Files
Sun1602/Client/GameClient/Interface/uiAutobot/uiAutobotMan.h
T
2022-10-26 12:25:11 +08:00

38 lines
712 B
C++

#ifndef _uiAutobotMan_h_
#define _uiAutobotMan_h_
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef _YMS_AUTOBOT_GAME
#include "uibaseman.h"
class uiAutobotPlay;
class uiAutobotConditionBattle;
class uiAutobotConditionSupport;
//------------------------------------------------------------------------------
class uiAutobotMan : public uiBaseMan
{
public:
uiAutobotMan(InterfaceManager* manager);
virtual void OnInitialize();
bool UpdateCondition();
void ChangeTab(DWORD dialog_id);
void ShowTab();
uiBase* active_tab() const { return active_tab_; }
void set_active_tab(uiBase* val) { active_tab_ = val; }
private:
uiBase* active_tab_;
};
#endif //_YMS_AUTOBOT_GAME
#endif