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Sun1602/GameLogic/include/log4cxx/helpers/aprinitializer.h
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2022-10-26 12:25:11 +08:00

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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LOG4CXX_HELPERS_APRINITIALIZER_H
#define _LOG4CXX_HELPERS_APRINITIALIZER_H
#ifndef LOG4CXX
#error "aprinitializer.h should only be included by log4cxx implementation"
#endif
#include <log4cxx/helpers/pool.h>
#include <apr_pools.h>
#include <apr_thread_proc.h>
namespace log4cxx
{
namespace helpers
{
class APRInitializer
{
public:
static log4cxx_time_t initialize();
static apr_pool_t* getRootPool();
static apr_threadkey_t* getTlsKey();
static bool isDestructed;
private:
APRInitializer();
APRInitializer(const APRInitializer&);
APRInitializer& operator=(const APRInitializer&);
apr_pool_t* p;
log4cxx_time_t startTime;
apr_threadkey_t* tlsKey;
static APRInitializer& getInstance();
static void tlsDestruct(void*);
public:
~APRInitializer();
};
} // namespace helpers
} // namespace log4cxx
#endif //_LOG4CXX_HELPERS_APRINITIALIZER_H