83 lines
2.6 KiB
C++
83 lines
2.6 KiB
C++
#ifndef __SCRIPT_PARSER_MANAGER_H
|
|
#define __SCRIPT_PARSER_MANAGER_H
|
|
#pragma once
|
|
|
|
//==================================================================================================
|
|
// (History)
|
|
// - 07.02.15, JsCho, Create for for New Script Loading System
|
|
// , __NA_000000_20071123_NEW_SCRIPT_PARSING_SYSTEM
|
|
// - 09.07.12, waverix, code rearrangement
|
|
// , delete working macro '__NA_000000_20071123_NEW_SCRIPT_PARSING_SYSTEM'
|
|
|
|
//#include <list>
|
|
#include "Struct.h"
|
|
#include "ScriptCode.IParser.h"
|
|
|
|
#define ERROR_PARSER(a) \
|
|
if(!(a)) { \
|
|
printf("Parser Failed"); \
|
|
return FALSE; \
|
|
}
|
|
|
|
//나중에 요놈은 Singleton으로 처리한다.
|
|
class ScriptParserManager
|
|
{
|
|
public:
|
|
ScriptParserManager();
|
|
virtual ~ScriptParserManager(); // NOTE: f110519.7L, added virtual keyword
|
|
|
|
// GAMESERVER에 특화됨.. 각 서버에 특화된 파서 로드 함수를 여기서 선언.
|
|
virtual void InitParserPool(void* pPoolOption) = 0;
|
|
virtual BOOL RegisterParser() = 0;
|
|
virtual void DestroyInstanceEx() = 0;
|
|
|
|
BOOL Load(); // 파서 로딩.
|
|
void Release();
|
|
SCRIPT_DATA* FindScript(eSCRIPT_CODE scriptCode);
|
|
SCRIPT_DATA* FindScript(const char* pszFileName);
|
|
const char* GetVersion(eSCRIPT_CODE scriptCode);
|
|
const char* GetFileName(eSCRIPT_CODE scriptCode);
|
|
|
|
#if defined(__WAVERIX_SOLAR_AUTH_SERVER_IMPLEMENTATION__)
|
|
static void StartServerDataLoad();
|
|
static void FinishServerDataLoad();
|
|
#endif
|
|
|
|
protected:
|
|
BOOL RegisterScriptData(
|
|
const eSCRIPT_CODE scriptCode,
|
|
const char* pszFileName,
|
|
IParser* const pParser,
|
|
const eSEPERATOR_MODE seperatorMode = SEPERATOR_WHITESPACE,
|
|
const char* pszPackFileName = NULL,
|
|
const BOOL bBigData = FALSE,
|
|
SCRIPT_DATA::DestroyParserFunction const destroy_parser_function = NULL
|
|
);
|
|
|
|
template <typename PARSER_T>
|
|
bool RegisterScript(const eSCRIPT_CODE script_code, const char* file_name)
|
|
{
|
|
if (RegisterScriptData(
|
|
script_code,
|
|
file_name,
|
|
PARSER_T::Instance(),
|
|
SEPERATOR_WHITESPACE,
|
|
NULL,
|
|
FALSE,
|
|
&PARSER_T::DestroyInstance) == FALSE)
|
|
{
|
|
printf("|Failed to register script.|ScriptCode = %d|匡숭츰= %s|", script_code, file_name);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
BOOL GetScriptDataNodeList(sSCRIPT_DATA_INFO_NODE* pNode, WORD wMaxCount);
|
|
|
|
private:
|
|
typedef STLX_LIST<SCRIPT_DATA*> SCRIPT_DATA_LIST;
|
|
SCRIPT_DATA_LIST m_listScriptData;
|
|
};
|
|
|
|
#endif //__SCRIPT_PARSER_MANAGER_H
|