Files
Sun1602/Server/AgentServer/Zone/Village.h
T
2022-10-26 12:25:11 +08:00

41 lines
1.1 KiB
C++

#pragma once
//=============================================================================================================================
/// Village 클래스
/**
@author Kim Min Wook < taiyo@webzen.com >
@since 2005. 12. 6
@remark
- 마을에 대한 존 정보 관리
@note
-
@history
-
@usage
-
*/
//=============================================================================================================================
#include "ZoneInterface.h"
class Village : public ZoneInterface
{
_DECLARE_POOL(Village)
public:
Village();
virtual ~Village();
VOID Create( KEYTYPE key, MAPCODE MapCode, ServerSession * pServerSession );
inline virtual eZONETYPE GetType() { return eZONETYPE_VILLAGE; }
//virtual MAPCODE GetMapCode() { return m_MapCode; }
protected:
//inline VOID SetMapCode( MAPCODE code ) { m_MapCode = code; }
virtual VOID On_create();
virtual VOID On_destroy();
virtual VOID On_readyuser( User * pUser );
virtual VOID On_enteruser( User * pUser );
virtual VOID On_leaveuser( User * pUser );
private:
//MAPCODE m_MapCode;
};