18 lines
361 B
C++
18 lines
361 B
C++
#pragma once
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#include "ServerSessionEx.h"
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class HandlerSet;
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class GameServerSession :
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public ServerSessionEx
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{
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__DECL_CUSTOMPOOL_PTR( GameServerSession )
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public:
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GameServerSession(void);
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virtual ~GameServerSession(void);
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inline virtual eSERVER_TYPE GetServerType() { return GAME_SERVER; }
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protected:
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virtual void OnRecv( BYTE * pMsg, WORD wSize );
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};
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