Files
Sun1602/Server/MolaCrypt/WzASM_VM/IWzASM.ResHash.h
T
2022-10-26 12:25:11 +08:00

130 lines
4.9 KiB
C++

// IWzASM.ResHash.h
#pragma once
#ifdef _MOLA_LIB
# include "RandomSNKey.h"
#else
# include "RandomSNKey_4Client.h"
#endif //
struct GResHASH
{
#undef DECL_GRES_HASH
#define DECL_GRES_HASH(name, val, val2) \
IWzASM_WH name = \
(((RGCG##val)&0x03) << 0) | \
(((RGCG##val)&0x0C) << 2) | \
(((RGCG##val)&0x30) << 4) | \
(((RGCG##val)&0xC0) << 6) | \
(((RGPG##val2)&0x03) << 14) | \
(((RGPG##val2)&0x0C) << 8) | \
(((RGPG##val2)&0x30) << 2) | \
(((RGPG##val2)&0xC0) >> 4);
//━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// 기본 포맷
// typedef uREG_PV (*IGResHandler)( uREG_NODE* );
// <ARGUMENTS> uREG_NODE : { ARG0, ARG1, ARG2, ARG3 }
// <ACTION> (~~)
// <RETURN> uREG_NODE : { ... }
// <ARGUMENTS> uREG_NODE : { NULL, NULL, NULL, NULL }
// <ACTION> (NONE)
// <RETURN> uREG_NODE : { NULL, NULL, NULL, NULL }
DECL_GRES_HASH(EMPTY_CODE , 001, 001)
// <ARGUMENTS> uREG_NODE : { BYTE*, NULL, NULL, NULL }
// <ACTION> ARG0.PTRB[0] = HIGH, ARG0.PTRB[1] = MIDDLE, ARG0.PTRB[2] = LOW
// <RETURN> uREG_NODE : uRET { TRUE }
DECL_GRES_HASH(GET_PROTOCOL_VERSION_A , 002, 002)
// <ARGUMENTS> uREG_NODE : { NULL, NULL, NULL, NULL }
// <ACTION> uRET.EXA[0] = HIGH, uRET.EXA[1] = MIDDLE, uRET.EXA[2] = LOW, uRET.EXA[3] = RGCG250
// <RETURN> uREG_NODE : uRET
DECL_GRES_HASH(GET_PROTOCOL_VERSION_B , 002, 003)
// <ARGUMENTS> uREG_NODE : { NULL, NULL, NULL, NULL }
// <ACTION> uRET.EX = CryptManager::GetMolaProtocolCRC()
// <RETURN> uREG_NODE : uRET
DECL_GRES_HASH(GET_MOLA_PROTOCOL_CRC , 003, 001)
// <ARGUMENTS> uREG_NODE : { NULL, NULL, NULL, NULL }
// <ACTION> uRET.EX = NATION_CODE+CATEGORY_ODD_NUMBER
// <RETURN> uREG_NODE : uRET
DECL_GRES_HASH(GET_NATION_CODE_A , 003, 003)
// <ARGUMENTS> uREG_NODE : { NULL, NULL, NULL, NULL }
// <ACTION> uRET.EX = NATION_CODE+PROTOCOL_ODD_NUMBER
// <RETURN> uREG_NODE : uRET
DECL_GRES_HASH(GET_NATION_CODE_B , 004, 004)
// <ARGUMENTS> uREG_NODE : { 별도 정의 }
// <ACTION> (별도 정의)
// <RETURN> uREG_NODE : { 별도 정의 }
DECL_GRES_HASH(CALCULATION_T1 , 005, 005)
// <ARGUMENTS> uREG_NODE : { 별도 정의 }
// <ACTION> (별도 정의)
// <RETURN> uREG_NODE : { 별도 정의 }
DECL_GRES_HASH(CALCULATION_T2 , 006, 006)
// <ARGUMENTS> uREG_NODE : { 별도 정의 }
// <ACTION> (별도 정의)
// <RETURN> uREG_NODE : { 별도 정의 }
DECL_GRES_HASH(CALCULATION_T3 , 007, 007)
// <ARGUMENTS> uREG_NODE : { 별도 정의 }
// <ACTION> (별도 정의)
// <RETURN> uREG_NODE : { 별도 정의 }
DECL_GRES_HASH(CALCULATION_T4 , 008, 008)
// <ARGUMENTS> uREG_NODE : { 별도 정의 }
// <ACTION> (별도 정의)
// <RETURN> uREG_NODE : { 별도 정의 }
DECL_GRES_HASH(CALCULATION_T5 , 009, 009)
// <ARGUMENTS> uREG_NODE : { NULL, NULL, NULL, NULL }
// <ACTION> uRET.EX = GetTickCount()
// <RETURN> uREG_NODE : uRET
DECL_GRES_HASH(GET_TICK_COUNT , 011, 011)
// <ARGUMENTS> uREG_NODE : { NULL, NULL, NULL, NULL }
// <ACTION> uRET.PTR = ([GAMESERVER][SEND_INFO].CProtocolCryptography *)
// <RETURN> uREG_NODE : uRET
DECL_GRES_HASH(NETWORK_GET_GAME_SEND_CLIENT_CRYPT_INFO , 012, 012)
// <ARGUMENTS> uREG_NODE : { NULL, NULL, NULL, NULL }
// <ACTION> uRET.PTR = ([GAMESERVER][RECV_INFO].CProtocolCryptography *)
// <RETURN> uREG_NODE : uRET
DECL_GRES_HASH(NETWORK_GET_GAME_RECV_CLIENT_CRYPT_INFO , 012, 013)
// <ARGUMENTS> uREG_NODE : { PVOID, WORD, NULL, NULL }
// <ACTION> uRET.EX = GlobalFunc::SendPacket( CI_GAMESERVERIDX, pARGs->EXA[0].PTR, pARGs->EXA[1].EX );
// <RETURN> uREG_NODE : uRET
DECL_GRES_HASH(NETWORK_SENDPACKET_TO_GAMESERVER , 014, 014)
// <ARGUMENTS> uREG_NODE : { CHAR buffer[17], WORD, NULL, NULL }
// <ACTION> strncpy( pARG->PTRC, (CHARNAME*), 16 ); pARG->PTRC[16] = '\0';
// <RETURN> uREG_NODE : uRET
DECL_GRES_HASH(GET_USER_ID , 015, 015)
//
//DECL_GRES_HASH(GET_C2S_GAME_SENDCRYPT_INFO_DATA , 100, 100)
//DECL_GRES_HASH(GET_C2S_GAME_RECVCRYPT_INFO_DATA , 101, 101)
//DECL_GRES_HASH(GET_CHAR_MOVSPD_IN_DATA , 102, 102)
//DECL_GRES_HASH(GET_CHAR_MOVSPD_IN_GAME , 103, 103)
//DECL_GRES_HASH(GET_S2C_AGENT_SENDCRYPT_INFO_DATA , 104, 104)
//DECL_GRES_HASH(GET_S2C_AGENT_RECVCRYPT_INFO_DATA , 105, 105)
#undef DECL_GRES_HASH
public: GResHASH( IWzGResTable& rGResTable ) : mr_GResTable(rGResTable) {}
IWzASM_PROC Find( WzASMH wHASH );
VOID RegisterIGRes();
public:
typedef STLX_HASH_MAP<DWORD, IWzASM_PROC> HASHED_HANDLER;
typedef HASHED_HANDLER::iterator HASHED_HANDLER_IT;
inline HASHED_HANDLER& TABLE() { return m_HASHED_HANDLER; }
private:
IWzGResTable& mr_GResTable;
HASHED_HANDLER m_HASHED_HANDLER;
};
#include <GameResourceInterface.h>
#define DECL_GRES_HASH(name, val, val2) \
uREG_NODE CALL_IGRes##name( uREG_NODE* pARGs );
# include "IWzASM.ResHashList.h"
#undef DECL_GRES_HASH