35 lines
852 B
C++
35 lines
852 B
C++
#ifndef _AutobotActionPickup_H_
|
|
#define _AutobotActionPickup_H_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif
|
|
|
|
#include "Autobot/StateMachine/AutobotState.h"
|
|
#include "Autobot/StateMachine/AutobotStateMachine.h"
|
|
|
|
class AutobotArea;
|
|
|
|
//------------------------------------------------------------------------
|
|
class AutobotActionPickup : public AutobotState<AutobotArea>
|
|
{
|
|
public:
|
|
static AutobotActionPickup* Instance();
|
|
~AutobotActionPickup();
|
|
|
|
virtual char* Name(){ return "AutobotActionPickup"; }
|
|
virtual void Enter(AutobotArea* owner){}
|
|
virtual bool Execute(AutobotArea* owner);
|
|
virtual void Exit(AutobotArea* owner){}
|
|
|
|
private:
|
|
AutobotActionPickup();
|
|
|
|
//copy ctor and assignment should be private
|
|
AutobotActionPickup(const AutobotActionPickup&);
|
|
AutobotActionPickup& operator=(const AutobotActionPickup&);
|
|
|
|
};
|
|
|
|
|
|
#endif |