Files
Sun1602/Client/GameClient/TestCaseMap.h
T
2022-10-26 12:25:11 +08:00

23 lines
598 B
C++

#pragma once
#include "testcase.h"
#include "BattleScene.h"
class TestCaseMap :
public TestCase
{
public:
TestCaseMap(void);
virtual ~TestCaseMap(void);
virtual BOOL Init(); // 초기화, 로딩
virtual BOOL Process( DWORD dwTick ); // 메인 계산
virtual BOOL Render( DWORD dwTick ); // 메인 랜더링
virtual void Release(); // 종료
virtual void ParsePacket( MSG_BASE * pMsg ); // 네트워크 패킷 처리
virtual void RenderText();
virtual void ProcessKeyInput(DWORD dwTick);
virtual BOOL EntMessage(WORD wMessage, int iParam1, int iParam2, int iParam3 = 0, int iParam4 = 0);
};