Files
2022-10-26 12:25:11 +08:00

183 lines
5.4 KiB
XML

<?xml version="1.0" encoding="ks_c_5601-1987"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="AuthAgent"
ProjectGUID="{BBE81AA3-71A9-4B13-BC02-364AEC9CFF25}"
RootNamespace="AuthAgent"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\..\_Intermediate\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\_Intermediate\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\AuthCommon&quot;;&quot;$(ProjectDir)..\include&quot;;&quot;$(ProjectDir)..\eXtreme&quot;;&quot;$(ProjectDir)..\..\Common&quot;;&quot;$(ProjectDir)..\..\..\Utility&quot;;&quot;$(ProjectDir)..\..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\..\SUN3DENGINE\include&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\..\SolarSlot&quot;;&quot;$(ProjectDir)..\..\..\SUN3DENGINE\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\MatrixLib\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_SERVER"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="../_bin/AuthAgent_d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="../lib;../../lib;../../../lib;&quot;$(ProjectDir)..\..\..\SUN3DENGINE\lib&quot;"
IgnoreDefaultLibraryNames="libcmt.lib"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/$(TargetName).pdb"
SubSystem="1"
EntryPointSymbol=""
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\..\_Intermediate\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\..\_Intermediate\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\AuthCommon&quot;;&quot;$(ProjectDir)..\include&quot;;&quot;$(ProjectDir)..\eXtreme&quot;;&quot;$(ProjectDir)..\..\Common&quot;;&quot;$(ProjectDir)..\..\..\Utility&quot;;&quot;$(ProjectDir)..\..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\..\SUN3DENGINE\include&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\..\SolarSlot&quot;;&quot;$(ProjectDir)..\..\..\SUN3DENGINE\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\MatrixLib\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SERVER"
RuntimeLibrary="0"
UsePrecompiledHeader="1"
AssemblerOutput="2"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="../_bin/AuthAgent.exe"
LinkIncremental="1"
AdditionalLibraryDirectories="../lib;../../lib;../../../lib;&quot;$(ProjectDir)..\..\..\SUN3DENGINE\lib&quot;"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/$(TargetName).pdb"
GenerateMapFile="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol=""
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Main"
Filter="">
<File
RelativePath=".\AuthAgentFrame.cpp">
</File>
<File
RelativePath=".\AuthAgentFrame.h">
</File>
<File
RelativePath=".\main.cpp">
</File>
<File
RelativePath=".\stdafx.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
<File
RelativePath=".\stdafx.h">
</File>
</Filter>
<Filter
Name="ServerSessions"
Filter="">
<File
RelativePath=".\AuthServerSession.cpp">
</File>
<File
RelativePath=".\AuthServerSession.h">
</File>
<File
RelativePath=".\GameAgentServerSession.cpp">
</File>
<File
RelativePath=".\GameAgentServerSession.h">
</File>
</Filter>
<Filter
Name="Logic"
Filter="">
<File
RelativePath=".\GameAgentInfoList.cpp">
</File>
<File
RelativePath=".\GameAgentInfoList.h">
</File>
<File
RelativePath=".\GameAgentManager.cpp">
</File>
<File
RelativePath=".\GameAgentManager.h">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>