Files
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

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[VER1.0]
[1.Map_object]
<domination>
air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ
bpnt common_object\battle_potal_01.wzu
<fence>
fc01 common_object\map_conflict_fence01.WZU
fc02 common_object\map_conflict_fence02.WZU
fc03 common_object\map_conflict_fence03.WZU
<icestick>
ice1 Map03\map03_z01_icestick_01.WZU
ice2 Map03\map03_z01_icestick_02.WZU
ice3 Map03\map03_z01_icestick_03.WZU
ice4 Map03\map03_z01_icestick_04.WZU
ice5 Map03\map03_z01_icestick_05.WZU
<accessory>
SIC1 Map03\Map03_z05_icewoman.WZU
SFAA Map03\Map03_Z01_icepole01.WZU
SFAB Map03\Map03_Z01_icepole02.WZU
SFAC Map03\Map03_Z01_icepole03.WZU
SFAD Map03\Map03_Z01_icepole04.WZU
SFAE Map03\Map03_Z01_icepole05.WZU
SFAF Map03\Map03_Z01_icepole06.WZU
[2.Effect]
m4es map03\effect_weather_snow.WZU
me10 common_effect\BG_Wind_Snow.WZU
[3.Lookpoint]
LKDM common_object\common_lookdummy.wzu
LKMO common_object\common_lookdummy_1.wzu
[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
[5.HF_object]
CLL1 common_object\collector_point_01.WZU
[6.Mission_object]