Files
2022-10-26 12:25:11 +08:00

502 lines
13 KiB
XML

<?xml version="1.0" encoding="ks_c_5601-1987"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="WorldServerR"
ProjectGUID="{34FC00A9-238D-492A-BB49-D2C32AF78023}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug - (서버용)|Win32"
OutputDirectory="..\..\_Intermediate\$(ConfigurationName)\$(ProjectName)"
IntermediateDirectory="..\..\_Intermediate\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\Server\include&quot;;&quot;$(ProjectDir)..\..\Server\Common&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\SolarSlot&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include&quot;;&quot;$(ProjectDir)..\SunWriteLog&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SERVER;"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="WorldServerPch.hxx"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="../_bin/$(ProjectName)_d.exe"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;$(ProjectDir)..\lib&quot;;&quot;$(ProjectDir)..\..\lib&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\lib&quot;"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/$(TargetName).pdb"
GenerateMapFile="TRUE"
MapFileName="../_bin/$(TargetName).map"
MapExports="TRUE"
MapLines="TRUE"
SubSystem="2"
EntryPointSymbol="SunEntryPoint"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release - (서버용)|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(ProjectDir)&quot;;&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\Server\include&quot;;&quot;$(ProjectDir)..\..\Server\Common&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\SolarSlot&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include&quot;;&quot;$(ProjectDir)..\SunWriteLog&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SERVER;"
RuntimeLibrary="0"
UsePrecompiledHeader="3"
PrecompiledHeaderThrough="WorldServerPch.hxx"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="../_bin/$(ProjectName).exe"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;$(ProjectDir)..\lib&quot;;&quot;$(ProjectDir)..\..\lib&quot;;&quot;$(ProjectDir)..\..\SUN3DEngine\lib&quot;"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="../_bin/$(TargetName).pdb"
GenerateMapFile="TRUE"
MapFileName="../_bin/$(TargetName).map"
MapExports="TRUE"
MapLines="TRUE"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
EntryPointSymbol="SunEntryPoint"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Entry"
Filter="">
<File
RelativePath=".\CommonStructInWorld.cpp">
</File>
<File
RelativePath=".\CommonStructInWorld.h">
</File>
<File
RelativePath=".\main.cpp">
</File>
<File
RelativePath=".\SharedMemoryLeakReporter.hxx">
</File>
<File
RelativePath=".\WorldServer.cpp">
</File>
<File
RelativePath=".\WorldServer.h">
</File>
<File
RelativePath=".\WorldServerPch.cpp">
<FileConfiguration
Name="Debug - (서버용)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release - (서버용)|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
<File
RelativePath=".\WorldServerPch.hxx">
</File>
</Filter>
<Filter
Name="Community"
Filter="">
</Filter>
<Filter
Name="Functions"
Filter="">
<File
RelativePath=".\Functions\GMCmdManager.cpp">
</File>
<File
RelativePath=".\Functions\GMCmdManager.h">
</File>
<File
RelativePath=".\Functions\WorldScriptParserManager.cpp">
</File>
<File
RelativePath=".\Functions\WorldScriptParserManager.h">
</File>
</Filter>
<Filter
Name="Objects"
Filter="">
<File
RelativePath=".\Objects\WorldUser.cpp">
</File>
<File
RelativePath=".\Objects\WorldUser.h">
</File>
<File
RelativePath=".\Objects\WorldUserManager.cpp">
</File>
<File
RelativePath=".\Objects\WorldUserManager.h">
</File>
</Filter>
<Filter
Name="PacketHandler"
Filter="">
<File
RelativePath=".\PacketHandler\Handler_AW.cpp">
</File>
<File
RelativePath=".\PacketHandler\Handler_AW.h">
</File>
<File
RelativePath=".\PacketHandler\Handler_CW.Chatting.cpp">
</File>
<File
RelativePath=".\PacketHandler\Handler_CW.cpp">
</File>
<File
RelativePath=".\PacketHandler\Handler_CW.Friend.cpp">
</File>
<File
RelativePath=".\PacketHandler\Handler_CW.Group.cpp">
</File>
<File
RelativePath=".\PacketHandler\Handler_CW.Guild.cpp">
</File>
<File
RelativePath=".\PacketHandler\Handler_CW.h">
</File>
<File
RelativePath=".\PacketHandler\Handler_CW.Memo.cpp">
</File>
<File
RelativePath=".\PacketHandler\Handler_DW.cpp">
</File>
<File
RelativePath=".\PacketHandler\Handler_DW.Guild.cpp">
</File>
<File
RelativePath=".\PacketHandler\Handler_DW.h">
</File>
<File
RelativePath=".\PacketHandler\Handler_MW.cpp">
</File>
<File
RelativePath=".\PacketHandler\Handler_MW.h">
</File>
<File
RelativePath=".\PacketHandler\PacketHandler.cpp">
</File>
<File
RelativePath=".\PacketHandler\PacketHandler.h">
</File>
</Filter>
<Filter
Name="Services"
Filter="">
<File
RelativePath=".\Services\ChattingService.cpp">
</File>
<File
RelativePath=".\Services\ChattingService.h">
</File>
<File
RelativePath=".\Services\SequentialShutdownService.cpp">
</File>
<File
RelativePath=".\Services\SequentialShutdownService.h">
</File>
<File
RelativePath=".\Services\WorldLog.cpp">
</File>
<File
RelativePath=".\Services\WorldLog.h">
</File>
<Filter
Name="Friends"
Filter="">
<File
RelativePath=".\Services\Friends\FriendInvitation.cpp">
</File>
<File
RelativePath=".\Services\Friends\FriendInvitation.h">
</File>
<File
RelativePath=".\Services\Friends\FriendInvitation_DataIo.cpp">
</File>
<File
RelativePath=".\Services\Friends\FriendMap.cpp">
</File>
<File
RelativePath=".\Services\Friends\FriendMap.h">
</File>
<File
RelativePath=".\Services\Friends\FriendMap_DataIo.cpp">
</File>
</Filter>
<Filter
Name="GM"
Filter="">
</Filter>
<Filter
Name="Group"
Filter="">
<File
RelativePath=".\Services\Group\GroupManager.cpp">
</File>
<File
RelativePath=".\Services\Group\GroupManager.h">
</File>
</Filter>
<Filter
Name="Guild"
Filter="">
<File
RelativePath=".\Services\Guild\WorldGuild.cpp">
</File>
<File
RelativePath=".\Services\Guild\WorldGuild.h">
</File>
<File
RelativePath=".\Services\Guild\WorldGuildCommon.h">
</File>
<File
RelativePath=".\Services\Guild\WorldGuildManager.cpp">
</File>
<File
RelativePath=".\Services\Guild\WorldGuildManager.h">
</File>
<File
RelativePath=".\Services\Guild\WorldGuildMember.cpp">
</File>
<File
RelativePath=".\Services\Guild\WorldGuildMember.h">
</File>
</Filter>
<Filter
Name="Lotto"
Filter="">
<File
RelativePath=".\Services\Lotto\Lotto.cpp">
</File>
<File
RelativePath=".\Services\Lotto\Lotto.h">
</File>
<File
RelativePath=".\Services\Lotto\LottoConfig.cpp">
</File>
<File
RelativePath=".\Services\Lotto\LottoConfig.h">
</File>
<File
RelativePath=".\Services\Lotto\LottoData.h">
</File>
<File
RelativePath=".\Services\Lotto\LottoState.cpp">
</File>
<File
RelativePath=".\Services\Lotto\LottoState.h">
</File>
<File
RelativePath=".\Services\Lotto\Schedule.cpp">
</File>
<File
RelativePath=".\Services\Lotto\Schedule.h">
</File>
<Filter
Name="LottoStates"
Filter="">
<File
RelativePath=".\Services\Lotto\LottoStates\ActiveState.cpp">
</File>
<File
RelativePath=".\Services\Lotto\LottoStates\ActiveState.h">
</File>
<File
RelativePath=".\Services\Lotto\LottoStates\DrawingState.cpp">
</File>
<File
RelativePath=".\Services\Lotto\LottoStates\DrawingState.h">
</File>
<File
RelativePath=".\Services\Lotto\LottoStates\FinalState.cpp">
</File>
<File
RelativePath=".\Services\Lotto\LottoStates\FinalState.h">
</File>
<File
RelativePath=".\Services\Lotto\LottoStates\InactiveState.cpp">
</File>
<File
RelativePath=".\Services\Lotto\LottoStates\InactiveState.h">
</File>
<File
RelativePath=".\Services\Lotto\LottoStates\InitialState.cpp">
</File>
<File
RelativePath=".\Services\Lotto\LottoStates\InitialState.h">
</File>
</Filter>
</Filter>
<Filter
Name="Memo"
Filter="">
<File
RelativePath=".\Services\Memo\WorldSystemMemo.cpp">
</File>
<File
RelativePath=".\Services\Memo\WorldSystemMemo.h">
</File>
</Filter>
<Filter
Name="Party"
Filter="">
</Filter>
<Filter
Name="PMS"
Filter="">
<File
RelativePath=".\Services\Pms\PMSManagerInWorld.cpp">
</File>
<File
RelativePath=".\Services\Pms\PMSManagerInWorld.h">
</File>
</Filter>
</Filter>
<Filter
Name="Sessions"
Filter="">
<File
RelativePath=".\Sessions\ServerSessionInterface.cpp">
</File>
<File
RelativePath=".\Sessions\ServerSessionInterface.h">
</File>
<File
RelativePath=".\Sessions\ServerSessionInWorld.cpp">
</File>
<File
RelativePath=".\Sessions\ServerSessionInWorld.h">
</File>
</Filter>
<Filter
Name="Channel"
Filter="">
<File
RelativePath=".\Channel\ChatRoomCommunity.cpp">
</File>
<File
RelativePath=".\Channel\ChatRoomCommunity.h">
</File>
<File
RelativePath=".\Channel\FieldInfo.cpp">
</File>
<File
RelativePath=".\Channel\FieldInfo.h">
</File>
<File
RelativePath=".\Channel\ICommunity.h">
</File>
<File
RelativePath=".\Channel\PartyCommunity.cpp">
</File>
<File
RelativePath=".\Channel\PartyCommunity.h">
</File>
<File
RelativePath=".\Channel\SectorGrid.cpp">
</File>
<File
RelativePath=".\Channel\SectorGrid.h">
</File>
<File
RelativePath=".\Channel\WorldChannel.cpp">
</File>
<File
RelativePath=".\Channel\WorldChannel.h">
</File>
<File
RelativePath=".\Channel\WorldChannelManager.cpp">
</File>
<File
RelativePath=".\Channel\WorldChannelManager.h">
</File>
<File
RelativePath=".\Channel\ZoneCommunity.cpp">
</File>
<File
RelativePath=".\Channel\ZoneCommunity.h">
</File>
</Filter>
</Files>
<Globals>
<Global
Name="DevPartner_IsInstrumented"
Value="1"/>
</Globals>
</VisualStudioProject>