Files
Sun1602/Client/GameClient/TestCaseBattleZoneUI.h
T
2022-10-26 12:25:11 +08:00

23 lines
645 B
C++

#pragma once
#include "testcase.h"
class TestCaseBattleZoneUI :
public TestCase
{
public:
TestCaseBattleZoneUI(void);
virtual ~TestCaseBattleZoneUI(void);
virtual BOOL Init(){return TRUE;} // 초기화, 로딩
virtual BOOL Process( DWORD dwTick ){return TRUE;}; // 메인 계산
virtual BOOL Render( DWORD dwTick ){return TRUE;}; // 메인 랜더링
virtual void Release(){} // 종료
virtual void ParsePacket( MSG_BASE * pMsg ){}; // 네트워크 패킷 처리
virtual void RenderText(){}
virtual void ProcessKeyInput(DWORD dwTick);
virtual BOOL EntMessage(WORD wMessage, int iParam1, int iParam2, int iParam3 = 0, int iParam4 = 0);
};