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2022-10-26 12:25:11 +08:00

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ACTIVE TEMPLATE LIBRARY : gameLogic_Sun Project Overview
========================================================================
AppWizard has created this gameLogic_Sun project for you to use as the starting point for
writing your Dynamic Link Library (DLL).
This project is implemented with Visual C++ attributes.
This file contains a summary of what you will find in each of the files that
make up your project.
gameLogic_Sun.vcproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.
_gameLogic_Sun.idl
This file will be generated by the compiler when the project is built. It will contain the IDL
definitions of the type library, the interfaces and co-classes defined in your project.
This file will be processed by the MIDL compiler to generate:
C++ interface definitions and GUID declarations (_gameLogic_Sun.h)
GUID definitions (_gameLogic_Sun_i.c)
A type library (_gameLogic_Sun.tlb)
Marshaling code (_gameLogic_Sun_p.c and dlldata.c)
gameLogic_Sun.cpp
This file contains the object map and the implementation of your DLL's exports.
gameLogic_Sun.rc
This is a listing of all of the Microsoft Windows resources that the
program uses.
gameLogic_Sun.def
This module-definition file provides the linker with information about the exports
required by your DLL. It contains exports for:
DllGetClassObject
DllCanUnloadNow
GetProxyDllInfo
DllRegisterServer
DllUnregisterServer
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named gameLogic_Sun.pch and a precompiled types file named StdAfx.obj.
Resource.h
This is the standard header file that defines resource IDs.
/////////////////////////////////////////////////////////////////////////////
Proxy/stub DLL project and module definition file:
gameLogic_Sunps.vcproj
This file is the project file for building a proxy/stub DLL if necessary.
The IDL file in the main project must contain at least one interface and you must
first compile the IDL file before building the proxy/stub DLL. This process generates
dlldata.c, gameLogic_Sun_i.c and gameLogic_Sun_p.c which are required
to build the proxy/stub DLL.
gameLogic_Sunps.def
This module definition file provides the linker with information about the exports
required by the proxy/stub.
/////////////////////////////////////////////////////////////////////////////