25 lines
536 B
C++
25 lines
536 B
C++
#ifndef SUN_GAMESERVER_INSTANCEDUNGEONBATTLERESULT_H_
|
|
#define SUN_GAMESERVER_INSTANCEDUNGEONBATTLERESULT_H_
|
|
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif
|
|
|
|
// _NA_0_20091118_GAMEROOM_BATTLE_RESULT
|
|
|
|
#include "MissionBattleResult.h"
|
|
|
|
class InstanceDungeonBattleResult : public MissionBattleResult
|
|
{
|
|
public:
|
|
InstanceDungeonBattleResult(void);
|
|
virtual ~InstanceDungeonBattleResult(void);
|
|
|
|
protected:
|
|
virtual void update_team(GameBattleResult::BattlePlayer* battle_player);
|
|
};
|
|
|
|
|
|
#endif //SUN_GAMESERVER_INSTANCEDUNGEONBATTLERESULT_H_
|