Files
Sun1602/Tools/SUNAutoScriptMaker/GuildServerPage.h
T
2022-10-26 12:25:11 +08:00

56 lines
1.3 KiB
C++

#pragma once
// GuildServerPage 대화 상자입니다.
class GuildServerPage : public CPropertyPage
{
DECLARE_DYNAMIC(GuildServerPage)
public:
GuildServerPage();
virtual ~GuildServerPage();
// 대화 상자 데이터입니다.
enum { IDD = IDD_GUILDSERVERPAGE };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
public:
//Common
int m_nCommonFile;
//Server
int m_nServerAccept;
int m_nServerConnect;
int m_nServerSendBuf;
int m_nServerRecvBuf;
int m_nServerTimeOut;
int m_nServerPacketSize;
int m_nServerAcceptThread;
int m_nServerConnectThread;
int m_nServerIoThread;
int m_nConnect1;
int m_nConnect2;
int m_nConnect3;
public:
void LoadScriptInfo();
BOOL OnInitDialog();
afx_msg void OnEnChangeEditCommonFile();
afx_msg void OnEnChangeEditConnect1();
afx_msg void OnEnChangeEditConnect2();
afx_msg void OnEnChangeEditConnect3();
afx_msg void OnEnChangeEditServerAccept();
afx_msg void OnEnChangeEditServerConnect();
afx_msg void OnEnChangeEditServerSendbuf();
afx_msg void OnEnChangeEditServerRecvbuf();
afx_msg void OnEnChangeEditServerTimeout();
afx_msg void OnEnChangeEditServerPacket();
afx_msg void OnEnChangeEditServerAcceptThread();
afx_msg void OnEnChangeEditServerConnectThread();
afx_msg void OnEnChangeEditServerIoThread();
};