more work for you.
10781 Shh! Lower your voice, <heroname/>.<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>Inside the Prison of Lost Souls</COLOR>.<RETURN=1/><RETURN=1/>Our informants from Aiort are reporting that they've got dogs sniffing out enemy forces. We can't let that stand.<RETURN=1/><RETURN=1/>We need you to kill every <npcname=277/> you can find.
10782 Need I remind you again? Listen up. Don't make me repeat this again.<RETURN=1/><RETURN=1/>It's <npcname=277/> you're looking for in the <COLOR=FFFF0000>Inside the Prison of Lost Souls</COLOR>.
10783 Good job, <heroname/>!<RETURN=1/>You never let me down.<RETURN=1/><RETURN=1/>Come back tomorrow and I'll have more work for you.
10784 Shh! Lower your voice, <heroname/>.<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>upper level of Helron's Castle</COLOR>.<RETURN=1/><RETURN=1/>Stealth is the name of the game. In order to improve our stealth, we need to get some new materials. Head <COLOR=FFFF0000>to the mission portal at the upper level of Helron's Castle</COLOR>.<RETURN=1/><RETURN=1/>Get 5 <itemname=41479/>s that the <npcname=1881/>s are carrying.
10785 Need I remind you again? Listen up. Don't make me repeat this again.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>upper level of Helron's Castle</COLOR> and get me 5 <itemname=41479/>s from <npcname=1881/>.
10786 Good job, <heroname/>!<RETURN=1/>You never let me down.<RETURN=1/><RETURN=1/>Come back tomorrow and I'll have more work for you.
10787 Shh! Lower your voice, <heroname/>.<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>Hidden Danger</COLOR>.<RETURN=1/><RETURN=1/>Our informants from Aiort are reporting that they've got dogs sniffing out enemy forces. We can't let that stand.<RETURN=1/><RETURN=1/>Go there and kill the <npcname=32208/>s and their <npcname=36632/>s.
10788 Need I remind you again? Listen up. Don't make me repeat this again.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>upper level of Helron's Castle</COLOR> and get me 5 <itemname=41479/>s from <npcname=1881/>.
10789 Good job, <heroname/>!<RETURN=1/>You never let me down.<RETURN=1/><RETURN=1/>Come back tomorrow and I'll have more work for you.
10790 Shh! Lower your voice, <heroname/>.<RETURN=1/>It's the enemy you can't see that you've got to worry about.<RETURN=1/><RETURN=1/>This time it's the <COLOR=FFFF0000>Desperate Resurrection Ritual</COLOR>.<RETURN=1/><RETURN=1/>Our superiors sent orders to get the Blueprint of Helron's Castle.<RETURN=1/>It won't be easy. Helron's Demons will become suspicious if the blueprint goes missing, so you'll need this <itemname=41480/>.<RETURN=1/><RETURN=1/>As far as we know, <npcname=723/> has the blueprint.<RETURN=1/><RETURN=1/>Don't let anything stop you. Bring me the <itemname=41481/> at any cost.<RETURN=1/> Hurry.
10791 You still haven't found the <itemname=41481/>?<RETURN=1/><RETURN=1/>Go on the <COLOR=FFFF0000>[Mission] Desperate Resurrection Ritual</COLOR> and find <npcname=723/>.
10792 Not bad, <heroname/>.<RETURN=1/>Now, if you can repeat that tomorrow, I'll know today wasn't just dumb luck.<RETURN=1/><RETURN=1/>Put the <itemname=41480/> back where it belongs and<RETURN=1/>then go on your way.
10793 Ah, you're here, <heroname/>.<RETURN=1/><RETURN=1/>As I've said before, we all need to truly understand the spirits and nature. It's our responsibility to help to them whenever they need us.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>Rusty Floodgate Sewer</COLOR> today.<RETURN=1/><RETURN=1/>The spirits are restless because the dead of that place still roam our world.<RETURN=1/><RETURN=1/>Go kill the <npcname=97/>s and the <npcname=101/>s, and bring me back 10 <itemname=41482/>s.<RETURN=1/>It is our clan's mission to pacify vengeful spirits.
10794 You're still not done?<RETURN=1/><RETURN=1/>Hurry and kill the <npcname=97/>s and <npcname=101/>s, and get me 10 <itemname=41482/>s.<RETURN=1/><RETURN=1/>Remember, you can find them in the <COLOR=FFFF0000>Rusty Floodgate Sewer</COLOR>.
10795 You're later than I expected, <heroname/>.<RETURN=1/>I felt the spirits' anger calm down a while ago.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10796 Ah, you're here, <heroname/>.<RETURN=1/><RETURN=1/>As I've said before, we all need to truly understand the spirits and nature. It's our responsibility to help to them whenever they need us.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>Western Sewer of Maze</COLOR> today.<RETURN=1/><RETURN=1/>The spirits are restless because the dead of that place still roam our world.<RETURN=1/><RETURN=1/>Go kill the <npcname=99/>s and the <npcname=102/>s, and bring me back 10 <itemname=41483/>s.<RETURN=1/>It is our clan's mission to pacify vengeful spirits.
10797 You're still not done?<RETURN=1/><RETURN=1/>Hurry and kill the <npcname=99/>s and <npcname=102/>s, and get me 10 <itemname=41483/>s.<RETURN=1/><RETURN=1/>Remember, you can find them in the <COLOR=FFFF0000>Western Sewer of Maze</COLOR>.
10798 You're later than I expected, <heroname/>.<RETURN=1/>I felt the spirits' anger calm down a while ago.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10799 Ah, you're here, <heroname/>.<RETURN=1/><RETURN=1/>As I've said before, we all need to truly understand the spirits and nature. It's our responsibility to help them whenever they need us.<RETURN=1/><RETURN=1/>Today, go on the <COLOR=FFFF0000>[Mission] Foiled Conspiracy</COLOR>.<RETURN=1/><RETURN=1/>Watchmen have reported an unusual energy disrupting nature in the Forest of Beasts. We must hurry and repair whatever damage has been done.<RETURN=1/><RETURN=1/>Go kill the <npcname=34721/>s and the <npcname=38311/>s.
10800 You're not done yet?<RETURN=1/><RETURN=1/>Waste no more time. Go on the <COLOR=FFFF0000>[Mission] Foiled Conspiracy</COLOR> and kill the <npcname=34721/>s and the <npcname=38311/>s.<RETURN=1/><RETURN=1/>We must restore balance to nature.
10801 You're later than I expected, <heroname/>.<RETURN=1/>I felt the spirits' anger calm down a while ago.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10802 Ah, you're here, <heroname/>.<RETURN=1/><RETURN=1/>As I've said before, we all need to truly understand the spirits and nature. It's our responsibility to help them whenever they need us.<RETURN=1/><RETURN=1/>Today, go to the <COLOR=FFFF0000>[Mission] Grave of the Siegel Knights</COLOR>.<RETURN=1/><RETURN=1/>The knights interred there were terribly wronged, and their swords and armor can't find rest. They're distorting the flow of nature in that place. We should help them find peace.<RETURN=1/><RETURN=1/>Go kill all the <npcname=34734/>s and <npcname=32055/>s.
10803 You're not done yet?<RETURN=1/><RETURN=1/>Waste no more time. Go to the <COLOR=FFFF0000>[Mission] Grave of the Siegel Knights</COLOR> and kill the <npcname=34734/>s and the <npcname=32055/>s.<RETURN=1/><RETURN=1/>We must restore balance to nature.
10804 You're later than I expected, <heroname/>.<RETURN=1/>I felt the spirits' anger calm down a while ago.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10805 Ah, you're here, <heroname/>.<RETURN=1/><RETURN=1/>As I've said before, we all need to truly understand the spirits and nature. It's our responsibility to help them whenever they need us.<RETURN=1/><RETURN=1/>Today, you need to go to the <COLOR=FFFF0000>Frozen Garden</COLOR>.<RETURN=1/><RETURN=1/>Kill <npcname=1704/>, the leader of the elite archers from the Ice Crystal Palace. Make sure to take <itemname=41484/> from him. It's his pride and joy.<RETURN=1/><RETURN=1/>It's one thing to boast about being the best. It's another to actually BE the best.<RETURN=1/>The clan's Valkyries must always strive for that honor.
10806 You're still not done?<RETURN=1/><RETURN=1/>Waste no more time. Go to the <COLOR=FFFF0000>Frozen Garden</COLOR> and kill <npcname=1704/>.<RETURN=1/><RETURN=1/>I want to see the <itemname=41484/> as soon as possible.
10807 You're later than I expected, <heroname/>.<RETURN=1/><RETURN=1/>After you left, <npcname=1704/> rose back up and found himself a new crossbow.<RETURN=1/><RETURN=1/>Still, his defeat must have been a blow to his pride, right?<RETURN=1/>Now he knows who the best really are.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10808 Ah, you're here, <heroname/>.<RETURN=1/><RETURN=1/>As I've said before, we all need to truly understand the spirits and nature. It's our responsibility to help them whenever they need us.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>Grave of Ancient Dragon</COLOR> today.<RETURN=1/><RETURN=1/>I need some more materials to continue researching the ecosystem there. Please get me 10 <itemname=41485/>s from the <npcname=7209/>s there.<RETURN=1/><RETURN=1/>There are a lot of similar monsters there, but I only need samples from the <COLOR=FFFF0000>large ones wrapped in flames</COLOR>.
10809 You're not done yet?<RETURN=1/><RETURN=1/>Waste no more time. Go to the <COLOR=FFFF0000>Grave of Ancient Dragon</COLOR> and get the <itemname=41485/>s from the <npcname=7209/>s.<RETURN=1/><RETURN=1/>My research has been on hold for far too long.
10810 You're later than I expected, <heroname/>.<RETURN=1/>That's not as much material as I thought it'd be, but I'll take what you've got.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10811 Ah, you're here, <heroname/>.<RETURN=1/><RETURN=1/>As I've said before, we all need to truly understand the spirits and nature. It's our responsibility to help them whenever they need us.<RETURN=1/><RETURN=1/>Today, go to the <COLOR=FFFF0000>[Mission] Battle at the Outskirts of the Castle</COLOR>.<RETURN=1/><RETURN=1/>Please kill the Imperial demon leaders there. Then bring me all 6 of the leaders' <itemname=41486/>s. We can use them to prove what we've done.<RETURN=1/><RETURN=1/>Kill the leaders quickly, so everyone knows who's really in charge.
10812 You're not done yet?<RETURN=1/><RETURN=1/>Waste no more time. Go to the <COLOR=FFFF0000>[Mission] Battle at the Outskirts of the Castle</COLOR>. Kill the demon leaders there and gather their <itemname=41486/>s.<RETURN=1/><RETURN=1/>The longer you delay, the more our reputation suffers. Don't forget that.
10813 You're later than I expected, <heroname/>.<RETURN=1/>The Imperial army wasted no time promoting new leaders.<RETURN=1/><RETURN=1/>Well, with these we'll at least be able to prove who's the best.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10814 Ah, you're here, <heroname/>.<RETURN=1/><RETURN=1/>As I've said before, we all need to truly understand the spirits and nature. It's our responsibility to help them whenever they need us.<RETURN=1/><RETURN=1/>Today, go on the <COLOR=FFFF0000>[Mission] Clue of Track</COLOR>.<RETURN=1/><RETURN=1/>Some of the oldest Valkyrie spirits have the same power as the ancients, but we don't have any way of contacting them.<RETURN=1/><RETURN=1/>On the <COLOR=FFFF0000>[Mission] Clue of Track</COLOR>, you'll notice some ancient Stone Statues of Spirit. Catch some <npcname=34801/>s.<RETURN=1/><RETURN=1/>If they resist, you may destroy them.
10815 You're not done yet?<RETURN=1/><RETURN=1/>Waste no more time. Go on the <COLOR=FFFF0000>[Mission] Clue of Track</COLOR> and catch the <npcname=34801/>s.
10816 You're later than I expected, <heroname/>.<RETURN=1/>The Stone Statues of Spirit were already revived by the Death Dragons a while ago.<RETURN=1/><RETURN=1/>Still, what you did served a purpose.<RETURN=1/>If we keep destroying them, we can finally put a dent in the spirits' stubbornness.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10817 Ah, you're here, <heroname/>.<RETURN=1/><RETURN=1/>As I've said before, we all need to truly understand the spirits and nature. It's our responsibility to help them whenever they need us.<RETURN=1/><RETURN=1/>Go to the <COLOR=FFFF0000>Graveyard of Pain</COLOR> today.<RETURN=1/><RETURN=1/>I need more information about what's keeping the dead tethered to this world. They're violating the laws of Mother Nature. The undead are causing the spirits to be restless, as well.<RETURN=1/><RETURN=1/>Please go gather some <itemname=41488/>s.<RETURN=1/><RETURN=1/><COLOR=FFFF0000>If you happen to destroy any vindictive spirits while you're there, please use the <itemname=7294/> to put them together.</COLOR>
10818 You're not done yet?<RETURN=1/><RETURN=1/>Waste no more time. Go to the <COLOR=FFFF0000>Graveyard of Pain</COLOR> and collect <itemname=41488/>s.<RETURN=1/><RETURN=1/>If you find <itemname=41487/>s, use the <itemname=7294/> to put them together.
10819 You're later than I expected, <heroname/>.<RETURN=1/>I felt the spirits' anger calm down a while ago.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10820 Ah, you're here, <heroname/>.<RETURN=1/><RETURN=1/>As I've said before, we all need to truly understand the spirits and nature. It's our responsibility to help them whenever they need us.<RETURN=1/><RETURN=1/>Please go to the <COLOR=FFFF0000>1st Floor of Helron's Castle</COLOR> today.<RETURN=1/><RETURN=1/>Our watchmen discovered an area in Helron's Castle, a spawning ground for demons. It's generating a very unusual life force.<RETURN=1/><RETURN=1/>Please bring me a sample of the <npcname=1839/>.<RETURN=1/><RETURN=1/>If the sample is contaminated, use the <itemname=7294/> to purify it. You should be able to do that with the <itemname=41490/> carried by a nearby <npcname=65464/>.
10821 You're not done yet?<RETURN=1/><RETURN=1/>Waste no more time. Bring me a sample of the <npcname=1839/> there. If the sample is contaminated, use the <itemname=7294/> to purify it.<RETURN=1/><RETURN=1/>Search a <npcname=65464/> nearby for a <itemname=41490/> to help with that.
10822 You're later than I expected, <heroname/>.<RETURN=1/>I felt the spirits' anger calm down a while ago.<RETURN=1/><RETURN=1/>This might not be enough for what I need, but I appreciate it all the same.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10823 Ah, you're back, <heroname/>.<RETURN=1/><RETURN=1/>I'll get straight to the point today.<RETURN=1/><RETURN=1/>Head for the <COLOR=FFFF0000>[Mission] Aiort Graveyard</COLOR>.<RETURN=1/><RETURN=1/>Take this <itemname=41492/> and use it to replicate the materials needed to make an Amulet of Light.<RETURN=1/><RETURN=1/>The <itemname=41492/> at the Magic Lab runs on life force. It creates an exact copy of whatever original materials you supply.<RETURN=1/><RETURN=1/>Replicate some Scintilla Powder, Blessed Water, and a Magic Crystal. You can use the life force of a demon to power the device.
10824 You're not done yet?<RETURN=1/><RETURN=1/>Waste no more time. Bring me <itemname=41493/>, <itemname=41494/> and <itemname=41495/>.<RETURN=1/><RETURN=1/>Once you have the original materials, take the life of nearby demons to power the device.
10825 You're later than I expected, <heroname/>.<RETURN=1/>I'll take those items from you now.<RETURN=1/><RETURN=1/>Hmm... The life force of a demon doesn't appear to make the device function properly. These are not exact copies.<RETURN=1/><RETURN=1/>As you can see, the form of the items were copied perfectly, but not the essence, not the power. Perhaps we just need to try a few more times.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10826 Ah, you're here, <heroname/>.<RETURN=1/><RETURN=1/>As I've said before, we all need to truly understand the spirits and nature. It's our responsibility to help them whenever they need us.<RETURN=1/><RETURN=1/>Today, please go to the <COLOR=FFFF0000>[Mission] Desperate Resurrection Ritual</COLOR>.<RETURN=1/><RETURN=1/>Watchmen are reporting that the life force of the place has been twisted somehow. The spirits are behaving very unusually.<RETURN=1/><RETURN=1/>Please bring me a sample of a living creature from the area.<RETURN=1/><RETURN=1/>I can make use of a <npcname=720/>, <npcname=724/>, or <npcname=725/>. Any one of them should suffice.
10827 You're not done yet?<RETURN=1/><RETURN=1/>Waste no more time. Go to the <COLOR=FFFF0000>[Mission] Desperate Resurrection Ritual</COLOR> and bring me a sample of either a <npcname=720/>, <npcname=724/>, or <npcname=725/>.<RETURN=1/><RETURN=1/>I can't continue my research without it!
10828 You're later than I expected, <heroname/>.<RETURN=1/>I felt the spirits' anger calm down a while ago.<RETURN=1/><RETURN=1/>This might not be enough for what I need, but I appreciate it all the same.<RETURN=1/><RETURN=1/>You've done enough for today.<RETURN=1/><RETURN=1/>Don't waste your time running pointless errands for the Senate. Rest up for tomorrow, instead.
10829 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go to the <COLOR=FFFF0000>Collapsed Castle Ramparts</COLOR>.<RETURN=1/><RETURN=1/>The components used to cast a mighty spell on the walls there still linger within the stones. According to the mages we sent to investigate, the wall collapsed, and beasts nearby hoarded these components for themselves.<RETURN=1/><RETURN=1/>You should be able to get some <itemname=41498/>s from the <npcname=27/>s or <npcname=32/>s nearby.
10830 Did you go to the <COLOR=FFFF0000>Collapsed Castle Ramparts</COLOR>?<RETURN=1/><RETURN=1/>You should be able to get the <itemname=41498/>s from the <npcname=27/>s and <npcname=32/>s roaming around there quite easily.
10831 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>Do you have what I asked for?<RETURN=1/><RETURN=1/>Excellent. Thank you so much. Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
10832 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go to the <COLOR=FFFF0000>Incomplete Memorial</COLOR>.<RETURN=1/><RETURN=1/>Apparently the flesh of the undead there has mutated, infected by the powerful magic in that place.<RETURN=1/><RETURN=1/>Can you get me 3 <itemname=41499/>s from the <npcname=7077/>?
10833 Did you go to the <COLOR=FFFF0000>Incomplete Memorial</COLOR>?<RETURN=1/><RETURN=1/>You should be able to find the <npcname=7077/>s roaming around there quite easily.
10834 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>Do you have what I asked for?<RETURN=1/><RETURN=1/>Excellent. Thank you so much. Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
10835 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go to the <COLOR=FFFF0000>[Mission] Access Road to Etherain</COLOR>.<RETURN=1/><RETURN=1/>The Elementalists that transport magic supplies in Etherain were captured by the Imperial mages.<RETURN=1/><RETURN=1/>Please, kill the <npcname=36542/>s and rescue them!
10836 Did you go to the <COLOR=FFFF0000>[Mission] Access Road to Etherain</COLOR>?<RETURN=1/><RETURN=1/>Please rescue the Elementalists captured by the <npcname=36542/>s.
10837 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>The Elementalists you rescued sent word of their safe return home. The mages of Etherain are in your debt.<RETURN=1/><RETURN=1/>It seems the <npcname=36542/>s used the <itemname=41500/> you brought to keep the Elementalists imprisoned.<RETURN=1/><RETURN=1/>Thank goodness that's over with! Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
10838 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go to the <COLOR=FFFF0000>[Mission] Grave of the Siegel Knights</COLOR>.<RETURN=1/><RETURN=1/>Our mages stationed there sense some sort of spell that's reviving the knights from death.<RETURN=1/><RETURN=1/>Please kill <npcname=36531/>, <npcname=36532/>, and <npcname=36533/>, the most powerful of the knights.
10839 Did you go to the <COLOR=FFFF0000>[Mission] Grave of the Siegel Knights</COLOR>?<RETURN=1/><RETURN=1/>Please kill <npcname=36531/>, <npcname=36532/>, and <npcname=36533/>.
10840 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>The moment you left the graveyard, the foes you destroyed rose back up again. I'll have to continue searching for the source of this foul magic. Once I find it, we can end this affront to the natural order.<RETURN=1/><RETURN=1/>Thank you so much. Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
10841 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go to the <COLOR=FFFF0000>Ice Crystal Palace</COLOR>.<RETURN=1/><RETURN=1/>I'm researching the origin of the power used by the Bereuthold Knights. They earned a place among the Ice Crystal Palace Knights, even though they're from the Beast Tribe.<RETURN=1/><RETURN=1/>Can you kill <npcname=1755/>s and <npcname=1756/>s, and bring me 5 of the <itemname=41501/>s they use as weapons?
10842 Did you go to the <COLOR=FFFF0000>Ice Crystal Palace</COLOR>?<RETURN=1/><RETURN=1/>You should be able to find the <npcname=1755/>s and <npcname=1756/>s roaming around there quite easily.
10843 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>Do you have what I asked for?<RETURN=1/><RETURN=1/>Excellent. Thank you so much. Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
10844 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go to the <COLOR=FFFF0000>Wailing Valley</COLOR>.<RETURN=1/><RETURN=1/>I'm doing research on the powerful magics used by the <npcname=243/>s. Can you get me 10 of their garments?
10845 Did you go to the <COLOR=FFFF0000>Wailing Valley</COLOR>?<RETURN=1/><RETURN=1/>You should be able to find the <npcname=243/>s roaming around there quite easily.
10846 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>Do you have what I asked for?<RETURN=1/><RETURN=1/>Excellent. Thank you so much. Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
10847 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go on the <COLOR=FFFF0000>[Mission] Restraining Imperial Messenger</COLOR>.<RETURN=1/><RETURN=1/>I'm doing research on the Magic Orbs used by the Imperial mages. When I'm done, our Elementalists will be able to harness some of the Imperial mages' power for our own use.<RETURN=1/><RETURN=1/>Can you kill <npcname=36566/>, <npcname=36567/>, <npcname=36568/>, and <npcname=38335/> to get me 4 <itemname=41503/>s?
10848 Did you go on the <COLOR=FFFF0000>[Mission] Restraining Imperial Messenger</COLOR>?<RETURN=1/><RETURN=1/>It shouldn't be too hard to find the Snowy Plains Imperial Mages.
10849 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>Do you have what I asked for?<RETURN=1/><RETURN=1/>Excellent. Thank you so much. Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
10850 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go on the <COLOR=FFFF0000>[Mission] Clue of Track</COLOR>.<RETURN=1/><RETURN=1/>I'm researching the Death Dragon magic that keeps summoning <npcname=32161/>s from the Drake Statue.<RETURN=1/><RETURN=1/>Can you start by killing all the drakes that are already here?
10851 Did you go on the <COLOR=FFFF0000>[Mission] Clue of Track</COLOR>?<RETURN=1/><RETURN=1/>It should be easy to find the Drake Statue, and subsequently all the <npcname=32161/>s.
10852 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>A few mages in the area reported that they felt the magic of the Drake Statue dissipate as you smashed the Drake Statue. If I continue searching for the source of that power, I'll soon find its exact location.<RETURN=1/><RETURN=1/>Thank you so much. Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
10853 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go to the <COLOR=FFFF0000>Castle Ruins</COLOR>.<RETURN=1/><RETURN=1/>I'm researching the dark magic used by the <npcname=287/>s. Our mages in that region have sensed powerful magic coming from their crowns.<RETURN=1/><RETURN=1/>Can you bring me 3 <itemname=41505/>s?<RETURN=1/><RETURN=1/><COLOR=FFFF0000>If you have trouble finding intact crowns, just put 2 <itemname=41504/>s into the <itemname=7294/> and combine them to restore the <itemname=41505/>.</COLOR>
10854 Did you go to the <COLOR=FFFF0000>Castle Ruins</COLOR>?<RETURN=1/><RETURN=1/>Please bring me 3 <itemname=41505/>s.<RETURN=1/><RETURN=1/><COLOR=FFFF0000>If you have trouble finding intact crowns, put 2 <itemname=41504/>s into the <itemname=7294/> and combine them to restore the <itemname=41505/>.</COLOR>
10855 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>Do you have what I asked for?<RETURN=1/><RETURN=1/>Excellent. Thank you so much. Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
10856 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go to the <COLOR=FFFF0000>lower level of Helron's Castle</COLOR>.<RETURN=1/><RETURN=1/>The Expeditionary Mages scouting Helron's Castle have reported seeing strange, twisted creatures. I'd like a sample of those creatures for my research.<RETURN=1/><RETURN=1/>I've named them <npcname=1817/>s and <npcname=1818/>s. Can you get me 10 of their teeth?
10857 Did you go to the <COLOR=FFFF0000>lower level of Helron's Castle</COLOR>?<RETURN=1/><RETURN=1/>It shouldn't be hard to find <npcname=1817/>s and <npcname=1818/>s. Can you get me 10 of their teeth?
10858 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>Do you have what I asked for?<RETURN=1/><RETURN=1/>Excellent. Thank you so much. Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
10859 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go on the <COLOR=FFFF0000>[Mission] Tracking the Great Ritual</COLOR>.<RETURN=1/><RETURN=1/>To tell you the truth, we hired the Mercenary Guild to collect Giant Crow Wing Tentacles in order to secure the time and people for this job. This task is serious business.<RETURN=1/><RETURN=1/>Can you bring me a <itemname=41507/> from <npcname=350/>'s wings?
10860 Did you go on the <COLOR=FFFF0000>[Mission] Tracking the Great Ritual</COLOR>?<RETURN=1/><RETURN=1/>Please, I just need one <itemname=41507/> from <npcname=350/>'s wings.
10861 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>Do you have what I asked for?<RETURN=1/><RETURN=1/>Excellent. Thank you so much. Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
10862 Welcome, <heroname/>.<RETURN=1/>It's good that you're here. I mean to ask you for a favor.<RETURN=1/><RETURN=1/>I apologize if it sounds a bit dangerous, but I need you to go on the <COLOR=FFFF0000>[Mission] Black Ether Revealed</COLOR>.<RETURN=1/><RETURN=1/>Just when I began to study Helron's alchemy, I was told that the palace alchemists already know the secrets behind it.<RETURN=1/><RETURN=1/>Could you bring me the 2 volumes of the <itemname=41508/>? Only high-ranking Helron alchemists carry them.<RETURN=1/><RETURN=1/>Try getting them from the <npcname=731/> and the <npcname=732/>.
10863 Did you go on the <COLOR=FFFF0000>[Mission] Tracking the Great Ritual</COLOR> yet?<RETURN=1/><RETURN=1/>Remember, I still need both volumes of the <itemname=41508/> from the <npcname=731/> and the <npcname=732/>.
10864 Ah, you're back, <heroname/>.<RETURN=1/>I was expecting you to return about now.<RETURN=1/><RETURN=1/>Do you have what I asked for?<RETURN=1/><RETURN=1/>Excellent. Thank you so much. Thanks to you, I can resume my research.<RETURN=1/>If you don't mind, may I count on your help tomorrow, as well?
//¿ÀÈÄ 3:04 2012-03-08 ±æµåÀÏÀÏÄù½ºÆ® ¿ä¾àÁ¤º¸
42012 Go to the <COLOR=FFFF0000>eastern part of the Sewer of Maze</COLOR> and kill 10 <npcname=105/>s and 10 <npcname=7115/>s.<RETURN=1/>
42013 Go to the <COLOR=FFFF0000>Solemn Hallway</COLOR>, kill 3 <npcname=92/>s and 3 <npcname=96/>s, and get 5 <itemname=41449/>s.<RETURN=1/>
42014 During <COLOR=FFFF0000>[Mission] Hidden Passage</COLOR>, kill 3 <npcname=36552/>s and get 3 <itemname=41450/>s.<RETURN=1/>
42015 During <COLOR=FFFF0000>[Mission] Sinister Rumor</COLOR>, kill <npcname=38301/> to get the <itemname=41451/>.<RETURN=1/>
42016 Go to the <COLOR=FFFF0000>Snowy Plains</COLOR> and kill <npcname=1651/> to get the <itemname=41452/>.<RETURN=1/>
42017 Go to <COLOR=FFFF0000>Karwan's Crater</COLOR>, kill 3 <npcname=226/>s, and get 5 <itemname=41453/>s.<RETURN=1/>
42018 During <COLOR=FFFF0000>[Mission] Ice Crystal Palace</COLOR>, kill <npcname=25711/> to get the <itemname=41454/>.<RETURN=1/>
42019 During <COLOR=FFFF0000>[Mission] Valley of the Dragonkin</COLOR>, kill <npcname=25717/> to get the <itemname=41455/>.<RETURN=1/>
42020 Go to the <COLOR=FFFF0000>Heretical Basement Altar</COLOR>, kill 5 <npcname=271/>s, and get 5 <itemname=41456/>s.<RETURN=1/>
42021 Go to <COLOR=FFFF0000>Nirvelle Swamp</COLOR>, kill 3 <npcname=697/>s, and get 3 <itemname=41457/>s.<RETURN=1/>
42023 During <COLOR=FFFF0000>[Mission] Tainted Shrine</COLOR>, kill 5 <npcname=692/>s, and get 5 <itemname=41459/>s.<RETURN=1/>
42024 Go to the <COLOR=FFFF0000>Beast Cave</COLOR> and kill 10 <npcname=40/>s.<RETURN=1/>
42025 Go to the <COLOR=FFFF0000>Incomplete Memorial</COLOR> and kill 10 <npcname=77/>s.<RETURN=1/>
42026 During <COLOR=FFFF0000>[Mission] Forest of Beasts</COLOR>, kill <npcname=25101/>, <npcname=25102/>, and <npcname=25701/> to get <itemname=41460/>, <itemname=41461/>, and <itemname=41462/>.<RETURN=1/>
42027 During <COLOR=FFFF0000>[Mission] Access Road to Etherain</COLOR>, kill <npcname=38321/> to get the <itemname=41463/>.<RETURN=1/>
42028 Go to the <COLOR=FFFF0000>Fortress Sanctuary</COLOR> and kill <npcname=1604/> to get the <itemname=41464/>.<RETURN=1/>
42029 Go to the <COLOR=FFFF0000>Red Lava Valley</COLOR>, kill 3 <npcname=231/>s, and get 5 <itemname=41465/>s.<RETURN=1/>
42030 During <COLOR=FFFF0000>[Mission] Second Attack on Snowy Plains</COLOR>, kill <npcname=32128/> and <npcname=32140/> to get <itemname=41466/> and <itemname=41467/>.<RETURN=1/>
42031 During <COLOR=FFFF0000>[Mission] Rescue the Head of the Dragonkin</COLOR>, kill 2 <npcname=38356/>s.<RETURN=1/>
42032 1) Go <COLOR=FFFF0000>Inside the Accursed Stone Chamber</COLOR>, kill 2 <npcname=415/>s, 2 <npcname=417/>s, and 2 <npcname=418/>s, and get 10 <itemname=41468/>s.<RETURN=1/><RETURN=1/>2) Kill 5 <npcname=419/>s and get 5 <itemname=41469/>s.<RETURN=1/><RETURN=1/>3) <COLOR=FFFF0000>Combine</COLOR> the 10 <itemname=41468/>s and 5 <itemname=41469/>s in the <itemname=7294/>.<RETURN=1/>
42033 Go to the <COLOR=FFFF0000>Middle Level of Helron's Castle</COLOR> and kill 15 <npcname=1866/>s.<RETURN=1/>
42034 During <COLOR=FFFF0000>[Mission] Towards the Hall of Darkness</COLOR>, kill 8 <npcname=27050/>s and <npcname=38374/> to get 9 <itemname=41471/>s.<RETURN=1/>
42035 During <COLOR=FFFF0000>[Mission] Helron's Castle</COLOR>, kill 12 <npcname=828/>s.<RETURN=1/>
42036 Go to the <COLOR=FFFF0000>Forest Entrance</COLOR>, kill 3 <npcname=15/>s and 3 <npcname=19/>s, and get 5 <itemname=41472/>s.<RETURN=1/>
42037 Go to the <COLOR=FFFF0000>Passage of Chaos</COLOR> and kill <npcname=1306/> to get the <itemname=41473/>.<RETURN=1/>
42038 During <COLOR=FFFF0000>[Mission] Forest of Beasts</COLOR>, kill <npcname=25701/> to get the <itemname=41474/>.<RETURN=1/>
42039 During <COLOR=FFFF0000>[Mission] Etherain Sewer</COLOR>, kill <npcname=25706/> and get the <itemname=41475/>.<RETURN=1/>
42040 Go to the <COLOR=FFFF0000>Tower of Ruins</COLOR> and kill <npcname=1816/> to get the <itemname=41476/>.<RETURN=1/>
42041 Go to the <COLOR=FFFF0000>Crater of Blood</COLOR>, kill 3 <npcname=245/>s, and get 5 <itemname=41477/>s.<RETURN=1/>
42042 During <COLOR=FFFF0000>[Mission] Restraining Imperial Messenger</COLOR>, kill <npcname=38331/>.<RETURN=1/>
42043 During <COLOR=FFFF0000>[Mission] Scout the Valley Entrance</COLOR>, kill 2 <npcname=36598/>s and 2 <npcname=36599/>s, and get 4 <itemname=41478/>s.<RETURN=1/>
42044 Go <COLOR=FFFF0000>Inside the Prison of Lost Souls</COLOR> and kill 10 <npcname=277/>s.<RETURN=1/>
42046 During <COLOR=FFFF0000>[Mission] Hidden Danger</COLOR>, kill <npcname=36632/> and 8 Guard Dogs of the Stone Statue nearby.<RETURN=1/>
42047 During <COLOR=FFFF0000>[Mission] Desperate Resurrection Ritual</COLOR>, kill <npcname=723/> to get the <itemname=41481/>.<RETURN=1/>
42048 Go to the <COLOR=FFFF0000>Sewer of Rusty Floodgates</COLOR>, kill 3 <npcname=97/>s and 3 <npcname=101/>s, and get 10 <itemname=41482/>s.<RETURN=1/>
42049 Go to the <COLOR=FFFF0000>western part of the Sewer of Maze</COLOR>, kill 3 <npcname=99/>s and 3 <npcname=102/>s, and get 10 <itemname=41483/>s.<RETURN=1/>
42050 During <COLOR=FFFF0000>[Mission] Foiled Conspiracy</COLOR>, kill <npcname=34721/> and <npcname=38311/>.<RETURN=1/>
42051 During <COLOR=FFFF0000>[Mission] Grave of the Siegel Knights</COLOR>, kill 10 <npcname=32055/>s and <npcname=34734/>.<RETURN=1/>
42052 Go to the <COLOR=FFFF0000>Frozen Garden</COLOR> and kill <npcname=1704/> to get the <itemname=41484/>.<RETURN=1/>
42053 Go to the <COLOR=FFFF0000>Grave of Ancient Dragon</COLOR>, kill 10 <npcname=7209/>s, and get the <itemname=41485/>.<RETURN=1/>
42054 During <COLOR=FFFF0000>[Mission] Battle at the Outskirts of the Castle</COLOR>, kill Frostbitten Demon or Iceblade Warriors, Archers, and Mages, as well as Imperial Commanders and <npcname=34787/> to get 6 <itemname=41486/>s.<RETURN=1/>
42056 Go to the <COLOR=FFFF0000>Graveyard of Pain</COLOR> and kill Undead to get 6 <itemname=41488/>s.<RETURN=1/><RETURN=1/>Use the <itemname=7294/>'s <COLOR=FFFF0000>combination</COLOR> ability with 6 <itemname=41487/>s to make 1 <itemname=41488/>.<RETURN=1/><RETURN=1/> You can find <itemname=41488/>s or <itemname=41487/>s by killing <npcname=280/>, <npcname=282/>, <npcname=283/>, <npcname=284/>, <npcname=285/>, and <npcname=286/>.<RETURN=1/>
42057 Go to the <COLOR=FFFF0000>1st floor of Helron's Castle</COLOR>, kill 10 <npcname=1839/>s and 2 <npcname=65464/>s, and get 10 <itemname=41489/>s and 2 <itemname=41490/>s.<RETURN=1/><RETURN=1/>Then <COLOR=FFFF0000>combine</COLOR> 10 <itemname=41489/>s and 2 <itemname=41490/>s in the <itemname=7294/> to get 10 <itemname=41491/>s.<RETURN=1/>
42058 During <COLOR=FFFF0000>[Mission] Aiort Graveyard</COLOR>, kill <npcname=578/>, <npcname=592/>, and <npcname=579/> to get <itemname=41493/>, <itemname=41494/>, and <itemname=41495/>.<RETURN=1/>
42059 During <COLOR=FFFF0000>[Mission] Desperate Resurrection Ritual</COLOR>, kill <npcname=720/>, <npcname=724/>, and <npcname=725/> to get 2 <itemname=41496/>s and 2 <itemname=41497/>s.<RETURN=1/>
42060 Go to the <COLOR=FFFF0000>Collapsed Castle Ramparts</COLOR>, kill 2 <npcname=27/>s and 2 <npcname=32/>s, and get 5 <itemname=41498/>s.<RETURN=1/>
42061 Go to the <COLOR=FFFF0000>Incomplete Memorial</COLOR>, kill 3 <npcname=7077/>s, and get 3 <itemname=41499/>s.<RETURN=1/>
42062 During <COLOR=FFFF0000>[Mission] Access Road to Etherain</COLOR>, kill 2 <npcname=36542/>s and get 2 <itemname=41500/>s.<RETURN=1/>
42063 During <COLOR=FFFF0000>[Mission] Grave of the Siegel Knights</COLOR>, kill <npcname=36531/>, <npcname=36532/>, and <npcname=36533/>.<RETURN=1/>
42064 Go to the <COLOR=FFFF0000>Ice Crystal Palace</COLOR>, kill 2 <npcname=1755/>s and 2 <npcname=1756/>s, and get 5 <itemname=41501/>s.<RETURN=1/>
42066 During <COLOR=FFFF0000>[Mission] Restraining Imperial Messenger</COLOR>, kill <npcname=36566/>, <npcname=36567/>, <npcname=36568/>, and <npcname=38335/> to get 4 <itemname=41503/>s.<RETURN=1/>
42067 During <COLOR=FFFF0000>[Mission] Clue of Track</COLOR>, kill 20 <COLOR=FFFF0000>Leaders of Drakes</COLOR>.<RETURN=1/>
42068 Go to the <COLOR=FFFF0000>Castle Ruins</COLOR>, kill 3 <npcname=287/>s, and get 3 <itemname=41505/>s.<RETURN=1/><RETURN=1/> <COLOR=FFFF0000>Combine</COLOR> 2 <itemname=41504/>s in the <itemname=7294/> to create a <itemname=41505/>.<RETURN=1/>
42069 Go to <COLOR=FFFF0000>the lower level of Helron's Castle</COLOR>, kill 5 <npcname=1817/>s, and get 10 <itemname=41506/>s.<RETURN=1/>
42070 During <COLOR=FFFF0000>[Mission] Tracking the Great Ritual</COLOR>, kill <npcname=350/> to get the <itemname=41507/>.<RETURN=1/>
42071 During <COLOR=FFFF0000>[Mission] Black Ether Revealed</COLOR>, kill <npcname=731/> and <npcname=732/> to get 2 <itemname=41508/>s.<RETURN=1/>
//¿ÀÈÄ 7:24 2012-03-13
7645 <COLOR=FFE36C0A>[Quest Start - Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>Now that you destroyed the Guardians of the Seal, we can deactivate the Magic Barrier Controller. Deactivate the Magic Barrier Controller.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Check with <NPCNAME=65487/>.
7646 (Deactivated Magic Barrier Controller)
7647 <COLOR=FFE36C0A>[Quest End - Magic Barrier Controller]<RETURN=1/></COLOR>To get the final go-ahead, you'll need <NPCNAME=65523/>'s approval.
41203 Check with <NPCNAME=65487/>.
7650 <COLOR=FFE36C0A>[Quest End - Liberation Army Deputy Commander Galenos]<RETURN=1/></COLOR>Well done! The enemy's barrier is broken! Seize this opportunity! Hold tight. Await the orders.
7649 ......
//¿ÀÀü 10:59 2012-04-02
11132 <COLOR=FFE36C0A>[Quest Start - Drake Knight Reben]<RETURN=1/></COLOR>Go find some sign of Ignis. Head to Galenoa Jungle. Please find some sign of Ignis.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Captain Arrhenius in Galenoa Jungle.
11133 Are you the reinforcements?
11134 <COLOR=FFE36C0A>[Quest End - Captain Arrhenius]<RETURN=1/></COLOR>Are you the reinforcements?
42072 Talk to Captain Arrhenius in Galenoa Jungle.
11136 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11137 <COLOR=FFE36C0A>[Quest End - Recording Officer Lamia]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
11139 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11140 <COLOR=FFE36C0A>[Quest End - Recording Officer Lamia]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
11142 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11143 <COLOR=FFE36C0A>[Quest End - Recording Officer Lamia]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
11144 <COLOR=FFE36C0A>[Quest Start - Recording Officer Lamia]<RETURN=1/></COLOR>Green Earth is currently occupied by expeditionary forces. But there's no way you'd survive if you went against Ignis' troops now. You must first grow stronger. Kill <NPCNAME=916/> during Mission: Power Battle.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=916/> during Mission: Power Battle.
11145 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11146 <COLOR=FFE36C0A>[Quest End - Recording Officer Lamia]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
42076 Kill <NPCNAME=916/> during Mission: Power Battle.
11147 <COLOR=FFE36C0A>[Quest Start - Recording Officer Lamia]<RETURN=1/></COLOR>Green Earth is currently occupied by expeditionary forces. But there's no way you'd survive if you went against Ignis' troops now. You must first grow stronger. Kill <NPCNAME=887/> during Mission: Power Battle.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=887/> during Mission: Power Battle.
11148 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11149 <COLOR=FFE36C0A>[Quest End - Recording Officer Lamia]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
42077 Kill <NPCNAME=887/> during Mission: Power Battle.
11150 <COLOR=FFE36C0A>[Quest Start - Recording Officer Lamia]<RETURN=1/></COLOR>Green Earth is currently occupied by expeditionary forces. But there's no way you'd survive if you went against Ignis' troops now. You must first grow stronger. Kill <NPCNAME=894/> during Mission: Power Battle.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=894/> during Mission: Power Battle.
11151 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11152 <COLOR=FFE36C0A>[Quest End - Recording Officer Lamia]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
42078 Kill <NPCNAME=894/> during Mission: Power Battle.
11153 <COLOR=FFE36C0A>[Quest Start - Recording Officer Lamia]<RETURN=1/></COLOR>Green Earth is currently occupied by expeditionary forces. But there's no way you'd survive if you went against Ignis' troops now. You must first grow stronger. Kill <NPCNAME=937/> during Mission: Power Battle.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=937/> during Mission: Power Battle.
11154 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11155 <COLOR=FFE36C0A>[Quest End - Recording Officer Lamia]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
42079 Kill <NPCNAME=937/> during Mission: Power Battle.
11156 <COLOR=FFE36C0A>[Quest Start - Recording Officer Lamia]<RETURN=1/></COLOR>Green Earth is currently occupied by expeditionary forces. But there's no way you'd survive if you went against Ignis' troops now. You must first grow stronger. Kill <NPCNAME=4018/> during Mission: Green Earth.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill <NPCNAME=4018/> during Mission: Green Earth.
11157 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11158 <COLOR=FFE36C0A>[Quest End - Recording Officer Lamia]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
42080 Kill <NPCNAME=4018/> during Mission: Green Earth.
11160 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11161 <COLOR=FFE36C0A>[Quest End - Recording Officer Scylla]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
11162 <COLOR=FFE36C0A>[Quest Start - Recording Officer Scylla]<RETURN=1/></COLOR>Green Earth is currently occupied by expeditionary forces. But there's no way you'd survive if you went against Ignis' troops now. You must first grow stronger. Go hunt down some boss monsters of level 140 or higher.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill Boss monsters of level 140 or higher.
11163 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11164 <COLOR=FFE36C0A>[Quest End - Recording Officer Scylla]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
42082 Kill Boss monsters of level 140 or higher.
11165 <COLOR=FFE36C0A>[Quest Start - Recording Officer Scylla]<RETURN=1/></COLOR>Green Earth is currently occupied by expeditionary forces. But there's no way you'd survive if you went against Ignis' troops now. You must first grow stronger. Go hunt down some elite monsters of level 140 or higher.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill Elite monsters of level 140 or higher.
11166 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11167 <COLOR=FFE36C0A>[Quest End - Recording Officer Scylla]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
42083 Kill leader monsters of level 140 or higher.
11168 <COLOR=FFE36C0A>[Quest Start - Recording Officer Scylla]<RETURN=1/></COLOR>Green Earth is currently occupied by expeditionary forces. But there's no way you'd survive if you went against Ignis' troops now. You must first grow stronger. Go hunt down some leader monsters of level 140 or higher.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill Leader monsters of level 140 or higher.
11169 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11170 <COLOR=FFE36C0A>[Quest End - Recording Officer Scylla]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
42084 Kill leader monsters of level 140 or higher.
11171 [Quest Start - Recording Officer Scylla]<RETURN=1/>Green Earth is currently occupied by expeditionary forces. But there's no way you'd survive if you went against Ignis' troops now. You must first grow stronger. Go hunt down normal monsters of level 140 or higher.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Kill Normal monsters of level 140 or higher.
11172 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11173 <COLOR=FFE36C0A>[Quest End - Recording Officer Scylla]<RETURN=1/></COLOR>Well done. Keep growing stronger. You can always get better!
42085 Kill normal monsters of level 140 or higher.
11174 <COLOR=FFE36C0A>[Quest Start - Expeditionary Operations Officer Morris]<RETURN=1/></COLOR>Green Earth is currently occupied by expeditionary forces. Find signs of Ignis and head to the Castle of the Eternal Land.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Talk to Ramakrishu the Pilgrim in the Castle of the Eternal Land.
11175 There's no way you'd survive if you went against Ignis' troops now. You must first grow stronger.
11176 <COLOR=FFE36C0A>[Quest End - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>Welcome to the land of the Godtree Yggdrasil.
42086 Talk to Ramakrishu the Pilgrim in the Castle of the Eternal Land.
//¿ÀÀü 10:59 2012-04-02
9097 <COLOR=FFE36C0A>[Quest Start - Engineer Gerry]<RETURN=1/></COLOR>We've got to get the Flying Vessel running at high performance again!<RETURN=1/><RETURN=1/>The Teleportation Node is on the fritz. We'll need gather some supplies and give it a tune up. To enable teleportation from more places, the Teleportation Device should have a large output. This requires many materials. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring me <ITEMNAME=4951/>.
41336 Bring <ITEMNAME=4951/>.
9100 <COLOR=FFE36C0A>[Quest Start - Engineer Gerry]<RETURN=1/></COLOR>Hmm.. well this simply isn't going to suffice. It's still not powerful enough.<RETURN=1/><RETURN=1/>Bring me more materials. This is going to take more work that I thought! To enable teleportation from more places, the Teleportation Device should have a large output. This requires many materials. Please help me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring me <ITEMNAME=4951/>.
9103 <COLOR=FFE36C0A>[Quest Start - Engineer Gerry]<RETURN=1/></COLOR>I just know we can do better!<RETURN=1/><RETURN=1/>A few more adjustments and I'll have you teleporting halfway across the universe! What do you say? Bring me some more materials and I'll make a few more tweaks. To enable teleportation from more places, the Teleportation Device should have a large output. This requires many materials. Please help me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring me <ITEMNAME=4951/>.
41337 Bring <ITEMNAME=4951/>.
41338 Bring <ITEMNAME=4951/>.
9109 <COLOR=FFE36C0A>[Quest Start - Chief Engineer Hugin]<RETURN=1/></COLOR>I bet we can get a little more out of this Flying Vessel.<RETURN=1/><RETURN=1/>A little tweak to the engine and she'll be flying twice as fast! Increased engine output allows easier teleportation between continents. We need more materials to do this. Please help me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring me <ITEMNAME=4951/>.
9112 <COLOR=FFE36C0A>[Quest Start - Chief Engineer Hugin]<RETURN=1/></COLOR>I bet we can get a little more out of this Flying Vessel.<RETURN=1/><RETURN=1/>A little tweak to the engine and she'll be flying twice as fast! Increased engine output allows easier teleportation between continents. We need more materials to do this. Please help me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring me <ITEMNAME=4951/>.
9115 <COLOR=FFE36C0A>[Quest Start - Chief Engineer Hugin]<RETURN=1/></COLOR>I bet we can get a little more out of this Flying Vessel.<RETURN=1/><RETURN=1/>A little tweak to the engine and she'll be flying twice as fast! Increased engine output allows easier teleportation between continents. We need more materials to do this. Please help me.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring me <ITEMNAME=4951/>.
41340 Bring <ITEMNAME=4951/>.
41341 Bring <ITEMNAME=4951/>.
41342 Bring <ITEMNAME=4951/>.
9148 <COLOR=FFE36C0A>[Quest Start - Deputy Captain Balmung]<RETURN=1/></COLOR>What the hell is wrong with the captains lately?<RETURN=1/><RETURN=1/>They must be out of their damn minds! We're not talking about a freight vessel here, people's lives are at stake. We're a battleship that carries soldiers. We could face battle in the air, anytime, anywhere. We can take immediate action in battle, if we replenish soldiers and weapons. The Flying Vessel equipped with its current weapons can't win in battle. Please help us in keep the Flying Vessel safe.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Please collect <ITEMNAME=4951/>.
9151 <COLOR=FFE36C0A>[Quest Start - Deputy Captain Balmung]<RETURN=1/></COLOR>We need more weapons.<RETURN=1/><RETURN=1/>We can strike strong and swift if we keep a good stock of weapons and a proper battalion to use them. The Flying Vessel equipped with its current weapons can't win in battle. Please join us in keeping our Flying Vessel safe!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Please obtain <ITEMNAME=4951/>.
9154 <COLOR=FFE36C0A>[Quest Start - Deputy Captain Balmung]<RETURN=1/></COLOR>Thank you!<RETURN=1/><RETURN=1/>Let's see how bold they are now they'll have to face some REAL weaponry. But I'm concerned it's still not enough. We can take immediate action in battle, if we replenish soldiers and weapons. Help us keep the Flying Vessel safe!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Please collect <ITEMNAME=4951/>.
41353 Get <ITEMNAME=4951/>.
41354 Get <ITEMNAME=4951/>.
41355 Get <ITEMNAME=4951/>.
//¿ÀÈÄ 3:05 2012-04-09
9292 <COLOR=FFE36C0A>[Quest Start - Croliversa]<RETURN=1/></COLOR>Well, I hope they won't be any harm. <RETURN=1/><RETURN=1/>Listen, before we do this trade, there is something I need from you. Helron may have collapsed, but this is still our home and we still need to fight for it. I'll go through with the trade if you're willing to help solve some of our problems.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Destroy <NPCNAME=65384/>.
9298 <COLOR=FFE36C0A>[Quest Start - Guard Captain Ronken von Michael]<RETURN=1/></COLOR>I'll think about it.<RETURN=1/><RETURN=1/>Before we do this trade, there is something I need from you. We Etherain merchants have been troubled for a long time by a certain problem. We tried a lot but failed to resolve it. I'll go through with the trade if you're willing to help solve some of our problems.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Get <ITEMNAME=4951/>.
9310 <COLOR=FFE36C0A>[Quest Start - Guard Captain Ronken von Michael]<RETURN=1/></COLOR>I'll think about it.<RETURN=1/><RETURN=1/>Before we do this trade, there is something I need from you. We Waldchen merchants have been troubled for a long time by a certain problem. We tried a lot but failed to resolve it. I'll go through with the trade if you're willing to help solve some of our problems.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/><RETURN=1/></COLOR>Destroy <NPCNAME=1020/>.
41401 Eliminate <NPCNAME=65384/>.
41403 Get <ITEMNAME=4951/>.
41405 Eliminate <NPCNAME=1254/>.
41407 Eliminate <NPCNAME=1020/>.
//¿ÀÈÄ 12:11 2012-05-08
97 <COLOR=FFE36C0A>[Quest Start - Mondschein Combat Messenger]<RETURN=1/></COLOR>Greetings. I'm a Combat Messenger from Mondschein Castle.<RETURN=1/>To enter the enhanced castle, you'll need some <ITEMNAME=6826/>s.<RETURN=1/>Collect 50 <ITEMNAME=40244/>s and I'll make you a map.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>You can get <ITEMNAME=40244/>s from monsters in the Battle Zone.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Bring me 50 <ITEMNAME=40244/>s.
98 You can get <ITEMNAME=40244/>s from monsters in the Battle Zone.
99 <COLOR=FFE36C0A>[Quest End - Mondschein Combat Messenger]<RETURN=1/></COLOR>Great, this is every <ITEMNAME=40244/> I asked for. Here, take this <ITEMNAME=6826/>.<RETURN=1/>Enemies in the Enhanced Mondschein Castle are very tough. Be careful out there.
100 Collect 50 <ITEMNAME=40244/>s.
//¿ÀÈÄ 4:45 2012-05-14
10676 <COLOR=FFE36C0A>[Quest Start - Treasure Hunter Agent]<RETURN=1/></COLOR>Gather <ITEMNAME=6524/>. There's an Alchemist who needs <ITEMNAME=6524/>. It's a special material I need for crafting an invention I'm working on. Hurry along now! If you bring it to me, maybe we can work out a little trade. I may have an item or two that could prove useful to you in battle.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather 100 <ITEMNAME=6524/>s and take them to the Treasure Hunter Agent.
10677 <ITEMNAME=6524/>s are not very common. Finding them all will take quite a bit of patience.
10678 <COLOR=FFE36C0A>[Quest End - Treasure Hunter Agent]<RETURN=1/></COLOR>Oh! Very impressive! Here's your reward.<RETURN=1/>Come back if you're up for a little more work. I could use someone useful like you!
10679 <COLOR=FFE36C0A>[Quest Start - Treasure Hunter Agent]<RETURN=1/></COLOR>Have you heard of <ITEMNAME=6614/>? Legends say that they open the door to hell. Anyone who possessed such a thing would be awfully powerful. Do you think you can bring me some <ITEMNAME=6614/>?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather 100 <ITEMNAME=6614/>s and bring them to the Treasure Hunter Agent.
10680 Gathering <ITEMNAME=6614/>s won't be easy. You can do it, I know!
10681 <COLOR=FFE36C0A>[Quest End - Treasure Hunter Agent]<RETURN=1/></COLOR>Oh! These are genuine <ITEMNAME=6614/>.. Well done!
10682 <COLOR=FFE36C0A>[Quest Start - Treasure Hunter Agent]<RETURN=1/></COLOR>Have you heard of <ITEMNAME=41511/>? I heard they all disappeared at Mondschein Castle, but I really need to get my hands on some. Do you think you can find some for me?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Gather 100 <ITEMNAME=41511/>s and bring them to the Treasure Hunter Agent.
10683 I need to get as much <ITEMNAME=41511/> as possible before the rest of the resources dry up. Hurry now, I need to get it as soon as possible.
10684 <COLOR=FFE36C0A>[Quest End - Treasure Hunter Agent]<RETURN=1/></COLOR>Oh! Is this it? Okay. Well done!
41999 Collect 100 <ITEMNAME=6524/>.
42000 Collect 100 <ITEMNAME=6614/>.
42001 Collect 100 <ITEMNAME=41511/>.
//¿ÀÈÄ 3:05 2012-06-05
8482 <COLOR=FFE36C0A>[Quest Start - Guard Joschka]<RETURN=1/></COLOR>I understand but we were ordered to protect Etherain. We were ordered not to participate in any conflict. I'd reconsider, maybe, if you'd show a little effort.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Buy <ITEMNAME=4003/> from the merchant <NPCNAME=63775/> at the Path of the Alchemist.
41888 Go to the merchant <NPCNAME=63775/> at the Path of the Alchemist and buy <ITEMNAME=4003/> from him.
//¿ÀÈÄ 6:21 2012-07-18
10865 <COLOR=FFE36C0A>[Quest Start - Groom Brand]<RETURN=1/><RETURN=1/></COLOR>You, there<heroclass/>!<RETURN=1/><RETURN=1/>You wouldn't happen to be a new warrior by any chance, would you? No? You ought to take better care of yourself. You look a little slow to me. Well, if you say you've got experience I'll take your word for it.<RETURN=1/>I could use your help either way.<RETURN=1/><RETURN=1/>I've just received an urgent message from <npcname=65426/> in <mapname=10004/>/*Aukra */.<RETURN=1/>They're looking for warriors not unlike yourself.<RETURN=1/><RETURN=1/>See that waypoint next to you? Take it to go to <mapname=10004/>/*Aukra*/ right away.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Get to <mapname=10004/> through the waypoint and meet up with <npcname=65426/>.<RETURN=1/>
10866 An urgent message from Aukra! Quest Dialog
10867 Glad to see you finally made it, <heroclass/>.<RETURN=1/><RETURN=1/>We've been seeing a lot of your kind around Aukra lately.<RETURN=1/><RETURN=1/>I know it was short notice calling you here with an urgent message like that. Take a minute to catch your breath while I fill you in on the story.
42127 <npcname=65426/> in <COLOR=FFFF0000>¡°Aukra¡±</COLOR> has been all worked up in a frenzy looking for you. Use the waypoint and move to <COLOR=FFFF0000>¡°Aukra¡±</COLOR>. Go meet her there.<RETURN=1/>
//¿ÀÈÄ 9:38 2012-07-31
11177 <COLOR=FFE36C0A>[Quest Start - Ramakrishu the Pilgrim]<RETURN=1/></COLOR>it's time you started down the road to a new journey.<RETURN=1/><RETURN=1/>Pass through Astorea Canyon and get to Old Esmara, the city of legends. Be warned, Astorea Canyon is swarming with bandits, treasure hunters, and the Karnatus Legion guarding the area. The mysterious power you're all looking for was created in Old Esmara. You'll find your answers there. It won't be easy to pass through Astorea Canyon, but I'm afraid there is no other way. Head to Astorea Canyon now.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Talk to <NPCNAME=28321/> in Astorea Canyon.
11178 Interim
11179 <COLOR=FFE36C0A>[Quest End - Expeditioner Kumar]<RETURN=1/></COLOR>Welcome! You look like quite a seasoned traveler. Welcome to Astorea Canyon where relics abound.<RETURN=1/><RETURN=1/>You can't hardly throw a stone without finding some kind of treasure, haha! Don't make no mistake. I'm nothing like some of the other bottom feeders you see out here, sniffing out whatever filthy trinket they can find. No, I'm here to preserve the dignity of our relics and to pass down the greatest legacies of our ancestors. Don't get me wrong though, if there's a decent reward in it, my time is up for sale.
11180 <COLOR=FFE36C0A>[Quest Start - Expeditioner Kumar]<RETURN=1/></COLOR>Traveler! Welcome to Astorea Canyon where relics abound.<RETURN=1/><RETURN=1/><RETURN=1/>You can't hardly throw a stone without finding some kind of treasure, haha! Don't make no mistake. I'm nothing like some of the other bottom feeders you see out here, sniffing out whatever filthy trinket they can find. There is dignity in preserving our relics and passing down the legacies of our ancestors.<RETURN=1/><RETURN=1/>I just wish I didn't have to work with some of these god awful treasure hunters. A filthy bunch, they are, but it's too hard to excavate those relics without their help. Find the treasure hunter.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Talk to <NPCNAME=28322/>.
11181 What is it?
11182 <COLOR=FFE36C0A>[Quest End - Treasure Hunter Samir]<RETURN=1/></COLOR>Tell me, what's the difference between an explorer and a treasure hunter?<RETURN=1/><RETURN=1/>I'll tell you what. Those explorers are full of conceit! We treasure hunters are a lot more humble than their lot. We're dedicated to our hearts' desires. We discover relics and make a little coin for it in return. What's so bad about that, huh? Capitalism at its finest, I say.
11183 <COLOR=FFE36C0A>[Quest Start - Treasure Hunter Samir]<RETURN=1/></COLOR>There's no animal more arrogant than those explorers.<RETURN=1/><RETURN=1/>They've got some nerve ordering us around the way they do. Demands, demands, demands - that's all they've got for us. They never think about the way we risk our necks for them. The Astorea Canyon is filled with noxious insects and bandits. It'd be much easier for us if we weren't constantly worrying about that.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=4171/>.
11184 It's exhausting working with those explorers.
11185 <COLOR=FFE36C0A>[Quest End - Treasure Hunter Samir]<RETURN=1/></COLOR>You look like you enjoy a challenge.<RETURN=1/><RETURN=1/>Just looking at you I can tell you aren't one to back down. I've got a good eye for these things. I'm excited to work with you!
11186 <COLOR=FFE36C0A>[Quest Start - Treasure Hunter Samir]<RETURN=1/></COLOR>If you're not afraid of a challenge, you'll make a good treasure hunter!<RETURN=1/><RETURN=1/>The Astorea Canyon is a gateway to Old Esmara, the city of legends. It was a prosperous city back in its heyday. The Astorea Canyon was said to be the interim stop for merchants heading to Old Esmara. That's probably why it's littered with ancient relics.<RETURN=1/><RETURN=1/>You've probably already been warned, but that area is full of danger. If you want to go treasure hunting, it's best that you get rid of them first.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=4172/>.
11187 If you're not afraid of a challenge, you'll make a good treasure hunter!
11188 <COLOR=FFE36C0A>[Quest End - Treasure Hunter Samir]<RETURN=1/></COLOR>You must be pretty interested in Old Esmara.<RETURN=1/><RETURN=1/>According to the legends, great sorcerers cast a devastating magic on Old Esmara. Their magic swept across Old Esmara wiping out everything in its path. Not a single soul remains.
11189 <COLOR=FFE36C0A>[Quest Start - Treasure Hunter Samir]<RETURN=1/></COLOR>Now let's find those relics.<RETURN=1/><RETURN=1/>We believe our ancestors hid the items they used in a box. If you start heading east, you'll see a ton of deserted boxes. Search through those boxes and see what you can find.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Find and get <ITEMNAME=41518/>.
11190 If you start heading east, you'll see a ton of deserted boxes.
11191 <COLOR=FFE36C0A>[Quest End - Treasure Hunter Samir]<RETURN=1/></COLOR>I'm certain our ancestors were a shrewd group of people. They mixed genuine relics with bogus ones to screw with any thieves that tried to take their stuff. Well what do we have here!? I think this could use an appraisal.
11192 <COLOR=FFE36C0A>[Quest Start - Worn Box]<RETURN=1/></COLOR>(That worn box seems to make some sounds.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate the monster summoned after accepting the quest.
11193 (That worn box seems to be making some sounds.)
11194 <COLOR=FFE36C0A>[Quest End - Worn Box]<RETURN=1/></COLOR>(You can check the relics inside the worn box.)
11195 <COLOR=FFE36C0A>[Quest Start - Worn Box]<RETURN=1/></COLOR>(That worn box seems to be making some sounds.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate the monster summoned after accepting the quest.
11196 (That worn box seems to be making some sounds.)
11197 <COLOR=FFE36C0A>[Quest End - Worn Box]<RETURN=1/></COLOR>(You can check the relics inside the worn box.)
11198 <COLOR=FFE36C0A>[Quest Start - Worn Box]<RETURN=1/></COLOR>(That worn box seems to be making some sounds.)<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate the monster summoned after accepting the quest.
11199 (That worn box seems to be making some sounds.)
11200 <COLOR=FFE36C0A>[Quest End - Worn Box]<RETURN=1/></COLOR>(You can check the relics inside the worn box.)
11202 What is it?
11205 There's a book with a list of the relics. I need it to do a proper appraisal, but I lost it while playing in the forest.
11208 So, what are the results of the appraisal?
11209 <COLOR=FFE36C0A>[Quest End - Treasure Hunter Samir]<RETURN=1/></COLOR>100...H...Heim?
11210 <COLOR=FFE36C0A>[Quest Start - Treasure Hunter Samir]<RETURN=1/></COLOR>I could use the power of the archaeologist standing next to me.<RETURN=1/><RETURN=1/>There a set of rules to follow if you want to be a good treasure hunter. Number one! Never get frustrated or give up! There are an infinite number of legends and treasures to be had in this world, but that doesn't mean success is guaranteed. Even the mighty lion only succeeds in the hunt 10% of the time. Even a treasure hunter with the heart of a lion can only hope to succeed as much. It doesn't matter how much value the relics hold, it's important that we find the real deal.<RETURN=1/><RETURN=1/>Let's get some help from the archaeologist and hit the road for some treasure!<RETURN=1/><RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Find and get <ITEMNAME=41520/>.
11211 Let's get some help from the archaeologist and hit the road for some treasure!
11212 <COLOR=FFE36C0A>[Quest End - Treasure Hunter Samir]<RETURN=1/></COLOR>Well done!<RETURN=1/><RETURN=1/>You've really got the chops for this job. Why don't you drop whatever it is you've been doing and team up with me? We can travel the world, chase down the legends, and enjoy the freedom and excitement of adventure. You're not the only warrior out there to trying to save the world, are you? Are you really going to reject an offer like this? Well, every adventurer has a right to choose their own path. I wish you'd change your mind, but I know you'll do well out there either way. I hope we meet again some day. Godspeed to you!
11213 <COLOR=FFE36C0A>[Quest Start - Amar the Archaeologist]<RETURN=1/></COLOR>Hmph, those treasure hunters and explorers are barely better than a group of bandits.<RETURN=1/><RETURN=1/>A scholar like me wouldn't risk his reputation by getting in bed with the likes of them. I can't let the relics be destroyed. They're too important to academia. I marked the locations where there may be treasures on the map, but some bandits took it away from me and now they've gone and hidden it. Please find it and bring it to me. The Bandit took it to one of their camps. They hid the map in a box but I don't know which one. <RETURN=1/><RETURN=1/>Find my map and combine it with the Explorer's Map. It should help us find more treasure.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Find and bring the <ITEMNAME=41521/> out of 3 collection points.
11214 Find my map and combine it with the Explorer's Map. It should help us find more treasure.
11215 <COLOR=FFE36C0A>[Quest End - Explorer's Map]<RETURN=1/></COLOR>Hmm, even combined, these two maps don't tell us as much as I had hoped. It wasn't enough to complete the map after all.
11216 <COLOR=FFE36C0A>[Quest End - Explorer's Map]<RETURN=1/></COLOR>You patched the pieces of the treasure map together but it wasn't enough to complete it.<RETURN=1/><RETURN=1/>You need to find the pieces of the treasure map stolen by the bandits and complete the map. Let's search for the treasure map the bandits hid near here.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Find and bring the <ITEMNAME=41522/> out of 3 collection points.
11217 Even combined, these two maps don't tell us as much as I had hoped. It wasn't enough to complete the map after all.
11218 <COLOR=FFE36C0A>[Quest End - Explorer's Map]<RETURN=1/></COLOR>Even combined, these two maps don't tell us as much as I had hoped. It wasn't enough to complete the map after all.
11220 Even combined, these two maps don't tell us as much as I had hoped. It wasn't enough to complete the map after all.
11222 <COLOR=FFE36C0A>[Quest Start - Explorer's Journal Vol. 1]<RETURN=1/></COLOR>Excerpt from the Explorer's Journal Vol.1:<RETURN=1/><RETURN=1/>'As a result of the investigation in Astorea Canyon, we were told about the tribe guarding our ancestor's relics. The Guardians of the Relics have lived in Astorea Canyon for generations to protect our ancestor's artifacts and repel invaders heading to Old Esmara. They treated this mission as their destiny. As time passed, however, the guardians began to forget about their mission. They attack innocent travelers and destroy the relics they find. Still, there is one thing that they retain. The awe and fear of Old Esmara still runs through them. One of the Guardians of the Relics is <NPCNAME=28313/>. The journal ends here. Let's go find <NPCNAME=28313/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=28313/>.
11223 ¡¦
11224 <COLOR=FFE36C0A>[Quest End - Amar the Archaeologist]<RETURN=1/></COLOR>Well done.
11225 <COLOR=FFE36C0A>[Quest Start - Explorer's Journal Vol. 2]<RETURN=1/></COLOR>Excerpts from Explorer's Journal Vol. 2:<RETURN=1/><RETURN=1/>'I managed to meet up with the Guardians of the Relics. They were belligerent brutes with a penchant for gold and satin. We bribed them with a little satin and they let us excavate some relics from the Astorea Canyon. They still won't let us make passage to Old Esmara. When we asked about it they lashed out, threatening our lives. <RETURN=1/><NPCNAME=28314/> attacked us and killed some of the crew. The journal ends here. Let's go find <NPCNAME=28314/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Find and Eliminate <NPCNAME=28314/>.
11226 ¡¦
11227 <COLOR=FFE36C0A>[Quest End - Amar the Archaeologist]<RETURN=1/></COLOR>Well done.
11228 <COLOR=FFE36C0A>[Quest Start - Explorer's Journal Vol. 3]<RETURN=1/></COLOR>Excerpts from Explorer's Journal Vol. 3:<RETURN=1/><RETURN=1/>'I got to Old Esmara with great difficulty by diverting the eyes of the Guardians of the Relics. As soon as I stepped foot in the city, I could sense the breath of our ancestors. I could feel their presence in the grand architecture and stone statues. A strange feeling for dead city. Not so much as a bug was crawling around, but the sense of life is still so strong. Legend has it the Great Sorcerers cast their magic hoping to create the perfect world in Old Esmara...'<RETURN=1/><RETURN=1/>Ellipsis<RETURN=1/><RETURN=1/>'The Guardians of the Relics finally gained on us. I am the only survivor. I'm hiding somewhere in the city. Where exactly, I don't know. <NPCNAME=28315/>took out our entire group. I probably don't have much longer. I'm leaving this journal here in hopes that it will help future explorers. If you find this, may God have mercy on you. The journal ends here. Let's go find <NPCNAME=28315/>. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Find and eliminate <NPCNAME=28315/>.
11229 ¡¦.
11230 <COLOR=FFE36C0A>[Quest End - Amar the Archaeologist]<RETURN=1/></COLOR>Well done.
11231 <COLOR=FFE36C0A>[Quest Start - Owl Hugo]<RETURN=1/></COLOR>I lost my brother.<RETURN=1/><RETURN=1/>We've been reconstructing our tribe with the help of the expedition legion. We tried to offer as much help to the legion as they helped us. The expedition legion gave us the mission to scout the Astorea Canyon. While we were out there, my brother went missing. Will you please help me find him?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Complete the Traces of My Brother quest by performing the related quests.
11232 ¡¦
11233 <COLOR=FFE36C0A>[Quest End - Assault Squad Captain Schultz]<RETURN=1/></COLOR>Ignis's Karnatus Army is fending us off.
11234 <COLOR=FFE36C0A>[Quest Start - Owl Hugo]<RETURN=1/></COLOR>I need to find the emergency contact sheet.<RETURN=1/><RETURN=1/>I promised my brother that if we ever got separated we'd find each other through the emergency contact sheet. Oh, but I'm such a damned fool. I accidently lost the sheet. It must've slipped out of my pocket when I was running away from <NPCNAME=4109/>. Please find my emergency contact sheet.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=4109/> and obtain the <ITEMNAME=41526/>.
11235 I promised my brother that if we ever got separated we'd find each other through the emergency contact sheet.
11236 <COLOR=FFE36C0A>[Quest End - Owl Hugo]<RETURN=1/></COLOR>Thank you! I think I'll finally be able to find my brother!
11237 <COLOR=FFE36C0A>[Quest Start - Owl Hugo]<RETURN=1/></COLOR>The emergency contact sheet says we have to retreat to the Land of Eternal Castle when we're cut off from each other.<RETURN=1/><RETURN=1/>The Guardian there is our point of contact for the Land of Eternal Castle. He will create a safe zone to protect us. Please get to the Land of Eternal Castle. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Talk to <NPCNAME=28275/> in the Land of Eternal Castle.
11238 ¡¦
11239 <COLOR=FFE36C0A>[Quest End - Agrawal the Guardian of Earth]<RETURN=1/></COLOR>I made a pact with the Owl Tribe. I promised to protect them and that is what I will do. The Owl Agents are under my protection, but I'm not sure if they're who you're looking for.
11240 <COLOR=FFE36C0A>[Quest Start - Agrawal the Guardian of Earth]<RETURN=1/></COLOR>I honor the pacts that I make. The Owl Tribe has my protection. The Owl Agents are under my protection, but I'm not sure if they're who you're looking for.<RETURN=1/><RETURN=1/>They're taking a rest in the Land of Eternal Castle. Let me see if I can find them.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Complete the Hiding Secret Agent quest from 1 through 3.
11241 ..
11242 <COLOR=FFE36C0A>[Quest End - Agrawal, Guardian of Earth]<RETURN=1/></COLOR>There is no such Owl Agent here.<RETURN=1/><RETURN=1/>A few of the agents in hiding said that the man you're searching for was kidnapped by Ignis's army, or should I say, Karnatus Army in the Astorea Canyon. If the Karnatus Army is indeed in the Astorea Canyon, well, that doesn't bode well for us.
11243 <COLOR=FFE36C0A>[Quest Start - Owl Secret Agent]<RETURN=1/></COLOR>Hmm? I'm not Hugo's brother.<RETURN=1/><RETURN=1/>Oi, did you say Hugo's brother? I don't think I can recall... Wait, give me a minute to think here...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Talk to <NPCNAME=28333/>.
11244 ¡¦
11245 <COLOR=FFE36C0A>[Quest End - Owl Secret Agent]<RETURN=1/></COLOR>I remember!<RETURN=1/><RETURN=1/>Hugo's brother, the poor bugger, was scared out of his wits. He kept complaining that he wanted to go back home or something. He was such a coward. He left ages ago. He's got to be home by now.
11246 <COLOR=FFE36C0A>[Quest Start - Owl Secret Agent]<RETURN=1/></COLOR>What! Can't you see I'm taking a rest here?<RETURN=1/><RETURN=1/>I'm not that bloody brother of Hujo, or Hugo, whatever! Can't you find someone else to bother with this? I really don't have time for it. Wait! Hang on. I think I remember something...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Talk to <NPCNAME=28333/>.
11247 ¡¦
11248 <COLOR=FFE36C0A>[Quest End - Owl Secret Agent]<RETURN=1/></COLOR>I remember!<RETURN=1/><RETURN=1/>That bloke! That's the fella that said his mother was sick at home. He borrowed 100,000 Heim from me! What a weasel! If I ever find him I'll give him a good going over, I will. So that guy's brother is Hugo? Where is this Hugo fellow? If he's that weasel's brother, he needs to pay me back!
11249 .<COLOR=FFE36C0A>[Quest Start - Owl Secret Agent]<RETURN=1/></COLOR>That name rings a bell! Hugo's brother!<RETURN=1/><RETURN=1/>Sure, I know him. Quite well actually, but I might get in trouble if I tell you anymore about him. Give me some time to think.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Talk to <NPCNAME=28333/>.
11250 ¡¦
11251 <COLOR=FFE36C0A>[Quest End - Owl Secret Agent]<RETURN=1/></COLOR>What I saw at the Astorea Canyon was Ignis's Army, the Karnatus Army. He said he'd get further inside. I told him not to but he won't budge. If you haven't heard from him until now, my guess is that he got caught. If he did, I hate to say it, but he's probably dead.
11252 <COLOR=FFE36C0A>[Quest Start - Assault Squad Captain Schultz]<RETURN=1/></COLOR>We've got confirmation. The report that the Karnatus Army is occupying the Astorea Canyon is true.<RETURN=1/><RETURN=1/>The brave Owl agent's sacrifice were not in vain. We now have a very valuable clue about the situation. It's time to head to Old Esmara. We need to defeat the Karnatus Army in the Astorea Canyon and head to Old Esmara. Join the army and help us with the mission.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Perform the subquests and complete the Karnatus Elite Soldier quest and the Devil's Seed quest.
11253 Join the army and help us with the mission.
11254 <COLOR=FFE36C0A>[Quest End - Assault Squad Captain Schultz]<RETURN=1/></COLOR>We have gained the upper hand in the battle against the Karnatus Army, but there are just too many of them. You'd better prepare for the next battle.
11255 <COLOR=FFE36C0A>[Quest Start - Assault Squad Humwelt]<RETURN=1/></COLOR>We've been assigned to support the assault squad.<RETURN=1/><RETURN=1/>The Mandragora's Root is a medicinal ingredient known to resurrect the dead, but it is mostly used as the strong pain-killer. Get me the Mandragora's Roots so that I can treat the wounded.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=4099/>, <NPCNAME=4100/>, and <NPCNAME=4101/> and obtain the <ITEMNAME=41528/>.
11256 Get me the Mandragora's Roots so that I can treat the wounded.
11257 <COLOR=FFE36C0A>[Quest End - Assault Squad Humwelt]<RETURN=1/></COLOR>Great work. You are very committed!
11258 <COLOR=FFE36C0A>[Quest Start - Assault Squad Humwelt]<RETURN=1/></COLOR>We'll continue with the missions to support the assault squad.<RETURN=1/><RETURN=1/>Right now they need more explosives. It is said that the powdered Crystal of Ruin Fragments mixed with explosives makes for an even bigger boom. Get me those Crystal of Ruin Fragments.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=4102/> and <NPCNAME=4103/> and obtain the Crystal of Ruin Fragment <ITEMNAME=41529/>.
11259 The assault squad is in need of more explosives.
11260 <COLOR=FFE36C0A>[Quest End - Assault Squad Humwelt]<RETURN=1/></COLOR>Great work. Job well done!
11261 <COLOR=FFE36C0A>[Quest Start - Assault Squad Humwelt]<RETURN=1/></COLOR>Have you ever heard about the Devil's Seed?<RETURN=1/><RETURN=1/>The Explorers' Journal makes reference to some kind of elixir that can resurrect the dead. Obviously tales like this have to be approached with a little skepticism, but so far the Explorers' Journal has been accurate. It describes something that can heal serious wounds and injuries. Please get me the Devil Seed.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=28316/> and obtain the <ITEMNAME=41527/>.
11262 The Explorers' Journal makes reference to some kind of elixir that can resurrect the dead.
11263 <COLOR=FFE36C0A>[Quest End - Assault Squad Humwelt]<RETURN=1/></COLOR>Great work. Our allies are doing well. Their morale has certainly been given a boost.
11264 <COLOR=FFE36C0A>[Quest Start - Assault Squad Krawulli]<RETURN=1/></COLOR>We've been assigned our mission to attack.<RETURN=1/><RETURN=1/>Before we rush in, we need to find out what the size and capability of the Karnatus Army. Provoke them just a little to find out the scale of their army and see how strong they are.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=4111/> and <NPCNAME=4113/>.
11265 We've been assigned our mission to attack.
11266 <COLOR=FFE36C0A>[Quest End - Assault Squad Krawulli]<RETURN=1/></COLOR>There's not as many of them as we thought. It must be their bait to draw us in. I don't like the way this feels.
11267 <COLOR=FFE36C0A>[Quest Start - Assault Squad Krawulli]<RETURN=1/></COLOR>Get inside even deeper to find out more about their activities.<RETURN=1/><RETURN=1/>Infiltrate the enemy's stronghold and befuddle them with a surprise attack. Get inside the enemy's stronghold and gauge what their strengths and weaknesses are.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=4115/> and <NPCNAME=4170/>.
11268 Get inside even deeper to find out more about their activities.
11269 <COLOR=FFE36C0A>[Quest End - Assault Squad Krawulli]<RETURN=1/></COLOR>They must be hiding deep down in there. When we approach their stronghold, they'll start preparing for an assault.
11270 <COLOR=FFE36C0A>[Quest Start - Assault Squad Krawulli]<RETURN=1/></COLOR>We've found out where their elite soldiers are.<RETURN=1/><RETURN=1/>They're watching over the assault squad from the Astorea Canyon. Take them out before they have a chance to organize and do some real damage. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=28318/>.
11271 Please get rid of these elite soldiers before they can organize an attack.
11272 <COLOR=FFE36C0A>[Quest End - Assault Squad Krawulli]<RETURN=1/></COLOR>Those sneaky bastards. They've been lying in wait for us to pass through. I'm sure there is a trap set for us somewhere. I need to report this to the captain.
11273 <COLOR=FFE36C0A>[Quest End - Assault Squad Captain Schultz]<RETURN=1/></COLOR>It's been confirmed. The Karnatus Army has been waiting to ambush us at that narrow pass. We'll just have to give them a taste of their own medicine. The plan is to destroy the pass so we can get through the Astorea Canyon safely. Join the assault squad to attack the Astorea Canyon. <NPCNAME=28340/> must be waiting for you.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Talk to <NPCNAME=28340/> in <MAPNAME=37/>.
11274 I hope you're ready to spill a little blood. This isn't going to end nicely.
11275 <COLOR=FFE36C0A>[Quest End - Assault Squad Wultmann]<RETURN=1/></COLOR>I hope you're ready to spill a little blood. This isn't going to end nicely.
11276 <COLOR=FFE36C0A>[Quest End - Assault Squad Wultmann]<RETURN=1/></COLOR>The Karnatus Army has a lot of support.<RETURN=1/><RETURN=1/>The Guardians that once protected the Astorea Canyon are now guarding Old Esmara. They've lost sight of what they stand for and are nothing more than a deadly legion motivated by money and gold. They seem to think that Ignis is the master of Old Esmara. Send those fiends back where they came from so we can get our men into the Astorea Canyon. Get rid of all the enemies.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=4200/> in <MAPNAME=37/>.
11277 ¡¦
11278 <COLOR=FFE36C0A>[Quest End - Deputy Assault Captain Heidegger]<RETURN=1/></COLOR>Nice job. Now our men can cross the Astorea Canyon safely.
11279 <COLOR=FFE36C0A>[Quest End - Assault Squad Wultmann]<RETURN=1/></COLOR>The Karnatus Army has a lot of support.<RETURN=1/><RETURN=1/>The Guardians that once protected the Astorea Canyon are now guarding Old Esmara. They've lost sight of what they stand for and are nothing more than a deadly legion motivated by money and gold. They seem to think that Ignis is the master of Old Esmara. Send those fiends back where they came from so we can get our men into the Astorea Canyon. Get rid of all the enemies.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=4200/> in <MAPNAME=37/>.
11280 ¡¦
11281 <COLOR=FFE36C0A>[Quest End - Deputy Assault Captain Heidegger]<RETURN=1/></COLOR>Nice job. Now our men can cross the Astorea Canyon safely.
11283 ¡¦
11284 <COLOR=FFE36C0A>[Quest End - Deputy Assault Captain Heidegger]<RETURN=1/></COLOR>Nice job. Now our men can cross the Astorea Canyon safely.
11286 ¡¦
11287 <COLOR=FFE36C0A>[Quest End - Deputy Assault Captain Heidegger]<RETURN=1/></COLOR>Nice job. Now our men can cross the Astorea Canyon safely.
11289 ¡¦
11290 <COLOR=FFE36C0A>[Quest End - Assault Squad Wultmann]<RETURN=1/></COLOR>Nice job. Now our men can cross the Astorea Canyon safely.
11291 <COLOR=FFE36C0A>[Quest Start - Assault Squad Humwelt]<RETURN=1/></COLOR>Have you ever heard about the Devil's Seed?<RETURN=1/><RETURN=1/>The Explorers' Journal makes reference to some kind of elixir that can resurrect the dead. Obviously tales like this have to be approached with a little skepticism, but so far the Explorers' Journal has been accurate. It describes something that can heal serious wounds and injuries. Please get me the Devil Seed.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=28316/> and <NPCNAME=28317/> and obtain the <ITEMNAME=41527/>. <COLOR=FFE36C0A>[TIP]</COLOR>The Demon's Puppet is the creature summoned by the Immortal Allaune.
11292 Have you heard of Devil's Seed?
11293 <COLOR=FFE36C0A>[Quest End - Assault Squad Humwelt]<RETURN=1/></COLOR>Great work. Our allies are doing well. Their morale has certainly been given a boost.
11295 ..
11296 <COLOR=FFE36C0A>[Quest End - Assault Squad Humwelt]<RETURN=1/></COLOR>Great work. Our allies are doing well. Their morale has certainly been given a boost.
//¿ÀÈÄ 9:38 2012-07-31
42087 Talk to <NPCNAME=28321/> in the Astorea Canyon.
42088 Talk to <NPCNAME=28322/>.
42089 Eliminate <NPCNAME=4171/>.
42090 Eliminate <NPCNAME=4172/>.
42091 Acquire <ITEMNAME=41518/>.
42092 Eliminate the monster summoned after accepting the quest.
42093 Eliminate the monster summoned after accepting the quest.
42094 Eliminate the monster summoned after accepting the quest.
42096 Eliminate <NPCNAME=3045/> and get <ITEMNAME=41519/>.
42097 Talk to <NPCNAME=28322/> in the Astorea Canyon.
42098 Acquire <ITEMNAME=41520/>.
42099 Find and bring the <ITEMNAME=41521/> out of the 3 collection points.
42100 Find and bring the <ITEMNAME=41522/> out of the 3 collection points.
42101 Find and bring the <ITEMNAME=41523/> - <ITEMNAME=41525/>.
42102 Find and eliminate <NPCNAME=28313/>.
42103 Find and eliminate <NPCNAME=28314/>.
42104 Find and eliminate <NPCNAME=28315/>.
42105 Complete the Traces of My Brother quest by performing the related quests.
42106 Eliminate <NPCNAME=4109/> and get <ITEMNAME=41526/>.
42107 Talk to <NPCNAME=28275/> in the Land of Eternal Castle.
42108 Complete the Hiding Secret Agent quests 1 through 3.
42109 Find and talk to <NPCNAME=28333/>.
42110 Find and talk to <NPCNAME=28334/>.
42111 Find and talk to <NPCNAME=28335/>.
42112 Perform the subquests, complete the Karnatus Elite Soldier quest, and the Devil's Seed quest.
42113 Eliminate <NPCNAME=4099/>, <NPCNAME=4100/>, and <NPCNAME=4101/>, and get <ITEMNAME=41528/>.
42114 Eliminate <NPCNAME=4102/> and <NPCNAME=4103/> and get the Crystal of Ruin Fragments <ITEMNAME=41529/>.
42115 Eliminate <NPCNAME=28316/> and get <ITEMNAME=41527/>.
42116 Eliminate <NPCNAME=4111/> and <NPCNAME=4113/>.
42117 Eliminate <NPCNAME=4115/> and <NPCNAME=4170/>.
42118 Eliminate <NPCNAME=28318/>.
42119 Talk to <NPCNAME=28340/> in <MAPNAME=37/>.
42120 Vanquish <NPCNAME=4200/> in <MAPNAME=37/>.
42121 Vanquish <NPCNAME=4200/> in <MAPNAME=37/>.
42125 Eliminate <NPCNAME=28316/> and <NPCNAME=28317/> to obtain <ITEMNAME=41527/>. <RETURN=1/>[TIP]The Demon's Puppet is the creature summoned by the Immortal Allaune.
//¿ÀÈÄ 3:54 2012-08-06
11297 Find and eliminate Lamus the Bandit.
11298 Find and eliminate Coleth the Bandit.
11299 Find and eliminate Liift the Bandit.
//¿ÀÈÄ 6:58 2012-08-07
11300 Return to the Astorea Canyon and talk to Assault Squad Captain Schultz.
//¿ÀÈÄ 12:08 2012-08-08
10510 <COLOR=FFE36C0A>[Quest Start - Labimora]<RETURN=1/><RETURN=1/></COLOR><heroname/>, have you seen <npcname=65096/>/*Croliversa*/ before?<RETURN=1/><RETURN=1/>He's a naive man. He'll shake hands with just about anyone, even the Imperial Army for <MAPNAME=10004/>/*Aukra*/ Village. Unfortunately, <NPCNAME=65096/>/*Croliversa*/ doesn't see the Imperial Army's true colors. <RETURN=1/><RETURN=1/>We keep delivering this report from our investigations to him but he refuses to believe us.<RETURN=1/><RETURN=1/>But I can't give up on convincing him. If <NPCNAME=65096/>/*Croliversa*/ and I can team up together, driving off the enemies from not only <MAPNAME=10004/>/*Aukra*/ but also the Brakion Continent for good may no longer be a daydream.<RETURN=1/>Until that day, I'll do my best to make him cave.<RETURN=1/><RETURN=1/>For the time being I want you, <HERONAME/>, to deliver this report. He might listen to you because you're in a neutral position. Please.<RETURN=1/><RETURN=1/>
10511 <RETURN=1/>
10512 <COLOR=FFE36C0A>[Quest End - Croliversa]<RETURN=1/><RETURN=1/></COLOR>Is that another bloody report? I'm so sick and tired of that old witch, <npcname=65097/>/*Labimora*/.<RETURN=1/><RETURN=1/>She keeps sending the same report, over and over again. Like I care. That doesn't change what I think! Ha!<RETURN=1/><RETURN=1/>I don't care if it is the Liberation Army or the Imperial Army if my act is for <mapname=10004/>/*Aukra*/.<RETURN=1/><RETURN=1/>Now stop bothering me, and tell that old witch the same thing.<RETURN=1/>
10513 <COLOR=FFE36C0A>[Quest Start - Dr. M.D.]<RETURN=1/><RETURN=1/></COLOR><heroname/> Have you seen <npcname=65097/>/*Labimora*/ recently?<RETURN=1/><RETURN=1/>She's been unwell from all the stress.<RETURN=1/><RETURN=1/>I made her some <itemname=41162/>/*Mursa*/ for <npcname=65097/>. It is good for the liver.<RETURN=1/><RETURN=1/>Please deliver this for me.<RETURN=1/><RETURN=1/><heroname/> If <npcname=65097/> sees you with this, maybe she'll be able to relax a little. She's been talking about you a lot lately.<RETURN=1/><RETURN=1/>
10514 <RETURN=1/>
10515 <COLOR=FFE36C0A>[Quest End - Labimora]<RETURN=1/><RETURN=1/></COLOR>Oh, dear <heroname/>... You shouldn't have.<RETURN=1/><RETURN=1/>I should be the one who needs to say thank you for all you've done for us.<RETURN=1/><RETURN=1/>I appreciate your kindness. Say hello to <npcname=28293/>/*Dr.MD*/ for me, too. He's always been nice to me.<RETURN=1/>
10516 <COLOR=FFE36C0A>[Quest Start - Astronomer Lucca]<RETURN=1/><RETURN=1/></COLOR>Well hello there!<RETURN=1/><RETURN=1/>Say, are you interested in astronomy?<RETURN=1/>Oh, have we met before? Sorry, I'm not good with remembering faces.<RETURN=1/><RETURN=1/>If you have the time, will you go up to the Observatory and take a look at the stars? You never know what secrets lay beyond the clouds. Take a look around, no pressure. We'll have to analyze whatever you find when you use the Observatory. How strange is this Observatory?<RETURN=1/><RETURN=1/>For all the amazing things it lets us see, it breaks down an awful lot. When I'm alone up here, this place gives me the creeps. I hate to admit it, but I'm afraid of operating it myself.<RETURN=1/><RETURN=1/>Will you go up there and operate the Observatory for me? Report back when you're finished and tell me what you see. <RETURN=1/><RETURN=1/>Every little experience may come in handy later on. You just never know. Come on now, get up to the Observatory.<RETURN=1/><RETURN=1/>
10517 <COLOR=FFE36C0A>[Quest Continue - Astronomer Lucca]<RETURN=1/><RETURN=1/></COLOR>Ugh, the Observatory is so too high for me to climb. There's definitely something weird about this Observatory. (Mumbling to herself)<RETURN=1/><RETURN=1/><RETURN=1/>She's been mumbling to herself this whole time.<RETURN=1/>
10518 <COLOR=FFE36C0A>[Quest End - Astronomer Lucca]<RETURN=1/><RETURN=1/></COLOR>Oh, you're back already?<RETURN=1/><RETURN=1/>So, what did you find? Yes. That's it. Just give it to me.<RETURN=1/>Think of it as the price you paid for getting the chance to go to the Observatory. So did you see anything particular while climbing up?.<RETURN=1/><RETURN=1/>I'm not asking for any specific reason.<RETURN=1/><RETURN=1/>Just curious. Hahaha! If you want to see stars again, come back and see me anytime!<RETURN=1/>
10519 <COLOR=FFE36C0A>[Quest Start - Astronomer Lucca]<RETURN=1/><RETURN=1/></COLOR>Someone gave me the <ITEMNAME=41156/>/*Observatory Observation Result*/,. It looks like the Ominous Star has been acting weird lately. This data set is very strange indeed. <RETURN=1/><RETURN=1/>Hurry and deliver the observation data I've compiled to <NPCNAME=65097/>/*Labimora*/.<RETURN=1/><RETURN=1/> I've got a bad feeling about this.<RETURN=1/><RETURN=1/>I'll have to ask you to deliver an updated version some time, but this needs to be delivered at once.<RETURN=1/><RETURN=1/>Please, go as fast as you can.<RETURN=1/><RETURN=1/>
10520 <RETURN=1/>
10521 <COLOR=FFE36C0A>[Quest End - Astronomer Lucca]<RETURN=1/><RETURN=1/></COLOR>So this is the data that <NPCNAME=65414>/*Lucca*/ had compiled.<RETURN=1/><RETURN=1/>I've had a bad feeling about it lately too.<RETURN=1/><RETURN=1/>We need to watch the star's movement so that our <MAPNAME=10004/>/*Aukra*/ will be prepared for whatever is coming our way.<RETURN=1/><RETURN=1/>I'll have to talk with <NPCNAME=65096/>/*Croliversa*/ about this, too.<RETURN=1/><RETURN=1/>As always, thank you. <heroname/>.
10522 <COLOR=FFE36C0A>[Quest Start - Astronomer Lucca]<RETURN=1/><RETURN=1/></COLOR><heroname/>Hey, did you find out anything strange about the Observatory. <RETURN=1/><RETURN=1/>The Aukra Observatory was built with <ITEMNAME=6028/>/*Spirit Stone*/ lumps, so it ought to be nearly impossible for it to break down. I have no idea why, but it keeps breaking and making odd sounds lately.<RETURN=1/><RETURN=1/>Go up there with this <ITEMNAME=41159/>/*Observatory Investigation Tool*/ and have a look at the machinery. <RETURN=1/><RETURN=1/>I'm telling you, not asking. I'm too scared to do it myself.<RETURN=1/>Besides, I've got to work on compiling this data about the Ominous Star.<RETURN=1/><RETURN=1/>Hurry up! Get a move on!<RETURN=1/><RETURN=1/>
10523 <COLOR=FFE36C0A>[Quest Continue - Astronomer Lucca]<RETURN=1/><RETURN=1/></COLOR>How is your investigation going?
10524 <COLOR=FFE36C0A>[Quest End - Astronomer Lucca]<RETURN=1/><RETURN=1/></COLOR>I knew something strange was happening. All right, we need to do a little more investigating. I have a hunch someone is trying to sabotage the Observatory. <RETURN=1/><RETURN=1/>I wonder who though, and why. We need to find out.<RETURN=1/>
10525 [Promising Seed Start]
10526 [Promising Seed Continue]
10527 [Promising Seed End]
10528 <COLOR=FFE36C0A>[Quest Start - <Followers of Star> Mister Fortune]<RETURN=1/><RETURN=1/></COLOR>We observe the star to predict the future and prevent bad things from happening. Like everything in life, though, it comes with a price. We need funding to continue with our activities.<RETURN=1/><RETURN=1/>One of the [services] that the [Followers of Star] offers is the membership-based [Fortune for Today].<RETURN=1/><RETURN=1/>While you're helping us, deliver this <ITEMNAME=41160/>/*Fortune for Today*/ to <NPCNAME=65094/>/*Karnankumari*/.<RETURN=1/><RETURN=1/>I'd do it , but as you can see this, it is very hard for me to move about in this suit.<RETURN=1/><RETURN=1/>Thank you in advance.<RETURN=1/><RETURN=1/>
10529 [Fortune for Today] Ask the Stars Dialogue
10531 <COLOR=FFE36C0A>[Quest Start - <Followers of Star> Mister Fortune]<RETURN=1/><RETURN=1/></COLOR>We observe the star to predict the future and prevent bad things from happening. Like everything in life, though, it comes with a price. We need funding to continue with our activities.<RETURN=1/><RETURN=1/>One of the [services] that the [Followers of Star] offers is the membership-based [Fortune for Today].<RETURN=1/><RETURN=1/>While you're helping us, deliver this <ITEMNAME=41160/>/*Fortune for Today*/ to <NPCNAME=28218/>/*Watcher's Sword 3*/.<RETURN=1/><RETURN=1/>I'd do it , but as you can see this, it is very hard for me to move about in this suit.<RETURN=1/><RETURN=1/>Thank you in advance.<RETURN=1/><RETURN=1/>
10532 Quest Dialog
10534 <COLOR=FFE36C0A>[Quest Start - <Followers of Star> Mister Fortune]<RETURN=1/><RETURN=1/></COLOR>We observe the star to predict the future and prevent bad things from happening. Like everything in life, though, it comes with a price. We need funding to continue with our activities.<RETURN=1/><RETURN=1/>One of the [services] that the [Followers of Star] offers is the membership-based [Fortune for Today].<RETURN=1/><RETURN=1/>While you're helping us, deliver this <ITEMNAME=41160/>/*Fortune for Today*/ to <NPCNAME=28290/>/*[Guardian] Nabesh*/.<RETURN=1/><RETURN=1/>I'd do it , but as you can see this, it is very hard for me to move about in this suit.<RETURN=1/><RETURN=1/>Thank you in advance.<RETURN=1/><RETURN=1/>
10535 Quest Dialog
10536 <COLOR=FFE36C0A>[Quest End - [Guardian of the Swamp] Nabesh]<RETURN=1/><RETURN=1/></COLOR>Whoa! You must be <heroname/>!<RETURN=1/><RETURN=1/>It's not that I truly believe what this says. It's just for fun. We all need a little fun in our lives! Hahaha!<RETURN=1/><RETURN=1/>Well, thanks anyway! Do you really think that the Dragonkin believe in luck and fortune?<RETURN=1/><RETURN=1/>Hahaha! Hahaha... Hahaha...<RETURN=1/><RETURN=1/>So, wait a minute.<RETURN=1/>Didn't you just say you were busy? Well, then, carry on. Get on with your business now.<RETURN=1/>
10537 <COLOR=FFE36C0A>[Quest Start - [Guardian of Swamp] Arman]<RETURN=1/><RETURN=1/></COLOR>Another job well done. <heroname/>!<RETURN=1/><RETURN=1/>Will you please help us with purification of the <MAPNAME=56001/>/*Nirvelle Swamp*/? We're using the Dragonkin's power to purify the area but the monsters keep spewing their poison and venom everywhere. The contamination is getting out of control.<RETURN=1/><RETURN=1/>While killing monsters in the <MAPNAME=56001/>/*Nirvelle Swamp*/, you'll be able to retrieve <ITEMNAME=41148/>/*Toxin SV-Z*/.<RETURN=1/><RETURN=1/><ITEMNAME=41148/>/*Toxin SV-Z*/ is the main poison type polluting the area. <RETURN=1/><RETURN=1/>I almost forgot! You need to take caution when bringing it here. That toxin will do strange things to a man. Have you ever seen what it does to the monsters? When a monster with that toxin dies, they decompose rather quickly. Return to the village as soon as you get it and bring it to me.<RETURN=1/>
10538 <COLOR=FFE36C0A>[Quest Continue - [Guardian of the Swamp] Arman]<RETURN=1/><RETURN=1/></COLOR>Did you get the toxin?<RETURN=1/><RETURN=1/>If it was destroyed on your way here, you need to go back and get it again.
10539 <COLOR=FFE36C0A>[Quest End - [Guardian of the Swamp] Arman]<RETURN=1/><RETURN=1/></COLOR>Oh! You brought it! I knew you could do it, <heroname/>!<RETURN=1/><RETURN=1/>I'm using this toxin to make something that will help us purify the area. Now that I've got this I can speed things up. I'll have to leave now and start working.<RETURN=1/><RETURN=1/>I'll see you later.
10540 <COLOR=FFE36C0A>[Quest Start - [Guardian of the Swamp] Arman]<RETURN=1/><RETURN=1/></COLOR>Hello. <heroclass/>.<RETURN=1/><RETURN=1/>I've been working on making the purifier out of the <ITEMNAME=41148/>/*Toxin SV-Z*/ you got for me, but the pollution in the area is only getting worse. I need more ingredients.<RETURN=1/><RETURN=1/>I had some troops working on it for me, but they were attacked and I've had to stop work all together.<RETURN=1/><RETURN=1/>I need someone like you to help me. What do you say? Are you up for it? Can you do me this favor one last time?<RETURN=1/><RETURN=1/>I'm sorry I keep bothering you with all these silly requests, but there is no one else I can turn to. <RETURN=1/><RETURN=1/>The name of the ingredient is <ITEMNAME=41149/>/*Ether Gorilla's Untainted Liver*/. You can get it from <NPCNAME=697/>/*Contaminated Ether Gorilla*/ from time to time. It won't be easy, but there is little else we can do. I can't continue without it.<RETURN=1/>
10541 <COLOR=FFE36C0A>[Quest Continue - [Guardian of the Swamp] Arman]<RETURN=1/><RETURN=1/></COLOR>I cannot continue until you get me the clean, untainted liver of the <NPCNAME=697/>/*Contaminated Ether Gorilla*/. A tainted liver is of no use to me.
10542 <COLOR=FFE36C0A>[Quest End - [Guardian of the Swamp] Arman]<RETURN=1/><RETURN=1/></COLOR>I am so grateful for what you do.<RETURN=1/><RETURN=1/>This liver is in excellent condition. I think I can come up with a quality purifier. <RETURN=1/><RETURN=1/>Well done! Please come back again and help me.
10543 <COLOR=FFE36C0A>[Quest Start - [Guardian of the Swamp] Arman]<RETURN=1/><RETURN=1/></COLOR>You probably know by now, but there is a plague sweeping across the <MAPNAME=56001/>/*Nirvelle Swamp*/ that keeps spawning mutants. All of our current efforts have failed to stop it.<RETURN=1/><RETURN=1/>Myself and the other <Guardians of the Swamp> have been working with <NPCNAME=65097/>/*Labimora*/ to identify the plague in the swamp so that we can create the perfect purifier. <RETURN=1/><RETURN=1/>Go to <MAPNAME=56001/> and get rid of the <NPCNAME=693/>. It's a contaminated plant. Once you've gotten rid of it, bring the <itemname=41151/>s to me. Those samples should help us find a way to fend off those mutants.<RETURN=1/><RETURN=1/>
10544 <COLOR=FFE36C0A>[Quest Continue - [Guardian of the Swamp] Arman]<RETURN=1/><RETURN=1/></COLOR>Our research needs to continue if we want to stop those mutants from spawning everywhere.<RETURN=1/><RETURN=1/>I am grateful for your active support and cooperation.
10545 <COLOR=FFE36C0A>[Quest End - [Guardian of the Swamp] Arman]<RETURN=1/><RETURN=1/></COLOR>You're back already. <RETURN=1/><RETURN=1/>Thank you. Look at the number of the samples you brought! Thank you!<RETURN=1/><RETURN=1/>They're not something that causes the secondary infection or infects you with the plague. No worries. <RETURN=1/><RETURN=1/><RETURN=1/>Thank you very much for your cooperation. Until next time.<RETURN=1/><RETURN=1/>
10546 <COLOR=FFE36C0A>[Quest Start - [Guardian of the Swamp] Nabesh]<RETURN=1/><RETURN=1/></COLOR>I thank you for your cooperation. <herocalss/>.<RETURN=1/>With the help and commitment of the Dragonkin and you all, the purification of the <MAPNAME=56001/>/*Nirvelle Swamp*/ is well under way.<RETURN=1/><RETURN=1/>We've still got a long way to go before it's back to normal, but good things are on the horizon. I'll have to ask that you continue working with us. Can you do that, <heroname/>?<RETURN=1/><RETURN=1/>I have piles of work to handle here, so I need you to deliver the summary report on the progress of the swamp purification to <NPCNAME=65097/>/*Labimora*/.<RETURN=1/><RETURN=1/>
10547 <COLOR=FFE36C0A>[Quest Continue - [Guardian of the Swamp] Nabesh]<RETURN=1/><RETURN=1/></COLOR>I'll have to ask you to do me a favor. Labimora is expecting us.
10548 <COLOR=FFE36C0A>[Quest End - Labimora]<RETURN=1/><RETURN=1/></COLOR>So you're the <heroclass/> that <NPCNAME=28290/>/*Nabesh*/ was talking about?<RETURN=1/><RETURN=1/>I've heard a lot about you. Thank you so very much.<RETURN=1/><RETURN=1/>Is this the report? I'm sorry for making you do such a menial task. <RETURN=1/><RETURN=1/>There is a lot of work to do still. </heroclass/>Hey.<RETURN=1/>Let's keep it up.
10549 <COLOR=FFE36C0A>[Quest Start - [Guardian of the Swamp] Noth]<RETURN=1/><RETURN=1/></COLOR>The guard over there in the <MAPNAME=56001/>/*Nirvelle Swamp*/ is one of my strongest friends.<RETURN=1/><RETURN=1/>He's been taking a beating from all the battles lately.<RETURN=1/><RETURN=1/>Just for him, <ITEMNAME=41153/>/*Pick-me-up Redcow*/ and Etherain's children wrote the <ITEMNAME=41154/>/*[Consolatory Letter] Dear Guard*/. Would you give it to him to raise his spirits a little?<RETURN=1/><RETURN=1/>He's always dozing off lately from all the fatigue. A little joy may just be the spark he needs. <RETURN=1/><RETURN=1/>Thank you in advance.<RETURN=1/><RETURN=1/>
10550 Quest Dialogue for Pick-me-up
10551 <COLOR=FFE36C0A>[Quest End - Guardian of the Swamp Sleepy]<RETURN=1/><RETURN=1/></COLOR>Zzzzz¡¦ Zzzz¡¦.<RETURN=1/>(Tap him lightly. He won't wake.)<RETURN=1/><RETURN=1/>(Slurp!) Who are you...(Yawns)<RETURN=1/>(He's drooling and yawning at the same time.)<RETURN=1/><RETURN=1/>Ah¡¦<NPCNAME=28289/>/*[Guardian of Swamp] Noth*/ sent you?<RETURN=1/><RETURN=1/>Whoa! This must be the <ITEMNAME=41153/>/*Pick-me-up Redcow*/. Finally something to take the stress away. (Keeps yawning)<RETURN=1/><RETURN=1/>And this... Aw...! I can't thank them enough.<RETURN=1/>This is the letter that Etherain's children wrote for me! The letter says they're thanking the guard squad for keeping the village safe. Yes, it is an unbelievably hard job to do, but it's letters like this that keep me going.<RETURN=1/><RETURN=1/>Thanks. <heroclass/>.<RETURN=1/>I may be not the warrior like you, fighting on the frontlines, but I make sure the <MAPNAME=56001/>/*Nirvelle Swamp*/ is guarded so that we can keep it safe. <RETURN=1/><RETURN=1/>I'm feeling better already! Thank you so very much!<RETURN=1/>
10552 <COLOR=FFE36C0A>[Quest Start - [Guardian of the Swamp] Nabesh]<RETURN=1/><RETURN=1/></COLOR>You've come at just the right time. <heroname/>.<RETURN=1/><RETURN=1/>I understand you are acquainted with the Trade Union, <heroname/>.<RETURN=1/><RETURN=1/>We've been working on the ongoing purification process and taking out the monsters but the conditions of the <MAPNAME=56001/>/*Nirvelle Swamp*/ aren't getting any better.<RETURN=1/><RETURN=1/> The Trade Union has remained neutral, so they've managed to avoid being attacked. But with contamination levels going off the charts at the swamp, they may be suffering more than they realize.<RETURN=1/><RETURN=1/>I know it is our duty to keep everyone safe, but so many of our soldiers have been poisoned doing their job. Our guard squad is totally shorthanded here.<RETURN=1/><RETURN=1/>I am so sorry to ask you this, <heroname/>, but please deliver this message to <NPCNAME=28252/>/*Trade Union Bogo*/.<RETURN=1/><RETURN=1/>Tell him that we'll keep them posted.<RETURN=1/><RETURN=1/>
10553 [Urgent Notice] Passage Warning on the Swamp! Quest Dialog
10554 <COLOR=FFE36C0A>[Quest End - [Trade Union] Bogo]<RETURN=1/><RETURN=1/></COLOR>Hmm? <heroname/>, what brought you all the way up here?<RETURN=1/><RETURN=1/>Now you're running errands for the [Guardians of the Swamp]?<RETURN=1/><RETURN=1/>My hats off to you!<RETURN=1/><RETURN=1/>Well, let me think. Hmm... Oh, no¡¦ The conditions at <MAPNAME=56001/>/*Nirvelle Swamp*/ are getting worse. I see.<RETURN=1/><RETURN=1/>I understand. I'll make sure to inform the Trade Union members of this. <RETURN=1/>Tell <NPCNAME=28290/>/*Nabesh*/ that I thank him for letting me in on this.<RETURN=1/><RETURN=1/>(Quietly) This is not good. This road is the only way to reach Helron's Castle for our deliveries. <RETURN=1/><RETURN=1/>Whoa, you're still here? No, it was nothing. Just move along. (Clearing throat)<RETURN=1/><RETURN=1/>
10556 <COLOR=FFE36C0A>[Quest Start - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>No news about <itemname=41163/> yet?<RETURN=1/>
10557 <COLOR=FFE36C0A>[Quest End - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>Oh, you're back.<RETURN=1/><RETURN=1/>My brother was right.<RETURN=1/><RETURN=1/>You really are excellent at what you do. *Sigh*<RETURN=1/><RETURN=1/>Such busy times ahead.<RETURN=1/><RETURN=1/>I'll hit the road for today's research soon, you'll have to excuse me. Please come back again next time.<RETURN=1/>
10559 <COLOR=FFE36C0A>[Quest Start - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>No news about <itemname=41164/> yet?<RETURN=1/>
10560 <COLOR=FFE36C0A>[Quest End - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>Oh, you're back.<RETURN=1/><RETURN=1/>My brother was right.<RETURN=1/><RETURN=1/>You really are excellent at what you do. *Sigh*<RETURN=1/><RETURN=1/>Such busy times ahead.<RETURN=1/><RETURN=1/>I'll hit the road for today's research soon, you'll have to excuse me. Please come back again next time.<RETURN=1/>
10562 <COLOR=FFE36C0A>[Quest Start - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>No news about <itemname=41165/> yet?<RETURN=1/>
10563 <COLOR=FFE36C0A>[Quest End - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>Oh, you're back.<RETURN=1/><RETURN=1/>My brother was right.<RETURN=1/><RETURN=1/>You really are excellent at what you do. *Sigh*<RETURN=1/><RETURN=1/>Such busy times ahead.<RETURN=1/><RETURN=1/>I'll hit the road for today's research soon, you'll have to excuse me. Please come back again next time.<RETURN=1/>
10564 <COLOR=FFE36C0A>[Quest Start - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>You've come at the right time, <heroname/>.<RETURN=1/><RETURN=1/>While researching the items you brought me, I've found something exuding some strange energy. I need to do further analysis to figure out exactly what it is.<RETURN=1/><RETURN=1/>I'm working without any assistance at the moment, so I can't just get up and leave.<RETURN=1/><RETURN=1/>I need you to get this appraised for me. Go to <mapname=20005/>/*Path of the Alchemist*/ and meet <npcname=28257/>/*Sellas*/ to get the <itemname=41166/>/*Elixir of Truth*/. Synthesize it in the <itemname=7294/>/*Cube*/ and you can get the <itemname=41170/>/*Appraised Relic*/.<RETURN=1/><RETURN=1/>Use that to find out if this is a real deal or not.<RETURN=1/><RETURN=1/>When you get the results, report back to me.<RETURN=1/><RETURN=1/><RETURN=1/>The <Alchemy Society> had done this type of thing before, so lean on them for advice if you need it.<RETURN=1/><RETURN=1/>
10565 <COLOR=FFE36C0A>[Quest Continue - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>So, how did the appraisal go?<RETURN=1/>
10566 <COLOR=FFE36C0A>[Quest End - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>Hmmm, very interesting.<RETURN=1/><RETURN=1/>Not what I was expecting at all. <RETURN=1/><RETURN=1/>(Gasps) !!! This relic was real! This is incredible!<RETURN=1/><RETURN=1/>The energy coming from it is so strong. Can you feel it too?<RETURN=1/><RETURN=1/>Hahaha! Well done!<RETURN=1/><RETURN=1/>I never thought I'd ever find such a precious item in all my life.<RETURN=1/><RETURN=1/>Keep up the good work.<RETURN=1/>
10567 <COLOR=FFE36C0A>[Quest Start - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>You've come at the right time, <heroname/>.<RETURN=1/><RETURN=1/>While researching the items you brought me, I've found something exuding some strange energy. I need to do further analysis to figure out exactly what it is.<RETURN=1/><RETURN=1/>I'm working without any assistance at the moment, so I can't just up and leave.<RETURN=1/><RETURN=1/>I need you to get this appraised for me. Go to <mapname=20005/>/*Path of the Alchemist*/ and meet <npcname=28257/>/*Sellas*/ to get the <itemname=41166/>/*Elixir of Truth*/. Synthesize it in the <itemname=7294/>/*Cube*/ and you can get the <itemname=41171/>/*Appraised Relic*/.<RETURN=1/><RETURN=1/>Use that to find out if this is a real deal or not.<RETURN=1/><RETURN=1/>When you get the results, report back to me.<RETURN=1/><RETURN=1/><RETURN=1/>The <Alchemy Society> had done this type of thing before, so lean on them for advice if you need it.<RETURN=1/><RETURN=1/>
10568 <COLOR=FFE36C0A>[Quest Continue - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>So, how did the appraisal go?<RETURN=1/>
10569 <COLOR=FFE36C0A>[Quest End - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>Hmmm, very interesting.<RETURN=1/><RETURN=1/>Not what I was expecting at all. <RETURN=1/><RETURN=1/>Ah. I'm sorry but this is not the curio I was hoping for.<RETURN=1/><RETURN=1/>It is only a trinket.<RETURN=1/>Look here - It's about to fall to pieces.<RETURN=1/><RETURN=1/>Well, this type of thing happens every day on these excavation missions. Never mind this. Forget about it and let's keep working.<RETURN=1/><RETURN=1/>
10570 <COLOR=FFE36C0A>[Quest Start - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>You've come at the right time, <heroname/>.<RETURN=1/><RETURN=1/>While researching the items you brought me, I've found something exuding some strange energy. I need to do further analysis to figure out exactly what it is.<RETURN=1/><RETURN=1/>I'm working without any assistance at the moment, so I can't just up and leave.<RETURN=1/><RETURN=1/>I need you to get this appraised for me. Go to <mapname=20005/>/*Path of the Alchemist*/ and meet <npcname=28257/>/*Sellas*/ to get the <itemname=41166/>/*Elixir of Truth*/. Synthesize it in the <itemname=7294/>/*Cube*/ and you can get the <itemname=41172/>/*Appraised Relic*/.<RETURN=1/><RETURN=1/>Use that to find out if this is a real deal or not.<RETURN=1/><RETURN=1/>When you get the results, report back to me.<RETURN=1/><RETURN=1/><RETURN=1/>The <Alchemy Society> had done this type of thing before, so lean on them for advice if you need it.<RETURN=1/><RETURN=1/>
10571 <COLOR=FFE36C0A>[Quest Continue - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>So, how did the appraisal go?<RETURN=1/>
10572 <COLOR=FFE36C0A>[Quest End - Examiner Maedoms]<RETURN=1/><RETURN=1/></COLOR>Hmmm, very interesting.<RETURN=1/><RETURN=1/>Not what I was expecting at all. Helron's ghost tried to attack you?<RETURN=1/><RETURN=1/>How could this be?<RETURN=1/><RETURN=1/>I was told there are some old items shrouded with his soul, but for him to attack you... Well, that's just strange.<RETURN=1/><RETURN=1/>Thank goodness you've got your wits about you, <heroclass/>. Things could've got really messy.<RETURN=1/><RETURN=1/>Glad to hear you're okay. I'm so relieved.<RETURN=1/><RETURN=1/>
10530 <COLOR=FFE36C0A>[Quest End - <Vigilante Leader> Karnan Kumari]<RETURN=1/><RETURN=1/></COLOR>Ah, you're finally here. Want to know your day's fortune?<RETURN=1/>This fortune-telling is eerily correct.<RETURN=1/><RETURN=1/>Sign up if you want to hear it. <RETURN=1/>Pay 500,000 Heim a month for the monthly subscription.<RETURN=1/><RETURN=1/>
10533 <COLOR=FFE36C0A>[Quest End - Watcher's Sword]<RETURN=1/><RETURN=1/></COLOR>.....<RETURN=1/><RETURN=1/>(After you handed over the <itemname=41160/>/*Fortune for Today*/, he kept staring at the guy named 'Watcher's Mouth.' Other than that he does or speaks nothing. It seems impossible to have a conversation with him.)<RETURN=1/><RETURN=1/>
//¿ÀÈÄ 3:57 2012-08-08
11301 Find and check the Old Box.
11302 Find Archaeologist Amar.
11303 Find and check the Explorer's Map.
11304 You have acquired all of the passages for the Explorer's Journal.
//¿ÀÈÄ 6:22 2012-08-09
11201 <COLOR=FFE36C0A>[Quest End - Treasure Hunter Samir]<RETURN=1/></COLOR>I'm certain our ancestors were a shrewd group of people. <RETURN=1/><RETURN=1/>They mixed genuine relics with bogus ones to screw with any thieves that tried to take their stuff. Well what do we have here!? I think this could use an appraisal. The pilgrims in the Land of Eternal Castle are very knowledgeable about the ancient relics. Find the pilgrims and have them appraise the relics.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Deliver the <ITEMNAME=41518/> to <NPCNAME=28274/> in the Land of Eternal Castle.
11203 <COLOR=FFE36C0A>[Quest End - Ounset the Pilgrim]<RETURN=1/></COLOR>It is far from holy to help with a secular job like this. There is something special about you though. I'll help you with the relics appraisal this one time.
11204 <COLOR=FFE36C0A>[Quest Start - Ounset the Pilgrim]<RETURN=1/></COLOR>Ah, but there is one problem.<RETURN=1/><RETURN=1/>There's a book that contained a list of the relics and I need it to do a proper appraisal. Unfortunately, I lost it while playing in the forest. If you can get that book back, I'll be able to appraise the relics properly.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Get rid of <NPCNAME=3045/> and get <ITEMNAME=41519/>.
11206 <COLOR=FFE36C0A>[Quest End - Ounset the Pilgrim]<RETURN=1/></COLOR>Hmm...This might take some time. I'll let you know as soon as I'm finished the appraisal.
11207 <COLOR=FFE36C0A>[Quest Start - Ounset the Pilgrim]<RETURN=1/></COLOR>I've just finished the relics appraisal.<RETURN=1/><RETURN=1/>This is, indeed, the real curio. As for its use, it must've been used as the kitchen utensil. The current value is estimated to be about 100 Heim. I know you may be disappointed with the appraisal, but that's all I can say. Well then, return to the Astorea Canyon.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Talk to <NPCNAME=28322/> in Astorea Canyon.
42095 Take <ITEMNAME=41518/> to <NPCNAME=28274/> in the Land of Eternal Castle.
//¿ÀÈÄ 6:39 2012-08-20
11282 <COLOR=FFE36C0A>[Quest Start - Assault Squad Wultmann]<RETURN=1/></COLOR>The remnants of the Karnatus Army are very powerful and they must be stopped.<RETURN=1/><RETURN=1/>Please eliminate the followers of the Karnatus Army.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Go to <MAPNAME=37/> and eliminate <NPCNAME=4138/> and <NPCNAME=4141/>.
11285 <COLOR=FFE36C0A>[Quest Start - Assault Squad Wultmann]<RETURN=1/></COLOR>The remnants of the Karnatus Army are very powerful and they must be stopped.<RETURN=1/><RETURN=1/>Please eliminate the followers of the Karnatus Army.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Go to <MAPNAME=37/> and eliminate <NPCNAME=4140/> and <NPCNAME=4143/>.
11288 <COLOR=FFE36C0A>[Quest Start - Assault Squad Wultmann]<RETURN=1/></COLOR>The remnants of the Karnatus Army must be gone.<RETURN=1/><RETURN=1/>Please eliminate the followers of the Karnatus Army.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Go to <MAPNAME=37/> and eliminate <NPCNAME=4139/> and <NPCNAME=4142/>.
42122 Eliminate <NPCNAME=4138/> and <NPCNAME=4141/> in <MAPNAME=37/>.
42123 Eliminate <NPCNAME=4140/> and <NPCNAME=4143/> in <MAPNAME=37/>.
42124 Eliminate <NPCNAME=4139/> and <NPCNAME=4142/> in <MAPNAME=37/>.
//¿ÀÀü 10:32 2012-08-21
11219 <COLOR=FFE36C0A>[Quest Start - Explorer's Map]<RETURN=1/></COLOR>You patched up the treasure map, but the entire map still isn't complete.<RETURN=1/><RETURN=1/>The patched treasure map shows the location of the explorer's hidden journal. Find the Explorer's Journal and bring it here.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Find and bring <ITEMNAME=41523/> - <ITEMNAME=41525/>.
11221 <COLOR=FFE36C0A>[Quest End - Explorer's Map]<RETURN=1/></COLOR>The Explorer's Journal contains the records of the treasure around here. Have a look through its pages and see what you can find.
//¿ÀÈÄ 10:20 2012-10-23
10715 ¿À, <heroname/> ÀÚ³×Àΰ¡? ¿À´Ãµµ Àϰ¨À» ã¾Æ ÀÌ ¸öÀ» ã¾Æ¿Ô±º.<RETURN=1/>¿À´ÃÀº ¿ì¸® [¿ëº´Á¶ÇÕ]¿¡¼­ ÀÚüÀûÀ¸·Î ÀÇ·ÚÇÏ´Â ÀÏÀ̶ó³×.<RETURN=1/><RETURN=1/>¾ÆÀÌ¿ÃÆ®¿¡ °É¸° ¾îµÒÀÇ »ç¼ú Áß¿¡´Â ¾ÆÁ÷µµ ¿¬±¸ÇÒ¸¸ÇÑ ºñ¹ýÀÌ ¸¹´Ù°í µé¾ú³×. °¡´ÉÇÏ´Ù¸é ÀÚ³×°¡ ºñ¹ýÀÇ ´Ü¼­°¡ µÉ¸¸ÇÑ Áõ°Å¸¦ °¡Á®¿À°Ô.<RETURN=1/><RETURN=1/><COLOR=FFFF0000>[¹Ì¼Ç] ¾îµÒÀÇ Á¦´Ü</COLOR>ÀÇ <npcname=526/>ÀÌ ¼ö»ó½À¸´Ï ³à¼®À» ¾²·¯¶ß¸®°í ´Ü¼­°¡ µÉ¸¸ÇÑ °ÍÀ» °¡Á®¿À°Ô.
10716 <COLOR=FFFF0000>[¹Ì¼Ç] ¾îµÒÀÇ Á¦´Ü</COLOR>¿¡¼­ »ç¼ú¿¡ °É¸° <npcname=526/>À» »ó´ëÇØÁÖ°Ô! ±× °­ÇÔÀÇ ºñ¹ýÀ» ¾Ë¾Æ³»¾ßÇϳ×!
10717 ¿ª½Ã <heroname/>!! ÀÚ³×¶ó¸é ÀÌ·± °ÍÂë, ¼ø½Ä°£¿¡ ó¸®ÇØÁÙ ÁÙ ¾Ë¾ÒÁö!<RETURN=1/><RETURN=1/>¹¹? ÀÌ <itemname=41458/>°¡ ³à¼®ÀÌ ¾²°í ÀÖ´ø °Å¶õ ¸»ÀÌÁö?<RETURN=1/><RETURN=1/>³ª´Â µüÈ÷ ¸¶·ÂÀ̳ª ÁÖ¼ú °°Àº °Í¿¡ ´«½ä¹Ì°¡ ¾øÀ¸´Ï, [¸¶¹ý¿¬±¸¼Ò]¿¡ È®ÀÎ Á» ÇØ´Þ¶ó°í ÇØ¾ß°Ú±º. ¾î·µç ¼ö°íÇß¾î.<RETURN=1/><RETURN=1/>³»Àϵµ ¶Ç ºÎÅ¹ÇØ <heroname/>! ÀÚ³× ¸òÀº ³²°Ü³õ°í ÀÖÀ» Å״ϱî!
42022 Eliminate <npcname=526/> at <COLOR=FFFF0000>[Mission] Altar of Darkness</COLOR> and obtain <itemname=41458/>.<RETURN=1/>
//¿ÀÈÄ 6:48 2012-10-30
49 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë À̸£ÇѳªÀÇ ¸»]<RETURN=1/></COLOR>½Åº´µéÀº ±âÃÊÀûÀÎ ÈÆ·ÃÀ» ¹Þ¾Æ¾ß ÇØ¿ä. <RETURN=1/>±×·±µ¥¡¦¡¦À̺Á¿ä..³»¸»À» µè°í ÀÖ´Â °Ç°¡¿ä? Áö±Ý ¼³¸¶ Á¹°í ÀÖ´Â °Ç°¡¿ä? ´ç½Å ¾ÆÁ÷ ÇØ¹æ±ºÀ¸·Î ÀÎÁ¤ÇÑ°Ç ¾Æ´Ï¿¹¿ä. ¹º°¡ ½Åº´ÀÌ¸é ½Åº´´ä°Ô ¿©±âÀú±â Àλ絵 ÇÏ°í ¹º°¡ º¸¿©Áà¾ß ÇÏÁö ¾Ê³ª¿ä? ¿ì¼± °¡º±°Ô <NPCNAME=63811/>¿¡°Ô Àλç ÇÏ°í ¿À¼¼¿ä. ½È¾î¿ä? ±×·¯¸é Á» ÇØ¹æ±º »ýȰÀÌ Èûµé¾î Áú °Å¿¹¿ä!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>M¹öưÀ» ´©¸£¸é Áöµµ¸¦ ºÒ·¯¿À°Ô µË´Ï´Ù. M¹öưÀ» Çѹø ´õ ´©¸£¸é Åõ¸íÇÑ Áöµµ·Î º¯È­ÇÏ°Ô µË´Ï´Ù. Áöµµ¸¦ ÆîÃļ­ ¹°À½Ç¥ Ç¥½Ã¸¦ ã¾Æ°¡°Ô µÇ¸é Äù½ºÆ®°¡ ¿Ï·áµË´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=63811/>°ú ´ëÈ­Çϼ¼¿ä.
50 ¿ì¼± °¡º±°Ô <NPCNAME=63811/>¿¡°Ô Àλç ÇÏ°í ¿À¼¼¿ä. ½È¾î¿ä? ±×·¯¸é Á» ÇØ¹æ±º »ýȰÀÌ Èûµé¾î Áú °Å¿¹¿ä!
51 <COLOR=FFE36C0A>[¿Ï·á³»¿ë °æºñ´ëÀå º» Ä«¸¦·Î¾ÈÀÇ ¸»]<RETURN=1/></COLOR>½Åº´À̷২ä! ¹Ý°©½À´Ï´Ù!
52 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë °æºñ´ëÀå º» Ä«¸¦·Î¶õÀÇ ¸»]<RETURN=1/></COLOR>¾ÕÀ¸·Î ´çºÐ°£ ÀÚÇǸ£ È£¼ö¿¡¼­ÀÇ ÀÓ¹«¸¦ ¼öÇàÇÏ°Ô µÉ °ÍÀÔ´Ï´Ù.ÀÌ ¹®À» ³ª°¡¼­ <NPCNAME=63809/>ÀÇ ¸í·ÉÀ» ¹Þ¾Æ ÀÓ¹«¸¦ ¼öÇà ÇÏ¸é µÉ °ÍÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=20004/>¿¡¼­ <NPCNAME=63809/>À» ¸¸³ª¼¼¿ä.
53 ¡¦
54 <COLOR=FFE36C0A>[¿Ï·á³»¿ë º¸ÃÊ´ëÀå ¹ÙÅ©ÇîÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ°Ô ¹¹¾ß! ¾îµð¼­ ÇÞº´¾Æ¸®¸¦ ³ªÇÑÅ× ¶°³Ñ±â´Â °Å¾ß! ÁöµµºÎ¶ó´Â ³à¼®µéÀÌ ÀÌ°Ô Áö±Ý Á¦Á¤½ÅÀΰǰ¡! ¹»ºÁ! Â÷·ÈÇϰí ÀÖ¾î!
55 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë º¸ÃÊ´ëÀå ¹ÙÅ©ÇîÀÇ ¸»]<RETURN=1/></COLOR>³­ ¹ÙÅ©ÇîÀÌ´Ù. ¾îµð¼­ ±¼·¯¸Ô´Ù ¿Â ³à¼®ÀÎÁö´Â ¸ð¸£°ÚÁö¸¸, ÀÏ´Ü ³» ¹Ø¿¡ µé¾î¿ÔÀ¸´Ï ³»°¡ ½ÃŰ´Â ÀÏ¿¡ Àý´ë º¹Á¾ÇØ¾ß ÇÑ´Ù. ¹Ý¹Ú µûÀ§´Â ¹ÞÁö ¾Ê°Ú´Ù. ÀÚÇǸ£ È£¼ö´Â ¾ÆÁÖ Áß¿äÇÑ °ÅÁ¡ÀÌ´Ù. À̰÷À» ÀÒ¾î¹ö¸®¸é ÇØ¹æ±ºÀÇ º¸±Þ·Î°¡ Â÷´Ü ´çÇϱ⠶§¹®¿¡ ¾ÆÁÖ ¼¼½ÉÈ÷ ½Å°æ½á¾ß ÇÑ´Ù. ¿ì¼± ù¹øÂ° ÀÓ¹«¸¦ ÁÖÁö. <NPCNAME=1/>À» ã¾Æ Á¦°ÅÇØ¶ó.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>K¹öƲÀ» ´©¸£¸é ½ºÅ³ ¸ñ·ÏÀ» ºÒ·¯ ¿Ã ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=1/>À» ã¾Æ Á¦°ÅÇϼ¼¿ä.
56 ÀÚÇǸ£ È£¼ö´Â ¾ÆÁÖ Áß¿äÇÑ °ÅÁ¡ÀÌ´Ù. À̰÷À» ÀÒ¾î¹ö¸®¸é ÇØ¹æ±ºÀÇ º¸±Þ·Î°¡ Â÷´Ü ´çÇϱ⠶§¹®¿¡ ¾ÆÁÖ ¼¼½ÉÈ÷ ½Å°æ½á¾ß ÇÑ´Ù.
57 <COLOR=FFE36C0A>[¿Ï·á³»¿ë º¸ÃÊ´ëÀå ¹ÙÅ©ÇîÀÇ ¸»]<RETURN=1/></COLOR>±×·±´ë·Î ¹ä°ªÀº Çϴ±¸¸¸.
58 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë º¸ÃÊ´ëÀå ¹ÙÅ©ÇîÀÇ ¸»]<RETURN=1/></COLOR>¼Ø¾¾°¡ ³ª»ÚÁö ¾Ê±¸¸¸! ÇÏÁö¸¸ ¾ÆÁ÷Àº ÀüÅõ¿¡ Àͼ÷ÇÏÁö ¾ÊÀ» °Å¾ß. K¹öưÀ» ´­·¯¼­ ½ºÅ³¸ñ·ÏÀ» È®ÀÎ ÇØºÁ. ·¹º§ÀÌ ³ô¾ÆÁö°Ô µÇ¸é ´õ ¸¹Àº ½ºÅ³À» »ç¿ë ÇÒ ¼ö ÀÖ°Ô µÉ °Å¾ß. <NPCNAME=1/>À» Á¦°ÅÇØ¼­ <ITEMNAME=41534/>¸¦ ±¸ÇØ¿Àµµ·ÏÇϰÔ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><NPCNAME=1/>À» Á¦°ÅÇϸé <ITEMNAME=41534/>°¡ ÀÚµ¿ÀûÀ¸·Î Àκ¥Å丮¿¡ µé¾î¿À°Ô µË´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=1/>À» Á¦°ÅÇØ¼­ <ITEMNAME=41534/>¸¦ ÀÔ¼öÇϼ¼¿ä.
59 K¹öưÀ» ´­·¯¼­ ½ºÅ³¸ñ·ÏÀ» È®ÀÎ ÇØºÁ. ·¹º§ÀÌ ³ô¾ÆÁö°Ô µÇ¸é ´õ ¸¹Àº ½ºÅ³À» »ç¿ë ÇÒ ¼ö ÀÖ°Ô µÉ °Å¾ß.
60 <COLOR=FFE36C0A>[¿Ï·á³»¿ë º¸ÃÊ´ëÀå ¹ÙÅ©ÇîÀÇ ¸»]<RETURN=1/></COLOR>½ÃÀÛÀÌ ±¦Âú±º. ÇÏÁö¸¸ ¾ÆÁ÷ ÇØ¾ß ÇÒ ÀÏÀº ´õ ³²¾Ò³×.
61 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë º¸ÃÊ´ëÀå ¹ÙÅ©ÇîÀÇ ¸»]<RETURN=1/></COLOR>½ÃÀÛÀÌ ±¦ÂúÀº ÆíÀ̾ß. ÇÏÁö¸¸ ¾ÆÁ÷Àº ÀÚ³×°¡ ¸ð¸£´Â°Ô ¸¹³×. Çϳª Çϳª ´Ù ¾Ë·ÁÁÙ ¼ö ¾ø´Â ³ë¸©À̰í.. <NPCNAME=62182/>¸¦ ã¾Æ°¡¼­ ¹è¿ï ¼ö ÀÖ´Â °Ç ¹è¿ö º¸°Ô.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=62182/>°ú ´ëÈ­Çϼ¼¿ä.
62 ¡¦
63 <COLOR=FFE36C0A>[¿Ï·á³»¿ë º§Æ®Çî °æºñº´ÀÇ ¸»]<RETURN=1/></COLOR>¹Ý°©½À´Ï´Ù. Àúµµ ¾ÆÁ÷Àº ½Åº´À̶󡦡¦±º »ýȰ ÀßÇÏ´Â ¹æ¹ýÀº ±×Àú ¶Ù¾î´Ù´Ï´Â°Ô ÃÖ°íÀÎ °Í °°½À´Ï´Ù!
64 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë º§Æ®Çî °æºñº´ÀÇ ¸»]<RETURN=1/></COLOR>º¸ÃÊ´ëÀå´ÔÀÌ ºÎ¿©ÇÑ ÀÓ¹«´Â Àß ¼öÇà Çß½À´Ï±î? ·¹º§¾÷Àº Àß Çß°Ú±º¿ä. ·¹º§¾÷À» ÇÏ¸é ±âº» ´É·ÂÄ¡¸¦ ¿Ã¸± ¼ö ÀÖ´Â º¸³Ê½º Æ÷ÀÎÆ®¸¦ ¾òÀ» ¼ö ÀÖ½À´Ï´Ù. C¹öưÀ» ´©¸£¸é ±âº» ´É·ÂÄ¡¸¦ È®ÀÎ ÇÒ ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù. º¸³Ê½º Æ÷ÀÎÆ®´Â ·¹º§¾÷À» ÅëÇØ ¾òÀ» ¼ö ÀÖÀ¸¹Ç·Î ·¹º§¾÷¿¡ ¼ÒȦÇÏ¸é ¾ÈµË´Ï´Ù. ·¹º§¾÷À» Çϱâ À§ÇØ °¡Àå ÁÁÀº ¹æ¹ýÀº Äù½ºÆ®, ¹Ì¼ÇµîÀ» Ãæ½ÇÈ÷ ¼öÇàÇÏ¸é µË´Ï´Ù. ±×·³ °£´ÜÇÏ°Ô ¸ö Á» Ç®¾î º¼±î¿ä? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=8/>À» ã¾Æ Á¦°ÅÇϼ¼¿ä.
65 ·¹º§¾÷À» Çϱâ À§ÇØ °¡Àå ÁÁÀº ¹æ¹ýÀº Äù½ºÆ®, ¹Ì¼ÇµîÀ» Ãæ½ÇÈ÷ ¼öÇàÇÏ¸é µË´Ï´Ù.
66 <COLOR=FFE36C0A>[¿Ï·á³»¿ë º§Æ®Çî °æºñº´ÀÇ ¸»]<RETURN=1/></COLOR>½Åº´½ÃÀý¿¡´Â Äù½ºÆ® ¸¸À¸·Îµµ ºü¸¥ ·¹º§¾÷À» ÇÒ ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù.
67 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë º§Æ®Çî °æºñº´ÀÇ ¸»]<RETURN=1/></COLOR>½Åº´½ÃÀý¿¡´Â Äù½ºÆ® ¸¸À¸·Îµµ ºü¸¥ ·¹º§¾÷À» ÇÒ ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù. Äù½ºÆ®¸¦ °è¼Ó ¼öÇàÇÏ´Ù º¸¸é '¹Ì¼Ç'À» ¼öÇà ÇÒ Â÷·Êµµ ¿Ã °Í ÀÔ´Ï´Ù. Áöµµ¸¦ ÆîÃĺ¸¸é ¹Ì¼ÇÆ÷Å»À» ãÀ» ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù. Áö±ÝÀº °¥ ¼ö ¾øÁö¸¸ Äù½ºÆ®¸¦ ¼öÇàÇÏ´Ùº¸¸é ¾ðÁ¨°¡´Â ¹Ì¼ÇÆ÷Å»À» ÀÌ¿ë ÇÒ ¼ö ÀÖ´Â ÀÚ°ÝÀÌ »ý±æ °Í ÀÔ´Ï´Ù. F11À» ´­·¯º¸¸é ¹èƲÁ¸À» ºÒ·¯¿Ã ¼ö ÀÖ°í ¹èÆ²Á¸¿¡¼­ ÀÌ¿ë ÇÒ ¼ö ÀÖ´Â ¹Ì¼ÇÀÇ ¸ñ·ÏÀ» È®ÀÎ ÇÒ ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù. ±×·¯³ª Áö±ÝÀº »ç¿ë ÇÒ ¼ö ¾øÀ¸´Ï, Á» ´õ ·¹º§¾÷¿¡ ¸ñÇ¥¸¦ µÎµµ·Ï Çϼ¼¿ä. ±×·³ ´Ù½Ã ÀÓ¹«¸¦ °è¼ÓÇÏÁÒ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=8/>À» Á¦°ÅÇÏ¿© <ITEMNAME=41535/>À» ÀÔ¼öÇϼ¼¿ä.
68 Äù½ºÆ®¸¦ °è¼Ó ¼öÇàÇÏ´Ù º¸¸é '¹Ì¼Ç'À» ¼öÇà ÇÒ Â÷·Êµµ ¿Ã °Í ÀÔ´Ï´Ù. Áöµµ¸¦ ÆîÃĺ¸¸é ¹Ì¼ÇÆ÷Å»À» ãÀ» ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù. Áö±ÝÀº °¥ ¼ö ¾øÁö¸¸ Äù½ºÆ®¸¦ ¼öÇàÇÏ´Ùº¸¸é ¾ðÁ¨°¡´Â ¹Ì¼ÇÆ÷Å»À» ÀÌ¿ë ÇÒ ¼ö ÀÖ´Â ÀÚ°ÝÀÌ »ý±æ °Í ÀÔ´Ï´Ù.
69 <COLOR=FFE36C0A>[¿Ï·á³»¿ë º§Æ®Çî °æºñº´ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. Äù½ºÆ®´Â Ãæ½ÇÇÏ°Ô ÁøÇàÇÏ´Â°Ô ´ç½Å¿¡°Ô µµ¿òÀÌ µÉ °Í ÀÔ´Ï´Ù.
70 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë º§Æ®Çî °æºñº´ÀÇ ¸»]<RETURN=1/></COLOR>»óÀÎÀÇ ¹°°ÇÀ» ÀÔ¼öÇß±º¿ä. ¸¶Ä§ Àß µÇ¾ú½À´Ï´Ù. º§Æ®Çî ¸¶À»·Î ´Ù½Ã µ¹¾Æ°¡¼­ ¸¶À»ÀÇ »óÀεéÀ» ¸¸³ª º¸µµ·Ï Çϼ¼¿ä. »óÀεéÀº ´ç½ÅÀÇ »ýÁ¸¿¡ ÇÊ¿äÇÑ ¾ÆÀÌÅÛÀ» ÆÇ¸ÅÇϰųª Á¦ÀÛ, °­È­¸¦ Çϴµ¥ µµ¿òÀ» ÁÙ ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>º§Æ®Çî ¸¶À»·Î µ¹¾Æ°¡¼­ <NPCNAME=62157/>¸¦ ¸¸³ªº¸¼¼¿ä.
71 ¡¦
72 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¿ìµµÀÇ ¸»]<RETURN=1/></COLOR>¾È³çÇϼ¼¿ä! ÀâÈ­»óÁ¡¿¡ Àß ¿À¼Ì½À´Ï´Ù!
73 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¿ìµµÀÇ ¸»]<RETURN=1/></COLOR>ÀÒ¾î¹ö·È´ø ¹°°ÇÀ» ã¾Æ Áּż­ °¨»çÇÕ´Ï´Ù! ÀâÈ­»óÁ¡¿¡´Â ¿©·¯°¡Áö ¹°°ÇÀÌ ÀÖÁö¸¸ ü·Âȸº¹°ú, ¸¶³ªÈ¸º¹¾àÀ» ÁÖ ¹°Ç°À¸·Î ÆÈ°í ÀÖ½À´Ï´Ù. ¿©·¯°¡Áö À¯¿ëÇÑ ¹°°Çµµ ÆÈ°í ÀÖÁö¸¸..½Åº´µé¿¡°Ô À¯¿ëÇÑ ¾ÆÀÌÅÛÀ¸·Î´Â <ITEMNAME=7241/>À» Ãßõ µå¸³´Ï´Ù. ¸¶Áö¸·¿¡ µé·È´ø ¸¶À»·Î ¾Æ¹«Á¶°Ç ¾øÀÌ ºü¸£°Ô º¸³»µå¸®´Â ¾ÆÀÌÅÛÀÌÁö¿ä. ¸î °³»ç½ÃÁÒ? ³ó´ãÀÔ´Ï´Ù! ÇÏÇÏÇÏ! ¼±¹°·Î ¸î °³ ì°Üµå¸®ÁÒ! ±×¸®°í °¡Áö°í ¿À½Å ¹°°Ç Áß¿¡ ¸î °³´Â ´Ù¸¥ »óÀεéÀÇ ¹°°Ç °°³×¿ä. °­È­»óÀο¡°Ô °¡½Ã¸é µÉ °Í °°½À´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>M¹öưÀ» ´­·¯¼­ Áöµµ¸¦ ºÒ·¯¿À¼¼¿ä! Áöµµ¿¡¼­ NPC¾ÆÀÌÄÜÀ» Ŭ¸¯ÇÏ¸é ¼±ÅÃÇÑ NPC¿¡°Ô ÀÚµ¿À¸·Î À̵¿ÇÕ´Ï´Ù!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=62180/>¸¦ ¸¸³ªº¸¼¼¿ä.
74 ¡¦
75 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ºô·ÎÆ®ÀÇ ¸»]<RETURN=1/></COLOR>ÀÒ¾î¹ö·È´ø ¹°°ÇÀ» ã¾Æ Áּż­ °¨»çÇÕ´Ï´Ù.
77 ¡¦
78 <COLOR=FFE36C0A>[¿Ï·á³»¿ë È£ºóÀÇ ¸»]<RETURN=1/></COLOR>°¨»çÇÕ´Ï´Ù. ÀÒ¾î¹ö·È´ø ¹°°ÇÀ» µåµð¾î ã°Ô µÇ¾ú³×¿ä.
79 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë È£ºóÀÇ ¸»]<RETURN=1/></COLOR>Àú´Â Á¦ÀÛ»óÁ¡À» ¿î¿µÇϰí ÀÖ½À´Ï´Ù. Á¦ÀÛ»óÁ¡Àº °¢Á¾ ¹æ¾î±¸ ¹× ¾×¼¼¼­¸®, Æ÷¼Ç ¾ÆÀÌÅÛµîÀ» Á¦ÀÛÇϴµ¥ µµ¿òÀ» µå¸³´Ï´Ù. °¢ Ç׸ñ¸¶´Ù Á¦ÀÛ¿¡ ÇÊ¿äÇÑ Àç·á³ª ¼Ò¸ðµÇ´Â ÇÏÀÓ·®, ±×¸®°í ¶§·Î´Â Á¦ÀÛ¿¡ ½ÇÆÐ ÇÒ ¼ö Àֱ⠶§¹®¿¡ ¼º°ø·ü¿¡ ´ëÇÑ Ç¥½Ã¸¦ È®ÀÎ ÇÒ ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù. ´õ °­ÇÑ Àü»ç°¡ µÇ°í ½Í´Ù¸é Àú¸¦ ÀÚÁÖ Ã£¾Æ¿Í °­·ÂÇÑ ¾ÆÀÌÅÛÀ» ¸¸µé¾î º¸½Ê½Ã¿À. ±×¸®°í ¹°°ÇÀ» ã¾Æ Áּż­ ´Ù½Ã Çѹø °¨»ç µå¸³´Ï´Ù. º¸ÃÊ´ëÀå¿¡°Ôµµ ¾ÈºÎ ÀüÇØ ÁֽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>ÀÚÇǸ£ È£¼ö·Î µ¹¾Æ°¡¼­ <NPCNAME=63809/>°ú ´ëÈ­Çϼ¼¿ä.
80 ¡¦
81 <COLOR=FFE36C0A>[¿Ï·á³»¿ë º¸ÃÊ´ëÀå ¹ÙÅ©ÇîÀÇ ¸»]<RETURN=1/></COLOR>»ýÁ¸¿¡ ÇÊ¿äÇÑ Á¤º¸´Â Àß ½ÀµæÇß³ª? ¾ÆÁ÷ ¸ð¸£´Â°Ô ¸¹°ÚÁö¸¸ Â÷Â÷ ¾Ë°Ô µÉ °Å¾ß.
82 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë º¸ÃÊ´ëÀå ¹ÙÅ©ÇîÀÇ ¸»]<RETURN=1/></COLOR>¸¹ÀÌ ¹è¿ü³ª? ¾ÆÁ÷Àº ¸ð¸£´Â°Ô ¸¹°ÚÁö¸¸ Â÷Â÷..´Ù ¾Ë°Ô µÇ°ÚÁö. ¾Æ¹«Æ° ³î°í ¿ÔÀ¸´Ï ´Ù½Ã ÀÏÀ» ÇØ¾ßÁö ¿ì¸®°¡ ÁöŰ´Â ÀÌ È£¼ö´Â ¸¶³É ÆòÈ­·ÓÁö ¾Ê´Ü ¸»À̾ß. À¯ ±äÀåÀ» Ç®¾î¼­´Â ¾ÈµÇ³×. ¹ä°ªÀ» ÇÏ·¯ °¡°Ô.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=1/>, <NPCNAME=8/>À» ã¾Æ Á¦°ÅÇϼ¼¿ä.
83 ¸¹ÀÌ ¹è¿ü³ª? ¾ÆÁ÷Àº ¸ð¸£´Â°Ô ¸¹°ÚÁö¸¸ Â÷Â÷..´Ù ¾Ë°Ô µÇ°ÚÁö.
84 <COLOR=FFE36C0A>[¿Ï·á³»¿ë º¸ÃÊ´ëÀå ¹ÙÅ©ÇîÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß³×, ´ÙÀ½ ÀÓ¹«°¡ Àڳ׸¦ ±â´Ù¸®°í ÀÖ³×.
//¿ÀÈÄ 6:48 2012-10-30
40017 Talk to <NPCNAME=63811/>.
40018 Go on a visit to <NPCNAME=63809/> in <MAPNAME=20004/>
40019 Find out <NPCNAME=1/> and eliminate it.
40020 Eliminate <NPCNAME=1/> and obtain <ITEMNAME=41534/>.
40022 Talk to <NPCNAME=62182/>.
40023 Find out <NPCNAME=8/> and eliminate it.
40024 eliminate <NPCNAME=8/> and obtain <ITEMNAME=41535/>.
40025 Go back to the Waldchen and talk to <NPCNAME=62157/>.
40029 Go on a visit to <NPCNAME=62180/>.
40030 Go on a visit to <NPCNAME=62193/>.
40031 Go back to the Zapir Lake and talk to <NPCNAME=63809/>.
40032 Find out <NPCNAME=1/>, <NPCNAME=8/> and eliminate it.
//¿ÀÈÄ 7:28 2012-10-30
131 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÇǼŸ¸ÀÇ ¸»]<RETURN=1/></COLOR>Áö±Ý ¸¶À»ÀÌ ¾¦´ë¹çÀÌ µÇ¾ú´Âµ¥.. ÀÌÁ¦ ¿ì¸®´Â ¾î¶»°Ô »ì¶ó°í..Á¦¹ß ¸¶À»¿¡¼­ Àú ºÒ¾Ç¹«µµÇÑ <NPCNAME=1005/>/*Ǫ¸¥Á¶°³º¸Ãʺ´*/ ³à¼®µé Á» ¹°¸®ÃÄ Áà¿ä! Á¦¹ß¿ä!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=1005/>/*Ǫ¸¥Á¶°³º¸Ãʺ´*/À» Á¦°Å Çϼ¼¿ä.
134 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÇǼŸ¸ÀÇ ¸»]<RETURN=1/></COLOR>ºÎŹ Çϳª ´õ µå·Áµµ µÇ°Ú¼Ò? ¸¶À»Àº ÀÌÁ¦ º¹¿øÇÏ¸é µÇ´Âµ¥, ³» ³¬½Ã µµ±¸°¡ ¾ø¾îÁ³±¸·Á..ºÎŹÀÌ´Ï <ITEMNAME=40309/>/*³¬½Ë´ë*/ <ITEMNAME=40310/>/*¹Ù´Ã*/À» Á» ã¾ÆÁֽðÔ..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>äÁý Äù½ºÆ® ÀÔ´Ï´Ù. ºÓÀº»ö ´À³¦Ç¥¿¡¼­ äÁýÀ» ÇÒ ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=40309/>1°³¿Í <ITEMNAME=40310/>1°³¸¦ ÀÔ¼ö Çϼ¼¿ä.
136 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÇǼŸ¸ÀÇ ¸»]<RETURN=1/></COLOR>¸¹Àº ÀϵéÀ» Çß±º¿ä. ¼ö°íÇß¾î¿ä.
//¿ÀÀü 12:25 2012-11-01
10868 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë - °æºñ´ëÀå º» Ç츦¸µÀÇ ¸»]<RETURN=1/></COLOR>¿¡¼Òµå ¸¶À»ÀÇ ÀÏÀº ¿ø·Î¿ø¿¡¼­ ó¸®ÇÒ °ÍÀÌ´Ï, ÀÚ³×´Â ÀÌÁ¦ °ÆÁ¤ÇÏÁö ¾Ê¾Æµµ µÉ °Í °°³×.<RETURN=1/>¿ì¼± ÀÚ³× Â÷¸²»õ¸¦ º¸¾ÆÇÏ´Ï, ÀÌ·± °÷¿¡¼­ ½â°í ÀÖÀ» ·¹º§ÀÌ ¾Æ´Ñ °Í °°±º.<RETURN=1/>À̰÷Àº ¿ì¸®µé¸¸À¸·Î ÃæºÐÇÏ´Ï, ÀÚ³×´Â <MAPNAME=55061/>/*°íÅëÀǹ¦Áö*/·Î °¡µµ·Ï ÇϰÔ. ÀÚ³×ÀÇ ´É·ÂÀ̶ó¸é ±×°÷¿¡¼­µµ ÃæºÐÈ÷ µÎ°¢À» ³ªÅ¸³¾ ¼ö ÀÖÀ»°Å¾ß.<RETURN=1/>¿ì¼± <MAPNAME=55061/>/*°íÅëÀǹ¦Áö*/¿¡ °¡¼­ <NPCNAME=65170/>/*Àü·ÉÁ¹Åº*/À» ¸¸³ªº¸µµ·Ï ÇϰÔ. ±× ÀÌÈÄ´Â <NPCNAME=65170/>/*Àü·ÉÁ¹Åº*/ÀÌ Àß ¾È³»ÇØ ÁÙ²¨¾ß!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>Æ®¸µ°Ö ¸¶À»ÀÇ Áß¾Ó °øÅÍ¿¡ À§Ä¡ÇÑ ¡°¿þÀÌÆ÷ÀÎÆ®¡± ±âµÕÀ» Ŭ¸¯Çؼ­ <MAPNAME=55061/>/*°íÅëÀǹ¦Áö*/·Î ¼Õ½±°Ô À̵¿ÇÒ ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¡°¿þÀÌÆ÷ÀÎÆ®¡± ±âµÕÀ» ÀÌ¿ëÇØ <MAPNAME=55061/>/*°íÅëÀǹ¦Áö*/·Î À̵¿ÇÑ ÈÄ, <NPCNAME=65170/>/*Àü·ÉÁ¹Åº*/À» ¸¸³ªº¸¼¼¿ä.
10869 ¡°¿þÀÌÆ÷ÀÎÆ®¡± ±âµÕÀ» ÀÌ¿ëÇØ <MAPNAME=55061/>/*°íÅëÀǹ¦Áö*/·Î À̵¿ÇÑ ÈÄ, <NPCNAME=65170/>/*Àü·ÉÁ¹Åº*/À» ¸¸³ªº¸¼¼¿ä.
10870 <COLOR=FFE36C0A>[¿Ï·á³»¿ë - ÇØ¹æ±ºÀü·É Á¹ÅºÀÇ ¸»]<RETURN=1/></COLOR>¾î¼­¿À°Ô!! ÀÚ³×°¡ Ç츦¸µÀÌ ¸»ÇÑ Àڷαº!! ¾ÆÀÌ¿ÃÆ® °øµ¿¹¦Áö¿¡ ¿Â °ÍÀ» ȯ¿µÇϳ×!! Àß ºÎŹÇϳ×!!
42128 Use the "Waypoint" then go to the Graveyard of Pain , and go on a visit to Liberation Army Messenger Zoltan
//¿ÀÈÄ 12:18 2012-11-01
9322 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë º¸ÃÊ´ëÀå ¹ÙÅ©ÇîÀÇ ¸»]<RETURN=1/></COLOR>À̼¼»ó¿¡ ¾µ¸ð¾ø´Â ¹°°ÇÀ̶õ ¾ø´Ù!<RETURN=1/><RETURN=1/>ÈÄÈÄ..<RETURN=1/><RETURN=1/>ÀÚ³×µéÀº ¸»À̾ß..¾ÆÀÌÅÛ ±ÍÇÑ °ÍÀ» ¸ô¶ó..¾î¼´Ù Àκ¥Å丮¿¡ µé¾î¿Â °¡Ä¡°¡ ¶³¾îÁö´Â ¾ÆÀÌÅÛµéÀ» ÀâÅÛÀ̶ó ºÎ¸£¸ç ±×³É ¹ö¸®°ÚÁö! ÇÏÁö¸¸ ÀÌÁ¨ ±×·² Çʿ䰡 ¾ø´Ù³×!!<RETURN=1/><RETURN=1/>¿Ö ±×·±Áö ±Ã±ÝÇÏ´Ù¸é..³»°Ô ÇÊ¿äÇÑ ¹°°ÇµéÀ» °¡Á®¿Àµµ·Ï ÇϰÔ!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>ÀÚÇǸ£ È£¼öÀÇ ¸ó½ºÅÍ °ËÀº½£ º¸Ãʺ´°ú ¾ß¼ö º¸Ãʺ´À» Á¦°ÅÇÏ¿© <ITEMNAME=40945/>, <ITEMNAME=40946/>¸¦ ÀÔ¼öÇϼ¼¿ä.
8428 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¼øÂû´ë¿ø ¾ÆÀ̸¸ÀÇ ¸»]<RETURN=1/></COLOR>Àú±â µÚ¿¡ ÀÖ´Â ¹è¿¡µµ ¾ß¼öµéÀÇ ¸®´õ°¡ ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/>Àú ¹è¿¡´Â ¾ß¼öµéÀÇ ¸®´õ°¡ Ÿ°í ÀÖÀ» °Í ÀÔ´Ï´Ù. ¸®´õ¸¦ Á¦°ÅÇÏ¸é ¾ß¼öµéÀº ¿ÀÇÕÁöÁ¹ÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¼øÂû´ë¿ø ¾ÆÀ̸¸ÀÇ µÞÆí¿¡ º¸ÀÌ´Â ¹è¿¡¼­ <NPCNAME=1016/>À» Á¦°ÅÇϼ¼¿ä.
20052 °ËÀº ¿¡Å׸£ º¸¼®ÀÇ ±«¹°À» Á¦°ÅÇÏ¿´½À´Ï´Ù.
278 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ½¬³ªÀÌ´õÀÇ ¸»]<RETURN=1/></COLOR>¹Ý°¡¿ö! ³­ ½¬³ªÀÌ´õ¾ß. Áö±ÝÀº ±×Àú±×·± ¾àÀç»óÀÌÁö¸¸ ¹Ì·¡¿¡´Â ³ªµµ ´ëÇöÀÚ°¡ µÉ °Å¶ó°í!<RETURN=1/>Àü¼³ÀÇ ´ëÇöÀÚ ÇÁ¸®Ã÷´Ô°ú °°Àº ´ëÇöÀÚ°¡ µÇ±â À§ÇØ Áö±Ý ¿­½ÉÈ÷ °øºÎ ÁßÀ̾ß.<RETURN=1/>±Ùµ¥ ±×¸¸ °øºÎÇϰí Àִ åÀ» ÀÒ¾î ¹ö·È¾î. ÇÏÇÏÇÏ! »ì¦ ´« Á» ºÙÀÎ »çÀÌ¿¡ ¾ø¾îÁ³´õ¶ó°í.<RETURN=1/>´©±º°¡ °¡Á® °£ °Í °°Àº µ¥ ¾ß¼öµéÀÌ °¡Á® °£ °Í °°±âµµ ÇÏ°í¡¦ Çѹø ¾Ë¾ÆºÁÁÖ°Ú¾î? ºÎÅ¹ÇØ! ¿¬±Ý¼ú»çÀÌ ±æ Á߽ɿ¡ À§Ä¡ÇÑ Ä·ÇÁ°¡ ¼ö»óÇϳ×. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=1159/>¸¦ Á¦°ÅÇÏ¿© <ITEMNAME=40325/>¸¦ ÀÔ¼öÇϼ¼¿ä.
40070 Eliminate <NPCNAME=1159/> and obtain <ITEMNAME=40325/>.
281 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ½¬³ªÀÌ´õÀÇ ¸»]<RETURN=1/></COLOR>ÀÚ~! ³»°¡ °øºÎÇÑ ¼º°ú¹°À» º¸¿© ÁÖ°Ú¾î! ÀÚ! ³»°¡ ¸¸µç ÀÌ°É Çѹø »ç¿ëÇØ º¸¶ó°í!<RETURN=1/>°©ÀÚ±â È® °­ÇØ Áú ¼ö ÀÖÀ» °Å¾ß! »ç¿ëÇØ ºÁ!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¾ÆÀÌÅÛ Àκ¥Å丮¿¡¼­ <ITEMNAME=40326/>À» ã¾Æ¼­ Ŭ¸¯Çϼ¼¿ä.
40071 Click <ITEMNAME=40326/> from Item inventory.
368 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¼ö»öº´ µ¨½ºº£¸£Å©ÀÇ ¸»]<RETURN=1/></COLOR><NPCNAME=32036/>/*ÆÄ°¡µÎ*/°¡ ÇØ¹æ±º ¼ö»öº´µéÀÇ ¾ÕÀ» ¸·°í ÀÖ´Ù°í ÇÕ´Ï´Ù.<RETURN=1/>´õ ÀÌ»ó ÀüÁøÇÏ±â ¾î·Æ´Ù´Â ¿¬¶ôÀ» ¹Þ¾Ò½À´Ï´Ù. ¼ö»öº´µéÀ» Áö¿øÇØ¾ß ÇÕ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=32036/>/*ÆÄ°¡µÎ*/¸¦ Á¦°ÅÇϼ¼¿ä.
398 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÀÏ·¹³ªÀÇ ¸»]<RETURN=1/></COLOR>¾Õ¼± ºÎ´ë°¡ Àü¸êÇÏ¿´½À´Ï´Ù. <NPCNAME=25701/>/*´Ï¹ß¸®½º*/À» º¸¾Ò´Ù°í ÇÕ´Ï´Ù. <RETURN=1/><NPCNAME=65231/>/*¼ö»öº´¿¡¼¾*/¿¡°Ôµµ ÀÌÁ¤º¸¸¦ ¾Ë·ÁÁÖ¼¼¿ä.<RETURN=1/>±×¸®°í µÉ ¼ö ÀÖÀ¸¸é ÈÄ¹æ ºÎ´ë¸¦ ±â´Ù·ÁÁÖ¼¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=65231/>/*¼ö»öº´¿¡¼¾*/°ú ´ëÈ­Çϼ¼¿ä.
8587 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¤Âûº´ Ä«ÀÌ¿ÀÀÇ ¸»]<RETURN=1/></COLOR>ÀûÀÌ ³Ê¹« ¸¹½À´Ï´Ù.<RETURN=1/><RETURN=1/>¼±¹ß´ë¸¦ ã´õ¶óµµ..À̸¹Àº ÀûÀ» Åë°úÇÏ°í ¸¶À»·Î µ¹¾Æ°¡±â´Â Èû µé °Í ÀÔ´Ï´Ù. º¸À̴µ¥·Î Á¦°ÅÇØ¾ß ÇÕ´Ï´Ù. ´«¾Õ¿¡ º¸ÀÌ´Â ÀûµéÀ» Á¦°ÅÇϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>25·¹º§ ÀÌ»óÀÇ ÀÏ¹Ý ¸ó½ºÅÍ 20¸¶¸® Á¦°Å
8589 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¤Âûº´ Ä«ÀÌ¿ÀÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. À¯·Éº¸´Ù ´«¾ÕÀÇ ÀûÀÌ ´õ ¹«¼·½À´Ï´Ù.
8590 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¤Âûº´ Ä«ÀÌ¿ÀÀÇ ¸»]<RETURN=1/></COLOR>ÀûµéÀÇ ¸®´õ¸¦ ã¾Æ¾ß ÇÕ´Ï´Ù. <RETURN=1/><RETURN=1/>¼±¹ß´ë¸¦ ã´õ¶óµµ..À̸¹Àº ÀûÀ» Åë°úÇÏ°í ¸¶À»·Î µ¹¾Æ°¡±â´Â Èû µé °Í ÀÔ´Ï´Ù. º¸À̴µ¥·Î Á¦°ÅÇØ¾ß ÇÕ´Ï´Ù. ´«¾Õ¿¡ º¸ÀÌ´Â ÀûµéÀ» Á¦°ÅÇϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>25·¹º§ ÀÌ»óÀÇ ¸®´õ ¸ó½ºÅÍ 10¸¶¸® Á¦°Å
8592 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¤Âûº´ Ä«ÀÌ¿ÀÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. À¯·Éº¸´Ù ´«¾ÕÀÇ ÀûÀÌ ´õ ¹«¼·½À´Ï´Ù.
1124 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÀÇ¿ø Áö±×¹®Æ®ÀÇ ¸»]<RETURN=1/></COLOR>¹Ì¾ÈÇØ¿ä¡¦¡¦ À¯·ÉµéÀÌ ±Ùó¿¡ ¸Ó¹°°í ÀÖ¾î¿ä. Á¶½ÉÇϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¼ÒȯµÈ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä.
1126 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÀÇ¿ø Áö±×¹®Æ®ÀÇ ¸»]<RETURN=1/></COLOR>¹Ì¾ÈÇÕ´Ï´Ù. Àá½Ã ¸Á·É¿¡ Ȧ·È¾ú³×¿ä.
//¿ÀÈÄ 6:16 2012-11-08
367 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Çï°¡ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇϼ̾î¿ä. À̰÷ÀÇ ÀÏÀº ÀÌÁ¦ ³²Àº º´·ÂµéÀÌ ÇØ°á ÇÒ °ÍÀÔ´Ï´Ù.
//¿ÀÈÄ 7:03 2012-11-12
9331 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ºê·£µçÀÇ ¸»]<RETURN=1/></COLOR>¾È³çÇϽÿÀ! ³ª´Â Àú ¸Ö¸® ¿ÀÅ©¶ó¿¡¼­ ¿Â ºê·£µçÀ̶ó ÇÕ´Ï´Ù! °íÇâÀ» ¶°³ª Áö±ÝÀº ¿¡ÅÚ·¹ÀÎ ÀÇȸÀÇ ¸í·ÉÀ¸·Î ±º¸¶¸¦ Á¶·ÃÇϰí ÀÖ½À´Ï´Ù. ¿¡ÅÚ·¹ÀÎÀÇ ±º¸¶´Â ±×¾ß¸»·Î ´ë·ú ÃÖ°í ÀÔ´Ï´Ù! ÇѸ¶¸® °¡Áö°í ½ÍÁö ¾Ê½À´Ï±î? ÇÏÁö¸¸ °¡°ÝÀÌ ¸¸¸¸Ä¡ ¾Ê½À´Ï´Ù..¹«»óÀ¸·Î ÇѸ¶¸® °¡Áú ¼ö ÀÖ´Â ¹æ¹ýÀÌ Àִµ¥..µé¾î º¸°Ú½À´Ï±î? »ç½Ç..¿¡ÅÚ·¹ÀÎ ÀÇȸÀÇ ¸í·ÉÀ¸·Î<NPCNAME=63279/>À» Ű¿ì´Â ÁßÀÔ´Ï´Ù. ±×·±µ¥..4¸¶¸®°¡ »ç¶óÁ³Áö ¹¼´Ï±î!! ÀÇȸÀǺÎÅÍ ¹ÞÀº ¾çµéÀ» °ð ¿¡ÅÚ·¹ÀÎÀ¸·Î º¸³»¾ß ÇÕ´Ï´Ù. ¾à¼ÓÀ» ¸ø Áö۸é Àú´Â ÀÏÀÚ¸®¸¦ ÁöŰÁö ¸ø ÇÕ´Ï´Ù. <NPCNAME=63279/>À» ã°í <ITEMNAME=40949/>À» °¡Á®¿À½Ã¸é ±º¸¶ ÇÑÇÊÀ» µå¸®µµ·Ï ÇϰڽÀ´Ï´Ù. ¾çµéÀÌ ¸¶Áö¸·À» ¹ß°ßµÈ Àå¼Ò´Â ¿¬±Ý¼ú»çÀÇ ±æÀ̶ó°í ÇÕ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=20005/>¿¡¼­ <NPCNAME=63279/>¸¦ ã¾Æ¼­, <ITEMNAME=40949/>À» ÀÔ¼öÇϼ¼¿ä.
9332 ¾çµéÀÌ ¸¶Áö¸·À» ¹ß°ßµÈ Àå¼Ò´Â ¿¬±Ý¼ú»çÀÇ ±æÀ̶ó°í ÇÕ´Ï´Ù.
9333 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ºê·£µçÀÇ ¸»]<RETURN=1/></COLOR>¿À!!! °¨»çÇÕ´Ï´Ù!!¾à¼ÓÇÑ´ë·Î..±º¸¶ ÇÑÇÊÀ» µå¸®µµ·Ï ÇϰڽÀ´Ï´Ù.
41419 Go on a visit to <NPCNAME=63279/> in <MAPNAME=20005/>, obtain <ITEMNAME=40949/>.
11305 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë À¯º£Æ®ÀÇ ¸»]<RETURN=1/></COLOR>º§Æ®Çî ¸¶À»ÀÇ <NPCNAME=65418/>À¸·ÎºÎÅÍ ¿¬¶ôÀÌ ÀÖ¾ú½À´Ï´Ù.<RETURN=1/>±º¸¶¿Í °ü·ÃµÈ ÀÏ·Î µµ¿òÀ» ¿äûÇÏ´Â °Í °°½À´Ï´Ù. º§Æ®Çî ¸¶À»·Î °¡º¸¼¼¿ä. ÀÌ¹Ì ¸¶ºÎ¸¦ ¸¸³µ´Ù¸é ´ÙÇàÀ̰í¿ä..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>º§Æ®Çî ¸¶À»¿¡¼­ <NPCNAME=65418/>À» ¸¸³ªº¸¼¼¿ä.
11306 ¡¦
11307 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¸¶ºÎ ºê·£µçÀÇ ¸»]<RETURN=1/></COLOR>Á¦°¡ Ű¿ì°í ÀÖ´Â ±º¸¶´Â ±×¾ß¸»·Î ´ë·ú ÃÖ°í ÀÔ´Ï´Ù! ÇѸ¶¸® °¡Áö°í ½ÍÁö ¾Ê½À´Ï±î?
11308 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ½´Á¦Æ®ÀÇ ¸»]<RETURN=1/></COLOR><NPCNAME=65418/>À¸·ÎºÎÅÍ ¿¬¶ôÀÌ ÀÖ¾ú½À´Ï´Ù.<RETURN=1/>±º¸¶¸¦ ´õ ºü¸£°Ô ÇÏ´Â ¹æ¹ý¿¡ ´ëÇØ ³íÀÇÇÏ°í ½Í´Ù°í ÇÕ´Ï´Ù. º§Æ®Çî ¸¶À»·Î °¡º¸¼¼¿ä. ÀÌ¹Ì ¸¶ºÎ¸¦ ¸¸³µ´Ù¸é ´ÙÇàÀ̰í¿ä..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>º§Æ®Çî ¸¶À»¿¡¼­ <NPCNAME=65418/>À» ¸¸³ªº¸¼¼¿ä.
11309 ¡¦
11310 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¸¶ºÎ ºê·£µçÀÇ ¸»]<RETURN=1/></COLOR>±º¸¶ÀÇ ¼Óµµ¸¦ ºü¸£°Ô ÇÏ´Â ¹æ¹ýÀÌ ÀÖ½À´Ï´Ù. ¾Ë°í ½ÍÁö ¾Ê³ª¿ä?
11311 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ½´Á¦Æ®ÀÇ ¸»]<RETURN=1/></COLOR><NPCNAME=65418/>À¸·ÎºÎÅÍ ¿¬¶ôÀÌ ÀÖ¾ú½À´Ï´Ù.<RETURN=1/>±º¸¶¸¦ À§ÇÑ ÃÖ°íÀÇ Àåºñ¿¡ ´ëÇØ ³íÀÇÇÏ°í ½Í´Ù°í ÇÕ´Ï´Ù. º§Æ®Çî ¸¶À»·Î °¡º¸¼¼¿ä. ÀÌ¹Ì ¸¶ºÎ¸¦ ¸¸³µ´Ù¸é ´ÙÇàÀ̰í¿ä..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>º§Æ®Çî ¸¶À»¿¡¼­ <NPCNAME=65418/>À» ¸¸³ªº¸¼¼¿ä.
11312 ¡¦
11313 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¸¶ºÎ ºê·£µçÀÇ ¸»]<RETURN=1/></COLOR>±º¸¶ÀÇ ¼Óµµ¸¦ ´õ¿í ºü¸£°Ô ÇÏ´Â ¹æ¹ýÀÌ ÀÖ½À´Ï´Ù. ¾Ë°í ½ÍÁö ¾Ê³ª¿ä?
42129 Go on a visit to <NPCNAME=65418/> in Waldchen.
42130 Go on a visit to <NPCNAME=65418/> in Waldchen.
42131 Go on a visit to <NPCNAME=65418/> in Waldchen.
//¿ÀÈÄ 3:44 2012-11-14
8640 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Çï°¡ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÀûµéÀÇ ¿òÁ÷ÀÓ¿¡¼­ µ¿¿ä°¡ º¸À̱⠽ÃÀÛÇß½À´Ï´Ù.
8641 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Çï°¡ÀÇ ¸»]<RETURN=1/></COLOR>À̹ø ½Î¿òÀº ¾ÕÀ¸·Î ÇØ¹æ±ºÀÇ Áø·Î¿¡ ¾ÆÁÖ Áß¿äÇÑ ÀÛ¿ëÀ» ÇÏ°Ô µÉ °ÍÀÔ´Ï´Ù. Áغñ°¡ µÇ¾ú´Ù¸é ÀüÅõ¿¡ ÀÓÇϼ¼¿ä!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¸ÞÀÎ¹Ì¼Ç ¾ß¼öµéÀÇ ½£¿¡¼­ <NPCNAME=25701/>¸¦ Á¦°ÅÇϼ¼¿ä.
8642 Áغñ°¡ µÇ¾ú´Ù¸é ÀüÅõ¿¡ ÀÓÇϼ¼¿ä!
8643 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Çï°¡ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÀÌÁ¦ ¾ß¼öµéÀÇ ½£Àº ¿ì¸®ÀÇ °Í ÀÔ´Ï´Ù.
8644 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë À¯º£Æ®ÀÇ ¸»]<RETURN=1/></COLOR>Áغñ°¡ µÇ¾ú´Ù¸é »õ·Î¿î ±æÀÇ Å½»ö¿¡ ÇÕ·ù Çϵµ·Ï ÇϽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç ¼û°ÜÁø ±æ¿¡¼­ <NPCNAME=38326/>¸¦ Á¦°ÅÇϼ¼¿ä.
8645 ...
8646 <COLOR=FFE36C0A>[¿Ï·á³»¿ë À¯º£Æ®ÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ »õ·Î¿î Áöµµ°¡ ¿Ï¼º µÇ¾ú½À´Ï´Ù. ÀÌÁ¦ Áø°Ý¸¸ÀÌ ³²¾Ò½À´Ï´Ù.
8648 ...
8649 <COLOR=FFE36C0A>[¿Ï·á³»¿ë À¯º£Æ®ÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ÁöÇϼö·Î¸¦ °è¼Ó Åë°úÇϱ⸸ ÇÏ¸é ¿¡ÅÚ·¹ÀÎÀ¸·Î ¿Ã ¼ö ÀÖÀ» °ÍÀÔ´Ï´Ù.<RETURN=1/>¿¡ÅÚ·¹Àο¡ ÀÔ¼ºÇϱ⸸ Çϸé ÀúÈñ ¿ä¿øÀÌ ¸ÂÀÌ ÇÒ °ÍÀÔ´Ï´Ù.
8651 ...
8652 <COLOR=FFE36C0A>[¿Ï·á³»¿ë À¯º£Æ®ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÀûµéÀÇ ¿òÁ÷ÀÓ¿¡¼­ µ¿¿ä°¡ º¸À̱⠽ÃÀÛÇß½À´Ï´Ù.
8653 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë À¯º£Æ®ÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ¿¡ÅÚ·¹ÀÎÀ¸·Î Áø°ÝÇϱâ À§ÇÑ ¸¶Áö¸· °ü¹®ÀÔ´Ï´Ù. »ç¾ÇÇÑ Á¦±¹ÀÇ ¾ðµ¥µå ±º´ÜµéÀÌ ¿ì¸®¸¦ ¸ÂÀÌÇÒ Áغñ¸¦ Çϰí ÀÖÀ» °ÍÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¸ÞÀÎ¹Ì¼Ç ÁöÇϼö·Î¿¡¼­ <NPCNAME=25706/>¸¦ Á¦°ÅÇϼ¼¿ä.
8654 ...
8655 <COLOR=FFE36C0A>[¿Ï·á³»¿ë À¯º£Æ®ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÀûµéÀÇ ¿òÁ÷ÀÓ¿¡¼­ µ¿¿ä°¡ º¸À̱⠽ÃÀÛÇß½À´Ï´Ù.
//¿ÀÈÄ 5:26 2012-11-30
10555 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë - Á¶»ç°ü ¸Å´ý½ºÀÇ ¸»]<RETURN=1/><RETURN=1/></COLOR>¾î? ´ç½ÅÀº <heroname/> ¸ÂÁö?<RETURN=1/>Çü¿¡°Ô¼­ ¾ê±â ¸¹ÀÌ µé¾ú¾î!<RETURN=1/>¾Æ ³ª´Â <npcname=28294/>/*Á¶»ç°ü ¸Å´ý½º*/¶ó°í ÇØ.<RETURN=1/>´ç½ÅÀÌ <mapname=55061/>/*°íÅëÀÇ ¹¦Áö*/¿¡¼­ ¸¸³­ <npcname=65173/>/*Á¶»ç°ü ¾Ö´ý½º*/°¡ ¿ì¸® ÇüÀÌÁö.<RETURN=1/>¾î° ¸Å¹ø ³» ¼Ò°³¸¦ ÇÏ°Ô µÇ´Â°Å °°Àº ±âºÐÀÌ µéÁö¸¸ ÀÏ´Ü ³Ñ¾î°¡´Â°É·Î.<RETURN=1/><RETURN=1/>¿ì¸® ÇüÀÌ ¾ÆÀÌ¿ÃÆ® °øµ¿¹¦Áö Áö¿ªÀ» Á¶»çÇÏ´Â°Ç ¾Ë°íÀÖÁö?<RETURN=1/>³ª´Â Çï·ÐÀÇ ¼º Áö¿ªÀ» Ž»çÇÏ´Â [Çï·Ð Ž»ç´Ü]À» ¸Ã°íÀÖ¾î.<RETURN=1/>¿ì¸® Ž»ç´ÜÀÇ Á¶»ç °á°ú¿¡ µû¸£¸é Çï·ÐµéÀÇ ¿¾ À¯¹°µéÀÌ Àú ¡®Çï·ÐÀÇ ¼º¡¯ Áö¿ª °÷°÷¿¡ Èð¾îÁ®ÀÖ´Ù°íÇϴ±º. <RETURN=1/>¾îÂ÷ÇÇ Áö±Ý ±×µéÀº Á¤»óÀûÀÎ Çï·ÐÀ̶ó°í º¸±â´Â Èûµç »óȲÀÌ´Ï ±×´ÙÁö Çʿ䵵 ¾øÀ»°Å¾ß. ±×·¸°Ô »ý°¢ÇÏÁö ¾Ê¾Æ?<RETURN=1/>±×¸®°í ÀÌ°Ç ¾îµð±îÁö³ª Á¶»ç¶ó°í . Á¶.»ç. <RETURN=1/><RETURN=1/>±×·± Àǹ̷ÎÇØ¼­ ¿À´ÃÀÇ À¯¹° ȸ¼ö Áö¿ªÀº Çï·ÐÀÇ ¼º <mapname=56041/>/*ÇÏÃþºÎ*/¾ß. ±× °÷ ¾îµò°¡¿¡¼­ <itemname=41163/>/*Çï·ÐÀÇ ¼º ÇÏÃþºÎÀÇ °í´ë À¯¹°*/À» ãÀ» ¼ö ÀÖÀ»°Å¾ß. ±×°É Á» °¡Á®¿Í ´Þ¶ó±¸.<RETURN=1/><RETURN=1/>
10558 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë - Á¶»ç°ü ¸Å´ý½ºÀÇ ¸»]<RETURN=1/><RETURN=1/></COLOR>¾î? ´ç½ÅÀº <heroname/> ¸ÂÁö?<RETURN=1/>Çü¿¡°Ô¼­ ¾ê±â ¸¹ÀÌ µé¾ú¾î!<RETURN=1/>¾Æ ³ª´Â <npcname=28294/>/*Á¶»ç°ü ¸Å´ý½º*/¶ó°í ÇØ.<RETURN=1/>´ç½ÅÀÌ <mapname=55061/>/*°íÅëÀÇ ¹¦Áö*/¿¡¼­ ¸¸³­ <npcname=65173/>/*Á¶»ç°ü ¾Ö´ý½º*/°¡ ¿ì¸® ÇüÀÌÁö.<RETURN=1/>¾î° ¸Å¹ø ³» ¼Ò°³¸¦ ÇÏ°Ô µÇ´Â°Å °°Àº ±âºÐÀÌ µéÁö¸¸ ÀÏ´Ü ³Ñ¾î°¡´Â°É·Î.<RETURN=1/><RETURN=1/>¿ì¸® ÇüÀÌ ¾ÆÀÌ¿ÃÆ® °øµ¿¹¦Áö Áö¿ªÀ» Á¶»çÇÏ´Â°Ç ¾Ë°íÀÖÁö?<RETURN=1/>³ª´Â Çï·ÐÀÇ ¼º Áö¿ªÀ» Ž»çÇÏ´Â [Çï·Ð Ž»ç´Ü]À» ¸Ã°íÀÖ¾î.<RETURN=1/>¿ì¸® Ž»ç´ÜÀÇ Á¶»ç °á°ú¿¡ µû¸£¸é Çï·ÐµéÀÇ ¿¾ À¯¹°µéÀÌ Àú ¡®Çï·ÐÀÇ ¼º¡¯ Áö¿ª °÷°÷¿¡ Èð¾îÁ®ÀÖ´Ù°íÇϴ±º. <RETURN=1/>¾îÂ÷ÇÇ Áö±Ý ±×µéÀº Á¤»óÀûÀÎ Çï·ÐÀ̶ó°í º¸±â´Â Èûµç »óȲÀÌ´Ï ±×´ÙÁö Çʿ䵵 ¾øÀ»°Å¾ß. ±×·¸°Ô »ý°¢ÇÏÁö ¾Ê¾Æ?<RETURN=1/>±×¸®°í ÀÌ°Ç ¾îµð±îÁö³ª Á¶»ç¶ó°í . Á¶.»ç. <RETURN=1/><RETURN=1/>±×·± Àǹ̷ÎÇØ¼­ ¿À´ÃÀÇ À¯¹° ȸ¼ö Áö¿ªÀº Çï·ÐÀÇ ¼º <mapname=56081/>/*ÁßÃþºÎ*/¾ß. ±× °÷ ¾îµò°¡¿¡¼­ <itemname=41164/>/*Çï·ÐÀÇ ¼º ÁßÃþºÎÀÇ °í´ë À¯¹°*/À» ãÀ» ¼ö ÀÖÀ»°Å¾ß. ±×°É Á» °¡Á®¿Í ´Þ¶ó±¸.<RETURN=1/><RETURN=1/>
10561 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë - Á¶»ç°ü ¸Å´ý½ºÀÇ ¸»]<RETURN=1/><RETURN=1/></COLOR>¾î? ´ç½ÅÀº <heroname/> ¸ÂÁö?<RETURN=1/>Çü¿¡°Ô¼­ ¾ê±â ¸¹ÀÌ µé¾ú¾î!<RETURN=1/>¾Æ ³ª´Â <npcname=28294/>/*Á¶»ç°ü ¸Å´ý½º*/¶ó°í ÇØ.<RETURN=1/>´ç½ÅÀÌ <mapname=55061/>/*°íÅëÀÇ ¹¦Áö*/¿¡¼­ ¸¸³­ <npcname=65173/>/*Á¶»ç°ü ¾Ö´ý½º*/°¡ ¿ì¸® ÇüÀÌÁö.<RETURN=1/>¾î° ¸Å¹ø ³» ¼Ò°³¸¦ ÇÏ°Ô µÇ´Â°Å °°Àº ±âºÐÀÌ µéÁö¸¸ ÀÏ´Ü ³Ñ¾î°¡´Â°É·Î.<RETURN=1/><RETURN=1/>¿ì¸® ÇüÀÌ ¾ÆÀÌ¿ÃÆ® °øµ¿¹¦Áö Áö¿ªÀ» Á¶»çÇÏ´Â°Ç ¾Ë°íÀÖÁö?<RETURN=1/>³ª´Â Çï·ÐÀÇ ¼º Áö¿ªÀ» Ž»çÇÏ´Â [Çï·Ð Ž»ç´Ü]À» ¸Ã°íÀÖ¾î.<RETURN=1/>¿ì¸® Ž»ç´ÜÀÇ Á¶»ç °á°ú¿¡ µû¸£¸é Çï·ÐµéÀÇ ¿¾ À¯¹°µéÀÌ Àú ¡®Çï·ÐÀÇ ¼º¡¯ Áö¿ª °÷°÷¿¡ Èð¾îÁ®ÀÖ´Ù°íÇϴ±º. <RETURN=1/>¾îÂ÷ÇÇ Áö±Ý ±×µéÀº Á¤»óÀûÀÎ Çï·ÐÀ̶ó°í º¸±â´Â Èûµç »óȲÀÌ´Ï ±×´ÙÁö Çʿ䵵 ¾øÀ»°Å¾ß. ±×·¸°Ô »ý°¢ÇÏÁö ¾Ê¾Æ?<RETURN=1/>±×¸®°í ÀÌ°Ç ¾îµð±îÁö³ª Á¶»ç¶ó°í . Á¶.»ç. <RETURN=1/><RETURN=1/>±×·± Àǹ̷ÎÇØ¼­ ¿À´ÃÀÇ À¯¹° ȸ¼ö Áö¿ªÀº Çï·ÐÀÇ ¼º <mapname=56101/>/*»óÃþºÎ*/¾ß. ±× °÷ ¾îµò°¡¿¡¼­ <itemname=41165/>/*Çï·ÐÀÇ ¼º »óÃþºÎÀÇ °í´ë À¯¹°*/À» ãÀ» ¼ö ÀÖÀ»°Å¾ß. ±×°É Á» °¡Á®¿Í ´Þ¶ó±¸.<RETURN=1/><RETURN=1/>
//¿ÀÈÄ 6:39 2012-12-04
6167 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ÀúÁÖ¹ÞÀº ž »çÁ¦ÀÇ ¸»]<RETURN=1/></COLOR>Àú´Â <NPCNAME=65259/>/*¿À·¹¾Æµå½º*/¶ó°í ÇÕ´Ï´Ù.<RETURN=1/>Á¦ À̸§Ã³·³ ÀúÁÖ¹ÞÀº žÀÇ ºÒÀÇ ½Ã·ÃÀ» ¸Ã°í ÀÖ´Â »çÁ¦ÀÔ´Ï´Ù.<RETURN=1/>ÇØ¹æ±ºÀ̶ó¸é ÀúÁÖ¹ÞÀº ž Á¤µµ´Â Á¤º¹ÇØ¾ß ÇØ¹æ±ºÀ̶ó ÇÒ ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/>¾ðÁ¦µçÁö ÀúÁÖ¹ÞÀº ž ºÒÀÇ ½Ã·Ã¿¡ µµÀüÇÒ »ý°¢ÀÌ ÀÖ´Ù¸é ´Ù½Ã Ã£¾Æ ¿À½Ã±æ¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=65259/>/*¿À·¹¾Æµå½º*/¿Í ´ëÈ­Çϼ¼¿ä.
9829 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ÀúÁÖ¹ÞÀº ž »çÁ¦ÀÇ ¸»]<RETURN=1/></COLOR>µµÀüÇϽðڽÀ´Ï±î?<RETURN=1/><RETURN=1/>±×·¸´Ù¸é ´ÙÀ½ ÀÓ¹«¸¦ ¼öÇàÇϵµ·Ï Çϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=60201/>¿¡¼­ <NPCNAME=6430/>¸¦ Á¦°ÅÇϼ¼¿ä.
6179 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ÀúÁÖ¹ÞÀº ž »çÁ¦ÀÇ ¸»]<RETURN=1/></COLOR>Àú´Â <NPCNAME=65260/>/*³ªÆÄ¿¡¾Æ½º*/¶ó°í ÇÕ´Ï´Ù.<RETURN=1/>Á¦ À̸§Ã³·³ ÀúÁÖ¹ÞÀº žÀÇ ¹Ù¶÷ÀÇ ½Ã·ÃÀ» ¸Ã°í ÀÖ´Â »çÁ¦ÀÔ´Ï´Ù.<RETURN=1/>ÇØ¹æ±ºÀ̶ó¸é ÀúÁÖ¹ÞÀº ž Á¤µµ´Â Á¤º¹ÇØ¾ß ÇØ¹æ±ºÀ̶ó ÇÒ ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/>¾ðÁ¦µçÁö ÀúÁÖ¹ÞÀº ž ¹Ù¶÷ÀÇ ½Ã·Ã¿¡ µµÀüÇÒ »ý°¢ÀÌ ÀÖ´Ù¸é ´Ù½Ã Ã£¾Æ ¿À½Ã±æ¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=65260/>/*³ªÆÄ¿¡¾Æ½º*/¿Í ´ëÈ­Çϼ¼¿ä.
9841 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ÀúÁÖ¹ÞÀº ž »çÁ¦ÀÇ ¸»]<RETURN=1/></COLOR>µµÀüÇϽðڽÀ´Ï±î?<RETURN=1/><RETURN=1/>±×·¸´Ù¸é ´ÙÀ½ ÀÓ¹«¸¦ ¼öÇàÇϵµ·Ï Çϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=60301/>¿¡¼­ <NPCNAME=6431/>¸¦ Á¦°ÅÇϼ¼¿ä.
//¿ÀÈÄ 7:27 2012-12-10
76 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ºô·ÎÆ®ÀÇ ¸»]<RETURN=1/></COLOR>Àú´Â °­È­»óÁ¡À» ¿î¿µÇϰí ÀÖ½À´Ï´Ù. °­È­»óÁ¡Àº ¹«±â, ¹æ¾î±¸¸¦ °­È­½ÃŰ°Å³ª, ¾µ¸ð¾ø´Â Àåºñ¸¦ ºÐÇØÇØ¼­ ´ç½ÅÀÇ Àκ¥Å丮¸¦ °¡º±°Ô ¸¸µé¾î µå¸³´Ï´Ù. Çϳª¾¿ ¼³¸íÇØ µå¸®°Ú½À´Ï´Ù.<RETURN=1/><RETURN=1/>ÀÎþƮ´Â ¹«±â ¹× ¹æ¾î±¸¸¦ ´õ °­ÇÏ°Ô ¸¸µé¾î ÁÝ´Ï´Ù. ±âº»ÀûÀ¸·Î <ITEMNAME=4977/>À̶ó´Â ¾ÆÀÌÅÛÀÌ ÇÊ¿äÇÕ´Ï´Ù. ÃÑ 15´Ü°è±îÁö °­È­ ½Ãų ¼ö ÀÖ°í, ´Ü°è¸¦ ´õ ÇÒ ¼ö·Ï <ITEMNAME=4977/>º¸´Ù ´õ »óÀ§ÀÇ ¾ÆÀÌÅÛÀ» ÇÊ¿ä·Î ÇÕ´Ï´Ù.<RETURN=1/><RETURN=1/>ÀðµåÇÕ¼ºÀº ÇϱÞÀðµå¸¦ 3°³ ÇÕ¼ºÇؼ­ Áß±ÞÀðµå¸¦, Áß±ÞÀðµå 3°³¸¦ ÇÕ¼ºÇؼ­ »ó±ÞÀðµå¸¦, »ó±ÞÀðµå 3°³¸¦ ÇÕ¼ºÇؼ­ ÃÖ»ó±ÞÀðµå¸¦ ¸¸µå´Âµ¥ ÀÌ¿ëµË´Ï´Ù. ¾ÆÁ÷Àº Àðµå¿¡ ´ëÇÑ ÀÌÇØ°¡ ¾øÀ¸½Ç °Í ÀÔ´Ï´Ù. Àðµå´Â ¹«±â ¹× ¹æ¾î±¸¿¡ Ãß°¡ È¿°ú¸¦ ºÎ¿©ÇÏ´Â ½ÅºñÇÑ º¸¼®ÀÔ´Ï´Ù. À̰Ϳ¡ ´ëÇÑ °ÍÀº Â÷Â÷ ÀÍÈ÷½Ç ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/>°áÁ¤È­´Â ÇÊ¿ä¾ø´Â ¹«±â, ¹æ¾î±¸¸¦ ºÐÇØÇÏ¿© <ITEMNAME=47008/>·Î ¸¸µé¾î µå¸³´Ï´Ù. <ITEMNAME=47008/>Àº Á¦ÀÛ»óÁ¡¿¡¼­ ȸº¹¹°¾àÀ» ¸¸µå´Â Àç·á·Î »ç¿ëµÇ°í ÀÖÀ¸´Ï, ÃæºÐÇÑ ¾çÀ» °¡Áö°í ÀÖÀ¸½Ã´Ù¸é »ýÁ¸¿¡ µµ¿òÀÌ µÉ °Í ÀÔ´Ï´Ù. <RETURN=1/><RETURN=1/>±×¸®°í °¡Áö°í ¿À½Å ¹°°Ç Áß¿¡ ¸î °³´Â ´Ù¸¥ »óÀεéÀÇ ¹°°Ç °°³×¿ä. Á¦ÀÛ»óÀο¡°Ô °¡½Ã¸é µÉ °Í °°½À´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=62193/>À» ã¾Æ°¡¼¼¿ä.
//¿ÀÈÄ 12:36 2013-01-17
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//¿ÀÈÄ 4:43 2013-01-31
6251 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë - »ç¶ûÀ» ±¸ÇÏ´Â Á¸ÀÇ ¸»]<RETURN=1/></COLOR>À̹ø ¹ë·±Å¸Àε¥À̵µ ¿ª½Ã ³­ È¥ÀÚÀΰ¡¡¦¾µ¾µÇϱ¸¸¸.<RETURN=1/>ÇÏ..³­ ¾ðÁ¦Âë ÃÊÄݸ´ ÇÑÁ¶°¢ÀÌ¶óµµ ¹Þ¾Æº¼ ¼ö ÀÖÀ»±î?<RETURN=1/><RETURN=1/>¾Ñ!! ±ô¦À̾ß.. ¾ðÁ¦ºÎÅÍ °Å±â °è¼Ì³ª¿ä?<RETURN=1/>À½.... º¸¾ÆÇÏ´Ï ±×Âʵµ È¥ÀÚÀ̽Š°Í °°Àºµ¥ Àú¶û ¼±¹° ±³È¯ÀÌ¶óµµ ÇϽø鼭 ¹ë·±Å¸Àε¥ÀÌ ±âºÐ³ª ³»º¸½Ã°Ú¾î¿ä?<RETURN=1/><RETURN=1/>Å« ¼±¹°Àº ¹Ù¶óÁö ¾Ê¾Æ¿ä.. ±×³É <ITEMNAME=9071/>/*¹öÅÍÃÊÄݸ´*/ ÇÑÁ¶°¢À̸é ÃæºÐÇØ¿ä.<RETURN=1/>¾î¶§¿ä? ¾î·ÆÁö ¾ÊÀ¸½ÃÁÒ?<RETURN=1/>±×·³ Àúµµ ´ç½ÅÀ» À§ÇÑ ¼±¹°À» ÁغñÇØ ³õÀ»°Ô¿ä. ²À ´Ù½Ã ¿À¼Å¾ßµÇ¿ä!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=9071/>/*¹öÅÍÃÊÄݸ´*/Àº ¹èƲÁ¸ÀÇ ¸ó½ºÅ͸¦ ÅëÇØ Àç·á¸¦ ¸ðÀ¸¸é ¸¸µé ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=9071/>/*¹öÅÍÃÊÄݸ´*/ 1°³¸¦ <NPCNAME=65353/>/*»ç¶ûÀ»±¸ÇÏ´ÂÁ¸*/¿¡°Ô Àü´ÞÇϼ¼¿ä.
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6253 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë - »ç¶ûÀ» ±¸ÇÏ´Â Á¸ÀÇ ¸»]<RETURN=1/></COLOR>À̹ø ¹ë·±Å¸Àε¥À̵µ ¿ª½Ã ³­ È¥ÀÚÀΰ¡¡¦¾µ¾µÇϱ¸¸¸.<RETURN=1/>ÇÏ..³­ ¾ðÁ¦Âë ÃÊÄݸ´ ÇÑÁ¶°¢ÀÌ¶óµµ ¹Þ¾Æº¼ ¼ö ÀÖÀ»±î?<RETURN=1/><RETURN=1/>¾Ñ!! ±ô¦À̾ß.. ¾ðÁ¦ºÎÅÍ °Å±â °è¼Ì³ª¿ä?<RETURN=1/>À½.... º¸¾ÆÇÏ´Ï ±×Âʵµ È¥ÀÚÀ̽Š°Í °°Àºµ¥ Àú¶û ¼±¹° ±³È¯ÀÌ¶óµµ ÇϽø鼭 ¹ë·±Å¸Àε¥ÀÌ ±âºÐ³ª ³»º¸½Ã°Ú¾î¿ä?<RETURN=1/><RETURN=1/>Å« ¼±¹°Àº ¹Ù¶óÁö ¾Ê¾Æ¿ä.. ±×³É <ITEMNAME=9073/>/*ÃÊÄݸ´ÄÉÀÍ*/ ÇÑÁ¶°¢À̸é ÃæºÐÇØ¿ä.<RETURN=1/>¾î¶§¿ä? ¾î·ÆÁö ¾ÊÀ¸½ÃÁÒ?<RETURN=1/>±×·³ Àúµµ ´ç½ÅÀ» À§ÇÑ ¼±¹°À» ÁغñÇØ ³õÀ»°Ô¿ä. ²À ´Ù½Ã ¿À¼Å¾ßµÇ¿ä!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><ITEMNAME=9073/>/*ÃÊÄݸ´ÄÉÀÍ*/Àº ¹èƲÁ¸ÀÇ ¸ó½ºÅ͸¦ ÅëÇØ Àç·á¸¦ ¸ðÀ¸¸é ¸¸µé ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=9073/>/*ÃÊÄݸ´ÄÉÀÍ*/ 1°³¸¦ <NPCNAME=65353/>/*»ç¶ûÀ»±¸ÇÏ´ÂÁ¸*/¿¡°Ô Àü´ÞÇϼ¼¿ä.
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//¿ÀÀü 11:54 2013-02-15
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//¿ÀÀü 11:54 2013-02-26
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11327 ¾È³çÇϽÿÀ!
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11420 ..
11421 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø ÇÏÀÌ¿¤´ÞÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ¼öÈ£ÀÚÀÇ ±â¾ïÀº..ÇØ¼®ÀÌ Á» ÇÊ¿ä Çϰڱº¿ä..
11422 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Ž»ç´ë¿ø ÇÏÀÌ¿¤´ÞÀÇ ¸»]<RETURN=1/></COLOR>»ç¸·ÀÇ ¼öÈ£ÀÚ¸¦ ã¾Æ°¡µµ·Ï Çϼ¼¿ä. »ç¸·ÀÇ ¼öÈ£ÀÚ°¡ ±â¾ïÇϰí ÀÖ´Â °ÍÀÌ ¹«¾ùÀÎÁö È®ÀÎÇϵµ·Ï ÇϽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28355/>¸¦ ã¾Æ°¡¼¼¿ä.
11423 ..
11424 <COLOR=FFE36C0A>[¿Ï·á³»¿ë »ç¸·ÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>(¼öÈ£ÀÚ´Â µ¿ÀÛÇÏÁö ¾ÊÁö¸¸ ´ç½Å¿¡°Ô ¹¯¾îÀÖ´Â ¿À·¡µÈ Á¤·ÉÀÇ °¡·ç¿¡ ¹ÝÀÀÇÏ´Â µí ÇÏ´Ù)
11425 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¤±ÛÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>°í´ëÀÎÀÇ ÈÄ¿¹¿©..¿ì¸®´Â ±×´ë¸¦..Àηù¸¦ º¸È£ÇÑ´Ù. ¿ì¸®ÀÇ ±â¾ïÀ» º¸°í ½Í´Ù¸é ¿ì¸®ÀÇ ½ÃÇè¿¡ Åë°úÇϵµ·Ï Ç϶ó.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Äù½ºÆ® ¼ö¶ô½Ã ¼ÒȯµÇ´Â ¸ó½ºÅÍ <NPCNAME=28368/>¸¦ Á¦°ÅÇϼ¼¿ä.
11426 ..
11427 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¹°ÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>±×´ë¿¡°Ô ¿ì¸®ÀÇ ±â¾ïÀ» ÀüÇØÁÖ°Ú´Ù..
11428 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¤±ÛÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>±×´ë¿¡°Ô ¿ì¸®ÀÇ ±â¾ïÀ» ÀüÇØÁÖ°Ú´Ù..°í´ëÀÎÀÇ ÈÄ¿¹¿© À§´ëÇÑ ÁÖ¹®Àº ´Ù½Ã ¼¼»ó¿¡ ¹ßÇöµÈ´Ù¸é ÀÌÁ¦´Â À̼¼°èÀÇ ¸ê¸ÁÀ» ¸·À» ¼ö ¾ø´Ù..±×°ÍÀ» ±â¾ïÇØ¾ß ÇÑ´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28351/>¿¡°Ô <ITEMNAME=41558/>À» Àü´ÞÇϼ¼¿ä.
11429 ..
11430 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø ÇÏÀÌ¿¤´ÞÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ¼öÈ£ÀÚÀÇ ±â¾ïÀº..ÇØ¼®ÀÌ Á» ÇÊ¿ä Çϰڱº¿ä..
11431 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Ž»ç´ë¿ø ÇÏÀÌ¿¤´ÞÀÇ ¸»]<RETURN=1/></COLOR>°í´ëÀÎÀÇ ±â¾ïÀ» Åä´ë·Î ¿ì¸®°¡ ÇØ¾ß ÇÒ ÀÏ¿¡ ´ëÇØ »ý°¢ÇØ ºÁ¾ß°Ú½À´Ï´Ù. ¾Æ¸¶µµ ÀÌ¿¡ ´ëÇØ ¿øÁ¤±º »óºÎ¿¡¼­ Áö½Ã°¡ ÀÖÀ» °Í ÀÔ´Ï´Ù. ´ë´ëÀûÀΠŽ»çȰµ¿ÀÌ ÀÌ·ç¾î Áú °Í °°½À´Ï´Ù. ÀӽðÅÁ¡À¸·Î °¡¼­ Áö½Ã»çÇ×À» µèµµ·Ï Çϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28348/>¸¦ ã¾Æ°¡¼¼¿ä.
11432 ..
11433 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø Å׳ª¸£µð¿¡ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ¿øÁ¤±º ºÎ´ë¿¡¼­ º´·ÂÀ» Á¶¸¸°£¿¡ º¸³¾ ¿¹Á¤ÀÔ´Ï´Ù. ÀÚ¼¼ÇÑ Áö½Ã»çÇ×Àº ±â´Ù·ÁÁֽʽÿÀ.
11434 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Å׳ª¸£µð¿¡ÀÇ ¸»] (¹Ì¼Ç ¼±Çà Äù½ºÆ®)<RETURN=1/></COLOR>¿øÁ¤±º¿¡¼­ '°í´ëÀÎÀÇ ¾È½Äó'¿¡ ´ëÇÑ ´ë´ëÀûÀΠŽ»ö Ȱµ¿À» Çϱâ·Î °áÁ¤Çß½À´Ï´Ù. ¸í·É³»¿ëÀº '°í´ëÀÎÀÇ ¾È½Äó'¿¡ Ȱµ¿ÇÏ´Â ¸ðµç Ž»ç´ë¿øµéÀº ¹Ì¼ÇÆ÷Å»¾Õ¿¡ Áý°áÇ϶ó´Â ¸í·ÉÀÔ´Ï´Ù. ¸í·ÉÀ» ¼öÇàÇϵµ·Ï ÇϽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28356/>¸¦ ã¾Æ°¡¼¼¿ä.
11435 ..
11436 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø ¹ÙÀκ£¸£Å©ÀÇ ¸»]<RETURN=1/></COLOR>¸ðµç Ž»ç´ë¿øµéÀÌ À̰÷¿¡ Áý°áÇϰí ÀÖ½À´Ï´Ù. Àåºñ¸¦ Á¡°ËÇÏ½Ã°í ¸ö »óŸ¦ Á¡°ËÇϽʽÿÀ.
11437 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Ž»ç´ë¿ø ¹ÙÀκ£¸£Å©ÀÇ ¸»]<RETURN=1/></COLOR>Ž»ç´ë¿øµéÀÌ '¹Ì¼Ç Á¤·ÉµéÀÇ ½°ÅÍ'·Î ÇâÇϰí ÀÖ½À´Ï´Ù. ¿øÁ¤±ºÀÇ ¸í·ÉÀº ´Ü¼øÇÕ´Ï´Ù. ¹Ì¼ÇÀ» ¿Ï¼öÇ϶ó! ÀÌ»óÀÔ´Ï´Ù. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç Á¤·ÉµéÀÇ ½°Å͸¦ ¿Ï·áÇϼ¼¿ä.
11438 ..
11439 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¿À·¡µÈ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>»ì¾Æ³²Àº ÀÚµéÀÌ¿©..°ð '¿Ãµå ¿¡½º¸¶¶ó'·Î ÇâÇÏ´Â ¹®ÀÌ ¿­¸± °ÍÀÌ´Ù. Àý´ë·Î 'À§´ëÇÑ ÁÖ¹®'ÀÌ ¹ßÇöµÇÁö ¾Êµµ·Ï »ì¾ÆÀÖ´Â ¸ðµç ÀÚµéÀÇ ÈûÀ» ¸ðÀ¸µµ·Ï ÇϰÔ..
11440 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Ž»ç´ë¿ø ½´³ªÀÌ´õÀÇ ¸»]<RETURN=1/></COLOR>¹Ì¼Ç Á¤·ÉµéÀÇ ½°Å͸¦ ¿Ï·áÇϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç Á¤·ÉµéÀÇ ½°Å͸¦ ¿Ï·áÇϼ¼¿ä.
11441 ..
11442 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¿À·¡µÈ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>»ì¾Æ³²Àº ÀÚµéÀÌ¿©..°ð '¿Ãµå ¿¡½º¸¶¶ó'·Î ÇâÇÏ´Â ¹®ÀÌ ¿­¸± °ÍÀÌ´Ù. Àý´ë·Î 'À§´ëÇÑ ÁÖ¹®'ÀÌ ¹ßÇöµÇÁö ¾Êµµ·Ï »ì¾ÆÀÖ´Â ¸ðµç ÀÚµéÀÇ ÈûÀ» ¸ðÀ¸µµ·Ï ÇϰÔ..
11443 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¤±ÛÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>°í´ëÀÎÀÇ ÈÄ¿¹¿©..¿ì¸®ÀÇ ½ÃÇèÀ» Åë°úÇÑ´Ù¸é ±×´ë´Â Á¡Á¡ °­ÇØ Áú °Í ÀÌ´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>´ÙÀ½ÀÇ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä.<RETURN=1/> <NPCNAME=4228/>,<NPCNAME=4239/>,<NPCNAME=4244/>,<NPCNAME=4234/>
11444 °í´ëÀÎÀÇ ÈÄ¿¹¿©..¿ì¸®ÀÇ ½ÃÇèÀ» Åë°úÇÑ´Ù¸é ±×´ë´Â Á¡Á¡ °­ÇØ Áú °Í ÀÌ´Ù.
11445 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¤±ÛÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>¿À´ÃÀº ¿©±â±îÁö ÇÏÁö..
11446 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¾óÀ½ÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>°í´ëÀÎÀÇ ÈÄ¿¹¿©..¿ì¸®ÀÇ ½ÃÇèÀ» Åë°úÇÑ´Ù¸é ±×´ë´Â Á¡Á¡ °­ÇØ Áú °Í ÀÌ´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28361/>, <NPCNAME=28360/>À» Á¦°ÅÇÏ¿© <ITEMNAME=41551/>À» ÀÔ¼öÇϼ¼¿ä.
11447 ..
11448 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¾óÀ½ÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß´Ù. ¿À´ÃÀº ¿©±â±îÁö ÇÏÁö..
11449 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¹°ÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>°í´ëÀÎÀÇ ÈÄ¿¹¿©..¿ì¸®ÀÇ ½ÃÇèÀ» Åë°úÇÑ´Ù¸é ±×´ë´Â Á¡Á¡ °­ÇØ Áú °Í ÀÌ´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28359/>À» Á¦°ÅÇÏ¿© <ITEMNAME=41552/>À» ÀÔ¼öÇϼ¼¿ä.
11450 ..
11451 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¹°ÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß´Ù. ¿À´ÃÀº ¿©±â±îÁö ÇÏÁö..
11452 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë »ç¸·ÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>°í´ëÀÎÀÇ ÈÄ¿¹¿©..¿ì¸®ÀÇ ½ÃÇèÀ» Åë°úÇÑ´Ù¸é ±×´ë´Â Á¡Á¡ °­ÇØ Áú °Í ÀÌ´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>°í´ëÀÎÀÇ ¾È½Äó¿¡ ÀÖ´Â ¸ðµç ¸ó½ºÅ͵éÀ» Á¦°ÅÇÏ¿© <ITEMNAME=41553/>¸¦ ÀÔ¼öÇϼ¼¿ä.
11453 ..
11454 <COLOR=FFE36C0A>[¿Ï·á³»¿ë »ç¸·ÀÇ ¼öÈ£ÀÚÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß´Ù. ¿À´ÃÀº ¿©±â±îÁö ÇÏÁö..
//¿ÀÈÄ 5:31 2013-05-22 ¿À·ù¼öÁ¤
20301 Deliver Letter of Refusal to Weinburg the Gravedigger.
5109 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- ¼øÂûº´ ¸¶Æ¼½ºÀÇ ¸»]<RETURN=1/></COLOR>±×·± µµ±¼¹ü µûÀ§´Â °ü½É ¾ø½À´Ï´Ù. Á×´øÁö ¸»´øÁö.<RETURN=1/>¿ÍÀιö±×¿¡°Ô Èñ¸ÁÀ» ¹ö¸®°í ¿î¸íÀ» ¹Þ¾ÆµéÀ̶ó°í ÀüÇØ ÁֽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=40381/>¸¦ <NPCNAME=65180/>¿¡°Ô Àü´ÞÇϼ¼¿ä.
5110 Deliver <ITEMNAME=40380/> to <NPCNAME=65180/>.
40301 Deliver <ITEMNAME=40381/> to <NPCNAME=65180/>.
41131 Eliminate <NPCNAME=1817/>,<NPCNAME=1818/>,<NPCNAME=1819/>,<NPCNAME=1820/> and obtain <ITEMNAME=40771/>/*Monster's Blood*/.
7435 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ½ÇÇèü NO.334]<RETURN=1/></COLOR>»ì°í½Í¾î..Á¦¹ß..<RETURN=1/><RETURN=1/>Çǰ¡ ÇÊ¿äÇØ..±«¹°µéÀÇ Çǰ¡¡¦<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=1817>,<NPCNAME=1818>,<NPCNAME=1819/>,<NPCNAME=1820/>À» Á¦°ÅÇÏ¿© <ITEMNAME=40771/>/*±«¹°ÀÇÇÇ*/¸¦ ÀÔ¼öÇϼ¼¿ä.
4109 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- µ¹°Ý ¿¬´ëÀå Ŭ¶ôÀÇ ¸»]<RETURN=1/></COLOR>µ¥½º µå·¡°ïÀÇ ÃâÇöÀº ¿ì¸®¿¡°Ô Á¤¸» Å« Ãæ°Ý À̾ú³×. ÀÌ·± Áß¿äÇÑ ½Ã±â¿¡ ¿ëÁ·ÀÇ ´ë¿ø·Î µð¿À¶ó½Ã½º´Ô¸¸ ÀÖ´Ù¸é ¿ëÁ·ÀÇ ÈûÀ» °¡Á® ¿Ã ¼ö ÀÖÀ» ÅÙµ¥¡¦ ¾ÈŸ±õ±º. ¾î¿ ¼ö ¾øÁö. Áö±ÝÀº ÀüÁø ÇÏ´Â ¼ö ¹Û¿¡ <NPCNAME=65156/>À» ã¾Æ°¡µµ·Ï ÇϰԳª.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=65156/>°ú ´ëÈ­ ÇØº¸¼¼¿ä.
4110 Go on a visit to <NPCNAME=65156/>.
40237 Talk to <NPCNAME=65156/>.
7079 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë - ´ÏųÀÇ ¸»]<RETURN=1/></COLOR>´Ù ÁÁÀºµ¥¿ä.. <NPCNAME=694/>/*°á°èÀDZ«Á¶*/°°ÀÌ ¹«¼­¿î ±«¹°µéÀº ¾î¶»°Ô ÇØ¿ä? ¹«¼­¿ö¼­ »ç¶÷µéÀÌ °¡°Ú¾î¿ä? »çÁ¦È¸°¡ ÅõÀÚÇ϶ó¸é ÇϰÚÁö¸¸.. <NPCNAME=694/>/*°á°èÀDZ«Á¶*/¶§¹®¿¡¡¦ÈûµéÁö ¾Ê°Ú¾î¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=694/>/*°á°èÀDZ«Á¶*/ 10¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
40938 Eliminate 10 <NPCNAME=694/>/*Monster Bird of Magic Barrier*/.
7537 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë °¨µ¶°ü NO5ÀÇ ¸»]<RETURN=1/></COLOR><NPCNAME=65473/>/*°¨µ¶°üNO3*/ÀÌ ÀڷḦ »©µ¹·È´Ù!<RETURN=1/><RETURN=1/>¸ÛûÇÑ ³à¼®À̾ú´Âµ¥..Á¤·ÃµÈ ¿¡Å׸£¸¦ »ç¿ëÇϰï..Çï·Ð°ú °°Àº ±«¹°ÀÌ µÇ¾ú¾î..¹«¼·´Ù°í..Àß Á×Áöµµ ¾Ê°í..ºÒ»ç½ÅÀº ¾Æ´Ñµ¥..±Ý¹æ Àç»ýµÈ´Ù°í..»ç¿ëÇÑ ¿¡Å׸£ÀÇ ¾çÀ» º¸¸é ºÒ»ç½Å±îÁö´Â ¾Æ´Ï°ÚÁö¸¸..¾Ïư ¹«¼­¿ö..<RETURN=1/><RETURN=1/> <COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=65473/>/*°¨µ¶°üNO3*/À» Á¦°ÅÇϰí, ±×·ÎºÎÅÍ ¾ÆÀÌÅÛ <ITEMNAME=40804/>/*¿¬±¸ÀÚ·á11ÆäÀÌÁö*/¸¦ ÀÔ¼öÇϼ¼¿ä.
41165 Eliminate <NPCNAME=65473/>/*Overseer No. 3*/ and obtain <ITEMNAME=40804/>/*Research Data Sheet Pg. 11*/¸¦ ÀÔ¼öÇϼ¼¿ä.
41146 Eliminate <NPCNAME=65460/>/*Spell Activation Device A*/~<NPCNAME=65463/>/*Spell Activation Device D*/ and obtain <ITEMNAME=40778/>/*Access Code A*/~<ITEMNAME=40781/>/*Access Code D*/ Within 5 minutes
//¿ÀÈÄ 5:10 2013-05-24
42141 Talk to <NPCNAME=28346/> in Resting Place of the Ancients
42142 Talk to <NPCNAME=28347/>.
42143 Eliminate <NPCNAME=4226/>.
42144 Eliminate <NPCNAME=4232/>.
42145 Collect <ITEMNAME=41541/> and bring it.
42146 Eliminate <NPCNAME=28359/> and obtain <ITEMNAME=41542/>.
42147 Deliver <ITEMNAME=41543/> to <NPCNAME=28353/>.
42148 Talk to <NPCNAME=28348/>.
42149 Talk to <NPCNAME=28349/>.
42150 Eliminate <NPCNAME=4235/>
42151 Eliminate <NPCNAME=4237/>.
42152 Eliminate <NPCNAME=4242/>.
42153 Collect <ITEMNAME=41544/>.
42154 Eliminate <NPCNAME=28360/> and bring <ITEMNAME=41545/> to me.
42155 Eliminate <NPCNAME=28361/> and bring <ITEMNAME=41546/> to me.
42156 Go on a visit to <NPCNAME=28350/>.
42157 Eliminate <NPCNAME=28364/> and obtain <ITEMNAME=41547/>.<RETURN=1/>Eliminate <NPCNAME=28363/> and obtain <ITEMNAME=41548/>.
42158 Assemble <ITEMNAME=41547/>, <ITEMNAME=41548/> using Cube to create <ITEMNAME=41554/>.
42159 Deliver <ITEMNAME=41550/> to <NPCNAME=28348/>.
42160 Talk to <NPCNAME=28351/>.
42161 Eliminate <NPCNAME=4245/>.
42162 Eliminate <NPCNAME=4249/>.
42163 Eliminate <NPCNAME=4253/>.
42164 Complete each quest when you accept the Memories of the Ancients quest.
42165 Go on a visit to <NPCNAME=28352/>.
42166 Eliminate <NPCNAME=28365/>, the monster that's summoned when you accept the quest.
42167 Deliver <ITEMNAME=41555/> to <NPCNAME=28351/>.
42168 Go on a visit to <NPCNAME=28353/>.
42169 Eliminate <NPCNAME=28366/>, the monster that's summoned when you accept the quest.
42170 Deliver <ITEMNAME=41556/> to <NPCNAME=28351/>.
42171 Go on a visit to <NPCNAME=28354/>.
42172 Eliminate <NPCNAME=28367/>, the monster that's summoned when you accept the quest.
42173 Deliver <ITEMNAME=41557/> to <NPCNAME=28351/>.
42174 Go on a visit to <NPCNAME=28355/>.
42175 Eliminate <NPCNAME=28368/>, the monster that's summoned when you accept the quest.
42176 Deliver <ITEMNAME=41558/> to <NPCNAME=28351/>.
42177 Go on a visit to <NPCNAME=28348/>.
42178 Go on a visit to <NPCNAME=28356/>.
42179 Complete the Mission Shelter for Spirits.
42180 Complete the Mission Shelter for Spirits.
42181 Eliminate the following monsters <RETURN=1/><NPCNAME=4228/>, <NPCNAME=4239/>,<NPCNAME=4244/>, <NPCNAME=4234/>
42182 Eliminate <NPCNAME=28361/>, <NPCNAME=28360/> and obtain <ITEMNAME=41551/>.
42183 Eliminate <NPCNAME=28359/> and obtain <ITEMNAME=41552/>.
42184 Eliminate all the monsters and obtain <ITEMNAME=41553/>.
//¿ÀÈÄ 3:15 2013-05-29
20890 You can enter the Waldchen village through waypoint.
20891 Eliminate Boss Servant Artemis in [Mission] The Tainted Shrine.
20892 Eliminate Boss Rumanka in [Mission] Black Ether Revealed
20893 Eliminate Boss Brukelt in [Mission] Desperate Resurrection Ritual
20894 Eiminate Boss Schwartz Pramme in [Mission] Helron's Castle
42186 Talk to <NPCNAME=63816/>.
42187 Eliminate <NPCNAME=708/>/*Artemis*/ in <MAPNAME=27/>/*The Tainted Shrine*/.
8659 <COLOR=FFE36C0A>[¹Ì¼Ç Á¦±¹ Àü·É Á¦Áö-Á¤Âûº´ Á¦µå]<RETURN=1/></COLOR>¾î·Á¿î ÀÓ¹«ÀÌÁö¸¸ ¿ì¸®°¡ ¸·Áö ¸øÇÑ´Ù¸é À̱״Ͻº´Ô°ú ÇØ¹æ±ºÀÇ ¼³¿ø ¿øÁ¤¿¡ Áß´ëÇÑ Â÷ÁúÀ» °¡Á® ¿Ã ¼ö ÀÖ½À´Ï´Ù. ¹Ýµå½Ã Á¦±¹ Àü·ÉÀ» ¸·¾Æ¾ß¸¸ ÇÕ´Ï´Ù. Áغñ¸¦ ´Ü´ÜÈ÷ Çϰí Á¦±¹ Àü·ÉÀ» Á¦Áö Çϵµ·Ï ÇսôÙ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç Á¦±¹Àü·É Á¦Áö¿¡¼­ <NPCNAME=38331/>À» Á¦°ÅÇϼ¼¿ä.
8660 <COLOR=FFE36C0A>[¹Ì¼Ç ¼º ¿Ü°û¿¡¼­ÀÇ ÀüÅõ- ¼º ¿Ü°û ÀüÅõÁöÈÖ°ü¸»]<RETURN=1/></COLOR>Á¦±¹±º Àü·ÉÀ» óġ ÇÏ¿´Áö¸¸ ÀÌ¹Ì Á¦±¹ÀÇ º´·ÂÀº À̰÷¿¡ µµÂøÇÑ »óÅÂÀÌ´Ù. À̰÷À» °ø·«ÇÏ´Â °ÍÀº °ÅÀÇ ºÒ°¡´ÉÇØ º¸ÀδÙ. ÇÏÁö¸¸ ±×·¡µµ ¿ì¸®´Â Áø°ÝÇÑ´Ù! ¿ì¸®´Â º´»ç´Ù! ¸ðµç Áغñ´Â ³¡³µ´Ù. Áø°ÝÇ϶ó!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç ¼º¿Ü°û¿¡¼­ÀÇ ÀüÅõ¿¡¼­ <NPCNAME=38336/>À» Á¦°ÅÇϼ¼¿ä.
8661 <COLOR=FFE36C0A>[¹Ì¼Ç ¼³¿ø2Â÷ Áø°Ý- ¼³¿ø Áø°Ý ´ëÀå ¸»]<RETURN=1/></COLOR>±ÃÀü ³»ºÎ¿¡ ÀÖ´Â ¿¡Å׸£ Ç÷£Æ®¸¦ ÆÄ±« ÇÏ´Â °ÍÀÌ À̹ø °ø°ÝÀÇ ¸ñÇ¥´Ù!<RETURN=1/>¾ÆÁ÷ ¿Ï¼º µÇ¾ú´ÂÁö ¾Ë ¼ö ¾øÁö¸¸ ¿ì¸®´Â Àçºü¸£°Ô Çàµ¿ÇØ¼­ ¸ñÇ¥¹°À» ÆÄ±« ÇÑ´Ù! <RETURN=1/>ÀÌ»ó! °ø°Ý!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç ¼³¿ø2Â÷ Áø°Ý¿¡¼­ <NPCNAME=38342/>Á¦°ÅÇϼ¼¿ä.
8662 <COLOR=FFE36C0A>[¸ÞÀÎ¹Ì¼Ç ¾ó¾îºÙÀº ±ÃÀü- ¼³¿ø Áø°Ý ´ÜÀåÀÇ ¸»]<RETURN=1/></COLOR>Á¦±¹¿¡ °­·ÂÇÑ Å¸°ÝÀ» ÁÖ±â À§Çؼ­´Â ±×µéÀÇ ÈûÀÇ ±Ù°£ÀÎ ¿¡Å׸£ Ç÷£Æ®¸¦ ÆÄ±«ÇØ¾ß ÇÑ´Ù. <RETURN=1/>¸ðµÎ Áø°Ý ÇÏ¿© ¿¡Å׸£ Ç÷£Æ®¸¦ ÆÄ±« Ç϶ó! <RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¸ÞÀÎ¹Ì¼Ç ¾ó¾îºÙÀº ±ÃÀü¿¡¼­ <NPCNAME=25711/>¸¦ Á¦°ÅÇϼ¼¿ä.
8664 <COLOR=FFE36C0A>[¹Ì¼Ç Ãß°ÝÀÇ ½Ç¸¶¸®- µ¹°Ý ¿¬´ëÀå Ŭ¶ôÀÇ ¸»]<RETURN=1/></COLOR>ÁöµµºÎ¿¡¼­´Â ¹ß۸® Ŭ·£ÀÌ ¹àÇô³½ »ç½ÇÀ» ±Ù°Å·Î È®½ÇÇÑ Áõ°Å¸¦ ¿øÇÏ´Â °Í °°³×. óÀ½¿£ ½É°¢ÇÏÁö ¾Ê°Ô »ý°¢ µÇ¾ú´ø ÀÏÀ̾ú´Âµ¥¡¦ ¼Ò¹®ÀÌ Á¡Á¡ Ä¿Áö¸é¼­ ¿¬ÇÕ±ºÀÇ µ¿¸Í °ü°è°¡ ¹ú¾îÁö´Â °ÍÀ» ¿øÄ¡ ¾ÊÀº ¸ð¾çÀ̾ß. ¹ß۸® Ŭ·£ÀÇ Àǰߴë·Î Á¤·ÉµéÀ» Ãß°ÝÇØ¼­ »ç½Ç °ü°è¸¦ ¾Ë¾Æ ³»µµ·Ï ÇϰÔ!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç Ãß°ÝÀÇ ½Ç¸¶¸® ¿¡¼­ <NPCNAME=38351/>À» Á¦°ÅÇϼ¼¿ä.
8665 <COLOR=FFE36C0A>[¹Ì¼Ç ¿ëÁ·¼öÀå ±¸Ãâ- ¹ß۸® Ŭ·£ Á¤Âûº´ Á¦À̳ªÀÇ ¸»]<RETURN=1/></COLOR>¿ëÁ·ÀÇ ´ë¿ø·Î µð¿À¶ó½Ã½º´ÔÀ» ±¸ÃâÇϱâ À§ÇØ ÀÌÁ¦ ÀûÁøÀ¸·Î ħÅõ ÇØ¾ß ÇÕ´Ï´Ù. <RETURN=1/>Á¦±¹Àº µ¥½º µå·¡°ïÀ» ÁÖº¯¿¡ ¹èÄ¡ ÇÑ °Í °°½À´Ï´Ù. Áغñ¸¦ ´Ü´ÜÈ÷ Çϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç ¿ëÁ·¼öÀå ±¸Ãâ¿¡¼­ <NPCNAME=38357/>¸¦ Á¦°ÅÇϼ¼¿ä.
8666 <COLOR=FFE36C0A>[¸ÞÀÎ ¹Ì¼Ç ¿ëÁ·ÀÇ °è°î- ¿ë±â»ç´Ü ¼ö»ö´ëÀå ¾Æ¸®¿À½ºÀÇ ¸»]<RETURN=1/></COLOR>°á±¹ ¿ì¸®¼ÕÀ¸·Î ¿ë±â»ç´ÜÀå´ÔÀ» Á¦°ÅÇØ¾ß ÇÏ´Â ±º¿ä. ºñ·Ï À°Ã¼¸¸ ³²¾Ò´õ¶óµµ ¿ë±â»ç´ÜÀå´ÔÀ̽ŵ¥¡¦¡¦ ¿ì¸®¿¡°Ô ÀÌ·± °íÅëÀ» ¾È°ÜÁØ Á¦±¹À» °áÄÚ ¿ë¼­ ÇÏÁö ¾ÊÀ» °Í ÀÔ´Ï´Ù. ¿ë±â»ç´ÜÀå´ÔÀ» À§ÇØ ÃÖ¼±À» ´ÙÇØ ÁֽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¸ÞÀÎ ¹Ì¼Ç ¿ëÁ·ÀÇ °è°î¿¡¼­ <NPCNAME=25717/>À» Á¦°ÅÇϼ¼¿ä.
8667 <COLOR=FFE36C0A>[¹Ì¼Ç ´ëÁ¦·Ê ÃßÀû- Á¤Âû´ë¿ø ·Î½¬Æ÷ÇÁÀÇ ¸»]<RETURN=1/></COLOR>¼±¹ß Á¤ÂûºÎ´ë·ÎºÎÅÍ ¿¬¶ôÀÌ µµÂøÇÏ¿´½À´Ï´Ù. Çï·ÐµéÀÇ ¼ö»óÇÑ ¿òÁ÷ÀÓÀ» ÃßÀûÇÏ´ø Áß ±×µéÀÌ ¿¡Å׸£ Ç÷£Æ®ÀÇ °ËÀº ¿¡Å׸£¸¦ ÁõÆø½Ã۱â À§ÇØ »ì¾ÆÀÖ´Â ÀÚµéÀ» Á¦¹°·Î ¹ÙÄ¡´Â ²ûÂïÇÑ ÁÖ¼úÀ» Áغñ ÁßÀ̶ó´Â »ç½ÇÀ» ÀüÇØ ¿Ô½À´Ï´Ù. Á¤Âû³»¿ëÀº ÁöÈֺο¡ Àü´ÞÇÏ¿´°í, À̱״Ͻº´ÔÀ¸·ÎºÎÅÍ Çï·ÐµéÀÇ ÁÖ¼úÀÇ ´Ü¼­¿Í ±× Á¤Ã¼¸¦ ÆÄ¾ÇÇ϶ó´Â Áö½Ã¸¦ ³»¸®¼Ì½À´Ï´Ù. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç ´ëÁ¦·Ê ÃßÀû¿¡¼­ <NPCNAME=363/>À» Á¦°ÅÇϼ¼¿ä.
8668 <COLOR=FFE36C0A>[¹Ì¼Ç ¼û°ÜÁø À§Çè- Á¶»ç°ü ¾Ö´ý½ºÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ¾ÆÀÌ¿ÃÆ®¸¦ Á¡·ÉÇÑ Á¦±¹±º¿¡°Ô ÀÖ¾î ¼û°ÜÁø ÈûÀÇ ±Ù¿øÀÎ ¿¡Å׸£ Ç÷£Æ®¸¦ ÆÄ±« Çϴµ¥ ¿Â ÈûÀ» ÁýÁß ÇØÁֽʽÿÀ. Áغñ°¡ µÇ¼ÌÀ¸¸é ¼û°ÜÁø ÈûÀ» ÆÄ±« Çϴµ¥ ¾ÕÀå ¼­½Ê½Ã¿À!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç ¼û°ÜÁø À§Çè¿¡¼­ <NPCNAME=38366/>À» Á¦°ÅÇϼ¼¿ä.<RETURN=1/>
8669 <COLOR=FFE36C0A>[¹Ì¼Ç ¾ÏÈæÀÇ Àü´çÀ» ã¾Æ¼­- ÇØ¹æ±º ¼ö»öº´ ÇѽºÀÇ ¸»]<RETURN=1/></COLOR>Á¶»ç°ü ĵµé¿¡°Ô¼­ µé¾ú°ÚÁö¸¸ »ç±³ÀÇ Áý´ÜÀ» Á¦°ÅÇÏÁö ¾Ê´Â ÀÌ»ó ¿¡Å׸£ Ç÷£Æ®´Â °è¼Ó ¼¼±Õó·³ Áõ½Ä µÉ °Í ÀÔ´Ï´Ù. À̸¦ ¹æÄ¡ ÇØ¼­´Â ¾ÈµË´Ï´Ù. Áï°¢ÀûÀÎ ÇൿÀ¸·Î ¸ðµÎ Á¦°ÅÇØ¾ß ÇÕ´Ï´Ù. ÀüÅõ¸¦ Áغñ ÇØÁֽʽÿÀ. ¾ÆÁÖ Ä¡¿­ÇÑ ÀüÅõ°¡ µÉ °Í ÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/> </COLOR>¹Ì¼Ç ¾ÏÈæÀÇ Àü´çÀ» ã¾Æ¼­ÀÇ <NPCNAME=36650/>¸¦ Á¦°ÅÇϼ¼¿ä.<RETURN=1/>
8670 <COLOR=FFE36C0A>[¹Ì¼Ç ¾îµÒÀÇ Á¦´Ü- ÇØ¹æ±º µ¹°Ý ¿¬´ëÀå ÄÚ¸ÆÀÇ ¸»]<RETURN=1/></COLOR>ÀÔ¼öÇÑ Áõ°Å¹°À» °ËÅä ÇÏ¿´½À´Ï´Ù. È®ÀÎ °á°ú ¾ÏÈæÀÇ ´ë»çÁ¦¶ó´Â Á¦±¹ ȲÁ¦ÀÇ ½Éº¹ÀÌ »ç±³ÀÇ Áý´ÜÀ» ÀÌ¿ëÇØ ¾ÆÀÌ¿ÃÆ®¸¦ Á×À½ÀÇ ¶¥À¸·Î º¯È­ ½ÃÄ×´Ù´Â °ÍÀ» ¾Ë¾Æ³Â½À´Ï´Ù. ±×¸®°í ´ëÁ¦·Ê¶ó´Â ÀǽÄÀ» ÅëÇØ Á¡Á¡ ¼è¾àÇØÁ®°¡´Â Á¦±¹ÀÇ ¿¡Å׸£ Ç÷£Æ®¸¦ µÇ»ì¸°´Ù´Â °èȹ ¶ÇÇÑ ¾Ë°Ô µÇ¾ú½À´Ï´Ù. Àΰ£ÀÇ »ýü ¿¡³ÊÁö¸¦ ÀÌ¿ëÇÏ´Â ´ëÁ¦·Ê Àǽġ¦ µµÀúÈ÷ ¿ë³³ ÇÒ ¼ö ¾ø½À´Ï´Ù. ¾îµÒÀÇ Á¦´ÜÀ» ÇâÇØ Àΰ£À» À§ÇØ Áø°Ý ÇϽʽÿÀ!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç ¾îµÒÀÇ Á¦´Ü¿¡¼­ º¸½º Ä¥ÈæÀÇ ±¤½Åµµ¸¦ Á¦°ÅÇϰí <ITEMNAME=40450/>¸¦ ÀÔ¼öÇϼ¼¿ä.<RETURN=1/>
8671 <COLOR=FFE36C0A>[¸ÞÀÎ ¹Ì¼Ç ¾ÆÀÌ¿ÃÆ® °øµ¿¹¦Áö- ÇØ¹æ±º µ¹°Ý ºÎ´ÜÀå ±×·éº£¸£Å©]<RETURN=1/></COLOR>Áö±Ý±îÁö ¾ÆÀÌ¿ÃÆ®¿¡¼­ ¹ú¾îÁö°í ÀÖ´Â ÀÏ·ÃÀÇ »ç°ÇµéÀÌ À̹ø ÀüÅõ·Î Á¾°á µÈ´Ù. ¿ì¸®´Â ´ëÁ¦·Ê¶ó´Â »ç±³ÀÇ ÀǽÄÀ» È®ÀÎ ÇÏ¿´°í, ±×°ÍÀ» Áö±Ý±îÁö È¿°úÀûÀ¸·Î ¸·¾ÒÁö¸¸, À̹øÀÇ ½Î¿ò¿¡¼­ ¸¸¾à¿¡¶óµµ ÆÐ¹èÇÑ´Ù¸é À̼¼°è´Â Àý¸Á¿¡ ºüÁú ¼ö ÀÖ´Ù. ¸ñ¼ûÀ» °É°í ½Î¿ö¾ß ÇÔÀ» ÀØÁö ¸»¾Æ¾ß ÇÑ´Ù! ¸ðµÎ ½Â¸®¸¦ ÇâÇØ Áø°Ý!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¸ÞÀÎ ¹Ì¼Ç ¾ÆÀÌ¿ÃÆ® °øµ¿¹¦Áö¿¡¼­ <NPCNAME=637/>À» Á¦°ÅÇϼ¼¿ä.
8672 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ´ËÁö´ë Á¤Âûº´ÀÇ ¸»]<RETURN=1/></COLOR><NPCNAME=708/>/*¾ËÅ׹̽º*/¸¦ Á¦°ÅÇϼ¼¿ä. Å©·Ñ¸®¹ö»ç°¡ <NPCNAME=708/>/*¾ËÅ׹̽º*/³ë¸®°í Àֱ⠶§¹®¿¡ ¼­µÑ·¯¾ß ÇÕ´Ï´Ù. Å©·Ñ¸®¹ö»ç°¡ ¸ÕÀú <NPCNAME=708/>/*¾ËÅ׹̽º*/¸¦ Á¦°ÅÇÏ°í ±× ½ÉÀåÀ» ÀÔ¼öÇÑ´Ù¸é ¿ÀÅ©¶óÀÇ Çù·ÂÀº ´õ ÀÌ»ó ±â´ëÇϱâ Èûµé¾î Áý´Ï´Ù. ¼­µÑ·¯ ÁÖ¼¼¿ä.<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=27/>/*¿À¿°µÈ¼º¼Ò*/ÀÇ <NPCNAME=708/>/*¾ËÅ׹̽º*/¸¦ Á¦°ÅÇϼ¼¿ä.
8676 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë À¯º£Æ®ÀÇ ¸»]<RETURN=1/></COLOR>°í»ýÇϼ̽À´Ï´Ù. À̰ÍÀ¸·Î ±³À°Àº ¸ðµÎ ³¡À̳µ½À´Ï´Ù.<RETURN=1/><RETURN=1/>ÀÌÁ¦ º§Æ®Çî ¸¶À»·Î À̵¿ÇÏ¿© ½ÇÀü¿¡ ´ëºñÇϼ¼¿ä. ¾ÆÂü Ȥ½Ã <NPCNAME=63816/> ±â¾ï³ª¼¼¿ä? ÈÆ·Ã°á°ú¸¦ ±Ã±ÝÇØ ÇÏ´Â °Í °°´øµ¥.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=63816/>°ú ´ëÈ­Çϼ¼¿ä.
8677 You can enter the Waldchen village through waypoint behind me.
8678 <COLOR=FFE36C0A>[¿Ï·á³»¿ë À̸£ÇѳªÀÇ ¸»]<RETURN=1/></COLOR>¿Í!! ÈǸ¢È÷ ±³À°À» ¸¶Ä¡¼Ì±º¿ä!!<RETURN=1/>¾ÕÀ¸·ÎÀÇ È°¾à ±â´ëÇØ º¼°Ô¿ä!!
//¿ÀÈÄ 12:11 2013-08-12
41300 Go on a visit to Labimora.
41986 Talk to Shastry, Guardian of the Godtree in [Mission] Tree of Knowledge.
11100 Eliminate <NPCNAME=4062/> in [Mission] Tree of Knowledge.
11093 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¶¥ÀÇ ¼öÈ£ÀÚ ¾Æ±×¶ó¿ÐÀÇ ¸»]<RETURN=1/></COLOR>´Ù½Ã Ȱ·ÂÀ» ã°í ÀÖ´ø ½Å¸ñ 'À§±×µå¶ó½Ç'ÀÌ ´Ù½Ã ½Ãµé±â ½ÃÀÛÇß½À´Ï´Ù. ¿ì¸®ÀÇ ¹®Á¦°¡ ¾Æ´Ï¶ó ¿ÜºÎÀÎÀÌ ¿øÀÎÀÌ ¾Æ´Ò±î »ý°¢µË´Ï´Ù. ¼Ò¹®À¸·Î´Â ´ë·ú¿¡¼­ ¿Â ¹«¸®µéÀÌ ¿ì¸®ÀÇ ¶¥À» ÈÖÁ£°í ´Ù´Ñ´Ù°í Çϴµ¥..´ç½ÅÀÌ Ã£°í ÀÖ´ø ÀÚµéÀÌ ¾Æ´ÑÁö¿ä? ¾Æ¹«Æ° À̹®Á¦´Â ¿ì¸® ½£ÀÇ ±¸¼º¿ø ¸ðµÎ¸¦ À§ÇùÇϰí ÀÖ½À´Ï´Ù. »¡¸® ¿øÀÎÀ» ¾Ë¾Æº¸µµ·Ï Çϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç Áö½ÄÀÇ ³ª¹«¿¡¼­ <NPCNAME=28278/>¿Í ´ëÈ­Çϼ¼¿ä.
42065 Eliminate <npcname=243/> in <COLOR=FFFF0000>Wailing Valley</COLOR> and obtain <itemname=41502/>.<RETURN=1/>
42055 Eliminate <COLOR=FFFF0000>Forgotten Spirit</COLOR> in <COLOR=FFFF0000>[Mission] Clue of Track.</COLOR><RETURN=1/>
//¿ÀÈÄ 5:23 2013-08-16
11294 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë °ø°Ý´ë¿ø È⺧ƮÀÇ ¸»]<RETURN=1/></COLOR>ÀûÀÇ Á¤¿¹º´»ç¸¦ ¹ß°ßÇÏ¿´½À´Ï´Ù!<RETURN=1/><RETURN=1/>¾Æ½ºÅä·¹¾Æ Çù°î À§¿¡¼­ ¿ì¸® °ø°Ý´ë¸¦ »ìÆìº¸´Â Á¤¿¹º´·ÂÀÔ´Ï´Ù.¿ì¸®¿¡°Ô Å« ÇÇÇØ¸¦ ÁÖ±â Àü¿¡ Á¤¿¹º´µéÀ» óġÇϽʽÿÀ. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28318/>,<NPCNAME=28319/>,<NPCNAME=28320/>À» Á¦°ÅÇϼ¼¿ä. <RETURN=1/><COLOR=FFE36C0A>[TIP]</COLOR>Ä«¸£³ªÅõ½º Á¤¿¹ Àü»ç¿Í »ç³É²ÛÀº Ä«¸£³ªÅõ½º Á¤¿¹ ¸¶¹ý»çÀÇ ¼Òȯ¼ö ÀÔ´Ï´Ù.
42126 Eliminate <NPCNAME=28318/>,<NPCNAME=28319/>,<NPCNAME=28320/>. <RETURN=1/>[TIP]Karnatus Elite Warrior and Hunter is Summoned creature of Karnatus Elite Sorcerer.
42045 Eiminate 5 <npcname=1881/> in <COLOR=FFFF0000>Helron's Castle Upper Level</COLOR> and obtain 5 <itemname=41479/>.<RETURN=1/>
41528 Eliminate elite monster level of 115 or higher
9643 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Èú¶ó¶óÀÇ ¸»]<RETURN=1/></COLOR>°­ÇÑ ¾Ç¸¶µéÀ» Á¦°ÅÇÏ¿© °­ÇÔÀ» Áõ¸íÇϵµ·Ï Çϼ¼¿ä. 115·¹º§ ÀÌ»óÀÇ Á¤¿¹ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>115·¹º§ ÀÌ»óÀÇ Á¤¿¹ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä.
3075 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë- Å»¿µº´ ÈÖÅÂÄ¿ÀÇ ½Ãü]<RETURN=1/></COLOR>½Ã½ÅÀÌ ¸¹ÀÌ ÈÑ¼ÕµÇ¾î ¾Ë¾Æ º¸±â Èûµì´Ï´Ù.
41694 Eliminate <NPCNAME=4017/>, <NPCNAME=4018/>.
11159 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ±â·Ï°ü ½ºÅ³¶ó]<RETURN=1/></COLOR><ITEMNAME=41509/>À» °¡Á®¿Àµµ·Ï Çϼ¼¿ä. ±â·Ï°ü ¶ó¹Ì¾Æ¿Í Á¦°¡ µå¸®´Â ÀÏÀÏ Äù½ºÆ®µéÀ» ¿Ï·áÇÏ¸é º¸»óÀ¸·Î <ITEMNAME=41509/>À» ¾òÀ» ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>±â·Ï°ü ½ºÅ³¶ó¿Í ±â·Ï°ü ¶ó¹Ì¾ÆÀÇ ÀÏÀÏ Äù½ºÆ®¸¦ ¿Ï·áÇÏ¿© <ITEMNAME=41509/>À» ÀÔ¼öÇϵµ·Ï Çϼ¼¿ä.
42081 Complete daily quest of Recording Officer Scylla and Lamia and obtain <ITEMNAME=41509/>
//¿ÀÈÄ 6:36 2013-08-16
11135 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ±â·Ï°ü ¶ó¹Ì¾Æ]<RETURN=1/></COLOR>³ìÀ½ÀÇ ´ëÁö Áö¿ªÀº ÀÌÁ¦ ¿øÁ¤±ºÀÇ Á¡·ÉÇÏ°Ô µÇ¾ú½À´Ï´Ù. ÇÏÁö¸¸ À̱״ϽºÀÇ ±º´ë¸¦ »ó´ëÇϱ⿡´Â ´ç½ÅÀÇ ÈûÀÌ ¾ÆÁ÷ ºÎÁ·ÇØ º¸ÀÔ´Ï´Ù. ÈûÀ» Ű¿ìµµ·Ï ÇϽʽÿÀ. ¹Ì¼Ç 1Â÷°ÅÁ¡ È®º¸¿¡¼­ <NPCNAME=1928/>¸¦ Á¦°ÅÇϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç 1Â÷°ÅÁ¡ È®º¸¿¡¼­ <NPCNAME=1928/>¸¦ Á¦°ÅÇϼ¼¿ä.
42075 Eliminate <NPCNAME=1926/> in [Misssion] First Stronghold Secured.
42073 Eliminate <NPCNAME=1928/> in [Misssion] First Stronghold Secured.
42074 Eliminate <NPCNAME=1921/> in [Misssion] First Stronghold Secured.
11141 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ±â·Ï°ü ¶ó¹Ì¾Æ]<RETURN=1/></COLOR>³ìÀ½ÀÇ ´ëÁö Áö¿ªÀº ÀÌÁ¦ ¿øÁ¤±ºÀÇ Á¡·ÉÇÏ°Ô µÇ¾ú½À´Ï´Ù. ÇÏÁö¸¸ À̱״ϽºÀÇ ±º´ë¸¦ »ó´ëÇϱ⿡´Â ´ç½ÅÀÇ ÈûÀÌ ¾ÆÁ÷ ºÎÁ·ÇØ º¸ÀÔ´Ï´Ù. ÈûÀ» Ű¿ìµµ·Ï ÇϽʽÿÀ. ¹Ì¼Ç 1Â÷°ÅÁ¡ È®º¸¿¡¼­ <NPCNAME=1926/>¸¦ Á¦°ÅÇϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç 1Â÷°ÅÁ¡ È®º¸¿¡¼­ <NPCNAME=1926/>¸¦ Á¦°ÅÇϼ¼¿ä.
11138 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ±â·Ï°ü ¶ó¹Ì¾Æ]<RETURN=1/></COLOR>³ìÀ½ÀÇ ´ëÁö Áö¿ªÀº ÀÌÁ¦ ¿øÁ¤±ºÀÇ Á¡·ÉÇÏ°Ô µÇ¾ú½À´Ï´Ù. ÇÏÁö¸¸ À̱״ϽºÀÇ ±º´ë¸¦ »ó´ëÇϱ⿡´Â ´ç½ÅÀÇ ÈûÀÌ ¾ÆÁ÷ ºÎÁ·ÇØ º¸ÀÔ´Ï´Ù. ÈûÀ» Ű¿ìµµ·Ï ÇϽʽÿÀ. ¹Ì¼Ç 1Â÷°ÅÁ¡ È®º¸¿¡¼­ <NPCNAME=1921/>À» Á¦°ÅÇϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç 1Â÷°ÅÁ¡ È®º¸¿¡¼­ <NPCNAME=1921/>À» Á¦°ÅÇϼ¼¿ä.
9304 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¶õÆ®ÇÏÃ÷ÀÇ ¸»]<RETURN=1/></COLOR>»ý°¢Çغ¸°Ú´Ù..<RETURN=1/><RETURN=1/>±³¿ªÀ» À§ÇØ ÇѰ¡Áö ÇØÁÖ½Ç ÀÏÀÌ ÀÖ³×.. ¿¹ÀüºÎÅÍ ¿ì¸® Æ®¸µ°Ö ¸¶À»ÀÇ »óÀεéÀ» ±«·ÓÈ÷´ø ¹®Á¦°¡ ÀÖÁö.. ¾Æ¹«¸® ÇØ°áÇÏ·Á°í ÇØµµ ÇØ°áµÇÁö ¾Ê´ø ¹®Á¦¾ß..³» ±Ù½ÉÀ» ÇØ°áÇØ ÁÖ¸é ±³¿ªÀ» Çã¶ôÇÑ´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/><RETURN=1/></COLOR><NPCNAME=1254/>¸¦ Á¦°ÅÇϼ¼¿ä.
41399 Complete sub quests and obtain <ITEMNAME=40937/>, <ITEMNAME=40938/>, <ITEMNAME=40939/>, <ITEMNAME=40940/>.
9286 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ºÎÁ·Àå ½Ã¿¡µåÀÇ ¸»]<RETURN=1/></COLOR>°øÈ­±¹°úÀÇ ±³¿ªÀ» ¿øÇÕ´Ï´Ù..<RETURN=1/><RETURN=1/>¿ì¸®´Â °øÈ­±¹°úÀÇ ±³¿ªÀ» ÅëÇØ ¸¶À»À» ¹ßÀüÇØ ³ª°¡±æ ¿øÇÕ´Ï´Ù..°øÈ­±¹ÀÇ ÀÏ¿øÀÌ µÇ¾úÀ¸¸é ÇÕ´Ï´Ù..±³¿ªÀ» ÅëÇØ¼­ ÀÌ·± ÀϵéÀÌ ÀÚ¿¬½º·´°Ô µÇÁö ¾Ê°Ú½À´Ï±î? °øÈ­±¹¿¡µµ ¼ÕÇØµÉ ÀÏ ¾øÁö¾Ê°Ú¾î¿ä? ¿ì¸®´Â °øÈ­±¹¿¡ Àû±Ø ÇùÁ¶ ÇÒ Å×´Ï..±³¿ª±ÇÀ» ¾òÀ» ¼ö ÀÖµµ·Ï ÇØÁÖ½Ã±æ ¹Ù¶ø´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>ÇÏÀ§ Äù½ºÆ®¸¦ ¿Ï·áÇÏ¿© <ITEMNAME=40937/>, <ITEMNAME=40938/>, <ITEMNAME=40939/>, <ITEMNAME=40940/>À» ÀÔ¼öÇϼ¼¿ä.
//¿ÀÈÄ 12:14 2013-08-28
8673 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë À¯º£Æ®ÀÇ ¸»]<RETURN=1/></COLOR>¾î¼­¿À¼¼¿ä. '½ã ¿Â¶óÀÎ'ÀÇ ¼¼°è¿¡ ¿À½Å °ÍÀ» Áø½ÉÀ¸·Î ȯ¿µÇÕ´Ï´Ù.<RETURN=1/>Áö±ÝºÎÅÍ ´ç½ÅÀÌ À̰÷¿¡ ºü¸£°Ô ÀûÀÀ ÇÒ ¼ö ÀÖµµ·Ï ¼Ó¼º±³À°À» ½ÃÀÛÇÒ °ÍÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/>±³À° ÁøÇàÀ» À§ÇÑ Áغñ°¡ µÇ¼ÌÀ¸¸é Àú¸¦ ´Ù½Ã ã¾Æ¿À¼¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR>'H' ¹öưÀ» ´©¸£¸é Á¤º¸¿­¶÷½ÇÀÌ ¿­¸³´Ï´Ù. Á¤º¸¿­¶÷½ÇÀ» ÅëÇØ '½ã ¿Â¶óÀÎ' ¼¼°è¿¡ ´ëÇÑ Á¤º¸¸¦ ¾òÀ» ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>±³À° Áغñ ÈÄ <NPCNAME=63856/>¿Í ´ëÈ­Çϼ¼¿ä.
8674 Are you ready for the training?
8675 <COLOR=FFE36C0A>[¿Ï·á³»¿ë À¯º£Æ® ¸»]<RETURN=1/></COLOR>±³À°Áغñ°¡ ´Ù µÇ¼Ì³ª¿ä?<RETURN=1/><RETURN=1/>±×·³ Áö±ÝºÎÅÍ ¼Ó¼º±³À°À» ½ÃÀÛÇϰڽÀ´Ï´Ù.<RETURN=1/><RETURN=1/>±³À°Àº °£´ÜÇÕ´Ï´Ù.<RETURN=1/>Áö±ÝºÎÅÍ ÁÖ¾îÁø ¼ø¼­´ë·Î ºê¶óŰ¿Â ´ë·ú¿¡ Á¸ÀçÇÏ´Â ¸ðµç ¹Ì¼ÇÀ» Ŭ¸®¾îÇÏ½Ã¸é µË´Ï´Ù.<RETURN=1/><RETURN=1/>°£´ÜÇÏÁÒ? ±×·³ ¹Ù·Î ½ÃÀÛÇϰڽÀ´Ï´Ù.
42185 Talk to <NPCNAME=63856/> After educational preparation.
20889 Á¤º¸¿­¶÷½Ç(H)À» ÅëÇØ '½ã ¿Â¶óÀÎ' ¼¼°è¿¡ ´ëÇÑ Á¤º¸¸¦ ¾òÀ» ¼ö ÀÖ½À´Ï´Ù.
8679 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÀúÁÖ¹ÞÀº ž »çÁ¦ÀÇ ¸»]<RETURN=1/></COLOR>ÀÚ½ÅÀÇ °­ÇÔÀ» ½ÃÇèÇØ º¸°í ½Í³ª¿ä?<RETURN=1/><RETURN=1/>Áö±Ý±îÁö Àß ½Î¿ö¿Ô½À´Ï´Ù. ÇÏÁö¸¸ ´ç½ÅÀÇ °­ÇÔÀÌ °ú¿¬ ¾î´ÀÁ¤µµ Àϱî¿ä? ½ÃÇèÇØ º¸°í ½ÍÁö ¾Ê³ª¿ä? ÀúÁÖ¹ÞÀº žÀÇ ½Ã·ÃÀÌ ´ç½ÅÀÇ Àǹ®À» Ç®¾îÁÙ °Í ÀÔ´Ï´Ù. µµÀüÇØ º¸°Ú³ª¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=60201/>¿¡¼­ ´ÙÀ½ÀÇ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä. <NPCNAME=6430/>
8680 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÀúÁÖ¹ÞÀº ž »çÁ¦ÀÇ ¸»]<RETURN=1/></COLOR>ÀÚ½ÅÀÇ °­ÇÔÀ» ½ÃÇèÇØ º¸°í ½Í³ª¿ä?<RETURN=1/><RETURN=1/>Áö±Ý±îÁö Àß ½Î¿ö¿Ô½À´Ï´Ù. ÇÏÁö¸¸ ´ç½ÅÀÇ °­ÇÔÀÌ °ú¿¬ ¾î´ÀÁ¤µµ Àϱî¿ä? ½ÃÇèÇØ º¸°í ½ÍÁö ¾Ê³ª¿ä? ÀúÁÖ¹ÞÀº žÀÇ ½Ã·ÃÀÌ ´ç½ÅÀÇ Àǹ®À» Ç®¾îÁÙ °Í ÀÔ´Ï´Ù. µµÀüÇØ º¸°Ú³ª¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=60301/>¿¡¼­ <NPCNAME=6431/> ¸ó½ºÅ͸¦ Á¦°ÅÇÑ ÈÄ <ITEMNAME=6030/>À» ÀÔ¼öÇϼ¼¿ä.
8681 Climinate <NPCNAME=6431/> in <MAPNAME=60301/> and obtain <ITEMNAME=6030/>.
8682 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Äݷμ¼¿ò Àü»çÀÇ ¸»]<RETURN=1/></COLOR>ÀÚ½ÅÀÇ °­ÇÔÀ» ½ÃÇèÇØ º¸°í ½Í³ª¿ä?<RETURN=1/><RETURN=1/>Áö±Ý±îÁö Àß ½Î¿ö¿Ô½À´Ï´Ù. ÇÏÁö¸¸ ´ç½ÅÀÇ °­ÇÔÀÌ °ú¿¬ ¾î´ÀÁ¤µµ Àϱî¿ä? ½ÃÇèÇØ º¸°í ½ÍÁö ¾Ê³ª¿ä? ¸ó½ºÅÍ Äݷμ¼¿òÀÇ ¸ó½ºÅ͵éÀÌ ´ç½ÅÀÇ Àǹ®À» Ç®¾îÁÙ °Í ÀÔ´Ï´Ù. µµÀüÇØ º¸°Ú³ª¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=60019/>¿¡¼­ ´ÙÀ½ÀÇ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä. <NPCNAME=6554/>
8683 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Äݷμ¼¿ò Àü»çÀÇ ¸»]<RETURN=1/></COLOR>ÀÚ½ÅÀÇ °­ÇÔÀ» ½ÃÇèÇØ º¸°í ½Í³ª¿ä?<RETURN=1/><RETURN=1/>Áö±Ý±îÁö Àß ½Î¿ö¿Ô½À´Ï´Ù. ÇÏÁö¸¸ ´ç½ÅÀÇ °­ÇÔÀÌ °ú¿¬ ¾î´ÀÁ¤µµ Àϱî¿ä? ½ÃÇèÇØ º¸°í ½ÍÁö ¾Ê³ª¿ä? ¸ó½ºÅÍ Äݷμ¼¿òÀÇ ¸ó½ºÅ͵éÀÌ ´ç½ÅÀÇ Àǹ®À» Ç®¾îÁÙ °Í ÀÔ´Ï´Ù. µµÀüÇØ º¸°Ú³ª¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=60020/>¿¡¼­ ´ÙÀ½ÀÇ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä. <NPCNAME=6600/>
8684 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Äݷμ¼¿ò Àü»çÀÇ ¸»]<RETURN=1/></COLOR>ÀÚ½ÅÀÇ °­ÇÔÀ» ½ÃÇèÇØ º¸°í ½Í³ª¿ä?<RETURN=1/><RETURN=1/>Áö±Ý±îÁö Àß ½Î¿ö¿Ô½À´Ï´Ù. ÇÏÁö¸¸ ´ç½ÅÀÇ °­ÇÔÀÌ °ú¿¬ ¾î´ÀÁ¤µµ Àϱî¿ä? ½ÃÇèÇØ º¸°í ½ÍÁö ¾Ê³ª¿ä? ¸ó½ºÅÍ Äݷμ¼¿òÀÇ ¸ó½ºÅ͵éÀÌ ´ç½ÅÀÇ Àǹ®À» Ç®¾îÁÙ °Í ÀÔ´Ï´Ù. µµÀüÇØ º¸°Ú³ª¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=60021/>¿¡¼­ ´ÙÀ½ÀÇ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä. <NPCNAME=6646/>
8685 Climinate <MAPNAME=60019/> in <NPCNAME=6554/>
8686 Climinate <NPCNAME=6600/> in <MAPNAME=60020/>.
8687 Climinate <NPCNAME=6646/> in <MAPNAME=60021/>.
8688 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë À¯º£Æ®ÀÇ ¸»]<RETURN=1/></COLOR>À̹ø¿¡´Â ÀÏÀÏÄù½ºÆ®¸¦ ¼öÇàÇØ º¸°Ú½À´Ï´Ù.<RETURN=1/>ÀÏÀÏ Äù½ºÆ®´Â NPC ¸Ó¸®À§¿¡ »¡°£»ö ´À³¦Ç¥·Î Ç¥½Ã°¡ µÇ¸ç, ÇÏ·ç¿¡ Á¤ÇØÁø ¸¸Å­¸¸ ¼öÇàÇÒ ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/>ÀÏÀÏ Äù½ºÆ®¸¦ ÅëÇØ ÇØ´ç Áö¿ªÀÇ ¸í¼º, °æÇèÄ¡, ÇÏÀÓ µî ´Ù¾çÇÑ º¸»óÀ» ¹ÞÀ» ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/>±×·³ ¹Ù·Î ½ÃÀÛÇØ º¼±î¿ä?<RETURN=1/><RETURN=1/>Á¦ ¿À¸¥Æí¿¡ º¸ÀÌ´Â »óÁ¡µéÀÌ ¿À´Ã ¾ÆÁÖ ¹Ùºüº¸À̳׿ä. ¹äµµ ¸ø¸ÔÀ» ¸¸Å­ ¹Ù»Û°Í °°¾Æ¼­ µµ½Ã¶ôÀ» ÁغñÇß¾î¿ä.<COLOR=FFFF00D6><NPCNAME=63866/></COLOR>¿¡°Ô <COLOR=FFFF00D8><ITEMNAME=41040/></COLOR>À» ÀüÇØÁֽðھî¿ä?<RETURN=1/>Àúµµ º¸½Ã´Ù½ÃÇÇ ÀÏÀÌ Á» ¹Ùºü¼­..... ºÎʵ右´Ï´Ù!!
8689 Please hurry before this lunch cold.
8690 Deliver <ITEMNAME=41040/> to <NPCNAME=63866/>.<RETURN=1/>Quest is limited over time fails, you can accept it.
8691 ¿ì¿Ó! °¨»çÇÕ´Ï´Ù <heroname/>!<RETURN=1/>²Ä¦¾øÀÌ ÂÌÂÌ ±¾À¸¸é¼­ Àϸ¸Çϰڱ¸³ª ½Í¾ú´Âµ¥ Á¤¸» °í¸¿½À´Ï´Ù!
//¿ÀÈÄ 5:33 2013-11-15
158 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¼øÂû´ëÀå µðÆ®¸®È÷ÀÇ ¸»]<RETURN=1/></COLOR>Áõ°ÅÀÇ ºÐ¼® ³»¿ëÀ» ºÁ¼­´Â ºÐ¸í ¿¡Å׸£ ¿À¿°¿¡ ÀÇÇÑ ¿µÇâÀ¸·Î ¹àÇô Á³½À´Ï´Ù. <RETURN=1/>Á¦±¹¿¡ ÀÇÇÑ ÁþÀÎÁö ¾Æ´Ï¸é ´Ù¸¥ ¿À¿°¿øÀÌ ÀÖ´ÂÁö´Â ¹àÇôÁöÁö ¾Ê¾ÒÁö¸¸..<RETURN=1/><NPCNAME=28265/>/*¾ÆÀ̸¸*/°ú Á¤º¸¸¦ °øÀ¯Çؼ­ ´ÙÀ½ ÇൿÀ» °áÁ¤Çϵµ·Ï ÇϰڽÀ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28265/>°ú ´ëÈ­Çϼ¼¿ä.
160 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¼øÂû´ë¿ø ¾ÆÀ̸¸ÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ÇØ¾ß ÇÒ ÀÏÀº Á¤ÇØÁø °Í °°½À´Ï´Ù. Áö±Ý ºÎÅÍ´Â ÀúÀÇ ÅëÁ¦¿¡ µû¶ó Çൿ ÇØ¾ß ÇÕ´Ï´Ù.
20036 Go on a visit to Patrolman Aiman
215 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿¤¸®¿À¸£ÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ·± ¹°°ÇÀ» ¾ß¼öµéÀÌ °¡Áö°í ÀÖ¾ú´Ù´Â °ÍÀº ¹®Á¦ ÀÔ´Ï´Ù. ´©±º°¡ ¾ß¼öµé¿¡°Ô ÀϺη¯ ÀÌ·± ¹°°ÇÀ» Àü´ÞÇϰí ÀÖ´Â°Ô Æ²¸²¾ø¾î¿ä. <ITEMNAME=40320/>À» <NPCNAME=63821/>¿¡°Ô ÀüÇØÁÖ¼¼¿ä. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=40320/>À» <NPCNAME=63821/>¿¡°Ô Àü´ÞÇϼ¼¿ä.
314 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ÇöÀÚ ÇÁ¸®Ã÷ÀÇ ¸»]<RETURN=1/></COLOR>¿¡ÅÚ·¹Àο¡°Ô Çù·ÂÇÑ´Ù°í Àü´ÞÇß¾î¿ä. ÀÌÁ¦ ¿¡ÅÚ·¹ÀÎÀÇ Çù·ÂÀ» ¹ÞÀ» ¼ö ÀÖÀ» °ÍÀÔ´Ï´Ù.<RETURN=1/>Áö±Ý ´ë±Ô¸ð Åä¹úÀ» Áغñ ÁßÀ̶ó°í ÇÏ´øµ¥, <NPCNAME=64020/>¸¦ ã¾Æ°¡ ´ç½Åµµ ÇÕ·ùÇϵµ·Ï Çϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=64020/>¿Í ´ëÈ­Çϼ¼¿ä.
316 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ÇöÀÚ ÇÁ¸®Ã÷ÀǸ»]<RETURN=1/></COLOR>¾ß¼öµéÀÇ ½£ ¼öº¹ Áغñ´Â ¸ðµÎ ³¡³µ½À´Ï´Ù. ÀÌÁ¦ ÀüÅõ¸¦ ÁغñÇØ¾ß ÇÕ´Ï´Ù. ´ç½Åµµ ÁغñÇϵµ·Ï ÇϽʽÿÀ.
1115 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Á¤Âûº´ È­ÀÌÆ®ÀÇ ¸»]<RETURN=1/></COLOR>À̰÷À» Åë°úÇØ¼­ ¼­ÂÊ ¹Ì·ÎÀÇ ÁöÇϼö·Î¿¡ ÁøÀÔÇÑ °Í ±îÁö´Â È®ÀÎ µÇ¾ú½À´Ï´Ù. ±× µÚÀÇ »óȲÀº À̰÷À» Åë°úÇÏ°í ¾Ë¾Æ º¸½Ã´Â°Ô ÁÁÀ» µí ÇÕ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=20106/>¿¡¼­ <NPCNAME=63829/>¿Í ´ëÈ­Çϼ¼¿ä.
20121 Talk to Watchman Polmer in East Sewer of Maze.
1141 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ÁöÇϼö·Î °¨ºñº´ ¿äÇÏÀÓÀÇ ¸»]<RETURN=1/></COLOR>¾Ë°Ú½À´Ï´Ù. ¸ðµç º´·Â¿¡°Ô Áø°Ý Áغñ¸¦ ¼­µÎ¸£¶ó Àü´Þ Çϵµ·Ï ÇϰڽÀ´Ï´Ù.
1142 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ÁöÇϼö·Î °¨½Ãº´ ¿äÇÏÀÓÀÇ ¸»]<RETURN=1/></COLOR>¸ðµç º´·Â¿¡°Ô Áø°Ý Áغñ¸¦ ¼­µÎ¸£¶ó´Â ³»¿ëÀ» Àü´ÞÇÏ¿´½À´Ï´Ù. ±×·±µ¥ ¾ÆÁ÷ Àü·É Áֳ뿡°Ô´Â ³»¿ëÀÌ Àü´Þ µÇÁö ¸ø Çß½À´Ï´Ù. ´ë½Å Á» ºÎʵå·Áµµ µÇ°Ú½À´Ï±î? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>µ¿ÂÊ ¹Ì·ÎÀÇ ÁöÇϼö·Î¿¡¼­ <NPCNAME=65127/>¿Í ´ëÈ­Çϼ¼¿ä.
20128 Talk to Terrified Messenger Juno in East Sewer of Maze.
40128 Talk to <NPCNAME=65127/> in <MAPNAME=20106/>
41933 Eliminate 10 leader monsters of level 30 or higher.
40127 Talk to <NPCNAME=65127/> in East Sewer of Maze.
40036 Talk to <NPCNAME=28265/>.
40053 Deliver <ITEMNAME=40320/> to <NPCNAME=63821/>.
40082 Talk to <NPCNAME=64020/>.
40121 Talk to <NPCNAME=63829/> in <MAPNAME=20106/>.
5087 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Á¤Âû´ëÀå µå¹ÌÆ®¸®ÀÇ ¸»]<RETURN=1/></COLOR>ÁÁ½À´Ï´Ù. ÀÌÁ¦ ¼û°ÜÁø À§ÇèÀ» Á¦°ÅÇØ¾ß ÇÕ´Ï´Ù.
40295 Talk to <NPCNAME=65175/>.
//¿ÀÈÄ 6:53 2013-11-15
7343 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë °æºñ´ëÀå ·ÐÄË º» ¹ÌÇÏ¿¤ÀÇ ¸»]<RETURN=1/></COLOR>Çï·ÐÀÇ ¼ºÀ¸·Î Áø°Ý ÇÒ Áغñ°¡ µÈ °Í °°±º¿ä..¿ÀÅ©¶óÀÇ µµ¿òÀÌ ÇÊ¿äÇϰڱº¿ä. ¿ÀÅ©¶ó ¸¶À»·Î °¡µµ·Ï ÇϽʽÿÀ. ¿þÀÌ Æ÷ÀÎÆ®¸¦ ÀÌ¿ëÇÏ¸é µÉ °Í °°½À´Ï´Ù. <RETURN=1/><RETURN=1/>¿ÀÅ©¶ó ¸¶À»¿¡¼­ <NPCNAME=65079/>/*ÀÚ¾áÆ¼*/¸¦ ãµµ·Ï Çϼ¼¿ä. <RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¿ÀÅ©¶ó ¸¶À»¿¡¼­ <NPCNAME=65079/>/*ÀÚ¾áÆ¼*/¸¦ ã¾Æ°¡¼¼¿ä.
7341 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½´ÆÄÀ̾îÀÇ ¸»]<RETURN=1/></COLOR>¿ì¸® Á¤ÂûºÎ´ë´Â <NPCNAME=65476/>/*³ª³ªÅ©*/´ÔÀÇ ¸í·ÉÀÌ ÀÖ±â Àü±îÁö À̰÷¿¡¼­ ´ë±â Çϵµ·Ï ÇϰڽÀ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=65476/>/*³ª³ªÅ©*/¿Í ´ëÈ­Çϼ¼¿ä.
41069 Talk to <NPCNAME=65476/>/*Nanark*/.
//¿ÀÀü 11:20 2013-11-18
42188 Talk to <NPCNAME=28121/>.
11458 <COLOR=FFFF00D9>[¿Ï·á ³»¿ë À²·ç½ºÀÇ ¸»]<RETURN=1/></COLOR>Áغñ°¡ µÇ¾ú³ª¿ä?
42189 Talk to <NPCNAME=28123/>.
11459 <COLOR=FFFF00D9>[½ÃÀÛ ³»¿ë °æºñ´ëÀå ·ÐÄË º» ¹ÌÇÏ¿¤ÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ¹Ì¼ÇÀ» ¼öÇàÇÒ ¶§°¡ µÇ¾ú½À´Ï´Ù. Áغñ°¡ µÇ¾ú´Ù¸é À²·ç½º¸¦ ã¾Æ°¡µµ·Ï ÇϽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFFF00D9>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28125/>¿Í ´ëÈ­Çϼ¼¿ä.
11460 <COLOR=FFFF00D9>[¿Ï·á ³»¿ë °¥¶óÅ×¾ÆÀÇ ¸»]<RETURN=1/></COLOR>Áغñ°¡ µÇ¾ú³ª¿ä?
42190 Talk to <NPCNAME=28125/>.
//¿ÀÀü 11:21 2013-11-18
7819 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë »ç·É°ü ¾Æµ¥³ª¿öÀÇ ¸»]<RETURN=1/></COLOR>¸Á¼³ÀÓ ¾øÀÌ ¾ÕÀ¸·Î ÀüÁøÇϼ¼¿ä.<RETURN=1/><RETURN=1/><MAPNAME=26/>¿¡¼­ <NPCNAME=28064/>¸¦ ã¾Æ°¡¼¼¿ä. À̱״Ͻº´Ô²²¼­ Ä£À§´ë¸¦ ÅëÇØ À̹ø ÀüÀïÀ» À̲ø °í ÀÖ½À´Ï´Ù. À̰Ç..°³ÀÎÀûÀÎ Áú¹®Àε¥..´ç½ÅÀº ÇØ¹æ±º¿¡ Ãæ½ÇÇÑ Á¸ÀçÀԴϱî? À̱״Ͻº´Ô¿¡°Ô Ãæ½ÇÇÑ Á¸ÀçÀԴϱî? À̹ø ÀüÀïÀÌ ¾î¶»°Ô ³¡À̳ªµç..¿ì¸®¿Í °°Àº Çö½Ç¼¼°è ¹Ù±ù °æ°è¿¡ Á¸ÀçÇÏ´Â Àڵ鿡°Ô´Â Èï¹Ì·Î¿ï °Í °°³×¿ä. ¾Æ¹«Æ° ÀüÀïÀÇ ³¡¿¡ ´ç½ÅÀÌ ¼­ÀÖÀ» °÷ÀÌ ±Ã±ÝÇϱº¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=10004/>¿¡¼­ <NPCNAME=28128/>¸¦ ã¾Æ°¡¼¼¿ä.
7821 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ±â·Ï°ü ¾Æ½ºÅ׸®¾ÆÀÇ ¸»]<RETURN=1/></COLOR>½¬¹Ù¸£Ã÷ÀÇ ÃÖÈĸ¦ À§ÇØ ¿ì¸®¿¡°Ô Çù·ÂÇϼ¼¿ä.
41261 Go on a visit to <NPCNAME=28128/> in <MAPNAME=10004/>.
//¿ÀÀü 10:15 2013-11-19
40157 Eliminate <NPCNAME=145/>.
20053 Deliver a broken piece of Dark Ether to Guard Captain Heinrich.
4184 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿ë±â»ç´ÜÀåÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ³ª´Â ´õ ÀÌ»ó ¿ëÁ·À» ÁöÄÑ ÁÙ ¼ö ¾ø½À´Ï´Ù. ºÎµð ¿ëÁ·ÀÌ ¹«»çÇÏ±æ ¹Ù¶ö ¼ö ¹Û¿¡.. ¿µÈ¥»óŵµ ÀÌÁ¦ ´õ ÀÌ»ó À¯Áö Çϱâ ÈûÀÌ µì´Ï´Ù. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>È«¿°ÀÇ ¾ß¼ö¸¦Á¦°ÅÇÏ¿© <ITEMNAME=40363/>À» ÀÔ¼öÇϼ¼¿ä.
40260 Eliminate Red Flame Beast and obtain <ITEMNAME=40363/>.
//¿ÀÀü 10:34 2013-11-20
20295 Talk to Scout Dmitri.
20316 All the monsters were eliminated.
20320 Talk to Liberation Army Manhunter Cooper.
20321 Talk to Liberation Army Charge Vice-Captain Gross in the Outside the Accursed Stone Chamber.
1171 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë °æºñ´ëÀå ¾ËÄ­ÀÇ ¸»]<RETURN=1/></COLOR>Àß ¿À¼Ì½À´Ï´Ù.<RETURN=1/>Á¦°¡ ¿¡ÅÚ·¹ÀÎÀÇ »óȲÀ» Á¤¸®Çؼ­ ¾Ë·Áµå¸®µµ·Ï ÇϰڽÀ´Ï´Ù.
//¿ÀÈÄ 4:58 2013-11-25
1169 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¤Âû´ëÀå ·Î¶ûÀÇ ¸»]<RETURN=1/></COLOR>¿ì¸® °ø°Ý´ë°¡ ¿¡ÅÚ·¹Àο¡ ÀÔ¼ºÇØ ÀÇȸ¸¦ Àå¾ÇÇϰí Á¦±¹ ¼¼·ÂÀ» ¸ô¾Æ ³Â´Ù°í Çϳ×.<RETURN=1/>ÇÏÁö¸¸ ¾ÆÁ÷ ÀÜ¿© ¼¼·ÂµéÀÌ ³²¾Æ ÀÖÀ» °ÍÀ̾ß. ÀÚ³×µµ ÀÜ¿© ¼¼·Â ¼ÒÅÁ¿¡ Èû½áÁÖ°Ô.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=10003/>¿¡¼­ <NPCNAME=63836/>°ú ´ëÈ­ ÇØº¸¼¼¿ä.
40135 Talk to <NPCNAME=63836/> in the <MAPNAME=10003/>.
20135 Talk to Guard Captain Alkan in the Etherain.
//¿ÀÈÄ 5:30 2013-11-26
20895 Talk to Recording Officer Iulus in the Etherain.
//¿ÀÈÄ 4:16 2013-12-05
6261 Å«Àϳµ¾î <heroname/>! <NPCNAME=63767/>´ÔÀÌ µµ½Ã¶ôÀ» ±ôºýÇÏ°í ¾È°¡Á®°¡¼Ì´ë! ÀÌ·¸°Ô Ãß¿î °Ü¿ï³¯ ¿ì¸®¸¦ À§ÇØ ¾Ö½áÁֽô <NPCNAME=63767/>´ÔÀε¥, ±¾°Ô ³»¹ö·ÁµÑ ¼ø ¾øÁö ¾Ê°Ú¾î? <RETURN=1/><heroname/>, ³×°¡ ÀÌ <ITEMNAME=41040/>/*¿Â±â°¡ ³²Àº µµ½Ã¶ô*/À» <NPCNAME=63767/>´Ô¿¡°Ô ÀüÇØÁà. <RETURN=1/><NPCNAME=63767/>´ÔÀº <COLOR=FFFF00D7>ÀÚÇǸ£ È£¼ö</COLOR>·Î °¡¼Ì´Ù°í ÇØ.
6262 ÀÌ·¸°Ô ÀÛÀº Á¤¼ºÀÌ ¸ð¿© Å« ¼º°ú¸¦ ³º´Â ¹ýÀÌÁö!
6263 ¾Æ´Ï <heroname/>, ÀÌ°Ç Á¦ µµ½Ã¶ôÀÌ ¾Æ´Ñ°¡¿ä. ¿À´ÃÀº ¿µ¶ô¾øÀÌ ÂÌÂÌ ±¾°Ú±¸³ª Çߴµ¥, ÀÌ·¸°Ô ¼Õ¼ö °¡Á®´ÙÁÖ½Ã´Ù´Ï °¨»çÇÕ´Ï´Ù. Àü Á¾Á¾ µµ½Ã¶ôÀ» Àؾî¹ö¸®´ÂÁö¶ó Å«ÀÏÀÌ¿¡¿ä. <RETURN=1/>°¨»çÇÕ´Ï´Ù. ¸ÀÀÖ°Ô Àß ¸ÔÀ»°Ô¿ä!
6264 ÃÖ±Ù º§Æ®Çî¿¡¼­´Â ¹°ÀÚ ºÎÁ·ÀÌ Å« ¹®Á¦¶ó°í ÇØ. ƯÈ÷, ¹«±â°¡ ºÎÁ·Çؼ­ °ï¶õÀ» °Þ´Â »ç¶÷µéÀÌ ¸¹Àº ¸ð¾çÀ̾ß. ³Êµµ º§Æ®ÇîÀÇ ¸¹Àº ºÐµé²² ¾ðÁ¦³ª ½Å¼¼Áö°í ÀÖÁö? Á¶±ÝÀ̳ª¸¶ ÀϼÕÀ» µµ¿Íº¸´Â°Ç ¾î¶³±î?<RETURN=1/><COLOR=FFFF00D7>½£ÀÇ ÀÔ±¸</COLOR>¿¡¼­ ÈçÈ÷ º¼ ¼ö ÀÖ´Â <NPCNAME=22/>/*³ë¿¹±Ã»ç*/µéÀÌ µé°í ´Ù´Ï´Â <ITEMNAME=41042/>/*³ë¿¹ÀÇ È°*/À» °¡Á®´Ù ÁÖ°Ú´Ï? ±× Á¤µµ¶ó¸é Àç°¡°øÇؼ­ ¾î¶»°Ô ½áº¼¼öµµ ÀÖÀ»°Í °°°Åµç.
6265 À½? ÀÌ°Ô ¹¹¿ä? <ITEMNAME=41042/>/*³ë¿¹ÀÇ È°*/À̶ó°í? ÀÌ·¸°Ô °í¸¶¿ïµ¥°¡. ¿ì¸®°¡ ¹«±â ºÎÁ·¿¡ ½Ã´Þ¸®°í ÀÖ´Â °Ç ¾î¶»°Ô ¾Ë¾Ò¼Ò? ´öºÐ¿¡ ½Åº´µé¿¡°Ô ¾î¼³Ç ¹«ÀåÀ̳ª¸¶ °®ÃçÁÙ ¼ö ÀÖ°Ú¼Ò. <RETURN=1/>°í¸¿¼Ò <heroname/>.
6266 ÃÖ±Ù º§Æ®Çî¿¡¼­´Â ¹°ÀÚ ºÎÁ·ÀÌ Å« ¹®Á¦¶ó°í ÇØ. ƯÈ÷, ±Ý¼ÓÀÌ ºÎÁ·Çؼ­ °ï¶õÀ» °Þ´Â »ç¶÷µéÀÌ ¸¹Àº ¸ð¾çÀ̾ß. ³Êµµ º§Æ®ÇîÀÇ ¸¹Àº ºÐµé²² ¾ðÁ¦³ª ½Å¼¼Áö°í ÀÖÁö? Á¶±ÝÀ̳ª¸¶ ÀϼÕÀ» µµ¿Íº¸´Â°Ç ¾î¶³±î?<RETURN=1/><COLOR=FFFF00D7>ÀÚÇǸ£ È£¼ö</COLOR>¿¡¼­ ÈçÈ÷ º¼ ¼ö ÀÖ´Â <NPCNAME=15/>/*¾ß¼ö Á¤Àߺ´*/µéÀÌ ¾²°í ´Ù´Ï´Â <ITEMNAME=41041/>/*Á¤Âûº´ÀÇ Åõ±¸*/¸¦ °¡Á®´Ù ÁÖ°Ú´Ï? ±× Á¤µµ¶ó¸é Àç°¡°øÇؼ­ ¾î¶»°Ô ½áº¼¼öµµ ÀÖÀ»°Í °°°Åµç.
6267 ÀϼÕÀ» µµ¿ì·¯ ¿Ô´Ù°í? ¾Æ´Ï ÀÌ°Ç <ITEMNAME=41041/>/*Á¤Âûº´ÀÇ Åõ±¸*/ ¾Æ´Ï¿À? ¾È±×·¡µµ ±Ý¼ÓÀÌ ºÎÁ·Çؼ­ ³­Ã³ÇØÇÏ´ø ÂüÀ̾ú´Âµ¥, Å« µµ¿òÀÌ µÉ°Í °°¼Ò. <RETURN=1/>°í¸¿¼Ò <heroname/>.
6268 ÀâÈ­ »óÁ¡ÀÇ Áöº¼Æ®´Ô¿¡°Ô °ï¶õÇÑ ÀÏÀÌ »ý±ä °Í °°´õ±º. ±ÞÇÏ°Ô ÇÊ¿äÇÑ ¹°°ÇÀÌ Àִµ¥ ±¸ÇÒ ¹æ¹ýÀÌ ¾ø´Â ¸ð¾çÀ̾ß. ¿ì¸®°¡ Á¶±Ý µµ¿Íµå¸®ÀÚ°í. <RETURN=1/><ITEMNAME=41047/>/*¾ß¼öÀÇ ±¸½½*/Àº <COLOR=FFFF00D7>¿¬±Ý¼ú»çÀÇ ±æ ºÐÀïÁö¿ª</COLOR>°è°î¿¡ ¼­½ÄÇÏ´Â ¾ß¼öµé¿¡°Ô¼­ ±¸ÇÒ ¼ö ÀÖ´Â °Í °°¾Æ. ±×°É 5°³¸¸ ±¸ÇØ´Ù µå¸®ÀÚ.
6269 °ï¶õÇÑ ÀÏÀÌ ÀÖ´Â »ç¶÷À» µ½´Â°Ç Âü ÁÁÀº ÀÏÀÌÁö!
6270 ¿¡..¿¹? ¹«¡¦¹°°ÇÀ» ±¸ÇØÁ̴ּٱ¸¿ä? ¸¶¡¦¸¶Ä§ °ï¶õÇÑ »ç¡¦»óȲÀ̾ú´Âµ¥ °¡¡¦.°¨»çÇÕ´Ï´Ù. ´õ¡¦´öºÐ¿¡ ÇÏ¡¦Çѽø§ ³ë..³õ¾Ò½À´Ï´Ù.
6271 ÀâÈ­ »óÁ¡ÀÇ Áöº¼Æ®´Ô¿¡°Ô °ï¶õÇÑ ÀÏÀÌ »ý±ä °Í °°´õ±º. ±ÞÇÏ°Ô ÇÊ¿äÇÑ ¹°°ÇÀÌ Àִµ¥ ±¸ÇÒ ¹æ¹ýÀÌ ¾ø´Â ¸ð¾çÀ̾ß.¿ì¸®°¡ Á¶±Ý µµ¿Íµå¸®ÀÚ°í. <RETURN=1/><ITEMNAME=41048/>/*²ú¾î¿À¸£´Â ¾ß¼öÀÇ ÇÇ*/´Â <COLOR=FFFF00D7>¿¬±Ý¼ú»çÀÇ ±æ¿¡¼­ ¾ß¼ö µ¿±¼·Î ÁøÀÔÇÏ´Â ±æ¸ñ</COLOR>¿¡ ¼­½ÄÇÏ´Â <COLOR=FFFF00D7>ºÓÀº ³ª¹« ºÎÁ·</COLOR>¿¡°Ô¼­ ±¸ÇÒ ¼ö ÀÖ´Â °Í °°¾Æ. ±×°É Á¶±Ý¸¸ ±¸Çص帮ÀÚ.
6272 ÀâÈ­ »óÁ¡ÀÇ Áöº¼Æ®´Ô¿¡°Ô °ï¶õÇÑ ÀÏÀÌ »ý±ä °Í °°´õ±º. ±ÞÇÏ°Ô ÇÊ¿äÇÑ ¹°°ÇÀÌ Àִµ¥ ±¸ÇÒ ¹æ¹ýÀÌ ¾ø´Â ¸ð¾çÀ̾ß. ¿ì¸®°¡ Á¶±Ý µµ¿Íµå¸®ÀÚ°í. <RETURN=1/><ITEMNAME=41049/>/*£Àº ±×´Ã ºÎÁ·ÀÇ ¾î±Ý´Ï*/´Â <COLOR=FFFF00D7>¿¬±Ý¼ú»çÀÇ ±æ ºÐÀïÁö¿ª À§ÂÊ</COLOR>¿¡ ¼­½ÄÇÏ´Â <COLOR=FFFF00D7>£Àº ±×´Ã ºÎÁ·</COLOR>¿¡°Ô¼­ ±¸ÇÒ ¼ö ÀÖ´Â °Í °°¾Æ. ±×°É Á¶±Ý¸¸ ±¸Çص帮ÀÚ.
6273 ÀÌ Æ®¸µ°Ö ÁÖº¯¿¡´Â Áø±ÍÇÑ °í´ëÀÇ À¯¹°ÀÌ Àܶà ÀÖ´Ù°í ÇØ. ¿ª»çÀû °¡Ä¡µµ ¿¹¼úÀû °¡Ä¡µµ ³ôÀº º¸¹°À̶ó°í Çϴµ¥, ij¿À±â°¡ ½±Áö ¾ÊÀº ¸ð¾çÀ̾ß. ¾Æ¹«·¡µµ Á¦±¹±º ¶§¹®¿¡ À§ÇèÇѵ¥´Ù Àϼյµ ¸¹ÀÌ ºÎÁ·ÇÏ´Ï ¸»À̾ß. <RETURN=1/><heroname/>, ³Ê´Â ¹«Ã´ °­ÇÏÁö? ¹ß±¼´Ü »ç¶÷µéÀ» Á¶±Ý¸¸ µµ¿ÍÁáÀ¸¸é ÁÁ°Ú¾î. <COLOR=FFFF00D7>¹Ì¿ÏÀÇ ±â³ä°ü</COLOR>¿¡ 7½Ã ¹æÇâ Ä¿´Ù¶õ ¹æ°°Àº °ø°£¿¡ °¡º¸¸é <ITEMNAME=41107/>/*ÁöÇϼö·ÎÀÇ ¼º¹è*/°¡ ÀÜ¶à ½×¿©ÀÖ´Ù°í ÇØ. ±×°É ÇѰ³¸¸ °¡Á®´Ù ÁáÀ½ Çϴµ¥. ÇÒ ¼ö ÀÖÁö, <heroname/>?
6274 À¯Àû°ú À¯¹°À» º¸Á¸ÇÏ´Â°Ç ÈĴ븦 À§Çؼ­µµ Áß¿äÇÑ ÀÏÀ̾ß.
6275 ±× ¼Ò½Ä µé¾ú¾î? ÃÖ±Ù Áö½ÄÀÇ Àü´ç¿¡¼­ µµ³­»ç°ÇÀÌ ¹ß»ýÇß´Ù°í ÇØ. ÈÉÃİ£ Á¦±¹±º ³à¼®µéÀº ±× Ã¥µé¿¡ ¾ó¸¶³ª Å« °¡Ä¡°¡ ÀÖ´ÂÁö ¾Ë°í³ª Àִ°ɱî? <RETURN=1/>¿©·¯ °æ·Î·Î µµ³­´çÇÑ Ã¥µéÀ» ¼ö°ÅÇØ¿À°í ÀÖ´Â ¸ð¾çÀÌÁö¸¸ ±×¸® ½±Áö°¡ ¾ÊÀº ¸ð¾çÀ̾ß. ¿ì¸®µµ µµ³­´çÇÑ Ã¥µéÀ» µÇã¾Æ¿ÀÀÚ. <COLOR=FFFF00D7>¿¡ÅÚ·¹ÀÎ ÁöÇϼö·Î</COLOR> °÷°÷¿¡¼­ Ãâ¸ôÇÏ´Â Á¦±¹±º Áß µµ³­´çÇÑ Ã¥À» °¡Áø ³à¼®ÀÌ ÀÖ´Ù°í ÇÏ´Ï Ã£¾Æ¿ÍÁÙ·¡?
6276 <ITEMNAME=41104/>/*µµ³­´çÇÑ Æ®¸µ°Ö µµ¼­°ü ²Ù·¯¹Ì*/</COLOR>´Â ã¾Ò¾î? ÁöÇϼö·Î °÷°÷¿¡¼­ ãÀ» ¼ö ÀÖÀ»°Å¾ß.
6277 ¾Æ´Ï ÀÌ°Ç Áö³­¹ø¿¡ µµ³­´çÇÑ Ã¥µéÀÌ ¾Æ´Ñ°¡! ÀÌ°É ¾îµð¼­ ã¾Ò³ª?<RETURN=1/>¹¹? ÁöÇϼö·ÎÀÇ Á¦±¹±º ³à¼®µéÀÌ °¡Áö°í ÀÖ¾ú´Ù°í? ±¥¾ÂÇÑ ³ðµé °°À¸´Ï.. ±×·¡µµ ÀÌ·¸°Ô ã¾Æ¼­ ´ÙÇàÀ̱º. °í¸¿³× <heroname/>.!
6278 Æ®¸µ°Ö »óÁ¡°¡¿¡¼­ º´¾Æ¸®¸¦ º»Àû ÀÖ´Ï? ¹Ù´Ú¿¡ µü ºÙ¾î¼­ º¸À϶û ¸»¶ûÇÑ ±×°Å ¸»À̾ß. ¹ö¼­Ä¿ ¹«±¸Á¡ÀÇ ³ë¸ÖÀÌ µ¹º¸°í ÀÖ´Â°Í °°±ä Çѵ¥, ¸ÔÀÌ ÁֱⰡ ¿©°£ Èûµç°Ô ¾Æ´Ñ ¸ð¾çÀ̾ß.<RETURN=1/>¿ì¸®°¡ Á¶±Ý µµ¿ÍÁÖ¸é ¾î¶³±î? ÀÌ Æ¯Á¦ ¸ðÀ̸¦ º´¾Æ¸®ÇÑÅ× Áà. ¾ÆÂü, ¸ðÀÌ´Â ²À 2ºÐ ¾È¿¡ Áà¾ß ÇØ. ±×·¸Áö ¾ÊÀ¸¸é »óÇÏ´Â ¸ð¾çÀ̾ß.
6279 ¾ó¸¥, ¸ðÀ̰¡ »óÇϱâ Àü¿¡ ¼­µÎ¸£¶ó°í!
6280 »ß¾à»ß¾à»ß¾à!(¹¹¶ó°í ÇÏ´ÂÁö ¾Ë¼ö ¾ø´Ù.)
6281 ¿ä»õ Á¦±¹±ºÀÇ ¿òÁ÷ÀÓÀÌ ½É»óÄ¡ ¾Ê´Ù´Âµ¥ Å«ÀÏÀ̾ß. ÁöÇϼö·Î¿¡¼­ ¹º°¡ ¼ö»óÇÑ ÀÏÀ» ²Ù¹Ì°í Àִٴµ¥¡¦ ¹«½¼ ÀÏÀ» ²Ù¹Ì´Â°É±î?<RETURN=1/>±×·¯°íº¸´Ï ÃÖ±Ù <COLOR=FFFF00D7>µ¿ÂÊ ¹Ì·ÎÀÇ ÁöÇϼö·Î</COLOR>¿¡ °¬´ø Á¶»ç´ë¿øµé°ú ¿¬¶ôÀÌ ²÷±â´Â »ç°ÇÀÌ ÀÖ¾ú´Ù´øµ¥¡¦ Çѹø Á¶»çÇØÁÙ ¼ö ÀÖ°Ú¾î? ¸¶Áö¸·À¸·Î ¸ñ°ÝµÈ °÷Àº <COLOR=FFFF00D7>µ¿ÂÊ ¹Ì·ÎÀÇ ÁöÇϼö·ÎÀÇ 12½Ã ¹æÇâ</COLOR>ÀÌ·¡. ºÎµð ¾Æ¹« ÀÏ ¾ø¾î¾ß ÇÒÅÙµ¥ ¸»À̾ß.
6282 Á¶»ç´ë¿øµéÀº ã¾Ò¾î? ¸¶Áö¸·À¸·Î ÇâÇÑ °÷ÀÌ <COLOR=FFFF00D7>µ¿ÂÊ ¹Ì·ÎÀÇ ÁöÇϼö·Î</COLOR>·¡.
6283 À̰ǡ¦ ±×·¸°Ô µÈ°Å¿´±º. <RETURN=1/>±×·¡µµ »ý»ç¶óµµ ¾Ë°Ô µÇ¼­ ´ÙÇàÀ̱º. Á¦±¹±º ³à¼®µé, °¡¸¸µÎÁö ¾Ê°Ú¾î.<RETURN=1/>°í»ýÇß³× <heroname/>. ³× ´öºÐ¿¡ ±×ºÐµéµµ ÆíÈ÷ ½¯ ¼ö ÀÖÀ»°Å¾ß.
6284 ¿ä»õ Á¦±¹±ºÀÇ ¿òÁ÷ÀÓÀÌ ½É»óÄ¡ ¾Ê´Ù´Âµ¥ Å«ÀÏÀ̾ß. ÁöÇϼö·Î¿¡¼­ ¹º°¡ ¼ö»óÇÑ ÀÏÀ» ²Ù¹Ì°í Àִٴµ¥¡¦ ¹«½¼ ÀÏÀ» ²Ù¹Ì´Â°É±î?<RETURN=1/><COLOR=FFFF00D7>¾ö¼÷ÇÑ º¹µµ</COLOR>¿¡ °¡º»Àû ÀÖ´Ï? ±×°÷ÀÇ ÁöÈÖ°üÀº <NPCNAME=1356/>/*°æ°ÇÇÑ ¸¶´©¿¤*/À̶ó°í Çϴµ¥, ³à¼®ÀÌ ¶Ç ºÎÈ°ÇØ ÀÖ´Â°Í °°¾Æ. <RETURN=1/>Á¦±¹±º ³à¼®µéÀº ÀÏÁ¤ ½Ã°£ÀÌ Áö³ª¸é ºÎÈ°ÇØ¹ö¸®´Â °Í °°Àºµ¥.. ±×·± ³à¼®µéÀ» »ó´ëÇØ¾ß ÇÏ´Â Á¶»ç´Ü¿øµéµµ Âü Èûµé°Ú¾î. ±×·¯´Ï±î ³×°¡ ÁöÇϼö·Î Á¶»ç´Ü¿øµéÀ» µµ¿Í <NPCNAME=1356/>/*°æ°ÇÇÑ ¸¶´©¿¤*/À» ´Ù½Ã Çѹø Ã³Ä¡ÇØÁÙ ¼ö ÀÖ°Ú´Ï?
6285 <NPCNAME=1356/>/*°æ°ÇÇÑ ¸¶´©¿¤*/Àº óġÇß¾î? <COLOR=FFFF00D7>¾ö¼÷ÇÑ º¹µµ</COLOR¿¡¼­ ãÀ» ¼ö ÀÖÀ»°Å¾ß.
6286 °æ°ÇÇÑ ¸¶´©¿¤À» óġÇß´Ù°í? ±×°Å Àß ‰ç±º. Á¦±¹±º ³ðµéµµ ÁöÈÖ°üÀ» óġÇϸé Á¶±ÝÀº Á¶¿ëÇØÁö´Ï ¸»À̾ß. ´öºÐ¿¡ ´çºÐ°£Àº Çѽø§ ³õ°Ú¾î. °í¸¿³× <heroname/>
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6309 ³×ºôÀÇ ´ËÁö´ëµµ ÇѶ§´Â ÆòÈ­·Ó°í ¾Æ¸§´Ù¿ü´ë. ¿À¿° ¶§¹®¿¡ Àú·¸°Ô À§ÇèÇÑ °÷ÀÌ µÇ¹ö¸®´Ù´Ï, Âü ¾ÈŸ±î¿î ÀÏÀ̾ß. ¾ðÁ¨°£ ¿¹ÀüÀÇ ¾Æ¸§´Ù¿ü´ø ´ËÁö´ë·Î µ¹¾Æ°¥ ¼ö ÀÖÀ»±î?<RETURN=1/><heroname/>, ³Êµµ Á¶±Ý¸¸ ÈûÀ» º¸ÅÂÁÙ ¼ö ÀÖ°Ú´Ï?<RETURN=1/><COLOR=FFFF00D7>³×ºôÀÇ ´ËÁö´ë</COLOR>¿¡ ÆÛÁø ¿ªº´±ÕÀº ²÷ÀÓ¾øÀÌ º¯ÀÌÇÏ´Â ½À¼ºÀÌ ÀÖ´ë. ±×·¡¼­ Á¤È­ÀÛ¾÷ÀÌ ½±Áö ¾ÊÀº ¸ð¾çÀ̾ß. ±×·¡¼­ ¾Æ¿¹ ¿ªº´±ÕÀ» ¿¬±¸ÇÏ¿© º¯À̸¦ ¸·À¸·Á°í ½ÃµµÇÑ´Ù°í ÇØ. <RETURN=1/><COLOR=FFFF00D7>³×ºôÀÇ ´ËÁö´ë</COLOR>¿¡¼­ ÀÌ¹Ì ¼Õ ¾µ ¼ö ¾ø°Ô ¿À¿°µÇ¹ö¸° <NPCNAME=693/>/*´ËÁö´ë ½ÄÀβÉ*/À» óġÇϰí, <ITEMNAME=41151/>/*»õ·Î¿î ¿ªº´±Õ »ùÇÃ*/À» ±¸ÇØ´Ù ÁÙ¼ö ÀÖ°Ú´Ï? ¿ªº´ ¿¬±¸¿¡ ¸¹Àº µµ¿òÀÌ µÉ°Å¾ß.<RETURN=1/>ºÎÅ¹ÇØ, <heroname/>.
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6311 ÇѶ§ ¿µ±¤À» ÀÚ¶ûÇß´ø Çï·ÐÀÌÁö¸¸, Áö±ÝÀÇ Çï·ÐÀº ¿¹ÀüÀÇ ¸ð½ÀÀ» ã¾Æº¸±â ¾î·ÆÁö. Çï·ÐÀÇ ¼º °÷°÷¿¡ ÀÖ´Ù´Â ¿¹ÀüÀÇ À¯¹°µéÀº Á¦´ë·Î °ü¸® µÇ°í Àִ°ɱî? ¼³¸¶ ¾Æ¹«·¸°Ô³ª ¹æÄ¡µÇ°í ÀÖ´Â °Ç ¾Æ´Ï°ÚÁö?<RETURN=1/><heroname/>, ³×°¡ <COLOR=FFFF00D7>Çï·ÐÀÇ ¼º ÇÏÃþºÎ</COLOR>¿¡ °¡¼­ »ìÆìºÁÁà. ±×°÷¿¡<ITEMNAME=41163/>/*¿À·¡µÈ Çï·ÐÀÇ °Ë*/ÀÌ ÀÖÀ»ÅÙµ¥, Ȥ½Ã ¾Æ¹«·¸°Ô³ª ±Û·¯´Ù´Ï°í ÀÖ´Ù¸é °¡Á®¿Í ÁÖ±æ ¹Ù·¡. <RETURN=1/>±×·¸°Ô ¹ö·ÁÁ® Àִ°ͺ¸´Ü ¿ì¸®°¡ ´õ °¡Ä¡ÀÖ°Ô ¾µ ¼ö ÀÖÀ»Å×´Ï ¸»À̾ß.
6312 <ITEMNAME=41163/>/*¿À·¡µÈ Çï·ÐÀÇ °Ë*/Àº ¾ÆÁ÷ ãÁö ¸øÇѰžß?
6313 ¾î? ÀÌ°Ç <ITEMNAME=41163/>/*¿À·¡µÈ Çï·ÐÀÇ °Ë*/ ¾Æ´Ï¾ß? ¼³¸¶ Çï·ÐÀÇ ¼º¿¡¼­ °¡Á®¿ÍÁذžß?<RETURN=1/>±×·¡, ÀÌ°Ç ¹æÄ¡µÇ±ä ¾Æ±î¿î º¸¹°ÀÌÁö. °í¸¶¿ö, ´öºÐ¿¡ ¿¬±¸°¡ ÁøÃ´µÇ°Ú¾î.
6314 ÇѶ§ ¿µ±¤À» ÀÚ¶ûÇß´ø Çï·ÐÀÌÁö¸¸, Áö±ÝÀÇ Çï·ÐÀº ¿¹ÀüÀÇ ¸ð½ÀÀ» ã¾Æº¸±â ¾î·ÆÁö. Çï·ÐÀÇ ¼º °÷°÷¿¡ ÀÖ´Ù´Â ¿¹ÀüÀÇ À¯¹°µéÀº Á¦´ë·Î °ü¸® µÇ°í Àִ°ɱî? ¼³¸¶ ¾Æ¹«·¸°Ô³ª ¹æÄ¡µÇ°í ÀÖ´Â °Ç ¾Æ´Ï°ÚÁö?<RETURN=1/><heroname/>, ³×°¡ <COLOR=FFFF00D7>Çï·ÐÀÇ ¼º ÁßÃþºÎ</COLOR>¿¡ °¡¼­ »ìÆìºÁÁà. ±×°÷¿¡<ITEMNAME=41164/>/*¿À·¡µÈ Çï·ÐÀÇ º¸¼®*/ÀÌ ÀÖÀ»ÅÙµ¥, Ȥ½Ã ¾Æ¹«·¸°Ô³ª ±Û·¯´Ù´Ï°í ÀÖ´Ù¸é °¡Á®¿Í ÁÖ±æ ¹Ù·¡. <RETURN=1/>±×·¸°Ô ¹ö·ÁÁ® Àִ°ͺ¸´Ü ¿ì¸®°¡ ´õ °¡Ä¡ÀÖ°Ô ¾µ ¼ö ÀÖÀ»Å×´Ï ¸»À̾ß.
6315 <ITEMNAME=41164/>/*¿À·¡µÈ Çï·ÐÀÇ º¸¼®*/Àº ¾ÆÁ÷ ãÁö ¸øÇѰžß?
6316 ¾î? ÀÌ°Ç <ITEMNAME=41164/>/*¿À·¡µÈ Çï·ÐÀÇ º¸¼®*/ ¾Æ´Ï¾ß? ¼³¸¶ Çï·ÐÀÇ ¼º¿¡¼­ °¡Á®¿ÍÁذžß?<RETURN=1/>±×·¡, ÀÌ°Ç ¹æÄ¡µÇ±ä ¾Æ±î¿î º¸¹°ÀÌÁö. °í¸¶¿ö, ´öºÐ¿¡ ¿¬±¸°¡ ÁøÃ´µÇ°Ú¾î.
6317 ÇѶ§ ¿µ±¤À» ÀÚ¶ûÇß´ø Çï·ÐÀÌÁö¸¸, Áö±ÝÀÇ Çï·ÐÀº ¿¹ÀüÀÇ ¸ð½ÀÀ» ã¾Æº¸±â ¾î·ÆÁö. Çï·ÐÀÇ ¼º °÷°÷¿¡ ÀÖ´Ù´Â ¿¹ÀüÀÇ À¯¹°µéÀº Á¦´ë·Î °ü¸® µÇ°í Àִ°ɱî? ¼³¸¶ ¾Æ¹«·¸°Ô³ª ¹æÄ¡µÇ°í ÀÖ´Â °Ç ¾Æ´Ï°ÚÁö?<RETURN=1/><heroname/>, ³×°¡ <COLOR=FFFF00D7>Çï·ÐÀÇ ¼º »óÃþºÎ</COLOR>¿¡ °¡¼­ »ìÆìºÁÁà. ±×°÷¿¡<ITEMNAME=41165/>/*¿À·¡µÈ Çï·ÐÀÇ ÁÖÈ­*/ÀÌ ÀÖÀ»ÅÙµ¥, Ȥ½Ã ¾Æ¹«·¸°Ô³ª ±Û·¯´Ù´Ï°í ÀÖ´Ù¸é °¡Á®¿Í ÁÖ±æ ¹Ù·¡. <RETURN=1/>±×·¸°Ô ¹ö·ÁÁ® Àִ°ͺ¸´Ü ¿ì¸®°¡ ´õ °¡Ä¡ÀÖ°Ô ¾µ ¼ö ÀÖÀ»Å×´Ï ¸»À̾ß.
6318 <ITEMNAME=41165/>/*¿À·¡µÈ Çï·ÐÀÇ ÁÖÈ­*/´Â ¾ÆÁ÷ ãÁö ¸øÇѰžß?
6319 ¾î? ÀÌ°Ç <ITEMNAME=41165/>/*¿À·¡µÈ Çï·ÐÀÇ ÁÖÈ­*/ ¾Æ´Ï¾ß? ¼³¸¶ Çï·ÐÀÇ ¼º¿¡¼­ °¡Á®¿ÍÁذžß?<RETURN=1/>±×·¡, ÀÌ°Ç ¹æÄ¡µÇ±ä ¾Æ±î¿î º¸¹°ÀÌÁö. °í¸¶¿ö, ´öºÐ¿¡ ¿¬±¸°¡ ÁøÃ´µÇ°Ú¾î.
6320 ¸ðó·³ÀÇ Å©¸®½º¸¶½ºÀε¥µµ, º§Æ®ÇîÀ» À§ÇØ ½¬Áö ¾Ê°í ¿­½ÉÈ÷ ÀÏÇÏ´Â »ç¶÷µéÀÌ ÀÖÁö. ±×·± ºÐµé¿¡°Ô °¨»çÀÇ ¸¶À½À» Ç¥ÇϰíÀÚ ¾à¼ÒÇϳª¸¶ ¼±¹°À» ÁغñÇß¾î. ±×ºÐµéµµ Á¶±ÝÀ̳ª¸¶ Å©¸®½º¸¶½º ±âºÐÀ» ´À²¼À¸¸é Çϰŵç. ÀÌ <ITEMNAME=5114/>/*°« ±¸¿î Å©¸®½º¸¶½º ÄíŰ*/¸¦ <NPCNAME=28183/>/*½Åº´±³À°´ëÀå ¸®µå¸±*/´Ô²² Àü´ÞÇØÁÙ ¼ö ÀÖÀ»±î?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=5114/>/*°« ±¸¿î Å©¸®½º¸¶½º ÄíŰ*/¸¦ <NPCNAME=28183/>/*½Åº´±³À°´ëÀå ¸®µå¸±*/¿¡°Ô °¡Á®´ÙÁÖ¼¼¿ä.
6321 Á¤¼ºÀ» ´ã¾Æ ±¸¿î ÄíŰ¾ß. ¿À´Ã Áß¿¡ Àü´ÞÇØÁáÀ½ ÁÁ°Ú¾î.
6322 ¾Æ´Ï ÀÌ°Ô ¿Ø ÄíŰÀΰ¡? ¹¹? Ãß¿î ³ª¶ó ´«»ç¶÷ÀÇ ¼±¹°À̶ó°í? ±×·¯°íº¸´Ï ¹ú½á Å©¸®½º¸¶½º ½ÃÁðÀ̾ú±º. ¹ã³·¾øÀÌ ½Åº´µéÀ» ±³À°½ÃŰ´À¶ó ±î¸Ä°Ô Àذí ÀÖ¾ú¼Ò. °í¸¿³×. ´öºÐ¿¡ Á¶±ÝÀ̳ª¸¶ Å©¸®½º¸¶½º ±âºÐÀ» ´À³¥ ¼ö ÀÖ°Ú¼Ò.
6323 HEL-M16À̶õ À̸§ÀÇ »óÀÎÀ» ¾Ë¾Æ? Çï·ÎÀÌµå »óÀÎÀε¥, ¾ó¸¶ Àü¿¡ ÀÌ ¸¶À»¿¡ ÀÌ»ç ¿Ô´Ù°í µé¾ú¾î. ÀÌ¿ô¿¡°Ô »ç¶ûÀ» ÀüÇÏ´Â Å©¸®½º¸¶½º¸¦ ¸Â¾Æ ±× ºÐ¿¡°Ô ȯ¿µÀÇ ¶æÀ» Àü´ÞÇÏ°í ½ÍÀºµ¥.. ÀÌ <ITEMNAME=5114/>/*°« ±¸¿î Å©¸®½º¸¶½º ÄíŰ*/¸¦ <NPCNAME=64185/>/*HER-M16*/´Ô²² ÀüÇØÁÙ ¼ö ÀÖÀ»±î? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=5114/>/*°« ±¸¿î Å©¸®½º¸¶½º ÄíŰ*/¸¦ <NPCNAME=64185/>/*HER-M16*/¿¡°Ô °¡Á®´ÙÁÖ¼¼¿ä.
6324 ÄíŰ? ¸ÀÀÖ°Ú´Ù. ³ª ´Ü °Å ÁÁ¾ÆÇÑ´Ù. ȯ¿µÀÇ ¼±¹° ±â»Ú´Ù. ³ª óÀ½ ÇØº¸´Â Å©¸®½º¸¶½º, ¹«Ã´ Áñ°Ì´Ù. ¾ÕÀ¸·Î Àß ºÎŹÇÑ´Ù.
6325 Å©¸®½º¸¶½º´Â ¿ø·¡ ÀÌ¿ô°ú °¡Á·¿¡°Ô »ç¶ûÀ» ÀüÇÏ´Â ³¯ÀÌÁö¸¸, ÈçÈ÷ Ä¿ÇõéÀÇ ¸íÀý·Î ¿ÀÇØµÇ°í ÀÖ´Â °Í °°¾Æ. ¼Ö·Î¶óµµ ÃæºÐÈ÷ Å©¸®½º¸¶½º¸¦ Áñ±æ ¼ö Àִµ¥ ¸»À̾ß. ±×·± Àǹ̸¦ ´ã¾Æ ¾à¼ÒÇÑ ¼±¹°À» ÁغñÇߴµ¥.. ÀÌ <ITEMNAME=5114/>/*°« ±¸¿î Å©¸®½º¸¶½º ÄíŰ*/¸¦ <NPCNAME=62174/>/*¹ö¼­Ä¿ ¹«±¸Á¡ ¸®Á¦*/´Ô²² ÀüÇØÁÙ ¼ö ÀÖÀ»±î? ¼Ö·Î¶óµµ Å©¸®½º¸¶½º´Â Áñ±æ ¼ö ÀÖ¾î¿ä, Èû³»¿ä¶ó´Â ¸Þ½ÃÁöµµ ÇÔ²² ¸»À̾ß. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=5114/>/*°« ±¸¿î Å©¸®½º¸¶½º ÄíŰ*/¸¦ <NPCNAME=62174/>/*¹ö¼­Ä¿ ¹«±¸Á¡ ¸®Á¦*/¿¡°Ô °¡Á®´ÙÁÖ¼¼¿ä.
6326 À½? ³»°Ô ÁÖ´Â ¼±¹°À̶ó°í? ¿À, ¸ÀÀÖ¾î º¸ÀÌ´Â Äí۱º. Àß ¸Ô°Ú³×. ¹¹? ¼Ö·Î¶óµµ ±¦ÂúÀ¸´Ï Èû³»¶ó°í? À̺Á, ³­ ¿¬¾Ö¸¦ ¸ø ÇÏ´Â°Ô ¾Æ´Ï¶ó ¾È Çϴ°Ŷó°í! ±ÍÂú°í µ·¸¸ µå´Â ¿¬¾Ö, ³­ ±×·± °Å Æò»ý ÇÒ »ý°¢ ¾ø³×! ¡¦..Å©Èæ
6327 º§Æ®ÇîÀÌ ÀÌ·¸°Ô ÆòÈ­·Î¿ï ¼ö ÀÖ´Â °Ç º§Æ®ÇîÀÇ ÆòÈ­¸¦ À§ÇØ ¹ã³· ¾øÀÌ ³ë·ÂÇÏ´Â °æºñ´ëºÐµéÀÇ ´öºÐÀÌÁö. Å©¸®½º¸¶½º¿¡µµ °æ°è¸¦ ³õÁö ¾Ê´Â ±×ºÐµé¿¡°Ô ¾à¼ÒÇϳª¸¶ °¨»çÀÇ ¸¶À½À» Ç¥ÇöÇϰíÀÚ ÇØ. ÀÌ <ITEMNAME=5114/>¸¦ <NPCNAME=63811/>´Ô²² Àü´ÞÇØÁÙ ¼ö ÀÖÀ»±î? ¾ðÁ¦³ª º§Æ®ÇîÀ» ÁöÄÑÁּż­ °¨»çÇÏ´Ù´Â ¸»µµ ÇÔ²² ¸»À̾ß. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=5114/>/*°« ±¸¿î Å©¸®½º¸¶½º ÄíŰ*/¸¦ <NPCNAME=63811/>/*½Åº´±³À°´ëÀå ¸®µå¸±*/¿¡°Ô °¡Á®´ÙÁÖ¼¼¿ä.
6328 ¹«½¼ ÀÏÀÌ¿À? ³­ ¹Ù»Ú´Ï ¿ë°ÇÀÌ ¾ø´Ù¸é °¡º¸½Ã¿À. ¹¹? ³ª¸¦ À§ÇØ ¼±¹°À» ÁغñÇß´Ù°í? ¿À, ¸ÀÀÖ¾î º¸ÀÌ´Â Äí۷αº. °í¸¿³×, ¹«Ã´ ±â»Ú±º. ´öºÐ¿¡ ÇÇ·Î¿Í ½ºÆ®·¹½º°¡ ³¯¾Æ°¡´Â °Í °°¼Ò.
6329 ¿ì¸®°¡ Æ®¸µ°Ö¿¡¼­ ÆòÈ­·Ó°Ô Áö³¾ ¼ö ÀÖ´Â°Ç ÈÞÀÏ¿¡µµ ½¬Áö ¾Ê°í ¿­½ÉÈ÷ ÀÏÇÏ´Â ºÐµéÀÌ °è½Ã±â ¶§¹®À̾ß. ±×·± ºÐµéÀ» À§ÇØ ¾à¼ÒÇϳª¸¶ °¨»çÀÇ ¸¶À½À» ´ãÀº ¼±¹°À» ÁغñÇß¾î. ÀÌ <ITEMNAME=5115/>/*°« ±¸¿î Å©¸®½º¸¶½º ÄÉÀÍ*/À» <NPCNAME=62110/>/*â°íÁö±â ¶öÇÁ*/´Ô²² ÀüÇØµå¸± ¼ö ÀÖÀ»±î? ¾ðÁ¦³ª °¨»çµå¸°´Ù´Â ¸»µµ ÇÔ²² ¸»À̾ß.
6330 ¸ðó·³ÀÇ Å©¸®½º¸¶½ºÀÌ´Ï ¾ðÁ¦³ª ½Å¼¼Áö°í ÀÖ´Â ºÐµé²² °¨»çÀÇ ¸¶À½À» Ç¥ÇöÇØº¸ÀÚ.
6331 ¾Æ´Ï Å©¸®½º¸¶½º ¼±¹°À̶ó´Ï, ÀÌ·¸°Ô °í¸¶¿ïµ¥°¡. ³­ ´ç¿¬ÇÑ ÀÏÀ» Çϰí ÀÖÀ» »ÓÀ¦ À̰оÕÀ¸·Î ´õ ¿­½ÉÈ÷ ÇØ¾ß°Ú´Â°É? °í¸¿¼Ò, ¸ÀÀÖ°Ô Àß ¸Ô°Ú¼Ò.
6332 ¿ì¸®°¡ Æ®¸µ°Ö¿¡¼­ ÆòÈ­·Ó°Ô Áö³¾ ¼ö ÀÖ´Â°Ç ÈÞÀÏ¿¡µµ ½¬Áö ¾Ê°í ¿­½ÉÈ÷ ÀÏÇÏ´Â ºÐµéÀÌ °è½Ã±â ¶§¹®À̾ß. ±×·± ºÐµéÀ» À§ÇØ ¾à¼ÒÇϳª¸¶ °¨»çÀÇ ¸¶À½À» ´ãÀº ¼±¹°À» ÁغñÇß¾î. ÀÌ <ITEMNAME=5115/>/*°« ±¸¿î Å©¸®½º¸¶½º ÄÉÀÍ*/À» <NPCNAME=63810/>/*°æºñ´ëÀå º» Ç츦¸µ*/´Ô²² ÀüÇØµå¸± ¼ö ÀÖÀ»±î? ¾ðÁ¦³ª °¨»çµå¸°´Ù´Â ¸»µµ ÇÔ²² ¸»À̾ß.
6333 ÀÌ°Ô ¿Ø ÄÉÀÍÀÌ¿ä? ¹¹? °¨»çÀÇ ¼±¹°? À̰ŠÂü ¸öµÑ¹Ù¸¦ ¸ð¸£°Ú±º. Æ®¸µ°ÖÀÌ ÀÌ·¸°Ô ÆòÈ­·Î¿ï ¼ö ÀÖ´Â°Ç ³ª ÇÑ»ç¶÷ÀÇ ÈûÀÌ ¾Æ´Ï¶ó <heroname/>, Àڳ׸¦ Æ÷ÇÔÇÑ ¸ðµÎÀÇ ´öºÐÀÌ¿À. ±×·¯´Ï ÀÌ ÄÉÀÍÀº ¸ðµÎ¿Í ³ª´©¾î ¸Ô¾î¾ß°ÚÁö. °í¸¿¼Ò <heroname/>.
6334 ¿ì¸®°¡ Æ®¸µ°Ö¿¡¼­ ÆòÈ­·Ó°Ô Áö³¾ ¼ö ÀÖ´Â°Ç ÈÞÀÏ¿¡µµ ½¬Áö ¾Ê°í ¿­½ÉÈ÷ ÀÏÇÏ´Â ºÐµéÀÌ °è½Ã±â ¶§¹®À̾ß. ±×·± ºÐµéÀ» À§ÇØ ¾à¼ÒÇϳª¸¶ °¨»çÀÇ ¸¶À½À» ´ãÀº ¼±¹°À» ÁغñÇß¾î. ÀÌ <ITEMNAME=5115/>/*°« ±¸¿î Å©¸®½º¸¶½º ÄÉÀÍ*/À» <NPCNAME=62003/>/*â°íÁö±â ºñ¿ä¸¥*/´Ô²² ÀüÇØµå¸± ¼ö ÀÖÀ»±î? ¾ðÁ¦³ª °¨»çµå¸°´Ù´Â ¸»µµ ÇÔ²² ¸»À̾ß.
6335 À̰ЏÀÀ־ÀÌ´Â ÄÉÀÍÀ̷αº. ÈÞÀÏ¿¡µµ °¡Á·°ú Áö³»Áö ¸øÇϰí ÀÏÀ» Çϰí ÀÖÀ¸´Ï ¸¾ÀÌ ¿ïÀûÇߴµ¥, ´öºÐ¿¡ ±â¿îÀÌ ³ª´Â°Í °°¼Ò. °í¸¿¼Ò <heroname/>. ¾ÕÀ¸·Î ´õ ¿­½ÉÈ÷ Çϸ®´Ù.
6336 Å©,Å©¸®½º¸¶½º ÄÉÀÍÀ̳׿ä. Á¦,Á¦°Ô Áֽô°ǰ¡¿ä? Àú,Àú´Â ±×Àú ´Ù,´ç¿¬È÷ ÇØ¾ßÇÏ´Â ÀÌ,ÀÏÀ» Çϰí ÀÖÀ» »ÓÀ¦ °¡,°¨»çÇÕ´Ï´Ù. ¸¶,¸ÀÀÖ°Ô Àß ¸ÔÀ»°Ô¿ä.
6337 ¿¡ÅÚ·¹ÀÎÀÌ ÀÌ·¸°Ô ¹øÈ­ÇÒ ¼ö ÀÖ´Â°Ç ÈÞÀÏ¿¡µµ ½¬Áö¾Ê°í ÀÏÇÏ´Â ºÐµé ´öºÐÀÌÁö. ±×·± ºÐµéÀ» À§ÇØ ¾à¼ÒÇϳª¸¶ °¨»çÀÇ ¼±¹°À» ÁغñÇß¾î. ¿ì¸®°¡ ÀÌ·¸°Ô Áñ°Å¿î ÈÞÀÏÀ» º¸³¾ ¼ö ÀÖ´Â °Íµµ ´Ù ±× ºÐµé ´öºÐÀÌ´Ï ¸»À̾ß. <heroname/>ÀÌ <ITEMNAME=5116/>/*Àڱ׸¶ÇÑ Å©¸®½º¸¶½º Æ®¸®*/¸¦ <NPCNAME=28256/>/*´Ü¿ø ÇÇÄ¡*/´Ô¿¡°Ô Àü´ÞÇØ ÁÙ ¼ö ÀÖ°Ú´Ï? ¹°·Ð °¨»çÀÇ Àλ絵 ÇÔ²² ¸»À̾ß.
6338 ¸ðó·³ÀÇ Å©¸®½º¸¶½ºÀÌ´Ï ¾ðÁ¦³ª ½Å¼¼Áö°í ÀÖ´Â ºÐµé²² °¨»çÀÇ ¸¶À½À» Ç¥ÇöÇØº¸ÀÚ.
6339 ¾î¸Ó³ª ±Í¿©¿î Æ®¸®³×¿ä. ³»°Ô ÁÖ´Â °Ç°¡¿ä? °¨»çÀÇ ¼±¹°À̶ó°í¿ä? ¾î¸Ó, Àü ÁÁ¾Æ¼­ ÀÌ ÀÏÀ» Çϰí Àִ°ɿä. °¨»ç¶ó´Ï ´çÄ¡µµ ¾Ê¾Æ¿ä. ±×·¡µµ ±âºÐÀº ÁÁ³×¿ä. °í¸¶¿ö¿ä <heroname/>.
6340 ¿¡ÅÚ·¹ÀÎÀÌ ÀÌ·¸°Ô ¹øÈ­ÇÒ ¼ö ÀÖ´Â°Ç ÈÞÀÏ¿¡µµ ½¬Áö¾Ê°í ÀÏÇÏ´Â ºÐµé ´öºÐÀÌÁö. ±×·± ºÐµéÀ» À§ÇØ ¾à¼ÒÇϳª¸¶ °¨»çÀÇ ¼±¹°À» ÁغñÇß¾î. ¿ì¸®°¡ ÀÌ·¸°Ô Áñ°Å¿î ÈÞÀÏÀ» º¸³¾ ¼ö ÀÖ´Â °Íµµ ´Ù ±× ºÐµé ´öºÐÀÌ´Ï ¸»À̾ß. <heroname/>ÀÌ <ITEMNAME=5116/>/*Àڱ׸¶ÇÑ Å©¸®½º¸¶½º Æ®¸®*/¸¦ <NPCNAME=63836/>/*´Ü¿ø ÇÇÄ¡*/´Ô¿¡°Ô Àü´ÞÇØ ÁÙ ¼ö ÀÖ°Ú´Ï? ¹°·Ð °¨»çÀÇ Àλ絵 ÇÔ²² ¸»À̾ß.
6341 ³»°Ô Áִ°ſä? ¹¹? °¨»çÀÇ ¼±¹°? À̰ŠÂü ¾¦½º·´±º. ³­ ´ç¿¬ÇÑ ÀÏÀ» Çϰí ÀÖÀ» »ÓÀε¥ ¸»ÀÌ¿À. ±×·¡µµ Æ®¸®¸¦ º¸´Ï Å©¸®½º¸¶½º ±âºÐÀÌ ³ª´Â±º. ¿ØÁö ¸¶À½ ÇÑÄÒÀÌ µûµíÇØÁö´Â °Í °°¼Ò. °í¸¿¼Ò.
6342 ¿¡ÅÚ·¹ÀÎÀÌ ÀÌ·¸°Ô ¹øÈ­ÇÒ ¼ö ÀÖ´Â°Ç ÈÞÀÏ¿¡µµ ½¬Áö¾Ê°í ÀÏÇÏ´Â ºÐµé ´öºÐÀÌÁö. ±×·± ºÐµéÀ» À§ÇØ ¾à¼ÒÇϳª¸¶ °¨»çÀÇ ¼±¹°À» ÁغñÇß¾î. ¿ì¸®°¡ ÀÌ·¸°Ô Áñ°Å¿î ÈÞÀÏÀ» º¸³¾ ¼ö ÀÖ´Â °Íµµ ´Ù ±× ºÐµé ´öºÐÀÌ´Ï ¸»À̾ß. <heroname/>ÀÌ <ITEMNAME=5116/>/*Àڱ׸¶ÇÑ Å©¸®½º¸¶½º Æ®¸®*/¸¦ <NPCNAME=62114/>/*Á¦ÀÛ »óÁ¡ ¹ø½ºÅ×ÀÎ*/´Ô¿¡°Ô Àü´ÞÇØ ÁÙ ¼ö ÀÖ°Ú´Ï? ¹°·Ð °¨»çÀÇ Àλ絵 ÇÔ²² ¸»À̾ß.
6343 À̰Š±Í¿©¿î Æ®¸®·Î±º. °í¸¿³× <heroname/>. °¡Á·µé ¾ó±¼µµ ¸øº¸°í ÀÏÇÏ·Á´Ï ¸¹ÀÌ Èûµé¾ú´Âµ¥, ´öºÐ¿¡ Á» ±â¿îÀÌ ³ª´Â°Í °°³×. ±×·³ Á» ´õ Èû ³»º¼±î?
6344 ¿¡ÅÚ·¹ÀÎÀÌ ÀÌ·¸°Ô ¹øÈ­ÇÒ ¼ö ÀÖ´Â°Ç ÈÞÀÏ¿¡µµ ½¬Áö¾Ê°í ÀÏÇÏ´Â ºÐµé ´öºÐÀÌÁö. ±×·± ºÐµéÀ» À§ÇØ ¾à¼ÒÇϳª¸¶ °¨»çÀÇ ¼±¹°À» ÁغñÇß¾î. ¿ì¸®°¡ ÀÌ·¸°Ô Áñ°Å¿î ÈÞÀÏÀ» º¸³¾ ¼ö ÀÖ´Â °Íµµ ´Ù ±× ºÐµé ´öºÐÀÌ´Ï ¸»À̾ß. <heroname/>ÀÌ <ITEMNAME=5116/>/*Àڱ׸¶ÇÑ Å©¸®½º¸¶½º Æ®¸®*/¸¦ <NPCNAME=28253/>/*¹è°íÇ ´Ü¿ø Çë±×¸®¾î*/´Ô¿¡°Ô Àü´ÞÇØ ÁÙ ¼ö ÀÖ°Ú´Ï? ¹°·Ð °¨»çÀÇ Àλ絵 ÇÔ²² ¸»À̾ß.
6345 °¨»çÀÇ ¼±¹°À̶ó°í¿ä? ¾Æ, Å©¸®½º¸¶½º Æ®¸®±º¿ä. °æºñ ´Ü¿øÀ¸·Î¼­ ´ç¿¬È÷ ÇØ¾ß ÇÏ´Â ÀÏÀ» ÇßÀ» »ÓÀε¥ ÀÌ·¸°Ô ¼±¹°±îÁö ¹ÞÀ¸´Ï ¾¦½º·´³×¿ä. <RETURN=1/>Á¶±Ý ¾Æ½¬¿î°Ç, ±â¿Õ ¹Þ´Â°Å ¸Ô´Â°Ô ´õ ÁÁ¾ÒÀ»ÅÙµ¥ ¸»ÀÌÁÒ.
6346 ¿ÀÅ©¶ó´Â ¾Æ¸§´ä°í ÆòÈ­·Î¿î ¸¶À»ÀÌÁö. ±×Àú ¹Ù¶ó¸¸ º¸°í À־ ¸¶À½ÀÌ Á¤È­µÇ´Â °Í °°¾Æ. ÇÏÁö¸¸ ÀÌ·¸°Ô ¾Æ¸§´Ù¿î ¸¶À»¿¡µµ ¾îµÎ¿î ±¸¼®ÀÌ ÀÖ¾î. »ç¶÷µé »çÀÌÀÇ ¹Ý¸ñ°ú ¿ÀÇØ.. Âü ½½Ç ÀÏÀÌÁö ¾Ê¾Æ?<RETURN=1/><heroname/>, ±×ºÐµéÀÌ È­ÇØÇÒ ¼ö ÀÖ°Ô ¿ì¸®°¡ ÈûÀ» º¸ÅÂÀÚ. ÀÌ <ITEMNAME=5117/>/*¸¶À½ÀÌ ´ã±ä ÃÊÄÚ·¿*/À» <NPCNAME=65096/>/*Å©·Ñ¸®¹ö»ç*/´Ô²² Àü´ÞÇØÁÙ ¼ö ÀÖ°Ú´Ï? Á¶±ÝÀ̳ª¸¶ ±×ºÐµéÀÇ ±»Àº ¸¶À½À» ³ìÀÏ ¼ö ÀÖÀ»Áö ¸ô¶ó.
6347 ÀÌ·¸°Ô ¾Æ¸§´Ù¿î ¸¶À»¿¡ ºÒÈ­´Â ¾î¿ï¸®Áö ¾Ê¾Æ.
6348 ÀÌ°Ô ¿Ø ÃÊÄÚ·¿Àΰ¡? ¹¹? ½Î¿òÀº ¸ØÃß°í ¶óºñ¸ð¶ó¿Í È­ÇØÇ϶ó°í?<RETURN=1/>ÀÏ´Ü ¸ðó·³ °¡Á®¿Â ¹°°ÇÀÌ´Ï ¹Þ¾Æ´Â µÎ°Ú´Ù¸¸, ³­ ±× ³ë¸Á³­ ´ÄÀºÀÌ¿Í ½Î¿ì°í ÀÖ´Â°Ô ¾Æ´Ï³×. ¿ÀÅ©¶óÀÇ ÆòÈ­¸¦ À§ÇØ Èû¾²´Â ³ª¸¦ ±× ´ÄÀºÀ̰¡ ÀÌÇØÇÏÁö ¸øÇÏ´Â °Í »Ó. °¡¼­ ±× ´ÄÀºÀÌ¿¡°Ô³ª ±×¸¸µÎ¶ó°í ÀüÇϰԳª.
6349 ¿ÀÅ©¶ó´Â ¾Æ¸§´ä°í ÆòÈ­·Î¿î ¸¶À»ÀÌÁö. ±×Àú ¹Ù¶ó¸¸ º¸°í À־ ¸¶À½ÀÌ Á¤È­µÇ´Â °Í °°¾Æ. ÇÏÁö¸¸ ÀÌ·¸°Ô ¾Æ¸§´Ù¿î ¸¶À»¿¡µµ ¾îµÎ¿î ±¸¼®ÀÌ ÀÖ¾î. »ç¶÷µé »çÀÌÀÇ ¹Ý¸ñ°ú ¿ÀÇØ.. Âü ½½Ç ÀÏÀÌÁö ¾Ê¾Æ?<RETURN=1/><heroname/>, ±×ºÐµéÀÌ È­ÇØÇÒ ¼ö ÀÖ°Ô ¿ì¸®°¡ ÈûÀ» º¸ÅÂÀÚ. ÀÌ <ITEMNAME=5117/>/*¸¶À½ÀÌ ´ã±ä ÃÊÄÚ·¿*/À» <NPCNAME=65097/>/*¶óºñ¸ð¶ó*/´Ô²² Àü´ÞÇØÁÙ ¼ö ÀÖ°Ú´Ï? Á¶±ÝÀ̳ª¸¶ ±×ºÐµéÀÇ ±»Àº ¸¶À½À» ³ìÀÏ ¼ö ÀÖÀ»Áö ¸ô¶ó.
6350 ¿À¿À, ¸ÀÀ־ÀÌ´Â ÃÊÄÚ·¿À̷αº? ¹¹? ½Î¿òÀº ÀÌ ¸¶À»¿¡ ¾î¿ï¸®Áö ¾Ê´Â´Ù°í?<RETURN=1/>¡¦±×·¡, ÀÚ³× ¸»ÀÌ ¸Â³×. ¿ÜÁöÀÎÀÎ ÀÚ³×µµ ÀÌ·¸°Ô ÀÌ ¸¶À»À» »ç¶ûÇÏ°í °ÆÁ¤Çϴµ¥, ¿ì¸®°¡ ºÎ²ô·¯¿î ¸ð½ÀÀ» º¸ÀÎ°Í °°±º.<RETURN=1/>³ªµµ ÇÏ·ç »¡¸® ÀÌ ¼Ò¸ðÀûÀÎ ½Î¿òÀ» ³¡³»°í ½Í³×. ¿ì¸® ÇÔ²² ³ë·ÂÇØº¸¼¼³ª.
6351 ¿ÀÅ©¶ó´Â ¾Æ¸§´ä°í ÆòÈ­·Î¿î ¸¶À»ÀÌÁö. ±×Àú ¹Ù¶ó¸¸ º¸°í À־ ¸¶À½ÀÌ Á¤È­µÇ´Â °Í °°¾Æ. ÇÏÁö¸¸ ÀÌ·¸°Ô ¾Æ¸§´Ù¿î ¸¶À»¿¡µµ ¾îµÎ¿î ±¸¼®ÀÌ ÀÖ¾î. »ç¶÷µé »çÀÌÀÇ ¹Ý¸ñ°ú ¿ÀÇØ.. Âü ½½Ç ÀÏÀÌÁö ¾Ê¾Æ?<RETURN=1/><heroname/>, ±×ºÐµéÀÌ È­ÇØÇÒ ¼ö ÀÖ°Ô ¿ì¸®°¡ ÈûÀ» º¸ÅÂÀÚ. ÀÌ <ITEMNAME=5117/>/*¸¶À½ÀÌ ´ã±ä ÃÊÄÚ·¿*/À» <NPCNAME=28213/>/*¾Æ¸£µµ¸£ ¿øÁ¤´ë »çÀý*/´Ô²² Àü´ÞÇØÁÙ ¼ö ÀÖ°Ú´Ï? Á¶±ÝÀ̳ª¸¶ ±×ºÐµéÀÇ ±»Àº ¸¶À½À» ³ìÀÏ ¼ö ÀÖÀ»Áö ¸ô¶ó.
6352 ÀÌ°Ô ¹¼´Ï±î? ÀÌ ¸¶À»¿£ ½Î¿òÀÌ ¾î¿ï¸®Áö ¾Ê´Â´Ù±¸¿ä?<RETURN=1/>¡¦È®½ÇÈ÷ ÀÌ ¸¶À»ÀÇ ½ÅºñÇÑ Ç³°æÀ» º¸¸é ¿ì¸®°¡ ÁËÀÎó·³ ´À²¸Áý´Ï´Ù. ÇÏÁö¸¸ ¾îµð±îÁö³ª ¿ì¸®´Â ÆòÈ­¸¦ À§ÇØ, ½Å³äÀ» À§ÇØ ½Î¿ì°í ÀÖ´Â °ÍÀÔ´Ï´Ù.<RETURN=1/>ÆòÈ­°¡ ¸ÓÁö ¾Ê¾Ò½À´Ï´Ù <heroname/>. ±×¶§±îÁö¸¸, ´ç½Åµµ Âü¾Æ ÁֽʽÿÀ.
6353 ÀÀ? <ITEMNAME=41107/>/*ÁöÇϼö·ÎÀÇ ¼º¹è*</COLOR>¸¦ °¡Á®¿Ô´Ù°í? ¾È±×·¡µµ ÀϼÕÀÌ ºÎÁ·Çؼ­ Èûµé¾ú´Âµ¥, ÀÌ·¸°Ô µµ¿ÍÁÖ´Ï °í¸¶¿î°É. Ç×»ó ¿ì¸®¸¦ µµ¿ÍÁ༭ °í¸¿³× <heroname/>.
6354 <NPCNAME=28183/> to deliver <ITEMNAME=5114/>
6355 <NPCNAME=64185/> to deliver <ITEMNAME=5114/>
6356 <NPCNAME=62174/> to deliver <ITEMNAME=5114/>
6357 <NPCNAME=63811/> to deliver <ITEMNAME=5114/>
6358 <NPCNAME=62110/> to deliver <ITEMNAME=5115/>
6359 <NPCNAME=63810/> to deliver <ITEMNAME=5115/>
6360 <NPCNAME=62003/> to deliver <ITEMNAME=5115/>
6361 <NPCNAME=62007/> to deliver <ITEMNAME=5115/>
6362 ¿ì¸®°¡ Æ®¸µ°Ö¿¡¼­ ÆòÈ­·Ó°Ô Áö³¾ ¼ö ÀÖ´Â°Ç ÈÞÀÏ¿¡µµ ½¬Áö ¾Ê°í ¿­½ÉÈ÷ ÀÏÇÏ´Â ºÐµéÀÌ °è½Ã±â ¶§¹®À̾ß. ±×·± ºÐµéÀ» À§ÇØ ¾à¼ÒÇϳª¸¶ °¨»çÀÇ ¸¶À½À» ´ãÀº ¼±¹°À» ÁغñÇß¾î. ÀÌ <ITEMNAME=5115/>/*°« ±¸¿î Å©¸®½º¸¶½º ÄÉÀÍ*/À» <NPCNAME=62007/>/*â°íÁö±â ºñ¿ä¸¥*/´Ô²² ÀüÇØµå¸± ¼ö ÀÖÀ»±î? ¾ðÁ¦³ª °¨»çµå¸°´Ù´Â ¸»µµ ÇÔ²² ¸»À̾ß.
6363 <NPCNAME=28256/> to deliver <ITEMNAME=5116/>
6364 <NPCNAME=63836/> to deliver <ITEMNAME=5116/>
6365 <NPCNAME=62114/> to deliver <ITEMNAME=5116/>
6366 <NPCNAME=28253/> to deliver <ITEMNAME=5116/>
6367 <NPCNAME=65096/> to deliver <ITEMNAME=5117/>
6368 <NPCNAME=65097/> to deliver <ITEMNAME=5117/>
6369 <NPCNAME=28213/> to deliver <ITEMNAME=5117/>
//¿ÀÈÄ 3:56 2013-12-17
10655 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¸ùȯÀÇ ÇÐÀÚ ¸ðÁîÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ¸ðµç Áغñ°¡ °®ÃçÁø °Í °°±º¿ä.<RETURN=1/>¾î¶² ¾Ç¸ùÀ» ²Ù°Ô µÉÁö Á¤¸» ±â´ëµÇÁö ¾Ê³ª¿ä?<RETURN=1/>ÈìÈì.<RETURN=1/>È¥ÀÚ¼­´Â ¸¹ÀÌ ¹÷Âû¼öµµ ÀÖ½À´Ï´Ù. °¡´ÉÇÏ´Ù¸é µ¿·áµé°ú ÇÔ²² µµÀüÇϴ°͵µ ÁÁÀº ¹æ¹ýÀ̰ÚÁö¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹èƲÁ¸ÀÇ ¾Ç¸ùÀÇ ½Ã·Ã¿¡¼­ ¾ó¾îºÙÀº ±ÃÀü¿¡ µµÀüÇÏ¿© <NPCNAME=50204/>¸¦ Á¦°ÅÇϼ¼¿ä.
41947 Challenge the [Nightmare] Frozen Palace in the Battle Zone, and climinate <NPCNAME=50204/>.
//¿ÀÈÄ 7:01 2014-02-03
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11521 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Ž»ç´ë¿ø ¾Ë·¹Çѵå¶óÀÇ ¸»]<RETURN=1/></COLOR>Ž»ç´ë¿¡ ÀÚ±ÝÁö¿øÀÌ ¿øÈ°ÇÏÁö ¾Ê½À´Ï´Ù. ¿ì¸®ÀÇ ¼º°ú¸¦ ÀÎÁ¤¹Þ±â À§Çؼ­´Â ´õ ¸¹Àº ÀÚ±ÝÀÌ ÇÊ¿äÇÕ´Ï´Ù. ±ÝÈ­..±ÝÈ­¸¸ Àִٸ顦¿ì¸®´Â ÇÒ ¼ö ÀÖ½À´Ï´Ù. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¿Ãµå¿¡½º¸¶¶óÀÇ ¸ó½ºÅ͵éÀ» Á¦°ÅÇÏ¿© <ITEMNAME=41598/>¸¦ ÀÔ¼öÇϼ¼¿ä.
11523 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Ž»ç´ë¿ø ¾Ë·¹Çѵå¶óÀÇ ¸»]<RETURN=1/></COLOR>ÀûÀ» ¹°¸®ÃÄ¾ß ¿ì¸®ÀÇ Á¶»çµµ °è¼Ó ÇÒ ¼ö ÀÖ½À´Ï´Ù. ¸ó½ºÅ͵éÀ» Á¦°ÅÇϽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¿Ãµå¿¡½º¸¶¶ó¿¡¼­ 157·¹º§ÀÌ»óÀÇ ÀÏ¹Ý ¸ó½ºÅÍ¿Í ¸®´õ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä.
11525 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Ž»ç´ë¿ø ¾Ë·¹Çѵå¶óÀÇ ¸»]<RETURN=1/></COLOR>ÀûÀ» ¹°¸®ÃÄ¾ß ¿ì¸®ÀÇ Á¶»çµµ °è¼Ó ÇÒ ¼ö ÀÖ½À´Ï´Ù. ¸ó½ºÅ͸¦ Á¦°ÅÇϽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=4412/>¸¦ Á¦°ÅÇϼ¼¿ä.
11527 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Ž»ç´ë¿ø ¾Ë·¹Çѵå¶óÀÇ ¸»]<RETURN=1/></COLOR>ÀûÀ» ¹°¸®ÃÄ¾ß ¿ì¸®ÀÇ Á¶»çµµ °è¼Ó ÇÒ ¼ö ÀÖ½À´Ï´Ù. ¸ó½ºÅ͵éÀ» Á¦°ÅÇϽʽÿÀ.<RETURN=1/><RETURN=1/>[ÀÓ¹«]<RETURN=1/><NPCNAME=4428/>À» Á¦°ÅÇϼ¼¿ä.
11462 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø »ç¹Ì¸£ÀÇ ¸»]<RETURN=1/></COLOR>À̰÷Àº ÀÌ¹Ì À̱״ϽºÀÇ ÃßÁ¾Àڵ鿡°Ô Á¡·É´çÇÑ »óÅÂÀÔ´Ï´Ù. À̱״ϽºÀÇ ¿òÁ÷ÀÓÀÌ ¿ì¸®º¸´Ù »¡¶ú´ø°Í °°½À´Ï´Ù.
11464 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø ¾Ë·¹Çѵå¶óÀÇ ¸»]<RETURN=1/></COLOR>ȯ¿µÇÕ´Ï´Ù. À̰÷Àº À̱״ϽºÀÇ ÃßÁ¾Àڵ鿡°Ô Á¡·É´çÇÑ »óÅÂÀÔ´Ï´Ù. Á¶½ÉÇÒ Çʿ䰡 ÀÖ½À´Ï´Ù.
11466 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø »ç¹Ì¸£ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. Á¶½ÉÇϼ¼¿ä, ¾ÆÁ÷ ¸¹Àº À§ÇèÀÌ ¼û°ÜÁ® ÀÖ½À´Ï´Ù.
11468 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø »ç¹Ì¸£ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. Á¶½ÉÇϼ¼¿ä, ¾ÆÁ÷ ¸¹Àº À§ÇèÀÌ ¼û°ÜÁ® ÀÖ½À´Ï´Ù.
11470 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø ¾Ë·¹Çѵå¶óÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. °¡Á®¿À½Å À¯¹°Àº ¿ì¸®°¡ Àß Á¶»çÇØ º¼ °Í ÀÔ´Ï´Ù.
11472 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÇÐÀÚ ¸¶Æ¼¾Æ½ºÀÇ ¸»]<RETURN=1/></COLOR>³ë·Â¾øÀÌ ³²ÀÌ ÀÌ·é ¼ºÃ븦 °¡Á®°¡¼­´Â ¾ÈµË´Ï´Ù. ³»°¡ ¹«¸®ÇÑ ¿ä±¸¸¦ ÇÑ´Ù°í »ý°¢Çϳª¿ä? ±×·¸Áö ¾Ê½À´Ï´Ù. °øÂ¥·Î ¿ä±¸ÇÏ´Â ´ç½ÅµéÀÌ ³ª»Û °Í ÀÔ´Ï´Ù. ´ÙÀ½¿¡µµ ÀÌ·± ¿ä±¸¸¦ ÇÑ´Ù¸é ÀÌ·¸°Ô ½±°Ô Çã¶ôÇØÁÖÁø ¾ÊÀ» °Í ÀÔ´Ï´Ù.
11474 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÇÐÀÚ ¸¶Æ¼¾Æ½ºÀÇ ¸»]<RETURN=1/></COLOR>³ë·Â¾øÀÌ ³²ÀÌ ÀÌ·é ¼ºÃ븦 °¡Á®°¡¼­´Â ¾ÈµË´Ï´Ù. ³»°¡ ¹«¸®ÇÑ ¿ä±¸¸¦ ÇÑ´Ù°í »ý°¢Çϳª¿ä? ±×·¸Áö ¾Ê½À´Ï´Ù. °øÂ¥·Î ¿ä±¸ÇÏ´Â ´ç½ÅµéÀÌ ³ª»Û °Í ÀÔ´Ï´Ù. ´ÙÀ½¿¡µµ ÀÌ·± ¿ä±¸¸¦ ÇÑ´Ù¸é ÀÌ·¸°Ô ½±°Ô Çã¶ôÇØÁÖÁø ¾ÊÀ» °Í ÀÔ´Ï´Ù.
11476 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Àå±³ µå·¹ÀÌÅ©ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÇöÀå ÁöÈÖ°üÀÎ ÀúÀÇ ÆÇ´ÜÀº Áö±ÝÀÌ¶óµµ ÀûµéÀ» ¾µ¾î¹ö·Á¾ß Çϴµ¥..¾Æ½±½À´Ï´Ù.
11478 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Àå±³ µå·¹ÀÌÅ©ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÇöÀå ÁöÈÖ°üÀÎ ÀúÀÇ ÆÇ´ÜÀº Áö±ÝÀÌ¶óµµ ÀûµéÀ» ¾µ¾î¹ö·Á¾ß Çϴµ¥..¾Æ½±½À´Ï´Ù.
11480 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Àå±³ µå·¹ÀÌÅ©ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÇöÀå ÁöÈÖ°üÀÎ ÀúÀÇ ÆÇ´ÜÀº Áö±ÝÀÌ¶óµµ ÀûµéÀ» ¾µ¾î¹ö·Á¾ß Çϴµ¥..¾Æ½±½À´Ï´Ù.
11482 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÇÐÀÚ ¸¶Æ¼¾Æ½ºÀÇ ¸»]<RETURN=1/></COLOR>ºÐ¸íÈ÷ ¸»ÇÏÁö¸¸..µµ¿òÀ» ûÇÏÁö ¾Ê¾Ò½À´Ï´Ù. ±×·¯´Ï..³ª¿¡°Ô º¸»óÀ» ±â´ëÇÏÁø ¸»¾ÆÁÖ¼¼¿ä.
11484 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÇÐÀÚ ¸¶Æ¼¾Æ½ºÀÇ ¸»]<RETURN=1/></COLOR>Á¦°¡ »ìÆìº¸°í ÀÖ´Â ¹®¼­¿¡´Â ´ÙÀ½°ú °°Àº ³»¿ëÀÌ ÀÖ½À´Ï´Ù. '¶¥Àº µÚÈçµé¸®°í, ÇÏ´Ã ±âÃʵµ µÚƲ¸®¸ç Èçµé·È´Ù. ¶¥°ú ÇÏ´ÃÀº ¿¬±â¸¦ ³»»Õ°í, ºÒÀ» ÅäÇÏ¸ç ½¡ºÒó·³ ¸ðµç °ÍÀ» »ì¶ó¹ö·È´Ù.'<RETURN=1/><RETURN=1/>À̰ÍÀº ¿Ãµå¿¡½º¸¶¶ó¿¡¼­ ÇàÇÑ ÁÖ¼úÀ» ±â¼úÇÑ ³»¿ëÀ¸·Î ¿ÀÅ©¶ó ¸¶À»¿¡¼­ ¹ß°ß Çß½À´Ï´Ù.. ¿ì¸® Á¶»ç°üµéÀÌ ¸»ÇÑ °Í ó·³ ¿ì¸®´Â ±×µéÀÇ ÈļÕÀÏÁöµµ ¸ð¸£°Ú³×¿ä..Áß¿äÇÑ °ÍÀº ÁÖ¼úÇѹø¿¡ µµ½Ã°¡ ¸ê¸ÁÇß´Ù´Â °Í ÀÔ´Ï´Ù. ¿¡ÅÚ·¹Àΰú ¿øÁ¤±ºÀº À̰ÍÀ» ¸í½ÉÇϽʽÿÀ. ºñ±ØÀº ´Ù½Ã ¿Ã ¼ö ÀÖ½À´Ï´Ù.
11486 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¶»ç°ü º£À̶ó´ÙÀÇ ¸»]<RETURN=1/></COLOR>Á¦´Ü¿¡´Â ÀÌ·± ¹®±¸°¡ ÀûÇô Àֳ׿ä..¸¹ÀÌ ÈѼյǾúÁö¸¸ ÀÌ·¸°Ô ÀûÇô ÀÖ½À´Ï´Ù. '¿ì¸®´Â ½Å¿¡°Ô Çй®°ú ±â¼ú»Ó¸¸ ¾Æ´Ï¶ó, Áõ¿À, ÅõÀï, »ó°¡ÇÔÀ̶ó´Â À¯»êÀ» ¹°·Á¹Þ¾Ò´Ù.'
11488 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¶»ç°ü ¶ó½ÃµåÀÇ ¸»]<RETURN=1/></COLOR>À̵µ½Ã´Â ¹º°¡ ÀÌ»óÇØ¿ä¡¦
11490 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¶»ç°ü ¶ó½ÃµåÀÇ ¸»]<RETURN=1/></COLOR>Á¦´Ü¿¡´Â ÀÌ·± ¹®±¸°¡ ÀûÇô Àֳ׿ä. ¸¹ÀÌ ÈѼյǾúÀÌ·¸°Ô ÀûÇô ÀÖ½À´Ï´Ù. '¿ì¸®´Â ½Å¼ºÇÑ Áö¹èÀÚ°¡ µÇ¾ú´Ù.'
11492 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¶»ç°ü ¶ó¸®ÀÚµåÀÇ ¸»]<RETURN=1/></COLOR>°ú¿¬ ¿Ãµå¿¡½º¸¶¶ó´Â ¿Ö ¸ê¸ÁÇßÀ»±î¿ä?
11494 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¶»ç°ü ¶ó¸®ÀÚµåÀÇ ¸»]<RETURN=1/></COLOR>Á¦´Ü¿¡´Â ÀÌ·± ¹®±¸°¡ ÀûÇô Àֳ׿ä. ¸¹ÀÌ ÈѼյǾúÁö¸¸ ÀÐÀ» ¼ö ÀÖ´Â ºÎºÐ¿¡´Â ÀÌ·¸°Ô ÀûÇô ÀÖ½À´Ï´Ù.'µÎ°³·Î ³ª´©¾îÁø ¼¼»óÀ» Çϳª·Î ÇÕÄ¡´Â Èû..±×°ÍÀº À§´ëÇÑ ÁÖ¹®'
11496 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÇÐÀÚ ¸¶Æ¼¾Æ½ºÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ±×·¯³ª ºÐ¸íÈ÷ ¸»ÇÏÁö¸¸..³ª¿¡°Ô º¸»óÀ» ±â´ëÇÏÁø ¸»¾ÆÁÖ¼¼¿ä
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11504 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø ¾Ë·¹Çѵå¶óÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ´ç½ÅÀÌ °¡Á®¿Â Á¤º¸¸¦ Àß ºÐ¼®ÇØ º¸°Ú½À´Ï´Ù.
11506 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø ÇϽÉÀÇ ¸»]<RETURN=1/></COLOR>¿Ãµå¿¡½º¸¶¶ó¸¦ ŻȯÇϱâ À§ÇØ ¿øÁ¤±ºÀÌ ±â´Ù¸®°í ÀÖ½À´Ï´Ù. ´ç½ÅÀº Áغñ°¡ µÇ¾ú³ª¿ä?
11508 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÀÛÀüÀå±³ ¾Æ¸£¸¸ÀÇ ¸»]<RETURN=1/></COLOR>ÀûµéÀº ¸ðµÎ ¹°·¯°¬½À´Ï´Ù. ÀÌÁ¦ ¿Ãµå¿¡½º¸¶¶ó´Â ¿ì¸®ÀÇ °Í ÀÔ´Ï´Ù.
11510 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ±â·Ï°ü Ŭ·ÎÅäÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÇÏÁö¸¸ À̱״ϽºÀÇ ±º´ë¸¦ »ó´ëÇϱ⿡´Â ´ç½ÅÀÇ ÈûÀÌ ¾ÆÁ÷ ºÎÁ·ÇØ º¸ÀÔ´Ï´Ù. ÈûÀ» Ű¿ìµµ·Ï ÇϽʽÿÀ.
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11514 <COLOR=FFE36C0A>[¿Ï·á³»¿ë °¨µ¶°ü Çöóºñ¿ì½ºÀÇ ¸»]<RETURN=1/></COLOR>¾î¼­¿À½Ã¿À! ¸¶À» Àç°ÇÀ» À§ÇØ ÆÄ°ßµÈ °¨µ¶°üÀÌ ¹Ù·Î ³ª¿ä! ¸¶À»ÀÌ Àç°ÇµÇ¸é ¿ÀÅ©¶óÀÇ »ç¶÷µéÀ» À̰÷À¸·Î ÀÌÁÖ ½Ãų °Í ÀÔ´Ï´Ù.
11516 <COLOR=FFE36C0A>[¿Ï·á³»¿ë °¨µ¶°ü Çöóºñ¿ì½ºÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ¸¶À»ÀÌ Àç°ÇµÇ¸é ¿ÀÅ©¶óÀÇ »ç¶÷µéÀ» À̰÷À¸·Î ÀÌÁÖ ½Ãų °Í ÀÔ´Ï´Ù. ¿Ö³Ä¸é ±×µéÀº ÀûÀº ÀÓ±ÝÀ¸·Îµµ ºÎ¸± ¼ö ÀÖ´Â ÈǸ¢ÇÑ¡¦¾Æ..¾Æ´Õ´Ï´Ù.
11518 <COLOR=FFE36C0A>[¿Ï·á³»¿ë °¨µ¶°ü Çöóºñ¿ì½ºÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ¸¶À»ÀÌ Àç°ÇµÇ¸é ¿ÀÅ©¶óÀÇ »ç¶÷µéÀ» À̰÷À¸·Î ÀÌÁÖ ½Ãų °Í ÀÔ´Ï´Ù. ¿Ö³Ä¸é ±×µéÀº ÀûÀº ÀÓ±ÝÀ¸·Îµµ ºÎ¸± ¼ö ÀÖ´Â ÈǸ¢ÇÑ¡¦¾Æ..¾Æ´Õ´Ï´Ù.
11520 <COLOR=FFE36C0A>[¿Ï·á³»¿ë °¨µ¶°ü Çöóºñ¿ì½ºÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ¸¶À»ÀÌ Àç°ÇµÇ¸é ¿ÀÅ©¶óÀÇ »ç¶÷µéÀ» À̰÷À¸·Î ÀÌÁÖ ½Ãų °Í ÀÔ´Ï´Ù. ¿Ö³Ä¸é ±×µéÀº ÀûÀº ÀÓ±ÝÀ¸·Îµµ ºÎ¸± ¼ö ÀÖ´Â ÈǸ¢ÇÑ¡¦¾Æ..¾Æ´Õ´Ï´Ù.
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11524 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø ¾Ë·¹Çѵå¶óÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÀûÀ» ¹°¸®ÃÄ¾ß ¿ì¸®ÀÇ Á¶»çµµ °è¼Ó ÇÒ ¼ö ÀÖ½À´Ï´Ù.
11526 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø ¾Ë·¹Çѵå¶óÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÀûÀ» ¹°¸®ÃÄ¾ß ¿ì¸®ÀÇ Á¶»çµµ °è¼Ó ÇÒ ¼ö ÀÖ½À´Ï´Ù.
11528 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Ž»ç´ë¿ø ¾Ë·¹Çѵå¶óÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÀûÀ» ¹°¸®ÃÄ¾ß ¿ì¸®ÀÇ Á¶»çµµ °è¼Ó ÇÒ ¼ö ÀÖ½À´Ï´Ù.
42191 Talk to <NPCNAME=28369/>.
42192 Talk to <NPCNAME=28370/>.
42193 Eliminate <NPCNAME=4414/>.
42194 Eliminate <NPCNAME=4416/>.
42195 Accept the quest and complete the follow-up quests, and collect <ITEMNAME=41595/>, <ITEMNAME=41596/>.
42196 Collect <ITEMNAME=41600/>.
42197 Collect <ITEMNAME=41600/>.
42198 Eliminate <NPCNAME=4421/>.
42199 Eliminate <NPCNAME=4425/>.
42200 Eliminate <NPCNAME=4423/>.
42201 Eliminate <NPCNAME=28372/>.
42202 Accept the quest and complete the follow-up quests.
42203 Accept the quest and eliminate the summoned monster <NPCNAME=28380/>.
42204 Talk to <NPCNAME=28374/>.
42205 Accept the quest and eliminate the summoned monster <<NPCNAME=28380/>.
42206 Talk to <NPCNAME=28375/>.
42207 Accept the quest and eliminate the summoned monster <NPCNAME=28380/>.
42208 Talk to <NPCNAME=28372/>.
42209 Eliminate normal monsters of level 157 or higher.
42210 Eliminate leader monsters of level 157 or higher.
42211 Eliminate elite monsters of level 160 or higher.
42212 Talk to <NPCNAME=28370/>.
42213 Talk to <NPCNAME=28376/>.
42214 Eliminate <NPCNAME=4359/> at [Mission] Capital Capture.
42215 Talk to <NPCNAME=28378/> at Esmara village
42216 Eliminate <NPCNAME=4359/> at [Mission] Capital Capture.
42217 Talk to <NPCNAME=28379/> at Esmara village
42218 Eliminate monsters at [Mission] Capital Capture, collect <ITEMNAME=41597/>.
42219 Eliminate elite monsters of level 160 or higher at [Mission] Capital Capture.
42220 Eliminate captain monsters of level 161 or higher at [Mission] Capital Capture.
42221 Eliminate monsters of Old Esmara, collect <ITEMNAME=41598/>.
42222 Eliminate normal monsters and leader monsters of level 157 or higher at Old Esmara
42223 Eliminate <NPCNAME=4412/>.
42224 Eliminate <NPCNAME=4428/>.
//¿ÀÈÄ 4:25 2014-02-25
8692 ¿ì¸®³ª¶óÀÇ 5´ë ±¹°æÀÏ Áß ÇϳªÀÎ »ïÀÏÀý¿¡ ´ëÇØ ´ç½ÅÀº ¾ó¸¶³ª ¾Ë°í °è½Ã³ª¿ä?<RETURN=1/><RETURN=1/>»ïÀÏÀýÀÌ ¾î¶² ³¯ÀÎÁö Àá½Ã µè°í °¡Áö ¾ÊÀ¸½Ã°Ú½À´Ï±î? µé¾îÁÖ½Å´Ù¸é ¿ì¸®³ª¶ó ¿ª»ç¸¦ ¼ÒÁßÈ÷ ÇÏ´Â ´ç½ÅÀÇ ¸¶À½À» ±â³äÇϰíÀÚ ÀÛÀº ¼±¹°À» µå¸®°Ú½À´Ï´Ù.
8693 »ïÀÏÀýÀº 1919³â 3¿ù 1ÀÏ [µ¶¸³¼±¾ð¼­]¸¦ ¹ßÇ¥Çϸç Àü±¹ÀûÀ¸·Î ÀϾ µ¶¸³ ½ÃÀ§¸¦ ±â³äÇÏ´Â ³¯ÀÔ´Ï´Ù. Çлý¿¡¼­ ÁÖºÎ, ±â»ýµé±îÁö ÇѸ¶À½À¸·Î ´ëÇÑ µ¶¸³ ¸¸¼¼¸¦ ºÎ¸£¸ç °Å¸®·Î ³ª¼¹´Ù°í ÇÕ´Ï´Ù.<RETURN=1/> <RETURN=1/>ÀÏÁ¦ÀÇ ¾Ð¹Ú¿¡ Ç×°Å, ¹ß»ýÇÑ ÀÌ ½ÃÀ§´Â ¿ì¸® ¹ÎÁ·ÀÇ µ¶¸³Àº ¹°·Ð Àü¼¼°è ¹ÎÁ·ÀÇ ÀÚÁÖ µ¶¸³À» ¼±¾ðÇÏ¸ç ÆòÈ­·Ó°Ô ÁøÇàµÇ¾î Àü ¼¼°èÀÇ À̸ñÀ» ÁýÁß½ÃÄ×ÁÒ. ÆòÈ­·Î¿î ½ÃÀ§¿´À½¿¡µµ ºÒ±¸Çϰí ÀÏÁ¦´Â À̸¦ ÀÜȤÇÏ°Ô Åº¾ÐÇÏ¿© ¸¹Àº »ç¶÷µéÀÌ °íÅë ¹Þ°í ¸ñ¼ûÀ» ÀÒ¾ú´Ù°í ÇÕ´Ï´Ù. <RETURN=1/><RETURN=1/>Àû¾îµµ »ïÀÏÀý ÇϷ縸ŭÀº ¼ø±¹¿µ·Éµé¿¡ ´ëÇÑ °¨»çÀÇ ¸¶À½À» ÀØÁö ¾Ê°í Áö³ÂÀ¸¸é ÁÁ°Ú½À´Ï´Ù. ±×·¯ÇÑ Àǹ̿¡¼­, ´ç½Å²² ±× ³¯À» ±â³äÇÏ´Â ¼±¹°À» µå¸®°Ú½À´Ï´Ù. .<RETURN=1/>.<RETURN=1/>³»ÀÏÀÌ µÇ¸é ´Ù½Ã Á¦ À̾߱⸦ µéÀ¸·¯ ¿Í ÁÖ¼¼¿ä. Àú´Â ´çºÐ°£ ¿©±â ÀÖÀ¸´Ï±î¿ä.<RETURN=1/>
8694 ³ª¶ó »ç¶û Àü´Þ¿ø NPC¿Í ´Ù½Ã ´ëÈ­Çϼ¼¿ä.
//¿ÀÈÄ 03:35 2013-04-23
11536 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÀüÀå °ü¸®ÀÎ ¼¼º£·ç½ºÀÇ ¸»]<RETURN=1/></COLOR><ITEMNAME=55602/>À» ¸ð¾Æ <ITEMNAME=55603/>À» ¸¸µé¾î µå¸³´Ï´Ù.<RETURN=1/><RETURN=1/>¿å¸ÁÀÇ ¹«´ý¿¡¼­ÀÇ ½Î¿ò¿¡ ¾î·Á¿òÀ» °Þ°í ÀÖ³ª¿ä? ´ç½ÅÀÌ ¾àÇØ¼­ ±×·± °Í ÀÔ´Ï´Ù. »¡¸® °­ÇØÁö¼¼¿ä. ÀÛÀº µµ¿òÀÌ¶óµµ µå¸®±â À§ÇØ <ITEMNAME=55602/>À» <ITEMNAME=55603/>À¸·Î ¹Ù²ã µå¸®°Ú½À´Ï´Ù. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=55602/>À» °¡Á®¿À¼¼¿ä.
11537 Bring <ITEMNAME=55602/>.
11538 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÀüÀå °ü¸®ÀÎ ¼¼º£·ç½ºÀÇ ¸»]<RETURN=1/></COLOR>¼ö°í Çß½À´Ï´Ù. ¿ÀÁ÷ ½Â¸®¸¸ÀÌ Á¤ÀǸ¦ Áöų ¼ö ÀÖ½À´Ï´Ù.
//¿ÀÈÄ 6:26 2014-05-08
11541 <COLOR=FFE36C0A>[¿Ï·á³»¿ë- Á¤Âûº´ ÇØ¸®ÀÇ ¸»]<RETURN=1/></COLOR>ÁÁ½À´Ï´Ù ´ëÈ­¸¦ °è¼ÓÇØ º¼±î¿ä?<RETURN=1/>¹ß°ßµÈ Åë·Î´Â Ư¼öÇÑ ¿¡³ÊÁö¸·À¸·Î ¸·ÇôÀÖ¾ú½À´Ï´Ù. ÇÏÁö¸¸ ÀâÇô¿Â Çï·Ð º´»çµéÀ» ¼ÒÁöǰÀ» µÚÁ®º¸´Ï ƯÀÌÇÑ µ¹ÀÌ ¹ß°ßµÇ¾î ½É¹®ÇØ º» °á°ú <ITEMNAME=6077/>¶ó´Â ¹°°ÇÀ¸·Î, ¿¡³ÊÁö¸·À» Åë°úÇÒ ¼ö ÀÖµµ·Ï ÇØ ÁÖ´Â ¿­¼è¿´½À´Ï´Ù. ¿©±â Çï·Ð º´»çµéÀÌ °¡Áö°í ÀÖ´ø <ITEMNAME=6077/>¸¦ µå¸± Å×´Ï ¼ö»öÀ» ºÎŹ µå¸³´Ï´Ù.`
42227 Bring <ITEMNAME=55602/>.
//¿ÀÈÄ 6:28 2014-05-08
11539 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¿ë±â»ç ·¹º¥ÀÇ ¸»]<RETURN=1/></COLOR>½²! °Å±â ´ç½Å Á¶±Ý¸¸ Á¶¿ëÈ÷!<RETURN=1/>¾ó¸¶ Àü ´ÊÀº ¹ã¿¡ ´ëÀÎÀÇ ¾È½Äó ÁöÇÏ ±¸¼®Áø °÷¿¡¼­ Çï·Ð º´»ç ¸îÀ» »ç·ÎÀâ¾Ò½À´Ï´Ù. ±× ÁÖº¯À» ¼ö»öÇÑ Ã´ÈÄÀÇ º¸°í¿¡ µû¸£¸é ¼ö»óÇÑ Åë·Î¸¦ ¹ß°ßÇß´Ù°í ÇÏ´õ±º¿ä. ±× °÷À» ¼ö»öÇØ¾ß Çϴµ¥ °ü½ÉÀÌ ÀÖÀ¸½Ã¸é À̾߱⸦ °è¼Ó ÇϽÃÁö¿ä.<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>ÄÚ¸£ÅäÅ©¿¡ ÀÖ´Â <NPCNAME=28110/>/*¿ë±â»ç ·¹º¥*/°ú ´ëÈ­¸¦ °è¼ÓÇϼ¼¿ä
11540 Talk to <NPCNAME=28110/>/*Drake Knight Reben*/in the kortoq.
11541 <COLOR=FFE36C0A>[¿Ï·á³»¿ë- ¿ë±â»ç ·¹º¥ÀÇ ¸»]<RETURN=1/></COLOR>ÁÁ½À´Ï´Ù ´ëÈ­¸¦ °è¼ÓÇØ º¼±î¿ä?<RETURN=1/>¹ß°ßµÈ Åë·Î´Â Ư¼öÇÑ ¿¡³ÊÁö¸·À¸·Î ¸·ÇôÀÖ¾ú½À´Ï´Ù. ÇÏÁö¸¸ ÀâÇô¿Â Çï·Ð º´»çµéÀ» ¼ÒÁöǰÀ» µÚÁ®º¸´Ï ƯÀÌÇÑ µ¹ÀÌ ¹ß°ßµÇ¾î ½É¹®ÇØ º» °á°ú <ITEMNAME=6077/>À̶ó´Â ¹°°ÇÀ¸·Î, ¿¡³ÊÁö¸·°Ç³ÊÆíÀ¸·Î À̵¿ÇÒ ¼ö ÀÖµµ·Ï ÇØÁÖ´Â °£ÀÌ À̵¿ ¸¶¹ý¼® À̾ú½À´Ï´Ù. ¿©±â Çï·Ð º´»çµéÀÌ °¡Áö°í ÀÖ´ø <ITEMNAME=6077/>À» µå¸± Å×´Ï ¼ö»öÀ» ºÎŹ µå¸³´Ï´Ù.`
11542 Talk to Drake Knight Reben in the kortoq.
//¿ÀÈÄ 2:05 2014-07-01
6370 Push Shitf+F11 and enter the Chaos Zone, Obtain [Bloodstained Token].
6371 ¡¦³Ê¿¡°Ô¼± ¿ØÁö ³ª¿Í °°Àº ³¿»õ°¡ ³ª´Â±º.<RETURN=1/>Ȥ½Ã ³Êµµ ¸ÛûÇÑ ¸ó½ºÅÍ µûÀ§³ª ¶§·ÁÀâ´Â°Íº¸´Ü »ç¶÷°úÀÇ ÀüÅõ¸¦ ÁÁ¾ÆÇϴ ŸÀÔÀÌÁö ¾Ê³ª?<RETURN=1/>´©°¡ ÁøÁ¤ÇÑ °­ÀÚÀÎÁö °Ü·ç¾îº¸´Â ÀÏÀ» ¸»À̾ß.<RETURN=1/><RETURN=1/>¸¸ÀÏ ±×·¸´Ù¸é <ITEMNAME=6890/>À» ±¸ÇØ¿Í º¸µµ·Ï ÇØ.<RETURN=1/>ÇÑ °³¶óµµ ±¸Çϴµ¥ ¼º°øÇÑ´Ù¸é ¿ì¸® <COLOR=FFE36C0A>[Åõ»çÀÇ ¾Ï°Å·¡»ó]</COLOR>ÀÇ °í°´À¸·Î ÀÎÁ¤ÇØÁÖÁö.<RETURN=1/>ÈçÈ÷ ±¸ÇÒ ¼ö ¾ø´Â Áø±ÍÇÑ ¹°°Çµµ °¡Áö°í ÀÖÀ¸´Ï ³Ê¿¡°Ôµµ ³ª»Û À̾߱â´Â ¾Æ´Ò²¨¾ß.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Tip]<RETURN=1/></COLOR><ITEMNAME=6890/>Àº Ä«¿À½ºÁ¸ ÄÁÅÙÃ÷¿¡ Âü¿©ÇÏ¿© ¾òÀ» ¼ö ÀÖ½À´Ï´Ù.
6372 È£¿À, ¹ú½á <ITEMNAME=6890/>À» ±¸Çؿ°ǰ¡. <RETURN=1/>..¿ª½Ã ³ªÀÇ »ç¶÷ º¸´Â ´«Àº Ʋ¸®Áö ¾ÊÀº °Í °°±º. <RETURN=1/><RETURN=1/>ÁÁ¾Æ, ÀÌ°Ç ¿ì¸®ÀÇ °í°´ÀÌ µÈ ±â³äÀ¸·Î ÁÖ´Â ¼±¹°ÀÌ´Ù. <RETURN=1/>¾ÕÀ¸·Î ¾ðÁ¦¶óµµ <ITEMNAME=6890/>À» ±¸ÇÏ¸é ¿ì¸®µéÀ» ã¾Æ¿Àµµ·Ï ÇØ. <RETURN=1/>¿Ø¸¸ÇÑ ¸¶À»¿¡´Â ¸Ó¹°°í ÀÖÀ¸´Ï ±×¸® ã±â ¾î·ÆÁø ¾ÊÀ»°Å¾ß. <RETURN=1/><RETURN=1/>..¾ÕÀ¸·Î ÀÚÁÖ º¼ ¼ö ÀÖ¾úÀ¸¸é ÁÁ°Ú±º.
42227 Bring <ITEMNAME=6890/>
//¿ÀÈÄ 5:03 2014-07-11
11543 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë À̺¥Æ® ¸¶À̽ºÅ¸ÀÇ ¸»]<RETURN=1/></COLOR>Ç×»ó À̺¥Æ®¿¡ Âü°¡ÇØÁ༭ °í¸¿±º<RETURN=1/><ITEMNAME=6915/>¸¦ 3°³ ¸ðÀ¸¸é<ITEMNAME=6916/>°ú ±³È¯ÇØ ÁÖÁö.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>À̺¥Æ® ¸¶À̽ºÅ¸¿¡°Ô <ITEMNAME=6915/>¸¦ 3°³¸¦ ¸ð¾Æ¼­ Àü´ÞÇϼ¼¿ä.
11544 <ITEMNAME=6915/>¿­½ÉÈ÷ ¸ðÀ¸°í ÀÖ³ª?
11545 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë À̺¥Æ® ¸¶À̽ºÅ¸ÀÇ ¸»]<RETURN=1/></COLOR>°í»ý ¸¹¾Ò³×!! ¾ÕÀ¸·Îµµ ¸¹Àº Âü¿© ºÎŹÇϳ×..
11546 À̺¥Æ® ¸¶À̽ºÅ¸¿¡°Ô <ITEMNAME=6915/>¸¦ 3°³¸¦ ¸ð¾Æ¼­ Àü´ÞÇϼ¼¿ä.
11547 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë À̺¥Æ® ¸¶À̽ºÅ¸ÀÇ ¸»]<RETURN=1/></COLOR>Ç×»ó À̺¥Æ®¿¡ Âü°¡ÇØÁ༭ °í¸¿±º<RETURN=1/><ITEMNAME=6915/>¸¦ 10°³ ¸ðÀ¸¸é<ITEMNAME=6917/>°ú ±³È¯ÇØ ÁÖÁö.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>À̺¥Æ® ¸¶À̽ºÅ¸¿¡°Ô <ITEMNAME=6915/>¸¦ 10°³¸¦ ¸ð¾Æ¼­ Àü´ÞÇϼ¼¿ä.
11548 <ITEMNAME=6915/>¿­½ÉÈ÷ ¸ðÀ¸°í ÀÖ³ª?
11549 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë À̺¥Æ® ¸¶À̽ºÅ¸ÀÇ ¸»]<RETURN=1/></COLOR>°í»ý ¸¹¾Ò³×!! ¾ÕÀ¸·Îµµ ¸¹Àº Âü¿© ºÎŹÇϳ×..
11550 À̺¥Æ® ¸¶À̽ºÅ¸¿¡°Ô <ITEMNAME=6915/>¸¦ 10°³¸¦ ¸ð¾Æ¼­ Àü´ÞÇϼ¼¿ä.
11551 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë À̺¥Æ® ¸¶À̽ºÅ¸ÀÇ ¸»]<RETURN=1/></COLOR>Ç×»ó À̺¥Æ®¿¡ Âü°¡ÇØÁ༭ °í¸¿±º<RETURN=1/><ITEMNAME=6915/>¸¦ 20°³ ¸ðÀ¸¸é<ITEMNAME=6918/>°ú ±³È¯ÇØ ÁÖÁö.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>À̺¥Æ® ¸¶À̽ºÅ¸¿¡°Ô <ITEMNAME=6915/>¸¦ 20°³¸¦ ¸ð¾Æ¼­ Àü´ÞÇϼ¼¿ä.
11552 <ITEMNAME=6915/>¿­½ÉÈ÷ ¸ðÀ¸°í ÀÖ³ª?
11553 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë À̺¥Æ® ¸¶À̽ºÅ¸ÀÇ ¸»]<RETURN=1/></COLOR>°í»ý ¸¹¾Ò³×!! ¾ÕÀ¸·Îµµ ¸¹Àº Âü¿© ºÎŹÇϳ×..
11554 À̺¥Æ® ¸¶À̽ºÅ¸¿¡°Ô <ITEMNAME=6915/>¸¦ 20°³¸¦ ¸ð¾Æ¼­ Àü´ÞÇϼ¼¿ä.
//¿ÀÈÄ 12:37 2014-07-14 (ÅäÅ« ÀÏÀÏ Äù½ºÆ®)
6373 ´ç´çÇÑ ÇØ¹æ±ºÀÇ ÀÏ¿øÀ̶ó¸é ÀڱⰡ ¸ÔÀ» ¹°¾à Á¤µµ´Â ½º½º·Î ¸¸µé¾î¾ß ÇÑ´Ù°í »ý°¢ÇÏÁö ¾Ê³ª?<RETURN=1/>»ý°¢º¸´Ù ¾î·ÆÁö ¾Ê³×. ³» ¹æ¹ýÀ» °¡¸£ÃÄÁÙÅ×´Ï Àß µû¶óÇØº¸¶ó°í. <RETURN=1/><RETURN=1/> ¹°¾àÀ» ¸¸µé±â À§Çؼ­´Â Àç·á°¡ ÀÖ¾î¾ß ÇϰÚÁö? ¸ÕÀú <ITEMNAME=6857/>°ú <ITEMNAME=6861/>À» 1°³¾¿ ±¸ÇØ ¿À°Ô.<RETURN=1/><RETURN=1/> Çʵ忡 ÀÖ´Â ¸ó½ºÅÍ ¸ðµÎ¿¡°Ô¼­ ±¸ÇÒ ¼ö ÀÖÀ¸´Ï ¿©À¯·Ó°Ô »ç³ÉÀÌ¶óµµ ÇÏ´Ù º¸¸é ¸ÓÁö ¾Ê¾Æ ±¸ÇÏ°Ô µÉ°É¼¼.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Tip]<RETURN=1/></COLOR><ITEMNAME=6857/>°ú <ITEMNAME=6861/>Àº Çʵ忡¼­¸¸ µå·ÓµË´Ï´Ù. <RETURN=1/>¹èƲÁ¸¿¡¼­´Â ±¸ÇÒ ¼ö ¾øÀ¸´Ï ÁÖÀÇÇØÁÖ¼¼¿ä.
6374 Bring 1 <ITEMNAME=6857/> and 1 <ITEMNAME=6861/>.
6375 Àç·á¸¦ °¡Áö°í ¿Ô³ªº¸±º. ÁÁ¾Æ, ±×·³ ¹°¾àÀ» ¸¸µé Áغñ¸¦ ½ÃÀÛÇØº¼±î?
6376 Àç·á¸¦ ±¸ÇØ¿À´À¶ó ¼ö°íÇß³×.<RETURN=1/>¹¹? ÀÌÁ¦ ±×·³ ¹°¾àÀ» ¸¸µé ¼ö Àֳİí? <RETURN=1/>±×·²¸®°¡ ÀÖ³ª. ¹öÇÁ ¹°¾àÀ» Á¦Á¶Çϱâ À§Çؼ­´Â <RETURN=1/><COLOR=FFFF00D7>¿µÈ¥¼®</COLOR>À̶ó´Â ¾ÆÀÌÅÛ°ú <COLOR=FFFF00D7>¸¶·ÂÀÇ Àç·á</COLOR>°¡ ´õ ÇÊ¿äÇÏ´Ù³×.<RETURN=1/><RETURN=1/><COLOR=FFFF00D7>¿µÈ¥¼®</COLOR>Àº ¾àº´À̳ª ¿ø¾×°ú ¸¶Âù°¡Áö·Î ¸ó½ºÅ͵鿡°Ô¼­ ¾òÀ» ¼ö ÀÖÁö¸¸ ¾àº´À̳ª ¿ø¾×º¸´Ù´Â ±¸ÇϱⰡ ÈûÀÌ µé°É¼¼.<RETURN=1/><RETURN=1/><COLOR=FFFF00D7>¸¶·ÂÀÇ Àç·á</COLOR>´Â ¸ó½ºÅÍ¿¡°Ô¼­ ¾òÀ» ¼ö ¾ø³×. ¹°·Ð ·°Å° ¸ó½ºÅÍ¶ó´ø°¡ º¸½º ¸ó½ºÅÍ¿Í °°Àº Ư¼öÇÑ ¸ó½ºÅ͵éÀÌ ÁÖ´Â ¿¹¿ÜÀûÀÎ °æ¿ì¸¦ Á¦¿ÜÇÏ°ï ¸»À̾ß.<RETURN=1/>º¸ÅëÀº ¹«±â³ª ¹æ¾î±¸¸¦ °áÁ¤È­Çؼ­ ÀÔ¼öÇϴµ¥, ÀÌ·²°Ô ¾Æ´Ï¶ó Á÷Á¢ ÇØº¸´Â °ÍÀº ¾î¶²°¡?<RETURN=1/><RETURN=1/> ¹«±â³ª ¹æ¾î±¸¸¦ °áÁ¤È­ÇÏ¿© <ITEMNAME=6870/> 1°³¸¦ °¡Á®¿À°Ô. °áÁ¤È­´Â ½ºÅ³Ã¢(K) ¾×¼Ç/°¨Á¤ ÅÇÀÇ [°áÁ¤È­] ¹öưÀ» ÀÌ¿ëÇÏ¿© °£´ÜÇÏ°Ô ÇÒ ¼ö ÀÖ´Ù³×.
6377 Bring <ITEMNAME=6870/> after crystallize weapon or armor.
6378 ¹ú½á ±¸Çؿ°ǰ¡? ¾Æ¹«·¡µµ ¾à ¸¸µå´Âµ¥ Àç´ÉÀÌ ÀÖ´Â°Í °°Àºµ¥. ÀÌ ±âȸ¿¡ Á¦ÀÛ»çÀÎÀ¸·Î ÀüÁ÷ÇØº¸´Â °ÍÀº ¾î¶°ÇѰ¡? <RETURN=1/> ÇÏÇÏ, ³ó´ãÀϼ¼.
6379 À̹ø¿¡µµ Àß ±¸ÇØ¿ÍÁÖ¾ú±º. <RETURN=1/> ¼ö°íÇß³×. ÀÌÁ¦ ¹°¾àÀ» ¸¸µé¾îº¼±î? <RETURN=1/>¾ÆÁ÷ Àç·á°¡ Çϳª ´õ ÇÊ¿äÇϱä ÇÏÁö¸¸ °í»ýÇÑ ÀÚ³×ÀÇ ¾ó±¼À» ºÁ¼­ À̹ø Àç·á´Â ³»°¡ ³»¾îÁÖÁö. <RETURN=1/><RETURN=1/>ÀÌ <ITEMNAME=6865/>À» ÁÙÅ×´Ï Áö±Ý±îÁö ¸ðÀº Àç·á¸¦ °¡Áö°í Çѹø <ITEMNAME=9590/>¸¦ ¸¸µé¾îº¸°Ô. <RETURN=1/><RETURN=1/>´Ù ¸¸µé¸é ³»°Ô °¡Á®¿À°Ô³ª. ÀÚ³×ÀÇ Ã¹ ¹°¾à Á¦Á¶¸¦ ±â³äÇÏ¿© ÀÛÀº ¼±¹°À» ÁÖÁö.
6380 Craft <ITEMNAME=9590/> and come back.
6381 ¼ö°íÇß³×. ÀÌÁ¦ ¹°¾à Á¦Á¶ÀÇ ±âÃÊ´Â ÃæºÐÈ÷ ¾Ë°ÚÁö? <RETURN=1/>³ª ¿Ü¿¡µµ °¢ÁöÀÇ Á¦ÀÛ »óÀεéÀÌ Á¦Á¶¸¦ µµ¿ÍÁÙÅ×´Ï, Á¾Á¾ ¹°¾àÀ» ¸¸µé¾î¼­ ¸Ô¾îº¸°Ô³ª.<RETURN=1/> <RETURN=1/>ÀÌ°Ç °í»ýÇÑ Àڳ׿¡°Ô ÁÖ´Â ¼±¹°Àϼ¼. ¾ÕÀ¸·Î ÀÚÁÖ º¸¾ÒÀ¸¸é ÁÁ°Ú±º.<RETURN=1/>
6382 ´ç½ÅÀº <COLOR=FFFF00D7>¹öÇÁ ¹°¾à Á¦Á¶</COLOR>¿¡ ´ëÇØ¼­ ¾Ë°í °è½Ê´Ï±î?<RETURN=1/><RETURN=1/><MAPNAME=10002/>ÀÇ Á¦ÀÛ »óÀÎ <NPCNAME=62193/>À» ã¾Æ°¡¼¼¿ä. ±×°¡ ´ç½Å¿¡°Ô ÀüÇÒ ¸»ÀÌ ÀÖ´Ù°í ÇÕ´Ï´Ù.
6383 Go on a visit <MAPNAME=10002/>'s Crafting Merchant <NPCNAME=62193/>.
6384 ¿À, ¿Ô´Â°¡ <heroname/>.<RETURN=1/>¸Ö¸®¼­ ã¾Æ¿À´À¶ó ¼ö°í ¸¹¾Ò³×.<RETURN=1/><RETURN=1/>³» Àڳ׿¡°Ô ¾Ë·ÁÁÖ°í ½ÍÀº°Ô ÀÖ¾î ÀÌ·¸°Ô ºÒ·¶´Ù³×<RETURN=1/>
6385 ÁøÁ¤ÇÑ ÇØ¹æ±ºÀÇ ÀÏ¿øÀ̶ó¸é ´Ü·ÃÀ» °ÔÀ»¸®Çؼ­´Â ¾ÈµË´Ï´Ù.<RETURN=1/>Àú¸¦ ã¾Æ¿À½Ã¸é ¸ÅÀÏ µµÀü °úÁ¦¸¦ µå¸®°Ú½À´Ï´Ù.<RETURN=1/>¾à¼ÒÇϰԳª¸¶ º¸»óµµ ÁغñµÇ¾î ÀÖÀ¸´Ï ÈǸ¢È÷ ¼öÇàÇØ³»½Ã±â ¹Ù¶ø´Ï´Ù.
6386 Eliminate the following monsters at the [Forest of Beasts].
6387 Eliminate the following monsters at the [Etherain Sewer].
6388 Eliminate the following monsters at the [Frozen Palace].
6389 Eliminate the following monsters at the [Valley of the Dragonkin].
6390 Eliminate the following monsters at the [Aiort Graveyard].
6391 Eliminate the following monsters at the [Helron's Castle].
6392 Eliminate the following monsters at the [Trial of Earth].
6393 Eliminate the following monsters at the [Trial of Water].
6394 Eliminate the following monsters at the [Trial of Fire].
6395 Hunt Lucky monster, Collect <ITEMNAME=6957/>.<RETURN=1/>Open Monster Picture book(Shift+M), look at the "Special area" item of each area, you can easily find out what to hunt some Lucky monster.
6396 Collect the following item at the Corrupted Temple.
6397 ÈǸ¢ÇÕ´Ï´Ù. <RETURN=1/>À̰ÍÀº Á¦°¡ ÁغñÇÑ ¼±¹°ÀÔ´Ï´Ù.<RETURN=1/>¾ÕÀ¸·Î ´õ¿í ´õ Á¤ÁøÇØÁÖ¼¼¿ä.
6398 ¸ó½ºÅÍ µµ°¨¿¡ ´ëÇØ¼­ ¾Ë°í °è½Ã³ª¿ä?<RETURN=1/>¸ó½ºÅÍ µµ°¨À» º¸¸é ¸ó½ºÅÍÀÇ °¢Á¾ Á¤º¸´Â ¹°·Ð, ¾î¶² ¾ÆÀÌÅÛÀ» ¾î¶² ¸ó½ºÅÍ¿¡°Ô¼­ ¾òÀ» ¼ö ÀÖ´ÂÁöµµ ¾Ë ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/>ÀÌ·²°Ô ¾Æ´Ï¶ó Á÷Á¢ »ç¿ëÇØº¸ÁÒ. <RETURN=1/><COLOR=FFFF00D7>¿ì ÇÏ´Ü ¾ÆÀÌÄÜ</COLOR>À» Ŭ¸¯ÇÏ¿© ¸ó½ºÅÍ µµ°¨À» ºÒ·¯¿Ã ¼ö ÀÖ½À´Ï´Ù. ¸ó½ºÅÍ µµ°¨¿¡¼­ <ITEMNAME=6920/>À» µå¶øÇÏ´Â ¸ó½ºÅ͸¦ ã¾Æ º¸¼¼¿ä. <RETURN=1/>¾Æ¸¶µµ ¾ß¼öÀÇ ½£ ¾îµò°¡¿¡ ÀÖÀ»°Ì´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Tip]<RETURN=1/></COLOR>¾ÆÀÌÅÛ °Ë»öÀ» ÀÌ¿ëÇÏ¸é ´õ ºü¸£°Ô ãÀ» ¼ö ÀÖ½À´Ï´Ù.
6399 ¾ÆÁ÷µµ <ITEMNAME=6920/>Àº ±¸ÇÏÁö ¸øÇÏ¿´½À´Ï±î? »¡¸® ÀÐ°í ½Í¡¦ ¾Æ,¾Æ´Ï, ¾Æ´Õ´Ï´Ù.
6400 µåµð¾î <ITEMNAME=6920/>À» ±¸ÇØ¿À¼Ì±º¿ä!<RETURN=1/>ÀÚ, ÀÌÁ¦ ¾Æ¼ÌÁö¿ä? ¸ó½ºÅÍ µµ°¨À» »ç¿ëÇϸé ÀÌ·¸°Ô Èñ±ÍÇÑ ¾ÆÀÌÅÛµµ ½±°Ô ã¾Æ³¾ ¼ö ÀÖ´ä´Ï´Ù.<RETURN=1/><RETURN=1/>¾ÕÀ¸·Î ÁÁÁ¾ ¸ó½ºÅÍ µµ°¨À» »ç¿ëÇϽñ⠹ٶø´Ï´Ù. <RETURN=1/>±×·³ Àú´Â Àá½Ã ½Ç·ÊÇϰڽÀ´Ï´Ù. ÇÑ µÎ½Ã°£ Á¤µµ ÇÒÀÏÀÌ À־¿ä.<RETURN=1/>Èì,Èì.
6401 Collect 1 <ITEMNAME=6920/>.
6402 Hunt Field boss monster, Collect <ITEMNAME=6958/>. <RETURN=1/>Open Monster Picture book(Shift+M), look at the "Special area" item of each area, you can easily find out what to hunt some Field boss monster.
//¿ÀÈÄ 12:37 2014-07-14
11555 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÀÛÀüÀå±³ ¾ÆÁÀÇ ¸»]<RETURN=1/></COLOR>ÇϴñæÀǾð´ö ÀÛÀü³»¿ë¿¡ ´ëÇØ °£´ÜÈ÷ ºê¸®ÇÎÇϰڽÀ´Ï´Ù. <RETURN=1/><RETURN=1/>ÇöÀç Ä«¸£³ªÅõ½º±º ôÈĺ´ÀÇ µ¿¼±À» ÆÄ¾ÇÇÏ¿´½À´Ï´Ù. ÇϴñæÀÇ ¾ð´ö ÃÊ¿ø¿¡¼­´Â ÇöÀç ÀûµéÀÇ ¿¡Å׸£ÃßÃâÀåÄ¡°¡ °¡µ¿ ÁßÀ̸ç, ¾óÀ½È£¼ö ºÏµ¿ÂÊ¿¡¼­´Â Ãß¶ôÇÑ ´ëÇü ºñ°øÁ¤À» ¼ö¸®ÁßÀ̶ó°í ÇÕ´Ï´Ù. ¿¡Å׸£ÃßÃâÀåÄ¡¸¦ ¹«·ÂÈ­ÇÏ°í ºñ°øÁ¤À» ¼ö¸®ÇÏÁö ¸øÇÏ°Ô ÀúÁöÇØ¾ß ÇÕ´Ï´Ù. ±×µéÀ» ÁöÈÖÇÏ´Â ÇÔÀå ¡®Ã´ ¾ÞÄ¿¡¯¸¦ óġÇϸé ÁöÈÖü°è¸¦ ¹«·ÂÈ­ ½Ãų ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç Ãß¶ôÇÑ ÀÚÁ¸½É¿¡¼­<NPCNAME=60075/>À» Á¦°ÅÇϼ¼¿ä.
11556 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Àå±³ ·Î·»Á¶ÀÇ ¸»]<RETURN=1/></COLOR>ÀûµéÀÇ °èȹÀº ½ÇÆÐÇÏ¿´½À´Ï´Ù. ´Ù½Ã Çѹø ¿ì¸®ÀÇ ½Â¸®ÀÔ´Ï´Ù! ÇϴñæÀÇ ¾ð´öÀÇ ¿ÏÀüÇÑ Å»È¯À» À§ÇØ Èû½áÁֽʽÿÀ!
11557 Eliminate <NPCNAME=60075/> at [Mission] Crash Pride
11558 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÀÛÀüÀå±³ ¾ÆÁÀÇ ¸»]<RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´öÀ¸·Î ÅëÇÏ´Â ¹®ÀÌ °³¹æµÇ¾ú½À´Ï´Ù. ºñ·Ï ¿ÂÀüÇÑ ¸ð½ÀÀ¸·Î ÁöÄѳ¾ ¼ö´Â ¾ø¾úÁö¸¸ ÀüÀï¿¡´Â ¾ðÁ¦³ª Èñ»ýÀÌ µû¸£´Â ¹ý À̴ϱî¿ä.. »óó´Â ½Ã°£ÀÌ Ä¡À¯ÇØ ÁÙ °ÍÀÔ´Ï´Ù. À̱״Ͻº¸¦ Ãß°ÝÇϱâ À§ÇÑ º»°ÝÀûÀÎ ¹ßÆÇÀ» ¸¶·ÃÇßÀ¸´Ï ±×°ÍÀ¸·Î À§¾ÈÀ» »ï¾Æ¾ß°ÚÁö¿ä. ÇϴñæÀÇ ¾ð´öÀ¸·Î ÇâÇϽʽÿÀ. .<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28387/>¿Í ´ëÈ­Çϼ¼¿ä.
11559 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÁöÈÖ°ü ·Ò¹ÙµåÀÇ ¸»]<RETURN=1/></COLOR>±â´Ù¸®°í ÀÖ¾ú½À´Ï´Ù. ÇϴñæÀÇ ¾ð´ö¿¡°Ô ÀûÀÇ °èȹÀ» ºÐ¼âÇÏ¿´Áö¸¸, °÷°÷¿¡ ³²¾ÆÀÖ´Â Ä«¸£³ªÅõ½º ÁֵбºÀÌ ¿øÁ¤´ëÀÇ Áø±ºÀ» ¹æÇØÇϰí ÀÖ½À´Ï´Ù.
11560 Talk to <NPCNAME=28387/>.
11561 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÁöÈÖ°ü ·Ò¹ÙµåÀÇ ¸»] <RETURN=1/></COLOR>À̱״ϽºÀÇ ±º´ë°¡ ÃÊ¿øÀ» º´µé°Ô Çß½À´Ï´Ù. ÅäÂø»ý¹°µéÀº ²ûÂïÇÑ µ¹¿¬º¯À̵鿡 ÀÇÇØ °íÅë¹Þ°í ÀÖ½À´Ï´Ù. ÃÊ¿ø »ýŰè ȸº¹À» À§ÇØ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60034/> 8¸¶¸® <NPCNAME=60035/>5¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
11562 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÁöÈÖ°ü ·Ò¹ÙµåÀÇ ¸»]<RETURN=1/></COLOR>²ûÂïÇÑ »ý¹°À» ¼ÒÅÁÇϼ̱º¿ä. ¼ö°íÇϼ̽À´Ï´Ù. ÇÏÁö¸¸ Á»´õ µµ¿òÀÌ ÇÊ¿äÇÕ´Ï´Ù.
11563 Eliminate 8 <NPCNAME=60034/>, 5 <NPCNAME=60035/>.
11564 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÁöÈÖ°ü ·Ò¹ÙµåÀÇ ¸»] <RETURN=1/></COLOR>°Å´ëÇÑ ¸»½é²ÛÀÌ ÃÊ¿øÀ» ¾û¸ÁÀ¸·Î ¸¸µé°í ÀÖ´Ù´Â Á¤º¸°¡ µé¾î¿Ô½À´Ï´Ù. ±×°ÍµéÀ» ¸ô¾Æ³»¼­ ÃÊ¿ø»ýŰ¡ ÆÄ±«µÇ´Â °ÍÀ» ¸·¾ÆÁֽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60077/>6¸¶¸® <NPCNAME=60078/>3¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
11565 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÁöÈÖ°ü ·Ò¹ÙµåÀÇ ¸»]<RETURN=1/></COLOR>ÈǸ¢ÇÕ´Ï´Ù. ÀÌÁ¦ ÇϴñæÀÇ ¾ð´öÀÇ »ý¹°µéµµ Æ÷¾ÇÇÑ µ¹¿¬º¯À̵éÀÇ À§Çù¿¡¼­ ¹þ¾î³¯ ¼ö ÀÖÀ» °Ì´Ï´Ù.
11566 Eliminate 6 <NPCNAME=60077/>, 3 <NPCNAME=60078/>.
11567 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÁöÈÖ°ü ·Ò¹ÙµåÀÇ ¸»] <RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´ö¿¡¼­´Â Ä«¸£³ªÅõ½º±ºÀÇ ¹«ºÐº°ÇÑ ¿¡Å׸£Ã¤Ãë°¡ ÀÌ·ç¾îÁ³½À´Ï´Ù. ¿øÁ¤´ë´Â ±×µéÀÌ ¹«¾ùÀ» ¼Õ¿¡ ³ÖÀ¸·Á°í ÇÏ´ÂÁö ¾Ë¾Æ¾ß ÇÒ Çʿ䰡 ÀÖ½À´Ï´Ù. Á¶»çÀÓ¹«¿¡ µ¿ÂüÇØ ÁֽʽÿÀ.<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28388/>¿Í ´ëÈ­Çϼ¼¿ä
11568 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¶»ç°ü Ä«¶ó³ëÀÇ ¸»]<RETURN=1/></COLOR>¿À¼Ì±º¿ä! ÇÑ »ç¶÷ÀÇ µµ¿òÀÌ Àý½ÇÇÑ »óȲÀÔ´Ï´Ù!
11569 Talk to <NPCNAME=28388/>.
11570 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¶»ç°ü Ä«¶ó³ëÀÇ ¸»]<RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´ö¿¡ ¸ÅÀåµÈ dzºÎÇÑ ¿¡Å׸£ÀÚ¿øÀÌ ÀûÀÇ ¼Õ¿¡ À¯¸°´çÇß½À´Ï´Ù. ÀûµéÀÌ ¿¡Å׸£¸¦ ÃßÃâÇÏ¿© ¾ò¾î³½ °á°ú¹°À» Á¶»çÇØ¾ß Çϴµ¥ ¿¬±¸Àç·á°¡ ÅξøÀÌ ºÎÁ·ÇÑ »óÅÂÀÔ´Ï´Ù. ºÎµð ÈûÀ» ºô·ÁÁÖ¼¼¿ä. .<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>º» Äù½ºÆ® ¼ö¶ô ½Ã ¹ß»ýµÇ´Â Äù½ºÆ®µéÀ» ¿Ï·áÇÏ¿©<ITEMNAME=41618/>, <ITEMNAME=41619/>À» ±¸ÇØ¿À¼¼¿ä.
11571 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¶»ç°ü Ä«¶ó³ëÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ȹµæÇÑ °á°ú¹°Àº ¿¬±¸¿¡ ȹ±âÀûÀÎ ÁøÀüÀ» °¡Á®¿Ã °Í ÀÔ´Ï´Ù.
11572 Accept the quest and complete the follow-up quests, and collect <ITEMNAME=41618/>, <ITEMNAME=41619/>.
11573 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¶»ç°ü Ä«¶ó³ëÀÇ ¸»]<RETURN=1/></COLOR>¿¡Å׸£ °¡°øÀº ¸Å¿ì ¾î·Á¿î ÀÛ¾÷ÀÔ´Ï´Ù. Ä«¸£³ªÅõ½º ±ºÀº °Å´ëÇÑ ÀåÄ¡µéÀ» ÀÌ¿ëÇÏ¿© ÀÌ ÀÛ¾÷À» °è¼ÓÇØ¿À°í ÀÖ¾ú½À´Ï´Ù¸¸, ÀÛÀü ½ÇÆÐ ÈÄ ´ëºÎºÐÀÇ ÀåÄ¡µéÀÌ ¹ö·ÁÁø »óÅÂÀÔ´Ï´Ù. ±×µéÀÌ »ç¿ëÇÏ´ø ÀåÄ¡ÀÇ ÀÜÇØµéÀ» ±¸ÇÏ¿© ¿¬±¸¿ø¿¡°Ô Àü´ÞÇÑ´Ù¸é ¿ì¸®°¡ Á÷Á¢ ¿¡Å׸£ °¡°ø¼®À» Á¦Á¶ÇØ º¼ ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=41620/>¸¦ ÀÔ¼öÇϼ¼¿ä.
11574 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¿¬±¸¿ø µå¹ÌÆ®¸®½ºÀÇ ¸»]<RETURN=1/></COLOR>°¨»çÇÕ´Ï´Ù. °¡Á®¿À½Å ÀÜÇØ¸¦ °áÇվƿ© ÀûÀÇ ÃßÃâÀåÄ¡¸¦ ½ÃÇè°¡µ¿ ÇØº¸¾Ò½À´Ï´Ù. ¿©±â ¿¡Å׸£ °¡°ø¼®À» ¹Þ¾Æ°¡½Ê½Ã¿À.
11575 Collect 30 <ITEMNAME=41620/>.
11576 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¶»ç°ü Ä«¶ó³ëÀÇ ¸»]<RETURN=1/></COLOR>¹«ºÐº°ÇÑ ÀÚ¿ø äÃë´Â ¸·¾Æ¾ß ÇÒ ÀÏ ÀÌÁö¸¸ ¿¡Å׸£°¡ ¼ÒÁßÇÑ ¿¡³ÊÁö¿øÀÓ¿¡´Â ºÐ¸íÇÕ´Ï´Ù. Ä«¸£³ªÅõ½ºÀÇ ¿¡Å׸£ ÃßÃâ±â¼úÀº À߸¸ Ȱ¿ëÇϸé ÀÚ¿¬À» ÆÄ±«ÇÏÁö ¾Ê°í ¿ì¸®¿¡°Ô ¾çÁúÀÇ »îÀ» Á¦°øÇØ ÁÙ °ÍÀÔ´Ï´Ù. Ä«¸£³ªÅõ½º ÃßÃâ±âÀÇ ÀÜÇØµéÀ» ±¸ÇÑ´Ù¸é ÁÖ¿ä ºÎǰÀ» ¿ì¸®°¡ Á÷Á¢ ¸¸µé ¼ö ÀÖÀ»°Ì´Ï´Ù. .<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=41620/>¸¦ ÀÔ¼öÇϼ¼¿ä.
11577 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¿¬±¸¿ø µå¹ÌÆ®¸®½ºÀÇ ¸»]<RETURN=1/></COLOR>°¨»çÇÕ´Ï´Ù. °¡Á®¿À½Å ÀÜÇØ¸¦ ¿¬±¸ÇÏ¿© ÃßÃâÀåÄ¡ÀÇ ÁÖ¿ä ¿ø¸®¸¦ ÆÄ¾ÇÇÒ ¼ö ÀÖ¾ú½À´Ï´Ù. ¿©±â ÃßÃâÀåÄ¡ ºÎǰÀ» ¹Þ¾Æ°¡½Ê½Ã¿À.
11578 Collect 20 <ITEMNAME=41620/>.
11579 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÁöÈÖ°ü ·Ò¹ÙµåÀÇ ¸»] <RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´öÀÇ Ä¡¾ÈÀÌ Á»Ã³·³ ¾ÈÁ¤µÇÁö ¾Ê°í ÀÖ½À´Ï´Ù. ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀ» ã¾Æ°¡¼¼¿ä.<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28390/>¿Í ´ëÈ­Çϼ¼¿ä
11580 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀÇ ¸»]<RETURN=1/></COLOR>·Ò¹Ùµå´ÔÀÇ ÀÇ·Ú¸¦ ¹Þ°í ¿À½Å ºÐ À̱º¿ä. ±â´Ù¸®°í ÀÖ¾ú½À´Ï´Ù.
11581 Talk to <NPCNAME=28390/>.
11582 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀÇ ¸»] <RETURN=1/></COLOR>Ä«¸£³ªÅõ½º ¹ö¼­Ä¿µéÀº Ȥµ¶ÇÑ ÈÆ·ÃÀ» °ÅÄ£ °­ÀÎÇÑ Àü»çµéÀÔ´Ï´Ù. ÇöÀç º»´ë¿Í ºÐ¸®µÇ¾î ¸¹ÀÌ ÁöÄ£ »óÅÂÀÌÁö¸¸ ¹æ½ÉÇØ¼­´Â ¾ÈµË´Ï´Ù. Ä«¸£³ªÅõ½º ¹ö¼­Ä¿µéÀ» ó¸®ÇØÁÖ¼¼¿ä..<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60044/>5¸¶¸® <NPCNAME=60045/>3¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
11583 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇÏ¿´½À´Ï´Ù. ÇϴñæÀÇ ¾ð´ö Ä¡¾È ¾ÈÁ¤È­¿¡ ÇѰÉÀ½ ´Ù°¡¼¹½À´Ï´Ù.
11584 eliminate 5 <NPCNAME=60044/>, 3 <NPCNAME=60045/>.
11585 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀÇ ¸»] <RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´ö¿¡ ³²¾ÆÀÖ´Â ÀûÀÇ ¿¤¸®¸àÅ»¸®½ºÆ®µéÀÌ ÃÖ±Ù ¾àÇØÁø ±×µéÀÇ ÈûÀ» º¸ÃæÇϱâ À§ÇØ µ¿½Ä¹°·Î ºÎÅÍ »ý¸í¿¡³ÊÁö¸¦ Èí¼öÇϰí ÀÖ½À´Ï´Ù. ±×µéÀÇ ¸¸ÇàÀ» ÀúÁöÇØ¾ß ÇÕ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60046/>5¸¶¸® <NPCNAME=60047/>3¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
11586 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇÏ¿´½À´Ï´Ù. ÇϴñæÀÇ ¾ð´ö Ä¡¾È ¾ÈÁ¤È­¿¡ ÇѰÉÀ½ ´Ù°¡¼¹½À´Ï´Ù.
11587 Eliminate 5 <NPCNAME=60046/>, 3 <NPCNAME=60047/>.
11588 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀÇ ¸»] <RETURN=1/></COLOR>Ä«¸£³ªÅõ½º ¹ß۵éÀº °¡Àå Å« À§ÇùÀÔ´Ï´Ù. ±æÀ» Áö³ª´Â ¿øÁ¤´ë¸¦ ½À°ÝÇÏ´Â Àϵµ Àæ¾ÆÁö°í ÀÖ½À´Ï´Ù. ¸¹ÀÌ ÁöÃÄÀÖÁö¸¸ ±×¸¸Å­ Àý¹ÚÇÑ »óÅÂÀÌ´Ï °¢º°È÷ ÁÖÀÇÇØÁÖ¼¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60048/>5¸¶¸® <NPCNAME=60049/>3¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
11589 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇÏ¿´½À´Ï´Ù. ÇϴñæÀÇ ¾ð´ö Ä¡¾È ¾ÈÁ¤È­¿¡ ÇѰÉÀ½ ´Ù°¡¼¹½À´Ï´Ù.
11590 Eliminate 5 <NPCNAME=60048/>, 3 <NPCNAME=60049/>.
11591 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀÇ ¸»]<RETURN=1/></COLOR>´öºÐ¿¡ ÇϴñæÀÇ ¾ð´ö Ä¡¾ÈÀÌ Á¡Â÷ ³ª¾ÆÁö°í ÀÖ½À´Ï´Ù. ¿©¼¼¸¦ ¸ô¾Æ¼­ ÀûµéÀ» ¼ÒÅÁÇØ ÁֽʽÿÀ. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´ö¿¡¼­ 166·¹º§ ÀÌ»óÀÇ ÀÏ¹Ý ¸ó½ºÅÍ¿Í ¸®´õ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä.
11592 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀÇ ¸»]<RETURN=1/></COLOR>À̹ø¿¡µµ ¸ÚÁø Ȱ¾àÀ̾ú½À´Ï´Ù. ÀûµéÀÇ ±â¼¼°¡ ÇÑÇ® ²ªÀÎ °Í °°±º¿ä.
11593 Eliminate 20 normal monsters of level 166 or higher and 10 leader monsters at Hills of Sky Path.
11594 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ Ä«¸£³ªÅõ½ºµéÀº ¼­µÑ·¯ À̰÷À» ºüÁ®³ª°¥ ±Ã¸®¸¦ ÇÏ´Â °Í °°½À´Ï´Ù. ÇÏÁö¸¸ °ö°Ô º¸³»ÁÙ ¼ö´Â ¾ø½À´Ï´Ù. ±×µéÀÌ º»´ë¿¡ ÇÕ·ùÇÏ¿© ÈûÀ» ȸº¹ÇÏ¸é ¶Ç´Ù½Ã ¿øÁ¤´ëÀÇ ¾Õ±æÀ» ¸·¾Æ ¼³ °Í ÀÔ´Ï´Ù. Ä«¸£³ªÅõ½º Á¤¿¹µéÀ» ¼ÒÅÁÇÏ¿© ¿ÏÀüÈ÷ ÀüÀǸ¦ »ó½ÇÇÏ°Ô ¸¸µé¾î¾ß ÇÕ´Ï´Ù<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>170·¹º§ ÀÌ»óÀÇ Á¤¿¹ ¸ó½ºÅÍ 6¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
11595 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ôÈĺ´ ÆÄ¶ó½Ã¾ÈÀÇ ¸»]<RETURN=1/></COLOR>ÈǸ¢ÇÕ´Ï´Ù! ÃÊ¿øÁö´ëÀÇ Ä¡¾ÈÀº ÀÌÁ¦ °ÆÁ¤ÇÏÁö ¾Ê¾Æµµ µÇ°Ú±º¿ä. ÀûµéÀº ¿ÏÀüÈ÷ ÀüÀǸ¦ »ó½ÇÇß½À´Ï´Ù.
11596 Eliminate 6 elite monsters of level 170 or higher at Hills of Sky Path.
11597 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¿¬±¸¿ø µå¹ÌÆ®¸®½ºÀÇ ¸»]<RETURN=1/></COLOR>¿À¼Ì±º¿ä <FONT=m212><heroname/></FONT>!. ±â´Ù¸®°í ÀÖ¾ú½À´Ï´Ù. ´öºÐ¿¡ ¿¡Å׸£ÃßÃâÀåÄ¡ÀÇ ¿ø¸®¸¦ ¾Ë¾Æ³»¾î Àú¸¦ ºñ·ÔÇÑ ¿¬±¸¿øµéÀÌ Ä«¸£³ªÅõ½º°¡ äÃëÇÑ ¿¡Å׸£¿Í µ¿ÀÏÇÑ ¼ººÐÀ» °¡Áö°í ½ÇÇèÀ» ÁøÇà Áß ÀÔ´Ï´Ù. Á¦ÀÚµéÀÇ ¿¬±¸¸¦ ÁöÄѺ¸°í ½ÍÀºµ¥.. °ø±³·Ó°Ôµµ ½ÇÇè ¶§¹®¿¡ ÀÚ¸®¸¦ ºñ¿ï ¼ö°¡ ¾ø±º¿ä. °¡´ÉÇϽôٸé Á¦ÀÚµéÀÇ ¿¬±¸¸¦ ´ë½Å Á» È®ÀÎÇØÁֽðھî¿ä? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>º» Äù½ºÆ® ¼ö¶ô ÈÄ ¹ß»ýµÇ´Â Äù½ºÆ®µéÀ» ¼öÇàÇϼ¼¿ä.
11598 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¿¬±¸¿ø µå¹ÌÆ®¸®½ºÀÇ ¸»]<RETURN=1/></COLOR>Æò¼Ò¿¡µµ ´ú··´ë´Â ¼º°ÝÀÇ Á¦ÀÚµéÀÌ¶ó °ÆÁ¤Çߴµ¥ Çϸ¶Å͸é ÀÏÀÌ Ä¿Áú »· Ç߳׿ä.. ¾î¼¸é ¿¡Å׸£´Â ÇöÀç ¿ì¸®µéÀÇ Áö½Ä°ú ±â¼ú·Î´Â ±× ½Çü¸¦ ¿Ïº®È÷ ¹àÈ÷±â ¾î·Á¿ïÁöµµ ¸ð¸¨´Ï´Ù. ¿¬±¸°¡ °ÅµìµÉ ¼ö·Ï ¿¡Å׸£ÀÇ ³î¶ó¿î È¿À²¼º À̸鿡 ¼û¾îÀÖ´Â ¾îµÒÀ» º¸°Ô µË´Ï´Ù.. ¾îÂ¸é ¿¡Å׸£¸¦ µ¿·ÂÀ¸·Î »ì¾Æ°¡´Â Çï·ÎÀ̵åÀÇ ºÒ¾ÈÁ¤ÇÑ ½É¸®»óÅ¿͵µ ¹«¾ð°¡ ¿¬°üÀÌ ÀÖÀ»Áö ¸ð¸£ÁÒ.. ¾Æ, ¹°·Ð Áö±ØÈ÷ °³ÀÎÀûÀÎ »ý°¢ÀÏ »Ó ÀÔ´Ï´Ù.
11599 Accept this quest and complete the follow-up quest.
11600 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¿¬±¸¿ø µå¹ÌÆ®¸®½ºÀÇ ¸»]<RETURN=1/></COLOR>Á¦ÀÚµéÀº ¿©±â¼­ ²Ï³ª ¶³¾îÁø °÷¿¡¼­ °¢°¢ ¿¬±¸¸¦ ÁøÇà Áß ÀÔ´Ï´Ù. µÑÀÌ ÇÔ²² Ç϶ó°í Ç߰Ǹ¸, ¿ö³« ¼ºÇâÀÌ ´Ù¸¥ ³à¼®µéÀ̶ó ±×·±Áö Á׾ ÇÔ²² ¿¬±¸ÇÏ´Â°Ç ½È´Ù°í ÇÏ´õ±º¿ä.. ¸ÕÀú ´å½¼À» ¸¸³ªº¸¼¼¿ä. ±× ³à¼®ÀÌ Á»´õ °¡±îÀÌ¿¡ ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28391/>°ú ´ëÈ­Çϼ¼¿ä¡±
11601 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¼ö½À»ý ´å½¼ÀÇ ¸»]<RETURN=1/></COLOR>¡¦¡¦(´å½¼Àº Á¹°í ÀÖ´Â °Íó·³ º¸ÀδÙ.)
11602 Talk to <NPCNAME=28391/>.
11603 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¼ö½À»ý ´å½¼ÀÇ ¸»]<RETURN=1/></COLOR>¾Ñ! ¾È³çÇϼ¼¿ä..³×? µå¹ÌÆ®¸®½º´ÔÀÇ ºÎŹÀ¸·Î ¿À¼Ì´Ù±¸¿ä? ±×·¸´Ù¸é ÀÌ°É Á» º¸½Ã°Ú¾î¿ä? äÃëÇÑ ¿¡Å׸£ ȯ°æ¿¡¼­ Ű¿ì´ø ½½¶óÀÓÀ¦ ¾î À̳༮ÀÌ ¿Ö ÀÌ·¯Áö?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Äù½ºÆ® ¼ö¶ô ÈÄ ¼ÒȯµÇ´Â ¸ó½ºÅÍ <NPCNAME=28398/>À» Á¦°ÅÇϼ¼¿ä."""
11604 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¼ö½À»ý ´å½¼ÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ°Í Âü Å«Àϳ¯ »· Ç߳׿ä.. Àú È¥ÀÚ¿´´Ù¸é ½½¶óÀÓÀÇ ¸ÔÀ̰¡ µÇ¾úÀ» °Ì´Ï´Ù. À½..ÀÌ°É ¹¹¶ó°í º¸°íµå·Á¾ß ÇÏÁö.. ¡®Ãʽļº ½½¶óÀÓ. äÃëµÈ ¿¡Å׸£ ȯ°æ¿¡¼­ 24½Ã°£¸¸¿¡ ±ØµµÀÇ °ø°Ý¼ºÀ» º¸¿´´Ù¡¯
11605 Eliminate the monster <NPCNAME=28398/> that's summoned when you accept the quest.
11606 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¼ö½À»ý ´å½¼ÀÇ ¸»]<RETURN=1/></COLOR>Á¦ µ¿±âÀÎ ÆäÀ̹öµµ ¸¸³ªº¸½Ç °Ç°¡¿ä? ±× ³à¼®ÀÌ ¾µ¸¸ÇÑ ¿¬±¸°á°ú¸¦ ¾ò¾úÀ» °Í °°Áö´Â ¾Ê³×¿ä. ¿ö³« °ÌÀ̸¹Àº Ä£±¸¶ó È¥ÀÚ¼­ ¹ú¹ú ¶³°í ÀÖÀ»Áöµµ ¸ð¸£ÁÒ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28392/>°ú ´ëÈ­Çϼ¼¿ä
11607 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¼ö½À»ý ÆäÀ̹öÀÇ ¸»]<RETURN=1/></COLOR>¹¹¾ß ´ç½ÅÀº! ¾îµð¼­ °©Àڱ⠳ªÅ¸³­°Å¾ß! ¹«..¹°·¯¼­!
11608 Talk to <NPCNAME=28392/>.
11609 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¼ö½À»ý ÆäÀ̹öÀÇ ¸»]<RETURN=1/></COLOR>±ô¦À̾ß.. Ä«¸£³ªÅõ½º ³à¼®µéÀÎÁÙ ¾Ë¾Ò´Ù±¸¿ä! »ç½ÇÀº.. ¿¡Å׸£¸¦ ÀÌ¿ëÇÑ Æ÷¼ÇÀ» ¿¬±¸ ÁßÀ̾ú´Âµ¥.. Àá½Ã ÀÚ¸®¸¦ ºñ¿î»çÀÌ Ä«¸£³ªÅõ½º±º º´»çÇѸíÀÌ ±×°É ÀüºÎ ¸¶¼Å¹ö·È½À´Ï´Ù. Á¡Á¡ ÀÌ»óÇÏ°Ô º¯Çذ¡´Â°É Æ÷¹ÚÇØ ³õ¾Ò´Âµ¥ Á¡Á¡ ÈûÀÌ °­ÇØÁö´Â °Í °°½À´Ï´Ù. ºÎŹÀÌ´Ï Ã³¸®ÇØ Áֽðھî¿ä? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Äù½ºÆ® ¼ö¶ô ÈÄ ¼ÒȯµÇ´Â ¸ó½ºÅÍ <NPCNAME=28399/>À» Á¦°ÅÇϼ¼¿ä.
11610 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¼ö½À»ý ´å½¼ÀÇ ¸»]<RETURN=1/></COLOR>À¸..²ûÂïÇϱº¿ä. ¿¬±¸¿ë Æ÷¼ÇÀº ½ÇÇè»ï¾Æ Á¦°¡ ¸¶¼Åº¼ »ý°¢À̾ú´Âµ¥¡¦ µ¹¿¬º¯ÀÌ ±«¹°ÀÌ µÉ »· Ç߳׿ä..
11611 Eliminate the monster <NPCNAME=28399/> that's summoned when you accept the quest.
11612 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¼ö½À»ý ÆäÀ̹öÀÇ ¸»]<RETURN=1/></COLOR>ÀÚ ¿©±â Á¦°¡ ¿¬±¸ÇÑ ³»¿ëµé ÀÔ´Ï´Ù. Àú±â.. ºÎÀÛ¿ë¿¡ °üÇØ¼­´Â ºñ¹Ð·Î ÇØÁÖ½Ç ¼ö ¾øÀ»±î¿ä? µ¿±â³à¼®º¸´Ù µÚÃÄÁø´Ù´Â Æò°¡´Â µè±â ½È°Åµç¿ä. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28389/>¿Í ´ëÈ­Çϼ¼¿ä
11613 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¿¬±¸¿ø µå¹ÌÆ®¸®½ºÀÇ ¸»]<RETURN=1/></COLOR>Á¦ÀÚµéÀÇ ¿¬±¸º¸°í¼­¸¦ ¹Þ¾Æ ¿À¼Ì±º¿ä.. ¾îµð Çѹø È®ÀÎÇØºÁ¾ß°Ú¾î¿ä.
11614 Talk to <NPCNAME=28389/>.
11615 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¿¬±¸¿ø µå¹ÌÆ®¸®½ºÀÇ ¸»]<RETURN=1/></COLOR>Á¶±ÝÀü¿øÁ¤´ë ôÈĺ´À¸·ÎºÎÅÍÀÇ ¿¬¶ôÀÌ ÀÖ¾ú½À´Ï´Ù. ôÈĺ´ ÇÔÀ» ã¾Æ°¡½Ã¸é ÀÚ¼¼ÇÑ À̾߱⸦ µé·ÁÁÙ °Ì´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28393/>°ú ´ëÈ­Çϼ¼¿ä
11616 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ôÈĺ´ ÇÔÀÇ ¸»]<RETURN=1/></COLOR>¹Ý°©½À´Ï´Ù. ÃÊ¿øÁö¿ª¿¡¼­ ÀÌ·ç¾îÁö´Â ¿øÁ¤´ëÀÇ ¿¬±¸¸¦ µµ¿ì¼Ì´Ù°í µé¾ú½À´Ï´Ù.
11617 Talk to <NPCNAME=28393/>.
11618 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ôÈĺ´ ÇÔÀÇ ¸»]<RETURN=1/></COLOR>¼³¿øÁö´ë¿¡ ÀÖ´Â Á¤ÂûÀå±³ ¿ÍÀ̵å¸Õ´ÔÀ¸·ÎºÎÅÍ Áö¿ø¿äûÀÌ ÀÖ¾ú½À´Ï´Ù. ´ç½ÅÀ» ÃßõÇߴµ¥ ¿ö³« ±î´Ù·Î¿î ºÐÀ̶ó.. ½Ç·ÂÀ» º¸°í ½ÍÀ¸½Ã´Ù´Â ±º¿ä. ÃÊ¿ø¿¡ ¼­½ÄÇÏ´Â Æ÷¾ÇÇÑ µ¹¿¬º¯À̵éÀ» óġÇÏ°í ¼³¿øÁö´ë¿¡ ÀÖ´Â Á¤ÂûÀå±³ ¿ÍÀ̵å¸Õ´ÔÀ» ¸¸³ªº¸¼¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60038/>7¸¶¸® <NPCNAME=60039/>5¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.¡±
11619 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¤ÂûÀå±³ ¿ÍÀ̵å¸ÕÀÇ ¸»]<RETURN=1/></COLOR>¾î¼­¿À°Ô. ÀÚ³×ÀÇ ½Ç·ÂÀº ¿¬±¸ÆÀ°ú Á¤Âûº´µé¿¡°Ô ÀüÇØ µé¾ú³×. ½±Áö ¾ÊÀº »ç°ÇµéÀ» ó¸®Çß´Ù´øµ¥? ÃÖ±Ù µé¾î ÇϴñæÀÇ ¾ð´ö¿¡¼­ ±â¹¦ÇÑ ÀϵéÀÌ Á¡Á¡ ´õ ¸¹ÀÌ ¹ú¾îÁö°í ÀÖÁö. À̹ø¿£ ³ª¸¦ µµ¿Í ÀÓ¹«¸¦ ¼öÇàÇØ ÁÖÁö ¾Ê°Ú³ª?
11620 eliminate 7 <NPCNAME=60038/>, 5 <NPCNAME=60039/>.
11621 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¤ÂûÀå±³ ¿ÍÀ̵å¸ÕÀÇ ¸»] <RETURN=1/></COLOR>¾óÀ½È£¼öÁÖº¯¿¡¼­ ±«ÀÌÇÑ ¸ó½ºÅ͵éÀÌ ¸ñ°ÝµÇ°í ÀÖ´Ù³×. ±×°ÍµéÀº ½Å´ë·úÀÇ ÅäÂø»ý¹°µé°ú´Â È®¿¬È÷ ´Ù¸£Áö. Á¶»ç¸¦ ÇØºÁ¾ß°ÚÁö¸¸, ¿ö³« À§ÇùÀûÀÎ ³à¼®µéÀ̶ó ¿ì¼± °³Ã¼ ¼ö¸¦ Á» ÁÙ¿©¾ß ÇÒ °Í °°³×. ÀÚ³× °°Àº ½Ç·ÂÀÚ¶ó¸é ±Ý¹æ ó¸®ÇÒ °ÍÀ̶ó ¹Ï³×. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60042/>7¸¶¸® <NPCNAME=60043/>5¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
11622 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¤ÂûÀå±³ ¿ÍÀ̵å¸ÕÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß³×. »ì¾Æ ¿òÁ÷ÀÌ´Â ¾óÀ½µ¢À̶ó´Ï.. Á¦±¹°úÀÇ ÀüÀï ¶§³ª º¼ ¼ö ÀÖ¾ú´ø ±«¹ÉÀε¥.. µµ´ëü ¹«½¼ ÀÏÀÌ ¹ú¾îÁö°í Àִ°ÇÁö.
11623 Eliminate 7 <NPCNAME=60042/>, 5 <NPCNAME=60043/>.
11627 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¤ÂûÀå±³ ¿ÍÀ̵å¸ÕÀÇ ¸»]<RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´öÀÇ ¾óÀ½È£¼ö ±Ùó¿¡´Â ½ÅºñÇÑ ÀÚ¿øµéÀÌ ¹¯ÇôÀÖ´Ù°í ¾Ë·ÁÁ®ÀÖ³×. À߸¸ Ȱ¿ëÇÏ¸é ¿øÁ¤´ë ÀÔÀå¿¡¼­´Â dzºÎÇÑ µ¿·Â¿øÀ» ¾òÀ» ¼ö ÀÖÀ» °É¼¼. ¿ì¸®µµ À̹ø¿¡ õ½Å¸¸°í ³¡¿¡ ÀÚ¿øÀ» È®º¸Çߴµ¥, ¿î¹ÝÃ¥ÀÌ µµÁß¿¡ Á¶³­À» ´çÇÏ´Â ¹Ù¶÷¿¡ ÀÏÀÌ Æ²¾îÁö°í ¸»¾Ò´Ù³×. ±¸½ºÅ¸ÇÁ¸¦ ã¾Æ°¡¼­ ÀÚ¼¼ÇÑ À̾߱⸦ µé¾îº¸°Ô. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28395/>¿Í ´ëÈ­Çϼ¼¿ä¡±"
11628 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¶³­ÀÚ ±¸½ºÅ¸ÇÁÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ ÀÏÀ» ¾î¼ÁÒ,,Àú Á» µµ¿ÍÁÖ¼¼¿ä<FONT=m212><heroname/></FONT>!.
11629 Talk to <NPCNAME=28395/>.
11630 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¶³­ÀÚ ±¸½ºÅ¸ÇÁÀÇ ¸»]<RETURN=1/></COLOR>º¸½Ã´Ù½ÃÇÇ Àú´Â ¹«»çÇÕ´Ï´Ù. Á¶³­´çÇß¾úÁö¸¸ °¡±î½º·Î ±æÀ» ã¾Æ ³ª¿ÔÁö¿ä. ³ìÁö ¾Ê´Â ½ÅºñÇÑ ¾óÀ½°ú ¿¡Å׸£ °áÁ¤À» ¿î¹Ý ÁßÀ̾ú´Âµ¥.. Àϼø°£ µÎ ¹°Ã¼°¡ ºûÀ» ¹ßÇÏ´õ´Ï °Å´ëÇÑ ¾óÀ½±«¹°·Î °áÇÕÇÏ¿© Àú¸¦ °ø°ÝÇØ ¿Ô½À´Ï´Ù. ³ª¸ÓÁö ÀÚ¿øµéÀº »Ô»ÔÀÌ Èð¾îÁ³ÁÒ. µÎ ¹°Ã¼¸¦ ÇÔ²² ¿î¹ÝÇÏ¸é ¾ÈµÉ °Í °°½À´Ï´Ù. ¸ÕÀú ¡®¸¸³â¼³ ¾óÀ½¡¯À» ã¾Æ¼­ ¿ÍÀ̵å¸Õ´Ô²² Àü´ÞÇØ Áֽðھî¿ä? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=41621/> 5°³¸¦ ÀÔ¼öÇϼ¼¿ä.
11631 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¤ÂûÀå±³ ¿ÍÀ̵å¸ÕÀÇ ¸»]<RETURN=1/></COLOR>ÀÒ¾î¹ö¸° ¸¸³â¼³ ¾óÀ½À̷αº! °í»ýÇß³×.
11632 Collect 5 <ITEMNAME=41621/>.
11633 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¶³­ÀÚ ±¸½ºÅ¸ÇÁÀÇ ¸»]<RETURN=1/></COLOR>¿¡Å׸£ °áÁ¤Àº À§ÇèÇÑ ¹°°ÇÀÔ´Ï´Ù. ¾óÀ½È£¼ö Áö¿ªÀ» ¹èȸÇÏ´Â ¾óÀ½ °ñ·½µéÀº ¿¡Å׸£ °áÁ¤À» ÅëÇØ¼­ ÈûÀ» ¾ò´Â °Í °°´õ±º¿ä. ¿Ü°ü»óÀ¸·Î´Â ´«°ú ¾óÀ½»çÀÌ¿¡ ¼¯¿©µé¾î°¡¸é ±¸ºÐÇϱⰡ ½±Áö ¾Ê°ÚÁö¸¸.. ¾î¶»°Ôµç »¡¸® ȸ¼öÇØ»ç ¿ÍÀ̵å¸Õ´Ô²² Àü´ÞÇØ¾ß ÇÕ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=41622/> 5°³¸¦ ÀÔ¼öÇϼ¼¿ä.
11634 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¤ÂûÀå±³ ¿ÍÀ̵å¸ÕÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ Á¤µµ¸é ÃæºÐÇϰڱº. ¿¡Å׸£ °áÁ¤Àº À§ÇèÇÑ ¹°°ÇÀÌ´Ï ¼­µÑ·¯ ¿¬±¸ÆÀ¿¡°Ô ³Ñ°Ü¾ß°Ú³×.
11635 Collect 5 <ITEMNAME=41622/>.
11636 <COLOR=FFE36C0A>[Á¤ÂûÀå±³ ¿ÍÀ̵å¸ÕÀÇ ¸»] <RETURN=1/></COLOR>ÀÚ³×ÀÇ ½Ç·ÂÀº ³» »ý°¢º¸´Ù ÈξÀ ¶Ù¾î³­ °Í °°±º! ÀÌÁ¦ À̱״ϽºÀÇ º»´ë¸¦ Ãß°ÝÇϱâ À§ÇØ ´Ù½Ã Çѹø ÈûÀ» ¸ð¾Æ¾ß ÇÒ ¶§°¡ ´Ù°¡¿À°í ÀÖ³×. Àå±³ HER-MIT´ÔÀ» ã¾Æ°¡º¸°Ô!<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28396/>¿Í ´ëÈ­Çϼ¼¿ä.
11637 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Àå±³ HER-MITÀÇ ¸»]<RETURN=1/></COLOR>³ª ã¾Æ¼­. ¹«½¼ ÀÏ. ³Ê óÀ½ º¸´Â ¾ó±¼ÀÌ´Ù.
11638 Talk to <NPCNAME=28396/>.
11639 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Àå±³ HER-MITÀÇ ¸»]<RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´ö. ¸¹Àº ¿¡Å׸£ ¸ÅÀåµÇ¾î ÀÖ´Ù. ÁÁÀº Çâ±â°¡ ³ª´Â °÷. ¿ì¸®´Â ¿©±â¼­ ¸¹Àº Á¤º¸ ¾ò¾ú´Ù. ÇÏÁö¸¸ ¾ÆÁ÷ ºÎÁ·. ¿¡Å׸£ ¾È°³°í°³·Î À̱״Ͻº ±º´ë À̵¿ Áß, Ãß°ÝÇϱâ À§Çؼ­ È®½ÇÇÑ Á¤º¸¿Í Çã°¡°¡ ÇÊ¿äÇÏ´Ù...<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>º» Äù½ºÆ® ¼ö¶ô ½Ã ¹ß»ýµÇ´Â Äù½ºÆ®µéÀ» ¿Ï·áÇÏ¿©<ITEMNAME=41625/>, <ITEMNAME=41626/>À» ±¸ÇØ¿À¼¼¿ä.
11640 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Àå±³ HER-MITÀÇ ¸»]<RETURN=1/></COLOR> ¸í·É¼­ È®½ÇÈ÷ ¹Þ¾Ò´Ù. Ãß°Ý ÀÚ·áµµ ÀÌ Á¤µµ¸é ÃæºÐ. ³»°¡ ¾Æ±º Ã߰ݰæ·Î ºÐ¼® ½ÃÀÛÇÑ´Ù. ³»°¡ Çï·ÎÀ̵å Àå±³. ´É·Â º¸¿©ÁØ´Ù.
11641 Accept the quest and complete the follow-up quests, and collect <ITEMNAME=41625/>, <ITEMNAME=41626/>.
11642 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¿øÁ¤´ë¿ø HER-K9ÀÇ ¸»]<RETURN=1/></COLOR>ÃÖ±Ù , ÇϴñæÀÇ ¾ð´ö¿¡ ³²¾ÆÀÖ´Â ÀûÀÇ ÀÜ´ç ¿òÁ÷ÀÓ ½É»óÄ¡ ¾Ê´Ù. ´Ù½Ã ¹«½¼ ÁþÀ» ²Ù¹ÐÁö ¸ð¸¥´Ù. º»´ë¿¡ ÇÕ·ùÇÏ¸é ¸Å¿ì À§Çè. ÀûÀÇ º¸±Þ¹°ÀÚ »©¾Ñ¾Æ¾ß ÇÑ´Ù. ¹°·Ð °Å±â¿£ Ãß°Ý¿¡ À¯¿ëÇÑ ÀÚ·áµé. ºÐ¸íÈ÷ ÀÖ´Ù. ÃÖ´ëÇÑ È®º¸ ÇØ¾ßÇÑ´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=41623/>¸¦ ÀÔ¼öÇϼ¼¿ä.
11643 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¿øÁ¤´ë¿ø HER-K9ÀÇ ¸»]<RETURN=1/></COLOR>³Ê Á¤¸» Àß Çß´Ù. »óÀ¸·Î ¿¡Å׸£ºñ½ºÄÏ ÇÑ Á¶°¢.. ¾Æ´Ï´Ù ¾Æ±õ´Ù. ³»°¡ ¸Ô´Â´Ù.
11644 Collect 10 <ITEMNAME=41623/>.
11645 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¿øÁ¤´ë¿ø HER-K9 ¸»]<RETURN=1/></COLOR>³ª ¿øÁ¤´ëÀåÀÇ ´ë¸®·Î À̰÷¿¡ ¿Í ÀÖ´Ù. Ã߰ݽÂÀÎÀº ÀûµéÀÇ ¸í·É¼­¸¦ ¸ÕÀú ÆÄ¾ÇÇÑ µÚ¿¡ ÁÖ¶ó°í, ¿øÁ¤´ëÀåÀÌ ¸»Çß´Ù. Ä«¸£³ªÅõ½º±º ¸í·É¼­´Â Áß¿äÇÑ ¸¸Å­ °­ÇÑ ³à¼®µéÀÌ Áö´Ï°í ÀÖ´Ù. ½±Áö ¾ÊÀ» °Å´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=41624/>¸¦ ÀÔ¼öÇϼ¼¿ä.
11646 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¿øÁ¤´ë¿ø HER-K9 ¸»]<RETURN=1/></COLOR>»ç½Ç Á¶±Ý ºÒ¾ÈÇߴµ¥. Àß Çß´Ù. ¿©±â ¿øÁ¤´ëÀåÀÌ Á÷Á¢ ½ÂÀÎÇÑ Ã߰ݸí·É¼­´Ù. ¹Þ¾Æ¶ó.
11647 Collect 3 <ITEMNAME=41624/>.
11648 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Àå±³ HER-MITÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ Áغñ´Â ³¡³µ´Ù. ¿øÁ¤´ë Àü·Â ÀçÁ¤ºñ ³¡³ª¸é. °ð¹Ù·Î ¿¡Å׸£ ¾È°³°í°³·Î ÃßÀû ÇÒ °ÍÀÌ´Ù. ³Ê´Â ¿¡½º¸¶¶ó ¸¶À»¿¡ °¡¼­ ±â·Ï°ü¿¡°Ô º¸°í ºÎŹÇÑ´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28378/>¿Í ´ëÈ­Çϼ¼¿ä
11649 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ±â·Ï°ü Ŭ·ÎÅäÀÇ ¸»]<RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´ö¿¡¼­ÀÇ È°¾à¿¡ ´ëÇØ µé¾ú½À´Ï´Ù. ÇϴñæÀÇ ¾ð´öÀº dzºÎÇÑ ¿¡Å׸£°¡ È帣´Â ½ÅºñÇÑ ¶¥ÀÎ ¸¸Å­ ¿ì¸®¿¡°Ô ¸¹Àº µµ¿òÀ» °¡Á®´Ù ÁÙ °ÍÀÔ´Ï´Ù. ¿Ãµå¿¡½º¸¶¶ó Àç°Çµµ ´õ¿í ź·ÂÀ» ¹Þ°Ú±º¿ä. ¿ì¼±Àº ÀÓ¹«¿¡ ÁöÄ£ ½É½ÅÀ» ȸº¹Çϵµ·Ï Çϼ¼¿ä. ¿¡Å׸£ ¾È°³°í°³·ÎÀÇ ÃâÁ¤±îÁö´Â ¾ÆÁ÷ ¿©À¯°¡ ÀÖ½À´Ï´Ù.
11650 Talk to <NPCNAME=28378/>.
11651 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë °¨µ¶°ü Çöóºñ¿ì½ºÀÇ ¸»]<RETURN=1/></COLOR>¹Ì¼Ç Ãß¶ôÇÑ ÀÚÁ¸½É¿¡ Âü¿©ÇϽʽÿÀ. À§ÇùÀÌ µÇ´Â ÀûÀ» ¹°¸®ÃÄ¾ß Ä¡¾ÈÀ» À¯ÁöÇÒ ¼ö ÀÖ½À´Ï´Ù. ÀûÀ» ¹°¸®Ä¡µµ·Ï Çϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç Ãß¶ôÇÑ ÀÚÁ¸½É¿¡¼­ 170·¹º§ ÀÌ»óÀÇ Á¤¿¹ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä.
11652 <COLOR=FFE36C0A>[¿Ï·á³»¿ë °¨µ¶°ü Çöóºñ¿ì½ºÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÇϴñæÀÇ ¾ð´öÀÇ Ä¡¾ÈÀÌ ¾ÈÁ¤µÇ¸é À̰÷ »ç¶÷µé¿¡°Ô ³ëµ¿.. ¾Æ´Ï ÀÏÀÚ¸®¸¦ Á¦°øÇÒ ¼ö ÀÖÀ» °Ì´Ï´Ù.
11653 Eliminate 10 elite monsters of level 170 or higher at [Mission] Crash Pride
11654 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë °¨µ¶°ü Çöóºñ¿ì½ºÀÇ ¸»]<RETURN=1/></COLOR>¹Ì¼Ç Ãß¶ôÇÑ ÀÚÁ¸½É¿¡ Âü¿©ÇϽʽÿÀ. À§ÇùÀÌ µÇ´Â ÀûÀ» ¹°¸®ÃÄ¾ß Ä¡¾ÈÀ» À¯ÁöÇÒ ¼ö ÀÖ½À´Ï´Ù. ÀûÀ» ¹°¸®Ä¡µµ·Ï Çϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç ¼öµµ °ø·«¿¡¼­ 174·¹º§ ÀÌ»óÀÇ Ä¸Æ¾ ¸ó½ºÅ͸¦ Á¦°ÅÇϼ¼¿ä.
11655 <COLOR=FFE36C0A>[¿Ï·á³»¿ë °¨µ¶°ü Çöóºñ¿ì½ºÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÇϴñæÀÇ ¾ð´öÀÇ Ä¡¾ÈÀÌ ¾ÈÁ¤µÇ¸é À̰÷ »ç¶÷µé¿¡°Ô ³ëµ¿.. ¾Æ´Ï ÀÏÀÚ¸®¸¦ Á¦°øÇÒ ¼ö ÀÖÀ» °Ì´Ï´Ù.
11656 Eliminate 4 captain monsters of level 174 or higher at [Mission] Crash Pride
11657 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ±â·Ï°ü Ŭ·ÎÅäÀÇ ¸»]<RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´ö¿¡¼­ ¿øÁ¤´ëÀÇ ÀÔÁö¸¦ È®°íÈ÷ ÇßÁö¸¸, À̱״Ͻº¸¦ »ó´ëÇϱ⿡´Â ´ç½ÅÀÇ ÈûÀÌ ºÎÁ·ÇØ º¸ÀÔ´Ï´Ù. ÈûÀ» Ű¿ìµµ·Ï ÇϽʽÿÀ. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç Ãß¶ôÇÑ ÀÚÁ¸½É¿¡¼­<NPCNAME=60075/>À» Á¦°ÅÇϼ¼¿ä.
11658 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Àå±³ ·Î·»Á¶ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß½À´Ï´Ù. ÇÏÁö¸¸ À̱״ϽºÀÇ ±º´ë¸¦ »ó´ëÇϱ⿡´Â ´ç½ÅÀÇ ÈûÀÌ ¾ÆÁ÷ ºÎÁ·ÇØ º¸ÀÔ´Ï´Ù. ÈûÀ» ´õ Ű¿ìµµ·Ï ÇϽʽÿÀ.
11659 Eliminate <NPCNAME=60075/>at [Mission] Crash Pride
11660 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ±â·Ï°üŬ·ÎÅäÀÇ ¸»]<RETURN=1/></COLOR>À̱״ϽºÀÇ º»´ë¸¦ Ãß°ÝÇϱâ À§ÇÑ Áغñ°¡ ÇÑâÀÔ´Ï´Ù. ÀûÀÌ ¹æ½ÉÇÒ ¶§±îÁö ±â´Ù¸®´Â °ÍÀÌ ÃÖ¼±Ã¥ÀÌÁö¸¸, ÇöÀç ÇϴñæÀÇ ¾ð´ö¿¡¼­ Ä«¸£³ªÅõ½º±ºÀÇ ¿òÁ÷ÀÓÀÌ ½É»óÄ¡ ¾Ê´Ù´Â±º¿ä. ±×µéÀÌ ¶æ´ë·Î Çϵµ·Ï ³»¹ö·ÁµÎ¸é ¹«½¼ ÀÏÀÌ »ý±æÁö ¸ð¸¨´Ï´Ù. ´õ ´Ê±â Àü¿¡ ÀÛÀüÀå±³ ¾ÆÁÀ» ã¾Æ°¡º¸¼¼¿ä. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28385/>¿Í ´ëÈ­Çϼ¼¿ä.
11661 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÀÛÀüÀå±³ ¾ÆÁÀÇ ¸»]<RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´ö¿¡ ÆÄ°ßµÈ ôÈĺ´À¸·ÎºÎÅÍ ¿¬¶ôÀÌ ÀÖ¾ú½À´Ï´Ù. ¿ì¸®¿¡°Ô´Â ÁÁÀº ±âȸ°¡ ã¾Æ¿Â °Í °°±º¿ä. ¾ÆÁ÷ ÀüÅõÀÇ ÇǷΰ¡ °¡½ÃÁö ¾Ê¾Ò°ÚÁö¸¸ ¼­µÑ·¯ ÇϴñæÀÇ ¾ð´ö¿¡¼­ ÀÛÀüÀ» ÆîÃÄ¾ß ÇÒ °Í °°½À´Ï´Ù.
11662 Talk to <NPCNAME=28385/>.
//¿ÀÈÄ 9:58 2014-08-05
10871 <COLOR=FFE36C0A>[[Quest Star-Scholars of Dreamland Mods's Speak]<RETURN=1/></COLOR>Hum Hum.<RETURN=1/>You must check the qualifications to challenge the trials of a nightmare. Hum HumRETURN=1/>Defeat the strong of the cursed tower region, prove your strength and come back¿À.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Defeat <NPCNAME=6428/>, <NPCNAME=6429/>, <NPCNAME=6430/>, <NPCNAME=6431/>, <NPCNAME=6503/>.
10872 Did you defeated all the strong of cursed tower?
10873 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¸ùȯÀÇ ÇÐÀÚ ¸ðÁîÀÇ ¸»]<RETURN=1/></COLOR>ÈìÈì. ÈǸ¢Çϱº¿ä. <HERONAME/>. ´ç½ÅÀº ÀÚ°ÝÀ» Áõ¸íÇϴµ¥ ¼º°øÇß½À´Ï´Ù.<RETURN=1/>Àá½Ã µÚ¿¡ ´Ù½Ã ¿À¼¼¿ä.
42228 Defeat <NPCNAME=6428/>, <NPCNAME=6429/>, <NPCNAME=6430/>, <NPCNAME=6431/>, <NPCNAME=6503/>.
10874 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¸ùȯÀÇ ÇÐÀÚ ¸ðÁîÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ¸ðµç Áغñ°¡ °®ÃçÁø °Í °°±º¿ä.<RETURN=1/>¾î¶² ¾Ç¸ùÀ» ²Ù°Ô µÉÁö Á¤¸» ±â´ëµÇÁö ¾Ê³ª¿ä?<RETURN=1/>ÈìÈì.<RETURN=1/>È¥ÀÚ¼­´Â ¸¹ÀÌ ¹÷Âû¼öµµ ÀÖ½À´Ï´Ù. °¡´ÉÇÏ´Ù¸é µ¿·áµé°ú ÇÔ²² µµÀüÇϴ°͵µ ÁÁÀº ¹æ¹ýÀ̰ÚÁö¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹èƲÁ¸ÀÇ ÀúÁÖ¹ÞÀº ž¿¡¼­ [¾Ç¸ù]ºûÀǽ÷ÿ¡ µµÀüÇÏ¿© <NPCNAME=6751/>, <NPCNAME=6757/>, <NPCNAME=6775/>, <NPCNAME=6787/>¸¦ Á¦°ÅÇϼ¼¿ä.
10875 HumHum. Alone may more arduous. If possible, gather together to challenge a colleague.
10876 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¸ùȯÀÇ ÇÐÀÚ ¸ðÁîÀÇ ¸»]<RETURN=1/></COLOR>¿À. ¼º°øÇß±º¿ä.<RETURN=1/>´ç½Å ÁÖÀ§¿¡ µü º¸¸é ¾Ë ¼ö ÀÖÀ»Á¤µµ·Î °­ÇÑ ±â¿îÀÌ °¨µ¹°í ÀÖ½À´Ï´Ù.<RETURN=1/>ÈìÈì. À½? À̰Ç? ´ç½Å ¿Ê¿¡ ¹º°¡°¡ ¹¯¾îÀÖ±º¿ä. ¿©±âÀÖ½À´Ï´Ù.
10877 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¸ùȯÀÇ ÇÐÀÚ ¸ðÁîÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ¸ðµç Áغñ°¡ °®ÃçÁø °Í °°±º¿ä.<RETURN=1/>¾î¶² ¾Ç¸ùÀ» ²Ù°Ô µÉÁö Á¤¸» ±â´ëµÇÁö ¾Ê³ª¿ä?<RETURN=1/>ÈìÈì.<RETURN=1/>È¥ÀÚ¼­´Â ¸¹ÀÌ ¹÷Âû¼öµµ ÀÖ½À´Ï´Ù. °¡´ÉÇÏ´Ù¸é µ¿·áµé°ú ÇÔ²² µµÀüÇϴ°͵µ ÁÁÀº ¹æ¹ýÀ̰ÚÁö¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹èƲÁ¸ÀÇ ÀúÁÖ¹ÞÀº ž¿¡¼­ [¾Ç¸ù]ºûÀǽ÷ÿ¡ µµÀüÇÏ¿© <NPCNAME=6763/>, <NPCNAME=6769/>, <NPCNAME=6781/>À» Á¦°ÅÇϼ¼¿ä.
42229 Challenge the [Nightmare]Trial of Light in the Battle Zone, and climinate <NPCNAME=6751/>, <NPCNAME=6757/>, <NPCNAME=6775/>, <NPCNAME=6787/>.
42230 Challenge the [Nightmare]Trial of Light in the Battle Zone, and climinate <NPCNAME=6763/>, <NPCNAME=6769/>, <NPCNAME=6781/>.
//¿ÀÈÄ 9:58 2014-08-05
11663 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ¸Ôº¸ ¿ÕÅä³¢ÀÇ ¸»]<RETURN=1/></COLOR>¹Ý°©´Ù Å䲤! ³ª´Â ¼ÛÆí¿øÁ¤´ëÀÇ Çൿ´ëÀåÀÌ´Ù. ÀÚ¼¼ÇÑ À̾߱⸦.. ³»°¡ µé·ÁÁÖ·Á°í Çߴµ¥ ¹è°¡ ³Ê¹« °íÇÁ´Ù Å䲤.. ¸øµÈ ³ðµéÀÌ ¿ì¸®ÀÇ ¡®´ç±Ù¸À ¼ÛÆí¡¯À» ¸ù¶¥ ÈÉÃİ¡¹ö·È´Ù.. ³×°¡ Á» µµ¿ÍÁÖ¸é ¾ÈµÇ°Ú³ª Å䲤?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=5260/>10°³¸¦ ÀÔ¼öÇϼ¼¿ä.
11664 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ¸Ôº¸ ¿ÕÅä³¢ÀÇ ¸»]<RETURN=1/></COLOR>¿Í! ÀÌ°Ô ¾ó¸¶¸¸¿¡ º¸´Â ´ç±Ù¸À ¼ÛÆíÀ̳Ä! °í¸¿´Ù Å䲤. ±Ùµ¥ À̰ɷδ ¾çÀÌ Á» ºÎÁ·Çѵ¥¡¦ ÀÚÁÖ Á» ºÎŹÇÑ´Ù Å䲤.
11665 <ITEMNAME=5260/> 10°³¸¦ ÀÔ¼öÇϼ¼¿ä.
11666 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ´Þº¯°¡ ¿ÕÅä³¢ÀÇ ¸»]<RETURN=1/></COLOR>¾î¼­¿Í¶ó Å䲤. ¿ì¸® ¼ÛÆí ¿øÁ¤´ë¿¡ ´ëÇØ ±Ã±ÝÇÏ´Ù±¸? ±×·¸´Ù¸é ³» À̾߱⸦ Á» µé¾îºÁ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28401/>¿Í ´Ù½Ã ´ëÈ­Çϼ¼¿ä
11667 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ´Þº¯°¡ ¿ÕÅä³¢ÀÇ ¸»]<RETURN=1/></COLOR>¾ó¸¶Àü ¿ì¸® ¿ÕÅä³¢µéÀº Çѳ¯ Çѽÿ¡ °°Àº ²ÞÀ» ²Ù¾ú¾î. ±×°Ç Çѹøµµ ¸Àº» Àû ¾ø´Â ȯ»óÀÇ ¼ÛÆíÀÌ ³ª¿À´Â ²ÞÀ̾úÁö! ±×·±µ¥ ²Þ¿¡¼­ º» ±×°÷ÀÌ ¹Ù·Î ³ÊÈñµéÀÌ »ç´Â ÀÌ ´ë·ú¿¡ ÀÖ´Ù´Â ¼Ò½ÄÀ» µé¾úÁö ¹¹¾ß. ±×·¡¼­ ¿ì¸®´Â °ð¹Ù·Î ¼ÛÆí¿øÁ¤´ë¸¦ °á¼ºÇϰí À̰÷¿¡ ¿Â°Å¾ß. ¾î¶§ ³Êµµ ±Ã±ÝÇØ ÇÏ´Â °Í °°Àºµ¥? Èï¹Ì°¡ ÀÖ´Ù¸é ¿ì¸®¸¦ µµ¿Í ¡®²Þ°áÀÇ ¼ÛÆí¡¯À» ã¾Æº¸Áö ¾Ê°Ú¾î? ±×°÷À¸·Î ÇâÇϴ ƼÄÏ ÇÑ Àå Á¤µµ´Â °øÂ¥·Î ÁÙ°Ô!
11668 <NPCNAME=28401/>¿Í ´Ù½Ã ´ëÈ­Çϼ¼¿ä.
11669 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Èû¼¾ ¿ÕÅä³¢ÀÇ ¸»]<RETURN=1/></COLOR>³­ Áö±Ý ¸Å¿ì È­°¡ ³ªÀÖ´Ù! Å䲤! ¿ì¸®¸¦ ¸ø»ì°Ô ±¸´Â ¡®Áê¶ó°ï¡¯ Á¾Á· ³à¼®µéÀÌ ¿©±â±îÁö µû¶ó¿ÔÁö ¹¹³Ä Å䲤.. ±×³à¼®µéÀÇ ÁöµµÀÚ´Â ²Þ°áÀÇ ¼ÛÆíÀ» ¸ðµÎ µ¶½ÄÇÏ·Á°í ÇÑ´Ù. ºÎµð ¿ì¸®¿Í ÇÔ²² ½Î¿ìÀÚ Å䲤!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>[À̺¥Æ®Á¸]²Þ¿¡¼­ º» ¼ÛÆí¿¡¼­ <NPCNAME=28414/>¸¦ Á¦°ÅÇϼ¼¿ä."""
11670 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Èû¼¾ ¿ÕÅä³¢ÀÇ ¸»]<RETURN=1/></COLOR>Á¤¸» °í¸¿´Ù Å䲤! º¸¸§´ÞÀÇ ÃູÀÌ Ç×»ó ÇÔ²²Çϱ⸦!
11671 [À̺¥Æ®Á¸]²Þ¿¡¼­ º» ¼ÛÆí¿¡¼­ <NPCNAME=28414/>À» Á¦°ÅÇϼ¼¿ä
//¿ÀÀü 2:16 2014-10-21
11672 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë µ¥ºêµòÀÇ ¸»]<RETURN=1/></COLOR>À̺Á. ÀÚ³×, ³¯ Á» µµ¿ÍÁÖÁö ¾Ê°Ú¾î?<RETURN=1/>À̹ø ÇÒ·ÎÀ© ÃàÁ¦ ¶§ ÀÔÀ» ÀÇ»óÀÌ ÇÊ¿äÇѵ¥, Áö±Ý ÀÔÀº ÀÌ ¿ÊÀº ¾îµò°¡ ¿µ ºÎÁ·ÇØ º¸À뫆 ¸»À̾ß.<RETURN=1/>³» »ý°¢¿£ È£¹Ú Àå½ÄÀ» Á» ´õ Ãß°¡ÇÏ¸é ¸ÚÁø ÀÇ»óÀÌ µÉ °Í °°Àºµ¥¡¦<RETURN=1/>¸ó½ºÅ͵éÀ» »ç³ÉÇØ¼­ <itemname=5278/>À» ±¸ÇØ´Ù ÁÖ°Ú¾î??<RETURN=1/>º¸»óÀº ÅåÅåÈ÷ ÇØÁÙ²²!!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¾ß¼öµéÀÇ ½£, ¿¡ÅÚ·¹ÀÎ ÁöÇϼö·Î, ¾ó¾îºÙÀº ±ÃÀü, ´ëÁöÀÇ ½Ã·Ã, ¹°ÀÇ ½Ã·ÃÀÇ ¸®´õ±Þ ÀÌ»ó ¸ó½ºÅ͵鿡°Ô¼­ <itemname=5278/>À» ¼öÁýÇÑ µÚ, µ¥ºêµò¿¡°Ô Àü´ÞÇϼ¼¿ä.
11673 ±×·¸°Ô ¾ó··¶×¶¥ ÇÒ²¨¸é ¶§·ÁÄ¡¿ì¶ó±¸¡¦ ³­ Çѽð¡ ±ÞÇÏ´Ü ¸»À̾ß!!
10674 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë µ¥ºêµòÀÇ ¸»]<RETURN=1/></COLOR>ÁÁ¾Æ ÁÁ¾Æ!! ¸¹À̵µ ¸ð¾Æ¿Ô±º!!<RETURN=1/>³­ ÃàÁ¦°¡ ³¡³¯¶§±îÁö À̰÷¿¡ °è¼Ó ÀÖÀ»Å×´Ï, È£¹ÚÀ» ´õ ±¸ÇÏ°Åµç ¾ðÁ¦µç °¡Á®¿À¶ó±¸!!
42231 ¾ß¼öµéÀÇ ½£, ¿¡ÅÚ·¹ÀÎ ÁöÇϼö·Î, ¾ó¾îºÙÀº ±ÃÀü, ´ëÁöÀÇ ½Ã·Ã, ¹°ÀÇ ½Ã·ÃÀÇ ¸®´õ±Þ ÀÌ»ó ¸ó½ºÅ͵鿡°Ô¼­ <itemname=5278/>À» ¼öÁýÇÑ µÚ, µ¥ºêµò¿¡°Ô Àü´ÞÇϼ¼¿ä.
11675 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½Ç·»ÀÇ ¸»]<RETURN=1/></COLOR>¾È³çÇϼ¼¿ä!! Á¤¸» ÇູÇÑ ÇÒ·ÎÀ©À̱º¿ä!!<RETURN=1/>À̹ø ÃàÁ¦¿¡ ³ª°¥ Á¦ ÀÇ»ó ¾î¶²°¡¿ä? ¿Ïº®ÇÏÁÒ!!<RETURN=1/>ÇÏÁö¸¸ ÀÌ ¾ó±¼ÀÌ ¹®Á¦¶ó±¸¿ä!! ÀúÀÇ ÀÌ È­»çÇÏ°í ±âǰÀÖ´Â ¾ó±¼Àº ÇÒ·ÎÀ©°ú´Â ÀüÇô ¾î¿ï¸®Áú ¾Ê´Â´Ù±¸¿ä¡¦<RETURN=1/>±×·¡¼­ ¸»À¦ Á¦ ¾ó±¼À» °¡¸± <itemname=5279/>À» Á» ±¸ÇØÁֽðھî¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¿ëÁ·ÀÇ °è°î, ¾ÆÀÌ¿ÃÆ® °øµ¿¹¦Áö, Çï·ÐÀÇ ¼º, ºÒÀÇ ½Ã·Ã, ¹Ù¶÷ÀÇ ½Ã·ÃÀÇ ¸®´õ±Þ ÀÌ»ó ¸ó½ºÅ͵鿡°Ô¼­ <itemname=5279/>À» ¼öÁýÇÑ µÚ, ½Ç·»¿¡°Ô Àü´ÞÇϼ¼¿ä.
11676 Á¦°¡ ¾Æ¹«¸® º¸°í ½Í¾îµµ Á» ÂüÀ¸¶ó±¸¿ä..
10677 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ½Ç·»ÀÇ ¸»]<RETURN=1/></COLOR>¿À¿ì.. Á¤¸» ¼¶¶àÇÑ °¡¸éµéµµ Àֳ׿ä.<RETURN=1/>ÀÌ Á¤µµ¸é ¸ðµÎ¸¦ ±ô¦ ³î¶ó°Ô ÇÒ ¼ö ÀÖÀ» °Í °°³×¿ä!!
42232 ¿ëÁ·ÀÇ °è°î, ¾ÆÀÌ¿ÃÆ® °øµ¿¹¦Áö, Çï·ÐÀÇ ¼º, ºÒÀÇ ½Ã·Ã, ¹Ù¶÷ÀÇ ½Ã·ÃÀÇ ¸®´õ±Þ ÀÌ»ó ¸ó½ºÅ͵鿡°Ô¼­ <itemname=5279/>À» ¼öÁýÇÑ µÚ, ½Ç·»¿¡°Ô Àü´ÞÇϼ¼¿ä.
11678 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿¡¹Ð¸®¾ÆÀÇ ¸»]<RETURN=1/></COLOR>À̺Á ´ç½Å!! ±×·¡ ³Ê ¸»À̾ß!!<RETURN=1/>º¸¾ÆÇÏ´Ï, À̹ø ÇÒ·ÎÀ© ÃàÁ¦¿¡ Âü°¡ÇÒ »ý°¢Àº ÀüÇô ¾ø¾î º¸À̴µ¥ ¸»À̾ß.<RETURN=1/>±×·³ ³¯ Á» µµ¿ÍÁÖ´Â°Ô ¾î¶§?<RETURN=1/>Áö±Ý ³»°¡ ÀÔÀº ÀÌ ÀÇ»óÀÌ ½Ç·»À̶û ¶È°°´Ù±¸!! Á¤¸» ±âºÐ³ªºü!!<RETURN=1/>»õ·Î¿î ÀÇ»óÀ» ¸¸µé¾î¾ß°ÚÀ¸´Ï ¸ó½ºÅ͵鿡°Ô¼­ <itemname=5280/>À» Á» ±¸ÇØ´ÙÁà!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>³ìÀ½ÀÇ ´ëÁö, Á¤·ÉµéÀÇ ½°ÅÍ, º¸¾Æ·¹½º »ê¸Æ, ¾Ç¸ùÀÇ ½Ã·Ã, ºûÀÇ ½Ã·ÃÀÇ ¸®´õ±Þ ÀÌ»ó ¸ó½ºÅ͵鿡°Ô¼­ <itemname=5280/>À» ¼öÁýÇÑ µÚ, ¿¡¹Ð¸®¾Æ¿¡°Ô Àü´ÞÇϼ¼¿ä.
11679 ¿Ö ¶Ç ¿©±æ ¿Â°Å¾ß? ¾î¼­ °¡¼­ ¿ÊÀ» ±¸ÇØ¿À¶ó±¸!!
10680 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¿¡¹Ð¸®¾ÆÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ·± ºñ½Áºñ½ÁÇÑ °Íµé¹Û¿£ ¾ø¾î??<RETURN=1/>¾Æ¾Æ¾Æ!!!! Á¤¸» ¸¾¿¡ µå´Â°Ô Çϳªµµ ¾ø³×!!
42233 Collect <itemname=5280/> from the leader or above monsters of Green Earth, Shelter for Spirits, Boreas Mountains, Nightmare Trials, Trial of Light and bring to
//¿ÀÀü 2:16 2014-11-12
11681 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¸Þ¸®ÀÇ ¸»]<RETURN=1/></COLOR>¸Þ¸® Å©¸®½º¸¶½º, <HERONAME/>!!<RETURN=1/>Àúµµ Áñ°Å¿î Å©¸®½º¸¶½º¸¦ º¸³¾ Áغñ°¡ ÇÑâÀÔ´Ï´Ù.<RETURN=1/>¿äÁò ¿©±âÀú±â¼­ ¼±¹°ÀÌ ¶³¾îÁø´Ù´Âµ¥.. Àú´Â ÀÚ¸®¸¦ ºñ¿ï ¼ö°¡ ¾ø¾î¼­ ±¸°æµµ ¸øÇغó׿ä.<RETURN=1/>±¦ÂúÀ¸½Ã´Ù¸é <itemname=5269/>¸¦ Çϳª¸¸ ±¸ÇØÁֽðھî¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>50·¹º§ ÀÌ»óÀÇ ¸®´õ,Á¤¿¹,ĸƾ,º¸½º ¸ó½ºÅ͵é·ÎºÎÅÍ <itemname=5269/> 1°³¸¦ ÀÔ¼öÇϼ¼¿ä.
11682 Å©¸®½º¸¶½º ³ª´®»óÀÚ´Â ¾ÆÁ÷ ¸ø ±¸Çϼ̳ª¿ä?
11683 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¸Þ¸®ÀÇ ¸»]<RETURN=1/></COLOR>¿À! Á¤¸» °¨»çÇÕ´Ï´Ù. ±×·±µ¥ ¸¶Ä§ Àúµµ ¼±¹°À» ¹ÞÀº ÂüÀ̶ó¡¦<RETURN=1/>ÀÌ »óÀÚ´Â ´ç½ÅÀÌ °¡Áö¸é µÉ °Í °°³×¿ä. ´ä·Ê·Î ¿¹»Û ÆøÁ×À» ÇÔ²² µå¸®ÁÒ!
42234 50·¹º§ ÀÌ»óÀÇ ¸®´õ,Á¤¿¹,ĸƾ,º¸½º ¸ó½ºÅ͵é·ÎºÎÅÍ <itemname=5269/> 1°³¸¦ ÀÔ¼öÇϼ¼¿ä.
11684 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¸Þ¸®ÀÇ ¸»]<RETURN=1/></COLOR>¹æ±Ý ¿¡ÅÚ·¹Àο¡¼­ Àü´Þ¹ÞÀº ¼Ò½ÄÀÌ ÀÖ½À´Ï´Ù. <RETURN=1/>ÀÌ·±..¾Æ¹«·¡µµ Å©¸®½º¸¶½º Áغñ¿¡ ¹«¾ð°¡ Â÷ÁúÀÌ »ý±ä ¸ð¾çÀ̳׿ä.<RETURN=1/>ÀÚ¼¼ÇÑ À̾߱â´Â ¿¡ÅÚ·¹ÀÎ Á߾Ӻмö ¾Õ¿¡ÀÖ´Â ¡®Å©¸®½º¡¯¸¦ ¸¸³ª¼­ µé¾îº¸¼¼¿ä<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¿¡ÅÚ·¹ÀÎ Á߾Ӻмö ¾Õ¿¡¼­ <NPCNAME=28440/>¸¦ ¸¸³ª¼¼¿ä.
11685 À̰Šũ¸®½º¸¶½º¸¦ ¾ÕµÎ°í ¿¹°¨ÀÌ ÁÁÁö ¾Ê±º¿ä¡¦
11686 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Å©¸®½ºÀÇ ¸»]<RETURN=1/></COLOR>µµ´ëü ÀÏÀÌ ¾î¶»°Ô µÇ°¡´Â°ÇÁö ¸ð¸£°Ú½À´Ï´Ù<RETURN=1/>ÀÌ·¯´Ù°£ ¿ÃÇØ Å©¸®½º¸¶½º´Â ³¡ÀåÀ̶󱸿ä!<RETURN=1/>¿ì¼± ÀÌ Ãæ°ÝÀûÀÎ ÅëÁö¼­¸¦ °Ç³×µå¸®Áö¿ä...
42235 ¿¡ÅÚ·¹ÀÎ Á߾Ӻмö ¾Õ¿¡¼­ <NPCNAME=28440/>¿Í ´ëÈ­Çϼ¼¿ä.
11687 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Å©¸®½ºÀÇ ¸»]<RETURN=1/></COLOR>¿ÃÇØ Å©¸®½º¸¶½º ¼±¹°¹è´ÞÀ» Ã¥ÀÓÁø ·çµ¹ÇÁµéÀÌ ´ÙÂ¥°íÂ¥ ÆÄ¾÷¿¡ µé¾î°¬½À´Ï´Ù.<RETURN=1/>Á¦°¡ ¼³µæÇغÁµµ ¾Æ¹«·± ¼Ò¿ëÀÌ ¾ø´õ±º¿ä...<RETURN=1/>¿©±â¼­ ¸Ö¸® ¶³¾îÁø °÷¿¡ ¾ÆÁöÆ®¸¦ ¸¶·ÃÇÑ °Í °°Àºµ¥.. ¼º°Ýµµ ´Ùµé Æ÷¾ÇÇØÁ®¼­ Á¢±ÙÇÏ´Â°Ô ¹«¼·½À´Ï´Ù..<RETURN=1/>±×µéÀ» Åë¼ÖÇÏ´Â ¿ìµÎ¸Ó¸® ·çµ¹ÇÁ°¡ ÀÖ½À´Ï´Ù. ±×³à¼®À» ¸·¾ÆÁÖ¼¼¿ä! <RETURN=1/>Á¦°¡ °Ç³×µå¸° <itemname=5267/>¸¦ °¡Á®°¡½Ã¸é ±×µéÀ» ¸¸³¯ ¼ö ÀÖÀ»°Ì´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>[À̺¥Æ®¸Ê] ¡®·çµ¹ÇÁ ÃÑÆÄ¾÷¡¯¿¡¼­ <NPCNAME=28419/>¸¦ óġÇϼ¼¿ä.
11688 ¾î¼­ ¼­µÑ·¯ ÁÖ¼¼¿ä!
11689 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¸Þ¸®ÀÇ ¸»]<RETURN=1/></COLOR>·çµ¹ÇÁµéÀÌ Á¤½ÅÀ» Â÷·È³ª¿ä? Á¤¸» ´ÙÇàÀ̳׿ä..<RETURN=1/>ÀÌÁ¦ ¹è´Þ°ÆÁ¤Àº ¾ø°Ú±º!<RETURN=1/>À̰ÍÀº Á¦ ÀÛÀº ¼ºÀÇÀÔ´Ï´Ù..
42236 [À̺¥Æ®¸Ê] ¡®·çµ¹ÇÁ ÃÑÆÄ¾÷¡¯¿¡¼­ <NPCNAME=28419/>¸¦ óġÇϼ¼¿ä.
11690 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Å©¸®½ºÀÇ ¸»]<RETURN=1/></COLOR>±×³ªÀú³ª ·çµ¹ÇÁµéÀÌ ¸ó½ºÅÍ·Î µ¹º¯ Çß¾ú´Ù´Ï¡¦<RETURN=1/>´©±º°¡ ·çµ¹ÇÁµéÀÇ ¾àÇØÁø ¸¶À½À» °¡Áö°í Àå³­À» Ä£°Ì´Ï´Ù! ¾Æ¹«·¡µµ ¼ö»óÇϱº¿ä.<RETURN=1/>»êŸ´Â µµ´ëü ¹» ÇϰíÀÖ´Â °ÇÁö¡¦ ±×·¯°íº¸´Ï ¿Ö »êŸ´Â ¼Ò½ÄÀ̾øÁö?<RETURN=1/>¿ÀÅ©¶ó¿¡ ÀÖ´Â Á¦ Ä£±¸ ¡®¸¶½º¡¯¸¦ ¸¸³ªº¸´Â°Ô ÁÁ°Ú¾î¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¿ÀÅ©¶ó¿¡ ÀÖ´Â <NPCNAME=28441/>¸¦ ¸¸³ª¼¼¿ä.
11691 »êŸ¿Í ¿¬¶ôÀÌ ´ê´Â ³à¼®Àº ¿ÀÅ©¶ó¿¡ ÀÖ´Â ¡®¸¶½º¡¯ »Ó ÀÔ´Ï´Ù. ±×¸¦ ã¾Æ°¡¼¼¿ä.
11692 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¸¶½ºÀÇ ¸»]<RETURN=1/></COLOR>³×? ·çµ¹ÇÁµéÀÌ ³­µ¿À» ÇÇ¿ü´Ù±¸¿ä?<RETURN=1/>ÀÌ·±.. Àúµµ »êŸ¿Í ¿¬¶ôÀÌ ´êÁö ¾Ê¾Æ °ñÄ¡¸¦ ½â´ø ÁßÀÔ´Ï´Ù.<RETURN=1/>¿©±â Á¦°¡ ¹ß°ßÇÑ '»êŸÀÇ ¾ÖÀåǰ'ÀÔ´Ï´Ù.
42237 ¿ÀÅ©¶ó¿¡ ÀÖ´Â <NPCNAME=28441/>¿Í ´ëÈ­Çϼ¼¿ä.
11693 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¸¶½ºÀÇ ¸»]<RETURN=1/></COLOR>»êŸÀÇ Çà¹æÀ» ã¾Æ³ª¼± Á¤Âû´ë°¡ Àǹ®ÀÇ Àûµé¿¡°Ô ½À°Ý´çÇß´Ù´Â ¼Ò½ÄÀÌ µé¾î¿Ô½À´Ï´Ù.<RETURN=1/>»ý°¢º¸´Ù ÈξÀ À§ÇèÇÑ »óȲÀÎ °Í °°±º¿ä.<RETURN=1/>»êŸ°¡ µµ´ëü ¹«½¼ ÁþÀ» ¹úÀ̰í Àִ°ÇÁö¡¦ºÎµð ÀúÈñ¸¦ µµ¿ÍÁÖ¼¼¿ä.<RETURN=1/>Á¦°¡ °Ç³×µå¸° <itemname=5268/>À» °¡Áö°í ±×°¡ »ç´Â ¿ÀµÎ¸·À¸·Î ã¾Æ°¡ º¸½Ê½Ã¿À.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>[À̺¥Æ®¸Ê] ¡®»êŸŬ·Î½ºÀÇ ºñ¹Ð¡¯¿¡¼­ »ç°ÇÀÇ ¿øÀÎÀ» óġÇϼ¼¿ä.
11694 ÇÑ½Ã¶óµµ »¡¸® »êŸ¸¦ ¸¸³ªº¸¼¼¿ä. »êŸ°¡ ¾øÀ¸¸é ·çµ¹ÇÁµéµµ ½ÇÁ÷ÇÏ°Ô µÉ°Ì´Ï´Ù!
11695 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¸¶½ºÀÇ ¸»]<RETURN=1/></COLOR>»êŸ°¡ ¿ø·¡´ë·Î µ¹¾Æ¿Ô´Ù´Â ¼Ò½ÄÀ» µé¾ú½À´Ï´Ù!<RETURN=1/>Á¤¸» ¹«¼­¿î ÀÏÀ̱º¿ä¡¦ Ãß¼®À» ¹æÇØÇß´ø ¡®Áê¶ó°ï¡¯ ³à¼®µéÀÌ ÀÌÁ¨ Å©¸®½º¸¶½º±îÁö¡¦<RETURN=1/>¾ÕÀ¸·Îµµ ³à¼®µéÀÇ ¿òÁ÷ÀÓÀ» ¿¹ÀÇÁÖ½Ã ÇØ¾ß°Ú½À´Ï´Ù. ³ðµéÀº À̺¥Æ®¸¦ ¸ÁÄ¡´Âµ¥ Ç÷¾ÈÀÌ µÇ¾î ÀÖ±º¿ä..<RETURN=1/>ÀÌ°Ç º°°Å¾Æ´ÏÁö¸¸ Á¦ ¼ºÀÇÀÔ´Ï´Ù. ¹Þ¾ÆÁÖ¼¼¿ä.
42238 [À̺¥Æ®¸Ê] ¡®»êŸŬ·Î½ºÀÇ ºñ¹Ð¡¯¿¡¼­ <NPCNAME=28421/>¿Í <NPCNAME=28427/>À» óġÇϼ¼¿ä.
11696 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ij·ÑÀÇ ¸»]<RETURN=1/></COLOR>À̺Á¿ä.. À̺¥Æ®¸¦ À§ÇùÇÏ´Â ¡®Áê¶ó°ï¡¯ Á¾Á· ³à¼®µé¿¡ ´ëÇØ µé¾îº¸¼ÌÁÒ?<RETURN=1/>³ðµéÀº ¼è¾àÇØÁø ¸¶À½À» Á¶Á¾ÇÏ°í ¹«¼­¿î ±º´ë¸¦ À̲ø°í ÀÖ¾î¿ä. <RETURN=1/>¾ÆÁ÷ Å©¸®½º¸¶½º ·çµ¹ÇÁµéµµ Áê¶ó°ïÀÇ À§ÇùÀ¸·ÎºÎÅÍ ÀÚÀ¯·ÓÁö ¸øÇÏ´Ù±¸¿ä!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>[À̺¥Æ®¸Ê] ¡®·çµ¹ÇÁ ÃÑÆÄ¾÷¡¯¿¡¼­ <NPCNAME=28419/>¸¦ óġÇϼ¼¿ä.
11697 ·çµ¹ÇÁµéÀº »¡¸® µµ¿ÍÁּžßÇØ¿ä!
11698 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ij·ÑÀÇ ¸»]<RETURN=1/></COLOR>¿ª½Ã! ¼Ò¹®´ë·Î ¹ÏÀ½Á÷½º·´³×¿ä.<RETURN=1/>¾ÕÀ¸·Î ÀÚÁÖ ºÎʵ叱°Ô¿ä!
42239 [À̺¥Æ®¸Ê] ¡®·çµ¹ÇÁ ÃÑÆÄ¾÷¡¯¿¡¼­ <NPCNAME=28419/>¸¦ óġÇϼ¼¿ä.
11699 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ÄɺóÀÇ ¸»]<RETURN=1/></COLOR>À̺Á¿ä.. À̺¥Æ®¸¦ À§ÇùÇÏ´Â ¡®Áê¶ó°ï¡¯ Á¾Á· ³à¼®µé¿¡ ´ëÇØ µé¾îº¸¼ÌÁÒ?<RETURN=1/>³ðµéÀº ¼è¾àÇØÁø ¸¶À½À» Á¶Á¾ÇÏ°í ¹«¼­¿î ±º´ë¸¦ À̲ø°í ÀÖ¾î¿ä. <RETURN=1/>Æò»ó½Ã¿¡ ¿Ü·Ó°Ô ½Ã°£À» º¸³»´Â »êŸµµ °á±¹ Á¶Á¾´çÇÏ°í ¸»¾ÒÁÒ..<RETURN=1/>Áö±Ýµµ Áê¶ó°ï ³à¼®µéÀÌ »êŸ¸¦ È£½ÃŽŽ ³ë¸®°í ÀÖ¾î¿ä!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>[À̺¥Æ®¸Ê] ¡®»êŸŬ·Î½ºÀÇ ºñ¹Ð¡¯¿¡¼­ <NPCNAME=28421/>¿Í <NPCNAME=28427/>À» óġÇϼ¼¿ä.
11700 »êŸ°¡ ¿ÏÀüÈ÷ Áö¹è´çÇϱ⠱׸¦ µµ¿Í¾ß ÇØ¿ä!
11701 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ÄɺóÀÇ ¸»]<RETURN=1/></COLOR>°í¸¶¿ö¿ä! »êŸÇҾƹöÁö°¡ Á¦ Á¤½ÅÀ» Â÷¸®´Ù´Ï..<RETURN=1/>ÀÌÁ¦ ¼±¹°À» ¹ÞÀ» ¼ö ÀÖ°Ú¾î!
42240 [À̺¥Æ®¸Ê] ¡®»êŸŬ·Î½ºÀÇ ºñ¹Ð¡¯¿¡¼­ <NPCNAME=28421/>¿Í <NPCNAME=28427/>À» óġÇϼ¼¿ä.
11702 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¸¶½ºÀÇ ¸»]<RETURN=1/></COLOR>ÀûµéÀÇ À§ÇùÀº ¾ÆÁ÷µµ µµ»ç¸®°í ÀÖ½À´Ï´Ù.<RETURN=1/>Å©¸®½º¸¶½º¸¦ Áö۱â À§ÇØ ÁöÅ´À̵éÀ» °í¿ëÇßÁö¸¸ ÈûÀÌ ºÎÄ¡´Â ¸ð¾çÀÔ´Ï´Ù.<RETURN=1/>ÄÚ¸£ÅäÅ© ¸¶À»¿¡ ÀÖ´Â 'ij·Ñ'°ú 'Äɺó'À» ¸¸³ªº¸½Ê½Ã¿À.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>ÄÚ¸£ÅäÅ© ¸¶À»¿¡¼­ <NPCNAME=28442/>¸¦ ¸¸³ª¼¼¿ä.
11703 Carol and Kevin need your help!
11704 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ij·ÑÀÇ ¸»]<RETURN=1/></COLOR>±â´Ù¸®°í ÀÖ¾ú¾î¿ä!<RETURN=1/>Å©¸®½º¸¶½º ±â°£µ¿¾È ÀúÈñ¸¦ Á» µµ¿ÍÁÖ¼¼¿ä!
42241 Talk to <NPCNAME=28442/> at Kortoq village.
9064 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ÆÄ¶ûºÎ¸® ºÎÁ·ÀåÀÇ ¸»]<RETURN=1/></COLOR>°¥°í¸® ¹ú·¹´Â ¿ì¸®¿¡°Ô ²ûÂïÇÑ À§ÇùÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/>¿ì¸®´Â ±×µéÀ» ¾ËÀ» ½Ä·®À¸·Î ÀÌ¿ëÇÏÁö¸¸¡¦¡¦±×µé ¶ÇÇÑ ¸¶Âù°¡Áö¿À. ´õ ÀÌ»ó °¥°í¸® ¹ú·¹ÀÇ À§ÇùÀ» ¹öÆ¿ ¼ö ¾ø¼Ò..±×µéÀÇ À§Çù¸¸ ¾ø´Ù¸é ¸¶À»À» º¹¿øÇÏ´Â °Ç ½Ã°£¹®Á¦ÀÔ´Ï´Ù. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28112/>¸¦ Á¦°ÅÇϼ¼¿ä.
41325 Eliminate <NPCNAME=28112/>.
10009 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Ž»ç´ë¿ø °³½ºÄÚÀÎÀÇ ¸»] <RETURN=1/></COLOR>Àϲ۵éÀÌ ¿¡Å׸£¿Í ±ÝÀ» ¸¹ÀÌ È®º¸ Çϰí ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/>±Ýµµ ¸¹°í ¿¡Å׸£µµ ¸¹ÀÌ È®º¸µÇ°í Àִµ¥, ºÒ¼ø¹°µéÀ» ºÐ¸®ÇÒ ÁßÈ­Á¦ È®º¸¿¡ ¾î·Á¿òÀ» °Ý°í ÀÖ½À´Ï´Ù. Àϲ۵éÀÇ ¾ê±â·Î´Â <NPCNAME=28175/>ÀÇ µ¶ÀÌ ÁßÈ­Á¦ ¿ªÇÒÀ» ÇÒ ¼ö ÀÖ´Ù°í ÇÕ´Ï´Ù. ¸Íµ¶ÀÎ ¸¸Å­ À§ÇèÇÏÁö¸¸ ±Ý°ú ¿¡Å׸£¿¡ ºÙÀº ºÒ¼ø¹°µéÀº ÃæºÐÈ÷ Á¦°Å ÇÒ ¼ö ÀÖÀ» °Í ÀÔ´Ï´Ù. ´ç½Å¿¡°Ô ±× ÀÏÀ» ¸Ã±âÁö¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28175/>¸¦ Á¦°ÅÇÏ¿© <ITEMNAME=41025/>¸¦ ÀÔ¼öÇϼ¼¿ä.
41657 Eliminate <NPCNAME=28175/> and obtain <ITEMNAME=41025/>.
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152 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- º¸ÃÊ´ëÀå ¹ÙÅ©ÇîÀÇ ¸»]<RETURN=1/></COLOR>º»·¡ ÀÚÇǸ£ È£¼öÀÇ ¾ß¼öµé ¶ÇÇÑ ÀÌó·³ È䯸ÇÏÁö´Â ¾Ê¾Ò³×. ¾Æ¹«·¡µµ ¿À¿°¹°ÁúÀÇ ¿µÇâÀÌ ±×µé¿¡°Ô ¹ÌÄ¡´Â °Í °°³×. ¿ì¸®´Â ±× ¿À¿°µÈ Çǰ¡ ÇÊ¿ä Çϳ×. ¼­ÂÊ Ä·ÇÁÀÇ <NPCNAME=1004/>À» Á¦°ÅÇÏ¿© <ITEMNAME=40313/>¸¦ ÀÔ¼ö ÇØ¿À°Ô³ª. Áõ°Å°¡ ÇÊ¿äÇØ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[TIP]<RETURN=1/></COLOR><NPCNAME=1004/>ÀÇ À§Ä¡´Â ³×ºñ°ÔÀ̼ÇÀ¸·Î È®ÀÎ Çϼ¼¿ä.<RETURN=1/><NPCNAME=1004/>À» Á¦°ÅÇϸé <ITEMNAME=40313/>À» ¾òÀ» ¼ö ÀÖ½À´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=1004/>À» Á¦°ÅÇÏ¿© <ITEMNAME=40313/>¸¦ ÀÔ¼öÇϼ¼¿ä.
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1146 Well, what am I to do! This confidential document that all information contained plan to enter etherain, and by all means should be delivered to the Scout Captain. If I does not find it, captain might get rid if me instead of imperial army !! Please! find it all means !
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3191 Search the east, but did not find anything. But something might like to have a performance, and clean up the area east. Please lend your power.
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3118 <COLOR=FFE36C0A>[¹Ì¼Ç ¼º ¿Ü°û¿¡¼­ÀÇ ÀüÅõ-±â·Ï°ü ¿¡ÀÌ·¹µ¥]<RETURN=1/></COLOR>Á¦±¹±º Àü·ÉÀ» óġÇÑ ±â¼¼¸¦ ¸ô¾Æ °è¼Ó Áø°ÝÇØ¾ß ÇÕ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç ¼º¿Ü°û¿¡¼­ÀÇ ÀüÅõ¿¡¼­ <NPCNAME=38336/>À» Á¦°ÅÇϼ¼¿ä.
3253 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë - ±â·Ï°ü ¿¡ÀÌ·¹µ¥ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇϼ̽À´Ï´Ù. ´ç½Å ´öºÐ¿¡ Á¦±¹ Àü·ÉÀ» Á¦ÁöÇÒ ¼ö ÀÖ¾ú½À´Ï´Ù.
3266 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë - ±â·Ï°ü ¿¡ÀÌ·¹µ¥ÀÇ ¸»]<RETURN=1/></COLOR>Á¤¸» ¼ö°íÇϼ̽À´Ï´Ù.
3268 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë - ±â·Ï°ü ¿¡ÀÌ·¹µ¥ÀÇ ¸»]<RETURN=1/></COLOR>Á¤¸» ¼ö°íÇϼ̽À´Ï´Ù.
3120 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë - ±â·Ï°ü ¿¡ÀÌ·¹µ¥ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°í Çϼ̽À´Ï´Ù.
3154 <COLOR=FFE36C0A>[¹Ì¼Ç ¼³¿ø2Â÷ Áø°Ý- ±â·Ï°ü ¿¡ÀÌ·¹µ¥ÀÇ ¸»]<RETURN=1/></COLOR>±ÃÀü ³»ºÎ¿¡ ÀÖ´Â ¿¡Å׸£ Ç÷£Æ®¸¦ ÆÄ±« ÇÏ´Â °ÍÀÌ À̹ø °ø°ÝÀÇ ¸ñÇ¥ÀÔ´Ï´Ù.<RETURN=1/>¾ÆÁ÷ ¿Ï¼º µÇ¾ú´ÂÁö ¾Ë ¼ö ¾øÁö¸¸ Àçºü¸£°Ô ¸ñÇ¥¹°À» ÆÄ±«ÇØÁÖ¼¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¹Ì¼Ç ¼³¿ø2Â÷ Áø°Ý¿¡¼­ <NPCNAME=38342/>Á¦°ÅÇϼ¼¿ä.
3156 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë - ±â·Ï°ü ¿¡ÀÌ·¹µ¥ÀÇ ¸»]<RETURN=1/></COLOR>Á¤¸» ¼ö°í ¸¹À¸¼Ì½À´Ï´Ù.
3291 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë - ±â·Ï°ü ¿¡ÀÌ·¹µ¥ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇϼ̽À´Ï´Ù!
3219 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë - ±â·Ï°ü ¿¡ÀÌ·¹µ¥ÀÇ ¸»]<RETURN=1/></COLOR>¸¶Ä§³» ¼ºÀÇ ÁÖÀÎÀ» ¹«Â°í ¿¡Å׸£ Ç÷£Æ® ÆÄ±«¿¡ ¼º°øÇß½À´Ï´Ù.<RETURN=1/>ÇÏÁö¸¸ ¼³¿ø ±ÃÀüÀÇ ¿¡Å׸£ Ç÷£Æ®´Â ÀÌ¹Ì ºó²®µ¥±âÀÏ »ÓÀ̾ú±º¿ä.
3319 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë - ±â·Ï°ü ¿¡ÀÌ·¹µ¥ÀÇ ¸»]<RETURN=1/></COLOR>¾ó¾îºÙÀº ¼ºÀÇ ÁÖÀÎÀÌ ¾²·¯Áö´Ù´Ï¡¦ Á¤¸» ²Þ¸¸ °°±º¿ä.
40209 Complete the quest Scout Jen.<RETURN=1/>Complete the quest Scout Zach
4013 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- °í·æ¹«´ýÀÇ Á¤Âû ´ëÀåÀÇ ¸»]<RETURN=1/></COLOR>¿äÁò Á¤Âû ºÎ´ë¿øµéÀÌ ±º±â°¡¡¦ ¿µ¡¦ ¸¾¿¡ µéÁö ¾Ê½À´Ï´Ù. ³»°¡ Çö¿ª¿¡ ÀÖÀ» ¶§´Â Á¤¸»¡¦<RETURN=1/>¾Æ¹«Æ° Á¤Âûº´µéÀ» ´Ù±×Ãľ߰ÚÀ¸´Ï Áö±ÝºÎÅÍ ³» ¸í·ÉÀ» Àü´Þ µÉ ¼ö ÀÖµµ·Ï ÇØÁֽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Äù½ºÆ® <COLOR=FFA9A409>Á¤Âûº´ Á¨</COLOR>À» ¿Ï·áÇϼ¼¿ä.<RETURN=1/>Äù½ºÆ® <COLOR=FFA9A409>Á¤Âûº´ Á¦Å©</COLOR>¸¦ ¿Ï·áÇϼ¼¿ä.
4055 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- µ¹°Ý 2ºÐ´ëÀåÀÇ ¸»]<RETURN=1/></COLOR>1ºÐ´ëÀå ³à¼®ÀÌ ¹«½¼ ¸»À» ÇÏ°í ½ÍÀº Áö ¸ð¸£°Ú³×¿ä. ¹ß۸® ºÎ´ë°¡ ¹è½ÅÀ» ÇÑ´Ù´Â °ÇÁö ¾Æ´Ï¸é ¹«½¼ º¸¹°ÀÌ¶óµµ ¿©±â¿¡¼­ ¹ß°ßÇÏ°í ²Ü²© »ïÄ×´Ù´Â °ÇÁö. ±×¸®°í ¾Õ¼± ºÎ´ë¿¡ µû¸£¸é ¿ëÁ·°è°î ±í¼÷ÇÑ °÷¿¡¼­ ¿ëÁ·À¸·Î ÃßÁ¤µÇ´Â º´·ÂÀ» ¹ß°ß ÇÏ¿´´Ù°í ÇÕ´Ï´Ù. ±×·±µ¥ Á¦±¹°ú ÇÔ²² ¶ó´Â ±º¿ä. ¾Æ¹«Æ° ¾îÁö·¯¿î »óȲÀÌ µÇ¾ú½À´Ï´Ù. ±×·¡µµ ¿ì¸®´Â ¿ì¸®ÀÇ ÀÓ¹«¸¦ °è¼Ó ¼öÇàÇØ¾ß°ÚÁÒ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=227/> 10¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
4073 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- µ¹°Ý ºÎ´ëÀå ·¹Ã÷ÀÇ ¸»]<RETURN=1/></COLOR>¾Æ¹«°Íµµ ¹ß°ßÇÑ°Ô ¾ø´Ù¸é ¹ß۸® ºÎ´ë¿¡ ´ëÇÑ ÀÇȤÀÌ ¾ø¾îÁø°Ô ¾Æ´Ò±î¿ä? ¹°·Ð ÀǽÉÇÏ´Â ÂÊÀÌ¾ß ¹«¾ùÀ» ÇÏ´øÁö ÀǽÉÀº ¾ø¾îÁöÁö ¾Ê°ÚÁö¸¸. ±×·¡µµ ¿ì¼±Àº ±×´ë·Î º¸°íÇÏ´Â °ÍÀÌ ÃÖ¼±ÀÌ ¾Æ´Ò±î ½Í½À´Ï´Ï´Ù. ´ç½ÅÀº ÀÌ·± ÀÏ¿¡ ½Å°æ ¾²Áö ¸¶½Ã°í, ±×´ë·Î ÀÓ¹«¿¡ º¹±ÍÇØ¼­ ÀÓ¹«¿¡ Ãæ½ÇÇϵµ·Ï Çϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=65152/>¿Í ´ëÈ­ ÇØº¸¼¼¿ä.
4076 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- Àü·É º¸À̵åÀÇ ¸»]<RETURN=1/></COLOR>ºÓÀº ¿ë¾Ï °è°îÀ¸·Î ÀüÅõ ºÎ´ë°¡ À̵¿ ÇÏ¿´½À´Ï´Ù. ½Å¼ÓÈ÷ À̵¿ Áغñ¸¦ ÇÏ¼Å¾ß ÇÒ °Í °°½À´Ï´Ù. ºÓÀº ¿ë¾ÏÀÇ °è°î¿¡¼­ <NPCNAME=65157/>ÀÇ ºÎ´ë·Î ÇÕ·ù ÇϽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>ºÓÀº ¿ë¾ÏÀÇ °è°î¿¡¼­ <NPCNAME=65157/>°ú ´ëÈ­ ÇØº¸¼¼¿ä.
4079 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- µ¹°Ý 4ºÐ´ëÀåÀÇ ¸»]<RETURN=1/></COLOR>Àâ´ÙÇÑ ÀÏÀº ¸ðµÎ Àذí ÀüÅõ¿¡¸¸ ½Å°æ¾²µµ·Ï ÇϰÔ. Áö±Ý Áø°Ý ºÎ´ë°¡ °íÀüÀ» Çϰí ÀÖ³×!<RETURN=1/>¿ëÁ·ÀÇ °è°îÀÇ Á¦±¹ º´»çµéÀº »ý°¢ º¸´Ù °­ÇÑ ¸ð¾çÀ̾ß. <NPCNAME=225/>¸¦ Ã³Ä¡ÇØ¼­ Áø°Ý ºÎ´ë¸¦ Áö¿øÇϰÔ!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=225/> 5¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä
4082 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- µ¹°Ý 4ºÐ´ëÀåÀÇ ¸»]<RETURN=1/></COLOR>µ¹°Ý ¿¬´ë·ÎºÎÅÍ Áö¿ø ¿äûÀÌ µé¾î ¿Ô³×. °è¼ÓÇØ¼­ ÀûµéÀÌ Áõ¿ø µÇ¸é¼­ ¿ì¸® Áø°Ý ºÎ´ëµéÀÌ °íÀüÀ» Çϰí ÀÖ´Ù°í Çϳ×! <NPCNAME=229/>À» Ã³Ä¡ÇØ¼­ Áø°Ý ºÎ´ë¸¦ Áö¿øÇϵµ·Ï ÇϰÔ! <RETURN=1/>±×¸®°í ¿ëÁ· ¾î´À ±â½¾¿¡¼­Àΰ¡ °­·ÂÇÑ Á¤·ÉÀÇ ÈûÀÌ ´À²¸Áø´Ù´Â º¸°í ¶ÇÇÑ µé¾î ¿ÔÀ¸´Ï ÀÓ¹«¸¦ ¿Ï¼ö ÇÏ°í µ¹°Ý ¿¬´ëÀå Ŭ¶ô´Ô¿¡°Ô º¸°í Çϵµ·Ï ÇϰÔ<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=229/> 5¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
4088 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- µ¹°Ý ¿¬´ëÀå Ŭ¶ôÀÇ ¸»]<RETURN=1/></COLOR>»ó±ÞºÎ´ë¿¡¼­ ¿¬¶ôÀÌ ¿Ô³×. ÀÚ³×´Â ´çºÐ°£ ¹ß۸® Ŭ·£ÀÇ ÀÏÀ» µµ¿Í ÁÖ¾î¾ß ÇÒ °Í °°³×.<RETURN=1/><NPCNAME=65158/>¸¦ ã¾Æ°¡¼­ ¹ß۸® Ŭ·£À» µ½µµ·Ï ÇϰÔ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=65158/>¿Í ´ëÈ­Çϼ¼¿ä.
4112 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- µ¹°Ý 3ºÐ´ëÀåÀÇ ¸»]<RETURN=1/></COLOR>¿ïºÎ¢´Â °ñÂ¥±â·Î º´·Â À̵¿ÀÌ ÀÖÀ» ¿¹Á¤ ÀÔ´Ï´Ù. <RETURN=1/>¿ïºÎ¢´Â °ñÂ¥±â¿¡¼­ <NPCNAME=65159/>¿¡°Ô °¡µµ·Ï Çϼ¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¿ïºÎ¢´Â °ñÂ¥±â¿¡¼­ <NPCNAME=65159/>°ú ´ëÈ­ ÇØº¸¼¼¿ä.
4115 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- ¿ïºÎ¢´Â °ñÂ¥±â ¼ö»öº´ÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ¿ëÁ· °è°îÀÇ Å»È¯ÀÌ ¸ÖÁö ¾Ê¾Ò½À´Ï´Ù. ÇÏÁö¸¸ ¿ëÁ· °è°îÀ» Żȯ ÇÏ´õ¶óµµ ³²¾Æ ÀÖ´Â ¿ëÁ·À» Ãß½º·Á ¿¬ÇÕ±º¿¡ Èí¼öÇÏ·Á¸é ¿ëÁ·ÀÇ ´ë¿ø·Î µð¿À¶ó½Ã½º´ÔÀ» ã¾Æ¾ß ÇÕ´Ï´Ù. <RETURN=1/>Áö±Ý ¿ïºÎ¢´Â °ñÂ¥±â¸¦ Àå¾ÇÇϰí ÀÖ´Â <NPCNAME=230/>µéÀ» Á¦°ÅÇØ¼­ ¼ö»ö·Î¸¦ ³ÐÇô¾ß ÇÕ´Ï´Ù. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=230/> 3¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
4116 By eliminating <NPCNAME=230/> which now dominate the Wailing Valley and you widen your search.
4187 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- ¿ë±â»ç´ÜÀåÀÇ ¸»]<RETURN=1/></COLOR>ÁÁ½À´Ï´Ù. ±×·³ ¸¶Áö¸·À¸·Î ¿ëÁ·À» À§ÇØ ÇѰ¡Áö ÀÏÀ» ÇÏ°í ½Í½À´Ï´Ù.<RETURN=1/>³» À°½ÅÀº ÀÌ¹Ì Á¦±¹ÀÇ °ËÀº ¿¡Å׸£¿¡ ÀÇÇØ ÆÄ±«µÇ°í ÀÖ½À´Ï´Ù. À°Ã¼¸¸ ³²Àº Áö±Ý ±â¾ïµµ À̼ºµµ ³²¾Æ ÀÖÁö ¾ÊÀº ±×¾ß¸»·Î ±«¹°ÀÌÁö¿ä. ÀúÀÇ ±â¾ï°ú À̼ºÀÌ µ¹¾Æ ¿Â´Ù¸é ÀúÀÇ À°Ã¼°¡ µÇµ¹¾Æ¿ÃÁöµµ ¸ð¸¨´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Äù½ºÆ® <COLOR=FFA9A409>¿ë±â»ç´ÜÀåÀÇ ±â¾ï</COLOR>À» ¿Ï·áÇϼ¼¿ä.<RETURN=1/>Äù½ºÆ® <COLOR=FFA9A409>¿ë±â»ç´ÜÀåÀÇ À̼º</COLOR>À» ¿Ï·áÇϼ¼¿ä.
4199 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- ¿ë±â»ç´Ü ¿¬´ëÀå ÄÉÀÌ¿À½ºÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ¿ì¸®¿¡°Ô ³²Àº °ÍÀº ºÐ³ë ¹Û¿¡ ¾ø½À´Ï´Ù. Á¦±¹ÀÌ ¸ê¸ÁÇÏ´Â ¼ø°£±îÁö ¿ì¸®´Â ¾ß¼ö°¡ µÇ¾î Á¦±¹°ú ½Î¿ï °ÍÀÔ´Ï´Ù. <ITEMNAME=40366/>¸¦ <NPCNAME=65164/>¿¡°Ô Àü´ÞÇϽʽÿÀ. ÀÌÁ¦ ÇÇÀÇ º¹¼ö¸¸ÀÌ ÀÖÀ» »ÓÀÔ´Ï´Ù.
4214 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- ¿ë±â»ç´Ü ¼ö»ö´ëÀå ¾Æ¸®¿À½ºÀÇ ¸»]<RETURN=1/></COLOR>°¨»çÇÕ´Ï´Ù. ¿ì¸® ¿ëÁ·µµ ÀÌÁ¦ ÇØ¹æ µÇ¾ú°í, ¿ëÁ·ÀÇ °è°î¿¡¼­ Á¦±¹ ¶ÇÇÑ ¹°·¯ ³µ½À´Ï´Ù.<RETURN=1/>¿ëÁ· µ¿·á¸¦ ´ë½ÅÇØ ´Ù½Ã Çѹø °¨»ç µå¸³´Ï´Ù. ¿ì¸® ¿ëÁ·ÀÇ °è°î°ú ¿ëÁ· ºÎÁ·ÀÌ ¾ÈÁ¤ÀÌ µÇ¸é ¹Ù·Î ¿¬ÇÕ¿¡ ÇÕ·ù Çϵµ·Ï ÇϰڽÀ´Ï´Ù. Á¦±¹ÀÇ °ËÀº ¿¡Å׸£´Â ¾ÆÁ÷µµ Àǹ®ÀÌÁö¸¸ ¿ì¸®´Â ±Øº¹ ÇÒ ¼ö ÀÖÀ» °ÍÀÔ´Ï´Ù. ±×·³ ÇØ¹æ±ºÀÇ ½Â¸®¸¦ ±â¿øÇϵµ·Ï ÇϰڽÀ´Ï´Ù<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><MAPNAME=55061/>¿¡¼­ <NPCNAME=65170/>°ú ´ëÈ­ ÇØº¸¼¼¿ä.
5022 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- ÇØ¹æ±º Àü·É Á¹ÅºÀÇ ¸»]<RETURN=1/></COLOR>¾ÆÀÌ¿ÃÆ® ¿µÅä´Â Á¦±¹ÀÇ ¿¡Å׸£ Ç÷£Æ®¿¡ ÀÇÇØ ¼ø½Ä°£¿¡ ȲÆóÈ­µÇ¾î Á×Àº ÀÚµéÀÇ µµ½Ã°¡ µÇ¾î ¹ö·È½À´Ï´Ù. ¿¡Å׸£ Ç÷£Æ®ÀÇ À§·ÂÀÌ ÀÌó·³ °­·Â ÇÒ ÁÙÀº ¹ÌÃÄ ¸ô¶ú½À´Ï´Ù. °á±¹ Á¦±¹Àº ¿¡Å׸£ Ç÷£Æ®¸¦ ÀÌ¿ëÇØ ºê¶óŰ¿Â ´ë·ú Àüü¸¦ ¾ÆÀÌ¿ÃÆ®ÀÇ ¿µÅäó·³ ¸¸µé °Í ÀÔ´Ï´Ù. Áö±ÝºÎÅÍ Á¦±¹¿¡ ´ëÇÑ °ø°ÝÀ» °­ÇÏ°Ô Àü°³ ÇØ¾ß ÇÕ´Ï´Ù. <NPCNAME=280/>¸¦ À̶¥¿¡¼­ Á¦°ÅÇϵµ·Ï ÇϽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=280/> 10¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.
11457 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- ÇØ¹æ±º Àü·É Á¹ÅºÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ¹Ì¼ÇÀ» ¼öÇàÇÒ ¶§°¡ µÇ¾ú½À´Ï´Ù. Áغñ°¡ µÇ¾ú´Ù¸é À²·ç½º¸¦ ã¾Æ°¡µµ·Ï ÇϽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=28123/>¿Í ´ëÈ­Çϼ¼¿ä.
5004 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- ¹¦Áö±â ½ºÄÃÀÇ ¸»]<RETURN=1/></COLOR>¿¡Å׸£ Ç÷£Æ®¿¡ »ý¸í·ÂÀ» »©¾Ñ±â°í Á×Àº ÀÚµéÀÌ ´Ù½Ã »ì¾Æ³ª¼­ ¶¥À§¸¦ °È°í ÀÖ½À´Ï´Ù. ÂøÇß´ø »ç¶÷µéÀÌ »ç¾ÇÇÑ Á¸Àç°¡ µÇ¾î ³ªÅ¸³ª°Ô µÈ °ÍÀÌÁÒ. °íÅ뽺·´°Ô Á×Áöµµ ¸øÇÏ´Â ±×µéÀ» ÀÌ·¸°Ô º¸°í¸¸ ÀÖÀ» ¼ö ¾ø¾î¿ä. ±×µé¿¡°Ô ¾È½ÄÀ» ÁÖµµ·Ï Çϼ¼¿ä. ¹Ù·Î À§ÀÇ ¹¦Áö·Î °¡º¸¼¼¿ä. <RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Á×Áö ¸øÇÏ´Â Á»ºñ¸¦ Á¦°ÅÇÏ¿© <ITEMNAME=40368/> 5°³¸¦ ÀÔ¼öÇϼ¼¿ä.
8028 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- °í·æ¹«´ý Á¤ÂûºÎ´ëÀåÀÇ ¸»]<RETURN=1/></COLOR>65·¹º§ ÀÌ»ó ÀÏ¹Ý ¸ó½ºÅÍ 10¸¶¸®µµ Á¦°ÅÇÏ°í ³ª¿¡°Ô º¸°íÇϰÔ!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>»ç¶óÁø Àü·ÉÀÇ À§Ä¡¸¦ È®ÀÎÇϼ¼¿ä.<RETURN=1/>65·¹º§ ÀÌ»ó ÀÏ¹Ý ¸ó½ºÅÍ 10¸¶¸®¸¦ Á¦°ÅÇϼ¼¿ä.<RETURN=1/>
5067 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- Á¤Âû´ëÀå µå¹ÌÆ®¸®ÀÇ ¸»]<RETURN=1/></COLOR>°ËÀº ¿¡Å׸£¸¦ Á¤È­½Ã۱â À§ÇØ ÁöµµºÎ¿¡¼­´Â <NPCNAME=65177/>ÀÇ ¿¬±¸ °á°ú¸¦ È®ÀÎ Ç϶ó°í Çϳ×. <NPCNAME=65177/>Àº À̰÷ °íÅëÀÇ ¹¦Áö¿¡¼­ Á¤È­ ½Ä¹°À» ÅëÇØ °ËÀº ¿¡Å׸£¸¦ Á¤È­ ½ÃŰ´Â ³ë·ÂÀ» Çϰí ÀÖ´Ù°í Çϳ×. <NPCNAME=65177/>À» ¸¸³ª º¸°Ô³ª.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=65177/>À» ¸¸³ª º¸¼¼¿ä.
5070 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë- ÇÐÀÚ ÇØ¹ÐÅÏÀÇ ¸»]<RETURN=1/></COLOR>°£´ÜÈ÷ ¿¡Å׸£¿¡ ´ëÇØ ÀÚ³×°¡ ¾Ë±â ½±°Ô ¼³¸í ÇØÁÖ°Ú³×.<RETURN=1/>¿¡Å׸£¶ó´Â °ÍÀº ¿ì¸®°¡ »ì¾Æ°¡°í ÀÖ´Â ÀÌ ¼¼°èÀÇ ¿¡³ÊÁö ±× ÀÚü¸¦ ÀǹÌÇϳ×. ¿¡Å׸£ÀÇ ¿µÇâÀ¸·Î ¿ì¸®´Â »ì¾Æ°¡°í ÀÖ´Â °ÍÀ̳×. ÀÌ·± ¿¡Å׸£°¡ ¿À¿°µÈ´Ù¸é ¾î¶»°Ô µÇ°Ú³ª? ±× °á°ú°¡ ÀÌ ¾ÆÀÌ¿ÃÆ® Áö¿ªÀ̳×. ³­ ¿¡Å׸£¸¦ Á¤È­ ÇÒ ¼ö ÀÖ´Ù°í »ý°¢ Çϰí ÀÖ³×. ±×·¡¼­ Á¤È­ ½Ä¹°¿¡ ´ëÇØ ¿¬±¸ ÇÏ¿´°í, ¾î´ÀÁ¤µµ ¼º°ú¸¦ °ÅµÎ°í ÀÖ³×. ÁÖº¯¿¡¼­ <ITEMNAME=40376/>À» Çѹø º¸°Ô³ª. Àú ½Ä¹°µéÀÌ ¿ì¸®ÀÇ Èñ¸ÁÀÌ µÉ ¼ö ÀÖÀ» °ÍÀ̾ß. <ITEMNAME=40376/>À» ÇÑ ¹ø °¡Á®¿Í º¸°Ú³ª? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=40376/> 10°³¸¦ äÁý ÀÔ¼öÇϼ¼¿ä.
5071 Take a look at the <ITEMNAME=40376/> in the arounding. That plants should to be able to be our hope.
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4107 Find out the facts to chase the spirits as the valkyrie clan.
4098 Find out the facts to chase the spirits as the valkyrie clan.
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7565 ..
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11539 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¤Âûº´ ÇØ¸®ÀÇ ¸»]<RETURN=1/></COLOR>½²! °Å±â ´ç½Å Á¶±Ý¸¸ Á¶¿ëÈ÷!<RETURN=1/>¾ó¸¶ Àü ´ÊÀº ¹ã¿¡ °í´ëÀÎÀÇ ¾È½Äó ÁöÇÏ ±¸¼®Áø °÷¿¡¼­ Çï·Ð º´»ç ¸îÀ» »ç·ÎÀâ¾Ò½À´Ï´Ù. ±× ÁÖº¯À» ¼ö»öÇÑ Ã´ÈÄÀÇ º¸°í¿¡ µû¸£¸é ¼ö»óÇÑ Åë·Î¸¦ ¹ß°ßÇß´Ù°í ÇÏ´õ±º¿ä. ±× °÷À» ¼ö»öÇØ¾ß Çϴµ¥ °ü½ÉÀÌ ÀÖÀ¸½Ã¸é À̾߱⸦ °è¼Ó ÇϽÃÁö¿ä.<RETURN=1/> <RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Á¤Âûº´ <NPCNAME=708/>/*ÇØ¸®*/¿Í ´ëÈ­¸¦ °è¼ÓÇϼ¼¿ä
11540 Talk to Patrol <NPCNAME=708/>/*Harry*/ at Ancient Resting Place
//¿ÀÈÄ 6:46 2014-12-15
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//11531 ÀüÀå '°ñµå ·¯½Ã'ÀÇ ½Â¸® º¸»ó <ITEMNAME=41538/>À» °¡Á®¿À¼¼¿ä.
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//11534 Ä«¿À½º Á¸ÀÇ '°ñµå ·¯½Ã'¿¡¼­ ´õ¸¹Àº ½Â¸®ÀÇ Áõ°Å¸¦ °¡Á®¿À½Ê½Ã¿À.
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//42225 ÀüÀå '°ñµå ·¯½Ã'ÀÇ ½Â¸® º¸»ó <ITEMNAME=41538/>À» °¡Á®¿À¼¼¿ä.
//42226 ÀüÀå '°ñµå ·¯½Ã'ÀÇ ½Â¸® º¸»ó <ITEMNAME=41538/>À» °¡Á®¿À¼¼¿ä.
11530 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÀüÀå °ü¸®ÀÎ ¼¼º£·ç½ºÀÇ ¸»]<RETURN=1/></COLOR>Ä«¿À½º Á¸ÀÇ Ã¹¹øÂ° ÀüÀå 'ÀÚÇǸ£ °ÝÀüÁö'¿¡¼­ ½Â¸®¸¦ °¡Á®¿À½Ê½Ã¿À.<RETURN=1/><RETURN=1/>Çï·ÐÀÇ ¼º¿¡¼­ÀÇ ½Â¸® ÀÌÈÄ.. ¿À·§µ¿¾È ½×¿©¿Ô´ø ÇØ¹æ±ºµé°£ÀÇ ºÒ½ÅÀÌ '¾Æ½º¶óÇÊÀÇ ´ëÁö'¶ó´Â °í¹®¼­°¡ ¹ß°ßµÈ ÀÌÈÄ ±Ø¿¡ ´ÞÇÏ°Ô µÇ¾ú½À´Ï´Ù. °í´ëÀÇ ÆÄ±«½Å ¾Æ½º¶óÇÊÀÇ ÈûÀÌ ºê¶óŰ¿Â ´ë·ú ¿©·¯ °÷¿¡ ³ª´©¾îÁ® ÀÖ°í, ±×ÈûÀ» ¸ðµÎ °¡Áø »ç¶÷Àº °í´ëÀÇ º´±â¸¦ °¡Áö°Ô µÈ´Ù´Â ³»¿ëÀ¸·Î ±â¼úµÈ °í¹®¼­¿¡ ¸ðµÎµé ÈֵѸ®°í ÀÖ½À´Ï´Ù. Àü¼³À» ¹ÏÁö´Â ¾ÊÁö¸¸ ±×·± ÈûÀÌ ÀÖ´Ù¸é ¿Ã¹Ù¸£°Ô »ç¿ëµÇ¾î¾ß ÇÕ´Ï´Ù. '¾Æ½º¶óÇÊÀÇ ´ëÁö'¿¡ ±â¼úµÈ ù¹øÂ° Áö¿ªÀº 'ÀÚÇǸ£ °ÝÀüÁö'ÀÔ´Ï´Ù. ÀÚÇǸ£ °ÝÀüÁö¿¡¼­ ½Â¸®Çؼ­ ´©±¸º¸´Ùµµ ¸ÕÀú ÈûÀ» ¾òµµ·Ï ÇϽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>ÀüÀå 'ÀÚÇǸ£ °ÝÀüÁö'ÀÇ ½Â¸® º¸»ó <ITEMNAME=41538/>À» °¡Á®¿À¼¼¿ä.
11531 Bring <ITEMNAME=41538/> win rewards of Zapir Battlefield
11532 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÀüÀå °ü¸®ÀÎ ¼¼º£·ç½ºÀÇ ¸»]<RETURN=1/></COLOR>¼ö°í Çß½À´Ï´Ù. »õ·Î¿î ÈûÀ» ÃÖ´ëÇÑ »¡¸® ¾òµµ·Ï ÇϽʽÿÀ.
11533 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ÀüÀå °ü¸®ÀÎ ¼¼º£·ç½ºÀÇ ¸»]<RETURN=1/></COLOR>Ä«¿À½º Á¸ÀÇ 'ÀÚÇǸ£ °ÝÀüÁö'¿¡¼­ ´õ¸¹Àº ½Â¸®ÀÇ Áõ°Å¸¦ °¡Á®¿À½Ê½Ã¿À. <RETURN=1/><RETURN=1/>ÀÚÇǸ£ °ÝÀüÁöÀÇ Ä¡¿­ÇÑ ½Î¿òÀº ¿ì¿­À» °¡¸®±â Èûµç ½Î¿òÀÇ ¾ç»óÀÌ µÇ¾ú½À´Ï´Ù. °³ÀÎÀûÀ¸·Ð ¿Ã¹Ù¸¥ ¸¶À½À» °¡Áø »ç¶÷µéÀÌ ÈûÀ» Â÷Áö ÇÏ±æ ¿øÇÏÁö¸¸..°á±¹Àº ´õ °­ÇÏ°Ô Áý°áÇÑ ÂÊÀÌ 'ÀÚÇǸ£ °ÝÀüÁö'¿¡¼­ ½Â¸®ÇÏ°Ô µÉ °Í ÀÔ´Ï´Ù. ´ç½ÅÀÌ ¿Ç´Ù´Â µµ´öÀû ¿ì¿ù°¨Àº Çö½Ç¿¡¼± º° ¾µ¸ð°¡ ¾ø½À´Ï´Ù. °ü°ÇÀº ÈûÀÌ ÀÖ¾î¾ß ÇÑ´Ù´Â °Í ÀÔ´Ï´Ù. Èû¾ø´Â Á¤ÀÇ´Â ¹«±â·ÂÇϰí, Á¤ÀÇ ¾ø´Â ÈûÀº ÀüÁ¦ÀûÀÔ´Ï´Ù. Èû¾ø´Â Á¤ÀÇ´Â ¹Ý°ÝÀ» ¹ÞÀ» ¼ö ¹Û¿¡ ¾ø½À´Ï´Ù. ¿Ö³ÄÇϸé Ç×»ó »ç¾ÇÇÑ ÀÚµéÀÌ Àֱ⠶§¹®ÀÔ´Ï´Ù. Á¤ÀÇ ¾ø´Â ÈûÀº ºñ³­À» ¹ÞÀ» ¼ö ¹Û¿¡ ¾ø½À´Ï´Ù. µû¶ó¼­ Á¤ÀÇ¿Í ÈûÀº °áÇÕÇØ¾ß ÇÕ´Ï´Ù. ±×¸®°í À̸¦ À§Çؼ­´Â Á¤´çÇÑ °ÍÀÌ °­ÇØÁö°Å³ª, °­ÇÑ °ÍÀÌ Á¤´çÇØÁ®¾ß ÇÕ´Ï´Ù. ´õ °­ÇØ Áö½Ê½Ã¿À.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>ÀüÀå 'ÀÚÇǸ£ °ÝÀüÁö'ÀÇ ½Â¸® º¸»ó <ITEMNAME=41538/>À» °¡Á®¿À¼¼¿ä.
11534 More Bring proof of wins from Zapir Battlefield
11535 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ÀüÀå °ü¸®ÀÎ ¼¼º£·ç½ºÀÇ ¸»]<RETURN=1/></COLOR>¼ö°í Çß½À´Ï´Ù. »õ·Î¿î ÈûÀ» ÃÖ´ëÇÑ »¡¸® ¾òµµ·Ï ÇϽʽÿÀ.
42225 Bring <ITEMNAME=41538/> win rewards of Zapir Battlefield
42226 Bring <ITEMNAME=41538/> win rewards of Zapir Battlefield
//¿ÀÈÄ 6:46 2014-12-15 ¿¡Å׸£ ¾È°³ °í°³
11705 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Àå±³ HER-MITÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ À̰÷¿¡¼­ÀÇ Á¤ºñ´Â ¸¶¹«¸® ÇÑ´Ù.<RETURN=1/>ÀûµéÀÌ »ó´çÈ÷ ±íÀº ¿ÀÁö¸¦ Áö³­´Ù´Â ¼Ò½ÄÀ» ÀÔ¼ö.<RETURN=1/>ÀÚ¼¼ÇÑ À̾߱â´Â ¡®¿øÁ¤´ëÀå±³ Á¦·¹¹Ì¡¯°¡ µé·Á ÁÙ °ÍÀÌ´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>ÇϴñæÀÇ ¾ð´ö ¼³¿øÁö¿ª¿¡ ÀÖ´Â <NPCNAME=60142/>¸¦ ¸¸³ª¼¼¿ä.
11706 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Àå±³ Á¦·¹¹ÌÀÇ ¸»]<RETURN=1/></COLOR>±â´Ù¸®°í ÀÖ¾ú´Ù³×.<RETURN=1/>¶°³¯ äºñ¿¡´Â ÀÌ»ó¾ø´Â°¡?
42242 Meet <NPCNAME=60142/>at Heaven's Gate Snow Area.
11707 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Àå±³ Á¦·¹¹ÌÀÇ ¸»]<RETURN=1/></COLOR>¿ì¸®´Â À̱״ϽºÀÇ º»´ë°¡ ¡®¿¡Å׸£ ¾È°³°í°³¡¯¸¦ Áö³­´Ù´Â Á¤º¸¸¦ ÀÔ¼öÇß½À´Ï´Ù.<RETURN=1/>±×°÷Àº ¼¼¸®¿£Æ® ´ë·ú¿¡¼­µµ ¸Å¿ì ÇèÇÑ È¯°æ¿¡ ¼ÓÇÏ´Â °÷ÀÌÁö¿ä<RETURN=1/>°Ô´Ù°¡ ¾È°³°í°³¿¡ »ì°íÀÖ´Â ¡®ÈæÇ¥¹üºÎÁ·¡¯ÀÇ ¹æÇØ ¶§¹®¿¡ Ãß°ÝÀÌ ´õ¿í Èûµç »óȲÀÔ´Ï´Ù.<RETURN=1/>°Ô´Ù°¡ ÈæÇ¥¹üºÎÁ·¡¯ÀÌ À̱״ϽºÀÇ ºÎÇϵé°ú ¼ÕÀâ°í ºñ¹ÐÀǽÄÀ» ÁøÇàÁßÀ̶ó°í Çϴµ¥..<RETURN=1/>Áغñ°¡ µÇ¼ÌÀ¸¸é ¼­µÑ·¯ ¶°³ªÁֽʽÿÀ!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>[¹Ì¼Ç]ºÀÀÎµÈ ºÐ³ë¿¡¼­ <NPCNAME=4470/>À» óġÇϼ¼¿ä
11708 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Àå±³ Á¦·¹¹ÌÀÇ ¸»]<RETURN=1/></COLOR>ÀÓ¹«°¡ ¼º°øÀûÀ̾ú´Ù´Â À̾߱⸦ µé¾ú½À´Ï´Ù!<RETURN=1/>ÀÌÁ¦´Â ¿À·¡Àü¿¡ »ç¶óÁø °í´ëÀÇ Èû±îÁö ÀÌ¿ëÇÏ·Á Çß´Ù´Ï..<RETURN=1/>À̱״Ͻº¿Í Ä«¸£³ªÅõ½º±ºÀÇ ¸¸Çà¿¡´Â Á¤¸» Ä¡°¡ ¶³¸®´Â±º¿ä..<RETURN=1/>¿Ö ±×·¸°Ô±îÁö ÇØ¾ßÇÏ´Â °ÍÀÎÁö..<RETURN=1/>
42243 Go on a visit to <NPCNAME=4470/> at [Mission] Sealed Rage.
11709 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Á¦·¹¹ÌÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ¡®¿¡Å׸£ ¾È°³°í°³¡¯·Î ÇâÇϽʽÿÀ.<RETURN=1/>À§ÇèÀÌ µµ»ç¸®´Â ¿ÀÁöÀÌÁö¸¸ ±×¸¸Å­, ¿ì¸®¿¡°Ô À¯ÀÍÇÑ Á¤º¸µµ ¸¹À» °Í ÀÔ´Ï´Ù.<RETURN=1/>¡®±æÀâÀÌ Äڷ硯°¡ ¸ÕÀú°¡¼­ »óȲÀ» ÆÄ¾Ç ÁßÀÌ´Ï ±×¸¦ ¸¸³ªº¸¼¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¿¡Å׸£ ¾È°³°í°³¿¡¼­ <NPCNAME=60130/>¸¦ ¸¸³ª¼¼¿ä.
11710 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>À̹ø ½Î¿òÀÇ ¿µ¿õÀ̽ñº¿ä!<RETURN=1/>À̰÷Àº º¸±âº¸´Ù ´õ Á¤½Å¾ø´Â »óȲÀÔ´Ï´Ù. <RETURN=1/>Ä«¸£³ªÅõ½º±ºÀº ¿Ö ÀÌ·± ¿ÀÁö¿¡¼­ À½¸ð¸¦ ²Ù¸ì´ø °ÍÀÎÁö..
42244 Meet <NPCNAME=60130/> at Ether Mist Ridge.
11711 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>¾Æ¹«·¡µµ À̰÷À» ÇÑ´«¿¡ ³»·Á´Ùº¼ ¼ö ÀÖ´Â Àå¼Ò°¡ ÇÊ¿äÇϰڴµ¥..<RETURN=1/>µµ¹«Áö ¸¶¶¥ÇÑ °÷ÀÌ º¸ÀÌÁö ¾Ê´õ±º¿ä. ¾ÆÁ÷ ¾È°¡º» °÷µéÀÌ Á» Àִµ¥ <RETURN=1/>À§ÇèÇÑ »ý¹°µéÀÌ µæ½Ç°Å·Á¼­.. ±¦Âú´Ù¸é Àû´çÇÑ À§Ä¡¸¦ Á» Ž»öÇØ ÁֽðڽÀ´Ï±î?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¿¡Å׸£ ¾È°³°í°³ ³²ÂÊ¿¡¼­ ¿À·¡µÈ Àü¸Á´ëÀÇ ²À´ë±â¸¦ Ž»öÇϼ¼¿ä.
11712 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>°í¸¿½À´Ï´Ù. ¿ª½Ã ¼Ò¹®´ë·Î±º¿ä.<RETURN=1/>À§ÇèÇÑ °÷À̶ó Á¢±ÙÇϱ⠲¨·È´ø °÷Àε¥.. ÀÌÁ¦ Àü¸Á´ë¸¦ È®º¸ÇßÀ¸´Ï <RETURN=1/>¾È°³°í°³ °÷°÷À» °¨½ÃÇϱⰡ ÈξÀ ¼ö¿ùÇØÁú °Í ÀÔ´Ï´Ù.
42245 <COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Search top of old observatory at south of Ether Mist Ridge.
11713 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>ÃÖ±Ù ¡®ÀØÇôÁø À庮¡¯À̶ó ºÒ¸®¿ì´Â °÷ÀÇ »óȲÀÌ ½É»óÄ¡ ¾Ê½À´Ï´Ù.<RETURN=1/>¿øÁ¤´ë Àå±³ º¥½¼À» ã¾Æ°¡¼­ À̾߱⸦ µé¾îº¸¼¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60129/>¸¦ ã¾Æ°¡¼¼¿ä.
11714 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Àå±³ º¥½¼ÀÇ ¸»]<RETURN=1/></COLOR>¹Ý°©³×!<RETURN=1/>ÄÚ·çÀÇ ¼Ò°³·Î ¿Â »ç¶÷À̷α¸¸¸..<RETURN=1/>±×³à¼®ÀÇ »ç¶÷º¸´Â ´« ¸¸Å­Àº Ʋ¸²¾øÁö..
42246 Go on a visit to <NPCNAME=60129/>.
11715 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Àå±³ º¥½¼ÀÇ ¸»]<RETURN=1/></COLOR>¿¡Å׸£ ¾È°³°í°³ ³²ÂÊ¿¡ À§Ä¡ÇÑ ¡®ÀØÇôÁø À庮¡¯À» ¿ì¸®ÀÇ Á¤Âû°ÅÁ¡À¸·Î »ïÀ¸·Á´Âµ¥ ¸»À̾ß.<RETURN=1/>¾ß»ýÀÇ Çìºñºí¶óÀδõ ³à¼®µéÀÌ ³­µ¿À» ÇÇ´Â ¹Ù¶÷¿¡ ½±Áö°¡ ¾Ê³×.<RETURN=1/>µè±â·Ð Á¤±Û¿¡¼­ ÂѰܳ­ ¡®µ¶ºÎ¸®ÄÚ»Ô»õ¡¯³à¼®µé±îÁö ÇÕ¼¼Çߴٴ±º<RETURN=1/>ÀÌÁ¦ ±×°÷ÀÇ ÁÖÀÎÀº ¿ì¸®¶ó´Â°É È®½ÇÈ÷ °¢ÀνÃÄÑÁÙ Çʿ䰡 ÀÖ°Ú¾î.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60114/>3¸¶¸®, <NPCNAME=60125/>4¸¶¸®¸¦ óġÇϼ¼¿ä
11716 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Àå±³ º¥½¼ÀÇ ¸»]<RETURN=1/></COLOR>½±Áö ¾ÊÀº ÀÏÀ̾úÀ»ÅÙµ¥..<RETURN=1/>Á¤¸» ÀßÇØÁÖ¾ú±º!<RETURN=1/>ÀÌÁ¦ ±× Á·º¸¾ø´Â ³ðµéÀÌ ÇԺηΠ¾ó¾À°Å¸®Áö ¸øÇϰÚÁö!
42247 Eliminate 3 <NPCNAME=60114/>, 4 <NPCNAME=60125/>.
11717 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>¾î¶§¿ä? À̰÷ÀÇ ½ÀÇϰí ǫǫÂî´Â °ø±â°¡ Á¶±ÝÀº Àͼ÷ÇØÁö½Ê´Ï±î?<RETURN=1/>¾Æ, ¸¶Ä§ ¼ö»ç´ëÀå È£¶ó½Ã¿À´ÔÀ¸·ÎºÎÅÍ ¿¬¶ôÀÌ ÀÖ¾ú½À´Ï´Ù.<RETURN=1/>²Ï³ª ±ÞÇÑÀÏ °°´øµ¥.. Çѹø ã¾Æ°¡ º¸½Ã°Ú½À´Ï±î?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>±Ù¹«ÁßÀÎ <NPCNAME=60131/>¸¦ ã¾Æ°¡¼¼¿ä.
11718 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¼ö»ç´ëÀå È£¶ó½Ã¿ÀÀÇ ¸»]<RETURN=1/></COLOR>¿À¿À..ÀÚ³×°¡ ±× À¯¸íÇÑ <heroname/>À̷αº!<RETURN=1/>¾È±×·¡µµ ÇÒ ÀÏÀÌ ¸¹¾Æ¼­ ¹Ùºü Áװڴµ¥ ¸¶Ä§ ÀߵƱ¸¸¸<RETURN=1/>ÀÚ³×°¡ ²À µµ¿ÍÁÖ¾úÀ¸¸é ÇÏ´Â ÀÏÀÌ ÀÖ³×.
42248 Go on a visit to <NPCNAME=60131/> on duty.
11719 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¼ö»ç´ëÀå È£¶ó½Ã¿ÀÀÇ ¸»]<RETURN=1/></COLOR>ÇöÀç ¿¡Å׸£¾È°³°í°³¿¡´Â ¿ì¸® ¼ö»ç´ë¿øµéÀÌ Àẹ±Ù¹«¸¦ ÇϰíÀÖ³×.<RETURN=1/>±×·±µ¥ º¸½Ã´Ù½ÃÇÇ ÀοøÀÌ ºÎÁ·Çؼ­ ¸»À̾ß..<RETURN=1/>¼ö»çÇöȲÀ» ÆÄ¾ÇÇØ¾ßÇϴµ¥ ³ªµµ ±Ù¹«¸¦ ¼­¾ßÇÏ´Â ½ÇÁ¤À̶ó.<RETURN=1/>±¦Âú´Ù¸é ÀÚ³×°¡ ´ë½Å Àẹ¼ö»ç°üµéÀ» ¸¸³ªÁÖÁö ¾Ê°Ú³ª?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60132/>¸¦ ã¾Æ°¡¼¼¿ä.
11720 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Àẹ¼ö»ç°ü ½º¹«µåÀÇ ¸»]<RETURN=1/></COLOR>½², ¸ñ¼Ò¸®¸£ ³·Ãß¼¼¿ä. Áö±Ý Àẹ¼ö»çÁßÀÔ´Ï´Ù..
42249 Go on a visit to <NPCNAME=60132/>.
11721 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Àẹ¼ö»ç°ü ½º¹«µåÀÇ ¸»]<RETURN=1/></COLOR>¾Æ..ÇöÀç ¼ö»ç´Â ¼øÁ¶·Ó°Ô ÁøÇàÁßÀÔ´Ï´Ù.<RETURN=1/>¾ó¸¶ÀüºÎÅÍ ´©±º°¡ Àú¸¦ ÁöÄѺ¸´Â ´À³¦ÀÌ µé±ä ÇÏÁö¸¸¿ä¡¦. <RETURN=1/>Á¶±Ý ºÒ¾ÈÇϱä Çѵ¥.. ¾ù ¹¹Áö?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Äù½ºÆ®¼ö¶ô½Ã µîÀåÇÏ´Â <NPCNAME=60120/>À» Á¦°ÅÇϼ¼¿ä
11722 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Àẹ¼ö»ç°ü ½º¹«µåÀÇ ¸»]<RETURN=1/></COLOR>Çϸ¶Å͸é Å«Àϳ¯ »· Çß±º¿ä. ¾î¾Áö ºÒ¾ÈÇÏ´õ¶ó´Ï<RETURN=1/>Á¦ Á¤Ã¼°¡ ź·Î³­ÁÙµµ ¸ð¸£°í.<RETURN=1/>¾Ï»ìÀÚ¸¦ º¸³»´Ù´Ï ¾ÕÀ¸·Ð ´õ ÁÖÀÇÇØ¾ß°Ú¾î¿ä.
42250 Eliminate <NPCNAME=60120/> summoned after accepting the quest.
11723 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Àẹ¼ö»ç°ü ½º¹«µåÀÇ ¸»]<RETURN=1/></COLOR>¿©±â¼­ Á¶±Ý ¶³¾îÁø°÷¿¡ Á¦ µ¿·á°¡ ÇÑ ¸í ´õ Àẹ ÁßÀÔ´Ï´Ù.<RETURN=1/>±×¿¡°Ôµµ ¹«½¼ÀÏÀÌ »ý±æ ¼ö ÀÖÀ¸´Ï Áö±ÝÇѹø È®ÀÎÇØÁֽðڽÀ´Ï±î?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60133/>¸¦ ã¾Æ°¡¼¼¿ä.
11724 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Àẹ¼ö»ç°ü ¾Ø¼Ò´ÏÀÇ ¸»]<RETURN=1/></COLOR>À½? ¼ö»çÁøÇà »óȲÀ» È®ÀÎÇÏ·¯ ¿À¼Ì´Ù±¸¿ä?<RETURN=1/>±Û½ê¿ä Àü µéÀºÀû ¾ø´Â ÀÏÀε¥..
42251 Go on a visit to <NPCNAME=60133/>.
11725 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Àẹ¼ö»ç°ü ¾Ø¼Ò´ÏÀÇ ¸»]<RETURN=1/></COLOR>Á¦ µ¿·á ½º¹«µå°¡ ¾Ï»ì À§ÇùÀ» ´çÇß´Ù´Ï ¹ÏÀ» ¼ö ¾ø±º¿ä.<RETURN=1/>ÀẹÀÓ¹«¿¡¼­ ½ÇÆÐÇÑÀûÀÌ ¾ø´Â Ä£±¸Àε¥.. <RETURN=1/>Àú´Â ¿ÀÈ÷·Á ´ç½ÅÀÌ Àǽɽº·´½À´Ï´Ù¸¸¡¦¾ù ¹¹Áö?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>Äù½ºÆ®¼ö¶ô½Ã µîÀåÇÏ´Â <NPCNAME=60121/>À» Á¦°ÅÇϼ¼¿ä
11726 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Àẹ¼ö»ç°ü ¾Ø¼Ò´ÏÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ·²¼ö°¡.. ÀǽÉÇØ¼­ Á˼ÛÇÕ´Ï´Ù.<RETURN=1/>Çϸ¶ÅÍ¸é ¸ñÀÌ ³¯¾Æ°¥»· Çß¾î¿ä
42252 Eliminate <NPCNAME=60121/> summoned after accepting the quest.
11727 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Àẹ¼ö»ç°ü ¾Ø¼Ò´ÏÀÇ ¸»]<RETURN=1/></COLOR>¿ì¸®°¡ ¾ðÁ¦ ¾Ï»ì´çÇÒÁö ¸ð¸£´Â ÆÇ±¹ÀÌ´Ï, Áö±Ý±îÁöÀÇ Á¤º¸¸¦ ¼­µÑ·¯ Àü´ÞÇØ¾ß °Ú±º¿ä.<RETURN=1/>¸¶Ä§ Á¦ µ¿·á¿¡°Ô ¹ÞÀº ÀÚ·áµµ Á¦°¡ °¡Áö°íÀÖÀ¸´Ï, <RETURN=1/>¿øÁ¤´ë¼±ºÀÀå Äݹ®´Ô¿¡°Ô ¼ö»ç»óȲÀ» ÀüÇØÁÖ½Ã¸é °¨»çÇϰڽÀ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60135/>¿¡°Ô ¼ö»ç»óȲÀ» º¸°íÇϼ¼¿ä
11728 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¼±ºÀ´ëÀå Äݹ®ÀÇ ¸»]<RETURN=1/></COLOR>¼ö»ç°üµéÀÌ ¾Ï»ìÀ§ÇùÀ» ´çÇß´Ù´Ï, À§Çèõ¸¸À̾ú°Ú±º!<RETURN=1/>±×·¡µµ ÀÚ³×ÀÇ ´ëó´öºÐ¿¡ Èñ»ýÀÚ°¡ ³ª¿ÀÁö ¾Ê¾Æ ´ÙÇàÀϼ¼.
42253 Report to <NPCNAME=60135/> investigation situation.
11729 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¼±ºÀ´ëÀå Äݹ®ÀÇ ¸»]<RETURN=1/></COLOR>¼ö»ç°üµéÀÇ ÀڷḦ ¹ÙÅÁÀ¸·Î ³à¼®µéÀÇ µ¿Å¸¦ ¾î´ÀÁ¤µµ ÆÄ¾ÇÇÒ ¼ö ÀÖ¾ú³×.<RETURN=1/>¿ª½Ã³ª ÈæÇ¥¹üºÎÁ· ³à¼®µéÀÌ ¼ø¼øÈ÷ ÅõÇ×ÇÏÁö ¾Ê´Â ¸ð¾çÀε¥.<RETURN=1/>ÀÌÂü¿¡ Á¶±Ý °­°æÃ¥À» ¾²´Â°Ô ÁÁ°Ú¾î. º»º¸±â¸¦ º¸¿©ÁÖ¸é Áö±Ýó·³ ³¯¶ÙÁö ¸øÇϰÚÁö.<RETURN=1/>³ðµéÀº ¿¡Å׸£¾È°³°í°³ Áß¾Ó¿¡ °ÅÁÖÁö¸¦ ¸¶·ÃÇϰí ÀÖ´Ù³×.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60106/> 7¸¶¸®, . <NPCNAME=60107/> 4¸¶¸®¸¦ óġÇϼ¼¿ä.
11730 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¼±ºÀ´ëÀå Äݹ®ÀÇ ¸»]<RETURN=1/></COLOR>¾ÆÁÖ ÀßÇß³×.!<RETURN=1/>ÈûÀÇ ³í¸®¸¦ ¼þ»óÇÏ´Â ³à¼®µéÀº ÈûÀ¸·Î Âï¾î´©¸£´Â°Ô Àû´çÇÑ Ã³¹æÀ̶õ ¸»ÀÌÁö.
42254 Eliminate 7 <NPCNAME=60106/>, 4 <NPCNAME=60107/>.
11731 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¼±ºÀ´ëÀå Äݹ®ÀÇ ¸»]<RETURN=1/></COLOR>ÀǽÉÇß´ø´ë·Î Ä«¸£³ªÅõ½º±º ³à¼®µéÀÌ È­±ÙÀÌ µÈ °Í °°¾Æ.<RETURN=1/>ÀÌÁ¤µµ ÈûÀÇÂ÷À̸¦ º¸¿©Áá´Âµ¥µµ ÈæÇ¥¹ü³à¼®µéÀÌ ±¼º¹ÇÒ »ý°¢À» ¾ÈÇÏ´Ù´Ï..<RETURN=1/>³à¼®µéÁß¿¡ ¼¯¿©ÀÖ´Â Ä«¸£³ªÅõ½º±ºÀ» Á¦°ÅÇßÀ¸¸é Çϴµ¥. <RETURN=1/>¿ª½Ã ¹ÏÀ»¸¸ÇÑ »ç¶÷Àº ÀÚ³×¹Û¿¡ ¾ø±º.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60109/> 6¸¶¸®, . <NPCNAME=60108/> 4¸¶¸®¸¦ óġÇϼ¼¿ä.
11732 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¼±ºÀ´ëÀå Äݹ®ÀÇ ¸»]<RETURN=1/></COLOR>¹ú½á ó¸®Çß³ª? <RETURN=1/>Á¤¸» ÀÚ³×ÀÇ ½Ç·ÂÀº ÀÎÁ¤ÇÏÁö ¾ÊÀ» ¼ö°¡¾ø±º<RETURN=1/>´çºÐ°£ ³à¼®µéµµ Á» ÀáÀáÇØ Áö°ÚÁö.
42255 Eliminate 6 <NPCNAME=60109/>, 4 <NPCNAME=60108/>.
11733 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¼±ºÀ´ëÀå Äݹ®ÀÇ ¸»]<RETURN=1/></COLOR>¿©À¯°¡ Á» »ý°åÀ¸´Ï À̹ø¿£ ¡®¿ä¸®»ç Äí½Ã³ª¡¯¸¦ ¸¸³ªº¸´Â°Ô ¾î¶»°Ú³ª?<RETURN=1/>Ç×»ó ¿øÁ¤´ëº´»çµé¿¡°Ô ¾çÁúÀÇ ½Ä»ç¸¦ Á¦°øÇØÁִµ¥ <RETURN=1/>¿îÀÌÁÁÀ¸¸é ÇÑ ³¢ ¾ò¾î¸ÔÀ» ¼ö ÀÖÀ»°É¼¼.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60134/>¸¦ ã¾Æ°¡¼¼¿ä
11734 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¿ä¸®»ç Äí½Ã³ªÀÇ ¸»]<RETURN=1/></COLOR>¾î¼­¿À¼¼¿ä!<RETURN=1/>¼Ò¹®Àº µé¾ú¾î¿ä. ¹ú½á ¸¹Àº ÀÓ¹«µéÀ» ¼º°øÀûÀ¸·Î ¼öÇàÇϼ̴ÙÁö¿ä?
42256 Go on a visit to <NPCNAME=60134/>.
11735 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿ä¸®»ç Äí½Ã³ªÀÇ ¸»]<RETURN=1/></COLOR>Èûµé°Ô ¿©±â±îÁö ¿À¼Ì´Âµ¥ ¾î¼ÁÒ.. »ç½ÇÀº ¾ó¸¶Àü ½ÄÀç·á¸¦ ã´ø Áß <RETURN=1/>Àû¿¡°Ô ½À°ÝÀ»´çÇØ¼­ ½Ä·®µéÀ» ¸¹ÀÌ »©¾Ñ°å°Åµç¿ä.. ´çÀå ¿øÁ¤´ë¿¡ ½Ä·®ÀÌ ÇÊ¿äÇѵ¥..<RETURN=1/>Âü, ÁöǪ¶ó±â¶óµµ Àâ´Â ½ÉÁ¤ÀÌÁö¸¸ ¿¡Å׸£¾È°³°í°³ÀÇ °íÁö´ë¿¡´Â Á¤·ÉµéÀÌ Á¦Á¶ÇÑ ½ºÇÁ°¡ ¼û°ÜÁ®ÀÖ´Ù°íÇØ¿ä.<RETURN=1/>±×°É ÇÑ ¹ø ã¾Æº¸´Â°Ô ¾î¶³±î¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=5294/> 4°³¸¦ ÀÔ¼öÇϼ¼¿ä.
11736 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¿ä¸®»ç Äí½Ã³ªÀÇ ¸»]<RETURN=1/></COLOR>¿Í ¼Ò¹®ÀÌ »ç½ÇÀ̾ú±º¿ä. Á¤·ÉÀÇ ½ºÇÁ¸¦ ´Ù½Ãº¸°Ô µÇ´Ù´Ï!<RETURN=1/>ÀÌ°É Åä´ë·Î ·¹½ÃÇǸ¦ ¸¸µé¾îºÁ¾ß°Ú¾î¿ä. Á¤·ÉÀǽºÇÁ´Â Ưº°ÇÑ Àç·á¸¦ »ç¿ëÇØ¼­ <RETURN=1/>¾ÆÁÖ ¼Ò·®¸¸ ¸Ô¾îµµ Æ÷¸¸°¨ÀÌ µé°Åµç¿ä!
42257 Collect 4 <ITEMNAME=5294/>.
11737 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿ä¸®»ç Äí½Ã³ªÀÇ ¸»]<RETURN=1/></COLOR>¾Æ¹«·¡µµ Á¤·ÉÀǽºÇÁ´Â Á¦°¡°¡Áø Àç·á¸¸À¸·Î´Â ¸¸µé±â Èûµé°Ú¾î¿ä.<RETURN=1/>Á»´õ Ưº°Çϰí Áø±ÍÇÑ..½ÄÀç·á°¡ ÇÊ¿äÇѵ¥.<RETURN=1/>¸¶Ä§ ¿À´Â±æ¿¡ ºÁµÐ°ÍµéÀÌ Àְŵç¿ä.. ¹°·Ð ¸ó½ºÅÍ ¶§¹®¿¡ äÁýÇØ¿ÀÁø ¸øÇßÁö¸¸..<RETURN=1/>·¹½ÃÇǸ¦ ¿Ï¼ºÇϱâÀ§ÇÑ ½ÄÀç·á¸¦ Á» ±¸ÇØ´Ù Áֽðھî¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=5295/> 5°³¸¦ ÀÔ¼öÇϼ¼¿ä.
11738 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¿ä¸®»ç Äí½Ã³ªÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¤µµ¸é ÃæºÐÇØ¿ä<RETURN=1/>ÀÌÁ¦ Á¤·ÉÀǽºÇÁ¸¦ Á¦¼ÕÀ¸·Î ¸¸µé¾î³¾ ¼ö ÀÖ°Ú¾î¿ä. <RETURN=1/>´öºÐ¿¡ ¿øÁ¤´ë º´»çµéÀÌ ±¾ÁÖ¸± ÀÏÀº ¾ø°Ú±º¿ä. Á¤¸» °í¸¶¿ö¿ä.
42258 Collect 5 <ITEMNAME=5295/>.
11739 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Àå±³ º¥½¼ÀÇ ¸»]<RETURN=1/></COLOR>¸¶Ä§ Àß ¿Ô±º. ÀÚ³×°¡ ¸¸³ªºÃÀ¸¸é ÇÏ´Â »ç¶÷ÀÌ ÀÖ³×<RETURN=1/>¡®¼ö¼®±â¼úÀÚ ±×¶õÅ×½º¡¯¶ó´Â ¿øÁ¤´ëÀÇ ±â¼úÀÚÀε¥ <RETURN=1/>ÀÚ³×ÀÇ ÈûÀÌ ²À ÇÊ¿äÇÑ °Í °°´õ±º. ½Ã°£ÀÌ ÀÖÀ» ¶§ ÇÑ ¹ø ¸¸³ªº¸°Ô³ª.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60136/>À» ¸¸³ªº¸¼¼¿ä.
11740 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ±â¼úÀÚ ±×¶õÅ×½ºÀÇ ¸»]<RETURN=1/></COLOR>¾ÆÀ̱¸ ÀÌ°Ô ´©±¸½Å°¡?<RETURN=1/>³»°¡ ±×Åä·Ï ±â´Ù¸®´ø »ç¶÷À̷α¸¸¸.
42259 Meet <NPCNAME=60136/>.
11741 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ±â¼úÀÚ ±×¶õÅ×½ºÀÇ ¸»]<RETURN=1/></COLOR>³» À̾߱æ ÇÑ ¹ø µé¾îº¸¶ó±¸.<RETURN=1/>ÀÌ°Ç ¾îµð±îÁö³ª ÃßÃøÀÌÁö¸¸ ¸»À̾ß. ¹°·Ð ³» ±â¼úÀڷμ­ÀÇ ¾È¸ñ¿¡ ¹ÙÅÁÀ» µÎ°íÀÖ±ä ÇÏÁö¸¸.<RETURN=1/>Àú ÈæÇ¥¹ü³à¼®µé°ú ±«¹°µéÀ» Á¶Á¾ÇÏ´Â°Ô ¾Æ¹«·¡µµ ³à¼®µéÀÌ ÁÖÀåÇÏ´Â ÁÖ¼úÀÇ ÈûÀÌ ¾Æ´Ñ °Í °°¾Æ.<RETURN=1/>¿ø·¡ ¿¡Å׸£¿¡´Â ÀÚÀǽĿ¡ °­ÇÑ ¿µÇâÀ» ÁÖ´Â ¼ººÐÀÌÀִµ¥ ±×°É °­Á¦ÀûÀ¸·Î ÁÖÀÔÇÒ ¹æ¹ýÀº ¸¹´Ù±¸.<RETURN=1/>¿¹¸¦ µé¸é, ¾î¶² ÀåÄ¡¸¦ »ç¿ëÇÑ´Ù´øÁö¡¦<RETURN=1/>Çï·ÎÀ̵åÀÇ °æ¿ì¿¡µµ ±×·¨Áö¸¸ ±×·± ÀåÄ¡°¡ ¾Ç¿ëµÇ¸é ²ûÂïÇҰžß. <RETURN=1/>Ȥ½Ã ³» ¾ê±â¿¡ °ü½ÉÀÌÀÖ´Ù¸é ºÎŹÀ» ´õ µé¾îÁÙ ¼ö ÀÖ°Ú³ª?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60136/>¿Í ´Ù½Ã ´ëÈ­Çϼ¼¿ä.
11742 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ±â¼úÀÚ ±×¶õÅ×½ºÀÇ ¸»]<RETURN=1/></COLOR>±×·²ÁÙ ¾Ë¾Ò¾î. ³»°¡ ÀÚ³Ú ¼³µæÇÏ´Â ±â¼úÀÌ ÁÁ¾Ò±¸¸Õ.
42260 Talk to <NPCNAME=60136/> again.
11743 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ±â¼úÀÚ ±×¶õÅ×½ºÀÇ ¸»]<RETURN=1/></COLOR>ÁÁ¾Æ ÀÌ°Ç ¿øÁ¤´ëÀÇ °ø½ÄÀûÀÎ ÀÓ¹«´Â ¾Æ´ÏÁö¸¸, ¾Æ¸¶ ¼º°øÇÑ´Ù¸é ²Ï³ª Å« µµ¿òÀÌ µÉ°Å¶ó°í.<RETURN=1/>¸ÕÀú ÈæÇ¥¹ü ÁöÈÖ°ü³à¼®µéÀ» Á» Á¶»çÇØºÁ¾ß°Ú´Âµ¥..<RETURN=1/>ÅäÂøºÎÁ·¹Îµé¿¡ µû¸£¸é ÈæÇ¥¹üºÎÁ·ÀÌ ¿ø·¡ ±×·¸°Ô È£ÀüÀûÀÎ ±«¹°µéÀÌ ¾Æ´Ï¶ó°í ÇÏ´õ±º.<RETURN=1/>ºÐ¸íÇØ. Ä«¸£³ªÅõ½º±ºÀÌ ÈæÇ¥¹üºÎÁ·À» È䯸ÇÏ°Ô ¸¸µé°íÀִ°Ŷó°í.<RETURN=1/>³ðµéÀÇ ¸öÀ» µÚÁ®¼­ ¼ö»óÇÑ ÀåÄ¡°¡ ÀÖÀ¸¸é Á» ã¾Æ¿Í ÁÖ°Ú³ª?<RETURN=1/>ÇÑ µÎ³ð Á¶»çÇØ¼­´Â ³ª¿ÀÁö ¾ÊÀ»¼öµµÀÖÀ¸´Ï Àγ»½ÉÀ» °¡Áö°í ã¾ÆºÁÁÖ°Ô³ª!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60111/>¸¦ óġÇÏ¿© <ITEMNAME=5296/> 3°³¸¦ ÀÔ¼öÇϼ¼¿ä.
11744 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ±â¼úÀÚ ±×¶õÅ×½ºÀÇ ¸»]<RETURN=1/></COLOR>¿ª½Ã ³»°¡ ÀÌ·²ÁÙ ¾Ë¾Ò´Ù´Ï±î.<RETURN=1/>°í¸¿³×. ÀÌ°É·Î ÈæÇ¥¹ü³à¼®µéÀ» ¿Â¼øÇÏ°Ô ¸¸µé ¹æ¹ýÀ» ¿¬±¸ÇغÁ¾ß°Ú¾î.
42261 Eliminate <NPCNAME=60111/>, Collect 3 <ITEMNAME=5296/>.
11745 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ±â¼úÀÚ ±×¶õÅ×½ºÀÇ ¸»]<RETURN=1/></COLOR>³» ¿¹»óÀÌ ¸Â´Ù¸é, Ä«¸£³ªÅõ½º ³à¼®µéÀ» Á¶»ç¾ÈÇØº¼ ¼ö°¡ ¾øÁö.<RETURN=1/>Áö±Ý ¿¡Å׸£¾È°³°í°³¿¡ ¿¡Å׸£¿¬±¸¶ó´Â ¸í¸ñÀ¸·Î ÆÄ°ßµÇ¾îÀÖ´Â Ä«¸£³ªÅõ½º±ºÀÇ Ã¥ÀÓÀÚµéÀ» Á¶»çÇØºÁ¾ß°Ú¾î.<RETURN=1/>¾Æ¸¶µµ ±³È°ÇÑ ÀåÄ¡¸¦ ÀÌ¿ëÇØ¼­ ÈæÇ¥¹üºÎÁ· ³à¼®µéÀ» ¸¶À½´ë·Î ºÎ¸®´Â °Í °°´Ü ¸»À̾ß.<RETURN=1/>ÇÑ µÎ³ð Á¶»çÇØ¼­´Â ³ª¿ÀÁö ¾ÊÀ»¼öµµÀÖÀ¸´Ï Àγ»½ÉÀ» °¡Áö°í ã¾ÆºÁÁÖ°Ô³ª!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60110/>óġÇÏ¿© <ITEMNAME=5297/> 3°³¸¦ ÀÔ¼öÇϼ¼¿ä.
11746 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ±â¼úÀÚ ±×¶õÅ×½ºÀÇ ¸»]<RETURN=1/></COLOR>¿ª½Ã ³»°¡ ÀÌ·²ÁÙ ¾Ë¾Ò´Ù´Ï±î.<RETURN=1/>°í¸¿³×. À̰ɷΠ³ªÅõ½º ³à¼®µéÀÌ ÈæÇ¥¹üºÎÁ·¿¡°Ô Áö¹è·ÂÀ» Çà»çÇÏÁö ¸øÇϵµ·Ï <RETURN=1/>¹æ¹ýÀ» ¿¬±¸ÇØ ºÁ¾ß°Ú³×.
42262 Eliminate <NPCNAME=60110/>, Collect 3 <ITEMNAME=5297/>.
11747 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿ä¸®»ç Äí½Ã³ªÀÇ ¸»]<RETURN=1/></COLOR>¹æ±ÝÀü¿¡ Á¦ µ¿·á ¡®ÆÄ³ª¿À¡¯¿¡°Ô Áö¿ø¿äûÀÌ ÀÖ¾ú¾î¿ä.<RETURN=1/>±×·±µ¥ Àú´Â ¾ÆÁ÷ º´»çµéÀ» À§ÇÑ ½Ä·®À» ´õ ¸¸µé¾î¾ß Çϰŵç¿ä..<RETURN=1/>´ç½ÅÀÌ °¡¼­ ÆÄ³ª¿À¸¦ ¸¸³ªÁֽðھî¿ä? Àúº¸´Ù ÈξÀ µµ¿òÀÌ µÉ °Í °°¾Æ¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60137/>¸¦ ã¾Æ°¡¼¼¿ä.
11748 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë »ç³É²Û ÆÄ³ª¿ÀÀÇ ¸»]<RETURN=1/></COLOR>À½ ´ç½ÅÀº? ³­ Äí½Ã³ª¿¡°Ô Áö¿øÀ» ºÎŹÇß¾ú´Âµ¥¡¦
42263 Go on a visit to <NPCNAME=60137/>.
11749 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë »ç³É²Û ÆÄ³ª¿ÀÀÇ ¸»]<RETURN=1/></COLOR>ÈæÇ¥¹üºÎÁ·°ú Ä«¸£³ªÅõ½º¸¦ ¼¶¸êÇϴµ¥ Áö´ëÇÑ °øÀ» ¼¼¿î »ç¶÷ÀÌ ´ç½ÅÀ̾ú´Ù´Ï.<RETURN=1/>¿ÀÈ÷·Á ³» µ¿·á Äí½Ã³ªº¸´Ù ÈξÀ ÀÏÀ» ÀßÇÒ °Í °°±¸¸Õ.<RETURN=1/>±×·¡¼­¸»Àε¥ ±«¹°³à¼®µé ¼ÒÅÁ¿¡ ÈûÁ» º¸ÅÂÁÖÁö ¾Ê°Ú³ª?<RETURN=1/>¾È°³°í°³¿¡´Â ÀÌ»óÇÑ ±«¹°µéÀÌ µæ½Ç°Å·Á¼­ ¿µ ºÒÆíÇÏ´Ü ¸»À̾ß.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60117/>8¸¶¸®, <NPCNAME=60113/>4¸¶¸®¸¦ óġÇϼ¼¿ä.
11750 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë »ç³É²Û ÆÄ³ª¿ÀÀÇ ¸»]<RETURN=1/></COLOR>¿À¿À. ÀÚ³× »ý°¢º¸´Ù ÈξÀ »ç³ÉÀ» ÀßÇϴ±º. ÀÌÂü¿¡ »ç³É²ÛÀ¸·Î ÀüÁ÷ÇÏ´Â°Ô ¾î¶²°¡?
42264 Eliminate 8 <NPCNAME=60117/>, 4 <NPCNAME=60113/>.
11751 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë »ç³É²Û ÆÄ³ª¿ÀÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ ¿¡Å׸£¾È°³°í°³¿¡´Â ³»°¡ ¿¹ÀüºÎÅÍ ´«¿©°Ü ºÁ¿À´ø »ç³É°¨ÀÌ ÀÖÁö.<RETURN=1/>¸î¹øÀΰ¡ ±×³à¼®µéÀ» ¹ÚÁ¦ÇÒ ±âȸ¸¦ ³õÃÆ´Ü ¸»À̾ß. <RETURN=1/>¿ö³« Å©°í ³­ÆøÇÑ ³à¼®À̶ó Àâ±â°¡ ¿©°£ Èûµç°Ô ¾Æ´Ï¾ß.<RETURN=1/>¾î¶§ ¿¹ºñ »ç³É²Û Ä£±¸. ÀÚ³×°¡ ÇÑ ¹ø µµÀüÇØ º¸°Ú³ª?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60119/>¸¦ óġÇϼ¼¿ä.
11752 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë »ç³É²Û ÆÄ³ª¿ÀÀÇ ¸»]<RETURN=1/></COLOR>ÇÏÇÏÇÏ. Å«ÀÌ»¡ ³à¼®À» ¿ÏÀüÈ÷ ¹¶°Ô¹ö·È´Ù¸é¼­?<RETURN=1/>À̰ž߿ø. »ç³É²ÛÀ̶ó´Â ŸÀÌÆ²Àº ³ªº¸´Ù Àڳ׿¡°Ô ¾î¿ï¸±Áöµµ ¸ð¸£°Ú±º.
42265 Eliminate <NPCNAME=60119/>.
11753 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>¾È³çÇϼ¼¿ä. À̹ø¿£ Á» ƯÀÌÇÑ ÀÓ¹«ÀÔ´Ï´Ù.<RETURN=1/>¿ì¸® ¿øÁ¤´ëÀÇ À¯´ÉÇÑ Å𸶻簡 À̰÷¿¡ ¿ÍÀִµ¥ <RETURN=1/>ÇÔ²² ¿Â ¼öÇà¿øµéÀÌ ÀüºÎ µµ¸Á°¡¹ö·Á¼­ ³­°¨ÇØÇϰí ÀÖ´õ±º¿ä.<RETURN=1/>±×¿¡°Ô ÈûÀ» Á» ºô·ÁÁֽðڽÀ´Ï±î?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60138/>¸¦ ã¾Æ°¡¼¼¿ä.
11754 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Åð¸¶»ç ÆÓ¸¯½º ¸»]<RETURN=1/></COLOR>¹Ý°©³× Ä£±¸.<RETURN=1/>À̹ø¿£ Á» ¹ÏÀ½Á÷ÇÑ »ç¶÷À̰ÚÁö? Àü¿¡ ³à¼®µéÀº ¾îÂ °ÌÀÌ ¸¹´øÁö¡¦<RETURN=1/>Á¶±Ý¸¸ ³î¶óµµ ±Ý»õ µµ¸Á°¡¹ö¸®´õ¶ó´Ï±ñ.
42266 Go on a visit to <NPCNAME=60138/>.
11755 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Åð¸¶»ç ÆÓ¸¯½ºÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ ¾Õ¿¡ÀÖ´Â »ç¿ø¿¡´Â ÀÌ¹Ì ¿À·¡Àü¿¡ Á×Àº °í´ëÈæÇ¥¹ü ºÎÁ·ÀÇ ¸Á·ÉµéÀÌ µ¹¾Æ´Ù´Ñ´Ù³×.<RETURN=1/>À̰÷À» ƒÆ²ýÈ÷ Á¤È­Çϰí Á¦»ç¸¦ Áö³»°í ½ÍÀºµ¥.. ¾Æ¹«·¡µµ Àú ¸Á·ÉµéÀÌ °É¸®Àû°Å¸°´Ü¸»À̾ß.<RETURN=1/>¾Æ¹«·¡µµ ½Çü¸¦ °ÉÄ¡°í ÀÖ´Â ³à¼®µéÀÌ¶ó ¹°¸®ÀûÀ¸·Î Á¦¾ÐÇØ¾ß ÇÒ °Í °°¾Æ.<RETURN=1/>ÀÚ³×ÀÇ ½Ç·ÂÀ» Á» º¸¿©ÁáÀ¸¸é ÁÁÙ³×!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60115/> 7¸¶¸®¸¦ óġÇϼ¼¿ä
11756 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Åð¸¶»ç ÆÓ¸¯½º ¸»]<RETURN=1/></COLOR>Á¤¸» ´ë´ÜÇϱº!<RETURN=1/>¿ÀÈ÷·Á ¸Á·ÉµéÀÌ °ÌÀ» Áý¾î¸ÔÀ» Á¤µµ´øµ¥? ÇÏÇÏ
42267 Eliminate 7 <NPCNAME=60115/>.
11757 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Åð¸¶»ç ÆÓ¸¯½ºÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ³ðµé¿¡°Ô ¿µ¿øÇÑ ¾È½Ä¿¡ µé°Ô ÇØ¾ß°Ú³×.<RETURN=1/>±×·¯±â À§Çؼ­´Â ¸Á·ÉµéÀÇ ¿ìµÎ¸Ó¸®¸¦ Á¦°ÅÇØ¾ßÇϴµ¥.. ¸¸¸¸Ä¡ ¾ÊÀº ÈûÀ» °¡Áø °Í °°¾Æ.<RETURN=1/>°í´ëÀüÀï¿¡¼­ Èû±ú³ª ¾²´ø Àü»ç°°´õ±º.. ¾î¶²°¡ À̹ø ÀÓ¹«µµ ÀÚ³×¶ó¸é ¼º°øÇÒ ¼ö ÀÖ°ÚÁö?<RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60116/>À» óġÇϼ¼¿ä
11758 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Åð¸¶»ç ÆÓ¸¯½º ¸»]<RETURN=1/></COLOR>¼ö°íÇß³×. °í´ë ÈæÇ¥¹üºÎÁ·ÀÇ ÀüÀ￵¿õµµ ÀÚ³×¾Õ¿¡¼­´Â º° °Å ¾Æ´Ï±¸¸¸<RETURN=1/>ÀÌÁ¦ ÁÖÀÎÀ» ÀÒÀº ¸Á·ÉµéÀº ÀÌ»¡ºüÁø È£¶ûÀÌ¿¡ ºÒ°úÇϳ×!
42268 Eliminate <NPCNAME=60116/>.
11759 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¼ö½ÀÅð¸¶»ç ¸®¶óÀÇ ¸»]<RETURN=1/></COLOR>¾È³çÇϼ¼¿ä? À̰÷Àº ¿À´Ãµµ ¸Á·ÉµéÀÇ ¿ïÀ½¼Ò¸®°¡ ²÷ÀÌÁú ¾Ê³×¿ä.<RETURN=1/>Á¶±ÝÀ̳ª¸¶ ÆÓ¸¯½º´Ô¿¡°Ô ÈûÀÌ µÇ¾îµå·Á¾ßÇϴµ¥.. ¹°·Ð Á¦ ¼öÇ൵ °âÇØ¼­¿ä.<RETURN=1/>±×·±µ¥ »ç½Ç ¸Á·ÉµéÀ» »ó´ëÇÏ´Â°Ô Á¶±Ý ¹ö°Ì°Åµç¿ä. ÇÏ·çÄ¡ ¸Á·ÉµéÀ» Á¦°ÅÇØ¾ßÇϴµ¥..<RETURN=1/>Àú¸¦ Á» µµ¿ÍÁֽðھî¿ä?<RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60115/> 9¸¶¸®¸¦ óġÇϼ¼¿ä
11760 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¼ö½ÀÅð¸¶»ç ¸®¶óÀÇ ¸»]<RETURN=1/></COLOR>¿ª½Ã ¼Ò¹®´ë·Î Á¤¸» °­ÇϽñº¿ä.<RETURN=1/>¾ÕÀ¸·Îµµ Á¾Á¾ ºÎʵ叱°Ô¿ä. ¸Á·ÉµéÀº ÀÚ²Ù¸¸ ¼Ú¾Æ³ª°Åµç¿ä.
42269 Eliminate 9 <NPCNAME=60115/>.
11761 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿ä¸®»ç Äí½Ã³ªÀÇ ¸»]<RETURN=1/></COLOR>¾È³çÇϼ¼¿ä. ´öºÐ¿¡ º´»çµéÀ» À§ÇÑ ½Ä·®Áغñ°¡ Àß ÁøÇàµÇ°í ÀÖ¾î¿ä.<RETURN=1/>±×º¸´Ù ¸ðÇèÀ» Á¾ÇÏÇÏ´Â Á¦ Ä£±¸°¡ ¾ó¸¶ÀüºÎÅÍ Çà¹æÀÌ ¹¦¿¬Çؼ­ °ÆÁ¤ÀÌ¿¡¿ä..<RETURN=1/>¹Ù»Ú½ÃÁö¾Ê´Ù¸é Á¦ Ä£±¸ ¡®Å½Çè°¡ Âû½ºÁ¸½º¡¯¸¦ ã¾ÆºÁÁֽðھî¿ä? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60140/>À» ã¾Æ°¡¼¼¿ä.
11762 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ŽÇè°¡ Âû½ºÁ¸½ºÀÇ ¸»]<RETURN=1/></COLOR>À¸À×? Äí½Ã³ª°¡ º¸³»¼­¿Ô´Ù°í?<RETURN=1/>Âü.. º° °ÆÁ¤À» ´ÙÇѴٴϱî. ³­ ÃæºÐÈ÷ Áñ°Å¿î ½Ã°£À» º¸³»°í ÀÖ´Ù±¸!
42270 Go on a visit to <NPCNAME=60140/>.
11763 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ŽÇè°¡ Âû½ºÁ¸½ºÀÇ ¸»]<RETURN=1/></COLOR>À̺Á À̹ø¿¡ ³»°¡ Èï¹Ì·Î¿î »ý¹°µéÀ» ¹ß°ßÇߴµ¥ ¸»À̾ß.<RETURN=1/>ÀÌÀü ´ë·ú¿¡¼­´Â º»Àûµµ ¾ø´Â °Å¹ÌµéÀ̾ß. »ö±òÀÌ ¾ÆÁÖ ½Åºñ·ÓÁö.<RETURN=1/>±×·±µ¥ ±×³à¼®µéÀÌ ¾ó¸¶³ª À§ÇèÇÑÁö ¾ÆÁ÷ È®ÀÎµÈ°Ô ¾ø´Ü¸»ÀÌÁö..<RETURN=1/>ÀÚ³× °°Àº ¼÷·Ã°¡°¡ µµ¿ÍÁÖ¸é Á¤¸» ÁÁ°Ú´Âµ¥.. ¾î¶²°¡ ±× °Å¹ÌµéÀ» Çѹø »ó´ëÇØºÁÁְڴ°¡?<RETURN=1/>¾ÆÂü µ¿±¼¾È¿¡´Â Á¤Ã¼ºÒ¸íÀÇ ¾Ç¸¶°¡ ³ªÅ¸³­´Ù´Â ¼Ò¹®ÀÌ ÀÖÀ¸´Ï Á¶½ÉÇϰԳª.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60102/>5¸¶¸®, <NPCNAME=60103/>3¸¶¸®¸¦ óġÇϼ¼¿ä
11764 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ŽÇè°¡ Âû½ºÁ¸½ºÀÇ ¸»]<RETURN=1/></COLOR>°í»ýÇß³×! ±×·¡? »ý°¢º¸´Ù ´õ À§ÇèÇÑ ³ðµéÀ̶ó°í?<RETURN=1/>À½.. Àú³ðµéÀÇ Ç¥º»À» äÃëÇÏ´Â°Ç Á»´õ »ý°¢ÇغÁ¾ß°Ú±¸¸¸.
42271 Eliminate 5 <NPCNAME=60102/>, 3 <NPCNAME=60103/>.
11765 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ŽÇè°¡ Âû½ºÁ¸½ºÀÇ ¸»]<RETURN=1/></COLOR>µ¿±¼¾È¿¡´Â °Å¹Ìµé ¸»°íµµ »ì¾Æ¿òÁ÷ÀÌ´Â ½Ä¹°µéÀÌ °¡µæ´Ù³×.<RETURN=1/>±×³à¼®µéÀ» óÀ½ºÃÀ» ¶§ ¾ó¸¶³ª ÈïºÐµÇ´ÂÁö ÀáÀÌ ¿ÀÁú ¾Ê´õ¶ó´Ï±î!<RETURN=1/>À̹ø¿¡µµ ÀÚ³×°¡ ±× ±«¹°µéÀ» Å×½ºÆ®ÇØÁáÀ¸¸é ÁÁ°Ú´Âµ¥.. <RETURN=1/>¾Æ ±×¸®°í Áö³­¹ø¿¡ µ¿±¼¿¡¼­ Á¤Ã¼ºÒ¸íÀÇ ¾Ç¸¶¸¦ º¸Áø ¸øÇß³ª?<RETURN=1/>ÃÖ±Ù ÈäÈäÇÑ ¼Ò¹®ÀÌ µ¹°íÀÖÀ¸´Ï Á¶½ÉÇϰÔ.. ³­ ¾Ç¸¶°¡ ¹«¼·´Ù°í.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60104/>6¸¶¸®, <NPCNAME=60105/>5¸¶¸®¸¦ óġÇϼ¼¿ä
11766 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ŽÇè°¡ Âû½ºÁ¸½ºÀÇ ¸»]<RETURN=1/></COLOR>¾î¶­³ª µÎ¹øÂ° µ¿±¼ ŽÇèÀº.<RETURN=1/>À½..»ý°¢º¸´Ù ´õ À§ÇèÇÑ °Í °°±¸¸¸. ¾Æ¹«·¡µµ ¾Ç¸¶°¡ µîÀåÇÑ´Ù´Â ¼Ò¹®µµÀÖ°í<RETURN=1/>´çºÐ°£Àº ŽÇèÀ» ¸ØÃç¾ß°Ú¾î. ¾Æ¹«Æ° ¼ö°íÇß³×.
42272 Eliminate 6 <NPCNAME=60104/>, 5 <NPCNAME=60105/>.
11767 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Ä¡¾ÈÀå±³ µµ³ë¹ÝÀÇ ¸»]<RETURN=1/></COLOR>¾î¼­¿À°Ô Á¦±º. ÃÖ±Ù ¿¡Å׸£¾È°³°í°³¿¡¼­ º¸¿©ÁØ ¿ë±â¿Í ¼º½ÇÇÔ¿¡ °¨»ç¸¦ Ç¥ÇÏ´Â ¹ÙÀ̳×.<RETURN=1/>¾ÆÁ÷µµ ÀÚ³×ÀÇ µµ¿òÀÌ ÇÊ¿äÇÑ °÷ÀÌ ¸¹Áö¸¸ ´çºÐ°£Àº ÈÞ½ÄÀ» ÃëÇÏ´Â°Ô ÁÁ°Ú±º.<RETURN=1/>Ȥ »ý°¢ÀÌ ÀÖ´Ù¸é ´Ù½Ã ³ª¸¦ ã¾Æ¿À°Ô³ª.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60141/>°ú ´Ù½Ã ´ëÈ­Çϼ¼¿ä
11768 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Ä¡¾ÈÀå±³ µµ³ë¹ÝÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ·¸°Ô ÀÏÂï ³ª¸¦ ´Ù½Ã ã¾Æ¿ÃÁÙÀº ¸ô¶ú´Â°É.<RETURN=1/>Á¤¸» ´ë´ÜÇÑ Ã¼·ÂÀ̱¸¸¸. ¸¶Ä§ Àڳ׸¦ À§ÇÑ ÀÓ¹«°¡ ÁغñµÇ¾îÀÖ´Ù³×.
42273 Talk to <NPCNAME=60141/>.
11769 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Ä¡¾ÈÀå±³ µµ³ë¹ÝÀÇ ¸»]<RETURN=1/></COLOR>¿¡Å׸£¾È°³°í°³¿¡¼­ ÀûµéÀÇ ºÒ¼øÇÑ ¿òÁ÷ÀÓÀÌ ¿ÏÀüÈ÷ »ç¶óÁø °ÍÀº ¾Æ´Ï¶ó³×.<RETURN=1/>ÀûµéÀº Æ´À»Å¸¼­ ´Ù½Ã ºÀÀÎµÈ ÈûÀ» ±ú¿ì·Á°í Ç÷¾ÈÀÌ µÇ¾îÀÖÁö.<RETURN=1/>±× °èȹÀ» ´Ù½Ã Çѹø Â÷´ÜÇØÁÖ°Ú³ª?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>[¹Ì¼Ç]ºÀÀεȺг뿡¼­ <NPCNAME=4470/>À» óġÇϼ¼¿ä.
11770 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Ä¡¾ÈÀå±³ µµ³ë¹ÝÀÇ ¸»]<RETURN=1/></COLOR>Á¤¸» ÈǸ¢ÇÑ ÀüÅõ¿´³× Á¦±º. ¾ÕÀ¸·Îµµ ¸¹Àº Ȱ¾àÀ» ±â´ëÇϰڳ×.<RETURN=1/>¿¡Å׸£¾È°³°í°³ÀÇ ÆòÈ­°¡ ÀÚ³×ÀÇ ¼Õ¿¡ ´Þ·ÁÀÖ´Ù³×.
42274 Eliminate <NPCNAME=4470/>at Mission Sealed Rage
11771 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Ä¡¾ÈÀå±³ µµ³ë¹ÝÀÇ ¸»]<RETURN=1/></COLOR>¿¡Å׸£¾È°³°í°³ ³²µ¿ÂÊ µ¿±¼¿¡ Á¤Ã¼ºÒ¸íÀÇ ¾Ç¸¶°¡ ³ªÅ¸³­´Ù´Â ¼Ò¹®À» µéÀºÀû ÀÖ³ª?<RETURN=1/>¾Æ¹«·¡µµ »ç°ÇÀÇ Áø»óÀ» ÆÄÇØÃĺÁ¾ß°Ú¾î.<RETURN=1/>ÃÖ±Ù¿£ µ¿±¼ ±Ùó¿¡¼­ ¾Ç¸¶¿¡°Ô ´çÇß´Ù´Â »ç¶÷µéÀÇ Á¦º¸°¡ ²÷ÀÌÁú ¾Ê´Â±º.<RETURN=1/>µµ´ëü ¾îµð¿¡¼­ ³ªÅ¸³­°ÇÁö.. µè±â·Ð È­·ÁÇÑ ²ÉÀÇ Çü»óÀ» ÇϰíÀִٴµ¥ Á¤È®ÇÑ »ç½ÇÀº ¾Ë ¼ö ¾ø³×.<RETURN=1/>À§ÇèÇÑ ÀÓ¹«°¡ µÇ°ÚÁö¸¸ ÀÚ³×¶ó¸é ÇÒ ¼ö ÀÖÀ»°Å¶ó°í ¹Ï³×.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=2419/>2¸¶¸®¿Í <NPCNAME=2420/>¸¦ óġÇϼ¼¿ä.
11772 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Ä¡¾ÈÀå±³ µµ³ë¹ÝÀÇ ¸»]<RETURN=1/></COLOR>¾Ç¸¶°¡ ½ÇÁ¦·Î Á¸ÀçÇß´Ù´Ï! ¹Ï±âÁú ¾Ê´Â±º..<RETURN=1/>±×º¸´Ù Á¤¸» Èûµç ½Î¿òÀ̾ú´Ù°í µé¾ú´Âµ¥.. ±× ¾Ç¸¶µéÀÇ Á¤Ã¼¿¡ ´ëÇØ Á»´õ ¸é¹ÐÇÑ Á¶»ç°¡ ÇÊ¿äÇϰڱº.
42275 Eliminate 2 <NPCNAME=2419/>, <NPCNAME=2420/>.
11773 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>¿¡Å׸£¾È°³°íÀÇ À½¸ð¸¦ ¹àÇô³ÂÁö¸¸. ºÎÁ¤ÇÑ ÈûÀ» ŽÇÏ´Â ÀûµéÀº ¿©ÀüÈ÷ ³²¾ÆÀÖ½À´Ï´Ù. ±×µé¿¡°Ô ¿øÁ¤´ëÀÇ ÈûÀ» º¸¿©ÁֽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR>¿¡Å׸£¾È°³°í°³¿¡¼­ 167·¹º§ÀÌ»ó ¸®´õ¸ó½ºÅÍ12¸¶¸®, 170·¹º§ÀÌ»ó Á¤¿¹¸ó½ºÅÍ 7¸¶¸®¸¦ óġÇϼ¼¿ä.
11774 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>¼Ò¹®´ë·Î±º¿ä.ÀÌÁ¦ ³ðµéµµ Á¤½ÅÀÌ ¹øÂ½ µé¾úÀ» °Ì´Ï´Ù!
42276 Eliminate 12 leader monsters of level 167 or higher, 7 elite monsters of level 170 or higher.
11775 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>¿¡Å׸£¾È°³°í°³ °÷°÷¿¡´Â ºÐ³ëÀÇ ÈûÀÌ Àáµé¾îÀÖ´Â ¼öÁ¤ÆÄÆíµéÀÌ Èð¾îÁ®ÀÖ½À´Ï´Ù. ±× ÆÄÆíµéÀº ÀÌ Áö¿ª°ú ÅäÂø»ý¹°µéÀ» ³­ÆøÇÏ°Ô ¸¸µå´Â ÈûÀÌ ÀÖÁÒ. ¼­µÑ·¯¼­ ±× ºÒ±æÇÑ ÆÄÆíµéÀ» ȸ¼öÇØ¾ß ÇÕ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><ITEMNAME=5299/> 5°³¸¦ ÀÔ¼öÇϼ¼¿ä.
11776 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>º¸±â¸¸Çصµ ±âºÐÀÌ ³ªºüÁö´Â ¼öÁ¤À̱º¿ä.. ã¾ÆÁֽмöÁ¤µéÀº ¿¬±¸¿øµé¿¡°Ô Á¶»ç¸¦ ¸Ã±â°Ú½À´Ï´Ù.
42277 Collect 5 <ITEMNAME=5299/>.
11777 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>¹Ù¾ß¹ÙºÎÁ·À» À̲ô´Â ÁöµµÀÚ´Â 'Ä­¼¼ÄÚ'¶ó´Â Àڷμ­ ÁÖº¯ºÎÁ·µé¿¡°Ô Å« À§ÇùÀÌ µÇ°íÀÖ½À´Ï´Ù. Ä­¼¼ÄÚ¸¦ óġÇÑ´Ù¸é ÁöµµÀÚ¸¦ ÀÒÀº ¹Ù¾ß¹ÙºÎÁ·ÀÇ ÈûÀº ±Þ°ÝÈ÷ ¾àÇØÁú °Í ÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60127/>¸¦ óġÇϼ¼¿ä
11778 <COLOR=FFE36C0A>[¿Ï·á³»¿ë ±æÀâÀÌ ÄÚ·çÀÇ ¸»]<RETURN=1/></COLOR>Èûµç ½Î¿òÀ̾ú´Ù°í µé¾ú½À´Ï´Ù. À̰ÍÀ¸·Î ¹Ù¾ß¹ÙºÎÁ·µéµµ ÀáÀáÇØÁö¸é ÁÁ°Ú´Âµ¥...
42278 Eliminate <NPCNAME=60127/>.
11779 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë »ç³É²Û ÆÄ³ª¿ÀÀÇ ¸»]<RETURN=1/></COLOR>¿¡Å׸£¾È°³°í°³¿¡´Â ÈǸ¢ÇÑ »ç³É°¨µéÀÌ ¸¹ÀÌ ÀÖ´Ù³×.<RETURN=1/>¹°·Ð ±×Áß¿¡¼­µµ °¡Àå ¸Å·ÂÀûÀ롂 Æ÷¾ÇÇÑ ¾Ç¾î³à¼®µéÀÌÁö. ÃÖ±Ù¿£ ¸ÔÀ̰¡ ºÎÁ·ÇØÁø Å¿ÀÎÁö ¿©ÇàÀÚµéÀ» °ø°ÝÇÏ´Â ºóµµ°¡ ´Ã¾ú´Ù°í ÇÏ´õ±º. ±×¸®°í ³ðµé°¡¿îµ¥ °¡Àå µ¢Ä¡Å«³à¼®Àº ¹Ýµå½Ã ó¸®ÇؾßÇϳ×.<RETURN=1/>'Å«ÀÌ»¡'À̶ó ºÒ¸®´Â ³à¼®Àε¥ ³»°¡ ¿©Áö²¯ ºÁ¿Â »ç³É°¨ Áß¿¡¼± ÃÖ°í¶ó±¸.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=60118/>4¸¶¸®¿Í <NPCNAME=60119/>¸¦ óġÇϼ¼¿ä.
11780 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë »ç³É²Û ÆÄ³ª¿ÀÀÇ ¸»]<RETURN=1/></COLOR>ÇÏÇÏÇÏ ¾Ç¾î°¡Á×À» ÈǸ¢ÇÏ°Ô ¹þ°Ü³Â±¸¸¸!<RETURN=1/>³ðµé¿¡°Õ ¾ÈµÈÀÏÀÌÁö¸¸, »ç³ÉÇÏ´ÂÂʰú »ç³É´çÇÏ´Â ÂÊÀÌ ÀÖ´Â°Ç ÀÚ¿¬ÀǼ·¸®´Ï±î!
42279 Eliminate 4 <NPCNAME=60118/>, <NPCNAME=60119/>.
//¿ÀÀü 10:35 2015-03-11
8389 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë - ³¸¼± ¿©ÇàÀÚÀÇ ¸»]<RETURN=1/></COLOR>¸ÅÀÏ °°Àº ½Ã°¢¿¡ ³ªÅ¸³ª´Â Ÿ¶ôÇÑ »ç¿ø°ú ±× °÷ÀÇ Å¸¶ôÇÑ ¿µÈ¥µéÀÌ ¾îµð·ÎºÎÅÍ ¿Ô´ÂÁö, ¿Ö À̰÷¿¡ ¸Ó¹«´ÂÁö Á¶»ç°¡ ÇÊ¿äÇÏ¿À.<RETURN=1/>¹Ì¾ÈÇÏÁö¸¸, »ç¿ø¿¡ µé¾î°¡¼­ <ITEMNAME=55613/>/*Ÿ¶ôÇÑ ¾Ç¸¶ÀÇ ÈçÀû*/µéÀ» Á» ¸ð¾ÆÁÙ ¼ö ¾ø°Ú¼Ò?<RETURN=1/>»ç¿øÀÇ Áß¾Ó Áö¿ª¿¡¼­ ±×¸® ¾î·ÆÁö ¾Ê°Ô ãÀ» ¼ö ÀÖÀ»°Ô¿ä.
8390 <ITEMNAME=55613/>/*Ÿ¶ôÇÑ ¾Ç¸¶ÀÇ ÈçÀû*/µéÀº Àß ¸ðÀ¸°í ÀÖ¼Ò?<RETURN=1/>6°³ Á¤µµ¸é ¾î´À Á¤µµ ¿¬±¸¿¡ »ç¿ëÇÒ ¼ö ÀÖÀ» °Í °°¼Ò¸¸..
8391 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë - ³¸¼± ¿©ÇàÀÚÀÇ ¸»]<RETURN=1/></COLOR><ITEMNAME=55613/>/*Ÿ¶ôÇÑ ¾Ç¸¶ÀÇ ÈçÀû*/ 6°³¸¦ ¸ðµÎ ¸ð¾Æ¿Ô¼Ò? ¾îµð Á» º¾½Ã´Ù.<RETURN=1/>È졦 ÀÌ Á¤µµ¸é ±×·°Àú·° ¾µ¸¸ÇÑ ¾çÀ̰ڱ¸¸¸. °¨»çÇÏ¿À.<RETURN=1/>´ÙÀ½¿¡ ¶Ç »ç¿ø¿¡ °¥ ÀÏÀÌ ÀÖÀ¸¸é, ³»°Ô ¶Ç µé·¯ÁֽÿÀ. ¿¬±¸Àç·á´Â ¸¹À»¼ö·Ï ÁÁÀ¸´Ï±î ¸»ÀÌ¿À.
20877 Bring 'Fallen Demon Trail' to strangers traveler of Etherain.
41430 Collect 6 'Fallen Demon Trail' at Corrupted Temple inside
//¿ÀÈÄ 5:16 2015-04-14
6069 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë-Äɸ£ÅÙÀÇ ¸»]<RETURN=1/></COLOR><ITEMNAME=7265/>/*¿¡Å׸£¹æÃâÀåÄ¡*/ÀÇ °¡Ä¡´Â ¿¡Å׸£¸¦ ¾ÐÃàÇÑ ÅºÈ¯À» »ç¿ëÇÒ ¶§ ÀÔ´Ï´Ù. <ITEMNAME=7551/>/*¾ÈÁ¤È­µÈ¿¡Å׸£ÅºÈ¯2*/À» Á¦ÀÛÇϱâ À§Çؼ­´Â <ITEMNAME=6594/>/*¹Ù¶÷¿¡Å׸£*/ 5°³, <ITEMNAME=6611/>/*´ëÁö¿¡Å׸£*/ 5°³°¡ ÇÊ¿äÇÕ´Ï´Ù. Àç·á¸¦ ¸ð¾Æ ¿À½Ã¸é <ITEMNAME=7551/>/*¾ÈÁ¤È­µÈ¿¡Å׸£ÅºÈ¯2*/À» Á¦ÀÛÇØ º¸À̰ڽÀ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=62030/>/*Äɸ£ÅÙ*/¿¡°Ô <ITEMNAME=6594/>/*¹Ù¶÷¿¡Å׸£*/ 5°³, <ITEMNAME=6611/>/*´ëÁö¿¡Å׸£*/ 5°³¸¦ Àü´Þ Çϼ¼¿ä.
//¿ÀÈÄ 5:16 2015-06-01
11781 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë °æºñ´ëÀå ¾ËÄ­ÀÇ ¸»]<RETURN=1/></COLOR>¼³¿øÀÇ ¾óÀ½¼öÁ¤ ±ÃÀüÀº ±× ÀÚü·Îµµ °¡Ä¡°¡ÀÖ´Â °ÇÃ๰À̶ó³×.<RETURN=1/>Á¦±¹±ºÀÌ ¹°·¯³­ Áö±Ý, ±× °¡Ä¡¸¦ ¾Æ´Â »ç¶÷¿¡°Ô °Ç¹°À» ¸Å°¢ÇÏ´Â °ÍÀÌ ÁÁ°ÚÁö.<RETURN=1/>'ºñÆ®·¹ÀÌ'¸¦ ã¾Æ°¡¼­ ¸Å°¢ÀÌ °áÁ¤µÇ¾ú´Ù°í ÀüÇØÁÖ°Ô.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[ÀÓ¹«]<RETURN=1/></COLOR><NPCNAME=40029/>¿Í ´ëÈ­Çϼ¼¿ä.
11782 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ºñÆ®·¹ÀÌÀÇ ¸»]<RETURN=1/></COLOR>±×·¡? ¾óÀ½¼öÁ¤±ÃÀüÀ» µÇãÀº°Ç°¡. ÀÌÁ¦ ±×ºÐµéµµ Á¦±¹±ºÀÇ ¼Õ¾Æ±Í¿¡¼­ ¹þ¾î³ª ÆíÈ÷ ½¯ ¼ö ÀÖ°Ú±º..<RETURN=1/>¼ºÀÇ ÁÖÀÎÀÌ Á¦±¹±º¿¡ ÀÇÇØ Ÿ¶ôÇϱâ Àü±îÁö´Â ÇØ¹æ±ºÀÇ ¹Ì·¡¿¡ ´ëÇØ ¸¹Àº Á¶¾ðÀ» ÇØÁֽðï Çß´Ù³×.. <RETURN=1/>¾Æ¹«ÂÉ·Ï ¾óÀ½¼öÁ¤±ÃÀüÀº Àß °ü¸®Çϵµ·Ï Çϰڳ×. ±ÃÀüÀº °ÇÃ๰ÀÚü·Îµµ ÈǸ¢ÇÑ À¯»êÀÌ´Ï±î ¸»À̾ß.
42280 Talk to <NPCNAME=40029/>.
//¿ÀÈÄ 5:16 2015-06-22
11624 <COLOR=FFE36C0A>[½ÃÀÛ³»¿ë Á¤ÂûÀå±³ ¿ÍÀ̵å¸ÕÀÇ ¸»] <RETURN=1/></COLOR>Ä«¸£³ªÅõ½ºÀÇ º»´ë´Â µµ¸ÁÃÆÁö¸¸ ÀϺΠÀü»çµéÀº ¾ÆÁ÷µµ ³²¾Æ¼­ À̱״ϽºÀÇ ¸í·ÉÀ» ¼öÇàÇϰí ÀÖ³×. ¾Æ¸¶ ÀڽŵéÀÇ ÀÇÁö¿Í´Â »ó°ü¾øÀÌ °­Á¦·Î ÁÖÀÔµÈ ¸í·É¿¡ µû¶ó ¾óÀ½È£¼ö ±Ùó¸¦ ¹èȸÇÏ´Â °Í °°´õ±º. À̱״Ͻº¿¡°Ô ÀúÁÖ¹ÞÀº ¿µÈ¥À» ´Þ·¡ÁÖ´Â °Í ¶ÇÇÑ ¿øÁ¤´ëÀÇ Á¤ÀÇÀÎ ¸¸Å­. ÀÌÁ¦ ±×µéÀÌ ½¯ ¼ö ÀÖµµ·Ï µµ¿ÍÁÖ°Ô. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 6 <NPCNAME=60058/>, 4 <NPCNAME=60059/>.
11625 <COLOR=FFE36C0A>[¿Ï·á³»¿ë Á¤ÂûÀå±³ ¿ÍÀ̵å¸ÕÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇß³×. ±×µéµµ À̱״Ͻº¿¡°Ô Èñ»ýÀ» °­¿ä´çÇÑ ÇÇÇØÀÚÀÏ »Ó.. ºÎµð ÆíÈ÷ Àáµé±â¸¦.
11626 Eliminate 6 <NPCNAME=60058/>, 4 <NPCNAME=60059/>.
//¿ÀÈÄ 5:16 2015-06-22
11783 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Ä¡¾ÈÀå±³ µµ³ë¹ÝÀÇ ¸»]<RETURN=1/></COLOR>¿¡Å׸£¾È°³°í°³ÀÇ Ä¡¾ÈÀÌ ¾ÈÁ¤±Ç¿¡ Á¢¾îµé¾ú±º¿ä.<RETURN=1/>½½½½ õ±¹Àǹ®À¸·Î ÇâÇÏ´Â ÀûµéÀ» Ãß°ÝÇÒ ½Ã±â½Ã ´Ù°¡¿Â °Í °°½À´Ï´Ù.<RETURN=1/>ÀÚ¼¼ÇÑ À̾߱â´Â ¡®¿øÁ¤´ë¼±ºÀÀå ·£´Þ¡¯ÀÌ µé·Á ÁÙ °ÍÀÔ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Meet <NPCNAME=60227/> at Ether Mist Ridge.
11784 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¿øÁ¤´ë¼±ºÀÀå ·£´ÞÀÇ ¸»]<RETURN=1/></COLOR>±â´Ù¸®°í ÀÖ¾ú½À´Ï´Ù.<RETURN=1/>õ±¹Àǹ®À¸·Î Áø°ÝÇϱâ À§ÇØ ´ç½ÅÀÇ µµ¿òÀÌ ÇÊ¿äÇÕ´Ï´Ù.
42281 Meet <NPCNAME=60227/> at Ether Mist Ridge.
11785 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿øÁ¤´ë¼±ºÀÀå ·£´ÞÀÇ ¸»]<RETURN=1/></COLOR>À̱״ϽºÀÇ ¹ß±¼´ÜÀÌ Ãµ±¹Àǹ®¿¡¼­ ¹°ÀÇ¿­¼è ¹ß±¼ÀÛ¾÷À» ½ÃÀÛÇÑ ¸ð¾çÀÔ´Ï´Ù.<RETURN=1/>°íÁö´ëÀÎ ¸¸Å­ »ê¼Ò°¡ ºÎÁ·ÇÏ°í ±Ø½ÉÇÑ ÃßÀ§°¡ ¹Ð·Á¿À´Â °÷ÀÌÁÒ.<RETURN=1/>´ÙÇàÈ÷ ¾ÆÁ÷ ³ðµéÀÌ ¹°ÀÇ¿­¼è ¹ß±¼¿¡ ¼º°øÇÏÁö ¸øÇß´Ù´Â Á¤º¸¸¦ ÀÔ¼öÇß½À´Ï´Ù.<RETURN=1/>Ưº°ÇÑ Àç·á°¡ ÇÊ¿äÇÑ °Í °°Àºµ¥..<RETURN=1/>´çÀå Ãâ¹ßÇÏ¿© ³ðµéº¸´Ù ¸ÕÀú ¼Õ¿¡ ³Ö¾î¾ß°Ú±º¿ä!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=4526/> in [Mission] Crack of Dimension.
11786 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¿øÁ¤´ë¼±ºÀÀå ·£´ÞÀǸ»]<RETURN=1/></COLOR>¿ÏÀüÈ÷ °èȹÀûÀ̾ú½À´Ï´Ù. ³ðµéÀº ¿ì¸®°¡ Ãß°ÝÇØ¿Ã °Í ±îÁö ¿¹»óÇϰí ÀÖ¾ú¾î¿ä.<RETURN=1/>¾Æ½±°Ôµµ ¹°ÀÇ¿­¼è¸¦ ´Ù´Ï¿¤¶ó¿¡°Ô »©¾Ñ±â±ä ÇßÁö¸¸ ¾ÆÁ÷ ±âȸ´Â ÀÖ½À´Ï´Ù!<RETURN=1/>´Ù¸¸ °ÆÁ¤µÇ´Â°ÍÀº ´Ù¸¥ Â÷¿øÀÇ Á¸ÀçµéÀÔ´Ï´Ù.<RETURN=1/>À̱״Ͻº¸¦ ÂÑÀ¸¸é ÂÑÀ»¼ö·Ï ºÒ±æÇÑ Àϸ¸ ´Ã¾î°¡´Â±º¿ä.
42282 Eliminate <NPCNAME=4526/> in [Mission] Crack of Dimension.
11787 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿øÁ¤´ë¼±ºÀÀå ·£´ÞÀÇ ¸»]<RETURN=1/></COLOR>¹°ÀÇ¿­¼èÀÇ ºÀÀÎÀÌ ÇØÁ¦µÇ°í. õ±¹¿¡ ¹®¿¡ ±âÀÌÇÑ Çö»óµéÀÌ ¹ú¾îÁö°í ÀÖ´Ù´Â ¼Ò¹®ÀÌ µé·Á¿É´Ï´Ù.<RETURN=1/>ÅäÂø»ý¹°µéÀÌ º¯À̸¦ ÀÏÀ¸Å°°Å³ª, ´Ù¸¥ Â÷¿øÀÇ Á¸ÀçµéÀÌ È°º¸ÇÑ´Ù´Â µÕ.. <RETURN=1/>±«¼Ò¹®ÀÇ Áø»óÀ» ÆÄ¾ÇÇϱâ À§ÇØ Ãµ±¹Àǹ®À¸·Î ÇâÇØÁֽʽÿÀ. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Meet <NPCNAME=60228/> at Heaven's Gate.
11788 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ½ÃÂû´Ü ½ºÆ¼ºì½¼ÀÇ ¸»]<RETURN=1/></COLOR>¹°ÀÇ¿­¼è ŻȯÀÛÀüÀº ¾Æ½±°Ô µÇ¾ú½À´Ï´Ù. ´ë´ÜÇÑ È°¾àÀ» ÇÏ¼Ì´Ù°í µé¾ú´Âµ¥ ¸»ÀÌÁÒ..<RETURN=1/>¾ÈŸ±õ°Ôµµ À̰÷ »çÁ¤µµ ±×¸® ÁÁÁö ¸øÇÕ´Ï´Ù. <RETURN=1/>°íÀÇµç ¾Æ´Ïµç °£¿¡ À̱״Ͻº°¡ ¹°ÀÇ¿­¼è¸¦ °¡Á®°¡¸é¼­ À̰÷¿¡ ºÀÀεǾîÀÖ´ø Â÷¿øÀǹ®ÀÌ ¿­·È°í, ±× µÞ°¨´çÀº ÀúÈñ ¸òÀÌ µÇ¾î¹ö·ÈÁÒ.
42283 Meet <NPCNAME=60228/> at Heaven's Gate.
11789 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½ÃÂû´Ü ½ºÆ¼ºì½¼ÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ ±Ùó´Â ½Åºñ·Î¿î È£¼ö°¡ ÀÖ´ø Áö¿ªÀ̾úÁö¸¸, Áö±ÝÀº ¾óÀ½¿¡ µÚµ¤¿© ±× ¸ð½ÀÀ» ÀϺθ¸ °£Á÷Çϰí ÀÖÀ» »ÓÀÌÁÒ.<RETURN=1/>¿øÁ¤´ë ¿¬±¸¿øµéÀÌ À̰÷ÀÇ ½ÅºñÇÑ ÈûÀ» ¿¬±¸ÇÏ·Á°í Çϴµ¥, ÁÖº¯ ¾ß¼öµéÀÇ ¹æÇذ¡ ¸¸¸¸Ä¡ ¾Ê½À´Ï´Ù.<RETURN=1/>¿ø·¡´Â ÀúÅä·Ï Æ÷¾ÇÇÑ Á¸ÀçµéÀÌ ¾Æ´Ï¾úµ¥..<RETURN=1/>¾î¿ ¼ö ¾øÀÌ º»º¸±â¸¦ º¸¿©ÁÖ´Â ¼ö ¹Û¿¡ ¾ø°Ú±º¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5<NPCNAME=60210/>, 5<NPCNAME=60211/>.
11790 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Àå±³ º¥½¼ÀÇ ¸»]<RETURN=1/></COLOR>À̰÷ÀÇ ¾ß¼öµéÀº Á¤¸» Æ÷¾ÇÇÏ°í ²öÁú±ä ³à¼®µéÀÌÁö¸¸. ÀÌÁ¦ Á» ÀáÀáÇØ Áö°ÚÁö¿ä.<RETURN=1/>ÀßÇØÁּ̽À´Ï´Ù. <RETURN=1/>À̰ɷΠ¾óÀ½È£¼ö ±Ùó¿¡¼­ ¿¬±¸¸¦ ½ÃÀÛÇÒ ¼ö ÀÖ°Ú±º¿ä.
42284 Eliminate 5<NPCNAME=60210/>, 5<NPCNAME=60211/>.
11791 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½ÃÂû´Ü ½ºÆ¼ºì½¼ÀÇ ¸»]<RETURN=1/></COLOR>±×·¯°íº¸´Ï °õ°ú ½Î¿ì°í ÀÖ´ø ¼³ÀÎ ³à¼®À» Çϳª ºÙÀâ¾Ò´Âµ¥<RETURN=1/>À¯¿ëÇÑ Á¤º¸¸¦ ij·Á°íÇØµµ ¿ö³« ´ÙÇ÷Áú¿¡ °íÁö½ÄÇÑ ³à¼®À̶ó °ñ¸Ó¸®¸¦ ½â´Â ÁßÀÔ´Ï´Ù. <RETURN=1/>Á÷Á¢ ÇÑ ¹ø ¸¸³ªº¸½Ã°Ú½À´Ï±î?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go on a visit to <NPCNAME=60236/> in nearby.
11792 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë »ç·ÎÀâÈù īī±âÀÇ ¸»]<RETURN=1/></COLOR>¹¹³Ä! ³ÊÈñµé! ¿ì¸®µ¿Á·À» º£¾î³Ñ±ä ³à¼®µé!<RETURN=1/>³ÊÈñµé¿¡°Ô ÇØÁÙ ¸» ¾ø´Ù!! Å©¸£¸¤
42285 Go on a visit to <NPCNAME=60236/> in Heaven's Gate.
11793 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë »ç·ÎÀâÈù īī±âÀÇ ¸»]<RETURN=1/></COLOR>³ª¿¡°Ô õ±¹Àǹ® Á¤È­¸¦ À§ÇØ ÇùÁ¶Ç϶ó°í??<RETURN=1/>Á¤¸» Á¦¸Ú´ë·ÎÀÎ ³ðµéÀ̱º!<RETURN=1/>±×·¸´Ù¸é ¿ì¸® µ¿Á·À» À§ÇØ ¹º°¡ ÇØ¾ßÇҰžß.<RETURN=1/>ÀÌ ±Ù¹æ¿¡¼­ °¡Àå Æ÷¾ÇÇÑ °õ³à¼®À» ó¸®ÇØÁشٸé ÇÑ ¹ø »ý°¢Çغ¸Áö!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=60212/>.
11794 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë »ç·ÎÀâÈù īī±âÀÇ ¸»]<RETURN=1/></COLOR>Á¤¸»·Î ±× Æ÷¾ÇÇÑ À¸·ç»ç ³à¼®À» óġÇß³ª? º¸±âº¸´Ù °­´ÜÀÌ Àִ ģ±¸µéÀ̱º!
42286 Eliminate <NPCNAME=60212/>.
11795 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½ÃÂû´Ü ½ºÆ¼ºì½¼ÀÇ ¸»]<RETURN=1/></COLOR>õ±¹¿¡¹®¿¡´Â ¿¹ºÎÅÍ ½ÅÀ» ¼¶±â´Â ±¤½ÅµµµéÀÌ ¸ð¿©µé°í ÀÖ½À´Ï´Ù.<RETURN=1/>±×µéÀÌ ÁÖ¿ä °ÅÁ¡À» Â÷ÁöÇϰí ÀÖ´Â ¹Ù¶÷¿¡ ÀÛÀü¿¡µµ Â÷ÁúÀÌ ¹ß»ýÇϰí ÀÖÁÒ.<RETURN=1/>¸¶Ä§ À̱³µµµéÀ» ó¸®Çϱâ À§ÇØ ÆÄ°ß³ª¿Â ´ë¿ø¿¡°Ô µµ¿òÀÌ ÇÊ¿äÇÕ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go on a visit to <NPCNAME=60233/> in nearby.
11796 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë À̱³µµ»ç³É²Û ÇÁ¶õÄ¡ÀÇ ¸»]<RETURN=1/></COLOR>¾î¼­¿À½Ê½Ã¿À. À̰÷ À̱³µµµéÀº Á¤µµ¸¦ ¹þ¾î³­ ³à¼®µéÀÔ´Ï´Ù.<RETURN=1/>´ç½ÅÀÌ ¿ÔÀ¸´Ï ÀÌÁ¦ ÀÓ¹«¸¦ ½ÃÀÛÇÒ ¼ö ÀÖ°Ú±º¿ä.
42287 Go on a visit to <NPCNAME=60233/> in Heaven's Gate.
11797 <COLOR=FFE36C0A>[½ÃÀÛ À̱³µµ»ç³É²Û ÇÁ¶õÄ¡ÀÇ ¸»]<RETURN=1/></COLOR>À̱³µµµéÀÇ º»ÀεéÀ» õ±¹Àǹ® »çÀý´ÜÀ̶ó ĪÇϴµ¥ ±×µéÀÇ º»°ÅÁö¸¦ Á¶»çÇÒ Çʿ䰡 ÀÖ°Ú±º¿ä.<RETURN=1/>À̱³µµµéÀÌ ¸Ó¹°°í ÀÖ´Â Áö¿ªÀ» ÀÚ¼¼È÷ Ž»öÇØ ÁֽðڽÀ´Ï±î?<RETURN=1/>È£ÀüÀûÀÎ ³ðµéÀÌ´Ï Á¶½ÉÇϽʽÿÀ. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>õ±¹ÀÇ ¹®¿¡¼­ À̱³µµ ¡®Ãµ±¹Àǹ® »çÀý´Ü¡¯ÀÌ ÁÖµÐÇϰí ÀÖ´Â Áö¿ªÀ» »ô»ôÀÌ ¼ö»öÇϼ¼¿ä.
11798 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë À̱³µµ»ç³É²Û ÇÁ¶õÄ¡ÀÇ ¸»]<RETURN=1/></COLOR>À§ÇèÇßÀ»ÅÙµ¥ ÈǸ¢È÷ ¼ö»öÇØÁּ̱º¿ä.<RETURN=1/>ÀÌÁ¦ ³ðµéÀÇ ¾ÆÁöÆ®¸¦ ÆÄ¾ÇÇßÀ¸´Ï ³à¼®µéÀ» ÂѾƳ¾ Â÷·ÊÀÔ´Ï´Ù.
42288 <COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR> õ±¹ÀÇ ¹®¿¡¼­ À̱³µµ ¡®Ãµ±¹Àǹ® »çÀý´Ü¡¯ÀÌ ÁÖµÐÇϰí ÀÖ´Â Áö¿ªÀ» »ô»ôÀÌ ¼ö»öÇϼ¼¿ä
11799 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë À̱³µµ»ç³É²Û ÇÁ¶õÄ¡ÀÇ ¸»]<RETURN=1/></COLOR>õ±¹Àǹ® »çÀý´ÜÀº ´ë·ú °¢Áö¿¡¼­ À§ÇèÇÑ »ç»óÀ» °¡Áø ³à¼®µéÀÌ ¸ðÀÎ °÷À̳×.<RETURN=1/>±×Áß¿¡¼­µµ ÀǽÄÀ» ÁÖµµÇÏ´Â À̱³µµµéÀÌ ¹®Á¦Àε¥.<RETURN=1/>¸»À» ÇØµµ µèÁö ¾ÊÀ¸´Ï ÀÌÁ¦ ¹«·ÂÀ» »ç¿ëÇÒ ¼ö ¹Û¿¡ ¾ø°Ú±º.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR><NPCNAME=60205/>6¸¶¸®, <NPCNAME=60206/>4¸¶¸®¸¦ óġÇϼ¼¿ä
11800 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë À̱³µµ»ç³É²Û ÇÁ¶õÄ¡ÀÇ ¸»]<RETURN=1/></COLOR>¼Ò¹®´ë·Î ¶Ù¾î³­ ½Ç·ÂÀ̱º.<RETURN=1/>ÀßÇØÁÖ¾ú³×.<RETURN=1/>³ðµéÀÌ ¼¶±â´Â °¡Â¥½Åµµ Á¤½ÅÀ» Á» Â÷·ÈÀ¸¸é ÁÁ°Ú±º!
42289 Eliminate 6 <NPCNAME=60205/>, 4 <NPCNAME=60206/>.
11801 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë À̱³µµ»ç³É²Û ÇÁ¶õÄ¡ÀÇ ¸»]<RETURN=1/></COLOR>À̰÷ Â÷¿øÀǹ®ÀÌ ¿­¸°µÚºÎÅÍ ´Ù¸¥ Â÷¿øÀÇ ±«¹°µéÀÌ ³ªÅ¸³ª°íÀÖ¾î.<RETURN=1/>³» µ¿·áÀÎ Èø¼ÕÀÌ ¾Ç¸¶»ç³É¿¡ ¿­À» ¿Ã¸®°í Àִٴµ¥.<RETURN=1/>ÀÌÂÊÀº ¿Ø¸¸Å­ ó¸®µÈ °Í °°À¸´Ï ¾Ç¸¶»ç³ÉÀ» Áö¿ø ÇØÁÖ°Ô³ª.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go on a visit to <NPCNAME=60234/> in Heaven's Gate.
11802 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¾Ç¸¶»ç³É²Û Èø¼ÕÀÇ ¸»]<RETURN=1/></COLOR>´ç½ÅÀÌ Áö¿ø±ºÀ̱º¿ä!<RETURN=1/>¾Ç¸¶³ðµéÀÇ µ¿Å°¡ ¼ö»óÇÕ´Ï´Ù.
42290 Go on a visit to <NPCNAME=60234/> in Heaven's Gate.
11803 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¾Ç¸¶»ç³É²Û Èø¼ÕÀÇ ¸»]<RETURN=1/></COLOR>õ±¹Àǹ®¿¡ µîÀåÇÑ ¾Ç¸¶µéÀº ¿©Áö²¯ ºÁ¿Ô´ø ¸¶Á·µé°ú´Â ´Ù¸¨´Ï´Ù.<RETURN=1/>ÀÌ·¸°Ô ºÎÁ¤ÇÑ ±â¿îÀ» °¡µæ ǰÀº ±«¹°µéÀ» º»ÀûÀÌ ¾ø±º¿ä..<RETURN=1/>È¥ÀÚ¼­ ³ðµéÀ» »ç³ÉÇϰí ÀÖ¾úÁö¸¸ Èû¿¡ ºÎÄ¡´Â°Ô »ç½ÇÀÔ´Ï´Ù. Àú¸¦ µµ¿Í ¾Ç¸¶µéÀ» Ã³Ä¡ÇØÁÖ¼¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 9 <NPCNAME=60207/>, 7 <NPCNAME=60208/>.
11804 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¾Ç¸¶»ç³É²Û Èø¼ÕÀÇ ¸»]<RETURN=1/></COLOR>¸ÚÁø ½Ç·ÂÀÔ´Ï´Ù.<RETURN=1/>¾Ç¸¶³ðµéÀÇ ¼ýÀÚ°¡ È®¿¬È÷ ÁÙ¾îµé°í ÀÖ¾î¿ä.<RETURN=1/>ÀÌ ±â¼¼¸¦ ¸ô¾Æ¼­ »ç³É¿¡ ¹ÚÂ÷¸¦ °¡ÇØ¾ß °Ú½À´Ï´Ù!
42291 Eliminate 9 <NPCNAME=60207/>, 7 <NPCNAME=60208/>.
11805 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¾Ç¸¶»ç³É²Û Èø¼ÕÀÇ ¸»]<RETURN=1/></COLOR>¾Ç¸¶µéÀÇ ±â¼¼°¡ ÇÑÇ® ²ªÀÎ °Í °°Áö¸¸ ¾ÆÁ÷ ¸ð¸£´Â°Ô ¸¹½À´Ï´Ù.<RETURN=1/>¾Ç¸¶µéÀÌ ¸Ó¹°°í ÀÖ´Â Áö¿ªÀ» ÀÚ¼¼È÷ Ž»öÇØ ÁֽðڽÀ´Ï±î?<RETURN=1/>ÀÎÀ°À̶ó¸é »çÁ·À» ¸ø¾²´Â ³ðµéÀÌ´Ï ÁÖÀÇÇϽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR> õ±¹ÀÇ ¹®¿¡¼­ ¾Ç¸¶µéÀÌ ÁÖµÐÇϰí ÀÖ´Â Áö¿ªÀ» ±í¼÷ÇÑ °÷±îÁö »ô»ôÀÌ ¼ö»öÇϼ¼¿ä.
11806 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¾Ç¸¶»ç³É²Û Èø¼ÕÀÇ ¸»]<RETURN=1/></COLOR>À§ÇèÇßÀ»ÅÙµ¥ ÈǸ¢È÷ ¼ö»öÇØÁּ̱º¿ä.<RETURN=1/>¾Ç¸¶µéÀÇ ¼Ò±¼À» ÀÚ¼¼È÷ ÆÄ¾ÇÇßÀ¸´Ï ¼ÒÅÁÀº ½Ã°£¹®Á¦ÀÔ´Ï´Ù.
42292 <COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR> õ±¹ÀÇ ¹®¿¡¼­ ¾Ç¸¶µéÀÌ ÁÖµÐÇϰí ÀÖ´Â Áö¿ªÀ» ±í¼÷ÇÑ °÷±îÁö »ô»ôÀÌ ¼ö»öÇϼ¼¿ä.
11807 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¾Ç¸¶»ç³É²Û Èø¼ÕÀÇ ¸»]<RETURN=1/></COLOR>À̰÷ ¾Ç¸¶µéÀ» ÁøµÎ ÁöÈÖÇϴ Ưº°ÇÑ ³à¼®ÀÌ ÀÖ´Ù´Â ¼Ò¹®À» µé¾îº¸¼Ì³ª¿ä?<RETURN=1/>³Ê¹« ±í¼÷ÇÑ °÷¿¡ À§Ä¡Çϰí À־ Àú·Î¼­´Â ¿ªºÎÁ·ÀÔ´Ï´Ù.<RETURN=1/>ºÎµð ¾Ç¸¶µéÀÇ ¿ìµÎ¸Ó¸®¸¦ Á¦°ÅÇØ ÁֽʽÿÀ.<RETURN=1/>¿ìµÎ¸Ó¸®¸¦ Á¦°ÅÇÏ¸é ³à¼®µéÀº Áöµµ·ÂÀ» ÀÒ°í ¹æÈ²ÇÒ °ÍÀÔ´Ï´Ù. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=60209/>.
11808 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¾Ç¸¶»ç³É²Û Èø¼ÕÀÇ ¸»]<RETURN=1/></COLOR>¾Ç¸¶µÎ¸ñ ºê·çÅ»ÀÌ ¾²·¯Áö´Ù! °ú¿¬ ¿øÁ¤´ë ÃÖ°íÀÇ ½Ç·ÂÀÚ À̽ʴϴÙ!
42293 Eliminate <NPCNAME=60209/>.
11809 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½ÃÂû´Ü ½ºÆ¼ºì½¼ÀÇ ¸»]<RETURN=1/></COLOR>¿øÁ¤´ëÀÇ À¯´ÉÇÑ µµÃà¾÷ÀÚ°¡ õ±¹Àǹ®¿¡ ÆÄ°ßÀ» ³ª¿Ô½À´Ï´Ù.<RETURN=1/>¾Æ¹«·¡µµ ÀÌ·± °íÁö´ë´Â óÀ½ÀÌ´Ùº¸´Ï ÀÛ¾÷¿¡ »ó´çÈ÷ ¾Ö¸¦ ¸Ô°í ÀÖ´Ù´õ±º¿ä.<RETURN=1/>±×ÀÇ ÀÛ¾÷Àº ¿øÁ¤´ë¿¡°Ô »ó´çÈ÷ Áß¿äÇÑ ÀÚ¿øÀ» °ø±ÞÇϱ⿡ µµ¿òÀÌ Àý½ÇÇÕ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go on a visit to <NPCNAME=60230/> in Heaven's Gate.
11810 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë µµÃà¾÷ÀÚ ¼¾ÁöÄîÀÇ ¸»]<RETURN=1/></COLOR>¾îÇã ÀÌÁ¦¾ß ¿Ô´Â°¡!<RETURN=1/>¿©±ä Á¤¸» »ó»óÀÌ»óÀ¸·Î ¹öƼ±â Èûµç°÷À̱¸¸¸. ÇãÇã.
42294 Go on a visit to <NPCNAME=60230/> in Heaven's Gate.
11811 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿ä¸®»ç µµÃà¾÷ÀÚ ¼¾ÁöÄîÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ·± ¿ÀÁö¿¡¼­´Â ½Å¼±ÇÑ Çǰ¡ ¿µ¾çºÐ º¸Ãæ¿¡ ¾öû³­ µµ¿òÀÌ µÈ´Ù³×. <RETURN=1/>±×·¡¼­ »ý½Ä°Å¸®¸¦ Á» ¸¶·ÃÇÏ·Á´Âµ¥.<RETURN=1/>¸¶Ä§ ¼³ÀεéÀÇ ½ÉÀåÀÌ ¾ÆÁÖ Á¦°ÝÀÎ °Í °°´õ±º!.<RETURN=1/>¸¶Ä§ °¡½Ã°õµé°ú ½Î¿ì´Ù°¡ ³ÎºÎ·¯Áø ¼³ÀεéÀÌ ²Ï ¸¹´øµ¥.. °Å±â¼­ ½ÉÀåÀ» Á» °¡Á®´Ù ÁÖÁö ¾Ê°Ú³ª?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 4 <ITEMNAME=41628/>.
11812 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë µµÃà¾÷ÀÚ ¼¾ÁöÄîÀÇ ¸»]<RETURN=1/></COLOR>±×·¡ ¹Ù·Î À̰žß! ¾ÆÁÖ ½Å¼±Çϱ¸¸¸<RETURN=1/>¿ä°É Á¶±Ý¸¸ Á¶¸®ÇÏ¸é º´»çµé¿¡°Ô ¾ÆÁÖ ÁÁÀº ¿µ¾çÁ¦°¡ µÇ°Ú¾î! <RETURN=1/>¼ö°íÇß³× ¾ÆÁÖ ¸¶À½¿¡ µé¾î!
42295 Collect 4 <ITEMNAME=41628/>.
11813 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿ä¸®»ç µµÃà¾÷ÀÚ ¼¾ÁöÄîÀÇ ¸»]<RETURN=1/></COLOR>Áö±Ý ¿øÁ¤´ë°¡ »ç·ÎÀâÀº ¼³ÀÎ Æ÷·Î ÇÑ ³ðÀÌ ÇùÁ¶¸¦ °ÅºÎÇϰí ÀÖ´Ù°í µé¾ú³×<RETURN=1/>³ðµéÀÌ ±ºÄ§ È긮´Â ¾ß»ý °õÀÇ °¡Á×À¸·Î ´Þ·¡Áà¾ß°Ú´Âµ¥.<RETURN=1/>¸¶Ä§ ÀÌ ±Ù¹æ¿¡ ¼³ÀεéÀÌ ¶§·Á´¯Èù °¡½Ã°õµéÀÌ ¸¹ÀÌ ÀÖ´õ±º!.<RETURN=1/>°¡¼­ ¾ß»ý °¡½Ã°õÀÇ °¡Á×À» ¹þ°Ü°Ü¼­ °¡Á®´ÙÁÖ°Ô!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 4 <ITEMNAME=41627/>.
11814 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë »ç·ÎÀâÈù īī±âÀÇ ¸»]<RETURN=1/></COLOR>ÀÌ°Ç ÃÖ°í·Î ÁÁÀº °¡½Ã°õ °¡Á×ÀÌÀݾÆ!<RETURN=1/>ÀÌ°É ¸ðµÎ ³ª¿¡°Ô Áشٰí!? ¿À¿À..<RETURN=1/>¹¹ ÀÌÁ¤µµ¸é.. ÇùÁ¶ÇÒ ¸¶À½ÀÌ »ý±â´Â±º ũũũ..
42296 Collect 4 <ITEMNAME=41627/>.
11815 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë µµÃà¾÷ÀÚ ¼¾ÁöÄîÀÇ ¸»]<RETURN=1/></COLOR>¾Æ¹«·¡ ³» ÀÛ¾÷ÀÇ ÃÖ´ë °É¸²µ¹Àº ¼³ÀγðµéÀ̾ß.<RETURN=1/>¹°·Ð ¿ì¸®ÇÑÅ× ÇùÁ¶Çϰڴٴ ³à¼®Àº Á¦¿ÜÁö¸¸.<RETURN=1/>Àú ´Ü¼øÇÑ ¹Ùº¸µé¿¡°Ô ¸Å¿î¸ÀÀ» Á» º¸¿©ÁáÀ¸¸é ÁÁ°Ú´Âµ¥.. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 8 <NPCNAME=60219/>, 7 <NPCNAME=60220/>.
11816 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë µµÃà¾÷ÀÚ ¼¾ÁöÄîÀÇ ¸»]<RETURN=1/></COLOR>ÇÏÇϼ³Àγðµé °ÌÁ» Áý¾î¸Ô¾ú°ÚÁö?<RETURN=1/>ÀÌÁ¦ ¾È½ÉÀ̳×. ³ðµéÀº ³» ¾ó±¼¸¸ ºÁµµ µµ¸Á°¥°Å¾ß ÇÏÇÏ
42297 Eliminate 8 <NPCNAME=60219/>, 7 <NPCNAME=60220/>.
11817 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë µµÃà¾÷ÀÚ ¼¾ÁöÄîÀÇ ¸»]<RETURN=1/></COLOR>¹®Á¦°¡ÇÑ °¡Áö »ý°å³×. ¼³ÀεéÀÌ º°·Î ¿ì¸®¸¦ °Ì³»Áö ¾Ê¾Æ.<RETURN=1/>³à¼®µéÀÇ µÎ¸ñ°ÝÀÎ ¡®¾ß¼öÇлìÀÚ ÀÚÄß¡¯À» ¹Ï°í ±â¼¼µîµîÇØ ÀÖ´Ù°í!<RETURN=1/>³ðÀ» ó¸®Çؼ­ ¼³ÀεéÀ» ¿ÏÀüÈ÷ ±¼º¹½ÃÄѾ߰ھî. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=60221/>.
11818 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë µµÃà¾÷ÀÚ ¼¾ÁöÄîÀÇ ¸»]<RETURN=1/></COLOR>±× Ä¿´Ù¶õ ¼³ÀÎÀ» ¾²·¯¶ß·È³ª?<RETURN=1/>¿ª½Ã ³»°¡ »ç¶÷º¸´Â ´«ÀÌ Àִٴϱî!
42298 Eliminate <NPCNAME=60221/>.
11819 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¾Ç¸¶»ç³É²Û Èø¼ÕÀÇ ¸»]<RETURN=1/></COLOR>¸¹Àº µµ¿òÀ» ÁֽŠ´öºÐ¿¡ õ±¹Àǹ®¿¡¼­ ¿øÁ¤´ë°¡ ÀÚ¸®¸¦ Àâ¾Æ°¡°í ÀÖ½À´Ï´Ù.<RETURN=1/>½ÃÂû´Ü ºÐµéÀÌ ´ë´ÜÈ÷ ¸¸Á·ÇϽôõ±º¿ä.<RETURN=1/>À̹ø¿¡´Â ºê¶ó¿î´ÔÀ» ã¾Æ°¡º¸½Ã±â ¹Ù¶ø´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go on a visit to <NPCNAME=60229/> in Heaven's Gate.
11820 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ½ÃÂû´Ü ºê¶ó¿îÀÇ ¸»]<RETURN=1/></COLOR>¿À, ÀÚ³×°¡¼Ò¹®ÀÇ ÁÖÀΰøÀΰ¡? ½ºÆ¼ºì½¼ÀÌ ±×·¸°Ô °­·ÂÈ÷ ÃßõÀ» ÇÏ´õ±º.<RETURN=1/>¾îµð ¼Ò¹®ÀÌ »ç½ÇÀÎÁö ½Ç·ÂÀ» º¸°í ½Í±¸¸¸!
42299 Go on a visit to <NPCNAME=60229/> in Heaven's Gate.
11821 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½ÃÂû´Ü ºê¶ó¿îÀÇ ¸»]<RETURN=1/></COLOR>³» ¹Ùº¸°°Àº ¼ö½À»ýÀÌ µµ´ëü ¹» Çϴ°ÇÁö.<RETURN=1/>¿¬±¸º¸°íµµ ¾ÈÇÏ°í ¹º°¡¿¡ °ÌÀ» ¸ÔÀº µí Çѵ¥..<RETURN=1/>ÀÚ³×°¡ °¡¼­ ³» ¾óºüÁø ¼ö½À»ýÀÇ »óŸ¦ Á» ºÁÁÖ°Ú³ª? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go on a visit to <NPCNAME=60240/> in Heaven's Gate.
11822 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¾ó¾îºÙÀº Ž»ç´ë¿øÀÇ ¸»]<RETURN=1/></COLOR>¾Ñ, ´©.. ´©±¸½ÃÁÒ?<RETURN=1/>ºê¶ó¿î´ÔÀÌ º¸³»¼Ì´Ù±¸¿ä?
42300 Go on a visit to <NPCNAME=60240/> in Heaven's Gate.
11823 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¾ó¾îºÙÀº Ž»ç´ë¿øÀÇ ¸»]<RETURN=1/></COLOR>À̰÷À» µ¹¾Æ´Ù´Ï´Â Á¤·ÉµéÀÌ ¹«¼­¿ö Á×°Ú¾î¿ä.<RETURN=1/>¼¼»ó¿¡ Àú·± ¾óÀ½µ¢À̵éÀÌ °É¾î´Ù´Ñ´Ù´Ï.. ²ûÂïÇÕ´Ï´Ù.<RETURN=1/>ÀÌ °øÆ÷¿¡¼­ Àú¸¦ Á» ÇØ¹æ½ÃÄÑÁֽðھî¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 7 <NPCNAME=60203/>, 1 <NPCNAME=60202/>.
11824 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¾ó¾îºÙÀº Ž»ç´ë¿øÀÇ ¸»]<RETURN=1/></COLOR>ÈÞ¿ì, ÀÌÁ¦¾ß ÇÑ ¼û µ¹¸®°Ú³×¿ä.<RETURN=1/>¾î¶»°Ô Àú·± ¹«¼­¿î °ÍµéÀ» »ó´ëÇϽôÂÁö.. ´ë´ÜÇÕ´Ï´Ù.
42301 Eliminate 7 <NPCNAME=60203/>, 1 <NPCNAME=60202/>.
11825 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¾ó¾îºÙÀº Ž»ç´ë¿øÀÇ ¸»]<RETURN=1/></COLOR>¼Ò½Ä¾ø´Â µ¿·á°¡ ÇÑ¸í ´õ ÀÖ¾î¿ä.<RETURN=1/>½Ä¹°¿¬±¸¸¦ Çϼ±´Ù°í ³ª¼¹´Âµ¥..±×³à¼®µµ °ÆÁ¤ÀÔ´Ï´Ù.<RETURN=1/>´ç½ÅÀÌ Ã£¾ÆºÁ Áشٸé Á¤¸» °í¸¿°Ú±º¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go on a visit to <NPCNAME=60232/> in Heaven's Gate.
11826 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ½Ä¹°ÇÐÀÚ µµ±×¸¶ÀÇ ¸»]<RETURN=1/></COLOR>´ç½ÅÀº¹¹ÁÒ? °©Àڱ⠳ªÅ¸³ª¼±..<RETURN=1/>±× ÄÚÈ긮°³ ³à¼®ÀÌ ³¯ °ÆÁ¤ÇÏ¸ç º¸³Â´Ù±¸¿ä?
42302 Go on a visit to <NPCNAME=60232/> in Heaven's Gate.
11827 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½Ä¹°ÇÐÀÚ µµ±×¸¶ÀÇ ¸»]<RETURN=1/></COLOR>Àú´Â »ý¸íÀÇ ¼öÁ¤À» Á¶»çÇϰí ÀÖ´ä´Ï´Ù.<RETURN=1/>Àå¼Ò´Â ã¾Ò´Âµ¥ ¾ÆÁ÷ ij³»Áú ¸øÇؼ­.. <RETURN=1/>»¡¸® ºê¶ó¿î´Ô²² ¿¬±¸º¸°í¸¦ ÇØ¾ßµÇ´Âµ¥ °ÆÁ¤ÀÌ¿¡¿ä.<RETURN=1/>Àú ¾Õ¿¡ º¸ÀÌ´Â Æ÷Å»¿¡ ¿Ã¶ó¼­¸é ¼öÁ¤ÀÌ ÀÖ´Â °÷À¸·Î ³»·Á°¥ ¼ö ÀÖ¾î¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 3 <ITEMNAME=41630/>.
11828 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ½Ä¹°ÇÐÀÚ µµ±×¸¶ÀÇ ¸»]<RETURN=1/></COLOR>°í¸¶¿ö¿ä! Á¦ ´ë½Å °¡Á®¿À¼Ì±º¿ä.<RETURN=1/>ÀÌ ¿µ·ÕÇÑ »ö±òÀÌ ¸¶À½¿¡ µé¾î¿ä.<RETURN=1/>¼­µÑ·¯ ¿¬±¸º¸°í¼­¸¦ ÀÛ¼ºÇؾ߰ھî¿ä.
42303 Collect 3 <ITEMNAME=41630/>.
11829 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½Ä¹°ÇÐÀÚ µµ±×¸¶ÀÇ ¸»]<RETURN=1/></COLOR>õ±¹Àǹ® °÷°÷¿¡´Â µ¶À» °¡µæ ǰÀº ±«½Ä¹°µéÀÌ ÀÚ¸®Àâ°í ÀÖ¾î¿ä.<RETURN=1/>ÈçÈ÷ ¸¸³â¼³Æ÷ÀÚ¶ó°í ºÒ¸®´Â ½Ä¹°ÀÌÁÒ.<RETURN=1/>ÀÌ Æ÷ÀÚµéÀÌ ¿øÁ¤´ë º¸±Þ·Î¸¦ »ó´çÈ÷ ¹æÇØÇÑ´Ù´øµ¥.. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 5 <NPCNAME=60213/>, 4 <NPCNAME=60214/>.
11830 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ½Ä¹°ÇÐÀÚ µµ±×¸¶ÀÇ ¸»]<RETURN=1/></COLOR>Æ÷ÀÚµéÀ» ó¸®ÇÏ´Ù´Ï ´ç½ÅÀº °ÌÀÌ ¾ø±º¿ä!<RETURN=1/>´öºÐ¿¡ ÁÁÀº ¿¬±¸ »ùÇÃÀÌ »ý°å¾î¿ä. Á¤¸» °í¸¶¿ö¿ä!
42304 Eliminate 5 <NPCNAME=60213/>, 4 <NPCNAME=60214/>.
11831 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½Ä¹°ÇÐÀÚ µµ±×¸¶ÀÇ ¸»]<RETURN=1/></COLOR>´öºÐ¿¡ Á¦´ë·ÎµÈ ¿¬±¸ º¸°í¼­¸¦ ÀÛ¼ºÇÒ ¼ö ÀÖ¾ú¾î¿ä.<RETURN=1/>¼­µÑ·¯ ºê¶ó¿î´Ô²² Àü´Þµå·Á¾ß Çϴµ¥...<RETURN=1/>µ¹¾Æ°¡´Â±æ¿¡ ÀüÇØÁÖ½ÃÁö ¾Ê°Ú¾î¿ä? <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go on a visit to <NPCNAME=60229/> in Heaven's Gate.
11832 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ½ÃÂû´Ü ºê¶ó¿îÀÇ ¸»]<RETURN=1/></COLOR>Àڳ׿Աº!Åë ¿¬¶ôÀ̾ø±æ·¡ ¹«½¼ÀÏÀÌ »ý°å³ª °ÆÁ¤Çß´Ù³×.<RETURN=1/>³» ¸ðÀÚ¶õ ¼ö½À»ýµé ¶§¹®¿¡ °í»ý ¸¹¾Ò³×.<RETURN=1/>¸¶À½ °°¾Æ¼± ±× ³à¼®µéÀ» ÇØ°íÇϰí ÀÚ³×¶û ÀÏÇÏ°í ½Í±¸¸Õ.
42305 Go on a visit to <NPCNAME=60229/> in Heaven's Gate.
11833 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½ÃÂû´Ü ºê¶ó¿îÀÇ ¸»]<RETURN=1/></COLOR>ÇöÀç ¿øÁ¤´ëÀÇ Ãµ±¹Àǹ® Àå¾ÇÀº ¼øÁ¶·Ó°Ô ÁøÇàÁßÀÎ °Í °°³×.<RETURN=1/>ÀÌÁ¦ Á» ½¬°Ô ÇØÁÖ°í ½ÍÁö¸¸¡¦<RETURN=1/>¾Æ¹«·¡µµ ¸¸³ªÁáÀ¸¸é ÇÏ´Â »ç¶÷ÀÌ Àִµ¥.. ±¦Âú°Ú³ª?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go on a visit to <NPCNAME=60241/> in Heaven's Gate.
11834 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¿¬±¸¿ø Á¦½Ãº§ÀÇ ¸»]<RETURN=1/></COLOR>Á¦ µ¿·á ºê¶ó¿î¿¡°Ô À̾߱⠸¹ÀÌ µé¾ú¾î¿ä.<RETURN=1/>õ±¹Àǹ®¿¡ ´ëÇØ ´©±¸º¸´Ù Àß ¾Ë°í ÀÖ´Ù°í ÇÏ´õ±º¿ä.<RETURN=1/>Ȥ½Ã µ¹¿¬º¯ÀÌ¿¡ ´ëÇØ¼­ µé¾îº¸¼Ì³ª¿ä?
42306 Go on a visit to <NPCNAME=60241/> in Heaven's Gate.
11835 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿¬±¸¿ø Á¦½Ãº§ÀÇ ¸»]<RETURN=1/></COLOR>°¡Àå ½Ã±ÞÇÑ °Ç Áö±ßÁö±ßÇÑ °Å¹ÌµéÀÌ¿¡¿ä.<RETURN=1/>Â÷¿øÀÇ ¹®ÀÌ ¿­¸®°í ³­ µÚ, À̰÷¿¡ µ¹¿¬º¯ÀÌ °Å¹ÌµéÀÌ »ý°Ü³ª±â ½ÃÀÛÇß¾î¿ä.<RETURN=1/>ÃßÀ§¿¡ °­ÇÏ°í ´Ü´ÜÇÑ ¿ÜÇǸ¦ Áö´Ñ ³à¼®µéÀÌÁÒ. <RETURN=1/>±¦ÂúÀ¸½Ã´Ù¸é, °Å¹Ì¹Ú¸êÀ» Á» ºÎʵå·Áµµ µÉ±î¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 8 <NPCNAME=60217/>, 6 <NPCNAME=60218/>.
11836 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¿¬±¸¿ø Á¦½Ãº§ÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ Çѵ¿¾ÈÀº °Å¹Ì ¶§¹®¿¡ ¹ãÀá ¼³Ä¥ ÀÏÀº ¾ø°Ú±º¿ä!<RETURN=1/>µ¹¿¬º¯ÀÌ »ó´ë¹ýÀÌ ´É¼÷ÇϽôøµ¥.. ³ªÁß¿¡ ½Ã°£ÀÌ µÈ´Ù¸é ±× ºñ°áÀ» ¾Ë°í½Í³×¿ä.
42307 Eliminate 8 <NPCNAME=60217/>, 6 <NPCNAME=60218/>.
11837 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿¬±¸¿ø Á¦½Ãº§ÀÇ ¸»]<RETURN=1/></COLOR>õ±¹Àǹ®¿¡´Â Èï¹Ì·Î¿î »ý¸íü°¡ ¹«¸®¸¦ ÀÌ·ç°í ÀÖ¾î¿ä.<RETURN=1/>´ÞÆØÀÌ °úÀÇ µ¹¿¬º¯ÀÌÀÎ ³à¼®µéÀº ±ØÇÑ È¯°æ¿¡ Àß ÀûÀÀÇϰí ÀÖÁÒ.<RETURN=1/>Á÷Á¢ Ç¥º»À» ±¸Çغ¸°í ½ÍÀºµ¥, Â÷¿øÀǹ®ÀÌ ¿­¸°µÚ·Î ´ÞÆØÀ̵éÀÌ Æ÷¾ÇÇØÁ®¼­ ¾öµÎ°¡ ³ªÁú ¾Ê³×¿ä.<RETURN=1/>±¦ÂúÀ¸½Ã´Ù¸é, ´ÞÆØÀ̵éÀ» Á» óġÇϰí Ç¥º»À» ¾ò¾îÁÖ½Ç ¼ö ÀÖ³ª¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 8 <NPCNAME=60215/>, 6 <NPCNAME=60216/>.
11838 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¿¬±¸¿ø Á¦½Ãº§ÀÇ ¸»]<RETURN=1/></COLOR>¾î¶§¿ä, Á»Æ÷¾ÇÇϱä ÇØµµ ±Í¿©¿î ³à¼®µéÀÌÁÒ?<RETURN=1/>´ÞÆØÀ̸¦ óġÇÏ°í °¡Á®´Ù ÁֽŠǥº»Àº À¯¿ëÇÏ°Ô »ç¿ëÇϵµ·Ï ÇÒ°Ô¿ä!
42308 Eliminate 8 <NPCNAME=60215/>, 6 <NPCNAME=60216/>.
11839 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿¬±¸¿ø Á¦½Ãº§ÀÇ ¸»]<RETURN=1/></COLOR>õ±¹ÀÇ ¹®¿¡¼­ ¹ú¾îÁö°í ÀÖ´Â ÈäÈäÇÑ »ç°ÇµéÀº ¸ðµÎ ºÀÀεǾîÀÖ´ø Â÷¿ø¹®ÀÌ ¿­¸° Å¿ÀÌ¿¡¿ä.<RETURN=1/>ÇöÀç Â÷¿ø¹®Àº °á°è»ç ¸®Çø®´Ô²²¼­ Á¶»çÁßÀ̽ŵ¥ ¾Æ¹«·¡µµ ½±Áö°¡ ¾ÊÀº ¸ð¾çÀÌ¿¡¿ä.<RETURN=1/>¸®Çø®´ÔÀ» ã¾Æ°¡¼­ ÈûÀ» ºô·Áµå·ÈÀ¸¸é ÁÁ°Ú³×¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go on a visit to <NPCNAME=60237/> in Heaven's Gate.
11840 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Â÷¿ø¹®°á°è»ç ¸®Çø®ÀÇ ¸»]<RETURN=1/></COLOR>º¸½Ã´Ù½ÃÇÇ À̰÷Àº Â÷¿øÀÇ ±Õ¿­¿¡¼­ »õ¾î³ª¿Â »ç¾ÇÇÑ ±â¿îÀÌ °¡µæÇÕ´Ï´Ù.<RETURN=1/>Á¦°¡ °á°è¸¦ ¿Ï¼ºÇÏ¿© ´Ù¸¥ Â÷¿øÀÇÈûÀ» ¸·¾Æ³¾ ¶§±îÁö´Â ½Ã°£ÀÌ ´õ ÇÊ¿äÇÑ »óȲÀÌÁÒ.
42309 Go on a visit to <NPCNAME=60237/> in Heaven's Gate.
11841 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë °æÈ£¿ø ¸¶½ºÄÉÀÇ ¸»]<RETURN=1/></COLOR>ÀÚ³×°¡ ¹Ù·Î ¹°ÀÇ¿­¼è Żȯ ÀüÅõ¿¡¼­ Ȱ¾àÇߴٴ ģ±¸·Î±º!<RETURN=1/>³ª´Â ¸®Çø®´ÔÀÌ °á°è¸¦ ¿Ï¼ºÇÒ µ¿¾È ±×ºÐÀÇ È£À§¸¦ ¸Ã°í ÀÖ´Ù³×.<RETURN=1/>Ä«¸£³ªÅõ½ºÀÇ ÀÜ´çµéÀÌ ½ÉÈ÷ °Å½½¸®´Âµ¥.. ¸®Çø®´Ô °çÀ» ¶°³¯ ¼ö°¡ ¾ø³×.<RETURN=1/>³ª´ë½Å ÀûÀÇ ÀÜ´çÀ» ¼ÒÅÁÇØ ÁÖ°Ú³ª?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 7 <NPCNAME=60222/>, 6 <NPCNAME=60201/>.
11842 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë °æÈ£¿ø ¸¶½ºÄÉÀÇ ¸»]<RETURN=1/></COLOR>Á¤¸» ¸ÚÁø ½Ç·ÂÀ̳×!<RETURN=1/>ÀÌÁ¦ Ä«¸£³ªÅõ½º ³ðµéµµ ¹Ì·Ã ¾øÀÌ Ã¶¼öÇϰÚÁö.<RETURN=1/>°è¼Ó ÀúÇ×ÇÑ´Ù¸é ´õ ¾´ ¸ÀÀ» º¸¿©Áà¾ß°Ú¾î.
42310 Eliminate 7 <NPCNAME=60222/>, 6 <NPCNAME=60201/>.
11843 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë °æÈ£¿ø ¹Ù¶õÀÇ ¸»]<RETURN=1/></COLOR>ÀûµéÀÌ ³²±â°í °£ °¡Àå Å« À§ÇùÀº °Å´ëÇÑ Çï·ÎÀÌµå ±âüÀÔ´Ï´Ù.<RETURN=1/>À̳༮µéÀº ¿ÏÀüÈ÷ ¼¼³úµÇ¾î °¨Á¤À» µÇµ¹¸± ¼öÁ¶Â÷ ¾ø´õ±º¿ä.<RETURN=1/>P4 °Å´ë±âü¸¦ óġÇÑ´Ù¸é ¸®Çø®´ÔÀÇ ¾ÈÀüÀº ´õ¿í º¸ÀåµÉ °ÍÀÔ´Ï´Ù. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=60200/>.
11844 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë °æÈ£¿ø ¹Ù¶õÀÇ ¸»]<RETURN=1/></COLOR>¾î·Á¿îÀÓ¹«¿´À»ÅÙµ¥ Àß ÇØÁÖ¾ú½À´Ï´Ù.<RETURN=1/>ÀÌÁ¦ ¸®Çø®´ÔÀÇ °á°è°¡ ¿Ï¼ºµÉ ¶§±îÁö ±â´Ù¸®´Â Àϸ¸ ³²¾Ò±º¿ä.
42311 Eliminate <NPCNAME=60200/>.
11845 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Â÷¿ø¹®°á°è»ç ¸®Çø®ÀÇ ¸»]<RETURN=1/></COLOR>°æÈ£¿øµéÀÇ °æÈ£ÀÓ¹«¸¦ µµ¿ÍÁּż­ °¨»çÇØ¿ä.<RETURN=1/>ÇÏÁö¸¸ °¡Àå ²ûÁ÷ÇÑ ÀûÀÌ ÀúÀÇ ½Åº¯À» À§ÇùÇϰí ÀÖ½À´Ï´Ù.<RETURN=1/>Â÷¿øÀǹ® ±Ùó¿¡¼­ ´Ù¸¥ Â÷¿øÀÇ Á¸Àç°¡ ¼ÒȯµÇ´Â °ÍÀÌ ¸ñ°ÝµÇ¾ú¾î¿ä.<RETURN=1/>°æÈ£¿øµéÀÇ º¸°í¿¡ µû¸£¸é ¡®¼ÒȯµÈ Â÷¿øÀÇÀü»ç¡¯ ȤÀº ¡®°­¸²ÇÑ Â÷¿ø¼öÈ£ÀÚ¡¯ÀÇ ¸ð½ÀÀ¸·Î ÇÑ ¹ø¿¡ 1¸í¾¿¸¸ ³ªÅ¸³­´Ù°í Çϳ׿ä.<RETURN=1/>±× µÑ ¸ðµÎ °­·ÂÇÑ ÈûÀ» °¡Áö°í ÀÖ´Ù°í ¿¹»óµÇ´Ï, ºÎµð Á¶½ÉÇØÁÖ¼¼¿ä.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 1 <NPCNAME=60225/>, 1 <NPCNAME=60226/> regenerate at random from near dimension gate.
11846 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë Â÷¿ø¹®°á°è»ç ¸®Çø®ÀÇ ¸»]<RETURN=1/></COLOR>Á¤¸» ¸ÚÁø ½Ç·ÂÀ̳×!<RETURN=1/>ÀÌÁ¦ Ä«¸£³ªÅõ½º ³ðµéµµ ¹Ì·Ã ¾øÀÌ Ã¶¼öÇϰÚÁö.<RETURN=1/>°è¼Ó ÀúÇ×ÇÑ´Ù¸é ´õ ¾´ ¸ÀÀ» º¸¿©Áà¾ß°Ú¾î.
42312 Eliminate 1 <NPCNAME=60225/>, 1 <NPCNAME=60226/> regenerate at random from near dimension gate.
11847 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë Â÷¿ø¹®°á°è»ç ¸®Çø®ÀÇ ¸»]<RETURN=1/></COLOR>ÀÌÁ¦ ¿©±â¼­ ´ç½ÅÀÇ µµ¿òÀ» ÇÊ¿ä·Î ÇÏ´Â ÀÏÀº ¸ðµÎ ³¡³µ¾î¿ä.<RETURN=1/>½ÃÂû´Ü ½ºÆ¼ºì½¼´ÔÀ» ã¾Æ°¡¼­ »óȲÀ» Àü´ÞÇØÁÖ¼¼¿ä.<RETURN=1/>Àú´Â °á°è¸¦ ¿Ï¼ºÇϴµ¥ ÁýÁßÇϰڽÀ´Ï´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Go on a visit to <NPCNAME=60228/> in Heaven's Gate.
11848 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ½ÃÂû´Ü ½ºÆ¼ºì½¼ÀÇ ¸»]<RETURN=1/></COLOR>±â´Ù¸®°íÀÖ¾ú½À´Ï´Ù! ¸ÃÀº ÀÓ¹«µéÀ» Àß Ã³¸®Çϼ̴õ±º¿ä.<RETURN=1/>ÀÌÁ¦ ¸®Çø®´ÔÀÇ °á°è°¡ ¿Ï¼ºµÉ ¶§±îÁö´Â Àá½Ã ½¯ ¼ö ÀÖ°Ú±º¿ä.
42313 Go on a visit to <NPCNAME=60228/> in Heaven's Gate.
11849 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¿ä¸®»ç ÇØºÎÇÐÀÚ ÆÈÇÏ·¹½ºÀÇ ¸»]<RETURN=1/></COLOR>¾È³çÇϽʴϱî. Àú´Â ÇØºÎÇÐÀ» ¿¬±¸ÇÏ´Â ÆÈÇÏ·¹½ºÀÔ´Ï´Ù.<RETURN=1/>À̰÷ õ±¹ÀÇ ¹®¿¡´Â Ưº°ÇÑ °ñ°ÝÀ» °¡Áø µ¿¹°µéÀÌ ¸¹´Ù´Â À̾߱⸦ µè°í ã¾Æ¿ÔÁö¿ä.<RETURN=1/>±Ùµ¥ À̰÷ µ¿¹°µéÀ» ÇÇÇØ ÇØºÎÇÐÀç·á¸¦ ¸ðÀ¸´Â°Ô ¿©°£ ¾î·Á¿îÀÏÀÌ ¾Æ´Ï´õ±º¿ä.<RETURN=1/>õ±¹Àǹ® °÷°÷¿¡¼­ ưưÇÑ »À¸¦ ±¸ÇØ´Ù ÁÖ½Ç ¼ö ¾øÀ»±î¿ä?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Collect 6 <ITEMNAME=41629/>.
11850 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ÇØºÎÇÐÀÚ ÆÈÇÏ·¹½ºÀÇ ¸»]<RETURN=1/></COLOR>¿À¿À..¾µ¸¸ÇÑ »ÀµéÀ̱º¿ä. ÀÌ°É Åä´ë·Î õ±¹Àǹ® µ¿¹°µéÀÇ ÇØºÎÇבּ¸¸¦ ½ÃÀÛÇØºÁ¾ß °Ú¾î¿ä. <RETURN=1/>´ÙÀ½¿¡ ¶Ç ºÎʵ右´Ï´Ù.
42314 Collect 6 <ITEMNAME=41629/>.
11851 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë HER-AK74ÀÇ ¸»]<RETURN=1/></COLOR>¾ÈµÈÀÏÀÌÁö¸¸ õ±¹ÀÇ ¹® ¶°µµ´Â Çï·ÎÀ̵åµé. ´õ ÀÌ»ó µ¿·Â ÇÊ¿ä¾ø´Ù.<RETURN=1/>¿ì¸®°¡ ±× µ¿·ÂÀ» ȸ¼öÇÑ´Ù. ¶°µµ´Â Çï·ÎÀ̵åµé¿¡°Ô ¾È½ÄÀ» ÁØ´Ù.<RETURN=1/>³ª´Â ¼³ÀÎ Æ÷·Î¸¦ °¨½ÃÇÏ´À¶ó ¹Ù»Ú´Ù.<RETURN=1/>³×°¡ µ¿·ÂÀ» ȸ¼öÇØÁÖ¾úÀ¸¸é, ÃÖ°í´Ù.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 6 <NPCNAME=60201/>, 2 <NPCNAME=60200/>.
11852 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë HER-AK74ÀÇ ¸»]<RETURN=1/></COLOR>µ¿·Â ÃæºÐÈ÷ ¸ð¿´´Ù!<RETURN=1/>¸ð¿©Áø µ¿·ÂÀº ³»°¡ À¯¿ëÇÏ°Ô ¾²°Ú´Ù.<RETURN=1/>µ¿·ÂÀº Ç×»ó ÇÊ¿äÇÏ´Ù. ¾ðÁ¦µçÁö ¶Ç ºÎŹÇÑ´Ù.
42315 Eliminate 6 <NPCNAME=60201/>, 2 <NPCNAME=60200/>.
11853 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½ÃÂû´Ü ½ºÆ¼ºì½¼ÀÇ ¸»]<RETURN=1/></COLOR>õ±¹Àǹ®¿¡¼­ ¹ú¾îÁø Â÷¿øÀÇ Æ´»õ´Â ¿©ÀüÈ÷ À§ÇèÇÕ´Ï´Ù.<RETURN=1/>¾ðÁ¦ ´Ù¸¥ Â÷¿øÀÇ Á¸Àç°¡ ¼ÒȯµÇ¾î ÀÌ ¼¼°èÀÇ ±ÕÇüÀ» ÆÄ±«ÇÏ·Á ÇÒÁö ¸ð¸£´Ï±î¿ä.<RETURN=1/>´Ù½Ã Çѹø Â÷¿øÀÇ ±Õ¿­ ÀüÅõ¿¡ Âü°¡ÇÏ¿© ÀûÀÇ À§ÇùÀ» Â÷´ÜÇØ ÁֽðڽÀ´Ï±î?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate <NPCNAME=4526/> in [Mission] Crack of Dimension.
11854 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ½ÃÂû´Ü ½ºÆ¼ºì½¼ÀÇ ¸»]<RETURN=1/></COLOR>¼ö°íÇϼ̽À´Ï´Ù. ÀÌ·± Ȱ¾à»óÀ̶ó¸é ¾ÕÀ¸·Îµµ µçµçÇϰڱº¿ä.<RETURN=1/>¿øÁ¤´ëÀÇ ¹Ì·¡´Â ¾ðÁ¦³ª ´ç½Å ¼Õ¿¡ ´Þ·ÁÀÖ½À´Ï´Ù.
42316 Eliminate <NPCNAME=4526/> in [Mission] Crack of Dimension.
11855 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ¾Ç¸¶»ç³É²Û Èø¼ÕÀÇ ¸»]<RETURN=1/></COLOR>õ±¹Àǹ® Á¤È­ÀÓ¹«´Â Çѽõµ ¼ÒȦÈ÷ ÇÒ ¼ö ¾ø½À´Ï´Ù.<RETURN=1/>¾Ç¸¶µé°ú À̱³µµµé¿¡°Ô ¿øÁ¤´ë »ç¶÷µéÀÌ À¯¸°´çÇÏ´Â ÀÏÀ» ¸·±âÀ§Çؼ­ ¸»ÀÌÁÒ.<RETURN=1/>Á¤È­ÀÓ¹«¿¡ µ¿ÂüÇØ ÁֽðڽÀ´Ï±î?<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 7 <NPCNAME=60208/>, 4 <NPCNAME=60206/>.
11856 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ¾Ç¸¶»ç³É²Û Èø¼ÕÀÇ ¸»]<RETURN=1/></COLOR>ÁÁ½À´Ï´Ù. ³à¼®µéÀÌ ¸ÆÀ» ¸øÃß´õ±º¿ä.<RETURN=1/>ÀÌ Á¤µµ ±â¼¼¶ó¸é õ±¹Àǹ®ÀÌ ¿ÏÀüÈ÷ Á¤È­µÉ ³¯µµ ¸ÖÁö ¾Ê¾Ò½À´Ï´Ù.
42317 Eliminate 7 <NPCNAME=60208/>, 4 <NPCNAME=60206/>.
11857 <COLOR=FFE36C0A>[½ÃÀÛ ³»¿ë ½ÃÂû´Ü ½ºÆ¼ºì½¼ÀÇ ¸»]<RETURN=1/></COLOR>õ±¹Àǹ®ÀÇ ÁøÁ¤ÇÑ ÁÖÀÎÀÌ ¿ì¸®¶ó´Â »ç½ÇÀ» ³Î¸® ¾Ë·Á¾ßÇϳ×.<RETURN=1/>À̸§³­ ÀûµéÀ» ó¸®ÇÑ´Ù¸é ÇÑ°á ´õ ¼ö¿ùÇØÁö°ÚÁö.<RETURN=1/>±×¸®°í ÀÌ ÀÓ¹«¿¡ Á¦°ÝÀÎ »ç¶÷Àº ¹Ù·Î ´ç½ÅÀ̶ó³×.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/></COLOR>Eliminate 1 <NPCNAME=60209/>, 1 <NPCNAME=60212/>, 1 <NPCNAME=60221/>.
11858 <COLOR=FFE36C0A>[¿Ï·á ³»¿ë ½ÃÂû´Ü ½ºÆ¼ºì½¼ÀÇ ¸»]<RETURN=1/></COLOR>°­·ÂÇÑ ÀûµéÀ» ¸ðµÎ ó¸®Çß³ª?<RETURN=1/>¾ÆÁÖ ¸¸Á·½º·¯¿î °á°ú·Î±º.<RETURN=1/>À̷μ­ õ±¹Àǹ®ÀÇ ÁøÁ¤ÇÑ Áö¹èÀÚ´Â ¿ì¸®¶ó´Â »ç½ÇÀÌ ¸íÈ®ÇØÁ³³×.
42318 Eliminate 1 <NPCNAME=60209/>, 1 <NPCNAME=60212/>, 1 <NPCNAME=60221/>.
//¿ÀÈÄ 5:16 2015-10-02
11859 <COLOR=FFE36C0A>[Quest Start - Esmara Chief Hafael]<RETURN=1/></COLOR>Welcome <HERONAME/>.<RETURN=1/>First I wanna check your ability before writing a recommendation for you.<RETURN=1/>If you come back triumph against enemies name is known, I will write a recommendation !<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Task]<RETURN=1/>Eliminate </COLOR><NPCNAME=4062/>, <NPCNAME=4149/>, <NPCNAME=4298/>, <NPCNAME=4359/>, <NPCNAME=60075/>.
11860 Have you victorious against the dangerous enemy?
11861 <COLOR=FFE36C0A>[Quest End - Esmara Chief Hafael]<RETURN=1/></COLOR>I mean really knocked everything down? Wonderful ability! <HERONAME/>!<RETURN=1/>As promised I will write a recommendation.
42319 Eliminate <NPCNAME=4062/>, <NPCNAME=4149/>, <NPCNAME=4298/>, <NPCNAME=4359/>, <NPCNAME=60075/> at [Mission] Shelter for Spirits, Boreas Mountains area's mission.
//¿ÀÈÄ 6:43 2015-11-09
11862 <COLOR=FFE36C0A>[Quest Start-Guild manage union president Butler]<RETURN=1/></COLOR>Welcome. <HERONAME/>.<RETURN=1/>The Allied Forces gives a simple mission to recapture the plain in front of Sonen Shine.<RETURN=1/>When you complete a mission and return, your reputation within the Allied Forces will be even higher.<RETURN=1/>Of course, there are certain rewards.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=60154/> and recapture the plain in front of Sonen Shine Fortress.
11863 Did you have to recapture Sonen Shine Fortress Plain?
11864 <COLOR=FFE36C0A>[Quest End-Guild manage union president Butler]<RETURN=1/></COLOR>Oh! You really recaptured Sonen Shine Fortress Plain. <HERONAME/>!<RETURN=1/>I will here the promised reward. <RETURN=1/>But perhaps did you recapture only Front Plain?
42320 Eliminate <NPCNAME=60154/> by participating in Sonen Shine Fortress Recapture Guild Mission and Recapture plain in fornt of Sonen Shine Fortress.
11865 <COLOR=FFE36C0A>[Quest Start-Guild manage union president Butler]<RETURN=1/></COLOR>Welcome. <HERONAME/>.<RETURN=1/>The Allied Forces gives a simple mission to recapture the plain in front of Sonen Shine.<RETURN=1/>When you complete mission and return, your reputation within the Allied Forces will be even higher.<RETURN=1/>Of course, there are certain rewards.<RETURN=1/><RETURN=1/>Eliminate <COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR><NPCNAME=60172/> and recapture the Outside Castle of Sonen Shine Fortress.
11866 Did you have to recapture Outside Castle of Sonen Shine Fortress?
11867 <COLOR=FFE36C0A>[Quest End-Guild manage union president Butler]<RETURN=1/></COLOR>Oh! You really recaptured OutSide Castle.<HERONAME/>!<RETURN=1/>I will here the promised reward. <RETURN=1/>But perhaps did you recapture only Outside Castle?
42321 Eliminate <NPCNAME=60172/> by participating in Sonen Shine Fortress Recapture Guild Mission and Recapture Outside Castle of Sonen Shine Fortress.
11868 <COLOR=FFE36C0A>[Quest Start-Guild manage union president Butler]<RETURN=1/></COLOR>Welcome. <HERONAME/>.<RETURN=1/>The Allied Forces gives a simple mission to recapture the plain in front of Sonen Shine.<RETURN=1/>When you complete mission and return, your reputation within the Allied Forces will be even higher.<RETURN=1/>Of course, there are certain rewards.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=60183/>,<NPCNAME=60184/>,<NPCNAME=60187/>,<NPCNAME=60188/>,<NPCNAME=60189/> and Recapture Inside Castle of Sonen Shine Fortress.
11869 Did you have to recapture Inside Castle of Sonen Shine Fortress?
11870 <COLOR=FFE36C0A>[Quest End-Guild manage union president Butler]<RETURN=1/></COLOR>Oh! You really recaptured Inside Castle. <HERONAME/>!<RETURN=1/>I will here the promised reward. <RETURN=1/>But perhaps did you recapture only Inside Castle?
42322 Eliminate <NPCNAME=60183/>,<NPCNAME=60184/>,<NPCNAME=60187/>,<NPCNAME=60188/>,<NPCNAME=60189/> by participating in Sonen Shine Fortress Recapture Guild Mission and Recapture Inside Castle of Sonen Shine Fortress.
11871 <COLOR=FFE36C0A>[Quest Start-Guild manage union president Butler]<RETURN=1/></COLOR>Welcome. <HERONAME/>.<RETURN=1/>The Allied Forces gives a simple mission to recapture the plain in front of Sonen Shine.<RETURN=1/>When you complete mission and return, your reputation within the Allied Forces will be even higher.<RETURN=1/>Of course, there are certain rewards.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Eliminate <NPCNAME=60197/>,<NPCNAME=60196/>,<NPCNAME=60195/>,<NPCNAME=60194/>,<NPCNAME=60193/> and Recapture Presence-chamber.
11872 Did you have to recapture Presence-chamber?
11873 <COLOR=FFE36C0A>[Quest End-Guild manage union president Butler]<RETURN=1/></COLOR>Oh! You really recaptured Presence-chamber. <HERONAME/>!<RETURN=1/>I will here the promised reward. <RETURN=1/>But perhaps did you recapture only Presence-chamber?
42323 Eliminate <NPCNAME=60197/>,<NPCNAME=60196/>,<NPCNAME=60195/>,<NPCNAME=60194/>,<NPCNAME=60193/> by participating in Sonen Shine Fortress Recapture Guild Mission and Recapture Presence-chamber of Sonen Shine Fortress.
11874 <COLOR=FFE36C0A>[Quest Start-Guild manage union president Butler]<RETURN=1/></COLOR>Welcome. <HERONAME/>.<RETURN=1/>The Allied Forces gives a simple mission to recapture the plain in front of Sonen Shine.<RETURN=1/>When you complete mission and return, your reputation within the Allied Forces will be even higher.<RETURN=1/>Of course, there are certain rewards.<RETURN=1/><RETURN=1/>Eliminate <COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR><NPCNAME=60198/> and Recapture Sonen Shine Fortress.
11875 Did you have to recapture Sonen Shine Fortress?
11876 <COLOR=FFE36C0A>[Quest End-Guild manage union president Butler]<RETURN=1/></COLOR>Oh! You really recaptured Sonen Shine Fortress. <HERONAME/>!<RETURN=1/>I will here the promised reward. <RETURN=1/>Well done. You are a great warrior.
42324 Eliminate <NPCNAME=60198/> by participating in Sonen Shine Fortress Recapture Guild Mission and Recapture Sonen Shine Fortress.
//¿ÀÀü 11:09 2015-11-18
11877 <COLOR=FFE36C0A>[Quest Start-Guild manage union president Butler]<RETURN=1/></COLOR>Welcome. <HERONAME/>.<RETURN=1/>¿¬ÇÕ±º ¼ö³úºÎ¿¡¼­´Â ¼Ò³Ù»þÀÎ ¿ä»õÀÇ Å»È¯¿¡ ¾Õ¼­ µ¿Å ÆÄ¾ÇÀ» À§ÇÑ Ã´ÈÄ ºÎ´ë¸¦ ħÅõ ½ÃÄ×½À´Ï´Ù. Ç㳪 ¾îÂîµÈ ÀÏÀÎÁö ¾ó¸¶ Àü ºÎÅÍ Á¤±â º¸°í°¡ ²÷°å´õ±º¿ä.<RETURN=1/>¼Ò³Ù»þÀÎ ³»ºÎ¿¡ ħÅõÇÑ ¿ä¿øÀ» ã¾ÆºÁ ÁֽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Find out the <NPCNAME=60284/> who infiltrated whereabouts to spy on Sonen Shine Fortress.
11878 Sonen Shine Fortress Recapture is well underway?
11879 <COLOR=FFE36C0A>[Quest End-Secret Infiltrator Raemol]<RETURN=1/></COLOR>¿À! ½ÅÀ̽ÿ©!! <HERONAME/>!<RETURN=1/>´ç½Å°ú ´ç½ÅÀÇ µ¿·áµéÀÌ ¿À¼Å¼­ õ¸¸´ÙÇà ÀÔ´Ï´Ù. »ç½Ç ¿©±â ¾ÈÂʱîÁö ÀáÀÔÀº ÇßÁö¸¸ º¸¾ÈÀÌ °­È­µÇ´Â ¹Ù¶÷¿¡ ´Ù½Ã ³ª°¡Áöµµ ¸øÇÏ°í ¼û¾îÀÖ´ø ÂüÀ̾ú½À´Ï´Ù.. <RETURN=1/>Ȥ½Ã ¿¬ÇÕ±º¿¡¼­ ö¼öÇ϶ó´Â ¸í·ÉÀº ¾ø´ø°¡¿ä? Áý¿¡ °¡°í ½Í½À´Ï´Ù...
42325 Find out <NPCNAME=60284/>'s whereabouts by participating in Sonen Shine Fortress Recapture Guild Mission
11880 <COLOR=FFE36C0A>[Quest Start-Guild manage union president Butler]<RETURN=1/></COLOR>¾î¼­¿À½Ê½Ã¿À. <HERONAME/>.<RETURN=1/>¿¬ÇÕ±º ¼ö³úºÎ¿¡¼­´Â ¼Ò³Ù»þÀÎ ¿ä»õÀÇ Å»È¯¿¡ ¾Õ¼­ µ¿Å ÆÄ¾ÇÀ» À§ÇÑ Ã´ÈÄ ºÎ´ë¸¦ ħÅõ ½ÃÄ×½À´Ï´Ù. Ç㳪 ¾îÂîµÈ ÀÏÀÎÁö ¾ó¸¶ Àü ºÎÅÍ Á¤±â º¸°í°¡ ²÷°å´õ±º¿ä.<RETURN=1/>¼Ò³Ù»þÀÎ ³»ºÎ¿¡ ħÅõÇÑ ¿ä¿øµéÀÇ ¼öÀåÀ» ã¾ÆºÁ ÁֽʽÿÀ.<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Find out the <NPCNAME=60285/> who infiltrated whereabouts to spy on Sonen Shine Fortress.
11881 Sonen Shine Fortress Recapture is well underway?
11882 <COLOR=FFE36C0A>[Quest End-Elite Secret Infiltrator Schumers]<RETURN=1/></COLOR>You finally came!! <HERONAME/>!<RETURN=1/>¼ö³úºÎ¿¡¼­ óÀ½ ħÅõ ÀÛÀüÀ» ÁøÇà ÇÒ¶§´Â ÀÌ·¸°Ô ´ë±Ô¸ðÀÇ ÀûµéÀÌ ÀÖÀ»°Å¶ó°í´Â ¿¹»óÇÏÁö ¸øÇß½À´Ï´Ù. ºÎÇϵé°úÀÇ ¿¬¶ôµµ ²÷±â°í È¥ÀÚ¼­ Á׳ª ½Í¾ú½À´Ï´Ù¸¸... <RETURN=1/>¼ö³úºÎ¿¡¼­ ö¼ö ¸í·ÉÀº ¶³¾îÁöÁö ¾ÊÀº°Ì´Ï±î? ÀÌÁ¨ Áý¿¡¼­ ÆíÇÏ°Ô ½¬°í ½Í±º¿ä.
42326 Find out <NPCNAME=60285/>'s whereabouts by participating in Sonen Shine Fortress Recapture Guild Mission
//¿ÀÀü 11:09 2015-11-25
11883 <COLOR=FFE36C0A>[Quest Start-Costume Craftsmen Prada]<RETURN=1/></COLOR>Nice to meet you. <HERONAME/>.<RETURN=1/>Just now newest costume i made was completed. I want to dress this costume to many poeple as possible.<RETURN=1/>If you do not mind I hope you dress it, Ofcoruse i will pick the best suited clothes!<RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Talk to <NPCNAME=28515/> again.
11884 Don't you want to try as soon as the Christmas costumes fashionable?
11885 <COLOR=FFE36C0A>[Quest End-Costume Craftsmen Prada]<RETURN=1/></COLOR>Wear this. <HERONAME/>!<RETURN=1/>Beaut? °Ñº¸±â »Ó ¾Æ´Ï¶ó ½Ç¼ÓÀÖ´Â ±â´Éµµ °®ÃèÀ¸´Ï±î ¸¶À½¿¡ µé°Å¾ß.<RETURN=1/>¹¹ ÀÌÁ¦¿Í¼­ ¸¶À½¿¡ ¾Èµé¾îµµ ¾î¿ ¼ö ¾øÁö¸¸..
42327 Talk to <NPCNAME=28515/> again.
//¿ÀÈÄ 7:37 2015-12-01
11886 <COLOR=FFE36C0A>[Quest Start-Magic Research Institute Mirarami]<RETURN=1/></COLOR>Hello! <HERONAME/>.<RETURN=1/> ±æµå °ü¸® Á¶ÇÕ¿¡¼­ ºÎŹÇÑ <COLOR=FFE36C0A>Toothed Wheel of Time</COLOR>ÀÇ ¿¬±¸°¡ ¿Ï·á µÇ¾ú½À´Ï´Ù.<RETURN=1/>±²ÀåÈ÷ ¸¹Àº ¾çÀÇ ¸¶·Â°ú ¼¶¼¼ÇÑ ¸¶·Â ÄÁÆ®·ÑÀÌ ÇÊ¿äÇØ¼­ ÇÏ·ç¿¡ »ý»êÇÒ ¼ö ÀÖ´Â ¾çÀº ¾ó¸¶ ¾ÈµÇÁö¸¸ ÇÑ ¸í´ç ÇÏ·ç µÎ °³ ¾¿Àº Áö±ÞÇÒ ¼ö ÀÖÀ» °Í °°³×¿ä. <RETURN=1/>±³Â÷°ø°£À¸·Î °¡±â À§ÇÑ <COLOR=FFE36C0A>Toothed Wheel of Time</COLOR>°¡ ÇÊ¿äÇÏ½Ã¸é ´Ù½Ã Àú¿Í À̾߱⸦ ÇØ¿ä. <RETURN=1/><RETURN=1/><COLOR=FFE36C0A>[Mission]<RETURN=1/></COLOR>Talk to <NPCNAME=60283/> again.
11887 Continue Talk to <NPCNAME=60283/>/*Mirarami*/ at Etherain.
11888 <COLOR=FFE36C0A>[Quest End-Magic Research Institute Mirarami]]<RETURN=1/></COLOR>ÁÁ½À´Ï´Ù ´ëÈ­¸¦ °è¼ÓÇØ º¼±î¿ä?<RETURN=1/> ¾Õ¿¡¼­µµ ¸»¾¸ µå·È´Ù½ÃÇÇ ±²ÀåÈ÷ ¸¹Àº ¾çÀÇ ¸¶·Â°ú ¼¶¼¼ÇÑ ¸¶·Â ÄÁÆ®·ÑÀÌ ÇÊ¿äÇØ¼­ ÇÏ·ç¿¡ »ý»êÇÒ ¼ö ÀÖ´Â ¾çÀº ¾ó¸¶ ¾ÈµÇÁö¸¸ ÇÑ ¸í´ç ÇÏ·ç µÎ °³ ¾¿ ¹Û¿¡ Áö±ÞÇÒ ¼ö ¾ø½À´Ï´Ù. ºÎµð Á¶½ÉÇØ¼­ »ç¿ëÇϽñ⠹ٷ¡¿ä
42328 Continue Talk to Magic Research Institute Mirarami at Etherain.