Files
Sun1602/Client/GameClient/Interface/uiAutobot/uiAutobotPlay.h
T
2022-10-26 12:25:11 +08:00

45 lines
985 B
C++

#ifndef _uiAutobotPlay_h_
#define _uiAutobotPlay_h_
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef _YMS_AUTOBOT_GAME
#include "uiBase.h"
//------------------------------------------------------------------------------
class uiAutobotPlay : public uiBase
{
enum UIControlPos
{
kControl_Button_B999 = 0,
kControl_Button_B002,
kControl_Button_B003,
kControl_Button_B004,
kControl_Size,
};
public:
static const DWORD kDialog_ID;
public:
uiAutobotPlay(InterfaceManager* ui_man);
virtual ~uiAutobotPlay(void);
virtual void Init(CDrawBase* drawbase);
virtual void Release(void);
virtual void OnShowWindow(BOOL val);
virtual void Process(DWORD tick);
virtual void OnRenderSolarDialog();
virtual void NetworkProc(MSG_BASE* msgbase);
virtual void MessageProc(SI_MESSAGE* message);
private:
bool OnLButtonClick(SI_MESSAGE* message);
};
#endif _YMS_AUTOBOT_GAME
#endif