Files
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

1222 lines
36 KiBLFS
Plaintext

Version 0.0.2
Mesh "Shadow.WZM" 0
BoundingVolume
{
BaseBoneIndex( 0 )
AABB( -0.515214, -0.208782, 0.00125113, 0.515215, 0.246364, 1.73223 )
SPHERE( -0.11339, 0.0300787, 0.822428, 0.925957 )
BVExtra
{
AABB( 1, -0.190214, -0.123782, 0.381251, 0.190215, 0.181364, 1.68723, 0 )
}
}
Action
{
N001 "n001_stand.wza"
N002 "n002_stand idle.wza"
N052 "n008_jump.wza"
SND( 4.32, 0, 518 )
SND( 4.32, 0, 537 )
N003 "n003_attackstand.wza"
N004 "n004_sit_down.wza"
SND( 18.24, 0, 523 )
N005 "n005_sitdown-idle.wza"
N006 "n006_walk.wza"
SND( 4, 0, 530, 532 )
SND( 24, 0, 531, 533 )
N007 "n007_run.wza"
CUS( 3.6, 2, 1, 0, 0, 0, 0 )
CUS( 13.8, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4, 3, 0, 0, 0, 0, 0 )
CUS( 8, 3, 0, 0, 0, 0, 0 )
CUS( 12, 3, 0, 0, 0, 0, 0 )
CUS( 16, 3, 0, 0, 0, 0, 0 )
N008 "n008_jump.wza"
SND( 4.32, 0, 518 )
N009 "n009_walk_left.wza" 1.2
CUS( 6.72, 2, 2, 0, 0, 0, 0 )
CUS( 18.48, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.84, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N010 "n010_walk_right.wza" 1.2
CUS( 6.24, 2, 1, 0, 0, 0, 0 )
CUS( 18.96, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.84, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N011 "n011_walk_back.wza" 1.5
CUS( 5.6, 2, 1, 0, 0, 0, 0 )
CUS( 26, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 13.2, 3, 0, 0, 0, 0, 0 )
CUS( 27.2, 3, 0, 0, 0, 0, 0 )
N012 "n012_turn_left.wza"
SND( 0, 0, 519 )
N013 "n013_turn_right.wza"
SND( 0, 0, 522 )
N014 "n014_select_stand.wza"
N015 "n015_select_sitdown.wza"
N016 "n016_stand-up.wza"
SND( 24.49, 0, 528 )
N017 "n017_dash.wza"
A001 "a001_attack1.wza" IPT( 0 )
SND( 7.8, 0, 500, 502 )
SND( 4.4, 0, 593, 594 )
CUS( 11.6, 1, 2, 0, 0, 0, 0 )
A002 "a002_attack2.wza" IPT( 0 )
SND( 2.28, 0, 502, 501 )
SND( 4.18, 0, 594, 593 )
CUS( 6.67, 1, 1, 0, 0, 0, 0 )
H0L1 "hol1_damage_small_left.wza"
H0R1 "hor1_damage_small_right.wza"
H0L2 "hol2_damage_big_left.wza"
SND( 0, 0, 508 )
SND( 0, 0, 592, 591 )
H0R2 "hor2_damage_big_right.wza"
SND( 0, 0, 508 )
SND( 0, 0, 591, 592 )
HS01 "hs01_skill_damage_01start.wza" IPT( 0 )
SND( 0, 0, 509, 510 )
SND( 0, 0, 535 )
HS02 "hs02_skill_damage_02down.wza" IPT( 0 )
SND( 6.3, 0, 517 )
HS03 "hs03_skill_damage_03downstay.wza" IPT( 0 )
HS04 "hs04_skill_damage_04up.wza" IPT( 0 )
SND( 4.1, 0, 529 )
HS05 "hs05_knock-back2.wza"
SND( 26.18, 0, 517 )
SND( 44.03, 0, 515, 521 )
SND( 90.44, 0, 529 )
SND( 0, 0, 597 )
HS06 "hs06_knock-back1_hand.wza"
M001 "m001_defense_hand.wza"
SND( 0, 0, 514 )
F001 "f001_down.wza" IPT( 0 )
SND( 0, 0, 516 )
SND( 0, 0, 520 )
SND( 0, 0, 536 )
F002 "f002_down-stay.wza" IPT( 0 )
F003 "f003_down-return.wza" IPT( 0 )
SND( 12.9, 0, 528 )
F004 "f004_faint.wza"
D001 "d001_die_front.wza"
SND( 0, 0, 598 )
SND( 38.13, 0, 515 )
SND( 61.38, 0, 516 )
D002 "d002_die_back.wza"
SND( 0, 0, 519 )
SND( 53.01, 0, 516 )
SND( 0, 0, 535 )
R001 "r001_revive.wza"
CE00 "ce00_select.wza" 0.8
CE01 "ce01_hi.wza"
CE02 "ce02_goodbye.wza"
CE03 "ce03_question.wza"
CE04 "ce04_breath.wza"
CE05 "ce05_cheer.wza"
CE06 "ce06_refusal.wza"
CE07 "ce07_agree.wza"
CE08 "ce08_attack_sign.wza"
CE09 "ce09_thanks.wza"
CE10 "ce10_excuse.wza"
CE11 "ce11_kiss.wza"
CE12 "ce12_laugh.wza"
CE13 "ce13_cry.wza"
CE14 "ce14_welcome.wza"
CE15 "ce15_handclap.wza"
CE16 "ce16_awe.wza"
CE17 "ce17_best.wza"
CE18 "ce18_pout.wza"
CE19 "ce19_provocation.wza"
CE50 "ce50_select_refuse.wza"
A201 "a201_attack1_dagger.wza" IPT( 0 )
SND( 4.65, 0, 504 )
SND( 1.95, 0, 593, 594 )
EFF( 5.85, 63, 100, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 9, 63, 100, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 7.05, 1, 2, 0, 0, 0, 0 )
A203 "a203_attack2_dagger.wza" IPT( 0 )
SND( 0, 0, 505 )
SND( 0, 0, 594, 593 )
EFF( 1.28, 35, 101, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 4.64, 35, 101, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 2.56, 1, 1, 0, 0, 0, 0 )
A211 "a211_attack_cri1_dagger.wza"
SND( 2, 0, 504, 505 )
SND( 2, 0, 500, 501 )
SND( 2, 0, 596, 595 )
CUS( 5.28, 1, 2, 0, 0, 0, 0 )
A213 "a211_attack_cri1_dagger.wza"
SND( 2, 0, 504, 505 )
SND( 2, 0, 502, 503 )
SND( 2, 0, 596, 595 )
CUS( 5.28, 1, 2, 0, 0, 0, 0 )
A301 "a301_attack1_whip.wza" IPT( 0 )
SND( 6.72, 0, 506 )
SND( 6.97, 0, 3018 )
SND( 4.25, 0, 594, 593 )
EFF( 9.6, 65, 100, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 14.28, 65, 100, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 11.84, 1, 1, 0, 0, 0, 0 )
A303 "a303_attack2_whip.wza" IPT( 0 )
SND( 4.8, 0, 507 )
SND( 5, 0, 3019 )
SND( 5, 0, 593, 594 )
EFF( 1.9, 65, 100, 0, 0, 0, 0, 0, 0, 1, 0, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 7.6, 65, 100, 0, 0, 0, 0, 0, 0, 1, 1, AAAA, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 6, 1, 2, 0, 0, 0, 0 )
A311 "a311_attack_cri1_whip.wza"
SND( 5, 0, 506, 507 )
SND( 5, 0, 503, 502 )
SND( 5, 0, 4000 )
SND( 5, 0, 3018 )
SND( 5, 0, 595, 596 )
CUS( 9.57, 1, 2, 0, 0, 0, 0 )
A313 "a311_attack_cri1_whip.wza"
SND( 5, 0, 506, 507 )
SND( 5, 0, 503, 502 )
SND( 5, 0, 4000 )
SND( 5, 0, 3018 )
SND( 5, 0, 595, 596 )
CUS( 9.57, 1, 2, 0, 0, 0, 0 )
S401 "s401_pain.wza" 2
SND( 15.75, 0, 594 )
SND( 15.75, 0, 520 )
SND( 15.75, 0, 3020, 3021 )
SND( 19.53, 0, 757 )
EFF( 0, 13, 0, 0, 0, 0, 0, 0, 0, 1, 2, K765, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 41, 1, 0, 0, 0, 0, 0, 0, 1, 2, K765, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 22.05, 1, 1, 0, 0, 0, 0 )
S402 "s401_pain.wza" 1.3
SND( 15.75, 0, 594 )
SND( 15.75, 0, 521 )
SND( 15.75, 0, 3020, 3021 )
SND( 0, 0, 702 )
EFF( 0, 13, 0, 0, 0, 0, 0, 0, 0, 1, 2, K770, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 41, 1, 0, 0, 0, 0, 0, 0, 1, 2, K770, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 22.05, 1, 1, 0, 0, 0, 0 )
S403 "s403_dark-spark.wza" 1.3
SND( 28.16, 0, 595 )
SND( 25.6, 0, 520 )
SND( 32, 0, 3020, 3021 )
SND( 33.28, 0, 531, 532 )
SND( 0, 0, 704 )
SND( 33.28, 0, 705 )
EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 2, K775, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
EFF( 0, 42, 1, 0, 0, 0, 0, 0, 0, 1, 2, K775, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
EFF( 33.28, 1, 2, 0, -0.8, 0.8, 0, 0, 0, 1, 0, K776, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 33.28, 1, 1, 0, 0, 0, 0 )
S404 "s404_armor-increase.wza" 1.2
SND( 12.1, 0, 526 )
SND( 12.1, 0, 528 )
SND( 0, 0, 541 )
CUS( 15.37, 1, 1, 0, 0, 0, 0 )
S405 "s405_soul-control.wza" 1.3
SND( 16.12, 0, 527 )
SND( 15.5, 0, 528 )
SND( 17.36, 0, 2569 )
SND( 17.36, 0, 707 )
EFF( 9.92, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K786, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 9.92, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, K786, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 19.84, 1, 1, 0, 0, 0, 0 )
S406 "s401_pain.wza" 1.3
SND( 15.75, 0, 594 )
SND( 15.75, 0, 520 )
SND( 15.75, 0, 3020, 3021 )
SND( 0, 0, 709 )
EFF( 0, 13, 0, 0, 0, 0, 0, 0, 0, 1, 2, K790, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 41, 1, 0, 0, 0, 0, 0, 0, 1, 2, K790, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 22.05, 1, 1, 0, 0, 0, 0 )
S407 "s407_vital-suction.wza" 1.4
SND( 18.15, 0, 526 )
SND( 16.5, 0, 519 )
SND( 0, 0, 711 )
EFF( 0, 4, 0, 0, 0, 0, 0, 0, 0, 1, 0, K795, 1.75, 1.75, 1.75 )
ROT( 0, 0, 0)
EFF( 0, 14, 1, 0, 0, 0, 0, 0, 0, 1, 0, K796, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 42, 2, 0, 0, 0, 0, 0, 0, 1, 0, K796, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 20.9, 1, 1, 0, 0, 0, 0 )
S408 "s408_enchant-poison.wza" 1.4
SND( 12.15, 0, 595 )
SND( 13.05, 0, 3021 )
SND( 14.4, 0, 521 )
SND( 4.5, 0, 531, 532 )
SND( 42.3, 0, 530, 533 )
SND( 0, 0, 569 )
SND( 14.85, 0, 714 )
CUS( 14.62, 1, 1, 0, 0, 0, 0 )
S409 "s409_hp-suction1.wza"
SND( 11.66, 0, 593 )
SND( 11, 0, 521 )
S410 "s409_hp-suction1.wza"
SND( 11.66, 0, 593 )
SND( 11, 0, 521 )
S411 "s404_armor-increase.wza" 1.4
SND( 10.45, 0, 526 )
SND( 10.45, 0, 528 )
SND( 0, 0, 547 )
CUS( 13.78, 1, 1, 0, 0, 0, 0 )
S412 "s412_dark-pain.wza" 1.3
SND( 23.65, 0, 594 )
SND( 23.65, 0, 521 )
SND( 23.65, 0, 3020, 3021 )
SND( 0, 0, 556 )
SND( 0, 0, 2526 )
EFF( 0, 1, 0, 0, -0.1, 0, 0, 0, 0, 1, 0, K815, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 6.6, 1, 1, 0, -0.5, 1, 0, 0, 0, 1, 0, K816, 1.2, 1.2, 1.2 )
ROT( 0, 0, 0)
EFF( 5.5, 14, 2, 0, 0, 0, 0, 0, 0, 1, 0, K817, 2, 2, 2 )
ROT( 0, 0, 0)
EFF( 5.5, 42, 3, 0, 0, 0, 0, 0, 0, 1, 0, K817, 2, 2, 2 )
ROT( 0, 0, 0)
EFF( 26.4, 1, 4, 0, -0.5, 1, 0, 0, 0, 1, 0, K818, 1.2, 1.2, 1.2 )
ROT( 0, 0, 0)
CUS( 26.95, 1, 1, 0, 0, 0, 0 )
S413 "s404_armor-increase.wza" 1.4
SND( 10.45, 0, 526 )
SND( 10.45, 0, 528 )
SND( 0, 0, 757 )
CUS( 13.78, 1, 1, 0, 0, 0, 0 )
S414 "s401_pain.wza" 1.3
SND( 23.31, 0, 594 )
SND( 23.65, 0, 521 )
SND( 23.65, 0, 3020, 3021 )
SND( 0, 0, 717 )
EFF( 0, 13, 0, 0, 0, 0, 0, 0, 0, 1, 2, K825, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 41, 1, 0, 0, 0, 0, 0, 0, 1, 2, K825, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 22.05, 1, 1, 0, 0, 0, 0 )
S415 "s415_demon.wza"
SND( 39.2, 0, 526 )
SND( 7.7, 0, 521 )
SND( 41.3, 0, 528 )
SND( 7.7, 0, 519 )
SND( 41.3, 0, 3020, 3021 )
SND( 41.3, 0, 720 )
SND( 0, 0, 719 )
SND( 0, 0, 2526 )
EFF( 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K830, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 14, 1, 0, 0, 0, 0, 0, 0, 1, 0, K832, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 42, 2, 0, 0, 0, 0, 0, 0, 1, 0, K832, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 1, 3, 0, 0, 0, 0, 0, 0, 1, 0, K833, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 43.4, 1, 1, 0, 0, 0, 0 )
S416 "s416_darkforce.wza" 1.2
SND( 86.64, 0, 594, 595 )
SND( 80.94, 0, 521 )
SND( 80.94, 0, 528 )
SND( 86.64, 0, 3020, 3021 )
SND( 91.2, 0, 532 )
SND( 91.2, 0, 531, 532 )
SND( 0, 0, 721 )
EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K835, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
EFF( 0, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, K835, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
EFF( 0, 1, 2, 0, 0, 0, 0, 0, 0, 1, 0, K836, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 87.36, 1, 1, 0, 0, 0, 0 )
S417 "s417_hp-suction2.wza"
SND( 0, 0, 521 )
SND( 0, 0, 582 )
EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K802, 1, 1, 1 )
ROT( 0, 0, 0)
S418 "s418_hp-suction3.wza"
SND( 8.58, 0, 594 )
SND( 8.58, 0, 520 )
SND( 8.58, 0, 3020 )
SND( 8.58, 0, 528 )
SND( 0, 0, 581 )
EFF( 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, K801, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 11.52, 1, 1, 0, 0, 0, 0 )
S419 "s417_hp-suction2.wza"
SND( 0, 0, 521 )
SND( 0, 0, 582 )
EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K807, 1, 1, 1 )
ROT( 0, 0, 0)
S420 "s418_hp-suction3.wza"
SND( 8.58, 0, 596, 595 )
SND( 8.58, 0, 594 )
SND( 8.58, 0, 520 )
SND( 8.58, 0, 3020 )
SND( 8.58, 0, 528 )
SND( 0, 0, 581 )
EFF( 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, K806, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 11.52, 1, 1, 0, 0, 0, 0 )
S501 "s501_whip-attack.wza" 0.8
SND( 21.73, 0, 594 )
SND( 23.32, 0, 520 )
SND( 21.2, 0, 506, 507 )
SND( 21.2, 0, 3019 )
EFF( 22.5, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K840, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 23.5, 1, 1, 0, 0, 0, 0 )
S502 "s502_posion-dagger.wza" 1.2
SND( 16.75, 0, 595, 594 )
SND( 16.75, 0, 528 )
SND( 18.76, 0, 521 )
SND( 17.42, 0, 504, 505 )
SND( 52.26, 0, 531 )
EFF( 7.37, 13, 0, 0, 0, 0, 0, 0, 0, 1, 2, K846, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 4, 1, 0, 0, 0, 0, 0, 0, 1, 2, K847, 1.2, 1.2, 1.2 )
ROT( 0, 0, 0)
EFF( 17.42, 1, 2, 0.25, -0.7, 1.2, 0, 0, 0, 1, 0, K848, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 17.42, 1, 1, 0, 0, 0, 0 )
CUS( 52.26, 1, 1, 0, 0, 0, 0 )
S503 "s503_dag_doublewidth.wza"
SND( 12.48, 0, 593, 596 )
SND( 26, 0, 594, 595 )
SND( 23.4, 0, 528 )
SND( 10.92, 0, 521 )
SND( 11.44, 0, 504, 505 )
SND( 25.48, 0, 504, 505 )
SND( 17.68, 0, 531, 532 )
SND( 11.96, 0, 730 )
EFF( 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K850, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 12.48, 1, 1, 0, 0, 0, 0 )
CUS( 26.52, 1, 2, 0, 0, 0, 0 )
S504 "s504_swo_doublewidth.wza"
SND( 12.35, 0, 593, 596 )
SND( 32.5, 0, 594, 595 )
SND( 31.2, 0, 528 )
SND( 13.65, 0, 730 )
SND( 12.35, 0, 506, 507 )
SND( 32.5, 0, 506, 507 )
SND( 12.35, 0, 3019 )
SND( 32.5, 0, 3019 )
EFF( 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K851, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 14.3, 1, 1, 0, 0, 0, 0 )
CUS( 33.8, 1, 2, 0, 0, 0, 0 )
S505 "s505_darkstun1.wza" IPT( 0 )
SND( 20.91, 0, 594, 595 )
SND( 10.2, 0, 537 )
SND( 20.91, 0, 3020, 3021 )
SND( 18.87, 0, 528 )
SND( 11.73, 0, 531, 532 )
SND( 22.44, 0, 732 )
EFF( 12.75, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K858, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 17.85, 42, 1, 0, 0, 0, 0, 0, 0, 1, 2, K856, 1.2, 1.2, 1.2 )
ROT( 0, 0, 0)
CUS( 21.42, 1, 1, 0, 0, 0, 0 )
S506 "s506_darkstun2.wza" IPT( 0 )
S508 "s508_hide.wza" 1.5
SND( 14.35, 0, 594 )
SND( 14.76, 0, 3021, 3020 )
SND( 17.22, 0, 572 )
CUS( 22.14, 1, 1, 0, 0, 0, 0 )
S509 "s509_dag_deathblow.wza" 1.2
SND( 15.96, 0, 594, 595 )
SND( 15.96, 0, 3020, 3021 )
EFF( 17.64, 1, 0, 0, -2, 0.75, 0, 0, 0, 1, 0, K865, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 18.06, 1, 1, 0, 0, 0, 0 )
S510 "s510_shadowspear.wza"
SND( 24.48, 0, 3020, 3021 )
SND( 24.48, 0, 594 )
SND( 23.04, 0, 531, 532 )
SND( 49.68, 0, 531, 532 )
SND( 64.08, 0, 530, 533 )
EFF( 26, 1, 0, -0.1, -1.3, 0.9, 0, 0, 0, 1, 0, K870, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 26, 1, 1, 0, 0, 0, 0 )
S511 "s511_cancellation.wza"
SND( 22.5, 0, 594, 595, 596 )
SND( 22.5, 0, 3020, 3021 )
SND( 22.5, 0, 528 )
SND( 0, 0, 737 )
SND( 22.5, 0, 738 )
EFF( 22.5, 1, 0, 0, 0, 0.1, 0, 0, 0, 1, 0, K876, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 18, 14, 1, 0, 0, 0, 0, 0, 0, 1, 0, K877, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
EFF( 17.5, 42, 2, 0, 0, 0, 0, 0, 0, 1, 0, K877, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
CUS( 25, 1, 1, 0, 0, 0, 0 )
S512 "n007_run.wza"
SND( 0, 0, 577 )
EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K880, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, K880, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 76, 2, 0, 0, 0, 0, 0, 0, 1, 0, K880, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 71, 3, 0, 0, 0, 0, 0, 0, 1, 0, K880, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 1, 4, 0, 0, 0, 0, 0, 0, 1, 0, K881, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 5, 5, 0, 0, 0, 0, 0, 0, 1, 0, K882, 1, 1, 1 )
ROT( 0, 0, 0)
S513 "s513_dag_suddenstrike.wza"
SND( 10.2, 0, 594, 593 )
SND( 11.1, 0, 504 )
SND( 11.1, 0, 528 )
EFF( 10.2, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K885, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 10.2, 1, 1, 0, -1, 1, 0, 0, 0, 1, 0, K886, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
CUS( 11.1, 1, 2, 0, 0, 0, 0 )
S514 "s514_swo_suddenstrike.wza"
SND( 9.66, 0, 594, 593 )
SND( 10.92, 0, 506 )
SND( 10.92, 0, 528 )
SND( 10.92, 0, 3019 )
EFF( 13.53, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K887, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 13.94, 1, 1, 0, -1, 1, 0, 0, 0, 1, 0, K886, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
CUS( 13.94, 1, 1, 0, 0, 0, 0 )
S515 "s515_darkdust.wza" 1.1
SND( 16.34, 0, 594, 595 )
SND( 16.72, 0, 528 )
SND( 17.48, 0, 3020, 3021 )
SND( 0, 0, 741 )
SND( 0, 0, 2569 )
EFF( 0, -1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K890, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 17.1, 14, 1, -0.5, -0.2, 0, 0, 0, 0, 1, 2, K892, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
EFF( 17.1, 42, 2, -0.5, -0.3, 0, 0, 0, 0, 1, 2, K892, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
EFF( 0, 14, 3, 0, 0, 0, 0, 0, 0, 1, 2, K891, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
EFF( 0, 42, 4, 0, 0, 0, 0, 0, 0, 1, 2, K891, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
CUS( 19, 1, 1, 0, 0, 0, 0 )
S516 "s516_dag_fast-blow.wza" 1.3
SND( 27.93, 0, 594, 595 )
SND( 28.5, 0, 528 )
SND( 30.21, 0, 504, 505 )
SND( 45.6, 0, 531, 532 )
SND( 52.44, 0, 530, 533 )
EFF( 28, 1, 0, 0.1, -1.4, 1.3, 0, 0, 0, 1, 0, K895, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 45, 1, 0, 0, 0, 0, 0, 0, 1, 2, K896, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
EFF( 0, 16, 2, 0, 0, 0, 0, 0, 0, 1, 2, K896, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
CUS( 28, 1, 1, 0, 0, 0, 0 )
S517 "s517_swo_fast-blow.wza" 1.5
SND( 32.25, 0, 594, 595 )
SND( 45.75, 0, 305 )
SND( 35.25, 0, 528 )
SND( 35.25, 0, 506 )
SND( 35.25, 0, 3019 )
EFF( 33.75, 1, 0, 0, -1.3, 1.3, 0, 0, 0, 1, 0, K897, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 45, 1, 0, 0, 0, 0, 0, 0, 1, 2, K896, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
EFF( 0, 16, 2, 0, 0, 0, 0, 0, 0, 1, 2, K896, 0.8, 0.8, 0.8 )
ROT( 0, 0, 0)
CUS( 33.75, 1, 1, 0, 0, 0, 0 )
S518 "s518_dag_downslash.wza" 1.3
SND( 34.98, 0, 594, 595 )
SND( 36.96, 0, 528 )
SND( 36.96, 0, 504 )
SND( 36.96, 0, 505 )
SND( 36.96, 0, 305 )
EFF( 4.62, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K901, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 4.62, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, K901, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 36.96, 1, 2, 0, 0, 0, 0, 0, 0, 1, 0, K902, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 36.96, 1, 3, 0, -1, 0.9, 0, 0, 0, 1, 0, K903, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 4.62, 1, 4, 0, 0, 0, 0, 0, 0, 1, 0, K900, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 36.96, 1, 1, 0, 0, 0, 0 )
S519 "s519_swo_downslash.wza" 1.2
SND( 40.56, 0, 594, 595 )
SND( 42.64, 0, 528 )
SND( 42.64, 0, 506, 507 )
SND( 42.64, 0, 3018 )
SND( 42.64, 0, 746 )
SND( 0, 0, 745 )
CUS( 42.64, 1, 1, 0, 0, 0, 0 )
S520 "s520_soulscream.wza" 1.4
SND( 48.84, 0, 594, 595 )
SND( 48.1, 0, 528 )
SND( 49.58, 0, 3020, 3021 )
SND( 0, 0, 747 )
EFF( 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K906, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, K907, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 1, 2, 0, 0, 0, 0, 0, 0, 1, 0, K908, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 1, 3, 0, 0, 0, 0, 0, 0, 1, 0, K909, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 41, 4, 0, 0, 0, 0, 0, 0, 1, 2, K770, 1, 1, 1 )
ROT( 0, 0, 0)
EFF( 0, 13, 5, 0, 0, 0, 0, 0, 0, 1, 2, K770, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 49.58, 1, 2, 0, 0, 0, 0 )
S521 "s521_whirwind-blow.wza" 1.2
SND( 24.75, 0, 594, 595 )
SND( 22.5, 0, 528 )
SND( 0, 0, 521 )
SND( 24.75, 0, 505, 504 )
SND( 12.6, 0, 530, 532 )
SND( 18.9, 0, 531, 533 )
CUS( 25.2, 1, 2, 0, 0, 0, 0 )
S522 "s522_dark-slash.wza"
SND( 21.28, 0, 752 )
SND( 49.21, 0, 753 )
SND( 59.85, 0, 754 )
SND( 86.45, 0, 756 )
SND( 18.62, 0, 594, 595 )
SND( 75.81, 0, 755 )
SND( 46.55, 0, 594, 595 )
SND( 73.15, 0, 593, 594 )
EFF( 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, K915, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 21.92, 1, 1, 0, 0, 0, 0 )
CUS( 50.69, 1, 1, 0, 0, 0, 0 )
CUS( 60.28, 1, 1, 0, 0, 0, 0 )
CUS( 76.72, 1, 1, 0, 0, 0, 0 )
CUS( 87.68, 1, 1, 0, 0, 0, 0 )
S523 "s523_darkbreak.wza"
SND( 10.83, 0, 537 )
SND( 28.5, 0, 526 )
SND( 27.36, 0, 528 )
SND( 26.79, 0, 3020, 3021 )
SND( 18.24, 0, 750 )
SND( 26.79, 0, 2582 )
EFF( 0, 14, 0, 0, 0, 0, 0, 0, 0, 1, 0, K921, 0.5, 0.5, 0.5 )
ROT( 0, 0, 0)
EFF( 0, 42, 1, 0, 0, 0, 0, 0, 0, 1, 0, K921, 0.5, 0.5, 0.5 )
ROT( 0, 0, 0)
EFF( 0, 76, 2, 0, 0, 0, 0, 0, 0, 1, 0, K921, 0.7, 0.7, 0.7 )
ROT( 0, 0, 0)
EFF( 0, 71, 3, 0, 0, 0, 0, 0, 0, 1, 0, K921, 0.7, 0.7, 0.7 )
ROT( 0, 0, 0)
EFF( 0, 5, 4, 0, 0, 0, 0, 0, 0, 1, 0, K921, 1, 1, 1 )
ROT( 0, 0, 0)
CUS( 29.07, 1, 1, 0, 0, 0, 0 )
N201 "n201_stand.wza"
N202 "n202_stand idle.wza"
N252 "n252_stand idle2.wza"
SND( 0, 0, 520 )
SND( 56.12, 0, 764 )
SND( 30.36, 0, 519 )
N203 "n203_attackstand_dagger.wza"
N204 "n004_sit_down.wza"
SND( 16.32, 0, 523 )
N205 "n005_sitdown-idle.wza"
N206 "n206_walk.wza"
SND( 3.6, 0, 530, 532 )
SND( 24.4, 0, 531, 533 )
N207 "n207_run.wza"
CUS( 7.6, 2, 1, 0, 0, 0, 0 )
CUS( 17.6, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4, 3, 0, 0, 0, 0, 0 )
CUS( 8, 3, 0, 0, 0, 0, 0 )
CUS( 12, 3, 0, 0, 0, 0, 0 )
CUS( 16, 3, 0, 0, 0, 0, 0 )
N208 "n008_jump.wza"
SND( 10.08, 0, 518 )
N209 "n009_walk_left.wza" 1.2
CUS( 6.72, 2, 2, 0, 0, 0, 0 )
CUS( 18.72, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.84, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N210 "n010_walk_right.wza" 1.2
CUS( 6.24, 2, 1, 0, 0, 0, 0 )
CUS( 18.96, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.84, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N211 "n011_walk_back.wza" 1.5
CUS( 5.6, 2, 1, 0, 0, 0, 0 )
CUS( 26, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 13.2, 3, 0, 0, 0, 0, 0 )
CUS( 27.2, 3, 0, 0, 0, 0, 0 )
N212 "n012_turn_left.wza"
SND( 0, 0, 519 )
N213 "n013_turn_right.wza"
SND( 0, 0, 522 )
N216 "n016_stand-up.wza"
SND( 22.91, 0, 528 )
N217 "n017_dash.wza"
H2L1 "hol1_damage_small_left.wza"
SND( 0, 0, 511, 512, 513 )
H2R1 "hor1_damage_small_right.wza"
SND( 0, 0, 513, 512, 511 )
H2L2 "hol2_damage_big_left.wza"
SND( 0, 0, 508 )
SND( 0, 0, 591, 592 )
H2R2 "hor2_damage_big_right.wza"
SND( 0, 0, 508 )
SND( 0, 0, 592, 591 )
HS21 "hs01_skill_damage_01start.wza"
SND( 0, 0, 510, 509 )
SND( 0, 0, 535 )
HS22 "hs02_skill_damage_02down.wza"
SND( 5.7, 0, 517 )
HS23 "hs03_skill_damage_03downstay.wza"
HS24 "hs04_skill_damage_04up.wza"
SND( 6.56, 0, 529 )
HS25 "hs25_knock-back2_dagger.wza"
SND( 26.18, 0, 517 )
SND( 89.25, 0, 529 )
SND( 51.17, 0, 515 )
SND( 0, 0, 535 )
HS26 "hs26_knock-back1_dagger.wza"
M201 "m201_defense_dagger.wza"
SND( 0, 0, 514 )
F201 "f001_down.wza"
SND( 0, 0, 519 )
SND( 23.22, 0, 515 )
SND( 0, 0, 536 )
F202 "f002_down-stay.wza"
F203 "f003_down-return.wza"
SND( 7.31, 0, 521 )
SND( 18.49, 0, 528 )
F204 "f004_faint.wza"
D201 "d201_die_front.wza"
SND( 0, 0, 598 )
SND( 38.13, 0, 515 )
SND( 62.31, 0, 516 )
D202 "d202_die_back.wza"
SND( 0, 0, 520 )
SND( 53.94, 0, 516 )
SND( 0, 0, 597 )
N301 "n001_stand.wza"
N302 "n002_stand idle.wza"
N352 "n352_stand_idle2.wza"
SND( 36, 0, 765 )
N303 "n003_attackstand.wza"
N304 "n004_sit_down.wza"
SND( 16.32, 0, 523 )
N305 "n005_sitdown-idle.wza"
N306 "n006_walk.wza"
SND( 3.6, 0, 530, 531 )
SND( 24, 0, 532, 533 )
N307 "n007_run.wza"
CUS( 3.4, 2, 1, 0, 0, 0, 0 )
CUS( 13.6, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4, 3, 0, 0, 0, 0, 0 )
CUS( 8, 3, 0, 0, 0, 0, 0 )
CUS( 12, 3, 0, 0, 0, 0, 0 )
CUS( 16, 3, 0, 0, 0, 0, 0 )
N308 "n008_jump.wza"
SND( 8.16, 0, 518 )
N309 "n009_walk_left.wza" 1.2
CUS( 6.72, 2, 2, 0, 0, 0, 0 )
CUS( 18.72, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.84, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N310 "n010_walk_right.wza" 1.2
CUS( 6.24, 2, 1, 0, 0, 0, 0 )
CUS( 18.96, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.8, 3, 0, 0, 0, 0, 0 )
CUS( 9.84, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 19.2, 3, 0, 0, 0, 0, 0 )
N311 "n011_walk_back.wza" 1.5
CUS( 5.6, 2, 1, 0, 0, 0, 0 )
CUS( 26, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 13.2, 3, 0, 0, 0, 0, 0 )
CUS( 27.2, 3, 0, 0, 0, 0, 0 )
N312 "n012_turn_left.wza"
SND( 0, 0, 519 )
N313 "n013_turn_right.wza"
SND( 0, 0, 522 )
N314 "n014_select_stand.wza"
N315 "n015_select_sitdown.wza"
N316 "n016_stand-up.wza"
SND( 20.54, 0, 528 )
N317 "n017_dash.wza"
H3L1 "hol1_damage_small_left.wza"
SND( 0, 0, 511, 512, 513 )
H3R1 "hor1_damage_small_right.wza"
SND( 0, 0, 513, 512, 511 )
H3L2 "hol2_damage_big_left.wza"
SND( 0, 0, 508 )
H3R2 "hor2_damage_big_right.wza"
SND( 0, 0, 508 )
HS31 "hs01_skill_damage_01start.wza" IPT( 0 )
SND( 0, 0, 510, 509 )
HS32 "hs02_skill_damage_02down.wza" IPT( 0 )
SND( 6.3, 0, 517 )
HS33 "hs03_skill_damage_03downstay.wza" IPT( 0 )
HS34 "hs04_skill_damage_04up.wza" IPT( 0 )
SND( 6.56, 0, 529 )
HS35 "hs05_knock-back2.wza"
SND( 26.18, 0, 517 )
SND( 89.25, 0, 529 )
SND( 51.17, 0, 515 )
SND( 0, 0, 535 )
HS36 "hs06_knock-back1_hand.wza"
M301 "m301_defense_whip.wza"
SND( 0, 0, 514 )
F301 "f001_down.wza" IPT( 0 )
SND( 0, 0, 519 )
SND( 23.76, 0, 516 )
F302 "f002_down-stay.wza" IPT( 0 )
F303 "f003_down-return.wza" IPT( 0 )
SND( 0, 0, 521 )
SND( 17.63, 0, 528 )
F304 "f004_faint.wza"
D301 "d001_die_front.wza"
SND( 0, 0, 521 )
SND( 34.41, 0, 515 )
SND( 62.31, 0, 516 )
SND( 0, 0, 536 )
D302 "d002_die_back.wza"
SND( 0, 0, 519 )
SND( 52.08, 0, 517 )
SND( 0, 0, 535 )
J001 "j001_jump[a].wza"
SND( 0, 0, 534, 537, 538 )
SND( 3, 0, 528 )
CUS( 0.9, 1, 1, 0, 0, 0, 0 )
J002 "j002_jump[b].wza"
J003 "j003_jump[c].wza"
SND( 8, 0, 305 )
CUS( 11.2, 1, 1, 0, 0, 0, 0 )
CUS( 11.2, 2, 1, 0, 0, 0, 0 )
CUS( 11.2, 3, 0, 0, 0, 0, 0 )
J004 "j004_jump[d].wza"
CUS( 11.56, 1, 1, 0, 0, 0, 0 )
CUS( 11.56, 2, 1, 0, 0, 0, 0 )
CUS( 11.56, 3, 0, 0, 0, 0, 0 )
J005 "j005_jump[e].wza" 0.5
SND( 0.95, 0, 589, 590 )
SND( 0.05, 0, 305 )
J006 "j006_jump[f].wza"
J007 "j007_jump[g].wza"
SND( 10.92, 0, 528 )
J201 "j001_jump[a].wza"
SND( 0, 0, 534, 537, 538 )
SND( 3, 0, 528 )
CUS( 0.9, 1, 1, 0, 0, 0, 0 )
J202 "j002_jump[b].wza"
J203 "j003_jump[c].wza"
SND( 8, 0, 305 )
CUS( 11.2, 1, 1, 0, 0, 0, 0 )
CUS( 11.2, 2, 1, 0, 0, 0, 0 )
CUS( 11.2, 3, 0, 0, 0, 0, 0 )
J204 "j004_jump[d].wza"
CUS( 11.56, 1, 1, 0, 0, 0, 0 )
CUS( 11.56, 2, 1, 0, 0, 0, 0 )
CUS( 11.56, 3, 0, 0, 0, 0, 0 )
J205 "j205_jump[e].wza" 0.5
SND( 0.95, 0, 589, 590 )
SND( 0.05, 0, 305 )
J206 "j206_jump[f].wza"
J207 "j207_jump[g].wza"
SND( 10.92, 0, 528 )
J301 "j001_jump[a].wza"
SND( 0, 0, 534, 537, 538 )
SND( 3, 0, 528 )
CUS( 0.9, 1, 1, 0, 0, 0, 0 )
J302 "j002_jump[b].wza"
J303 "j003_jump[c].wza"
SND( 8, 0, 305 )
CUS( 11.2, 1, 1, 0, 0, 0, 0 )
CUS( 11.2, 2, 1, 0, 0, 0, 0 )
CUS( 11.2, 3, 0, 0, 0, 0, 0 )
J304 "j004_jump[d].wza"
CUS( 11.56, 1, 1, 0, 0, 0, 0 )
CUS( 11.56, 2, 1, 0, 0, 0, 0 )
CUS( 11.56, 3, 0, 0, 0, 0, 0 )
J305 "j005_jump[e].wza" 0.5
SND( 0.95, 0, 589, 590 )
SND( 0.05, 0, 305 )
J306 "j006_jump[f].wza"
J307 "j007_jump[g].wza"
SND( 10.92, 0, 528 )
S007 "s007_hide_front.wza" 2
SND( 13.6, 0, 522 )
SND( 34, 0, 522 )
S009 "s009_hide_left.wza" 2
SND( 5.6, 0, 522 )
SND( 28, 0, 522 )
S010 "s010_hide_right.wza" 2
SND( 26.8, 0, 522 )
SND( 7.6, 0, 522 )
S011 "s011_hide_back.wza" 2
SND( 37.2, 0, 522 )
SND( 16.4, 0, 522 )
I002 "i002_firework_fire.wza"
SND( 19.5, 0, 203, 204, 206, 139 )
SND( 23.5, 0, 3020, 3021 )
SND( 23.5, 0, 528 )
CUS( 22.5, 1, 1, 0, 0, 0, 0 )
I003 "i002_firework_fire.wza"
CUS( 22.5, 1, 1, 0, 0, 0, 0 )
I004 "i004_firework_bomb.wza"
SND( 62.72, 0, 3022 )
CUS( 66.64, 1, 1, 0, 0, 0, 0 )
C001 "sha_collection1_a.wza"
C002 "sha_collection1_b.wza"
SND( 0, 0, 582 )
SND( 0, 0, 2652 )
C003 "sha_collection1_c.wza"
C004 "sha_collection2_a.wza"
C005 "sha_collection2_b.wza"
SND( 0, 0, 582 )
SND( 0, 0, 2652 )
C006 "sha_collection2_c.wza"
TA01 "tc01_stand.wza"
TA02 "[tc002]_horse_idle.wza"
SND( 4.4, 0, 18301 )
SND( 57.2, 0, 18300 )
TA03 "[tc003]_horse_idle2.wza"
SND( 22.95, 0, 18312 )
SND( 68.85, 0, 18307 )
TA04 "tc01_stand.wza"
TA05 "tc01_stand.wza"
TA07 "[tc007]_horse_run.wza"
SND( 12, 0, 18303, 18304, 18305 )
CUS( 10.56, 2, 1, 0, 0, 0, 0 )
CUS( 15.84, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
TA09 "[tc009]_horse_left.wza"
SND( 12, 0, 18305, 18304 )
CUS( 7.44, 2, 1, 0, 0, 0, 0 )
CUS( 12, 2, 2, 0, 0, 0, 0 )
CUS( 16.8, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
TA10 "[tc010]_horse_right.wza"
SND( 12, 0, 18303, 18305 )
CUS( 7.44, 2, 2, 0, 0, 0, 0 )
CUS( 12, 2, 1, 0, 0, 0, 0 )
CUS( 16.8, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
TA11 "tc11_walkback.wza"
SND( 0, 0, 18308, 18309 )
SND( 12, 0, 18307, 18306 )
CUS( 2.64, 2, 1, 0, 0, 0, 0 )
CUS( 15.6, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 4.56, 3, 0, 0, 0, 0, 0 )
CUS( 9.6, 3, 0, 0, 0, 0, 0 )
CUS( 14.4, 3, 0, 0, 0, 0, 0 )
CUS( 18.96, 3, 0, 0, 0, 0, 0 )
TA12 "tc12_leftturn.wza"
SND( 0, 0, 18306, 18307 )
SND( 12, 0, 18308, 18309 )
CUS( 12, 2, 1, 0, 0, 0, 0 )
CUS( 0, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 12, 3, 0, 0, 0, 0, 0 )
TA13 "tc13_rightturn.wza"
SND( 0, 0, 18309, 18306 )
SND( 12, 0, 18308, 18307 )
CUS( 12, 2, 1, 0, 0, 0, 0 )
CUS( 0, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 12, 3, 0, 0, 0, 0, 0 )
TA16 "tc01_stand.wza"
TA51 "[tc051]_horse_jump1.wza"
SND( 0, 0, 534, 537, 538 )
SND( 3, 0, 528 )
SND( 0, 0, 18310 )
CUS( 0, 1, 1, 0, 0, 0, 0 )
TA52 "[tc052]_horse_jump2.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TA53 "[tc053]_horse_jump3.wza"
SND( 10.98, 0, 18311 )
CUS( 15.84, 1, 1, 0, 0, 0, 0 )
CUS( 9.36, 2, 1, 0, 0, 0, 0 )
CUS( 15.12, 2, 2, 0, 0, 0, 0 )
CUS( 9.36, 3, 0, 0, 0, 0, 0 )
CUS( 15.12, 3, 0, 0, 0, 0, 0 )
TA54 "[tc054]_horse_jump4.wza"
SND( 10.62, 0, 18311 )
CUS( 15.84, 1, 1, 0, 0, 0, 0 )
CUS( 9.18, 2, 1, 0, 0, 0, 0 )
CUS( 15.84, 2, 2, 0, 0, 0, 0 )
CUS( 9.18, 3, 0, 0, 0, 0, 0 )
CUS( 15.84, 3, 0, 0, 0, 0, 0 )
TA55 "[tc055]_horse_jumpland_1.wza"
SND( 13.63, 0, 18311 )
CUS( 0, 1, 1, 0, 0, 0, 0 )
CUS( 9.86, 2, 1, 0, 0, 0, 0 )
CUS( 18.56, 2, 2, 0, 0, 0, 0 )
CUS( 9.86, 3, 0, 0, 0, 0, 0 )
CUS( 18.56, 3, 0, 0, 0, 0, 0 )
TA56 "[tc056]_horse_jumpland_2.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TA57 "[tc057]_horse_jumpland_3.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TB01 "[tb001_lion_f_stand.wza"
TB02 "[tb002_lion_f_idle.wza"
SND( 6.68, 0, 18400 )
TB03 "[tb003_lion_f_idle2.wza"
SND( 28, 0, 18411 )
TB04 "[tb001_lion_f_stand.wza"
TB05 "[tb001_lion_f_stand.wza"
TB07 "[tb007_lion_f_run.wza"
SND( 3.92, 0, 18404, 18402 )
SND( 18.48, 0, 18408 )
CUS( 3.92, 2, 1, 0, 0, 0, 0 )
CUS( 17.92, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.92, 3, 0, 0, 0, 0, 0 )
CUS( 8.4, 3, 0, 0, 0, 0, 0 )
CUS( 12.6, 3, 0, 0, 0, 0, 0 )
CUS( 16.8, 3, 0, 0, 0, 0, 0 )
CUS( 21.28, 3, 0, 0, 0, 0, 0 )
CUS( 25.2, 3, 0, 0, 0, 0, 0 )
TB09 "[tb009_lion_f_l-run.wza"
SND( 3.92, 0, 18404, 18402 )
SND( 17.92, 0, 18405 )
CUS( 3.92, 2, 1, 0, 0, 0, 0 )
CUS( 17.92, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.92, 3, 0, 0, 0, 0, 0 )
CUS( 8.4, 3, 0, 0, 0, 0, 0 )
CUS( 12.6, 3, 0, 0, 0, 0, 0 )
CUS( 16.8, 3, 0, 0, 0, 0, 0 )
CUS( 21.28, 3, 0, 0, 0, 0, 0 )
CUS( 25.2, 3, 0, 0, 0, 0, 0 )
TB10 "[tb010_lion_f_r-run.wza"
SND( 3.92, 0, 18404, 18402 )
SND( 18.2, 0, 18401 )
CUS( 3.92, 2, 1, 0, 0, 0, 0 )
CUS( 17.92, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.92, 3, 0, 0, 0, 0, 0 )
CUS( 8.4, 3, 0, 0, 0, 0, 0 )
CUS( 12.6, 3, 0, 0, 0, 0, 0 )
CUS( 16.8, 3, 0, 0, 0, 0, 0 )
CUS( 21.28, 3, 0, 0, 0, 0, 0 )
CUS( 25.2, 3, 0, 0, 0, 0, 0 )
TB11 "[tb011_lion_f_back.wza"
SND( 0, 0, 18408, 18405 )
SND( 20, 0, 18406, 18407 )
CUS( 32.4, 2, 1, 0, 0, 0, 0 )
CUS( 10.4, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 6.8, 3, 0, 0, 0, 0, 0 )
CUS( 13.2, 3, 0, 0, 0, 0, 0 )
CUS( 20.8, 3, 0, 0, 0, 0, 0 )
CUS( 28, 3, 0, 0, 0, 0, 0 )
CUS( 35.2, 3, 0, 0, 0, 0, 0 )
TB12 "[tb012_lion_f_l-turn.wza"
SND( 8.25, 0, 18405, 18406 )
SND( 24.75, 0, 18407, 18408 )
CUS( 8.25, 2, 1, 0, 0, 0, 0 )
CUS( 24.75, 2, 2, 0, 0, 0, 0 )
CUS( 24.75, 3, 0, 0, 0, 0, 0 )
CUS( 8.25, 3, 0, 0, 0, 0, 0 )
TB13 "[tb013_lion_f_r-turn.wza"
SND( 8.25, 0, 18405, 18407 )
SND( 25.08, 0, 18406, 18408 )
CUS( 8.25, 2, 1, 0, 0, 0, 0 )
CUS( 25.08, 2, 2, 0, 0, 0, 0 )
CUS( 25.08, 3, 0, 0, 0, 0, 0 )
CUS( 8.25, 3, 0, 0, 0, 0, 0 )
TB16 "[tb001_lion_f_stand.wza"
TB51 "[tb051_lion_f_jump_1.wza"
SND( 0, 0, 534, 537, 538 )
SND( 3, 0, 528 )
SND( 0, 0, 18409 )
SND( 0, 0, 18408 )
CUS( 0, 1, 1, 0, 0, 0, 0 )
TB52 "[tb052_lion_f_jump_2.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TB53 "[tb053_lion_f_jump_3.wza"
SND( 9.62, 0, 18410 )
CUS( 9.62, 1, 1, 0, 0, 0, 0 )
CUS( 9.62, 2, 1, 0, 0, 0, 0 )
CUS( 9.62, 3, 0, 0, 0, 0, 0 )
CUS( 23.4, 2, 2, 0, 0, 0, 0 )
CUS( 23.4, 3, 0, 0, 0, 0, 0 )
TB54 "[tb054_lion_f_jump_4.wza"
SND( 10.92, 0, 18410 )
CUS( 10.92, 1, 1, 0, 0, 0, 0 )
CUS( 10.92, 2, 1, 0, 0, 0, 0 )
CUS( 10.92, 3, 0, 0, 0, 0, 0 )
CUS( 23.66, 2, 2, 0, 0, 0, 0 )
CUS( 23.66, 3, 0, 0, 0, 0, 0 )
TB55 "[tb055_lion_f_jumpland_1.wza"
SND( 11.78, 0, 18410 )
CUS( 11.73, 1, 1, 0, 0, 0, 0 )
CUS( 11.73, 2, 1, 0, 0, 0, 0 )
CUS( 11.73, 3, 0, 0, 0, 0, 0 )
TB56 "[tb056_lion_f_jumpland_2.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TB57 "[tb057_lion_f_jumpland_3.wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TC01 "ta01_stand.wza"
TC02 "ta02_idle.wza"
SND( 15.01, 0, 18500 )
TC03 "ta03_idle2.wza"
SND( 9.3, 0, 18508 )
TC04 "ta04_sitdown.wza"
TC05 "ta05_sitdown-idle.wza"
TC07 "ta07_run.wza" 0.8
SND( 0, 0, 18501, 18502 )
CUS( 1.98, 2, 1, 0, 0, 0, 0 )
CUS( 6.12, 2, 2, 0, 0, 0, 0 )
CUS( 15.66, 2, 1, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.6, 3, 0, 0, 0, 0, 0 )
CUS( 7.2, 3, 0, 0, 0, 0, 0 )
CUS( 10.98, 3, 0, 0, 0, 0, 0 )
CUS( 14.58, 3, 0, 0, 0, 0, 0 )
TC09 "ta09_leftrun.wza" 0.8
SND( 5.58, 0, 18501, 18502 )
SND( 16.02, 0, 18503 )
CUS( 1.98, 2, 1, 0, 0, 0, 0 )
CUS( 7.74, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.6, 3, 0, 0, 0, 0, 0 )
CUS( 7.2, 3, 0, 0, 0, 0, 0 )
CUS( 10.98, 3, 0, 0, 0, 0, 0 )
CUS( 14.58, 3, 0, 0, 0, 0, 0 )
TC10 "ta10_rightrun.wza" 0.8
SND( 5.22, 0, 18502, 18501 )
SND( 16.02, 0, 18503, 18504 )
CUS( 1.98, 2, 1, 0, 0, 0, 0 )
CUS( 7.74, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 3.6, 3, 0, 0, 0, 0, 0 )
CUS( 7.2, 3, 0, 0, 0, 0, 0 )
CUS( 10.98, 3, 0, 0, 0, 0, 0 )
CUS( 14.58, 3, 0, 0, 0, 0, 0 )
TC11 "ta11_walkback.wza"
SND( 0, 0, 18503 )
SND( 18, 0, 18504 )
CUS( 0, 2, 1, 0, 0, 0, 0 )
CUS( 18, 2, 2, 0, 0, 0, 0 )
CUS( 11.52, 3, 0, 0, 0, 0, 0 )
CUS( 18, 3, 0, 0, 0, 0, 0 )
CUS( 24.48, 3, 0, 0, 0, 0, 0 )
CUS( 30.24, 3, 0, 0, 0, 0, 0 )
TC12 "ta12_leftturn.wza" 0.8
SND( 0, 0, 18504 )
SND( 11.5, 0, 18503 )
CUS( 0, 2, 1, 0, 0, 0, 0 )
CUS( 11.5, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 11.5, 3, 0, 0, 0, 0, 0 )
TC13 "ta13_rightturn.wza" 0.8
SND( 0, 0, 18505 )
SND( 11.5, 0, 18504 )
CUS( 0, 2, 1, 0, 0, 0, 0 )
CUS( 11.5, 2, 2, 0, 0, 0, 0 )
CUS( 0, 3, 0, 0, 0, 0, 0 )
CUS( 11.5, 3, 0, 0, 0, 0, 0 )
TC16 "ta16_standup.wza"
TC51 "ta51_jump[a].wza"
SND( 0, 0, 534, 537, 538 )
SND( 3, 0, 528 )
SND( 0, 0, 18506 )
CUS( 0, 1, 1, 0, 0, 0, 0 )
TC52 "ta52_jump[b].wza"
CUS( 0, 1, 1, 0, 0, 0, 0 )
TC53 "ta53_jump[c].wza"
SND( 8.74, 0, 18507 )
CUS( 9.43, 1, 1, 0, 0, 0, 0 )
CUS( 7.13, 2, 1, 0, 0, 0, 0 )
CUS( 13.57, 2, 2, 0, 0, 0, 0 )
CUS( 13.57, 3, 0, 0, 0, 0, 0 )
CUS( 7.13, 3, 0, 0, 0, 0, 0 )
TC54 "ta54_jump[d].wza"
TC55 "ta55_jump[e].wza"
SND( 0, 0, 18506 )
CUS( 9, 1, 1, 0, 0, 0, 0 )
CUS( 6.2, 2, 1, 0, 0, 0, 0 )
CUS( 14.2, 2, 2, 0, 0, 0, 0 )
CUS( 14.2, 3, 0, 0, 0, 0, 0 )
CUS( 6.2, 3, 0, 0, 0, 0, 0 )
TC56 "ta56_jump[f].wza"
TC57 "ta57_jump[g].wza"
SND( 9.43, 0, 18507 )
}
Bone
{
WEA1 63
WEA2 35
WEA3 65
CAM1 7
ELBL 13
LHND 14
RHND 42
HEAD 9
BODY 5
BUST 7
BTTM 0
ELBR 41
}
SubType 0
{
Render All
}