Files
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

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[VER1.0]
[1.Map_object]
<domination>
air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ
bpnt common_object\battle_potal_01.wzu
<Sky_twist>
sk01 Map03\map03_z02_cloudtwist.WZU
<Column>
cl01 Map03\map03_z02_column_01.WZU
cl02 Map03\map03_z02_column_02.WZU
cl03 Map03\map03_z02_column_03.WZU
cl04 Map03\map03_z02_column_04.WZU
cl05 Map03\map03_z02_column_05.WZU
cl06 Map03\map03_z02_column_06.WZU
<Pottery>
po01 Map03\map03_z02_pottery_01.WZU
po02 Map03\map03_z02_pottery_02.WZU
[2.Effect]
me10 common_effect\BG_Wind_Snow.WZU
[3.Lookpoint]
LKDM common_object\common_lookdummy.wzu
LKMO common_object\common_lookdummy_1.wzu
[4.Potal]
m3pt common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
pT05 common_effect\effect_Potal_Main.WZU
pT06 common_effect\effect_Potal_Sub.WZU
[5.HF_object]
[6.Mission_object]
<main_Trigger>
{Gate_Trap}
m3hg Map03\map03_z02_hidden_gate.WZU
m3cg Map03\map03_z02_castle_gate.WZU
m3sb Map03\map03_z02_statuebridge.WZU
m3it Map03\map03_z02_icetree01.WZU
m3sg Map03\Map03_z02_sidegate.WZU
m3s1 Map03\Map03F02_statue1.WZU
m3s2 Map03\Map03F02_statue2.WZU
m3dz Map03\DragonZombie_Statue.WZU
{switch}
m3fs Map03\map03_z2_fountainswitch.WZU
m3lv Map03\map03_z02_doorswitch_lever.WZU
m3ge Map03\map03_z02_doorswitch_gear.WZU
{door}
m3bg Map03\Map03_z02_bossroomgate.wzu
<add_trigger-1_060530>
it01 map03\map03_z01_icetree01_effect.WZU
ist1 map03\map03_z01_icestick_trigger.WZU
tee1 map03\map03_trigger_Twister.WZU
tee2 map01\map01_trigger_poison-fog.WZU
tee4 map03\map03_trigger_ColdGas_8s.WZU
tee5 map03\map03_trigger_ColdGas_ns.WZU
m3ss Map03\map03_z01_spinswitch01.WZU
m3vs Map03\map03_z01_valveswitch01.WZU
tk02 map01\map01_trigger_magiczone.WZU
<temp>
pT01 common_effect\Effect_portal1.WZU
SF01 Map03\map03_z01_crack.WZU
SF02 Map03\map03_z01_log.WZU
SF03 Map03\Map03_z01_ironbridge01.WZU
SF04 Map03\map03_z01_log_bridge.WZU
SF05 Map03\map03_z01_castle_gate.WZU
SF06 Map03\map03_z01_castle_door.wzu
SFh1 Map03\Map03_Z01_watergate01.WZU
SFh2 Map03\map03_z01_stone.WZU
tk04 map01\map01_trigger_poison-fog.WZU
tk05 map01\map01_trigger_wolf-figure.WZU
tk14 map02\map02_trigger_lamp03.WZU
tb16 map_tringel\Tringel_guardpost.WZU
tb17 map_tringel\Tringel_guardtower.WZU
m2fs map02\map02_z01_footingswitch01.WZU
me11 common_effect\BG_light_flash.wzu
me12 map02\map02_trigger_trap_gate_01.WZU
sa08 common_object\bigtank_01.WZU
sa09 common_object\bigtank_02.WZU
sa10 common_object\baggage_01.WZU
sa11 common_object\baggage_02.WZU
sa12 Map_Etherain\etherain_box_01.WZU
st60 common_store\chest.WZU
m2bc map02\map02_z01_blockcage.WZU