Files
2022-10-26 12:25:11 +08:00

25 lines
538 B
C++

#pragma once
#ifdef _NA_008543_20151027_ONE_DAYS_GUILD_MISSION
//#include "scenebase.h"
#include "BattleScene.h"
class GuildMissionScene : public BattleScene
{
public:
GuildMissionScene();
virtual ~GuildMissionScene();
virtual BOOL Init();
virtual BOOL Process( DWORD dwTick );
virtual void ParsePacket( MSG_BASE * pMsg );
virtual RELATIONKIND::TYPE GetRelationKindOfCharacter( Character* pObject, BOOL bForceEnemy );
};
extern GuildMissionScene g_GuildMissionScene;
#endif //_NA_008543_20151027_ONE_DAYS_GUILD_MISSION