Files
Sun1602/Server/GameServer/PacketHandler/Handler_CG_STYLE.h
T
2022-10-26 12:25:11 +08:00

33 lines
821 B
C++

#pragma once
#ifndef __HANDLER_CG_STYLE_H__
#define __HANDLER_CG_STYLE_H__
#include "./PacketHandler.h"
#define Handler_CG_STYLE_DECL(p) \
static void On##p(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize)
#define Handler_CG_STYLE_IMPL(p) \
void Handler_CG_STYLE::On##p(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize)
class Handler_CG_STYLE
{
public:
Handler_CG_STYLE();
~Handler_CG_STYLE();
// changes, f100819.1L
static const nsPacket::PacketHandlerInfo GetPacketHandlerNodes();
static void OnCG_STYLE_SELECT_STYLE_SYN(ServerSession* pServerSession, MSG_BASE* pMsg, WORD wSize);
Handler_CG_STYLE_DECL(CG_STYLE_LINK_SYN);
Handler_CG_STYLE_DECL(CG_STYLE_UNLINK_SYN);
Handler_CG_STYLE_DECL(CG_STYLE_LINKMOVE_SYN);
};
#endif // __HANDLER_CG_STYLE_H__