57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#ifndef __GLOBAL_H__
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#define __GLOBAL_H__
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//=============================================================================================================================
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// Global header files
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// - 공용으로 사용 할 수 있는 전역 함수들의 모임
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//=============================================================================================================================
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#include "Const.h"
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#include "Macro.h"
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#include <string>
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struct WzVector;
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eCLASS_TYPE CharTypeToClassType(const eCHAR_TYPE char_type);
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std::string ToString(const WzVector& vec);
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template< typename Vector >
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inline VOID RandomRangeVector( Vector * pVec, INT range )
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{
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++range;
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pVec->x = pVec->x + (random(0,1)==0?-1.0f:1.0f)*(float)dRandom( 0, range );
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pVec->y = pVec->y + (random(0,1)==1?-1.0f:1.0f)*(float)dRandom( 0, range );
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}
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template<class Type>
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inline Type _abs( Type value )
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{
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return ( (value) < 0 ? -(value) : (value) );
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}
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template<class Type>
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inline const Type & _max( Type & x, Type & y )
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{
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return ( (x) < (y) ? (y) : (x) );
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}
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template<class Type>
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inline const Type & _min( Type & x, Type & y )
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{
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return ( (x) > (y) ? (y) : (x) );
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}
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template<class Type>
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inline void _swap( Type & s1, Type & s2 )
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{
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s1 ^= s2 ^= s1 ^= s2;
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}
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template<class Type>
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inline Type _round( Type x )
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{
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return ((x>0) ? floor(x+0.5f) : ceil(x-0.5f));
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}
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#endif // __GLOBAL_H__
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