Files
Sun1602/Server/Common/Common.2008.vcproj
T
2022-10-26 12:25:11 +08:00

924 lines
16 KiB
XML

<?xml version="1.0" encoding="ks_c_5601-1987"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="Common"
ProjectGUID="{2CB4D251-76AE-40CD-B710-AE2A593D337D}"
RootNamespace="Common"
Keyword="ManagedCProj"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\lib\v90\"
IntermediateDirectory="..\..\_Intermediate\v90\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
InheritedPropertySheets="..\..\DefaultSharedProperty.vsprops"
CharacterSet="2"
ManagedExtensions="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\Server\include&quot;;&quot;$(ProjectDir)..\..\Server\Common&quot;;&quot;$(ProjectDir)..\..\Server\SunWriteLog&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\RankingLib&quot;;&quot;$(ProjectDir)..\..\AreaConquest&quot;;&quot;$(ProjectDir)..\..\SolarShop&quot;;&quot;$(ProjectDir)..\..\SolarSlot&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include&quot;"
PreprocessorDefinitions="WIN32;_DEBUG;_SERVER"
BasicRuntimeChecks="0"
RuntimeLibrary="1"
UsePrecompiledHeader="2"
WarningLevel="0"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\Server$(ProjectName)_d.lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\lib\v90\"
IntermediateDirectory="..\..\_Intermediate\v90\$(ConfigurationName)\$(ProjectName)"
ConfigurationType="4"
InheritedPropertySheets="..\..\DefaultSharedProperty.vsprops"
CharacterSet="2"
ManagedExtensions="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
FavorSizeOrSpeed="1"
AdditionalIncludeDirectories="&quot;$(ProjectDir)..\..\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\Utility&quot;;&quot;$(ProjectDir)..\..\Server\include&quot;;&quot;$(ProjectDir)..\..\Server\Common&quot;;&quot;$(ProjectDir)..\..\Server\SunWriteLog&quot;;&quot;$(ProjectDir)..\..\include&quot;;&quot;$(ProjectDir)..\..\RankingLib&quot;;&quot;$(ProjectDir)..\..\AreaConquest&quot;;&quot;$(ProjectDir)..\..\SolarShop&quot;;&quot;$(ProjectDir)..\..\SolarSlot&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include\ProgramCommon&quot;;&quot;$(ProjectDir)..\..\SUN3DENGINE\include&quot;"
PreprocessorDefinitions="WIN32;NDEBUG;_SERVER"
RuntimeLibrary="0"
UsePrecompiledHeader="2"
WarningLevel="0"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
OutputFile="$(OutDir)\Server$(ProjectName).lib"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Protocol"
>
<File
RelativePath=".\PacketStruct_AD.h"
>
</File>
<File
RelativePath=".\PacketStruct_AG.h"
>
</File>
<File
RelativePath=".\PacketStruct_AM.h"
>
</File>
<File
RelativePath=".\PacketStruct_AU.h"
>
</File>
<File
RelativePath=".\PacketStruct_AW.h"
>
</File>
<File
RelativePath=".\PacketStruct_AZ.h"
>
</File>
<File
RelativePath=".\PacketStruct_DG.h"
>
</File>
<File
RelativePath=".\PacketStruct_DM.h"
>
</File>
<File
RelativePath=".\PacketStruct_DP.h"
>
</File>
<File
RelativePath=".\PacketStruct_DW.h"
>
</File>
<File
RelativePath=".\PacketStruct_DZ.h"
>
</File>
<File
RelativePath=".\PacketStruct_GM.h"
>
</File>
<File
RelativePath=".\PacketStruct_GP.h"
>
</File>
<File
RelativePath=".\PacketStruct_GS.h"
>
</File>
<File
RelativePath=".\PacketStruct_GZ.h"
>
</File>
<File
RelativePath=".\PacketStruct_InServer.cpp"
>
</File>
<File
RelativePath=".\PacketStruct_MO.h"
>
</File>
<File
RelativePath=".\PacketStruct_MP.h"
>
</File>
<File
RelativePath=".\PacketStruct_MW.h"
>
</File>
<File
RelativePath=".\PacketStruct_MX.h"
>
</File>
<File
RelativePath=".\PacketStruct_MZ.h"
>
</File>
<File
RelativePath=".\PacketStruct_PointSystem.h"
>
</File>
<File
RelativePath=".\PacketStruct_ServerCommon.h"
>
</File>
<File
RelativePath=".\PacketStruct_SM.h"
>
</File>
<File
RelativePath=".\PacketStruct_SmartNPCSystem.h"
>
</File>
<File
RelativePath=".\PacketStruct_SX.h"
>
</File>
<File
RelativePath=".\PacketStruct_WZ.h"
>
</File>
<File
RelativePath=".\Protocol_AD.h"
>
</File>
<File
RelativePath=".\Protocol_AG.h"
>
</File>
<File
RelativePath=".\Protocol_AM.h"
>
</File>
<File
RelativePath=".\Protocol_AU.h"
>
</File>
<File
RelativePath=".\Protocol_AW.h"
>
</File>
<File
RelativePath=".\Protocol_AZ.h"
>
</File>
<File
RelativePath=".\Protocol_DG.h"
>
</File>
<File
RelativePath=".\Protocol_DM.h"
>
</File>
<File
RelativePath=".\Protocol_DP.h"
>
</File>
<File
RelativePath=".\Protocol_DW.h"
>
</File>
<File
RelativePath=".\Protocol_DZ.h"
>
</File>
<File
RelativePath=".\Protocol_GM.h"
>
</File>
<File
RelativePath=".\Protocol_GP.h"
>
</File>
<File
RelativePath=".\Protocol_GS.h"
>
</File>
<File
RelativePath=".\Protocol_GZ.h"
>
</File>
<File
RelativePath=".\Protocol_MO.h"
>
</File>
<File
RelativePath=".\Protocol_MP.h"
>
</File>
<File
RelativePath=".\Protocol_MW.h"
>
</File>
<File
RelativePath=".\Protocol_MX.h"
>
</File>
<File
RelativePath=".\Protocol_MZ.h"
>
</File>
<File
RelativePath=".\Protocol_ServerCommon.h"
>
</File>
<File
RelativePath=".\Protocol_SM.h"
>
</File>
<File
RelativePath=".\Protocol_SX.h"
>
</File>
<File
RelativePath=".\Protocol_WZ.h"
>
</File>
<File
RelativePath=".\ServerStruct.cpp"
>
</File>
<File
RelativePath=".\ServerStructInPacket.h"
>
</File>
<Filter
Name="Public"
>
<File
RelativePath=".\ServerStruct.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Common"
>
<File
RelativePath=".\ServerCommonDef.cpp"
>
</File>
<File
RelativePath=".\ServerCommonDef.h"
>
</File>
<File
RelativePath=".\ServerConst.h"
>
</File>
<File
RelativePath=".\ServerGlobal.cpp"
>
</File>
<File
RelativePath=".\ServerGlobal.h"
>
</File>
<File
RelativePath=".\SUNConsole.cpp"
>
</File>
<File
RelativePath=".\SUNConsole.h"
>
</File>
</Filter>
<Filter
Name="Parser"
>
<File
RelativePath=".\AbusingOptionParser.cpp"
>
</File>
<File
RelativePath=".\AbusingOptionParser.h"
>
</File>
<File
RelativePath=".\AIParamParser.cpp"
>
</File>
<File
RelativePath=".\AIParamParser.h"
>
</File>
<File
RelativePath=".\ArmorDamageParser.cpp"
>
</File>
<File
RelativePath=".\ArmorDamageParser.h"
>
</File>
<File
RelativePath=".\CHuntingRewardParser.cpp"
>
</File>
<File
RelativePath=".\CHuntingRewardParser.h"
>
</File>
<File
RelativePath=".\CurseTowerTimeParser.cpp"
>
</File>
<File
RelativePath=".\CurseTowerTimeParser.h"
>
</File>
<File
RelativePath=".\FatigueOptionParser.cpp"
>
</File>
<File
RelativePath=".\FatigueOptionParser.h"
>
</File>
<File
RelativePath=".\FileParser.cpp"
>
</File>
<File
RelativePath=".\FileParser.h"
>
</File>
<File
RelativePath=".\FormulaRatioParser.cpp"
>
</File>
<File
RelativePath=".\FormulaRatioParser.h"
>
</File>
<File
RelativePath=".\GMCmdParser.cpp"
>
</File>
<File
RelativePath=".\GMCmdParser.h"
>
</File>
<File
RelativePath=".\GroupParser.cpp"
>
</File>
<File
RelativePath=".\GroupParser.h"
>
</File>
<File
RelativePath=".\IParser.Implementation.cpp"
>
</File>
<File
RelativePath=".\MapPartialLoadingParser.cpp"
>
</File>
<File
RelativePath=".\MapPartialLoadingParser.h"
>
</File>
<File
RelativePath=".\MatchInfoParser.cpp"
>
</File>
<File
RelativePath=".\MatchInfoParser.h"
>
</File>
<File
RelativePath=".\MonsterSummonParser.cpp"
>
</File>
<File
RelativePath=".\MonsterSummonParser.h"
>
</File>
<File
RelativePath=".\PointRankingParser.cpp"
>
</File>
<File
RelativePath=".\PointRankingParser.h"
>
</File>
<File
RelativePath=".\RegenParser.cpp"
>
</File>
<File
RelativePath=".\RegenParser.h"
>
</File>
<File
RelativePath=".\ScriptDataManager.cpp"
>
</File>
<File
RelativePath=".\ScriptDataManager.h"
>
</File>
<File
RelativePath=".\ServerOptionParser.cpp"
>
</File>
<File
RelativePath=".\ServerOptionParser.h"
>
</File>
<File
RelativePath=".\ServerOptionParserEx.cpp"
>
</File>
<File
RelativePath=".\ServerOptionParserEx.h"
>
</File>
</Filter>
<Filter
Name="Log"
>
<File
RelativePath=".\SecureLog.cpp"
>
</File>
<File
RelativePath=".\SecureLog.h"
>
</File>
<File
RelativePath=".\SunLog.cpp"
>
</File>
<File
RelativePath=".\SunLog.h"
>
</File>
<File
RelativePath=".\SunLog.Interfaces.cpp"
>
</File>
<File
RelativePath=".\SunLog.Interfaces.h"
>
</File>
</Filter>
<Filter
Name="frame"
>
<File
RelativePath=".\ServerFrame.cpp"
>
</File>
<File
RelativePath=".\ServerFrame.h"
>
</File>
<File
RelativePath=".\ServerSession.cpp"
>
</File>
<File
RelativePath=".\ServerSession.h"
>
</File>
<File
RelativePath=".\ServiceApp.cpp"
>
</File>
<File
RelativePath=".\ServiceApp.h"
>
</File>
<File
RelativePath=".\TempServerSession.cpp"
>
</File>
<File
RelativePath=".\TempServerSession.h"
>
</File>
</Filter>
<Filter
Name="Drop"
>
<File
RelativePath=".\DropCore.cpp"
>
</File>
<File
RelativePath=".\DropCore.h"
>
</File>
<File
RelativePath=".\DropRatioInfoList.cpp"
>
</File>
<File
RelativePath=".\DropRatioInfoList.h"
>
</File>
<File
RelativePath=".\ItemTypeDropRatio.cpp"
>
</File>
<File
RelativePath=".\ItemTypeDropRatio.h"
>
</File>
</Filter>
<Filter
Name="Resource"
>
<File
RelativePath=".\Resource\AIParameters.xls"
>
</File>
</Filter>
<Filter
Name="Statistics"
>
<File
RelativePath=".\StatisticsManager.cpp"
>
</File>
<File
RelativePath=".\StatisticsManager.h"
>
</File>
</Filter>
<Filter
Name="Logic"
>
<File
RelativePath=".\CollectedList.cpp"
>
</File>
<File
RelativePath=".\CollectedList.h"
>
</File>
<File
RelativePath=".\ItemOwnFlag.cpp"
>
</File>
<File
RelativePath=".\ItemOwnFlag.h"
>
</File>
<File
RelativePath=".\ObjectKeyStream.h"
>
</File>
<File
RelativePath=".\ReadyState.cpp"
>
</File>
<File
RelativePath=".\ReadyState.h"
>
</File>
<File
RelativePath=".\WayPoint.cpp"
>
</File>
<File
RelativePath=".\WayPoint.h"
>
</File>
<Filter
Name="WorkLoad"
>
<File
RelativePath=".\WorkLoad\WorkLoad.Common.cpp"
>
</File>
<File
RelativePath=".\WorkLoad\WorkLoad.Common.h"
>
</File>
<File
RelativePath=".\WorkLoad\WorkLoadContainer.cpp"
>
</File>
<File
RelativePath=".\WorkLoad\WorkLoadContainer.h"
>
</File>
<File
RelativePath=".\WorkLoad\WorkLoadManager.cpp"
>
</File>
<File
RelativePath=".\WorkLoad\WorkLoadManager.h"
>
</File>
<File
RelativePath=".\WorkLoad\WorkLoadPacketStream.cpp"
>
</File>
<File
RelativePath=".\WorkLoad\WorkLoadPacketStream.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="Security"
>
<File
RelativePath=".\AkSupport.h"
>
</File>
</Filter>
<Filter
Name="SolarAuth"
>
<File
RelativePath=".\SolarAuth.Common.h"
>
</File>
<File
RelativePath=".\SolarAuth.CryptFlowPolicy.h"
>
</File>
<File
RelativePath=".\SolarAuth.Interfaces.h"
>
</File>
</Filter>
<Filter
Name="SSQ"
>
<File
RelativePath=".\SSQ\SSQHandlerBase.cpp"
>
</File>
<File
RelativePath=".\SSQ\SSQHandlerBase.h"
>
</File>
<File
RelativePath=".\SSQ\SSQPacketProcS2S.h"
>
</File>
</Filter>
<Filter
Name="PacketControl"
>
<File
RelativePath=".\PacketControl\PacketControlS2S.cpp"
>
</File>
<File
RelativePath=".\PacketControl\PacketControlS2S.h"
>
</File>
</Filter>
<Filter
Name="SunAuth"
>
<File
RelativePath=".\SunAuth\AuthProtocol_GA.h"
>
</File>
</Filter>
<Filter
Name="FriendInvitation"
>
<File
RelativePath=".\FriendInvitation\FriendInvitationCommand.h"
>
</File>
<File
RelativePath=".\FriendInvitation\FriendInvitationController.cpp"
>
</File>
<File
RelativePath=".\FriendInvitation\FriendInvitationController.h"
>
</File>
<File
RelativePath=".\FriendInvitation\FriendInvitationInvoker.cpp"
>
</File>
<File
RelativePath=".\FriendInvitation\FriendInvitationInvoker.h"
>
</File>
</Filter>
<Filter
Name="PMS"
>
<File
RelativePath=".\PMS\IPMSObject.h"
>
</File>
<File
RelativePath=".\PMS\PMSCodes.h"
>
</File>
<File
RelativePath=".\PMS\PMSConn.h"
>
</File>
<File
RelativePath=".\PMS\PMSConnWrapper.h"
>
</File>
<File
RelativePath=".\PMS\PMSManager.cpp"
>
</File>
<File
RelativePath=".\PMS\PMSManager.h"
>
</File>
<File
RelativePath=".\PMS\PMSObserver.cpp"
>
</File>
<File
RelativePath=".\PMS\PMSObserver.h"
>
</File>
</Filter>
<Filter
Name="lua"
>
<File
RelativePath=".\lua\lua_manager.cpp"
>
</File>
<File
RelativePath=".\lua\lua_manager.h"
>
</File>
</Filter>
<File
RelativePath=".\PacketStruct_AG_ChaosZoneSystem.h"
>
</File>
<File
RelativePath=".\ServerBuildVersion.cpp"
>
</File>
<File
RelativePath=".\ServerBuildVersion.h"
>
</File>
<File
RelativePath=".\stdafx.cpp"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\stdafx.h"
>
</File>
</Files>
<Globals>
<Global
Name="DevPartner_IsInstrumented"
Value="1"
/>
</Globals>
</VisualStudioProject>