Files
2022-10-26 12:25:11 +08:00

19 lines
544 B
C++

#pragma once
#ifdef _NA_007065_20140217_CHAOSZONE_GOLDRUSH
class GameServerSession;
class Handler_AG_GOLDRUSH
{
public:
Handler_AG_GOLDRUSH() {}
~Handler_AG_GOLDRUSH() {}
void OnAG_ProcessPacket(GameServerSession* server_session, MSG_BASE* packet, WORD size);
protected:
void OnAG_GOLDRUSH_LEAVE_CMD(GameServerSession* server_session, MSG_BASE* packet, WORD size);
void OnAG_GOLDRUSH_CAN_RESERVATION_ACK(GameServerSession* server_session, MSG_BASE* packet, WORD size);
};
#endif //_NA_007065_20140217_CHAOSZONE_GOLDRUSH