Files
Sun1602/Client/GameClient/Interface/uiMissionRelayMan/uiMissionObjectMan.h
T
2022-10-26 12:25:11 +08:00

26 lines
574 B
C++

#pragma once
#ifdef _DH_DISPLAY_FOR_MISSION_OBJECT
#include "uiBaseMan.h"
struct IM_MISSION_OBJECT_MANAGER
{
static const DWORD MISSION_OBJECT;
};
class uiMissionObject;
class uiMissionObjectMan: public uiBaseMan
{
public:
uiMissionObjectMan(InterfaceManager* ui_manager);
~uiMissionObjectMan(void);
public:
virtual void Init(CDrawBase* draw_base);
virtual void Release();
virtual void LoadUI(UINT ui_id);
void Clear();
private:
uiMissionObject* ui_mission_object_;
};
#endif//_DH_DISPLAY_FOR_MISSION_OBJECT