Files
Sun1602/Client/GameClient/FreePVPScene_PacketProc.cpp
T
2022-10-26 12:25:11 +08:00

44 lines
989 B
C++

#include "SunClientPrecompiledHeader.h"
#ifdef _NA_006088_20120910_CHAOS_ZONE_FREE_PVP
#include "FreePVPScene.h"
//----------------------------------------------------------------------------
void FreePVPScene::ParsePacket(MSG_BASE* message)
{
switch (message->m_byCategory)
{
case CG_SYNC:
{
OnRecvCG_SYNC(message);
}
break;
case CG_STATUS:
{
OnRecvCG_STATUS(message);
}
break;
default:
{
BattleScene::ParsePacket(message);
}
break;
}
}
//----------------------------------------------------------------------------
void FreePVPScene::OnRecvCG_SYNC(MSG_BASE* message)
{
BattleScene::OnRecvCG_SYNC( message );
}
//----------------------------------------------------------------------------
/**
*/
void FreePVPScene::OnRecvCG_STATUS(MSG_BASE* message)
{
BattleScene::OnRecvCG_STATUS(message);
}
#endif //_NA_006088_20120910_CHAOS_ZONE_FREE_PVP