Files
Sun1602/GameLogic/include/log4cxx/helpers/class.h
T
2022-10-26 12:25:11 +08:00

69 lines
1.9 KiB
C++

/*
* Copyright 2003,2004 The Apache Software Foundation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _LOG4CXX_HELPERS_CLASS_H
#define _LOG4CXX_HELPERS_CLASS_H
#include <log4cxx/helpers/tchar.h>
#include <log4cxx/helpers/objectptr.h>
namespace log4cxx
{
namespace helpers
{
class Object;
typedef ObjectPtrT<Object> ObjectPtr;
/**
Thrown when an application tries to create an instance of a class using
the newInstance method in class Class, but the specified class object
cannot be instantiated because it is an interface or is an abstract class.
*/
class LOG4CXX_EXPORT InstantiationException : public Exception
{
public:
InstantiationException() : Exception(_T("Abstract class")) {}
};
/**
Thrown when an application tries to load in a class through its
string name but no definition for the class with the specified name
could be found.
*/
class LOG4CXX_EXPORT ClassNotFoundException : public Exception
{
public:
ClassNotFoundException(const String& className);
};
class LOG4CXX_EXPORT Class
{
public:
Class(const String& name);
virtual ObjectPtr newInstance() const;
const String& toString() const;
const String& getName() const;
static const Class& forName(const String& className);
protected:
static void registerClass(const Class * newClass);
String name;
};
} // namespace log4cxx
}; // namespace helper
#endif //_LOG4CXX_HELPERS_CLASS_H