Files
2022-10-26 12:25:11 +08:00

108 lines
2.3 KiB
C++

#include "StdAfx.h"
#include ".\admindata.h"
AdminData::AdminData(void)
{
SetCategory( LOG_ADMIN );
}
AdminData::~AdminData(void)
{
}
VOID AdminData::GetBodyDataText( TCHAR* pszBodyData, int nSize )
{
if( !pszBodyData ) return;
_sntprintf( pszBodyData, nSize-1, ",%u,%d,%d,%d,%s"
, m_MapCode
, m_MapX
, m_MapY
, m_MapZ
, m_szToCharName
);
pszBodyData[nSize] = '\0';
}
VOID AdminData::Init()
{
BaseLogData::Init();
SetCategory( LOG_ADMIN );
m_MapCode = 0;
m_MapX = 0;
m_MapY = 0;
m_MapZ = 0;
ZeroMemory( m_szToCharName, (MAX_MONSTERNAME_LENGTH + 1) * sizeof(TCHAR) );
m_byNameLen = 0;
}
VOID AdminData::SetToCharName( const TCHAR* pszCharName, DWORD MaxSize )
{
if( !pszCharName )
return;
ASSERT( MAX_MONSTERNAME_LENGTH <= MaxSize );
_tcsncpy( m_szToCharName, pszCharName, MAX_MONSTERNAME_LENGTH );
m_szToCharName[MAX_MONSTERNAME_LENGTH] = '\0';
m_byNameLen = (BYTE)_tcslen(m_szToCharName);
if( m_byNameLen > MAX_MONSTERNAME_LENGTH )
m_byNameLen = MAX_MONSTERNAME_LENGTH;
}
VOID AdminData::Serialize( CLogArchive& rArchive, BOOL bAddText)
{
BYTE cSize = 0;
BaseLogData::Serialize(rArchive, bAddText);
rArchive << (WORD)ADMINDATA_LAST_VERSION;
//바이너리
if(ADMINDATA_LAST_VERSION >= 1)
{
_CHECK_LOG_SIZE_AND_WRITE( cSize, m_MapCode, rArchive);
_CHECK_LOG_SIZE_AND_WRITE( cSize, m_MapX, rArchive);
_CHECK_LOG_SIZE_AND_WRITE( cSize, m_MapY, rArchive);
_CHECK_LOG_SIZE_AND_WRITE( cSize, m_MapZ, rArchive);
rArchive << m_byNameLen;
rArchive.Write(m_szToCharName, m_byNameLen); //상대방 캐릭터 명.
}
//텍스트 추가. 스냅샷은 택스트 로그 안 남긴다.
if( bAddText && ( m_LogType < SNAPSHOT_REGULAR || m_LogType > SNAPSHOT_MAX ) )
{
GetBodyDataText( m_szBodyText, MAX_TEXT_SIZE * sizeof(TCHAR) );
rArchive.WriteText(m_szBodyText, (MAX_TEXT_SIZE + 1) * sizeof(TCHAR) );
}
}
VOID AdminData::Read(CLogArchive& rArchive)
{
BYTE cSize = 0;
BaseLogData::Read(rArchive);
rArchive >> m_ReadVersion;
//바이너리
if(m_ReadVersion >= 1)
{
LOG_READ( cSize, m_MapCode, rArchive );
LOG_READ( cSize, m_MapX, rArchive );
LOG_READ( cSize, m_MapY, rArchive );
LOG_READ( cSize, m_MapZ, rArchive );
rArchive >> m_byNameLen;
rArchive.Read(m_szToCharName, m_byNameLen); //상대방 캐릭터 명.
if( m_byNameLen < sizeof(m_szToCharName) )
m_szToCharName[m_byNameLen] = '\0';
else
ASSERT(FALSE);
}
}