CN1602 is the local client. KR is the official tree with unpacked Data, System, and Sound. Packed .wpk files stay off git.
48 lines
1.1 KiB
Plaintext
48 lines
1.1 KiB
Plaintext
[VER1.0]
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[1.Map_object]
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<domination>
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air1 map_battle02\map_battle02_airship01.WZU //¹è¸ð¾çÀ»Çѱⱸ
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bpnt common_object\battle_potal_01.wzu
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<fence>
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fc01 common_object\map_conflict_fence01.WZU
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fc02 common_object\map_conflict_fence02.WZU
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fc03 common_object\map_conflict_fence03.WZU
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<icestick>
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ice1 Map03\map03_z01_icestick_01.WZU
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ice2 Map03\map03_z01_icestick_02.WZU
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ice3 Map03\map03_z01_icestick_03.WZU
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ice4 Map03\map03_z01_icestick_04.WZU
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ice5 Map03\map03_z01_icestick_05.WZU
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<accessory>
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SIC1 Map03\Map03_z05_icewoman.WZU
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SFAA Map03\Map03_Z01_icepole01.WZU
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SFAB Map03\Map03_Z01_icepole02.WZU
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SFAC Map03\Map03_Z01_icepole03.WZU
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SFAD Map03\Map03_Z01_icepole04.WZU
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SFAE Map03\Map03_Z01_icepole05.WZU
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SFAF Map03\Map03_Z01_icepole06.WZU
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[2.Effect]
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m4es map03\effect_weather_snow.WZU
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me10 common_effect\BG_Wind_Snow.WZU
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[3.Lookpoint]
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LKDM common_object\common_lookdummy.wzu
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LKMO common_object\common_lookdummy_1.wzu
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[4.Potal]
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pT01 common_effect\Effect_portal1.WZU
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wpnt common_object\waypoint01.wzu
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[5.HF_object]
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CLL1 common_object\collector_point_01.WZU
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[6.Mission_object]
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