Files
Sun1602/Client/GameClient/Interface/uiCommunityMan/uiCommunityMan_load.cpp
T
2022-10-26 12:25:11 +08:00

43 lines
1.6 KiB
C++

#include "SunClientPrecompiledHeader.h"
#include "uiCommunityMan.h"
#include "interfacemanager.h"
#include "uiCommunityDlg/uiCommunityDlg.h"
#include "uiCommunityInfo/uiCommunityInfo.h"
#include "uiCommunityReadMail/uiCommunityReadMail.h"
#include "uiCommunityWriteMail/uiCommunityWriteMail.h"
const char c_strDlgFname_CommunityDlg[] = ("Data\\Interface\\66_community_friend.iwz");
const DWORD c_dwCompareID_CommunityDlg = StrToWzID("0662");
const char c_strDlgFname_CommunityInfo[] = ("Data\\Interface\\66_5_community_information.iwz");
const DWORD c_dwCompareID_CommunityInfo = StrToWzID("0665");
const char c_strDlgFname_CommunityReadMail[] = ("Data\\Interface\\66_7_Message_read.iwz");
const DWORD c_dwCompareID_CommunityReadMail = StrToWzID("0667");
const char c_strDlgFname_CommunityWriteMail[] = ("Data\\Interface\\66_6_Message_write.iwz");
const DWORD c_dwCompareID_CommunityWriteMail = StrToWzID("0666");
void uiCommunityMan::_LoadUI()
{
m_pUICommunityDlg = CreateUIDialog<uiCommunityDlg>(
c_dwCompareID_CommunityDlg,
c_strDlgFname_CommunityDlg,
this);
m_pUICommunityInfo = CreateUIDialog<uiCommunityInfo>(
c_dwCompareID_CommunityInfo,
c_strDlgFname_CommunityInfo,
this);
m_pUICommunityReadMail = CreateUIDialog<uiCommunityReadMail>(
c_dwCompareID_CommunityReadMail,
c_strDlgFname_CommunityReadMail,
this);
m_pUICommunityWriteMail = CreateUIDialog<uiCommunityWriteMail>(
c_dwCompareID_CommunityWriteMail,
c_strDlgFname_CommunityWriteMail,
this);
}