Files
Sun1602/GameClients/KR/Data/Map/Object/Map01_z01.txt
T
git 9cb257e7ae Add GameClients drops and keep current 1602 source work.
CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
2026-08-30 23:24:31 +03:00

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[VER1.0]
[1.Map_object]
<domination>
air1 map_battle02\map_battle02_airship01.WZU
bpnt common_object\battle_potal_01.wzu
<rocks>
rk01 map01\rock001.wzu
rk02 map01\rock01_02.wzu
rk03 map01\rock01_03.wzu
rk21 map01\rock02_01.wzu
rk22 map01\rock02_02.wzu
rk23 map01\rock02_03.wzu
sr01 map01\map01_small_rocks01.wzu
sr02 map01\map01_small_rocks02.wzu
<etc>
brk1 map01\map01_brick01.wzu
pi02 map01\map01_z01_pillar02.wzu
pi03 map01\map01_z01_pillar03.wzu
pi04 map01\map01_z01_pillar04.wzu
[2.Effect]
n1wl map01\Effect_weather_leaf.WZU
[3.Lookpoint]
LKDM common_object\common_lookdummy.wzu
LKMO common_object\common_lookdummy_1.wzu
[4.Potal]
pT01 common_effect\Effect_portal1.WZU
wpnt common_object\waypoint01.wzu
pT05 common_effect\effect_Potal_Main.WZU
pT06 common_effect\effect_Potal_Sub.WZU
[5.HF_object]
[6.Mission_object]
<main__trigger>
m1mb map01\map01_z01_middleblock01.WZU
tbri map01\map01_z01_trigger_bridge.wzu
lve1 map01\map01_z01_trigger_Lever.wzu
pirt map01\map01_z01_pillar02_rotate01.WZU
<event_trigger>
evwt common_object\common_event_waterain.wzu
<add_trigger>
tk01 map01\map01_trigger_et-column.wzu
tk02 map01\map01_trigger_magiczone.WZU
tk03 map01\map01_trigger_et-tree.WZU
tk07 map01\map01_trigger_attack-tree.WZU
tk09 map01\map01_trigger_metal-spine01.WZU
tk04 map01\map01_trigger_poison-fog.WZU
tk15 map01\map01_trigger_et-tree_effect.WZU
tk16 map01\map01_trigger_et-column_effect.wzu
tga1 map01\map01_z01_log.WZU
tga2 map01\map01_z02_spinswitch01.WZU
tga3 map01\map01_z02_valveswitch01.WZU
<temp>
SF02 Map03\map03_z01_log.WZU
tr06 common_object\tree_fence_01.WZU
P000 common_object\post_beast_pole01.wzu
P010 common_object\post_beast_plane01.wzu
P011 common_object\post_beast_plane02.wzu