15 lines
409 B
C++
15 lines
409 B
C++
#pragma once
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#include "ServerSessionEx.h"
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class GameServerSession : public ServerSessionEx
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{
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public:
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GameServerSession(void);
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virtual ~GameServerSession(void);
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inline virtual eSERVER_TYPE GetServerType() { return GAME_SERVER; }
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protected:
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// CHANGES: f110617.1L
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virtual void OnRedirect(DWORD network_index, MSG_SERVER_TYPE* const first_contact_msg);
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virtual VOID OnLogString( char *pszLog );
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}; |