Files
2022-10-26 12:25:11 +08:00

200 lines
1.9 KiB
C++

class ActionDataEx : public ActionData
{
public:
ActionDataEx(){};
~ActionDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
class AdminDataEx : public AdminData
{
public:
AdminDataEx()
{
};
~AdminDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
class ExpDataEx : public ExpData
{
public:
ExpDataEx()
{
};
~ExpDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
class InventoryDataEx : public InventoryData
{
public:
InventoryDataEx()
{
};
~InventoryDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
class ItemDataEx : public ItemData
{
public:
ItemDataEx()
{
};
~ItemDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
class MoneyDataEx : public MoneyData
{
public:
MoneyDataEx()
{
};
~MoneyDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
class SessionDataEx : public SessionData
{
public:
SessionDataEx()
{
};
~SessionDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
class SkillDataEx : public SkillData
{
public:
SkillDataEx()
{
};
~SkillDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
class SnapShotDataEx : public SnapShotData
{
public:
SnapShotDataEx()
{
};
~SnapShotDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
class WareHouseDataEx : public WareHouseData
{
public:
WareHouseDataEx()
{
};
~WareHouseDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
class ChatDataEx : public ChatData
{
public:
ChatDataEx()
{
};
~ChatDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
#ifdef _GUILD_LOG
class GuildLogDataEx : public GuildData
{
public:
GuildLogDataEx()
{
};
~GuildLogDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
#endif //_GUILD_LOG
#ifdef _POINT_LOG
class AccumulatePointDataEx : public AccumulatePointData
{
public:
AccumulatePointDataEx()
{
};
~AccumulatePointDataEx(){};
int m_nServerCode;
int m_nChannelCode;
};
#endif //_POINT_LOG