37 lines
804 B
C++
37 lines
804 B
C++
#pragma once
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#include "BaseEffect.h"
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class PeriodicDamageEffect : public BaseEffect
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{
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public:
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PeriodicDamageEffect();
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~PeriodicDamageEffect() {}
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virtual VOID Execute();
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virtual VOID SetDamage( eATTACK_TYPE eType, DAMAGETYPE wDamage ) { m_eDamageType = eType; m_wDamage = wDamage; }
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void SetAbilityInfo(const BASE_ABILITYINFO* ability_info);
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BOOL UseSkill(SLOTCODE skill_code);
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bool ExecuteAurora();
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private:
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eATTACK_TYPE m_eDamageType;
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DAMAGETYPE m_wDamage;
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const BASE_ABILITYINFO* ability_info_;
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};
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inline PeriodicDamageEffect::PeriodicDamageEffect()
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: m_eDamageType(eATTACK_TYPE_INVALID)
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, m_wDamage(0)
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, ability_info_(NULL)
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{}
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inline void PeriodicDamageEffect::SetAbilityInfo(const BASE_ABILITYINFO* ability_info)
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{
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ability_info_ = ability_info;
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}
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