36 lines
885 B
C++
36 lines
885 B
C++
#ifndef _AutobotActionDie_H_
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#define _AutobotActionDie_H_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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#include "Autobot/StateMachine/AutobotState.h"
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#include "Autobot/StateMachine/AutobotStateMachine.h"
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class AutobotArea;
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//------------------------------------------------------------------------
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class AutobotActionDie : public AutobotState<AutobotArea>
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{
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public:
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static AutobotActionDie* Instance();
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~AutobotActionDie();
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virtual char* Name(){ return "AutobotActionDie"; }
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virtual void Enter(AutobotArea* owner);
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virtual bool Execute(AutobotArea* owner);
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virtual void Exit(AutobotArea* owner);
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virtual bool NetworkProc(AutobotArea* owner, MSG_BASE* packet);
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private:
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AutobotActionDie();
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//copy ctor and assignment should be private
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AutobotActionDie(const AutobotActionDie&);
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AutobotActionDie& operator=(const AutobotActionDie&);
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};
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#endif |