22 lines
660 B
C++
22 lines
660 B
C++
#pragma once
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#if !defined(_NA002635_GZ_DZ_PROTOCOL_UINIFICATION)
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#include <ServerSession.h>
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class GuildServerSession :
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public ServerSession
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{
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__DECL_CUSTOMPOOL_PTR( GuildServerSession )
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public:
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GuildServerSession(void);
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virtual ~GuildServerSession(void);
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eSERVER_TYPE GetServerType() { return GUILD_SERVER; }
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protected:
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// CHANGES: f110617.1L
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virtual void OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg);
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virtual VOID OnConnect( BOOL bSuccess, DWORD dwSessionIndex );
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virtual VOID OnDisconnect();
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virtual VOID OnRecv( BYTE * pMsg, WORD wSize );
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};
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#endif //if !defined(_NA002635_GZ_DZ_PROTOCOL_UINIFICATION)
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