Files
2022-10-26 12:25:11 +08:00

17 lines
286 B
C

#pragma once
struct sAUTO_ACTION
{
enum eACTION_TYPE
{
# undef WISE_AUTO_PLAY_T
# define WISE_AUTO_PLAY_T(type) type ,
# include "WiseAutoPlayAction.Definition.hxx"
# undef WISE_AUTO_PLAY_T
};
eACTION_TYPE BASE_ACTION;
eACTION_TYPE CUR_ACTION;
eACTION_TYPE NEXT_ACTION;
};