Files
Sun1602/Client/GameClient/State/SkillStateOverLimit.h
T
2022-10-26 12:25:11 +08:00

31 lines
430 B
C++

/**
@author
-지완
@since
@remarks
-2006.01.08 신규 추가-지완
*/
#pragma once
class StateSkill;
class SkillStateOverLimit : public StateSkill
{
public:
SkillStateOverLimit();
BOOL OnProcessCustemEvent( int nEventIndex, Object* pOwner, DWORD CurTime,DWORD dwTick );
STATEPROCESS::TYPE OnProcess(Object* pOwner, DWORD CurTime,DWORD dwTick);
private:
WzVector m_vDest;
BOOL m_bMove;
DWORD m_dwCurTime;
};