Files
2022-10-26 12:25:11 +08:00

18 lines
361 B
C++

#pragma once
#include "ServerSessionEx.h"
class HandlerSet;
class GameServerSession :
public ServerSessionEx
{
__DECL_CUSTOMPOOL_PTR( GameServerSession )
public:
GameServerSession(void);
virtual ~GameServerSession(void);
inline virtual eSERVER_TYPE GetServerType() { return GAME_SERVER; }
protected:
virtual void OnRecv( BYTE * pMsg, WORD wSize );
};