52 lines
1.9 KiB
C++
52 lines
1.9 KiB
C++
#include "stdafx.h"
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#include "GuildServerSession.h"
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#include <PacketHandler/Handler_MZ.h>
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#include <Function/ServerInfoManager.h>
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#include "ServerSessionManager.h"
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// CHANGES: f110617.1L
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void GuildServerSession::OnRedirect(
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DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg)
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{
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// 길드 서버에 필요한 서버 정보를 보내준다.
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SERVER_KEY key = GetServerKey();
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BYTE byWorldID = key.GetWorldID();
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BYTE byChannelID = key.GetChannelID();
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SERVER_INFO* pOwnServerInfo = ServerInfoManager::GetServerInfo( key );
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ASSERT(pOwnServerInfo);
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SERVER_INFO infoGUILD;
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SERVER_INFO infoGAMEDBP;
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SERVER_INFO infoWORLD;
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ServerInfoManager::GetGuildServerInfo( byWorldID, byChannelID, &infoGUILD );
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ServerInfoManager::GetGameDBProxyInfo( byWorldID, byChannelID, &infoGAMEDBP );
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ServerInfoManager::GetWorldServerInfo( byWorldID, byChannelID, &infoWORLD );
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#ifdef __WAVERIX_SOLAR_AUTH_SERVER_IMPLEMENTATION__
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MSG_MZ_SERVER_INFO_CMD* pMsgCMD =
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new (PACKET_CONTROL_SM::GetBasePacketPtr4Send()) MSG_MZ_SERVER_INFO_CMD;
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#else //__WAVERIX_SOLAR_AUTH_SERVER_IMPLEMENTATION__
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MSG_MZ_SERVER_INFO_CMD pMsgCMD[1];
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#endif //__WAVERIX_SOLAR_AUTH_SERVER_IMPLEMENTATION__
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pMsgCMD->ServerKey = key;
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pMsgCMD->m_dwServerGUID = pOwnServerInfo->dwServerGUID;
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memcpy( pMsgCMD->m_szGuildServerInnerIP, infoGUILD.szInnerIP, sizeof(pMsgCMD->m_szGuildServerInnerIP) );
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pMsgCMD->m_wGuildServerServerInnerPort = infoGUILD.wInnerPort;
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memcpy( pMsgCMD->m_szDBProxyServerIP, infoGAMEDBP.szInnerIP, sizeof(pMsgCMD->m_szDBProxyServerIP) );
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pMsgCMD->m_wDBProxyServerPort = infoGAMEDBP.wInnerPort;
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memcpy( pMsgCMD->m_szWorldServerIP, infoWORLD.szInnerIP, sizeof(pMsgCMD->m_szWorldServerIP) );
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pMsgCMD->m_wWorldServerPort = infoWORLD.wInnerPort;
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Send( (BYTE*)pMsgCMD, sizeof(MSG_MZ_SERVER_INFO_CMD) );
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// CHANGES: f110617.1L
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ServerSessionEx::OnRedirect(network_index, first_contact_msg);
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} |