26 lines
720 B
C++
26 lines
720 B
C++
#ifndef __AGENT_SERVER_SESSION_H__
|
|
#define __AGENT_SERVER_SESSION_H__
|
|
|
|
#include <ServerSession.h>
|
|
|
|
class AgentServerSession : public ServerSession
|
|
{
|
|
__DECL_CUSTOMPOOL_PTR( AgentServerSession )
|
|
public:
|
|
AgentServerSession();
|
|
~AgentServerSession();
|
|
|
|
eSERVER_TYPE GetServerType() { return AGENT_SERVER; }
|
|
|
|
protected:
|
|
// CHANGES: f110617.1L
|
|
virtual void OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg);
|
|
virtual VOID OnConnect( BOOL bSuccess, DWORD dwSessionIndex );
|
|
virtual VOID OnDisconnect();
|
|
virtual VOID OnRecv( BYTE * pMsg, WORD wSize );
|
|
virtual VOID OnLogString( char *pszLog );
|
|
|
|
virtual BOOL Send( BYTE *pMsg, WORD wSize );
|
|
};
|
|
|
|
#endif //__AGENT_SERVER_SESSION_H__
|