20 lines
376 B
C++
20 lines
376 B
C++
#pragma once
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class StateSkill;
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class SkillStatePurge : public StateSkill
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{
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public:
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SkillStatePurge(){}
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STATECHANGE::TYPE OnStart(Object* pOwner, DWORD CurTime);
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STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick);
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BOOL OnProcessCustemEvent( int nEventIndex, Object* pOwner, DWORD CurTime,DWORD dwTick );
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private:
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WzVector m_wvTargetPos;
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};
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