Files
Sun1602/Client/GameClient/State/StateEtheriaExtract.h
T
2022-10-26 12:25:11 +08:00

30 lines
762 B
C++

#pragma once
class StateBase;
enum eExtract
{
kExtart_Start = 0,
kExtart_Loop,
kExtart_End,
};
class StateBase;
class StateEtheriaExtract: public StateBase
{
StateEtheriaExtract(void);
public:
~StateEtheriaExtract(void);
__forceinline static StateEtheriaExtract* GetInstance() { static StateEtheriaExtract d; return &d; };
virtual int GetStateKind() { return STATE::IDLE; }
virtual BOOL CanTransite(Object* pOwner, DWORD CurTime, StateBase* pToTransiteState);
virtual STATECHANGE::TYPE OnStart(Object* pOwner, DWORD CurTime);
virtual STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick);
virtual STATECHANGE::TYPE OnEnd(Object* pOwner, DWORD CurTime);
private:
BOOL m_bOldLockState;
};