24 lines
456 B
C++
24 lines
456 B
C++
#ifndef SUN_GAMESERVER_PVPBATTLERESULT_H_
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#define SUN_GAMESERVER_PVPBATTLERESULT_H_
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#if _MSC_VER > 1000
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#pragma once
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#endif
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//_NA_0_20091118_GAMEROOM_BATTLE_RESULT
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#include "GameBattleResult.h"
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class PVPBattleResult : public GameBattleResult
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{
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public:
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PVPBattleResult(void);
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virtual ~PVPBattleResult(void);
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protected:
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virtual void update_team(GameBattleResult::BattlePlayer* battle_player);
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};
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#endif //SUN_GAMESERVER_PVPBATTLERESULT_H_
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