Files
Sun1602/Server/GameServer/GM/GMHandler_Complex.cpp
T
2022-10-26 12:25:11 +08:00

35 lines
787 B
C++

#include "stdafx.h"
#include "GMCmdManager.h"
//
//
// Internal utilities
#include "./GMHandler_InterUtils.hxx"
namespace nsGM {
;
}; //end of namespace 'nsGM'
bool GMCmdManager::RegisterComplex(const HandlerNode** node_array, size_t* result_array_count)
{
using namespace nsGM;
bool success = false;
#define GMHANDLER_MAPPING(activated, korean, english, handler) \
{ activated, eGM_GRADE_MAX, 0xFFFFFFFF, 0xFFFFFFFF, handler, korean, english }
static HandlerNode const_node_array[] =
{
GMHANDLER_MAPPING(false, NULL, NULL, NULL),
}; //
ModifyGmHandlerNode(const_node_array, _countof(const_node_array));
*node_array = const_node_array;
*result_array_count = _countof(const_node_array);
success = true;
//
return success;
}