254 lines
6.8 KiB
XML
254 lines
6.8 KiB
XML
<?xml version="1.0" encoding="ks_c_5601-1987"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="PortalServer"
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ProjectGUID="{7B815B92-2572-41C6-B173-286CBA855E58}"
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Keyword="Win32Proj">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug - (서버용)|Win32"
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OutputDirectory="..\..\_Intermediate\$(ConfigurationName)\$(ProjectName)"
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IntermediateDirectory="..\..\_Intermediate\$(ConfigurationName)\$(ProjectName)"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories=""$(SolutionDir)..\ProgramCommon";"$(SolutionDir)..\Utility";"$(SolutionDir)..\Server\include";"$(SolutionDir)..\Server\Common";"$(SolutionDir)..\RankingLib";"$(ProjectDir)..\..\include";"$(ProjectDir)..\..\SolarSlot";"$(ProjectDir)..\..\SUN3DENGINE\include\ProgramCommon";"$(ProjectDir)..\..\SUN3DENGINE\include""
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_SERVER;"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="3"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="../_bin/PortalServer_d.exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""$(SolutionDir)lib";"$(SolutionDir)..\lib";"$(SolutionDir)..\SUN3DENGINE\lib""
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IgnoreDefaultLibraryNames="LIBCMT.lib"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="..\_bin\$(TargetName).pdb"
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SubSystem="2"
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EntryPointSymbol="SunEntryPoint"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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<Configuration
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Name="Release - (서버용)|Win32"
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OutputDirectory="..\..\_Intermediate\$(ConfigurationName)\$(ProjectName)"
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IntermediateDirectory="..\..\_Intermediate\$(ConfigurationName)\$(ProjectName)"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""$(SolutionDir)..\ProgramCommon";"$(SolutionDir)..\Utility";"$(SolutionDir)..\Server\include";"$(SolutionDir)..\Server\Common";"$(SolutionDir)..\RankingLib";"$(ProjectDir)..\..\include";"$(ProjectDir)..\..\SolarSlot";"$(ProjectDir)..\..\SUN3DENGINE\include\ProgramCommon";"$(ProjectDir)..\..\SUN3DENGINE\include""
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_SERVER;"
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RuntimeLibrary="0"
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UsePrecompiledHeader="3"
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WarningLevel="3"
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Detect64BitPortabilityProblems="TRUE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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OutputFile="../_bin/PortalServer.exe"
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LinkIncremental="1"
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AdditionalLibraryDirectories=""$(SolutionDir)lib";"$(SolutionDir)..\lib";"$(SolutionDir)..\SUN3DENGINE\lib""
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="..\_bin\$(TargetName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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EntryPointSymbol="SunEntryPoint"
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TargetMachine="1"/>
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<Tool
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Name="VCMIDLTool"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Frame"
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Filter="">
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<File
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RelativePath=".\main.cpp">
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</File>
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<File
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RelativePath=".\PortalServer.cpp">
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</File>
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<File
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RelativePath=".\PortalServer.h">
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</File>
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<File
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RelativePath=".\SharedMemoryLeakReporter.hxx">
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</File>
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<File
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RelativePath=".\stdafx.cpp">
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<FileConfiguration
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Name="Debug - (서버용)|Win32">
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release - (서버용)|Win32">
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\stdafx.h">
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</File>
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</Filter>
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<Filter
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Name="Session"
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Filter="">
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<File
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RelativePath=".\AgentServerSession.cpp">
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</File>
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<File
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RelativePath=".\AgentServerSession.h">
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</File>
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<File
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RelativePath=".\DBProxyServerSession.cpp">
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</File>
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<File
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RelativePath=".\DBProxyServerSession.h">
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</File>
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<File
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RelativePath=".\GameServerSession.cpp">
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</File>
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<File
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RelativePath=".\GameServerSession.h">
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</File>
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<File
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RelativePath=".\MasterServerSession.cpp">
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</File>
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<File
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RelativePath=".\MasterServerSession.h">
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</File>
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<File
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RelativePath=".\ServerSessionEx.cpp">
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</File>
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<File
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RelativePath=".\ServerSessionEx.h">
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</File>
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</Filter>
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<Filter
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Name="MissionRanking"
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Filter="">
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<File
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RelativePath=".\PortalRankingManager.cpp">
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</File>
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<File
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RelativePath=".\PortalRankingManager.h">
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</File>
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</Filter>
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<Filter
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Name="Handler"
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Filter="">
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<File
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RelativePath=".\Handler_AgentServer.cpp">
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</File>
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<File
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RelativePath=".\Handler_AgentServer.h">
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</File>
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<File
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RelativePath=".\Handler_Common.cpp">
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</File>
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<File
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RelativePath=".\Handler_Common.h">
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</File>
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<File
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RelativePath=".\Handler_DBProxy.cpp">
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</File>
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<File
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RelativePath=".\Handler_DBProxy.h">
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</File>
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<File
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RelativePath=".\Handler_GameServer.cpp">
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</File>
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<File
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RelativePath=".\Handler_GameServer.h">
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</File>
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<File
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RelativePath=".\Handler_MasterServer.cpp">
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</File>
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<File
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RelativePath=".\Handler_MasterServer.h">
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</File>
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<File
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RelativePath=".\PacketHandler.cpp">
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</File>
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<File
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RelativePath=".\PacketHandler.h">
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</File>
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</Filter>
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<Filter
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Name="ScriptParserManager"
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Filter="">
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<File
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RelativePath=".\PortalScriptParserManager.cpp">
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</File>
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<File
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RelativePath=".\PortalScriptParserManager.h">
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</File>
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</Filter>
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</Files>
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<Globals>
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<Global
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Name="DevPartner_IsInstrumented"
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Value="1"/>
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</Globals>
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</VisualStudioProject>
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