Files
2022-10-26 12:25:11 +08:00

21 lines
560 B
C++

#pragma once
#ifdef _NA_006088_20120910_CHAOS_ZONE_FREE_PVP
class GameServerSession;
class Handler_AG_FREE_PVP
{
public:
Handler_AG_FREE_PVP()
{
}
~Handler_AG_FREE_PVP()
{
}
void OnAG_ProcessPacket(GameServerSession* server_session, MSG_BASE* packet, WORD size);
protected:
void OnAG_FREE_PVP_LEAVE_ROOM_CMD(GameServerSession* server_session, MSG_BASE* packet, WORD size);
void OnAG_FREE_PVP_ACTIVE_CMD(GameServerSession* server_session, MSG_BASE* packet, WORD size);
};
#endif // _NA_006088_20120910_CHAOS_ZONE_FREE_PVP