Files
Sun1602/Server/GameServer/Fatigue.h
T
2022-10-26 12:25:11 +08:00

17 lines
328 B
C++

#pragma once
class Fatigue
{
public:
Fatigue(void);
~Fatigue(void);
protected:
int m_nLimitedTime; // 플레이 제한시간.(단위 : 분)
public:
BOOL IsOverPlayingTime( int nPlayingTime ); // 제한시간을 넘겼는지 체크.
void SetLimitedTime( int nLimitedTime );
int GetLimitedTime(){ return m_nLimitedTime; }
};