Files
2022-10-26 12:25:11 +08:00

1079 lines
32 KiB
XML

<?xml version="1.0" encoding="ks_c_5601-1987"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="ConsoleTester"
ProjectGUID="{6B2E4856-415A-4EA0-A9CA-24A093BDB09F}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\_bin\"
IntermediateDirectory="..\..\_Intermediate\Debug\GameLogic\$(ProjectName)\"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\$(ProjectName)_d.exe"
LinkIncremental="2"
IgnoreDefaultLibraryNames="libcmtd.lib;libcmt.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)\$(TargetName).pdb"
SubSystem="1"
StackReserveSize="20480000"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\_bin\"
IntermediateDirectory="..\..\_Intermediate\Release\GameLogic\$(ProjectName)\"
ConfigurationType="1"
UseOfMFC="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
RuntimeLibrary="0"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug_KO|Win32"
OutputDirectory="..\_bin\kr"
IntermediateDirectory="..\..\_Intermediate\Debug\GameLogic\$(ProjectName)\kr"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;LANG_KO"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="2"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\$(ProjectName)_d.exe"
LinkIncremental="2"
IgnoreAllDefaultLibraries="FALSE"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)\$(TargetName).pdb"
SubSystem="1"
StackReserveSize="20480000"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug_TW|Win32"
OutputDirectory="..\_bin\tw"
IntermediateDirectory="..\..\_Intermediate\Debug\GameLogic\$(ProjectName)\tw"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;LANG_TW"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\$(ProjectName)_d.exe"
LinkIncremental="2"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)\$(TargetName).pdb"
SubSystem="1"
StackReserveSize="20480000"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug_JP|Win32"
OutputDirectory="..\_bin\jp"
IntermediateDirectory="..\..\_Intermediate\Debug\GameLogic\$(ProjectName)\jp"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;LANG_JP"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\$(ProjectName)_d.exe"
LinkIncremental="2"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="TRUE"
SubSystem="1"
StackReserveSize="20480000"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug_CN|Win32"
OutputDirectory="..\_bin\cn"
IntermediateDirectory="..\..\_Intermediate\Debug\GameLogic\$(ProjectName)\cn"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;LANG_CN"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\$(ProjectName)_d.exe"
LinkIncremental="2"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="TRUE"
SubSystem="1"
StackReserveSize="20480000"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release_KO|Win32"
OutputDirectory="..\_bin\kr"
IntermediateDirectory="..\..\_Intermediate\Release\GameLogic\$(ProjectName)\kr"
ConfigurationType="1"
UseOfMFC="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;LANG_KO"
RuntimeLibrary="0"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release_CN|Win32"
OutputDirectory="..\_bin\cn"
IntermediateDirectory="..\..\_Intermediate\Release\GameLogic\$(ProjectName)\cn"
ConfigurationType="1"
UseOfMFC="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;LANG_CN"
RuntimeLibrary="0"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release_TW|Win32"
OutputDirectory="..\_bin\tw"
IntermediateDirectory="..\..\_Intermediate\Release\GameLogic\$(ProjectName)\tw"
ConfigurationType="1"
UseOfMFC="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;LANG_TW"
RuntimeLibrary="0"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release_JP|Win32"
OutputDirectory="..\_bin\jp"
IntermediateDirectory="..\..\_Intermediate\Release\GameLogic\$(ProjectName)\jp"
ConfigurationType="1"
UseOfMFC="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;LANG_JP"
RuntimeLibrary="0"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug_EN|Win32"
OutputDirectory="..\_bin\us"
IntermediateDirectory="..\..\_Intermediate\Debug\GameLogic\$(ProjectName)\us"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;LANG_EN"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\$(ProjectName)_d.exe"
LinkIncremental="2"
IgnoreAllDefaultLibraries="FALSE"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="TRUE"
SubSystem="1"
StackReserveSize="20480000"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release_EN|Win32"
OutputDirectory="..\_bin\us"
IntermediateDirectory="..\..\_Intermediate\Release\GameLogic\$(ProjectName)\us"
ConfigurationType="1"
UseOfMFC="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;LANG_EN"
RuntimeLibrary="0"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release_GLOBAL|Win32"
OutputDirectory="..\_bin\gp"
IntermediateDirectory="..\..\_Intermediate\Release\GameLogic\$(ProjectName)\gp"
ConfigurationType="1"
UseOfMFC="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;LANG_GLOBAL"
RuntimeLibrary="0"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug_GLOBAL|Win32"
OutputDirectory="..\_bin\gp"
IntermediateDirectory="..\..\_Intermediate\Debug\GameLogic\$(ProjectName)\gp"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;LANG_GLOBAL"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="2"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\$(ProjectName)_d.exe"
LinkIncremental="2"
IgnoreAllDefaultLibraries="FALSE"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="TRUE"
SubSystem="1"
StackReserveSize="20480000"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug_RU|Win32"
OutputDirectory="..\_bin\ru"
IntermediateDirectory="..\..\_Intermediate\Debug\GameLogic\$(ProjectName)\ru"
ConfigurationType="1"
UseOfMFC="2"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;LANG_RU"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="2"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\$(ProjectName)_d.exe"
LinkIncremental="2"
IgnoreAllDefaultLibraries="FALSE"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="TRUE"
SubSystem="1"
StackReserveSize="20480000"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release_RU|Win32"
OutputDirectory="..\_bin\ru"
IntermediateDirectory="..\..\_Intermediate\Release\GameLogic\$(ProjectName)\ru"
ConfigurationType="1"
UseOfMFC="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories=".\;..\..\include;..\..\Server\include;..\..\Utility;..\..\ProgramCommon;..\..\SUN3DENGINE\include;..\..\SUN3DENGINE\include\ProgramCommon;..\..\SUN3DENGINE\include\Client;..\..\SolarQuest;..\..\Achievement;..\..\AreaConquest;..\..\RankingLib;..\..\SolarShop;..\..\SolarTrigger;..\..\SolarSlot;..\..\PartyLib;..\include;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;LANG_RU"
RuntimeLibrary="0"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalOptions="/FORCE:MULTIPLE"
OutputFile="$(OutDir)\$(ProjectName).exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
<ActiveXReference
ControlGUID="{00020430-0000-0000-C000-000000000046}"
ControlVersion="2.0"
WrapperTool="primary"/>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath="..\gameLogic_SunPS\_gameLogic_Sun_i.c">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_KO|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_TW|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_JP|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_CN|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release_KO|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release_CN|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release_TW|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release_JP|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_EN|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release_EN|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release_GLOBAL|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_GLOBAL|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_RU|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
<FileConfiguration
Name="Release_RU|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"/>
</FileConfiguration>
</File>
<File
RelativePath=".\ConsoleTester.cpp">
</File>
<File
RelativePath=".\DBTest.cpp">
</File>
<File
RelativePath=".\FileTest.cpp">
</File>
<File
RelativePath=".\stdafx.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_KO|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_TW|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_JP|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_CN|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release_KO|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release_CN|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release_TW|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release_JP|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_EN|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release_EN|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release_GLOBAL|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_GLOBAL|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug_RU|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release_RU|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
<File
RelativePath=".\_gameLogic_Sun.h">
</File>
<File
RelativePath=".\ConsoleTester.h">
</File>
<File
RelativePath=".\DBTest.h">
</File>
<File
RelativePath=".\FileTest.h">
</File>
<File
RelativePath=".\Resource.h">
</File>
<File
RelativePath=".\stdafx.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
<File
RelativePath=".\ConsoleTester.rc">
</File>
<File
RelativePath=".\ReadMe.txt">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>